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427
CHANGELOG.md
Normal file
427
CHANGELOG.md
Normal file
@@ -0,0 +1,427 @@
|
||||
# ZeroBrane Studio Changelog
|
||||
|
||||
## v0.34 (Dec 12 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **internationalization** support (with Russian, Italian, Spanish, and French translations).
|
||||
- Added **key binding** configuration for menu and toolbar items.
|
||||
- Added **Corona SDK integration** with debugging and auto-complete.
|
||||
- Added **Moai scratchpad support**.
|
||||
- Added **color scheme support** with several schemes included.
|
||||
- Added **GSL-shell support**.
|
||||
- Added ability to pause and resume scratchpad.
|
||||
|
||||
### Special thanks
|
||||
- To Srdjan Markovic for Corona auto-complete support and Zenburn color scheme.
|
||||
- To Roland Yonaba for French translation.
|
||||
- To Leo Bartoloni for Italian translation.
|
||||
- To Inigo Sola for Spanish translation.
|
||||
- To toiffel for Russian translation and several patches.
|
||||
- To Fringale for spec and API files cleanup and update for Lua 5.2.
|
||||
- To Marcel van Herk for assistance with scratchpad break/resume functionality.
|
||||
|
||||
### Improvements
|
||||
- Added an option to specify the width of the calltip.
|
||||
- Added showing short descriptions in tooltip for functions without lib/package.
|
||||
- Added 'Project Directory' menu.
|
||||
- Added ability to pause scratchpad when the script is completed (closes #83).
|
||||
- Added ability to pause and resume scratchpad.
|
||||
- Added GSL-shell support (closes #72).
|
||||
- Added more color schemes (Solarized and Monokai).
|
||||
- Added customized yield function for debugging (MobDebug v0.508; closes #81).
|
||||
- Added proper hiding of current line marker during debugging (except when tracing).
|
||||
- Added Corona auto-complete support (thanks to Srdjan Markovic).
|
||||
- Added logic to show application windows without explicitly listing their class (closes #80); Windows only.
|
||||
- Added Moai scratchpad support.
|
||||
- Added missing constants to Moai API.
|
||||
- Added setting focus on the window when a file is loaded in the existing instance.
|
||||
- Added two more wxwindow window classes to the list of windows to show (Windows).
|
||||
- Added scheme picker script to test color schemes from the IDE.
|
||||
- Added Zenburn as a color scheme.
|
||||
- Added styling for markers and Output/Console windows.
|
||||
- Added Italian translation (thanks to Leo Bartoloni).
|
||||
- Added Spanish translation (thanks to Inigo Sola).
|
||||
- Added reporting of run-time errors from remote processes (helps #73).
|
||||
- Added 'tomorrow' color theme.
|
||||
- Added redirect of remote 'print' commands for Gideros applications.
|
||||
- Added check for 'main.lua' in Corona projects.
|
||||
- Added ability to suspend a running application even when there is no editor tab or file to activate.
|
||||
- Added serialization of remote 'print' results and an output filter for debugging (helps #73).
|
||||
- Added redirect of remote 'print' commands to the Output window in the IDE (helps #73).
|
||||
- Added Corona SDK support (closes #73).
|
||||
- Added French translation (thanks to Roland Yonaba).
|
||||
- Added (more) verbose output to debugger to assist in troubleshooting.
|
||||
- Added handling of LUA_DEV to make loading Lua for Windows libraries working out of the box (fixes #71).
|
||||
- Added internationalization support (closes #70).
|
||||
- Added notes about estrela being gone and compatibility.
|
||||
- Added multi-tab support for scratchpad.
|
||||
- Added documentation on accelerator/shortcut syntax.
|
||||
- Added key map to change key binding for menu and toolbar items from a config file (closes #64).
|
||||
- Added hiding IDE while closing and saving configuration.
|
||||
- Completed reorganization of front-end processing (closes #67 and #5).
|
||||
- Disabled editor autoactivation during debugging when tracing is on.
|
||||
- Disabled functions that are not available under Corona on OSX (helps #73).
|
||||
- Disabled showing auto-complete when the only option is already typed.
|
||||
- Disabled showing a calltip on mouse over when it's already active.
|
||||
- Extended list of default folders for interpreters where executables are searched for.
|
||||
- Finished Russian translation.
|
||||
- Limited auto-showing windows to Lua interpreter only (related to #80).
|
||||
- Removed window types from config as they are no longer needed to be listed.
|
||||
- Switched to showing short tooltips by default as some of the updated Lua API descriptions are very long.
|
||||
- Updated descriptions for io.* functions; moved file:* functions to a pseudo library (f); helps #84.
|
||||
- Updated LICENSE to add remdebug license information.
|
||||
- Updated tooltip to show shortened descriptions on mouse-over.
|
||||
- Updated spec and API files for Lua 5.2 (thanks to Fringale).
|
||||
- Updated MobDebug to v0.507 to fix serialization issues (closes #77).
|
||||
- Updated style processing to support styling of markup and allow dynamic switching of color schemes.
|
||||
- Updated Lua keyword definitions to improve grouping for styling (closes #79).
|
||||
- Updated love2d api to an updated version as of 11/1/2012 (fixes #78).
|
||||
|
||||
### Incompatibilities
|
||||
- The default port in the debugger has been changed from 8171 to 8172 to avoid conflicts with existing RemDebug implementations.
|
||||
|
||||
### Fixes
|
||||
- Fixed an issue with overlapping auto-complete suggestions.
|
||||
- Fixed auto-complete not working after closed brackets.
|
||||
- Fixed tooltip being shown when mouse moving outside of the editor area.
|
||||
- Fixed a font zooming bug with Ctrl+MouseWheel.
|
||||
- Fixed file marking in the project tree after opening a new file.
|
||||
- Fixed an issue with breakpoints not available after aborting tracing on Linux/OSX.
|
||||
- Fixed an issue with running scratchpad when entry points are configured.
|
||||
- Fixed Linux launcher to pass filename parameter to the IDE.
|
||||
- Fixed fold style to properly set background color.
|
||||
- Fixed an issue with a config file being loaded into the editor when specified in the command line.
|
||||
- Fixed an issue with markdown formatting not working after setting styles from a config file (fixes #74).
|
||||
|
||||
## v0.33 (Oct 22 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **Linux support**.
|
||||
- Added **Moai auto-complete**.
|
||||
- Added **Gideros debugging, auto-complete, and live coding**.
|
||||
- Added **syntax aware indentation**.
|
||||
- Added **re/storing open files and interpreter** when switching project folders.
|
||||
|
||||
### Special thanks
|
||||
- To Andy Bower and Atilim Cetin for their assistance with Gideros integration and live coding.
|
||||
- To toiffel for Linux/OSX/Windows CMake-based launcher build.
|
||||
- To Christoph Kubisch for help with Estrela merge.
|
||||
|
||||
### Improvements
|
||||
- Added configuration option to specify hostname when the default one is not reachable (fixes #68).
|
||||
- Added search for Moai and Love2d executables in default locations on OSX and Windows.
|
||||
- Added handling of command line parameters on OSX and Linux; updated documentation.
|
||||
- Added auto-recovery to save/restore editor content (fixes #23).
|
||||
- Added syntax aware indentation.
|
||||
- Added re/storing open files and interpreter when switching project folders.
|
||||
- Added auto-activation of files requested during debugging.
|
||||
- Added editor.autoactivate parameter (false by default) to enable activation.
|
||||
- Added zbstudio.sh script to run on OSX/Linux; updated permissions (closes #15).
|
||||
- Added variable ratio for sliders in scratchpad.
|
||||
- Added Linux/OSX/Windows CMake-based launcher build (thanks to toiffel).
|
||||
- Added configuration parameter for the number of characters typed before displaying auto-complete suggestions for dynamic words.
|
||||
- Added proper closing of the application after Shutdown/Logoff events (fixes #57).
|
||||
- Added Moai auto-complete (closes #52).
|
||||
- Added hiding auto-complete suggestions on losing focus in the editor.
|
||||
- Added proper reporting of errors in the stack window.
|
||||
- Added wxlua.deb file and install script that pull and build all required dependencies on Linux (covers most of #15).
|
||||
- Added osx executables and build files.
|
||||
- Added disabling full screen mode when the last editor tab is closed.
|
||||
- Added proper reporting of errors in config files.
|
||||
- Added toggling folders in project pane by single click (fixes #41).
|
||||
- Added examples for configuring tabs and moai entry points.
|
||||
- Added reporting compilation success rate (fixes #39)
|
||||
- Added shortcuts for adding and removing watches.
|
||||
- Added highlighting rows with updated values in the Watch window.
|
||||
- Added 'Add Watch Expression' and 'Evaluate in Console' context menu items in the editor.
|
||||
- Added handling of canceling editing in adding a watch.
|
||||
- Added Gideros auto-complete and live coding support (closes #62).
|
||||
- Added Gideros integration on OSX; added search for gideros in default locations on Windows and OSX.
|
||||
- Added Gideros integration and debugging support.
|
||||
- Added debugging-related buttons to the toolbar.
|
||||
- Improved reporting of compilation and run-time errors when running as scratchpad.
|
||||
- Made debugger strict.lua and LuaJIT friendly (upgraded to MobDebug v0.502).
|
||||
- Updated configuration example to avoid using ide.spec that is not available (fixes #67).
|
||||
- Updated CMake build script to handle wildcards in the MANIFEST.
|
||||
- Updated configuring toolbar size to improve Linux compatibility.
|
||||
- Updated MobDebug to v0.497 to fix issues and improve performance.
|
||||
- Updated a warning message about single instance communication.
|
||||
- Updated cpath processing to allow Linux version to run side-by-side with Windows and Mac.
|
||||
- Updated licensing information.
|
||||
- Enabled scratchpad support in the debugger when interpreter is capable of providing it.
|
||||
- Disabled auto-complete in comments and strings.
|
||||
- Disabled toggling breakpoints while debugger is running (as they wouldn't be changed anyway).
|
||||
- Disabled 'not activated file for debugging' message when auto-activation is disabled.
|
||||
- Disabled tooltip when scratchpad is on (fixes #51).
|
||||
- Disabled showing calltip when the editor is not in focus.
|
||||
- Disabled showing calltip over markup in comments.
|
||||
- Disabled 'Run as Scratchpad' in the menu for those intepreters that don't support scratchpad.
|
||||
- Updated configuration examples to add editor settings and fix user.lua path.
|
||||
- Moved all Estrela features into a separate bundle that can be loaded using cfg/estrela.lua config.
|
||||
- Removed multiple file types offered in Save As dialog.
|
||||
|
||||
### Incompatibilities
|
||||
- Changed searching for user config in '$HOME/.zbstudio' from '$HOME/.zbs'.
|
||||
- Temporarily removed the ability to modify spec-related configuration parameters from configuration files.
|
||||
|
||||
### Fixes
|
||||
- Fixed opening a non-existing file from the Recent Files list.
|
||||
- Fixed Find/Replace dialog checkboxes that didn't react to clicks on OSX (fixes #63).
|
||||
- Fixed an auto-complete issue with mixed case dynamic words (fixes #60).
|
||||
- Fixed 'Trying to solve a NULL hostname' warning message.
|
||||
- Fixed a typo that prevented a corner case in autocomplete from working.
|
||||
- Fixed inconsistent error messages about various config files.
|
||||
- Fixed an issue with auto-complete when dot or colon is used (fixes #56).
|
||||
- Fixed an issue with debugging scripts started using absolute file path.
|
||||
- Fixed setting working directory for interpreters to the file path when the project directory is not set.
|
||||
- Fixed an issue with Backspace not closing auto-complete suggestions.
|
||||
- Fixed enabling items in the Edit menu (fixes #56).
|
||||
- Fixed function list in the toolbar on Mac (helps #14).
|
||||
- Fixed deleting of comment blocks with hidden markup (fixes #40).
|
||||
- Fixed an issue with function list when all editor tabs are closed.
|
||||
- Fixed multiple calltips shown on Linux (helps #15).
|
||||
- Fixed an issue with mouse cursor in scratchpad not properly updated on Linux (fixes #49; helps #15).
|
||||
- Fixed an issue with static analyzer that failes on function names like a.b.c (fixes #50).
|
||||
- Fixed disabling Paste menu on Linux when needed (fixes #46; helps #15).
|
||||
- Fixed an issue with context menu on Linux (fixes #47; helps #15).
|
||||
- Fixed debugger failure when debugging is initiated externally and there is an unsaved file in one of editor tabs.
|
||||
- Fixed stopping the debugger when an editor tab where debugging happens is closed.
|
||||
- Fixed enabling of several menu items with no editor tab (fixes #42).
|
||||
- Fixed an issue with loading stock icons on Linux.
|
||||
- Fixed Cut/Copy menu items to reflect proper status in the editor.
|
||||
- Fixed typo in the static analyzer output.
|
||||
- Resolved conflict between lua executable names on Windows and Mac.
|
||||
|
||||
## v0.32 (Sep 03 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **Unicode support** for file encoding and file paths on Windows (fixes #30).
|
||||
- Added **Moai integration and debugging** (including debugging of Moai threads and callbacks).
|
||||
- Added refresh of Stack and Watch windows after executing a statement in remote shell.
|
||||
- Added **display of complex values** on multiple lines in shell with '='.
|
||||
- Added calltip on mouseover for functions during editing and for variables/expressions during debugging.
|
||||
- Added configuration options to set paths to lua and love2d executables.
|
||||
- Added support for **coroutine debugging** with stepping through coroutine.resume/.yield calls.
|
||||
- Updated wx.dll to wxlua 2.8.12.2 and wxwidgets 2.8.12.
|
||||
- Signed zbstudio app and executable to avoid issues with files not being saved without admin privileges and to remove warning about 'unknown publisher' on windows (fixes #25).
|
||||
|
||||
### Improvements
|
||||
- Added calltip on mouseover for functions during editing and for variables/expressions during debugging.
|
||||
- Added an IO filter to fix an issue with 0d0d0a line endings on Windows.
|
||||
- Added support for debugging moai callbacks (upgraded to mobdebug v0.489).
|
||||
- Added refresh of Stack and Watch windows to show updated values after executing a statement in remote shell.
|
||||
- Added display of complex values on multiple lines in shell with '='.
|
||||
- Added rockspec to the list of extensions for lua (fixes #37).
|
||||
- Added a check to avoid evaluating keywords in tooltip.
|
||||
- Added current interpreter to the status bar; adding closing debugger when the interpreter is changed.
|
||||
- Added aborting scratchpad processing when an interpreter can't start or report a fatal error.
|
||||
- Added support for unicode path files on Windows (fixes #30).
|
||||
- Added an option to set path to lua executable.
|
||||
- Added error handler to trap and display debugger errors.
|
||||
- Added search in PATH for love2d executable.
|
||||
- Added a workaround for GetExecutablePath() reporting 'wx.dll' instead of a proper exe name with wxlua 2.8.12.2 on Windows.
|
||||
- Added reporting of function name of the form a.b and a:b in static analysis (fixes #27).
|
||||
- Added ability for user to keep their settings file in their home directory.
|
||||
- Added per user settings file. Users can now move their settings file to ~/.zbs/user.lua.
|
||||
- Added ignoring Cmd-key combinations on Mac as this should be handled by wxwidgets, but is not (fixes #19).
|
||||
- Added support for coroutine debugging with stepping through coroutine.resume/.yield calls.
|
||||
- Changed reporting of program execution time from CPU time to user time.
|
||||
- Changed the call to unhide windows to the async version (ShowWindowAsync) to avoid blocking the IDE when the application doesn't respond.
|
||||
- Upgraded to wxlua 2.8.12.2 (wxwidgets 2.8.12; unicode version); added lua51.dll proxy (fixes #10 and #7).
|
||||
- Updated love2d interpreter to use the project folder to check for main.lua.
|
||||
- Updated test module to use stringified values for comparison.
|
||||
- Updated status bar style to make it consistent across platforms.
|
||||
- Removed .bak files from being replaced in when backup copies are saved.
|
||||
- Removed explicit path conversions and comparisons.
|
||||
- Refactored LUA_PATH/CPATH processing to set it for all interpreters.
|
||||
- Signed zbstudio app and executable to avoid issues with files not being saved without admin privileges and to remove warning about 'unknown publisher' on windows (fixes #25).
|
||||
|
||||
### Incompatibilities
|
||||
- Reassigned hotkeys in the Project menu to minimize conflicts on Mac (reassigned Shift-F12 and F11).
|
||||
|
||||
### Fixes
|
||||
- Fixed an issue with double click on analylsis results being out-of-sync when the editor switched to another file (fixes #38)
|
||||
- Fixed an issue with debugger not activating files with relative path information.
|
||||
- Fixed 'break' command to work after coming from debugger calls (like on()).
|
||||
- Fixed an issue with highlighting selected item in the project tree.
|
||||
- Fixed evaluation of foo:bar in tooltip (now evaluates as foo.bar).
|
||||
- Fixed debugger termination after internal errors.
|
||||
- Fixed activating current file in the project tree on Mac (closes #29).
|
||||
- Fixed running scripts with single quotes in path names.
|
||||
- Fixed an issue with Run/Debug commands when IDE path includes exclamation mark ('!').
|
||||
- Fixed an issue with the app not starting on those systems that don't have HOME environment variable; fixes #28.
|
||||
- Fixed an issue with showing/hiding GUI windows that was occasionally causing a runtime error when the window disappears before it is manipulated.
|
||||
- Fixed returning proper name for unsaved files in reporting compilation and static analysis results; moved default names to ide.config (fixes #26).
|
||||
- Fixed pasting text into the Find dialog and project path box on Mac (fixes #22).
|
||||
- Fixed handling of dashes in paths (upgraded to mobdebug 0.479).
|
||||
- Reorganized handling of automcomplete event (to use AddPendingEvent instead of PostEvent) to avoid runtime application error.
|
||||
|
||||
## v0.31 (Jul 14 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **scratchpad support for love2d**.
|
||||
- Added tooltip to display variable/expression values during debugging.
|
||||
- Added **MacOS support**.
|
||||
|
||||
### Improvements
|
||||
- Added handling of balanced brackets in markup links.
|
||||
- Added unit test module.
|
||||
- Added reporting the number of traced lines during debugging.
|
||||
- Added setting of PATH and CPATH to find proper libs on windows and mac os platforms.
|
||||
- Added scratchpad support for love2d.
|
||||
- Added reset of 'modified' status to keep tab names and their config settings correct upon exit.
|
||||
- Added window title update and filetree refresh after SaveAs command.
|
||||
- Added tooltip to display variable/expression values during debugging.
|
||||
- Made 'View Stack Window' and 'View Watch Window' refresh window content if it's already shown.
|
||||
- Removed setting the editor font in the config as the default font is different on different platforms.
|
||||
- Removed extension from the template to match folders to make it more portable.
|
||||
- Reorganized handling of font configuration and added font config for filetree (with a different size default on MacOS).
|
||||
- Updated matching logic for function definitions to allow for a.b.c() definitions (fixes #17).
|
||||
|
||||
### Fixes
|
||||
- Fixed markup styling and file tree drawing on MacOS.
|
||||
- Fixed detecting executable name in commands with spaces.
|
||||
- Fixed incorrect folders reported in the file tree when no project directory is set and a file is open.
|
||||
- Fixed incorrect filename reported in compile errors when the file is not saved.
|
||||
- Fixed refresh of filetree on MacOS to get it displayed correctly when the app is started.
|
||||
- Fixed an error thrown when a window with debugging is closed before the application being debugged is terminated.
|
||||
- Fixed incorrect storing of settings for editor tabs with the same text (filename). This was causing only one tab displayed for multiple StyledText controls with interesting effects.
|
||||
- Fixed an issue with launching a process when its output is not redirected to the IDE (fixes #16).
|
||||
- Fixed console to evaluate 'function a() ... end' without errors.
|
||||
- Fixed a compilation error caused by shebang in scripts.
|
||||
- Fixed an issue with love2d path with spaces.
|
||||
- Corrected resetting of project directory when it's already set and doesn't need to be changed.
|
||||
- Added checks around ShowFullScreen() calls to avoid failures on those systems that don't provide it (linux/GTK).
|
||||
- Added check for debugger calls to avoid errors when debugger is not loaded.
|
||||
- Updated matching of links to make them less greedy (to avoid capturing link terminators).
|
||||
- Upgraded deprecated constants and logic for compatibility with wxwidgets 2.9.x.
|
||||
- Reset project directory if the current one doesn't exist.
|
||||
- Removed styling of function calls and capturing definitions in strings and comments (fixed #18).
|
||||
- Removed setting focus to the Output window when output is processed as it interfered with Run as Scratchpad.
|
||||
|
||||
## v0.30 (Jun 27 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **love2d support**.
|
||||
- Added auto complete for love2d API.
|
||||
- Added support for debugging processes running under LuaJIT.
|
||||
- Added display of **hierarchical data in Stack window**.
|
||||
- Added **pretty printing in Watch and Console** (local and remote) windows and handling of multiple results in Console.
|
||||
- Added **Stack window to display stack information** and local/upvalue values for each stack frame.
|
||||
- Added ability to **interact with scripts** by allowing text to be entered in the 'Output' window.
|
||||
|
||||
### Improvements
|
||||
- Added love2d support.
|
||||
- Added auto complete for love2d API.
|
||||
- Added support for debugging processes running under LuaJIT.
|
||||
- Added display of hierarchical data in Stack window.
|
||||
- Added execution time and updated messages in the Output window to be more consistent.
|
||||
- Added displaying 'nil' values in local console when no result is returned by an expression.
|
||||
- Added a check to refuse starting a new debugging session if there is one in progress already.
|
||||
- Added handling of tail calls in the Stack window.
|
||||
- Added pretty printing in Watch and Console (local and remote) windows and handling of multiple results in Console.
|
||||
- Added Stack window to display stack information and local/upvalue values for each stack frame.
|
||||
- Added ability to set font encoding in the config.
|
||||
- Added restoring cursor position when a modified file is reloaded in the editor.
|
||||
- Added ability to interact with scripts by allowing text to be entered in the 'Output' window.
|
||||
- Improved logic in love2d integration to distinguish Debug and Run commands (closes #13).
|
||||
- Improved reporting in static analysis for functions and global variables.
|
||||
- Updated menus to avoid conflicts with MacOS shortcuts.
|
||||
- Updated logic creating menubar to make it work correctly on MacOS with special Help/About items.
|
||||
- Updated path handling to better detect how the app is started and to avoid loading dlls on non-windows platforms.
|
||||
- Updated logic for detecting hostname (used in the debugger) to make sure it is resolvable.
|
||||
- Changed order of lualibs/ and bin/ directories in package.path and package.cpath to load included modules first.
|
||||
- Removed extensions from launch commands and updated display logic in the Output window.
|
||||
|
||||
### Fixes
|
||||
- Fixed aborting running/debugged programs on MacOS by adding MAKE_GROUP_LEADER option to wxExecute.
|
||||
- Fixed an issue in the logic for setting breakpoints, which ignored breakpoints in luxinia2 debug sessions.
|
||||
- Fixed logic in the local/remote console that returned incorrect error message on executing code like '%s':format(1).
|
||||
- Fixed IDs for Project menu items to allow them to be removed from the menu if needed.
|
||||
- Fixed an issue with remote application not terminating when IDE is closed while debugging is in progress.
|
||||
- Fixed refreshing a modified file when the editor is set to read-only mode.
|
||||
- Fixed saving/restoring configuration of 'Output'/'Console' tabs when IDE is closed while debugging is in progress.
|
||||
- Fixed removing variable name in Watch window after escaping editing.
|
||||
- Fixed #9 as it had incorrect logic in one of UTF filters.
|
||||
- Fixed edit menu shortcuts to work in the 'Output' window (when allowed).
|
||||
- Fixed reporting of processes that failed to start after 'Run' or 'Debug' commands.
|
||||
- Fixed executable path matching to work on systems that don't have file extensions.
|
||||
- Fixed #3 'unused parameter...' check not to fail on anonymous functions that are part of an expression.
|
||||
- Moved processing of `user.lua` to a later phase after tools and specs are already loaded to allow modification of IDE configuration from `user.lua`. Closes #5.
|
||||
- Added checks to prevent text modification in 'Output' and 'Console' windows. Fixes #8.
|
||||
- Disabled 'Run as Scratchpad' if there is no debugger registered capable of running it.
|
||||
- Disabled Stack and Watch updates when scratchpad is active as they interfere with application execution.
|
||||
|
||||
## v0.29 (May 31 2012)
|
||||
|
||||
### Highlights
|
||||
- Added **scratchpad** (running live) functionality.
|
||||
- Added **code analyzer** based on lua-inspect.
|
||||
- Updated **comment styling** to follow markdown syntax.
|
||||
|
||||
### Improvements
|
||||
- Added scratchpad (running live) functionality.
|
||||
- Added code analyzer based on lua-inspect.
|
||||
- Added Ctrl(-Shift)-TAB navigation between tabs in the editor.
|
||||
- Added navigation between editor tabs using Ctrl-PgUp and Ctrl-PgDn.
|
||||
- Added reporting of assignment to global variables in the code analyzer.
|
||||
- Added ability to turn external processes that connect to debugger into a scratchpad.
|
||||
- Added exit from full screen mode using ESC key.
|
||||
- Added reporting of compilation errors during debugging sessions.
|
||||
- Added handling of more errors in the shell to allow calculations like '(1+2)' to be executed correctly.
|
||||
- Added moving focus back to the notebook after unhiding/activating a wx window.
|
||||
- Added missing mime/code.dll and reorganized socket module files (socket.*) to load correctly with require.
|
||||
- Added stopping the debugger when a debugged program exits.
|
||||
- Added to static analysis reporting of unused parameters in functions.
|
||||
- Disabled warning in static analysis about unused 'self' in methods.
|
||||
- Removed 'error during pre-compilation' message from compile errors.
|
||||
- Updated comment styling to follow markdown syntax.
|
||||
|
||||
### Fixes
|
||||
- Fixed handling of scripts with comments in the remote shell.
|
||||
- Fixed an issue with Analyze process when the analyzed script has compilation errors.
|
||||
- Fixed an issue with scratchpad being on after Save dialog is canceled.
|
||||
- Fixed about screen.
|
||||
|
||||
## v0.28 (Mar 21 2012)
|
||||
|
||||
### Highlights
|
||||
- Added full screen mode.
|
||||
|
||||
### Improvements
|
||||
- Added option to activate output/console when Run/Debug/Compile commands are executed.
|
||||
- Added full screen mode.
|
||||
- Added killing a running process on IDE exit.
|
||||
- Added killing a running process with Shift-F12.
|
||||
- Disabled buffering of the output for scripts run from IDE.
|
||||
|
||||
### Fixes
|
||||
- Fixed 'Trace' command to continue working when a debugged file is not activated.
|
||||
- Fixed an issue with saving a file when no project directory is set.
|
||||
- Fixed missing semicolon in lualibs path; added path for debugger to search under lualibs.
|
||||
- Fixed an issue with a missing path separator, which prevented debugging from executing step commands in some cases.
|
||||
- Fixed missing slash on SaveAs by enforcing trailing slash for the project path.
|
||||
|
||||
## v0.27 (Feb 14 2012)
|
||||
|
||||
### Highlights
|
||||
- Added markup formatting in the comments.
|
||||
|
||||
### Improvements
|
||||
- Added markup formatting in the comments.
|
||||
- Added Debug and Run methods to simulate menu commands.
|
||||
- Added setting a project folder on initial start.
|
||||
- Added style processing for font name, font size, visibility and hotspot attributes.
|
||||
- Added setting the current project directory for the shell to allow 'require' commands to work with local modules.
|
||||
- Updated markup processing with run and debug commands, http link processing, and opening local files in a new window.
|
||||
- Enforced visibility for shell prompt.
|
||||
|
||||
### Fixes
|
||||
- Fixed activation of a correct tab when one of the editor tabs is closed.
|
||||
- Fixed an issue with file activation from a debugger.
|
||||
- Fixed the issue of ClosePage method being called with two different parameters.
|
||||
- Fixed the issue of the project dir being returned with two trailing slashes.
|
||||
- Fixed an issue with activating the currenly edited file in the file tree.
|
||||
- Wrapped DragAcceptFiles into a protected call to make it not fail on MacOS (compiled with wxwidgets 2.8.12).
|
||||
|
||||
## v0.26 (Jan 18 2012)
|
||||
28
LICENSE
28
LICENSE
@@ -49,7 +49,7 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
--[[ wxLua License License ]]----------------------------------------------
|
||||
--[[ wxLua License ]]------------------------------------------------------
|
||||
|
||||
http://wxlua.sourceforge.net/
|
||||
|
||||
@@ -61,7 +61,7 @@ Original wxLua Lua sample IDE:
|
||||
luascript at thersgb.net
|
||||
|
||||
wxLua is based on
|
||||
wxWindows Library Licence, Version 3
|
||||
wxWindows Library License, Version 3
|
||||
|
||||
Copyright (c) 1998 Julian Smart, Robert Roebling et al
|
||||
|
||||
@@ -178,7 +178,29 @@ output file generation.
|
||||
|
||||
MobDebug sources are released under the MIT License
|
||||
|
||||
Copyright (c) 2011 Paul Kulchenko (paul@kulchenko.com)
|
||||
Copyright (c) 2011-2012 Paul Kulchenko (paul@kulchenko.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
--[[ RemDebug License ]]---------------------------------------------------
|
||||
|
||||
Copyright (c) 2006 The Kepler Project.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
87
README.md
87
README.md
@@ -1,70 +1,65 @@
|
||||
# Project Description
|
||||
|
||||
A simple and extensible Lua IDE and debugger. It supports multiple file
|
||||
formats, "api" for autocompletion and tooltips, and custom command-line
|
||||
tools. Its main focus is extensibility for target applications using Lua.
|
||||
[ZeroBrane Studio](http://studio.zerobrane.com/) is a lightweight Lua IDE with code completion, syntax
|
||||
highlighting, remote debugger, code analyzer, live coding, and debugging
|
||||
support for several Lua engines (LuaJIT, Löve 2D, Moai, Gideros, Corona,
|
||||
MobileLua, GSL-shell, and others). It originated from the [Estrela Editor](http://www.luxinia.de/index.php/Estrela/).
|
||||
|
||||
## Features
|
||||
|
||||
* Written in Lua, so easily customizable
|
||||
* Automatically loads several 'plugin' like classes
|
||||
- applications: overall control of applications settings
|
||||
- specs (spec/): file syntax, lexer, keywords
|
||||
- apis (api/): for code-completion and tool-tips
|
||||
- interpreters (interpreters/): how a project is run
|
||||
- config (cfg/): contains style and basic editor settings
|
||||
- tools (tools/): additional tools, e.g. cg compiler, dx fxc compiler
|
||||
* Auto-completion for functions, keywords...
|
||||
* Function tips
|
||||
* Function list in file (quick jump to)
|
||||
* Function call highlighting
|
||||
* Bracket matching/highlighting
|
||||
* Project file browser
|
||||
* Experimental type/class guessing for auto-completion
|
||||
* Support for different editor styles
|
||||
* Console to directly test code snippets with local and remote execution
|
||||
* Integrated debugger (with support for local and remote debugging)
|
||||
* Written in Lua, so easily customizable.
|
||||
* Small, portable, and cross-platform (Windows, Mac OSX, and Linux).
|
||||
* Auto-completion for functions, keywords, and custom APIs.
|
||||
* Interactive console to directly test code snippets with local and remote execution.
|
||||
* Integrated debugger (with support for local and remote debugging).
|
||||
* Live coding with Lua ([demo](http://notebook.kulchenko.com/zerobrane/live-coding-in-lua-bret-victor-style)), Löve 2D ([demo](http://notebook.kulchenko.com/zerobrane/live-coding-with-love)), and Gideros ([demo](http://notebook.kulchenko.com/zerobrane/gideros-live-coding-with-zerobrane-studio-ide)).
|
||||
* Support for plugin-like components:
|
||||
- applications: overall control of applications settings;
|
||||
- specs (spec/): file syntax, lexer, keywords (e.g. glsl);
|
||||
- apis (api/): for code-completion and tool-tips;
|
||||
- interpreters (interpreters/): how a project is run;
|
||||
- config (cfg/): contains style and basic editor settings;
|
||||
- tools (tools/): additional tools (e.g. DirectX/Cg shader compiler...).
|
||||
|
||||
## Frontends
|
||||
## Screenshot
|
||||
|
||||
There is currently two front-ends using the same editor engine. The original
|
||||
one is `Estrela`, which has a focus on 3d graphics related usage of Lua,
|
||||
especially in combination with the luxinia engine or luxinia2 framework.
|
||||
The second front-end is `ZeroBrane Studio` (zbstudio) which has a focus
|
||||
on using Lua in education, mobile development, and robotics.
|
||||
|
||||
Both are part of the standard distribution.
