db4c18b520fc4429a8c5fea1e98cdfd0106bb0e5
Added a new Timer Widget Made one to display the ingame time elapsed Hooked up to reset on Game Start Added a setting for it in Settings Menu (default true)
move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
Description
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
command-and-conquercross-platformcsharpdotnetdune-2000enginegamegame-enginehacktoberfestopenrareal-time-strategyred-alertrtsstrategy-game-enginetiberian-dawn
427 MiB
Languages
C#
80.3%
Lua
15.4%
Fluent
2.7%
Shell
0.7%
Objective-C
0.2%
Other
0.4%