Updated documentation for 0.90.

This commit is contained in:
Paul Kulchenko
2014-11-08 23:32:13 -08:00
parent 6459b4ab05
commit ca51c2f392
2 changed files with 4 additions and 2 deletions

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# ZeroBrane Studio Changelog
## Current master (Nov 05 2014)
## v0.90 (Nov 08 2014)
### Highlights
- Added function outline.
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- bugfix on extension change save-as, related to new indication handling
- cg/hlsl/glsl refine isfndef capture, mostly to react on GLSL's layout mechanism
- Disabled moving of Output/Console/Project tabs between panels.
- Disabled closing tabs in floating panels.
- Improved `ffitoapi` tool logic when no replacement is made.
- Improved compatibility with Lua 5.2 interpreter (closes #357).
- Improved scroll positioning in the outline after tab changes (#337).

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[ZeroBrane Studio](http://studio.zerobrane.com/) is a lightweight cross-platform Lua IDE with code completion,
syntax highlighting, remote debugger, code analyzer, live coding,
and debugging support for several Lua engines (LuaJIT,
and debugging support for several Lua engines (Lua 5.1, Lua 5.2, Lua 5.3, LuaJIT,
[Löve 2D](http://notebook.kulchenko.com/zerobrane/love2d-debugging),
[Moai](http://notebook.kulchenko.com/zerobrane/moai-debugging-with-zerobrane-studio),
[Gideros](http://notebook.kulchenko.com/zerobrane/gideros-debugging-with-zerobrane-studio-ide),
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* Interactive console to directly test code snippets with local and remote execution.
* Integrated debugger with local and [remote debugging](http://studio.zerobrane.com/doc-remote-debugging.html) for Lua 5.1,
[Lua 5.2](http://studio.zerobrane.com/doc-lua52-debugging.html),
Lua 5.3,
[LuaJIT](http://studio.zerobrane.com/doc-luajit-debugging.html),
and [other Lua engines](http://studio.zerobrane.com/documentation.html#debugging).
* [Live coding](http://studio.zerobrane.com/documentation.html#live_coding)