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
$ git clone git://github.com/pkulchenko/ZeroBraneStudio.git zbstudio
|
||||
or
|
||||
$ git clone git://estrelaeditor.git.sourceforge.net/gitroot/estrelaeditor/estrelaeditor estrelaeditor
|
||||
```
|
||||

|
||||
|
||||
## Usage
|
||||
|
||||
```
|
||||
Open File(s):
|
||||
<exe> <filename> [<filename>...]
|
||||
Open file(s):
|
||||
zbstudio <filename> [<filename>...]
|
||||
any non-option will be treated as filename
|
||||
|
||||
Overriding Config:
|
||||
<exe> [...] -cfg "<luacode overriding config>" [...]
|
||||
e.g.: zbstudio.exe -cfg "singleinstance=false;" somefile.lua
|
||||
Overriding default configuration:
|
||||
zbstudio -cfg "<luacode overriding config>" [<filename>]
|
||||
e.g.: zbstudio -cfg "editor.fontsize=12" somefile.lua
|
||||
|
||||
Loading custom configuration:
|
||||
zbstudio -cfg config/file.lua [<filename>]
|
||||
e.g.: zbstudio -cfg cfg/estrela.lua
|
||||
```
|
||||
|
||||
## Author
|
||||
|
||||
### Estrela Editor
|
||||
|
||||
**Luxinia Dev:** Christoph Kubisch (crazybutcher@luxinia.de)
|
||||
|
||||
### ZeroBrane Studio and MobDebug
|
||||
|
||||
**ZeroBrane LLC:** Paul Kulchenko (paul@kulchenko.com)
|
||||
|
||||
### Estrela Editor
|
||||
|
||||
**Luxinia Dev:** Christoph Kubisch (crazybutcher@luxinia.de)
|
||||
|
||||
## Where is Estrela?
|
||||
|
||||
The projects have been merged again and zbstudio will lead the future.
|
||||
Please reassociate files with zbstudio. To keep your history of files and
|
||||
projects copy the contents of the `EstrelaEditor.ini` in your HOME directory
|
||||
to `ZeroBraneStudio.ini`. If you have used Estrela for graphics shader
|
||||
authoring or luxinia, create/modify the `cfg/user.lua` to include the content
|
||||
of `cfg/estrela.lua` to load all tools and specifications by default again.
|
||||
|
||||
## License
|
||||
|
||||
See LICENSE file.
|
||||
|
||||
@@ -71,13 +71,14 @@ ldexp = fn "build floating point number from x and the corresponding integral ex
|
||||
packUnorm2x16 = fn "Converts each comp. of v into 16-bit ints, packs results into the returned 32-bit uint. - (uint)(vec2 v)",
|
||||
packUnorm4x8 = fn "Converts each comp. of v into 8-bit ints, packs results into the returned 32-bit uint. - (uint)(vec4 v)",
|
||||
packSnorm4x8 = fn "Converts each comp. of v into 8-bit ints, packs results into the returned 32-bit uint. - (uint)(vec4 v)",
|
||||
packDouble2x32 = fn "Packs components of v into a 64-bit value and returns a double-prec value. - (double)(uvec2 v)",
|
||||
packHalf2x16 = fn "Converts each comp. of v into 16-bit half float, packs results into the returned 32-bit uint. - (uint)(vec2 v)",
|
||||
|
||||
unpackUnorm2x16 = fn "Unpacks 32-bit p into two 16-bit uints and converts them to normalized float. - (vec2)(uint p)",
|
||||
unpackUnorm4x8 = fn "Unpacks 32-bit p into four 8-bit uints and converts them to normalized float. - (vec4)(uint p)",
|
||||
unpackSnorm4x8 = fn "Unpacks 32-bit p into four 8-bit uints and converts them to normalized float. - (vec4)(uint p)",
|
||||
|
||||
packDouble2x32 = fn "Packs components of v into a 64-bit value and returns a double-prec value. - (double)(uvec2 v)",
|
||||
unpackDouble2x32 = fn "Returns a 2 component vector representation of v. - (uvec2)(double v)",
|
||||
unpackHalf2x16 = fn "Interprets p as two 16-bit half floats and returns them as vector. - (vec2)(uint p)",
|
||||
|
||||
length = fn "return scalar Euclidean length of a vector. - (type)(vecN)",
|
||||
distance = fn "return the Euclidean distance between two points. - (vecN)(vecN a, b)",
|
||||
@@ -135,6 +136,11 @@ EndPrimitive = fn "Completes current output primitive and starts a new one. - ()
|
||||
barrier = fn "Synchronizes across shader invocations. - ()()",
|
||||
|
||||
memoryBarrier = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
memoryBarrierAtomicCounter = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
memoryBarrierShared = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
memoryBarrierBuffer = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
memoryBarrierImage = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
groupMemoryBarrier = fn "control ordering of memory transactions issued by shader thread. - ()()",
|
||||
imageAtomicAdd = fn "performs atomic operation on individual texels returns new value. - (uint)(imageN, intN coord, [int sample], uint data)",
|
||||
imageAtomicMin = fn "performs atomic operation on individual texels returns new value. - (uint)(imageN, intN coord, [int sample], uint data)",
|
||||
imageAtomicMax = fn "performs atomic operation on individual texels returns new value. - (uint)(imageN, intN coord, [int sample], uint data)",
|
||||
@@ -167,41 +173,51 @@ texelFetchOffset = fn "integer coordinate lookup for a single texel with offset.
|
||||
}
|
||||
|
||||
local keyw =
|
||||
[[int uint half float bool double
|
||||
vec2 vec3 vec4 dvec2 dvec3 dvec4
|
||||
ivec2 ivec3 ivec4 uvec2 uvec3 uvec4 bvec2 bvec3 bvec4
|
||||
mat2 mat3 mat4 mat2x2 mat3x3 mat4x4 mat2x3 mat3x2 mat4x2 mat2x4 mat4x3 mat3x4
|
||||
dmat2 dmat3 dmat4 dmat2x2 dmat3x3 dmat4x4 dmat2x3 dmat3x2 dmat4x2 dmat2x4 dmat4x3 dmat3x4
|
||||
struct typedef void
|
||||
usampler1D usampler2D usampler3D usampler2DRect usamplerCube isampler1DArray usampler2DARRAY usamplerCubeArray usampler2DMS usampler2DMSArray
|
||||
isampler1D isampler2D isampler3D isampler2DRect isamplerCube isampler1DArray isampler2DARRAY isamplerCubeArray isampler2DMS isampler2DMSArray
|
||||
sampler1D sampler2D sampler3D sampler2DRect samplerCube sampler1DArray sampler2DArray samplerCubeArray sampler2DMS sampler2DMSArray
|
||||
sampler1DShadow sampler2DShadow sampler2DRectShadow sampler1DArrayShadow sampler2DArrayShadow samplerCubeArrayShadow
|
||||
usamplerBuffer isamplerBuffer samplerBuffer
|
||||
in out inout uniform const centroid sample attribute varying patch
|
||||
return switch case for do while if else break continue
|
||||
layout location vertices line_strip triangle_strip max_vertices stream
|
||||
triangles quads equal_spacing isolines fractional_even_spacing
|
||||
fractional_odd_spacing cw ccw point_mode lines_adjacency triangles_adjacency
|
||||
invocations
|
||||
origin_upper_left pixel_center_integer
|
||||
smooth flat noperspective highp mediump lowp shared packed std140 row_major column_major
|
||||
gl_FrontColor gl_BackColor gl_FrontSecondaryColor gl_BackSecondaryColor gl_Color gl_SecondaryColor
|
||||
subroutine gl_Position
|
||||
gl_VertexID gl_InstanceID gl_Normal gl_Vertex gl_MultiTexCoord0 gl_MultiTexCoord1
|
||||
gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5 gl_MultiTexCoord6
|
||||
gl_MultiTexCoord7 gl_FogCoord gl_PointSize gl_ClipDistance
|
||||
gl_TexCoord gl_FogFragCoord gl_ClipVertex gl_in
|
||||
gl_PatchVerticesIn
|
||||
gl_PrimitiveID gl_InvocationID gl_TessLevelOuter gl_TessLevelInner gl_TessCoord
|
||||
gl_InvocationID gl_PrimitiveIDIn gl_Layer gl_ViewportIndex gl_FrontFacing
|
||||
gl_PointCoord gl_SampleID gl_SamplePosition gl_FragColor
|
||||
gl_FragData gl_FragDepth gl_SampleMask
|
||||
[[ int uint half float bool double atomic_uint binding offset
|
||||
vec2 vec3 vec4 dvec2 dvec3 dvec4
|
||||
ivec2 ivec3 ivec4 uvec2 uvec3 uvec4 bvec2 bvec3 bvec4
|
||||
mat2 mat3 mat4 mat2x2 mat3x3 mat4x4 mat2x3 mat3x2 mat4x2 mat2x4 mat4x3 mat3x4
|
||||
dmat2 dmat3 dmat4 dmat2x2 dmat3x3 dmat4x4 dmat2x3 dmat3x2 dmat4x2 dmat2x4 dmat4x3 dmat3x4
|
||||
struct typedef void
|
||||
usampler1D usampler2D usampler3D usampler2DRect usamplerCube isampler1DArray usampler2DARRAY usamplerCubeArray usampler2DMS usampler2DMSArray
|
||||
isampler1D isampler2D isampler3D isampler2DRect isamplerCube isampler1DArray isampler2DARRAY isamplerCubeArray isampler2DMS isampler2DMSArray
|
||||
sampler1D sampler2D sampler3D sampler2DRect samplerCube sampler1DArray sampler2DArray samplerCubeArray sampler2DMS sampler2DMSArray
|
||||
sampler1DShadow sampler2DShadow sampler2DRectShadow sampler1DArrayShadow sampler2DArrayShadow samplerCubeArrayShadow
|
||||
usamplerBuffer isamplerBuffer samplerBuffer samplerRenderbuffer isamplerRenderbuffer usamplerRenderbuffer
|
||||
in out inout uniform const centroid sample attribute varying patch index true false
|
||||
return switch case for do while if else break continue main inline
|
||||
layout location vertices line_strip triangle_strip max_vertices stream
|
||||
triangles quads equal_spacing isolines fractional_even_spacing lines points
|
||||
fractional_odd_spacing cw ccw point_mode lines_adjacency triangles_adjacency
|
||||
invocations
|
||||
origin_upper_left pixel_center_integer depth_greater depth_greater depth_greater depth_unchanged
|
||||
smooth flat noperspective highp mediump lowp shared packed std140 std430 row_major column_major buffer
|
||||
gl_FrontColor gl_BackColor gl_FrontSecondaryColor gl_BackSecondaryColor gl_Color gl_SecondaryColor
|
||||
subroutine gl_Position gl_FragCoord
|
||||
gl_VertexID gl_InstanceID gl_Normal gl_Vertex gl_MultiTexCoord0 gl_MultiTexCoord1
|
||||
gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5 gl_MultiTexCoord6
|
||||
gl_MultiTexCoord7 gl_FogCoord gl_PointSize gl_ClipDistance
|
||||
gl_TexCoord gl_FogFragCoord gl_ClipVertex gl_in
|
||||
gl_PatchVerticesIn
|
||||
gl_PrimitiveID gl_InvocationID gl_TessLevelOuter gl_TessLevelInner gl_TessCoord
|
||||
gl_InvocationID gl_PrimitiveIDIn gl_Layer gl_ViewportIndex gl_FrontFacing
|
||||
gl_PointCoord gl_SampleID gl_SamplePosition gl_FragColor
|
||||
gl_FragData gl_FragDepth gl_SampleMask
|
||||
gl_NumWorkGroups gl_WorkGroupSize gl_WorkGroupID gl_LocalInvocationID gl_GlobalInvocationID gl_LocalInvocationIndex
|
||||
local_size_x local_size_y local_size_z
|
||||
|
||||
coherent volatile restrict readonly writeonly
|
||||
image1D image2D image3D image2DRect imageCube imageBuffer image1DArray image2DArray imageCubeArray image2DMS image2DMSArray
|
||||
uimage1D uimage2D uimage3D uimage2DRect uimageCube uimageBuffer uimage1DArray uimage2DArray uimageCubeArray uimage2DMS uimage2DMSArray
|
||||
iimage1D iimage2D iimage3D iimage2DRect iimageCube iimageBuffer iimage1DArray iimage2DArray iimageCubeArray iimage2DMS iimage2DMSArray
|
||||
size1x8 size1x16 size1x32 size2x32 size4x32 rgba32f rgba16f rg32f rg16f r32f r16f rgba8 rgba16 r11f_g11f_b10f rgb10_a2ui
|
||||
rgb10_a2i rg16 rg8 r16 r8 rgba32i rgba16i rgba8i rg32i rg16i rg8i r32i r16i r8i rgba32ui rgba16ui rgba8ui rg32ui rg16ui rg8ui
|
||||
r32ui r16ui r8ui rgba16_snorm rgba8_snorm rg16_snorm rg8_snorm r16_snorm r8_snorm
|
||||
]]
|
||||
|
||||
-- keywords - shouldn't be left out
|
||||
for w in keyw:gmatch("([a-zA-Z_0-9]+)") do
|
||||
api[w] = {type="keyword"}
|
||||
api[w] = {type="keyword"}
|
||||
end
|
||||
|
||||
return api
|
||||
|
||||
553
api/lua/anttweakbar.lua
Normal file
553
api/lua/anttweakbar.lua
Normal file
@@ -0,0 +1,553 @@
|
||||
--[[// tw tweakbar | AntTweakBar UI
|
||||
enum { TW_VERSION = 114 }
|
||||
|
||||
typedef enum ETwType {
|
||||
TW_TYPE_UNDEF,
|
||||
TW_TYPE_BOOLCPP,
|
||||
TW_TYPE_BOOL8,
|
||||
TW_TYPE_BOOL16,
|
||||
TW_TYPE_BOOL32,
|
||||
TW_TYPE_CHAR,
|
||||
TW_TYPE_INT8,
|
||||
TW_TYPE_UINT8,
|
||||
TW_TYPE_INT16,
|
||||
TW_TYPE_UINT16,
|
||||
TW_TYPE_INT32,
|
||||
TW_TYPE_UINT32,
|
||||
TW_TYPE_FLOAT,
|
||||
TW_TYPE_DOUBLE,
|
||||
TW_TYPE_COLOR32, // 32 bits color. Order is RGBA if API is OpenGL or Direct3D10, and inversed if API is Direct3D9 (can be modified by defining 'colorOrder=...', see doc)
|
||||
TW_TYPE_COLOR3F, // 3 floats color. Order is RGB.
|
||||
TW_TYPE_COLOR4F, // 4 floats color. Order is RGBA.
|
||||
TW_TYPE_CDSTRING, // Null-terminated C Dynamic String (pointer to an array of char dynamically allocated with malloc/realloc/strdup)
|
||||
TW_TYPE__TEMP1, //
|
||||
TW_TYPE_QUAT4F, // 4 floats encoding a quaternion {qx,qy,qz,qs}
|
||||
TW_TYPE_QUAT4D, // 4 doubles encoding a quaternion {qx,qy,qz,qs}
|
||||
TW_TYPE_DIR3F, // direction vector represented by 3 floats
|
||||
TW_TYPE_DIR3D, // direction vector represented by 3 doubles
|
||||
TW_TYPE_CSSTRING_LEN0 = 0x30000000,
|
||||
TW_TYPE_CSSTRING_LEN256 = 0x30000000 + 256,
|
||||
} TwType;
|
||||
|
||||
typedef struct CTwEnumVal {
|
||||
int Value;
|
||||
const char * Label;
|
||||
} TwEnumVal;
|
||||
|
||||
typedef struct CTwStructMember {
|
||||
const char * Name;
|
||||
TwType Type;
|
||||
size_t Offset;
|
||||
const char * DefString;
|
||||
} TwStructMember;
|
||||
|
||||
typedef enum ETwParamValueType {
|
||||
TW_PARAM_INT32,
|
||||
TW_PARAM_FLOAT,
|
||||
TW_PARAM_DOUBLE,
|
||||
TW_PARAM_CSTRING // Null-terminated array of char (ie, c-string)
|
||||
} TwParamValueType;
|
||||
|
||||
typedef enum ETwGraphAPI {
|
||||
TW_OPENGL = 1,
|
||||
TW_DIRECT3D9 = 2,
|
||||
TW_DIRECT3D10 = 3,
|
||||
TW_DIRECT3D11 = 4
|
||||
} TwGraphAPI;
|
||||
|
||||
typedef enum ETwKeyModifier {
|
||||
TW_KMOD_NONE = 0x0000, // same codes as SDL keysym.mod
|
||||
TW_KMOD_SHIFT = 0x0003,
|
||||
TW_KMOD_CTRL = 0x00c0,
|
||||
TW_KMOD_ALT = 0x0100,
|
||||
TW_KMOD_META = 0x0c00
|
||||
} TwKeyModifier;
|
||||
|
||||
typedef enum EKeySpecial {
|
||||
TW_KEY_BACKSPACE = '\b',
|
||||
TW_KEY_TAB = '\t',
|
||||
TW_KEY_CLEAR = 0x0c,
|
||||
TW_KEY_RETURN = '\r',
|
||||
TW_KEY_PAUSE = 0x13,
|
||||
TW_KEY_ESCAPE = 0x1b,
|
||||
TW_KEY_SPACE = ' ',
|
||||
TW_KEY_DELETE = 0x7f,
|
||||
TW_KEY_UP = 273,
|
||||
TW_KEY_DOWN,
|
||||
TW_KEY_RIGHT,
|
||||
TW_KEY_LEFT,
|
||||
TW_KEY_INSERT,
|
||||
TW_KEY_HOME,
|
||||
TW_KEY_END,
|
||||
TW_KEY_PAGE_UP,
|
||||
TW_KEY_PAGE_DOWN,
|
||||
TW_KEY_F1,
|
||||
TW_KEY_F2,
|
||||
TW_KEY_F3,
|
||||
TW_KEY_F4,
|
||||
TW_KEY_F5,
|
||||
TW_KEY_F6,
|
||||
TW_KEY_F7,
|
||||
TW_KEY_F8,
|
||||
TW_KEY_F9,
|
||||
TW_KEY_F10,
|
||||
TW_KEY_F11,
|
||||
TW_KEY_F12,
|
||||
TW_KEY_F13,
|
||||
TW_KEY_F14,
|
||||
TW_KEY_F15,
|
||||
TW_KEY_LAST
|
||||
} TwKeySpecial;
|
||||
|
||||
typedef enum ETwMouseAction {
|
||||
TW_MOUSE_RELEASED,
|
||||
TW_MOUSE_PRESSED
|
||||
} TwMouseAction;
|
||||
|
||||
typedef enum ETwMouseButtonID {
|
||||
TW_MOUSE_LEFT = 1,
|
||||
TW_MOUSE_MIDDLE = 2,
|
||||
TW_MOUSE_RIGHT = 3
|
||||
} TwMouseButtonID;
|
||||
|
||||
typedef void (*TwSetVarCallback) ( const void *value, void *clientData );
|
||||
typedef void (*TwGetVarCallback) ( void *value, void *clientData );
|
||||
typedef void (*TwButtonCallback) ( void *clientData );
|
||||
typedef void (*TwSummaryCallback) ( char *summaryString, size_t summaryMaxLength, const void *value, void *clientData );
|
||||
typedef void (*TwCopyCDStringToClient) ( char **destinationClientStringPtr, const char *sourceString );
|
||||
typedef void (*TwErrorHandler) ( const char *errorMessage );
|
||||
typedef void (*TwGLUTmousebuttonfun) ( int glutButton, int glutState, int mouseX, int mouseY );
|
||||
typedef void (*TwGLUTmousemotionfun) ( int mouseX, int mouseY );
|
||||
typedef void (*TwGLUTkeyboardfun) ( unsigned char glutKey, int mouseX, int mouseY );
|
||||
typedef void (*TwGLUTspecialfun) ( int glutKey, int mouseX, int mouseY );
|
||||
|
||||
typedef struct CTwBar TwBar;
|
||||
|
||||
TwBar* TwNewBar( const char *barName );
|
||||
int TwDeleteBar( TwBar *bar );
|
||||
int TwDeleteAllBars( );
|
||||
int TwSetTopBar( const TwBar *bar );
|
||||
TwBar* TwGetTopBar( );
|
||||
int TwSetBottomBar( const TwBar *bar );
|
||||
TwBar* TwGetBottomBar( );
|
||||
const char* TwGetBarName( TwBar *bar );
|
||||
int TwGetBarCount( );
|
||||
TwBar* TwGetBarByIndex( int barIndex );
|
||||
TwBar* TwGetBarByName( const char *barName );
|
||||
int TwRefreshBar( TwBar *bar );
|
||||
int TwAddVarRW( TwBar *bar, const char *name, TwType type, void *var, const char *def );
|
||||
int TwAddVarRO( TwBar *bar, const char *name, TwType type, const void *var, const char *def );
|
||||
int TwAddVarCB( TwBar *bar, const char *name, TwType type, TwSetVarCallback setCallback, TwGetVarCallback getCallback, void *clientData, const char *def );
|
||||
int TwAddButton( TwBar *bar, const char *name, TwButtonCallback callback, void *clientData, const char *def );
|
||||
int TwAddSeparator( TwBar *bar, const char *name, const char *def );
|
||||
int TwRemoveVar( TwBar *bar, const char *name );
|
||||
int TwRemoveAllVars( TwBar *bar );
|
||||
int TwDefine( const char *def );
|
||||
TwType TwDefineEnum( const char *name, const TwEnumVal *enumValues, unsigned int nbValues );
|
||||
TwType TwDefineEnumFromString( const char *name, const char *enumString );
|
||||
TwType TwDefineStruct( const char *name, const TwStructMember *structMembers, unsigned int nbMembers, size_t structSize, TwSummaryCallback summaryCallback, void *summaryClientData );
|
||||
void TwCopyCDStringToClientFunc( TwCopyCDStringToClient copyCDStringFunc );
|
||||
void TwCopyCDStringToLibrary( char **destinationLibraryStringPtr, const char *sourceClientString );
|
||||
int TwGetParam( TwBar *bar, const char *varName, const char *paramName, TwParamValueType paramValueType, unsigned int outValueMaxCount, void *outValues );
|
||||
int TwSetParam( TwBar *bar, const char *varName, const char *paramName, TwParamValueType paramValueType, unsigned int inValueCount, const void *inValues );
|
||||
int TwInit( TwGraphAPI graphAPI, void *device );
|
||||
int TwTerminate();
|
||||
int TwDraw();
|
||||
int TwWindowSize( int width, int height);
|
||||
int TwSetCurrentWindow( int windowID); // multi-windows support
|
||||
int TwGetCurrentWindow();
|
||||
int TwWindowExists( int windowID);
|
||||
int TwKeyPressed( int key, int modifiers);
|
||||
int TwKeyTest( int key, int modifiers);
|
||||
int TwMouseButton( TwMouseAction action, TwMouseButtonID button);
|
||||
int TwMouseMotion( int mouseX, int mouseY);
|
||||
int TwMouseWheel( int pos);
|
||||
const char* TwGetLastError( );
|
||||
void TwHandleErrors( TwErrorHandler errorHandler);
|
||||
int TwEventSDL( const void *sdlEvent, unsigned char sdlMajorVersion, unsigned char sdlMinorVersion);
|
||||
int TwEventSDL12( const void *sdlEvent);
|
||||
int TwEventSDL13( const void *sdlEvent);
|
||||
int TwEventMouseButtonGLFW( int glfwButton, int glfwAction );
|
||||
int TwEventKeyGLFW( int glfwKey, int glfwAction );
|
||||
int TwEventCharGLFW( int glfwChar, int glfwAction );
|
||||
int TwEventMouseButtonGLUT( int glutButton, int glutState, int mouseX, int mouseY);
|
||||
int TwEventMouseMotionGLUT( int mouseX, int mouseY);
|
||||
int TwEventKeyboardGLUT( unsigned char glutKey, int mouseX, int mouseY );
|
||||
int TwEventSpecialGLUT( int glutKey, int mouseX, int mouseY );
|
||||
int TwGLUTModifiersFunc( int (*glutGetModifiersFunc)(void) );
|
||||
int TwEventSFML( const void *sfmlEvent, unsigned char sfmlMajorVersion, unsigned char sfmlMinorVersion);
|
||||
]]
|
||||
--auto-generated api from ffi headers
|
||||
local api =
|
||||
{
|
||||
["TW_TYPE_UNDEF"] = { type ='value', },
|
||||
["TW_TYPE_BOOLCPP"] = { type ='value', },
|
||||
["TW_TYPE_BOOL8"] = { type ='value', },
|
||||
["TW_TYPE_BOOL16"] = { type ='value', },
|
||||
["TW_TYPE_BOOL32"] = { type ='value', },
|
||||
["TW_TYPE_CHAR"] = { type ='value', },
|
||||
["TW_TYPE_INT8"] = { type ='value', },
|
||||
["TW_TYPE_UINT8"] = { type ='value', },
|
||||
["TW_TYPE_INT16"] = { type ='value', },
|
||||
["TW_TYPE_UINT16"] = { type ='value', },
|
||||
["TW_TYPE_INT32"] = { type ='value', },
|
||||
["TW_TYPE_UINT32"] = { type ='value', },
|
||||
["TW_TYPE_FLOAT"] = { type ='value', },
|
||||
["TW_TYPE_DOUBLE"] = { type ='value', },
|
||||
["TW_TYPE_COLOR32"] = { type ='value', },
|
||||
["TW_TYPE_COLOR3F"] = { type ='value', },
|
||||
["TW_TYPE_COLOR4F"] = { type ='value', },
|
||||
["TW_TYPE_CDSTRING"] = { type ='value', },
|
||||
["TW_TYPE__TEMP1"] = { type ='value', },
|
||||
["TW_TYPE_QUAT4F"] = { type ='value', },
|
||||
["TW_TYPE_QUAT4D"] = { type ='value', },
|
||||
["TW_TYPE_DIR3F"] = { type ='value', },
|
||||
["TW_TYPE_DIR3D"] = { type ='value', },
|
||||
["TW_TYPE_CSSTRING_LEN0"] = { type ='value', },
|
||||
["TW_TYPE_CSSTRING_LEN256"] = { type ='value', },
|
||||
["TW_PARAM_INT32"] = { type ='value', },
|
||||
["TW_PARAM_FLOAT"] = { type ='value', },
|
||||
["TW_PARAM_DOUBLE"] = { type ='value', },
|
||||
["TW_PARAM_CSTRING"] = { type ='value', },
|
||||
["TW_OPENGL"] = { type ='value', },
|
||||
["TW_DIRECT3D9"] = { type ='value', },
|
||||
["TW_DIRECT3D10"] = { type ='value', },
|
||||
["TW_DIRECT3D11"] = { type ='value', },
|
||||
["TW_KMOD_NONE"] = { type ='value', },
|
||||
["TW_KMOD_SHIFT"] = { type ='value', },
|
||||
["TW_KMOD_CTRL"] = { type ='value', },
|
||||
["TW_KMOD_ALT"] = { type ='value', },
|
||||
["TW_KMOD_META"] = { type ='value', },
|
||||
["TW_KEY_BACKSPACE"] = { type ='value', },
|
||||
["TW_KEY_TAB"] = { type ='value', },
|
||||
["TW_KEY_CLEAR"] = { type ='value', },
|
||||
["TW_KEY_RETURN"] = { type ='value', },
|
||||
["TW_KEY_PAUSE"] = { type ='value', },
|
||||
["TW_KEY_ESCAPE"] = { type ='value', },
|
||||
["TW_KEY_SPACE"] = { type ='value', },
|
||||
["TW_KEY_DELETE"] = { type ='value', },
|
||||
["TW_KEY_UP"] = { type ='value', },
|
||||
["TW_KEY_DOWN"] = { type ='value', },
|
||||
["TW_KEY_RIGHT"] = { type ='value', },
|
||||
["TW_KEY_LEFT"] = { type ='value', },
|
||||
["TW_KEY_INSERT"] = { type ='value', },
|
||||
["TW_KEY_HOME"] = { type ='value', },
|
||||
["TW_KEY_END"] = { type ='value', },
|
||||
["TW_KEY_PAGE_UP"] = { type ='value', },
|
||||
["TW_KEY_PAGE_DOWN"] = { type ='value', },
|
||||
["TW_KEY_F1"] = { type ='value', },
|
||||
["TW_KEY_F2"] = { type ='value', },
|
||||
["TW_KEY_F3"] = { type ='value', },
|
||||
["TW_KEY_F4"] = { type ='value', },
|
||||
["TW_KEY_F5"] = { type ='value', },
|
||||
["TW_KEY_F6"] = { type ='value', },
|
||||
["TW_KEY_F7"] = { type ='value', },
|
||||
["TW_KEY_F8"] = { type ='value', },
|
||||
["TW_KEY_F9"] = { type ='value', },
|
||||
["TW_KEY_F10"] = { type ='value', },
|
||||
["TW_KEY_F11"] = { type ='value', },
|
||||
["TW_KEY_F12"] = { type ='value', },
|
||||
["TW_KEY_F13"] = { type ='value', },
|
||||
["TW_KEY_F14"] = { type ='value', },
|
||||
["TW_KEY_F15"] = { type ='value', },
|
||||
["TW_KEY_LAST"] = { type ='value', },
|
||||
["TW_MOUSE_RELEASED"] = { type ='value', },
|
||||
["TW_MOUSE_PRESSED"] = { type ='value', },
|
||||
["TW_MOUSE_LEFT"] = { type ='value', },
|
||||
["TW_MOUSE_MIDDLE"] = { type ='value', },
|
||||
["TW_MOUSE_RIGHT"] = { type ='value', },
|
||||
["TwNewBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwBar*)",
|
||||
valuetype = nil,
|
||||
args = "(const char *barName)", },
|
||||
["TwDeleteBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar)", },
|
||||
["TwDeleteAllBars"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwSetTopBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const TwBar *bar)", },
|
||||
["TwGetTopBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwBar*)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwSetBottomBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const TwBar *bar)", },
|
||||
["TwGetBottomBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwBar*)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwGetBarName"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(const char*)",
|
||||
valuetype = "string",
|
||||
args = "(TwBar *bar)", },
|
||||
["TwGetBarCount"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwGetBarByIndex"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwBar*)",
|
||||
valuetype = nil,
|
||||
args = "(int barIndex)", },
|
||||
["TwGetBarByName"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwBar*)",
|
||||
valuetype = nil,
|
||||
args = "(const char *barName)", },
|
||||
["TwRefreshBar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar)", },
|
||||
["TwAddVarRW"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name, TwType type, void *var, const char *def)", },
|
||||
["TwAddVarRO"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name, TwType type, const void *var, const char *def)", },
|
||||
["TwAddVarCB"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name, TwType type, TwSetVarCallback setCallback, TwGetVarCallback getCallback, void *clientData, const char *def)", },
|
||||
["TwAddButton"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name, TwButtonCallback callback, void *clientData, const char *def)", },
|
||||
["TwAddSeparator"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name, const char *def)", },
|
||||
["TwRemoveVar"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *name)", },
|
||||
["TwRemoveAllVars"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar)", },
|
||||
["TwDefine"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const char *def)", },
|
||||
["TwDefineEnum"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwType)",
|
||||
valuetype = nil,
|
||||
args = "(const char *name, const TwEnumVal *enumValues, unsigned int nbValues)", },
|
||||
["TwDefineEnumFromString"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwType)",
|
||||
valuetype = nil,
|
||||
args = "(const char *name, const char *enumString)", },
|
||||
["TwDefineStruct"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(TwType)",
|
||||
valuetype = nil,
|
||||
args = "(const char *name, const TwStructMember *structMembers, unsigned int nbMembers, size_t structSize, TwSummaryCallback summaryCallback, void *summaryClientData)", },
|
||||
["TwCopyCDStringToClientFunc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(TwCopyCDStringToClient copyCDStringFunc)", },
|
||||
["TwCopyCDStringToLibrary"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(char **destinationLibraryStringPtr, const char *sourceClientString)", },
|
||||
["TwGetParam"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *varName, const char *paramName, TwParamValueType paramValueType, unsigned int outValueMaxCount, void *outValues)", },
|
||||
["TwSetParam"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwBar *bar, const char *varName, const char *paramName, TwParamValueType paramValueType, unsigned int inValueCount, const void *inValues)", },
|
||||
["TwInit"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwGraphAPI graphAPI, void *device)", },
|
||||
["TwTerminate"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwDraw"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwWindowSize"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int width, int height)", },
|
||||
["TwSetCurrentWindow"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int windowID)", },
|
||||
["TwGetCurrentWindow"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "()", },
|
||||
["TwWindowExists"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int windowID)", },
|
||||
["TwKeyPressed"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int key, int modifiers)", },
|
||||
["TwKeyTest"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int key, int modifiers)", },
|
||||
["TwMouseButton"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(TwMouseAction action, TwMouseButtonID button)", },
|
||||
["TwMouseMotion"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int mouseX, int mouseY)", },
|
||||
["TwMouseWheel"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int pos)", },
|
||||
["TwGetLastError"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(const char*)",
|
||||
valuetype = "string",
|
||||
args = "()", },
|
||||
["TwHandleErrors"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(TwErrorHandler errorHandler)", },
|
||||
["TwEventSDL"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const void *sdlEvent, unsigned char sdlMajorVersion, unsigned char sdlMinorVersion)", },
|
||||
["TwEventSDL12"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const void *sdlEvent)", },
|
||||
["TwEventSDL13"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const void *sdlEvent)", },
|
||||
["TwEventMouseButtonGLFW"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int glfwButton, int glfwAction)", },
|
||||
["TwEventKeyGLFW"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int glfwKey, int glfwAction)", },
|
||||
["TwEventCharGLFW"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int glfwChar, int glfwAction)", },
|
||||
["TwEventMouseButtonGLUT"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int glutButton, int glutState, int mouseX, int mouseY)", },
|
||||
["TwEventMouseMotionGLUT"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int mouseX, int mouseY)", },
|
||||
["TwEventKeyboardGLUT"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(unsigned char glutKey, int mouseX, int mouseY)", },
|
||||
["TwEventSpecialGLUT"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(int glutKey, int mouseX, int mouseY)", },
|
||||
["glutGetModifiersFunc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(void))", },
|
||||
["TwEventSFML"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(int)",
|
||||
valuetype = nil,
|
||||
args = "(const void *sfmlEvent, unsigned char sfmlMajorVersion, unsigned char sfmlMinorVersion)", },
|
||||
["TwEnumVal"] = { type ='class',
|
||||
description = "",
|
||||
childs = {
|
||||
["Value"] = { type ='value', description = "int ", valuetype = nil, },
|
||||
["Label"] = { type ='value', description = "const char * ", valuetype = "string", },
|
||||
}
|
||||
},
|
||||
["TwStructMember"] = { type ='class',
|
||||
description = "",
|
||||
childs = {
|
||||
["Name"] = { type ='value', description = "const char * ", valuetype = "string", },
|
||||
["Type"] = { type ='value', description = "TwType ", valuetype = nil, },
|
||||
["Offset"] = { type ='value', description = "size_t ", valuetype = nil, },
|
||||
["DefString"] = { type ='value', description = "const char * ", valuetype = "string", },
|
||||
}
|
||||
},
|
||||
}
|
||||
return {
|
||||
tw = {
|
||||
type = 'lib',
|
||||
description = "AntTweakBar UI",
|
||||
childs = api,
|
||||
},
|
||||
tweakbar = {
|
||||
type = 'lib',
|
||||
description = "AntTweakBar UI",
|
||||
childs = api,
|
||||
},
|
||||
}
|
||||
|
||||
1206
api/lua/baselib.lua
1206
api/lua/baselib.lua
File diff suppressed because it is too large
Load Diff
3795
api/lua/cg30.lua
3795
api/lua/cg30.lua
File diff suppressed because it is too large
Load Diff
@@ -1,572 +0,0 @@
|
||||
--[[// cggl cgGL | Cg OpenGL runtime
|
||||
typedef unsigned int GLuint;
|
||||
typedef unsigned int GLenum;
|
||||
typedef void GLvoid;
|
||||
typedef int GLsizei;
|
||||
typedef int GLint;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CG_GL_MATRIX_IDENTITY = 0,
|
||||
CG_GL_MATRIX_TRANSPOSE = 1,
|
||||
CG_GL_MATRIX_INVERSE = 2,
|
||||
CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
|
||||
CG_GL_MODELVIEW_MATRIX = 4,
|
||||
CG_GL_PROJECTION_MATRIX = 5,
|
||||
CG_GL_TEXTURE_MATRIX = 6,
|
||||
CG_GL_MODELVIEW_PROJECTION_MATRIX = 7,
|
||||
CG_GL_VERTEX = 8,
|
||||
CG_GL_FRAGMENT = 9,
|
||||
CG_GL_GEOMETRY = 10,
|
||||
CG_GL_TESSELLATION_CONTROL = 11,
|
||||
CG_GL_TESSELLATION_EVALUATION = 12
|
||||
} CGGLenum;
|
||||
|
||||
CGbool cgGLIsProfileSupported(CGprofile profile);
|
||||
void cgGLEnableProfile(CGprofile profile);
|
||||
void cgGLDisableProfile(CGprofile profile);
|
||||
CGprofile cgGLGetLatestProfile(CGGLenum profile_type);
|
||||
void cgGLSetOptimalOptions(CGprofile profile);
|
||||
char const ** cgGLGetOptimalOptions(CGprofile profile);
|
||||
void cgGLLoadProgram(CGprogram program);
|
||||
void cgGLUnloadProgram(CGprogram program);
|
||||
CGbool cgGLIsProgramLoaded(CGprogram program);
|
||||
void cgGLBindProgram(CGprogram program);
|
||||
void cgGLUnbindProgram(CGprofile profile);
|
||||
GLuint cgGLGetProgramID(CGprogram program);
|
||||
void cgGLSetParameter1f(CGparameter param, float x);
|
||||
void cgGLSetParameter2f(CGparameter param, float x, float y);
|
||||
void cgGLSetParameter3f(CGparameter param, float x, float y, float z);
|
||||
void cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w);
|
||||
void cgGLSetParameter1fv(CGparameter param, const float *v);
|
||||
void cgGLSetParameter2fv(CGparameter param, const float *v);
|
||||
void cgGLSetParameter3fv(CGparameter param, const float *v);
|
||||
void cgGLSetParameter4fv(CGparameter param, const float *v);
|
||||
void cgGLSetParameter1d(CGparameter param, double x);
|
||||
void cgGLSetParameter2d(CGparameter param, double x, double y);
|
||||
void cgGLSetParameter3d(CGparameter param, double x, double y, double z);
|
||||
void cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w);
|
||||
void cgGLSetParameter1dv(CGparameter param, const double *v);
|
||||
void cgGLSetParameter2dv(CGparameter param, const double *v);
|
||||
void cgGLSetParameter3dv(CGparameter param, const double *v);
|
||||
void cgGLSetParameter4dv(CGparameter param, const double *v);
|
||||
void cgGLGetParameter1f(CGparameter param, float *v);
|
||||
void cgGLGetParameter2f(CGparameter param, float *v);
|
||||
void cgGLGetParameter3f(CGparameter param, float *v);
|
||||
void cgGLGetParameter4f(CGparameter param, float *v);
|
||||
void cgGLGetParameter1d(CGparameter param, double *v);
|
||||
void cgGLGetParameter2d(CGparameter param, double *v);
|
||||
void cgGLGetParameter3d(CGparameter param, double *v);
|
||||
void cgGLGetParameter4d(CGparameter param, double *v);
|
||||
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float *v);
|
||||
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float *v);
|
||||
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float *v);
|
||||
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float *v);
|
||||
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double *v);
|
||||
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double *v);
|
||||
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double *v);
|
||||
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double *v);
|
||||
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float *v);
|
||||
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float *v);
|
||||
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float *v);
|
||||
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float *v);
|
||||
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double *v);
|
||||
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double *v);
|
||||
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double *v);
|
||||
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double *v);
|
||||
void cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
void cgGLEnableClientState(CGparameter param);
|
||||
void cgGLDisableClientState(CGparameter param);
|
||||
void cgGLSetMatrixParameterdr(CGparameter param, const double *matrix);
|
||||
void cgGLSetMatrixParameterfr(CGparameter param, const float *matrix);
|
||||
void cgGLSetMatrixParameterdc(CGparameter param, const double *matrix);
|
||||
void cgGLSetMatrixParameterfc(CGparameter param, const float *matrix);
|
||||
void cgGLGetMatrixParameterdr(CGparameter param, double *matrix);
|
||||
void cgGLGetMatrixParameterfr(CGparameter param, float *matrix);
|
||||
void cgGLGetMatrixParameterdc(CGparameter param, double *matrix);
|
||||
void cgGLGetMatrixParameterfc(CGparameter param, float *matrix);
|
||||
void cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform);
|
||||
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float *matrices);
|
||||
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float *matrices);
|
||||
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double *matrices);
|
||||
