Updated with information about different build options.

This commit is contained in:
joseph
2000-01-28 21:09:54 +00:00
parent ddb5c495ae
commit 3fe96c9b39

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@@ -13,6 +13,17 @@ There is a single toplevel makefile for glide2x. To select a build
for either sst1, cvg or h3 set FX_GLIDE_HW to either sst1, cvg or h3. The
default is to build for h3.
There are many other environment variables used to control the Glide
build. Here is a listing of some of the important ones:
DEBUG=1: Turn on debugging information, note this disables
the asm optimizations.
FX_GLIDE_PIC=1: Enable PIC in shared libraries.
FX_GLIDE_CTRISETUP=1: Use C versions as opposed to ASM versions of triangle
setup code.
GL_AMD3D=1: Enable AMD 3DNow! optimizations. Note this is broken
on several platforms.
All glide source trees use a common set of libraries kept in the
swlibs branch. In order to build any glide library the swlibs branch
must be moved inside the glide3x directory. The swlibs branch is not