10405 lines
468 KiB
Lua
10405 lines
468 KiB
Lua
--[[// glewgl gl | OpenGL Wrapper with GLEW
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typedef __int64 GLint64EXT;
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typedef unsigned __int64 GLuint64EXT;
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typedef GLint64EXT GLint64;
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typedef GLuint64EXT GLuint64;
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typedef struct __GLsync *GLsync;
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typedef char GLchar;
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typedef double GLclampd;
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typedef double GLdouble;
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typedef float GLclampf;
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typedef float GLfloat;
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typedef int GLint;
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typedef int GLsizei;
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typedef short GLshort;
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typedef signed char GLbyte;
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typedef unsigned char GLboolean;
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typedef unsigned char GLubyte;
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typedef unsigned int GLbitfield;
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typedef unsigned int GLenum;
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typedef unsigned int GLuint;
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typedef unsigned long GLulong;
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typedef unsigned short GLushort;
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typedef void GLvoid;
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typedef ptrdiff_t GLintptr;
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typedef ptrdiff_t GLsizeiptr;
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typedef struct _cl_context *cl_context;
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typedef struct _cl_event *cl_event;
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typedef unsigned short GLhalf;
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typedef GLintptr GLvdpauSurfaceNV;
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typedef void ( *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam);
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typedef void ( *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam);
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enum {
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GL_ZERO = 0,
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GL_FALSE = 0,
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GL_LOGIC_OP = 0x0BF1,
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GL_NONE = 0,
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GL_TEXTURE_COMPONENTS = 0x1003,
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GL_NO_ERROR = 0,
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GL_POINTS = 0x0000,
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GL_CURRENT_BIT = 0x00000001,
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GL_TRUE = 1,
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GL_ONE = 1,
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GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
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GL_LINES = 0x0001,
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GL_LINE_LOOP = 0x0002,
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GL_POINT_BIT = 0x00000002,
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GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002,
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GL_LINE_STRIP = 0x0003,
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GL_LINE_BIT = 0x00000004,
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GL_TRIANGLES = 0x0004,
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GL_TRIANGLE_STRIP = 0x0005,
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GL_TRIANGLE_FAN = 0x0006,
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GL_QUADS = 0x0007,
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GL_QUAD_STRIP = 0x0008,
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GL_POLYGON_BIT = 0x00000008,
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GL_POLYGON = 0x0009,
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GL_POLYGON_STIPPLE_BIT = 0x00000010,
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GL_PIXEL_MODE_BIT = 0x00000020,
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GL_LIGHTING_BIT = 0x00000040,
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GL_FOG_BIT = 0x00000080,
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GL_DEPTH_BUFFER_BIT = 0x00000100,
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GL_ACCUM = 0x0100,
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GL_LOAD = 0x0101,
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GL_RETURN = 0x0102,
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GL_MULT = 0x0103,
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GL_ADD = 0x0104,
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GL_NEVER = 0x0200,
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GL_ACCUM_BUFFER_BIT = 0x00000200,
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GL_LESS = 0x0201,
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GL_EQUAL = 0x0202,
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GL_LEQUAL = 0x0203,
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GL_GREATER = 0x0204,
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GL_NOTEQUAL = 0x0205,
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GL_GEQUAL = 0x0206,
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GL_ALWAYS = 0x0207,
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GL_SRC_COLOR = 0x0300,
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GL_ONE_MINUS_SRC_COLOR = 0x0301,
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GL_SRC_ALPHA = 0x0302,
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GL_ONE_MINUS_SRC_ALPHA = 0x0303,
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GL_DST_ALPHA = 0x0304,
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GL_ONE_MINUS_DST_ALPHA = 0x0305,
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GL_DST_COLOR = 0x0306,
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GL_ONE_MINUS_DST_COLOR = 0x0307,
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GL_SRC_ALPHA_SATURATE = 0x0308,
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GL_STENCIL_BUFFER_BIT = 0x00000400,
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GL_FRONT_LEFT = 0x0400,
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GL_FRONT_RIGHT = 0x0401,
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GL_BACK_LEFT = 0x0402,
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GL_BACK_RIGHT = 0x0403,
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GL_FRONT = 0x0404,
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GL_BACK = 0x0405,
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GL_LEFT = 0x0406,
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GL_RIGHT = 0x0407,
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GL_FRONT_AND_BACK = 0x0408,
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GL_AUX0 = 0x0409,
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GL_AUX1 = 0x040A,
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GL_AUX2 = 0x040B,
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GL_AUX3 = 0x040C,
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GL_INVALID_ENUM = 0x0500,
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GL_INVALID_VALUE = 0x0501,
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GL_INVALID_OPERATION = 0x0502,
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GL_STACK_OVERFLOW = 0x0503,
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GL_STACK_UNDERFLOW = 0x0504,
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GL_OUT_OF_MEMORY = 0x0505,
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GL_2D = 0x0600,
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GL_3D = 0x0601,
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GL_3D_COLOR = 0x0602,
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GL_3D_COLOR_TEXTURE = 0x0603,
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GL_4D_COLOR_TEXTURE = 0x0604,
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GL_PASS_THROUGH_TOKEN = 0x0700,
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GL_POINT_TOKEN = 0x0701,
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GL_LINE_TOKEN = 0x0702,
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GL_POLYGON_TOKEN = 0x0703,
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GL_BITMAP_TOKEN = 0x0704,
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GL_DRAW_PIXEL_TOKEN = 0x0705,
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GL_COPY_PIXEL_TOKEN = 0x0706,
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GL_LINE_RESET_TOKEN = 0x0707,
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GL_EXP = 0x0800,
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GL_VIEWPORT_BIT = 0x00000800,
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GL_EXP2 = 0x0801,
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GL_CW = 0x0900,
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GL_CCW = 0x0901,
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GL_COEFF = 0x0A00,
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GL_ORDER = 0x0A01,
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GL_DOMAIN = 0x0A02,
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GL_CURRENT_COLOR = 0x0B00,
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GL_CURRENT_INDEX = 0x0B01,
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GL_CURRENT_NORMAL = 0x0B02,
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GL_CURRENT_TEXTURE_COORDS = 0x0B03,
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GL_CURRENT_RASTER_COLOR = 0x0B04,
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GL_CURRENT_RASTER_INDEX = 0x0B05,
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GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
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GL_CURRENT_RASTER_POSITION = 0x0B07,
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GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
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GL_CURRENT_RASTER_DISTANCE = 0x0B09,
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GL_POINT_SMOOTH = 0x0B10,
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GL_POINT_SIZE = 0x0B11,
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GL_POINT_SIZE_RANGE = 0x0B12,
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GL_POINT_SIZE_GRANULARITY = 0x0B13,
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GL_LINE_SMOOTH = 0x0B20,
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GL_LINE_WIDTH = 0x0B21,
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GL_LINE_WIDTH_RANGE = 0x0B22,
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GL_LINE_WIDTH_GRANULARITY = 0x0B23,
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GL_LINE_STIPPLE = 0x0B24,
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GL_LINE_STIPPLE_PATTERN = 0x0B25,
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GL_LINE_STIPPLE_REPEAT = 0x0B26,
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GL_LIST_MODE = 0x0B30,
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GL_MAX_LIST_NESTING = 0x0B31,
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GL_LIST_BASE = 0x0B32,
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GL_LIST_INDEX = 0x0B33,
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GL_POLYGON_MODE = 0x0B40,
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GL_POLYGON_SMOOTH = 0x0B41,
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GL_POLYGON_STIPPLE = 0x0B42,
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GL_EDGE_FLAG = 0x0B43,
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GL_CULL_FACE = 0x0B44,
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GL_CULL_FACE_MODE = 0x0B45,
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GL_FRONT_FACE = 0x0B46,
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GL_LIGHTING = 0x0B50,
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GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
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GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
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GL_LIGHT_MODEL_AMBIENT = 0x0B53,
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GL_SHADE_MODEL = 0x0B54,
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GL_COLOR_MATERIAL_FACE = 0x0B55,
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GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
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GL_COLOR_MATERIAL = 0x0B57,
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GL_FOG = 0x0B60,
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GL_FOG_INDEX = 0x0B61,
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GL_FOG_DENSITY = 0x0B62,
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GL_FOG_START = 0x0B63,
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GL_FOG_END = 0x0B64,
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GL_FOG_MODE = 0x0B65,
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GL_FOG_COLOR = 0x0B66,
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GL_DEPTH_RANGE = 0x0B70,
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GL_DEPTH_TEST = 0x0B71,
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GL_DEPTH_WRITEMASK = 0x0B72,
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GL_DEPTH_CLEAR_VALUE = 0x0B73,
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GL_DEPTH_FUNC = 0x0B74,
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GL_ACCUM_CLEAR_VALUE = 0x0B80,
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GL_STENCIL_TEST = 0x0B90,
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GL_STENCIL_CLEAR_VALUE = 0x0B91,
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GL_STENCIL_FUNC = 0x0B92,
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GL_STENCIL_VALUE_MASK = 0x0B93,
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GL_STENCIL_FAIL = 0x0B94,
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GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
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GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
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GL_STENCIL_REF = 0x0B97,