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double *matrices);
|
||||
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float *matrices);
|
||||
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float *matrices);
|
||||
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double *matrices);
|
||||
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double *matrices);
|
||||
void cgGLSetTextureParameter(CGparameter param, GLuint texobj);
|
||||
GLuint cgGLGetTextureParameter(CGparameter param);
|
||||
void cgGLEnableTextureParameter(CGparameter param);
|
||||
void cgGLDisableTextureParameter(CGparameter param);
|
||||
GLenum cgGLGetTextureEnum(CGparameter param);
|
||||
void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
|
||||
CGbool cgGLGetManageTextureParameters(CGcontext ctx);
|
||||
void cgGLSetupSampler(CGparameter param, GLuint texobj);
|
||||
void cgGLRegisterStates(CGcontext ctx);
|
||||
void cgGLEnableProgramProfiles(CGprogram program);
|
||||
void cgGLDisableProgramProfiles(CGprogram program);
|
||||
void cgGLSetDebugMode(CGbool debug);
|
||||
CGbuffer cgGLCreateBuffer(CGcontext context, int size, const void *data, GLenum bufferUsage);
|
||||
GLuint cgGLGetBufferObject(CGbuffer buffer);
|
||||
|
||||
]]
|
||||
--auto-generated api from ffi headers
|
||||
local api =
|
||||
{
|
||||
["CGGLenum"] = { type ='value', description = "", valuetype = nil, },
|
||||
["CG_GL_MATRIX_IDENTITY"] = { type ='value', },
|
||||
["CG_GL_MATRIX_TRANSPOSE"] = { type ='value', },
|
||||
["CG_GL_MATRIX_INVERSE"] = { type ='value', },
|
||||
["CG_GL_MATRIX_INVERSE_TRANSPOSE"] = { type ='value', },
|
||||
["CG_GL_MODELVIEW_MATRIX"] = { type ='value', },
|
||||
["CG_GL_PROJECTION_MATRIX"] = { type ='value', },
|
||||
["CG_GL_TEXTURE_MATRIX"] = { type ='value', },
|
||||
["CG_GL_MODELVIEW_PROJECTION_MATRIX"] = { type ='value', },
|
||||
["CG_GL_VERTEX"] = { type ='value', },
|
||||
["CG_GL_FRAGMENT"] = { type ='value', },
|
||||
["CG_GL_GEOMETRY"] = { type ='value', },
|
||||
["CG_GL_TESSELLATION_CONTROL"] = { type ='value', },
|
||||
["CG_GL_TESSELLATION_EVALUATION"] = { type ='value', },
|
||||
["cgGLIsProfileSupported"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CGbool)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLEnableProfile"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLDisableProfile"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLGetLatestProfile"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CGprofile)",
|
||||
valuetype = nil,
|
||||
args = "(CGGLenum profile_type)", },
|
||||
["cgGLSetOptimalOptions"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLGetOptimalOptions"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(char const **)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLLoadProgram"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLUnloadProgram"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLIsProgramLoaded"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CGbool)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLBindProgram"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLUnbindProgram"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprofile profile)", },
|
||||
["cgGLGetProgramID"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(GLuint)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLSetParameter1f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float x)", },
|
||||
["cgGLSetParameter2f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float x, float y)", },
|
||||
["cgGLSetParameter3f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float x, float y, float z)", },
|
||||
["cgGLSetParameter4f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float x, float y, float z, float w)", },
|
||||
["cgGLSetParameter1fv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *v)", },
|
||||
["cgGLSetParameter2fv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *v)", },
|
||||
["cgGLSetParameter3fv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *v)", },
|
||||
["cgGLSetParameter4fv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *v)", },
|
||||
["cgGLSetParameter1d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double x)", },
|
||||
["cgGLSetParameter2d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double x, double y)", },
|
||||
["cgGLSetParameter3d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double x, double y, double z)", },
|
||||
["cgGLSetParameter4d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double x, double y, double z, double w)", },
|
||||
["cgGLSetParameter1dv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *v)", },
|
||||
["cgGLSetParameter2dv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *v)", },
|
||||
["cgGLSetParameter3dv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *v)", },
|
||||
["cgGLSetParameter4dv"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *v)", },
|
||||
["cgGLGetParameter1f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *v)", },
|
||||
["cgGLGetParameter2f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *v)", },
|
||||
["cgGLGetParameter3f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *v)", },
|
||||
["cgGLGetParameter4f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *v)", },
|
||||
["cgGLGetParameter1d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *v)", },
|
||||
["cgGLGetParameter2d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *v)", },
|
||||
["cgGLGetParameter3d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *v)", },
|
||||
["cgGLGetParameter4d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *v)", },
|
||||
["cgGLSetParameterArray1f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *v)", },
|
||||
["cgGLSetParameterArray2f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *v)", },
|
||||
["cgGLSetParameterArray3f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *v)", },
|
||||
["cgGLSetParameterArray4f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *v)", },
|
||||
["cgGLSetParameterArray1d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *v)", },
|
||||
["cgGLSetParameterArray2d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *v)", },
|
||||
["cgGLSetParameterArray3d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *v)", },
|
||||
["cgGLSetParameterArray4d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *v)", },
|
||||
["cgGLGetParameterArray1f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *v)", },
|
||||
["cgGLGetParameterArray2f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *v)", },
|
||||
["cgGLGetParameterArray3f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *v)", },
|
||||
["cgGLGetParameterArray4f"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *v)", },
|
||||
["cgGLGetParameterArray1d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *v)", },
|
||||
["cgGLGetParameterArray2d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *v)", },
|
||||
["cgGLGetParameterArray3d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *v)", },
|
||||
["cgGLGetParameterArray4d"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *v)", },
|
||||
["cgGLSetParameterPointer"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
||||
["cgGLEnableClientState"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLDisableClientState"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLSetMatrixParameterdr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *matrix)", },
|
||||
["cgGLSetMatrixParameterfr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *matrix)", },
|
||||
["cgGLSetMatrixParameterdc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const double *matrix)", },
|
||||
["cgGLSetMatrixParameterfc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, const float *matrix)", },
|
||||
["cgGLGetMatrixParameterdr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *matrix)", },
|
||||
["cgGLGetMatrixParameterfr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *matrix)", },
|
||||
["cgGLGetMatrixParameterdc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, double *matrix)", },
|
||||
["cgGLGetMatrixParameterfc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, float *matrix)", },
|
||||
["cgGLSetStateMatrixParameter"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, CGGLenum matrix, CGGLenum transform)", },
|
||||
["cgGLSetMatrixParameterArrayfc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *matrices)", },
|
||||
["cgGLSetMatrixParameterArrayfr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const float *matrices)", },
|
||||
["cgGLSetMatrixParameterArraydc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *matrices)", },
|
||||
["cgGLSetMatrixParameterArraydr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, const double *matrices)", },
|
||||
["cgGLGetMatrixParameterArrayfc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *matrices)", },
|
||||
["cgGLGetMatrixParameterArrayfr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, float *matrices)", },
|
||||
["cgGLGetMatrixParameterArraydc"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *matrices)", },
|
||||
["cgGLGetMatrixParameterArraydr"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, long offset, long nelements, double *matrices)", },
|
||||
["cgGLSetTextureParameter"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, GLuint texobj)", },
|
||||
["cgGLGetTextureParameter"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(GLuint)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLEnableTextureParameter"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLDisableTextureParameter"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLGetTextureEnum"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(GLenum)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param)", },
|
||||
["cgGLSetManageTextureParameters"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGcontext ctx, CGbool flag)", },
|
||||
["cgGLGetManageTextureParameters"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CGbool)",
|
||||
valuetype = nil,
|
||||
args = "(CGcontext ctx)", },
|
||||
["cgGLSetupSampler"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGparameter param, GLuint texobj)", },
|
||||
["cgGLRegisterStates"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGcontext ctx)", },
|
||||
["cgGLEnableProgramProfiles"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLDisableProgramProfiles"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGprogram program)", },
|
||||
["cgGLSetDebugMode"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(void)",
|
||||
valuetype = nil,
|
||||
args = "(CGbool debug)", },
|
||||
["cgGLCreateBuffer"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CGbuffer)",
|
||||
valuetype = nil,
|
||||
args = "(CGcontext context, int size, const void *data, GLenum bufferUsage)", },
|
||||
["cgGLGetBufferObject"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(GLuint)",
|
||||
valuetype = nil,
|
||||
args = "(CGbuffer buffer)", },
|
||||
}
|
||||
return {
|
||||
cggl = {
|
||||
type = 'lib',
|
||||
description = "Cg OpenGL runtime",
|
||||
childs = api,
|
||||
},
|
||||
cgGL = {
|
||||
type = 'lib',
|
||||
description = "Cg OpenGL runtime",
|
||||
childs = api,
|
||||
},
|
||||
}
|
||||
1510
api/lua/corona.lua
Normal file
1510
api/lua/corona.lua
Normal file
File diff suppressed because it is too large
Load Diff
1422
api/lua/cuda32.lua
1422
api/lua/cuda32.lua
File diff suppressed because it is too large
Load Diff
@@ -1,79 +0,0 @@
|
||||
--[[// cugl cuGL | Cuda GL Interop
|
||||
/*
|
||||
* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
|
||||
*
|
||||
* NOTICE TO USER:
|
||||
*
|
||||
* This source code is subject to NVIDIA ownership rights under U.S. and
|
||||
* international Copyright laws. Users and possessors of this source code
|
||||
* are hereby granted a nonexclusive, royalty-free license to use this code
|
||||
* in individual and commercial software.
|
||||
*
|
||||
* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
|
||||
* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
|
||||
* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
|
||||
* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
|
||||
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
|
||||
* OR PERFORMANCE OF THIS SOURCE CODE.
|
||||
*
|
||||
* U.S. Government End Users. This source code is a "commercial item" as
|
||||
* that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
|
||||
* "commercial computer software" and "commercial computer software
|
||||
* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
|
||||
* and is provided to the U.S. Government only as a commercial end item.
|
||||
* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
|
||||
* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
|
||||
* source code with only those rights set forth herein.
|
||||
*
|
||||
* Any use of this source code in individual and commercial software must
|
||||
* include, in the user documentation and internal comments to the code,
|
||||
* the above Disclaimer and U.S. Government End Users Notice.
|
||||
*/
|
||||
|
||||
CUresult cuGLCtxCreate_v2(CUcontext *pCtx, unsigned int Flags, CUdevice device );
|
||||
CUresult cuGraphicsGLRegisterBuffer(CUgraphicsResource *pCudaResource, GLuint buffer, unsigned int Flags);
|
||||
CUresult cuGraphicsGLRegisterImage(CUgraphicsResource *pCudaResource, GLuint image, GLenum target, unsigned int Flags);
|
||||
|
||||
typedef void* HGPUNV;
|
||||
CUresult cuWGLGetDevice(CUdevice *pDevice, HGPUNV hGpu);
|
||||
]]
|
||||
--auto-generated api from ffi headers
|
||||
local api =
|
||||
{
|
||||
["cuGLCtxCreate_v2"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CUresult)",
|
||||
valuetype = nil,
|
||||
args = "(CUcontext *pCtx, unsigned int Flags, CUdevice device)", },
|
||||
["cuGraphicsGLRegisterBuffer"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CUresult)",
|
||||
valuetype = nil,
|
||||
args = "(CUgraphicsResource *pCudaResource, GLuint buffer, unsigned int Flags)", },
|
||||
["cuGraphicsGLRegisterImage"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CUresult)",
|
||||
valuetype = nil,
|
||||
args = "(CUgraphicsResource *pCudaResource, GLuint image, GLenum target, unsigned int Flags)", },
|
||||
["cuWGLGetDevice"] = { type ='function',
|
||||
description = "",
|
||||
returns = "(CUresult)",
|
||||
valuetype = nil,
|
||||
args = "(CUdevice *pDevice, HGPUNV hGpu)", },
|
||||
}
|
||||
return {
|
||||
cugl = {
|
||||
type = 'lib',
|
||||
description = "Cuda GL Interop",
|
||||
childs = api,
|
||||
},
|
||||
cuGL = {
|
||||
type = 'lib',
|
||||
description = "Cuda GL Interop",
|
||||
childs = api,
|
||||
},
|
||||
}
|
||||
2579
api/lua/gideros.lua
Normal file
2579
api/lua/gideros.lua
Normal file
File diff suppressed because it is too large
Load Diff
26160
api/lua/glewgl.lua
26160
api/lua/glewgl.lua
File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,37 @@
|
||||
-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC
|
||||
|
||||
-- converted from love_api.lua (https://love2d.org/forums/viewtopic.php?f=3&t=1796&start=30)
|
||||
-- (as of Nov 1, 2012)
|
||||
-- the conversion script is at the bottom of this file
|
||||
-- there were several manual changes done to the "thread" methods that had
|
||||
-- incorrect structure (demand, set, and few others)
|
||||
-- manually removed "linear clamped", "exponent clamped", and "inverse clamped"
|
||||
-- values as those can't be entered through auto-complete.
|
||||
|
||||
local love = {
|
||||
childs = {
|
||||
audio = {
|
||||
childs = {
|
||||
DistanceModel = {
|
||||
childs = {
|
||||
exponent = {
|
||||
description = "Exponential attenuation.",
|
||||
type = "value"
|
||||
},
|
||||
inverse = {
|
||||
description = "Inverse distance attenuation.",
|
||||
type = "value"
|
||||
},
|
||||
linear = {
|
||||
description = "Linear attenuation.",
|
||||
type = "value"
|
||||
},
|
||||
none = {
|
||||
description = "Sources do not get attenuated.",
|
||||
type = "value"
|
||||
}
|
||||
},
|
||||
description = "class constants",
|
||||
type = "class"
|
||||
},
|
||||
Source = {
|
||||
childs = {
|
||||
getDirection = {
|
||||
@@ -18,7 +43,7 @@ local love = {
|
||||
getDistance = {
|
||||
args = "()",
|
||||
description = "Returns the reference and maximum distance of the source.",
|
||||
returns = "(ref: string, max: string)",
|
||||
returns = "(ref: number, max: number)",
|
||||
type = "function"
|
||||
},
|
||||
getPitch = {
|
||||
@@ -33,6 +58,12 @@ local love = {
|
||||
returns = "(x: number, y: number, z: number)",
|
||||
type = "function"
|
||||
},
|
||||
getRolloff = {
|
||||
args = "()",
|
||||
description = "Returns the rolloff factor of the source.",
|
||||
returns = "(rolloff: number)",
|
||||
type = "function"
|
||||
},
|
||||
getVelocity = {
|
||||
args = "()",
|
||||
description = "Gets the velocity of the Source.",
|
||||
@@ -45,6 +76,12 @@ local love = {
|
||||
returns = "(volume: number)",
|
||||
type = "function"
|
||||
},
|
||||
getVolumeLimits = {
|
||||
args = "()",
|
||||
description = "Returns the volume limits of the source.",
|
||||
returns = "(min: number, max: number)",
|
||||
type = "function"
|
||||
},
|
||||
isLooping = {
|
||||
args = "()",
|
||||
description = "Returns whether the Source will loop.",
|
||||
@@ -105,6 +142,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setDistance = {
|
||||
args = "(ref: number, max: number)",
|
||||
description = "Sets the reference and maximum distance of the source.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setLooping = {
|
||||
args = "(loop: boolean)",
|
||||
description = "Sets whether the Source should loop.",
|
||||
@@ -123,6 +166,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setRolloff = {
|
||||
args = "(rolloff: number)",
|
||||
description = "Sets the rolloff factor.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setVelocity = {
|
||||
args = "(x: number, y: number, z: number)",
|
||||
description = "Sets the velocity of the Source.\n\nThis does not change the position of the Source, but lets the application know how it has to calculate the doppler effect.",
|
||||
@@ -135,6 +184,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setVolumeLimits = {
|
||||
args = "(min: number, max: number)",
|
||||
description = "Sets the volume limits of the source. The limits have to be numbers from 0 to 1.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
stop = {
|
||||
args = "()",
|
||||
description = "Stops a Source.",
|
||||
@@ -143,7 +198,7 @@ local love = {
|
||||
},
|
||||
tell = {
|
||||
args = "(unit: TimeUnit)",
|
||||
description = "Stops a Source.",
|
||||
description = "Gets the currently playing position of the Source.",
|
||||
returns = "(position: number)",
|
||||
type = "function"
|
||||
}
|
||||
@@ -182,7 +237,7 @@ local love = {
|
||||
getDistanceModel = {
|
||||
args = "()",
|
||||
description = "Returns the distance attenuation model.",
|
||||
returns = "(model: string)",
|
||||
returns = "(model: DistanceModel)",
|
||||
type = "function"
|
||||
},
|
||||
getNumSources = {
|
||||
@@ -216,7 +271,7 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
newSource = {
|
||||
args = "(file: string, type: SourceType)",
|
||||
args = "(filename: string, type: SourceType)",
|
||||
description = "Creates a new Source from a file, SoundData, or Decoder. Sources created from SoundData are always static.",
|
||||
returns = "(source: Source)",
|
||||
type = "function"
|
||||
@@ -246,7 +301,7 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
setDistanceModel = {
|
||||
args = "(model: string)",
|
||||
args = "(model: DistanceModel)",
|
||||
description = "Sets the distance attenuation model.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
@@ -312,7 +367,7 @@ local love = {
|
||||
type = "value"
|
||||
},
|
||||
keyreleased = {
|
||||
description = "Key releaed",
|
||||
description = "Key released",
|
||||
type = "value"
|
||||
},
|
||||
mousepressed = {
|
||||
@@ -364,7 +419,7 @@ local love = {
|
||||
wait = {
|
||||
args = "()",
|
||||
description = "Like love.event.poll(), but blocks until there is an event in the queue.",
|
||||
returns = "(e: Event, a: mixed, b: mixed, c: mixed)",
|
||||
returns = "(e: Event, a: mixed, b: mixed, c: mixed, d: mixed)",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
@@ -412,7 +467,7 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
seek = {
|
||||
args = "(pos: number)",
|
||||
args = "(position: number)",
|
||||
description = "Seek to a position in a file.",
|
||||
returns = "(success: boolean)",
|
||||
type = "function"
|
||||
@@ -575,7 +630,7 @@ local love = {
|
||||
},
|
||||
remove = {
|
||||
args = "(name: string)",
|
||||
description = "Removes a file (or directory).",
|
||||
description = "Removes a file or directory.",
|
||||
returns = "(ok: boolean)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -618,7 +673,7 @@ local love = {
|
||||
type = "value"
|
||||
},
|
||||
Rasterizer = {
|
||||
description = "A Rasterizer handles font rendering, containing the font data (image or true-type font) and drawable glyphs.",
|
||||
description = "A Rasterizer handles font rendering, containing the font data (image or TrueType font font) and drawable glyphs.",
|
||||
type = "value"
|
||||
},
|
||||
newFontData = {
|
||||
@@ -665,20 +720,24 @@ local love = {
|
||||
},
|
||||
BlendMode = {
|
||||
childs = {
|
||||
canvas = {
|
||||
description = "Support for Canvas.",
|
||||
additive = {
|
||||
description = "Additive blend mode.",
|
||||
type = "value"
|
||||
},
|
||||
npot = {
|
||||
description = "Support for textures with non-power-of-two textures. See PO2 Syndrome.",
|
||||
alpha = {
|
||||
description = "Alpha blend mode (\"normal\").",
|
||||
type = "value"
|
||||
},
|
||||
pixeleffect = {
|
||||
description = "Support for PixelEffect.",
|
||||
multiplicative = {
|
||||
description = "Multiply blend mode.",
|
||||
type = "value"
|
||||
},
|
||||
premultiplied = {
|
||||
description = "Premultiplied blend mode.",
|
||||
type = "value"
|
||||
},
|
||||
subtractive = {
|
||||
description = "Support for the subtractive blend mode.",
|
||||
description = "Subtractive blend mode.",
|
||||
type = "value"
|
||||
}
|
||||
},
|
||||
@@ -693,6 +752,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
getFilter = {
|
||||
args = "()",
|
||||
description = "Gets the filter mode of the Canvas.",
|
||||
returns = "(min: FilterMode, mag: FilterMode)",
|
||||
type = "function"
|
||||
},
|
||||
getImageData = {
|
||||
args = "()",
|
||||
description = "Returns the image data stored in the Canvas. Think of it as taking a screenshot of the hidden screen that is the Canvas.",
|
||||
@@ -711,6 +776,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setFilter = {
|
||||
args = "(min: FilterMode, mag: FilterMode)",
|
||||
description = "Sets the filter of the Canvas.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setWrap = {
|
||||
args = "(horiz: WrapMode, vert: WrapMode)",
|
||||
description = "Sets the wrapping properties of a Canvas.\n\n This function sets the way the edges of a Canvas are treated if it is scaled or rotated. If the WrapMode is set to \"clamp\", the edge will not be interpolated. If set to \"repeat\", the edge will be interpolated with the pixels on the opposing side of the framebuffer.",
|
||||
@@ -799,6 +870,28 @@ local love = {
|
||||
description = "Defines the shape of characters than can be drawn onto the screen.",
|
||||
type = "lib"
|
||||
},
|
||||
GraphicsFeature = {
|
||||
childs = {
|
||||
canvas = {
|
||||
description = "Support for Canvas.",
|
||||
type = "value"
|
||||
},
|
||||
npot = {
|
||||
description = "Support for textures with non-power-of-two textures.",
|
||||
type = "value"
|
||||
},
|
||||
pixeleffect = {
|
||||
description = "Support for PixelEffect.",
|
||||
type = "value"
|
||||
},
|
||||
subtractive = {
|
||||
description = "Support for the subtractive blend mode.",
|
||||
type = "value"
|
||||
}
|
||||
},
|
||||
description = "class constants",
|
||||
type = "class"
|
||||
},
|
||||
Image = {
|
||||
childs = {
|
||||
getFilter = {
|
||||
@@ -1118,21 +1211,21 @@ local love = {
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "A quadrilateral with texture coordinate information.\n\nQuads can be used to select part of a texture to draw. In this way, one large Texture Atlas can be loaded, and then split up into sub-images.",
|
||||
description = "A quadrilateral with texture coordinate information.\n\nQuads can be used to select part of a texture to draw. In this way, one large texture atlas can be loaded, and then split up into sub-images.",
|
||||
type = "lib"
|
||||
},
|
||||
SpriteBatch = {
|
||||
childs = {
|
||||
add = {
|
||||
args = "(x: number, y: number, r: number, sx: number, sy: number, ox: number, oy: number)",
|
||||
args = "(x: number, y: number, r: number, sx: number, sy: number, ox: number, oy: number, kx: number, ky: number)",
|
||||
description = "Add a sprite to the batch.",
|
||||
returns = "()",
|
||||
returns = "(id: number)",
|
||||
type = "function"
|
||||
},
|
||||
addq = {
|
||||
args = "()",
|
||||
description = "Add a Quad to the batch.",
|
||||
returns = "(quad: Quad, x: number, y: number, r: number, sx: number, sy: number, ox: number, oy: number)",
|
||||
returns = "(id: number)",
|
||||
type = "function"
|
||||
},
|
||||
bind = {
|
||||
@@ -1147,12 +1240,36 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
getImage = {
|
||||
args = "()",
|
||||
description = "Returns the image used by the SpriteBatch.",
|
||||
returns = "(image: Image)",
|
||||
type = "function"
|
||||
},
|
||||
set = {
|
||||
args = "()",
|
||||
description = "Changes a sprite in the batch. This requires the identifier returned by add and addq.",
|
||||
returns = "(id: number, x: number, y: number, r: number, sx: number, sy: number, ox: number, oy: number, kx: number, ky: number)",
|
||||
type = "function"
|
||||
},
|
||||
setColor = {
|
||||
args = "(r: number, g: number, b: number, a: number)",
|
||||
description = "Sets the color that will be used for the next add and set operations. Calling the function without arguments will clear the color.\n\nThe global color set with love.graphics.setColor will not work on the SpriteBatch if any of the sprites has its own color.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setImage = {
|
||||
args = "(image: Image)",
|
||||
description = "Replaces the image used for the sprites.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setq = {
|
||||
args = "()",
|
||||
description = "Changes a sprite with a quad in the batch. This requires the identifier returned by add and addq.",
|
||||
returns = "(id: number)",
|
||||
type = "function"
|
||||
},
|
||||
unbind = {
|
||||
args = "()",
|
||||
description = "Unbinds the SpriteBatch.",
|
||||
@@ -1267,12 +1384,6 @@ local love = {
|
||||
returns = "(height: number)",
|
||||
type = "function"
|
||||
},
|
||||
getLineStipple = {
|
||||
args = "()",
|
||||
description = "Gets the current line stipple.",
|
||||
returns = "(pattern: number, repeat: number)",
|
||||
type = "function"
|
||||
},
|
||||
getLineStyle = {
|
||||
args = "()",
|
||||
description = "Gets the line style.",
|
||||
@@ -1357,12 +1468,6 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
["love.graphics.newStencil"] = {
|
||||
args = "(stencilFunction: function)",
|
||||
description = "Creates a new stencil.",
|
||||
returns = "(myStencil: function)",
|
||||
type = "function"
|
||||
},
|
||||
newCanvas = {
|
||||
args = "()",
|
||||
description = "Creates a new Canvas object for offscreen rendering.",
|
||||
@@ -1383,7 +1488,7 @@ local love = {
|
||||
},
|
||||
newImageFont = {
|
||||
args = "(image: Image, glyphs: string)",
|
||||
description = "Creates a new font by loading a specifically formatted image. There can be up to 256 glyphs.",
|
||||
description = "Creates a new font by loading a specifically formatted image. There can be up to 256 glyphs.\n\nExpects ISO 8859-1 encoding for the glyphs string.",
|
||||
returns = "(font: Font)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1395,7 +1500,7 @@ local love = {
|
||||
},
|
||||
newPixelEffect = {
|
||||
args = "(code: string)",
|
||||
description = "Creates a new PixelEffect object for hardware-accelerated pixel level effects.\n\nA PixelEffect contains at least one function, named effect, which is the effect itself, but it can contain additional functions.\n\nvec4 effect( vec4 color, sampler2D texture, vec2 texture_coords, vec2 pixel_coords )",
|
||||
description = "Creates a new PixelEffect object for hardware-accelerated pixel level effects.\n\nA PixelEffect contains at least one function, named effect, which is the effect itself, but it can contain additional functions.\n\nvec4 effect( vec4 color, Image texture, vec2 texture_coords, vec2 pixel_coords )",
|
||||
returns = "(pixeleffect: PixelEffect)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1417,6 +1522,12 @@ local love = {
|
||||
returns = "(spriteBatch: SpriteBatch)",
|
||||
type = "function"
|
||||
},
|
||||
newStencil = {
|
||||
args = "(stencilFunction: function)",
|
||||
description = "Creates a new stencil.",
|
||||
returns = "(myStencil: function)",
|
||||
type = "function"
|
||||
},
|
||||
point = {
|
||||
args = "(x: number, y: number)",
|
||||
description = "Draws a point.\n\nThe pixel grid is actually offset to the center of each pixel. So to get clean pixels drawn use 0.5 + integer increments.",
|
||||
@@ -1443,7 +1554,7 @@ local love = {
|
||||
},
|
||||
print = {
|
||||
args = "(text: string, x: number, y: number, r: number, sx: number, sy: number, ox: number, oy: number, kx: number, ky: number)",
|
||||
description = "Draws text on screen. If no Font is set, one will be created and set (once) if needed.\n\nAs of LÖVE 0.7.1, when using translation and scaling functions while drawing text, this function assumes the scale occurs first. If you don't script with this in mind, the text won't be in the right position, or possibly even on screen.\n\nDrawing uses the current color, but only if the ColorMode is \"modulate\" (which is the default). If your text is displayed as white, it is probably because the color mode is \"replace\" (which is useful when drawing sprites). Change the color model to \"modulate\" before drawing.\n\nlove.graphics.print stops at the first '\000' (null) character. This can bite you if you are appending keystrokes to form your string, as some of those are multi-byte unicode characters which will likely contain null bytes.",
|
||||
description = "Draws text on screen. If no Font is set, one will be created and set (once) if needed.\n\nWhen using translation and scaling functions while drawing text, this function assumes the scale occurs first. If you don't script with this in mind, the text won't be in the right position, or possibly even on screen.\n\nDrawing uses the current color, but only if the ColorMode is \"modulate\" (which is the default). If your text is displayed as white, it is probably because the color mode is \"replace\" (which is useful when drawing sprites). Change the color model to \"modulate\" before drawing.\n\nlove.graphics.print stops at the first '\000' (null) character. This can bite you if you are appending keystrokes to form your string, as some of those are multi-byte unicode characters which will likely contain null bytes.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1473,24 +1584,24 @@ local love = {
|
||||
},
|
||||
reset = {
|
||||
args = "()",
|
||||
description = "Resets the current graphics settings.\n\nCalling reset makes the current drawing color white, the current background color black, the window title empty and removes any scissor settings. It sets the BlendMode to alpha and ColorMode to modulate. It also sets both the point and line drawing modes to smooth and their sizes to 1.0 . Finally, it removes any stipple settings.",
|
||||
description = "Resets the current graphics settings.\n\nCalling reset makes the current drawing color white, the current background color black, the window title empty and removes any scissor settings. It sets the BlendMode to alpha and ColorMode to modulate. It also sets both the point and line drawing modes to smooth and their sizes to 1.0.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
rotate = {
|
||||
args = "(angle: number)",
|
||||
description = "Rotates the coordinate system in two dimensions.\n\nCalling this function affects all future drawing operations by rotating the coordinate system around the origin by the given amount of radians. This change lasts until love.draw() exits.",
|
||||
description = "Rotates the coordinate system in two dimensions.\n\nCalling this function affects all future drawing operations by rotating the coordinate system around the origin by the given amount of radians. This change lasts until love.draw exits.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
scale = {
|
||||
args = "(sx: number, sy: number)",
|
||||
description = "Scales the coordinate system in two dimensions.\n\nBy default the coordinate system in LÖVE corresponds to the display pixels in horizontal and vertical directions one-to-one, and the x-axis increases towards the right while the y-axis increases downwards. Scaling the coordinate system changes this relation.\n\nAfter scaling by sx and sy, all coordinates are treated as if they were multiplied by sx and sy. Every result of a drawing operation is also correspondingly scaled, so scaling by (2, 2) for example would mean making everything twice as large in both x- and y-directions. Scaling by a negative value flips the coordinate system in the corresponding direction, which also means everything will be drawn flipped or upside down, or both. Scaling by zero is not a useful operation.\n\nScale and translate are not commutative operations, therefore, calling them in different orders will change the outcome.\n\nScaling lasts until love.draw() exits.",
|
||||
description = "Scales the coordinate system in two dimensions.\n\nBy default the coordinate system in LÖVE corresponds to the display pixels in horizontal and vertical directions one-to-one, and the x-axis increases towards the right while the y-axis increases downwards. Scaling the coordinate system changes this relation.\n\nAfter scaling by sx and sy, all coordinates are treated as if they were multiplied by sx and sy. Every result of a drawing operation is also correspondingly scaled, so scaling by (2, 2) for example would mean making everything twice as large in both x- and y-directions. Scaling by a negative value flips the coordinate system in the corresponding direction, which also means everything will be drawn flipped or upside down, or both. Scaling by zero is not a useful operation.\n\nScale and translate are not commutative operations, therefore, calling them in different orders will change the outcome.\n\nScaling lasts until love.draw exits.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setBackgroundColor = {
|
||||
args = "(r: number, g: number, b: number)",
|
||||
args = "(r: number, g: number, b: number, a: number)",
|
||||
description = "Sets the background color.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
