fixed texture buffer being cut in half for single tmu cards (H3).

This commit is contained in:
koolsmoky
2004-04-02 14:38:41 +00:00
parent 6ee0f85391
commit b965f50702

View File

@@ -2389,7 +2389,7 @@ GR_EXT_ENTRY(grSstWinOpenExt, GrContext_t, ( FxU32 hWnd,
** if we only have one TMU or we are using UMA, do similar things
*/
if (
(gc->num_tmu < 1) ||
(gc->num_tmu < 2) ||
(gc->state.grEnableArgs.texture_uma_mode == GR_MODE_ENABLE)
) {
tramShift = 0;