new makefile for win32
This commit is contained in:
518
glide3x/Makefile.win32
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518
glide3x/Makefile.win32
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@@ -0,0 +1,518 @@
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# Win32 Makefile for 3dfx Glide3x
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#
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# Copyright (c) 2003 - Hiroshi Morii
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# Email: koolsmoky@3dfxzone.it
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# URL : http://www.3dfxzone.it/koolsmoky
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#
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# Debug build : nmake -f Makefile.win32 DEBUG=1
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# Optimized build : nmake -f Makefile.win32
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# Remove objects : nmake -f Makefile.win32 clean
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# Remove files in bin, lib : nmake -f Makefile.win32 clobber
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# Remove all generated files : nmake -f Makefile.win32 realclean
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#
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# Source tree layout:
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#
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# BUILD_ROOT-+---h5---+-bin
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# | |
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# | +-glide3---src
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# | |
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# | +-incsrc
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# | |
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# | +-lib
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# | |
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# | +-minihwc
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# |
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# +-swlibs-+-fxmisc
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# |
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# +-newpci---pcilib
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#
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##################################
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# general flags
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##################################
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FX_GLIDE_HW = h5
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FX_GLIDE_SWLIBS = swlibs
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FX_HW_PROJECTS = glide3
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# beta release
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BETA = 1
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# enable debuging
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# DEBUG = 1
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# Use output to nt kernel debugger
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# KERNEL_NT=1
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# use dxdrvr.c instead of win_mode.c for minihwc.lib
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# HWC_DXDRVR = 1
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# use the minivdd to setup SLI/AA mode for hwcRestoreVideo().
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HWC_MINIVDD_HACK = 1
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# if 1, HWC_EXT_INIT is not used
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# HWC_INIT_VXD = 1
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# vmm.h stuff: use this option for win95 DDK compatiblity.
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HWC_WIN40COMPAT = 1
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# Enables us to get stuff from SoftIce etc even when building
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# an optimized version.
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# FX_GLIDE_SYMBOLICS=1
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# Use Intel VTune
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# FX_GLIDE_VTUNE=1
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# Use CPU optimizations.
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# HAL_CSIM must be NULL for this to work.
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FX_GLIDE_CPUOPTS=1
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# disable 3dfx watermark
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FX_GLIDE_NO_PLUG=0
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# disable 3dfx splashscreen
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FX_GLIDE_NO_SPLASH=0
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# it's now faster to cull backfaced/zero area triangles in sw before the fifo
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# forced to sw when using amd asm optimization.
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# FX_GLIDE_HW_CULL=1
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# use C trisetup instead of asm setup.
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# FX_GLIDE_CTRISETUP=1
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# setting this to 1 will disable hw TSU for triangle rendering.
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# FX_GLIDE_SW_SETUP=1
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# use direct i/o writes
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# FX_GLIDE_DIRECT_WRITE=1
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# no fifo
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# FX_GLIDE_NO_FIFO=1
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# debug fifo
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# FX_GLIDE_DEBUG_FIFO=1
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# HAL_CSIM has to be 1 or NULL (Simulator=1, Hardware=NULL) Only Hardware allowed!
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HAL_CSIM=
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# Stick one more slot in the dataList so that the clamping loop does
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# not go one more iteration.
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# GLIDE_FP_CLAMP=1
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# if we're going to stick one more 0 in the texture datalist we need to
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# have GLIDE_FP_CLAMP=1 ofcourse
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# GLIDE_FP_CLAMP_TEX=1
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##################################
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# build flags
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##################################
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FLAGS =
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!if "$(HWC_MINIVDD_HACK)"=="1"
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FLAGS = $(FLAGS) -DHWC_MINIVDD_HACK=1
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!endif
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!if "$(HWC_DXDRVR)"=="1"
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FLAGS = $(FLAGS) -DHWC_DXDRVR=1
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!endif
