Compare commits

..

5 Commits

Author SHA1 Message Date
Chris Forbes
ae29941d52 fix bogus target lines being drawn to 0,0 2010-10-08 21:04:31 +13:00
Caleb Anderson
e224fadbeb bandage to fix dogs not killing infantry in certain cases 2010-10-08 19:56:27 +13:00
Bob
1cccef5434 use a getter for Aircraft.Location 2010-10-08 19:54:56 +13:00
Bob
319da4c5ae add IHasLocation 2010-10-08 19:54:52 +13:00
Bob
94fc260293 remove setters on Mobile.{from,to}Cell. use SetLocation instead 2010-10-08 19:54:49 +13:00
2952 changed files with 98454 additions and 204615 deletions

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@@ -1,16 +0,0 @@
; Top-most http://editorconfig.org/ file
root = true
; Unix-style newlines
[*]
end_of_line = LF
; 4-column tab indentation
[*.cs]
indent_style = tab
indent_size = 4
; 4-column tab indentation
[*.yaml]
indent_style = tab
indent_size = 4

10
.gitattributes vendored
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@@ -1,10 +0,0 @@
# Enforce LF normalization on Windows
* text=lf
# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union

56
.gitignore vendored
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@@ -1,4 +1,4 @@
# Visual Studio
# Visual Studio crap
Release
bin
obj
@@ -7,36 +7,36 @@ obj
*.suo
*.user
*.sln.cache
*.manifest
*.CodeAnalysisLog.xml
*.lastcodeanalysissucceeded
_ReSharper.*/
# binaries
mods/*/*.dll
mods/*/*.mdb
# Red Alert binary files
mods/*/packages/*.[mM][iI][xX]
#binary stuff
/*.dll
/*.dll.config
/*.so
/*.dylib
/*.pdb
/*.mdb
/*.exe
*.pdb
*.mdb
*.exe
# backup files by various editors
*~
*.orig
\#*
.*.sw?
# dependency DLLs (different for every platform!)
cg.dll
cgGL.dll
# Monodevelop
/OpenRa.Gl.dll
#monodevelop
*.pidb
*.userprefs
# Mac OS X
packaging/windows/*.exe
# osx crap
.DS_Store
# XCode
# osx build crap
packaging/osx/launcher/build/
packaging/osx/launcher/OpenRA.xcodeproj/*.pbxuser
packaging/osx/launcher/OpenRA.xcodeproj/*.perspectivev3
@@ -44,20 +44,6 @@ packaging/osx/launcher/OpenRA.xcodeproj/*.mode1v3
temp.c
temp.o
temp.s
OpenRA.Launcher.Mac/build/
OpenRA.Launcher.Mac/OpenRA.xcodeproj/*.pbxuser
OpenRA.Launcher.Mac/OpenRA.xcodeproj/*.perspectivev3
OpenRA.Launcher.Mac/OpenRA.xcodeproj/*.mode1v3
*.config
*.resources
# auto-generated documentation
DOCUMENTATION.md
Lua-API.md
*.html
# StyleCop
*.Cache
# SublimeText
*.sublime-project
*.sublime-workspace

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@@ -1,63 +0,0 @@
# Travis-CI Build for OpenRA
# see travis-ci.org for details
# Mono/.NET are not officially supported. The following is a workaround.
language: c
# Make sure build dependencies are installed.
install:
- sudo apt-get update -qq
- sudo apt-get install -qq mono-gmcs cli-common-dev libgl1-mesa-glx libopenal1 libfreetype6
cache: apt
# Run the build script
# call RALint to check for YAML errors
script:
- make dependencies
- make all
- make test
# Only watch the development branch and tagged release.
branches:
only:
- /^release-.*$/
- /^playtest-.*$/
- /^pkgtest-.*$/
- bleed
# Notify developers when build passed/failed.
notifications:
irc:
template:
- "%{repository}#%{build_number} %{commit} %{author}: %{message} %{build_url}"
channels:
- "irc.freenode.net#openra"
use_notice: true
skip_join: true
before_deploy:
- sudo apt-get install nsis markdown dpkg rpm libarchive-dev m4 fakeroot bsdtar
- wget ftp://ftp.archlinux.org/other/pacman/pacman-4.0.3.tar.gz -O /tmp/pacman-4.0.3.tar.gz
- pushd /tmp
- tar -xzvf pacman-4.0.3.tar.gz
- cd pacman-4.0.3 && ./configure --disable-doc --prefix=/usr && make && sudo make install
- popd
- DOTVERSION=`echo ${TRAVIS_TAG} | sed "s/-/\\./g"`
- cd packaging
- mkdir build
- ./package-all.sh ${TRAVIS_TAG} ${PWD}/build/
deploy:
provider: releases
api_key:
secure: "cMC68erxuf0jb4Pe0sOH4m1f7I2LWPUatD9BC0WeZ9PwTnWOzrm0hnjZIES4TTKVo8WIfZIiCfxpdAFeoh6bomG2MsKwSKMc8qHGhfNGqPnyzYh6zdPZaA+4Q3TDQI3DrziyDnQUFeH1h/7UZLDLxtDrOtcYcGdNg5VjvV9fJ7g="
file:
- build/OpenRA-${TRAVIS_TAG}.exe
- build/OpenRA-${TRAVIS_TAG}.zip
- build/openra_${DOTVERSION}_all.deb
- build/openra-${DOTVERSION}-1-any.pkg.tar.gz
- build/openra-${DOTVERSION}-1.noarch.rpm
skip_cleanup: true
on:
all_branches: true
tags: true
repo: OpenRA/OpenRA

141
AUTHORS
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@@ -1,132 +1,9 @@
OpenRA wouldn't be where it is today without the
hard work of many contributors.
The OpenRA developers are:
* Chris Forbes (chrisf)
* Curtis Shmyr (hamb)
* Matthias Mailänder (Mailaender)
* Paul Chote (pchote)
Previous developers included:
* Alli Witheford (alzeih)
* Caleb Anderson (RobotCaleb)
* Daniel Hernandez (Mancano)
* Megan Bowra-Dean (beedee)
* Mike Bundy (kehaar)
* Robert Pepperell (ytinasni)
* ScottNZ
Also thanks to:
* Adam Valy (Tschokky)
* Akseli Virtanen (RAGEQUIT)
* Allen262
* Andrew Aldridge (i80and)
* Andrew Perkins
* Andrew Riedi
* Andreas Beck (baxtor)
* Barnaby Smith (mvi)
* Bellator
* Braxton Williams (Buddytex)
* Bugra Cuhadaroglu (BugraC)
* Christer Ulfsparre (Holloweye)
* Cody Brittain (Generalcamo)
* D2k Sardaukar
* Daniel Derejvanik (Harisson)
* Danny Keary (Dan9550)
* Erasmus Schroder (rasco)
* Fahrradkette
* Frank Razenberg (zzattack)
* Gareth Needham (Ripley`)
* Gordon Martin (Happy0)
* Igor Popov (ihptru)
* Iran
* James Dunne (jsd)
* Jeff Harris (jeff_1amstudios)
* Jes
* Joakim Lindberg (booom3)
* Kanar
* Kenny Hoxworth (hoxworth)
* Krishnakanth Mallik
* Kyrre Soerensen (zypres)
* Lawrence Wang
* Lesueur Benjamin (Valkirie)
* Maarten Meuris (Nyerguds)
* Mark Olson (markolson)
* Matija Hustic (matija-hustic)
* Matthew Gatland (mgatland)
* Matthew Uzzell (MUzzell)
* Max621
* Max Ugrumov (katzsmile)
* Mustafa Alperen Seki (MustaphaTR)
* Nukem
* Okunev Yu Dmitry (xaionaro)
* Olaf van der Spek
* Oliver Brakmann
* Paolo Chiodi (paolochiodi)
* Paul Dovydaitis (pdovy)
* Pavlos Touboulidis (pav)
* Pizzaoverhead
* Psydev
* Raymond Bedrossian (Squiggles211)
* Raymond Martineau (mart0258)
* Reaperrr
* Riderr3
* Rikhardur Bjarni Einarsson (WolfGaming)
* Sascha Biedermann (bidifx)
* Sebastien Kerguen (xanax)
* Simon Verbeke (Saticmotion)
* Taryn Hill (Phrohdoh)
* Teemu Nieminen (Temeez)
* Tim Mylemans (gecko)
* Tirili
* Tom Roostan (RoosterDragon)
* Tristan Keating (Kilkakon)
* Tristan Mühlbacher (MicroBit)
* Vladimir Komarov (VrKomarov)
* Wuschel
* Ian T. Jacobsen (Smilex)
Using Simple DirectMedia Layer distributed under
the terms of the zlib license.
Using FreeType distributed under the terms of the
FreeType License.
Using OpenAL Soft distributed under the GNU LGPL.
Using MaxMind GeoIP2 .NET API distributed under
the Apache 2.0 license.
Using GeoLite2 data created by MaxMind and
distributed under the CC BY-SA 3.0 license.
Using KopiLua created by Mark Feldman and
maintained by Vinicius Jarina and distributed
under the MIT license.
Using NLua created by Vinicius Jarina and
distributed under the MIT license.
Using SharpFont created by Robert Rouhani and
distributed under the MIT license.
Using the Open Toolkit distributed under the
MIT license.
Using SDL2# created by Ethan Lee and released
under the zlib license.
Using FuzzyLogicLibrary (fuzzynet) by Dmitry
Kaluzhny and released under the GNU GPL terms.
Using Mono.Nat by Alan McGovern and Ben
Motmans and distributed under the MIT license.
Using ICSharpCode.SharpZipLib initially by Mike
Krueger and distributed under the GNU GPL terms.
Finally, special thanks goes to the original teams
at Westwood Studios and EA for creating the classic
games which OpenRA aims to reimagine.
AUTHORS
The OpenRA developers are:
* Chris Forbes
* Robert Pepperell
* Matthew Bowra-Dean
* Paul Chote
* Alli Witheford
* Joakim Lindberg

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@@ -1,21 +0,0 @@
# OpenRA Contributing Guidelines
## Bug reports
* Have you read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ)?
* Add the appropriate log files on crashes.
* Please be specific on how to reproduce the problem.
## Patches
* [Coding standard](https://github.com/OpenRA/OpenRA/wiki/Coding-Standard)
* [Branches and Releases](https://github.com/OpenRA/OpenRA/wiki/Branches-and-Releases)
* [Licensing](http://www.gnu.org/licenses/quick-guide-gplv3.html)
Please `git rebase` to the latest revision of the bleed branch.
Don't forget to add youself to [AUTHORS](https://github.com/OpenRA/OpenRA/blob/bleed/AUTHORS).
Please propose a [CHANGELOG](https://github.com/OpenRA/OpenRA/wiki/CHANGELOG) entry in the pull-request comments.
While your pull-request is in review it will be helpful if you join [IRC](irc://chat.freenode.net/openra) to discuss the changes.

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@@ -0,0 +1,52 @@
using System;
using System.IO;
using OpenRA.FileFormats;
namespace FileExtractor
{
public class FileExtractor
{
int Length = 256;
public FileExtractor (string[] args)
{
if (args.Length != 2)
{
Console.WriteLine("usage: FileExtractor mod[,mod]* filename");
return;
}
var mods = args[0].Split(',');
var manifest = new Manifest(mods);
FileSystem.LoadFromManifest( manifest );
try
{
var readStream = FileSystem.Open(args[1]);
var writeStream = new FileStream(args[1], FileMode.OpenOrCreate, FileAccess.Write);
WriteOutFile(readStream, writeStream);
}
catch (FileNotFoundException)
{
Console.WriteLine(String.Format("No Such File {0}", args[1]));
}
}
void WriteOutFile (Stream readStream, Stream writeStream)
{
Byte[] buffer = new Byte[Length];
int bytesRead = readStream.Read(buffer,0,Length);
while( bytesRead > 0 )
{
writeStream.Write(buffer,0,bytesRead);
bytesRead = readStream.Read(buffer,0,Length);
}
readStream.Close();
writeStream.Close();
}
}
}

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@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{210645C7-E99E-46B6-863E-E211AE6C7D70}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>FileExtractor</RootNamespace>
<AssemblyName>FileExtractor</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
<Name>OpenRA.FileFormats</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="FileExtractor.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

13
FileExtractor/Main.cs Normal file
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@@ -0,0 +1,13 @@
using System;
namespace FileExtractor
{
public class MainClass
{
public static void Main (string[] args)
{
new FileExtractor(args);
}
}
}

0
FreeSans.ttf Normal file → Executable file
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94
HACKING Normal file
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@@ -0,0 +1,94 @@
HACKING
There are n main sections to OpenRA: UI, Rendering, unit behaviour, ...
All units/structures/most things in the map are Actors. Actors contain a collection of traits.
Traits consist of an info class and a class that does stuff
Actor assembly is done via the mod's yaml files. A section exists for each actor type,
and within that section we list the traits the actor should have.
These get looked up in the loaded mod DLLs. Each trait can contain properties,
which are automatically loaded into the corresponding fields on the trait's ITraitInfo.
- Traits: look at TraitInterfaces.cs
We've tried to make individual traits implement as self-contained a unit of functionality
as possible - all cross-trait references should be in terms of an interface from
TraitInterfaces.cs.
- Things an actor can be *doing* are represented as IActivity implementations.
Actor has a queue of these. There's a standard set of activities in
OpenRa.Game/Traits/Activities, and mods tend to define more as they need them. (RA
defines various special-infantry actions as activities).
- Units offer orders they can perform (given context) through traits that implement IIssueOrder.
Every trait with this interface is given a chance to generate orders for the current context.
- For more complex things that require modal UI (like special abilities,
RA-style sell/repair buttons, etc) we have IOrderGenerator implementations. This can
completely replace the normal actors-provide-orders model temporarily. IOGs wiring is
provided through OpenRa.Game/Controller.cs (ToggleInputMode<T>, CancelInputMode)
- Things that don't affect gameplay, or (increasingly) are just transient are implemented as
IEffect, rather than real Actors. This is similar to the temp ents mechanism in many other
game engines.
- Most player-level or global-level game behavior is implemented as traits on special Player
and World actors. These are accessible via Player.PlayerActor and World.WorldActor. This
includes production queue support, ore/tiberium growth, various palette manipulation magic.
- Many traits can be modified by adding an appropriate IFooModifier implementation to the unit.
This includes rendering, where IRenderModifier allows you to define an arbitrary transform on
the Renderables emitted by the actor's IRender implementation(s). Examples are things like
cloaking, invisibility to certain players, flying units with shadows, etc. Other modifiers
can affect movement speed, damage taken, weapon firepower, etc.
Game code is collected into "Mod" units. Mods can be added prior to starting the game.
Currently there is no dependancy mechanism, but provided you are doing additions or overrides
you can add multiple mods without problem.
Everything is a mod (including RA - which is loaded by default).
The contents of the mod is defined in a manifest file mod.yaml. This lists the packages
containing art assets (typically .mix files), yaml files defining actor defintions,
and ini files containing legacy information that have yet to be ported over to
the (relatively new) yaml system.
The unit artwork itself must be defined in a Sequences file (typically Sequences.xml;
check mod.yaml for a list of what the mod uses); the format is self explanatory. There is
also the SequenceEditor tool to make this easy.
Chrome artwork is similarly defined in Chrome.xml. Chrome is already mod dependent. Sortof ;)
mod-dependent *behavior* would be nice too, not just skinning. This is a property of the traits
however; once we port UI into traits this will become a non-issue.
Rendering
OpenRa.Game/Chrome.cs is the user interface.
Three renderers (SpriteRenderer, LineRenderer, Rgba?Renderer) render most stuff. Don't forget
to flush the renderer (if you want to see anything).
UserSettings stores the data loaded from settings.ini (or defaults). Eventually we need to be
able to save values changed in game into settings.ini (not yet implemented)
Bugs: There is a list of known bugs and features at http://red-bull.ijw.co.nz:3690/OpenRA .
We also have a website at http://www.open-ra.org/ .
Our IRC channel is #openra on irc.freenode.net .
As far as using git, get your own repository on github. You probably want to set up the gitbot
to spam irc when you make commits (its nice to know). Push your changes into your git
repository, and it will/might :P be merged into chrisforbes/OpenRA .
See http://help.github.com/ for working with GitHub and see http://progit.org/ for working
with Git.
Other things we probably want to put in here:
- A guide on how to add a generic unit via yaml using existing traits
- and then introduce some element that requires a simple trait change.
- how to set up a new mod (TC-style or mutator-style)
- VFS (OpenRa.FileFormats.FileSystem, Package, Folder classes)
- Trait inheritance (and the magicness of ^ActorType)
- Removing inherited traits (prepend `-` to the trait name)
- Multiple instances of a trait (`@` and all subsequent characters are ignored for
the purposes of looking up the trait.

99
INSTALL Normal file
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Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
This file is part of OpenRA, which is free software. It is made
available to you under the terms of the GNU General Public License
as published by the Free Software Foundation. For more information,
see LICENSE.
To run OpenRA, several files are needed from the original game disks.
The required files for the Red Alert mod are:
EITHER:
* conquer.mix
* temperat.mix
* interior.mix
* snow.mix
* sounds.mix
* allies.mix
* russian.mix
OR:
* main.mix
AND:
* redalert.mix
These need to be copied into the mods/ra/packages/ directory.
The required files for the Command and Conquer mod are:
* cclocal.mix
* speech.mix
* conquer.mix
* sounds.mix
* tempicnh.mix
* temperat.mix
* winter.mix
* desert.mix
These need to be copied into the mods/cnc/packages/ directory.
If you have a case-sensitive filesystem you must change the filenames to
lower case.
Red Alert and C&C have been released by EA Games as freeware. They can be
downloaded from http://www.commandandconquer.com/classic
Unfortunately the installer is 16-bit and so wont run on 64-bit operating
systems. This can be worked around by using the Red Alert Setup Manager
(http://ra.afraid.org/html/downloads/utilities-3.html).
Make sure you apply the no-CD protection fix so all the files needed
are installed to the hard drive.
Dependencies - Make sure you have these installed, or you'll
have very strange errors.
WINDOWS:
* .NET Framework >= 3.5-SP1
(http://www.microsoft.com/downloads/details.aspx?FamilyID=AB99342F-5D1A-413D-8319-81DA479AB0D7&displaylang=en)
* Tao Framework >= 2.1.0
(http://sourceforge.net/projects/taoframework/)
(required libs: Tao.OpenGL, Tao.Cg, Tao.Platform.Windows)
* OpenAL >= 1.1
(http://connect.creativelabs.com/openal/Downloads/oalinst.zip)
* Cg Toolkit >= 2.2
(http://developer.download.nvidia.com/cg/Cg_2.2/Cg-2.2_October2009_Setup.exe)
To compile OpenRA, open the OpenRA.sln solution in the main folder,
or build it from the command-line with MSBuild.
Run the game with `OpenRA.Game.exe Game.Mods=ra` for Red Alert
or `OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer
UBUNTU (substitute comparable packages for other linux distros):
* mono-gmcs
* freetype
* libmono-corlib1.0-cil
* libmono-winforms2.0-cil
* libopenal1
* libsdl1.2-dev
* nvidia-cg-toolkit (download the latest version from
http://developer.nvidia.com/object/cg_download.html)
OpenRA is incompatible with Compiz, please disable desktop effects when trying
to run OpenRA or the game will crash.
You will need to copy the Tao dependencies (.dll and .config) from the
thirdparty/Tao directory into the game root, or install them permanently into
your GAC with the following script
#!/bin/sh
gacutil -i thirdparty/Tao/Tao.Cg.dll
gacutil -i thirdparty/Tao/Tao.OpenGl.dll
gacutil -i thirdparty/Tao/Tao.OpenAl.dll
gacutil -i thirdparty/Tao/Tao.Sdl.dll
gacutil -i thirdparty/Tao/Tao.FreeType.dll
To compile OpenRA, run `make' from the command line.
Run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer

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@@ -1,72 +0,0 @@
To run OpenRA, several files are needed from the original game disks.
A minimal asset pack can also be downloaded and installed by the game.
The following lists per-platform dependencies required to build from source.
Windows
=======
* [.NET Framework >= 4.0 (Client Profile)](http://www.microsoft.com/en-us/download/details.aspx?id=17113)
* [SDL 2 (included)](http://www.libsdl.org/download-2.0.php)
* [FreeType (included)](http://gnuwin32.sourceforge.net/packages/freetype.htm)
* [zlib (included)](http://gnuwin32.sourceforge.net/packages/zlib.htm)
* [OpenAL (included)](http://kcat.strangesoft.net/openal.html)
* [liblua 5.1 (included)](http://luabinaries.sourceforge.net/download.html)
To compile OpenRA, open the `OpenRA.sln` solution in the main folder,
or build it from the command-line with MSBuild.
Copy both the native DLLs from `.\thirdparty\windows`
and the CLI images from `.\thirdparty` to the main folder.
Run the game with `OpenRA.Game.exe Game.Mod=ra` for Red Alert
or `OpenRA.Game.exe Game.Mod=cnc` for Tiberian Dawn.
Linux
=====
Run `./configure` to map the native libraries to your system.
To compile OpenRA, run `make all` from the command line.
Run with either `launch-game.sh` or `mono --debug OpenRA.Game.exe`.
Type `sudo make install-all` for system wide installation. Run `make install-linux-shortcuts` to get startup scripts, icons and desktop files. You can then run from the `openra` shortcut.
Debian/Ubuntu
-------------
* mono-dmcs
* libmono-winforms4.0-cil
* cli-common-dev (>= 2.10)
* libfreetype6
* libopenal1
* liblua5.1-0
* libsdl2-2.0-0
* xdg-utils
* zenity
openSUSE
--------
* mono-devel
* openal
* freetype2
* SDL2
* lua51
* xdg-utils
* zenity
Gentoo
------
* dev-lang/mono
* dev-dotnet/libgdiplus
* media-libs/freetype:2
* media-libs/libsdl2
* media-libs/openal
* virtual/jpeg
* virtual/opengl
* dev-lang/lua-5.1.5
* x11-misc/xdg-utils
* gnome-extra/zenity

528
Makefile
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@@ -1,239 +1,178 @@
############################# INSTRUCTIONS #############################
#
# to compile, run:
# make
#
# to compile with development tools, run:
# make all
#
# to check the official mods for erroneous yaml files, run:
# make test
#
# to generate documentation aimed at modders, run:
# make docs
#
# to install, run:
# make [prefix=/foo] [bindir=/bar/bin] install
#
# to install with development tools, run:
# make [prefix=/foo] [bindir=/bar/bin] install-all
#
# to install Linux startup scripts, desktop files and icons:
# make install-linux-shortcuts
#
# to uninstall, run:
# make uninstall
#
# for help, run:
# make help
#
# to start the game, run:
# openra
############################## TOOLCHAIN ###############################
#
CSC = dmcs
CSFLAGS = -nologo -warn:4 -debug:full -optimize- -codepage:utf8 -unsafe -warnaserror
DEFINE = DEBUG;TRACE
COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll thirdparty/ICSharpCode.SharpZipLib.dll thirdparty/FuzzyLogicLibrary.dll thirdparty/Mono.Nat.dll thirdparty/MaxMind.Db.dll thirdparty/MaxMind.GeoIP2.dll thirdparty/Eluant.dll
######################### UTILITIES/SETTINGS ###########################
#
# install locations
prefix ?= /usr/local
datarootdir ?= $(prefix)/share
datadir ?= $(datarootdir)
bindir ?= $(prefix)/bin
libdir ?= $(prefix)/lib
gameinstalldir ?= $(libdir)/openra
CSC = gmcs
CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
DEFINE = DEBUG;TRACE
PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild
prefix = /usr/local
datarootdir = $(prefix)/share
datadir = $(datarootdir)
bindir = $(prefix)/bin
BIN_INSTALL_DIR = $(DESTDIR)$(bindir)
DATA_INSTALL_DIR = $(DESTDIR)$(gameinstalldir)
# install tools
RM = rm
RM_R = $(RM) -r
RM_F = $(RM) -f
RM_RF = $(RM) -rf
CP = cp
CP_R = $(CP) -r
INSTALL_DIR = $(DESTDIR)$(datadir)/openra
INSTALL = install
INSTALL_DIR = $(INSTALL) -d
INSTALL_PROGRAM = $(INSTALL) -m755
INSTALL_DATA = $(INSTALL) -m644
INSTALL_PROGRAM = $(INSTALL)
# program targets
CORE = rsdl2 rnull game utility irc ralint
TOOLS = editor tsbuild crashdialog
COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll
VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
fileformats_SRCS = $(shell find OpenRA.FileFormats/ -iname '*.cs')
fileformats_TARGET = OpenRA.FileFormats.dll
fileformats_KIND = library
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll thirdparty/WindowsBase.dll
gl_SRCS = $(shell find OpenRA.Gl/ -iname '*.cs')
gl_TARGET = OpenRA.Gl.dll
gl_KIND = library
gl_DEPS = $(fileformats_TARGET) $(game_TARGET)
gl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(gl_DEPS) $(game_TARGET)
game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe
game_KIND = winexe
game_DEPS = $(fileformats_TARGET)
game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) \
thirdparty/Tao/Tao.OpenAl.dll thirdparty/Tao/Tao.FreeType.dll
game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
######################## PROGRAM TARGET RULES ##########################
#
# Core binaries
ra_SRCS = $(shell find OpenRA.Mods.RA/ -iname '*.cs')
ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
ra_KIND = library
ra_DEPS = $(fileformats_TARGET) $(game_TARGET)
ra_LIBS = $(COMMON_LIBS) $(ra_DEPS)
game_SRCS := $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe
game_KIND = winexe
game_LIBS = $(COMMON_LIBS) $(game_DEPS) thirdparty/SDL2-CS.dll thirdparty/SharpFont.dll
game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
PROGRAMS += game
game: $(game_TARGET)
cnc_SRCS = $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
cnc_KIND = library
cnc_DEPS = $(fileformats_TARGET) $(game_TARGET) $(ra_TARGET)
cnc_LIBS = $(COMMON_LIBS) $(cnc_DEPS)
irc_SRCS := $(shell find OpenRA.Irc/ -iname '*.cs')
irc_TARGET = OpenRA.Irc.dll
irc_KIND = library
irc_DEPS = $(game_TARGET)
irc_LIBS = $(COMMON_LIBS) $(irc_DEPS)
PROGRAMS += irc
irc: $(irc_TARGET)
seqed_SRCS = $(shell find SequenceEditor/ -iname '*.cs')
seqed_TARGET = SequenceEditor.exe
seqed_KIND = winexe
seqed_DEPS = $(fileformats_TARGET)
seqed_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(seqed_DEPS)
seqed_EXTRA = -resource:SequenceEditor.Form1.resources
# Renderer dlls
rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
rsdl2_KIND = library
rsdl2_DEPS = $(game_TARGET)
rsdl2_LIBS = $(COMMON_LIBS) thirdparty/SDL2-CS.dll $(rsdl2_DEPS)
editor_SRCS = $(shell find OpenRA.Editor/ -iname '*.cs')
editor_TARGET = OpenRA.Editor.exe
editor_KIND = winexe
editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
rnull_SRCS := $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
rnull_TARGET = OpenRA.Renderer.Null.dll
rnull_KIND = library
rnull_DEPS = $(game_TARGET)
rnull_LIBS = $(COMMON_LIBS) $(rnull_DEPS)
PROGRAMS += rsdl2 rnull
renderers: $(rsdl2_TARGET) $(rnull_TARGET)
ralint_SRCS = $(shell find RALint/ -iname '*.cs')
ralint_TARGET = RALint.exe
ralint_KIND = winexe
ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
##### Official Mods #####
filex_SRCS = $(shell find FileExtractor/ -iname '*.cs')
filex_TARGET = FileExtractor.exe
filex_KIND = winexe
filex_DEPS = $(fileformats_TARGET)
filex_LIBS = $(COMMON_LIBS) $(filex_DEPS)
STD_MOD_LIBS = $(game_TARGET) thirdparty/KopiLua.dll thirdparty/NLua.dll
STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
tsbuild_SRCS = $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
tsbuild_TARGET = TilesetBuilder.exe
tsbuild_KIND = winexe
tsbuild_DEPS = $(fileformats_TARGET) $(game_TARGET)
tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.Form1.resources
# Red Alert
mod_ra_SRCS := $(shell find OpenRA.Mods.RA/ -iname '*.cs')
mod_ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
mod_ra_KIND = library
mod_ra_DEPS = $(STD_MOD_DEPS) $(irc_TARGET)
mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(irc_TARGET)
PROGRAMS += mod_ra
mod_ra: $(mod_ra_TARGET)
# -platform:x86
# Command and Conquer
mod_cnc_SRCS := $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
mod_cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
mod_cnc_KIND = library
mod_cnc_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_cnc_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_cnc
mod_cnc: $(mod_cnc_TARGET)
.SUFFIXES:
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex
# Dune 2000
mod_d2k_SRCS := $(shell find OpenRA.Mods.D2k/ -iname '*.cs')
mod_d2k_TARGET = mods/d2k/OpenRA.Mods.D2k.dll
mod_d2k_KIND = library
mod_d2k_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET) $(mod_cnc_TARGET)
mod_d2k_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_d2k
mod_d2k: $(mod_d2k_TARGET)
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET)
# Tiberian Sun
mod_ts_SRCS := $(shell find OpenRA.Mods.TS/ -iname '*.cs')
mod_ts_TARGET = mods/ts/OpenRA.Mods.TS.dll
mod_ts_KIND = library
mod_ts_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_ts_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_ts
mod_ts: $(mod_ts_TARGET)
clean:
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
##### Tools #####
distclean: clean
# Map Editor
editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
editor_TARGET = OpenRA.Editor.exe
editor_KIND = winexe
editor_DEPS = $(game_TARGET)
editor_LIBS = System.Windows.Forms.dll System.Data.dll System.Drawing.dll $(editor_DEPS) thirdparty/Eluant.dll
editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
CORE = fileformats gl game editor
install: all
@-echo "Installing OpenRA to $(INSTALL_DIR)"
@$(INSTALL_PROGRAM) -d $(INSTALL_DIR)
@$(INSTALL_PROGRAM) $(foreach prog,$(CORE),$($(prog)_TARGET)) $(INSTALL_DIR)
@$(INSTALL_PROGRAM) -d $(INSTALL_DIR)/mods/cnc
@$(INSTALL_PROGRAM) $(cnc_TARGET) $(INSTALL_DIR)/mods/cnc
@-cp $(foreach f,$(shell ls mods/cnc --hide=*.dll),mods/cnc/$(f)) $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/maps $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/chrome $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/bits $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/rules $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/sequences $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/tilesets $(INSTALL_DIR)/mods/cnc
@cp -r mods/cnc/uibits $(INSTALL_DIR)/mods/cnc
@$(INSTALL_PROGRAM) -d $(INSTALL_DIR)/mods/ra
@$(INSTALL_PROGRAM) $(ra_TARGET) $(INSTALL_DIR)/mods/ra
@-cp $(foreach f,$(shell ls mods/ra --hide=*.dll),mods/ra/$(f)) $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/maps $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/bits $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/chrome $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/rules $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/tilesets $(INSTALL_DIR)/mods/ra
@cp -r mods/ra/uibits $(INSTALL_DIR)/mods/ra
@cp -r shaders $(INSTALL_DIR)
@cp *.ttf $(INSTALL_DIR)
@cp --parents -r thirdparty/Tao $(INSTALL_DIR)
@$(INSTALL_PROGRAM) thirdparty/WindowsBase.dll $(INSTALL_DIR)
@-$(INSTALL_PROGRAM) VERSION $(INSTALL_DIR)
@echo "#!/bin/sh" > openra
@echo "cd "$(datadir)"/openra" >> openra
@echo "mono "$(datadir)"/openra/OpenRA.Game.exe SupportDir=~/.openra \"$$""@\"" >> openra
@$(INSTALL_PROGRAM) -d $(BIN_INSTALL_DIR)
@$(INSTALL_PROGRAM) -m +rx openra $(BIN_INSTALL_DIR)
@echo "OpenRA is now installed. You will now want to download"
@echo "http://open-ra.org/get-dependency.php?ra-packages and"
@echo "http://open-ra.org/get-dependency.php?cnc-packages"
@echo "and extract their contents to"
@echo "$(INSTALL_DIR)/mods/ra/packages and "
@echo "$(INSTALL_DIR)/mods/cnc/packages respectively."
@echo "It is also advised to install the contents of $(INSTALL_DIR)/thirdparty to the Mono Global Assembly Cache \
with gacutil."
uninstall:
@-rm -r $(INSTALL_DIR)
@-rm $(DESTDIR)$(bindir)/openra
mod_ra: $(ra_TARGET) $(ralint_TARGET)
mono RALint.exe ra
mod_cnc: $(cnc_TARGET) $(ralint_TARGET)
mono RALint.exe cnc
mods: mod_ra mod_cnc
PROGRAMS += editor
OpenRA.Editor.MapSelect.resources:
resgen2 OpenRA.Editor/MapSelect.resx OpenRA.Editor.MapSelect.resources 1> /dev/null
OpenRA.Editor.Form1.resources:
resgen2 OpenRA.Editor/Form1.resx OpenRA.Editor.Form1.resources 1> /dev/null
editor: OpenRA.Editor.MapSelect.resources OpenRA.Editor.Form1.resources $(editor_TARGET)
# Analyses mod yaml for easy to detect errors
ralint_SRCS := $(shell find OpenRA.Lint/ -iname '*.cs')
ralint_TARGET = OpenRA.Lint.exe
ralint_KIND = exe
ralint_DEPS = $(game_TARGET)
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
PROGRAMS += ralint
ralint: $(ralint_TARGET)
seqed: SequenceEditor.Form1.resources $(seqed_TARGET)
SequenceEditor.Form1.resources:
resgen2 SequenceEditor/Form1.resx SequenceEditor.Form1.resources 1> /dev/null
filex: $(filex_TARGET)
tsbuild: OpenRA.TilesetBuilder.Form1.resources $(tsbuild_TARGET)
OpenRA.TilesetBuilder.Form1.resources:
resgen2 OpenRA.TilesetBuilder/Form1.resx OpenRA.TilesetBuilder.Form1.resources 1> /dev/null
tools: editor ralint seqed filex tsbuild
all: game tools
test:
@echo "OpenRA.Lint: checking Red Alert mod MiniYAML..."
@mono --debug OpenRA.Lint.exe --verbose ra
@echo "OpenRA.Lint: checking Tiberian Dawn mod MiniYAML..."
@mono --debug OpenRA.Lint.exe --verbose cnc
@echo "OpenRA.Lint: checking Dune 2000 mod MiniYAML..."
@mono --debug OpenRA.Lint.exe --verbose d2k
@echo "OpenRA.Lint: checking Tiberian Sun mod MiniYAML..."
@mono --debug OpenRA.Lint.exe --verbose ts
# Builds and exports tilesets from a bitmap
tsbuild_SRCS := $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
tsbuild_TARGET = OpenRA.TilesetBuilder.exe
tsbuild_KIND = winexe
tsbuild_DEPS = $(game_TARGET)
tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.FormBuilder.resources -resource:OpenRA.TilesetBuilder.FormNew.resources -resource:OpenRA.TilesetBuilder.Surface.resources
PROGRAMS += tsbuild
OpenRA.TilesetBuilder.FormBuilder.resources:
resgen2 OpenRA.TilesetBuilder/FormBuilder.resx OpenRA.TilesetBuilder.FormBuilder.resources 1> /dev/null
OpenRA.TilesetBuilder.FormNew.resources:
resgen2 OpenRA.TilesetBuilder/frmNew.resx OpenRA.TilesetBuilder.FormNew.resources 1> /dev/null
OpenRA.TilesetBuilder.Surface.resources:
resgen2 OpenRA.TilesetBuilder/Surface.resx OpenRA.TilesetBuilder.Surface.resources 1> /dev/null
tsbuild: OpenRA.TilesetBuilder.FormBuilder.resources OpenRA.TilesetBuilder.FormNew.resources OpenRA.TilesetBuilder.Surface.resources $(tsbuild_TARGET)
##### Launchers / Utilities #####
crashdialog_SRCS := $(shell find OpenRA.CrashDialog/ -iname '*.cs')
crashdialog_TARGET = OpenRA.CrashDialog.exe
crashdialog_KIND = exe
crashdialog_DEPS = $(game_TARGET)
crashdialog_LIBS = $(COMMON_LIBS) $(crashdialog_DEPS) System.Windows.Forms.dll
crashdialog_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
PROGRAMS += crashdialog
crashdialog: $(crashdialog_TARGET)
# Backend for the launcher apps - queries game/mod info and applies actions to an install
utility_SRCS := $(shell find OpenRA.Utility/ -iname '*.cs')
utility_TARGET = OpenRA.Utility.exe
utility_KIND = exe
utility_DEPS = $(game_TARGET)
utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll
PROGRAMS += utility
utility: $(utility_TARGET)
# Patches binary headers to work around a mono bug
fixheader.exe: packaging/fixheader.cs
@echo CSC fixheader.exe
fixheader: packaging/fixheader.cs
@$(CSC) packaging/fixheader.cs $(CSFLAGS) -out:fixheader.exe -t:exe $(COMMON_LIBS:%=-r:%)
# Generate build rules for each target defined above in PROGRAMS
define BUILD_ASSEMBLY
$$($(1)_TARGET): $$($(1)_SRCS) Makefile $$($(1)_DEPS) fixheader.exe
$$($(1)_TARGET): $$($(1)_SRCS) Makefile $$($(1)_DEPS) fixheader
@echo CSC $$(@)
@$(CSC) $$($(1)_LIBS:%=-r:%) \
-out:$$(@) $(CSFLAGS) $$($(1)_FLAGS) \
@@ -241,184 +180,7 @@ $$($(1)_TARGET): $$($(1)_SRCS) Makefile $$($(1)_DEPS) fixheader.exe
-t:"$$($(1)_KIND)" \
$$($(1)_EXTRA) \
$$($(1)_SRCS)
@mono fixheader.exe $$(@) > /dev/null
@test `echo $$(@) | sed 's/^.*\.//'` = "dll" && chmod a-x $$(@) || ``
@$$($(1)_EXTRA_CMDS)
@mono fixheader.exe $$(@)
endef
$(foreach prog,$(PROGRAMS),$(eval $(call BUILD_ASSEMBLY,$(prog))))
########################## MAKE/INSTALL RULES ##########################
#
default: cli-dependencies core
core: game renderers mods utility ralint
tools: editor tsbuild crashdialog
package: dependencies core editor crashdialog docs version
mods: mod_ra mod_cnc mod_d2k mod_ts
all: cli-dependencies core tools
clean:
@-$(RM_F) *.exe *.dll ./OpenRA*/*.dll ./OpenRA*/*.mdb *.mdb mods/**/*.dll mods/**/*.mdb *.resources
@-$(RM_RF) ./*/bin ./*/obj
distclean: clean
platformdeps = "linux"
ifeq ($(shell uname),Darwin)
platformdeps = "osx"
endif
dependencies: cli-dependencies native-dependencies
cli-dependencies:
@ $(CP_R) thirdparty/*.dll .
@ $(CP_R) thirdparty/*.dll.config .
native-dependencies:
@ $(CP_R) thirdparty/${platformdeps}/* .
version: mods/ra/mod.yaml mods/cnc/mod.yaml mods/d2k/mod.yaml mods/modchooser/mod.yaml
@for i in $? ; do \
awk '{sub("Version:.*$$","Version: $(VERSION)"); print $0}' $${i} > $${i}.tmp && \
mv -f $${i}.tmp $${i} ; \
done
# Documentation (d2k depends on all mod libraries)
docs: utility
@mono --debug OpenRA.Utility.exe --docs d2k > DOCUMENTATION.md
@mono --debug OpenRA.Utility.exe --lua-docs ra > Lua-API.md
install: install-core
install-all: install-core install-tools
install-linux-shortcuts: install-linux-scripts install-linux-icons install-linux-desktop
install-core: default
@-echo "Installing OpenRA to $(DATA_INSTALL_DIR)"
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) $(foreach prog,$(CORE),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)/mods"
@$(CP_R) mods/common "$(DATA_INSTALL_DIR)/mods/"
@$(CP_R) mods/cnc "$(DATA_INSTALL_DIR)/mods/"
@$(INSTALL_PROGRAM) $(mod_cnc_TARGET) "$(DATA_INSTALL_DIR)/mods/cnc"
@$(CP_R) mods/ra "$(DATA_INSTALL_DIR)/mods/"
@$(INSTALL_PROGRAM) $(mod_ra_TARGET) "$(DATA_INSTALL_DIR)/mods/ra"
@$(CP_R) mods/d2k "$(DATA_INSTALL_DIR)/mods/"
@$(INSTALL_PROGRAM) $(mod_d2k_TARGET) "$(DATA_INSTALL_DIR)/mods/d2k"
@$(CP_R) mods/modchooser "$(DATA_INSTALL_DIR)/mods/"
@$(INSTALL_DATA) "global mix database.dat" "$(DATA_INSTALL_DIR)/global mix database.dat"
@$(INSTALL_DATA) "GeoLite2-Country.mmdb" "$(DATA_INSTALL_DIR)/GeoLite2-Country.mmdb"
@$(INSTALL_DATA) AUTHORS "$(DATA_INSTALL_DIR)/AUTHORS"
@$(INSTALL_DATA) COPYING "$(DATA_INSTALL_DIR)/COPYING"
@$(CP_R) glsl "$(DATA_INSTALL_DIR)"
@$(CP_R) lua "$(DATA_INSTALL_DIR)"
@$(CP) *.ttf "$(DATA_INSTALL_DIR)"
@$(CP) SDL2-CS* "$(DATA_INSTALL_DIR)"
@$(CP) Eluant* "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) ICSharpCode.SharpZipLib.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) FuzzyLogicLibrary.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) SharpFont.dll "$(DATA_INSTALL_DIR)"
@$(CP) SharpFont.dll.config "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) Mono.Nat.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) KopiLua.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) NLua.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) MaxMind.Db.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) MaxMind.GeoIP2.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) Newtonsoft.Json.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) RestSharp.dll "$(DATA_INSTALL_DIR)"
ifeq ($(shell uname),Linux)
@$(CP) *.sh "$(DATA_INSTALL_DIR)"
endif
install-tools: tools
@-echo "Installing OpenRA tools to $(DATA_INSTALL_DIR)"
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) $(foreach prog,$(TOOLS),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
install-linux-icons:
@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/icons/"
@$(CP_R) packaging/linux/hicolor/ "$(DESTDIR)$(datadir)/icons"
install-linux-desktop:
@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/applications"
@$(INSTALL_DATA) packaging/linux/openra.desktop "$(DESTDIR)$(datadir)/applications"
@$(INSTALL_DATA) packaging/linux/openra-editor.desktop "$(DESTDIR)$(datadir)/applications"
install-linux-scripts:
@echo "#!/bin/sh" > openra
@echo 'cd "$(gameinstalldir)"' >> openra
@echo 'exec mono OpenRA.Game.exe "$$@"' >> openra
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
@$(INSTALL_PROGRAM) -m +rx openra "$(BIN_INSTALL_DIR)"
@-$(RM) openra
@echo "#!/bin/sh" > openra-editor
@echo 'cd "$(gameinstalldir)"' >> openra-editor
@echo 'exec mono OpenRA.Editor.exe "$$@"' >> openra-editor
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
@$(INSTALL_PROGRAM) -m +rx openra-editor "$(BIN_INSTALL_DIR)"
@-$(RM) openra-editor
uninstall:
@-$(RM_R) "$(DATA_INSTALL_DIR)"
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra"
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-editor"
@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra.desktop"
@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra-editor.desktop"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/16x16/apps/openra.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/32x32/apps/openra.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/32x32/apps/openra-editor.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/48x48/apps/openra.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/48x48/apps/openra-editor.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/64x64/apps/openra.png"
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/128x128/apps/openra.png"
help:
@echo to compile, run:
@echo \ \ make
@echo
@echo to compile with development tools, run:
@echo \ \ make all
@echo
@echo to check the official mods for erroneous yaml files, run:
@echo \ \ make test
@echo
@echo to generate documentation aimed at modders, run:
@echo \ \ make docs
@echo
@echo to install, run:
@echo \ \ make \[prefix=/foo\] \[bindir=/bar/bin\] install
@echo
@echo to install with development tools, run:
@echo \ \ make \[prefix=/foo\] \[bindir=/bar/bin\] install-all
@echo
@echo to install Linux startup scripts, desktop files and icons
@echo \ \ make install-linux-shortcuts
@echo
@echo to uninstall, run:
@echo \ \ make uninstall
@echo
@echo to start the game, run:
@echo \ \ openra
########################### MAKEFILE SETTINGS ##########################
#
.DEFAULT_GOAL := default
.SUFFIXES:
.PHONY: core tools package all mods clean distclean dependencies version $(PROGRAMS)