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GL_STENCIL_WRITEMASK = 0x0B98,
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GL_MATRIX_MODE = 0x0BA0,
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GL_NORMALIZE = 0x0BA1,
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GL_VIEWPORT = 0x0BA2,
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GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
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GL_PROJECTION_STACK_DEPTH = 0x0BA4,
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GL_TEXTURE_STACK_DEPTH = 0x0BA5,
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GL_MODELVIEW_MATRIX = 0x0BA6,
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GL_PROJECTION_MATRIX = 0x0BA7,
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GL_TEXTURE_MATRIX = 0x0BA8,
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GL_ATTRIB_STACK_DEPTH = 0x0BB0,
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GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
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GL_ALPHA_TEST = 0x0BC0,
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GL_ALPHA_TEST_FUNC = 0x0BC1,
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GL_ALPHA_TEST_REF = 0x0BC2,
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GL_DITHER = 0x0BD0,
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GL_BLEND_DST = 0x0BE0,
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GL_BLEND_SRC = 0x0BE1,
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GL_BLEND = 0x0BE2,
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GL_LOGIC_OP_MODE = 0x0BF0,
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GL_INDEX_LOGIC_OP = 0x0BF1,
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GL_COLOR_LOGIC_OP = 0x0BF2,
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GL_AUX_BUFFERS = 0x0C00,
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GL_DRAW_BUFFER = 0x0C01,
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GL_READ_BUFFER = 0x0C02,
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GL_SCISSOR_BOX = 0x0C10,
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GL_SCISSOR_TEST = 0x0C11,
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GL_INDEX_CLEAR_VALUE = 0x0C20,
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GL_INDEX_WRITEMASK = 0x0C21,
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GL_COLOR_CLEAR_VALUE = 0x0C22,
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GL_COLOR_WRITEMASK = 0x0C23,
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GL_INDEX_MODE = 0x0C30,
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GL_RGBA_MODE = 0x0C31,
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GL_DOUBLEBUFFER = 0x0C32,
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GL_STEREO = 0x0C33,
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GL_RENDER_MODE = 0x0C40,
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GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
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GL_POINT_SMOOTH_HINT = 0x0C51,
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GL_LINE_SMOOTH_HINT = 0x0C52,
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GL_POLYGON_SMOOTH_HINT = 0x0C53,
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GL_FOG_HINT = 0x0C54,
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GL_TEXTURE_GEN_S = 0x0C60,
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GL_TEXTURE_GEN_T = 0x0C61,
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GL_TEXTURE_GEN_R = 0x0C62,
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GL_TEXTURE_GEN_Q = 0x0C63,
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GL_PIXEL_MAP_I_TO_I = 0x0C70,
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GL_PIXEL_MAP_S_TO_S = 0x0C71,
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GL_PIXEL_MAP_I_TO_R = 0x0C72,
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GL_PIXEL_MAP_I_TO_G = 0x0C73,
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GL_PIXEL_MAP_I_TO_B = 0x0C74,
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GL_PIXEL_MAP_I_TO_A = 0x0C75,
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GL_PIXEL_MAP_R_TO_R = 0x0C76,
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GL_PIXEL_MAP_G_TO_G = 0x0C77,
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GL_PIXEL_MAP_B_TO_B = 0x0C78,
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GL_PIXEL_MAP_A_TO_A = 0x0C79,
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GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
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GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
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GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
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GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
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GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
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GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
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GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
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GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
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GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
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GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
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GL_UNPACK_SWAP_BYTES = 0x0CF0,
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GL_UNPACK_LSB_FIRST = 0x0CF1,
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GL_UNPACK_ROW_LENGTH = 0x0CF2,
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GL_UNPACK_SKIP_ROWS = 0x0CF3,
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GL_UNPACK_SKIP_PIXELS = 0x0CF4,
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GL_UNPACK_ALIGNMENT = 0x0CF5,
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GL_PACK_SWAP_BYTES = 0x0D00,
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GL_PACK_LSB_FIRST = 0x0D01,
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GL_PACK_ROW_LENGTH = 0x0D02,
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GL_PACK_SKIP_ROWS = 0x0D03,
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GL_PACK_SKIP_PIXELS = 0x0D04,
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GL_PACK_ALIGNMENT = 0x0D05,
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GL_MAP_COLOR = 0x0D10,
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GL_MAP_STENCIL = 0x0D11,
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GL_INDEX_SHIFT = 0x0D12,
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GL_INDEX_OFFSET = 0x0D13,
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GL_RED_SCALE = 0x0D14,
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GL_RED_BIAS = 0x0D15,
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GL_ZOOM_X = 0x0D16,
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GL_ZOOM_Y = 0x0D17,
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GL_GREEN_SCALE = 0x0D18,
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GL_GREEN_BIAS = 0x0D19,
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GL_BLUE_SCALE = 0x0D1A,
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GL_BLUE_BIAS = 0x0D1B,
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GL_ALPHA_SCALE = 0x0D1C,
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GL_ALPHA_BIAS = 0x0D1D,
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GL_DEPTH_SCALE = 0x0D1E,
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GL_DEPTH_BIAS = 0x0D1F,
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GL_MAX_EVAL_ORDER = 0x0D30,
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GL_MAX_LIGHTS = 0x0D31,
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GL_MAX_CLIP_PLANES = 0x0D32,
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GL_MAX_TEXTURE_SIZE = 0x0D33,
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GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
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GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
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GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
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GL_MAX_NAME_STACK_DEPTH = 0x0D37,
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GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
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GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
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GL_MAX_VIEWPORT_DIMS = 0x0D3A,
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GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B,
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GL_SUBPIXEL_BITS = 0x0D50,
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GL_INDEX_BITS = 0x0D51,
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GL_RED_BITS = 0x0D52,
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GL_GREEN_BITS = 0x0D53,
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GL_BLUE_BITS = 0x0D54,
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GL_ALPHA_BITS = 0x0D55,
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GL_DEPTH_BITS = 0x0D56,
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GL_STENCIL_BITS = 0x0D57,
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GL_ACCUM_RED_BITS = 0x0D58,
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GL_ACCUM_GREEN_BITS = 0x0D59,
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GL_ACCUM_BLUE_BITS = 0x0D5A,
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GL_ACCUM_ALPHA_BITS = 0x0D5B,
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GL_NAME_STACK_DEPTH = 0x0D70,
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GL_AUTO_NORMAL = 0x0D80,
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GL_MAP1_COLOR_4 = 0x0D90,
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GL_MAP1_INDEX = 0x0D91,
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GL_MAP1_NORMAL = 0x0D92,
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GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
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GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
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GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
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GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
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GL_MAP1_VERTEX_3 = 0x0D97,
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GL_MAP1_VERTEX_4 = 0x0D98,
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GL_MAP2_COLOR_4 = 0x0DB0,
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GL_MAP2_INDEX = 0x0DB1,
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GL_MAP2_NORMAL = 0x0DB2,
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GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
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GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
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GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
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GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
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GL_MAP2_VERTEX_3 = 0x0DB7,
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GL_MAP2_VERTEX_4 = 0x0DB8,
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GL_MAP1_GRID_DOMAIN = 0x0DD0,
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GL_MAP1_GRID_SEGMENTS = 0x0DD1,
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GL_MAP2_GRID_DOMAIN = 0x0DD2,
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GL_MAP2_GRID_SEGMENTS = 0x0DD3,
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GL_TEXTURE_1D = 0x0DE0,
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GL_TEXTURE_2D = 0x0DE1,
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GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
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GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
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GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
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GL_SELECTION_BUFFER_POINTER = 0x0DF3,
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GL_SELECTION_BUFFER_SIZE = 0x0DF4,
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GL_TEXTURE_WIDTH = 0x1000,
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GL_TRANSFORM_BIT = 0x00001000,
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GL_TEXTURE_HEIGHT = 0x1001,
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GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
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GL_TEXTURE_BORDER_COLOR = 0x1004,
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GL_TEXTURE_BORDER = 0x1005,
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GL_DONT_CARE = 0x1100,
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GL_FASTEST = 0x1101,
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GL_NICEST = 0x1102,
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GL_AMBIENT = 0x1200,
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GL_DIFFUSE = 0x1201,
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GL_SPECULAR = 0x1202,
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GL_POSITION = 0x1203,
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GL_SPOT_DIRECTION = 0x1204,
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GL_SPOT_EXPONENT = 0x1205,
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GL_SPOT_CUTOFF = 0x1206,
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GL_CONSTANT_ATTENUATION = 0x1207,
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GL_LINEAR_ATTENUATION = 0x1208,
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GL_QUADRATIC_ATTENUATION = 0x1209,
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GL_COMPILE = 0x1300,
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GL_COMPILE_AND_EXECUTE = 0x1301,
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GL_BYTE = 0x1400,
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GL_UNSIGNED_BYTE = 0x1401,
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GL_SHORT = 0x1402,
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GL_UNSIGNED_SHORT = 0x1403,
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GL_INT = 0x1404,
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GL_UNSIGNED_INT = 0x1405,
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GL_FLOAT = 0x1406,
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GL_2_BYTES = 0x1407,
