Mise à jour de 'Run.sh'
remove serveractors injectors because it work beter with mutators
This commit is contained in:
73
Run.sh
73
Run.sh
@@ -93,49 +93,9 @@ function disable() {
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echo disable ok
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}
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function enableCG() {
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UNBaseName="$(getmodprefix)"
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add_ServerActors $UNBaseName.NewNetCG
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echo enable ok
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}
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function disableCG() {
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UNBaseName="$(getmodprefix)"
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del_ServerActors $UNBaseName.NewNetCG
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echo disable ok
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}
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function enableDJ() {
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UNBaseName="$(getmodprefix)"
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add_ServerActors $UNBaseName.DoubleJump
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echo enable ok
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}
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function disableDJ() {
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UNBaseName="$(getmodprefix)"
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del_ServerActors $UNBaseName.DoubleJump
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echo disable ok
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}
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function enableGM() {
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UNBaseName="$(getmodprefix)"
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add_ServerActors $UNBaseName.GrapMut
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echo enable ok
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}
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function disableGM() {
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UNBaseName="$(getmodprefix)"
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del_ServerActors $UNBaseName.GrapMut
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echo disable ok
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}
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function show_help() {
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echo
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echo "Usage: $0 { getmodprefix |install | enable | disable } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>]"
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echo " $0 { enableCG | disableCG } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>]"
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echo " $0 { enableDJ | disableDJ } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>]"
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echo " $0 { enableGM | disableGM } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>]"
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echo
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}
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@@ -186,39 +146,6 @@ case "$1" in
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check_cfg_file
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disable
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;;
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'enableCG')
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check_game_dir
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check_cfg_file
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disableCG
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enableCG
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;;
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'disableCG')
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check_game_dir
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check_cfg_file
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disableCG
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;;
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'enableDJ')
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check_game_dir
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check_cfg_file
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disableDJ
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enableDJ
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;;
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'disableDJ')
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check_game_dir
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check_cfg_file
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disableDJ
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;;
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'enableGM')
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check_game_dir
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check_cfg_file
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disableGM
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enableGM
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;;
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'disableGM')
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check_game_dir
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check_cfg_file
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disableGM
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;;
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*)
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show_help
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exit 1
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