View File

@@ -1,39 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{47F1B0EE-EB35-47F2-93E4-273C70909157}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>OpenRA</RootNamespace>
<AssemblyName>OpenRA.CrashDialog</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<PlatformTarget>x86</PlatformTarget>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>..\OpenRA.Game\OpenRA.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Drawing" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
<Name>OpenRA.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -1,112 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Media;
using System.Reflection;
using System.Windows.Forms;
namespace OpenRA.CrashDialog
{
class FatalErrorDialog
{
static Settings settings;
[STAThread]
public static void Main(string[] args)
{
settings = new Settings(Platform.SupportDir + "settings.yaml", new Arguments());
var form = new Form
{
Size = new Size(315, 140),
Text = "Fatal Error",
MinimizeBox = false,
MaximizeBox = false,
FormBorderStyle = FormBorderStyle.FixedDialog,
StartPosition = FormStartPosition.CenterScreen,
Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location)
};
var notice = new Label
{
Location = new Point(10, 10),
AutoSize = true,
Text = "OpenRA has encountered a fatal error and must close.{0}Refer to the crash logs and FAQ for more information.".F(Environment.NewLine),
TextAlign = ContentAlignment.TopCenter
};
form.Controls.Add(notice);
var dontShowAgain = new CheckBox
{
Location = new Point(25, 50),
AutoSize = true,
Text = "Don't show this message again",
};
form.Controls.Add(dontShowAgain);
var viewLogs = new Button
{
Location = new Point(10, 80),
Size = new Size(75, 23),
Text = "View Logs"
};
viewLogs.Click += ViewLogsClicked;
form.Controls.Add(viewLogs);
var viewFaq = new Button
{
Location = new Point(90, 80),
Size = new Size(75, 23),
Text = "View FAQ"
};
viewFaq.Click += ViewFaqClicked;
form.Controls.Add(viewFaq);
var quit = new Button
{
Location = new Point(225, 80),
Size = new Size(75, 23),
Text = "Quit"
};
quit.DialogResult = DialogResult.Cancel;
form.Controls.Add(quit);
form.FormClosed += (sender, e) =>
{
settings.Debug.ShowFatalErrorDialog = !dontShowAgain.Checked;
settings.Save();
};
SystemSounds.Exclamation.Play();
form.ShowDialog();
}
static void ViewLogsClicked(object sender, EventArgs e)
{
try
{
Process.Start(Platform.SupportDir + "Logs" + Path.DirectorySeparatorChar);
}
catch { }
}
static void ViewFaqClicked(object sender, EventArgs e)
{
try
{
Process.Start(settings.Debug.FatalErrorDialogFaq);
}
catch { }
}
}
}

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@@ -1,344 +0,0 @@
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@@ -1,90 +0,0 @@
namespace OpenRA.Editor
{
partial class ActorPropertiesDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.SuspendLayout();
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(226, 333);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button2.Enabled = false;
this.button2.Location = new System.Drawing.Point(145, 333);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 0;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.AutoScroll = true;
this.flowLayoutPanel1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.flowLayoutPanel1.Location = new System.Drawing.Point(13, 13);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Size = new System.Drawing.Size(288, 314);
this.flowLayoutPanel1.TabIndex = 1;
//
// ActorPropertiesDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(313, 368);
this.Controls.Add(this.flowLayoutPanel1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ActorPropertiesDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Actor Properties";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
}
}

View File

@@ -1,48 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class ActorPropertiesDialog : Form
{
public ActorPropertiesDialog()
{
InitializeComponent();
}
public void AddRow(string name, Control c)
{
flowLayoutPanel1.Controls.Add(new Label
{
Text = name,
Width = flowLayoutPanel1.Width * 3 / 10,
Height = 25,
TextAlign = ContentAlignment.MiddleLeft,
});
c.Width = flowLayoutPanel1.Width * 6 / 10 - 25;
c.Height = 25;
flowLayoutPanel1.Controls.Add(c);
}
public Control MakeEditorControl(Type t, Func<object> getter, Action<object> setter)
{
var r = new TextBox();
r.Text = FieldSaver.FormatValue(getter(), t);
r.LostFocus += (e, _) => setter(FieldLoader.GetValue("<editor internals>", t, r.Text));
r.Enabled = false;
return r;
}
}
}

View File

@@ -1,120 +0,0 @@
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<root>
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Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
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... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<value>text/microsoft-resx</value>
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<resheader name="version">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,35 +1,40 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Editor
{
class ActorTemplate
{
public Bitmap Bitmap;
public ActorInfo Info;
public EditorAppearanceInfo Appearance;
}
class BrushTemplate
{
public Bitmap Bitmap;
public ushort N;
}
class ResourceTemplate
{
public Bitmap Bitmap;
public ResourceTypeInfo Info;
public int Value;
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
using OpenRA.GameRules;
using OpenRA.Traits;
namespace OpenRA.Editor
{
class ActorTemplate
{
public Bitmap Bitmap;
public ActorInfo Info;
public bool Centered;
}
class BrushTemplate
{
public Bitmap Bitmap;
public ushort N;
}
class ResourceTemplate
{
public Bitmap Bitmap;
public ResourceTypeInfo Info;
public int Value;
}
class WaypointTemplate
{
}
}

View File

@@ -1,51 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using SGraphics = System.Drawing.Graphics;
namespace OpenRA.Editor
{
class ActorTool : ITool
{
ActorTemplate actorTemplate;
public ActorTool(ActorTemplate actor) { this.actorTemplate = actor; }
public void Preview(Surface surface, SGraphics g)
{
surface.DrawActor(g, surface.GetBrushLocation(), actorTemplate,
surface.GetPaletteForPlayer(surface.NewActorOwner));
}
public void Apply(Surface surface)
{
if (surface.Map.Actors.Value.Any(a => a.Value.Location() == surface.GetBrushLocation()))
return;
var owner = surface.NewActorOwner;
var id = NextActorName(surface);
surface.Map.Actors.Value[id] = new ActorReference(actorTemplate.Info.Name.ToLowerInvariant())
{
new LocationInit(surface.GetBrushLocation()),
new OwnerInit(owner)
};
}
static string NextActorName(Surface surface)
{
var id = 0;
for (;;)
{
var possible = "Actor{0}".F(id++);
if (!surface.Map.Actors.Value.ContainsKey(possible)) return possible;
}
}
}
}

View File

@@ -1,121 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using SGraphics = System.Drawing.Graphics;
namespace OpenRA.Editor
{
class BrushTool : ITool
{
BrushTemplate brushTemplate;
public BrushTool(BrushTemplate brush) { this.brushTemplate = brush; }
public void Apply(Surface surface)
{
// change the bits in the map
var template = surface.TileSet.Templates[brushTemplate.N];
var tile = surface.TileSetRenderer.Data(brushTemplate.N);
var pos = surface.GetBrushLocation();
if (surface.GetModifiers() == Keys.Shift)
{
FloodFillWithBrush(surface, pos);
return;
}
for (var u = 0; u < template.Size.X; u++)
for (var v = 0; v < template.Size.Y; v++)
{
var cell = pos + new CVec(u, v);
if (surface.Map.Contains(cell))
{
var z = u + v * template.Size.X;
if (tile[z].Length > 0)
{
var index = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z;
surface.Map.MapTiles.Value[cell] = new TerrainTile(brushTemplate.N, index);
}
var ch = new int2((pos.X + u) / Surface.ChunkSize, (pos.Y + v) / Surface.ChunkSize);
if (surface.Chunks.ContainsKey(ch))
{
surface.Chunks[ch].Dispose();
surface.Chunks.Remove(ch);
}
}
}
}
public void Preview(Surface surface, SGraphics g)
{
g.DrawImage(brushTemplate.Bitmap,
surface.TileSetRenderer.TileSize * surface.GetBrushLocation().X * surface.Zoom + surface.GetOffset().X,
surface.TileSetRenderer.TileSize * surface.GetBrushLocation().Y * surface.Zoom + surface.GetOffset().Y,
brushTemplate.Bitmap.Width * surface.Zoom,
brushTemplate.Bitmap.Height * surface.Zoom);
}
void FloodFillWithBrush(Surface s, CPos pos)
{
var queue = new Queue<CPos>();
var replace = s.Map.MapTiles.Value[pos];
var touched = new bool[s.Map.MapSize.X, s.Map.MapSize.Y];
Action<int, int> maybeEnqueue = (x, y) =>
{
var c = new CPos(x, y);
if (s.Map.Contains(c) && !touched[x, y])
{
queue.Enqueue(c);
touched[x, y] = true;
}
};
queue.Enqueue(pos);
while (queue.Count > 0)
{
var p = queue.Dequeue();
if (s.Map.MapTiles.Value[p].Type != replace.Type)
continue;
var a = FindEdge(s, p, new CVec(-1, 0), replace);
var b = FindEdge(s, p, new CVec(1, 0), replace);
for (var x = a.X; x <= b.X; x++)
{
s.Map.MapTiles.Value[new CPos(x, p.Y)] = new TerrainTile(brushTemplate.N, (byte)0);
if (s.Map.MapTiles.Value[new CPos(x, p.Y - 1)].Type == replace.Type)
maybeEnqueue(x, p.Y - 1);
if (s.Map.MapTiles.Value[new CPos(x, p.Y + 1)].Type == replace.Type)
maybeEnqueue(x, p.Y + 1);
}
}
/* TODO: optimize */
foreach (var ch in s.Chunks.Values) ch.Dispose();
s.Chunks.Clear();
}
static CPos FindEdge(Surface s, CPos p, CVec d, TerrainTile replace)
{
for (;;)
{
var q = p + d;
if (!s.Map.Contains(q)) return p;
if (s.Map.MapTiles.Value[q].Type != replace.Type) return p;
p = q;
}
}
}
}

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@@ -1,98 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Editor
{
partial class ErrorListDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.listBox1 = new System.Windows.Forms.ListBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.label1.Location = new System.Drawing.Point(10, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(610, 23);
this.label1.TabIndex = 0;
this.label1.Text = "Your map import completed, but with errors:";
//
// listBox1
//
this.listBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.listBox1.FormattingEnabled = true;
this.listBox1.Location = new System.Drawing.Point(13, 30);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(607, 316);
this.listBox1.TabIndex = 1;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(545, 359);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "Close";
this.button1.UseVisualStyleBackColor = true;
//
// ErrorListDialog
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(632, 394);
this.Controls.Add(this.button1);
this.Controls.Add(this.listBox1);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "ErrorListDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Map Import Errors";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ListBox listBox1;
private System.Windows.Forms.Button button1;
}
}

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@@ -1,25 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class ErrorListDialog : Form
{
public ErrorListDialog(IEnumerable<string> errors)
{
InitializeComponent();
foreach (var e in errors)
listBox1.Items.Add(e);
}
}
}

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OpenRA.Editor/Form1.Designer.cs generated Executable file → Normal file

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OpenRA.Editor/Form1.resx Executable file → Normal file

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@@ -1,20 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using SGraphics = System.Drawing.Graphics;
namespace OpenRA.Editor
{
interface ITool
{
void Apply(Surface surface);
void Preview(Surface surface, SGraphics g);
}
}

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@@ -0,0 +1,470 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using OpenRA;
using OpenRA.FileFormats;
using OpenRA.Traits;
using System.Drawing;
using System.Globalization;
namespace OpenRA.Editor
{
public class LegacyMapImporter
{
// Mapping from ra overlay index to type string
static string[] raOverlayNames =
{
"sbag", "cycl", "brik", "fenc", "wood",
"gold01", "gold02", "gold03", "gold04",
"gem01", "gem02", "gem03", "gem04",
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
"fpls", "wcrate", "scrate", "barb", "sbag",
};
static Dictionary<string, Pair<byte, byte>> overlayResourceMapping = new Dictionary<string, Pair<byte, byte>>()
{
// RA Gems, Gold
{ "gold01", new Pair<byte,byte>(1,0) },
{ "gold02", new Pair<byte,byte>(1,1) },
{ "gold03", new Pair<byte,byte>(1,2) },
{ "gold04", new Pair<byte,byte>(1,3) },
{ "gem01", new Pair<byte,byte>(2,0) },
{ "gem02", new Pair<byte,byte>(2,1) },
{ "gem03", new Pair<byte,byte>(2,2) },
{ "gem04", new Pair<byte,byte>(2,3) },
// cnc tiberium
{ "ti1", new Pair<byte,byte>(1,0) },
{ "ti2", new Pair<byte,byte>(1,1) },
{ "ti3", new Pair<byte,byte>(1,2) },
{ "ti4", new Pair<byte,byte>(1,3) },
{ "ti5", new Pair<byte,byte>(1,4) },
{ "ti6", new Pair<byte,byte>(1,5) },
{ "ti7", new Pair<byte,byte>(1,6) },
{ "ti8", new Pair<byte,byte>(1,7) },
{ "ti9", new Pair<byte,byte>(1,8) },
{ "ti10", new Pair<byte,byte>(1,9) },
{ "ti11", new Pair<byte,byte>(1,10) },
{ "ti12", new Pair<byte,byte>(1,11) },
};
static Dictionary<string, string> overlayActorMapping = new Dictionary<string, string>() {
// Fences
{"sbag","sbag"},
{"cycl","cycl"},
{"brik","brik"},
{"fenc","fenc"},
{"wood","wood"},
// Fields
{"v12","v12"},
{"v13","v13"},
{"v14","v14"},
{"v15","v15"},
{"v16","v16"},
{"v17","v17"},
{"v18","v18"},
// Crates
// {"wcrate","crate"},
// {"scrate","crate"},
};
static Dictionary<string,Pair<Color,Color>> namedColorMapping = new Dictionary<string, Pair<Color, Color>>()
{
{"gold",Pair.New(Color.FromArgb(246,214,121),Color.FromArgb(40,32,8))},
{"blue",Pair.New(Color.FromArgb(226,230,246),Color.FromArgb(8,20,52))},
{"red",Pair.New(Color.FromArgb(255,20,0),Color.FromArgb(56,0,0))},
{"neutral",Pair.New(Color.FromArgb(238,238,238),Color.FromArgb(44,28,24))},
{"orange",Pair.New(Color.FromArgb(255,230,149),Color.FromArgb(56,0,0))},
{"teal",Pair.New(Color.FromArgb(93,194,165),Color.FromArgb(0,32,32))},
{"salmon",Pair.New(Color.FromArgb(210,153,125),Color.FromArgb(56,0,0))},
{"green",Pair.New(Color.FromArgb(160,240,140),Color.FromArgb(20,20,20))},
{"white",Pair.New(Color.FromArgb(255,255,255),Color.FromArgb(75,75,75))},
{"black",Pair.New(Color.FromArgb(80,80,80),Color.FromArgb(5,5,5))},
};
int MapSize;
int ActorCount = 0;
Map Map = new Map();
List<string> Players = new List<string>();
LegacyMapImporter(string filename)
{
ConvertIniMap(filename);
}
public static Map Import(string filename)
{
var converter = new LegacyMapImporter(filename);
return converter.Map;
}
enum IniMapFormat { RedAlert = 3, /* otherwise, cnc (2 variants exist, we don't care to differentiate) */ };
public void ConvertIniMap(string iniFile)
{
var file = new IniFile(FileSystem.Open(iniFile));
var basic = file.GetSection("Basic");
var map = file.GetSection("Map");
var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"));
var XOffset = int.Parse(map.GetValue("X", "0"));
var YOffset = int.Parse(map.GetValue("Y", "0"));
var Width = int.Parse(map.GetValue("Width", "0"));
var Height = int.Parse(map.GetValue("Height", "0"));
MapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64;
Map.Title = basic.GetValue("Name", "(null)");
Map.Author = "Westwood Studios";
Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8);
Map.MapSize.X = MapSize;
Map.MapSize.Y = MapSize;
Map.TopLeft = new int2(XOffset, YOffset);
Map.BottomRight = new int2(XOffset + Width, YOffset + Height);
Map.Selectable = true;
if (legacyMapFormat == IniMapFormat.RedAlert)
{
UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
ReadRATrees(file);
}
else // CNC
{
UnpackCncTileData(FileSystem.Open(iniFile.Substring(0, iniFile.Length - 4) + ".bin"));
ReadCncOverlay(file);
ReadCncTrees(file);
}
LoadActors(file, "STRUCTURES");
LoadActors(file, "UNITS");
LoadActors(file, "INFANTRY");
LoadSmudges(file, "SMUDGE");
foreach (var p in Players)
LoadPlayer(file, p, (legacyMapFormat == IniMapFormat.RedAlert));
var wp = file.GetSection("Waypoints")
.Where(kv => int.Parse(kv.Value) > 0)
.Select(kv => Pair.New(int.Parse(kv.Key),
LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
.ToArray();
Map.PlayerCount = wp.Count();
foreach (var kv in wp)
Map.Waypoints.Add("spawn" + kv.First, kv.Second);
}
static int2 LocationFromMapOffset(int offset, int mapSize)
{
return new int2(offset % mapSize, offset / mapSize);
}
static MemoryStream ReadPackedSection(IniSection mapPackSection)
{
StringBuilder sb = new StringBuilder();
for (int i = 1; ; i++)
{
string line = mapPackSection.GetValue(i.ToString(), null);
if (line == null)
break;
sb.Append(line.Trim());
}
byte[] data = Convert.FromBase64String(sb.ToString());
List<byte[]> chunks = new List<byte[]>();
BinaryReader reader = new BinaryReader(new MemoryStream(data));
try
{
while (true)
{
uint length = reader.ReadUInt32() & 0xdfffffff;
byte[] dest = new byte[8192];
byte[] src = reader.ReadBytes((int)length);
/*int actualLength =*/
Format80.DecodeInto(src, dest);
chunks.Add(dest);
}
}
catch (EndOfStreamException) { }
MemoryStream ms = new MemoryStream();
foreach (byte[] chunk in chunks)
ms.Write(chunk, 0, chunk.Length);
ms.Position = 0;
return ms;
}
static byte ReadByte(Stream s)
{
int ret = s.ReadByte();
if (ret == -1)
throw new NotImplementedException();
return (byte)ret;
}
static ushort ReadWord(Stream s)
{
ushort ret = ReadByte(s);
ret |= (ushort)(ReadByte(s) << 8);
return ret;
}
void UnpackRATileData(MemoryStream ms)
{
Map.MapTiles = new TileReference<ushort, byte>[MapSize, MapSize];
for (int i = 0; i < MapSize; i++)
for (int j = 0; j < MapSize; j++)
Map.MapTiles[i, j] = new TileReference<ushort, byte>();
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
Map.MapTiles[i, j].type = ReadWord(ms);
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
Map.MapTiles[i, j].index = ReadByte(ms);
if (Map.MapTiles[i, j].type == 0xff || Map.MapTiles[i, j].type == 0xffff)
Map.MapTiles[i, j].index = byte.MaxValue;
}
}
void UnpackRAOverlayData(MemoryStream ms)
{
Map.MapResources = new TileReference<byte, byte>[MapSize, MapSize];
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
byte o = ReadByte(ms);
var res = Pair.New((byte)0, (byte)0);
if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o]))
res = overlayResourceMapping[raOverlayNames[o]];
Map.MapResources[i, j] = new TileReference<byte, byte>(res.First, res.Second);
if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o]))
Map.Actors.Add("Actor" + ActorCount++,
new ActorReference(overlayActorMapping[raOverlayNames[o]])
{
new LocationInit( new int2(i, j) ),
new OwnerInit( "Neutral" )
});
}
}
void ReadRATrees(IniFile file)
{
IniSection terrain = file.GetSection("TERRAIN", true);
if (terrain == null)
return;
foreach (KeyValuePair<string, string> kv in terrain)
{
var loc = int.Parse(kv.Key);
Map.Actors.Add("Actor" + ActorCount++,
new ActorReference(kv.Value.ToLowerInvariant())
{
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
new OwnerInit("Neutral")
});
}
}
void UnpackCncTileData(Stream ms)
{
Map.MapTiles = new TileReference<ushort, byte>[MapSize, MapSize];
for (int i = 0; i < MapSize; i++)
for (int j = 0; j < MapSize; j++)
Map.MapTiles[i, j] = new TileReference<ushort, byte>();
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
{
Map.MapTiles[i, j].type = ReadByte(ms);
Map.MapTiles[i, j].index = ReadByte(ms);
if (Map.MapTiles[i, j].type == 0xff)
Map.MapTiles[i, j].index = byte.MaxValue;
}
}
void ReadCncOverlay(IniFile file)
{
IniSection overlay = file.GetSection("OVERLAY", true);
if (overlay == null)
return;
Map.MapResources = new TileReference<byte, byte>[MapSize, MapSize];
foreach (KeyValuePair<string, string> kv in overlay)
{
var loc = int.Parse(kv.Key);
int2 cell = new int2(loc % MapSize, loc / MapSize);
var res = Pair.New((byte)0, (byte)0);
if (overlayResourceMapping.ContainsKey(kv.Value.ToLower()))
res = overlayResourceMapping[kv.Value.ToLower()];
Map.MapResources[cell.X, cell.Y] = new TileReference<byte, byte>(res.First, res.Second);
if (overlayActorMapping.ContainsKey(kv.Value.ToLower()))
Map.Actors.Add("Actor" + ActorCount++,
new ActorReference(overlayActorMapping[kv.Value.ToLower()])
{
new LocationInit(cell),
new OwnerInit("Neutral")
});
}
}
void ReadCncTrees(IniFile file)
{
IniSection terrain = file.GetSection("TERRAIN", true);
if (terrain == null)
return;
foreach (KeyValuePair<string, string> kv in terrain)
{
var loc = int.Parse(kv.Key);
Map.Actors.Add("Actor" + ActorCount++,
new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
{
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
new OwnerInit("Neutral")
});
}
}
void LoadActors(IniFile file, string section)
{
foreach (var s in file.GetSection(section, true))
{
//Structures: num=owner,type,health,location,turret-facing,trigger
//Units: num=owner,type,health,location,facing,action,trigger
//Infantry: num=owner,type,health,location,subcell,action,facing,trigger
var parts = s.Value.Split(',');
var loc = int.Parse(parts[3]);
if (parts[0] == "")
parts[0] = "Neutral";
if (!Players.Contains(parts[0]))
Players.Add(parts[0]);
var stance = ActorStance.Stance.None;
switch(parts[5])
{
case "Area Guard":
case "Guard":
stance = ActorStance.Stance.Guard;
break;
case "Defend Base":
stance = ActorStance.Stance.Defend;
break;
case "Hunt":
case "Rampage":
case "Attack Base":
case "Attack Units":
case "Attack Civil.":
case "Attack Tarcom":
stance = ActorStance.Stance.Hunt;
break;
case "Retreat":
case "Return":
stance = ActorStance.Stance.Retreat;
break;
// do we care about `Harvest' and `Sticky'?
}
var actor = new ActorReference(parts[1].ToLowerInvariant())
{
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
new OwnerInit(parts[0]),
new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo)/256),
new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
new ActorStanceInit(stance),
};
if (section == "INFANTRY")
actor.Add(new SubcellInit(int.Parse(parts[4])));
Map.Actors.Add("Actor" + ActorCount++,actor);
}
}
void LoadSmudges(IniFile file, string section)
{
foreach (var s in file.GetSection(section, true))
{
//loc=type,loc,depth
var parts = s.Value.Split(',');
var loc = int.Parse(parts[1]);
Map.Smudges.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), int.Parse(parts[2])));
}
}
void LoadPlayer(IniFile file, string section, bool isRA)
{
var c = (section == "BadGuy") ? "red" :
(isRA) ? "blue" : "gold";
var color = namedColorMapping[c];
var pr = new PlayerReference
{
Name = section,
OwnsWorld = (section == "Neutral"),
NonCombatant = (section == "Neutral"),
Race = (isRA) ? ((section == "BadGuy") ? "soviet" : "allies") : ((section == "BadGuy") ? "nod" : "gdi"),
Color = color.First,
Color2 = color.Second,
};
var Neutral = new List<string>(){"Neutral"};
foreach (var s in file.GetSection(section, true))
{
Console.WriteLine(s.Key);
switch(s.Key)
{
case "Credits":
pr.InitialCash = int.Parse(s.Value);
break;
case "Allies":
pr.Allies = s.Value.Split(',').Intersect(Players).Except(Neutral).ToArray();
pr.Enemies = s.Value.Split(',').SymmetricDifference(Players).Except(Neutral).ToArray();
break;
}
}
Map.Players.Add(section, pr);
}
static string Truncate(string s, int maxLength)
{
return s.Length <= maxLength ? s : s.Substring(0, maxLength);
}
}
}

