Files
UT99-Mod-IChaChaMutEngine/Classes/ICCME_Stats_Player_DeathMatch.uc
2025-08-25 22:27:39 +02:00

87 lines
2.5 KiB
Ucode

class ICCME_Stats_Player_DeathMatch extends ICCME_Stats_Player;
var int MultiKillLevel;
var int KillSpreeLevel;
var int HeadShotSpreeLevel;
var int SuicideNum;
var int KillNum;
var int FriendKillNum;
var int DeathNum;
var int HeadShotNum;
var bool bUnderAttack;
var bool bIsDead;
var float LastKillTime;
var float LastAttackedTime;
var float LastKilledTime;
var Pawn LastKiller;
var Pawn LastVictim;
struct T_sWeaponStats{
var string szName;
//var float NbPickupTaken;
var float fNbShoot_Try;
var float fNbShoot_Taken;
var float fNbShoot_Given;
var float fNbAltShoot_Try;
var float fNbAltShoot_Taken;
var float fNbAltShoot_Given;
var float fDamageAmount_Taken;
var float fDamageAmount_Given;
};
var T_sWeaponStats WeaponStats_AllWeapons;
var T_sWeaponStats WeaponStats_Translocator;
var T_sWeaponStats WeaponStats_ChainSaw;
var T_sWeaponStats WeaponStats_Enforcer;
var T_sWeaponStats WeaponStats_ImpactHammer;
var T_sWeaponStats WeaponStats_PulseGun;
var T_sWeaponStats WeaponStats_Ripper;
var T_sWeaponStats WeaponStats_ShockRifle;
var T_sWeaponStats WeaponStats_ComboShock;
var T_sWeaponStats WeaponStats_ComboGibRifle;
var T_sWeaponStats WeaponStats_SuperShockRifle;
var T_sWeaponStats WeaponStats_Minugun2;
var T_sWeaponStats WeaponStats_UT_BioRifle;
var T_sWeaponStats WeaponStats_UT_Eightball;
var T_sWeaponStats WeaponStats_UT_FlakCannon;
var T_sWeaponStats WeaponStats_WarHeadLauncher;
var T_sWeaponStats WeaponStats_SniperRifle;
var array<ICCME_Event_DeathMatch_TakeDamage> ar_Event_TakeDamage;
var array<ICCME_Event_DeathMatch_PotentialDeath> ar_Event_PotentialDeath;
defaultproperties
{
MultiKillLevel=0
KillSpreeLevel=0
HeadShotSpreeLevel=0
SuicideNum=0
KillNum=0
FriendKillNum=0
DeathNum=0
HeadShotNum=0
LastKillTime=-1.f
LastKilledTime=-1.f
LastKiller=None
LastVictim=None
WeaponStats_AllWeapons=(szName="All Weapons")
WeaponStats_Translocator=(szName="Trnaslocator")
WeaponStats_ChainSaw=(szName="ChainSaw")
WeaponStats_Enforcer=(szName="Enforcer")
WeaponStats_ImpactHammer=(szName="ImpactHammer")
WeaponStats_PulseGun=(szName="PulseGun")
WeaponStats_Ripper=(szName="Ripper")
WeaponStats_ShockRifle=(szName="ShockRifle")
WeaponStats_SuperShockRifle=(szName="InstaGib")
WeaponStats_ComboShock=(szName="Combo Shock")
WeaponStats_ComboGibRifle=(szName="ComboGib")
WeaponStats_Minugun2=(szName="Minigun")
WeaponStats_UT_BioRifle=(szName="BioRifle")
WeaponStats_UT_Eightball=(szName="RocketLauncher")
WeaponStats_UT_FlakCannon=(szName="FlakCannon")
WeaponStats_WarHeadLauncher=(szName="Redeemer")
WeaponStats_SniperRifle=(szName="SniperRifle")
)