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GL_3_BYTES = 0x1408,
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GL_4_BYTES = 0x1409,
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GL_DOUBLE = 0x140A,
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GL_CLEAR = 0x1500,
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GL_AND = 0x1501,
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GL_AND_REVERSE = 0x1502,
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GL_COPY = 0x1503,
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GL_AND_INVERTED = 0x1504,
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GL_NOOP = 0x1505,
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GL_XOR = 0x1506,
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GL_OR = 0x1507,
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GL_NOR = 0x1508,
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|
GL_EQUIV = 0x1509,
|
|
GL_INVERT = 0x150A,
|
|
GL_OR_REVERSE = 0x150B,
|
|
GL_COPY_INVERTED = 0x150C,
|
|
GL_OR_INVERTED = 0x150D,
|
|
GL_NAND = 0x150E,
|
|
GL_SET = 0x150F,
|
|
GL_EMISSION = 0x1600,
|
|
GL_SHININESS = 0x1601,
|
|
GL_AMBIENT_AND_DIFFUSE = 0x1602,
|
|
GL_COLOR_INDEXES = 0x1603,
|
|
GL_MODELVIEW = 0x1700,
|
|
GL_PROJECTION = 0x1701,
|
|
GL_TEXTURE = 0x1702,
|
|
GL_COLOR = 0x1800,
|
|
GL_DEPTH = 0x1801,
|
|
GL_STENCIL = 0x1802,
|
|
GL_COLOR_INDEX = 0x1900,
|
|
GL_STENCIL_INDEX = 0x1901,
|
|
GL_DEPTH_COMPONENT = 0x1902,
|
|
GL_RED = 0x1903,
|
|
GL_GREEN = 0x1904,
|
|
GL_BLUE = 0x1905,
|
|
GL_ALPHA = 0x1906,
|
|
GL_RGB = 0x1907,
|
|
GL_RGBA = 0x1908,
|
|
GL_LUMINANCE = 0x1909,
|
|
GL_LUMINANCE_ALPHA = 0x190A,
|
|
GL_BITMAP = 0x1A00,
|
|
GL_POINT = 0x1B00,
|
|
GL_LINE = 0x1B01,
|
|
GL_FILL = 0x1B02,
|
|
GL_RENDER = 0x1C00,
|
|
GL_FEEDBACK = 0x1C01,
|
|
GL_SELECT = 0x1C02,
|
|
GL_FLAT = 0x1D00,
|
|
GL_SMOOTH = 0x1D01,
|
|
GL_KEEP = 0x1E00,
|
|
GL_REPLACE = 0x1E01,
|
|
GL_INCR = 0x1E02,
|
|
GL_DECR = 0x1E03,
|
|
GL_VENDOR = 0x1F00,
|
|
GL_RENDERER = 0x1F01,
|
|
GL_VERSION = 0x1F02,
|
|
GL_EXTENSIONS = 0x1F03,
|
|
GL_S = 0x2000,
|
|
GL_ENABLE_BIT = 0x00002000,
|
|
GL_T = 0x2001,
|
|
GL_R = 0x2002,
|
|
GL_Q = 0x2003,
|
|
GL_MODULATE = 0x2100,
|
|
GL_DECAL = 0x2101,
|
|
GL_TEXTURE_ENV_MODE = 0x2200,
|
|
GL_TEXTURE_ENV_COLOR = 0x2201,
|
|
GL_TEXTURE_ENV = 0x2300,
|
|
GL_EYE_LINEAR = 0x2400,
|
|
GL_OBJECT_LINEAR = 0x2401,
|
|
GL_SPHERE_MAP = 0x2402,
|
|
GL_TEXTURE_GEN_MODE = 0x2500,
|
|
GL_OBJECT_PLANE = 0x2501,
|
|
GL_EYE_PLANE = 0x2502,
|
|
GL_NEAREST = 0x2600,
|
|
GL_LINEAR = 0x2601,
|
|
GL_NEAREST_MIPMAP_NEAREST = 0x2700,
|
|
GL_LINEAR_MIPMAP_NEAREST = 0x2701,
|
|
GL_NEAREST_MIPMAP_LINEAR = 0x2702,
|
|
GL_LINEAR_MIPMAP_LINEAR = 0x2703,
|
|
GL_TEXTURE_MAG_FILTER = 0x2800,
|
|
GL_TEXTURE_MIN_FILTER = 0x2801,
|
|
GL_TEXTURE_WRAP_S = 0x2802,
|
|
GL_TEXTURE_WRAP_T = 0x2803,
|
|
GL_CLAMP = 0x2900,
|
|
GL_REPEAT = 0x2901,
|
|
GL_POLYGON_OFFSET_UNITS = 0x2A00,
|
|
GL_POLYGON_OFFSET_POINT = 0x2A01,
|
|
GL_POLYGON_OFFSET_LINE = 0x2A02,
|
|
GL_R3_G3_B2 = 0x2A10,
|
|
GL_V2F = 0x2A20,
|
|
GL_V3F = 0x2A21,
|
|
GL_C4UB_V2F = 0x2A22,
|
|
GL_C4UB_V3F = 0x2A23,
|
|
GL_C3F_V3F = 0x2A24,
|
|
GL_N3F_V3F = 0x2A25,
|
|
GL_C4F_N3F_V3F = 0x2A26,
|
|
GL_T2F_V3F = 0x2A27,
|
|
GL_T4F_V4F = 0x2A28,
|
|
GL_T2F_C4UB_V3F = 0x2A29,
|
|
GL_T2F_C3F_V3F = 0x2A2A,
|
|
GL_T2F_N3F_V3F = 0x2A2B,
|
|
GL_T2F_C4F_N3F_V3F = 0x2A2C,
|
|
GL_T4F_C4F_N3F_V4F = 0x2A2D,
|
|
GL_CLIP_PLANE0 = 0x3000,
|
|
GL_CLIP_PLANE1 = 0x3001,
|
|
GL_CLIP_PLANE2 = 0x3002,
|
|
GL_CLIP_PLANE3 = 0x3003,
|
|
GL_CLIP_PLANE4 = 0x3004,
|
|
GL_CLIP_PLANE5 = 0x3005,
|
|
GL_LIGHT0 = 0x4000,
|
|
GL_COLOR_BUFFER_BIT = 0x00004000,
|
|
GL_LIGHT1 = 0x4001,
|
|
GL_LIGHT2 = 0x4002,
|
|
GL_LIGHT3 = 0x4003,
|
|
GL_LIGHT4 = 0x4004,
|
|
GL_LIGHT5 = 0x4005,
|
|
GL_LIGHT6 = 0x4006,
|
|
GL_LIGHT7 = 0x4007,
|
|
GL_HINT_BIT = 0x00008000,
|
|
GL_POLYGON_OFFSET_FILL = 0x8037,
|
|
GL_POLYGON_OFFSET_FACTOR = 0x8038,
|
|
GL_ALPHA4 = 0x803B,
|
|
GL_ALPHA8 = 0x803C,
|
|
GL_ALPHA12 = 0x803D,
|
|
GL_ALPHA16 = 0x803E,
|
|
GL_LUMINANCE4 = 0x803F,
|
|
GL_LUMINANCE8 = 0x8040,
|
|
GL_LUMINANCE12 = 0x8041,
|
|
GL_LUMINANCE16 = 0x8042,
|
|
GL_LUMINANCE4_ALPHA4 = 0x8043,
|
|
GL_LUMINANCE6_ALPHA2 = 0x8044,
|
|
GL_LUMINANCE8_ALPHA8 = 0x8045,
|
|
GL_LUMINANCE12_ALPHA4 = 0x8046,
|
|
GL_LUMINANCE12_ALPHA12 = 0x8047,
|
|
GL_LUMINANCE16_ALPHA16 = 0x8048,
|
|
GL_INTENSITY = 0x8049,
|
|
GL_INTENSITY4 = 0x804A,
|
|
GL_INTENSITY8 = 0x804B,
|
|
GL_INTENSITY12 = 0x804C,
|
|
GL_INTENSITY16 = 0x804D,
|
|
GL_RGB4 = 0x804F,
|
|
GL_RGB5 = 0x8050,
|
|
GL_RGB8 = 0x8051,
|
|
GL_RGB10 = 0x8052,
|
|
GL_RGB12 = 0x8053,
|
|
GL_RGB16 = 0x8054,
|
|
GL_RGBA2 = 0x8055,
|
|
GL_RGBA4 = 0x8056,
|
|
GL_RGB5_A1 = 0x8057,
|
|
GL_RGBA8 = 0x8058,
|
|
GL_RGB10_A2 = 0x8059,
|
|
GL_RGBA12 = 0x805A,
|
|
GL_RGBA16 = 0x805B,
|
|
GL_TEXTURE_RED_SIZE = 0x805C,
|
|
GL_TEXTURE_GREEN_SIZE = 0x805D,
|
|
GL_TEXTURE_BLUE_SIZE = 0x805E,
|
|
GL_TEXTURE_ALPHA_SIZE = 0x805F,
|
|
GL_TEXTURE_LUMINANCE_SIZE = 0x8060,
|
|
GL_TEXTURE_INTENSITY_SIZE = 0x8061,
|
|
GL_PROXY_TEXTURE_1D = 0x8063,
|
|
GL_PROXY_TEXTURE_2D = 0x8064,
|
|
GL_TEXTURE_PRIORITY = 0x8066,
|
|
GL_TEXTURE_RESIDENT = 0x8067,
|
|
GL_TEXTURE_BINDING_1D = 0x8068,
|
|
GL_TEXTURE_BINDING_2D = 0x8069,
|
|
GL_VERTEX_ARRAY = 0x8074,
|
|
GL_NORMAL_ARRAY = 0x8075,
|
|
GL_COLOR_ARRAY = 0x8076,
|
|
GL_INDEX_ARRAY = 0x8077,
|
|
GL_TEXTURE_COORD_ARRAY = 0x8078,
|
|
GL_EDGE_FLAG_ARRAY = 0x8079,
|
|
GL_VERTEX_ARRAY_SIZE = 0x807A,
|
|
GL_VERTEX_ARRAY_TYPE = 0x807B,
|
|
GL_VERTEX_ARRAY_STRIDE = 0x807C,
|
|
GL_NORMAL_ARRAY_TYPE = 0x807E,
|
|
GL_NORMAL_ARRAY_STRIDE = 0x807F,
|
|
GL_COLOR_ARRAY_SIZE = 0x8081,
|
|
GL_COLOR_ARRAY_TYPE = 0x8082,
|
|
GL_COLOR_ARRAY_STRIDE = 0x8083,
|
|
GL_INDEX_ARRAY_TYPE = 0x8085,
|
|
GL_INDEX_ARRAY_STRIDE = 0x8086,
|
|
GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088,
|
|
GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089,
|
|
GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A,
|
|
GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C,
|
|
GL_VERTEX_ARRAY_POINTER = 0x808E,
|
|
GL_NORMAL_ARRAY_POINTER = 0x808F,
|
|
GL_COLOR_ARRAY_POINTER = 0x8090,
|
|
GL_INDEX_ARRAY_POINTER = 0x8091,
|
|
GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
|
|
GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
|
|
GL_EVAL_BIT = 0x00010000,
|
|
GL_LIST_BIT = 0x00020000,
|
|
GL_TEXTURE_BIT = 0x00040000,
|
|
GL_SCISSOR_BIT = 0x00080000,
|
|
GL_ALL_ATTRIB_BITS = 0x000fffff,
|
|
GL_CLIENT_ALL_ATTRIB_BITS = 0xffffffff,
|
|
GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12,
|
|
GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13,
|
|
GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22,
|
|
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23,
|
|
GL_UNSIGNED_BYTE_3_3_2 = 0x8032,
|
|
GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033,
|
|
GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034,
|
|
GL_UNSIGNED_INT_8_8_8_8 = 0x8035,
|
|
GL_UNSIGNED_INT_10_10_10_2 = 0x8036,
|
|
GL_RESCALE_NORMAL = 0x803A,
|
|
GL_TEXTURE_BINDING_3D = 0x806A,
|
|
GL_PACK_SKIP_IMAGES = 0x806B,
|
|
GL_PACK_IMAGE_HEIGHT = 0x806C,
|
|
GL_UNPACK_SKIP_IMAGES = 0x806D,
|
|
GL_UNPACK_IMAGE_HEIGHT = 0x806E,
|
|
GL_TEXTURE_3D = 0x806F,
|
|
GL_PROXY_TEXTURE_3D = 0x8070,
|
|
GL_TEXTURE_DEPTH = 0x8071,
|
|
GL_TEXTURE_WRAP_R = 0x8072,
|
|
GL_MAX_3D_TEXTURE_SIZE = 0x8073,
|
|
GL_BGR = 0x80E0,
|
|
GL_BGRA = 0x80E1,
|
|
GL_MAX_ELEMENTS_VERTICES = 0x80E8,
|
|
GL_MAX_ELEMENTS_INDICES = 0x80E9,
|
|
GL_CLAMP_TO_EDGE = 0x812F,
|
|
GL_TEXTURE_MIN_LOD = 0x813A,
|
|
GL_TEXTURE_MAX_LOD = 0x813B,
|
|
GL_TEXTURE_BASE_LEVEL = 0x813C,
|
|
GL_TEXTURE_MAX_LEVEL = 0x813D,
|
|
GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8,
|
|
GL_SINGLE_COLOR = 0x81F9,
|
|
GL_SEPARATE_SPECULAR_COLOR = 0x81FA,
|
|
GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362,
|
|
GL_UNSIGNED_SHORT_5_6_5 = 0x8363,
|
|
GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364,
|
|
GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365,
|
|
GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366,
|
|
GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367,
|
|
GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
|
|
GL_ALIASED_POINT_SIZE_RANGE = 0x846D,
|
|
GL_ALIASED_LINE_WIDTH_RANGE = 0x846E,
|
|
GL_MULTISAMPLE = 0x809D,
|
|
GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E,
|
|
GL_SAMPLE_ALPHA_TO_ONE = 0x809F,
|
|
GL_SAMPLE_COVERAGE = 0x80A0,
|
|
GL_SAMPLE_BUFFERS = 0x80A8,
|
|
GL_SAMPLES = 0x80A9,
|
|
GL_SAMPLE_COVERAGE_VALUE = 0x80AA,
|
|
GL_SAMPLE_COVERAGE_INVERT = 0x80AB,
|
|
GL_CLAMP_TO_BORDER = 0x812D,
|
|
GL_TEXTURE0 = 0x84C0,
|
|
GL_TEXTURE1 = 0x84C1,
|
|
GL_TEXTURE2 = 0x84C2,
|
|
GL_TEXTURE3 = 0x84C3,
|
|
GL_TEXTURE4 = 0x84C4,
|
|
GL_TEXTURE5 = 0x84C5,
|
|
GL_TEXTURE6 = 0x84C6,
|
|
GL_TEXTURE7 = 0x84C7,
|
|
GL_TEXTURE8 = 0x84C8,
|
|
GL_TEXTURE9 = 0x84C9,
|
|
GL_TEXTURE10 = 0x84CA,
|
|
GL_TEXTURE11 = 0x84CB,
|
|
GL_TEXTURE12 = 0x84CC,
|
|
GL_TEXTURE13 = 0x84CD,
|
|
GL_TEXTURE14 = 0x84CE,
|
|
GL_TEXTURE15 = 0x84CF,
|
|
GL_TEXTURE16 = 0x84D0,
|
|
GL_TEXTURE17 = 0x84D1,
|
|
GL_TEXTURE18 = 0x84D2,
|
|
GL_TEXTURE19 = 0x84D3,
|
|
GL_TEXTURE20 = 0x84D4,
|
|
GL_TEXTURE21 = 0x84D5,
|
|
GL_TEXTURE22 = 0x84D6,
|
|
GL_TEXTURE23 = 0x84D7,
|
|
GL_TEXTURE24 = 0x84D8,
|
|
GL_TEXTURE25 = 0x84D9,
|
|
GL_TEXTURE26 = 0x84DA,
|
|
GL_TEXTURE27 = 0x84DB,
|
|
GL_TEXTURE28 = 0x84DC,
|
|
GL_TEXTURE29 = 0x84DD,
|
|
GL_TEXTURE30 = 0x84DE,
|
|
GL_TEXTURE31 = 0x84DF,
|
|
GL_ACTIVE_TEXTURE = 0x84E0,
|
|
GL_CLIENT_ACTIVE_TEXTURE = 0x84E1,
|
|
GL_MAX_TEXTURE_UNITS = 0x84E2,
|
|
GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3,
|
|
GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4,
|
|
GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5,
|
|
GL_TRANSPOSE_COLOR_MATRIX = 0x84E6,
|
|
GL_SUBTRACT = 0x84E7,
|
|
GL_COMPRESSED_ALPHA = 0x84E9,
|
|
GL_COMPRESSED_LUMINANCE = 0x84EA,
|
|
GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB,
|
|
GL_COMPRESSED_INTENSITY = 0x84EC,
|
|
GL_COMPRESSED_RGB = 0x84ED,
|
|
GL_COMPRESSED_RGBA = 0x84EE,
|
|
GL_TEXTURE_COMPRESSION_HINT = 0x84EF,
|
|
GL_NORMAL_MAP = 0x8511,
|
|
GL_REFLECTION_MAP = 0x8512,
|
|
GL_TEXTURE_CUBE_MAP = 0x8513,
|
|
GL_TEXTURE_BINDING_CUBE_MAP = 0x8514,
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515,
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516,
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517,
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518,
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519,
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A,
|
|
GL_PROXY_TEXTURE_CUBE_MAP = 0x851B,
|
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C,
|
|
GL_COMBINE = 0x8570,
|
|
GL_COMBINE_RGB = 0x8571,
|
|
GL_COMBINE_ALPHA = 0x8572,
|
|
GL_RGB_SCALE = 0x8573,
|
|
GL_ADD_SIGNED = 0x8574,
|
|
GL_INTERPOLATE = 0x8575,
|
|
GL_CONSTANT = 0x8576,
|
|
GL_PRIMARY_COLOR = 0x8577,
|
|
GL_PREVIOUS = 0x8578,
|
|
GL_SOURCE0_RGB = 0x8580,
|
|
GL_SOURCE1_RGB = 0x8581,
|
|
GL_SOURCE2_RGB = 0x8582,
|
|
GL_SOURCE0_ALPHA = 0x8588,
|
|
GL_SOURCE1_ALPHA = 0x8589,
|
|
GL_SOURCE2_ALPHA = 0x858A,
|
|
GL_OPERAND0_RGB = 0x8590,
|
|
GL_OPERAND1_RGB = 0x8591,
|
|
GL_OPERAND2_RGB = 0x8592,
|
|
GL_OPERAND0_ALPHA = 0x8598,
|
|
GL_OPERAND1_ALPHA = 0x8599,
|
|
GL_OPERAND2_ALPHA = 0x859A,
|
|
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0,
|
|
GL_TEXTURE_COMPRESSED = 0x86A1,
|
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2,
|
|
GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3,
|
|
GL_DOT3_RGB = 0x86AE,
|
|
GL_DOT3_RGBA = 0x86AF,
|
|
GL_MULTISAMPLE_BIT = 0x20000000,
|
|
GL_BLEND_DST_RGB = 0x80C8,
|
|
GL_BLEND_SRC_RGB = 0x80C9,
|
|
GL_BLEND_DST_ALPHA = 0x80CA,
|
|
GL_BLEND_SRC_ALPHA = 0x80CB,
|
|
GL_POINT_SIZE_MIN = 0x8126,
|
|
GL_POINT_SIZE_MAX = 0x8127,
|
|
GL_POINT_FADE_THRESHOLD_SIZE = 0x8128,
|
|
GL_POINT_DISTANCE_ATTENUATION = 0x8129,
|
|
GL_GENERATE_MIPMAP = 0x8191,
|
|
GL_GENERATE_MIPMAP_HINT = 0x8192,
|
|
GL_DEPTH_COMPONENT16 = 0x81A5,
|
|
GL_DEPTH_COMPONENT24 = 0x81A6,
|
|
GL_DEPTH_COMPONENT32 = 0x81A7,
|
|
GL_MIRRORED_REPEAT = 0x8370,
|
|
GL_FOG_COORDINATE_SOURCE = 0x8450,
|
|
GL_FOG_COORDINATE = 0x8451,
|
|
GL_FRAGMENT_DEPTH = 0x8452,
|
|
GL_CURRENT_FOG_COORDINATE = 0x8453,
|
|
GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454,
|
|
GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455,
|
|
GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456,
|
|
GL_FOG_COORDINATE_ARRAY = 0x8457,
|
|
GL_COLOR_SUM = 0x8458,
|
|
GL_CURRENT_SECONDARY_COLOR = 0x8459,
|
|
GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A,
|
|
GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B,
|
|
GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C,
|
|
GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D,
|
|
GL_SECONDARY_COLOR_ARRAY = 0x845E,
|
|
GL_MAX_TEXTURE_LOD_BIAS = 0x84FD,
|
|
GL_TEXTURE_FILTER_CONTROL = 0x8500,
|
|
GL_TEXTURE_LOD_BIAS = 0x8501,
|
|
GL_INCR_WRAP = 0x8507,
|
|
GL_DECR_WRAP = 0x8508,
|
|
GL_TEXTURE_DEPTH_SIZE = 0x884A,
|
|
GL_DEPTH_TEXTURE_MODE = 0x884B,
|
|
GL_TEXTURE_COMPARE_MODE = 0x884C,
|
|
GL_TEXTURE_COMPARE_FUNC = 0x884D,
|
|
GL_COMPARE_R_TO_TEXTURE = 0x884E,
|
|
GL_FOG_COORD_SRC = 0x8450,
|
|
GL_FOG_COORD = 0x8451,
|
|
GL_FOG_COORD_ARRAY = 0x8457,
|
|
GL_SRC0_RGB = 0x8580,
|
|
GL_FOG_COORD_ARRAY_POINTER = 0x8456,
|
|
GL_FOG_COORD_ARRAY_TYPE = 0x8454,
|
|
GL_SRC1_ALPHA = 0x8589,
|
|
GL_CURRENT_FOG_COORD = 0x8453,
|
|
GL_FOG_COORD_ARRAY_STRIDE = 0x8455,
|
|
GL_SRC0_ALPHA = 0x8588,
|
|
GL_SRC1_RGB = 0x8581,
|
|
GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D,
|
|
GL_SRC2_ALPHA = 0x858A,
|
|
GL_SRC2_RGB = 0x8582,
|
|
GL_BUFFER_SIZE = 0x8764,
|
|
GL_BUFFER_USAGE = 0x8765,
|
|
GL_QUERY_COUNTER_BITS = 0x8864,
|
|
GL_CURRENT_QUERY = 0x8865,
|
|
GL_QUERY_RESULT = 0x8866,
|
|
GL_QUERY_RESULT_AVAILABLE = 0x8867,
|
|
GL_ARRAY_BUFFER = 0x8892,
|
|
GL_ELEMENT_ARRAY_BUFFER = 0x8893,
|
|
GL_ARRAY_BUFFER_BINDING = 0x8894,
|
|
GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895,
|
|
GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896,
|
|
GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897,
|
|
GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898,
|
|
GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899,
|
|
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A,
|
|
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B,
|
|
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C,
|
|
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D,
|
|
GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E,
|
|
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F,
|
|
GL_READ_ONLY = 0x88B8,
|
|
GL_WRITE_ONLY = 0x88B9,
|
|
GL_READ_WRITE = 0x88BA,
|
|
GL_BUFFER_ACCESS = 0x88BB,
|
|
GL_BUFFER_MAPPED = 0x88BC,
|
|
GL_BUFFER_MAP_POINTER = 0x88BD,
|
|
GL_STREAM_DRAW = 0x88E0,
|
|
GL_STREAM_READ = 0x88E1,
|
|
GL_STREAM_COPY = 0x88E2,
|
|
GL_STATIC_DRAW = 0x88E4,
|
|
GL_STATIC_READ = 0x88E5,
|
|
GL_STATIC_COPY = 0x88E6,
|
|
GL_DYNAMIC_DRAW = 0x88E8,
|
|
GL_DYNAMIC_READ = 0x88E9,
|
|