@@ -1545,7 +1656,7 @@ local love = {
|
||||
},
|
||||
setInvertedStencil = {
|
||||
args = "(stencilFunction: function)",
|
||||
description = "Defines an inverted stencil for the drawing operations or releases the active one.\n\nIt's the same as love.graphics.setStencil with the mask inverted.",
|
||||
description = "Defines an inverted stencil for the drawing operations or releases the active one.\n\nIt's the same as love.graphics.setStencil with the mask inverted.\n\nCalling the function without arguments releases the active stencil.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1555,12 +1666,6 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setLineStipple = {
|
||||
args = "(pattern: number, repeat: number)",
|
||||
description = "Sets the line stipple pattern.\n\nA stipple pattern is made up of a 16bit sequence of 0s and 1s, Just like binary.\n\nThe pattern is repeated to complete the line. Using the repeat will stretch the pattern and multiplies each 1 and 0. For example if three 1s are consecutively placed they are stretched to six if the repeat is 2. The maximum repeat is 255, and the minimum repeat is 1.\n\nA 1 is a a cue to draw a pixel whereas 0 is the opposite and does not draw a pixel, This is done per pixel for the given line.\n\nA pattern is read from back to front.\n\n0x3F07 would equal to 0011111100000111 in binary.\n\nYou can visualise the pattern by reading the binary sequence backwards.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setLineStyle = {
|
||||
args = "(style: LineStyle)",
|
||||
description = "Sets the line style.",
|
||||
@@ -1580,7 +1685,7 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
setNewFont = {
|
||||
args = "(filename: string, size: number)",
|
||||
args = "(size: number)",
|
||||
description = "Creates and sets a new font.",
|
||||
returns = "(font: Font)",
|
||||
type = "function"
|
||||
@@ -1617,7 +1722,7 @@ local love = {
|
||||
},
|
||||
setStencil = {
|
||||
args = "(stencilFunction: function)",
|
||||
description = "Defines or releases a stencil for the drawing operations.\n\nThe passed function draws to the stencil instead of the screen, creating an image with transparent and opaque pixel. While active, it is used to test where pixel will be drawn or discarded.\n\nCalling the function without arguments releases the active stencil.",
|
||||
description = "Defines or releases a stencil for the drawing operations.\n\nThe passed function draws to the stencil instead of the screen, creating an image with transparent and opaque pixels. While active, it is used to test where pixels will be drawn or discarded.\n\nCalling the function without arguments releases the active stencil.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1635,7 +1740,7 @@ local love = {
|
||||
},
|
||||
translate = {
|
||||
args = "(dx: number, dy: number)",
|
||||
description = "Translates the coordinate system in two dimensions.\n\nWhen this function is called with two numbers, dx, and dy, all the following drawing operations take effect as if their x and y coordinates were x+dx and y+dy.\n\nScale and translate are not commutative operations, therefore, calling them in different orders will change the outcome.\n\nThis change lasts until love.draw() exits or else a love.graphics.pop reverts to a previous love.graphics.push.\n\nTranslating using whole numbers will prevent tearing/blurring of images and fonts draw after translating.",
|
||||
description = "Translates the coordinate system in two dimensions.\n\nWhen this function is called with two numbers, dx, and dy, all the following drawing operations take effect as if their x and y coordinates were x+dx and y+dy.\n\nScale and translate are not commutative operations, therefore, calling them in different orders will change the outcome.\n\nThis change lasts until love.draw exits or else a love.graphics.pop reverts to a previous love.graphics.push.\n\nTranslating using whole numbers will prevent tearing/blurring of images and fonts draw after translating.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -1646,12 +1751,66 @@ local love = {
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "The primary responsibility for the love.graphics module is the drawing of lines, shapes, text, Images and other Drawable objects onto the screen. Its secondary responsibilities include loading external files (including Images and Fonts) into memory, creating specialized objects (such as ParticleSystems or Framebuffers) and managing screen geometry.\n\nLÖVE's coordinate system is rooted in the upper-left corner of the screen, which is at location (0, 0). The x axis is horizontal: larger values are further to the right. The y axis is vertical: larger values are further towards the bottom.\n\nIn many cases, you draw images or shapes in terms of their upper-left corner (See the picture above).\n\nMany of the functions are used to manipulate the graphics coordinate system, which is essentially the the way coordinates are mapped to the display. You can change the position, scale, and even rotation in this way.",
|
||||
description = "The primary responsibility for the love.graphics module is the drawing of lines, shapes, text, Images and other Drawable objects onto the screen. Its secondary responsibilities include loading external files (including Images and Fonts) into memory, creating specialized objects (such as ParticleSystems or Framebuffers) and managing screen geometry.\n\nLÖVE's coordinate system is rooted in the upper-left corner of the screen, which is at location (0, 0). The x-axis is horizontal: larger values are further to the right. The y-axis is vertical: larger values are further towards the bottom.\n\nIn many cases, you draw images or shapes in terms of their upper-left corner (See the picture above).\n\nMany of the functions are used to manipulate the graphics coordinate system, which is essentially the the way coordinates are mapped to the display. You can change the position, scale, and even rotation in this way.",
|
||||
type = "class"
|
||||
},
|
||||
image = {
|
||||
childs = {
|
||||
ImageData = {
|
||||
childs = {
|
||||
encode = {
|
||||
args = "(outFile: string)",
|
||||
description = "Encodes the ImageData and writes it to the save directory.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
getHeight = {
|
||||
args = "()",
|
||||
description = "Gets the height of the ImageData.",
|
||||
returns = "(height: number)",
|
||||
type = "function"
|
||||
},
|
||||
getPixel = {
|
||||
args = "(x: number, y: number)",
|
||||
description = "Gets the pixel at the specified position.\n\nValid x and y values start at 0 and go up to image width and height minus 1.",
|
||||
returns = "(r: number, g: number, b: number, a: number)",
|
||||
type = "function"
|
||||
},
|
||||
getString = {
|
||||
args = "()",
|
||||
description = "Gets the full ImageData as a string.",
|
||||
returns = "(pixels: string)",
|
||||
type = "function"
|
||||
},
|
||||
getWidth = {
|
||||
args = "()",
|
||||
description = "Gets the width of the ImageData.",
|
||||
returns = "(width: number)",
|
||||
type = "function"
|
||||
},
|
||||
mapPixel = {
|
||||
args = "(pixelFunction: function)",
|
||||
description = "Transform an image by applying a function to every pixel.\n\nThis function is a higher order function. It takes another function as a parameter, and calls it once for each pixel in the ImageData.\n\nThe function parameter is called with six parameters for each pixel in turn. The parameters are numbers that represent the x and y coordinates of the pixel and its red, green, blue and alpha values. The function parameter can return up to four number values, which become the new r, g, b and a values of the pixel. If the function returns fewer values, the remaining components are set to 0.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
paste = {
|
||||
args = "(source: ImageData, dx: number, dy: number, sx: number, sy: number, sw: number, sh: number)",
|
||||
description = "Paste into ImageData from another source ImageData.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setPixel = {
|
||||
args = "(x: number, y: number, r: number, g: number, b: number, a: number)",
|
||||
description = "Sets the color of a pixel.\n\nValid x and y values start at 0 and go up to image width and height minus 1.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "Raw (decoded) image data.\n\nYou can't draw ImageData directly to screen. See Image for that.",
|
||||
type = "lib"
|
||||
},
|
||||
ImageFormat = {
|
||||
childs = {
|
||||
bmp = {
|
||||
description = "BMP image format.",
|
||||
@@ -1677,12 +1836,6 @@ local love = {
|
||||
description = "class constants",
|
||||
type = "class"
|
||||
},
|
||||
newEncodedImageData = {
|
||||
args = "(imageData: ImageData, format: ImageFormat)",
|
||||
description = "Encodes ImageData.",
|
||||
returns = "(data: Data)",
|
||||
type = "function"
|
||||
},
|
||||
newImageData = {
|
||||
args = "(width: number, height: number)",
|
||||
description = "Create a new ImageData object.",
|
||||
@@ -1757,7 +1910,7 @@ local love = {
|
||||
},
|
||||
getBall = {
|
||||
args = "(joystick: number, ball: number)",
|
||||
description = "Returns the change in Ball position.",
|
||||
description = "Returns the change in ball position.",
|
||||
returns = "(dx: number, dy: number)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -2053,7 +2206,7 @@ local love = {
|
||||
type = "value"
|
||||
},
|
||||
euro = {
|
||||
description = "Euro (€) key",
|
||||
description = "Euro (€) key",
|
||||
type = "value"
|
||||
},
|
||||
f = {
|
||||
@@ -2473,19 +2626,19 @@ local love = {
|
||||
},
|
||||
getX = {
|
||||
args = "()",
|
||||
description = "Returns the current x-position of the mouse.",
|
||||
description = "Returns the current x position of the mouse.",
|
||||
returns = "(x: number)",
|
||||
type = "function"
|
||||
},
|
||||
getY = {
|
||||
args = "()",
|
||||
description = "Returns the current y-position of the mouse.",
|
||||
description = "Returns the current y position of the mouse.",
|
||||
returns = "(y: number)",
|
||||
type = "function"
|
||||
},
|
||||
isDown = {
|
||||
args = "(button: MouseConstant)",
|
||||
description = "Checks whether a certain mouse button is down.",
|
||||
description = "Checks whether a certain mouse button is down. This function does not detect mousewheel scrolling; you must use the love.mousepressed callback for that.",
|
||||
returns = "(down: boolean)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -2577,7 +2730,7 @@ local love = {
|
||||
},
|
||||
getAngle = {
|
||||
args = "()",
|
||||
description = "Get the angle of the body.\n\nThe angle is measured in radians. If you need to transform it to degrees, use math.deg.\n\nA value of 0 radians will mean \"looking to the right\". Although radians increase counter-clockwise, the y axis points down so it becomes clockwise from our point of view.",
|
||||
description = "Get the angle of the body.\n\nThe angle is measured in radians. If you need to transform it to degrees, use math.deg.\n\nA value of 0 radians will mean \"looking to the right\". Although radians increase counter-clockwise, the y-axis points down so it becomes clockwise from our point of view.",
|
||||
returns = "(angle: number)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -2599,6 +2752,12 @@ local love = {
|
||||
returns = "(fixtures: table)",
|
||||
type = "function"
|
||||
},
|
||||
getGravityScale = {
|
||||
args = "()",
|
||||
description = "Returns the gravity scale factor.",
|
||||
returns = "(scale: number)",
|
||||
type = "function"
|
||||
},
|
||||
getInertia = {
|
||||
args = "()",
|
||||
description = "Gets the rotational inertia of the body.\n\nThe rotational inertia is how hard is it to make the body spin. It is set with the 4th argument to Body:setMass, or automatically with Body:setMassFromShapes.",
|
||||
@@ -2773,6 +2932,12 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setActive = {
|
||||
args = "(active: boolean)",
|
||||
description = "Sets whether the body is active in the world.\n\nAn inactive body does not take part in the simulation. It will not move or cause any collisions.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setAllowSleeping = {
|
||||
args = "(permission: boolean)",
|
||||
description = "Set the sleep behaviour of a body.\n\nA sleeping body is much more efficient to simulate than when awake.\n\nIf sleeping is allowed, a body that has come to rest will sleep.",
|
||||
@@ -2781,7 +2946,7 @@ local love = {
|
||||
},
|
||||
setAngle = {
|
||||
args = "(angle: number)",
|
||||
description = "Set the angle of the body.\n\nThe angle is measured in radians. If you need to transform it from degrees, use math.rad.\n\nA value of 0 radians will mean \"looking to the right\". .Although radians increase counter-clockwise, the y axis points down so it becomes clockwise from our point of view.\n\nIt is possible to cause a collision with another body by changing its angle.",
|
||||
description = "Set the angle of the body.\n\nThe angle is measured in radians. If you need to transform it from degrees, use math.rad.\n\nA value of 0 radians will mean \"looking to the right\". .Although radians increase counter-clockwise, the y-axis points down so it becomes clockwise from our point of view.\n\nIt is possible to cause a collision with another body by changing its angle.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -2915,6 +3080,48 @@ local love = {
|
||||
description = "class constants",
|
||||
type = "class"
|
||||
},
|
||||
ChainShape = {
|
||||
childs = {
|
||||
getChildEdge = {
|
||||
args = "(index: number)",
|
||||
description = "Returns a child of the shape as an EdgeShape.",
|
||||
returns = "(EdgeShape: number)",
|
||||
type = "function"
|
||||
},
|
||||
getPoint = {
|
||||
args = "(index: number)",
|
||||
description = "Returns a point of the shape.",
|
||||
returns = "(x: number, y: number)",
|
||||
type = "function"
|
||||
},
|
||||
getPoints = {
|
||||
args = "()",
|
||||
description = "Returns all points of the shape.",
|
||||
returns = "(x1: number, y1: number, x2: number, y2: number, ...: number)",
|
||||
type = "function"
|
||||
},
|
||||
getVertexCount = {
|
||||
args = "()",
|
||||
description = "Returns the number of vertices the shape has.",
|
||||
returns = "(count: number)",
|
||||
type = "function"
|
||||
},
|
||||
setNextVertex = {
|
||||
args = "(x: number, y: number)",
|
||||
description = "Sets a vertex that establishes a connection to the next shape.\n\nThis can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setPrevVertex = {
|
||||
args = "(x: number, y: number)",
|
||||
description = "Sets a vertex that establishes a connection to the previous shape.\n\nThis can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "A ChainShape consists of multiple line segments. It can be used to create the boundaries of your terrain. The shape does not have volume and can only collide with PolygonShape and CircleShape.\n\nUnlike the PolygonShape, the ChainShape does not have a vertices limit or has to form a convex shape, but self intersections are not supported. ",
|
||||
type = "lib"
|
||||
},
|
||||
CircleShape = {
|
||||
childs = {
|
||||
getLocalCenter = {
|
||||
@@ -2934,6 +3141,12 @@ local love = {
|
||||
description = "Get the center of the circle in world coordinates.",
|
||||
returns = "(wx: number, wy: number)",
|
||||
type = "function"
|
||||
},
|
||||
setRadius = {
|
||||
args = "(radius: number)",
|
||||
description = "Sets the radius of the circle.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "Circle extends Shape and adds a radius and a local position.",
|
||||
@@ -2953,10 +3166,10 @@ local love = {
|
||||
returns = "(nx: number, ny: number)",
|
||||
type = "function"
|
||||
},
|
||||
getPosition = {
|
||||
getPositions = {
|
||||
args = "()",
|
||||
description = "Get the location of the contact point between two shapes.",
|
||||
returns = "(cx: number, cy: number)",
|
||||
description = "Returns the contact points of the two colliding fixtures. There can be one or two points.",
|
||||
returns = "(x1: number, y1: number, x2: number, y2: number)",
|
||||
type = "function"
|
||||
},
|
||||
getRestitution = {
|
||||
@@ -2971,10 +3184,46 @@ local love = {
|
||||
returns = "(distance: number)",
|
||||
type = "function"
|
||||
},
|
||||
getVelocity = {
|
||||
isEnabled = {
|
||||
args = "()",
|
||||
description = "Get the linear impact velocity of a contact.",
|
||||
returns = "(vx: number, vy: number)",
|
||||
description = "Returns whether the contact is enabled. The collision will be ignored if a contact gets disabled in the post solve callback.",
|
||||
returns = "(enabled: boolean)",
|
||||
type = "function"
|
||||
},
|
||||
isTouching = {
|
||||
args = "()",
|
||||
description = "Returns whether the two colliding fixtures are touching each other.",
|
||||
returns = "(touching: boolean)",
|
||||
type = "function"
|
||||
},
|
||||
resetFriction = {
|
||||
args = "()",
|
||||
description = "Resets the contact friction to the mixture value of both fixtures.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
resetRestitution = {
|
||||
args = "()",
|
||||
description = "Resets the contact restitution to the mixture value of both fixtures.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setEnabled = {
|
||||
args = "(enabled: boolean)",
|
||||
description = "Enables or disables the contact.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setFriction = {
|
||||
args = "(friction: number)",
|
||||
description = "Sets the contact friction.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setRestitution = {
|
||||
args = "(restitution: number)",
|
||||
description = "Sets the contact restitution.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
@@ -3023,6 +3272,12 @@ local love = {
|
||||
description = "Keeps two bodies at the same distance.",
|
||||
type = "lib"
|
||||
},
|
||||
EdgeShape = {
|
||||
args = "()",
|
||||
description = "A EdgeShape is a line segment. They can be used to create the boundaries of your terrain. The shape does not have volume and can only collide with PolygonShape and CircleShape.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
Fixture = {
|
||||
childs = {
|
||||
destroy = {
|
||||
@@ -3254,8 +3509,8 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
getReactionTorque = {
|
||||
args = "()",
|
||||
description = "Gets the reaction torque on Body 2.",
|
||||
args = "(invdt: number)",
|
||||
description = "Returns the reaction torque on the second body.",
|
||||
returns = "(torque: number)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -3307,6 +3562,18 @@ local love = {
|
||||
},
|
||||
MouseJoint = {
|
||||
childs = {
|
||||
getDampingRatio = {
|
||||
args = "()",
|
||||
description = "Returns the damping ratio.",
|
||||
returns = "(ratio: number)",
|
||||
type = "function"
|
||||
},
|
||||
getFrequency = {
|
||||
args = "()",
|
||||
description = "Returns the frequency.",
|
||||
returns = "(freq: number)",
|
||||
type = "function"
|
||||
},
|
||||
getMaxForce = {
|
||||
args = "()",
|
||||
description = "Gets the highest allowed force.",
|
||||
@@ -3319,6 +3586,18 @@ local love = {
|
||||
returns = "(x: number, y: number)",
|
||||
type = "function"
|
||||
},
|
||||
setDampingRatio = {
|
||||
args = "(ratio: number)",
|
||||
description = "Sets a new damping ratio.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setFrequency = {
|
||||
args = "(freq: number)",
|
||||
description = "Sets a new frequency.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setMaxForce = {
|
||||
args = "(f: number)",
|
||||
description = "Sets the highest allowed force.",
|
||||
@@ -3343,6 +3622,18 @@ local love = {
|
||||
},
|
||||
PrismaticJoint = {
|
||||
childs = {
|
||||
enableLimit = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Enables or disables the limits of the joint.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
enableMotor = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Starts or stops the joint motor.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
getJointSpeed = {
|
||||
args = "()",
|
||||
description = "Get the current joint angle speed.",
|
||||
@@ -3391,9 +3682,9 @@ local love = {
|
||||
returns = "(upper: number)",
|
||||
type = "function"
|
||||
},
|
||||
isLimitsEnabled = {
|
||||
isLimitEnabled = {
|
||||
args = "()",
|
||||
description = "Checks whether limits are enabled.",
|
||||
description = "Checks whether the limits are enabled.",
|
||||
returns = "(enabled: boolean)",
|
||||
type = "function"
|
||||
},
|
||||
@@ -3409,12 +3700,6 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setLimitsEnabled = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Enables/disables the joint limit.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setLowerLimit = {
|
||||
args = "(lower: number)",
|
||||
description = "Sets the lower limit.",
|
||||
@@ -3427,12 +3712,6 @@ local love = {
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setMotorEnabled = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Enables/disables the joint motor.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setMotorSpeed = {
|
||||
args = "(s: number)",
|
||||
description = "Sets the motor speed.",
|
||||
@@ -3463,13 +3742,13 @@ local love = {
|
||||
returns = "(a1x: number, a1y: number, a2x: number, a2y: number)",
|
||||
type = "function"
|
||||
},
|
||||
getLength1 = {
|
||||
getLengthA = {
|
||||
args = "()",
|
||||
description = "Get the current length of the rope segment attached to the first body.",
|
||||
returns = "(length: number)",
|
||||
type = "function"
|
||||
},
|
||||
getLength2 = {
|
||||
getLengthB = {
|
||||
args = "()",
|
||||
description = "Get the current length of the rope segment attached to the second body.",
|
||||
returns = "(length: number)",
|
||||
@@ -3511,9 +3790,15 @@ local love = {
|
||||
},
|
||||
RevoluteJoint = {
|
||||
childs = {
|
||||
enableLimits = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Enables or disables the joint limits.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
enableMotor = {
|
||||
args = "(enable: boolean)",
|
||||
description = "Enables/disables the joint motor.",
|
||||
description = "Starts or stops the joint motor.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
@@ -3766,8 +4051,34 @@ local love = {
|
||||
type = "class"
|
||||
},
|
||||
WeldJoint = {
|
||||
childs = {
|
||||
getDampingRatio = {
|
||||
args = "()",
|
||||
description = "Returns the damping ratio of the joint.",
|
||||
returns = "(ratio: number)",
|
||||
type = "function"
|
||||
},
|
||||
getFrequency = {
|
||||
args = "()",
|
||||
description = "Returns the frequency.",
|
||||
returns = "(freq: number)",
|
||||
type = "function"
|
||||
},
|
||||
setDampingRatio = {
|
||||
args = "(ratio: number)",
|
||||
description = "The new damping ratio.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
},
|
||||
setFrequency = {
|
||||
args = "()",
|
||||
description = "Sets a new frequency.",
|
||||
returns = "(freq: number)",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "A WeldJoint essentially glues two bodies together.",
|
||||
type = "value"
|
||||
type = "lib"
|
||||
},
|
||||
World = {
|
||||
childs = {
|
||||
@@ -3797,8 +4108,8 @@ local love = {
|
||||
},
|
||||
getCallbacks = {
|
||||
args = "()",
|
||||
description = "Get functions to be called when two shapes collide.",
|
||||
returns = "(add: function, persist: function, remove: function, result: function)",
|
||||
description = "Returns functions for the callbacks during the world update.",
|
||||
returns = "(beginContact: function, endContact: function, preSolve: function, postSolve: function)",
|
||||
type = "function"
|
||||
},
|
||||
getContactCount = {
|
||||
@@ -3926,7 +4237,7 @@ local love = {
|
||||
type = "function"
|
||||
},
|
||||
newEdgeShape = {
|
||||
args = "(body1: Body, body2: Body, x: number, y: number)",
|
||||
args = "(x1: number, y1: number, x2: number, y2: number)",
|
||||
description = "Creates a edge shape.",
|
||||
returns = "(shape: EdgeShape)",
|
||||
type = "function"
|
||||
@@ -4008,6 +4319,12 @@ local love = {
|
||||
description = "Creates a new World.",
|
||||
returns = "(world: World)",
|
||||
type = "function"
|
||||
},
|
||||
setMeter = {
|
||||
args = "(scale: number)",
|
||||
description = "Sets the meter scale factor.\n\nAll coordinates in the physics module are divided by this number, creating a convenient way to draw the objects directly to the screen without the need for graphics transformations.\n\nIt is recommended to create shapes no larger than 10 times the scale. This is important because Box2D is tuned to work well with shape sizes from 0.1 to 10 meters.",
|
||||
returns = "()",
|
||||
type = "function"
|
||||
}
|
||||
},
|
||||
description = "Can simulate 2D rigid body physics in a realistic manner. This module is based on Box2D, and this API corresponds to the Box2D API as closely as possible.",
|
||||
@@ -4119,6 +4436,12 @@ local love = {
|
||||
returns = "(value: mixed)",
|
||||
type = "function"
|
||||
},
|
||||
getKeys = {
|
||||
args = "()",
|
||||
description = "Returns the names of all messages in a table.",
|
||||
returns = "(msgNames: table)",
|
||||
type = "function"
|
||||
},
|
||||
getName = {
|
||||
args = "()",
|
||||
description = "Get the name of a thread.",
|
||||
@@ -4167,7 +4490,7 @@ local love = {
|
||||
},
|
||||
newThread = {
|
||||
args = "(name: string, filename: string)",
|
||||
description = "Creates a new Thread from a File or Data Object.",
|
||||
description = "Creates a new Thread from a File or Data object.",
|
||||
returns = "(thread: Thread)",
|
||||
type = "function"
|
||||
}
|
||||
|
||||
7546
api/lua/moai.lua
Normal file
7546
api/lua/moai.lua
Normal file
File diff suppressed because it is too large
Load Diff
BIN
bin/clcc.exe
BIN
bin/clcc.exe
Binary file not shown.
0
bin/clibs/mime/core.dll
Normal file → Executable file
0
bin/clibs/mime/core.dll
Normal file → Executable file
BIN
bin/clibs/mime/core.dylib
Normal file
BIN
bin/clibs/mime/core.dylib
Normal file
Binary file not shown.
0
bin/clibs/socket/core.dll
Normal file → Executable file
0
bin/clibs/socket/core.dll
Normal file → Executable file
BIN
bin/clibs/socket/core.dylib
Normal file
BIN
bin/clibs/socket/core.dylib
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
bin/libjpeg.8.dylib
Normal file
BIN
bin/libjpeg.8.dylib
Normal file
Binary file not shown.
BIN
bin/libwx.dylib
Normal file
BIN
bin/libwx.dylib
Normal file
Binary file not shown.
BIN
bin/libwxlua-wx28d-2.8.12.dylib
Normal file
BIN
bin/libwxlua-wx28d-2.8.12.dylib
Normal file
Binary file not shown.
BIN
bin/libwxlua_bind-wx28d-2.8.12.dylib
Normal file
BIN
bin/libwxlua_bind-wx28d-2.8.12.dylib
Normal file
Binary file not shown.
BIN
bin/libwxlua_debug-wx28d-2.8.12.dylib
Normal file
BIN
bin/libwxlua_debug-wx28d-2.8.12.dylib
Normal file
Binary file not shown.
BIN
bin/libwxlua_lua51-wx28d-2.8.12.dylib
Normal file
BIN
bin/libwxlua_lua51-wx28d-2.8.12.dylib
Normal file
Binary file not shown.
BIN
bin/libwxlua_socket-wx28d-2.8.12.dylib
Normal file
BIN
bin/libwxlua_socket-wx28d-2.8.12.dylib
Normal file
Binary file not shown.
BIN
bin/libwxstedit-wx28d-1.6.0.dylib
Normal file
BIN
bin/libwxstedit-wx28d-1.6.0.dylib
Normal file
Binary file not shown.
38
bin/lua.app/Contents/Info.plist
Normal file
38
bin/lua.app/Contents/Info.plist
Normal file
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>lua</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Lua</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string></string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string></string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleLongVersionString</key>
|
||||
<string></string>
|
||||
<key>CFBundleName</key>
|
||||
<string>Lua</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string></string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string></string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
<key>LSRequiresCarbon</key>
|
||||
<true/>
|
||||
<key>NSHumanReadableCopyright</key>
|
||||
<string></string>
|
||||
</dict>
|
||||
</plist>
|
||||
BIN
bin/lua.app/Contents/MacOS/lua
Executable file
BIN
bin/lua.app/Contents/MacOS/lua
Executable file
Binary file not shown.
0
bin/lua.exe
Normal file → Executable file
0
bin/lua.exe
Normal file → Executable file
0
bin/lua5.1.dll
Normal file → Executable file
0
bin/lua5.1.dll
Normal file → Executable file
BIN
bin/lua51.dll
Normal file
BIN
bin/lua51.dll
Normal file
Binary file not shown.
BIN
bin/winapi.dll
BIN
bin/winapi.dll
Binary file not shown.
BIN
bin/wx.dll
Normal file → Executable file
BIN
bin/wx.dll
Normal file → Executable file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
142
build/CMakeLists.txt
Normal file
142
build/CMakeLists.txt
Normal file
@@ -0,0 +1,142 @@
|
||||
# setup the minimum allowed CMake version
|
||||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
# set the default build type (this needs to be done *before* project command)
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "RelWithDebInfo" "MinSizeRel")
|
||||
endif()
|
||||
|
||||
# restrict configuration types to the selected build type
|
||||
set(CMAKE_CONFIGURATION_TYPES ${CMAKE_BUILD_TYPE} CACHE INTERNAL "" FORCE)
|
||||
|
||||
# set the project name
|
||||
project("zbstudio")
|
||||
|
||||
# set the top-level project directory relative to CMakeLists.txt location
|
||||
set(TOPDIR ..)
|
||||
|
||||
# checks if the Lua module is available
|
||||
function(check_lua_module MODULE)
|
||||
if(NOT ${MODULE}_FOUND)
|
||||
# find Lua executable at first
|
||||
find_program(LUA_EXECUTABLE "lua")
|
||||
if(NOT LUA_EXECUTABLE)
|
||||
message(FATAL_ERROR "Lua executable is not found")
|
||||
endif()
|
||||
|
||||
# run a short script with "require" statement to determine if the Lua module is available
|
||||
execute_process(COMMAND "${LUA_EXECUTABLE}" -e "require(\"${MODULE}\")"
|
||||
RESULT_VARIABLE EXIT_CODE OUTPUT_QUIET ERROR_QUIET)
|
||||
if(EXIT_CODE EQUAL 0)
|
||||
set(${MODULE}_FOUND TRUE CACHE INTERNAL "")
|
||||
message(STATUS "Found Lua module: ${MODULE}")
|
||||
elseif(ARGV1)
|
||||
message(FATAL_ERROR "Lua module \"${MODULE}\" is not found")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# adds an user option to select between system-wide and bundled Lua module
|
||||
function(add_system_lua_module_option MODULE)
|
||||
string(TOUPPER ${MODULE} UPPERCASE_MODULE)
|
||||
if(NOT DEFINED USE_SYSTEM_${UPPERCASE_MODULE})
|
||||
option(USE_SYSTEM_${UPPERCASE_MODULE}
|
||||
"Use a system-wide \"${MODULE}\" Lua module instead of the bundled one." ${${MODULE}_FOUND})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# installs all files listed in the manifest
|
||||
function(install_from_manifest TYPE MANIFEST DESTDIR EXCLUDE_REGEX)
|
||||
file(STRINGS ${MANIFEST} PATTERN_LIST)
|
||||
foreach(PATTERN ${PATTERN_LIST})
|
||||
string(STRIP ${PATTERN} PATTERN)
|
||||
if(NOT PATTERN MATCHES ${EXCLUDE_REGEX})
|
||||
file(GLOB FILELIST RELATIVE "${CMAKE_SOURCE_DIR}/${TOPDIR}" "${CMAKE_SOURCE_DIR}/${TOPDIR}/${PATTERN}")
|
||||
foreach(FILENAME ${FILELIST})
|
||||
get_filename_component(FILEPATH ${FILENAME} PATH)
|
||||
install(${TYPE} ${TOPDIR}/${FILENAME} DESTINATION ${DESTDIR}/${FILEPATH})
|
||||
endforeach()
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
if(WIN32)
|
||||
# add the executable file to our project
|
||||
add_executable(zbstudio WIN32 ${TOPDIR}/build/win32_starter.c ${TOPDIR}/zbstudio/res/zbstudio.rc)
|
||||
|
||||
# link to the static multi-threaded CRT under MSVC
|
||||
if(MSVC)
|
||||
string(TOUPPER ${CMAKE_BUILD_TYPE} BUILD_TYPE)
|
||||
foreach(FLAGS_VAR CMAKE_C_FLAGS CMAKE_CXX_FLAGS CMAKE_C_FLAGS_${BUILD_TYPE} CMAKE_CXX_FLAGS_${BUILD_TYPE})
|
||||
string(REGEX REPLACE "/MD" "/MT" ${FLAGS_VAR} ${${FLAGS_VAR}})
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${FLAGS_VAR} ${${FLAGS_VAR}})
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
# setup the data directory
|
||||
set(DATADIR .)
|
||||
|
||||
# install IDE executable
|
||||
install(TARGETS zbstudio DESTINATION ${DATADIR})
|
||||
|
||||
# install files from manifest
|
||||
install_from_manifest(FILES ${TOPDIR}/zbstudio/MANIFEST ${DATADIR} "^$")
|
||||
install_from_manifest(FILES ${TOPDIR}/zbstudio/MANIFEST-bin-win32 ${DATADIR} "^zbstudio.exe$")
|
||||
elseif(APPLE)
|
||||
# setup the data directory
|
||||
set(ROOTDIR ZeroBraneStudio.app/Contents)
|
||||
set(DATADIR ${ROOTDIR}/ZeroBraneStudio)
|
||||
|
||||
# install IDE shell script
|
||||
install(PROGRAMS ${TOPDIR}/zbstudio/ZeroBraneStudio.app/Contents/MacOS/ZeroBraneStudio DESTINATION ${ROOTDIR}/MacOS)
|
||||
|
||||
# install icon pack and .plist file
|
||||
install(DIRECTORY ${TOPDIR}/zbstudio/ZeroBraneStudio.app/Contents/Resources DESTINATION ${ROOTDIR})
|
||||
install(FILES ${TOPDIR}/zbstudio/ZeroBraneStudio.app/Contents/Info.plist DESTINATION ${ROOTDIR})
|
||||
|
||||
# install files from manifest
|
||||
install_from_manifest(FILES ${TOPDIR}/zbstudio/MANIFEST ${DATADIR} "^$")
|
||||
install_from_manifest(PROGRAMS ${TOPDIR}/zbstudio/MANIFEST-bin-macos ${DATADIR} "^$")
|
||||
else()
|
||||
# check the available Lua modules
|
||||
check_lua_module(wx TRUE)
|
||||
check_lua_module(socket TRUE)
|
||||
check_lua_module(copas ${USE_SYSTEM_COPAS})
|
||||
check_lua_module(luainspect ${USE_SYSTEM_LUAINSPECT})
|
||||
#check_lua_module(mobdebug ${USE_SYSTEM_MOBDEBUG})
|
||||
|
||||
# add user options to select between system-wide and bundled Lua modules
|
||||
add_system_lua_module_option(copas)
|
||||
add_system_lua_module_option(luainspect)
|
||||
#add_system_lua_module_option(mobdebug)
|
||||
|
||||
# setup the data directory
|
||||
set(DATADIR share/zbstudio)
|
||||
|
||||
# install IDE shell script
|
||||
set(IDE_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATADIR}")
|
||||
configure_file(${TOPDIR}/zbstudio/zbstudio.in "${CMAKE_BINARY_DIR}/zbstudio")
|
||||
install(PROGRAMS "${CMAKE_BINARY_DIR}/zbstudio" DESTINATION bin)
|
||||
|
||||
# install bundled Lua modules
|
||||
if(NOT USE_SYSTEM_COPAS)
|
||||
install(DIRECTORY ${TOPDIR}/lualibs/copas ${TOPDIR}/lualibs/coxpcall DESTINATION ${DATADIR}/lualibs)
|
||||
endif()
|
||||
if(NOT USE_SYSTEM_LUAINSPECT)
|
||||
install(DIRECTORY ${TOPDIR}/lualibs/luainspect ${TOPDIR}/lualibs/metalua DESTINATION ${DATADIR}/lualibs)
|
||||
endif()
|
||||
if(NOT USE_SYSTEM_MOBDEBUG)
|
||||
install(DIRECTORY ${TOPDIR}/lualibs/mobdebug DESTINATION ${DATADIR}/lualibs)
|
||||
endif()
|
||||
|
||||
# install .desktop file and hicolor icon theme
|
||||
install(DIRECTORY ${TOPDIR}/zbstudio/res/icons/ DESTINATION share/icons/hicolor)
|
||||
install(FILES ${TOPDIR}/zbstudio/res/zbstudio.desktop DESTINATION share/applications)
|
||||
|
||||
# install miscellaneous documentation files
|
||||
install(FILES ${TOPDIR}/CHANGELOG.md ${TOPDIR}/LICENSE ${TOPDIR}/README.md DESTINATION share/doc/zbstudio)
|
||||
|
||||
# install files from manifest
|
||||
install_from_manifest(FILES ${TOPDIR}/zbstudio/MANIFEST ${DATADIR} "^(CHANGELOG.md|LICENSE|README.md)$|^lualibs/")
|
||||
endif()
|
||||
BIN
build/ZeroBraneStudio.dmg.bz2
Normal file
BIN
build/ZeroBraneStudio.dmg.bz2
Normal file
Binary file not shown.
