upgrade to 242
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@@ -9,17 +9,17 @@
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@font-face
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{font-family:"Cambria Math";
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panose-1:2 4 5 3 5 4 6 3 2 4;}
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@font-face
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{font-family:"Microsoft YaHei";
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panose-1:2 11 5 3 2 2 4 2 2 4;}
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@font-face
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{font-family:"\@Microsoft YaHei";}
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@font-face
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{font-family:"Unreal Tournament";}
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@font-face
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{font-family:"Noto Mono";}
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@font-face
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{font-family:"Liberation Sans";}
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@font-face
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{font-family:"Microsoft YaHei";
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panose-1:2 11 5 3 2 2 4 2 2 4;}
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@font-face
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{font-family:"\@Microsoft YaHei";}
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/* Style Definitions */
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p.MsoNormal, li.MsoNormal, div.MsoNormal
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{margin:0in;
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@@ -315,8 +315,7 @@ radius. The further from the center of the body, the less damage)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ComboDamageType=</span></b><b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>ShockCombo</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Makes fnn compatible
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with some announcer mutators for combo kill detection. For example, for the
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ComboWhoreAnnouncerV1a mutator, change the value to ShockCombo)</span></p>
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with mutators for combo kill detection)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bNNAnnouncer=True</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - automatically
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@@ -326,10 +325,10 @@ and spectators)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bAnnouncerForSpecs=True</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (False - turns off
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the any announcers for spectators. This is to allow administrators to use third-party
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mods for multikill messages. True - activates the announcer for spectators. If
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NNAnnouncer=True there will be new multikill messages. If NNAnnouncer=False -
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classic multikill messages)</span></p>
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the any announcers for spectators. This is to allow administrators to use
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third-party mods for multikill messages. True - activates the announcer for
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spectators. If NNAnnouncer=True there will be new multikill messages. If
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NNAnnouncer=False - classic multikill messages)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bDMPlayerCount=False</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - displays the
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@@ -346,9 +345,9 @@ get a second Enforcer when picked up, only ammo)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bBrightPlayer=False</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (This function makes
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the player to look brighter, it does not change the parameters of the light
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(brightness or such), only makes him immune to light, practically becomes
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visible all the time, including in dark places)</span></p>
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the player to look brighter, it does not change the parameters of the light (brightness
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or such), only makes him immune to light, practically becomes visible all the
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time, including in dark places)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bShowCarcass=True</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - the corpses
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@@ -369,6 +368,14 @@ lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (True - smooths out
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FOV changes so they arent as jarring when spawning and zooming with a sniper
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rifle)</span></p>
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<p class=MsoNormal><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>bSpecSniperZoom=False
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</span></b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>(</span><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>True</span><span lang=RU
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style='font-size:10.0pt;font-family:"Noto Mono"'> - spectator</span><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>s</span><span lang=RU
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style='font-size:10.0pt;font-family:"Noto Mono"'> sees zoom
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SniperRifle/H4xRifle player's)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>PlayerPacks[0]=</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Config list of
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supported player packs)</span></p>
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@@ -1231,7 +1238,8 @@ smoke from rockets in weapon Rocket Launcher.</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Do
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not use it in conjunction with the NewNetRA mutator, as it already contains
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this feature or disable this feature in the NewNetRA mutator bAllowNoSmoke=False.</span></p>
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this feature or disable this feature in the NewNetRA mutator
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bAllowNoSmoke=False.</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Mutator:
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fnnXXX.NoSmoke</span></p>
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@@ -1257,8 +1265,8 @@ fnnXXX.ScoreSave</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________<b>Disabling
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</b></span><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>FNN</span></b><b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> for custom game
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support</span></b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________</span></p>
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> for custom game support</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Mutator:
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fnnXXX.DisableNewNet</span></p>
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