fixed texture buffer being cut in half for single tmu cards (H3).
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@@ -2389,7 +2389,7 @@ GR_EXT_ENTRY(grSstWinOpenExt, GrContext_t, ( FxU32 hWnd,
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** if we only have one TMU or we are using UMA, do similar things
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*/
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if (
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(gc->num_tmu < 1) ||
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(gc->num_tmu < 2) ||
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(gc->state.grEnableArgs.texture_uma_mode == GR_MODE_ENABLE)
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) {
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tramShift = 0;
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