View File

@@ -1,319 +1,375 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Editor
{
partial class MapSelect
{
// TODO:
private System.ComponentModel.IContainer components = null;
// TODO:
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
// TODO:
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MapSelect));
this.MapList = new System.Windows.Forms.ListView();
this.ColumnMapName = new System.Windows.Forms.ColumnHeader("(none)");
this.MapIconsList = new System.Windows.Forms.ImageList(this.components);
this.ButtonCancel = new System.Windows.Forms.Button();
this.ButtonOkay = new System.Windows.Forms.Button();
this.NewLabel = new System.Windows.Forms.Label();
this.NewText = new System.Windows.Forms.TextBox();
this.MiniMapBox = new System.Windows.Forms.PictureBox();
this.BottomPanel = new System.Windows.Forms.Panel();
this.PathOutText = new System.Windows.Forms.TextBox();
this.PathOutLabel = new System.Windows.Forms.Label();
this.PathLabel = new System.Windows.Forms.Label();
this.SplitContainer1 = new System.Windows.Forms.SplitContainer();
this.MapListLabel = new System.Windows.Forms.Label();
this.DescTxt = new System.Windows.Forms.TextBox();
this.DescLabel = new System.Windows.Forms.Label();
this.TheaterText = new System.Windows.Forms.TextBox();
this.TheaterLabel = new System.Windows.Forms.Label();
this.AuthorText = new System.Windows.Forms.TextBox();
this.AuthorLabel = new System.Windows.Forms.Label();
this.TitleText = new System.Windows.Forms.TextBox();
this.MapNameLabel = new System.Windows.Forms.Label();
this.MiniMapLabel = new System.Windows.Forms.Label();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)this.MiniMapBox).BeginInit();
this.BottomPanel.SuspendLayout();
this.SplitContainer1.Panel1.SuspendLayout();
this.SplitContainer1.Panel2.SuspendLayout();
this.SplitContainer1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)this.pictureBox1).BeginInit();
this.SuspendLayout();
this.MapList.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.MapList.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] { this.ColumnMapName });
this.MapList.FullRowSelect = true;
this.MapList.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.None;
this.MapList.LargeImageList = this.MapIconsList;
this.MapList.Location = new System.Drawing.Point(15, 25);
this.MapList.MultiSelect = false;
this.MapList.Name = "MapList";
this.MapList.Size = new System.Drawing.Size(273, 294);
this.MapList.SmallImageList = this.MapIconsList;
this.MapList.StateImageList = this.MapIconsList;
this.MapList.TabIndex = 0;
this.MapList.UseCompatibleStateImageBehavior = false;
this.MapList.View = System.Windows.Forms.View.Details;
this.MapList.SelectedIndexChanged += new System.EventHandler(this.MapList_SelectedIndexChanged);
this.ColumnMapName.Text = "Map name";
this.ColumnMapName.Width = 240;
this.MapIconsList.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
this.MapIconsList.ImageSize = new System.Drawing.Size(24, 24);
this.MapIconsList.TransparentColor = System.Drawing.Color.Transparent;
this.ButtonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.ButtonCancel.Location = new System.Drawing.Point(407, 35);
this.ButtonCancel.Name = "btnCancel";
this.ButtonCancel.Size = new System.Drawing.Size(75, 23);
this.ButtonCancel.TabIndex = 3;
this.ButtonCancel.Text = "Cancel";
this.ButtonCancel.UseVisualStyleBackColor = true;
this.ButtonOkay.DialogResult = System.Windows.Forms.DialogResult.OK;
this.ButtonOkay.Location = new System.Drawing.Point(326, 35);
this.ButtonOkay.Name = "btnOk";
this.ButtonOkay.Size = new System.Drawing.Size(75, 23);
this.ButtonOkay.TabIndex = 2;
this.ButtonOkay.Text = "Open";
this.ButtonOkay.UseVisualStyleBackColor = true;
this.NewLabel.AutoSize = true;
this.NewLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, (byte)204);
this.NewLabel.Location = new System.Drawing.Point(12, 40);
this.NewLabel.Name = "lblNew";
this.NewLabel.Size = new System.Drawing.Size(69, 13);
this.NewLabel.TabIndex = 3;
this.NewLabel.Text = "Map name:";
this.NewText.BackColor = System.Drawing.SystemColors.Window;
this.NewText.Location = new System.Drawing.Point(88, 37);
this.NewText.Name = "txtNew";
this.NewText.ReadOnly = true;
this.NewText.Size = new System.Drawing.Size(232, 20);
this.NewText.TabIndex = 1;
this.MiniMapBox.BackColor = System.Drawing.Color.Black;
this.MiniMapBox.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.MiniMapBox.Location = new System.Drawing.Point(32, 25);
this.MiniMapBox.Name = "pbMinimap";
this.MiniMapBox.Size = new System.Drawing.Size(124, 124);
this.MiniMapBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.MiniMapBox.TabIndex = 5;
this.MiniMapBox.TabStop = false;
this.BottomPanel.Controls.Add(this.pictureBox1);
this.BottomPanel.Controls.Add(this.PathOutText);
this.BottomPanel.Controls.Add(this.PathOutLabel);
this.BottomPanel.Controls.Add(this.PathLabel);
this.BottomPanel.Controls.Add(this.ButtonCancel);
this.BottomPanel.Controls.Add(this.ButtonOkay);
this.BottomPanel.Controls.Add(this.NewText);
this.BottomPanel.Controls.Add(this.NewLabel);
this.BottomPanel.Dock = System.Windows.Forms.DockStyle.Bottom;
this.BottomPanel.Location = new System.Drawing.Point(0, 332);
this.BottomPanel.MaximumSize = new System.Drawing.Size(0, 70);
this.BottomPanel.Name = "pnlBottom";
this.BottomPanel.Size = new System.Drawing.Size(494, 70);
this.BottomPanel.TabIndex = 6;
this.PathOutText.BackColor = System.Drawing.SystemColors.Window;
this.PathOutText.Location = new System.Drawing.Point(55, 10);
this.PathOutText.Name = "txtPathOut";
this.PathOutText.ReadOnly = true;
this.PathOutText.Size = new System.Drawing.Size(265, 20);
this.PathOutText.TabIndex = 0;
this.PathOutText.TextChanged += new System.EventHandler(this.PathOutTextChanged);
this.PathOutLabel.AutoSize = true;
this.PathOutLabel.Location = new System.Drawing.Point(55, 13);
this.PathOutLabel.Name = "lblPathOut";
this.PathOutLabel.Size = new System.Drawing.Size(0, 13);
this.PathOutLabel.TabIndex = 6;
this.PathLabel.AutoSize = true;
this.PathLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, (byte)204);
this.PathLabel.Location = new System.Drawing.Point(12, 13);
this.PathLabel.Name = "lblPath";
this.PathLabel.Size = new System.Drawing.Size(37, 13);
this.PathLabel.TabIndex = 5;
this.PathLabel.Text = "Path:";
this.SplitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
this.SplitContainer1.Location = new System.Drawing.Point(0, 0);
this.SplitContainer1.Name = "splitContainer1";
this.SplitContainer1.Panel1.Controls.Add(this.MapListLabel);
this.SplitContainer1.Panel1.Controls.Add(this.MapList);
this.SplitContainer1.Panel2.Controls.Add(this.DescTxt);
this.SplitContainer1.Panel2.Controls.Add(this.DescLabel);
this.SplitContainer1.Panel2.Controls.Add(this.TheaterText);
this.SplitContainer1.Panel2.Controls.Add(this.TheaterLabel);
this.SplitContainer1.Panel2.Controls.Add(this.AuthorText);
this.SplitContainer1.Panel2.Controls.Add(this.AuthorLabel);
this.SplitContainer1.Panel2.Controls.Add(this.TitleText);
this.SplitContainer1.Panel2.Controls.Add(this.MapNameLabel);
this.SplitContainer1.Panel2.Controls.Add(this.MiniMapLabel);
this.SplitContainer1.Panel2.Controls.Add(this.MiniMapBox);
this.SplitContainer1.Size = new System.Drawing.Size(494, 332);
this.SplitContainer1.SplitterDistance = 300;
this.SplitContainer1.TabIndex = 7;
this.MapListLabel.AutoSize = true;
this.MapListLabel.Location = new System.Drawing.Point(12, 9);
this.MapListLabel.Name = "lblMapList";
this.MapListLabel.Size = new System.Drawing.Size(81, 13);
this.MapListLabel.TabIndex = 1;
this.MapListLabel.Text = "Available maps:";
this.DescTxt.BackColor = System.Drawing.SystemColors.ButtonFace;
this.DescTxt.Location = new System.Drawing.Point(16, 289);
this.DescTxt.Name = "txtDesc";
this.DescTxt.ReadOnly = true;
this.DescTxt.Size = new System.Drawing.Size(162, 20);
this.DescTxt.TabIndex = 14;
this.DescLabel.AutoSize = true;
this.DescLabel.Location = new System.Drawing.Point(13, 273);
this.DescLabel.Name = "lblDesc";
this.DescLabel.Size = new System.Drawing.Size(63, 13);
this.DescLabel.TabIndex = 13;
this.DescLabel.Text = "Description:";
this.TheaterText.BackColor = System.Drawing.SystemColors.ButtonFace;
this.TheaterText.Location = new System.Drawing.Point(16, 252);
this.TheaterText.Name = "txtTheater";
this.TheaterText.ReadOnly = true;
this.TheaterText.Size = new System.Drawing.Size(162, 20);
this.TheaterText.TabIndex = 12;
this.TheaterLabel.AutoSize = true;
this.TheaterLabel.Location = new System.Drawing.Point(13, 236);
this.TheaterLabel.Name = "lblTheater";
this.TheaterLabel.Size = new System.Drawing.Size(47, 13);
this.TheaterLabel.TabIndex = 11;
this.TheaterLabel.Text = "Tileset:";
this.AuthorText.BackColor = System.Drawing.SystemColors.ButtonFace;
this.AuthorText.Location = new System.Drawing.Point(16, 214);
this.AuthorText.Name = "txtAuthor";
this.AuthorText.ReadOnly = true;
this.AuthorText.Size = new System.Drawing.Size(162, 20);
this.AuthorText.TabIndex = 10;
this.AuthorLabel.AutoSize = true;
this.AuthorLabel.Location = new System.Drawing.Point(13, 198);
this.AuthorLabel.Name = "lblAuthor";
this.AuthorLabel.Size = new System.Drawing.Size(41, 13);
this.AuthorLabel.TabIndex = 9;
this.AuthorLabel.Text = "Author:";
this.TitleText.BackColor = System.Drawing.SystemColors.ButtonFace;
this.TitleText.Location = new System.Drawing.Point(16, 177);
this.TitleText.Name = "txtTitle";
this.TitleText.ReadOnly = true;
this.TitleText.Size = new System.Drawing.Size(162, 20);
this.TitleText.TabIndex = 8;
this.MapNameLabel.AutoSize = true;
this.MapNameLabel.Location = new System.Drawing.Point(13, 161);
this.MapNameLabel.Name = "lblMapName";
this.MapNameLabel.Size = new System.Drawing.Size(30, 13);
this.MapNameLabel.TabIndex = 7;
this.MapNameLabel.Text = "Title:";
this.MiniMapLabel.AutoSize = true;
this.MiniMapLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, (byte)204);
this.MiniMapLabel.Location = new System.Drawing.Point(29, 9);
this.MiniMapLabel.Name = "lblMinimap";
this.MiniMapLabel.Size = new System.Drawing.Size(71, 13);
this.MiniMapLabel.TabIndex = 6;
this.MiniMapLabel.Text = "Map preview:";
this.pictureBox1.Image = (System.Drawing.Image)resources.GetObject("pictureBox1.Image");
this.pictureBox1.Location = new System.Drawing.Point(336, -9);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(54, 35);
this.pictureBox1.TabIndex = 7;
this.pictureBox1.TabStop = false;
this.pictureBox1.Visible = false;
this.AcceptButton = this.ButtonOkay;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.ButtonCancel;
this.ClientSize = new System.Drawing.Size(494, 402);
this.Controls.Add(this.SplitContainer1);
this.Controls.Add(this.BottomPanel);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "MapSelect";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Select map";
this.Load += new System.EventHandler(this.MapSelect_Load);
((System.ComponentModel.ISupportInitialize)this.MiniMapBox).EndInit();
this.BottomPanel.ResumeLayout(false);
this.BottomPanel.PerformLayout();
this.SplitContainer1.Panel1.ResumeLayout(false);
this.SplitContainer1.Panel1.PerformLayout();
this.SplitContainer1.Panel2.ResumeLayout(false);
this.SplitContainer1.Panel2.PerformLayout();
this.SplitContainer1.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)this.pictureBox1).EndInit();
this.ResumeLayout(false);
}
public System.Windows.Forms.ListView MapList;
public System.Windows.Forms.Button ButtonCancel;
public System.Windows.Forms.Button ButtonOkay;
public System.Windows.Forms.Label NewLabel;
public System.Windows.Forms.TextBox NewText;
public System.Windows.Forms.ColumnHeader ColumnMapName;
public System.Windows.Forms.ImageList MapIconsList;
public System.Windows.Forms.PictureBox MiniMapBox;
public System.Windows.Forms.Panel BottomPanel;
public System.Windows.Forms.SplitContainer SplitContainer1;
public System.Windows.Forms.Label MiniMapLabel;
public System.Windows.Forms.TextBox TheaterText;
public System.Windows.Forms.Label TheaterLabel;
public System.Windows.Forms.TextBox AuthorText;
public System.Windows.Forms.Label AuthorLabel;
public System.Windows.Forms.TextBox TitleText;
public System.Windows.Forms.Label MapNameLabel;
public System.Windows.Forms.TextBox DescTxt;
public System.Windows.Forms.Label DescLabel;
public System.Windows.Forms.Label MapListLabel;
public System.Windows.Forms.Label PathOutLabel;
public System.Windows.Forms.Label PathLabel;
public System.Windows.Forms.TextBox PathOutText;
private System.Windows.Forms.PictureBox pictureBox1;
}
namespace OpenRA.Editor
{
partial class MapSelect
{
/// <summary>
/// TODO
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// TODO
/// </summary>
/// <param name="disposing">TODO</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// TODO
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MapSelect));
this.MapList = new System.Windows.Forms.ListView();
this.colMapName = new System.Windows.Forms.ColumnHeader("(отсутствует)");
this.MapIconsList = new System.Windows.Forms.ImageList(this.components);
this.btnCancel = new System.Windows.Forms.Button();
this.btnOk = new System.Windows.Forms.Button();
this.lblNew = new System.Windows.Forms.Label();
this.txtNew = new System.Windows.Forms.TextBox();
this.pbMinimap = new System.Windows.Forms.PictureBox();
this.pnlBottom = new System.Windows.Forms.Panel();
this.txtPathOut = new System.Windows.Forms.TextBox();
this.lblPathOut = new System.Windows.Forms.Label();
this.lblPath = new System.Windows.Forms.Label();
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.lblMapList = new System.Windows.Forms.Label();
this.txtDesc = new System.Windows.Forms.TextBox();
this.lblDesc = new System.Windows.Forms.Label();
this.txtTheater = new System.Windows.Forms.TextBox();
this.lblTheater = new System.Windows.Forms.Label();
this.txtAuthor = new System.Windows.Forms.TextBox();
this.lblAuthor = new System.Windows.Forms.Label();
this.txtTitle = new System.Windows.Forms.TextBox();
this.lblMapName = new System.Windows.Forms.Label();
this.lblMinimap = new System.Windows.Forms.Label();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.pbMinimap)).BeginInit();
this.pnlBottom.SuspendLayout();
this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout();
this.splitContainer1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// MapList
//
this.MapList.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.MapList.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
this.colMapName});
this.MapList.FullRowSelect = true;
this.MapList.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.None;
this.MapList.LargeImageList = this.MapIconsList;
this.MapList.Location = new System.Drawing.Point(15, 25);
this.MapList.MultiSelect = false;
this.MapList.Name = "MapList";
this.MapList.Size = new System.Drawing.Size(273, 294);
this.MapList.SmallImageList = this.MapIconsList;
this.MapList.StateImageList = this.MapIconsList;
this.MapList.TabIndex = 0;
this.MapList.UseCompatibleStateImageBehavior = false;
this.MapList.View = System.Windows.Forms.View.Details;
this.MapList.SelectedIndexChanged += new System.EventHandler(this.MapList_SelectedIndexChanged);
//
// colMapName
//
this.colMapName.Text = "Map name";
this.colMapName.Width = 240;
//
// MapIconsList
//
this.MapIconsList.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
this.MapIconsList.ImageSize = new System.Drawing.Size(24, 24);
this.MapIconsList.TransparentColor = System.Drawing.Color.Transparent;
//
// btnCancel
//
this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnCancel.Location = new System.Drawing.Point(407, 35);
this.btnCancel.Name = "btnCancel";
this.btnCancel.Size = new System.Drawing.Size(75, 23);
this.btnCancel.TabIndex = 3;
this.btnCancel.Text = "Cancel";
this.btnCancel.UseVisualStyleBackColor = true;
//
// btnOk
//
this.btnOk.DialogResult = System.Windows.Forms.DialogResult.OK;
this.btnOk.Location = new System.Drawing.Point(326, 35);
this.btnOk.Name = "btnOk";
this.btnOk.Size = new System.Drawing.Size(75, 23);
this.btnOk.TabIndex = 2;
this.btnOk.Text = "Open";
this.btnOk.UseVisualStyleBackColor = true;
//
// lblNew
//
this.lblNew.AutoSize = true;
this.lblNew.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.lblNew.Location = new System.Drawing.Point(12, 40);
this.lblNew.Name = "lblNew";
this.lblNew.Size = new System.Drawing.Size(69, 13);
this.lblNew.TabIndex = 3;
this.lblNew.Text = "Map name:";
//
// txtNew
//
this.txtNew.BackColor = System.Drawing.SystemColors.Window;
this.txtNew.Location = new System.Drawing.Point(88, 37);
this.txtNew.Name = "txtNew";
this.txtNew.ReadOnly = true;
this.txtNew.Size = new System.Drawing.Size(232, 20);
this.txtNew.TabIndex = 1;
//
// pbMinimap
//
this.pbMinimap.BackColor = System.Drawing.Color.Black;
this.pbMinimap.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pbMinimap.Location = new System.Drawing.Point(32, 25);
this.pbMinimap.Name = "pbMinimap";
this.pbMinimap.Size = new System.Drawing.Size(124, 124);
this.pbMinimap.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.pbMinimap.TabIndex = 5;
this.pbMinimap.TabStop = false;
//
// pnlBottom
//
this.pnlBottom.Controls.Add(this.pictureBox1);
this.pnlBottom.Controls.Add(this.txtPathOut);
this.pnlBottom.Controls.Add(this.lblPathOut);
this.pnlBottom.Controls.Add(this.lblPath);
this.pnlBottom.Controls.Add(this.btnCancel);
this.pnlBottom.Controls.Add(this.btnOk);
this.pnlBottom.Controls.Add(this.txtNew);
this.pnlBottom.Controls.Add(this.lblNew);
this.pnlBottom.Dock = System.Windows.Forms.DockStyle.Bottom;
this.pnlBottom.Location = new System.Drawing.Point(0, 332);
this.pnlBottom.MaximumSize = new System.Drawing.Size(0, 70);
this.pnlBottom.Name = "pnlBottom";
this.pnlBottom.Size = new System.Drawing.Size(494, 70);
this.pnlBottom.TabIndex = 6;
//
// txtPathOut
//
this.txtPathOut.BackColor = System.Drawing.SystemColors.Window;
this.txtPathOut.Location = new System.Drawing.Point(55, 10);
this.txtPathOut.Name = "txtPathOut";
this.txtPathOut.ReadOnly = true;
this.txtPathOut.Size = new System.Drawing.Size(265, 20);
this.txtPathOut.TabIndex = 0;
this.txtPathOut.TextChanged += new System.EventHandler(this.txtPathOut_TextChanged);
//
// lblPathOut
//
this.lblPathOut.AutoSize = true;
this.lblPathOut.Location = new System.Drawing.Point(55, 13);
this.lblPathOut.Name = "lblPathOut";
this.lblPathOut.Size = new System.Drawing.Size(0, 13);
this.lblPathOut.TabIndex = 6;
//
// lblPath
//
this.lblPath.AutoSize = true;
this.lblPath.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.lblPath.Location = new System.Drawing.Point(12, 13);
this.lblPath.Name = "lblPath";
this.lblPath.Size = new System.Drawing.Size(37, 13);
this.lblPath.TabIndex = 5;
this.lblPath.Text = "Path:";
//
// splitContainer1
//
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
this.splitContainer1.Name = "splitContainer1";
//
// splitContainer1.Panel1
//
this.splitContainer1.Panel1.Controls.Add(this.lblMapList);
this.splitContainer1.Panel1.Controls.Add(this.MapList);
//
// splitContainer1.Panel2
//
this.splitContainer1.Panel2.Controls.Add(this.txtDesc);
this.splitContainer1.Panel2.Controls.Add(this.lblDesc);
this.splitContainer1.Panel2.Controls.Add(this.txtTheater);
this.splitContainer1.Panel2.Controls.Add(this.lblTheater);
this.splitContainer1.Panel2.Controls.Add(this.txtAuthor);
this.splitContainer1.Panel2.Controls.Add(this.lblAuthor);
this.splitContainer1.Panel2.Controls.Add(this.txtTitle);
this.splitContainer1.Panel2.Controls.Add(this.lblMapName);
this.splitContainer1.Panel2.Controls.Add(this.lblMinimap);
this.splitContainer1.Panel2.Controls.Add(this.pbMinimap);
this.splitContainer1.Size = new System.Drawing.Size(494, 332);
this.splitContainer1.SplitterDistance = 300;
this.splitContainer1.TabIndex = 7;
//
// lblMapList
//
this.lblMapList.AutoSize = true;
this.lblMapList.Location = new System.Drawing.Point(12, 9);
this.lblMapList.Name = "lblMapList";
this.lblMapList.Size = new System.Drawing.Size(81, 13);
this.lblMapList.TabIndex = 1;
this.lblMapList.Text = "Available maps:";
//
// txtDesc
//
this.txtDesc.BackColor = System.Drawing.SystemColors.ButtonFace;
this.txtDesc.Location = new System.Drawing.Point(16, 289);
this.txtDesc.Name = "txtDesc";
this.txtDesc.ReadOnly = true;
this.txtDesc.Size = new System.Drawing.Size(162, 20);
this.txtDesc.TabIndex = 14;
//
// lblDesc
//
this.lblDesc.AutoSize = true;
this.lblDesc.Location = new System.Drawing.Point(13, 273);
this.lblDesc.Name = "lblDesc";
this.lblDesc.Size = new System.Drawing.Size(63, 13);
this.lblDesc.TabIndex = 13;
this.lblDesc.Text = "Description:";
//
// txtTheater
//
this.txtTheater.BackColor = System.Drawing.SystemColors.ButtonFace;
this.txtTheater.Location = new System.Drawing.Point(16, 252);
this.txtTheater.Name = "txtTheater";
this.txtTheater.ReadOnly = true;
this.txtTheater.Size = new System.Drawing.Size(162, 20);
this.txtTheater.TabIndex = 12;
//
// lblTheater
//
this.lblTheater.AutoSize = true;
this.lblTheater.Location = new System.Drawing.Point(13, 236);
this.lblTheater.Name = "lblTheater";
this.lblTheater.Size = new System.Drawing.Size(47, 13);
this.lblTheater.TabIndex = 11;
this.lblTheater.Text = "Theater:";
//
// txtAuthor
//
this.txtAuthor.BackColor = System.Drawing.SystemColors.ButtonFace;
this.txtAuthor.Location = new System.Drawing.Point(16, 214);
this.txtAuthor.Name = "txtAuthor";
this.txtAuthor.ReadOnly = true;
this.txtAuthor.Size = new System.Drawing.Size(162, 20);
this.txtAuthor.TabIndex = 10;
//
// lblAuthor
//
this.lblAuthor.AutoSize = true;
this.lblAuthor.Location = new System.Drawing.Point(13, 198);
this.lblAuthor.Name = "lblAuthor";
this.lblAuthor.Size = new System.Drawing.Size(41, 13);
this.lblAuthor.TabIndex = 9;
this.lblAuthor.Text = "Author:";
//
// txtTitle
//
this.txtTitle.BackColor = System.Drawing.SystemColors.ButtonFace;
this.txtTitle.Location = new System.Drawing.Point(16, 177);
this.txtTitle.Name = "txtTitle";
this.txtTitle.ReadOnly = true;
this.txtTitle.Size = new System.Drawing.Size(162, 20);
this.txtTitle.TabIndex = 8;
//
// lblMapName
//
this.lblMapName.AutoSize = true;
this.lblMapName.Location = new System.Drawing.Point(13, 161);
this.lblMapName.Name = "lblMapName";
this.lblMapName.Size = new System.Drawing.Size(30, 13);
this.lblMapName.TabIndex = 7;
this.lblMapName.Text = "Title:";
//
// lblMinimap
//
this.lblMinimap.AutoSize = true;
this.lblMinimap.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.lblMinimap.Location = new System.Drawing.Point(29, 9);
this.lblMinimap.Name = "lblMinimap";
this.lblMinimap.Size = new System.Drawing.Size(71, 13);
this.lblMinimap.TabIndex = 6;
this.lblMinimap.Text = "Map preview:";
//
// pictureBox1
//
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
this.pictureBox1.Location = new System.Drawing.Point(336, -9);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(54, 35);
this.pictureBox1.TabIndex = 7;
this.pictureBox1.TabStop = false;
this.pictureBox1.Visible = false;
//
// MapSelect
//
this.AcceptButton = this.btnOk;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.btnCancel;
this.ClientSize = new System.Drawing.Size(494, 402);
this.Controls.Add(this.splitContainer1);
this.Controls.Add(this.pnlBottom);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "MapSelect";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Select map";
this.Load += new System.EventHandler(this.MapSelect_Load);
((System.ComponentModel.ISupportInitialize)(this.pbMinimap)).EndInit();
this.pnlBottom.ResumeLayout(false);
this.pnlBottom.PerformLayout();
this.splitContainer1.Panel1.ResumeLayout(false);
this.splitContainer1.Panel1.PerformLayout();
this.splitContainer1.Panel2.ResumeLayout(false);
this.splitContainer1.Panel2.PerformLayout();
this.splitContainer1.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
}
#endregion
public System.Windows.Forms.ListView MapList;
public System.Windows.Forms.Button btnCancel;
public System.Windows.Forms.Button btnOk;
public System.Windows.Forms.Label lblNew;
public System.Windows.Forms.TextBox txtNew;
public System.Windows.Forms.ColumnHeader colMapName;
public System.Windows.Forms.ImageList MapIconsList;
public System.Windows.Forms.PictureBox pbMinimap;
public System.Windows.Forms.Panel pnlBottom;
public System.Windows.Forms.SplitContainer splitContainer1;
public System.Windows.Forms.Label lblMinimap;
public System.Windows.Forms.TextBox txtTheater;
public System.Windows.Forms.Label lblTheater;
public System.Windows.Forms.TextBox txtAuthor;
public System.Windows.Forms.Label lblAuthor;
public System.Windows.Forms.TextBox txtTitle;
public System.Windows.Forms.Label lblMapName;
public System.Windows.Forms.TextBox txtDesc;
public System.Windows.Forms.Label lblDesc;
public System.Windows.Forms.Label lblMapList;
public System.Windows.Forms.Label lblPathOut;
public System.Windows.Forms.Label lblPath;
public System.Windows.Forms.TextBox txtPathOut;
private System.Windows.Forms.PictureBox pictureBox1;
}
}

View File

@@ -1,93 +1,66 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using OpenRA.Graphics;
namespace OpenRA.Editor
{
public partial class MapSelect : Form
{
public string MapFolderPath;
public bool DirectoryIsEmpty(string path)
{
return !Directory.GetFileSystemEntries(path).Any();
}
public MapSelect(string currentMod)
{
MapFolderPath = new string[] { Platform.SupportDir, "maps", currentMod }
.Aggregate(Path.Combine);
if (!Directory.Exists(MapFolderPath))
Directory.CreateDirectory(MapFolderPath);
InitializeComponent();
MapIconsList.Images.Add(pictureBox1.Image);
}
void MapSelect_Load(object sender, EventArgs e)
{
MapList.Items.Clear();
PathOutText.Text = MapFolderPath;
if (DirectoryIsEmpty(MapFolderPath))
return;
foreach (var map in MapCache.FindMapsIn(MapFolderPath))
{
var map1 = new ListViewItem();
map1.Tag = map;
map1.Text = Path.GetFileNameWithoutExtension(map);
map1.ImageIndex = 0;
MapList.Items.Add(map1);
}
// hack
if (NewText.Text != "unnamed")
MapList.Items[0].Selected = true;
}
void MapList_SelectedIndexChanged(object sender, EventArgs e)
{
if (MapList.SelectedItems.Count == 1)
{
NewText.Text = MapList.SelectedItems[0].Text;
NewText.Tag = MapList.SelectedItems[0].Tag;
var map = new Map((string)NewText.Tag);
TitleText.Text = map.Title;
AuthorText.Text = map.Author;
TheaterText.Text = map.Tileset;
DescTxt.Text = map.Description;
MiniMapBox.Image = null;
try
{
var tileset = Program.Rules.TileSets[map.Tileset];
MiniMapBox.Image = Minimap.RenderMapPreview(tileset, map, true);
}
catch (Exception ed)
{
Console.WriteLine("No map preview image found: {0}", ed);
}
}
}
void PathOutTextChanged(object sender, EventArgs e)
{
MapFolderPath = PathOutText.Text;
}
}
}
using System;
using System.IO;
using System.Windows.Forms;
using OpenRA.FileFormats;
using OpenRA.Graphics;
namespace OpenRA.Editor
{
public partial class MapSelect : Form
{
public string MapFolderPath;
public MapSelect()
{
InitializeComponent();
MapIconsList.Images.Add(pictureBox1.Image);
}
void MapSelect_Load(object sender, EventArgs e)
{
DirectoryInfo directory = new DirectoryInfo(MapFolderPath);
DirectoryInfo[] directories = directory.GetDirectories();
MapList.Items.Clear();
txtPathOut.Text = MapFolderPath;
foreach (DirectoryInfo subDirectory in directories)
{
ListViewItem map1 = new ListViewItem(subDirectory.Name);
map1.ImageIndex = 0;
MapList.Items.Add(map1);
}
// hack
if (txtNew.Text != "unnamed")
MapList.Items[0].Selected = true;
}
void MapList_SelectedIndexChanged(object sender, EventArgs e)
{
if (MapList.SelectedItems.Count == 1)
{
txtNew.Text = MapList.SelectedItems[0].Text;
var map = new Map(new Folder(Path.Combine(MapFolderPath, MapList.SelectedItems[0].Text)));
txtTitle.Text = map.Title;
txtAuthor.Text = map.Author;
txtTheater.Text = map.Theater;
txtDesc.Text = map.Description;
pbMinimap.Image = null;
try
{
pbMinimap.Image = Minimap.AddStaticResources(map, Minimap.TerrainBitmap(map, true));
}
catch (Exception ed)
{
Console.WriteLine("No map preview image found: {0}", ed.ToString());
}
finally { }
}
}
void txtPathOut_TextChanged(object sender, EventArgs e)
{
MapFolderPath = txtPathOut.Text;
}
}
}

View File

@@ -1,177 +1,177 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="MapIconsList.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="MapIconsList.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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</data>
</root>

579
OpenRA.Editor/NewMapDialog.Designer.cs generated Normal file → Executable file
View File

@@ -1,295 +1,286 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Editor
{
partial class NewMapDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.CordonBottom = new System.Windows.Forms.NumericUpDown();
this.CordonTop = new System.Windows.Forms.NumericUpDown();
this.CordonRight = new System.Windows.Forms.NumericUpDown();
this.CordonLeft = new System.Windows.Forms.NumericUpDown();
this.MapHeight = new System.Windows.Forms.NumericUpDown();
this.MapWidth = new System.Windows.Forms.NumericUpDown();
this.label4 = new System.Windows.Forms.Label();
this.TheaterBox = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.CordonBottom)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonTop)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonRight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonLeft)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.MapHeight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.MapWidth)).BeginInit();
this.SuspendLayout();
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(229, 160);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 7;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(310, 160);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 8;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(31, 77);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(107, 13);
this.label3.TabIndex = 9;
this.label3.Text = "Cordon Right/Bottom";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(31, 51);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(86, 13);
this.label2.TabIndex = 11;
this.label2.Text = "Cordon Left/Top";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(31, 25);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 10;
this.label1.Text = "Size";
//
// cordonBottom
//
this.CordonBottom.Location = new System.Drawing.Point(280, 75);
this.CordonBottom.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonBottom.Name = "cordonBottom";
this.CordonBottom.Size = new System.Drawing.Size(105, 20);
this.CordonBottom.TabIndex = 5;
this.CordonBottom.Value = new decimal(new int[] {
112,
0,
0,
0});
this.CordonBottom.Enter += new System.EventHandler(this.SelectText);
//
// cordonTop
//
this.CordonTop.Location = new System.Drawing.Point(280, 49);
this.CordonTop.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonTop.Name = "cordonTop";
this.CordonTop.Size = new System.Drawing.Size(105, 20);
this.CordonTop.TabIndex = 3;
this.CordonTop.Value = new decimal(new int[] {
16,
0,
0,
0});
this.CordonTop.Enter += new System.EventHandler(this.SelectText);
//
// cordonRight
//
this.CordonRight.Location = new System.Drawing.Point(169, 75);
this.CordonRight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonRight.Name = "cordonRight";
this.CordonRight.Size = new System.Drawing.Size(105, 20);
this.CordonRight.TabIndex = 4;
this.CordonRight.Value = new decimal(new int[] {
112,
0,
0,
0});
this.CordonRight.Enter += new System.EventHandler(this.SelectText);
//
// cordonLeft
//
this.CordonLeft.Location = new System.Drawing.Point(169, 49);
this.CordonLeft.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonLeft.Name = "cordonLeft";
this.CordonLeft.Size = new System.Drawing.Size(105, 20);
this.CordonLeft.TabIndex = 2;
this.CordonLeft.Value = new decimal(new int[] {
16,
0,
0,
0});
this.CordonLeft.Enter += new System.EventHandler(this.SelectText);
//
// height
//
this.MapHeight.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.MapHeight.Location = new System.Drawing.Point(280, 23);
this.MapHeight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.MapHeight.Name = "height";
this.MapHeight.Size = new System.Drawing.Size(105, 20);
this.MapHeight.TabIndex = 1;
this.MapHeight.Value = new decimal(new int[] {
128,
0,
0,
0});
this.MapHeight.Enter += new System.EventHandler(this.SelectText);
//
// width
//
this.MapWidth.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.MapWidth.Location = new System.Drawing.Point(169, 23);
this.MapWidth.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.MapWidth.Name = "width";
this.MapWidth.Size = new System.Drawing.Size(105, 20);
this.MapWidth.TabIndex = 0;
this.MapWidth.Value = new decimal(new int[] {
128,
0,
0,
0});
this.MapWidth.Enter += new System.EventHandler(this.SelectText);
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(31, 124);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(44, 13);
this.label4.TabIndex = 14;
this.label4.Text = "Tileset";
//
// theater
//
this.TheaterBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.TheaterBox.FormattingEnabled = true;
this.TheaterBox.Location = new System.Drawing.Point(169, 121);
this.TheaterBox.Name = "theater";
this.TheaterBox.Size = new System.Drawing.Size(216, 21);
this.TheaterBox.TabIndex = 6;
//
// NewMapDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(418, 210);
this.Controls.Add(this.TheaterBox);
this.Controls.Add(this.label4);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.CordonBottom);
this.Controls.Add(this.CordonTop);
this.Controls.Add(this.CordonRight);
this.Controls.Add(this.CordonLeft);
this.Controls.Add(this.MapHeight);
this.Controls.Add(this.MapWidth);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "NewMapDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "New Map";
((System.ComponentModel.ISupportInitialize)(this.CordonBottom)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonTop)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonRight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonLeft)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.MapHeight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.MapWidth)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.NumericUpDown CordonBottom;
public System.Windows.Forms.NumericUpDown CordonTop;
public System.Windows.Forms.NumericUpDown CordonRight;
public System.Windows.Forms.NumericUpDown CordonLeft;
public System.Windows.Forms.NumericUpDown MapHeight;
public System.Windows.Forms.NumericUpDown MapWidth;
private System.Windows.Forms.Label label4;
public System.Windows.Forms.ComboBox TheaterBox;
}
namespace OpenRA.Editor
{
partial class NewMapDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.cordonBottom = new System.Windows.Forms.NumericUpDown();
this.cordonTop = new System.Windows.Forms.NumericUpDown();
this.cordonRight = new System.Windows.Forms.NumericUpDown();
this.cordonLeft = new System.Windows.Forms.NumericUpDown();
this.height = new System.Windows.Forms.NumericUpDown();
this.width = new System.Windows.Forms.NumericUpDown();
this.label4 = new System.Windows.Forms.Label();
this.theater = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.cordonBottom)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonTop)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonRight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonLeft)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.height)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.width)).BeginInit();
this.SuspendLayout();
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(229, 160);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 7;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(310, 160);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 8;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(31, 77);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(107, 13);
this.label3.TabIndex = 9;
this.label3.Text = "Cordon Right/Bottom";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(31, 51);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(86, 13);
this.label2.TabIndex = 11;
this.label2.Text = "Cordon Left/Top";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(31, 25);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 10;
this.label1.Text = "Size";
//
// cordonBottom
//
this.cordonBottom.Location = new System.Drawing.Point(280, 75);
this.cordonBottom.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonBottom.Name = "cordonBottom";
this.cordonBottom.Size = new System.Drawing.Size(105, 20);
this.cordonBottom.TabIndex = 5;
this.cordonBottom.Value = new decimal(new int[] {
112,
0,
0,
0});
this.cordonBottom.Enter += new System.EventHandler(this.SelectText);
//
// cordonTop
//
this.cordonTop.Location = new System.Drawing.Point(280, 49);
this.cordonTop.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonTop.Name = "cordonTop";
this.cordonTop.Size = new System.Drawing.Size(105, 20);
this.cordonTop.TabIndex = 3;
this.cordonTop.Value = new decimal(new int[] {
16,
0,
0,
0});
this.cordonTop.Enter += new System.EventHandler(this.SelectText);
//
// cordonRight
//
this.cordonRight.Location = new System.Drawing.Point(169, 75);
this.cordonRight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonRight.Name = "cordonRight";
this.cordonRight.Size = new System.Drawing.Size(105, 20);
this.cordonRight.TabIndex = 4;
this.cordonRight.Value = new decimal(new int[] {
112,
0,
0,
0});
this.cordonRight.Enter += new System.EventHandler(this.SelectText);
//
// cordonLeft
//
this.cordonLeft.Location = new System.Drawing.Point(169, 49);
this.cordonLeft.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonLeft.Name = "cordonLeft";
this.cordonLeft.Size = new System.Drawing.Size(105, 20);
this.cordonLeft.TabIndex = 2;
this.cordonLeft.Value = new decimal(new int[] {
16,
0,
0,
0});
this.cordonLeft.Enter += new System.EventHandler(this.SelectText);
//
// height
//
this.height.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.height.Location = new System.Drawing.Point(280, 23);
this.height.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.height.Name = "height";
this.height.Size = new System.Drawing.Size(105, 20);
this.height.TabIndex = 1;
this.height.Value = new decimal(new int[] {
128,
0,
0,
0});
this.height.Enter += new System.EventHandler(this.SelectText);
//
// width
//
this.width.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.width.Location = new System.Drawing.Point(169, 23);
this.width.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.width.Name = "width";
this.width.Size = new System.Drawing.Size(105, 20);
this.width.TabIndex = 0;
this.width.Value = new decimal(new int[] {
128,
0,
0,
0});
this.width.Enter += new System.EventHandler(this.SelectText);
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(31, 124);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(44, 13);
this.label4.TabIndex = 14;
this.label4.Text = "Theater";
//
// theater
//
this.theater.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.theater.FormattingEnabled = true;
this.theater.Location = new System.Drawing.Point(169, 121);
this.theater.Name = "theater";
this.theater.Size = new System.Drawing.Size(216, 21);
this.theater.TabIndex = 6;
//
// NewMapDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(418, 210);
this.Controls.Add(this.theater);
this.Controls.Add(this.label4);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.cordonBottom);
this.Controls.Add(this.cordonTop);
this.Controls.Add(this.cordonRight);
this.Controls.Add(this.cordonLeft);
this.Controls.Add(this.height);
this.Controls.Add(this.width);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "NewMapDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "New Map";
((System.ComponentModel.ISupportInitialize)(this.cordonBottom)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonTop)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonRight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonLeft)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.height)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.width)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.NumericUpDown cordonBottom;
public System.Windows.Forms.NumericUpDown cordonTop;
public System.Windows.Forms.NumericUpDown cordonRight;
public System.Windows.Forms.NumericUpDown cordonLeft;
public System.Windows.Forms.NumericUpDown height;
public System.Windows.Forms.NumericUpDown width;
private System.Windows.Forms.Label label4;
public System.Windows.Forms.ComboBox theater;
}
}

View File

@@ -1,28 +1,27 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class NewMapDialog : Form
{
public NewMapDialog()
{
InitializeComponent();
}
void SelectText(object sender, System.EventArgs e)
{
var ud = sender as NumericUpDown;
ud.Select(0, ud.ToString().Length);
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class NewMapDialog : Form
{
public NewMapDialog()
{
InitializeComponent();
}
private void SelectText(object sender, System.EventArgs e)
{
(sender as NumericUpDown).Select(0, (sender as NumericUpDown).ToString().Length);
}
}
}

View File

@@ -1,120 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
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<xsd:element name="resheader">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,192 +1,160 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{00038B75-405B-44F5-8691-BD2546DBE224}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenRA.Editor</RootNamespace>
<AssemblyName>OpenRA.Editor</AssemblyName>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Eluant">
<HintPath>..\thirdparty\Eluant.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ActorPropertiesDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ActorPropertiesDialog.Designer.cs">
<DependentUpon>ActorPropertiesDialog.cs</DependentUpon>
</Compile>
<Compile Include="ActorTemplate.cs" />
<Compile Include="ActorTool.cs" />
<Compile Include="BrushTool.cs" />
<Compile Include="ErrorListDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ErrorListDialog.Designer.cs">
<DependentUpon>ErrorListDialog.cs</DependentUpon>
</Compile>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="ITool.cs" />
<Compile Include="MapSelect.cs">
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</Compile>
<Compile Include="MapSelect.Designer.cs">
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</Compile>
<Compile Include="NewMapDialog.cs">
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</Compile>
<Compile Include="NewMapDialog.Designer.cs">
<DependentUpon>NewMapDialog.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="PropertiesDialog.cs">
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</Compile>
<Compile Include="PropertiesDialog.Designer.cs">
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</Compile>
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</EmbeddedResource>
<EmbeddedResource Include="NewMapDialog.resx">
<DependentUpon>NewMapDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PropertiesDialog.resx">
<DependentUpon>PropertiesDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="ResizeDialog.resx">
<DependentUpon>ResizeDialog.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="RenderUtils.cs" />
<Compile Include="ResizeDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ResizeDialog.Designer.cs">
<DependentUpon>ResizeDialog.cs</DependentUpon>
</Compile>
<Compile Include="ResourceTool.cs" />
<Compile Include="Surface.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="TileSetRenderer.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
<Name>OpenRA.Game</Name>
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<ItemGroup>
<Content Include="OpenRA.Editor.Icon.ico" />
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<ItemGroup>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
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<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>OpenRA.Editor</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
<StartupObject>
</StartupObject>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ActorTemplate.cs" />
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="LegacyMapImporter.cs" />
<Compile Include="MapSelect.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MapSelect.Designer.cs">
<DependentUpon>MapSelect.cs</DependentUpon>
</Compile>
<Compile Include="NewMapDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="NewMapDialog.Designer.cs">
<DependentUpon>NewMapDialog.cs</DependentUpon>
</Compile>
<Compile Include="PaletteBox.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PaletteBox.Designer.cs">
<DependentUpon>PaletteBox.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="PropertiesDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PropertiesDialog.Designer.cs">
<DependentUpon>PropertiesDialog.cs</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MapSelect.resx">
<DependentUpon>MapSelect.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="NewMapDialog.resx">
<DependentUpon>NewMapDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PaletteBox.resx">
<DependentUpon>PaletteBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PropertiesDialog.resx">
<DependentUpon>PropertiesDialog.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="ResizeDialog.resx">
<DependentUpon>ResizeDialog.cs</DependentUpon>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="RenderUtils.cs" />
<Compile Include="ResizeDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ResizeDialog.Designer.cs">
<DependentUpon>ResizeDialog.cs</DependentUpon>
</Compile>
<Compile Include="Surface.cs">
<SubType>Component</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
<Name>OpenRA.FileFormats</Name>
</ProjectReference>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
<Name>OpenRA.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="OpenRA.Editor.Icon.ico" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