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!if "$(BETA)"=="1"
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FLAGS = $(FLAGS) -DBETA=1
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!endif
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FLAGS = $(FLAGS) -DH3=1
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!if "$(FX_GLIDE_HW)"=="h5"
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FLAGS = $(FLAGS) -DFX_GLIDE_NAPALM=1 -DH4=1 -DFX_GLIDE_H5_CSIM=1
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!endif
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!if "$(FX_GLIDE_DEBUG_FIFO)"=="1"
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FLAGS = $(FLAGS) -D_FIFODUMP=1
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!endif
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!if "$(DEBUG)"== "1"
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FLAGS = $(FLAGS) -DGDBG_INFO_ON=1 -DGLIDE_DEBUG=1
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!endif
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!if "$(KERNEL_NT)"=="1"
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FLAGS = $(FLAGS) -DKERNEL_NT=1
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!endif
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!if "$(HWC_WIN40COMPAT)"=="1"
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FLAGS = $(FLAGS) -DWIN40COMPAT=1
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!endif
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# This is a bit of a red herring
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!if "$(FX_GLIDE_DIRECT_WRITE)"=="1"
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FX_GLIDE_DIRECT_WRITE = 1
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FX_GLIDE_PACKET_FIFO = 0
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FLAGS = $(FLAGS) -DDIRECT_IO=1
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!else
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FX_GLIDE_PACKET_FIFO = 1
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!endif
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!if "$(FX_GLIDE_PACKET_FIFO)"=="1"
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!if "$(FX_GLIDE_SW_SETUP)"=="1"
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FLAGS = $(FLAGS) -DGLIDE_PACKET3_TRI_SETUP=1 -DUSE_PACKET_FIFO=1
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!else
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FLAGS = $(FLAGS) -DGLIDE_PACKET3_TRI_SETUP=1 -DUSE_PACKET_FIFO=1 -DGLIDE_HW_TRI_SETUP=1
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!endif
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!else
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FLAGS = $(FLAGS) -DGLIDE_HW_TRI_SETUP=1 -DGLIDE_PACKET3_TRI_SETUP=0
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FX_GLIDE_DEBUG_FIFO=1
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!endif
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# Use CPU optimized primatives rendering and texture downloads
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!if (("$(FX_GLIDE_CPUOPTS)" == "1") && ("$(FX_GLIDE_SW_SETUP)" != "1"))
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GL_AMD3D = 1
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GL_MMX = 1
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GL_SSE = 1
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GL_SSE2 = 1
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!if "$(GL_AMD3D)"=="1"
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FLAGS = $(FLAGS) -DGL_AMD3D=1
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!endif
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!if "$(GL_MMX)"=="1"
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FLAGS = $(FLAGS) -DGL_MMX=1
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!endif
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!if "$(GL_SSE)"=="1"
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FLAGS = $(FLAGS) -DGL_SSE=1
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!endif
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!if "$(GL_SSE2)"=="1"
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FLAGS = $(FLAGS) -DGL_SSE2=1
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!endif
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!else
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GL_AMD3D =
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GL_MMX =
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GL_SSE =
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GL_SSE2 =
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!endif
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# GLIDE_HW_TRI_SETUP: Use the hw TSU for triangle rendering.
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# GLIDE_TRI_CULLING: Cull backfaced/zero area triangles in sw before the fifo.
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# NB: This must be set if GLIDE_HW_TRI_SETUP=0
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!if "$(FX_GLIDE_SW_SETUP)" == "1"
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FLAGS = $(FLAGS) -DGLIDE_HW_TRI_SETUP=0 -DGLIDE_TRI_CULLING=1
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FX_GLIDE_CTRISETUP = 1
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!else # HW Tri Setup
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#
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# Stick one more slot in the dataList so that the clamping loop does
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# not go one more iteration.
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!if "$(GLIDE_FP_CLAMP)" == "1"
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FLAGS = $(FLAGS) -DGLIDE_FP_CLAMP=1
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!if "$(GLIDE_FP_CLAMP_TEX)" == "1"
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FLAGS = $(FLAGS) -DGLIDE_FP_CLAMP_TEX=1
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!endif
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!endif
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#
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# Do culling test in sw for independent triangles
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!if "$(FX_GLIDE_HW_CULL)" != "1"
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FLAGS = $(FLAGS) -DGLIDE_TRI_CULLING=1
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!endif
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!endif # HW Tri Setup
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!if "$(FX_GLIDE_NO_FIFO)" != "1"
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FLAGS = $(FLAGS) -DUSE_PACKET_FIFO=1
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!if "$(FX_GLIDE_DEBUG_FIFO)" == "1"
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# GLIDE_USE_DEBUG_FIFO: Run w/ the small fifo to cause me/glide more stress
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# FIFO_ASSERT_FULL: Check hw depth/fifo a lot (slow)
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FLAGS = $(FLAGS) -DGLIDE_USE_DEBUG_FIFO=1 -DFIFO_ASSERT_FULL=1 -DASSERT_FAULT=0 -DGLIDE_SANITY_SIZE=1
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!endif
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!endif
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# Turn on/off assembly language specializations for rendering primatives.
