update to version 206

This commit is contained in:
2023-04-26 19:21:51 +01:00
parent dc79b013ef
commit e6fdf4ddde
8 changed files with 55 additions and 39 deletions

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@@ -14,12 +14,12 @@
panose-1:2 11 5 3 2 2 4 2 2 4;} panose-1:2 11 5 3 2 2 4 2 2 4;}
@font-face @font-face
{font-family:"\@Microsoft YaHei";} {font-family:"\@Microsoft YaHei";}
@font-face
{font-family:"Liberation Sans";}
@font-face @font-face
{font-family:"Unreal Tournament";} {font-family:"Unreal Tournament";}
@font-face @font-face
{font-family:"Noto Mono";} {font-family:"Noto Mono";}
@font-face
{font-family:"Liberation Sans";}
/* Style Definitions */ /* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal p.MsoNormal, li.MsoNormal, div.MsoNormal
{margin:0in; {margin:0in;
@@ -173,7 +173,8 @@ the fnnXXX.u (XXX - version FNN) to System folder game.</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ServerPackages=fnnXXX</span></b></p> <p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ServerPackages=fnnXXX</span></b></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ServerActors=fnnXXX.NewNetServer <p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ServerActors=fnnXXX.NewNetServer
(or as a mutators: fnnXXX.UTPure, fnnXXX.ST_Mutator)</span></b></p> (or as a mutator: </span></b><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>f</span></b><b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>nnXXX.NewNetServer)</span></b></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>&nbsp;</span></p> <p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>&nbsp;</span></p>
@@ -213,8 +214,8 @@ lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Deals damage in a
radius. The further from the center of the body, the less damage)</span></p> radius. The further from the center of the body, the less damage)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>BioDamageCharging=150.000000</span></b><span <p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>BioDamageCharging=150.000000</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Damage when fired with lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Damage when fired
a not fully charged BioRifle)</span></p> with a not fully charged BioRifle)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>BioDamageCharged=300.000000</span></b><span <p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>BioDamageCharged=300.000000</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Damage when fired lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Damage when fired
@@ -672,7 +673,10 @@ style='font-size:10.0pt;font-family:"Noto Mono"'>False</span></p>
style='font-size:10.0pt;font-family:"Noto Mono"'>False</span></p> style='font-size:10.0pt;font-family:"Noto Mono"'>False</span></p>
<p class=MsoNormal><span style='font-size:10.0pt;font-family:"Noto Mono"'>bTeamColor=False <p class=MsoNormal><span style='font-size:10.0pt;font-family:"Noto Mono"'>bTeamColor=False
(Team color of weapons and shots)</span></p> (True - Team color of weapons and shots)</span></p>
<p class=MsoNormal><span style='font-size:10.0pt;font-family:"Noto Mono"'>bIGColor=False
(True InstaGib color of weapons and shots)</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>&nbsp;</span></p> <p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>&nbsp;</span></p>
@@ -1038,7 +1042,19 @@ fnnXXX.CmdMut</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Commands:</span></p> <p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Commands:</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>- <p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>-
Team commands - !R, !B, !G, !Y, !T, !TEAM, !TEAMS</span></p> Team commands - !R </span><span style='font-size:10.0pt;font-family:"Noto Mono"'>(!RED)</span><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>, !B </span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>(!BLUE)</span><span lang=RU
style='font-size:10.0pt;font-family:"Noto Mono"'>, !G </span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>(!GREEN)</span><span lang=RU
style='font-size:10.0pt;font-family:"Noto Mono"'>, !Y </span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>(!YELLOW, !GOLD)</span><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>, !</span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>N (!NONE), </span><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>!T </span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>(</span><span lang=RU
style='font-size:10.0pt;font-family:"Noto Mono"'>!TEAM, !TEAMS</span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>)</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>- <p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>-
Game commands - !P (!PLAY), !S (!SPEC), !QUIT (!EXIT), !LEAVE (!BYE), !V Game commands - !P (!PLAY), !S (!SPEC), !QUIT (!EXIT), !LEAVE (!BYE), !V

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@@ -1,32 +0,0 @@
[Public]
;Mutators
Object=(Name=fnn203.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.203")
Object=(Name=fnn203.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook")
Object=(Name=fnn203.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons")
Object=(Name=fnn203.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors")
Object=(Name=fnn203.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map")
Object=(Name=fnn203.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost")
Object=(Name=fnn203.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point")
Object=(Name=fnn203.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump")
Object=(Name=fnn203.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands")
Object=(Name=fnn203.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player")
Object=(Name=fnn203.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp")
Object=(Name=fnn203.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator")
Object=(Name=fnn203.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo")
Object=(Name=fnn203.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL")
Object=(Name=fnn203.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save")
Object=(Name=fnn203.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet")
Object=(Name=fnn203.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons")
Object=(Name=fnn203.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause")
Object=(Name=fnn203.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix")
Object=(Name=fnn203.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player")
Object=(Name=fnn203.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss")
;Arena
Object=(Name=fnn203.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena")
Object=(Name=fnn203.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena")
Object=(Name=fnn203.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena")
Object=(Name=fnn203.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena")
Object=(Name=fnn203.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena")
Object=(Name=fnn203.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena")
Object=(Name=fnn203.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena")

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@@ -0,0 +1,32 @@
[Public]
;Mutators
Object=(Name=fnn206.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.206")
Object=(Name=fnn206.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook")
Object=(Name=fnn206.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons")
Object=(Name=fnn206.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors")
Object=(Name=fnn206.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map")
Object=(Name=fnn206.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost")
Object=(Name=fnn206.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point")
Object=(Name=fnn206.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump")
Object=(Name=fnn206.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands")
Object=(Name=fnn206.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player")
Object=(Name=fnn206.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp")
Object=(Name=fnn206.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator")
Object=(Name=fnn206.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo")
Object=(Name=fnn206.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL")
Object=(Name=fnn206.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save")
Object=(Name=fnn206.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet")
Object=(Name=fnn206.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons")
Object=(Name=fnn206.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause")
Object=(Name=fnn206.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix")
Object=(Name=fnn206.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player")
Object=(Name=fnn206.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss")
;Arena
Object=(Name=fnn206.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena")
Object=(Name=fnn206.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena")
Object=(Name=fnn206.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena")
Object=(Name=fnn206.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena")
Object=(Name=fnn206.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena")
Object=(Name=fnn206.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena")
Object=(Name=fnn206.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena")

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System/fnn206.u Normal file

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