165
OpenRA.Editor/PaletteBox.Designer.cs generated Normal file
View File

@@ -0,0 +1,165 @@
namespace OpenRA.Editor
{
partial class PaletteBox
{
/// <summary>
/// Требуется переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// Обязательный метод для поддержки конструктора - не изменяйте
/// содержимое данного метода при помощи редактора кода.
/// </summary>
private void InitializeComponent()
{
this.LayerBox = new System.Windows.Forms.ComboBox();
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.pbtilePalette = new System.Windows.Forms.FlowLayoutPanel();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.pbactorPalette = new System.Windows.Forms.FlowLayoutPanel();
this.tabPage3 = new System.Windows.Forms.TabPage();
this.pbresourcePalette = new System.Windows.Forms.FlowLayoutPanel();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
this.tabPage2.SuspendLayout();
this.tabPage3.SuspendLayout();
this.SuspendLayout();
//
// LayerBox
//
this.LayerBox.Dock = System.Windows.Forms.DockStyle.Top;
this.LayerBox.FormattingEnabled = true;
this.LayerBox.Location = new System.Drawing.Point(0, 0);
this.LayerBox.Name = "LayerBox";
this.LayerBox.Size = new System.Drawing.Size(194, 21);
this.LayerBox.TabIndex = 0;
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Controls.Add(this.tabPage2);
this.tabControl1.Controls.Add(this.tabPage3);
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl1.Location = new System.Drawing.Point(0, 21);
this.tabControl1.Margin = new System.Windows.Forms.Padding(3, 3, 3, 0);
this.tabControl1.Multiline = true;
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(194, 357);
this.tabControl1.TabIndex = 1;
//
// tabPage1
//
this.tabPage1.Controls.Add(this.pbtilePalette);
this.tabPage1.Location = new System.Drawing.Point(4, 22);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(186, 331);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "Templates";
this.tabPage1.UseVisualStyleBackColor = true;
//
// pbtilePalette
//
this.pbtilePalette.AutoScroll = true;
this.pbtilePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.pbtilePalette.Dock = System.Windows.Forms.DockStyle.Fill;
this.pbtilePalette.Location = new System.Drawing.Point(3, 3);
this.pbtilePalette.Name = "pbtilePalette";
this.pbtilePalette.Size = new System.Drawing.Size(180, 325);
this.pbtilePalette.TabIndex = 1;
//
// tabPage2
//
this.tabPage2.Controls.Add(this.pbactorPalette);
this.tabPage2.Location = new System.Drawing.Point(4, 22);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
this.tabPage2.Size = new System.Drawing.Size(186, 331);
this.tabPage2.TabIndex = 1;
this.tabPage2.Text = "Actors";
this.tabPage2.UseVisualStyleBackColor = true;
//
// pbactorPalette
//
this.pbactorPalette.AutoScroll = true;
this.pbactorPalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.pbactorPalette.Dock = System.Windows.Forms.DockStyle.Fill;
this.pbactorPalette.Location = new System.Drawing.Point(3, 3);
this.pbactorPalette.Name = "pbactorPalette";
this.pbactorPalette.Size = new System.Drawing.Size(180, 325);
this.pbactorPalette.TabIndex = 2;
//
// tabPage3
//
this.tabPage3.Controls.Add(this.pbresourcePalette);
this.tabPage3.Location = new System.Drawing.Point(4, 22);
this.tabPage3.Name = "tabPage3";
this.tabPage3.Size = new System.Drawing.Size(186, 331);
this.tabPage3.TabIndex = 2;
this.tabPage3.Text = "Resources";
this.tabPage3.UseVisualStyleBackColor = true;
//
// pbresourcePalette
//
this.pbresourcePalette.AutoScroll = true;
this.pbresourcePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.pbresourcePalette.Dock = System.Windows.Forms.DockStyle.Fill;
this.pbresourcePalette.Location = new System.Drawing.Point(0, 0);
this.pbresourcePalette.Name = "pbresourcePalette";
this.pbresourcePalette.Size = new System.Drawing.Size(186, 331);
this.pbresourcePalette.TabIndex = 3;
//
// PaletteBox
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(194, 378);
this.Controls.Add(this.tabControl1);
this.Controls.Add(this.LayerBox);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "PaletteBox";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Palette Box";
this.TopMost = true;
this.tabControl1.ResumeLayout(false);
this.tabPage1.ResumeLayout(false);
this.tabPage2.ResumeLayout(false);
this.tabPage3.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
public System.Windows.Forms.ComboBox LayerBox;
public System.Windows.Forms.TabControl tabControl1;
public System.Windows.Forms.TabPage tabPage1;
public System.Windows.Forms.FlowLayoutPanel pbtilePalette;
public System.Windows.Forms.TabPage tabPage2;
public System.Windows.Forms.FlowLayoutPanel pbactorPalette;
public System.Windows.Forms.TabPage tabPage3;
public System.Windows.Forms.FlowLayoutPanel pbresourcePalette;
}
}

View File

@@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class PaletteBox : Form
{
public PaletteBox()
{
InitializeComponent();
}
}
}

View File

@@ -1,33 +1,29 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Globalization;
using System.Windows.Forms;
namespace OpenRA.Editor
{
static class Program
{
public static Ruleset Rules;
[STAThread]
static void Main(string[] args)
{
Log.AddChannel("perf", null);
Application.CurrentCulture = CultureInfo.InvariantCulture;
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1(args));
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Globalization;
using System.Windows.Forms;
namespace OpenRA.Editor
{
static class Program
{
[STAThread]
static void Main( string[] args )
{
Application.CurrentCulture = CultureInfo.InvariantCulture;
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1(args));
}
}
}

View File

@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenRA.Editor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("OpenRA.Editor")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e18ea68f-f344-46c9-b026-8bda76fa91f8")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@@ -1,63 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.269
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenRA.Editor.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenRA.Editor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenRA.Editor.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OpenRA.Editor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@@ -1,26 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.269
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenRA.Editor.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace OpenRA.Editor.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@@ -1,7 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@@ -1,181 +1,159 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Editor
{
partial class PropertiesDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.TitleBox = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.DescBox = new System.Windows.Forms.TextBox();
this.SelectableCheckBox = new System.Windows.Forms.CheckBox();
this.label3 = new System.Windows.Forms.Label();
this.AuthorBox = new System.Windows.Forms.TextBox();
this.ShellmapCheckBox = new System.Windows.Forms.CheckBox();
this.SuspendLayout();
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(196, 193);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 14;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(277, 193);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 15;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 50);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 16;
this.label1.Text = "Title";
//
// title
//
this.TitleBox.Location = new System.Drawing.Point(66, 47);
this.TitleBox.Name = "title";
this.TitleBox.Size = new System.Drawing.Size(286, 20);
this.TitleBox.TabIndex = 17;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(12, 76);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(32, 13);
this.label2.TabIndex = 16;
this.label2.Text = "Desc";
//
// desc
//
this.DescBox.Location = new System.Drawing.Point(66, 73);
this.DescBox.Name = "desc";
this.DescBox.Size = new System.Drawing.Size(286, 20);
this.DescBox.TabIndex = 17;
//
// selectable
//
this.SelectableCheckBox.AutoSize = true;
this.SelectableCheckBox.Location = new System.Drawing.Point(118, 138);
this.SelectableCheckBox.Name = "selectable";
this.SelectableCheckBox.Size = new System.Drawing.Size(130, 17);
this.SelectableCheckBox.TabIndex = 18;
this.SelectableCheckBox.Text = "Show in Map Chooser";
this.SelectableCheckBox.UseVisualStyleBackColor = true;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(12, 102);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(38, 13);
this.label3.TabIndex = 16;
this.label3.Text = "Author";
//
// author
//
this.AuthorBox.Location = new System.Drawing.Point(66, 99);
this.AuthorBox.Name = "author";
this.AuthorBox.Size = new System.Drawing.Size(286, 20);
this.AuthorBox.TabIndex = 17;
//
// checkBox1
//
this.ShellmapCheckBox.AutoSize = true;
this.ShellmapCheckBox.Location = new System.Drawing.Point(118, 161);
this.ShellmapCheckBox.Name = "checkBox1";
this.ShellmapCheckBox.Size = new System.Drawing.Size(105, 17);
this.ShellmapCheckBox.TabIndex = 18;
this.ShellmapCheckBox.Text = "Use as Shellmap";
this.ShellmapCheckBox.UseVisualStyleBackColor = true;
//
// PropertiesDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(370, 228);
this.Controls.Add(this.ShellmapCheckBox);
this.Controls.Add(this.SelectableCheckBox);
this.Controls.Add(this.AuthorBox);
this.Controls.Add(this.label3);
this.Controls.Add(this.DescBox);
this.Controls.Add(this.label2);
this.Controls.Add(this.TitleBox);
this.Controls.Add(this.label1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "PropertiesDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Map Properties";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.TextBox TitleBox;
private System.Windows.Forms.Label label2;
public System.Windows.Forms.TextBox DescBox;
public System.Windows.Forms.CheckBox SelectableCheckBox;
private System.Windows.Forms.Label label3;
public System.Windows.Forms.TextBox AuthorBox;
public System.Windows.Forms.CheckBox ShellmapCheckBox;
}
}
namespace OpenRA.Editor
{
partial class PropertiesDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.title = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.desc = new System.Windows.Forms.TextBox();
this.selectable = new System.Windows.Forms.CheckBox();
this.label3 = new System.Windows.Forms.Label();
this.author = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(196, 193);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 14;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(277, 193);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 15;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 50);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 16;
this.label1.Text = "Title";
//
// title
//
this.title.Location = new System.Drawing.Point(66, 47);
this.title.Name = "title";
this.title.Size = new System.Drawing.Size(286, 20);
this.title.TabIndex = 17;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(12, 76);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(32, 13);
this.label2.TabIndex = 16;
this.label2.Text = "Desc";
//
// desc
//
this.desc.Location = new System.Drawing.Point(66, 73);
this.desc.Name = "desc";
this.desc.Size = new System.Drawing.Size(286, 20);
this.desc.TabIndex = 17;
//
// selectable
//
this.selectable.AutoSize = true;
this.selectable.Location = new System.Drawing.Point(118, 138);
this.selectable.Name = "selectable";
this.selectable.Size = new System.Drawing.Size(130, 17);
this.selectable.TabIndex = 18;
this.selectable.Text = "Show in Map Chooser";
this.selectable.UseVisualStyleBackColor = true;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(12, 102);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(38, 13);
this.label3.TabIndex = 16;
this.label3.Text = "Author";
//
// author
//
this.author.Location = new System.Drawing.Point(66, 99);
this.author.Name = "author";
this.author.Size = new System.Drawing.Size(286, 20);
this.author.TabIndex = 17;
//
// PropertiesDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(370, 228);
this.Controls.Add(this.selectable);
this.Controls.Add(this.author);
this.Controls.Add(this.label3);
this.Controls.Add(this.desc);
this.Controls.Add(this.label2);
this.Controls.Add(this.title);
this.Controls.Add(this.label1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "PropertiesDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "PropertiesDialog";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.TextBox title;
private System.Windows.Forms.Label label2;
public System.Windows.Forms.TextBox desc;
public System.Windows.Forms.CheckBox selectable;
private System.Windows.Forms.Label label3;
public System.Windows.Forms.TextBox author;
}
}

View File

@@ -1,22 +1,22 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class PropertiesDialog : Form
{
public PropertiesDialog()
{
InitializeComponent();
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class PropertiesDialog : Form
{
public PropertiesDialog()
{
InitializeComponent();
}
}
}

View File

@@ -1,120 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,108 +1,136 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileSystem;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Editor
{
static class RenderUtils
{
static Bitmap RenderShp(ISpriteSource shp, IPalette p)
{
var frame = shp.Frames.First();
var bitmap = new Bitmap(frame.Size.Width, frame.Size.Height, PixelFormat.Format8bppIndexed);
bitmap.Palette = p.AsSystemPalette();
var data = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
unsafe
{
var q = (byte*)data.Scan0.ToPointer();
var stride2 = data.Stride;
for (var i = 0; i < frame.Size.Width; i++)
for (var j = 0; j < frame.Size.Height; j++)
q[j * stride2 + i] = frame.Data[i + frame.Size.Width * j];
}
bitmap.UnlockBits(data);
return bitmap;
}
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, IPalette p)
{
var image = RenderSprites.GetImage(info);
using (var s = GlobalFileSystem.OpenWithExts(image, tileset.Extensions))
{
var shp = new ShpReader(s);
var bitmap = RenderShp(shp, p);
try
{
using (var s2 = GlobalFileSystem.OpenWithExts(image + "2", tileset.Extensions))
{
var shp2 = new ShpReader(s2);
var roofBitmap = RenderShp(shp2, p);
using (var g = System.Drawing.Graphics.FromImage(bitmap))
g.DrawImage(roofBitmap, 0, 0);
}
}
catch { }
return new ActorTemplate
{
Bitmap = bitmap,
Info = info,
Appearance = info.Traits.GetOrDefault<EditorAppearanceInfo>()
};
}
}
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, IPalette p)
{
var image = info.EditorSprite;
using (var s = GlobalFileSystem.OpenWithExts(image, exts))
{
// TODO: Do this properly
var shp = new ShpReader(s) as ISpriteSource;
var frame = shp.Frames.Last();
var bitmap = new Bitmap(frame.Size.Width, frame.Size.Height, PixelFormat.Format8bppIndexed);
bitmap.Palette = p.AsSystemPalette();
var data = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
unsafe
{
var q = (byte*)data.Scan0.ToPointer();
var stride = data.Stride;
for (var i = 0; i < frame.Size.Width; i++)
for (var j = 0; j < frame.Size.Height; j++)
q[j * stride + i] = frame.Data[i + frame.Size.Width * j];
}
bitmap.UnlockBits(data);
return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.Frames.Count - 1 };
}
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
using System.Drawing.Imaging;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.Editor
{
static class RenderUtils
{
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
{
var template = ts.Templates[n];
var tile = ts.Tiles[n];
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y);
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
unsafe
{
int* q = (int*)data.Scan0.ToPointer();
var stride = data.Stride >> 2;
for (var u = 0; u < template.Size.X; u++)
for (var v = 0; v < template.Size.Y; v++)
if (tile.TileBitmapBytes[u + v * template.Size.X] != null)
{
var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
for (var i = 0; i < ts.TileSize; i++)
for (var j = 0; j < ts.TileSize; j++)
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = p.GetColor(rawImage[i + ts.TileSize * j]).ToArgb();
}
else
{
for (var i = 0; i < ts.TileSize; i++)
for (var j = 0; j < ts.TileSize; j++)
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = Color.Transparent.ToArgb();
}
}
bitmap.UnlockBits(data);
return bitmap;
}
static Bitmap RenderShp(ShpReader shp, Palette p)
{
var frame = shp[0];
var bitmap = new Bitmap(shp.Width, shp.Height);
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
unsafe
{
int* q = (int*)data.Scan0.ToPointer();
var stride2 = data.Stride >> 2;
for (var i = 0; i < shp.Width; i++)
for (var j = 0; j < shp.Height; j++)
q[j * stride2 + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
}
bitmap.UnlockBits(data);
return bitmap;
}
public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, Palette p)
{
var ri = info.Traits.Get<RenderSimpleInfo>();
string image = null;
if (ri.OverrideTheater != null)
for (int i = 0; i < ri.OverrideTheater.Length; i++)
if (ri.OverrideTheater[i] == tileset.Id)
image = ri.OverrideImage[i];
image = image ?? ri.Image ?? info.Name;
using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
{
var shp = new ShpReader(s);
var bitmap = RenderShp(shp, p);
try
{
using (var s2 = FileSystem.OpenWithExts(image + "2", tileset.Extensions))
{
var shp2 = new ShpReader(s2);
var roofBitmap = RenderShp(shp2, p);
using (var g = System.Drawing.Graphics.FromImage(bitmap))
g.DrawImage(roofBitmap, 0, 0);
}
}
catch { }
return new ActorTemplate { Bitmap = bitmap, Info = info, Centered = !info.Traits.Contains<BuildingInfo>() };
}
}
public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p)
{
var image = info.SpriteNames[0];
using (var s = FileSystem.OpenWithExts(image, exts))
{
var shp = new ShpReader(s);
var frame = shp[shp.ImageCount - 1];
var bitmap = new Bitmap(shp.Width, shp.Height);
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
unsafe
{
int* q = (int*)data.Scan0.ToPointer();
var stride = data.Stride >> 2;
for (var i = 0; i < shp.Width; i++)
for (var j = 0; j < shp.Height; j++)
q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
}
bitmap.UnlockBits(data);
return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.ImageCount - 1 };
}
}
}
}

View File

@@ -1,235 +1,226 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Editor
{
partial class ResizeDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
components.Dispose();
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.MapWidth = new System.Windows.Forms.NumericUpDown();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.CordonLeft = new System.Windows.Forms.NumericUpDown();
this.CordonTop = new System.Windows.Forms.NumericUpDown();
this.CordonRight = new System.Windows.Forms.NumericUpDown();
this.CordonBottom = new System.Windows.Forms.NumericUpDown();
this.label3 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.MapHeight = new System.Windows.Forms.NumericUpDown();
((System.ComponentModel.ISupportInitialize)(this.MapWidth)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonLeft)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonTop)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonRight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.CordonBottom)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.MapHeight)).BeginInit();
this.SuspendLayout();
//
// width
//
this.MapWidth.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.MapWidth.Location = new System.Drawing.Point(161, 18);
this.MapWidth.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.MapWidth.Name = "width";
this.MapWidth.Size = new System.Drawing.Size(105, 20);
this.MapWidth.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(23, 20);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Size";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(23, 46);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(86, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Cordon Left/Top";
//
// cordonLeft
//
this.CordonLeft.Location = new System.Drawing.Point(161, 44);
this.CordonLeft.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonLeft.Name = "cordonLeft";
this.CordonLeft.Size = new System.Drawing.Size(105, 20);
this.CordonLeft.TabIndex = 0;
//
// cordonTop
//
this.CordonTop.Location = new System.Drawing.Point(272, 44);
this.CordonTop.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonTop.Name = "cordonTop";
this.CordonTop.Size = new System.Drawing.Size(105, 20);
this.CordonTop.TabIndex = 0;
//
// cordonRight
//
this.CordonRight.Location = new System.Drawing.Point(161, 70);
this.CordonRight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonRight.Name = "cordonRight";
this.CordonRight.Size = new System.Drawing.Size(105, 20);
this.CordonRight.TabIndex = 0;
//
// cordonBottom
//
this.CordonBottom.Location = new System.Drawing.Point(272, 70);
this.CordonBottom.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.CordonBottom.Name = "cordonBottom";
this.CordonBottom.Size = new System.Drawing.Size(105, 20);
this.CordonBottom.TabIndex = 0;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(23, 72);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(107, 13);
this.label3.TabIndex = 1;
this.label3.Text = "Cordon Right/Bottom";
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(302, 111);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(221, 111);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 2;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// height
//
this.MapHeight.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.MapHeight.Location = new System.Drawing.Point(272, 18);
this.MapHeight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.MapHeight.Name = "height";
this.MapHeight.Size = new System.Drawing.Size(105, 20);
this.MapHeight.TabIndex = 0;
//
// ResizeDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(409, 146);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.CordonBottom);
this.Controls.Add(this.CordonTop);
this.Controls.Add(this.CordonRight);
this.Controls.Add(this.CordonLeft);
this.Controls.Add(this.MapHeight);
this.Controls.Add(this.MapWidth);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "ResizeDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Resize Map";
((System.ComponentModel.ISupportInitialize)(this.MapWidth)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonLeft)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonTop)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonRight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.CordonBottom)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.MapHeight)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
public System.Windows.Forms.NumericUpDown MapWidth;
public System.Windows.Forms.NumericUpDown CordonLeft;
public System.Windows.Forms.NumericUpDown CordonTop;
public System.Windows.Forms.NumericUpDown CordonRight;
public System.Windows.Forms.NumericUpDown CordonBottom;
public System.Windows.Forms.NumericUpDown MapHeight;
}
namespace OpenRA.Editor
{
partial class ResizeDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.width = new System.Windows.Forms.NumericUpDown();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.cordonLeft = new System.Windows.Forms.NumericUpDown();
this.cordonTop = new System.Windows.Forms.NumericUpDown();
this.cordonRight = new System.Windows.Forms.NumericUpDown();
this.cordonBottom = new System.Windows.Forms.NumericUpDown();
this.label3 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.height = new System.Windows.Forms.NumericUpDown();
((System.ComponentModel.ISupportInitialize)(this.width)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonLeft)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonTop)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonRight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.cordonBottom)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.height)).BeginInit();
this.SuspendLayout();
//
// width
//
this.width.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.width.Location = new System.Drawing.Point(161, 18);
this.width.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.width.Name = "width";
this.width.Size = new System.Drawing.Size(105, 20);
this.width.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(23, 20);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(27, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Size";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(23, 46);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(86, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Cordon Left/Top";
//
// cordonLeft
//
this.cordonLeft.Location = new System.Drawing.Point(161, 44);
this.cordonLeft.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonLeft.Name = "cordonLeft";
this.cordonLeft.Size = new System.Drawing.Size(105, 20);
this.cordonLeft.TabIndex = 0;
//
// cordonTop
//
this.cordonTop.Location = new System.Drawing.Point(272, 44);
this.cordonTop.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonTop.Name = "cordonTop";
this.cordonTop.Size = new System.Drawing.Size(105, 20);
this.cordonTop.TabIndex = 0;
//
// cordonRight
//
this.cordonRight.Location = new System.Drawing.Point(161, 70);
this.cordonRight.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonRight.Name = "cordonRight";
this.cordonRight.Size = new System.Drawing.Size(105, 20);
this.cordonRight.TabIndex = 0;
//
// cordonBottom
//
this.cordonBottom.Location = new System.Drawing.Point(272, 70);
this.cordonBottom.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.cordonBottom.Name = "cordonBottom";
this.cordonBottom.Size = new System.Drawing.Size(105, 20);
this.cordonBottom.TabIndex = 0;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(23, 72);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(107, 13);
this.label3.TabIndex = 1;
this.label3.Text = "Cordon Right/Bottom";
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button1.Location = new System.Drawing.Point(302, 111);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "Cancel";
this.button1.UseVisualStyleBackColor = true;
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button2.Location = new System.Drawing.Point(221, 111);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(75, 23);
this.button2.TabIndex = 2;
this.button2.Text = "OK";
this.button2.UseVisualStyleBackColor = true;
//
// height
//
this.height.Increment = new decimal(new int[] {
8,
0,
0,
0});
this.height.Location = new System.Drawing.Point(272, 18);
this.height.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.height.Name = "height";
this.height.Size = new System.Drawing.Size(105, 20);
this.height.TabIndex = 0;
//
// ResizeDialog
//
this.AcceptButton = this.button2;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button1;
this.ClientSize = new System.Drawing.Size(409, 146);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.cordonBottom);
this.Controls.Add(this.cordonTop);
this.Controls.Add(this.cordonRight);
this.Controls.Add(this.cordonLeft);
this.Controls.Add(this.height);
this.Controls.Add(this.width);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "ResizeDialog";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Resize Map";
((System.ComponentModel.ISupportInitialize)(this.width)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonLeft)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonTop)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonRight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.cordonBottom)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.height)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
public System.Windows.Forms.NumericUpDown width;
public System.Windows.Forms.NumericUpDown cordonLeft;
public System.Windows.Forms.NumericUpDown cordonTop;
public System.Windows.Forms.NumericUpDown cordonRight;
public System.Windows.Forms.NumericUpDown cordonBottom;
public System.Windows.Forms.NumericUpDown height;
}
}

View File

@@ -1,22 +1,22 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class ResizeDialog : Form
{
public ResizeDialog()
{
InitializeComponent();
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Windows.Forms;
namespace OpenRA.Editor
{
public partial class ResizeDialog : Form
{
public ResizeDialog()
{
InitializeComponent();
}
}
}

View File

@@ -1,120 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,45 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using SGraphics = System.Drawing.Graphics;
namespace OpenRA.Editor
{
class ResourceTool : ITool
{
ResourceTemplate resourceTemplate;
public ResourceTool(ResourceTemplate resource) { resourceTemplate = resource; }
public void Apply(Surface surface)
{
var type = (byte)resourceTemplate.Info.ResourceType;
var index = (byte)random.Next(resourceTemplate.Info.MaxDensity);
surface.Map.MapResources.Value[surface.GetBrushLocation()] = new ResourceTile(type, index);
var ch = new int2(surface.GetBrushLocation().X / Surface.ChunkSize,
surface.GetBrushLocation().Y / Surface.ChunkSize);
if (surface.Chunks.ContainsKey(ch))
{
surface.Chunks[ch].Dispose();
surface.Chunks.Remove(ch);
}
}
public void Preview(Surface surface, SGraphics g)
{
surface.DrawImage(g, resourceTemplate.Bitmap, surface.GetBrushLocation(), false, null);
}
Random random = new Random();
}
}

View File

@@ -1,344 +0,0 @@
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1080
OpenRA.Editor/Surface.cs Normal file → Executable file

File diff suppressed because it is too large Load Diff

View File

@@ -1,133 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Graphics;
namespace OpenRA.Editor
{
public class TileSetRenderer
{
public readonly int TileSize;
public TileSet TileSet;
Dictionary<ushort, List<byte[]>> templates;
// Extract a square tile that the editor can render
byte[] ExtractSquareTile(ISpriteFrame frame)
{
var data = new byte[TileSize * TileSize];
// Invalid tile size: return blank tile
if (frame.Size.Width < TileSize || frame.Size.Height < TileSize)
return new byte[0];
var frameData = frame.Data;
var xOffset = (frame.Size.Width - TileSize) / 2;
var yOffset = (frame.Size.Height - TileSize) / 2;
for (var y = 0; y < TileSize; y++)
for (var x = 0; x < TileSize; x++)
data[y * TileSize + x] = frameData[(yOffset + y) * frame.Size.Width + x + xOffset];
return data;
}
List<byte[]> LoadTemplate(string filename, string[] exts, Dictionary<string, ISpriteSource> sourceCache, int[] frames)
{
ISpriteSource source;
if (!sourceCache.ContainsKey(filename))
{
using (var s = GlobalFileSystem.OpenWithExts(filename, exts))
source = SpriteSource.LoadSpriteSource(s, filename);
if (source.CacheWhenLoadingTileset)
sourceCache.Add(filename, source);
}
else
source = sourceCache[filename];
if (frames != null)
{
var ret = new List<byte[]>();
var srcFrames = source.Frames;
foreach (var i in frames)
ret.Add(ExtractSquareTile(srcFrames[i]));
return ret;
}
return source.Frames.Select(f => ExtractSquareTile(f)).ToList();
}
public TileSetRenderer(TileSet tileset, Size tileSize)
{
this.TileSet = tileset;
this.TileSize = Math.Min(tileSize.Width, tileSize.Height);
templates = new Dictionary<ushort, List<byte[]>>();
var sourceCache = new Dictionary<string, ISpriteSource>();
foreach (var t in TileSet.Templates)
templates.Add(t.Key, LoadTemplate(t.Value.Image, tileset.Extensions, sourceCache, t.Value.Frames));
}
public Bitmap RenderTemplate(ushort id, IPalette p)
{
var template = TileSet.Templates[id];
var templateData = templates[id];
var bitmap = new Bitmap(TileSize * template.Size.X, TileSize * template.Size.Y,
PixelFormat.Format8bppIndexed);
bitmap.Palette = p.AsSystemPalette();
var data = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
unsafe
{
var q = (byte*)data.Scan0.ToPointer();
var stride = data.Stride;
for (var u = 0; u < template.Size.X; u++)
{
for (var v = 0; v < template.Size.Y; v++)
{
var rawImage = templateData[u + v * template.Size.X];
if (rawImage != null && rawImage.Length > 0)
{
for (var i = 0; i < TileSize; i++)
for (var j = 0; j < TileSize; j++)
q[(v * TileSize + j) * stride + u * TileSize + i] = rawImage[i + TileSize * j];
}
else
{
for (var i = 0; i < TileSize; i++)
for (var j = 0; j < TileSize; j++)
q[(v * TileSize + j) * stride + u * TileSize + i] = 0;
}
}
}
}
bitmap.UnlockBits(data);
return bitmap;
}
public List<byte[]> Data(ushort id)
{
return templates[id];
}
}
}

View File

@@ -0,0 +1,45 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Packaging;
using System.Linq;
namespace OpenRA.FileFormats
{
public class CompressedPackage : IFolder
{
readonly uint[] hashes;
readonly Stream s;
readonly ZipPackage pkg;
public CompressedPackage(string filename)
{
s = FileSystem.Open(filename);
pkg = (ZipPackage)ZipPackage.Open(s, FileMode.Open);
hashes = pkg.GetParts()
.Select(p => PackageEntry.HashFilename(p.Uri.LocalPath)).ToArray();
}
public Stream GetContent(string filename)
{
return pkg.GetPart(new Uri(filename)).GetStream(FileMode.Open);
}
public IEnumerable<uint> AllFileHashes() { return hashes; }
public bool Exists(string filename)
{
return hashes.Contains(PackageEntry.HashFilename(filename));
}
}
}

View File

@@ -1,108 +1,107 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Support
{
public static class Evaluator
{
public static int Evaluate(string expr)
{
return Evaluate(expr, new Dictionary<string, int>());
}
public static int Evaluate(string expr, Dictionary<string, int> syms)
{
var toks = Tokens(expr, "+-*/()");
var postfix = ToPostfix(toks, syms);
var s = new Stack<int>();
foreach (var t in postfix)
{
switch (t[0])
{
case '+': ApplyBinop(s, (x, y) => y + x); break;
case '-': ApplyBinop(s, (x, y) => y - x); break;
case '*': ApplyBinop(s, (x, y) => y * x); break;
case '/': ApplyBinop(s, (x, y) => y / x); break;
default: s.Push(Exts.ParseIntegerInvariant(t)); break;
}
}
return s.Pop();
}
static void ApplyBinop(Stack<int> s, Func<int, int, int> f)
{
var x = s.Pop();
var y = s.Pop();
s.Push(f(x, y));
}
static IEnumerable<string> ToPostfix(IEnumerable<string> toks, Dictionary<string, int> syms)
{
var s = new Stack<string>();
foreach (var t in toks)
{
if (t[0] == '(') s.Push(t);
else if (t[0] == ')')
{
var temp = "";
while ((temp = s.Pop()) != "(") yield return temp;
}
else if (char.IsNumber(t[0])) yield return t;
else if (char.IsLetter(t[0]))
{
if (!syms.ContainsKey(t))
throw new InvalidOperationException("Substitution `{0}` undefined".F(t));
yield return syms[t].ToString();
}
else
{
while (s.Count > 0 && Prec[t] <= Prec[s.Peek()]) yield return s.Pop();
s.Push(t);
}
}
while (s.Count > 0) yield return s.Pop();
}
static readonly Dictionary<string, int> Prec
= new Dictionary<string, int> { { "+", 0 }, { "-", 0 }, { "*", 1 }, { "/", 1 }, { "(", -1 } };
static IEnumerable<string> Tokens(string expr, string ops)
{
var s = "";
foreach (var c in expr)
{
if (char.IsWhiteSpace(c))
{
if (s != "") yield return s;
s = "";
}
else if (ops.Contains(c))
{
if (s != "") yield return s;
s = "";
yield return "" + c;
}
else
s += c;
}
if (s != "") yield return s;
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.FileFormats
{
public static class Evaluator
{
public static int Evaluate(string expr)
{
return Evaluate(expr, new Dictionary<string, int>());
}
public static int Evaluate(string expr, Dictionary<string, int> syms)
{
var toks = Tokens(expr, "+-*/()");
var postfix = ToPostfix(toks, syms);
var s = new Stack<int>();
foreach (var t in postfix)
{
switch (t[0])
{
case '+': ApplyBinop(s, (x, y) => y + x); break;
case '-': ApplyBinop(s, (x, y) => y - x); break;
case '*': ApplyBinop(s, (x, y) => y * x); break;
case '/': ApplyBinop(s, (x, y) => y / x); break;
default: s.Push(int.Parse(t)); break;
}
}
return s.Pop();
}
static void ApplyBinop( Stack<int> s, Func<int,int,int> f )
{
var x = s.Pop();
var y = s.Pop();
s.Push( f(x,y) );
}
static IEnumerable<string> ToPostfix(IEnumerable<string> toks, Dictionary<string, int> syms)
{
var s = new Stack<string>();
foreach (var t in toks)
{
if (t[0] == '(') s.Push(t);
else if (t[0] == ')')
{
var temp = "";
while ((temp = s.Pop()) != "(") yield return temp;
}
else if (char.IsNumber(t[0])) yield return t;
else if (char.IsLetter(t[0]))
{
if (!syms.ContainsKey(t))
throw new InvalidOperationException("Substitution `{0}` undefined".F(t));
yield return syms[t].ToString();;
}
else
{
while (s.Count > 0 && Prec[t] <= Prec[s.Peek()]) yield return s.Pop();
s.Push(t);
}
}
while (s.Count > 0) yield return s.Pop();
}
static readonly Dictionary<string, int> Prec
= new Dictionary<string, int> { { "+", 0 }, { "-", 0 }, { "*", 1 }, { "/", 1 }, { "(", -1 } };
static IEnumerable<string> Tokens(string expr, string ops)
{
var s = "";
foreach (var c in expr)
{
if (char.IsWhiteSpace(c))
{
if (s != "") yield return s;
s = "";
}
else if (ops.Contains(c))
{
if (s != "") yield return s;
s = "";
yield return "" + c;
}
else
s += c;
}
if (s != "") yield return s;
}
}
}

99
OpenRA.FileFormats/Exts.cs Executable file
View File

@@ -0,0 +1,99 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
namespace OpenRA
{
public static class Exts
{
public static string F(this string fmt, params object[] args)
{
return string.Format(fmt, args);
}
public static void Do<T>( this IEnumerable<T> e, Action<T> fn )
{
foreach( var ee in e )
fn( ee );
}
public static IEnumerable<string> GetNamespaces(this Assembly a)
{
return a.GetTypes().Select(t => t.Namespace).Distinct().Where(n => n != null);
}
public static string ReadAllText(this Stream s)
{
using (s)
using (var sr = new StreamReader(s))
return sr.ReadToEnd();
}
public static byte[] ReadAllBytes(this Stream s)
{
using (s)
{
var data = new byte[s.Length - s.Position];
s.Read(data, 0, data.Length);
return data;
}
}
public static void Write(this Stream s, byte[] data)
{
s.Write(data, 0, data.Length);
}
public static IEnumerable<string> ReadAllLines(this Stream s)
{
using (var sr = new StreamReader(s))
for (; ; )
{
var line = sr.ReadLine();
if (line == null)
yield break;
else
yield return line;
}
}
public static bool HasAttribute<T>(this MemberInfo mi)
{
return mi.GetCustomAttributes(typeof(T), true).Length != 0;
}
public static T[] GetCustomAttributes<T>( this MemberInfo mi, bool inherit )
where T : class
{
return (T[])mi.GetCustomAttributes( typeof( T ), inherit );
}
public static T[] GetCustomAttributes<T>( this ParameterInfo mi )
where T : class
{
return (T[])mi.GetCustomAttributes( typeof( T ), true );
}
public static T Clamp<T>(this T val, T min, T max) where T : IComparable<T>
{
if (val.CompareTo(min) < 0)
return min;
else if (val.CompareTo(max) > 0)
return max;
else
return val;
}
}
}

