correct FX_CALL and FX_ENTRY
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@@ -4,9 +4,11 @@
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** For windowed rendering call grSstWinOpenExt with GR_RESOLUTION_NONE.
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*/
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#include "3dfx.h"
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#include "fxdll.h"
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#include "glide.h"
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#include <3dfx.h>
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#define FX_DLL_DEFINITION
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#include <fxdll.h>
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#include <glide.h>
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#include "fxglide.h"
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#include "fxcmd.h"
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#include "gsfc.h"
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