63 lines
3.2 KiB
Plaintext
63 lines
3.2 KiB
Plaintext
Unreal Tournament 2004 Map
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================================================================
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Title : Botanic
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Version : 1.0
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Release Date : 20/05/2004
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Filename : CTF-CBP2-Botanic.ut2
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Author : Dave 'Anarkist' Kostiuk + Jay Harrison and Ed Duke-Cox
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Email Address : anarki_dby@hotmail.com
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Web Page : http://www.planetunreal.com/cbp
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Description : This remote botanical research facility was found to be the perfect setting for small CTF matches. But don't let the exotic plant life fool you, this arena is as brutal as any other...
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Construction time : A ridiculously long time...
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Technical notes : Quite a system heavy map. Designed to be that way. More of an experiment with visuals that became quite a kick-ass playing map. Optimised as far as possible for most systems, but obviously those with a higher end rig will get more performance out of this beast.
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Credits : Thanks to the whole Community Bonus Pack team, would never have been finished without them. In particular Jay Harrison and Ed Duke-Cox for adding much to this map, from theming to optimisation and other details. Lruce Bee for all his help over nearly every aspect of making it. Teddie for optimisation. Wry for his great help with mesh work. Catphile, Plumb_drumb and MsM for their great beta testing.
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================================================================
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--- Play Information ---
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Game : Unreal Tournament 2004
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Level Name : Botanic (CTF-CBP2-Botanic.ut2)
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Game Type : CTF (optimum 3 on 3)
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Single Player : yes...rather dull however
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Deathmatch : No
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Capture the Flag : Yes
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Double Domination : No
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Other : No
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Difficulty Settings : Novice through Godlike
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Multiplayer : Yes
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New Sounds : No
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New Graphics : Yes
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New Static meshes : Yes
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Known bugs : Hopefully none
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--- Construction ---
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Editor(s) used : UnrealEd 3.0, Photoshop 7.0, 3ds max 6.0
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Base : Built from scratch
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Installation
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Unzip the file CTF-CBP2-Botanic.ut2 into your UnrealTournament2004\maps directory.
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Copyright / Permissions
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-----------------------
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This level is copyrighted by Dave Kostiuk and the CBP Team, 2004.
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Authors may NOT use this level as a base to build additional levels.
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You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
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You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
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Please ask permission before using meshes in this map for your own projects. Chances are I will say yes but I would like to keep track of where they are used. Thanks.
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----------------------
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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
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