GL_DYNAMIC_COPY = 0x88EA,
|
|
GL_SAMPLES_PASSED = 0x8914,
|
|
GL_BLEND_EQUATION_RGB = 0x8009,
|
|
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622,
|
|
GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623,
|
|
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624,
|
|
GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625,
|
|
GL_CURRENT_VERTEX_ATTRIB = 0x8626,
|
|
GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642,
|
|
GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643,
|
|
GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645,
|
|
GL_STENCIL_BACK_FUNC = 0x8800,
|
|
GL_STENCIL_BACK_FAIL = 0x8801,
|
|
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802,
|
|
GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803,
|
|
GL_MAX_DRAW_BUFFERS = 0x8824,
|
|
GL_DRAW_BUFFER0 = 0x8825,
|
|
GL_DRAW_BUFFER1 = 0x8826,
|
|
GL_DRAW_BUFFER2 = 0x8827,
|
|
GL_DRAW_BUFFER3 = 0x8828,
|
|
GL_DRAW_BUFFER4 = 0x8829,
|
|
GL_DRAW_BUFFER5 = 0x882A,
|
|
GL_DRAW_BUFFER6 = 0x882B,
|
|
GL_DRAW_BUFFER7 = 0x882C,
|
|
GL_DRAW_BUFFER8 = 0x882D,
|
|
GL_DRAW_BUFFER9 = 0x882E,
|
|
GL_DRAW_BUFFER10 = 0x882F,
|
|
GL_DRAW_BUFFER11 = 0x8830,
|
|
GL_DRAW_BUFFER12 = 0x8831,
|
|
GL_DRAW_BUFFER13 = 0x8832,
|
|
GL_DRAW_BUFFER14 = 0x8833,
|
|
GL_DRAW_BUFFER15 = 0x8834,
|
|
GL_BLEND_EQUATION_ALPHA = 0x883D,
|
|
GL_POINT_SPRITE = 0x8861,
|
|
GL_COORD_REPLACE = 0x8862,
|
|
GL_MAX_VERTEX_ATTRIBS = 0x8869,
|
|
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A,
|
|
GL_MAX_TEXTURE_COORDS = 0x8871,
|
|
GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872,
|
|
GL_FRAGMENT_SHADER = 0x8B30,
|
|
GL_VERTEX_SHADER = 0x8B31,
|
|
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49,
|
|
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A,
|
|
GL_MAX_VARYING_FLOATS = 0x8B4B,
|
|
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C,
|
|
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D,
|
|
GL_SHADER_TYPE = 0x8B4F,
|
|
GL_FLOAT_VEC2 = 0x8B50,
|
|
GL_FLOAT_VEC3 = 0x8B51,
|
|
GL_FLOAT_VEC4 = 0x8B52,
|
|
GL_INT_VEC2 = 0x8B53,
|
|
GL_INT_VEC3 = 0x8B54,
|
|
GL_INT_VEC4 = 0x8B55,
|
|
GL_BOOL = 0x8B56,
|
|
GL_BOOL_VEC2 = 0x8B57,
|
|
GL_BOOL_VEC3 = 0x8B58,
|
|
GL_BOOL_VEC4 = 0x8B59,
|
|
GL_FLOAT_MAT2 = 0x8B5A,
|
|
GL_FLOAT_MAT3 = 0x8B5B,
|
|
GL_FLOAT_MAT4 = 0x8B5C,
|
|
GL_SAMPLER_1D = 0x8B5D,
|
|
GL_SAMPLER_2D = 0x8B5E,
|
|
GL_SAMPLER_3D = 0x8B5F,
|
|
GL_SAMPLER_CUBE = 0x8B60,
|
|
GL_SAMPLER_1D_SHADOW = 0x8B61,
|
|
GL_SAMPLER_2D_SHADOW = 0x8B62,
|
|
GL_DELETE_STATUS = 0x8B80,
|
|
GL_COMPILE_STATUS = 0x8B81,
|
|
GL_LINK_STATUS = 0x8B82,
|
|
GL_VALIDATE_STATUS = 0x8B83,
|
|
GL_INFO_LOG_LENGTH = 0x8B84,
|
|
GL_ATTACHED_SHADERS = 0x8B85,
|
|
GL_ACTIVE_UNIFORMS = 0x8B86,
|
|
GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87,
|
|
GL_SHADER_SOURCE_LENGTH = 0x8B88,
|
|
GL_ACTIVE_ATTRIBUTES = 0x8B89,
|
|
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
|
|
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B,
|
|
GL_SHADING_LANGUAGE_VERSION = 0x8B8C,
|
|
GL_CURRENT_PROGRAM = 0x8B8D,
|
|
GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0,
|
|
GL_LOWER_LEFT = 0x8CA1,
|
|
GL_UPPER_LEFT = 0x8CA2,
|
|
GL_STENCIL_BACK_REF = 0x8CA3,
|
|
GL_STENCIL_BACK_VALUE_MASK = 0x8CA4,
|
|
GL_STENCIL_BACK_WRITEMASK = 0x8CA5,
|
|
GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F,
|
|
GL_PIXEL_PACK_BUFFER = 0x88EB,
|
|
GL_PIXEL_UNPACK_BUFFER = 0x88EC,
|
|
GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED,
|
|
GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF,
|
|
GL_FLOAT_MAT2x3 = 0x8B65,
|
|
GL_FLOAT_MAT2x4 = 0x8B66,
|
|
GL_FLOAT_MAT3x2 = 0x8B67,
|
|
GL_FLOAT_MAT3x4 = 0x8B68,
|
|
GL_FLOAT_MAT4x2 = 0x8B69,
|
|
GL_FLOAT_MAT4x3 = 0x8B6A,
|
|
GL_SRGB = 0x8C40,
|
|
GL_SRGB8 = 0x8C41,
|
|
GL_SRGB_ALPHA = 0x8C42,
|
|
GL_SRGB8_ALPHA8 = 0x8C43,
|
|
GL_SLUMINANCE_ALPHA = 0x8C44,
|
|
GL_SLUMINANCE8_ALPHA8 = 0x8C45,
|
|
GL_SLUMINANCE = 0x8C46,
|
|
GL_SLUMINANCE8 = 0x8C47,
|
|
GL_COMPRESSED_SRGB = 0x8C48,
|
|
GL_COMPRESSED_SRGB_ALPHA = 0x8C49,
|
|
GL_COMPRESSED_SLUMINANCE = 0x8C4A,
|
|
GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B,
|
|
GL_MAX_CLIP_DISTANCES = 0x0D32,
|
|
GL_CLIP_DISTANCE5 = 0x3005,
|
|
GL_CLIP_DISTANCE1 = 0x3001,
|
|
GL_CLIP_DISTANCE3 = 0x3003,
|
|
GL_COMPARE_REF_TO_TEXTURE = 0x884E,
|
|
GL_CLIP_DISTANCE0 = 0x3000,
|
|
GL_CLIP_DISTANCE4 = 0x3004,
|
|
GL_CLIP_DISTANCE2 = 0x3002,
|
|
GL_MAX_VARYING_COMPONENTS = 0x8B4B,
|
|
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001,
|
|
GL_MAJOR_VERSION = 0x821B,
|
|
GL_MINOR_VERSION = 0x821C,
|
|
GL_NUM_EXTENSIONS = 0x821D,
|
|
GL_CONTEXT_FLAGS = 0x821E,
|
|
GL_DEPTH_BUFFER = 0x8223,
|
|
GL_STENCIL_BUFFER = 0x8224,
|
|
GL_COMPRESSED_RED = 0x8225,
|
|
GL_COMPRESSED_RG = 0x8226,
|
|
GL_RGBA32F = 0x8814,
|
|
GL_RGB32F = 0x8815,
|
|
GL_RGBA16F = 0x881A,
|
|
GL_RGB16F = 0x881B,
|
|
GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD,
|
|
GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF,
|
|
GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904,
|
|
GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905,
|
|
GL_CLAMP_VERTEX_COLOR = 0x891A,
|
|
GL_CLAMP_FRAGMENT_COLOR = 0x891B,
|
|
GL_CLAMP_READ_COLOR = 0x891C,
|
|
GL_FIXED_ONLY = 0x891D,
|
|
GL_TEXTURE_RED_TYPE = 0x8C10,
|
|
GL_TEXTURE_GREEN_TYPE = 0x8C11,
|
|
GL_TEXTURE_BLUE_TYPE = 0x8C12,
|
|
GL_TEXTURE_ALPHA_TYPE = 0x8C13,
|
|
GL_TEXTURE_LUMINANCE_TYPE = 0x8C14,
|
|
GL_TEXTURE_INTENSITY_TYPE = 0x8C15,
|
|
GL_TEXTURE_DEPTH_TYPE = 0x8C16,
|
|
GL_UNSIGNED_NORMALIZED = 0x8C17,
|
|
GL_TEXTURE_1D_ARRAY = 0x8C18,
|
|
GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19,
|
|
GL_TEXTURE_2D_ARRAY = 0x8C1A,
|
|
GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B,
|
|
GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C,
|
|
GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D,
|
|
GL_R11F_G11F_B10F = 0x8C3A,
|
|
GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B,
|
|
GL_RGB9_E5 = 0x8C3D,
|
|
GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E,
|
|
GL_TEXTURE_SHARED_SIZE = 0x8C3F,
|
|
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F,
|
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80,
|
|
GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85,
|
|
GL_PRIMITIVES_GENERATED = 0x8C87,
|
|
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88,
|
|
GL_RASTERIZER_DISCARD = 0x8C89,
|
|
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A,
|
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B,
|
|
GL_INTERLEAVED_ATTRIBS = 0x8C8C,
|
|
GL_SEPARATE_ATTRIBS = 0x8C8D,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F,
|
|
GL_RGBA32UI = 0x8D70,
|
|
GL_RGB32UI = 0x8D71,
|
|
GL_RGBA16UI = 0x8D76,
|
|
GL_RGB16UI = 0x8D77,
|
|
GL_RGBA8UI = 0x8D7C,
|
|
GL_RGB8UI = 0x8D7D,
|
|
GL_RGBA32I = 0x8D82,
|
|
GL_RGB32I = 0x8D83,
|
|
GL_RGBA16I = 0x8D88,
|
|
GL_RGB16I = 0x8D89,
|
|
GL_RGBA8I = 0x8D8E,
|
|
GL_RGB8I = 0x8D8F,
|
|
GL_RED_INTEGER = 0x8D94,
|
|
GL_GREEN_INTEGER = 0x8D95,
|
|
GL_BLUE_INTEGER = 0x8D96,
|
|
GL_ALPHA_INTEGER = 0x8D97,
|
|
GL_RGB_INTEGER = 0x8D98,
|
|
GL_RGBA_INTEGER = 0x8D99,
|
|
GL_BGR_INTEGER = 0x8D9A,
|
|
GL_BGRA_INTEGER = 0x8D9B,
|
|
GL_SAMPLER_1D_ARRAY = 0x8DC0,
|
|
GL_SAMPLER_2D_ARRAY = 0x8DC1,
|
|
GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3,
|
|
GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4,
|
|
GL_SAMPLER_CUBE_SHADOW = 0x8DC5,
|
|
GL_UNSIGNED_INT_VEC2 = 0x8DC6,
|
|
GL_UNSIGNED_INT_VEC3 = 0x8DC7,
|
|
GL_UNSIGNED_INT_VEC4 = 0x8DC8,
|
|
GL_INT_SAMPLER_1D = 0x8DC9,
|
|
GL_INT_SAMPLER_2D = 0x8DCA,
|
|
GL_INT_SAMPLER_3D = 0x8DCB,
|
|
GL_INT_SAMPLER_CUBE = 0x8DCC,
|
|
GL_INT_SAMPLER_1D_ARRAY = 0x8DCE,
|
|
GL_INT_SAMPLER_2D_ARRAY = 0x8DCF,
|
|
GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1,
|
|
GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2,
|
|
GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3,
|
|
GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4,
|
|
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6,
|
|
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7,
|
|
GL_QUERY_WAIT = 0x8E13,
|
|
GL_QUERY_NO_WAIT = 0x8E14,
|
|
GL_QUERY_BY_REGION_WAIT = 0x8E15,
|
|
GL_QUERY_BY_REGION_NO_WAIT = 0x8E16,
|
|
GL_TEXTURE_RECTANGLE = 0x84F5,
|
|
GL_TEXTURE_BINDING_RECTANGLE = 0x84F6,
|
|
GL_PROXY_TEXTURE_RECTANGLE = 0x84F7,
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8,
|
|
GL_SAMPLER_2D_RECT = 0x8B63,
|
|
GL_SAMPLER_2D_RECT_SHADOW = 0x8B64,
|
|
GL_TEXTURE_BUFFER = 0x8C2A,
|
|
GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B,
|
|
GL_TEXTURE_BINDING_BUFFER = 0x8C2C,
|
|
GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D,
|
|
GL_TEXTURE_BUFFER_FORMAT = 0x8C2E,
|
|
GL_SAMPLER_BUFFER = 0x8DC2,
|
|
GL_INT_SAMPLER_2D_RECT = 0x8DCD,
|
|
GL_INT_SAMPLER_BUFFER = 0x8DD0,
|
|
GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5,
|
|
GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8,
|
|
GL_RED_SNORM = 0x8F90,
|
|
GL_RG_SNORM = 0x8F91,
|
|
GL_RGB_SNORM = 0x8F92,
|
|
GL_RGBA_SNORM = 0x8F93,
|
|
GL_R8_SNORM = 0x8F94,
|
|
GL_RG8_SNORM = 0x8F95,
|
|
GL_RGB8_SNORM = 0x8F96,
|
|
GL_RGBA8_SNORM = 0x8F97,
|
|
GL_R16_SNORM = 0x8F98,
|
|
GL_RG16_SNORM = 0x8F99,
|
|
GL_RGB16_SNORM = 0x8F9A,
|
|
GL_RGBA16_SNORM = 0x8F9B,
|
|
GL_SIGNED_NORMALIZED = 0x8F9C,
|
|
GL_PRIMITIVE_RESTART = 0x8F9D,
|
|
GL_PRIMITIVE_RESTART_INDEX = 0x8F9E,
|
|
GL_BUFFER_ACCESS_FLAGS = 0x911F,
|
|
GL_BUFFER_MAP_LENGTH = 0x9120,
|
|
GL_BUFFER_MAP_OFFSET = 0x9121,
|
|
GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001,
|
|
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002,
|
|
GL_LINES_ADJACENCY = 0x000A,
|
|
GL_LINE_STRIP_ADJACENCY = 0x000B,
|
|
GL_TRIANGLES_ADJACENCY = 0x000C,
|
|
GL_TRIANGLE_STRIP_ADJACENCY = 0x000D,
|
|
GL_PROGRAM_POINT_SIZE = 0x8642,
|
|
GL_GEOMETRY_VERTICES_OUT = 0x8916,
|
|
GL_GEOMETRY_INPUT_TYPE = 0x8917,
|
|
GL_GEOMETRY_OUTPUT_TYPE = 0x8918,
|
|
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29,
|
|
GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7,
|
|
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8,
|
|
GL_GEOMETRY_SHADER = 0x8DD9,
|
|
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF,
|
|
GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0,
|
|
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1,
|
|
GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122,
|
|
GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123,
|
|
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124,
|
|
GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125,
|
|
GL_CONTEXT_PROFILE_MASK = 0x9126,
|
|
GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE,
|
|
GL_ANY_SAMPLES_PASSED = 0x8C2F,
|
|
GL_TEXTURE_SWIZZLE_R = 0x8E42,
|
|
GL_TEXTURE_SWIZZLE_G = 0x8E43,
|
|
GL_TEXTURE_SWIZZLE_B = 0x8E44,
|
|
GL_TEXTURE_SWIZZLE_A = 0x8E45,
|
|
GL_TEXTURE_SWIZZLE_RGBA = 0x8E46,
|
|
GL_RGB10_A2UI = 0x906F,
|
|
GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F,
|
|
GL_SAMPLE_SHADING = 0x8C36,
|
|
GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37,
|
|
GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A,
|
|
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B,
|
|
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C,
|
|
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D,
|
|
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E,
|
|
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F,
|
|
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F,
|
|
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009,
|
|
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A,
|
|
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B,
|
|
GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C,
|
|
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D,
|
|
GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E,
|
|
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F,
|
|
GL_MULTISAMPLE_3DFX = 0x86B2,
|
|
GL_SAMPLE_BUFFERS_3DFX = 0x86B3,
|
|
GL_SAMPLES_3DFX = 0x86B4,
|
|
GL_MULTISAMPLE_BIT_3DFX = 0x20000000,
|
|
GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0,
|
|
GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1,
|
|
//GL_UNSIGNED_INT = 0x1405,
|
|
//GL_FLOAT = 0x1406,
|
|
GL_FIXED = 0x140C,
|
|
GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A,
|
|
GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B,
|
|
GL_LOW_FLOAT = 0x8DF0,
|
|
GL_MEDIUM_FLOAT = 0x8DF1,
|
|
GL_HIGH_FLOAT = 0x8DF2,
|
|
GL_LOW_INT = 0x8DF3,
|
|
GL_MEDIUM_INT = 0x8DF4,
|
|
GL_HIGH_INT = 0x8DF5,
|
|
GL_SHADER_BINARY_FORMATS = 0x8DF8,
|
|
GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9,
|
|
GL_SHADER_COMPILER = 0x8DFA,
|
|
GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB,
|
|
GL_MAX_VARYING_VECTORS = 0x8DFC,
|
|
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD,
|
|
GL_SRC1_COLOR = 0x88F9,
|
|
GL_ONE_MINUS_SRC1_COLOR = 0x88FA,
|
|
GL_ONE_MINUS_SRC1_ALPHA = 0x88FB,
|
|
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC,
|
|
GL_COPY_READ_BUFFER = 0x8F36,
|
|
GL_COPY_WRITE_BUFFER = 0x8F37,
|
|
GL_DEPTH_COMPONENT32F = 0x8CAC,
|
|
GL_DEPTH32F_STENCIL8 = 0x8CAD,
|
|
GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD,
|
|
GL_DEPTH_CLAMP = 0x864F,
|
|
GL_DRAW_INDIRECT_BUFFER = 0x8F3F,
|
|
GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43,
|
|
GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506,
|
|
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210,
|
|
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211,
|
|
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212,
|
|
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213,
|
|
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214,
|
|
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215,
|
|
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216,
|
|
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217,
|
|
GL_FRAMEBUFFER_DEFAULT = 0x8218,
|
|
GL_FRAMEBUFFER_UNDEFINED = 0x8219,
|
|
GL_DEPTH_STENCIL_ATTACHMENT = 0x821A,
|
|
GL_INDEX = 0x8222,
|
|
GL_MAX_RENDERBUFFER_SIZE = 0x84E8,
|
|
GL_DEPTH_STENCIL = 0x84F9,
|
|
GL_UNSIGNED_INT_24_8 = 0x84FA,
|
|
GL_DEPTH24_STENCIL8 = 0x88F0,
|
|
GL_TEXTURE_STENCIL_SIZE = 0x88F1,
|
|
//GL_UNSIGNED_NORMALIZED = 0x8C17,
|
|
//GL_SRGB = 0x8C40,
|
|
GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6,
|
|
GL_FRAMEBUFFER_BINDING = 0x8CA6,
|
|
GL_RENDERBUFFER_BINDING = 0x8CA7,
|
|
GL_READ_FRAMEBUFFER = 0x8CA8,
|
|
GL_DRAW_FRAMEBUFFER = 0x8CA9,
|
|
GL_READ_FRAMEBUFFER_BINDING = 0x8CAA,
|
|
GL_RENDERBUFFER_SAMPLES = 0x8CAB,
|
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0,
|
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1,
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2,
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3,
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4,
|
|
GL_FRAMEBUFFER_COMPLETE = 0x8CD5,
|
|
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6,
|
|
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7,
|
|
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB,
|
|
