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Help/TeamBeacon2k4.txt
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65
Help/TeamBeacon2k4.txt
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Team Beacon 2k4
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===============
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by Wormbo (Website: http://www.koehler-homepage.de/Wormbo/)
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Contacting me:
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Either via the email address on my website or one of the following ways:
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Forum PM:
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http://forums.epicgames.com/
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http://forums.beyondunreal.com/
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http://forums.ingame.de/unreal/ (german forum)
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IRC:
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#beyondunreal on irc.enterthegame.com
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#unrealadmin on irc.quakenet.org
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#inUnreal on irc.quakenet.org (german channel)
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Description
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-----------
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Team Beacon 2k4 adds UT2004-style team beacons over players' heads. If players
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are close enough, their name and health is drawn next to their team beacon as
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well. A player's health is not rendered in resolutions below 640x480 to save
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screen space. Unless you are a spectator, team beacons are only rendered for
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players on your team.
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Installing
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----------
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Extract the contens of the ZIP file to your UT base directory, maintaining the
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directory struction of the archive. This should place all files in the correct
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directories:
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Help\
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TeamBeacon2k4.txt (this file)
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System\
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TeamBeacon2k4.int
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TeamBeacon2k4.u
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To be able to host LAN or online games, add the following lines to the
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[Engine.GameEngine] section of your UnrealTournament.ini or whatever INI file
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your server will use:
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ServerPackages=TeamBeacon2k4
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How to use
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----------
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Simply add the Team Beacon 2k4 mutator to enable team beacons.
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Remember to follow installation instructions for editing your INI files if you
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want to host a server with the mutator.
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Known Problems
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--------------
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Team beacons are opaque. They'd look to bright if rendered translucently and UT
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doesn't support real alpha blending.
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Feel free to contact me if if found another bug. Please tell me which mods
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and/or mutators you used and please try to describe in detail how the bug can
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be reproduced.
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Happy Fragging!
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141
Run.sh
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141
Run.sh
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#!/bin/bash
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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OUTPUT_DIR="$2"
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CFG_FILE="$3"
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DEFAULT_CFG_FILE=UnrealTournament.ini
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function add_iniKeyEx() {
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crudini --set $OUTPUT_DIR/System/$1 $2 __$3 $4
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# Warning: ugly hack with sed to allow multiple key instances + to remove space around '='
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sed -i "s/[[:space:]]*__$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*/$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')=/g" $OUTPUT_DIR/System/$1
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}
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function set_iniKeyEx() {
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crudini --set $OUTPUT_DIR/System/$1 $2 $3 $4
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}
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# !!Warning!! section is not considered
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function del_iniKeyEx() {
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sed -i "/[[:space:]]*$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*$(echo $4 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')/d" $OUTPUT_DIR/System/$1
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}
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function add_iniKey() {
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add_iniKeyEx $CFG_FILE $1 $2 $3
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}
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function set_iniKey() {
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set_iniKeyEx $CFG_FILE $1 $2 $3
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}
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# !!Warning!! section is not considered
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function del_iniKey() {
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del_iniKeyEx $CFG_FILE $1 $2 $3
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}
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function add_ServerPackage() {
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add_iniKey 'Engine.GameEngine' ServerPackages $1
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add_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
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}
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function del_ServerPackage() {
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del_iniKey 'Engine.GameEngine' ServerPackages $1
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del_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
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}
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function add_ServerActors() {
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add_iniKey 'Engine.GameEngine' ServerActors $1
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add_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
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}
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function del_ServerActors() {
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del_iniKey 'Engine.GameEngine' ServerActors $1
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del_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
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}
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function getmodprefix() {
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UFile=$(find $OUTPUT_DIR/System -type f -iname "TeamBeacon2k4*.u" -exec basename {} \;)
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BaseName="${UFile%.*}"
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echo "$BaseName"
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}
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function install() {
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rsync -a $SCRIPT_DIR/Help/ $OUTPUT_DIR/Help/ --exclude '.git'
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rsync -a $SCRIPT_DIR/System/ $OUTPUT_DIR/System/ --exclude '.git'
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echo install ok
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}
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function enable() {
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BaseName="$(getmodprefix)"
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add_ServerPackage $BaseName
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echo enable ok
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}
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function disable() {
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BaseName="$(getmodprefix)"
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del_ServerPackage $BaseName
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echo disable ok
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}
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function show_help() {
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echo
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echo "Usage: $0 { getmodprefix | install | enable | disable } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>] [<CONFIG_KEY> <CONFIG_VALUE>]"
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echo
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}
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function check_cfg_file_config() {
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if [ $# -eq 4 ]
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then
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echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
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CFG_FILE=$DEFAULT_CFG_FILE
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elif [ $# -eq 5 ]
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then
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echo "CFG_FILE is set to '$CFG_FILE'"
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else
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echo "Wrong number of arguments"
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show_help
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exit 9999 # die with error code 9999
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fi
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if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
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then
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echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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function check_cfg_file_gen() {
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if [ -z ${CFG_FILE} ]
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then
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echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
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CFG_FILE=$DEFAULT_CFG_FILE
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else
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echo "CFG_FILE is set to '$CFG_FILE'"
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fi
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if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
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then
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echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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function check_game_dir() {
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### Check if a directory does not exist ###
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if [ -z $OUTPUT_DIR ]
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then
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echo "incorrect <UT99_INSTALL_DIR>"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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case "$1" in
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'getmodprefix')
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check_game_dir
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getmodprefix
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;;
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'install')
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check_game_dir "$@"
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install "$@"
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;;
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'enable')
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check_game_dir "$@"
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check_cfg_file_gen "$@"
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disable "$@"
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enable "$@"
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;;
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'disable')
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check_game_dir "$@"
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check_cfg_file_gen "$@"
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disable "$@"
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;;
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*)
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show_help
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exit 1
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;;
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esac
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exit 0
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3
System/TeamBeacon2k4.int
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3
System/TeamBeacon2k4.int
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[Public]
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Object=(Name=TeamBeacon2k4.TeamBeacon2k4,Class=Class,MetaClass=Engine.Mutator,Description="Team Beacon 2k4,Identifies team members like in UT200x.")
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Preferences=(Caption="TeamBeacon2k4",Parent="Game Settings",Class=TeamBeacon2k4.TeamBeacon2k4,Immediate=True)
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BIN
System/TeamBeacon2k4.u
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BIN
System/TeamBeacon2k4.u
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