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!if "$(FX_GLIDE_CTRISETUP)" == "1"
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FLAGS = $(FLAGS) -DGLIDE_USE_C_TRISETUP=1
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!else
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FLAGS = $(FLAGS) -DGLIDE_PACKED_RGB=0 -DGLIDE_TRI_CULLING=1
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!endif
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# Turn Off/On compilation of shameless plug
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!if "$(FX_GLIDE_NO_PLUG)" != "1"
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FLAGS = $(FLAGS) -DGLIDE_PLUG=1
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!endif
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# Turn Off/On splash screen
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!if "$(FX_GLIDE_NO_SPLASH)" != "1"
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FLAGS = $(FLAGS) -DGLIDE_SPLASH=1
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!endif
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!if "$(FX_PCI_TARGET)" == "NT"
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FLAGS = $(FLAGS) -DNT_BUILD=1
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!endif
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!if "$(FX_HW_PROJECTS)" == "glide3"
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FLAGS = $(FLAGS) -DGLIDE3=1 -DGLIDE3_ALPHA=1
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!endif
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!if (("$(GLIDE_SANITY_ALL)" != "") || ("$(GLIDE_SANITY_SIZE)" != ""))
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FLAGS = $(FLAGS) -DGLIDE_SANITY_SIZE=1
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!endif
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!if (("$(GLIDE_SANITY_ALL)" != "") || ("$(GLIDE_SANITY_ASSERT)" != ""))
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FLAGS = $(FLAGS) -DGLIDE_SANITY_ASSERT=1
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!endif
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# win32 exclusives
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FLAGS = $(FLAGS) -DHWC_ACCESS_DDRAW=1 -DHWC_EXT_INIT=1 -DGLIDE_INIT_HWC=1
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# Obsolete. We now use WINXP_ALT_TAB_FIX
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# FLAGS = $(FLAGS) -DIS_ALT_TAB=1 -DGLIDE_ALT_TAB=1
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#
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# Remove this line to disable the WinXP Alt Tab fix. There will be a speed up
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# Shouldn't use this anymore. Faster generally works better, in particular for SDL
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# app. Doing it this way doesn't always detect vid mode switches
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# FLAGS = $(FLAGS) -DWINXP_ALT_TAB_FIX=1
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#
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# Faster WinXP Alt Tab fix.
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FLAGS = $(FLAGS) -DWINXP_FASTER_ALT_TAB_FIX=1 -DWINXP_SAFER_FASTER_ALT_TAB_FIX=1 -DGLIDE_ALT_TAB=1
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# Sandro's fast C clipping routine. GLIDE_USE_C_TRISETUP=1 must be set.
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# FLAGS = $(FLAGS) -DFAST_C_CLIP=1
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# Check for trilinearness
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# FLAGS = $(FLAGS) -DGLIDE_CHECK_TRILINEAR=1
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# Protected hacks for Glide/Win. Working 1-window command fifo.
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# enables 1 window glide in window. removed! we'll never use it.
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# FLAGS = $(FLAGS) -DTACO_MEMORY_FIFO_HACK=1
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# Called once when we start using the command fifo in order to tell
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# NT / W2K to hold off on unmapping that view of the frame buffer and
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# then called again once Glide knows it's lost its context so that
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# the driver knows that it's now ok to unmap the memory.
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# need WINNT=1 to work.
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# FLAGS = $(FLAGS) -DENABLE_V3_W2K_GLIDE_CHANGES=1 -DSLI_AA=1
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# misc
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# FLAGS = $(FLAGS) -DGLIDE3_VERTEX_LAYOUT=1
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# FLAGS = $(FLAGS) -DGLIDE_VERTEX_TABLE=1
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# FLAGS = $(FLAGS) -DGLIDE3_SCALER=1
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# FLAGS = $(FLAGS) -DGLIDE_TEST_TEXTURE_ALIGNMENT=1
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# FLAGS = $(FLAGS) -DLFB_DISABLE_SLAVE_FIFO=1
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# FLAGS = $(FLAGS) -DGLIDE_MULTIPLATFORM=1
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# FLAGS = $(FLAGS) -DPCI_BUMP_N_GRIND=1 machintosh?
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# FLAGS = $(FLAGS) -DGLIDE_USE_ALT_REGMAP=1
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FLAGS = $(FLAGS) -DGLIDE_LIB=1
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FLAGS = $(FLAGS) -DFX_DLL_ENABLE=1
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##################################
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# compiler setup
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##################################
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CC = cl
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LINK = link
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AR = lib
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AS = nasmw
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CFLAGS = -Ox -G6 -W3 -WX -c -D__MSC__=1 -D_X86_=1 -DNULL=0 -D_MBCS -D_LIBS -D_WIN32 -DWIN32=1 -D__WIN32__=1 -DSTRICT
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LFLAGS = -nologo /DLL /SUBSYSTEM:WINDOWS,4.00 /OPT:WIN98 /MACHINE:IX86
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ARFLAGS = -nologo
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ASFLAGS = -O2 -fwin32 -D__WIN32__ --prefix _
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!if "$(DEBUG)"== "1"
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CFLAGS = $(CFLAGS) -DDEBUG=1
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LFLAGS = $(LFLAGS) -debugtype:both /DEBUG
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ARFLAGS = $(ARFLAGS) -debugtype:both
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ASFLAGS = $(ASFLAGS) -DDEBUG=1
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!endif
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# So that we can get reasonable stuff from SoftIce etc even
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# if we're building an optimized version. This should only
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# add symbolics so it is really only a codesize issue.