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC,
|
|
GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD,
|
|
GL_MAX_COLOR_ATTACHMENTS = 0x8CDF,
|
|
GL_COLOR_ATTACHMENT0 = 0x8CE0,
|
|
GL_COLOR_ATTACHMENT1 = 0x8CE1,
|
|
GL_COLOR_ATTACHMENT2 = 0x8CE2,
|
|
GL_COLOR_ATTACHMENT3 = 0x8CE3,
|
|
GL_COLOR_ATTACHMENT4 = 0x8CE4,
|
|
GL_COLOR_ATTACHMENT5 = 0x8CE5,
|
|
GL_COLOR_ATTACHMENT6 = 0x8CE6,
|
|
GL_COLOR_ATTACHMENT7 = 0x8CE7,
|
|
GL_COLOR_ATTACHMENT8 = 0x8CE8,
|
|
GL_COLOR_ATTACHMENT9 = 0x8CE9,
|
|
GL_COLOR_ATTACHMENT10 = 0x8CEA,
|
|
GL_COLOR_ATTACHMENT11 = 0x8CEB,
|
|
GL_COLOR_ATTACHMENT12 = 0x8CEC,
|
|
GL_COLOR_ATTACHMENT13 = 0x8CED,
|
|
GL_COLOR_ATTACHMENT14 = 0x8CEE,
|
|
GL_COLOR_ATTACHMENT15 = 0x8CEF,
|
|
GL_DEPTH_ATTACHMENT = 0x8D00,
|
|
GL_STENCIL_ATTACHMENT = 0x8D20,
|
|
GL_FRAMEBUFFER = 0x8D40,
|
|
GL_RENDERBUFFER = 0x8D41,
|
|
GL_RENDERBUFFER_WIDTH = 0x8D42,
|
|
GL_RENDERBUFFER_HEIGHT = 0x8D43,
|
|
GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44,
|
|
GL_STENCIL_INDEX1 = 0x8D46,
|
|
GL_STENCIL_INDEX4 = 0x8D47,
|
|
GL_STENCIL_INDEX8 = 0x8D48,
|
|
GL_STENCIL_INDEX16 = 0x8D49,
|
|
GL_RENDERBUFFER_RED_SIZE = 0x8D50,
|
|
GL_RENDERBUFFER_GREEN_SIZE = 0x8D51,
|
|
GL_RENDERBUFFER_BLUE_SIZE = 0x8D52,
|
|
GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53,
|
|
GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54,
|
|
GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55,
|
|
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56,
|
|
GL_MAX_SAMPLES = 0x8D57,
|
|
GL_FRAMEBUFFER_SRGB = 0x8DB9,
|
|
//GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4,
|
|
GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257,
|
|
GL_PROGRAM_BINARY_LENGTH = 0x8741,
|
|
GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE,
|
|
GL_PROGRAM_BINARY_FORMATS = 0x87FF,
|
|
//GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F,
|
|
//GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A,
|
|
//GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B,
|
|
//GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C,
|
|
//GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D,
|
|
GL_MAX_VERTEX_STREAMS = 0x8E71,
|
|
GL_DOUBLE_MAT2 = 0x8F46,
|
|
GL_DOUBLE_MAT3 = 0x8F47,
|
|
GL_DOUBLE_MAT4 = 0x8F48,
|
|
GL_DOUBLE_MAT2x3 = 0x8F49,
|
|
GL_DOUBLE_MAT2x4 = 0x8F4A,
|
|
GL_DOUBLE_MAT3x2 = 0x8F4B,
|
|
GL_DOUBLE_MAT3x4 = 0x8F4C,
|
|
GL_DOUBLE_MAT4x2 = 0x8F4D,
|
|
GL_DOUBLE_MAT4x3 = 0x8F4E,
|
|
GL_DOUBLE_VEC2 = 0x8FFC,
|
|
GL_DOUBLE_VEC3 = 0x8FFD,
|
|
GL_DOUBLE_VEC4 = 0x8FFE,
|
|
GL_HALF_FLOAT = 0x140B,
|
|
GL_CONSTANT_COLOR = 0x8001,
|
|
GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
|
|
GL_CONSTANT_ALPHA = 0x8003,
|
|
GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
|
|
GL_BLEND_COLOR = 0x8005,
|
|
GL_FUNC_ADD = 0x8006,
|
|
GL_MIN = 0x8007,
|
|
GL_MAX = 0x8008,
|
|
GL_BLEND_EQUATION = 0x8009,
|
|
GL_FUNC_SUBTRACT = 0x800A,
|
|
GL_FUNC_REVERSE_SUBTRACT = 0x800B,
|
|
GL_CONVOLUTION_1D = 0x8010,
|
|
GL_CONVOLUTION_2D = 0x8011,
|
|
GL_SEPARABLE_2D = 0x8012,
|
|
GL_CONVOLUTION_BORDER_MODE = 0x8013,
|
|
GL_CONVOLUTION_FILTER_SCALE = 0x8014,
|
|
GL_CONVOLUTION_FILTER_BIAS = 0x8015,
|
|
GL_REDUCE = 0x8016,
|
|
GL_CONVOLUTION_FORMAT = 0x8017,
|
|
GL_CONVOLUTION_WIDTH = 0x8018,
|
|
GL_CONVOLUTION_HEIGHT = 0x8019,
|
|
GL_MAX_CONVOLUTION_WIDTH = 0x801A,
|
|
GL_MAX_CONVOLUTION_HEIGHT = 0x801B,
|
|
GL_POST_CONVOLUTION_RED_SCALE = 0x801C,
|
|
GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D,
|
|
GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E,
|
|
GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F,
|
|
GL_POST_CONVOLUTION_RED_BIAS = 0x8020,
|
|
GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021,
|
|
GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022,
|
|
GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023,
|
|
GL_HISTOGRAM = 0x8024,
|
|
GL_PROXY_HISTOGRAM = 0x8025,
|
|
GL_HISTOGRAM_WIDTH = 0x8026,
|
|
GL_HISTOGRAM_FORMAT = 0x8027,
|
|
GL_HISTOGRAM_RED_SIZE = 0x8028,
|
|
GL_HISTOGRAM_GREEN_SIZE = 0x8029,
|
|
GL_HISTOGRAM_BLUE_SIZE = 0x802A,
|
|
GL_HISTOGRAM_ALPHA_SIZE = 0x802B,
|
|
GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C,
|
|
GL_HISTOGRAM_SINK = 0x802D,
|
|
GL_MINMAX = 0x802E,
|
|
GL_MINMAX_FORMAT = 0x802F,
|
|
GL_MINMAX_SINK = 0x8030,
|
|
GL_TABLE_TOO_LARGE = 0x8031,
|
|
GL_COLOR_MATRIX = 0x80B1,
|
|
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
|
|
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3,
|
|
GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4,
|
|
GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5,
|
|
GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6,
|
|
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7,
|
|
GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8,
|
|
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
|
|
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
|
|
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,
|
|
GL_COLOR_TABLE = 0x80D0,
|
|
GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1,
|
|
GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2,
|
|
GL_PROXY_COLOR_TABLE = 0x80D3,
|
|
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4,
|
|
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5,
|
|
GL_COLOR_TABLE_SCALE = 0x80D6,
|
|
GL_COLOR_TABLE_BIAS = 0x80D7,
|
|
GL_COLOR_TABLE_FORMAT = 0x80D8,
|
|
GL_COLOR_TABLE_WIDTH = 0x80D9,
|
|
GL_COLOR_TABLE_RED_SIZE = 0x80DA,
|
|
GL_COLOR_TABLE_GREEN_SIZE = 0x80DB,
|
|
GL_COLOR_TABLE_BLUE_SIZE = 0x80DC,
|
|
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
|
|
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
|
|
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,
|
|
GL_IGNORE_BORDER = 0x8150,
|
|
GL_CONSTANT_BORDER = 0x8151,
|
|
GL_WRAP_BORDER = 0x8152,
|
|
GL_REPLICATE_BORDER = 0x8153,
|
|
GL_CONVOLUTION_BORDER_COLOR = 0x8154,
|
|
GL_MAP_READ_BIT = 0x0001,
|
|
GL_MAP_WRITE_BIT = 0x0002,
|
|
GL_MAP_INVALIDATE_RANGE_BIT = 0x0004,
|
|
GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008,
|
|
GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010,
|
|
GL_MAP_UNSYNCHRONIZED_BIT = 0x0020,
|
|
//GL_ANY_SAMPLES_PASSED = 0x8C2F,
|
|
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C,
|
|
GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
|
|
GL_LAST_VERTEX_CONVENTION = 0x8E4E,
|
|
GL_PROVOKING_VERTEX = 0x8E4F,
|
|
GL_SAMPLER_BINDING = 0x8919,
|
|
GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F,
|
|
GL_VERTEX_SHADER_BIT = 0x00000001,
|
|
GL_FRAGMENT_SHADER_BIT = 0x00000002,
|
|
GL_GEOMETRY_SHADER_BIT = 0x00000004,
|
|
GL_TESS_CONTROL_SHADER_BIT = 0x00000008,
|
|
GL_TESS_EVALUATION_SHADER_BIT = 0x00000010,
|
|
GL_PROGRAM_SEPARABLE = 0x8258,
|
|
GL_ACTIVE_PROGRAM = 0x8259,
|
|
GL_PROGRAM_PIPELINE_BINDING = 0x825A,
|
|
GL_ALL_SHADER_BITS = 0xFFFFFFFF,
|
|
GL_ACTIVE_SUBROUTINES = 0x8DE5,
|
|
GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6,
|
|
GL_MAX_SUBROUTINES = 0x8DE7,
|
|
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8,
|
|
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47,
|
|
GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48,
|
|
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49,
|
|
GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A,
|
|
GL_COMPATIBLE_SUBROUTINES = 0x8E4B,
|
|
GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001,
|
|
GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111,
|
|
GL_OBJECT_TYPE = 0x9112,
|
|
GL_SYNC_CONDITION = 0x9113,
|
|
GL_SYNC_STATUS = 0x9114,
|
|
GL_SYNC_FLAGS = 0x9115,
|
|
GL_SYNC_FENCE = 0x9116,
|
|
GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117,
|
|
GL_UNSIGNALED = 0x9118,
|
|
GL_SIGNALED = 0x9119,
|
|
GL_ALREADY_SIGNALED = 0x911A,
|
|
GL_TIMEOUT_EXPIRED = 0x911B,
|
|
GL_CONDITION_SATISFIED = 0x911C,
|
|
GL_WAIT_FAILED = 0x911D,
|
|
GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF,
|
|
GL_PATCHES = 0xE,
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0,
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1,
|
|
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C,
|
|
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D,
|
|
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E,
|
|
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F,
|
|
GL_PATCH_VERTICES = 0x8E72,
|
|
GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73,
|
|
GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74,
|
|
GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75,
|
|
GL_TESS_GEN_MODE = 0x8E76,
|
|
GL_TESS_GEN_SPACING = 0x8E77,
|
|
GL_TESS_GEN_VERTEX_ORDER = 0x8E78,
|
|
GL_TESS_GEN_POINT_MODE = 0x8E79,
|
|
GL_ISOLINES = 0x8E7A,
|
|
GL_FRACTIONAL_ODD = 0x8E7B,
|
|
GL_FRACTIONAL_EVEN = 0x8E7C,
|
|
GL_MAX_PATCH_VERTICES = 0x8E7D,
|
|
GL_MAX_TESS_GEN_LEVEL = 0x8E7E,
|
|
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F,
|
|
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80,
|
|
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81,
|
|
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82,
|
|
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83,
|
|
GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84,
|
|
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85,
|
|
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86,
|
|
GL_TESS_EVALUATION_SHADER = 0x8E87,
|
|
GL_TESS_CONTROL_SHADER = 0x8E88,
|
|
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89,
|
|
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A,
|
|
GL_COMPRESSED_RED_RGTC1 = 0x8DBB,
|
|
GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC,
|
|
GL_COMPRESSED_RG_RGTC2 = 0x8DBD,
|
|
GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE,
|
|
GL_SAMPLE_POSITION = 0x8E50,
|
|
GL_SAMPLE_MASK = 0x8E51,
|
|
GL_SAMPLE_MASK_VALUE = 0x8E52,
|
|
GL_MAX_SAMPLE_MASK_WORDS = 0x8E59,
|
|
GL_TEXTURE_2D_MULTISAMPLE = 0x9100,
|
|
GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101,
|
|
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102,
|
|
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103,
|
|
GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104,
|
|
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105,
|
|
GL_TEXTURE_SAMPLES = 0x9106,
|
|
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107,
|
|
GL_SAMPLER_2D_MULTISAMPLE = 0x9108,
|
|
GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109,
|
|
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A,
|
|
GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B,
|
|
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C,
|
|
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D,
|
|
GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E,
|
|
GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F,
|
|
GL_MAX_INTEGER_SAMPLES = 0x9110,
|
|
//GL_RED = 0x1903,
|
|
//GL_COMPRESSED_RED = 0x8225,
|
|
//GL_COMPRESSED_RG = 0x8226,
|
|
GL_RG = 0x8227,
|
|
GL_RG_INTEGER = 0x8228,
|
|
GL_R8 = 0x8229,
|
|
GL_R16 = 0x822A,
|
|
GL_RG8 = 0x822B,
|
|
GL_RG16 = 0x822C,
|
|
GL_R16F = 0x822D,
|
|
GL_R32F = 0x822E,
|
|
GL_RG16F = 0x822F,
|
|
GL_RG32F = 0x8230,
|
|
GL_R8I = 0x8231,
|
|
GL_R8UI = 0x8232,
|
|
GL_R16I = 0x8233,
|
|
GL_R16UI = 0x8234,
|
|
GL_R32I = 0x8235,
|
|
GL_R32UI = 0x8236,
|
|
GL_RG8I = 0x8237,
|
|
GL_RG8UI = 0x8238,
|
|
GL_RG16I = 0x8239,
|
|
GL_RG16UI = 0x823A,
|
|
GL_RG32I = 0x823B,
|
|
GL_RG32UI = 0x823C,
|
|
//GL_RGB10_A2UI = 0x906F,
|
|
//GL_TEXTURE_SWIZZLE_R = 0x8E42,
|
|
//GL_TEXTURE_SWIZZLE_G = 0x8E43,
|
|
//GL_TEXTURE_SWIZZLE_B = 0x8E44,
|
|
//GL_TEXTURE_SWIZZLE_A = 0x8E45,
|
|
//GL_TEXTURE_SWIZZLE_RGBA = 0x8E46,
|
|
GL_TIME_ELAPSED = 0x88BF,
|
|
GL_TIMESTAMP = 0x8E28,
|
|
GL_TRANSFORM_FEEDBACK = 0x8E22,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24,
|
|
GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25,
|
|
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70,
|
|
//GL_MAX_VERTEX_STREAMS = 0x8E71,
|
|
GL_UNIFORM_BUFFER = 0x8A11,
|
|
GL_UNIFORM_BUFFER_BINDING = 0x8A28,
|
|
GL_UNIFORM_BUFFER_START = 0x8A29,
|
|
GL_UNIFORM_BUFFER_SIZE = 0x8A2A,
|
|
GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B,
|
|
GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C,
|
|
GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D,
|
|
GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E,
|
|
GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F,
|
|
GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30,
|
|
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31,
|
|
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32,
|
|
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33,
|
|
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34,
|
|
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35,
|
|
GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36,
|
|
GL_UNIFORM_TYPE = 0x8A37,
|
|
GL_UNIFORM_SIZE = 0x8A38,
|
|
GL_UNIFORM_NAME_LENGTH = 0x8A39,
|
|
GL_UNIFORM_BLOCK_INDEX = 0x8A3A,
|
|
GL_UNIFORM_OFFSET = 0x8A3B,
|
|
GL_UNIFORM_ARRAY_STRIDE = 0x8A3C,
|
|
GL_UNIFORM_MATRIX_STRIDE = 0x8A3D,
|
|
GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E,
|
|
GL_UNIFORM_BLOCK_BINDING = 0x8A3F,
|
|
GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40,
|
|
GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41,
|
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42,
|
|
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43,
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44,
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45,
|
|
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46,
|
|
GL_INVALID_INDEX = 0xFFFFFFFF,
|
|
//GL_BGRA = 0x80E1,
|
|
GL_VERTEX_ARRAY_BINDING = 0x85B5,
|
|
//GL_DOUBLE_MAT2 = 0x8F46,
|
|
//GL_DOUBLE_MAT3 = 0x8F47,
|
|
//GL_DOUBLE_MAT4 = 0x8F48,
|
|
//GL_DOUBLE_VEC2 = 0x8FFC,
|
|
//GL_DOUBLE_VEC3 = 0x8FFD,
|
|
//GL_DOUBLE_VEC4 = 0x8FFE,
|
|
//GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
|
|
GL_INT_2_10_10_10_REV = 0x8D9F,
|
|
//GL_DEPTH_RANGE = 0x0B70,
|
|
//GL_VIEWPORT = 0x0BA2,
|
|
//GL_SCISSOR_BOX = 0x0C10,
|
|
//GL_SCISSOR_TEST = 0x0C11,
|
|
GL_MAX_VIEWPORTS = 0x825B,
|
|
GL_VIEWPORT_SUBPIXEL_BITS = 0x825C,
|
|
GL_VIEWPORT_BOUNDS_RANGE = 0x825D,
|
|
GL_LAYER_PROVOKING_VERTEX = 0x825E,
|
|
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F,
|
|
GL_UNDEFINED_VERTEX = 0x8260,
|
|
//GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
|
|
//GL_LAST_VERTEX_CONVENTION = 0x8E4E,
|
|
//GL_PROVOKING_VERTEX = 0x8E4F,
|
|
//GL_TEXTURE_1D = 0x0DE0,
|
|
//GL_TEXTURE_2D = 0x0DE1,
|
|
//GL_PROXY_TEXTURE_1D = 0x8063,
|
|
//GL_PROXY_TEXTURE_2D = 0x8064,
|
|
//GL_RED_SNORM = 0x8F90,
|
|
//GL_RG_SNORM = 0x8F91,
|
|
//GL_RGB_SNORM = 0x8F92,
|
|
//GL_RGBA_SNORM = 0x8F93,
|
|
//GL_R8_SNORM = 0x8F94,
|
|
//GL_RG8_SNORM = 0x8F95,
|
|
//GL_RGB8_SNORM = 0x8F96,
|
|
//GL_RGBA8_SNORM = 0x8F97,
|
|
//GL_R16_SNORM = 0x8F98,
|
|
//GL_RG16_SNORM = 0x8F99,
|
|
//GL_RGB16_SNORM = 0x8F9A,
|
|
//GL_RGBA16_SNORM = 0x8F9B,
|
|
//GL_SIGNED_NORMALIZED = 0x8F9C,
|
|
GL_ALPHA_SNORM = 0x9010,
|
|
GL_LUMINANCE_SNORM = 0x9011,
|
|
GL_LUMINANCE_ALPHA_SNORM = 0x9012,
|
|
GL_INTENSITY_SNORM = 0x9013,