42
build/build-dmg.sh
Executable file
42
build/build-dmg.sh
Executable file
@@ -0,0 +1,42 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -x
|
||||
|
||||
TEMPLATE_DMG=/tmp/ZeroBraneStudio-template.dmg
|
||||
BUILT_DMG=ZeroBraneStudio.dmg
|
||||
WKDIR=/tmp/zbs-build
|
||||
|
||||
# remove problematic symlink
|
||||
rm ../zbstudio/ZeroBraneStudio.app/Contents/ZeroBraneStudio
|
||||
|
||||
bunzip2 -kf ZeroBraneStudio.dmg.bz2
|
||||
mv ZeroBraneStudio.dmg $TEMPLATE_DMG
|
||||
hdiutil attach "${TEMPLATE_DMG}" -noautoopen -quiet -mountpoint "${WKDIR}"
|
||||
|
||||
rm -rf "${WKDIR}/ZeroBraneStudio.app"
|
||||
|
||||
# copy the app to where it should be
|
||||
cp -pr "../zbstudio/ZeroBraneStudio.app" "${WKDIR}/ZeroBraneStudio.app"
|
||||
|
||||
mkdir "${WKDIR}/ZeroBraneStudio.app/Contents/ZeroBraneStudio"
|
||||
|
||||
# only pick the files listed in manifests and 'myprograms' (if exists)
|
||||
if [[ -d ../myprograms ]]; then MYPROGRAMS=$(cd ..; find myprograms -iname *.lua); fi
|
||||
(cd ".."; tar cf - $MYPROGRAMS $(< zbstudio/MANIFEST) $(< zbstudio/MANIFEST-bin-macos) | (cd "${WKDIR}/ZeroBraneStudio.app/Contents/ZeroBraneStudio/"; tar xf -))
|
||||
|
||||
codesign -s "ZeroBrane LLC" ${WKDIR}/ZeroBraneStudio.app
|
||||
codesign --signature-size 6400 -s "ZeroBrane LLC" ${WKDIR}/ZeroBraneStudio.app/Contents/ZeroBraneStudio/bin/lua.app
|
||||
|
||||
# clean up
|
||||
sudo rm -rf "${WKDIR}/.Trashes"
|
||||
sudo rm -rf "${WKDIR}/.fseventsd"
|
||||
|
||||
hdiutil detach "${WKDIR}" -quiet -force
|
||||
hdiutil convert "${TEMPLATE_DMG}" -quiet -format UDZO -imagekey zlib-level=9 -o "${BUILT_DMG}"
|
||||
|
||||
rm -f "${TEMPLATE_DMG}"
|
||||
|
||||
cd ../zbstudio/ZeroBraneStudio.app/Contents
|
||||
ln -s ../../.. ZeroBraneStudio
|
||||
|
||||
echo Built ${BUILT_DMG}.
|
||||
4
build/install-deb.sh
Executable file
4
build/install-deb.sh
Executable file
@@ -0,0 +1,4 @@
|
||||
#!/bin/bash
|
||||
|
||||
sudo apt-get install gdebi
|
||||
sudo gdebi wxlua*.deb
|
||||
81
build/messages.lua
Normal file
81
build/messages.lua
Normal file
@@ -0,0 +1,81 @@
|
||||
-- This scrips extracts all text messages for ZeroBrane Studio and generates
|
||||
-- a file that can be used to provide translation to a particular language.
|
||||
-- The name of the file -- ll-cc.lua -- has two segments:
|
||||
-- ll (mandatory) -- two letter [language code](http://en.wikipedia.org/wiki/List_of_ISO_639-1_codes);
|
||||
-- cc (optional) -- two letter [country code](http://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements).
|
||||
|
||||
-- You can generate an empty file with all messages by running:
|
||||
-- > bin\lua.exe build/messages.lua
|
||||
-- You can also update an existing file with new messages by running:
|
||||
-- > bin\lua.exe build/messages.lua cfg/i18n/ru.lua
|
||||
|
||||
local iswindows = os.getenv('WINDIR') or (os.getenv('OS') or ''):match('[Ww]indows')
|
||||
if iswindows or not pcall(require, "wx") then
|
||||
package.cpath = (iswindows and 'bin/?.dll;' or 'bin/lib?.dylib;') .. package.cpath
|
||||
end
|
||||
|
||||
require "wx"
|
||||
|
||||
function FileSysGet(dir,spec)
|
||||
local content = {}
|
||||
local browse = wx.wxFileSystem()
|
||||
if not wx.wxFileName(dir):DirExists() then return content end
|
||||
local f = browse:FindFirst(dir,spec)
|
||||
while #f>0 do
|
||||
table.insert(content,(f:gsub("^file:",""))) -- drop file: protocol (wx2.9+)
|
||||
f = browse:FindNext()
|
||||
end
|
||||
return content
|
||||
end
|
||||
|
||||
function FileRead(file)
|
||||
local f = wx.wxFile(file, wx.wxFile.read)
|
||||
if not f:IsOpened() then
|
||||
error("Can't open file '"..file.."': "..wx.wxSysErrorMsg()) end
|
||||
local _, content = f:Read(f:Length())
|
||||
f:Close()
|
||||
return content
|
||||
end
|
||||
|
||||
local file = ... -- pass an existing file name as a parameter
|
||||
local messages = {}
|
||||
for _, mask in ipairs({"zbstudio/*.lua", "src/main.lua", "src/editor/*.lua"}) do
|
||||
for _, file in ipairs(FileSysGet(mask, wx.wxFILE)) do
|
||||
local content = FileRead(file)
|
||||
for msg in content:gmatch("[^%w]TR(%b())") do
|
||||
-- remove brackets aroung ("foo")
|
||||
-- extract message from ("foo", count)
|
||||
msg = msg:gsub("^%(", ""):gsub("%)$", ""):gsub([[(["']), .+]], "%1")
|
||||
messages[msg] = messages[msg] or {}
|
||||
messages[msg][file] = (messages[msg][file] or 0) + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local existing = {}
|
||||
if file then
|
||||
local content = FileRead(file)
|
||||
for msg, translation in content:gmatch("%s*%[([^%]]+)%]%s*=%s*([^\010\013]+)") do
|
||||
if not translation:find('^nil') then existing[tonumber(msg) or msg] = translation end
|
||||
end
|
||||
end
|
||||
|
||||
local plural = existing[0] and (" [0] = "..existing[0].."\n") or ""
|
||||
existing[0] = nil
|
||||
|
||||
local msgs = {}
|
||||
for m, files in pairs(messages) do
|
||||
local str = " ["..m.."] = "..(existing[m] or 'nil, --')
|
||||
str = str:gsub(" %-%-.*$", "").." -- "
|
||||
for f in pairs(files) do str = str .. f .. ", " end
|
||||
msgs[#msgs+1] = str:gsub(", $", "")
|
||||
existing[m] = nil -- remove from the list of existing elements
|
||||
end
|
||||
|
||||
table.sort(msgs)
|
||||
print("return {\n"..plural..table.concat(msgs, "\n").."\n}")
|
||||
if next(existing) then
|
||||
local str = "-- no match found for the following elements: "
|
||||
for msg in pairs(existing) do str = str .. msg .. ", " end
|
||||
print((str:gsub(", $", "")))
|
||||
end
|
||||
@@ -4,7 +4,7 @@
|
||||
// (providing a single exe file in our main directory without
|
||||
// polluting it with all these dlls located in the /bin folder)
|
||||
|
||||
#ifdef __MINGW__ /* not sure if this is the *official* define */
|
||||
#ifdef __MINGW32__
|
||||
#define _WIN32_WINNT 0x0502
|
||||
#endif
|
||||
|
||||
BIN
build/wxlua28_2.8.12.2-1_i386.deb
Normal file
BIN
build/wxlua28_2.8.12.2-1_i386.deb
Normal file
Binary file not shown.
@@ -1,38 +0,0 @@
|
||||
styles = {
|
||||
-- lexer specific (inherit fg/bg from text)
|
||||
lexerdef = {fg = {128, 128, 128},},
|
||||
comment = {fg = {0, 127, 0 },bg = {240, 240, 220}, fill= true,},
|
||||
stringtxt = {fg = {127, 0, 127},},
|
||||
stringeol = {fg = {0, 0, 0 },bg = {224, 192, 224}, fill = true, },
|
||||
preprocessor = {fg = {127, 127, 0 },},
|
||||
operator = {fg = {0, 0, 0 },},
|
||||
number = {fg = {90, 100, 0 },},
|
||||
|
||||
keywords0 = {fg = {0, 0, 127}, b = true,},
|
||||
keywords1 = {fg = {127, 0, 0}, b = true,},
|
||||
keywords2 = {fg = {0, 127, 0}, b = true,},
|
||||
keywords3 = {fg = {0, 0, 127}, b = true,},
|
||||
keywords4 = {fg = {127, 0, 95}, b = true,},
|
||||
keywords5 = {fg = {35, 95, 175}, b = true,},
|
||||
keywords6 = {fg = {0, 127, 127}, b = true,},
|
||||
keywords7 = {fg = {240, 255, 255}, b = true,},
|
||||
|
||||
-- common (inherit fg/bg from text)
|
||||
text = nil, -- let os pick
|
||||
linenumber = {fg = {90, 90, 80},},
|
||||
bracematch = {fg = {0, 0, 255}, b = true},
|
||||
bracemiss = {fg = {255, 0, 0 }, b = true},
|
||||
ctrlchar = nil,
|
||||
indent = {fg = {192, 192, 192},bg = {255, 255, 255},},
|
||||
calltip = nil,
|
||||
|
||||
-- common special (need custom fg & bg)
|
||||
calltipbg = nil,
|
||||
sel = nil,
|
||||
caret = nil,
|
||||
caretlinebg = nil,
|
||||
fold = nil,
|
||||
whitespace = {fg = {180, 180, 180,},},
|
||||
|
||||
fncall = {fg = {175,175,255}, st= wxstc.wxSTC_INDIC_BOX},
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
styles = {
|
||||
-- lexer specific (inherit fg/bg from text)
|
||||
lexerdef = {fg = {128, 128, 128},},
|
||||
comment = {fg = {200, 230, 120 },bg = {30, 40, 30 }, fill= true,},
|
||||
stringtxt = {fg = {240,128,240},},
|
||||
stringeol = {fg = {240,128,200},bg = {48, 24, 24}, fill = true,},
|
||||
preprocessor = {fg = {220,175,140},},
|
||||
operator = {fg = {210, 230, 240 },},
|
||||
number = {fg = {210, 230, 255, },},
|
||||
|
||||
keywords0 = {fg = {240,240,0}},
|
||||
keywords1 = {fg = {255,64,64},},
|
||||
keywords2 = {fg = {0,240,240},},
|
||||
keywords3 = {fg = {140,140,240},},
|
||||
keywords4 = {fg = {255, 128, 0},},
|
||||
keywords5 = {fg = {200,200,240},},
|
||||
keywords6 = {fg = {64, 250, 64},},
|
||||
keywords7 = {fg = {255, 128, 128},},
|
||||
|
||||
-- common (inherit fg/bg from text)
|
||||
text = {fg = {240,240,240},bg = {24,24,24},},
|
||||
linenumber = {fg = {30, 30, 40},bg = {230, 230, 230},},
|
||||
bracematch = {fg = {255, 127, 0}, b = true},
|
||||
bracemiss = {fg = {255, 0,0}, b = true},
|
||||
ctrlchar = nil,
|
||||
indent = {fg = {80, 80, 80},bg = {24,24,24},},
|
||||
calltip = {fg = {255,255,255},bg = {10,10,10},},
|
||||
|
||||
-- common special (need custom fg & bg)
|
||||
calltipbg = {fg = {240,240,240},bg = {10,10,10},},
|
||||
sel = {fg = {180,220,140},bg = {70,105,100},},
|
||||
caret = {fg = {250,250,250},},
|
||||
caretlinebg = {fg = {180,220,140},bg = {24,44,44},},
|
||||
fold = nil,
|
||||
whitespace = {fg = {54,54,54},},
|
||||
|
||||
fncall = {fg = {140,140,0}, st = wxstc.wxSTC_INDIC_BOX},
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
styles = {
|
||||
-- lexer specific (inherit fg/bg from text)
|
||||
lexerdef = {fg = {128, 128, 128},},
|
||||
comment = {fg = {100, 155, 65}, bg = {30, 35, 30 }, fill= true,},
|
||||
stringtxt = {fg = {200, 145, 145},},
|
||||
stringeol = {fg = {200, 145, 145},bg = {48, 24, 24}, fill = true,},
|
||||
preprocessor = {fg = {220, 175, 140},},
|
||||
operator = {fg = {210, 230, 240 },},
|
||||
number = {fg = {210, 230, 255, },},
|
||||
|
||||
keywords0 = {fg = {128,128,255},},
|
||||
keywords1 = {fg = {210,90,90},},
|
||||
keywords2 = {fg = {0,220,220},},
|
||||
keywords3 = {fg = {220,220,0},},
|
||||
keywords4 = {fg = {240, 128,0},},
|
||||
keywords5 = {fg = {200,200,240},},
|
||||
keywords6 = {fg = {64, 240, 64},},
|
||||
keywords7 = {fg = {255, 128, 128},},
|
||||
|
||||
-- common (inherit fg/bg from text)
|
||||
text = {fg = {200,200,200},bg = {18,24,26},},
|
||||
linenumber = {fg = {30, 30, 40},bg = {230, 230, 230},},
|
||||
bracematch = {fg = {255, 127, 0}, b = true},
|
||||
bracemiss = {fg = {255, 0,0}, b = true},
|
||||
ctrlchar = nil,
|
||||
indent = {fg = {80, 80, 80},bg = {24,24,24},},
|
||||
calltip = {fg = {255,255,255},bg = {10,10,10},},
|
||||
|
||||
-- common special (need custom fg & bg)
|
||||
calltipbg = {fg = {240,240,240},bg = {10,10,10},},
|
||||
sel = {fg = {180,220,140},bg = {70,105,100},},
|
||||
caret = {fg = {250,250,250},},
|
||||
caretlinebg = {fg = {180,220,140},bg = {24,44,44},},
|
||||
fold = nil,
|
||||
whitespace = {fg = {54,54,54},},
|
||||
|
||||
fncall = {fg = {75,75,150}, st= wxstc.wxSTC_INDIC_BOX},
|
||||
}
|
||||
20
cfg/estrela.lua
Normal file
20
cfg/estrela.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
-- If you have used Estrela before, please copy this content
|
||||
-- to your user.lua file in the cfg/ directory
|
||||
|
||||
-- load all tools, specs, and interpreters
|
||||
local all = function() return true end
|
||||
load.tools(all)
|
||||
load.specs(all)
|
||||
load.interpreters(all)
|
||||
|
||||
-- this flag means that toggling between projects, will not affect the
|
||||
-- list of opened files (old estrela default).
|
||||
-- zbstudio defaults here to true, meaning that you get
|
||||
-- per-project list of openend files
|
||||
projectautoopen = false
|
||||
|
||||
-- default search paths for luxinia
|
||||
local luxpath = os.getenv("LUXINIA")
|
||||
path.luxinia = luxpath and luxpath.."/" or "../luxinia/engine/"
|
||||
local luxpath2 = os.getenv("LUXINIA2")
|
||||
path.luxinia2 = luxpath2 and luxpath2.."/" or "../luxinia2/runtime/bin_Windows_x86/"
|
||||
4
cfg/i18n/en.lua
Normal file
4
cfg/i18n/en.lua
Normal file
@@ -0,0 +1,4 @@
|
||||
return {
|
||||
[0] = function(c) return c == 1 and 1 or 2 end, -- plural
|
||||
["traced %d instruction"] = {"traced %d instruction", "traced %d instructions"}, -- src\editor\debugger.lua
|
||||
}
|
||||
193
cfg/i18n/es.lua
Normal file
193
cfg/i18n/es.lua
Normal file
@@ -0,0 +1,193 @@
|
||||
-- Traducción realiazada por Iñigo Sola
|
||||
-- para la versión ZeroBrane Studio 17bdb48
|
||||
-- 10 de Noviembre de 2012
|
||||
return {
|
||||
[0] = function(c) return c == 1 and 1 or 2 end, -- plural
|
||||
["&About"] = "&Acerca de...", -- src\editor\menu_help.lua
|
||||
["&Add Watch"] = "Añadir observación", -- src\editor\debugger.lua
|
||||
["&Break"] = "Ruptura", -- src\editor\menu_project.lua
|
||||
["&Close page"] = "Cerrar página", -- src\editor\menu_file.lua
|
||||
["&Compile"] = "Compilar", -- src\editor\menu_project.lua
|
||||
["&Copy"] = "Copiar", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Default Layout"] = "Diseño por defecto", -- src\editor\menu_view.lua
|
||||
["&Edit Watch"] = "Editar observación", -- src\editor\debugger.lua
|
||||
["&Edit"] = "Editar", -- src\editor\menu_edit.lua
|
||||
["&File"] = "Archivo", -- src\editor\menu_file.lua
|
||||
["&Find"] = "Buscar", -- src\editor\menu_search.lua
|
||||
["&Fold/Unfold All"] = "Plegar/desplegar todo", -- src\editor\menu_edit.lua
|
||||
["&Goto Line"] = "Ir a línea", -- src\editor\menu_search.lua
|
||||
["&Help"] = "Ayuda", -- src\editor\menu_help.lua
|
||||
["&New"] = "&Nuevo", -- src\editor\menu_file.lua
|
||||
["&Open..."] = "&Abrir...", -- src\editor\menu_file.lua
|
||||
["&Output/Console Window"] = "Salida/Consola", -- src\editor\menu_view.lua
|
||||
["&Paste"] = "Pegar", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Project"] = "Proyecto", -- src\editor\menu_project.lua, src\editor\inspect.lua
|
||||
["&Redo"] = "Rehacer", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Remove Watch"] = "Eliminar observación", -- src\editor\debugger.lua
|
||||
["&Replace"] = "Remplazar", -- src\editor\menu_search.lua
|
||||
["&Run"] = "Ejecutar", -- src\editor\menu_project.lua
|
||||
["&Save"] = "Guardar", -- src\editor\menu_file.lua
|
||||
["&Search"] = "Buscar", -- src\editor\menu_search.lua
|
||||
["&Sort"] = "Clasificar", -- src\editor\menu_search.lua
|
||||
["&Stack Window"] = "Ventana de la pila de ejecución", -- src\editor\menu_view.lua
|
||||
["&Start Debugger Server"] = "Lanzar servidor de depuración", -- src\editor\menu_project.lua
|
||||
["&Undo"] = "Deshacer", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&View"] = "Ver", -- src\editor\menu_view.lua
|
||||
["&Watch Window"] = "Ventana de observaciones", -- src\editor\menu_view.lua
|
||||
["&Watches"] = "Observaciones", -- src\editor\debugger.lua
|
||||
["About ZeroBrane Studio"] = "Acerca de ZeroBrane Studio", -- src\editor\menu_help.lua
|
||||
["Add Watch Expression"] = "Añadir expresión de observación", -- src\editor\editor.lua
|
||||
["Add to Scratchpad"] = "Añadir al borrador", -- src\editor\editor.lua
|
||||
["All files"] = "Todos los archivos", -- src\editor\commands.lua
|
||||
["Allow external process to start debugging"] = "Permitir proceso externo para iniciar depuración", -- src\editor\menu_project.lua
|
||||
["Analyze the source code"] = "Analizar el código fuente", -- src\editor\inspect.lua
|
||||
["Analyze"] = "Analizar", -- src\editor\inspect.lua
|
||||
["Auto Complete Identifiers"] = "Autocompletar identificadores", -- src\editor\menu_edit.lua
|
||||
["Auto complete while typing"] = "Autocompletar mientras se escribe", -- src\editor\menu_edit.lua
|
||||
["Break execution at the next executed line of code"] = "Parar ejecución en la siguiente línea de código", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["C&lear Output Window"] = "Limpiar ventana de Salida", -- src\editor\menu_project.lua
|
||||
["C&omment/Uncomment"] = "Comentar/descomentar", -- src\editor\menu_edit.lua
|
||||
["Can't debug the script in the active editor window."] = "No se puede depurar el script en la ventana activa del editor", -- src\editor\debugger.lua
|
||||
["Can't find file '%s' in the current project to activate for debugging. Update the project or open the file in the editor before debugging."] = "No se puede encontrar el archivo '%s' en el proyecto actual para activar la depuración. Actualiza el proyecto o abre el archivo en el editor antes de depurar.", -- src\editor\debugger.lua
|
||||
["Can't process auto-recovery record; invalid format: %s."] = "No se puede procesar la autorrecuperación; formato inválido: %s.", -- src\editor\commands.lua
|
||||
["Can't run the entry point script ('%s')."] = "No se pude ejecutar el punto de entrada del script (%s).", -- src\editor\debugger.lua
|
||||
["Can't start debugging session due to internal error '%s'."] = "No se puede iniciar la sesión de depuración debido a un error interno '%s'.'", -- src\editor\debugger.lua
|
||||
["Can't start debugging without an opened file or with the current file not being saved ('%s')."] = "No se puede iniciar la depuración sin abrir un archivo o si no ha sido guardado ('%s').", -- src\editor\debugger.lua
|
||||
["Choose a project directory"] = "Elegir el directorio del proyecto", -- src\editor\menu_project.lua
|
||||
["Clear &Dynamic Words"] = "Limpiar las palabras dinámicas", -- src\editor\menu_edit.lua
|
||||
["Clear the output window before compiling or debugging"] = "Limpiar la ventana de salida antes de compilar o depurar", -- src\editor\menu_project.lua
|
||||
["Close the current editor window"] = "Cerrar la ventana actual del editor", -- src\editor\menu_file.lua
|
||||
["Co&ntinue"] = "Continuar", -- src\editor\menu_project.lua
|
||||
["Col: %d"] = "Col: %d", -- src\editor\editor.lua
|
||||
["Comment or uncomment current or selected lines"] = {"Comentar o descomentar la línea activa (seleccionada)","Comentar o descomentar las líneas activas (seleccionadas)"}, -- src\editor\menu_edit.lua
|
||||
["Compilation error"] = "Error de compilación", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["Compilation successful; %.0f%% success rate (%d/%d)."] = "Compilación exitosa; factor de éxito: %.0f%% (%d/%d).", -- src\editor\commands.lua
|
||||
["Compile the current file"] = "Compilar el archivo actual", -- src\editor\menu_project.lua
|
||||
["Complete &Identifier"] = "Completar identificador", -- src\editor\menu_edit.lua
|
||||
["Complete the current identifier"] = "Completar el actual identificador", -- src\editor\menu_edit.lua
|
||||
["Copy selected text to clipboard"] = "Copiar el texto seleccionado al portapapeles", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Couldn't activate file '%s' for debugging; continuing without it."] = "No se pudo activar el archivo '%s' para la depuración; continuar sin él.", -- src\editor\debugger.lua
|
||||
["Create an empty document"] = "Crear un documento en blanco", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Cu&t"] = "Cortar", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Cut selected text to clipboard"] = "Cortar el texto selecionado al portapapeles", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Debugger server started at %s:%d."] = "Servidor de depuración inciado en %s:%s", -- src\editor\debugger.lua
|
||||
["Debugging session completed (%s)."] = "Sesión de depuración completada (%s).", -- src\editor\debugger.lua
|
||||
["Debugging session started in '%s'."] = "Sesión de depuración iniciada en '%s'.", -- src\editor\debugger.lua
|
||||
["Do you want to reload it?"] = "¿Quieres recargarlo?", -- src\editor\editor.lua
|
||||
["Do you want to save the changes to '%s'?"] = "¿Quieres guardar los cambios en '%s'?", -- src\editor\commands.lua
|
||||
["E&xit"] = "Salir", -- src\editor\menu_file.lua
|
||||
["Enter Lua code and press Enter to run it."] = "Introduce código Lua y pulsa <Entrer> para ejecutarlo.", -- src\editor\shellbox.lua
|
||||
["Enter line number"] = "Introduce número de línea", -- src\editor\menu_search.lua
|
||||
["Error while loading API file: %s"] = "Error mientras se cargaba el archivo de API: %s", -- src\editor\autocomplete.lua
|
||||
["Error while processing API file: %s"] = "Error mientras se procesaba el archivo de API: %s", -- src\editor\autocomplete.lua
|
||||
["Error"] = "Error", -- src\editor\commands.lua
|
||||
["Evaluate &Watches"] = "Evaluar las observaciones", -- src\editor\debugger.lua
|
||||
["Evaluate in Console"] = "Evaluar en consola", -- src\editor\editor.lua
|
||||
["Execute the current project/file and keep updating the code to see immediate results"] = "Ejecutar el proyecto/archivo actual y manteniendo actualizado el código para ver resultados en tiempo real", -- src\editor\menu_project.lua
|
||||
["Execute the current project/file"] = "Ejecutar el proyecto/archivo actual", -- src\editor\menu_project.lua
|
||||
["Execution error"] = "Error de ejecución", -- src\editor\debugger.lua
|
||||
["Exit program"] = "Salir del programa", -- src\editor\menu_file.lua
|
||||
["Expr"] = "Expr.", -- src\editor\debugger.lua
|
||||
["Expression"] = "Expresión", -- src\editor\debugger.lua
|
||||
["File '%s' has been modified on disk."] = "El archivo '%s' ha sido modificado en el disco.", -- src\editor\editor.lua
|
||||
["File '%s' has more recent timestamp than restored '%s'; please review before saving."] = "El archivo '%s' tiene una fecha más reciente que el restaurado '%s'; por favor, revísalo antes de guardar.", -- src\editor\commands.lua
|
||||
["File '%s' no longer exists."] = "El archivo '%s' no existe.", -- src\editor\editor.lua
|
||||
["File history"] = "Historial de archivos", -- src\editor\menu_file.lua
|
||||
["Find &In Files"] = "Buscar en archivos", -- src\editor\menu_search.lua
|
||||
["Find &Next"] = "Buscar siguiente", -- src\editor\menu_search.lua
|
||||
["Find &Previous"] = "Buscar anterior", -- src\editor\menu_search.lua
|
||||
["Find and replace text in files"] = "Buscar y remplazar texto en archivos", -- src\editor\menu_search.lua
|
||||
["Find and replace text"] = "Buscar y rempleazar texto", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find text in files"] = "Buscar texto en archivos", -- src\editor\menu_search.lua
|
||||
["Find text"] = "Buscar texto", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find the earlier text occurence"] = "Buscar la anterior aparición del texto", -- src\editor\menu_search.lua
|
||||
["Find the next text occurrence"] = "Buscar la siguiente aparecición del texto", -- src\editor\menu_search.lua
|
||||
["Fold or unfold all code folds"] = "Plegar o desplegar todo el código plegado", -- src\editor\menu_edit.lua
|
||||
["Found auto-recovery record and restored saved session."] = "Encontrada autorrecuperación y sesión restaurada.", -- src\editor\commands.lua
|
||||
["Full &Screen"] = "Pantalla completa", -- src\editor\menu_view.lua
|
||||
["Go to a selected line"] = "Ir a línea seleccionada", -- src\editor\menu_search.lua
|
||||
["Goto Line"] = "Ir a línea", -- src\editor\menu_search.lua
|
||||
["INS"] = "INS", -- src\editor\editor.lua
|
||||
["Jump to a function definition..."] = "Saltar a la definición de la función...", -- src\editor\editor.lua
|
||||
["Known Files"] = "Archivos conocidos", -- src\editor\commands.lua
|
||||
["Ln: %d"] = "Ln: %d", -- src\editor\editor.lua
|
||||
["Local console"] = "Consola local", -- src\editor\shellbox.lua, src\editor\gui.lua
|
||||
["Lua &Interpreter"] = "Intérprete Lua", -- src\editor\menu_project.lua
|
||||
["OVR"] = "OVR", -- src\editor\editor.lua
|
||||
["Open an existing document"] = "Abrir un documento existente", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Open file"] = "Abrir archivo", -- src\editor\commands.lua
|
||||
["Output (running)"] = "Salida (en ejecución)", -- src\editor\output.lua
|
||||
["Output"] = "Salida", -- src\editor\output.lua, src\editor\settings.lua, src\editor\gui.lua
|
||||
["Paste text from the clipboard"] = "Pegar texto desde el portapapeles", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Prepend '=' to show complex values on multiple lines."] = "Antepón '=' para ver valores complejos en líneas múltiples", -- src\editor\shellbox.lua
|
||||
["Press cancel to abort."] = "Presiona cancelar para abortar.", -- src\editor\commands.lua
|
||||
["Program '%s' started in '%s' (pid: %d)."] = "Programa '%s' iniciado en '%s' (pid: %d).", -- src\editor\output.lua
|
||||
["Program can't start because conflicting process is running as '%s'."] = "El programa no puede iniciarse porque hay un proceso conflictivo en ejecución como '%s'.", -- src\editor\output.lua
|
||||
["Program completed in %.2f seconds (pid: %d)."] = "Programa completado en %.2f segundos (pid: %d).", -- src\editor\output.lua
|
||||
["Program starting as '%s'."] = "Programa iniciado como '%s'.", -- src\editor\output.lua
|
||||
["Program stopped (pid: %d)."] = "Programa parado (pid: %d).", -- src\editor\debugger.lua
|
||||
["Program unable to run as '%s'."] = "No se puede ejecutar el programa como '%s'.", -- src\editor\output.lua
|
||||
["Project"] = "Proyecto", -- src\editor\settings.lua, src\editor\gui.lua
|
||||
["Project/&FileTree Window"] = "Ventana de proyecto/árbol de archivos", -- src\editor\menu_view.lua
|
||||
["R/O"] = "R/O", -- src\editor\editor.lua
|
||||
["R/W"] = "R/W", -- src\editor\editor.lua
|
||||
["Re&place In Files"] = "Remplazar en archivos", -- src\editor\menu_search.lua
|
||||
["Recent Files"] = "Archivos recientes", -- src\editor\menu_file.lua
|
||||
["Redo last edit undone"] = "Rehacer la última edición deshecha", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Refused a request to start a new debugging session as there is one in progress already."] = "No se pudo lanzar una nueva sesión de depuración porque ya hay una en curso.", -- src\editor\debugger.lua
|
||||
["Remote console"] = "Consola remota", -- src\editor\shellbox.lua
|
||||
["Reset to default layout"] = "Restablecer el diseño por defecto", -- src\editor\menu_view.lua
|
||||
["Resets the dynamic word list for autocompletion"] = "Restablecer la lista dinámica de palabras para autocompletado", -- src\editor\menu_edit.lua
|
||||
["Run as Scratchpad"] = "Ejecutar como borrador", -- src\editor\menu_project.lua
|
||||
["S&top Debugging"] = "Parar depuración", -- src\editor\menu_project.lua
|
||||
["S&top Process"] = "Parar proceso", -- src\editor\menu_project.lua
|
||||
["Save &As..."] = "Guardar como...", -- src\editor\menu_file.lua
|
||||
["Save A&ll"] = "Guardar todo", -- src\editor\menu_file.lua
|
||||
["Save Changes?"] = "¿Guardar cambios?", -- src\editor\commands.lua
|
||||
["Save all open documents"] = "Guardar todos los documentos abiertos", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Save file as"] = "Guardar archivo como", -- src\editor\commands.lua
|
||||
["Save file?"] = "¿Guardar archivo?", -- src\editor\commands.lua
|
||||
["Save the current document to a file with a new name"] = "Guardar el documento actual en un archivo con un nombre nuevo", -- src\editor\menu_file.lua
|
||||
["Save the current document"] = "Guardar el documento actual", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Saved auto-recover at %s."] = "Guardar autorrecuperación en %s.", -- src\editor\commands.lua
|
||||
["Scratchpad error"] = "Error en el borrador", -- src\editor\debugger.lua
|
||||
["Select &All"] = "Seleccionar todo", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Select all text in the editor"] = "Seleccionar todo el texto en el editor", -- src\editor\menu_edit.lua
|
||||
["Set project directory from current file"] = "Establecer el directorio del proyecto del archivo actual", -- src\editor\gui.lua
|
||||
["Set the interpreter to be used"] = "Establecer el intérprete a ser usado", -- src\editor\menu_project.lua
|
||||
["Show &Tooltip"] = "Ver tooltip", -- src\editor\menu_edit.lua
|
||||
["Show tooltip for current position; place cursor after opening bracket of function"] = "Ver tooltip para la posición actual; posicionar el cursor después de abrir el paréntisis de los argumentos de la función", -- src\editor\menu_edit.lua
|
||||
["Sort selected lines"] = "Clasificar las líneas seleccionadas", -- src\editor\menu_search.lua
|
||||
["Stack Window"] = "Ventana de la pila de ejecución", -- src\editor\debugger.lua
|
||||
["Start &Debugging"] = "Comenzar depuración", -- src\editor\menu_project.lua
|
||||
["Start debugging"] = "Comenzar depuración", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step &Into"] = "Paso dentro", -- src\editor\menu_project.lua
|
||||
["Step &Over"] = "Paso sin entrar", -- src\editor\menu_project.lua
|
||||
["Step O&ut"] = "Paso fuera", -- src\editor\menu_project.lua
|
||||
["Step into"] = "Paso dentro", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step out of the current function"] = "Hasta salir de la función actual", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step over"] = "Paso sin entrar", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Stop the currently running process"] = "Parar el proceso en ejecución", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Switch to or from full screen mode"] = "Conmutar el modo de pantalla completa", -- src\editor\menu_view.lua
|
||||
["The API file must be located in a subdirectory of the API directory."] = "El archivo de API debe ser almacenado en un subdirectorio del directorio de API.", -- src\editor\autocomplete.lua
|
||||
["Toggle Break&point"] = "Conmutar punto de ruptura", -- src\editor\menu_project.lua
|
||||
["Toggle breakpoint"] = "Conmutar punto de ruptura", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Tr&ace"] = "Traza", -- src\editor\menu_project.lua
|
||||
["Trace execution showing each executed line"] = "Traza de ejecución mostrando cada línea ejecutada", -- src\editor\menu_project.lua
|
||||
["Unable to load file '%s'."] = "No se pudo cargar el archivo '%s'.", -- src\editor\commands.lua
|
||||
["Unable to save file '%s': %s"] = "No se pudo guardar el archivo '%s': %s", -- src\editor\commands.lua
|
||||
["Unable to stop program (pid: %d), code %d."] = "No se puedo parar el programa (pid: %d), código %d.", -- src\editor\debugger.lua
|
||||
["Undo last edit"] = "Deshacer la última edición", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Use 'clear' to clear the shell output and the history."] = "Usa 'clear' para limpiar la consola de salida y el historial.", -- src\editor\shellbox.lua
|
||||
["Use Shift-Enter for multiline code."] = "Usa <Shift-Enter> para código multilínea.", -- src\editor\shellbox.lua
|
||||
["Value"] = "Valor", -- src\editor\debugger.lua
|
||||
["View the output/console window"] = "Ver ventana de salida/consola", -- src\editor\menu_view.lua
|
||||