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!if "$(FX_GLIDE_SYMBOLICS)"=="1"
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LFLAGS = $(LFLAGS) /MAP:glide3x.map /DEBUG
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!endif
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#################################
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# OS commands
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#################################
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RM = @del /f
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MV = mv
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#################################
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# objects, path, dependency
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#################################
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MINIHWC_OBJ =\
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$(FX_GLIDE_HW)\minihwc\hwcio.obj\
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$(FX_GLIDE_HW)\minihwc\gdebug.obj\
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$(FX_GLIDE_HW)\minihwc\minihwc.obj
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!if "$(HWC_DXDRVR)"=="1"
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MINIHWC_OBJ = $(MINIHWC_OBJ) $(FX_GLIDE_HW)\minihwc\dxdrvr.obj
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!else
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MINIHWC_OBJ = $(MINIHWC_OBJ) $(FX_GLIDE_HW)\minihwc\win_mode.obj
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!endif
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GLIDE3_OBJ =\
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$(FX_GLIDE_HW)\glide3\src\fifo.obj\
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$(FX_GLIDE_HW)\glide3\src\distate.obj\
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$(FX_GLIDE_HW)\glide3\src\gstrip.obj\
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$(FX_GLIDE_HW)\glide3\src\distrip.obj\
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$(FX_GLIDE_HW)\glide3\src\diget.obj\
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$(FX_GLIDE_HW)\glide3\src\gsplash.obj\
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$(FX_GLIDE_HW)\glide3\src\g3df.obj\
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$(FX_GLIDE_HW)\glide3\src\gu.obj\
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$(FX_GLIDE_HW)\glide3\src\gthread.obj\
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$(FX_GLIDE_HW)\glide3\src\gpci.obj\
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$(FX_GLIDE_HW)\glide3\src\diglide.obj\
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$(FX_GLIDE_HW)\glide3\src\disst.obj\
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$(FX_GLIDE_HW)\glide3\src\ditex.obj\
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$(FX_GLIDE_HW)\glide3\src\gsfc.obj\
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$(FX_GLIDE_HW)\glide3\src\gbanner.obj\
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$(FX_GLIDE_HW)\glide3\src\gerror.obj\
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$(FX_GLIDE_HW)\glide3\src\gaa.obj\
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$(FX_GLIDE_HW)\glide3\src\gdraw.obj\
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$(FX_GLIDE_HW)\glide3\src\gglide.obj\
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$(FX_GLIDE_HW)\glide3\src\glfb.obj\
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$(FX_GLIDE_HW)\glide3\src\gsst.obj\
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$(FX_GLIDE_HW)\glide3\src\gtex.obj\
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$(FX_GLIDE_HW)\glide3\src\gtexdl.obj\
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$(FX_GLIDE_HW)\glide3\src\cpuid.obj\
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$(FX_GLIDE_HW)\glide3\src\winsurf.obj\
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$(FX_GLIDE_HW)\glide3\src\xtexdl_def.obj
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!if (("$(FX_GLIDE_CPUOPTS)" == "1") && ("$(FX_GLIDE_SW_SETUP)" != "1"))
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!if "$(GL_AMD3D)"=="1"
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GLIDE3_OBJ = $(GLIDE3_OBJ)\
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$(FX_GLIDE_HW)\glide3\src\xtexdl_3dnow.obj\
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$(FX_GLIDE_HW)\glide3\src\xdraw2_3dnow.obj\
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$(FX_GLIDE_HW)\glide3\src\xdraw3_3dnow.obj
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!endif
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!if "$(GL_MMX)"=="1"
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GLIDE3_OBJ = $(GLIDE3_OBJ)\
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$(FX_GLIDE_HW)\glide3\src\xtexdl_mmx.obj
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!endif
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!if "$(GL_SSE)"=="1"
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GLIDE3_OBJ = $(GLIDE3_OBJ)\
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$(FX_GLIDE_HW)\glide3\src\xdraw2_sse.obj\
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$(FX_GLIDE_HW)\glide3\src\xdraw3_sse.obj
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!endif
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!if "$(GL_SSE2)"=="1"
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||||
GLIDE3_OBJ = $(GLIDE3_OBJ)\
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$(FX_GLIDE_HW)\glide3\src\xtexdl_sse2.obj
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||||
!endif
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!if "$(FX_GLIDE_CTRISETUP)" != "1"
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||||
GLIDE3_OBJ = $(GLIDE3_OBJ)\
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||||
$(FX_GLIDE_HW)\glide3\src\xdraw2_def.obj\
