compensate for grGlideInit changes

This commit is contained in:
koolsmoky
2003-07-03 10:41:47 +00:00
parent 59d1ea8cc1
commit 23c393d4b2

View File

@@ -1389,10 +1389,8 @@ _GlideInitEnvironment(int which)
//_GlideRoot.environment.aaGridRotation = GLIDE_FGETENV("FX_GLIDE_AA_GRIDROTATION", GC.bInfo->RegPath, 27.5f); /* original values 2xaa=45deg 4xaa,8xaa=27.5deg */
//GDBG_INFO(80," aaGridRotation: %f\n",_GlideRoot.environment.aaGridRotation);
/* set default glide state to not openGL app */
/* only if it's not already set to openGL app
if(_GlideRoot.environment.is_opengl != FXTRUE)
_GlideRoot.environment.is_opengl = FXFALSE; */
/* set default glide state to not openGL app. _GlideInitEnvironment() must not be called multiple times. */
_GlideRoot.environment.is_opengl = FXFALSE;
/* note - glide now uses a string representation for the AA jitter values */
/* This is the "old" way of doing two-sample AA, where each chip does two samples. */
@@ -1877,9 +1875,9 @@ _GlideInitEnvironment(int which)
/* KoolSmoky - there is a possibility that grEnable(GR_OPENGL_MODE_EXT) is called once
* but grSstSelect is called multiple times, so we won't retreive the sliBandHeightForce
* envar if it's already set to openGL app.
*/
if( _GlideRoot.environment.sliBandHeightForce != FXTRUE )
_GlideRoot.environment.sliBandHeightForce = GLIDE_GETENV("FX_GLIDE_FORCE_SLI_BAND_HEIGHT", GC.bInfo->RegPath, 0L);
* Okay, changed the way _GlideInitEnvironment() will be called. will be called only once.
if( _GlideRoot.environment.sliBandHeightForce != FXTRUE ) */
_GlideRoot.environment.sliBandHeightForce = GLIDE_GETENV("FX_GLIDE_FORCE_SLI_BAND_HEIGHT", GC.bInfo->RegPath, 0L);
GDBG_INFO(80," sliBandHeightForce : %d\n",_GlideRoot.environment.sliBandHeightForce);
_GlideRoot.environment.swapPendingCount = GLIDE_GETENV("FX_GLIDE_SWAPPENDINGCOUNT", GC.bInfo->RegPath, 1L);