280
OpenRA.FileFormats/FieldLoader.cs Executable file
View File

@@ -0,0 +1,280 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Reflection;
using System.Globalization;
namespace OpenRA.FileFormats
{
public static class FieldLoader
{
public static Func<string,Type,string,object> InvalidValueAction = (s,t,f) =>
{
throw new InvalidOperationException("FieldLoader: Cannot parse `{0}` into `{1}.{2}` ".F(s,f,t) );
};
public static Action<string,Type> UnknownFieldAction = (s,f) =>
{
throw new NotImplementedException( "FieldLoader: Missing field `{0}` on `{1}`".F( s, f.Name ) );
};
public static void Load( object self, MiniYaml my )
{
var loadDict = typeLoadInfo[ self.GetType() ];
foreach( var kv in loadDict )
{
object val;
if( kv.Value != null )
val = kv.Value( kv.Key.Name, kv.Key.FieldType, my );
else if( !TryGetValueFromYaml( kv.Key.Name, kv.Key.FieldType, my, out val ) )
continue;
kv.Key.SetValue( self, val );
}
}
static bool TryGetValueFromYaml( string fieldName, Type fieldType, MiniYaml yaml, out object ret )
{
ret = null;
var n = yaml.Nodes.Where( x=>x.Key == fieldName ).ToList();
if( n.Count == 0 )
return false;
if( n.Count == 1 && n[ 0 ].Value.Nodes.Count == 0 )
{
ret = GetValue( fieldName, fieldType, n[ 0 ].Value.Value );
return true;
}
throw new InvalidOperationException( "TryGetValueFromYaml: unable to load field {0} (of type {1})".F( fieldName, fieldType ) );
}
public static T Load<T>(MiniYaml y) where T : new()
{
var t = new T();
Load(t, y);
return t;
}
public static void LoadField( object self, string key, string value )
{
var field = self.GetType().GetField( key.Trim() );
if( field == null )
UnknownFieldAction( key.Trim(), self.GetType() );
else if( field.HasAttribute<FieldFromYamlKeyAttribute>() )
return;
else
field.SetValue( self, GetValue( field.Name, field.FieldType, value ) );
}
public static object GetValue( string field, Type fieldType, string x )
{
if (x != null) x = x.Trim();
if( fieldType == typeof( int ) )
{
int res;
if (int.TryParse(x,out res))
return res;
return InvalidValueAction(x,fieldType, field);
}
else if( fieldType == typeof( ushort ) )
{
ushort res;
if (ushort.TryParse(x,out res))
return res;
return InvalidValueAction(x,fieldType, field);
}
else if (fieldType == typeof(float))
{
float res;
if (float.TryParse(x.Replace("%",""), System.Globalization.NumberStyles.Any, NumberFormatInfo.InvariantInfo, out res))
return res * (x.Contains( '%' ) ? 0.01f : 1f);
return InvalidValueAction(x,fieldType, field);
}
else if (fieldType == typeof(string))
return x;
else if (fieldType == typeof(Color))
{
var parts = x.Split(',');
if (parts.Length == 3)
return Color.FromArgb(int.Parse(parts[0]).Clamp(0, 255), int.Parse(parts[1]).Clamp(0, 255), int.Parse(parts[2]).Clamp(0, 255));
if (parts.Length == 4)
return Color.FromArgb(int.Parse(parts[0]).Clamp(0, 255), int.Parse(parts[1]).Clamp(0, 255), int.Parse(parts[2]).Clamp(0, 255), int.Parse(parts[3]).Clamp(0, 255));
return InvalidValueAction(x,fieldType, field);
}
else if (fieldType.IsEnum)
{
if (!Enum.GetNames(fieldType).Select(a => a.ToLower()).Contains(x.ToLower()))
return InvalidValueAction(x,fieldType, field);
return Enum.Parse(fieldType, x, true);
}
else if (fieldType == typeof(bool))
return ParseYesNo(x, fieldType, field);
else if (fieldType.IsArray)
{
if (x == null)
return Array.CreateInstance(fieldType.GetElementType(), 0);
var parts = x.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
var ret = Array.CreateInstance(fieldType.GetElementType(), parts.Length);
for (int i = 0; i < parts.Length; i++)
ret.SetValue(GetValue(field, fieldType.GetElementType(), parts[i].Trim()), i);
return ret;
}
else if (fieldType == typeof(int2))
{
var parts = x.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
return new int2(int.Parse(parts[0]), int.Parse(parts[1]));
}
else if (fieldType == typeof(float2))
{
var parts = x.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
float xx = 0;
float yy = 0;
float res;
if (float.TryParse(parts[0].Replace("%",""), out res))
xx = res * (parts[0].Contains( '%' ) ? 0.01f : 1f);
if (float.TryParse(parts[1].Replace("%",""), out res))
yy = res * (parts[1].Contains( '%' ) ? 0.01f : 1f);
return new float2(xx,yy);
}
UnknownFieldAction("[Type] {0}".F(x),fieldType);
return null;
}
static object ParseYesNo( string p, System.Type fieldType, string field )
{
p = p.ToLowerInvariant();
if( p == "yes" ) return true;
if( p == "true" ) return true;
if( p == "no" ) return false;
if( p == "false" ) return false;
return InvalidValueAction(p,fieldType, field);
}
static Cache<Type, Dictionary<FieldInfo, Func<string, Type, MiniYaml, object>>> typeLoadInfo = new Cache<Type, Dictionary<FieldInfo, Func<string, Type, MiniYaml, object>>>( GetTypeLoadInfo );
static Dictionary<FieldInfo, Func<string, Type, MiniYaml, object>> GetTypeLoadInfo( Type type )
{
var ret = new Dictionary<FieldInfo, Func<string, Type, MiniYaml, object>>();
foreach( var ff in type.GetFields() )
{
var field = ff;
var load = field.GetCustomAttributes<LoadAttribute>( false );
var loadUsing = field.GetCustomAttributes<LoadUsingAttribute>( false );
var fromYamlKey = field.GetCustomAttributes<FieldFromYamlKeyAttribute>( false );
if( loadUsing.Length != 0 )
ret[ field ] = ( _1, fieldType, yaml ) => loadUsing[ 0 ].LoaderFunc( field )( yaml );
else if( fromYamlKey.Length != 0 )
ret[ field ] = ( f, ft, yaml ) => GetValue( f, ft, yaml.Value );
else if( load.Length != 0 )
ret[ field ] = null;
}
if( ret.Count == 0 )
foreach( var f in type.GetFields() )
ret.Add( f, null );
return ret;
}
[AttributeUsage( AttributeTargets.Field )]
public class LoadAttribute : Attribute { }
[AttributeUsage( AttributeTargets.Field )]
public class LoadUsingAttribute : Attribute
{
Func<MiniYaml, object> loaderFuncCache;
public readonly string Loader;
public LoadUsingAttribute( string loader )
{
Loader = loader;
}
internal Func<MiniYaml, object> LoaderFunc( FieldInfo field )
{
const BindingFlags bf = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static;
if( loaderFuncCache == null )
loaderFuncCache = (Func<MiniYaml, object>)Delegate.CreateDelegate( typeof( Func<MiniYaml, object> ), field.DeclaringType.GetMethod( Loader, bf ) );
return loaderFuncCache;
}
}
}
public static class FieldSaver
{
public static MiniYaml Save(object o)
{
var nodes = new List<MiniYamlNode>();
string root = null;
foreach( var f in o.GetType().GetFields( BindingFlags.Public | BindingFlags.Instance ) )
{
if( f.HasAttribute<FieldFromYamlKeyAttribute>() )
root = FormatValue( o, f );
else
nodes.Add( new MiniYamlNode( f.Name, FormatValue( o, f ) ) );
}
return new MiniYaml( root, nodes );
}
public static MiniYaml SaveDifferences(object o, object from)
{
if (o.GetType() != from.GetType())
throw new InvalidOperationException("FieldLoader: can't diff objects of different types");
var fields = o.GetType().GetFields(BindingFlags.Public | BindingFlags.Instance)
.Where(f => FormatValue(o,f) != FormatValue(from,f));
return new MiniYaml( null, fields.Select( f => new MiniYamlNode(
f.Name,
FormatValue( o, f ) ) ).ToList() );
}
public static string FormatValue(object o, FieldInfo f)
{
var v = f.GetValue(o);
if (v == null)
return "";
// Color.ToString() does the wrong thing; force it to format as an array
if (f.FieldType == typeof(Color))
{
var c = (Color)v;
return "{0},{1},{2},{3}".F(((int)c.A).Clamp(0, 255),
((int)c.R).Clamp(0, 255),
((int)c.G).Clamp(0, 255),
((int)c.B).Clamp(0, 255));
}
return f.FieldType.IsArray
? string.Join(",", ((Array)v).OfType<object>().Select(a => a.ToString()).ToArray())
: v.ToString();
}
}
public class FieldFromYamlKeyAttribute : Attribute { }
}

View File

@@ -0,0 +1,155 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.IO;
namespace OpenRA.FileFormats
{
[Flags]
enum SoundFlags
{
Stereo = 0x1,
_16Bit = 0x2,
}
enum SoundFormat
{
WestwoodCompressed = 1,
ImaAdpcm = 99,
}
struct Chunk
{
public int CompressedSize;
public int OutputSize;
public static Chunk Read(BinaryReader r)
{
Chunk c;
c.CompressedSize = r.ReadUInt16();
c.OutputSize = r.ReadUInt16();
if (0xdeaf != r.ReadUInt32())
throw new InvalidDataException("Chunk header is bogus");
return c;
}
}
public static class AudLoader
{
static int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
static int[] StepTable = {
7, 8, 9, 10, 11, 12, 13, 14, 16,
17, 19, 21, 23, 25, 28, 31, 34, 37,
41, 45, 50, 55, 60, 66, 73, 80, 88,
97, 107, 118, 130, 143, 157, 173, 190, 209,
230, 253, 279, 307, 337, 371, 408, 449, 494,
544, 598, 658, 724, 796, 876, 963, 1060, 1166,
1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749,
3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289,
16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 };
static short DecodeSample(byte b, ref int index, ref int current)
{
var sb = (b & 8) != 0;
b &= 7;
var delta = (StepTable[index] * b) / 4 + StepTable[index] / 8;
if (sb) delta = -delta;
current += delta;
if (current > short.MaxValue) current = short.MaxValue;
if (current < short.MinValue) current = short.MinValue;
index += IndexAdjust[b];
if (index < 0) index = 0;
if (index > 88) index = 88;
return (short)current;
}
public static byte[] LoadSound(byte[] raw, ref int index)
{
var br = new BinaryReader(new MemoryStream(raw));
var dataSize = raw.Length;
var outputSize = raw.Length * 4;
var output = new byte[outputSize];
var offset = 0;
var currentSample = 0;
while (dataSize-- > 0)
{
var b = br.ReadByte();
var t = DecodeSample(b, ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
t = DecodeSample((byte)(b >> 4), ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
}
return output;
}
public static float SoundLength(Stream s)
{
var br = new BinaryReader(s);
var sampleRate = br.ReadUInt16();
/*var dataSize = */ br.ReadInt32();
var outputSize = br.ReadInt32();
var flags = (SoundFlags) br.ReadByte();
var samples = outputSize;
if (0 != (flags & SoundFlags.Stereo)) samples /= 2;
if (0 != (flags & SoundFlags._16Bit)) samples /= 2;
return samples / sampleRate;
}
public static byte[] LoadSound(Stream s)
{
var br = new BinaryReader(s);
/*var sampleRate =*/ br.ReadUInt16();
var dataSize = br.ReadInt32();
var outputSize = br.ReadInt32();
/*var flags = (SoundFlags)*/ br.ReadByte();
/*var format = (SoundFormat)*/ br.ReadByte();
var output = new byte[outputSize];
var offset = 0;
var index = 0;
var currentSample = 0;
while (dataSize > 0)
{
var chunk = Chunk.Read(br);
for (int n = 0; n < chunk.CompressedSize; n++)
{
var b = br.ReadByte();
var t = DecodeSample(b, ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
t = DecodeSample((byte)(b >> 4), ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
}
dataSize -= 8 + chunk.CompressedSize;
}
return output;
}
}
}

View File

@@ -1,406 +1,406 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.FileFormats
{
class Blowfish
{
public Blowfish(byte[] key)
{
for (int i = 0, j = 0; i < 18; ++i)
{
uint a = key[j++ % key.Length];
uint b = key[j++ % key.Length];
uint c = key[j++ % key.Length];
uint d = key[j++ % key.Length];
m_p[i] ^= a << 24 | b << 16 | c << 8 | d;
}
uint l = 0, r = 0;
for (var i = 0; i < 18; )
{
Encrypt(ref l, ref r);
m_p[i++] = l;
m_p[i++] = r;
}
for (var i = 0; i < 4; ++i)
for (var j = 0; j < 256; )
{
Encrypt(ref l, ref r);
m_s[i, j++] = l;
m_s[i, j++] = r;
}
}
public uint[] Encrypt(uint[] data) { return RunCipher(data, Encrypt); }
public uint[] Decrypt(uint[] data) { return RunCipher(data, Decrypt); }
delegate void CipherFunc( ref uint a, ref uint b );
static uint[] RunCipher(uint[] data, CipherFunc f)
{
var result = new uint[data.Length];
var size = data.Length / 2;
var i = 0;
while (size-- > 0)
{
var a = SwapBytes(data[i]);
var b = SwapBytes(data[i+1]);
f(ref a, ref b);
result[i++] = SwapBytes(a);
result[i++] = SwapBytes(b);
}
return result;
}
void Encrypt(ref uint a, ref uint b)
{
uint _a = a, _b = b;
_a ^= m_p[0];
var x = false;
for( var i = 1; i <= 16; i++, x ^= true)
{
if (x)
Round(ref _a, _b, i);
else
Round(ref _b, _a, i);
}
_b ^= m_p[17];
a = _b;
b = _a;
}
void Decrypt(ref uint a, ref uint b)
{
uint _a = a, _b = b;
_a ^= m_p[17];
var x = false;
for (var i = 16; i >= 1; i--, x ^= true)
{
if (x)
Round(ref _a, _b, i);
else
Round(ref _b, _a, i);
}
_b ^= m_p[0];
a = _b;
b = _a;
}
uint S(uint x, int i)
{
return m_s[i, (x >> ((3 - i) << 3)) & 0xff];
}
uint bf_f(uint x)
{
return ((S(x, 0) + S(x, 1)) ^ S(x, 2)) + S(x, 3);
}
void Round(ref uint a, uint b, int n)
{
a ^= bf_f(b) ^ m_p[n];
}
static uint SwapBytes(uint i)
{
i = (i << 16) | (i >> 16);
i = ((i << 8) & 0xff00ff00) | ((i >> 8) & 0x00ff00ff);
return i;
}
uint[] m_p = new uint[] {
0x243f6a88, 0x85a308d3, 0x13198a2e, 0x03707344,
0xa4093822, 0x299f31d0, 0x082efa98, 0xec4e6c89,
0x452821e6, 0x38d01377, 0xbe5466cf, 0x34e90c6c,
0xc0ac29b7, 0xc97c50dd, 0x3f84d5b5, 0xb5470917,
0x9216d5d9, 0x8979fb1b
};
uint[,] m_s = new uint[,] {
{
0xd1310ba6, 0x98dfb5ac, 0x2ffd72db, 0xd01adfb7,
0xb8e1afed, 0x6a267e96, 0xba7c9045, 0xf12c7f99,
0x24a19947, 0xb3916cf7, 0x0801f2e2, 0x858efc16,
0x636920d8, 0x71574e69, 0xa458fea3, 0xf4933d7e,
0x0d95748f, 0x728eb658, 0x718bcd58, 0x82154aee,
0x7b54a41d, 0xc25a59b5, 0x9c30d539, 0x2af26013,
0xc5d1b023, 0x286085f0, 0xca417918, 0xb8db38ef,
0x8e79dcb0, 0x603a180e, 0x6c9e0e8b, 0xb01e8a3e,
0xd71577c1, 0xbd314b27, 0x78af2fda, 0x55605c60,
0xe65525f3, 0xaa55ab94, 0x57489862, 0x63e81440,
0x55ca396a, 0x2aab10b6, 0xb4cc5c34, 0x1141e8ce,
0xa15486af, 0x7c72e993, 0xb3ee1411, 0x636fbc2a,
0x2ba9c55d, 0x741831f6, 0xce5c3e16, 0x9b87931e,
0xafd6ba33, 0x6c24cf5c, 0x7a325381, 0x28958677,
0x3b8f4898, 0x6b4bb9af, 0xc4bfe81b, 0x66282193,
0x61d809cc, 0xfb21a991, 0x487cac60, 0x5dec8032,
0xef845d5d, 0xe98575b1, 0xdc262302, 0xeb651b88,
0x23893e81, 0xd396acc5, 0x0f6d6ff3, 0x83f44239,
0x2e0b4482, 0xa4842004, 0x69c8f04a, 0x9e1f9b5e,
0x21c66842, 0xf6e96c9a, 0x670c9c61, 0xabd388f0,
0x6a51a0d2, 0xd8542f68, 0x960fa728, 0xab5133a3,
0x6eef0b6c, 0x137a3be4, 0xba3bf050, 0x7efb2a98,
0xa1f1651d, 0x39af0176, 0x66ca593e, 0x82430e88,
0x8cee8619, 0x456f9fb4, 0x7d84a5c3, 0x3b8b5ebe,
0xe06f75d8, 0x85c12073, 0x401a449f, 0x56c16aa6,
0x4ed3aa62, 0x363f7706, 0x1bfedf72, 0x429b023d,
0x37d0d724, 0xd00a1248, 0xdb0fead3, 0x49f1c09b,
0x075372c9, 0x80991b7b, 0x25d479d8, 0xf6e8def7,
0xe3fe501a, 0xb6794c3b, 0x976ce0bd, 0x04c006ba,
0xc1a94fb6, 0x409f60c4, 0x5e5c9ec2, 0x196a2463,
0x68fb6faf, 0x3e6c53b5, 0x1339b2eb, 0x3b52ec6f,
0x6dfc511f, 0x9b30952c, 0xcc814544, 0xaf5ebd09,
0xbee3d004, 0xde334afd, 0x660f2807, 0x192e4bb3,
0xc0cba857, 0x45c8740f, 0xd20b5f39, 0xb9d3fbdb,
0x5579c0bd, 0x1a60320a, 0xd6a100c6, 0x402c7279,
0x679f25fe, 0xfb1fa3cc, 0x8ea5e9f8, 0xdb3222f8,
0x3c7516df, 0xfd616b15, 0x2f501ec8, 0xad0552ab,
0x323db5fa, 0xfd238760, 0x53317b48, 0x3e00df82,
0x9e5c57bb, 0xca6f8ca0, 0x1a87562e, 0xdf1769db,
0xd542a8f6, 0x287effc3, 0xac6732c6, 0x8c4f5573,
0x695b27b0, 0xbbca58c8, 0xe1ffa35d, 0xb8f011a0,
0x10fa3d98, 0xfd2183b8, 0x4afcb56c, 0x2dd1d35b,
0x9a53e479, 0xb6f84565, 0xd28e49bc, 0x4bfb9790,
0xe1ddf2da, 0xa4cb7e33, 0x62fb1341, 0xcee4c6e8,
0xef20cada, 0x36774c01, 0xd07e9efe, 0x2bf11fb4,
0x95dbda4d, 0xae909198, 0xeaad8e71, 0x6b93d5a0,
0xd08ed1d0, 0xafc725e0, 0x8e3c5b2f, 0x8e7594b7,
0x8ff6e2fb, 0xf2122b64, 0x8888b812, 0x900df01c,
0x4fad5ea0, 0x688fc31c, 0xd1cff191, 0xb3a8c1ad,
0x2f2f2218, 0xbe0e1777, 0xea752dfe, 0x8b021fa1,
0xe5a0cc0f, 0xb56f74e8, 0x18acf3d6, 0xce89e299,
0xb4a84fe0, 0xfd13e0b7, 0x7cc43b81, 0xd2ada8d9,
0x165fa266, 0x80957705, 0x93cc7314, 0x211a1477,
0xe6ad2065, 0x77b5fa86, 0xc75442f5, 0xfb9d35cf,
0xebcdaf0c, 0x7b3e89a0, 0xd6411bd3, 0xae1e7e49,
0x00250e2d, 0x2071b35e, 0x226800bb, 0x57b8e0af,
0x2464369b, 0xf009b91e, 0x5563911d, 0x59dfa6aa,
0x78c14389, 0xd95a537f, 0x207d5ba2, 0x02e5b9c5,
0x83260376, 0x6295cfa9, 0x11c81968, 0x4e734a41,
0xb3472dca, 0x7b14a94a, 0x1b510052, 0x9a532915,
0xd60f573f, 0xbc9bc6e4, 0x2b60a476, 0x81e67400,
0x08ba6fb5, 0x571be91f, 0xf296ec6b, 0x2a0dd915,
0xb6636521, 0xe7b9f9b6, 0xff34052e, 0xc5855664,
0x53b02d5d, 0xa99f8fa1, 0x08ba4799, 0x6e85076a
},
{
0x4b7a70e9, 0xb5b32944, 0xdb75092e, 0xc4192623,
0xad6ea6b0, 0x49a7df7d, 0x9cee60b8, 0x8fedb266,
0xecaa8c71, 0x699a17ff, 0x5664526c, 0xc2b19ee1,
0x193602a5, 0x75094c29, 0xa0591340, 0xe4183a3e,
0x3f54989a, 0x5b429d65, 0x6b8fe4d6, 0x99f73fd6,
0xa1d29c07, 0xefe830f5, 0x4d2d38e6, 0xf0255dc1,
0x4cdd2086, 0x8470eb26, 0x6382e9c6, 0x021ecc5e,
0x09686b3f, 0x3ebaefc9, 0x3c971814, 0x6b6a70a1,
0x687f3584, 0x52a0e286, 0xb79c5305, 0xaa500737,
0x3e07841c, 0x7fdeae5c, 0x8e7d44ec, 0x5716f2b8,
0xb03ada37, 0xf0500c0d, 0xf01c1f04, 0x0200b3ff,
0xae0cf51a, 0x3cb574b2, 0x25837a58, 0xdc0921bd,
0xd19113f9, 0x7ca92ff6, 0x94324773, 0x22f54701,
0x3ae5e581, 0x37c2dadc, 0xc8b57634, 0x9af3dda7,
0xa9446146, 0x0fd0030e, 0xecc8c73e, 0xa4751e41,
0xe238cd99, 0x3bea0e2f, 0x3280bba1, 0x183eb331,
0x4e548b38, 0x4f6db908, 0x6f420d03, 0xf60a04bf,
0x2cb81290, 0x24977c79, 0x5679b072, 0xbcaf89af,
0xde9a771f, 0xd9930810, 0xb38bae12, 0xdccf3f2e,
0x5512721f, 0x2e6b7124, 0x501adde6, 0x9f84cd87,
0x7a584718, 0x7408da17, 0xbc9f9abc, 0xe94b7d8c,
0xec7aec3a, 0xdb851dfa, 0x63094366, 0xc464c3d2,
0xef1c1847, 0x3215d908, 0xdd433b37, 0x24c2ba16,
0x12a14d43, 0x2a65c451, 0x50940002, 0x133ae4dd,
0x71dff89e, 0x10314e55, 0x81ac77d6, 0x5f11199b,
0x043556f1, 0xd7a3c76b, 0x3c11183b, 0x5924a509,
0xf28fe6ed, 0x97f1fbfa, 0x9ebabf2c, 0x1e153c6e,
0x86e34570, 0xeae96fb1, 0x860e5e0a, 0x5a3e2ab3,
0x771fe71c, 0x4e3d06fa, 0x2965dcb9, 0x99e71d0f,
0x803e89d6, 0x5266c825, 0x2e4cc978, 0x9c10b36a,
0xc6150eba, 0x94e2ea78, 0xa5fc3c53, 0x1e0a2df4,
0xf2f74ea7, 0x361d2b3d, 0x1939260f, 0x19c27960,
0x5223a708, 0xf71312b6, 0xebadfe6e, 0xeac31f66,
0xe3bc4595, 0xa67bc883, 0xb17f37d1, 0x018cff28,
0xc332ddef, 0xbe6c5aa5, 0x65582185, 0x68ab9802,
0xeecea50f, 0xdb2f953b, 0x2aef7dad, 0x5b6e2f84,
0x1521b628, 0x29076170, 0xecdd4775, 0x619f1510,
0x13cca830, 0xeb61bd96, 0x0334fe1e, 0xaa0363cf,
0xb5735c90, 0x4c70a239, 0xd59e9e0b, 0xcbaade14,
0xeecc86bc, 0x60622ca7, 0x9cab5cab, 0xb2f3846e,
0x648b1eaf, 0x19bdf0ca, 0xa02369b9, 0x655abb50,
0x40685a32, 0x3c2ab4b3, 0x319ee9d5, 0xc021b8f7,
0x9b540b19, 0x875fa099, 0x95f7997e, 0x623d7da8,
0xf837889a, 0x97e32d77, 0x11ed935f, 0x16681281,
0x0e358829, 0xc7e61fd6, 0x96dedfa1, 0x7858ba99,
0x57f584a5, 0x1b227263, 0x9b83c3ff, 0x1ac24696,
0xcdb30aeb, 0x532e3054, 0x8fd948e4, 0x6dbc3128,
0x58ebf2ef, 0x34c6ffea, 0xfe28ed61, 0xee7c3c73,
0x5d4a14d9, 0xe864b7e3, 0x42105d14, 0x203e13e0,
0x45eee2b6, 0xa3aaabea, 0xdb6c4f15, 0xfacb4fd0,
0xc742f442, 0xef6abbb5, 0x654f3b1d, 0x41cd2105,
0xd81e799e, 0x86854dc7, 0xe44b476a, 0x3d816250,
0xcf62a1f2, 0x5b8d2646, 0xfc8883a0, 0xc1c7b6a3,
0x7f1524c3, 0x69cb7492, 0x47848a0b, 0x5692b285,
0x095bbf00, 0xad19489d, 0x1462b174, 0x23820e00,
0x58428d2a, 0x0c55f5ea, 0x1dadf43e, 0x233f7061,
0x3372f092, 0x8d937e41, 0xd65fecf1, 0x6c223bdb,
0x7cde3759, 0xcbee7460, 0x4085f2a7, 0xce77326e,
0xa6078084, 0x19f8509e, 0xe8efd855, 0x61d99735,
0xa969a7aa, 0xc50c06c2, 0x5a04abfc, 0x800bcadc,
0x9e447a2e, 0xc3453484, 0xfdd56705, 0x0e1e9ec9,
0xdb73dbd3, 0x105588cd, 0x675fda79, 0xe3674340,
0xc5c43465, 0x713e38d8, 0x3d28f89e, 0xf16dff20,
0x153e21e7, 0x8fb03d4a, 0xe6e39f2b, 0xdb83adf7
},
{
0xe93d5a68, 0x948140f7, 0xf64c261c, 0x94692934,
0x411520f7, 0x7602d4f7, 0xbcf46b2e, 0xd4a20068,
0xd4082471, 0x3320f46a, 0x43b7d4b7, 0x500061af,
0x1e39f62e, 0x97244546, 0x14214f74, 0xbf8b8840,
0x4d95fc1d, 0x96b591af, 0x70f4ddd3, 0x66a02f45,
0xbfbc09ec, 0x03bd9785, 0x7fac6dd0, 0x31cb8504,
0x96eb27b3, 0x55fd3941, 0xda2547e6, 0xabca0a9a,
0x28507825, 0x530429f4, 0x0a2c86da, 0xe9b66dfb,
0x68dc1462, 0xd7486900, 0x680ec0a4, 0x27a18dee,
0x4f3ffea2, 0xe887ad8c, 0xb58ce006, 0x7af4d6b6,
0xaace1e7c, 0xd3375fec, 0xce78a399, 0x406b2a42,
0x20fe9e35, 0xd9f385b9, 0xee39d7ab, 0x3b124e8b,
0x1dc9faf7, 0x4b6d1856, 0x26a36631, 0xeae397b2,
0x3a6efa74, 0xdd5b4332, 0x6841e7f7, 0xca7820fb,
0xfb0af54e, 0xd8feb397, 0x454056ac, 0xba489527,
0x55533a3a, 0x20838d87, 0xfe6ba9b7, 0xd096954b,
0x55a867bc, 0xa1159a58, 0xcca92963, 0x99e1db33,