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$(FX_GLIDE_HW)\glide3\src\xdraw3_def.obj
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||||
!endif
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||||
!endif
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||||
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||||
!if "$(FX_GLIDE_CTRISETUP)" == "1"
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||||
GLIDE3_OBJ = $(GLIDE3_OBJ) $(FX_GLIDE_HW)\glide3\src\gxdraw.obj
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||||
!endif
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||||
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||||
GLIDE3_RES = $(FX_GLIDE_HW)\glide3\src\glide.res
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||||
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||||
INCS =\
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||||
-I$(FX_GLIDE_HW)\minihwc\
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||||
-I$(FX_GLIDE_SWLIBS)\fxmisc\
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||||
-I$(FX_GLIDE_SWLIBS)\newpci\pcilib\
|
||||
-I$(FX_GLIDE_HW)\incsrc\
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||||
-I$(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\
|
||||
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||||
DX_LIB = dxguid.lib ddraw.lib
|
||||
|
||||
DEP_LIB = advapi32.lib shell32.lib comdlg32.lib comctl32.lib ctl3d32.lib user32.lib gdi32.lib winspool.lib winmm.lib
|
||||
|
||||
#################################
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||||
# build rules
|
||||
#################################
|
||||
default:: all
|
||||
|
||||
all: minihwc glide3
|
||||
|
||||
minihwc: gendate minihwc.lib
|
||||
|
||||
gendate: gendate.exe gendate.h
|
||||
|
||||
gendate.exe: $(FX_GLIDE_HW)\incsrc\gendate.obj
|
||||
$(CC) -o $(FX_GLIDE_HW)\incsrc\$@ $(FX_GLIDE_HW)\incsrc\gendate.obj
|
||||
|
||||
gendate.h: $(FX_GLIDE_HW)\incsrc\gendate.exe
|
||||
$(FX_GLIDE_HW)\incsrc\gendate.exe > $(FX_GLIDE_HW)\incsrc\$@
|
||||
|
||||
minihwc.lib: $(MINIHWC_OBJ)
|
||||
$(AR) -out:$(FX_GLIDE_HW)\lib\$@ $(ARFLAGS) $(MINIHWC_OBJ) $(DX_LIB)
|
||||
|
||||
glide3: fxgasm fxbldno glide3x.dll
|
||||
|
||||
fxgasm: fxgasm.exe fxgasm.h fxinline.h
|
||||
|
||||
fxgasm.exe: $(FX_GLIDE_HW)\glide3\src\fxgasm.obj
|
||||
$(CC) -o $(FX_GLIDE_HW)\glide3\src\$@ $(FX_GLIDE_HW)\glide3\src\fxgasm.obj
|
||||
|
||||
fxgasm.h: $(FX_GLIDE_HW)\glide3\src\fxgasm.exe
|
||||
$(FX_GLIDE_HW)\glide3\src\fxgasm.exe -hex > $(FX_GLIDE_HW)\glide3\src\$@
|
||||
|
||||
fxinline.h: $(FX_GLIDE_HW)\glide3\src\fxgasm.exe
|
||||
$(FX_GLIDE_HW)\glide3\src\fxgasm.exe -inline > $(FX_GLIDE_HW)\glide3\src\$@
|
||||
|
||||
fxbldno: fxbldno.exe fxbldno.h
|
||||
|
||||
fxbldno.exe: $(FX_GLIDE_HW)\glide3\src\fxbldno.obj
|
||||
$(CC) -o $(FX_GLIDE_HW)\glide3\src\$@ $(FX_GLIDE_HW)\glide3\src\fxbldno.obj
|
||||
|
||||
fxbldno.h: $(FX_GLIDE_HW)\glide3\src\fxbldno.exe
|
||||
$(FX_GLIDE_HW)\glide3\src\fxbldno.exe > $(FX_GLIDE_HW)\glide3\src\$@
|
||||
|
||||
glide3x.dll: $(FX_GLIDE_HW)\lib\minihwc.lib $(GLIDE3_OBJ) $(GLIDE3_RES)
|
||||
$(LINK) -out:$(FX_GLIDE_HW)\lib\$@ $(LFLAGS) $(FX_GLIDE_HW)\lib\minihwc.lib $(GLIDE3_OBJ) $(DEP_LIB) $(GLIDE3_RES)
|
||||
$(MV) $(FX_GLIDE_HW)\lib\glide3x.dll $(FX_GLIDE_HW)\bin\glide3x.dll
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw2_def.obj: $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw3_def.obj: $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw2_3dnow.obj: $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_AMD3D=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw3_3dnow.obj: $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_AMD3D=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xtexdl_3dnow.obj: $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_AMD3D=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xtexdl_mmx.obj: $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_MMX=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw2_sse.obj: $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_SSE=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw2.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xdraw3_sse.obj: $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_SSE=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xdraw3.asm
|
||||
|
||||
$(FX_GLIDE_HW)\glide3\src\xtexdl_sse2.obj: $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
$(AS) $(ASFLAGS) $(INCS) -DGL_SSE2=1 -DUSE_PACKET_FIFO=1 -o $@ $(FX_GLIDE_HW)\glide3\src\xtexdl.asm
|
||||
|
||||
.c.obj:
|
||||
$(CC) -Fo$@ $(INCS) $(FLAGS) $(CFLAGS) $<
|
||||
|
||||
.cpp.obj:
|
||||
$(CC) -Fo$@ $(INCS) $(FLAGS) $(CFLAGS) $<
|
||||
|
||||
.rc.res:
|
||||
$(RC) -Fo$@ $(INCS) $(FLAGS) -D__WIN32__ $<
|
||||
|
||||
#################################
|
||||
# cleanup rules
|
||||
#################################
|
||||
realclean: clean clobber
|
||||
|
||||
clean::
|
||||
$(RM) $(FX_GLIDE_HW)\incsrc\gendate.obj
|
||||
$(RM) $(FX_GLIDE_HW)\incsrc\gendate.exe
|
||||
$(RM) $(FX_GLIDE_HW)\incsrc\gendate.h
|
||||
$(RM) $(FX_GLIDE_HW)\minihwc\*.obj
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\*.obj
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\fxgasm.exe
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\fxgasm.h
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\fxinline.h
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\fxbldno.exe
|
||||
$(RM) $(FX_GLIDE_HW)\$(FX_HW_PROJECTS)\src\fxbldno.h
|
||||
|
||||
clobber::
|
||||
$(RM) $(FX_GLIDE_HW)\lib\*.lib
|
||||
$(RM) $(FX_GLIDE_HW)\lib\*.exp
|
||||
$(RM) $(FX_GLIDE_HW)\bin\*.dll
|
||||
$(RM) $(FX_GLIDE_HW)\bin\*.exe
|
||||
@@ -1,172 +0,0 @@
|
||||
#
|
||||
# global configuration environment
|
||||
#
|
||||
# $Log:
|
||||
# 1 ve3d 1.0 KoolSmoky global config
|
||||
#
|
||||
|
||||
# compiler defs
|
||||
FX_COMPILER=MICROSOFT
|
||||
FX_TARGET=WIN32
|
||||
FX_HOST=WIN32
|
||||
FX_PCI_TARGET=NT
|
||||
FX_TARGET_MINOR=WIN95
|
||||
|
||||
INCLUDE=$(INCLUDE)
|
||||
INSTALL_DESTINATION=$(BUILD_ROOT)\$(FX_GLIDE_HW)