["View the project/filetree window"] = "Ver la ventana de proyecto/árbol de archivos", -- src\editor\menu_view.lua
|
||||
["View the stack window"] = "Ver la ventana de la pila de ejecución", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["View the watch window"] = "Ver la ventana de observación", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["Watch Window"] = "Ventana de observación", -- src\editor\debugger.lua
|
||||
["Welcome to the interactive Lua interpreter."] = "Bienvenido al intérprete interactico de Lua.", -- src\editor\shellbox.lua
|
||||
["You must save the program first."] = "Debes guardar el programa primero", -- src\editor\commands.lua
|
||||
["on line %d"] = "en la línea %d", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["traced %d instruction"] = {"%d instrucción trazada", "%d instrucciones trazadas"} -- src\editor\debugger.lua
|
||||
}
|
||||
190
cfg/i18n/fr.lua
Normal file
190
cfg/i18n/fr.lua
Normal file
@@ -0,0 +1,190 @@
|
||||
return {
|
||||
[0] = function(c) return c == 1 and 1 or 2 end, -- plural
|
||||
["&About"] = "&A propos", -- src\editor\menu_help.lua
|
||||
["&Add Watch"] = "Ajouter un point d'observation", -- src\editor\debugger.lua
|
||||
["&Break"] = "Interrompre", -- src\editor\menu_project.lua
|
||||
["&Close page"] = "Fermer la page", -- src\editor\menu_file.lua
|
||||
["&Compile"] = "Compiler", -- src\editor\menu_project.lua
|
||||
["&Copy"] = "Copier", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Default Layout"] = "Affichage par défaut", -- src\editor\menu_view.lua
|
||||
["&Edit Watch"] = "Editer le point d'observation", -- src\editor\debugger.lua
|
||||
["&Edit"] = "Editer", -- src\editor\menu_edit.lua
|
||||
["&File"] = "Fichier", -- src\editor\menu_file.lua
|
||||
["&Find"] = "Trouver", -- src\editor\menu_search.lua
|
||||
["&Fold/Unfold All"] = "Replier/Déplier tout", -- src\editor\menu_edit.lua
|
||||
["&Goto Line"] = "Aller à la ligne", -- src\editor\menu_search.lua
|
||||
["&Help"] = "Aide", -- src\editor\menu_help.lua
|
||||
["&New"] = "&Nouveau", -- src\editor\menu_file.lua
|
||||
["&Open..."] = "&Ouvrir", -- src\editor\menu_file.lua
|
||||
["&Output/Console Window"] = "Sortie/Console", -- src\editor\menu_view.lua
|
||||
["&Paste"] = "Coller", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Project"] = "Projet", -- src\editor\menu_project.lua, src\editor\inspect.lua
|
||||
["&Redo"] = "Répéter", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Remove Watch"] = "Supprimer le point d'observation", -- src\editor\debugger.lua
|
||||
["&Replace"] = "Remplacer", -- src\editor\menu_search.lua
|
||||
["&Run"] = "Exécuter", -- src\editor\menu_project.lua
|
||||
["&Save"] = "Enregister", -- src\editor\menu_file.lua
|
||||
["&Search"] = "Rechercher", -- src\editor\menu_search.lua
|
||||
["&Sort"] = "Trier", -- src\editor\menu_search.lua
|
||||
["&Stack Window"] = "Pile d'exécution", -- src\editor\menu_view.lua
|
||||
["&Start Debugger Server"] = "Lancer le débogueur", -- src\editor\menu_project.lua
|
||||
["&Undo"] = "Défaire", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&View"] = "Vue", -- src\editor\menu_view.lua
|
||||
["&Watch Window"] = "Fenêtre d'observation", -- src\editor\menu_view.lua
|
||||
["&Watches"] = "Points d'observation", -- src\editor\debugger.lua
|
||||
["About ZeroBrane Studio"] = "A propos de ZeroBrane Studio", -- src\editor\menu_help.lua
|
||||
["Add Watch Expression"] = "Ajouter une expression", -- src\editor\editor.lua
|
||||
["Add to Scratchpad"] = "Ajouter au brouillon", -- src\editor\editor.lua
|
||||
["All files"] = "Tous les fichiers", -- src\editor\commands.lua
|
||||
["Allow external process to start debugging"] = "Autoriser aux processus externes le démarrage du débogueur", -- src\editor\menu_project.lua
|
||||
["Analyze the source code"] = "Analyser le code source", -- src\editor\inspect.lua
|
||||
["Analyze"] = "Analyser", -- src\editor\inspect.lua
|
||||
["Auto Complete Identifiers"] = "Identificateur d'auto-complétion", -- src\editor\menu_edit.lua
|
||||
["Auto complete while typing"] = "Auto-complémention en mode saisie", -- src\editor\menu_edit.lua
|
||||
["Break execution at the next executed line of code"] = "Interrompre l'exécution à la ligne suivante", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["C&lear Output Window"] = "Effacer la sortie console", -- src\editor\menu_project.lua
|
||||
["C&omment/Uncomment"] = "Commenter/Décommenter", -- src\editor\menu_edit.lua
|
||||
["Can't debug the script in the active editor window."] = "Impossible de déboguer le script dans la fenêtre d'édition active", -- src\editor\debugger.lua
|
||||
["Can't find file '%s' in the current project to activate for debugging. Update the project or open the file in the editor before debugging."] = "Fichier '%s' non trouvé dans le projet en cours pour le débogage. Mettez le projet à jour ou ouvrez le fichier dans l'éditeur avant débogage.", -- src\editor\debugger.lua
|
||||
["Can't process auto-recovery record; invalid format: %s."] = "Impossible de restaurer automatiquement l'enregistrement; Format invalide: %s.", -- src\editor\commands.lua
|
||||
["Can't run the entry point script ('%s')."] = "Impossible d'exécuter le point d'entrée du script (%s).", -- src\editor\debugger.lua
|
||||
["Can't start debugging session due to internal error '%s'."] = "Impossible de démarrer la session de débogage: erreur interne '%s'.'", -- src\editor\debugger.lua
|
||||
["Can't start debugging without an opened file or with the current file not being saved ('%s')."] = "Impossible de déboguer sans fichier ouvert ou si le fichier en cours d'édition n'a pas été enregistré ('%s').", -- src\editor\debugger.lua
|
||||
["Choose a project directory"] = "Choisissez un répertoire de projet", -- src\editor\menu_project.lua
|
||||
["Clear &Dynamic Words"] = "Effacer les mots dynamiques", -- src\editor\menu_edit.lua
|
||||
["Clear the output window before compiling or debugging"] = "Nettoyer la fenêtre de sortie avant compilation ou débogage", -- src\editor\menu_project.lua
|
||||
["Close the current editor window"] = "Fermer la fenêtre d'édition active", -- src\editor\menu_file.lua
|
||||
["Co&ntinue"] = "Continuer", -- src\editor\menu_project.lua
|
||||
["Col: %d"] = "Col: %d", -- src\editor\editor.lua
|
||||
["Comment or uncomment current or selected lines"] = "Commenter/Décommenter les lignes actives (sélectionnées)", -- src\editor\menu_edit.lua
|
||||
["Compilation error"] = "Erreur de commpilation", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["Compilation successful; %.0f%% success rate (%d/%d)."] = "Compilation réussie; taux de succès : %.0f%% (%d/%d).", -- src\editor\commands.lua
|
||||
["Compile the current file"] = "Сompiler le fichier courant", -- src\editor\menu_project.lua
|
||||
["Complete &Identifier"] = "Complétion d'identificateur", -- src\editor\menu_edit.lua
|
||||
["Complete the current identifier"] = "Complétion de l'identificateur courant", -- src\editor\menu_edit.lua
|
||||
["Copy selected text to clipboard"] = "Copier le texte sélectionné dans le presse-papiers", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Couldn't activate file '%s' for debugging; continuing without it."] = "Echec d'activation du fichier '%s' pour débogage; Poursuite du processus en ignorant le fichier.", -- src\editor\debugger.lua
|
||||
["Create an empty document"] = "Créer un document vierge", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Cu&t"] = "Couper", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Cut selected text to clipboard"] = "Couper le texte selectionné et copier dans le presse-papiers", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Debugger server started at %s:%d."] = "Débogueur démarré à %s:%s", -- src\editor\debugger.lua
|
||||
["Debugging session completed (%s)."] = "Session de débogage terminée (%s).", -- src\editor\debugger.lua
|
||||
["Debugging session started in '%s'."] = "Session de débogage démarrée dans '%s'.", -- src\editor\debugger.lua
|
||||
["Do you want to reload it?"] = "Voulez -vous le charger à nouveau?", -- src\editor\editor.lua
|
||||
["Do you want to save the changes to '%s'?"] = "Voulez-vous sauvegarder les changements dans '%s'?", -- src\editor\commands.lua
|
||||
["E&xit"] = "Sortie", -- src\editor\menu_file.lua
|
||||
["Enter Lua code and press Enter to run it."] = "Entrer du code Lua et pressez <Entrée> pour l`exécuter.", -- src\editor\shellbox.lua
|
||||
["Enter line number"] = "Entrez le numéro de ligne", -- src\editor\menu_search.lua
|
||||
["Error while loading API file: %s"] = "Erreur lors du chargement du fichier d'API: %s", -- src\editor\autocomplete.lua
|
||||
["Error while processing API file: %s"] = "Erreur lors de la lecture du fichier d'API: %s", -- src\editor\autocomplete.lua
|
||||
["Error"] = "Erreur", -- src\editor\commands.lua
|
||||
["Evaluate &Watches"] = "Evaluer les points d'observation", -- src\editor\debugger.lua
|
||||
["Evaluate in Console"] = "Evaluer en console", -- src\editor\editor.lua
|
||||
["Execute the current project/file and keep updating the code to see immediate results"] = "Exécuter le projet/fichier courant en mettant le code à jour afin de voir les résultats en temps réel", -- src\editor\menu_project.lua
|
||||
["Execute the current project/file"] = "Exécuter le projet/fichier courant", -- src\editor\menu_project.lua
|
||||
["Execution error"] = "Erreur d'exécution", -- src\editor\debugger.lua
|
||||
["Exit program"] = "Sortie du programme", -- src\editor\menu_file.lua
|
||||
["Expr"] = "Expr.", -- src\editor\debugger.lua
|
||||
["Expression"] = "Expresseion", -- src\editor\debugger.lua
|
||||
["File '%s' has been modified on disk."] = "Le fichier '%s' a été modifié sur le disque.", -- src\editor\editor.lua
|
||||
["File '%s' has more recent timestamp than restored '%s'; please review before saving."] = "Le fichier '%s' a un horodatage plus récent que celui restauré '%s'; veuillez vérifier avant enregistrement.", -- src\editor\commands.lua
|
||||
["File '%s' no longer exists."] = "Le fichier '%s' n'existe plus.", -- src\editor\editor.lua
|
||||
["File history"] = "Historique de fichier", -- src\editor\menu_file.lua
|
||||
["Find &In Files"] = "Rechercher dans les fichiers", -- src\editor\menu_search.lua
|
||||
["Find &Next"] = "Rechercher l'occurence suivante", -- src\editor\menu_search.lua
|
||||
["Find &Previous"] = "Rechercher l'occurence précédente", -- src\editor\menu_search.lua
|
||||
["Find and replace text in files"] = "Rechercher et remplacer le texte dans les fichiers", -- src\editor\menu_search.lua
|
||||
["Find and replace text"] = "Rechercher et remplacer le texte", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find text in files"] = "Rechercher le texte dans les fichiers", -- src\editor\menu_search.lua
|
||||
["Find text"] = "Rechercher le texte", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find the earlier text occurence"] = "Recherche l'occurence précédente du texte", -- src\editor\menu_search.lua
|
||||
["Find the next text occurrence"] = "Recherche l'occurence suivante du texte", -- src\editor\menu_search.lua
|
||||
["Fold or unfold all code folds"] = "Replier/Déplier tous les blocs de code repliés", -- src\editor\menu_edit.lua
|
||||
["Found auto-recovery record and restored saved session."] = "Enregistrement automatique trouvé et session restaurée", -- src\editor\commands.lua
|
||||
["Full &Screen"] = "Plein écran", -- src\editor\menu_view.lua
|
||||
["Go to a selected line"] = "Aller à la ligne sélectionnée", -- src\editor\menu_search.lua
|
||||
["Goto Line"] = "Aller à la ligne", -- src\editor\menu_search.lua
|
||||
["INS"] = "INS", -- src\editor\editor.lua
|
||||
["Jump to a function definition..."] = "Aller à la définition de fonction...", -- src\editor\editor.lua
|
||||
["Known Files"] = "Fichiers connus", -- src\editor\commands.lua
|
||||
["Ln: %d"] = "Ln: %d", -- src\editor\editor.lua
|
||||
["Local console"] = "Console locale", -- src\editor\shellbox.lua, src\editor\gui.lua
|
||||
["Lua &Interpreter"] = "Interpréteur Lua", -- src\editor\menu_project.lua
|
||||
["OVR"] = "OVR", -- src\editor\editor.lua
|
||||
["Open an existing document"] = "Ouvrir un document existant", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Open file"] = "Ouvrir un fichier", -- src\editor\commands.lua
|
||||
["Output (running)"] = "Sortie (en cours d'exécution)", -- src\editor\output.lua
|
||||
["Output"] = "Sortie", -- src\editor\output.lua, src\editor\settings.lua, src\editor\gui.lua
|
||||
["Paste text from the clipboard"] = "Coller le texte depuis le presse-papiers", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Prepend '=' to show complex values on multiple lines."] = "Préfixer '=' afin de mettre en évidence les valeurs complexes sur les lignes multiples", -- src\editor\shellbox.lua
|
||||
["Press cancel to abort."] = "Appuyer annuler pour arrêter.", -- src\editor\commands.lua
|
||||
["Program '%s' started in '%s' (pid: %d)."] = "Programme '%s' démarré dans '%s' (pid: %d).", -- src\editor\output.lua
|
||||
["Program can't start because conflicting process is running as '%s'."] = "Le programme ne peut démarrer à cause d'un processus conflictuel '%s' en cours d'exécution.", -- src\editor\output.lua
|
||||
["Program completed in %.2f seconds (pid: %d)."] = "Programme terminé en %.2f secondes (pid: %d).", -- src\editor\output.lua
|
||||
["Program starting as '%s'."] = "Programme démarré en tant que '%s'.", -- src\editor\output.lua
|
||||
["Program stopped (pid: %d)."] = "Programme stoppé (pid: %d).", -- src\editor\debugger.lua
|
||||
["Program unable to run as '%s'."] = "Impossible d'écuter le programme en tant que '%s'.", -- src\editor\output.lua
|
||||
["Project"] = "Projet", -- src\editor\settings.lua, src\editor\gui.lua
|
||||
["Project/&FileTree Window"] = "Projet/Arborescence de fichiers", -- src\editor\menu_view.lua
|
||||
["R/O"] = "R/O", -- src\editor\editor.lua
|
||||
["R/W"] = "R/W", -- src\editor\editor.lua
|
||||
["Re&place In Files"] = "Remplacer dans les fichiers", -- src\editor\menu_search.lua
|
||||
["Recent Files"] = "Fichiers récents", -- src\editor\menu_file.lua
|
||||
["Redo last edit undone"] = "Refaire la dernière édition annulée", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Refused a request to start a new debugging session as there is one in progress already."] = "Impossible de lancer une nouvelle session de débogage en plus de celle en cours.", -- src\editor\debugger.lua
|
||||
["Remote console"] = "Console à distance", -- src\editor\shellbox.lua
|
||||
["Reset to default layout"] = "Retourner à l'affiche par défaut", -- src\editor\menu_view.lua
|
||||
["Resets the dynamic word list for autocompletion"] = "Redéfinir la liste des mots dynamiques pour auto-complétion", -- src\editor\menu_edit.lua
|
||||
["Run as Scratchpad"] = "Exécuter en Brouillon", -- src\editor\menu_project.lua
|
||||
["S&top Debugging"] = "Arrêter le débogueur", -- src\editor\menu_project.lua
|
||||
["S&top Process"] = "Arrêter le processus", -- src\editor\menu_project.lua
|
||||
["Save &As..."] = "Enregitrer sous...", -- src\editor\menu_file.lua
|
||||
["Save A&ll"] = "Enregister tout", -- src\editor\menu_file.lua
|
||||
["Save Changes?"] = "Enregister les modifications?", -- src\editor\commands.lua
|
||||
["Save all open documents"] = "Enregister tous les documents ouverts", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Save file as"] = "Enregsitrer le fichier sous", -- src\editor\commands.lua
|
||||
["Save file?"] = "Enregister le fichier?", -- src\editor\commands.lua
|
||||
["Save the current document to a file with a new name"] = "Enregister une copie du document en cours sous", -- src\editor\menu_file.lua
|
||||
["Save the current document"] = "Enregister le document en cours", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Saved auto-recover at %s."] = "Auto-enregistré à %s.", -- src\editor\commands.lua
|
||||
["Scratchpad error"] = "Erreur dans le Brouillon", -- src\editor\debugger.lua
|
||||
["Select &All"] = "Sélectionner tout", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Select all text in the editor"] = "Sélectionner tout le texte dans l'éditeur", -- src\editor\menu_edit.lua
|
||||
["Set project directory from current file"] = "Définir le répertoire de projet depuis le fichier courant", -- src\editor\gui.lua
|
||||
["Set the interpreter to be used"] = "Définir l'interpréteur à utiliser", -- src\editor\menu_project.lua
|
||||
["Show &Tooltip"] = "Affichier l'info-bulle", -- src\editor\menu_edit.lua
|
||||
["Show tooltip for current position; place cursor after opening bracket of function"] = "Afficher l'info-bulle pour la position actuelle; placer le curseur après avoir ouvert les parenthèses d'arguments de fontion", -- src\editor\menu_edit.lua
|
||||
["Sort selected lines"] = "trier les fichiers sélectionnés", -- src\editor\menu_search.lua
|
||||
["Stack Window"] = "Fenêtre de pile d'éxécution", -- src\editor\debugger.lua
|
||||
["Start &Debugging"] = "Démarrer le débogage", -- src\editor\menu_project.lua
|
||||
["Start debugging"] = "Démarrer le débogage", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step &Into"] = "Pas dans", -- src\editor\menu_project.lua
|
||||
["Step &Over"] = "Pas sur", -- src\editor\menu_project.lua
|
||||
["Step O&ut"] = "Pas en dehors de", -- src\editor\menu_project.lua
|
||||
["Step into"] = "Pas dans", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step out of the current function"] = "Pas en dehors de la fonction courante", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step over"] = "Pas par-dessus la fonction courante", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Stop the currently running process"] = "Arrêter le processus en cours", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Switch to or from full screen mode"] = "Passer au/Quitter le mode Plein Ecran", -- src\editor\menu_view.lua
|
||||
["The API file must be located in a subdirectory of the API directory."] = "Le fichier d'API doit être placé dans un sous-répertoire du répertoire d'API.", -- src\editor\autocomplete.lua
|
||||
["Toggle Break&point"] = "Basculer en Point d'Interruption", -- src\editor\menu_project.lua
|
||||
["Toggle breakpoint"] = "Basculer en point d'interruption", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Tr&ace"] = "Tracer", -- src\editor\menu_project.lua
|
||||
["Trace execution showing each executed line"] = "Traçage d'exécution du code", -- src\editor\menu_project.lua
|
||||
["Unable to load file '%s'."] = "Impossible de charger le le fichier '%s'.", -- src\editor\commands.lua
|
||||
["Unable to save file '%s': %s"] = "Impossible d'enregistrer le fichier '%s': %s", -- src\editor\commands.lua
|
||||
["Unable to stop program (pid: %d), code %d."] = "Impossible d'arrêter le programme (pid: %d), code %d.", -- src\editor\debugger.lua
|
||||
["Undo last edit"] = "Défaire la dernière édition", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Use 'clear' to clear the shell output and the history."] = "Utiliser 'clear' pour effacer la sortie console et l`historique.", -- src\editor\shellbox.lua
|
||||
["Use Shift-Enter for multiline code."] = "Pressez <Shift-Entrée> pour du code multiligne.", -- src\editor\shellbox.lua
|
||||
["Value"] = "Valeur", -- src\editor\debugger.lua
|
||||
["View the output/console window"] = "Voir la sortie en console", -- src\editor\menu_view.lua
|
||||
["View the project/filetree window"] = "Voir l'arborescence des fichiers de projet", -- src\editor\menu_view.lua
|
||||
["View the stack window"] = "Voir la pile d'éxécution", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["View the watch window"] = "Voir la fenêtre d'observation", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["Watch Window"] = "Fenêtre d'observation", -- src\editor\debugger.lua
|
||||
["Welcome to the interactive Lua interpreter."] = "Bienvenue dans l`interpréteur interactif Lua.", -- src\editor\shellbox.lua
|
||||
["You must save the program first."] = "Enregistrez d'abord le programme", -- src\editor\commands.lua
|
||||
["on line %d"] = "à la ligne %d", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["traced %d instruction"] = {"%d instruction tracée", "%d instructions tracées"} -- src\editor\debugger.lua
|
||||
}
|
||||
190
cfg/i18n/it.lua
Normal file
190
cfg/i18n/it.lua
Normal file
@@ -0,0 +1,190 @@
|
||||
return {
|
||||
[0] = function(c) return c == 1 and 1 or 2 end, -- plural
|
||||
["&About"] = "Informazioni", -- src\editor\menu_help.lua
|
||||
["&Add Watch"] = "&Aggiungi Espressione di Controllo", -- src\editor\debugger.lua
|
||||
["&Break"] = "Interrompi", -- src\editor\menu_project.lua
|
||||
["&Close page"] = "&Chiudi pagina", -- src\editor\menu_file.lua
|
||||
["&Compile"] = "&Compila", -- src\editor\menu_project.lua
|
||||
["&Copy"] = "&Copia", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Default Layout"] = "Visualizzazione di &Default", -- src\editor\menu_view.lua
|
||||
["&Edit Watch"] = "Modifica Espressione di Controllo", -- src\editor\debugger.lua
|
||||
["&Edit"] = "Modifica", -- src\editor\menu_edit.lua
|
||||
["&File"] = "File", -- src\editor\menu_file.lua
|
||||
["&Find"] = "Ricerca", -- src\editor\menu_search.lua
|
||||
["&Fold/Unfold All"] = "Apri/Chiudi tutto", -- src\editor\menu_edit.lua
|
||||
["&Goto Line"] = "Vai a riga", -- src\editor\menu_search.lua
|
||||
["&Help"] = "Aiuto", -- src\editor\menu_help.lua
|
||||
["&New"] = "&Nuovo", -- src\editor\menu_file.lua
|
||||
["&Open..."] = "&Apri...", -- src\editor\menu_file.lua
|
||||
["&Output/Console Window"] = "Finestra di Output/Console", -- src\editor\menu_view.lua
|
||||
["&Paste"] = "Incolla", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Project"] = "&Progetto", -- src\editor\menu_project.lua, src\editor\inspect.lua
|
||||
["&Redo"] = "&Ripeti", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Remove Watch"] = "Elimina Espressione di Controllo", -- src\editor\debugger.lua
|
||||
["&Replace"] = "Sostituisci", -- src\editor\menu_search.lua
|
||||
["&Run"] = "Lancia", -- src\editor\menu_project.lua
|
||||
["&Save"] = "&Salva", -- src\editor\menu_file.lua
|
||||
["&Search"] = "Ricerca", -- src\editor\menu_search.lua
|
||||
["&Sort"] = "Ordina", -- src\editor\menu_search.lua
|
||||
["&Stack Window"] = "Stack di chiamate", -- src\editor\menu_view.lua
|
||||
["&Start Debugger Server"] = "Avvia Debugger Server", -- src\editor\menu_project.lua
|
||||
["&Undo"] = "Annulla", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&View"] = "Visualizza", -- src\editor\menu_view.lua
|
||||
["&Watch Window"] = "Finestra Espressioni di Controllo", -- src\editor\menu_view.lua
|
||||
["&Watches"] = "Espressioni di Controllo", -- src\editor\debugger.lua
|
||||
["About ZeroBrane Studio"] = "Informazioni su ZeroBrane Studio", -- src\editor\menu_help.lua
|
||||
["Add Watch Expression"] = "Aggiungi Espressione di Controllo", -- src\editor\editor.lua
|
||||
["Add to Scratchpad"] = "Aggiungi a Scratchpad ", -- src\editor\editor.lua
|
||||
["All files"] = "Tutti i files", -- src\editor\commands.lua
|
||||
["Allow external process to start debugging"] = "Permetti a processi esterni di avviare il debug", -- src\editor\menu_project.lua
|
||||
["Analyze the source code"] = "Analizza il codice", -- src\editor\inspect.lua
|
||||
["Analyze"] = "Analizza", -- src\editor\inspect.lua
|
||||
["Auto Complete Identifiers"] = "Autocompletamento identificatori", -- src\editor\menu_edit.lua
|
||||
["Auto complete while typing"] = "Autocompletamento in linea", -- src\editor\menu_edit.lua
|
||||
["Break execution at the next executed line of code"] = "Interrompi l'esecuzione alla successiva riga di codice ", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["C&lear Output Window"] = "Pulisci finestra di output", -- src\editor\menu_project.lua
|
||||
["C&omment/Uncomment"] = "Commenta/Scommenta", -- src\editor\menu_edit.lua
|
||||
["Can't debug the script in the active editor window."] = "Impossibile farte debug dello script nella finestra attiva", -- src\editor\debugger.lua
|
||||
["Can't find file '%s' in the current project to activate for debugging. Update the project or open the file in the editor before debugging."] = "File '%s' non trovato nel progetto per attivare il debug. Modificare il progetto o apire il file prima di lanciare il debug.", -- src\editor\debugger.lua
|
||||
["Can't process auto-recovery record; invalid format: %s."] = "Impossibile procedere all'auto-recovery; Formato non valido: %s.", -- src\editor\commands.lua
|
||||
["Can't run the entry point script ('%s')."] = "Impossibile eseguire il punto di ingresos dello script (%s).", -- src\editor\debugger.lua
|
||||
["Can't start debugging session due to internal error '%s'."] = "Impossibile lanciare la sessione di debug: errore interno '%s'.'", -- src\editor\debugger.lua
|
||||
["Can't start debugging without an opened file or with the current file not being saved ('%s')."] = "Impossibile lanciare il debug senza aver aperto un file o se il file corrente non è stato salvato ('%s').", -- src\editor\debugger.lua
|
||||
["Choose a project directory"] = "Scegli la directory di un progetto", -- src\editor\menu_project.lua
|
||||
["Clear &Dynamic Words"] = "Elimna le &Dynamic Words", -- src\editor\menu_edit.lua
|
||||
["Clear the output window before compiling or debugging"] = "Pulisci la finestra di output prima di compilare o lanciare debug", -- src\editor\menu_project.lua
|
||||
["Close the current editor window"] = "Chiude la finestra dell'edit corrente", -- src\editor\menu_file.lua
|
||||
["Co&ntinue"] = "Co&ntinua", -- src\editor\menu_project.lua
|
||||
["Col: %d"] = "Col: %d", -- src\editor\editor.lua
|
||||
["Comment or uncomment current or selected lines"] = "Commenta o scommenta la linea corrente o selezionat", -- src\editor\menu_edit.lua
|
||||
["Compilation error"] = "Errore di compilazione", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["Compilation successful; %.0f%% success rate (%d/%d)."] = "Compilazione riuscita; tasso di successo : %.0f%% (%d/%d).", -- src\editor\commands.lua
|
||||
["Compile the current file"] = "Compila il file corrente", -- src\editor\menu_project.lua
|
||||
["Complete &Identifier"] = "Completa l'&Identificatore", -- src\editor\menu_edit.lua
|
||||
["Complete the current identifier"] = "Completa l'identificatore corrente", -- src\editor\menu_edit.lua
|
||||
["Copy selected text to clipboard"] = "Copia il testo selezionato negli appunti", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Couldn't activate file '%s' for debugging; continuing without it."] = "Impossibile attivare il file '%s' per debug; si prosegue senza.", -- src\editor\debugger.lua
|
||||
["Create an empty document"] = "Crea un documento vuoto", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Cu&t"] = "&Taglia", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Cut selected text to clipboard"] = "Taglia il testo selezionato e mette negli appunti", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Debugger server started at %s:%d."] = "Server Debugger iniziato %s:%s", -- src\editor\debugger.lua
|
||||
["Debugging session completed (%s)."] = "Sessione di debug completata (%s).", -- src\editor\debugger.lua
|
||||
["Debugging session started in '%s'."] = "Sessione di debug iniziata da '%s'.", -- src\editor\debugger.lua
|
||||
["Do you want to reload it?"] = "Vuoi ricaricarlo?", -- src\editor\editor.lua
|
||||
["Do you want to save the changes to '%s'?"] = "Vuoi salvare le modifiche a '%s'?", -- src\editor\commands.lua
|
||||
["E&xit"] = "Uscita", -- src\editor\menu_file.lua
|
||||
["Enter Lua code and press Enter to run it."] = "Inserisci codice Lua e premi <Enter> per eseguirlo.", -- src\editor\shellbox.lua
|
||||
["Enter line number"] = "Inserisci il numero di linea", -- src\editor\menu_search.lua
|
||||
["Error while loading API file: %s"] = "Errore durante il caricamento del file API: %s", -- src\editor\autocomplete.lua
|
||||
["Error while processing API file: %s"] = "Errore durante l'elaborazione del file API: %s", -- src\editor\autocomplete.lua
|
||||
["Error"] = "Errore", -- src\editor\commands.lua
|
||||
["Evaluate &Watches"] = "Elabora Espressioni di Controllo", -- src\editor\debugger.lua
|
||||
["Evaluate in Console"] = "Elabora in console", -- src\editor\editor.lua
|
||||
["Execute the current project/file and keep updating the code to see immediate results"] = "Esegue il progetto/file corrente e permette di modificare il codice per vedere i risultati in tempo reale", -- src\editor\menu_project.lua
|
||||
["Execute the current project/file"] = "Esegue il progetto/file corrente", -- src\editor\menu_project.lua
|
||||
["Execution error"] = "Errore di esecuzione", -- src\editor\debugger.lua
|
||||
["Exit program"] = "Uscita dal programma", -- src\editor\menu_file.lua
|
||||
["Expr"] = "Expr.", -- src\editor\debugger.lua
|
||||
["Expression"] = "Espressione", -- src\editor\debugger.lua
|
||||
["File '%s' has been modified on disk."] = "Il file '%s' e' stato modificato sul disco.", -- src\editor\editor.lua
|
||||
["File '%s' has more recent timestamp than restored '%s'; please review before saving."] = "Il file '%s' ha un timestamp più recente di quello ripristinato '%s'; verificare prima di salvare.", -- src\editor\commands.lua
|
||||
["File '%s' no longer exists."] = "Il file '%s' non esiste piu'.", -- src\editor\editor.lua
|
||||
["File history"] = "Storia del file", -- src\editor\menu_file.lua
|
||||
["Find &In Files"] = "Ricerca nei files", -- src\editor\menu_search.lua
|
||||
["Find &Next"] = "Cerca il successivo", -- src\editor\menu_search.lua
|
||||
["Find &Previous"] = "Cerca il precedente", -- src\editor\menu_search.lua
|
||||
["Find and replace text in files"] = "Cerca e sostituisci testo nei files", -- src\editor\menu_search.lua
|
||||
["Find and replace text"] = "Cerca e sostituisci testo", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find text in files"] = "Cerca testo nei files", -- src\editor\menu_search.lua
|
||||
["Find text"] = "Cerca testo", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find the earlier text occurence"] = "Cerca la precedente occorrenza nel testo", -- src\editor\menu_search.lua
|
||||
["Find the next text occurrence"] = "Cerca la successiva occorrenza nel testo", -- src\editor\menu_search.lua
|
||||
