upgrade to 242

This commit is contained in:
cclecle
2023-09-30 21:55:11 +01:00
parent 75f75fcbe2
commit 3100a81d7c
7 changed files with 57 additions and 49 deletions

View File

@@ -9,17 +9,17 @@
@font-face
{font-family:"Cambria Math";
panose-1:2 4 5 3 5 4 6 3 2 4;}
@font-face
{font-family:"Microsoft YaHei";
panose-1:2 11 5 3 2 2 4 2 2 4;}
@font-face
{font-family:"\@Microsoft YaHei";}
@font-face
{font-family:"Unreal Tournament";}
@font-face
{font-family:"Noto Mono";}
@font-face
{font-family:"Liberation Sans";}
@font-face
{font-family:"Microsoft YaHei";
panose-1:2 11 5 3 2 2 4 2 2 4;}
@font-face
{font-family:"\@Microsoft YaHei";}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
{margin:0in;
@@ -315,8 +315,7 @@ radius. The further from the center of the body, the less damage)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ComboDamageType=</span></b><b><span
style='font-size:10.0pt;font-family:"Noto Mono"'>ShockCombo</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Makes fnn compatible
with some announcer mutators for combo kill detection. For example, for the
ComboWhoreAnnouncerV1a mutator, change the value to ShockCombo)</span></p>
with mutators for combo kill detection)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bNNAnnouncer=True</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - automatically
@@ -326,10 +325,10 @@ and spectators)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bAnnouncerForSpecs=True</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (False - turns off
the any announcers for spectators. This is to allow administrators to use third-party
mods for multikill messages. True - activates the announcer for spectators. If
NNAnnouncer=True there will be new multikill messages. If NNAnnouncer=False -
classic multikill messages)</span></p>
the any announcers for spectators. This is to allow administrators to use
third-party mods for multikill messages. True - activates the announcer for
spectators. If NNAnnouncer=True there will be new multikill messages. If
NNAnnouncer=False - classic multikill messages)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bDMPlayerCount=False</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - displays the
@@ -346,9 +345,9 @@ get a second Enforcer when picked up, only ammo)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bBrightPlayer=False</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (This function makes
the player to look brighter, it does not change the parameters of the light
(brightness or such), only makes him immune to light, practically becomes
visible all the time, including in dark places)</span></p>
the player to look brighter, it does not change the parameters of the light (brightness
or such), only makes him immune to light, practically becomes visible all the
time, including in dark places)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bShowCarcass=True</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - the corpses
@@ -369,6 +368,14 @@ lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - smooths out
FOV changes so they arent as jarring when spawning and zooming with a sniper
rifle)</span></p>
<p class=MsoNormal><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>bSpecSniperZoom=False
</span></b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>(</span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>True</span><span lang=RU
style='font-size:10.0pt;font-family:"Noto Mono"'> - spectator</span><span
style='font-size:10.0pt;font-family:"Noto Mono"'>s</span><span lang=RU
style='font-size:10.0pt;font-family:"Noto Mono"'> sees zoom
SniperRifle/H4xRifle player's)</span></p>
<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>PlayerPacks[0]=</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Config list of
supported player packs)</span></p>
@@ -1231,7 +1238,8 @@ smoke from rockets in weapon Rocket Launcher.</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Do
not use it in conjunction with the NewNetRA mutator, as it already contains
this feature or disable this feature in the NewNetRA mutator bAllowNoSmoke=False.</span></p>
this feature or disable this feature in the NewNetRA mutator
bAllowNoSmoke=False.</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Mutator:
fnnXXX.NoSmoke</span></p>
@@ -1257,8 +1265,8 @@ fnnXXX.ScoreSave</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________<b>Disabling
</b></span><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>FNN</span></b><b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> for custom game
support</span></b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________</span></p>
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> for custom game support</span></b><span
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________</span></p>
<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Mutator:
fnnXXX.DisableNewNet</span></p>