|
||||
|
||||
# Make a static link library.
|
||||
FX_DLL_BUILD=1
|
||||
|
||||
# Define beta release
|
||||
LCDEFS = $(LCDEFS) -DBETA=1
|
||||
|
||||
# Define debuging
|
||||
# DEBUG = 1
|
||||
|
||||
# Enables us to get stuff from SoftIce etc even when building
|
||||
# an optimized version.
|
||||
# FX_GLIDE_SYMBOLICS=1
|
||||
|
||||
# Supports minimal debug info on default even when building an
|
||||
# optimized version. Use this to disable all debug info.
|
||||
# CEASE_ALL_GDBG=1
|
||||
|
||||
# Use output to nt kernel debugger
|
||||
# KERNEL_NT=1
|
||||
|
||||
# Use Intel VTune
|
||||
# FX_GLIDE_VTUNE=1
|
||||
|
||||
# HAL_CSIM has to be 1 or NULL (Simulator=1, Hardware=NULL)
|
||||
HAL_CSIM=
|
||||
|
||||
# Use CPU optimizations.
|
||||
# HAL_CSIM must be NULL for this to work.
|
||||
FX_GLIDE_CPUOPTS=1
|
||||
|
||||
# disable 3dfx watermark
|
||||
FX_GLIDE_NO_PLUG=0
|
||||
|
||||
# disable 3dfx splashscreen
|
||||
FX_GLIDE_NO_SPLASH=0
|
||||
|
||||
# it's now faster to cull backfaced/zero area triangles in sw before the fifo
|
||||
# forced to sw when using amd asm optimization.
|
||||
# FX_GLIDE_HW_CULL=1
|
||||
|
||||
# Stick one more slot in the dataList so that the clamping loop does
|
||||
# not go one more iteration.
|
||||
# GLIDE_FP_CLAMP=1
|
||||
|
||||
# if we're going to stick one more 0 in the texture datalist we need to
|
||||
# have GLIDE_FP_CLAMP=1 ofcourse
|
||||
# GLIDE_FP_CLAMP_TEX=1
|
||||
|
||||
# use C trisetup instead of asm setup.
|
||||
# FX_GLIDE_CTRISETUP=1
|
||||
|
||||
# setting this to 1 will disable hw TSU for triangle rendering.
|
||||
# FX_GLIDE_SW_SETUP=1
|
||||
|
||||
# use direct i/o writes
|
||||
# FX_GLIDE_DIRECT_WRITE=1
|
||||
|
||||
# FX_GLIDE_NO_FIFO=1
|
||||
# FX_GLIDE_DEBUG_FIFO=1
|
||||
# LCDEFS = $(LCDEFS) -D_FIFODUMP=1
|
||||
|
||||
# are we compiling for glide3x?
|
||||
!if "$(FX_HW_PROJECTS)"=="glide3"
