diff --git a/Help/fnn_readme.html b/Help/fnn_readme.html index 5bfe4b8..38485c6 100644 --- a/Help/fnn_readme.html +++ b/Help/fnn_readme.html @@ -14,12 +14,12 @@ panose-1:2 11 5 3 2 2 4 2 2 4;} @font-face {font-family:"\@Microsoft YaHei";} +@font-face + {font-family:"Liberation Sans";} @font-face {font-family:"Unreal Tournament";} @font-face {font-family:"Noto Mono";} -@font-face - {font-family:"Liberation Sans";} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {margin:0in; @@ -328,6 +328,11 @@ number of players in the game in the HUD. Default False)

lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - displays the number of players in each team (blue and red) in the HUD)

+

bDoubleEnforcers=True (False - the player will not +get a second Enforcer when picked up, only ammo)

+

bBrightPlayer=False (This function makes the player to look brighter, it does not change the parameters of the light @@ -349,8 +354,9 @@ be slowed down to ground speed upon landing, which prevents Bunny Hopping.True - landing works like before in newnet)

bSmoothFOVChanges=False (True - smooths out FOV -changes so they arent as jarring when spawning and zooming with a sniper rifle)

+lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - smooths out +FOV changes so they arent as jarring when spawning and zooming with a sniper +rifle)

PlayerPacks[0]= (Config list of diff --git a/System/BP1H200.u b/System/BP1H203.u similarity index 99% rename from System/BP1H200.u rename to System/BP1H203.u index 0eeb079..e6a7e73 100644 Binary files a/System/BP1H200.u and b/System/BP1H203.u differ diff --git a/System/BP4H200.u b/System/BP4H203.u similarity index 98% rename from System/BP4H200.u rename to System/BP4H203.u index 75383cc..751f2c8 100644 Binary files a/System/BP4H200.u and b/System/BP4H203.u differ diff --git a/System/VAH200.u b/System/VAH203.u similarity index 94% rename from System/VAH200.u rename to System/VAH203.u index a6b8b90..0adb455 100644 Binary files a/System/VAH200.u and b/System/VAH203.u differ diff --git a/System/fnn200.int b/System/fnn200.int deleted file mode 100644 index 52ac04c..0000000 --- a/System/fnn200.int +++ /dev/null @@ -1,32 +0,0 @@ -[Public] -;Mutators -Object=(Name=fnn200.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.200") -Object=(Name=fnn200.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") -Object=(Name=fnn200.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") -Object=(Name=fnn200.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") -Object=(Name=fnn200.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") -Object=(Name=fnn200.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") -Object=(Name=fnn200.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") -Object=(Name=fnn200.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") -Object=(Name=fnn200.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") -Object=(Name=fnn200.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") -Object=(Name=fnn200.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") -Object=(Name=fnn200.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") -Object=(Name=fnn200.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") -Object=(Name=fnn200.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") -Object=(Name=fnn200.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") -Object=(Name=fnn200.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") -Object=(Name=fnn200.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") -Object=(Name=fnn200.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") -Object=(Name=fnn200.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") -Object=(Name=fnn200.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") -Object=(Name=fnn200.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") - -;Arena -Object=(Name=fnn200.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") -Object=(Name=fnn200.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") -Object=(Name=fnn200.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") -Object=(Name=fnn200.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") -Object=(Name=fnn200.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") -Object=(Name=fnn200.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") -Object=(Name=fnn200.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn203.int b/System/fnn203.int new file mode 100644 index 0000000..db449b8 --- /dev/null +++ b/System/fnn203.int @@ -0,0 +1,32 @@ +[Public] +;Mutators +Object=(Name=fnn203.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.203") +Object=(Name=fnn203.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") +Object=(Name=fnn203.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") +Object=(Name=fnn203.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") +Object=(Name=fnn203.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") +Object=(Name=fnn203.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") +Object=(Name=fnn203.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") +Object=(Name=fnn203.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") +Object=(Name=fnn203.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") +Object=(Name=fnn203.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") +Object=(Name=fnn203.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") +Object=(Name=fnn203.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") +Object=(Name=fnn203.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") +Object=(Name=fnn203.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") +Object=(Name=fnn203.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") +Object=(Name=fnn203.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") +Object=(Name=fnn203.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") +Object=(Name=fnn203.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") +Object=(Name=fnn203.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") +Object=(Name=fnn203.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") +Object=(Name=fnn203.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") + +;Arena +Object=(Name=fnn203.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") +Object=(Name=fnn203.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") +Object=(Name=fnn203.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") +Object=(Name=fnn203.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") +Object=(Name=fnn203.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") +Object=(Name=fnn203.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") +Object=(Name=fnn203.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn200.u b/System/fnn203.u similarity index 58% rename from System/fnn200.u rename to System/fnn203.u index 4684c20..705f527 100644 Binary files a/System/fnn200.u and b/System/fnn203.u differ