["Fold or unfold all code folds"] = "Apri o chiudi tutti i blocchi di codice", -- src\editor\menu_edit.lua
|
||||
["Found auto-recovery record and restored saved session."] = "Trovato punto di auto-revcovery e ripristinata la sessione salvata", -- src\editor\commands.lua
|
||||
["Full &Screen"] = "Schermo pieno", -- src\editor\menu_view.lua
|
||||
["Go to a selected line"] = "Vai alla riga selezionata", -- src\editor\menu_search.lua
|
||||
["Goto Line"] = "Vai alla riga", -- src\editor\menu_search.lua
|
||||
["INS"] = "INS", -- src\editor\editor.lua
|
||||
["Jump to a function definition..."] = "Salta alla definizione della funzione...", -- src\editor\editor.lua
|
||||
["Known Files"] = "Files conosciuti", -- src\editor\commands.lua
|
||||
["Ln: %d"] = "Ln: %d", -- src\editor\editor.lua
|
||||
["Local console"] = "Console locale", -- src\editor\shellbox.lua, src\editor\gui.lua
|
||||
["Lua &Interpreter"] = "&Interprete Lua", -- src\editor\menu_project.lua
|
||||
["OVR"] = "OVR", -- src\editor\editor.lua
|
||||
["Open an existing document"] = "Apri un documento esistente", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Open file"] = "Apri un file", -- src\editor\commands.lua
|
||||
["Output (running)"] = "Output (in corso d'esecuzione)", -- src\editor\output.lua
|
||||
["Output"] = "Output", -- src\editor\output.lua, src\editor\settings.lua, src\editor\gui.lua
|
||||
["Paste text from the clipboard"] = "Incolla testo dagli appunti", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Prepend '=' to show complex values on multiple lines."] = "Prefissa '=' per visualizzare valori complessi su piu` righe", -- src\editor\shellbox.lua
|
||||
["Press cancel to abort."] = "Premi cancel per bloccare.", -- src\editor\commands.lua
|
||||
["Program '%s' started in '%s' (pid: %d)."] = "Programma '%s' partito da '%s' (pid: %d).", -- src\editor\output.lua
|
||||
["Program can't start because conflicting process is running as '%s'."] = "Il programma non puo' partire perchè in conflitto con il processo in esecuzione '%s'.", -- src\editor\output.lua
|
||||
["Program completed in %.2f seconds (pid: %d)."] = "Programma completato in %.2f secondi (pid: %d).", -- src\editor\output.lua
|
||||
["Program starting as '%s'."] = "Programma partito da '%s'.", -- src\editor\output.lua
|
||||
["Program stopped (pid: %d)."] = "Programma fermato (pid: %d).", -- src\editor\debugger.lua
|
||||
["Program unable to run as '%s'."] = "Il programma non puo' partire '%s'.", -- src\editor\output.lua
|
||||
["Project"] = "Progetto", -- src\editor\settings.lua, src\editor\gui.lua
|
||||
["Project/&FileTree Window"] = "Progetto/Explorer", -- src\editor\menu_view.lua
|
||||
["R/O"] = "R/O", -- src\editor\editor.lua
|
||||
["R/W"] = "R/W", -- src\editor\editor.lua
|
||||
["Re&place In Files"] = "Sostituisci nei files", -- src\editor\menu_search.lua
|
||||
["Recent Files"] = "Files recenti", -- src\editor\menu_file.lua
|
||||
["Redo last edit undone"] = "Ripeti l'ultima azione annullata", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Refused a request to start a new debugging session as there is one in progress already."] = "Impossibile aprire una nuova sessione di debug in quanto ne esiste una in corso", -- src\editor\debugger.lua
|
||||
["Remote console"] = "Console remota", -- src\editor\shellbox.lua
|
||||
["Reset to default layout"] = "Ritorna al default layout", -- src\editor\menu_view.lua
|
||||
["Resets the dynamic word list for autocompletion"] = "Azzera la lista di dynamic words per l'autocompletamento", -- src\editor\menu_edit.lua
|
||||
["Run as Scratchpad"] = "Esegui in Scratchpad (Live coding)", -- src\editor\menu_project.lua
|
||||
["S&top Debugging"] = "Ferma il debugger", -- src\editor\menu_project.lua
|
||||
["S&top Process"] = "Ferma il processo", -- src\editor\menu_project.lua
|
||||
["Save &As..."] = "S&alva con nome...", -- src\editor\menu_file.lua
|
||||
["Save A&ll"] = "Sa&lva tutto", -- src\editor\menu_file.lua
|
||||
["Save Changes?"] = "Vuoi salvare le modifiche?", -- src\editor\commands.lua
|
||||
["Save all open documents"] = "Salva tutti i documenti aperti", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Save file as"] = "Salva il file con nome", -- src\editor\commands.lua
|
||||
["Save file?"] = "Vuoi salvare il file?", -- src\editor\commands.lua
|
||||
["Save the current document to a file with a new name"] = "Salva il documento corrente in un file con un nuovo nome", -- src\editor\menu_file.lua
|
||||
["Save the current document"] = "Salva il documento corrente", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Saved auto-recover at %s."] = "Salvato auto-recover a %s.", -- src\editor\commands.lua
|
||||
["Scratchpad error"] = "Errore durente Scratchpad", -- src\editor\debugger.lua
|
||||
["Select &All"] = "Selezion&a Tutto", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Select all text in the editor"] = "Seleziona tutto il testo nell'editor", -- src\editor\menu_edit.lua
|
||||
["Set project directory from current file"] = "Definisci la directory del progeetto dal file corrente", -- src\editor\gui.lua
|
||||
["Set the interpreter to be used"] = "Definisci l'interprete da utilizzare", -- src\editor\menu_project.lua
|
||||
["Show &Tooltip"] = "Mos&tra i consgli", -- src\editor\menu_edit.lua
|
||||
["Show tooltip for current position; place cursor after opening bracket of function"] = "Mostra i consigli per la posizione corrente; muovi il cursore dopo la parentesi o la funzione", -- src\editor\menu_edit.lua
|
||||
["Sort selected lines"] = "Ordina le righe selezionate", -- src\editor\menu_search.lua
|
||||
["Stack Window"] = "Finestra Stack", -- src\editor\debugger.lua
|
||||
["Start &Debugging"] = "Inizia il &Debug", -- src\editor\menu_project.lua
|
||||
["Start debugging"] = "Inizia il Debug", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step &Into"] = "Step &Into", -- src\editor\menu_project.lua
|
||||
["Step &Over"] = "Step &Over", -- src\editor\menu_project.lua
|
||||
["Step O&ut"] = "Step O&ut", -- src\editor\menu_project.lua
|
||||
["Step into"] = "Step into", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step out of the current function"] = "Contina fino all'uscita della funzione", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step over"] = "Continua senza entrare nella funzione", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Stop the currently running process"] = "Ferma il processo in esecuzione", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Switch to or from full screen mode"] = "Passa da tutto schermo a finestra", -- src\editor\menu_view.lua
|
||||
["The API file must be located in a subdirectory of the API directory."] = "Il file API deve essere presente in una sottodirectory o nella direcotory API.", -- src\editor\autocomplete.lua
|
||||
["Toggle Break&point"] = "Attiva/Disattiva Break&point", -- src\editor\menu_project.lua
|
||||
["Toggle breakpoint"] = "Attiva/Disattiva Breakpoint", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Tr&ace"] = "Tr&ace", -- src\editor\menu_project.lua
|
||||
["Trace execution showing each executed line"] = "Traccia l'esecuzione mostrando le righe eseguite", -- src\editor\menu_project.lua
|
||||
["Unable to load file '%s'."] = "Impossibile aprire il file '%s'.", -- src\editor\commands.lua
|
||||
["Unable to save file '%s': %s"] = "Impossibile salvare il file '%s': %s", -- src\editor\commands.lua
|
||||
["Unable to stop program (pid: %d), code %d."] = "Impossibile fermare il programma (pid: %d), code %d.", -- src\editor\debugger.lua
|
||||
["Undo last edit"] = "Annulla l'ultima azione di edit", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Use 'clear' to clear the shell output and the history."] = "Utilizza 'clear' per pulire l`output e lo storico.", -- src\editor\shellbox.lua
|
||||
["Use Shift-Enter for multiline code."] = "Premi <Shift-Invio> per inserire piu` righe di codice.", -- src\editor\shellbox.lua
|
||||
["Value"] = "Valore", -- src\editor\debugger.lua
|
||||
["View the output/console window"] = "Mostra la finestra di output/console", -- src\editor\menu_view.lua
|
||||
["View the project/filetree window"] = "Mostra la finestra di progetto/explorer", -- src\editor\menu_view.lua
|
||||
["View the stack window"] = "Mostra la finestra dello Stack", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["View the watch window"] = "Mostra la finestra delle Espressioni di Controllo", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["Watch Window"] = "Finestra Espressioni di Controllo", -- src\editor\debugger.lua
|
||||
["Welcome to the interactive Lua interpreter."] = "Benvenuti nell`interprete interattivo Lua.", -- src\editor\shellbox.lua
|
||||
["You must save the program first."] = "Devi prima salvare il programma", -- src\editor\commands.lua
|
||||
["on line %d"] = "alla linea %d", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["traced %d instruction"] = {"tracciata %d istruzione", "%d istruzioni tracciate"} -- src\editor\debugger.lua
|
||||
}
|
||||
190
cfg/i18n/ru.lua
Normal file
190
cfg/i18n/ru.lua
Normal file
@@ -0,0 +1,190 @@
|
||||
return {
|
||||
[0] = function(c) return (c%10 == 1 and c%100 ~= 11) and 1 or (c%10 >= 2 and c%10 <= 4 and (c%100 < 10 or c%100 >= 20) and 2) or 3 end, -- plural
|
||||
["&About"] = "&О программе", -- src\editor\menu_help.lua
|
||||
["&Add Watch"] = "&Добавить выражение", -- src\editor\debugger.lua
|
||||
["&Break"] = "Пр&ервать", -- src\editor\menu_project.lua
|
||||
["&Close page"] = "&Закрыть", -- src\editor\menu_file.lua
|
||||
["&Compile"] = "&Компилировать", -- src\editor\menu_project.lua
|
||||
["&Copy"] = "&Копировать", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Default Layout"] = "Вид по &умолчанию", -- src\editor\menu_view.lua
|
||||
["&Edit Watch"] = "&Редактировать выражение", -- src\editor\debugger.lua
|
||||
["&Edit"] = "&Правка", -- src\editor\menu_edit.lua
|
||||
["&File"] = "&Файл", -- src\editor\menu_file.lua
|
||||
["&Find"] = "&Найти", -- src\editor\menu_search.lua
|
||||
["&Fold/Unfold All"] = "Св&ернуть/развернуть все", -- src\editor\menu_edit.lua
|
||||
["&Goto Line"] = "&Перейти к строке", -- src\editor\menu_search.lua
|
||||
["&Help"] = "&Справка", -- src\editor\menu_help.lua
|
||||
["&New"] = "Соз&дать", -- src\editor\menu_file.lua
|
||||
["&Open..."] = "&Открыть...", -- src\editor\menu_file.lua
|
||||
["&Output/Console Window"] = "Окно &вывода/консоли", -- src\editor\menu_view.lua
|
||||
["&Paste"] = "В&ставить", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Project"] = "Пр&оект", -- src\editor\menu_project.lua, src\editor\inspect.lua
|
||||
["&Redo"] = "Верну&ть", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&Remove Watch"] = "&Удалить выражение", -- src\editor\debugger.lua
|
||||
["&Replace"] = "За&менить", -- src\editor\menu_search.lua
|
||||
["&Run"] = "За&пустить", -- src\editor\menu_project.lua
|
||||
["&Save"] = "&Сохранить", -- src\editor\menu_file.lua
|
||||
["&Search"] = "По&иск", -- src\editor\menu_search.lua
|
||||
["&Sort"] = "&Cортировать", -- src\editor\menu_search.lua
|
||||
["&Stack Window"] = "Окно &стека", -- src\editor\menu_view.lua
|
||||
["&Start Debugger Server"] = "Запустить сервер отла&дки", -- src\editor\menu_project.lua
|
||||
["&Undo"] = "&Отменить", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["&View"] = "&Вид", -- src\editor\menu_view.lua
|
||||
["&Watch Window"] = "Окно &наблюдения", -- src\editor\menu_view.lua
|
||||
["&Watches"] = "&Выражения", -- src\editor\debugger.lua
|
||||
["About ZeroBrane Studio"] = "О ZeroBrane Studio", -- src\editor\menu_help.lua
|
||||
["Add Watch Expression"] = "Добавить в окно наблюдения", -- src\editor\editor.lua
|
||||
["Add to Scratchpad"] = "Добавить в черновик", -- src\editor\editor.lua
|
||||
["All files"] = "Все файлы", -- src\editor\commands.lua
|
||||
["Allow external process to start debugging"] = "Разрешить внешнему процессу начать отладку", -- src\editor\menu_project.lua
|
||||
["Analyze the source code"] = "Проанализировать исходный код", -- src\editor\inspect.lua
|
||||
["Analyze"] = "Анализировать", -- src\editor\inspect.lua
|
||||
["Auto Complete Identifiers"] = "Автодополнение идентификаторов", -- src\editor\menu_edit.lua
|
||||
["Auto complete while typing"] = "Автоматически дополнять идентификаторы при наборе", -- src\editor\menu_edit.lua
|
||||
["Break execution at the next executed line of code"] = "Прервать выполнение на следующей строке", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["C&lear Output Window"] = "Очистка ок&на вывода", -- src\editor\menu_project.lua
|
||||
["C&omment/Uncomment"] = "Зако&мментировать/раскомментировать", -- src\editor\menu_edit.lua
|
||||
["Can't debug the script in the active editor window."] = "Невозможно отладить скрипт в текущем окне редактирования.", -- src\editor\debugger.lua
|
||||
["Can't find file '%s' in the current project to activate for debugging. Update the project or open the file in the editor before debugging."] = "Файл '%s', необходимый для отладки, не найден в текущем проекте. Обновите проект или откройте файл в редакторе перед началом отладки.", -- src\editor\debugger.lua
|
||||
["Can't process auto-recovery record; invalid format: %s."] = "Ошибка обработки записи автоматического восстановления; неверный формат: %s.", -- src\editor\commands.lua
|
||||
["Can't run the entry point script ('%s')."] = "Ошибка выполнения стартового скрипта ('%s').", -- src\editor\debugger.lua
|
||||
["Can't start debugging session due to internal error '%s'."] = "Невозможно начать отладочную сессию из-за внутренней ошибки '%s'.", -- src\editor\debugger.lua
|
||||
["Can't start debugging without an opened file or with the current file not being saved ('%s')."] = "Невозможно начать отладку без открытого файла или с несохраненным текущим файлом ('%s').", -- src\editor\debugger.lua
|
||||
["Choose a project directory"] = "Выберите каталог проекта", -- src\editor\menu_project.lua
|
||||
["Clear &Dynamic Words"] = "Очистить &динамические слова", -- src\editor\menu_edit.lua
|
||||
["Clear the output window before compiling or debugging"] = "Очистить окно вывода перед компиляцией или отладкой", -- src\editor\menu_project.lua
|
||||
["Close the current editor window"] = "Закрыть текущее окно редактирования", -- src\editor\menu_file.lua
|
||||
["Co&ntinue"] = "Пр&одолжить", -- src\editor\menu_project.lua
|
||||
["Col: %d"] = "Стб: %d", -- src\editor\editor.lua
|
||||
["Comment or uncomment current or selected lines"] = "Закомментировать или раскомментировать текущую или выделенные строки", -- src\editor\menu_edit.lua
|
||||
["Compilation error"] = "Ошибка компиляции", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["Compilation successful; %.0f%% success rate (%d/%d)."] = "Компиляция завершена успешно; процент успеха: %.0f%% (%d/%d).", -- src\editor\commands.lua
|
||||
["Compile the current file"] = "Скомпилировать текущий файл", -- src\editor\menu_project.lua
|
||||
["Complete &Identifier"] = "Дополнить &идентификатор", -- src\editor\menu_edit.lua
|
||||
["Complete the current identifier"] = "Дополнить текущий идентификатор", -- src\editor\menu_edit.lua
|
||||
["Copy selected text to clipboard"] = "Скопировать выделенный текст в буфер обмена", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Couldn't activate file '%s' for debugging; continuing without it."] = "Невозможно открыть файл '%s' для отладки; выполнение будет продолжено без него.", -- src\editor\debugger.lua
|
||||
["Create an empty document"] = "Создать новый документ", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Cu&t"] = "Вы&резать", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Cut selected text to clipboard"] = "Вырезать выделенный текст в буфер обмена", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Debugger server started at %s:%d."] = "Сервер отладки запущен на %s:%d.", -- src\editor\debugger.lua
|
||||
["Debugging session completed (%s)."] = "Отладочная сессия завершена (%s).", -- src\editor\debugger.lua
|
||||
["Debugging session started in '%s'."] = "Отладочная сессия запущена в '%s'.", -- src\editor\debugger.lua
|
||||
["Do you want to reload it?"] = "Перезагрузить его?", -- src\editor\editor.lua
|
||||
["Do you want to save the changes to '%s'?"] = "Сохранить изменения в '%s'?", -- src\editor\commands.lua
|
||||
["E&xit"] = "Вы&ход", -- src\editor\menu_file.lua
|
||||
["Enter Lua code and press Enter to run it."] = "Введите код на Lua и нажмите Enter для выполнения.", -- src\editor\shellbox.lua
|
||||
["Enter line number"] = "Введите номер строки", -- src\editor\menu_search.lua
|
||||
["Error while loading API file: %s"] = "Ошибка загрузки файла определений API: %s", -- src\editor\autocomplete.lua
|
||||
["Error while processing API file: %s"] = "Ошибка обработки файла определений API: %s", -- src\editor\autocomplete.lua
|
||||
["Error"] = "Ошибка", -- src\editor\commands.lua
|
||||
["Evaluate &Watches"] = "&Вычислить выражения", -- src\editor\debugger.lua
|
||||
["Evaluate in Console"] = "Выполнить в консоли", -- src\editor\editor.lua
|
||||
["Execute the current project/file and keep updating the code to see immediate results"] = "Запустить текущий проект/файл и продолжать вносить изменения в код с немедленным выводом результатов", -- src\editor\menu_project.lua
|
||||
["Execute the current project/file"] = "Запустить текущий проект/файл", -- src\editor\menu_project.lua
|
||||
["Execution error"] = "Ошибка выполнения", -- src\editor\debugger.lua
|
||||
["Exit program"] = "Выйти из программы", -- src\editor\menu_file.lua
|
||||
["Expr"] = "Выр.", -- src\editor\debugger.lua
|
||||
["Expression"] = "Выражение", -- src\editor\debugger.lua
|
||||
["File '%s' has been modified on disk."] = "Файл '%s' был изменен на диске.", -- src\editor\editor.lua
|
||||
["File '%s' has more recent timestamp than restored '%s'; please review before saving."] = "Файл '%s' имеет более позднее время модификации, чем восстановленный '%s'; пожалуйста просмотрите его перед сохранением.", -- src\editor\commands.lua
|
||||
["File '%s' no longer exists."] = "Файл '%s' больше не существует.", -- src\editor\editor.lua
|
||||
["File history"] = "История файлов", -- src\editor\menu_file.lua
|
||||
["Find &In Files"] = "Н&айти в файлах", -- src\editor\menu_search.lua
|
||||
["Find &Next"] = "Найти &далее", -- src\editor\menu_search.lua
|
||||
["Find &Previous"] = "Найти &ранее", -- src\editor\menu_search.lua
|
||||
["Find and replace text in files"] = "Найти и заменить текст в файлах", -- src\editor\menu_search.lua
|
||||
["Find and replace text"] = "Найти и заменить текст", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find text in files"] = "Найти текст в файлах", -- src\editor\menu_search.lua
|
||||
["Find text"] = "Найти текст", -- src\editor\menu_search.lua, src\editor\gui.lua
|
||||
["Find the earlier text occurence"] = "Найти предыдущее вхождение текста", -- src\editor\menu_search.lua
|
||||
["Find the next text occurrence"] = "Найти следующее вхождение текста", -- src\editor\menu_search.lua
|
||||
["Fold or unfold all code folds"] = "Свернуть или развернуть все блоки кода", -- src\editor\menu_edit.lua
|
||||
["Found auto-recovery record and restored saved session."] = "Найдена запись авто-восстановления и восстановлена сохраненная сессия.", -- src\editor\commands.lua
|
||||
["Full &Screen"] = "Во весь экр&ан", -- src\editor\menu_view.lua
|
||||
["Go to a selected line"] = "Перейти к заданной строке", -- src\editor\menu_search.lua
|
||||
["Goto Line"] = "Перейти к строке", -- src\editor\menu_search.lua
|
||||
["INS"] = "ВСТ", -- src\editor\editor.lua
|
||||
["Jump to a function definition..."] = "Перейти к определению функции...", -- src\editor\editor.lua
|
||||
["Known Files"] = "Файлы Lua", -- src\editor\commands.lua
|
||||
["Ln: %d"] = "Стр: %d", -- src\editor\editor.lua
|
||||
["Local console"] = "Локальная консоль", -- src\editor\shellbox.lua, src\editor\gui.lua
|
||||
["Lua &Interpreter"] = "&Интерпретатор Lua", -- src\editor\menu_project.lua
|
||||
["OVR"] = "ЗАМ", -- src\editor\editor.lua
|
||||
["Open an existing document"] = "Открыть существующий документ", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Open file"] = "Открыть файл", -- src\editor\commands.lua
|
||||
["Output (running)"] = "Вывод (запущен)", -- src\editor\output.lua
|
||||
["Output"] = "Вывод", -- src\editor\output.lua, src\editor\settings.lua, src\editor\gui.lua
|
||||
["Paste text from the clipboard"] = "Вставить текст из буфера обмена", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Prepend '=' to show complex values on multiple lines."] = "Укажите '=' в начале выражения для отображения сложных значений на нескольких строках.", -- src\editor\shellbox.lua
|
||||
["Press cancel to abort."] = "Нажмите Отмена для завершения.", -- src\editor\commands.lua
|
||||
["Program '%s' started in '%s' (pid: %d)."] = "Программа '%s' запущена в '%s' (pid: %d).", -- src\editor\output.lua
|
||||
["Program can't start because conflicting process is running as '%s'."] = "Программа не может быть запущена из-за конфликтующего процесса, выполняющегося как '%s'.", -- src\editor\output.lua
|
||||
["Program completed in %.2f seconds (pid: %d)."] = "Программа завершена за %.2f секунд (pid: %d).", -- src\editor\output.lua
|
||||
["Program starting as '%s'."] = "Программа запускается как '%s'.", -- src\editor\output.lua
|
||||
["Program stopped (pid: %d)."] = "Программа завершена (pid: %d).", -- src\editor\debugger.lua
|
||||
["Program unable to run as '%s'."] = "Программа не может быть запущена как '%s'.", -- src\editor\output.lua
|
||||
["Project"] = "Проект", -- src\editor\settings.lua, src\editor\gui.lua
|
||||
["Project/&FileTree Window"] = "Окно &проекта/списка файлов", -- src\editor\menu_view.lua
|
||||
["R/O"] = "R/O", -- src\editor\editor.lua
|
||||
["R/W"] = "R/W", -- src\editor\editor.lua
|
||||
["Re&place In Files"] = "Замени&ть в файлах", -- src\editor\menu_search.lua
|
||||
["Recent Files"] = "Недавние файлы", -- src\editor\menu_file.lua
|
||||
["Redo last edit undone"] = "Вернуть последнее отмененное изменение", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Refused a request to start a new debugging session as there is one in progress already."] = "Отказано в запросе на запуск новой отладочной сессии, поскольку одна сессия уже выполняется.", -- src\editor\debugger.lua
|
||||
["Remote console"] = "Удаленная консоль", -- src\editor\shellbox.lua
|
||||
["Reset to default layout"] = "Установить расположение окон по умолчанию", -- src\editor\menu_view.lua
|
||||
["Resets the dynamic word list for autocompletion"] = "Очистить список динамических слов для автодополнения", -- src\editor\menu_edit.lua
|
||||
["Run as Scratchpad"] = "Запустить как черновик", -- src\editor\menu_project.lua
|
||||
["S&top Debugging"] = "&Завершить отладку", -- src\editor\menu_project.lua
|
||||
["S&top Process"] = "&Завершить процесс", -- src\editor\menu_project.lua
|
||||
["Save &As..."] = "Сохранить &как...", -- src\editor\menu_file.lua
|
||||
["Save A&ll"] = "Сохранить &все", -- src\editor\menu_file.lua
|
||||
["Save Changes?"] = "Сохранить изменения?", -- src\editor\commands.lua
|
||||
["Save all open documents"] = "Сохранить все открытые документы", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Save file as"] = "Сохранить файл как", -- src\editor\commands.lua
|
||||
["Save file?"] = "Сохранить файл?", -- src\editor\commands.lua
|
||||
["Save the current document to a file with a new name"] = "Сохранить текущий документ в файл под новым именем", -- src\editor\menu_file.lua
|
||||
["Save the current document"] = "Сохранить текущий документ", -- src\editor\menu_file.lua, src\editor\gui.lua
|
||||
["Saved auto-recover at %s."] = "Сохранено авто-восст в %s.", -- src\editor\commands.lua
|
||||
["Scratchpad error"] = "Ошибка в черновике", -- src\editor\debugger.lua
|
||||
["Select &All"] = "Выделить &все", -- src\editor\editor.lua, src\editor\menu_edit.lua
|
||||
["Select all text in the editor"] = "Выделить весь текст в редакторе", -- src\editor\menu_edit.lua
|
||||
["Set project directory from current file"] = "Установить каталог проекта по текущему файлу", -- src\editor\gui.lua
|
||||
["Set the interpreter to be used"] = "Установить используемый интерпретатор", -- src\editor\menu_project.lua
|
||||
["Show &Tooltip"] = "Показать &подсказку", -- src\editor\menu_edit.lua
|
||||
["Show tooltip for current position; place cursor after opening bracket of function"] = "Показать подсказку в текущей позиции; переместите курсор в позицию после открывающей скобки функции", -- src\editor\menu_edit.lua
|
||||
["Sort selected lines"] = "Отсортировать выделенные строки", -- src\editor\menu_search.lua
|
||||
["Stack Window"] = "Окно стека", -- src\editor\debugger.lua
|
||||
["Start &Debugging"] = "Начать &отладку", -- src\editor\menu_project.lua
|
||||
["Start debugging"] = "Начать отладку", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step &Into"] = "&Войти", -- src\editor\menu_project.lua
|
||||
["Step &Over"] = "&Следующая строка", -- src\editor\menu_project.lua
|
||||
["Step O&ut"] = "В&ыйти", -- src\editor\menu_project.lua
|
||||
["Step into"] = "Войти в функцию", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step out of the current function"] = "Выйти из текущей функции", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Step over"] = "Перейти на следующую строку", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Stop the currently running process"] = "Завершить текущий процесс", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Switch to or from full screen mode"] = "Переключить полноэкранный режим", -- src\editor\menu_view.lua
|
||||
["The API file must be located in a subdirectory of the API directory."] = "Файл определений API должен быть расположен в подкаталоге каталога API.", -- src\editor\autocomplete.lua
|
||||
["Toggle Break&point"] = "&Точка останова", -- src\editor\menu_project.lua
|
||||
["Toggle breakpoint"] = "Переключить точку останова", -- src\editor\menu_project.lua, src\editor\gui.lua
|
||||
["Tr&ace"] = "Т&рассировка", -- src\editor\menu_project.lua
|
||||
["Trace execution showing each executed line"] = "Отслеживать выполнение, показывая каждую выполненную строку", -- src\editor\menu_project.lua
|
||||
["Unable to load file '%s'."] = "Ошибка загрузки файла '%s'.", -- src\editor\commands.lua
|
||||
["Unable to save file '%s': %s"] = "Ошибка сохранения файла '%s': %s", -- src\editor\commands.lua
|
||||
["Unable to stop program (pid: %d), code %d."] = "Невозможно завершить программу (pid: %d), код %d.", -- src\editor\debugger.lua
|
||||
["Undo last edit"] = "Отменить последнее действие", -- src\editor\menu_edit.lua, src\editor\gui.lua
|
||||
["Use 'clear' to clear the shell output and the history."] = "Используйте команду 'clear' для очистки содержимого окна и истории.", -- src\editor\shellbox.lua
|
||||
["Use Shift-Enter for multiline code."] = "Используйте Shift-Enter для многострочного кода.", -- src\editor\shellbox.lua
|
||||
["Value"] = "Значение", -- src\editor\debugger.lua
|
||||
["View the output/console window"] = "Показать окно вывода/консоли", -- src\editor\menu_view.lua
|
||||
["View the project/filetree window"] = "Показать окно проекта/списка файлов", -- src\editor\menu_view.lua
|
||||
["View the stack window"] = "Показать окно стека", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["View the watch window"] = "Показать окно наблюдения", -- src\editor\menu_view.lua, src\editor\gui.lua
|
||||
["Watch Window"] = "Окно наблюдения", -- src\editor\debugger.lua
|
||||
["Welcome to the interactive Lua interpreter."] = "Добро пожаловать в интерактивный интерпретатор Lua.", -- src\editor\shellbox.lua
|
||||
["You must save the program first."] = "Вы должны сначала сохранить программу.", -- src\editor\commands.lua
|
||||
["on line %d"] = "в строке %d", -- src\editor\debugger.lua, src\editor\commands.lua
|
||||
["traced %d instruction"] = {"выполнена %d инструкция", "выполнено %d инструкции", "выполнено %d инструкций"}, -- src\editor\debugger.lua
|
||||
}
|
||||
25
cfg/scheme-picker.lua
Normal file
25
cfg/scheme-picker.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
--[[
|
||||
1. Pick a color scheme by clicking on a link:
|
||||
- [Tomorrow](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','Tomorrow')))
|
||||
- [TomorrowNight](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','TomorrowNight')))
|
||||
- [TomorrowNightBlue](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','TomorrowNightBlue')))
|
||||
- [TomorrowNightBright](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','TomorrowNightBright')))
|
||||
- [TomorrowNightEighties](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','TomorrowNightEighties')))
|
||||
- [Zenburn](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','Zenburn')))
|
||||
- [Monokai](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','Monokai')))
|
||||
- [SolarizedDark](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','SolarizedDark')))
|
||||
- [SolarizedLight](macro:shell(ApplyStyleConfig('cfg/tomorrow.lua','SolarizedLight')))
|
||||
|
||||
- [ZeroBrane Studio](macro:shell(ide.config.styles = StylesGetDefault(); ReApplySpecAndStyles()))
|
||||
|
||||
2. [Apply the same scheme to Output/Console windows](macro:shell(ide.config.stylesoutshell = ide.config.styles; ReApplySpecAndStyles())).
|
||||
|
||||
3. Add the following code with the scheme you selected to `cfg/user.lua`.
|
||||
--]]
|
||||
|
||||
local G = ...
|
||||
styles = G.loadfile('cfg/tomorrow.lua')('TomorrowNightBlue')
|
||||
stylesoutshell = styles -- also apply the same scheme to Output/Console windows
|
||||
|
||||
-- code example
|
||||
if false and true then func(1, 2, 3) end
|
||||
251
cfg/tomorrow.lua
Normal file
251
cfg/tomorrow.lua
Normal file
@@ -0,0 +1,251 @@
|
||||
-- This is a file that sets color scheme based on Tomorrow format.
|
||||
-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC
|
||||
|
||||
-- Tomorrow colors from https://github.com/chriskempson/tomorrow-theme
|
||||
-- Zenburn colors from https://github.com/jnurmine/Zenburn/blob/master/colors/zenburn.vim (contributed by Srdjan Marković)
|
||||
-- Monokai colors from http://www.monokai.nl/blog/2006/07/15/textmate-color-theme/
|
||||
-- Solarized colors from https://github.com/altercation/vim-colors-solarized
|
||||
|
||||
local theme = ...