|
||||
FX_GLIDE3 = 1
|
||||
!endif
|
||||
|
||||
# use dxdrvr.c instead of win_mode.c for minihwc.lib
|
||||
# HWC_DXDRVR = 1
|
||||
|
||||
# if 1, HWC_EXT_INIT is not used
|
||||
# HWC_INIT_VXD = 1
|
||||
|
||||
# VXD stuff: need the LCDEFS options for win95 DDK compatiblity, just in case.
|
||||
HWC_WIN40COMPAT = 1
|
||||
|
||||
# ABJ- hack
|
||||
# use the minivdd to setup SLI/AA mode for hwcRestoreVideo().
|
||||
# This is need till the not lazy stuff is properly done on a multichip comp.
|
||||
HWC_MINIVDD_HACK = 1
|
||||
|
||||
# Obsolete. We now use Colourless's Alt Tab fix for winnt5.1
|
||||
# LCDEFS = $(LCDEFS) -DIS_ALT_TAB=1 -DGLIDE_ALT_TAB=1
|
||||
|
||||
# Colourless
|
||||
# Remove this line to disable the WinXP Alt Tab fix. There will be a speed up
|
||||
# Shouldn't use this anymore. Faster generally works better, in particular for SDL
|
||||
# app. Doing it this way doesn't always detect vid mode switches
|
||||
# LCDEFS = $(LCDEFS) -DWINXP_ALT_TAB_FIX=1
|
||||
|
||||
# Colourless
|
||||
# Remove this line to disable the faster WinXP Alt Tab fix. There will be a minor speed up
|
||||
LCDEFS = $(LCDEFS) -DWINXP_FASTER_ALT_TAB_FIX=1 -DWINXP_SAFER_FASTER_ALT_TAB_FIX=1 -DGLIDE_ALT_TAB=1
|
||||
|
||||
# profiling
|
||||
# LLDOPTS = /PROFILE
|
||||
|
||||
#
|
||||
# misc options
|
||||
#
|
||||
LCDEFS = $(LCDEFS) -DSTRICT
|
||||
# LCDEFS = $(LCDEFS) -DWIN32_LEAN_AND_MEAN
|
||||
# LADEFS = $(LADEFS) -DSTRICT
|
||||
LCDEFS = $(LCDEFS) -D_MSC_VER=1200 -DWINVER=0x0400
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE3_VERTEX_LAYOUT=1
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE_VERTEX_TABLE=1
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE3_SCALER=1
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE_TEST_TEXTURE_ALIGNMENT=1
|
||||
# LCDEFS = $(LCDEFS) -DLFB_DISABLE_SLAVE_FIFO=1
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE_MULTIPLATFORM=1
|
||||
# LCDEFS = $(LCDEFS) -DPCI_BUMP_N_GRIND=1 machintosh?
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE_USE_ALT_REGMAP=1
|
||||
#
|
||||
# Sandro's fast C clipping routine. GLIDE_USE_C_TRISETUP=1 must be set.
|
||||
# LCDEFS = $(LCDEFS) -DFAST_C_CLIP=1
|
||||
#
|
||||
# Check for trilinearness
|
||||
# LCDEFS = $(LCDEFS) -DGLIDE_CHECK_TRILINEAR=1
|
||||
#
|
||||
# Protected hacks for Glide/Win. Working 1-window command fifo.
|
||||
# enables 1 window glide in window. removed! we'll never use it.
|
||||
# LCDEFS = $(LCDEFS) -DTACO_MEMORY_FIFO_HACK=1
|
||||
#
|
||||
# for WINNT Global structure used to store app state, used by the display driver
|
||||
# LCDEFS = $(LCDEFS) -DWINNT=1 -D_WIN32_WINNT=0x0500
|
||||
#
|
||||
# Called once when we start using the command fifo in order to tell
|
||||
# NT / W2K to hold off on unmapping that view of the frame buffer and
|
||||
# then called again once Glide knows it's lost its context so that
|
||||
# the driver knows that it's now ok to unmap the memory.
|
||||
# need WINNT=1 to work.
|
||||
# LCDEFS = $(LCDEFS) -DENABLE_V3_W2K_GLIDE_CHANGES=1
|
||||
# LCDEFS = $(LCDEFS) -DSLI_AA=1
|
||||
|
||||
#
|
||||
# We branched glide starting w/ Voodoo2(aka CVG) so
|
||||
# make sure that the right thing happens. If this sort
|
||||
# of branching happens again then add it to the list below.
|
||||
#
|
||||
!if "$(FX_GLIDE_HW)" == "sst1"
|
||||
SUBDIRS = swlibs sst1
|
||||
!else if "$(FX_GLIDE_HW)" == "sst96"
|
||||
SUBDIRS = swlibs sst1
|
||||
!else if "$(FX_GLIDE_HW)" == "cvg"
|
||||
FX_GLIDE_CVG=1
|
||||
SUBDIRS = swlibs cvg
|
||||
!ifndef HAL_HW
|
||||
HAL_HW = 1
|
||||
!endif
|
||||
!else if "$(FX_GLIDE_HW)" == "h3"
|
||||
FX_GLIDE_H3=1
|
||||
SUBDIRS = swlibs h3
|
||||
!else if "$(FX_GLIDE_HW)" == "h5"
|
||||
FX_GLIDE_H5=1
|
||||
SUBDIRS = swlibs h5
|
||||
!endif
|
||||
@@ -1,123 +0,0 @@
|
||||
@echo off
|
||||
rem ///////////////////////////////////////////////////////////////////
|
||||
rem 03/01/2003 batchfile for win32 Glide builds
|
||||
rem KoolSmoky koolsmoky@3dfxzone.it
|
||||
rem http://www.3dfxzone.it/koolsmoky/
|
||||
rem ///////////////////////////////////////////////////////////////////
|
||||
echo.