0xa62a4a56, 0x3f3125f9, 0x5ef47e1c, 0x9029317c,
0xfdf8e802, 0x04272f70, 0x80bb155c, 0x05282ce3,
0x95c11548, 0xe4c66d22, 0x48c1133f, 0xc70f86dc,
0x07f9c9ee, 0x41041f0f, 0x404779a4, 0x5d886e17,
0x325f51eb, 0xd59bc0d1, 0xf2bcc18f, 0x41113564,
0x257b7834, 0x602a9c60, 0xdff8e8a3, 0x1f636c1b,
0x0e12b4c2, 0x02e1329e, 0xaf664fd1, 0xcad18115,
0x6b2395e0, 0x333e92e1, 0x3b240b62, 0xeebeb922,
0x85b2a20e, 0xe6ba0d99, 0xde720c8c, 0x2da2f728,
0xd0127845, 0x95b794fd, 0x647d0862, 0xe7ccf5f0,
0x5449a36f, 0x877d48fa, 0xc39dfd27, 0xf33e8d1e,
0x0a476341, 0x992eff74, 0x3a6f6eab, 0xf4f8fd37,
0xa812dc60, 0xa1ebddf8, 0x991be14c, 0xdb6e6b0d,
0xc67b5510, 0x6d672c37, 0x2765d43b, 0xdcd0e804,
0xf1290dc7, 0xcc00ffa3, 0xb5390f92, 0x690fed0b,
0x667b9ffb, 0xcedb7d9c, 0xa091cf0b, 0xd9155ea3,
0xbb132f88, 0x515bad24, 0x7b9479bf, 0x763bd6eb,
0x37392eb3, 0xcc115979, 0x8026e297, 0xf42e312d,
0x6842ada7, 0xc66a2b3b, 0x12754ccc, 0x782ef11c,
0x6a124237, 0xb79251e7, 0x06a1bbe6, 0x4bfb6350,
0x1a6b1018, 0x11caedfa, 0x3d25bdd8, 0xe2e1c3c9,
0x44421659, 0x0a121386, 0xd90cec6e, 0xd5abea2a,
0x64af674e, 0xda86a85f, 0xbebfe988, 0x64e4c3fe,
0x9dbc8057, 0xf0f7c086, 0x60787bf8, 0x6003604d,
0xd1fd8346, 0xf6381fb0, 0x7745ae04, 0xd736fccc,
0x83426b33, 0xf01eab71, 0xb0804187, 0x3c005e5f,
0x77a057be, 0xbde8ae24, 0x55464299, 0xbf582e61,
0x4e58f48f, 0xf2ddfda2, 0xf474ef38, 0x8789bdc2,
0x5366f9c3, 0xc8b38e74, 0xb475f255, 0x46fcd9b9,
0x7aeb2661, 0x8b1ddf84, 0x846a0e79, 0x915f95e2,
0x466e598e, 0x20b45770, 0x8cd55591, 0xc902de4c,
0xb90bace1, 0xbb8205d0, 0x11a86248, 0x7574a99e,
0xb77f19b6, 0xe0a9dc09, 0x662d09a1, 0xc4324633,
0xe85a1f02, 0x09f0be8c, 0x4a99a025, 0x1d6efe10,
0x1ab93d1d, 0x0ba5a4df, 0xa186f20f, 0x2868f169,
0xdcb7da83, 0x573906fe, 0xa1e2ce9b, 0x4fcd7f52,
0x50115e01, 0xa70683fa, 0xa002b5c4, 0x0de6d027,
0x9af88c27, 0x773f8641, 0xc3604c06, 0x61a806b5,
0xf0177a28, 0xc0f586e0, 0x006058aa, 0x30dc7d62,
0x11e69ed7, 0x2338ea63, 0x53c2dd94, 0xc2c21634,
0xbbcbee56, 0x90bcb6de, 0xebfc7da1, 0xce591d76,
0x6f05e409, 0x4b7c0188, 0x39720a3d, 0x7c927c24,
0x86e3725f, 0x724d9db9, 0x1ac15bb4, 0xd39eb8fc,
0xed545578, 0x08fca5b5, 0xd83d7cd3, 0x4dad0fc4,
0x1e50ef5e, 0xb161e6f8, 0xa28514d9, 0x6c51133c,
0x6fd5c7e7, 0x56e14ec4, 0x362abfce, 0xddc6c837,
0xd79a3234, 0x92638212, 0x670efa8e, 0x406000e0
},
{
0x3a39ce37, 0xd3faf5cf, 0xabc27737, 0x5ac52d1b,
0x5cb0679e, 0x4fa33742, 0xd3822740, 0x99bc9bbe,
0xd5118e9d, 0xbf0f7315, 0xd62d1c7e, 0xc700c47b,
0xb78c1b6b, 0x21a19045, 0xb26eb1be, 0x6a366eb4,
0x5748ab2f, 0xbc946e79, 0xc6a376d2, 0x6549c2c8,
0x530ff8ee, 0x468dde7d, 0xd5730a1d, 0x4cd04dc6,
0x2939bbdb, 0xa9ba4650, 0xac9526e8, 0xbe5ee304,
0xa1fad5f0, 0x6a2d519a, 0x63ef8ce2, 0x9a86ee22,
0xc089c2b8, 0x43242ef6, 0xa51e03aa, 0x9cf2d0a4,
0x83c061ba, 0x9be96a4d, 0x8fe51550, 0xba645bd6,
0x2826a2f9, 0xa73a3ae1, 0x4ba99586, 0xef5562e9,
0xc72fefd3, 0xf752f7da, 0x3f046f69, 0x77fa0a59,
0x80e4a915, 0x87b08601, 0x9b09e6ad, 0x3b3ee593,
0xe990fd5a, 0x9e34d797, 0x2cf0b7d9, 0x022b8b51,
0x96d5ac3a, 0x017da67d, 0xd1cf3ed6, 0x7c7d2d28,
0x1f9f25cf, 0xadf2b89b, 0x5ad6b472, 0x5a88f54c,
0xe029ac71, 0xe019a5e6, 0x47b0acfd, 0xed93fa9b,
0xe8d3c48d, 0x283b57cc, 0xf8d56629, 0x79132e28,
0x785f0191, 0xed756055, 0xf7960e44, 0xe3d35e8c,
0x15056dd4, 0x88f46dba, 0x03a16125, 0x0564f0bd,
0xc3eb9e15, 0x3c9057a2, 0x97271aec, 0xa93a072a,
0x1b3f6d9b, 0x1e6321f5, 0xf59c66fb, 0x26dcf319,
0x7533d928, 0xb155fdf5, 0x03563482, 0x8aba3cbb,
0x28517711, 0xc20ad9f8, 0xabcc5167, 0xccad925f,
0x4de81751, 0x3830dc8e, 0x379d5862, 0x9320f991,
0xea7a90c2, 0xfb3e7bce, 0x5121ce64, 0x774fbe32,
0xa8b6e37e, 0xc3293d46, 0x48de5369, 0x6413e680,
0xa2ae0810, 0xdd6db224, 0x69852dfd, 0x09072166,
0xb39a460a, 0x6445c0dd, 0x586cdecf, 0x1c20c8ae,
0x5bbef7dd, 0x1b588d40, 0xccd2017f, 0x6bb4e3bb,
0xdda26a7e, 0x3a59ff45, 0x3e350a44, 0xbcb4cdd5,
0x72eacea8, 0xfa6484bb, 0x8d6612ae, 0xbf3c6f47,
0xd29be463, 0x542f5d9e, 0xaec2771b, 0xf64e6370,
0x740e0d8d, 0xe75b1357, 0xf8721671, 0xaf537d5d,
0x4040cb08, 0x4eb4e2cc, 0x34d2466a, 0x0115af84,
0xe1b00428, 0x95983a1d, 0x06b89fb4, 0xce6ea048,
0x6f3f3b82, 0x3520ab82, 0x011a1d4b, 0x277227f8,
0x611560b1, 0xe7933fdc, 0xbb3a792b, 0x344525bd,
0xa08839e1, 0x51ce794b, 0x2f32c9b7, 0xa01fbac9,
0xe01cc87e, 0xbcc7d1f6, 0xcf0111c3, 0xa1e8aac7,
0x1a908749, 0xd44fbd9a, 0xd0dadecb, 0xd50ada38,
0x0339c32a, 0xc6913667, 0x8df9317c, 0xe0b12b4f,
0xf79e59b7, 0x43f5bb3a, 0xf2d519ff, 0x27d9459c,
0xbf97222c, 0x15e6fc2a, 0x0f91fc71, 0x9b941525,
0xfae59361, 0xceb69ceb, 0xc2a86459, 0x12baa8d1,
0xb6c1075e, 0xe3056a0c, 0x10d25065, 0xcb03a442,
0xe0ec6e0e, 0x1698db3b, 0x4c98a0be, 0x3278e964,
0x9f1f9532, 0xe0d392df, 0xd3a0342b, 0x8971f21e,
0x1b0a7441, 0x4ba3348c, 0xc5be7120, 0xc37632d8,
0xdf359f8d, 0x9b992f2e, 0xe60b6f47, 0x0fe3f11d,
0xe54cda54, 0x1edad891, 0xce6279cf, 0xcd3e7e6f,
0x1618b166, 0xfd2c1d05, 0x848fd2c5, 0xf6fb2299,
0xf523f357, 0xa6327623, 0x93a83531, 0x56cccd02,
0xacf08162, 0x5a75ebb5, 0x6e163697, 0x88d273cc,
0xde966292, 0x81b949d0, 0x4c50901b, 0x71c65614,
0xe6c6c7bd, 0x327a140a, 0x45e1d006, 0xc3f27b9a,
0xc9aa53fd, 0x62a80f00, 0xbb25bfe2, 0x35bdd2f6,
0x71126905, 0xb2040222, 0xb6cbcf7c, 0xcd769c2b,
0x53113ec0, 0x1640e3d3, 0x38abbd60, 0x2547adf0,
0xba38209c, 0xf746ce76, 0x77afa1c5, 0x20756060,
0x85cbfe4e, 0x8ae88dd8, 0x7aaaf9b0, 0x4cf9aa7e,
0x1948c25c, 0x02fb8a8c, 0x01c36ae4, 0xd6ebe1f9,
0x90d4f869, 0xa65cdea0, 0x3f09252d, 0xc208e69f,
0xb74e6132, 0xce77e25b, 0x578fdfe3, 0x3ac372e6
}
};
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.FileFormats
{
class Blowfish
{
public Blowfish(byte[] key)
{
for (int i = 0, j = 0; i < 18; ++i)
{
uint a = key[j++ % key.Length];
uint b = key[j++ % key.Length];
uint c = key[j++ % key.Length];
uint d = key[j++ % key.Length];
m_p[i] ^= a << 24 | b << 16 | c << 8 | d;
}
uint l = 0, r = 0;
for (int i = 0; i < 18; )
{
Encrypt(ref l, ref r);
m_p[i++] = l;
m_p[i++] = r;
}
for (int i = 0; i < 4; ++i)
for (int j = 0; j < 256; )
{
Encrypt(ref l, ref r);
m_s[i, j++] = l;
m_s[i, j++] = r;
}
}
public uint[] Encrypt(uint[] data) { return RunCipher(data, Encrypt); }
public uint[] Decrypt(uint[] data) { return RunCipher(data, Decrypt); }
delegate void CipherFunc( ref uint a, ref uint b );
uint[] RunCipher(uint[] data, CipherFunc f)
{
uint[] result = new uint[data.Length];
int size = data.Length / 2;
int i = 0;
while (size-- > 0)
{
uint a = SwapBytes(data[i]);
uint b = SwapBytes(data[i+1]);
f(ref a, ref b);
result[i++] = SwapBytes(a);
result[i++] = SwapBytes(b);
}
return result;
}
void Encrypt(ref uint a, ref uint b)
{
uint _a = a, _b = b;
_a ^= m_p[0];
bool x = false;
for( int i = 1; i <= 16; i++, x ^= true)
{
if (x)
Round(ref _a, _b, i);
else
Round(ref _b, _a, i);
}
_b ^= m_p[17];
a = _b;
b = _a;
}
void Decrypt(ref uint a, ref uint b)
{
uint _a = a, _b = b;
_a ^= m_p[17];
bool x = false;
for (int i = 16; i >= 1; i--, x ^= true)
{
if (x)
Round(ref _a, _b, i);
else
Round(ref _b, _a, i);
}
_b ^= m_p[0];
a = _b;
b = _a;
}
uint S(uint x, int i)
{
return m_s[i, (x >> ((3 - i) << 3)) & 0xff];
}
uint bf_f(uint x)
{
return ((S(x, 0) + S(x, 1)) ^ S(x, 2)) + S(x, 3);
}
void Round(ref uint a, uint b, int n)
{
a ^= bf_f(b) ^ m_p[n];
}
uint SwapBytes(uint i)
{
i = (i << 16) | (i >> 16);
i = ((i << 8) & 0xff00ff00) | ((i >> 8) & 0x00ff00ff);
return i;
}
uint[] m_p = new uint[] {
0x243f6a88, 0x85a308d3, 0x13198a2e, 0x03707344,
0xa4093822, 0x299f31d0, 0x082efa98, 0xec4e6c89,
0x452821e6, 0x38d01377, 0xbe5466cf, 0x34e90c6c,
0xc0ac29b7, 0xc97c50dd, 0x3f84d5b5, 0xb5470917,
0x9216d5d9, 0x8979fb1b
};
uint[,] m_s = new uint[,] {
{
0xd1310ba6, 0x98dfb5ac, 0x2ffd72db, 0xd01adfb7,
0xb8e1afed, 0x6a267e96, 0xba7c9045, 0xf12c7f99,
0x24a19947, 0xb3916cf7, 0x0801f2e2, 0x858efc16,
0x636920d8, 0x71574e69, 0xa458fea3, 0xf4933d7e,
0x0d95748f, 0x728eb658, 0x718bcd58, 0x82154aee,
0x7b54a41d, 0xc25a59b5, 0x9c30d539, 0x2af26013,
0xc5d1b023, 0x286085f0, 0xca417918, 0xb8db38ef,
0x8e79dcb0, 0x603a180e, 0x6c9e0e8b, 0xb01e8a3e,
0xd71577c1, 0xbd314b27, 0x78af2fda, 0x55605c60,
0xe65525f3, 0xaa55ab94, 0x57489862, 0x63e81440,
0x55ca396a, 0x2aab10b6, 0xb4cc5c34, 0x1141e8ce,
0xa15486af, 0x7c72e993, 0xb3ee1411, 0x636fbc2a,
0x2ba9c55d, 0x741831f6, 0xce5c3e16, 0x9b87931e,
0xafd6ba33, 0x6c24cf5c, 0x7a325381, 0x28958677,
0x3b8f4898, 0x6b4bb9af, 0xc4bfe81b, 0x66282193,
0x61d809cc, 0xfb21a991, 0x487cac60, 0x5dec8032,
0xef845d5d, 0xe98575b1, 0xdc262302, 0xeb651b88,
0x23893e81, 0xd396acc5, 0x0f6d6ff3, 0x83f44239,
0x2e0b4482, 0xa4842004, 0x69c8f04a, 0x9e1f9b5e,
0x21c66842, 0xf6e96c9a, 0x670c9c61, 0xabd388f0,
0x6a51a0d2, 0xd8542f68, 0x960fa728, 0xab5133a3,
0x6eef0b6c, 0x137a3be4, 0xba3bf050, 0x7efb2a98,
0xa1f1651d, 0x39af0176, 0x66ca593e, 0x82430e88,
0x8cee8619, 0x456f9fb4, 0x7d84a5c3, 0x3b8b5ebe,
0xe06f75d8, 0x85c12073, 0x401a449f, 0x56c16aa6,
0x4ed3aa62, 0x363f7706, 0x1bfedf72, 0x429b023d,
0x37d0d724, 0xd00a1248, 0xdb0fead3, 0x49f1c09b,
0x075372c9, 0x80991b7b, 0x25d479d8, 0xf6e8def7,
0xe3fe501a, 0xb6794c3b, 0x976ce0bd, 0x04c006ba,
0xc1a94fb6, 0x409f60c4, 0x5e5c9ec2, 0x196a2463,
0x68fb6faf, 0x3e6c53b5, 0x1339b2eb, 0x3b52ec6f,
0x6dfc511f, 0x9b30952c, 0xcc814544, 0xaf5ebd09,
0xbee3d004, 0xde334afd, 0x660f2807, 0x192e4bb3,
0xc0cba857, 0x45c8740f, 0xd20b5f39, 0xb9d3fbdb,
0x5579c0bd, 0x1a60320a, 0xd6a100c6, 0x402c7279,
0x679f25fe, 0xfb1fa3cc, 0x8ea5e9f8, 0xdb3222f8,
0x3c7516df, 0xfd616b15, 0x2f501ec8, 0xad0552ab,
0x323db5fa, 0xfd238760, 0x53317b48, 0x3e00df82,
0x9e5c57bb, 0xca6f8ca0, 0x1a87562e, 0xdf1769db,
0xd542a8f6, 0x287effc3, 0xac6732c6, 0x8c4f5573,
0x695b27b0, 0xbbca58c8, 0xe1ffa35d, 0xb8f011a0,
0x10fa3d98, 0xfd2183b8, 0x4afcb56c, 0x2dd1d35b,
0x9a53e479, 0xb6f84565, 0xd28e49bc, 0x4bfb9790,
0xe1ddf2da, 0xa4cb7e33, 0x62fb1341, 0xcee4c6e8,
0xef20cada, 0x36774c01, 0xd07e9efe, 0x2bf11fb4,
0x95dbda4d, 0xae909198, 0xeaad8e71, 0x6b93d5a0,
0xd08ed1d0, 0xafc725e0, 0x8e3c5b2f, 0x8e7594b7,
0x8ff6e2fb, 0xf2122b64, 0x8888b812, 0x900df01c,
0x4fad5ea0, 0x688fc31c, 0xd1cff191, 0xb3a8c1ad,
0x2f2f2218, 0xbe0e1777, 0xea752dfe, 0x8b021fa1,
0xe5a0cc0f, 0xb56f74e8, 0x18acf3d6, 0xce89e299,
0xb4a84fe0, 0xfd13e0b7, 0x7cc43b81, 0xd2ada8d9,
0x165fa266, 0x80957705, 0x93cc7314, 0x211a1477,
0xe6ad2065, 0x77b5fa86, 0xc75442f5, 0xfb9d35cf,
0xebcdaf0c, 0x7b3e89a0, 0xd6411bd3, 0xae1e7e49,
0x00250e2d, 0x2071b35e, 0x226800bb, 0x57b8e0af,
0x2464369b, 0xf009b91e, 0x5563911d, 0x59dfa6aa,
0x78c14389, 0xd95a537f, 0x207d5ba2, 0x02e5b9c5,
0x83260376, 0x6295cfa9, 0x11c81968, 0x4e734a41,
0xb3472dca, 0x7b14a94a, 0x1b510052, 0x9a532915,
0xd60f573f, 0xbc9bc6e4, 0x2b60a476, 0x81e67400,
0x08ba6fb5, 0x571be91f, 0xf296ec6b, 0x2a0dd915,
0xb6636521, 0xe7b9f9b6, 0xff34052e, 0xc5855664,
0x53b02d5d, 0xa99f8fa1, 0x08ba4799, 0x6e85076a
},
{
0x4b7a70e9, 0xb5b32944, 0xdb75092e, 0xc4192623,
0xad6ea6b0, 0x49a7df7d, 0x9cee60b8, 0x8fedb266,
0xecaa8c71, 0x699a17ff, 0x5664526c, 0xc2b19ee1,
0x193602a5, 0x75094c29, 0xa0591340, 0xe4183a3e,
0x3f54989a, 0x5b429d65, 0x6b8fe4d6, 0x99f73fd6,
0xa1d29c07, 0xefe830f5, 0x4d2d38e6, 0xf0255dc1,
0x4cdd2086, 0x8470eb26, 0x6382e9c6, 0x021ecc5e,
0x09686b3f, 0x3ebaefc9, 0x3c971814, 0x6b6a70a1,
0x687f3584, 0x52a0e286, 0xb79c5305, 0xaa500737,
0x3e07841c, 0x7fdeae5c, 0x8e7d44ec, 0x5716f2b8,
0xb03ada37, 0xf0500c0d, 0xf01c1f04, 0x0200b3ff,
0xae0cf51a, 0x3cb574b2, 0x25837a58, 0xdc0921bd,
0xd19113f9, 0x7ca92ff6, 0x94324773, 0x22f54701,
0x3ae5e581, 0x37c2dadc, 0xc8b57634, 0x9af3dda7,
0xa9446146, 0x0fd0030e, 0xecc8c73e, 0xa4751e41,
0xe238cd99, 0x3bea0e2f, 0x3280bba1, 0x183eb331,
0x4e548b38, 0x4f6db908, 0x6f420d03, 0xf60a04bf,
0x2cb81290, 0x24977c79, 0x5679b072, 0xbcaf89af,
0xde9a771f, 0xd9930810, 0xb38bae12, 0xdccf3f2e,
0x5512721f, 0x2e6b7124, 0x501adde6, 0x9f84cd87,
0x7a584718, 0x7408da17, 0xbc9f9abc, 0xe94b7d8c,
0xec7aec3a, 0xdb851dfa, 0x63094366, 0xc464c3d2,
0xef1c1847, 0x3215d908, 0xdd433b37, 0x24c2ba16,
0x12a14d43, 0x2a65c451, 0x50940002, 0x133ae4dd,
0x71dff89e, 0x10314e55, 0x81ac77d6, 0x5f11199b,
0x043556f1, 0xd7a3c76b, 0x3c11183b, 0x5924a509,
0xf28fe6ed, 0x97f1fbfa, 0x9ebabf2c, 0x1e153c6e,
0x86e34570, 0xeae96fb1, 0x860e5e0a, 0x5a3e2ab3,
0x771fe71c, 0x4e3d06fa, 0x2965dcb9, 0x99e71d0f,
0x803e89d6, 0x5266c825, 0x2e4cc978, 0x9c10b36a,
0xc6150eba, 0x94e2ea78, 0xa5fc3c53, 0x1e0a2df4,
0xf2f74ea7, 0x361d2b3d, 0x1939260f, 0x19c27960,
0x5223a708, 0xf71312b6, 0xebadfe6e, 0xeac31f66,
0xe3bc4595, 0xa67bc883, 0xb17f37d1, 0x018cff28,
0xc332ddef, 0xbe6c5aa5, 0x65582185, 0x68ab9802,
0xeecea50f, 0xdb2f953b, 0x2aef7dad, 0x5b6e2f84,
0x1521b628, 0x29076170, 0xecdd4775, 0x619f1510,
0x13cca830, 0xeb61bd96, 0x0334fe1e, 0xaa0363cf,
0xb5735c90, 0x4c70a239, 0xd59e9e0b, 0xcbaade14,
0xeecc86bc, 0x60622ca7, 0x9cab5cab, 0xb2f3846e,
0x648b1eaf, 0x19bdf0ca, 0xa02369b9, 0x655abb50,
0x40685a32, 0x3c2ab4b3, 0x319ee9d5, 0xc021b8f7,
0x9b540b19, 0x875fa099, 0x95f7997e, 0x623d7da8,
0xf837889a, 0x97e32d77, 0x11ed935f, 0x16681281,
0x0e358829, 0xc7e61fd6, 0x96dedfa1, 0x7858ba99,
0x57f584a5, 0x1b227263, 0x9b83c3ff, 0x1ac24696,
0xcdb30aeb, 0x532e3054, 0x8fd948e4, 0x6dbc3128,
0x58ebf2ef, 0x34c6ffea, 0xfe28ed61, 0xee7c3c73,
0x5d4a14d9, 0xe864b7e3, 0x42105d14, 0x203e13e0,
0x45eee2b6, 0xa3aaabea, 0xdb6c4f15, 0xfacb4fd0,
0xc742f442, 0xef6abbb5, 0x654f3b1d, 0x41cd2105,
0xd81e799e, 0x86854dc7, 0xe44b476a, 0x3d816250,
0xcf62a1f2, 0x5b8d2646, 0xfc8883a0, 0xc1c7b6a3,
0x7f1524c3, 0x69cb7492, 0x47848a0b, 0x5692b285,
0x095bbf00, 0xad19489d, 0x1462b174, 0x23820e00,
0x58428d2a, 0x0c55f5ea, 0x1dadf43e, 0x233f7061,
0x3372f092, 0x8d937e41, 0xd65fecf1, 0x6c223bdb,
0x7cde3759, 0xcbee7460, 0x4085f2a7, 0xce77326e,
0xa6078084, 0x19f8509e, 0xe8efd855, 0x61d99735,
0xa969a7aa, 0xc50c06c2, 0x5a04abfc, 0x800bcadc,
0x9e447a2e, 0xc3453484, 0xfdd56705, 0x0e1e9ec9,
0xdb73dbd3, 0x105588cd, 0x675fda79, 0xe3674340,
0xc5c43465, 0x713e38d8, 0x3d28f89e, 0xf16dff20,
0x153e21e7, 0x8fb03d4a, 0xe6e39f2b, 0xdb83adf7
},
{
0xe93d5a68, 0x948140f7, 0xf64c261c, 0x94692934,
0x411520f7, 0x7602d4f7, 0xbcf46b2e, 0xd4a20068,
0xd4082471, 0x3320f46a, 0x43b7d4b7, 0x500061af,
0x1e39f62e, 0x97244546, 0x14214f74, 0xbf8b8840,
0x4d95fc1d, 0x96b591af, 0x70f4ddd3, 0x66a02f45,
0xbfbc09ec, 0x03bd9785, 0x7fac6dd0, 0x31cb8504,
0x96eb27b3, 0x55fd3941, 0xda2547e6, 0xabca0a9a,
0x28507825, 0x530429f4, 0x0a2c86da, 0xe9b66dfb,
0x68dc1462, 0xd7486900, 0x680ec0a4, 0x27a18dee,
0x4f3ffea2, 0xe887ad8c, 0xb58ce006, 0x7af4d6b6,
0xaace1e7c, 0xd3375fec, 0xce78a399, 0x406b2a42,
0x20fe9e35, 0xd9f385b9, 0xee39d7ab, 0x3b124e8b,
0x1dc9faf7, 0x4b6d1856, 0x26a36631, 0xeae397b2,
0x3a6efa74, 0xdd5b4332, 0x6841e7f7, 0xca7820fb,
0xfb0af54e, 0xd8feb397, 0x454056ac, 0xba489527,
0x55533a3a, 0x20838d87, 0xfe6ba9b7, 0xd096954b,
0x55a867bc, 0xa1159a58, 0xcca92963, 0x99e1db33,
0xa62a4a56, 0x3f3125f9, 0x5ef47e1c, 0x9029317c,
0xfdf8e802, 0x04272f70, 0x80bb155c, 0x05282ce3,
0x95c11548, 0xe4c66d22, 0x48c1133f, 0xc70f86dc,
0x07f9c9ee, 0x41041f0f, 0x404779a4, 0x5d886e17,
0x325f51eb, 0xd59bc0d1, 0xf2bcc18f, 0x41113564,
0x257b7834, 0x602a9c60, 0xdff8e8a3, 0x1f636c1b,
0x0e12b4c2, 0x02e1329e, 0xaf664fd1, 0xcad18115,
0x6b2395e0, 0x333e92e1, 0x3b240b62, 0xeebeb922,
0x85b2a20e, 0xe6ba0d99, 0xde720c8c, 0x2da2f728,
0xd0127845, 0x95b794fd, 0x647d0862, 0xe7ccf5f0,
0x5449a36f, 0x877d48fa, 0xc39dfd27, 0xf33e8d1e,
0x0a476341, 0x992eff74, 0x3a6f6eab, 0xf4f8fd37,
0xa812dc60, 0xa1ebddf8, 0x991be14c, 0xdb6e6b0d,
0xc67b5510, 0x6d672c37, 0x2765d43b, 0xdcd0e804,
0xf1290dc7, 0xcc00ffa3, 0xb5390f92, 0x690fed0b,
0x667b9ffb, 0xcedb7d9c, 0xa091cf0b, 0xd9155ea3,
0xbb132f88, 0x515bad24, 0x7b9479bf, 0x763bd6eb,
0x37392eb3, 0xcc115979, 0x8026e297, 0xf42e312d,
0x6842ada7, 0xc66a2b3b, 0x12754ccc, 0x782ef11c,
0x6a124237, 0xb79251e7, 0x06a1bbe6, 0x4bfb6350,
0x1a6b1018, 0x11caedfa, 0x3d25bdd8, 0xe2e1c3c9,
0x44421659, 0x0a121386, 0xd90cec6e, 0xd5abea2a,
0x64af674e, 0xda86a85f, 0xbebfe988, 0x64e4c3fe,
0x9dbc8057, 0xf0f7c086, 0x60787bf8, 0x6003604d,
0xd1fd8346, 0xf6381fb0, 0x7745ae04, 0xd736fccc,
0x83426b33, 0xf01eab71, 0xb0804187, 0x3c005e5f,
0x77a057be, 0xbde8ae24, 0x55464299, 0xbf582e61,
0x4e58f48f, 0xf2ddfda2, 0xf474ef38, 0x8789bdc2,
0x5366f9c3, 0xc8b38e74, 0xb475f255, 0x46fcd9b9,
0x7aeb2661, 0x8b1ddf84, 0x846a0e79, 0x915f95e2,
0x466e598e, 0x20b45770, 0x8cd55591, 0xc902de4c,
0xb90bace1, 0xbb8205d0, 0x11a86248, 0x7574a99e,
0xb77f19b6, 0xe0a9dc09, 0x662d09a1, 0xc4324633,
0xe85a1f02, 0x09f0be8c, 0x4a99a025, 0x1d6efe10,
0x1ab93d1d, 0x0ba5a4df, 0xa186f20f, 0x2868f169,
0xdcb7da83, 0x573906fe, 0xa1e2ce9b, 0x4fcd7f52,
0x50115e01, 0xa70683fa, 0xa002b5c4, 0x0de6d027,
0x9af88c27, 0x773f8641, 0xc3604c06, 0x61a806b5,
0xf0177a28, 0xc0f586e0, 0x006058aa, 0x30dc7d62,
0x11e69ed7, 0x2338ea63, 0x53c2dd94, 0xc2c21634,
0xbbcbee56, 0x90bcb6de, 0xebfc7da1, 0xce591d76,
0x6f05e409, 0x4b7c0188, 0x39720a3d, 0x7c927c24,
0x86e3725f, 0x724d9db9, 0x1ac15bb4, 0xd39eb8fc,
0xed545578, 0x08fca5b5, 0xd83d7cd3, 0x4dad0fc4,
0x1e50ef5e, 0xb161e6f8, 0xa28514d9, 0x6c51133c,
0x6fd5c7e7, 0x56e14ec4, 0x362abfce, 0xddc6c837,
0xd79a3234, 0x92638212, 0x670efa8e, 0x406000e0
},
{
0x3a39ce37, 0xd3faf5cf, 0xabc27737, 0x5ac52d1b,
0x5cb0679e, 0x4fa33742, 0xd3822740, 0x99bc9bbe,
0xd5118e9d, 0xbf0f7315, 0xd62d1c7e, 0xc700c47b,
0xb78c1b6b, 0x21a19045, 0xb26eb1be, 0x6a366eb4,
0x5748ab2f, 0xbc946e79, 0xc6a376d2, 0x6549c2c8,
0x530ff8ee, 0x468dde7d, 0xd5730a1d, 0x4cd04dc6,
0x2939bbdb, 0xa9ba4650, 0xac9526e8, 0xbe5ee304,
0xa1fad5f0, 0x6a2d519a, 0x63ef8ce2, 0x9a86ee22,
0xc089c2b8, 0x43242ef6, 0xa51e03aa, 0x9cf2d0a4,
0x83c061ba, 0x9be96a4d, 0x8fe51550, 0xba645bd6,
0x2826a2f9, 0xa73a3ae1, 0x4ba99586, 0xef5562e9,
0xc72fefd3, 0xf752f7da, 0x3f046f69, 0x77fa0a59,
0x80e4a915, 0x87b08601, 0x9b09e6ad, 0x3b3ee593,
0xe990fd5a, 0x9e34d797, 0x2cf0b7d9, 0x022b8b51,
0x96d5ac3a, 0x017da67d, 0xd1cf3ed6, 0x7c7d2d28,
0x1f9f25cf, 0xadf2b89b, 0x5ad6b472, 0x5a88f54c,
0xe029ac71, 0xe019a5e6, 0x47b0acfd, 0xed93fa9b,
0xe8d3c48d, 0x283b57cc, 0xf8d56629, 0x79132e28,
0x785f0191, 0xed756055, 0xf7960e44, 0xe3d35e8c,
0x15056dd4, 0x88f46dba, 0x03a16125, 0x0564f0bd,
0xc3eb9e15, 0x3c9057a2, 0x97271aec, 0xa93a072a,
0x1b3f6d9b, 0x1e6321f5, 0xf59c66fb, 0x26dcf319,
0x7533d928, 0xb155fdf5, 0x03563482, 0x8aba3cbb,
0x28517711, 0xc20ad9f8, 0xabcc5167, 0xccad925f,
0x4de81751, 0x3830dc8e, 0x379d5862, 0x9320f991,
0xea7a90c2, 0xfb3e7bce, 0x5121ce64, 0x774fbe32,
0xa8b6e37e, 0xc3293d46, 0x48de5369, 0x6413e680,
0xa2ae0810, 0xdd6db224, 0x69852dfd, 0x09072166,
0xb39a460a, 0x6445c0dd, 0x586cdecf, 0x1c20c8ae,
0x5bbef7dd, 0x1b588d40, 0xccd2017f, 0x6bb4e3bb,
0xdda26a7e, 0x3a59ff45, 0x3e350a44, 0xbcb4cdd5,
0x72eacea8, 0xfa6484bb, 0x8d6612ae, 0xbf3c6f47,
0xd29be463, 0x542f5d9e, 0xaec2771b, 0xf64e6370,
0x740e0d8d, 0xe75b1357, 0xf8721671, 0xaf537d5d,
0x4040cb08, 0x4eb4e2cc, 0x34d2466a, 0x0115af84,
0xe1b00428, 0x95983a1d, 0x06b89fb4, 0xce6ea048,
0x6f3f3b82, 0x3520ab82, 0x011a1d4b, 0x277227f8,
0x611560b1, 0xe7933fdc, 0xbb3a792b, 0x344525bd,
0xa08839e1, 0x51ce794b, 0x2f32c9b7, 0xa01fbac9,
0xe01cc87e, 0xbcc7d1f6, 0xcf0111c3, 0xa1e8aac7,
0x1a908749, 0xd44fbd9a, 0xd0dadecb, 0xd50ada38,
0x0339c32a, 0xc6913667, 0x8df9317c, 0xe0b12b4f,
0xf79e59b7, 0x43f5bb3a, 0xf2d519ff, 0x27d9459c,
0xbf97222c, 0x15e6fc2a, 0x0f91fc71, 0x9b941525,
0xfae59361, 0xceb69ceb, 0xc2a86459, 0x12baa8d1,
0xb6c1075e, 0xe3056a0c, 0x10d25065, 0xcb03a442,
0xe0ec6e0e, 0x1698db3b, 0x4c98a0be, 0x3278e964,
0x9f1f9532, 0xe0d392df, 0xd3a0342b, 0x8971f21e,
0x1b0a7441, 0x4ba3348c, 0xc5be7120, 0xc37632d8,
0xdf359f8d, 0x9b992f2e, 0xe60b6f47, 0x0fe3f11d,
0xe54cda54, 0x1edad891, 0xce6279cf, 0xcd3e7e6f,
0x1618b166, 0xfd2c1d05, 0x848fd2c5, 0xf6fb2299,
0xf523f357, 0xa6327623, 0x93a83531, 0x56cccd02,
0xacf08162, 0x5a75ebb5, 0x6e163697, 0x88d273cc,
0xde966292, 0x81b949d0, 0x4c50901b, 0x71c65614,
0xe6c6c7bd, 0x327a140a, 0x45e1d006, 0xc3f27b9a,
0xc9aa53fd, 0x62a80f00, 0xbb25bfe2, 0x35bdd2f6,
0x71126905, 0xb2040222, 0xb6cbcf7c, 0xcd769c2b,
0x53113ec0, 0x1640e3d3, 0x38abbd60, 0x2547adf0,
0xba38209c, 0xf746ce76, 0x77afa1c5, 0x20756060,
0x85cbfe4e, 0x8ae88dd8, 0x7aaaf9b0, 0x4cf9aa7e,
0x1948c25c, 0x02fb8a8c, 0x01c36ae4, 0xd6ebe1f9,
0x90d4f869, 0xa65cdea0, 0x3f09252d, 0xc208e69f,
0xb74e6132, 0xce77e25b, 0x578fdfe3, 0x3ac372e6
}
};
}
}

