update to V203
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@@ -14,12 +14,12 @@
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panose-1:2 11 5 3 2 2 4 2 2 4;}
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@font-face
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{font-family:"\@Microsoft YaHei";}
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@font-face
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{font-family:"Liberation Sans";}
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@font-face
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{font-family:"Unreal Tournament";}
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@font-face
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{font-family:"Noto Mono";}
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@font-face
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{font-family:"Liberation Sans";}
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/* Style Definitions */
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p.MsoNormal, li.MsoNormal, div.MsoNormal
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{margin:0in;
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@@ -328,6 +328,11 @@ number of players in the game in the HUD. Default False)</span></p>
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - displays the
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number of players in each team (blue and red) in the HUD)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bDoubleEnforcers=</span></b><b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>True </span></b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>(False - the player will not
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get a second Enforcer when picked up, only ammo)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bBrightPlayer=False</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (This function makes
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the player to look brighter, it does not change the parameters of the light
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@@ -349,8 +354,9 @@ be slowed down to ground speed upon landing, which prevents Bunny Hopping.True
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- landing works like before in newnet)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bSmoothFOVChanges=False</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - smooths out FOV
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changes so they arent as jarring when spawning and zooming with a sniper rifle)</span></p>
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - smooths out
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FOV changes so they arent as jarring when spawning and zooming with a sniper
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rifle)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>PlayerPacks[0]=</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Config list of
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