|
|
GL_ALPHA8_SNORM = 0x9014,
|
|
GL_LUMINANCE8_SNORM = 0x9015,
|
|
GL_LUMINANCE8_ALPHA8_SNORM = 0x9016,
|
|
GL_INTENSITY8_SNORM = 0x9017,
|
|
GL_ALPHA16_SNORM = 0x9018,
|
|
GL_LUMINANCE16_SNORM = 0x9019,
|
|
GL_LUMINANCE16_ALPHA16_SNORM = 0x901A,
|
|
GL_INTENSITY16_SNORM = 0x901B,
|
|
//GL_BGRA = 0x80E1,
|
|
GL_KTX_FRONT_REGION = 0x0,
|
|
GL_KTX_BACK_REGION = 0x1,
|
|
GL_KTX_Z_REGION = 0x2,
|
|
GL_KTX_STENCIL_REGION = 0x3,
|
|
GL_QUERY_WAIT_NV = 0x8E13,
|
|
GL_QUERY_NO_WAIT_NV = 0x8E14,
|
|
GL_QUERY_BY_REGION_WAIT_NV = 0x8E15,
|
|
GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16,
|
|
GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E,
|
|
GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F,
|
|
GL_DEPTH_COMPONENT32F_NV = 0x8DAB,
|
|
GL_DEPTH32F_STENCIL8_NV = 0x8DAC,
|
|
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD,
|
|
GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF,
|
|
GL_DEPTH_CLAMP_NV = 0x864F,
|
|
GL_SAMPLE_COUNT_BITS_NV = 0x8864,
|
|
GL_CURRENT_SAMPLE_COUNT_QUERY_NV = 0x8865,
|
|
GL_QUERY_RESULT_NV = 0x8866,
|
|
GL_QUERY_RESULT_AVAILABLE_NV = 0x8867,
|
|
GL_SAMPLE_COUNT_NV = 0x8914,
|
|
GL_EVAL_2D_NV = 0x86C0,
|
|
GL_EVAL_TRIANGULAR_2D_NV = 0x86C1,
|
|
GL_MAP_TESSELLATION_NV = 0x86C2,
|
|
GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3,
|
|
GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4,
|
|
GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5,
|
|
GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6,
|
|
GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7,
|
|
GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8,
|
|
GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9,
|
|
GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA,
|
|
GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB,
|
|
GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC,
|
|
GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD,
|
|
GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE,
|
|
GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF,
|
|
GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0,
|
|
GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1,
|
|
GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2,
|
|
GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3,
|
|
GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4,
|
|
GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5,
|
|
GL_MAX_MAP_TESSELLATION_NV = 0x86D6,
|
|
GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7,
|
|
GL_SAMPLE_POSITION_NV = 0x8E50,
|
|
GL_SAMPLE_MASK_NV = 0x8E51,
|
|
GL_SAMPLE_MASK_VALUE_NV = 0x8E52,
|
|
GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53,
|
|
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54,
|
|
GL_TEXTURE_RENDERBUFFER_NV = 0x8E55,
|
|
GL_SAMPLER_RENDERBUFFER_NV = 0x8E56,
|
|
GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57,
|
|
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58,
|
|
GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59,
|
|
GL_ALL_COMPLETED_NV = 0x84F2,
|
|
GL_FENCE_STATUS_NV = 0x84F3,
|
|
GL_FENCE_CONDITION_NV = 0x84F4,
|
|
GL_FLOAT_R_NV = 0x8880,
|
|
GL_FLOAT_RG_NV = 0x8881,
|
|
GL_FLOAT_RGB_NV = 0x8882,
|
|
GL_FLOAT_RGBA_NV = 0x8883,
|
|
GL_FLOAT_R16_NV = 0x8884,
|
|
GL_FLOAT_R32_NV = 0x8885,
|
|
GL_FLOAT_RG16_NV = 0x8886,
|
|
GL_FLOAT_RG32_NV = 0x8887,
|
|
GL_FLOAT_RGB16_NV = 0x8888,
|
|
GL_FLOAT_RGB32_NV = 0x8889,
|
|
GL_FLOAT_RGBA16_NV = 0x888A,
|
|
GL_FLOAT_RGBA32_NV = 0x888B,
|
|
GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C,
|
|
GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D,
|
|
GL_FLOAT_RGBA_MODE_NV = 0x888E,
|
|
GL_FOG_DISTANCE_MODE_NV = 0x855A,
|
|
GL_EYE_RADIAL_NV = 0x855B,
|
|
GL_EYE_PLANE_ABSOLUTE_NV = 0x855C,
|
|
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868,
|
|
GL_FRAGMENT_PROGRAM_NV = 0x8870,
|
|
GL_MAX_TEXTURE_COORDS_NV = 0x8871,
|
|
GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872,
|
|
GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873,
|
|
GL_PROGRAM_ERROR_STRING_NV = 0x8874,
|
|
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4,
|
|
GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5,
|
|
GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6,
|
|
GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7,
|
|
GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8,
|
|
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB,
|
|
GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10,
|
|
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11,
|
|
GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12,
|
|
GL_GEOMETRY_PROGRAM_NV = 0x8C26,
|
|
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27,
|
|
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28,
|
|
GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904,
|
|
GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905,
|
|
GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906,
|
|
GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907,
|
|
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908,
|
|
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909,
|
|
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5,
|
|
GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6,
|
|
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A,
|
|
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B,
|
|
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C,
|
|
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D,
|
|
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E,
|
|
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F,
|
|
GL_INT64_NV = 0x140E,
|
|
GL_UNSIGNED_INT64_NV = 0x140F,
|
|
GL_INT8_NV = 0x8FE0,
|
|
GL_INT8_VEC2_NV = 0x8FE1,
|
|
GL_INT8_VEC3_NV = 0x8FE2,
|
|
GL_INT8_VEC4_NV = 0x8FE3,
|
|
GL_INT16_NV = 0x8FE4,
|
|
GL_INT16_VEC2_NV = 0x8FE5,
|
|
GL_INT16_VEC3_NV = 0x8FE6,
|
|
GL_INT16_VEC4_NV = 0x8FE7,
|
|
GL_INT64_VEC2_NV = 0x8FE9,
|
|
GL_INT64_VEC3_NV = 0x8FEA,
|
|
GL_INT64_VEC4_NV = 0x8FEB,
|
|
GL_UNSIGNED_INT8_NV = 0x8FEC,
|
|
GL_UNSIGNED_INT8_VEC2_NV = 0x8FED,
|
|
GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE,
|
|
GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF,
|
|
GL_UNSIGNED_INT16_NV = 0x8FF0,
|
|
GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1,
|
|
GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2,
|
|
GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3,
|
|
GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5,
|
|
GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6,
|
|
GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7,
|
|
GL_FLOAT16_NV = 0x8FF8,
|
|
GL_FLOAT16_VEC2_NV = 0x8FF9,
|
|
GL_FLOAT16_VEC3_NV = 0x8FFA,
|
|
GL_FLOAT16_VEC4_NV = 0x8FFB,
|
|
GL_HALF_FLOAT_NV = 0x140B,
|
|
GL_MAX_SHININESS_NV = 0x8504,
|
|
GL_MAX_SPOT_EXPONENT_NV = 0x8505,
|
|
GL_COVERAGE_SAMPLES_NV = 0x80A9,
|
|
GL_COLOR_SAMPLES_NV = 0x8E20,
|
|
GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534,
|
|
GL_PIXEL_COUNTER_BITS_NV = 0x8864,
|
|
GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865,
|
|
GL_PIXEL_COUNT_NV = 0x8866,
|
|
GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867,
|
|
GL_DEPTH_STENCIL_NV = 0x84F9,
|
|
GL_UNSIGNED_INT_24_8_NV = 0x84FA,
|
|
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0,
|
|
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1,
|
|
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2,
|
|
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3,
|
|
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4,
|
|
GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878,
|
|
GL_READ_PIXEL_DATA_RANGE_NV = 0x8879,
|
|
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A,
|
|
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B,
|
|
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C,
|
|
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D,
|
|
GL_POINT_SPRITE_NV = 0x8861,
|
|
GL_COORD_REPLACE_NV = 0x8862,
|
|
GL_POINT_SPRITE_R_MODE_NV = 0x8863,
|
|
GL_FRAME_NV = 0x8E26,
|
|
GL_FIELDS_NV = 0x8E27,
|
|
GL_CURRENT_TIME_NV = 0x8E28,
|
|
GL_NUM_FILL_STREAMS_NV = 0x8E29,
|
|
GL_PRESENT_TIME_NV = 0x8E2A,
|
|
GL_PRESENT_DURATION_NV = 0x8E2B,
|
|
GL_PRIMITIVE_RESTART_NV = 0x8558,
|
|
GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559,
|
|
GL_REGISTER_COMBINERS_NV = 0x8522,
|
|
GL_VARIABLE_A_NV = 0x8523,
|
|
GL_VARIABLE_B_NV = 0x8524,
|
|
GL_VARIABLE_C_NV = 0x8525,
|
|
GL_VARIABLE_D_NV = 0x8526,
|
|
GL_VARIABLE_E_NV = 0x8527,
|
|
GL_VARIABLE_F_NV = 0x8528,
|
|
GL_VARIABLE_G_NV = 0x8529,
|
|
GL_CONSTANT_COLOR0_NV = 0x852A,
|
|
GL_CONSTANT_COLOR1_NV = 0x852B,
|
|
GL_PRIMARY_COLOR_NV = 0x852C,
|
|
GL_SECONDARY_COLOR_NV = 0x852D,
|
|
GL_SPARE0_NV = 0x852E,
|
|
GL_SPARE1_NV = 0x852F,
|
|
GL_DISCARD_NV = 0x8530,
|
|
GL_E_TIMES_F_NV = 0x8531,
|
|
GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532,
|
|
GL_UNSIGNED_IDENTITY_NV = 0x8536,
|
|
GL_UNSIGNED_INVERT_NV = 0x8537,
|
|
GL_EXPAND_NORMAL_NV = 0x8538,
|
|
GL_EXPAND_NEGATE_NV = 0x8539,
|
|
GL_HALF_BIAS_NORMAL_NV = 0x853A,
|
|
GL_HALF_BIAS_NEGATE_NV = 0x853B,
|
|
GL_SIGNED_IDENTITY_NV = 0x853C,
|
|
GL_SIGNED_NEGATE_NV = 0x853D,
|
|
GL_SCALE_BY_TWO_NV = 0x853E,
|
|
GL_SCALE_BY_FOUR_NV = 0x853F,
|
|
GL_SCALE_BY_ONE_HALF_NV = 0x8540,
|
|
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541,
|
|
GL_COMBINER_INPUT_NV = 0x8542,
|
|
GL_COMBINER_MAPPING_NV = 0x8543,
|
|
GL_COMBINER_COMPONENT_USAGE_NV = 0x8544,
|
|
GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545,
|
|
GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546,
|
|
GL_COMBINER_MUX_SUM_NV = 0x8547,
|
|
GL_COMBINER_SCALE_NV = 0x8548,
|
|
GL_COMBINER_BIAS_NV = 0x8549,
|
|
GL_COMBINER_AB_OUTPUT_NV = 0x854A,
|
|
GL_COMBINER_CD_OUTPUT_NV = 0x854B,
|
|
GL_COMBINER_SUM_OUTPUT_NV = 0x854C,
|
|
GL_MAX_GENERAL_COMBINERS_NV = 0x854D,
|
|
GL_NUM_GENERAL_COMBINERS_NV = 0x854E,
|
|
GL_COLOR_SUM_CLAMP_NV = 0x854F,
|
|
GL_COMBINER0_NV = 0x8550,
|
|
GL_COMBINER1_NV = 0x8551,
|
|
GL_COMBINER2_NV = 0x8552,
|
|
GL_COMBINER3_NV = 0x8553,
|
|
GL_COMBINER4_NV = 0x8554,
|
|
GL_COMBINER5_NV = 0x8555,
|
|
GL_COMBINER6_NV = 0x8556,
|
|
GL_COMBINER7_NV = 0x8557,
|
|
GL_PER_STAGE_CONSTANTS_NV = 0x8535,
|
|
GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D,
|
|
GL_GPU_ADDRESS_NV = 0x8F34,
|
|
GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35,
|
|
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8,
|
|
GL_TESS_CONTROL_PROGRAM_NV = 0x891E,
|
|
GL_TESS_EVALUATION_PROGRAM_NV = 0x891F,
|
|
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74,
|
|
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75,
|
|
GL_EMBOSS_LIGHT_NV = 0x855D,
|
|
GL_EMBOSS_CONSTANT_NV = 0x855E,
|
|
GL_EMBOSS_MAP_NV = 0x855F,
|
|
GL_NORMAL_MAP_NV = 0x8511,
|
|
GL_REFLECTION_MAP_NV = 0x8512,
|
|
GL_COMBINE4_NV = 0x8503,
|
|
GL_SOURCE3_RGB_NV = 0x8583,
|
|
GL_SOURCE3_ALPHA_NV = 0x858B,
|
|
GL_OPERAND3_RGB_NV = 0x8593,
|
|
GL_OPERAND3_ALPHA_NV = 0x859B,
|
|
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F,
|
|
GL_TEXTURE_RECTANGLE_NV = 0x84F5,
|
|
GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6,
|
|
GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7,
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8,
|
|
GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C,
|
|
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D,
|
|
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E,
|
|
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9,
|
|
GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA,
|
|
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB,
|
|
GL_DSDT_MAG_INTENSITY_NV = 0x86DC,
|
|
GL_SHADER_CONSISTENT_NV = 0x86DD,
|
|
GL_TEXTURE_SHADER_NV = 0x86DE,
|
|
GL_SHADER_OPERATION_NV = 0x86DF,
|
|
GL_CULL_MODES_NV = 0x86E0,
|
|
GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1,
|
|
GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1,
|
|
GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2,
|
|
GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2,
|
|
GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3,
|
|
GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3,
|
|
GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4,
|
|
GL_CONST_EYE_NV = 0x86E5,
|
|
GL_PASS_THROUGH_NV = 0x86E6,
|
|
GL_CULL_FRAGMENT_NV = 0x86E7,
|
|
GL_OFFSET_TEXTURE_2D_NV = 0x86E8,
|
|
GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9,
|
|
GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA,
|
|
GL_DOT_PRODUCT_NV = 0x86EC,
|
|
GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED,
|
|
GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE,
|
|
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0,
|
|
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1,
|
|
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2,
|
|
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3,
|
|
GL_HILO_NV = 0x86F4,
|
|
GL_DSDT_NV = 0x86F5,
|
|
GL_DSDT_MAG_NV = 0x86F6,
|
|
GL_DSDT_MAG_VIB_NV = 0x86F7,
|
|
GL_HILO16_NV = 0x86F8,
|
|
GL_SIGNED_HILO_NV = 0x86F9,
|
|
GL_SIGNED_HILO16_NV = 0x86FA,
|
|
GL_SIGNED_RGBA_NV = 0x86FB,
|
|
GL_SIGNED_RGBA8_NV = 0x86FC,
|
|
GL_SIGNED_RGB_NV = 0x86FE,
|
|
GL_SIGNED_RGB8_NV = 0x86FF,
|
|
GL_SIGNED_LUMINANCE_NV = 0x8701,
|
|
GL_SIGNED_LUMINANCE8_NV = 0x8702,
|
|
GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703,
|
|
GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704,
|
|
GL_SIGNED_ALPHA_NV = 0x8705,
|
|
GL_SIGNED_ALPHA8_NV = 0x8706,
|
|
GL_SIGNED_INTENSITY_NV = 0x8707,
|
|
GL_SIGNED_INTENSITY8_NV = 0x8708,
|
|
GL_DSDT8_NV = 0x8709,
|
|
GL_DSDT8_MAG8_NV = 0x870A,
|
|
GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B,
|
|
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C,
|
|
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D,
|
|
GL_HI_SCALE_NV = 0x870E,
|
|
GL_LO_SCALE_NV = 0x870F,
|
|
GL_DS_SCALE_NV = 0x8710,
|
|
GL_DT_SCALE_NV = 0x8711,
|
|
GL_MAGNITUDE_SCALE_NV = 0x8712,
|
|
GL_VIBRANCE_SCALE_NV = 0x8713,
|
|
GL_HI_BIAS_NV = 0x8714,
|
|
GL_LO_BIAS_NV = 0x8715,
|
|
GL_DS_BIAS_NV = 0x8716,
|
|
GL_DT_BIAS_NV = 0x8717,
|
|
GL_MAGNITUDE_BIAS_NV = 0x8718,
|
|
GL_VIBRANCE_BIAS_NV = 0x8719,
|
|
GL_TEXTURE_BORDER_VALUES_NV = 0x871A,
|
|
GL_TEXTURE_HI_SIZE_NV = 0x871B,
|
|
GL_TEXTURE_LO_SIZE_NV = 0x871C,
|
|
GL_TEXTURE_DS_SIZE_NV = 0x871D,
|
|
GL_TEXTURE_DT_SIZE_NV = 0x871E,
|
|
GL_TEXTURE_MAG_SIZE_NV = 0x871F,
|
|
//GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA,
|
|
//GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB,
|
|
//GL_DSDT_MAG_INTENSITY_NV = 0x86DC,
|
|
GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF,
|
|
//GL_HILO_NV = 0x86F4,
|
|
//GL_DSDT_NV = 0x86F5,
|
|
//GL_DSDT_MAG_NV = 0x86F6,
|
|
//GL_DSDT_MAG_VIB_NV = 0x86F7,
|
|
//GL_HILO16_NV = 0x86F8,
|
|
//GL_SIGNED_HILO_NV = 0x86F9,
|
|
//GL_SIGNED_HILO16_NV = 0x86FA,
|
|
//GL_SIGNED_RGBA_NV = 0x86FB,
|
|
//GL_SIGNED_RGBA8_NV = 0x86FC,
|
|
//GL_SIGNED_RGB_NV = 0x86FE,
|
|
//GL_SIGNED_RGB8_NV = 0x86FF,
|
|
//GL_SIGNED_LUMINANCE_NV = 0x8701,
|
|
//GL_SIGNED_LUMINANCE8_NV = 0x8702,
|
|
//GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703,
|
|
//GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704,
|
|
//GL_SIGNED_ALPHA_NV = 0x8705,
|
|
//GL_SIGNED_ALPHA8_NV = 0x8706,
|
|
//GL_SIGNED_INTENSITY_NV = 0x8707,
|
|
//GL_SIGNED_INTENSITY8_NV = 0x8708,
|
|
//GL_DSDT8_NV = 0x8709,
|
|
//GL_DSDT8_MAG8_NV = 0x870A,
|
|
//GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B,
|
|
//GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C,
|
|
//GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D,
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850,
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851,
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852,
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853,
|
|
GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854,
|
|
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855,
|
|
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856,
|
|
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857,
|
|
GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858,
|
|
GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859,
|
|
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A,
|
|
GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B,
|
|
GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C,
|
|
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D,
|
|
GL_HILO8_NV = 0x885E,
|
|
GL_SIGNED_HILO8_NV = 0x885F,
|
|
GL_FORCE_BLUE_TO_ONE_NV = 0x8860,
|
|
GL_BACK_PRIMARY_COLOR_NV = 0x8C77,
|
|
GL_BACK_SECONDARY_COLOR_NV = 0x8C78,
|
|
GL_TEXTURE_COORD_NV = 0x8C79,
|
|
GL_CLIP_DISTANCE_NV = 0x8C7A,
|
|
GL_VERTEX_ID_NV = 0x8C7B,
|
|
GL_PRIMITIVE_ID_NV = 0x8C7C,
|
|
GL_GENERIC_ATTRIB_NV = 0x8C7D,
|
|
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F,
|
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80,
|
|
GL_ACTIVE_VARYINGS_NV = 0x8C81,
|
|
GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82,
|
|
GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85,
|
|
GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86,
|
|
GL_PRIMITIVES_GENERATED_NV = 0x8C87,
|
|
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88,
|
|
GL_RASTERIZER_DISCARD_NV = 0x8C89,
|
|
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A,
|
|
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B,
|
|
GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C,
|
|
GL_SEPARATE_ATTRIBS_NV = 0x8C8D,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F,
|
|
GL_TRANSFORM_FEEDBACK_NV = 0x8E22,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23,
|
|
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24,
|
|
GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25,
|
|
GL_SURFACE_STATE_NV = 0x86EB,
|
|
GL_SURFACE_REGISTERED_NV = 0x86FD,
|
|
GL_SURFACE_MAPPED_NV = 0x8700,
|
|
GL_WRITE_DISCARD_NV = 0x88BE,
|
|
GL_VERTEX_ARRAY_RANGE_NV = 0x851D,
|
|
GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E,
|
|
GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F,
|
|
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520,
|
|
GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521,
|
|
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533,
|
|
//GL_INT64_NV = 0x140E,
|
|
//GL_UNSIGNED_INT64_NV = 0x140F,
|
|
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E,
|
|
GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F,
|
|
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20,
|
|
GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21,
|
|
GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22,
|
|
GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23,
|
|
GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24,
|
|
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25,
|
|
GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26,
|
|
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27,
|
|
GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28,
|
|
GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29,
|
|
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A,
|
|
GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B,
|
|
GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C,
|
|
GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D,
|
|
GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E,
|
|
GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F,
|
|
GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30,
|
|
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31,
|
|
GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32,
|
|
GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33,
|
|
GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40,
|
|
GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41,
|
|
GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42,
|
|
GL_VERTEX_PROGRAM_NV = 0x8620,
|
|
GL_VERTEX_STATE_PROGRAM_NV = 0x8621,
|
|
GL_ATTRIB_ARRAY_SIZE_NV = 0x8623,
|
|
GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624,
|
|
GL_ATTRIB_ARRAY_TYPE_NV = 0x8625,
|
|
GL_CURRENT_ATTRIB_NV = 0x8626,
|
|
GL_PROGRAM_LENGTH_NV = 0x8627,
|
|
GL_PROGRAM_STRING_NV = 0x8628,
|
|
GL_MODELVIEW_PROJECTION_NV = 0x8629,
|
|
GL_IDENTITY_NV = 0x862A,
|
|
GL_INVERSE_NV = 0x862B,
|
|
GL_TRANSPOSE_NV = 0x862C,
|
|
GL_INVERSE_TRANSPOSE_NV = 0x862D,
|
|
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E,
|
|
GL_MAX_TRACK_MATRICES_NV = 0x862F,
|
|
GL_MATRIX0_NV = 0x8630,
|
|
GL_MATRIX1_NV = 0x8631,
|
|
GL_MATRIX2_NV = 0x8632,
|
|
GL_MATRIX3_NV = 0x8633,
|
|
GL_MATRIX4_NV = 0x8634,
|
|
GL_MATRIX5_NV = 0x8635,
|
|
GL_MATRIX6_NV = 0x8636,
|
|
GL_MATRIX7_NV = 0x8637,
|
|
GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640,
|
|
GL_CURRENT_MATRIX_NV = 0x8641,
|
|
GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642,
|
|
GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643,
|
|
GL_PROGRAM_PARAMETER_NV = 0x8644,
|
|
GL_ATTRIB_ARRAY_POINTER_NV = 0x8645,
|
|
GL_PROGRAM_TARGET_NV = 0x8646,
|
|
GL_PROGRAM_RESIDENT_NV = 0x8647,
|
|
GL_TRACK_MATRIX_NV = 0x8648,
|
|
GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649,
|
|
GL_VERTEX_PROGRAM_BINDING_NV = 0x864A,
|
|
GL_PROGRAM_ERROR_POSITION_NV = 0x864B,
|
|
GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650,
|
|
GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651,
|
|
GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652,
|
|
GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653,
|
|
GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654,
|
|
GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655,
|
|
GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656,
|
|
GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657,
|
|
GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658,
|
|
GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659,
|
|
GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A,
|
|
GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B,
|
|
GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C,
|
|
GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D,
|
|
GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E,
|
|
GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F,
|
|
GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660,
|
|
GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661,
|
|
GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662,
|
|
GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663,
|
|
GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664,
|
|
GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665,
|
|
GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666,
|
|
GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667,
|
|
GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668,
|
|
GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669,
|
|
GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A,
|
|
GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B,
|
|
GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C,
|
|
GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D,
|
|
GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E,
|
|
GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F,
|
|
GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670,
|
|
GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671,
|
|
GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672,
|
|
GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673,
|
|
GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674,
|
|
GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675,
|
|
GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676,
|
|
GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677,
|
|
GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678,
|
|
GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679,
|
|
GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A,
|
|
GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B,
|
|
GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C,
|
|
GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D,
|
|
GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E,
|
|
GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F,
|
|
//GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4,
|
|
//GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5,
|
|
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD,
|
|
//GL_BYTE = 0x1400,
|
|
GL_RGB_S3TC = 0x83A0,
|
|
GL_RGB4_S3TC = 0x83A1,
|
|
GL_RGBA_S3TC = 0x83A2,
|
|
GL_RGBA4_S3TC = 0x83A3,
|
|
GL_RGBA_DXT5_S3TC = 0x83A4,
|
|
GL_RGBA4_DXT5_S3TC = 0x83A5,
|
|
};
|
|
|
|
extern void ( * glAccum) (GLenum op, GLfloat value);
|
|
extern void ( * glAlphaFunc) (GLenum func, GLclampf ref);
|
|
extern GLboolean ( * glAreTexturesResident) (GLsizei n, const GLuint *textures, GLboolean *residences);
|
|
extern void ( * glArrayElement) (GLint i);
|
|
extern void ( * glBegin) (GLenum mode);
|
|
extern void ( * glBindTexture) (GLenum target, GLuint texture);
|
|
extern void ( * glBitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
|
|
extern void ( * glBlendFunc) (GLenum sfactor, GLenum dfactor);
|
|
extern void ( * glCallList) (GLuint list);
|
|
extern void ( * glCallLists) (GLsizei n, GLenum type, const GLvoid *lists);
|
|
extern void ( * glClear) (GLbitfield mask);
|
|
extern void ( * glClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
extern void ( * glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
extern void ( * glClearDepth) (GLclampd depth);
|
|
extern void ( * glClearIndex) (GLfloat c);
|
|
extern void ( * glClearStencil) (GLint s);
|
|
extern void ( * glClipPlane) (GLenum plane, const GLdouble *equation);
|
|
extern void ( * glColor3b) (GLbyte red, GLbyte green, GLbyte blue);
|
|
extern void ( * glColor3bv) (const GLbyte *v);
|
|
extern void ( * glColor3d) (GLdouble red, GLdouble green, GLdouble blue);
|
|
extern void ( * glColor3dv) (const GLdouble *v);
|
|
extern void ( * glColor3f) (GLfloat red, GLfloat green, GLfloat blue);
|
|
extern void ( * glColor3fv) (const GLfloat *v);
|
|
extern void ( * glColor3i) (GLint red, GLint green, GLint blue);
|
|
extern void ( * glColor3iv) (const GLint *v);
|
|
extern void ( * glColor3s) (GLshort red, GLshort green, GLshort blue);
|
|
extern void ( * glColor3sv) (const GLshort *v);
|
|
extern void ( * glColor3ub) (GLubyte red, GLubyte green, GLubyte blue);
|
|
extern void ( * glColor3ubv) (const GLubyte *v);
|
|
extern void ( * glColor3ui) (GLuint red, GLuint green, GLuint blue);
|
|
extern void ( * glColor3uiv) (const GLuint *v);
|
|
extern void ( * glColor3us) (GLushort red, GLushort green, GLushort blue);
|
|
extern void ( * glColor3usv) (const GLushort *v);
|
|
extern void ( * glColor4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
|
|
extern void ( * glColor4bv) (const GLbyte *v);
|
|
extern void ( * glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
|
|
extern void ( * glColor4dv) (const GLdouble *v);
|
|
extern void ( * glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
|
extern void ( * glColor4fv) (const GLfloat *v);
|
|
extern void ( * glColor4i) (GLint red, GLint green, GLint blue, GLint alpha);
|
|
extern void ( * glColor4iv) (const GLint *v);
|
|
extern void ( * glColor4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha);
|
|
extern void ( * glColor4sv) (const GLshort *v);
|
|
extern void ( * glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
|
|
extern void ( * glColor4ubv) (const GLubyte *v);
|
|
extern void ( * glColor4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
|
|
extern void ( * glColor4uiv) (const GLuint *v);
|
|
extern void ( * glColor4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha);
|
|
extern void ( * glColor4usv) (const GLushort *v);
|
|
extern void ( * glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
extern void ( * glColorMaterial) (GLenum face, GLenum mode);
|
|
extern void ( * glColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glCopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
|
|
extern void ( * glCopyTexImage1D) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
|
|
extern void ( * glCopyTexImage2D) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
extern void ( * glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCullFace) (GLenum mode);
|
|
extern void ( * glDeleteLists) (GLuint list, GLsizei range);
|
|
extern void ( * glDeleteTextures) (GLsizei n, const GLuint *textures);
|
|
extern void ( * glDepthFunc) (GLenum func);
|
|
extern void ( * glDepthMask) (GLboolean flag);
|
|
extern void ( * glDepthRange) (GLclampd zNear, GLclampd zFar);
|
|
extern void ( * glDisable) (GLenum cap);
|
|
extern void ( * glDisableClientState) (GLenum array);
|
|
extern void ( * glDrawArrays) (GLenum mode, GLint first, GLsizei count);
|
|
extern void ( * glDrawBuffer) (GLenum mode);
|
|
extern void ( * glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
|
extern void ( * glDrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glEdgeFlag) (GLboolean flag);
|
|
extern void ( * glEdgeFlagPointer) (GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glEdgeFlagv) (const GLboolean *flag);
|
|
extern void ( * glEnable) (GLenum cap);
|
|
extern void ( * glEnableClientState) (GLenum array);
|
|
extern void ( * glEnd) (void);
|
|
extern void ( * glEndList) (void);
|
|
extern void ( * glEvalCoord1d) (GLdouble u);
|
|
extern void ( * glEvalCoord1dv) (const GLdouble *u);
|
|
extern void ( * glEvalCoord1f) (GLfloat u);
|
|
extern void ( * glEvalCoord1fv) (const GLfloat *u);
|
|
extern void ( * glEvalCoord2d) (GLdouble u, GLdouble v);
|
|
extern void ( * glEvalCoord2dv) (const GLdouble *u);
|
|
extern void ( * glEvalCoord2f) (GLfloat u, GLfloat v);
|
|
extern void ( * glEvalCoord2fv) (const GLfloat *u);
|
|
extern void ( * glEvalMesh1) (GLenum mode, GLint i1, GLint i2);
|
|
extern void ( * glEvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
|
|
extern void ( * glEvalPoint1) (GLint i);
|
|
extern void ( * glEvalPoint2) (GLint i, GLint j);
|
|
extern void ( * glFeedbackBuffer) (GLsizei size, GLenum type, GLfloat *buffer);
