From c7d43416cd5499f36db91c446ea88a27e223d164 Mon Sep 17 00:00:00 2001 From: Paul Kulchenko Date: Sat, 8 Nov 2014 23:32:13 -0800 Subject: [PATCH] Updated documentation for 0.90. --- CHANGELOG.md | 3 ++- README.md | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 50037ad11f..e1a605618e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,6 @@ # ZeroBrane Studio Changelog -## Current master (Nov 05 2014) +## v0.90 (Nov 08 2014) ### Highlights - Added function outline. @@ -67,6 +67,7 @@ - bugfix on extension change save-as, related to new indication handling - cg/hlsl/glsl refine isfndef capture, mostly to react on GLSL's layout mechanism - Disabled moving of Output/Console/Project tabs between panels. + - Disabled closing tabs in floating panels. - Improved `ffitoapi` tool logic when no replacement is made. - Improved compatibility with Lua 5.2 interpreter (closes #357). - Improved scroll positioning in the outline after tab changes (#337). diff --git a/README.md b/README.md index f3e2bff3f9..9fa93f4e6a 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ [ZeroBrane Studio](http://studio.zerobrane.com/) is a lightweight cross-platform Lua IDE with code completion, syntax highlighting, remote debugger, code analyzer, live coding, -and debugging support for several Lua engines (LuaJIT, +and debugging support for several Lua engines (Lua 5.1, Lua 5.2, Lua 5.3, LuaJIT, [Löve 2D](http://notebook.kulchenko.com/zerobrane/love2d-debugging), [Moai](http://notebook.kulchenko.com/zerobrane/moai-debugging-with-zerobrane-studio), [Gideros](http://notebook.kulchenko.com/zerobrane/gideros-debugging-with-zerobrane-studio-ide), @@ -24,6 +24,7 @@ and others). It originated from the [Estrela Editor](http://www.luxinia.de/index * Interactive console to directly test code snippets with local and remote execution. * Integrated debugger with local and [remote debugging](http://studio.zerobrane.com/doc-remote-debugging.html) for Lua 5.1, [Lua 5.2](http://studio.zerobrane.com/doc-lua52-debugging.html), +Lua 5.3, [LuaJIT](http://studio.zerobrane.com/doc-luajit-debugging.html), and [other Lua engines](http://studio.zerobrane.com/documentation.html#debugging). * [Live coding](http://studio.zerobrane.com/documentation.html#live_coding)