Files
UT99-Mod-IChaChaMutEngine/Classes/ICCME_Event_DeathMatch_TakeDamage.uc
2023-06-05 23:00:36 +01:00

39 lines
1.0 KiB
Ucode

class ICCME_Event_DeathMatch_TakeDamage extends ICCME_Event_DeathMatchBase;
var int ActualDamage;
var Pawn Victim;
var ICCME_Stats_Player_DeathMatch VictimStats;
var Pawn InstigatedBy;
var ICCME_Stats_Player_DeathMatch InstigatorStats;
var Vector HitLocation;
var Vector Momentum;
var name DamageType;
var ICCME_Event_DeathMatch_TakeDamage RelatedEvent;
var class<Weapon> InstigatorWeapon;
var bool bAltFire;
var bool bIsCombo;
var bool bIsComboGib;
var bool bIsHeadShot;
var bool bIsDecapitated;
function doLog()
{
super.doLog();
log("ActualDamage:"@ActualDamage);
log("Victim:"@Victim);
log("VictimStats:"@VictimStats);
log("InstigatedBy:"@InstigatedBy);
log("InstigatorStats:"@InstigatorStats);
log("HitLocation:"@HitLocation);
log("Momentum:"@Momentum);
log("DamageType:"@DamageType);
log("RelatedEvent:"@RelatedEvent);
log("InstigatorWeapon:"@InstigatorWeapon);
log("bAltFire:"@bAltFire);
log("bIsCombo:"@bIsCombo);
log("bIsComboGib:"@bIsComboGib);
log("bIsHeadShot:"@bIsHeadShot);
log("bIsDecapitated:"@bIsDecapitated);
}