|
||||
echo #
|
||||
echo # 3dfx Glide win32 makefile
|
||||
echo #
|
||||
echo # The Glide Open Source Project
|
||||
echo # http://glide.sourceforge.net/
|
||||
echo #
|
||||
echo # "g3_mak.bat [ all | gendate | minihwc | dll ] [ clean ]"
|
||||
echo #
|
||||
rem
|
||||
rem
|
||||
rem Build Environment
|
||||
rem Configure these to suite your environment.
|
||||
rem The source tree should be as follows:
|
||||
rem
|
||||
rem BUILD_ROOT-+-h5-+-bin
|
||||
rem | |
|
||||
rem | +-glide3---src
|
||||
rem | |
|
||||
rem | +-include
|
||||
rem | |
|
||||
rem | +-incsrc
|
||||
rem | |
|
||||
rem | +-lib
|
||||
rem | |
|
||||
rem | +-minihwc
|
||||
rem |
|
||||
rem +-swlibs-+-fxmisc
|
||||
rem |
|
||||
rem +-include---nmake
|
||||
rem |
|
||||
rem +-newpci---pcilib
|
||||
rem
|
||||
set BUILD_ROOT=%cd%
|
||||
set BUILD_ROOT_SWLIBS=%BUILD_ROOT%\swlibs
|
||||
set FX_GLIDE_HW=h5
|
||||
set FX_HW_PROJECTS=glide3
|
||||
rem
|
||||
rem ///////////////////////////////////////////////////////////////////
|
||||
rem Compiler Environment
|
||||
rem These are usually preconfigured in the command prompt environment.
|
||||
rem
|
||||
rem set DXSDKROOT=c:\dxsdk
|
||||
rem set CC=%C32_ROOT%\bin\cl.exe
|
||||
rem set AS=%MASM_ROOT%\bin\ml.exe
|
||||
rem
|
||||
rem ///////////////////////////////////////////////////////////////////
|
||||
rem
|
||||
if "%1" == "" goto error
|
||||
goto %1
|
||||
REM ----------build routine from here -------------
|
||||
:all
|
||||
if "%2" == "clean" goto clean
|
||||
:gendate
|
||||
if "%2" == "clean" goto clean_gendate
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\incsrc
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\incsrc\makefile
|
||||
if "%1" == "gendate" goto end
|
||||
:minihwc
|
||||
if "%2" == "clean" goto clean_minihwc
|
||||
cd %BUILD_ROOT_SWLIBS%\fxmisc
|
||||
nmake -f %BUILD_ROOT_SWLIBS%\fxmisc\makefile
|
||||
cd %BUILD_ROOT_SWLIBS%\newpci\pcilib
|
||||
nmake -f %BUILD_ROOT_SWLIBS%\newpci\pcilib\makefile
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\minihwc
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\minihwc\makefile
|
||||
if "%1" == "minihwc" goto end
|
||||
:dll
|
||||
if "%2" == "clean" goto clean_dll
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\%FX_HW_PROJECTS%\src
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\%FX_HW_PROJECTS%\src\makefile
|
||||
if "%1" == "dll" goto end
|
||||
goto end
|
||||
REM ----------clean routine from here -------------
|
||||
:clean
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\include
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\include\makefile clean
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\lib
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\lib\makefile clean
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\bin
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\bin\makefile clean
|
||||
cd %BUILD_ROOT_SWLIBS%\include
|
||||
nmake -f %BUILD_ROOT_SWLIBS%\include\makefile clean
|
||||
:clean_gendate
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\incsrc
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\incsrc\makefile clean
|
||||
if "%1" == "gendate" goto end
|
||||
:clean_minihwc
|
||||
cd %BUILD_ROOT_SWLIBS%\fxmisc
|
||||
nmake -f %BUILD_ROOT_SWLIBS%\fxmisc\makefile clean
|
||||
cd %BUILD_ROOT_SWLIBS%\newpci\pcilib
|
||||
nmake -f %BUILD_ROOT_SWLIBS%\newpci\pcilib\makefile clean
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\minihwc
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\minihwc\makefile clean
|
||||
if "%1" == "minihwc" goto end
|
||||
:clean_dll
|
||||
cd %BUILD_ROOT%\%FX_GLIDE_HW%\%FX_HW_PROJECTS%\src
|
||||
nmake -f %BUILD_ROOT%\%FX_GLIDE_HW%\%FX_HW_PROJECTS%\src\makefile clean
|
||||
if "%1" == "dll" goto end
|
||||
goto end
|
||||
:error
|
||||
echo # oops!
|
||||
echo #
|
||||
echo.
|
||||
goto realend
|
||||
:end
|
||||
echo.
|
||||
echo #
|
||||
echo # 3dfx Glide win32 makefile
|
||||
echo #
|
||||
echo # The Glide Open Source Project
|
||||
echo # http://glide.sourceforge.net/
|
||||
echo #
|
||||
echo.
|
||||
goto realend
|
||||
:realend
|
||||
cd %BUILD_ROOT%
|
||||
Reference in New Issue
Block a user