first commit

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cclecle
2022-07-23 12:32:44 +02:00
commit 6606c3b3f8
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Helps/FastCap.txt Normal file
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FastCap is a mutator that Records the time you used to actually
get the flag from its homebase to your flag.
It also stores an all-time high, which players can try to break.
Installation:
Place FastCap.int and FastCap.u into the \system directory.
Then add ServerPackages=FastCap in your .ini file.
Finally, start the game with the FastCap.FC_Mutator Mutator.
Like: ?mutator=FastCap.FC_Mutator
Available commands:
Mutate DeleteHighScore (Admin Only) Deletes the highscore for current map.
Mutate DeleteAllHighScores (Admin Only) Deletes ALL stored highscores.
Mutate ShowHighScore Shows the best time for current map.
Mutate ShowAllHighScores Shows the best times for all maps.
have fun :)
TNSe
tnse@unreal2.no

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Readme.md Normal file
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# FastCap Release GIT repository

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Run.sh Normal file
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#!/bin/bash
SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
OUTPUT_DIR="$2"
CFG_FILE="$3"
DEFAULT_CFG_FILE=UnrealTournament.ini
function add_iniKeyEx() {
crudini --set $OUTPUT_DIR/System/$1 $2 __$3 $4
# Warning: ugly hack with sed to allow multiple key instances + to remove space around '='
sed -i "s/[[:space:]]*__$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*/$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')=/g" $OUTPUT_DIR/System/$1
}
function set_iniKeyEx() {
crudini --set $OUTPUT_DIR/System/$1 $2 $3 $4
}
# !!Warning!! section is not considered
function del_iniKeyEx() {
sed -i "/[[:space:]]*$(echo $3 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')[[:space:]]*=[[:space:]]*$(echo $4 | sed -e 's/\([[\/.*]\|\]\)/\\&/g')/d" $OUTPUT_DIR/System/$1
}
function add_iniKey() {
add_iniKeyEx $CFG_FILE $1 $2 $3
}
function set_iniKey() {
set_iniKeyEx $CFG_FILE $1 $2 $3
}
# !!Warning!! section is not considered
function del_iniKey() {
del_iniKeyEx $CFG_FILE $1 $2 $3
}
function add_ServerPackage() {
add_iniKey 'Engine.GameEngine' ServerPackages $1
add_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
}
function del_ServerPackage() {
del_iniKey 'Engine.GameEngine' ServerPackages $1
del_iniKey 'XC_Engine.XC_GameEngine' ServerPackages $1
}
function add_ServerActors() {
add_iniKey 'Engine.GameEngine' ServerActors $1
add_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
}
function del_ServerActors() {
del_iniKey 'Engine.GameEngine' ServerActors $1
del_iniKey 'XC_Engine.XC_GameEngine' ServerActors $1
}
function getmodprefix() {
UFile=$(find $OUTPUT_DIR/System -type f -iname "FastCap*.u" -exec basename {} \;)
BaseName="${UFile%.*}"
echo "$BaseName"
}
function install() {
rsync -a $SCRIPT_DIR/Help/ $OUTPUT_DIR/Help/ --exclude '.git'
rsync -a $SCRIPT_DIR/System/ $OUTPUT_DIR/System/ --exclude '.git'
echo install ok
}
function enable() {
BaseName="$(getmodprefix)"
add_ServerPackage $BaseName
echo enable ok
}
function disable() {
BaseName="$(getmodprefix)"
del_ServerPackage $BaseName
echo disable ok
}
function show_help() {
echo
echo "Usage: $0 { getmodprefix | install | enable | disable } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>] [<CONFIG_KEY> <CONFIG_VALUE>]"
echo
}
function check_cfg_file_config() {
if [ $# -eq 4 ]
then
echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
CFG_FILE=$DEFAULT_CFG_FILE
elif [ $# -eq 5 ]
then
echo "CFG_FILE is set to '$CFG_FILE'"
else
echo "Wrong number of arguments"
show_help
exit 9999 # die with error code 9999
fi
if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
then
echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
show_help
exit 9999 # die with error code 9999
fi
}
function check_cfg_file_gen() {
if [ -z ${CFG_FILE} ]
then
echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
CFG_FILE=$DEFAULT_CFG_FILE
else
echo "CFG_FILE is set to '$CFG_FILE'"
fi
if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
then
echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
show_help
exit 9999 # die with error code 9999
fi
}
function check_game_dir() {
### Check if a directory does not exist ###
if [ -z $OUTPUT_DIR ]
then
echo "incorrect <UT99_INSTALL_DIR>"
show_help
exit 9999 # die with error code 9999
fi
}
case "$1" in
'getmodprefix')
check_game_dir
getmodprefix
;;
'install')
check_game_dir "$@"
install "$@"
;;
'enable')
check_game_dir "$@"
check_cfg_file_gen "$@"
disable "$@"
enable "$@"
;;
'disable')
check_game_dir "$@"
check_cfg_file_gen "$@"
disable "$@"
;;
*)
show_help
exit 1
;;
esac
exit 0

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System/FastCap.int Normal file
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[Public]
Object=(Name=FastCap.FC_Mutator,Class=Class,MetaClass=Engine.Mutator,Description="FastCap,FastCap: Cap the flag FAST")

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System/FastCap.u Normal file

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