|
||||
|
||||
local function h2d(n) return 0+('0x'..n) end
|
||||
local function H(c, bg) c = c:gsub('#','')
|
||||
-- since alpha is not implemented, convert RGBA to RGB
|
||||
-- assuming 0 is transparent and 255 is opaque
|
||||
-- based on http://stackoverflow.com/a/2645218/1442917
|
||||
local bg = bg and H(bg) or {255, 255, 255}
|
||||
local a = #c > 6 and h2d(c:sub(7,8))/255 or 1
|
||||
local r, g, b = h2d(c:sub(1,2)), h2d(c:sub(3,4)), h2d(c:sub(5,6))
|
||||
return {
|
||||
math.min(255, math.floor((1-a)*bg[1]+a*r)),
|
||||
math.min(255, math.floor((1-a)*bg[2]+a*g)),
|
||||
math.min(255, math.floor((1-a)*bg[3]+a*b))}
|
||||
end
|
||||
|
||||
local colors = {
|
||||
Tomorrow = {
|
||||
Background = H'ffffff',
|
||||
CurrentLine = H'efefef',
|
||||
Selection = H'd6d6d6',
|
||||
Foreground = H'4d4d4c',
|
||||
Comment = H'8e908c',
|
||||
Red = H'c82829',
|
||||
Orange = H'f5871f',
|
||||
Yellow = H'eab700',
|
||||
Green = H'718c00',
|
||||
Aqua = H'3e999f',
|
||||
Blue = H'4271ae',
|
||||
Purple = H'8959a8',
|
||||
},
|
||||
TomorrowNight = {
|
||||
Background = H'1d1f21',
|
||||
CurrentLine = H'282a2e',
|
||||
Selection = H'373b41',
|
||||
Foreground = H'c5c8c6',
|
||||
Comment = H'969896',
|
||||
Red = H'cc6666',
|
||||
Orange = H'de935f',
|
||||
Yellow = H'f0c674',
|
||||
Green = H'b5bd68',
|
||||
Aqua = H'8abeb7',
|
||||
Blue = H'81a2be',
|
||||
Purple = H'b294bb',
|
||||
},
|
||||
TomorrowNightEighties = {
|
||||
Background = H'2d2d2d',
|
||||
CurrentLine = H'393939',
|
||||
Selection = H'515151',
|
||||
Foreground = H'cccccc',
|
||||
Comment = H'999999',
|
||||
Red = H'f2777a',
|
||||
Orange = H'f99157',
|
||||
Yellow = H'ffcc66',
|
||||
Green = H'99cc99',
|
||||
Aqua = H'66cccc',
|
||||
Blue = H'6699cc',
|
||||
Purple = H'cc99cc',
|
||||
},
|
||||
TomorrowNightBlue = {
|
||||
Background = H'002451',
|
||||
CurrentLine = H'00346e',
|
||||
Selection = H'003f8e',
|
||||
Foreground = H'ffffff',
|
||||
Comment = H'7285b7',
|
||||
Red = H'ff9da4',
|
||||
Orange = H'ffc58f',
|
||||
Yellow = H'ffeead',
|
||||
Green = H'd1f1a9',
|
||||
Aqua = H'99ffff',
|
||||
Blue = H'bbdaff',
|
||||
Purple = H'ebbbff',
|
||||
},
|
||||
TomorrowNightBright = {
|
||||
Background = H'000000',
|
||||
CurrentLine = H'2a2a2a',
|
||||
Selection = H'424242',
|
||||
Foreground = H'eaeaea',
|
||||
Comment = H'969896',
|
||||
Red = H'd54e53',
|
||||
Orange = H'e78c45',
|
||||
Yellow = H'e7c547',
|
||||
Green = H'b9ca4a',
|
||||
Aqua = H'70c0b1',
|
||||
Blue = H'7aa6da',
|
||||
Purple = H'c397d8',
|
||||
},
|
||||
Zenburn = {
|
||||
Background = H'3f3f3f',
|
||||
CurrentLine = H'363636',
|
||||
Selection = H'1f1f1f',
|
||||
Foreground = H'dcdccc',
|
||||
Comment = H'7f9f7f',
|
||||
Red = H'8cd0d3',
|
||||
Orange = H'dfaf8f',
|
||||
Yellow = H'e3ceab',
|
||||
Green = H'cc9393',
|
||||
Aqua = H'dca3a3',
|
||||
Blue = H'f0dfaf',
|
||||
Purple = H'efef8f',
|
||||
},
|
||||
Monokai = {
|
||||
Background = H'272822',
|
||||
CurrentLine = H'49483E',
|
||||
Selection = H'49483E',
|
||||
Foreground = H'F8F8F2',
|
||||
Comment = H'75715E',
|
||||
Red = H'AE81FF',
|
||||
Orange = H'AE81FF',
|
||||
Yellow = H'F8F8F2',
|
||||
Green = H'E6DB74',
|
||||
Aqua = H'66D9EF',
|
||||
Blue = H'F92672',
|
||||
Purple = H'A6E22E',
|
||||
},
|
||||
SolarizedDark = {
|
||||
Background = H'042029',
|
||||
CurrentLine = H'0A2933',
|
||||
Selection = H'073642',
|
||||
Foreground = H'839496',
|
||||
Comment = H'586E75',
|
||||
Red = H'D33682',
|
||||
Orange = H'B58900',
|
||||
Yellow = H'839496',
|
||||
Green = H'2AA198',
|
||||
Aqua = H'839496',
|
||||
Blue = H'859900',
|
||||
Purple = H'268BD2',
|
||||
},
|
||||
SolarizedLight = {
|
||||
Background = H'FDF6E3',
|
||||
CurrentLine = H'EEE8D5',
|
||||
Selection = H'E0E0D0',
|
||||
Foreground = H'586E75',
|
||||
Comment = H'93A1A1',
|
||||
Red = H'D33682',
|
||||
Orange = H'B58900',
|
||||
Yellow = H'586E75',
|
||||
Green = H'2AA198',
|
||||
Aqua = H'586E75',
|
||||
Blue = H'859900',
|
||||
Purple = H'268BD2',
|
||||
},
|
||||
}
|
||||
|
||||
-- add more of the specified color (keeping all in 0-255 range)
|
||||
local mixer = function(c, n, more)
|
||||
if not c or #c == 0 then return c end
|
||||
local c = {c[1], c[2], c[3]} -- create a copy, so it can be modified
|
||||
c[n] = c[n] + more
|
||||
local excess = c[n] - 255
|
||||
if excess > 0 then
|
||||
for clr = 1, 3 do
|
||||
c[clr] = n == clr and 255 or c[clr] > excess and c[clr] - excess or 0
|
||||
end
|
||||
end
|
||||
return c
|
||||
end
|
||||
|
||||
local C = colors[theme] or colors.Tomorrow
|
||||
return {
|
||||
-- wxstc.wxSTC_LUA_DEFAULT
|
||||
lexerdef = {fg = C.Foreground},
|
||||
-- wxstc.wxSTC_LUA_COMMENT, wxstc.wxSTC_LUA_COMMENTLINE, wxstc.wxSTC_LUA_COMMENTDOC
|
||||
comment = {fg = C.Comment, fill = true},
|
||||
-- wxstc.wxSTC_LUA_STRING, wxstc.wxSTC_LUA_CHARACTER, wxstc.wxSTC_LUA_LITERALSTRING
|
||||
stringtxt = {fg = C.Green},
|
||||
-- wxstc.wxSTC_LUA_STRINGEOL
|
||||
stringeol = {fg = C.Green, fill = true},
|
||||
-- wxstc.wxSTC_LUA_PREPROCESSOR
|
||||
preprocessor = {fg = C.Orange},
|
||||
-- wxstc.wxSTC_LUA_OPERATOR
|
||||
operator = {fg = C.Aqua},
|
||||
-- wxstc.wxSTC_LUA_NUMBER
|
||||
number = {fg = C.Red},
|
||||
|
||||
-- wxstc.wxSTC_LUA_WORD, wxstc.wxSTC_LUA_WORD#
|
||||
keywords0 = {fg = C.Blue, b = true},
|
||||
keywords1 = {fg = C.Aqua, b = false},
|
||||
keywords2 = {fg = C.Aqua, b = true},
|
||||
keywords3 = {fg = C.Purple, b = true},
|
||||
keywords4 = {fg = C.Purple, b = true},
|
||||
keywords5 = {fg = C.Purple, b = true},
|
||||
keywords6 = {fg = C.Purple, b = true},
|
||||
keywords7 = {fg = C.Purple, b = true},
|
||||
|
||||
-- common (inherit fg/bg from text)
|
||||
-- wxstc.wxSTC_LUA_IDENTIFIER
|
||||
text = {fg = C.Foreground, bg = C.Background},
|
||||
linenumber = {fg = C.Comment},
|
||||
bracematch = {fg = C.Orange, b = true},
|
||||
bracemiss = {fg = C.Red, b = true},
|
||||
ctrlchar = {fg = C.Yellow},
|
||||
indent = {fg = C.Comment},
|
||||
calltip = nil,
|
||||
|
||||
-- common special (need custom fg & bg)
|
||||
calltipbg = nil,
|
||||
sel = {bg = C.Selection},
|
||||
caret = {fg = C.Foreground},
|
||||
caretlinebg = {bg = C.CurrentLine},
|
||||
fold = {fg = C.Comment, bg = C.Background},
|
||||
whitespace = {fg = C.Comment, bg = C.Background},
|
||||
|
||||
fncall = {fg = C.Purple, st = wxstc.wxSTC_INDIC_PLAIN},
|
||||
--[[ other possible values are:
|
||||
wxSTC_INDIC_PLAIN Single-line underline
|
||||
wxSTC_INDIC_SQUIGGLE Squiggly underline
|
||||
wxSTC_INDIC_TT Line of small T-shapes
|
||||
wxSTC_INDIC_DIAGONAL Diagonal hatching
|
||||
wxSTC_INDIC_STRIKE Strike-out
|
||||
wxSTC_INDIC_BOX Box
|
||||
wxSTC_INDIC_ROUNDBOX Rounded Box (not suppored in the current version?)
|
||||
--]]
|
||||
|
||||
-- markup
|
||||
['['] = {hs = mixer(C.Comment, 3, 64)},
|
||||
['|'] = {fg = mixer(mixer(C.Comment, 1, 64), 3, 64)},
|
||||
|
||||
-- markers
|
||||
marker = {
|
||||
message = {bg = C.Selection},
|
||||
output = {bg = C.CurrentLine},
|
||||
prompt = {fg = C.Foreground, bg = C.Background},
|
||||
error = {bg = mixer(C.Background, 1, 32)},
|
||||
},
|
||||
}
|
||||
|
||||
--[[
|
||||
|
||||
---- Solarized license ----
|
||||
|
||||
Copyright (c) 2011 Ethan Schoonover
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
---- Zenburn license ----
|
||||
|
||||
GNU GPL, http://www.gnu.org/licenses/gpl.html
|
||||
|
||||
--]]
|
||||
@@ -1,27 +1,98 @@
|
||||
--[[-- Rename this file to `user.lua` to get loaded
|
||||
--[[-- Copy required content from this file to `user.lua`
|
||||
|
||||
Configuration files are loaded in the following order
|
||||
|
||||
1. <application>\config.lua
|
||||
2. cfg\user.lua
|
||||
3. -cfg commandline strings
|
||||
|
||||
-- an example of how loaded configuration can be modified from this file
|
||||
|
||||
local G = ... -- this now points to the global environment in the script
|
||||
local luaspec = G.ide.specs['lua']
|
||||
luaspec.exts[2] = "luaz"
|
||||
luaspec.keywords[1] = luaspec.keywords[1] .. ' foo'
|
||||
|
||||
-- these changes are going to be mapped to ide.config.editor...
|
||||
-- change encoding to Cyrillic
|
||||
editor.fontencoding = G.wx.wxFONTENCODING_ISO8859_5
|
||||
-- or WinCyrillic
|
||||
editor.fontencoding = G.wx.wxFONTENCODING_CP1251
|
||||
outputshell.fontencoding = G.wx.wxFONTENCODING_CP1251
|
||||
|
||||
-- specify full path to love2d executable; this is only needed
|
||||
-- if the game folder and the executable are NOT in the same folder.
|
||||
path.love2d = 'd:/lua/love/love' -- set the path of love executable
|
||||
3. ~\.zbstudio\user.lua
|
||||
4. -cfg commandline strings
|
||||
|
||||
--]]--
|
||||
|
||||
-- an example of how loaded configuration can be modified from this file
|
||||
local G = ... -- this now points to the global environment in the script
|
||||
local luaspec = G.ide.specs['lua']
|
||||
luaspec.exts[#luaspec.exts+1] = "luaz"
|
||||
luaspec.keywords[1] = luaspec.keywords[1] .. ' foo'
|
||||
|
||||
-- to modify a key mapping; see the full list of IDs in src/editor/keymap.lua
|
||||
local G = ...
|
||||
keymap[G.ID_STARTDEBUG] = "Ctrl-Shift-D"
|
||||
|
||||
-- to change font size to 12
|
||||
editor.fontsize = 12 -- this is mapped to ide.config.editor.fontsize
|
||||
editor.fontname = "Courier New"
|
||||
filehistorylength = 20 -- this is mapped to ide.config.filehistorylength
|
||||
|
||||
-- to specify full path to love2d *executable*; this is only needed
|
||||
-- if the game folder and the executable are NOT in the same folder.
|
||||
path.love2d = 'd:/lua/love/love'
|
||||
|
||||
-- to specify full path to moai *executable* if it's not in one of PATH folders
|
||||
path.moai = 'd:/lua/moai/moai'
|
||||
-- Moai config.lua file is searched in the following places: (1) MOAI_CONFIG,
|
||||
-- (2) project directory (if set) or folder with the current file,
|
||||
-- (3) folder with the moai executable.
|
||||
|
||||
-- to specify full path to gideros *executable* if it's not in one of PATH folders
|
||||
path.gideros = 'd:/Program Files/Gideros/GiderosPlayer.exe'
|
||||
|
||||
-- to specify full path to corona *executable* if it's not in one of PATH folders
|
||||
path.corona = 'd:/path/to/Corona SDK/Corona Simulator.exe'
|
||||
|
||||
-- to specify full path to lua interpreter if you need to use your own version
|
||||
path.lua = 'd:/lua/lua'
|
||||
|
||||
-- to specify full path to GSL-shell *executable* if it's not in one of PATH folders
|
||||
path.gslshell = [[D:\Lua\gsl-shell\gsl-shell.exe]]
|
||||
|
||||
-- to provide output filter for those engines that support redirecting
|
||||
-- of "print" output to the IDE (like Corona SDK and Gideros)
|
||||
debugger.outputfilter = function(m) return #m < 124 and m or m:sub(1,120).."...\n" end
|
||||
|
||||
-- to fix an issue with 0d0d0a line endings in MOAI examples,
|
||||
-- which may negatively affect breakpoints during debugging
|
||||
editor.iofilter = "0d0d0aFix"
|
||||
|
||||
-- to have 4 spaces when TAB is used in the editor
|
||||
editor.tabwidth = 4
|
||||
|
||||
-- to have TABs stored in the file (to allow mixing tabs and spaces)
|
||||
editor.usetabs = true
|
||||
|
||||
-- to disable wrapping of long lines in the editor
|
||||
editor.usewrap = false
|
||||
|
||||
-- to turn dynamic words on and to start suggestions after 4 characters
|
||||
acandtip.nodynwords = false
|
||||
acandtip.startat = 4
|
||||
|
||||
-- to automatically open files requested during debugging
|
||||
editor.autoactivate = true
|
||||
|
||||
-- to specify a list of MOAI entrypoints
|
||||
moai = { entrypoints = { "main.lua", "source/main.lua" } }
|
||||
|
||||
-- to specify language to use in the IDE (requires a file in cfg/i18n folder)
|
||||
language = "ru"
|
||||
|
||||
-- to change background color (or other colors in the IDE);
|
||||
-- see cfg/tomorrow.lua for example/details on what other colors to change
|
||||
styles.text = {bg = {240,240,220}}
|
||||
|
||||
-- to change the default color scheme; check tomorrow.lua for the list
|
||||
-- of supported schemes or use cfg/scheme-picker.lua to pick a scheme.
|
||||
local G = ...
|
||||
styles = G.loadfile('cfg/tomorrow.lua')('Tomorrow')
|
||||
-- also apply the same scheme to Output and Console windows
|
||||
stylesoutshell = styles
|
||||
|
||||
-- to change markers used in console and output windows
|
||||
styles.marker = styles.marker or {}
|
||||
styles.marker.message = {ch = wxstc.wxSTC_MARK_ARROWS, {0, 0, 0}, {240, 240, 240}}
|
||||
styles.marker.output = {ch = wxstc.wxSTC_MARK_BACKGROUND, {0, 0, 0}, {240, 240, 240}}
|
||||
styles.marker.prompt = {ch = wxstc.wxSTC_MARK_CHARACTER+('>'):byte(), {0, 0, 0}, {240, 240, 240}}
|
||||
stylesoutshell = styles
|
||||
|
||||
-- to disable indicators (underlining) on function calls
|
||||
editor.showfncall = false
|
||||
|
||||
BIN
estrela.exe
BIN
estrela.exe
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
local ide = ide
|
||||
local app = {
|
||||
|
||||
loadfilters = {
|
||||
tools = function(file) return true end,
|
||||
specs = function(file) return true end,
|
||||
interpreters = function(file) return true end,
|
||||
},
|
||||
|
||||
postinit = function ()
|
||||
dofile("estrela/menu_help.lua")
|
||||
|
||||
local icon = wx.wxIcon()
|
||||
icon:LoadFile("estrela/res/estrela.ico",wx.wxBITMAP_TYPE_ICO)
|
||||
ide.frame:SetIcon(icon)
|
||||
end,
|
||||
|
||||
stringtable = {
|
||||
editor = "Estrela Editor",
|
||||
about = "About Estrela Editor",
|
||||
editormessage = "Estrela Editor Message",
|
||||
statuswelcome = "Welcome to Estrela Editor",
|
||||
settingsapp = "EstrelaEditor",
|
||||
settingsvendor = "LuxiniaDev",
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
return app
|
||||
@@ -1,54 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="starter" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug">
|
||||
<Option output="..\..\estrela" prefix_auto="1" extension_auto="1" />
|
||||
<Option working_dir="..\..\" />
|
||||
<Option object_output="obj\Debug\" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Option use_console_runner="0" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
</Compiler>
|
||||
</Target>
|
||||
<Target title="Release">
|
||||
<Option output="..\..\estrela" prefix_auto="1" extension_auto="1" />
|
||||
<Option working_dir="..\..\" />
|
||||
<Option object_output="obj\Release\" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-D__MINGW__" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="kernel32" />
|
||||
</Linker>
|
||||
<Unit filename="..\res\estrela.ico" />
|
||||
<Unit filename="..\res\estrela.rc">
|
||||
<Option compilerVar="WINDRES" />
|
||||
</Unit>
|
||||
<Unit filename="..\win32_starter.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<envvars />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
||||
@@ -1,212 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="estrela_editor"
|
||||
ProjectGUID="{065C5DC6-EAE4-4A57-9069-39810D816C41}"
|
||||
RootNamespace="luxinia_glfw"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
OutputFile="../../estrela.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""
|
||||
IgnoreDefaultLibraryNames="libc"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(TargetPath).pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
OutputFile="../../estrela.exe"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""
|
||||
GenerateManifest="true"
|
||||
IgnoreAllDefaultLibraries="false"
|
||||
IgnoreDefaultLibraryNames=""
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(TargetPath).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="0"
|
||||
EnableCOMDATFolding="0"
|
||||
RandomizedBaseAddress="0"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\win32_starter.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ressourcendateien"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\res\estrela.rc"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,61 +0,0 @@
|
||||
local luxpath = os.getenv("LUXINIA")
|
||||
path.luxinia = luxpath and luxpath.."/" or "../luxinia/engine/"
|
||||
local luxpath2 = os.getenv("LUXINIA2")
|
||||
path.luxinia2 = luxpath2 and luxpath2.."/" or "../luxinia2/runtime/bin_Windows_x86/"
|
||||
|
||||
interpreter = "estrelashell"
|
||||
|
||||
editor.fontname = "Courier New"
|
||||
editor.caretline = true
|
||||
editor.showfncall = true
|
||||
editor.whitespace = true
|
||||
editor.usetabs = false
|
||||
editor.autotabs = true
|
||||
editor.tabwidth = 2
|
||||
|
||||
filehistorylength = 20
|
||||
|
||||
singleinstance = true
|
||||
singleinstanceport = 0xe493
|
||||
acandtip.shorttip = true
|
||||
acandtip.nodynwords = true
|
||||
acandtip.ignorecase = true
|
||||
|
||||
styles = {
|
||||
-- lexer specific (inherit fg/bg from text)
|
||||
lexerdef = {fg = {128, 128, 128},},
|
||||
comment = {fg = {0, 127, 0 },bg = {240, 240, 220}, fill= true,},
|
||||
stringtxt = {fg = {127, 0, 127},},
|
||||
stringeol = {fg = {0, 0, 0 },bg = {224, 192, 224}, fill = true, },
|
||||
preprocessor = {fg = {127, 127, 0 },},
|
||||
operator = {fg = {0, 0, 0 },},
|
||||
number = {fg = {90, 100, 0 },},
|
||||
|
||||
keywords0 = {fg = {0, 0, 127}, b = true,},
|
||||
keywords1 = {fg = {127, 0, 0}, b = true,},
|
||||
keywords2 = {fg = {0, 127, 0}, b = true,},
|
||||
keywords3 = {fg = {0, 0, 127}, b = true,},
|
||||
keywords4 = {fg = {127, 0, 95}, b = true,},
|
||||
keywords5 = {fg = {35, 95, 175}, b = true,},
|
||||
keywords6 = {fg = {0, 127, 127}, b = true,},
|
||||
keywords7 = {fg = {240, 255, 255}, b = true,},
|
||||
|
||||
-- common (inherit fg/bg from text)
|
||||
text = nil, -- let os pick
|
||||
linenumber = {fg = {90, 90, 80},},
|
||||
bracematch = {fg = {0, 0, 255}, b = true},
|
||||
bracemiss = {fg = {255, 0, 0 }, b = true},
|
||||
ctrlchar = nil,
|
||||
indent = {fg = {192, 192, 192},bg = {255, 255, 255},},
|
||||
calltip = nil,
|
||||
|
||||
-- common special (need custom fg & bg)
|
||||
calltipbg = nil,
|
||||
sel = nil,
|
||||
caret = nil,
|
||||
caretlinebg = nil,
|
||||
fold = nil,
|
||||
whitespace = nil,
|
||||
|
||||
fncall = {fg = {175,175,255}, st= wxstc.wxSTC_INDIC_BOX},
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
-- authors: Lomtik Software (J. Winwood & John Labenski)
|
||||
-- Luxinia Dev (Eike Decker & Christoph Kubisch)
|
||||
---------------------------------------------------------
|
||||
local ide = ide
|
||||
-- ---------------------------------------------------------------------------
|
||||
-- Create the Help menu and attach the callback functions
|
||||
|
||||
local frame = ide.frame
|
||||
local menuBar = frame.menuBar
|
||||
|
||||
local helpMenu = wx.wxMenu{
|
||||
{ ID_ABOUT, "&About\tF1", "About Estrela Editor" },
|
||||
}
|
||||
menuBar:Append(helpMenu, "&Help")
|
||||
|
||||
local function DisplayAbout(event)
|
||||
local page = [[
|
||||
<html>
|
||||
<body bgcolor = "#ffffff" text='#ffffff'>
|
||||
<table border='0' width="100%">
|
||||
<tr><td><img src = "estrela/res/estrela.png"></center></td><td>
|
||||
<table cellspacing = 4 cellpadding = 4 width = "400">
|
||||
<tr>
|
||||
<td bgcolor = "#010156">
|
||||
<center>
|
||||
<font size = +2 color = "#FFFFFF"><br><b>]]..
|
||||
wxlua.wxLUA_VERSION_STRING..[[</b></font>
|
||||
<font size = +1 color = "#FFFFFF">built with</font>
|
||||
<font size = +2 color = "#FFFFFF"><b>]]..
|
||||
wx.wxVERSION_STRING..[[</b></font>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td bgcolor = "#4747A1">
|
||||
<b>Estrela Editor</b><br>
|
||||
<b><font color='#ffffff'>Copyright © 2008-2011 Luxinia DevTeam</font></b>
|
||||
<p>
|
||||
<font size=-1>
|
||||
<table cellpadding = 0 cellspacing = 0 width = "100%">
|
||||
<tr>
|
||||
<td width = "65%">
|
||||
Christoph Kubisch<br>
|
||||
Eike Decker<p>
|
||||
</td>
|
||||
<td valign = top>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<font size = 1>
|
||||
Licensed under The MIT License.
|
||||
</font>
|
||||
</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td bgcolor = "#4747A1">
|
||||
<b>based on wxLua editor sample</b><br>
|
||||
<b>Copyright © 2002-2005 Lomtick Software</b>
|
||||
<p>
|
||||
<font size=-1>
|
||||
<table cellpadding = 0 cellspacing = 0 width = "100%">
|
||||
<tr>
|
||||
<td width = "65%">
|
||||
J. Winwood (luascript@thersgb.net)<br>
|
||||
John Labenski<p>
|
||||
</td>
|
||||
<td valign = top>
|
||||
<img src = "estrela/res/wxlualogo2.png">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<font size = 1>
|
||||
wxLua binding licensed under wxWindows Library License, Version 3.
|
||||
</font>
|
||||
</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td></tr></table>
|
||||
</body>
|
||||
</html>
|
||||
]]
|
||||
|
||||
local dlg = wx.wxDialog(frame, wx.wxID_ANY, "About Estrela Editor")
|
||||
|
||||
local html = wx.wxLuaHtmlWindow(dlg, wx.wxID_ANY,
|
||||
wx.wxDefaultPosition, wx.wxSize(500, 270),
|
||||
wx.wxHW_SCROLLBAR_NEVER)
|
||||
local line = wx.wxStaticLine(dlg, wx.wxID_ANY)
|
||||
local button = wx.wxButton(dlg, wx.wxID_OK, "OK")
|
||||
|
||||
button:SetDefault()
|
||||
|
||||
html:SetBorders(0)
|
||||
html:SetPage(page)
|
||||
html:SetSize(html:GetInternalRepresentation():GetWidth(),
|
||||
html:GetInternalRepresentation():GetHeight())
|
||||
|
||||
local topsizer = wx.wxBoxSizer(wx.wxVERTICAL)
|
||||
topsizer:Add(html, 1, wx.wxALL, 10)
|
||||
topsizer:Add(line, 0, wx.wxEXPAND + wx.wxLEFT + wx.wxRIGHT, 10)
|
||||
topsizer:Add(button, 0, wx.wxALL + wx.wxALIGN_RIGHT, 10)
|
||||
|
||||
dlg:SetAutoLayout(true)
|
||||
dlg:SetSizer(topsizer)
|
||||
topsizer:Fit(dlg)
|
||||
|
||||
dlg:ShowModal()
|
||||
dlg:Destroy()
|
||||
end
|
||||
|
||||
frame:Connect(ID_ABOUT, wx.wxEVT_COMMAND_MENU_SELECTED, DisplayAbout)
|
||||
@@ -1,20 +0,0 @@
|
||||
Estrela Editor
|
||||
-----------------
|
||||
Estrela Editor is a wxLua based IDE. It supports multiple
|
||||
fileformats, "api" for autocompletion and tooltips, and custom
|
||||
commandline tools. Focus is extensibility for target applications
|
||||
using Lua. Its main purpose is as IDE for the 3D engine "Luxinia".
|
||||
|
||||
|
||||
|
||||
Commandline:
|
||||
------------
|
||||
|
||||
Open File(s):
|
||||
<exe> <filename> [<filename>...]
|
||||
any non-option will be treated as filename
|
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|
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Overriding Config:
|
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<exe> [...] -cfg "<luacode overriding config>" [...]
|
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e.g.: estrela.exe -cfg "singleinstance=false;" somefile.lua
|
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|
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75
interpreters/corona.lua
Normal file
75
interpreters/corona.lua
Normal file
@@ -0,0 +1,75 @@
|
||||
-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC
|
||||
|
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local corona
|
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local win = ide.osname == "Windows"
|
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local mac = ide.osname == "Macintosh"
|
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|
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return {
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name = "Corona",
|
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description = "Corona SDK mobile framework",
|
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api = {"baselib", "corona"},
|
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frun = function(self,wfilename,rundebug)
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corona = corona or ide.config.path.corona -- check if the path is configured
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if not corona then
|
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local sep = win and ';' or ':'
|
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local default =
|
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win and ([[C:\Program Files\Corona SDK]]..sep..[[D:\Program Files\Corona SDK]]..sep..
|
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[[C:\Program Files\Corona Labs\Corona SDK]]..sep..[[D:\Program Files\Corona Labs\Corona SDK]]..sep..
|
||||
[[C:\Program Files (x86)\Corona SDK]]..sep..[[D:\Program Files (x86)\Corona SDK]]..sep..
|
||||
[[C:\Program Files (x86)\Corona Labs\Corona SDK]]..sep..[[D:\Program Files (x86)\Corona Labs\Corona SDK]]..sep)
|
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or mac and ('/Applications/CoronaSDK/Corona Simulator.app/Contents/MacOS'..sep)
|
||||
or ''
|
||||
local path = default
|
||||
..(os.getenv('PATH') or '')..sep
|
||||
..(os.getenv('HOME') and os.getenv('HOME') .. '/bin' or '')
|
||||
local paths = {}
|
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for p in path:gmatch("[^"..sep.."]+") do
|
||||
corona = corona or GetFullPathIfExists(p, win and 'Corona Simulator.exe' or 'Corona Simulator')
|
||||
table.insert(paths, p)
|
||||
end
|
||||
if not corona then
|
||||
DisplayOutput("Can't find corona executable in any of the folders in PATH: "
|
||||
..table.concat(paths, ", ").."\n")
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local file = GetFullPathIfExists(self:fworkdir(wfilename), 'main.lua')
|
||||
if not file then
|
||||
DisplayOutput("Can't find 'main.lua' file in the current project folder.\n")
|
||||
return
|
||||
end
|
||||
|
||||
-- can we really do debugging? do if asked and if not on mac OSX where it's not supported
|
||||
local debug = rundebug and not mac
|
||||
if rundebug then
|
||||
-- start running the application right away
|
||||
DebuggerAttachDefault({runstart=true, startwith = file,
|
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redirect = debug and "c", noshell = mac or nil, noeval = mac or nil})
|
||||
|
||||
-- copy mobdebug.lua to Resources/ folder on Win and to the project folder on OSX
|
||||
-- as copying it to Resources/ folder seems to break the signature of the app.
|
||||
local mdbc = mac and MergeFullPath(self:fworkdir(wfilename), "mobdebug.lua")
|
||||
or MergeFullPath(GetPathWithSep(corona), "Resources/mobdebug.lua")
|
||||
local mdbl = MergeFullPath(GetPathWithSep(ide.editorFilename), "lualibs/mobdebug/mobdebug.lua")
|
||||
if not wx.wxFileExists(mdbc)
|
||||
or GetFileModTime(mdbc):GetTicks() < GetFileModTime(mdbl):GetTicks() then
|
||||
FileCopy(mdbl, mdbc)
|
||||
DisplayOutput(("Copied ZeroBrane Studio debugger ('mobdebug.lua') to '%s' folder.\n"):format(mdbc))
|
||||
end
|
||||
end
|
||||
|
||||
local cmd = ('"%s" %s"%s"'):format(corona, debug and "-debug " or "", file)
|
||||
-- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback)
|
||||
return CommandLineRun(cmd,self:fworkdir(wfilename),true,false,nil,nil,
|
||||
function() ide.debugger.pid = nil end)
|
||||
end,
|
||||
fprojdir = function(self,wfilename)
|
||||
return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
end,
|
||||
fworkdir = function(self,wfilename)
|
||||
return ide.config.path.projectdir or wfilename:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
end,
|
||||
hasdebugger = true,
|
||||
fattachdebug = function(self) DebuggerAttachDefault() end,
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
return {
|
||||
name = "Estrela Editor",
|
||||
description = "Estrela Editor as run target (IDE development)",
|
||||
api = {"wxwidgets","baselib"},
|
||||
frun = function(self,wfilename)
|
||||
local cmd = ide.editorFilename and '"'..ide.editorFilename..'" '..(wfilename and wfilename:GetFullPath() or "")..' -cfg "singleinstance=false;"' or nil
|
||||
CommandLineRun(cmd,nil,false,true)
|
||||
end,
|
||||
fprojdir = function(self,wfilename)
|
||||
return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
end,
|
||||
}
|
||||
124
interpreters/gideros.lua
Normal file
124
interpreters/gideros.lua
Normal file
@@ -0,0 +1,124 @@
|
||||
-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC
|
||||
|
||||
local gideros
|
||||
local win = ide.osname == "Windows"
|
||||
local mac = ide.osname == "Macintosh"
|
||||
|
||||
return {
|
||||
name = "Gideros",
|
||||
description = "Gideros mobile platform",
|
||||
api = {"baselib", "gideros"},
|
||||
frun = function(self,wfilename,rundebug)
|
||||
gideros = gideros or ide.config.path.gideros -- check if the path is configured
|
||||
if not gideros then
|
||||
local sep = win and ';' or ':'
|
||||
local default =
|
||||
win and ([[C:\Program Files\Gideros]]..sep..[[D:\Program Files\Gideros]]..sep..
|
||||
[[C:\Program Files (x86)\Gideros]]..sep..[[D:\Program Files (x86)\Gideros]]..sep)
|
||||
or mac and ('/Applications/Gideros Studio/Gideros Player.app/Contents/MacOS'..sep)
|
||||
or ''
|
||||
local path = default
|
||||
..(os.getenv('PATH') or '')..sep
|
||||
..(os.getenv('HOME') and os.getenv('HOME') .. '/bin' or '')
|
||||
local paths = {}
|
||||
for p in path:gmatch("[^"..sep.."]+") do
|
||||
gideros = gideros or GetFullPathIfExists(p, win and 'GiderosPlayer.exe' or 'Gideros Player')
|
||||
table.insert(paths, p)
|
||||
end
|
||||
if not gideros then
|
||||
DisplayOutput("Can't find gideros executable in any of the folders in PATH: "
|
||||
..table.concat(paths, ", ").."\n")
|
||||
return
|
||||
end
|
||||
end
|
||||
if gideros and not wx.wxFileName(gideros):FileExists() then
|
||||
DisplayOutput("Can't find the specified gideros executable '"..gideros.."'.\n")
|
||||
return
|
||||
end
|
||||
|
||||
local giderostools = wx.wxFileName.DirName(wx.wxFileName(gideros)
|
||||
:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
..(win and '/Tools' or '/../../../Gideros Studio.app/Contents/Tools'))
|
||||
giderostools:Normalize()
|
||||
local giderospath = giderostools:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
local gdrbridge = GetFullPathIfExists(giderospath, win and 'gdrbridge.exe' or 'gdrbridge')
|
||||
if not gdrbridge then
|
||||
DisplayOutput("Can't find gideros bridge executable in '"..giderospath.."'.\n")
|
||||
return
|
||||
end
|
||||
|
||||
-- find *.gproj file in the project directory
|
||||
local file
|
||||
for _, proj in ipairs(FileSysGet(self:fworkdir(wfilename).."/*.gproj", wx.wxFILE)) do
|
||||
if file then
|
||||
DisplayOutput("Found multiple .gproj files in the project directory; ignored '"..proj.."'\n")
|
||||
end
|
||||
file = proj
|
||||
end
|
||||
if not file then
|
||||
DisplayOutput("Can't find gideros project file in the project directory.\n")
|
||||
return
|
||||
end
|
||||
|
||||
if rundebug then DebuggerAttachDefault({redirect = "c"}) end
|
||||
|
||||
local cmd = ('"%s"'):format(gideros)
|
||||
-- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback)
|
||||
local pid = CommandLineRun(cmd,self:fworkdir(wfilename),not mac,true,nil,nil,
|
||||
function() ide.debugger.pid = nil end)
|
||||
|
||||
do
|
||||
DisplayOutput("Starting the player and waiting for the bridge to connect at '"..gdrbridge.."'.\n")
|
||||
local cmd = ('"%s" %s'):format(gdrbridge, 'isconnected')
|
||||
local attempts, connected = 12
|
||||
for _ = 1, attempts do
|
||||
local proc = wx.wxProcess()
|
||||
proc:Redirect()
|
||||
proc:Connect(wx.wxEVT_END_PROCESS, function(event) proc = nil end)
|
||||
local bid = wx.wxExecute(cmd, wx.wxEXEC_ASYNC + wx.wxEXEC_MAKE_GROUP_LEADER, proc)
|
||||
if not bid or bid == -1 or bid == 0 then
|
||||
DisplayOutput(("Program unable to run as '%s'\n"):format(cmd))
|
||||
return
|
||||
end
|
||||
|
||||
local streamin = proc:GetInputStream()
|
||||
for _ = 1, 20 do
|
||||
if streamin:CanRead() then
|
||||
connected = tonumber(streamin:Read(4096)) == 1
|
||||
break end
|
||||
wx.wxSafeYield()
|
||||
wx.wxWakeUpIdle()
|
||||
wx.wxMilliSleep(250)
|
||||
end
|
||||
|
||||
if connected then break end
|
||||
if connected == nil and proc then
|
||||
wx.wxProcess.Kill(bid, wx.wxSIGKILL, wx.wxKILL_CHILDREN)
|
||||
wx.wxProcess.Kill(pid, wx.wxSIGKILL, wx.wxKILL_CHILDREN)
|
||||
DisplayOutput("Couldn't connect to the player. Try again or check starting the player and the bridge manually.\n")
|
||||
return
|
||||
end
|
||||
end
|
||||
if not connected then
|
||||
wx.wxProcess.Kill(pid, wx.wxSIGKILL, wx.wxKILL_CHILDREN)
|
||||
DisplayOutput("Couldn't connect after "..attempts.." attempts. Try again or check starting the player manually.\n")
|
||||
return
|
||||
end
|
||||
|
||||
DisplayOutput("Starting project file '"..file.."'.\n")
|
||||
|
||||
cmd = ('"%s" %s "%s"'):format(gdrbridge, 'play', file)
|
||||
wx.wxExecute(cmd, wx.wxEXEC_ASYNC)
|
||||
end
|
||||
return pid
|
||||
end,
|
||||
fprojdir = function(self,wfilename)
|
||||
return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
end,
|
||||
fworkdir = function(self,wfilename)
|
||||
return ide.config.path.projectdir or wfilename:GetPath(wx.wxPATH_GET_VOLUME)
|
||||
end,
|
||||
hasdebugger = true,
|
||||
fattachdebug = function(self) DebuggerAttachDefault() end,
|
||||
scratchextloop = true,
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user