View File

@@ -0,0 +1,528 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Linq;
namespace OpenRA.FileFormats
{
/* possibly the fugliest C# i've ever seen. */
class BlowfishKeyProvider
{
const string pubkeyStr = "AihRvNoIbTn85FZRYNZRcT+i6KpU+maCsEqr3Q5q+LDB5tH7Tz2qQ38V";
static sbyte[] char2num = {
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
-1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1};
class PublicKey
{
public uint[] key1 = new uint[64];
public uint[] key2 = new uint[64];
public uint len;
}
PublicKey pubkey = new PublicKey();
uint[] glob1 = new uint[64];
uint glob1_bitlen, glob1_len_x2;
uint[] glob2 = new uint[130];
uint[] glob1_hi = new uint[4];
uint[] glob1_hi_inv = new uint[4];
uint glob1_hi_bitlen;
uint glob1_hi_inv_lo, glob1_hi_inv_hi;
void init_bignum(uint[] n, uint val, uint len)
{
for (int i = 0; i < len; i++) n[i] = 0;
n[0] = val;
}
void move_key_to_big(uint[] n, byte[] key, uint klen, uint blen)
{
byte sign;
if ((key[0] & 0x80) != 0) sign = 0xff;
else sign = 0;
unsafe
{
fixed (uint* _pn = &n[0])
{
byte* pn = (byte*)_pn;
uint i = blen * 4;
for (; i > klen; i--) pn[i - 1] = (byte)sign;
for (; i > 0; i--) pn[i - 1] = key[klen - i];
}
}
}
void key_to_bignum(uint[] n, byte[] key, uint len)
{
uint keylen;
int i;
int j = 0;
if (key[j] != 2) return;
j++;
if ((key[j] & 0x80) != 0)
{
keylen = 0;
for (i = 0; i < (key[j] & 0x7f); i++) keylen = (keylen << 8) | key[j + i + 1];
j += (key[j] & 0x7f) + 1;
}
else
{
keylen = key[j];
j++;
}
if (keylen <= len * 4)
move_key_to_big(n, key.Skip(j).ToArray(), keylen, len);
}
uint len_bignum(uint[] n, uint len)
{
uint i;
i = len - 1;
while ((i >= 0) && (n[i] == 0)) i--;
return i + 1;
}
uint bitlen_bignum(uint[] n, uint len)
{
uint ddlen, bitlen, mask;
ddlen = len_bignum(n, len);
if (ddlen == 0) return 0;
bitlen = ddlen * 32;
mask = 0x80000000;
while ((mask & n[ddlen - 1]) == 0)
{
mask >>= 1;
bitlen--;
}
return bitlen;
}
void init_pubkey()
{
int i = 0;
uint i2, tmp;
byte[] keytmp = new byte[256];
init_bignum(pubkey.key2, 0x10001, 64);
i2 = 0;
while (i < pubkeyStr.Length)
{
tmp = (uint)char2num[pubkeyStr[i++]];
tmp <<= 6; tmp |= (uint)(byte)char2num[pubkeyStr[i++]];
tmp <<= 6; tmp |= (uint)(byte)char2num[pubkeyStr[i++]];
tmp <<= 6; tmp |= (uint)(byte)char2num[pubkeyStr[i++]];
keytmp[i2++] = (byte)((tmp >> 16) & 0xff);
keytmp[i2++] = (byte)((tmp >> 8) & 0xff);
keytmp[i2++] = (byte)(tmp & 0xff);
}
key_to_bignum(pubkey.key1, keytmp, 64);
pubkey.len = bitlen_bignum(pubkey.key1, 64) - 1;
}
uint len_predata()
{
uint a = (pubkey.len - 1) / 8;
return (55 / a + 1) * (a + 1);
}
int cmp_bignum(uint[] n1, uint[] n2, uint len)
{
while (len > 0)
{
--len;
if (n1[len] < n2[len]) return -1;
if (n1[len] > n2[len]) return 1;
}
return 0;
}
void mov_bignum(uint[] dest, uint[] src, uint len)
{
Array.Copy(src, dest, len);
}
void shr_bignum(uint[] n, int bits, int len)
{
int i; int i2 = bits / 32;
if (i2 > 0)
{
for (i = 0; i < len - i2; i++) n[i] = n[i + i2];
for (; i < len; i++) n[i] = 0;
bits = bits % 32;
}
if (bits == 0) return;
for (i = 0; i < len - 1; i++) n[i] = (n[i] >> bits) | (n[i + 1] << (32 -
bits));
n[i] = n[i] >> bits;
}
void shl_bignum(uint[] n, int bits, int len)
{
int i, i2;
i2 = bits / 32;
if (i2 > 0)
{
for (i = len - 1; i > i2; i--) n[i] = n[i - i2];
for (; i > 0; i--) n[i] = 0;
bits = bits % 32;
}
if (bits == 0) return;
for (i = len - 1; i > 0; i--) n[i] = (n[i] << bits) | (n[i - 1] >> (32 -
bits));
n[0] <<= bits;
}
uint sub_bignum(uint[] dest, uint[] src1, uint[] src2, uint carry, int len)
{
uint i1, i2;
len += len;
unsafe
{
fixed (uint* _ps1 = &src1[0])
fixed (uint* _ps2 = &src2[0])
fixed (uint* _pd = &dest[0])
{
ushort* ps1 = (ushort*)_ps1;
ushort* ps2 = (ushort*)_ps2;
ushort* pd = (ushort*)_pd;
while (--len != -1)
{
i1 = *ps1++;
i2 = *ps2++;
*pd++ = (ushort)(i1 - i2 - carry);
if (((i1 - i2 - carry) & 0x10000) != 0) carry = 1; else carry = 0;
}
}
}
return carry;
}
unsafe uint sub_bignum(uint* dest, uint* src1, uint* src2, uint carry, int len)
{
uint i1, i2;
len += len;
ushort* ps1 = (ushort*)src1;
ushort* ps2 = (ushort*)src2;
ushort* pd = (ushort*)dest;
while (--len != -1)
{
i1 = *ps1++;
i2 = *ps2++;
*pd++ = (ushort)(i1 - i2 - carry);
if (((i1 - i2 - carry) & 0x10000) != 0) carry = 1; else carry = 0;
}
return carry;
}
void inv_bignum(uint[] n1, uint[] n2, uint len)
{
uint[] n_tmp = new uint[64];
uint n2_bytelen, bit;
int n2_bitlen;
int j = 0;
init_bignum(n_tmp, 0, len);
init_bignum(n1, 0, len);
n2_bitlen = (int)bitlen_bignum(n2, len);
bit = ((uint)1) << (n2_bitlen % 32);
j = ((n2_bitlen + 32) / 32) - 1;
n2_bytelen = (uint)((n2_bitlen - 1) / 32) * 4;
n_tmp[n2_bytelen / 4] |= ((uint)1) << ((n2_bitlen - 1) & 0x1f);
while (n2_bitlen > 0)
{
n2_bitlen--;
shl_bignum(n_tmp, 1, (int)len);
if (cmp_bignum(n_tmp, n2, len) != -1)
{
sub_bignum(n_tmp, n_tmp, n2, 0, (int)len);
n1[j] |= bit;
}
bit >>= 1;
if (bit == 0)
{
j--;
bit = 0x80000000;
}
}
init_bignum(n_tmp, 0, len);
}
void inc_bignum(uint[] n, uint len)
{
int i = 0;
while ((++n[i] == 0) && (--len > 0)) i++;
}
void init_two_dw(uint[] n, uint len)
{
mov_bignum(glob1, n, len);
glob1_bitlen = bitlen_bignum(glob1, len);
glob1_len_x2 = (glob1_bitlen + 15) / 16;
mov_bignum(glob1_hi, glob1.Skip((int)len_bignum(glob1, len) - 2).ToArray(), 2);
glob1_hi_bitlen = bitlen_bignum(glob1_hi, 2) - 32;
shr_bignum(glob1_hi, (int)glob1_hi_bitlen, 2);
inv_bignum(glob1_hi_inv, glob1_hi, 2);
shr_bignum(glob1_hi_inv, 1, 2);
glob1_hi_bitlen = (glob1_hi_bitlen + 15) % 16 + 1;
inc_bignum(glob1_hi_inv, 2);
if (bitlen_bignum(glob1_hi_inv, 2) > 32)
{
shr_bignum(glob1_hi_inv, 1, 2);
glob1_hi_bitlen--;
}
glob1_hi_inv_lo = (ushort)glob1_hi_inv[0];
glob1_hi_inv_hi = (ushort)(glob1_hi_inv[0] >> 16);
}
unsafe void mul_bignum_word(ushort *pn1, uint[] n2, uint mul, uint len)
{
uint i, tmp;
unsafe
{
fixed (uint* _pn2 = &n2[0])
{
ushort* pn2 = (ushort*)_pn2;
tmp = 0;
for (i = 0; i < len; i++)
{
tmp = mul * (*pn2) + (*pn1) + tmp;
*pn1 = (ushort)tmp;
pn1++;
pn2++;
tmp >>= 16;
}
*pn1 += (ushort)tmp;
}
}
}
void mul_bignum(uint[] dest, uint[] src1, uint[] src2, uint len)
{
uint i;
unsafe
{
fixed( uint * _psrc2 = &src2[0] )
fixed(uint* _pdest = &dest[0])
{
ushort* psrc2 = (ushort*)_psrc2;
ushort* pdest = (ushort*)_pdest;
init_bignum(dest, 0, len * 2);
for (i = 0; i < len * 2; i++)
mul_bignum_word(pdest++, src1, *psrc2++, len * 2);
}
}
}
void not_bignum(uint[] n, uint len)
{
uint i;
for (i = 0; i < len; i++) n[i] = ~n[i];
}
void neg_bignum(uint[] n, uint len)
{
not_bignum(n, len);
inc_bignum(n, len);
}
unsafe uint get_mulword(uint* n)
{
ushort* wn = (ushort*)n;
uint i = (uint)((((((((((*(wn - 1) ^ 0xffff) & 0xffff) * glob1_hi_inv_lo + 0x10000) >> 1)
+ (((*(wn - 2) ^ 0xffff) * glob1_hi_inv_hi + glob1_hi_inv_hi) >> 1) + 1)
>> 16) + ((((*(wn - 1) ^ 0xffff) & 0xffff) * glob1_hi_inv_hi) >> 1) +
(((*wn ^ 0xffff) * glob1_hi_inv_lo) >> 1) + 1) >> 14) + glob1_hi_inv_hi
* (*wn ^ 0xffff) * 2) >> (int)glob1_hi_bitlen);
if (i > 0xffff) i = 0xffff;
return i & 0xffff;
}
void dec_bignum(uint[] n, uint len)
{
int i = 0;
while ((--n[i] == 0xffffffff) && (--len > 0))
i++;
}
void calc_a_bignum(uint[] n1, uint[] n2, uint[] n3, uint len)
{
uint g2_len_x2, len_diff;
unsafe
{
fixed( uint* g1 = &glob1[0])
fixed (uint* g2 = &glob2[0])
{
mul_bignum(glob2, n2, n3, len);
glob2[len * 2] = 0;
g2_len_x2 = len_bignum(glob2, len * 2 + 1) * 2;
if (g2_len_x2 >= glob1_len_x2)
{
inc_bignum(glob2, len * 2 + 1);
neg_bignum(glob2, len * 2 + 1);
len_diff = g2_len_x2 + 1 - glob1_len_x2;
ushort* esi = ((ushort*)g2) + (1 + g2_len_x2 - glob1_len_x2);
ushort* edi = ((ushort*)g2) + (g2_len_x2 + 1);
for (; len_diff != 0; len_diff--)
{
edi--;
uint tmp = get_mulword((uint*)edi);
esi--;
if (tmp > 0)
{
mul_bignum_word(esi, glob1, tmp, 2 * len);
if ((*edi & 0x8000) == 0)
{
if (0 != sub_bignum((uint*)esi, (uint*)esi, g1, 0, (int)len)) (*edi)--;
}
}
}
neg_bignum(glob2, len);
dec_bignum(glob2, len);
}
mov_bignum(n1, glob2, len);
}
}
}
void clear_tmp_vars(uint len)
{
init_bignum(glob1, 0, len);
init_bignum(glob2, 0, len);
init_bignum(glob1_hi_inv, 0, 4);
init_bignum(glob1_hi, 0, 4);
glob1_bitlen = 0;
glob1_hi_bitlen = 0;
glob1_len_x2 = 0;
glob1_hi_inv_lo = 0;
glob1_hi_inv_hi = 0;
}
void calc_a_key(uint[] n1, uint[] n2, uint[] n3, uint[] n4, uint len)
{
uint[] n_tmp = new uint[64];
uint n3_len, n4_len;
int n3_bitlen;
uint bit_mask;
unsafe
{
fixed (uint* _pn3 = &n3[0])
{
uint* pn3 = _pn3;
init_bignum(n1, 1, len);
n4_len = len_bignum(n4, len);
init_two_dw(n4, n4_len);
n3_bitlen = (int)bitlen_bignum(n3, n4_len);
n3_len = (uint)((n3_bitlen + 31) / 32);
bit_mask = (((uint)1) << ((n3_bitlen - 1) % 32)) >> 1;
pn3 += n3_len - 1;
n3_bitlen--;
mov_bignum(n1, n2, n4_len);
while (--n3_bitlen != -1)
{
if (bit_mask == 0)
{
bit_mask = 0x80000000;
pn3--;
}
calc_a_bignum(n_tmp, n1, n1, n4_len);
if ((*pn3 & bit_mask) != 0)
calc_a_bignum(n1, n_tmp, n2, n4_len);
else
mov_bignum(n1, n_tmp, n4_len);
bit_mask >>= 1;
}
init_bignum(n_tmp, 0, n4_len);
clear_tmp_vars(len);
}
}
}
unsafe void memcpy(byte* dest, byte* src, int len)
{
while (len-- != 0) *dest++ = *src++;
}
unsafe void process_predata(byte* pre, uint pre_len, byte *buf)
{
uint[] n2 = new uint[64];
uint[] n3 = new uint[64];
uint a = (pubkey.len - 1) / 8;
while (a + 1 <= pre_len)
{
init_bignum(n2, 0, 64);
fixed( uint * pn2 = &n2[0] )
memcpy((byte *)pn2, pre, (int)a + 1);
calc_a_key(n3, n2, pubkey.key2, pubkey.key1, 64);
fixed( uint * pn3 = &n3[0] )
memcpy(buf, (byte *)pn3, (int)a);
pre_len -= a + 1;
pre += a + 1;
buf += a;
}
}
public byte[] DecryptKey(byte[] src)
{
init_pubkey();
byte[] dest = new byte[256];
unsafe
{
fixed (byte* pdest = &dest[0])
fixed (byte* psrc = &src[0])
process_predata(psrc, len_predata(), pdest);
}
return dest.Take(56).ToArray();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.FileFormats
{
public static class Format2
{
public static int DecodeInto(byte[] src, byte[] dest)
{
FastByteReader r = new FastByteReader(src);
int i = 0;
while (!r.Done())
{
byte cmd = r.ReadByte();
if (cmd == 0)
{
byte count = r.ReadByte();
while (count-- > 0)
dest[i++] = 0;
}
else
dest[i++] = cmd;
}
return i;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.FileFormats
{
public static class Format40
{
public static int DecodeInto( byte[] src, byte[] dest )
{
var ctx = new FastByteReader(src);
int destIndex = 0;
while( true )
{
byte i = ctx.ReadByte();
if( ( i & 0x80 ) == 0 )
{
int count = i & 0x7F;
if( count == 0 )
{
// case 6
count = ctx.ReadByte();
byte value = ctx.ReadByte();
for( int end = destIndex + count ; destIndex < end ; destIndex++ )
dest[ destIndex ] ^= value;
}
else
{
// case 5
for( int end = destIndex + count ; destIndex < end ; destIndex++ )
dest[destIndex] ^= ctx.ReadByte();
}
}
else
{
int count = i & 0x7F;
if( count == 0 )
{
count = ctx.ReadWord();
if( count == 0 )
return destIndex;
if( ( count & 0x8000 ) == 0 )
{
// case 2
destIndex += ( count & 0x7FFF );
}
else if( ( count & 0x4000 ) == 0 )
{
// case 3
for( int end = destIndex + ( count & 0x3FFF ) ; destIndex < end ; destIndex++ )
dest[destIndex] ^= ctx.ReadByte();
}
else
{
// case 4
byte value = ctx.ReadByte();
for( int end = destIndex + ( count & 0x3FFF ) ; destIndex < end ; destIndex++ )
dest[ destIndex ] ^= value;
}
}
else
{
// case 1
destIndex += count;
}
}
}
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
namespace OpenRA.FileFormats
{
class FastByteReader
{
readonly byte[] src;
int offset = 0;
public FastByteReader(byte[] src)
{
this.src = src;
}
public bool Done() { return offset >= src.Length; }
public byte ReadByte() { return src[offset++]; }
public int ReadWord()
{
int x = ReadByte();
return x | (ReadByte() << 8);
}
public void CopyTo(byte[] dest, int offset, int count)
{
Array.Copy(src, this.offset, dest, offset, count);
this.offset += count;
}
}
public static class Format80
{
static void ReplicatePrevious( byte[] dest, int destIndex, int srcIndex, int count )
{
if( srcIndex > destIndex )
throw new NotImplementedException( string.Format( "srcIndex > destIndex {0} {1}", srcIndex, destIndex ) );
if( destIndex - srcIndex == 1 )
{
for( int i = 0 ; i < count ; i++ )
dest[ destIndex + i ] = dest[ destIndex - 1 ];
}
else
{
for( int i = 0 ; i < count ; i++ )
dest[ destIndex + i ] = dest[ srcIndex + i ];
}
}
public static int DecodeInto( byte[] src, byte[] dest )
{
var ctx = new FastByteReader(src);
int destIndex = 0;
while( true )
{
byte i = ctx.ReadByte();
if( ( i & 0x80 ) == 0 )
{
// case 2
byte secondByte = ctx.ReadByte();
int count = ( ( i & 0x70 ) >> 4 ) + 3;
int rpos = ( ( i & 0xf ) << 8 ) + secondByte;
ReplicatePrevious( dest, destIndex, destIndex - rpos, count );
destIndex += count;
}
else if( ( i & 0x40 ) == 0 )
{
// case 1
int count = i & 0x3F;
if( count == 0 )
return destIndex;
ctx.CopyTo( dest, destIndex, count );
destIndex += count;
}
else
{
int count3 = i & 0x3F;
if( count3 == 0x3E )
{
// case 4
int count = ctx.ReadWord();
byte color = ctx.ReadByte();
for( int end = destIndex + count ; destIndex < end ; destIndex++ )
dest[ destIndex ] = color;
}
else if( count3 == 0x3F )
{
// case 5
int count = ctx.ReadWord();
int srcIndex = ctx.ReadWord();
if( srcIndex >= destIndex )
throw new NotImplementedException( string.Format( "srcIndex >= destIndex {0} {1}", srcIndex, destIndex ) );
for( int end = destIndex + count ; destIndex < end ; destIndex++ )
dest[ destIndex ] = dest[ srcIndex++ ];
}
else
{
// case 3
int count = count3 + 3;
int srcIndex = ctx.ReadWord();
if( srcIndex >= destIndex )
throw new NotImplementedException( string.Format( "srcIndex >= destIndex {0} {1}", srcIndex, destIndex ) );
for( int end = destIndex + count ; destIndex < end ; destIndex++ )
dest[ destIndex ] = dest[ srcIndex++ ];
}
}
}
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
namespace OpenRA.FileFormats
{
public class IniFile
{
Dictionary<string, IniSection> sections = new Dictionary<string, IniSection>();
public IniFile( Stream s )
{
Load( s );
}
public IniFile( params Stream[] streams )
{
foreach( var s in streams )
Load( s );
}
public void Load( Stream s )
{
StreamReader reader = new StreamReader( s );
IniSection currentSection = null;
while( !reader.EndOfStream )
{
string line = reader.ReadLine();
if( line.Length == 0 ) continue;
switch( line[ 0 ] )
{
case ';': break;
case '[': currentSection = ProcessSection( line ); break;
default: ProcessEntry( line, currentSection ); break;
}
}
}
Regex sectionPattern = new Regex( @"^\[([^]]*)\]" );
IniSection ProcessSection( string line )
{
Match m = sectionPattern.Match( line );
if( m == null || !m.Success )
return null;
string sectionName = m.Groups[ 1 ].Value.ToLowerInvariant();
IniSection ret;
if( !sections.TryGetValue( sectionName, out ret ) )
sections.Add( sectionName, ret = new IniSection( sectionName ) );
return ret;
}
bool ProcessEntry( string line, IniSection currentSection )
{
int comment = line.IndexOf( ';' );
if( comment >= 0 )
line = line.Substring( 0, comment );
line = line.Trim();
if( line.Length == 0 )
return false;
var key = line;
var value = "";
int eq = line.IndexOf( '=' );
if( eq >= 0 )
{
key = line.Substring( 0, eq );
value = line.Substring( eq + 1, line.Length - eq - 1 );
}
if( currentSection == null )
throw new InvalidOperationException( "No current INI section" );
if( !currentSection.Contains( key ) )
currentSection.Add( key, value );
return true;
}
public IniSection GetSection( string s )
{
return GetSection( s, false );
}
public IniSection GetSection( string s, bool allowFail )
{
IniSection section;
if( sections.TryGetValue( s.ToLowerInvariant(), out section ) )
return section;
if( allowFail )
return new IniSection( s );
throw new InvalidOperationException( "Section does not exist in map or rules: " + s );
}
public IEnumerable<IniSection> Sections { get { return sections.Values; } }
}
public class IniSection : IEnumerable<KeyValuePair<string, string>>
{
public string Name { get; private set; }
Dictionary<string, string> values = new Dictionary<string, string>();
public IniSection( string name )
{
Name = name;
}
public void Add( string key, string value )
{
values[key] = value;
}
public bool Contains( string key )
{
return values.ContainsKey( key );
}
public string GetValue( string key, string defaultValue )
{
string s;
return values.TryGetValue( key, out s ) ? s : defaultValue;
}
public IEnumerator<KeyValuePair<string, string>> GetEnumerator()
{
return values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
namespace OpenRA.FileFormats
{
public static class FileSystem
{
static List<IFolder> mountedFolders = new List<IFolder>();
static Cache<uint, List<IFolder>> allFiles = new Cache<uint, List<IFolder>>( _ => new List<IFolder>() );
static void MountInner(IFolder folder)
{
mountedFolders.Add(folder);
foreach( var hash in folder.AllFileHashes() )
{
var l = allFiles[hash];
if( !l.Contains( folder ) )
l.Add( folder );
}
}
static IFolder OpenPackage(string filename)
{
if (filename.EndsWith(".mix"))
return new Package(filename);
else if (filename.EndsWith(".zip"))
return new CompressedPackage(filename);
else
return new Folder(filename);
}
public static void Mount(string name)
{
name = name.ToLowerInvariant();
var optional = name.StartsWith("~");
if (optional) name = name.Substring(1);
var a = (Action)(() => FileSystem.MountInner(OpenPackage(name)));
if (optional)
try { a(); }
catch { }
else
a();
}
public static void UnmountAll()
{
mountedFolders.Clear();
allFiles = new Cache<uint, List<IFolder>>( _ => new List<IFolder>() );
}
public static void LoadFromManifest( Manifest manifest )
{
UnmountAll();
foreach (var dir in manifest.Folders) Mount(dir);
foreach (var pkg in manifest.Packages) Mount(pkg);
}
static Stream GetFromCache( Cache<uint, List<IFolder>> index, string filename )
{
foreach( var folder in index[ PackageEntry.HashFilename( filename ) ] )
if (folder.Exists(filename))
return folder.GetContent(filename);
return null;
}
public static Stream Open(string filename)
{
if( filename.IndexOfAny( new char[] { '/', '\\' } ) == -1 )
{
var ret = GetFromCache( allFiles, filename );
if( ret != null )
return ret;
}
foreach( IFolder folder in mountedFolders )
{
if (folder.Exists(filename))
return folder.GetContent(filename);
}
throw new FileNotFoundException( string.Format( "File not found: {0}", filename ), filename );
}
public static Stream OpenWithExts( string filename, params string[] exts )
{
if( filename.IndexOfAny( new char[] { '/', '\\' } ) == -1 )
{
foreach( var ext in exts )
{
var s = GetFromCache( allFiles, filename + ext );
if( s != null )
return s;
}
}
foreach( var ext in exts )
{
foreach( IFolder folder in mountedFolders )
if (folder.Exists(filename + ext))
return folder.GetContent( filename + ext );
}
throw new FileNotFoundException( string.Format( "File not found: {0}", filename ), filename );
}
public static bool Exists(string filename)
{
foreach (var folder in mountedFolders)
if (folder.Exists(filename))
return true;
return false;
}
static Dictionary<string, Assembly> assemblyCache = new Dictionary<string, Assembly>();
public static Assembly ResolveAssembly(object sender, ResolveEventArgs e)
{
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
if (assembly.FullName == e.Name)
return assembly;
}
string[] frags = e.Name.Split(',');
var filename = frags[0] + ".dll";
Assembly a;
if (assemblyCache.TryGetValue(filename, out a))
return a;
if (FileSystem.Exists(filename))
using (Stream s = FileSystem.Open(filename))
{
byte[] buf = new byte[s.Length];
s.Read(buf, 0, buf.Length);
a = Assembly.Load(buf);
assemblyCache.Add(filename, a);
return a;
}
return null;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.IO;
namespace OpenRA.FileFormats
{
public class Folder : IFolder
{
readonly string path;
public Folder(string path) { this.path = path; }
public Stream GetContent(string filename)
{
try { return File.OpenRead( Path.Combine( path, filename ) ); }
catch { return null; }
}
public IEnumerable<uint> AllFileHashes()
{
foreach( var filename in Directory.GetFiles( path, "*", SearchOption.TopDirectoryOnly ) )
yield return PackageEntry.HashFilename( filename );
}
public bool Exists(string filename)
{
return File.Exists(Path.Combine(path,filename));
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
namespace OpenRA.FileFormats
{
public enum Dune2ImageFlags : int
{
F80_F2 = 0,
F2 = 2,
L16_F80_F2_1 = 1,
L16_F80_F2_2 = 3,
Ln_F80_F2 = 5
}
public class Dune2ImageHeader
{
public readonly Dune2ImageFlags Flags;
public readonly int Width;
public readonly int Height;
public readonly int Slices;
public readonly int FileSize;
public readonly int DataSize;
public readonly byte[] LookupTable;
public byte[] Image;
public Dune2ImageHeader(BinaryReader reader)
{
Flags = (Dune2ImageFlags)reader.ReadUInt16();
Slices = reader.ReadByte();
Width = reader.ReadUInt16();
Height = reader.ReadByte();
FileSize = reader.ReadUInt16();
DataSize = reader.ReadUInt16();
if (Flags == Dune2ImageFlags.L16_F80_F2_1 ||
Flags == Dune2ImageFlags.L16_F80_F2_2 ||
Flags == Dune2ImageFlags.Ln_F80_F2)
{
int n = Flags == Dune2ImageFlags.Ln_F80_F2 ? reader.ReadByte() : (byte)16;
LookupTable = new byte[n];
for (int i = 0; i < n; i++)
LookupTable[i] = reader.ReadByte();
}
else
{
LookupTable = new byte[256];
for (int i = 0; i < 256; i++)
LookupTable[i] = (byte)i;
LookupTable[1] = 0x7f;
LookupTable[2] = 0x7e;
LookupTable[3] = 0x7d;
LookupTable[4] = 0x7c;
}
}
public Size Size
{
get { return new Size(Width, Height); }
}
}
public class Dune2ShpReader : IEnumerable<Dune2ImageHeader>
{
public readonly int ImageCount;
List<Dune2ImageHeader> headers = new List<Dune2ImageHeader>();
public Dune2ShpReader(Stream stream)
{
BinaryReader reader = new BinaryReader(stream);
ImageCount = reader.ReadUInt16();
//Last offset is pointer to end of file.
uint[] offsets = new uint[ImageCount + 1];
uint temp = reader.ReadUInt32();
//If fourth byte in file is non-zero, the offsets are two bytes each.
bool twoByteOffsets = (temp & 0xFF0000) > 0;
if (twoByteOffsets)
{
offsets[0] = ((temp & 0xFFFF0000) >> 16) + 2; //Offset does not account for image count bytes
offsets[1] = (temp & 0xFFFF) + 2;
}
else
offsets[0] = temp + 2;
for (int i = twoByteOffsets ? 2 : 1; i < ImageCount + 1; i++)
offsets[i] = (twoByteOffsets ? reader.ReadUInt16() : reader.ReadUInt32()) + 2;
for (int i = 0; i < ImageCount; i++)
{
reader.BaseStream.Seek(offsets[i], SeekOrigin.Begin);
Dune2ImageHeader header = new Dune2ImageHeader(reader);
byte[] imgData = reader.ReadBytes(header.FileSize);
header.Image = new byte[header.Height * header.Width];
//Decode image data
if (header.Flags != Dune2ImageFlags.F2)
{
byte[] tempData = new byte[header.DataSize];
Format80.DecodeInto(imgData, tempData);
Format2.DecodeInto(tempData, header.Image);
}
else
Format2.DecodeInto(imgData, header.Image);
//Lookup values in lookup table
if (header.LookupTable != null)
for (int j = 0; j < header.Image.Length; j++)
header.Image[j] = header.LookupTable[header.Image[j]];
headers.Add(header);
}
}
public Dune2ImageHeader this[int index]
{
get { return headers[index]; }
}
public IEnumerator<Dune2ImageHeader> GetEnumerator()
{
return headers.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Drawing;
using System.IO;
namespace OpenRA.FileFormats.Graphics
{
[AttributeUsage( AttributeTargets.Assembly )]
public class RendererAttribute : Attribute
{
public readonly Type Type;
public RendererAttribute( Type graphicsDeviceType )
{
if( !typeof( IGraphicsDevice ).IsAssignableFrom( graphicsDeviceType ) )
throw new InvalidOperationException( "Incorrect type in RendererAttribute" );
Type = graphicsDeviceType;
}
}
public interface IGraphicsDevice
{
IVertexBuffer<Vertex> CreateVertexBuffer( int length );
IIndexBuffer CreateIndexBuffer( int length );
ITexture CreateTexture( Bitmap bitmap );
ITexture CreateTexture();
IShader CreateShader( Stream stream );
Size WindowSize { get; }
void Begin();
void End();
void Clear( Color color );
void Present();
void DrawIndexedPrimitives( PrimitiveType type, Range<int> vertexRange, Range<int> indexRange );
void DrawIndexedPrimitives( PrimitiveType type, int vertexPool, int numPrimitives );
void EnableScissor( int left, int top, int width, int height );
void DisableScissor();
}
public interface IVertexBuffer<T>
{
void Bind();
void SetData( T[] vertices, int length );
}
public interface IIndexBuffer
{
void Bind();
void SetData( ushort[] indices, int length );
}
public interface IShader
{
void SetValue( string name, float x, float y );
void SetValue( string param, ITexture texture );
void Commit();
void Render( Action a );
}
public interface ITexture
{
void SetData(Bitmap bitmap);
void SetData(uint[,] colors);
void SetData(byte[] colors, int width, int height);
}
public enum PrimitiveType
{
PointList,
LineList,
TriangleList,
}
public struct Range<T>
{
public readonly T Start, End;
public Range( T start, T end ) { Start = start; End = end; }
}
public enum WindowMode
{
Windowed,
Fullscreen,
PseudoFullscreen,
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
namespace OpenRA.FileFormats
{
public class ImageHeader
{
public uint Offset;
public Format Format;
public uint RefOffset;
public Format RefFormat;
public ImageHeader RefImage;
public byte[] Image;
public ImageHeader( BinaryReader reader )
{
Offset = reader.ReadUInt32();
Format = (Format)( Offset >> 24 );
Offset &= 0xFFFFFF;
RefOffset = reader.ReadUInt16();
RefFormat = (Format)reader.ReadUInt16();
}
}
public enum Format
{
Format20 = 0x20,
Format40 = 0x40,
Format80 = 0x80,
}
public class ShpReader : IEnumerable<ImageHeader>
{
public readonly int ImageCount;
public readonly ushort Width;
public readonly ushort Height;
public Size Size { get { return new Size(Width, Height); } }
private readonly List<ImageHeader> headers = new List<ImageHeader>();
int recurseDepth = 0;
public ShpReader( Stream stream )
{
BinaryReader reader = new BinaryReader( stream );
ImageCount = reader.ReadUInt16();
reader.ReadUInt16();
reader.ReadUInt16();
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
reader.ReadUInt32();
for( int i = 0 ; i < ImageCount ; i++ )
headers.Add( new ImageHeader( reader ) );
new ImageHeader( reader ); // end-of-file header
new ImageHeader( reader ); // all-zeroes header
Dictionary<uint, ImageHeader> offsets = new Dictionary<uint, ImageHeader>();
foreach( ImageHeader h in headers )
offsets.Add( h.Offset, h );
for( int i = 0 ; i < ImageCount ; i++ )
{
ImageHeader h = headers[ i ];
if( h.Format == Format.Format20 )
h.RefImage = headers[ i - 1 ];
else if( h.Format == Format.Format40 )
{
if( !offsets.TryGetValue( h.RefOffset, out h.RefImage ) )
throw new InvalidDataException( string.Format( "Reference doesnt point to image data {0}->{1}", h.Offset, h.RefOffset ) );
}
}
foreach( ImageHeader h in headers )
Decompress( stream, h );
}
public ImageHeader this[ int index ]
{
get { return headers[ index ]; }
}
void Decompress( Stream stream, ImageHeader h )
{
if( recurseDepth > ImageCount )
throw new InvalidDataException( "Format20/40 headers contain infinite loop" );
switch( h.Format )
{
case Format.Format20:
case Format.Format40:
{
if( h.RefImage.Image == null )
{
++recurseDepth;
Decompress( stream, h.RefImage );
--recurseDepth;
}
h.Image = CopyImageData( h.RefImage.Image );
Format40.DecodeInto(ReadCompressedData(stream, h), h.Image);
break;
}
case Format.Format80:
{
byte[] imageBytes = new byte[ Width * Height ];
Format80.DecodeInto( ReadCompressedData( stream, h ), imageBytes );
h.Image = imageBytes;
break;
}
default:
throw new InvalidDataException();
}
}
static byte[] ReadCompressedData( Stream stream, ImageHeader h )
{
stream.Position = h.Offset;
// Actually, far too big. There's no length field with the correct length though :(
int compressedLength = (int)( stream.Length - stream.Position );
byte[] compressedBytes = new byte[ compressedLength ];
stream.Read( compressedBytes, 0, compressedLength );
//MemoryStream ms = new MemoryStream( compressedBytes );
return compressedBytes;
}
private byte[] CopyImageData( byte[] baseImage )
{
byte[] imageData = new byte[ Width * Height ];
for( int i = 0 ; i < Width * Height ; i++ )
imageData[ i ] = baseImage[ i ];
return imageData;
}
public IEnumerator<ImageHeader> GetEnumerator()
{
return headers.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Runtime.InteropServices;
namespace OpenRA.FileFormats.Graphics
{
[StructLayout(LayoutKind.Sequential)]
public struct Vertex
{
public float x, y, z, u, v;
public float p, c;
public Vertex(float2 xy, float2 uv, float2 pc)
{
this.x = xy.X; this.y = xy.Y; this.z = 0;
this.u = uv.X; this.v = uv.Y;
this.p = pc.X; this.c = pc.Y;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.IO;
namespace OpenRA.FileFormats
{
public class VqaReader
{
public readonly ushort Frames;
public readonly byte Framerate;
public readonly ushort Width;
public readonly ushort Height;
Stream stream;
int currentFrame;
ushort numColors;
ushort blockWidth;
ushort blockHeight;
byte cbParts;
int2 blocks;
UInt32[] offsets;
uint[] palette;
// Stores a list of subpixels, referenced by the VPTZ chunk
byte[] cbf;
byte[] cbp;
int cbChunk = 0;
int cbOffset = 0;
// Top half contains block info, bottom half contains references to cbf array
byte[] origData;
// Final frame output
uint[,] frameData;
byte[] audioData; // audio for this frame: 22050Hz 16bit mono pcm, uncompressed.
public byte[] AudioData { get { return audioData; } }
public int CurrentFrame { get { return currentFrame; } }
public VqaReader( Stream stream )
{
this.stream = stream;
BinaryReader reader = new BinaryReader( stream );
// Decode FORM chunk
if (new String(reader.ReadChars(4)) != "FORM")
throw new InvalidDataException("Invalid vqa (invalid FORM section)");
/*var length = */ reader.ReadUInt32();
if (new String(reader.ReadChars(8)) != "WVQAVQHD")
throw new InvalidDataException("Invalid vqa (not WVQAVQHD)");
/* var length = */reader.ReadUInt32();
/*var version = */reader.ReadUInt16();
/*var flags = */reader.ReadUInt16();
Frames = reader.ReadUInt16();
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
blockWidth = reader.ReadByte();
blockHeight = reader.ReadByte();
Framerate = reader.ReadByte();
cbParts = reader.ReadByte();
blocks = new int2(Width / blockWidth, Height / blockHeight);
numColors = reader.ReadUInt16();
/*var maxBlocks = */reader.ReadUInt16();
/*var unknown1 = */reader.ReadUInt16();
/*var unknown2 = */reader.ReadUInt32();
// Audio
/*var freq = */reader.ReadUInt16();
/*var channels = */reader.ReadByte();
/*var bits = */reader.ReadByte();
/*var unknown3 = */reader.ReadChars(14);
var frameSize = NextPowerOf2(Math.Max(Width,Height));
cbf = new byte[Width*Height];
cbp = new byte[Width*Height];
palette = new uint[numColors];
origData = new byte[2*blocks.X*blocks.Y];
frameData = new uint[frameSize,frameSize];
var type = new String(reader.ReadChars(4));
if (type != "FINF")
{
reader.ReadBytes(27);
type = new String(reader.ReadChars(4));
}
/*var length = */reader.ReadUInt16();
/*var unknown4 = */reader.ReadUInt16();
// Frame offsets
offsets = new UInt32[Frames];
for (int i = 0; i < Frames; i++)
{
offsets[i] = reader.ReadUInt32();
if (offsets[i] > 0x40000000) offsets[i] -= 0x40000000;
offsets[i] <<= 1;
}
CollectAudioData();
Reset();
}
public void Reset()
{
currentFrame = cbOffset = cbChunk = 0;
LoadFrame();
}
void CollectAudioData()
{
var ms = new MemoryStream();
var adpcmIndex = 0;
bool compressed = false;
for (var i = 0; i < Frames; i++)
{
stream.Seek(offsets[i], SeekOrigin.Begin);
BinaryReader reader = new BinaryReader(stream);
var end = (i < Frames - 1) ? offsets[i + 1] : stream.Length;
while (reader.BaseStream.Position < end)
{
var type = new String(reader.ReadChars(4));
var length = int2.Swap(reader.ReadUInt32());
switch (type)
{
case "SND0":
case "SND2":
var rawAudio = reader.ReadBytes((int)length);
ms.Write(rawAudio);
compressed = (type == "SND2");
break;
default:
reader.ReadBytes((int)length);
break;
}
if (reader.PeekChar() == 0) reader.ReadByte();
}
}
audioData = (compressed) ? AudLoader.LoadSound(ms.ToArray(), ref adpcmIndex) : ms.ToArray();
}
public void AdvanceFrame()
{
currentFrame++;
LoadFrame();
}
void LoadFrame()
{
if (currentFrame >= Frames)
return;
// Seek to the start of the frame
stream.Seek(offsets[currentFrame], SeekOrigin.Begin);
BinaryReader reader = new BinaryReader(stream);
var end = (currentFrame < Frames - 1) ? offsets[currentFrame+1] : stream.Length;
while(reader.BaseStream.Position < end)
{
var type = new String(reader.ReadChars(4));
var length = int2.Swap(reader.ReadUInt32());
switch(type)
{
case "VQFR":
DecodeVQFR(reader);
break;
default:
// Don't parse sound here.
reader.ReadBytes((int)length);
break;
}
// Chunks are aligned on even bytes; advance by a byte if the next one is null
if (reader.PeekChar() == 0) reader.ReadByte();
}
}
// VQA Frame
public void DecodeVQFR(BinaryReader reader)
{
while(true)
{
// Chunks are aligned on even bytes; may be padded with a single null
if (reader.PeekChar() == 0) reader.ReadByte();
var type = new String(reader.ReadChars(4));
int subchunkLength = (int)int2.Swap(reader.ReadUInt32());
switch(type)
{
// Full frame-modifier
case "CBFZ":
Format80.DecodeInto( reader.ReadBytes(subchunkLength), cbf );
break;
case "CBF0":
cbf = reader.ReadBytes(subchunkLength);
break;
// frame-modifier chunk
case "CBP0":
case "CBPZ":
// Partial buffer is full; dump and recreate
if (cbChunk == cbParts)
{
if (type == "CBP0")
cbf = (byte[])cbp.Clone();
else
Format80.DecodeInto( cbp, cbf );
cbOffset = cbChunk = 0;
}
var bytes = reader.ReadBytes(subchunkLength);
bytes.CopyTo(cbp,cbOffset);
cbOffset += subchunkLength;
cbChunk++;
break;
// Palette
case "CPL0":
for (int i = 0; i < numColors; i++)
{
byte r = (byte)(reader.ReadByte() << 2);
byte g = (byte)(reader.ReadByte() << 2);
byte b = (byte)(reader.ReadByte() << 2);
palette[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
break;
// Frame data
case "VPTZ":
Format80.DecodeInto( reader.ReadBytes(subchunkLength), origData );
// This is the last subchunk
return;
default:
throw new InvalidDataException("Unknown sub-chunk {0}".F(type));
}
}
}
int cachedFrame = -1;
public uint[,] FrameData { get
{
if (cachedFrame != currentFrame)
{
cachedFrame = currentFrame;
for (var y = 0; y < blocks.Y; y++)
for (var x = 0; x < blocks.X; x++)
{
var px = origData[x + y*blocks.X];
var mod = origData[x + (y + blocks.Y)*blocks.X];
for (var j = 0; j < blockHeight; j++)
for (var i = 0; i < blockWidth; i++)
{
var cbfi = (mod*256 + px)*8 + j*blockWidth + i;
byte color = (mod == 0x0f) ? px : cbf[cbfi];
frameData[y*blockHeight + j, x*blockWidth + i] = palette[color];
}
}
}
return frameData;
}}
int NextPowerOf2(int v)
{
--v;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
++v;
return v;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.FileFormats
{
/* describes what is to be loaded in order to run a set of mods */
public class Manifest
{
public readonly string[]
Folders, Packages, Rules,
Sequences, Cursors, Chrome, Assemblies, ChromeLayout,
Weapons, Voices, Music, Movies, TileSets;
public readonly string ShellmapUid, LoadScreen;
public readonly int TileSize = 24;
public Manifest(string[] mods)
{
var yaml = mods
.Select(m => MiniYaml.FromFile("mods/" + m + "/mod.yaml"))
.Aggregate(MiniYaml.Merge);
// Todo: Use fieldloader
Folders = YamlList(yaml, "Folders");
Packages = YamlList(yaml, "Packages");
Rules = YamlList(yaml, "Rules");
Sequences = YamlList(yaml, "Sequences");
Cursors = YamlList(yaml, "Cursors");
Chrome = YamlList(yaml, "Chrome");
Assemblies = YamlList(yaml, "Assemblies");
ChromeLayout = YamlList(yaml, "ChromeLayout");
Weapons = YamlList(yaml, "Weapons");
Voices = YamlList(yaml, "Voices");
Music = YamlList(yaml, "Music");
Movies = YamlList(yaml, "Movies");
TileSets = YamlList(yaml, "TileSets");
ShellmapUid = yaml.First( x => x.Key == "ShellmapUid" ).Value.Value;
LoadScreen = yaml.First( x => x.Key == "LoadScreen" ).Value.Value;
if (yaml.FirstOrDefault( x => x.Key == "TileSize" ) != null)
TileSize = int.Parse(yaml.First( x => x.Key == "TileSize" ).Value.Value);
}
static string[] YamlList(List<MiniYamlNode> ys, string key)
{
var y = ys.FirstOrDefault( x => x.Key == key );
if( y == null )
return new string[ 0 ];
return y.Value.NodesDict.Keys.ToArray();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
namespace OpenRA.FileFormats
{
public class MapStub
{
public readonly IFolder Package;
// Yaml map data
public readonly string Uid;
[FieldLoader.Load] public bool Selectable;
[FieldLoader.Load] public string Title;
[FieldLoader.Load] public string Description;
[FieldLoader.Load] public string Author;
[FieldLoader.Load] public int PlayerCount;
[FieldLoader.Load] public string Tileset;
[FieldLoader.LoadUsing( "LoadWaypoints" )]
public Dictionary<string, int2> Waypoints = new Dictionary<string, int2>();
public IEnumerable<int2> SpawnPoints { get { return Waypoints.Select(kv => kv.Value); } }
[FieldLoader.Load] public int2 TopLeft;
[FieldLoader.Load] public int2 BottomRight;
public int Width { get { return BottomRight.X - TopLeft.X; } }
public int Height { get { return BottomRight.Y - TopLeft.Y; } }
public MapStub(IFolder package)
{
Package = package;
var yaml = MiniYaml.FromStream(Package.GetContent("map.yaml"));
FieldLoader.Load( this, new MiniYaml( null, yaml ) );
Uid = Package.GetContent("map.uid").ReadAllText();
}
static object LoadWaypoints( MiniYaml y )
{
var ret = new Dictionary<string, int2>();
foreach( var wp in y.NodesDict[ "Waypoints" ].NodesDict )
{
string[] loc = wp.Value.Value.Split( ',' );
ret.Add( wp.Key, new int2( int.Parse( loc[ 0 ] ), int.Parse( loc[ 1 ] ) ) );
}
return ret;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
namespace OpenRA.FileFormats
{
public class PlayerReference
{
public string Name;
public string Palette;
public string Race;
public bool OwnsWorld = false;
public bool NonCombatant = false;
public bool Playable = false;
public bool DefaultStartingUnits = false;
public Color Color = Color.FromArgb(238,238,238);
public Color Color2 = Color.FromArgb(44,28,24);
public int InitialCash = 0;
public string[] Allies = {};
public string[] Enemies = {};
public PlayerReference() {}
public PlayerReference(MiniYaml my)
{
FieldLoader.Load(this, my);
}
public PlayerReference(string name, string race, bool ownsworld, bool noncombatant)
{
Name = name;
Race = race;
OwnsWorld = ownsworld;
NonCombatant = noncombatant;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.FileFormats
{
public struct SmudgeReference
{
public readonly string Type;
public readonly int2 Location;
public readonly int Depth;
public SmudgeReference( string type, int2 location, int depth )
{
Type = type;
Location = location;
Depth = depth;
}
public override string ToString ()
{
return string.Format("{0} {1},{2} {3}", Type, Location.X,Location.Y, Depth);
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.IO;
namespace OpenRA.FileFormats
{
public class Terrain
{
public readonly List<byte[]> TileBitmapBytes = new List<byte[]>();
public Terrain( Stream stream, int size )
{
// Try loading as a cnc .tem
BinaryReader reader = new BinaryReader( stream );
int Width = reader.ReadUInt16();
int Height = reader.ReadUInt16();
if( Width != size || Height != size )
throw new InvalidDataException( "{0}x{1} != {2}x{2}".F(Width, Height, size ) );
/*NumTiles = */reader.ReadUInt16();
/*Zero1 = */reader.ReadUInt16();
/*uint Size = */reader.ReadUInt32();
uint ImgStart = reader.ReadUInt32();
/*Zero2 = */reader.ReadUInt32();
int IndexEnd, IndexStart;
if (reader.ReadUInt16() == 65535) // ID1 = FFFFh for cnc
{
/*ID2 = */reader.ReadUInt16();
IndexEnd = reader.ReadInt32();
IndexStart = reader.ReadInt32();
}
else // Load as a ra .tem
{
stream.Position = 0;
reader = new BinaryReader( stream );
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
/*NumTiles = */reader.ReadUInt16();
reader.ReadUInt16();
/*XDim = */reader.ReadUInt16();
/*YDim = */reader.ReadUInt16();
/*uint FileSize = */reader.ReadUInt32();
ImgStart = reader.ReadUInt32();
reader.ReadUInt32();
reader.ReadUInt32();
IndexEnd = reader.ReadInt32();
reader.ReadUInt32();
IndexStart = reader.ReadInt32();
}
stream.Position = IndexStart;
foreach( byte b in new BinaryReader(stream).ReadBytes(IndexEnd - IndexStart) )
{
if (b != 255)
{
stream.Position = ImgStart + b * size * size;
TileBitmapBytes.Add(new BinaryReader(stream).ReadBytes(size * size));
}
else
TileBitmapBytes.Add(null);
}
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.FileFormats
{
public struct TileReference<T, U>
{
public T type;
public U index;
public U image;
public TileReference(T t, U i)
{
type = t;
index = i;
image = i;
}
public TileReference(T t, U i, U im)
{
type = t;
index = i;
image = im;
}
public override int GetHashCode() { return type.GetHashCode() ^ index.GetHashCode(); }
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
namespace OpenRA.FileFormats
{
public class TerrainTypeInfo
{
public string Type;
public bool Buildable = true;
public bool AcceptSmudge = true;
public bool IsWater = false;
public Color Color;
public TerrainTypeInfo() {}
public TerrainTypeInfo(MiniYaml my) { FieldLoader.Load(this, my); }
public MiniYaml Save() { return FieldSaver.Save(this); }
}
public class TileTemplate
{
[FieldLoader.Load] public ushort Id;
[FieldLoader.Load] public string Image;
[FieldLoader.Load] public int2 Size;
[FieldLoader.Load] public bool PickAny;
[FieldLoader.LoadUsing( "LoadTiles" )]
public Dictionary<byte, string> Tiles = new Dictionary<byte, string>();
public TileTemplate() {}
public TileTemplate(MiniYaml my)
{
FieldLoader.Load( this, my );
}
static object LoadTiles( MiniYaml y )
{
return y.NodesDict["Tiles"].NodesDict.ToDictionary(
t => byte.Parse(t.Key),
t => t.Value.Value );
}
public MiniYaml Save()
{
var root = new List<MiniYamlNode>();
foreach (var field in new string[] {"Id", "Image", "Size", "PickAny"})
{
FieldInfo f = this.GetType().GetField(field);
if (f.GetValue(this) == null) continue;
root.Add( new MiniYamlNode( field, FieldSaver.FormatValue( this, f ) ) );
}
root.Add( new MiniYamlNode( "Tiles", null,
Tiles.Select( x => new MiniYamlNode( x.Key.ToString(), x.Value ) ).ToList() ) );
return new MiniYaml(null, root);
}
}
public class TileSet
{
public string Name;
public string Id;
public string Palette;
public int TileSize = 24;
public string[] Extensions;
public Dictionary<string, TerrainTypeInfo> Terrain = new Dictionary<string, TerrainTypeInfo>();
public Dictionary<ushort, Terrain> Tiles = new Dictionary<ushort, Terrain>();
public Dictionary<ushort, TileTemplate> Templates = new Dictionary<ushort, TileTemplate>();
static List<string> fields = new List<string>() {"Name", "TileSize", "Id", "Palette", "Extensions"};
public TileSet() {}
public TileSet( string filepath )
{
var yaml = MiniYaml.DictFromFile( filepath );
// General info
FieldLoader.Load(this, yaml["General"]);
// TerrainTypes
Terrain = yaml["Terrain"].NodesDict.Values
.Select(y => new TerrainTypeInfo(y)).ToDictionary(t => t.Type);
// Templates
Templates = yaml["Templates"].NodesDict.Values
.Select(y => new TileTemplate(y)).ToDictionary(t => t.Id);
}
public void LoadTiles()
{
foreach (var t in Templates)
using( Stream s = FileSystem.OpenWithExts(t.Value.Image, Extensions) )
{
if( !Tiles.ContainsKey( t.Key ) )
Tiles.Add( t.Key, new Terrain( s, TileSize ) );
}
}
public void Save(string filepath)
{
var root = new List<MiniYamlNode>();
var gen = new List<MiniYamlNode>();
foreach (var field in fields)
{
FieldInfo f = this.GetType().GetField(field);
if (f.GetValue(this) == null) continue;
gen.Add( new MiniYamlNode( field, FieldSaver.FormatValue( this, f ) ) );
}
root.Add( new MiniYamlNode( "General", null, gen ) );
root.Add( new MiniYamlNode( "Terrain", null,
Terrain.Select( t => new MiniYamlNode(
"TerrainType@{0}".F( t.Value.Type ),
t.Value.Save() ) ).ToList() ) );
root.Add( new MiniYamlNode( "Templates", null,
Templates.Select( t => new MiniYamlNode(
"Template@{0}".F( t.Value.Id ),
t.Value.Save() ) ).ToList() ) );
root.WriteToFile(filepath);
}
public byte[] GetBytes(TileReference<ushort,byte> r)
{
Terrain tile;
if( Tiles.TryGetValue( r.type, out tile ) )
return tile.TileBitmapBytes[ r.image ];
byte[] missingTile = new byte[ TileSize * TileSize ];
for( int i = 0 ; i < missingTile.Length ; i++ )
missingTile[ i ] = 0x36;
return missingTile;
}
public string GetTerrainType(TileReference<ushort, byte> r)
{
var tt = Templates[r.type].Tiles;
string ret;
if (!tt.TryGetValue(r.image, out ret))
return "Clear"; // Default walkable
return ret;
}
}
}

