ccadf5f395ec6a9b446d45ec296f604c8ab16938
sst1: change Int10 handler code to build if GLIDE_DEBUG10 is defined instead of just GLIDE_DEBUG. (same thing is done in glide3x/sst1 tree.) the code is for watcom, but can actually be ported to djgpp if it is really needed some day.
This is the source code to 3Dfx Glide for Voodoo graphics accelerators. It's forked from the original CVS repo of Glide open source project at sourceforge: https://sourceforge.net/projects/glide/ Source is licensed under 3DFX GLIDE Source Code General Public License: see 'glide_license.txt' under the glide2x, glide3x or swlibs directory.
Languages
C
81.1%
Roff
8.2%
Assembly
8%
C++
1.8%
Makefile
0.5%
Other
0.3%