33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
class SmartCTFEndStats expands EndStats config( user );
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replication
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{
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reliable if( Role == ROLE_Authority )
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MostPoints, MostFrags, MostCaps, MostFlagKills, MostCovers, MostHeadShots;
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}
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struct BestSomething {
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var int Count;
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var string PlayerName;
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var string MapName;
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var string RecordDate;
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};
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var globalconfig BestSomething MostPoints;
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var globalconfig BestSomething MostFrags;
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var globalconfig BestSomething MostCaps;
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var globalconfig BestSomething MostFlagKills;
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var globalconfig BestSomething MostCovers;
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var globalconfig BestSomething MostHeadShots;
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defaultproperties
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{
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MostPoints=(Count=2970,PlayerName="The_Cowboy",MapName="Pure Action",RecordDate="06/03/2009 15:58:14")
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MostFrags=(Count=406,PlayerName="Aryss",MapName="Pure Action",RecordDate="06/03/2009 21:31:44")
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MostCaps=(Count=105,PlayerName="Archon",MapName="Liandri Docks",RecordDate="05/29/2009 14:09:35")
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MostFlagKills=(Count=189,PlayerName="The_Cowboy",MapName="Pure Action",RecordDate="06/03/2009 15:58:14")
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MostCovers=(Count=61,PlayerName="Aryss",MapName="Pure Action",RecordDate="06/03/2009 21:31:44")
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MostHeadShots=(Count=64,PlayerName="{-_-}",MapName="Facing Worlds",RecordDate="05/14/2009 23:05:14")
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bAlwaysRelevant=True
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}
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