240
OpenRA.FileFormats/MiniYaml.cs Executable file
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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace OpenRA.FileFormats
{
using MiniYamlNodes = List<MiniYamlNode>;
public class MiniYamlNode
{
public struct SourceLocation
{
public string Filename; public int Line;
}
public SourceLocation Location;
public string Key;
public MiniYaml Value;
public MiniYamlNode( string k, MiniYaml v )
{
Key = k;
Value = v;
}
public MiniYamlNode( string k, MiniYaml v, SourceLocation loc )
: this( k, v )
{
Location = loc;
}
public MiniYamlNode( string k, string v )
: this( k, v, null )
{
}
public MiniYamlNode( string k, string v, List<MiniYamlNode> n )
: this( k, new MiniYaml( v, n ) )
{
}
public MiniYamlNode( string k, string v, List<MiniYamlNode> n, SourceLocation loc )
: this( k, new MiniYaml( v, n ), loc )
{
}
}
public class MiniYaml
{
public string Value;
public List<MiniYamlNode> Nodes;
public Dictionary<string, MiniYaml> NodesDict { get { return Nodes.ToDictionary( x => x.Key, x => x.Value ); } }
public MiniYaml( string value ) : this( value, null ) { }
public MiniYaml( string value, List<MiniYamlNode> nodes )
{
Value = value;
Nodes = nodes ?? new List<MiniYamlNode>();
}
public static MiniYaml FromDictionary<K, V>( Dictionary<K, V> dict )
{
return new MiniYaml( null, dict.Select( x => new MiniYamlNode( x.Key.ToString(), new MiniYaml( x.Value.ToString() ) ) ).ToList() );
}
public static MiniYaml FromList<T>( List<T> list )
{
return new MiniYaml( null, list.Select( x => new MiniYamlNode( x.ToString(), new MiniYaml( null ) ) ).ToList() );
}
static List<MiniYamlNode> FromLines(string[] lines, string filename)
{
var levels = new List<List<MiniYamlNode>>();
levels.Add(new List<MiniYamlNode>());
var lineNo = 0;
foreach (var line in lines)
{
++lineNo;
var t = line.TrimStart(' ', '\t');
if (t.Length == 0 || t[0] == '#')
continue;
var level = line.Length - t.Length;
if (levels.Count <= level)
throw new InvalidOperationException("Bad indent in miniyaml");
while (levels.Count > level + 1)
levels.RemoveAt(levels.Count - 1);
var d = new List<MiniYamlNode>();
var rhs = SplitAtColon( ref t );
levels[ level ].Add( new MiniYamlNode( t, rhs, d, new MiniYamlNode.SourceLocation { Filename = filename, Line = lineNo } ) );
levels.Add(d);
}
return levels[ 0 ];
}
static string SplitAtColon( ref string t )
{
var colon = t.IndexOf(':');
if( colon == -1 )
return null;
var ret = t.Substring( colon + 1 ).Trim();
if( ret.Length == 0 )
ret = null;
t = t.Substring( 0, colon ).Trim();
return ret;
}
public static List<MiniYamlNode> FromFileInPackage( string path )
{
StreamReader reader = new StreamReader( FileSystem.Open(path) );
List<string> lines = new List<string>();
while( !reader.EndOfStream )
lines.Add(reader.ReadLine());
reader.Close();
return FromLines(lines.ToArray(), path);
}
public static Dictionary<string, MiniYaml> DictFromFile( string path )
{
return FromFile( path ).ToDictionary( x => x.Key, x => x.Value );
}
public static Dictionary<string, MiniYaml> DictFromStream( Stream stream )
{
return FromStream( stream ).ToDictionary( x => x.Key, x => x.Value );
}
public static List<MiniYamlNode> FromFile( string path )
{
return FromLines(File.ReadAllLines( path ), path);
}
public static List<MiniYamlNode> FromStream(Stream s)
{
using (var reader = new StreamReader(s))
return FromString(reader.ReadToEnd());
}
public static List<MiniYamlNode> FromString(string text)
{
return FromLines(text.Split(new[] { "\r\n", "\n" }, StringSplitOptions.RemoveEmptyEntries), "<no filename available>");
}
public static List<MiniYamlNode> Merge( List<MiniYamlNode> a, List<MiniYamlNode> b )
{
if( a.Count == 0 )
return b;
if( b.Count == 0 )
return a;
var ret = new List<MiniYamlNode>();
var aDict = a.ToDictionary( x => x.Key );
var bDict = b.ToDictionary( x => x.Key );
var keys = aDict.Keys.Union( bDict.Keys ).ToList();
var noInherit = keys.Where( x => x.Length > 0 && x[ 0 ] == '-' ).Select( x => x.Substring( 1 ) ).ToList();
foreach( var key in keys )
{
MiniYamlNode aa, bb;
aDict.TryGetValue( key, out aa );
bDict.TryGetValue( key, out bb );
if( noInherit.Contains( key ) )
{
if( aa != null )
ret.Add( aa );
}
else
{
var loc = aa == null ? default( MiniYamlNode.SourceLocation ) : aa.Location;
var merged = ( aa == null || bb == null ) ? aa ?? bb : new MiniYamlNode( key, Merge( aa.Value, bb.Value ), loc );
ret.Add( merged );
}
}
return ret;
}
public static MiniYaml Merge( MiniYaml a, MiniYaml b )
{
if( a == null )
return b;
if( b == null )
return a;
return new MiniYaml( a.Value ?? b.Value, Merge( a.Nodes, b.Nodes ) );
}
public IEnumerable<string> ToLines(string name)
{
yield return name + ": " + Value;
if (Nodes != null)
foreach (var line in Nodes.ToLines(false))
yield return "\t" + line;
}
}
public static class MiniYamlExts
{
public static void WriteToFile(this MiniYamlNodes y, string filename)
{
File.WriteAllLines(filename, y.ToLines(true).Select(x => x.TrimEnd()).ToArray());
}
public static string WriteToString(this MiniYamlNodes y)
{
return string.Join("\n", y.ToLines(true).Select(x => x.TrimEnd()).ToArray());
}
public static IEnumerable<string> ToLines(this MiniYamlNodes y, bool lowest)
{
foreach (var kv in y)
{
foreach (var line in kv.Value.ToLines(kv.Key))
yield return line;
if (lowest)
yield return "";
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenRA.FileFormats</RootNamespace>
<AssemblyName>OpenRA.FileFormats</AssemblyName>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>2.0</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\thirdparty\Tao\Tao.Sdl.dll</HintPath>
</Reference>
<Reference Include="WindowsBase">
<RequiredTargetFramework>3.0</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Evaluator.cs" />
<Compile Include="Exts.cs" />
<Compile Include="FieldLoader.cs" />
<Compile Include="FileSystem.cs" />
<Compile Include="Folder.cs" />
<Compile Include="Graphics\IGraphicsDevice.cs" />
<Compile Include="Graphics\Vertex.cs" />
<Compile Include="Manifest.cs" />
<Compile Include="MiniYaml.cs" />
<Compile Include="PackageEntry.cs" />
<Compile Include="Package.cs" />
<Compile Include="PackageWriter.cs" />
<Compile Include="Palette.cs" />
<Compile Include="PlayerColorRemap.cs" />
<Compile Include="Primitives\DisposableAction.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Thirdparty\Random.cs" />
<Compile Include="Support\Log.cs" />
<Compile Include="Support\Stopwatch.cs" />
<Compile Include="Support\Timer.cs" />
<Compile Include="TypeDictionary.cs" />
<Compile Include="Map\TileReference.cs" />
<Compile Include="Map\Terrain.cs" />
<Compile Include="Primitives\Cache.cs" />
<Compile Include="Primitives\float2.cs" />
<Compile Include="Primitives\Pair.cs" />
<Compile Include="Map\TileSet.cs" />
<Compile Include="Primitives\PriorityQueue.cs" />
<Compile Include="Primitives\Lazy.cs" />
<Compile Include="FileFormats\AudLoader.cs" />
<Compile Include="FileFormats\Blowfish.cs" />
<Compile Include="FileFormats\BlowfishKeyProvider.cs" />
<Compile Include="Primitives\Set.cs" />
<Compile Include="Graphics\Dune2ShpReader.cs" />
<Compile Include="FileFormats\Format2.cs" />
<Compile Include="FileFormats\Format40.cs" />
<Compile Include="FileFormats\Format80.cs" />
<Compile Include="FileFormats\IniFile.cs" />
<Compile Include="Graphics\ShpReader.cs" />
<Compile Include="Primitives\int2.cs" />
<Compile Include="Map\MapStub.cs" />
<Compile Include="Map\SmudgeReference.cs" />
<Compile Include="Map\PlayerReference.cs" />
<Compile Include="CompressedPackage.cs" />
<Compile Include="Graphics\VqaReader.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@@ -0,0 +1,160 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace OpenRA.FileFormats
{
public interface IFolder
{
Stream GetContent(string filename);
bool Exists(string filename);
IEnumerable<uint> AllFileHashes();
}
public class Package : IFolder
{
readonly Dictionary<uint, PackageEntry> index;
readonly bool isRmix, isEncrypted;
readonly long dataStart;
readonly Stream s;
public Package(string filename)
{
s = FileSystem.Open(filename);
BinaryReader reader = new BinaryReader(s);
uint signature = reader.ReadUInt32();
isRmix = 0 == (signature & ~(uint)(MixFileFlags.Checksum | MixFileFlags.Encrypted));
if (isRmix)
{
isEncrypted = 0 != (signature & (uint)MixFileFlags.Encrypted);
if( isEncrypted )
{
index = ParseRaHeader( s, out dataStart ).ToDictionary(x => x.Hash);
return;
}
}
else
s.Seek( 0, SeekOrigin.Begin );
isEncrypted = false;
index = ParseTdHeader(s, out dataStart).ToDictionary(x => x.Hash);
}
const long headerStart = 84;
List<PackageEntry> ParseRaHeader(Stream s, out long dataStart)
{
BinaryReader reader = new BinaryReader(s);
byte[] keyblock = reader.ReadBytes(80);
byte[] blowfishKey = new BlowfishKeyProvider().DecryptKey(keyblock);
uint[] h = ReadUints(reader, 2);
Blowfish fish = new Blowfish(blowfishKey);
MemoryStream ms = Decrypt( h, fish );
BinaryReader reader2 = new BinaryReader(ms);
ushort numFiles = reader2.ReadUInt16();
reader2.ReadUInt32(); /*datasize*/
s.Position = headerStart;
reader = new BinaryReader(s);
int byteCount = 6 + numFiles * PackageEntry.Size;
h = ReadUints( reader, ( byteCount + 3 ) / 4 );
ms = Decrypt( h, fish );
dataStart = headerStart + byteCount + ( ( ~byteCount + 1 ) & 7 );
long ds;
return ParseTdHeader( ms, out ds );
}
static MemoryStream Decrypt( uint[] h, Blowfish fish )
{
uint[] decrypted = fish.Decrypt( h );
MemoryStream ms = new MemoryStream();
BinaryWriter writer = new BinaryWriter( ms );
foreach( uint t in decrypted )
writer.Write( t );
writer.Flush();
ms.Position = 0;
return ms;
}
uint[] ReadUints(BinaryReader r, int count)
{
uint[] ret = new uint[count];
for (int i = 0; i < ret.Length; i++)
ret[i] = r.ReadUInt32();
return ret;
}
List<PackageEntry> ParseTdHeader(Stream s, out long dataStart)
{
List<PackageEntry> items = new List<PackageEntry>();
BinaryReader reader = new BinaryReader(s);
ushort numFiles = reader.ReadUInt16();
/*uint dataSize = */reader.ReadUInt32();
for (int i = 0; i < numFiles; i++)
items.Add(new PackageEntry(reader));
dataStart = s.Position;
return items;
}
public Stream GetContent(uint hash)
{
PackageEntry e;
if (!index.TryGetValue(hash, out e))
return null;
s.Seek( dataStart + e.Offset, SeekOrigin.Begin );
byte[] data = new byte[ e.Length ];
s.Read( data, 0, (int)e.Length );
return new MemoryStream(data);
}
public Stream GetContent(string filename)
{
return GetContent(PackageEntry.HashFilename(filename));
}
public IEnumerable<uint> AllFileHashes()
{
return index.Keys;
}
public bool Exists(string filename)
{
return index.ContainsKey(PackageEntry.HashFilename(filename));
}
}
[Flags]
enum MixFileFlags : uint
{
Checksum = 0x10000,
Encrypted = 0x20000,
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace OpenRA.FileFormats
{
public class PackageEntry
{
public readonly uint Hash;
public readonly uint Offset;
public readonly uint Length;
public PackageEntry(uint hash, uint offset, uint length)
{
Hash = hash;
Offset = offset;
Length = length;
}
public PackageEntry(BinaryReader r)
{
Hash = r.ReadUInt32();
Offset = r.ReadUInt32();
Length = r.ReadUInt32();
}
public void Write(BinaryWriter w)
{
w.Write(Hash);
w.Write(Offset);
w.Write(Length);
}
public override string ToString()
{
string filename;
if (Names.TryGetValue(Hash, out filename))
return string.Format("{0} - offset 0x{1:x8} - length 0x{2:x8}", filename, Offset, Length);
else
return string.Format("0x{0:x8} - offset 0x{1:x8} - length 0x{2:x8}", Hash, Offset, Length);
}
public static uint HashFilename(string name)
{
if (name.Length > 12)
name = name.Substring(0, 12);
name = name.ToUpperInvariant();
if (name.Length % 4 != 0)
name = name.PadRight(name.Length + (4 - name.Length % 4), '\0');
MemoryStream ms = new MemoryStream(Encoding.ASCII.GetBytes(name));
BinaryReader reader = new BinaryReader(ms);
int len = name.Length >> 2;
uint result = 0;
while (len-- != 0)
result = ((result << 1) | (result >> 31)) + reader.ReadUInt32();
return result;
}
static Dictionary<uint, string> Names = new Dictionary<uint,string>();
public static void AddStandardName(string s)
{
uint hash = HashFilename(s);
Names.Add(hash, s);
}
public const int Size = 12;
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.IO;
namespace OpenRA.FileFormats
{
public static class PackageWriter
{
public static void CreateMix(string filename, List<string> contents)
{
// Construct a list of entries for the file header
uint dataSize = 0;
var items = new List<PackageEntry>();
foreach (var file in contents)
{
uint length = (uint)new FileInfo(file).Length;
uint hash = PackageEntry.HashFilename(Path.GetFileName(file));
items.Add(new PackageEntry(hash, dataSize, length));
dataSize += length;
}
using (var s = File.Create(filename))
using (var writer = new BinaryWriter(s))
{
// Write file header
writer.Write((ushort)items.Count);
writer.Write(dataSize);
foreach (var item in items)
item.Write(writer);
writer.Flush();
// Copy file data
foreach (var file in contents)
s.Write(File.ReadAllBytes(file));
}
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System;
namespace OpenRA.FileFormats
{
public class Palette
{
uint[] colors;
public Color GetColor(int index)
{
return Color.FromArgb((int)colors[index]);
}
public void SetColor(int index, Color color)
{
colors[index] = (uint)color.ToArgb();
}
public void SetColor(int index, uint color)
{
colors[index] = (uint)color;
}
public uint[] Values
{
get { return colors; }
}
public Palette(Stream s, bool remapTransparent)
{
colors = new uint[256];
using (BinaryReader reader = new BinaryReader(s))
{
for (int i = 0; i < 256; i++)
{
byte r = (byte)(reader.ReadByte() << 2);
byte g = (byte)(reader.ReadByte() << 2);
byte b = (byte)(reader.ReadByte() << 2);
colors[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
}
}
colors[0] = 0;
if (remapTransparent)
{
colors[1] = 178u << 24; // Hack for d2k; may have side effects
colors[3] = 178u << 24;
colors[4] = 140u << 24;
}
}
public Palette(Palette p, IPaletteRemap r)
{
colors = new uint[256];
for(int i = 0; i < 256; i++)
colors[i] = (uint)r.GetRemappedColor(Color.FromArgb((int)p.colors[i]),i).ToArgb();
}
public Palette(Palette p)
{
colors = (uint[])p.colors.Clone();
}
}
public interface IPaletteRemap { Color GetRemappedColor(Color original, int index); }
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
namespace OpenRA.FileFormats
{
// TODO: ship this out of here.
public enum PaletteFormat { ra, cnc, d2k }
public class PlayerColorRemap : IPaletteRemap
{
Dictionary<int, Color> remapColors;
public PlayerColorRemap(Color c1, Color c2, PaletteFormat fmt)
{
var baseIndex = (fmt == PaletteFormat.cnc) ? 0xb0 : (fmt == PaletteFormat.d2k) ? 240 : 80;
var ramp = (fmt == PaletteFormat.cnc)
? new[] { 0, 2, 4, 6, 8, 10, 13, 15, 1, 3, 5, 7, 9, 11, 12, 14 }
: new[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
remapColors = ramp.Select((x, i) => Pair.New(baseIndex + i, ColorLerp(x / 16f, c1, c2)))
.ToDictionary(u => u.First, u => u.Second);
}
static Color ColorLerp(float t, Color c1, Color c2)
{
return Color.FromArgb(255,
(int)(t * c2.R + (1 - t) * c1.R),
(int)(t * c2.G + (1 - t) * c1.G),
(int)(t * c2.B + (1 - t) * c1.B));
}
public Color GetRemappedColor(Color original, int index)
{
Color c;
return remapColors.TryGetValue(index, out c)
? c : original;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenRA.FileFormats
{
public class Cache<T, U> : IEnumerable<KeyValuePair<T, U>>
{
Dictionary<T, U> hax = new Dictionary<T, U>();
Func<T,U> loader;
public Cache(Func<T,U> loader)
{
if (loader == null)
throw new ArgumentNullException();
this.loader = loader;
}
public U this[T key]
{
get
{
U result;
if (!hax.TryGetValue(key, out result))
hax.Add(key, result = loader(key));
return result;
}
}
public IEnumerator<KeyValuePair<T, U>> GetEnumerator() { return hax.GetEnumerator(); }
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
public IEnumerable<T> Keys { get { return hax.Keys; } }
public IEnumerable<U> Values { get { return hax.Values; } }
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
namespace OpenRA
{
public class DisposableAction : IDisposable
{
public DisposableAction(Action a) { this.a = a; }
Action a;
bool disposed;
public void Dispose()
{
if (disposed) return;
disposed = true;
a();
GC.SuppressFinalize(this);
}
~DisposableAction()
{
Dispose();
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
namespace OpenRA.FileFormats
{
public class Lazy<T>
{
Func<T> p;
T value;
public Lazy(Func<T> p)
{
if (p == null)
throw new ArgumentNullException();
this.p = p;
}
public T Value
{
get
{
if (p == null)
return value;
value = p();
p = null;
return value;
}
}
}
public static class Lazy
{
public static Lazy<T> New<T>(Func<T> p) { return new Lazy<T>(p); }
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.FileFormats
{
public struct Pair<T, U>
{
public T First;
public U Second;
public Pair(T first, U second)
{
First = first;
Second = second;
}
static IEqualityComparer<T> tc = EqualityComparer<T>.Default;
static IEqualityComparer<U> uc = EqualityComparer<U>.Default;
public static bool operator ==(Pair<T, U> a, Pair<T, U> b)
{
return tc.Equals(a.First, b.First) && uc.Equals(a.Second, b.Second);
}
public static bool operator !=(Pair<T, U> a, Pair<T, U> b)
{
return !(a == b);
}
public override bool Equals(object obj)
{
if (!(obj is Pair<T, U>))
return false;
return (Pair<T, U>)obj == this;
}
public override int GetHashCode()
{
return First.GetHashCode() ^ Second.GetHashCode();
}
public Pair<T, U> WithFirst(T t) { return new Pair<T, U>(t, Second); }
public Pair<T, U> WithSecond(U u) { return new Pair<T, U>(First, u); }
public static T AsFirst(Pair<T, U> p) { return p.First; }
public static U AsSecond(Pair<T, U> p) { return p.Second; }
public Pair<U, T> Swap() { return Pair.New(Second, First); }
public override string ToString()
{
return "({0},{1})".F(First, Second);
}
}
public static class Pair
{
public static Pair<T, U> New<T, U>(T t, U u) { return new Pair<T, U>(t, u); }
}
}

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@@ -1,104 +1,103 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
namespace OpenRA.Primitives
{
public class PriorityQueue<T>
where T : IComparable<T>
{
List<T[]> items = new List<T[]>();
int level, index;
public PriorityQueue()
{
items.Add(new T[1]);
}
public void Add(T item)
{
var addLevel = level;
var addIndex = index;
while (addLevel >= 1 && Above(addLevel, addIndex).CompareTo(item) > 0)
{
items[addLevel][addIndex] = Above(addLevel, addIndex);
--addLevel;
addIndex >>= 1;
}
items[addLevel][addIndex] = item;
if (++index >= (1 << level))
{
index = 0;
if (items.Count <= ++level)
items.Add(new T[1 << level]);
}
}
public bool Empty { get { return (level == 0); } }
T At(int level, int index) { return items[level][index]; }
T Above(int level, int index) { return items[level - 1][index >> 1]; }
T Last()
{
var lastLevel = level;
var lastIndex = index;
if (--lastIndex < 0)
lastIndex = (1 << --lastLevel) - 1;
return At(lastLevel, lastIndex);
}
public T Peek() { return At(0,0); }
public T Pop()
{
if (level == 0 && index == 0)
throw new InvalidOperationException("Attempting to pop empty PriorityQueue");
var ret = At(0, 0);
BubbleInto(0, 0, Last());
if (--index < 0)
index = (1 << --level) - 1;
return ret;
}
void BubbleInto(int intoLevel, int intoIndex, T val)
{
var downLevel = intoLevel + 1;
var downIndex = intoIndex << 1;
if (downLevel > level || (downLevel == level && downIndex >= index))
{
items[intoLevel][intoIndex] = val;
return;
}
if (downLevel <= level && downIndex < index - 1 &&
At(downLevel, downIndex).CompareTo(At(downLevel, downIndex + 1)) >= 0)
++downIndex;
if (val.CompareTo(At(downLevel, downIndex)) <= 0)
{
items[intoLevel][intoIndex] = val;
return;
}
items[intoLevel][intoIndex] = At(downLevel, downIndex);
BubbleInto(downLevel, downIndex, val);
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
namespace OpenRA.FileFormats
{
public class PriorityQueue<T>
where T : IComparable<T>
{
List<T[]> items = new List<T[]>();
int level, index;
public PriorityQueue()
{
items.Add(new T[1]);
}
public void Add(T item)
{
int addLevel = level;
int addIndex = index;
while (addLevel >= 1 && Above(addLevel, addIndex).CompareTo(item) > 0)
{
items[addLevel][addIndex] = Above(addLevel, addIndex);
--addLevel;
addIndex >>= 1;
}
items[addLevel][addIndex] = item;
if (++index >= (1 << level))
{
index = 0;
if (items.Count <= ++level)
items.Add(new T[1 << level]);
}
}
public bool Empty { get { return (level == 0); } }
T At(int level, int index) { return items[level][index]; }
T Above(int level, int index) { return items[level - 1][index >> 1]; }
T Last()
{
int lastLevel = level;
int lastIndex = index;
if (--lastIndex < 0)
lastIndex = (1 << --lastLevel) - 1;
return At(lastLevel, lastIndex);
}
public T Pop()
{
if (level == 0 && index == 0)
throw new InvalidOperationException("Attempting to pop empty PriorityQueue");
T ret = At(0, 0);
BubbleInto(0, 0, Last());
if (--index < 0)
index = (1 << --level) - 1;
return ret;
}
void BubbleInto(int intoLevel, int intoIndex, T val)
{
int downLevel = intoLevel + 1;
int downIndex = intoIndex << 1;
if (downLevel > level || (downLevel == level && downIndex >= index))
{
items[intoLevel][intoIndex] = val;
return;
}
if (downLevel <= level && downIndex < index - 1 &&
At(downLevel, downIndex).CompareTo(At(downLevel, downIndex + 1)) >= 0)
++downIndex;
if (val.CompareTo(At(downLevel, downIndex)) <= 0)
{
items[intoLevel][intoIndex] = val;
return;
}
items[intoLevel][intoIndex] = At(downLevel, downIndex);
BubbleInto(downLevel, downIndex, val);
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenRA.Collections
{
public class Set<T> : IEnumerable<T>
{
Dictionary<T, bool> data = new Dictionary<T, bool>();
public void Add( T obj )
{
data.Add( obj, false );
if( OnAdd != null )
OnAdd( obj );
}
public void Remove( T obj )
{
data.Remove( obj );
if( OnRemove != null )
OnRemove( obj );
}
public event Action<T> OnAdd;
public event Action<T> OnRemove;
public IEnumerator<T> GetEnumerator()
{
return data.Keys.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
public class CachedView<T,U> : Set<U>
{
public CachedView( Set<T> set, Func<T, bool> include, Func<T, U> store )
: this( set, include, x => new[] { store( x ) } )
{
}
public CachedView( Set<T> set, Func<T,bool> include, Func<T,IEnumerable<U>> store )
{
foreach( var t in set )
if( include( t ) )
store( t ).Do( x => Add( x ) );
set.OnAdd += obj => { if( include( obj ) ) store( obj ).Do( x => Add( x ) ); };
set.OnRemove += obj => { if( include( obj ) ) store( obj ).Do( x => Remove( x ) ); };
}
}
}

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@@ -1,116 +1,103 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Runtime.InteropServices;
namespace OpenRA
{
[StructLayout(LayoutKind.Sequential)]
public struct float2
{
public float X, Y;
public float2(float x, float y) { X = x; Y = y; }
public float2(PointF p) { X = p.X; Y = p.Y; }
public float2(Point p) { X = p.X; Y = p.Y; }
public float2(Size p) { X = p.Width; Y = p.Height; }
public float2(SizeF p) { X = p.Width; Y = p.Height; }
public PointF ToPointF() { return new PointF(X, Y); }
public SizeF ToSizeF() { return new SizeF(X, Y); }
public static implicit operator float2(int2 src) { return new float2(src.X, src.Y); }
public static float2 operator +(float2 a, float2 b) { return new float2(a.X + b.X, a.Y + b.Y); }
public static float2 operator -(float2 a, float2 b) { return new float2(a.X - b.X, a.Y - b.Y); }
public static float2 operator -(float2 a) { return new float2(-a.X, -a.Y); }
public static float Lerp(float a, float b, float t) { return a + t * (b - a); }
public static float2 Lerp(float2 a, float2 b, float t)
{
return new float2(
Lerp(a.X, b.X, t),
Lerp(a.Y, b.Y, t));
}
public static float2 Lerp(float2 a, float2 b, float2 t)
{
return new float2(
Lerp(a.X, b.X, t.X),
Lerp(a.Y, b.Y, t.Y));
}
public static float2 FromAngle(float a) { return new float2((float)Math.Sin(a), (float)Math.Cos(a)); }
static float Constrain(float x, float a, float b) { return x < a ? a : x > b ? b : x; }
public float2 Constrain(float2 min, float2 max)
{
return new float2(
Constrain(X, min.X, max.X),
Constrain(Y, min.Y, max.Y));
}
public static float2 operator *(float a, float2 b) { return new float2(a * b.X, a * b.Y); }
public static float2 operator *(float2 b, float a) { return new float2(a * b.X, a * b.Y); }
public static float2 operator *( float2 a, float2 b ) { return new float2( a.X * b.X, a.Y * b.Y ); }
public static float2 operator /( float2 a, float2 b ) { return new float2( a.X / b.X, a.Y / b.Y ); }
public static float2 operator /(float2 a, float b) { return new float2(a.X / b, a.Y / b); }
public static bool operator ==(float2 me, float2 other) { return (me.X == other.X && me.Y == other.Y); }
public static bool operator !=(float2 me, float2 other) { return !(me == other); }
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
public override bool Equals(object obj)
{
var o = obj as float2?;
return o != null && o == this;
}
public static readonly float2 Zero = new float2(0, 0);
public static bool WithinEpsilon(float2 a, float2 b, float e)
{
var d = a - b;
return Math.Abs(d.X) < e && Math.Abs(d.Y) < e;
}
public float2 Sign() { return new float2(Math.Sign(X), Math.Sign(Y)); }
public static float Dot(float2 a, float2 b) { return a.X * b.X + a.Y * b.Y; }
public float2 Round() { return new float2((float)Math.Round(X), (float)Math.Round(Y)); }
public override string ToString() { return "{0},{1}".F(X, Y); }
public int2 ToInt2() { return new int2((int)X, (int)Y); }
public static float2 Max(float2 a, float2 b) { return new float2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
public static float2 Min(float2 a, float2 b) { return new float2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
public float LengthSquared { get { return X * X + Y * Y; } }
public float Length { get { return (float)Math.Sqrt(LengthSquared); } }
}
public class EWMA
{
readonly float animRate;
float? value;
public EWMA(float animRate) { this.animRate = animRate; }
public float Update(float newValue)
{
value = float2.Lerp(value ?? newValue, newValue, animRate);
return value.Value;
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Drawing;
using System.Runtime.InteropServices;
namespace OpenRA
{
[StructLayout(LayoutKind.Sequential)]
public struct float2
{
public float X, Y;
public float2(float x, float y) { X = x; Y = y; }
public float2(PointF p) { X = p.X; Y = p.Y; }
public float2(Point p) { X = p.X; Y = p.Y; }
public float2(Size p) { X = p.Width; Y = p.Height; }
public float2(SizeF p) { X = p.Width; Y = p.Height; }
public PointF ToPointF() { return new PointF(X, Y); }
public SizeF ToSizeF() { return new SizeF(X, Y); }
public static implicit operator float2(int2 src) { return new float2(src.X, src.Y); }
public static float2 operator +(float2 a, float2 b) { return new float2(a.X + b.X, a.Y + b.Y); }
public static float2 operator -(float2 a, float2 b) { return new float2(a.X - b.X, a.Y - b.Y); }
public static float2 operator -(float2 a) { return new float2(-a.X, -a.Y); }
public static float Lerp(float a, float b, float t) { return a + t * (b - a); }
public static float2 Lerp(float2 a, float2 b, float t)
{
return new float2(
Lerp(a.X, b.X, t),
Lerp(a.Y, b.Y, t));
}
public static float2 Lerp(float2 a, float2 b, float2 t)
{
return new float2(
Lerp(a.X, b.X, t.X),
Lerp(a.Y, b.Y, t.Y));
}
public static float2 FromAngle(float a) { return new float2((float)Math.Sin(a), (float)Math.Cos(a)); }
static float Constrain(float x, float a, float b) { return x < a ? a : x > b ? b : x; }
public float2 Constrain(float2 min, float2 max)
{
return new float2(
Constrain(X, min.X, max.X),
Constrain(Y, min.Y, max.Y));
}
public static float2 operator *(float a, float2 b) { return new float2(a * b.X, a * b.Y); }
public static float2 operator *( float2 a, float2 b ) { return new float2( a.X * b.X, a.Y * b.Y ); }
public static float2 operator /( float2 a, float2 b ) { return new float2( a.X / b.X, a.Y / b.Y ); }
public static bool operator ==(float2 me, float2 other) { return (me.X == other.X && me.Y == other.Y); }
public static bool operator !=(float2 me, float2 other) { return !(me == other); }
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
public override bool Equals(object obj)
{
if (obj == null)
return false;
float2 o = (float2)obj;
return o == this;
}
public static readonly float2 Zero = new float2(0, 0);
public static bool WithinEpsilon(float2 a, float2 b, float e)
{
float2 d = a - b;
return Math.Abs(d.X) < e && Math.Abs(d.Y) < e;
}
public float2 Sign() { return new float2(Math.Sign(X), Math.Sign(Y)); }
public static float Dot(float2 a, float2 b) { return a.X * b.X + a.Y * b.Y; }
public float2 Round() { return new float2((float)Math.Round(X), (float)Math.Round(Y)); }
public override string ToString() { return string.Format("({0},{1})", X, Y); }
public int2 ToInt2() { return new int2((int)X, (int)Y); }
public static float2 Max(float2 a, float2 b) { return new float2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
public static float2 Min(float2 a, float2 b) { return new float2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
public float LengthSquared { get { return X * X + Y * Y; } }
public float Length { get { return (float)Math.Sqrt(LengthSquared); } }
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Drawing;
namespace OpenRA
{
public struct int2
{
public int X,Y;
public int2( int x, int y ) { this.X = x; this.Y = y; }
public int2( Point p ) { X = p.X; Y = p.Y; }
public int2( Size p ) { X = p.Width; Y = p.Height; }
public static int2 operator +(int2 a, int2 b) { return new int2(a.X + b.X, a.Y + b.Y); }
public static int2 operator -(int2 a, int2 b) { return new int2(a.X - b.X, a.Y - b.Y); }
public static int2 operator *(int a, int2 b) { return new int2(a * b.X, a * b.Y); }
public static int2 operator *(int2 b, int a) { return new int2(a * b.X, a * b.Y); }
public static int2 operator /(int2 a, int b) { return new int2(a.X / b, a.Y / b); }
public static bool operator ==(int2 me, int2 other) { return (me.X == other.X && me.Y == other.Y); }
public static bool operator !=(int2 me, int2 other) { return !(me == other); }
public int2 Sign() { return new int2(Math.Sign(X), Math.Sign(Y)); }
public int2 Abs() { return new int2( Math.Abs( X ), Math.Abs( Y ) ); }
public int LengthSquared { get { return X * X + Y * Y; } }
public int Length { get { return (int)Math.Sqrt(LengthSquared); } }
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
public static int2 Max(int2 a, int2 b) { return new int2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
public static int2 Min(int2 a, int2 b) { return new int2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
public override bool Equals(object obj)
{
if (obj == null)
return false;
int2 o = (int2)obj;
return o == this;
}
public static readonly int2 Zero = new int2(0, 0);
public Point ToPoint() { return new Point(X, Y); }
public PointF ToPointF() { return new PointF(X, Y); }
public float2 ToFloat2() { return new float2(X, Y); }
public override string ToString() { return string.Format("{0},{1}", X, Y); }
// Change endianness of a uint32
public static uint Swap(uint orig)
{
return (uint)((orig & 0xff000000) >> 24) | ((orig & 0x00ff0000) >> 8) | ((orig & 0x0000ff00) << 8) | ((orig & 0x000000ff) << 24);
}
public static int Lerp( int a, int b, int mul, int div )
{
return a + ( b - a ) * mul / div;
}
public static int2 Lerp( int2 a, int2 b, int mul, int div )
{
return a + ( b - a ) * mul / div;
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("OpenRA.FileFormats")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenRA.FileFormats")]
[assembly: AssemblyCopyright("Copyright © 2007,2009,2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
namespace OpenRA
{
public struct ChannelInfo
{
public string Filename;
public StreamWriter Writer;
}
public static class Log
{
static string LogPathPrefix = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar;
static Dictionary<string, ChannelInfo> channels = new Dictionary<string,ChannelInfo>();
public static string LogPath
{
get { return LogPathPrefix; }
set
{
LogPathPrefix = value;
if (!Directory.Exists(LogPathPrefix))
Directory.CreateDirectory(LogPathPrefix);
}
}
public static void AddChannel(string channelName, string filename)
{
if (channels.ContainsKey(channelName)) return;
var i = 0;
var f = filename;
while (File.Exists(LogPathPrefix + filename))
try
{
StreamWriter writer = File.CreateText(LogPathPrefix + filename);
writer.AutoFlush = true;
channels.Add(channelName, new ChannelInfo() { Filename = filename, Writer = writer });
return;
}
catch (IOException) { filename = f + ".{0}".F(++i); }
//if no logs exist, just make it
StreamWriter w = File.CreateText(LogPathPrefix + filename);
w.AutoFlush = true;
channels.Add(channelName, new ChannelInfo() { Filename = filename, Writer = w });
}
public static void Write(string channel, string format, params object[] args)
{
ChannelInfo info;
if (!channels.TryGetValue(channel, out info))
throw new Exception("Tried logging to non-existant channel " + channel);
info.Writer.WriteLine(format, args);
}
}
}

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#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
namespace OpenRA.Support
{
public class Stopwatch
{
System.Diagnostics.Stopwatch sw;
public Stopwatch ()
{
Reset();
}
public double ElapsedTime()
{
return sw.Elapsed.TotalMilliseconds / 1000.0;
}
public void Reset()
{
sw = System.Diagnostics.Stopwatch.StartNew();
}
}
}

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