diff --git a/Help/fnn_readme.html b/Help/fnn_readme.html index 38485c6..42c60b2 100644 --- a/Help/fnn_readme.html +++ b/Help/fnn_readme.html @@ -14,12 +14,12 @@ panose-1:2 11 5 3 2 2 4 2 2 4;} @font-face {font-family:"\@Microsoft YaHei";} -@font-face - {font-family:"Liberation Sans";} @font-face {font-family:"Unreal Tournament";} @font-face {font-family:"Noto Mono";} +@font-face + {font-family:"Liberation Sans";} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {margin:0in; @@ -173,7 +173,8 @@ the fnnXXX.u (XXX - version FNN) to System folder game.
ServerPackages=fnnXXX
ServerActors=fnnXXX.NewNetServer -(or as a mutators: fnnXXX.UTPure, fnnXXX.ST_Mutator)
+(or as a mutator: fnnXXX.NewNetServer)@@ -213,8 +214,8 @@ lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Deals damage in a radius. The further from the center of the body, the less damage)
BioDamageCharging=150.000000 (Damage when fired with -a not fully charged BioRifle)
+lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Damage when fired +with a not fully charged BioRifle)BioDamageCharged=300.000000 (Damage when fired @@ -672,7 +673,10 @@ style='font-size:10.0pt;font-family:"Noto Mono"'>False
style='font-size:10.0pt;font-family:"Noto Mono"'>FalsebTeamColor=False -(Team color of weapons and shots)
+(True - Team color of weapons and shots) + +bIGColor=False +(True – InstaGib color of weapons and shots)
@@ -1038,7 +1042,19 @@ fnnXXX.CmdMut
Commands:
- -Team commands - !R, !B, !G, !Y, !T, !TEAM, !TEAMS
+Team commands - !R (!RED), !B (!BLUE), !G (!GREEN), !Y (!YELLOW, !GOLD), !N (!NONE), !T (!TEAM, !TEAMS)- Game commands - !P (!PLAY), !S (!SPEC), !QUIT (!EXIT), !LEAVE (!BYE), !V diff --git a/System/BP1H203.u b/System/BP1H206.u similarity index 98% rename from System/BP1H203.u rename to System/BP1H206.u index e6a7e73..7b0590e 100644 Binary files a/System/BP1H203.u and b/System/BP1H206.u differ diff --git a/System/BP4H203.u b/System/BP4H206.u similarity index 99% rename from System/BP4H203.u rename to System/BP4H206.u index 751f2c8..0e10995 100644 Binary files a/System/BP4H203.u and b/System/BP4H206.u differ diff --git a/System/VAH203.u b/System/VAH206.u similarity index 99% rename from System/VAH203.u rename to System/VAH206.u index 0adb455..eb5656e 100644 Binary files a/System/VAH203.u and b/System/VAH206.u differ diff --git a/System/fnn203.int b/System/fnn203.int deleted file mode 100644 index db449b8..0000000 --- a/System/fnn203.int +++ /dev/null @@ -1,32 +0,0 @@ -[Public] -;Mutators -Object=(Name=fnn203.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.203") -Object=(Name=fnn203.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") -Object=(Name=fnn203.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") -Object=(Name=fnn203.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") -Object=(Name=fnn203.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") -Object=(Name=fnn203.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") -Object=(Name=fnn203.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") -Object=(Name=fnn203.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") -Object=(Name=fnn203.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") -Object=(Name=fnn203.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") -Object=(Name=fnn203.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") -Object=(Name=fnn203.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") -Object=(Name=fnn203.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") -Object=(Name=fnn203.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") -Object=(Name=fnn203.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") -Object=(Name=fnn203.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") -Object=(Name=fnn203.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") -Object=(Name=fnn203.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") -Object=(Name=fnn203.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") -Object=(Name=fnn203.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") -Object=(Name=fnn203.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") - -;Arena -Object=(Name=fnn203.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") -Object=(Name=fnn203.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") -Object=(Name=fnn203.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") -Object=(Name=fnn203.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") -Object=(Name=fnn203.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") -Object=(Name=fnn203.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") -Object=(Name=fnn203.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn203.u b/System/fnn203.u deleted file mode 100644 index 705f527..0000000 Binary files a/System/fnn203.u and /dev/null differ diff --git a/System/fnn206.int b/System/fnn206.int new file mode 100644 index 0000000..7b50e9b --- /dev/null +++ b/System/fnn206.int @@ -0,0 +1,32 @@ +[Public] +;Mutators +Object=(Name=fnn206.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.206") +Object=(Name=fnn206.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") +Object=(Name=fnn206.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") +Object=(Name=fnn206.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") +Object=(Name=fnn206.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") +Object=(Name=fnn206.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") +Object=(Name=fnn206.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") +Object=(Name=fnn206.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") +Object=(Name=fnn206.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") +Object=(Name=fnn206.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") +Object=(Name=fnn206.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") +Object=(Name=fnn206.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") +Object=(Name=fnn206.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") +Object=(Name=fnn206.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") +Object=(Name=fnn206.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") +Object=(Name=fnn206.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") +Object=(Name=fnn206.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") +Object=(Name=fnn206.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") +Object=(Name=fnn206.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") +Object=(Name=fnn206.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") +Object=(Name=fnn206.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") + +;Arena +Object=(Name=fnn206.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") +Object=(Name=fnn206.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") +Object=(Name=fnn206.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") +Object=(Name=fnn206.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") +Object=(Name=fnn206.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") +Object=(Name=fnn206.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") +Object=(Name=fnn206.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn206.u b/System/fnn206.u new file mode 100644 index 0000000..30820ee Binary files /dev/null and b/System/fnn206.u differ