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Help/UTChat.txt
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65
Help/UTChat.txt
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UTChat by ProAsm and no0ne - 2021
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Compatible with 436, 451 and 469.
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Installation
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------------
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Add UTChat<version>.u to your UTServer/System folder.
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Open your Server.ini file and add under:
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[Engine.GameEngine]
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ServerPackages=UTChat<version>
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Add to the command line:
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?Mutators=UTChat<version>.UTChat
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NB: This needs to be the last mutator in the command line.
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Configurations
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--------------
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bShowChatMessages (Default True) Also in Menu.
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Setting this to False will disable the Mutator.
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bBotsInServerChat (Default False) Also in Menu.
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When set to True, the Chatbox on a server game will also show Bot messages.
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ChatsTextColor=(R=200,G=180,B=2,A=0)
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This the admin can configure and is the color of the text in the top chat box.
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OtherTextColor=(R=50,G=250,B=250,A=0)
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This the all the text below the chatbox.
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The configuration .ini file also holds the last 200 chat lines by the players.
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This can be viewed in a window by typing in the console:
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Mutate UTChat ShowChatLog
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or !Chat as a chat message.
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If logged in as an Admin, a Clear Chat Log option will be available to clear all chats.
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If the last 2 characters in a chat line are for instance :) then an emoji will appear in it's place.
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Current emoji's
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[
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:) = smile
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:( = grin
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:^ = eyes
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:+ = thumb up
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:- = thumb down
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:o = lol
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:f = fist
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:k = ok hand
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:t = thinking
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:b = bomb
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:c = cool
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:u = point up
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:p = tongue out
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:s = poop
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:w = wave
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:q = question mark
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:z = zZz
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If :? is in the Say then a list of abbreviations will be shown.
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If you wish to use UTChat instead of Nexgen's chat:
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In Nexgen.ini set useNexgenHUD=False.
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3
Readme.md
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3
Readme.md
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# UTChat Release GIT repository
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checkout official release thread: https://ut99.org/viewtopic.php?t=14356
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141
Run.sh
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141
Run.sh
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#!/bin/bash
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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OUTPUT_DIR="$2"
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CFG_FILE="$3"
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DEFAULT_CFG_FILE=NIUT.ini
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function add_iniKeyEx() {
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crudini --set $OUTPUT_DIR/System/$1 $2 __$3 $4
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# Warning: ugly hack with sed to allow multiple key instances + to remove space around '='
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sed -i "s/[[:space:]]*__$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*/$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')=/g" $OUTPUT_DIR/System/$1
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}
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function set_iniKeyEx() {
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crudini --set $OUTPUT_DIR/System/$1 $2 $3 $4
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}
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# !!Warning!! section is not considered
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function del_iniKeyEx() {
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sed -i "/[[:space:]]*$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*$(echo $4 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')/d" $OUTPUT_DIR/System/$1
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}
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function add_iniKey() {
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add_iniKeyEx $CFG_FILE $1 $2 $3
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}
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function set_iniKey() {
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set_iniKeyEx $CFG_FILE $1 $2 $3
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}
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# !!Warning!! section is not considered
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function del_iniKey() {
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del_iniKeyEx $CFG_FILE $1 $2 $3
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}
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function add_ServerPackage() {
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add_iniKey 'Engine.GameEngine' ServerPackages $1
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add_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
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}
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function del_ServerPackage() {
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del_iniKey 'Engine.GameEngine' ServerPackages $1
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del_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
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}
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function add_ServerActors() {
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add_iniKey 'Engine.GameEngine' ServerActors $1
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add_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
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}
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function del_ServerActors() {
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del_iniKey 'Engine.GameEngine' ServerActors $1
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del_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
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}
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function getmodprefix() {
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UFile=$(find $OUTPUT_DIR/System -type f -iname "UTChat*.u" -exec basename {} \;)
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BaseName="${UFile%.*}"
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echo "$BaseName"
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}
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function install() {
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rsync -a $SCRIPT_DIR/Help/ $OUTPUT_DIR/Help/ --exclude '.git'
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rsync -a $SCRIPT_DIR/System/ $OUTPUT_DIR/System/ --exclude '.git'
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echo install ok
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}
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function enable() {
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BaseName="$(getmodprefix)"
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add_ServerPackage $BaseName
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echo enable ok
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}
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function disable() {
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BaseName="$(getmodprefix)"
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del_ServerPackage $BaseName
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echo disable ok
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}
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function show_help() {
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echo
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echo "Usage: $0 { getmodprefix | install | enable | disable } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>] [<CONFIG_KEY> <CONFIG_VALUE>]"
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echo
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}
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function check_cfg_file_config() {
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if [ $# -eq 4 ]
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then
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echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
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CFG_FILE=$DEFAULT_CFG_FILE
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elif [ $# -eq 5 ]
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then
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echo "CFG_FILE is set to '$CFG_FILE'"
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else
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echo "Wrong number of arguments"
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show_help
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exit 9999 # die with error code 9999
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fi
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if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
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then
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echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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function check_cfg_file_gen() {
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if [ -z ${CFG_FILE} ]
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then
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echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
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CFG_FILE=$DEFAULT_CFG_FILE
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else
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echo "CFG_FILE is set to '$CFG_FILE'"
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fi
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if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
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then
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echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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function check_game_dir() {
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### Check if a directory does not exist ###
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if [ -z $OUTPUT_DIR ]
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then
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echo "incorrect <UT99_INSTALL_DIR>"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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case "$1" in
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'getmodprefix')
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check_game_dir
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getmodprefix
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;;
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'install')
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check_game_dir "$@"
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install "$@"
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;;
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'enable')
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check_game_dir "$@"
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check_cfg_file_gen "$@"
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disable "$@"
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enable "$@"
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;;
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'disable')
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check_game_dir "$@"
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check_cfg_file_gen "$@"
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disable "$@"
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;;
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*)
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show_help
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exit 1
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;;
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esac
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exit 0
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2
System/UTChat22e.int
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2
System/UTChat22e.int
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@@ -0,0 +1,2 @@
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[Public]
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Object=(Name=UTChat22e.UTChat,Class=Class,MetaClass=Engine.Mutator,Description="UTChat v22e")
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BIN
System/UTChat22e.u
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BIN
System/UTChat22e.u
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