|
|
extern void ( * glFinish) (void);
|
|
extern void ( * glFlush) (void);
|
|
extern void ( * glFogf) (GLenum pname, GLfloat param);
|
|
extern void ( * glFogfv) (GLenum pname, const GLfloat *params);
|
|
extern void ( * glFogi) (GLenum pname, GLint param);
|
|
extern void ( * glFogiv) (GLenum pname, const GLint *params);
|
|
extern void ( * glFrontFace) (GLenum mode);
|
|
extern void ( * glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
extern GLuint ( * glGenLists) (GLsizei range);
|
|
extern void ( * glGenTextures) (GLsizei n, GLuint *textures);
|
|
extern void ( * glGetBooleanv) (GLenum pname, GLboolean *params);
|
|
extern void ( * glGetClipPlane) (GLenum plane, GLdouble *equation);
|
|
extern void ( * glGetDoublev) (GLenum pname, GLdouble *params);
|
|
extern GLenum ( * glGetError) (void);
|
|
extern void ( * glGetFloatv) (GLenum pname, GLfloat *params);
|
|
extern void ( * glGetIntegerv) (GLenum pname, GLint *params);
|
|
extern void ( * glGetLightfv) (GLenum light, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetLightiv) (GLenum light, GLenum pname, GLint *params);
|
|
extern void ( * glGetMapdv) (GLenum target, GLenum query, GLdouble *v);
|
|
extern void ( * glGetMapfv) (GLenum target, GLenum query, GLfloat *v);
|
|
extern void ( * glGetMapiv) (GLenum target, GLenum query, GLint *v);
|
|
extern void ( * glGetMaterialfv) (GLenum face, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetMaterialiv) (GLenum face, GLenum pname, GLint *params);
|
|
extern void ( * glGetPixelMapfv) (GLenum map, GLfloat *values);
|
|
extern void ( * glGetPixelMapuiv) (GLenum map, GLuint *values);
|
|
extern void ( * glGetPixelMapusv) (GLenum map, GLushort *values);
|
|
extern void ( * glGetPointerv) (GLenum pname, GLvoid* *params);
|
|
extern void ( * glGetPolygonStipple) (GLubyte *mask);
|
|
extern GLubyte* ( * glGetString) (GLenum s);
|
|
extern void ( * glGetTexEnvfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetTexEnviv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glGetTexGendv) (GLenum coord, GLenum pname, GLdouble *params);
|
|
extern void ( * glGetTexGenfv) (GLenum coord, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetTexGeniv) (GLenum coord, GLenum pname, GLint *params);
|
|
extern void ( * glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
|
|
extern void ( * glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params);
|
|
extern void ( * glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glHint) (GLenum target, GLenum mode);
|
|
extern void ( * glIndexMask) (GLuint mask);
|
|
extern void ( * glIndexPointer) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glIndexd) (GLdouble c);
|
|
extern void ( * glIndexdv) (const GLdouble *c);
|
|
extern void ( * glIndexf) (GLfloat c);
|
|
extern void ( * glIndexfv) (const GLfloat *c);
|
|
extern void ( * glIndexi) (GLint c);
|
|
extern void ( * glIndexiv) (const GLint *c);
|
|
extern void ( * glIndexs) (GLshort c);
|
|
extern void ( * glIndexsv) (const GLshort *c);
|
|
extern void ( * glIndexub) (GLubyte c);
|
|
extern void ( * glIndexubv) (const GLubyte *c);
|
|
extern void ( * glInitNames) (void);
|
|
extern void ( * glInterleavedArrays) (GLenum format, GLsizei stride, const GLvoid *pointer);
|
|
extern GLboolean ( * glIsEnabled) (GLenum cap);
|
|
extern GLboolean ( * glIsList) (GLuint list);
|
|
extern GLboolean ( * glIsTexture) (GLuint texture);
|
|
extern void ( * glLightModelf) (GLenum pname, GLfloat param);
|
|
extern void ( * glLightModelfv) (GLenum pname, const GLfloat *params);
|
|
extern void ( * glLightModeli) (GLenum pname, GLint param);
|
|
extern void ( * glLightModeliv) (GLenum pname, const GLint *params);
|
|
extern void ( * glLightf) (GLenum light, GLenum pname, GLfloat param);
|
|
extern void ( * glLightfv) (GLenum light, GLenum pname, const GLfloat *params);
|
|
extern void ( * glLighti) (GLenum light, GLenum pname, GLint param);
|
|
extern void ( * glLightiv) (GLenum light, GLenum pname, const GLint *params);
|
|
extern void ( * glLineStipple) (GLint factor, GLushort pattern);
|
|
extern void ( * glLineWidth) (GLfloat width);
|
|
extern void ( * glListBase) (GLuint base);
|
|
extern void ( * glLoadIdentity) (void);
|
|
extern void ( * glLoadMatrixd) (const GLdouble *m);
|
|
extern void ( * glLoadMatrixf) (const GLfloat *m);
|
|
extern void ( * glLoadName) (GLuint name);
|
|
extern void ( * glLogicOp) (GLenum opcode);
|
|
extern void ( * glMap1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
|
|
extern void ( * glMap1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
|
|
extern void ( * glMap2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
|
|
extern void ( * glMap2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
|
|
extern void ( * glMapGrid1d) (GLint un, GLdouble u1, GLdouble u2);
|
|
extern void ( * glMapGrid1f) (GLint un, GLfloat u1, GLfloat u2);
|
|
extern void ( * glMapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
|
|
extern void ( * glMapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
|
|
extern void ( * glMaterialf) (GLenum face, GLenum pname, GLfloat param);
|
|
extern void ( * glMaterialfv) (GLenum face, GLenum pname, const GLfloat *params);
|
|
extern void ( * glMateriali) (GLenum face, GLenum pname, GLint param);
|
|
extern void ( * glMaterialiv) (GLenum face, GLenum pname, const GLint *params);
|
|
extern void ( * glMatrixMode) (GLenum mode);
|
|
extern void ( * glMultMatrixd) (const GLdouble *m);
|
|
extern void ( * glMultMatrixf) (const GLfloat *m);
|
|
extern void ( * glNewList) (GLuint list, GLenum mode);
|
|
extern void ( * glNormal3b) (GLbyte nx, GLbyte ny, GLbyte nz);
|
|
extern void ( * glNormal3bv) (const GLbyte *v);
|
|
extern void ( * glNormal3d) (GLdouble nx, GLdouble ny, GLdouble nz);
|
|
extern void ( * glNormal3dv) (const GLdouble *v);
|
|
extern void ( * glNormal3f) (GLfloat nx, GLfloat ny, GLfloat nz);
|
|
extern void ( * glNormal3fv) (const GLfloat *v);
|
|
extern void ( * glNormal3i) (GLint nx, GLint ny, GLint nz);
|
|
extern void ( * glNormal3iv) (const GLint *v);
|
|
extern void ( * glNormal3s) (GLshort nx, GLshort ny, GLshort nz);
|
|
extern void ( * glNormal3sv) (const GLshort *v);
|
|
extern void ( * glNormalPointer) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glOrtho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
|
extern void ( * glPassThrough) (GLfloat token);
|
|
extern void ( * glPixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat *values);
|
|
extern void ( * glPixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint *values);
|
|
extern void ( * glPixelMapusv) (GLenum map, GLsizei mapsize, const GLushort *values);
|
|
extern void ( * glPixelStoref) (GLenum pname, GLfloat param);
|
|
extern void ( * glPixelStorei) (GLenum pname, GLint param);
|
|
extern void ( * glPixelTransferf) (GLenum pname, GLfloat param);
|
|
extern void ( * glPixelTransferi) (GLenum pname, GLint param);
|
|
extern void ( * glPixelZoom) (GLfloat xfactor, GLfloat yfactor);
|
|
extern void ( * glPointSize) (GLfloat size);
|
|
extern void ( * glPolygonMode) (GLenum face, GLenum mode);
|
|
extern void ( * glPolygonOffset) (GLfloat factor, GLfloat units);
|
|
extern void ( * glPolygonStipple) (const GLubyte *mask);
|
|
extern void ( * glPopAttrib) (void);
|
|
extern void ( * glPopClientAttrib) (void);
|
|
extern void ( * glPopMatrix) (void);
|
|
extern void ( * glPopName) (void);
|
|
extern void ( * glPrioritizeTextures) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
|
extern void ( * glPushAttrib) (GLbitfield mask);
|
|
extern void ( * glPushClientAttrib) (GLbitfield mask);
|
|
extern void ( * glPushMatrix) (void);
|
|
extern void ( * glPushName) (GLuint name);
|
|
extern void ( * glRasterPos2d) (GLdouble x, GLdouble y);
|
|
extern void ( * glRasterPos2dv) (const GLdouble *v);
|
|
extern void ( * glRasterPos2f) (GLfloat x, GLfloat y);
|
|
extern void ( * glRasterPos2fv) (const GLfloat *v);
|
|
extern void ( * glRasterPos2i) (GLint x, GLint y);
|
|
extern void ( * glRasterPos2iv) (const GLint *v);
|
|
extern void ( * glRasterPos2s) (GLshort x, GLshort y);
|
|
extern void ( * glRasterPos2sv) (const GLshort *v);
|
|
extern void ( * glRasterPos3d) (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glRasterPos3dv) (const GLdouble *v);
|
|
extern void ( * glRasterPos3f) (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glRasterPos3fv) (const GLfloat *v);
|
|
extern void ( * glRasterPos3i) (GLint x, GLint y, GLint z);
|
|
extern void ( * glRasterPos3iv) (const GLint *v);
|
|
extern void ( * glRasterPos3s) (GLshort x, GLshort y, GLshort z);
|
|
extern void ( * glRasterPos3sv) (const GLshort *v);
|
|
extern void ( * glRasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glRasterPos4dv) (const GLdouble *v);
|
|
extern void ( * glRasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glRasterPos4fv) (const GLfloat *v);
|
|
extern void ( * glRasterPos4i) (GLint x, GLint y, GLint z, GLint w);
|
|
extern void ( * glRasterPos4iv) (const GLint *v);
|
|
extern void ( * glRasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void ( * glRasterPos4sv) (const GLshort *v);
|
|
extern void ( * glReadBuffer) (GLenum mode);
|
|
extern void ( * glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
|
extern void ( * glRectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
|
|
extern void ( * glRectdv) (const GLdouble *v1, const GLdouble *v2);
|
|
extern void ( * glRectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
|
|
extern void ( * glRectfv) (const GLfloat *v1, const GLfloat *v2);
|
|
extern void ( * glRecti) (GLint x1, GLint y1, GLint x2, GLint y2);
|
|
extern void ( * glRectiv) (const GLint *v1, const GLint *v2);
|
|
extern void ( * glRects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
|
|
extern void ( * glRectsv) (const GLshort *v1, const GLshort *v2);
|
|
extern GLint ( * glRenderMode) (GLenum mode);
|
|
extern void ( * glRotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glRotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glScaled) (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glScalef) (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glScissor) (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glSelectBuffer) (GLsizei size, GLuint *buffer);
|
|
extern void ( * glShadeModel) (GLenum mode);
|
|
extern void ( * glStencilFunc) (GLenum func, GLint ref, GLuint mask);
|
|
extern void ( * glStencilMask) (GLuint mask);
|
|
extern void ( * glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass);
|
|
extern void ( * glTexCoord1d) (GLdouble s);
|
|
extern void ( * glTexCoord1dv) (const GLdouble *v);
|
|
extern void ( * glTexCoord1f) (GLfloat s);
|
|
extern void ( * glTexCoord1fv) (const GLfloat *v);
|
|
extern void ( * glTexCoord1i) (GLint s);
|
|
extern void ( * glTexCoord1iv) (const GLint *v);
|
|
extern void ( * glTexCoord1s) (GLshort s);
|
|
extern void ( * glTexCoord1sv) (const GLshort *v);
|
|
extern void ( * glTexCoord2d) (GLdouble s, GLdouble t);
|
|
extern void ( * glTexCoord2dv) (const GLdouble *v);
|
|
extern void ( * glTexCoord2f) (GLfloat s, GLfloat t);
|
|
extern void ( * glTexCoord2fv) (const GLfloat *v);
|
|
extern void ( * glTexCoord2i) (GLint s, GLint t);
|
|
extern void ( * glTexCoord2iv) (const GLint *v);
|
|
extern void ( * glTexCoord2s) (GLshort s, GLshort t);
|
|
extern void ( * glTexCoord2sv) (const GLshort *v);
|
|
extern void ( * glTexCoord3d) (GLdouble s, GLdouble t, GLdouble r);
|
|
extern void ( * glTexCoord3dv) (const GLdouble *v);
|
|
extern void ( * glTexCoord3f) (GLfloat s, GLfloat t, GLfloat r);
|
|
extern void ( * glTexCoord3fv) (const GLfloat *v);
|
|
extern void ( * glTexCoord3i) (GLint s, GLint t, GLint r);
|
|
extern void ( * glTexCoord3iv) (const GLint *v);
|
|
extern void ( * glTexCoord3s) (GLshort s, GLshort t, GLshort r);
|
|
extern void ( * glTexCoord3sv) (const GLshort *v);
|
|
extern void ( * glTexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
extern void ( * glTexCoord4dv) (const GLdouble *v);
|
|
extern void ( * glTexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
extern void ( * glTexCoord4fv) (const GLfloat *v);
|
|
extern void ( * glTexCoord4i) (GLint s, GLint t, GLint r, GLint q);
|
|
extern void ( * glTexCoord4iv) (const GLint *v);
|
|
extern void ( * glTexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q);
|
|
extern void ( * glTexCoord4sv) (const GLshort *v);
|
|
extern void ( * glTexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glTexEnvf) (GLenum target, GLenum pname, GLfloat param);
|
|
extern void ( * glTexEnvfv) (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void ( * glTexEnvi) (GLenum target, GLenum pname, GLint param);
|
|
extern void ( * glTexEnviv) (GLenum target, GLenum pname, const GLint *params);
|
|
extern void ( * glTexGend) (GLenum coord, GLenum pname, GLdouble param);
|
|
extern void ( * glTexGendv) (GLenum coord, GLenum pname, const GLdouble *params);
|
|
extern void ( * glTexGenf) (GLenum coord, GLenum pname, GLfloat param);
|
|
extern void ( * glTexGenfv) (GLenum coord, GLenum pname, const GLfloat *params);
|
|
extern void ( * glTexGeni) (GLenum coord, GLenum pname, GLint param);
|
|
extern void ( * glTexGeniv) (GLenum coord, GLenum pname, const GLint *params);
|
|
extern void ( * glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glTexParameterf) (GLenum target, GLenum pname, GLfloat param);
|
|
extern void ( * glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void ( * glTexParameteri) (GLenum target, GLenum pname, GLint param);
|
|
extern void ( * glTexParameteriv) (GLenum target, GLenum pname, const GLint *params);
|
|
extern void ( * glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glTranslated) (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glTranslatef) (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glVertex2d) (GLdouble x, GLdouble y);
|
|
extern void ( * glVertex2dv) (const GLdouble *v);
|
|
extern void ( * glVertex2f) (GLfloat x, GLfloat y);
|
|
extern void ( * glVertex2fv) (const GLfloat *v);
|
|
extern void ( * glVertex2i) (GLint x, GLint y);
|
|
extern void ( * glVertex2iv) (const GLint *v);
|
|
extern void ( * glVertex2s) (GLshort x, GLshort y);
|
|
extern void ( * glVertex2sv) (const GLshort *v);
|
|
extern void ( * glVertex3d) (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glVertex3dv) (const GLdouble *v);
|
|
extern void ( * glVertex3f) (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glVertex3fv) (const GLfloat *v);
|
|
extern void ( * glVertex3i) (GLint x, GLint y, GLint z);
|
|
extern void ( * glVertex3iv) (const GLint *v);
|
|
extern void ( * glVertex3s) (GLshort x, GLshort y, GLshort z);
|
|
extern void ( * glVertex3sv) (const GLshort *v);
|
|
extern void ( * glVertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glVertex4dv) (const GLdouble *v);
|
|
extern void ( * glVertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glVertex4fv) (const GLfloat *v);
|
|
extern void ( * glVertex4i) (GLint x, GLint y, GLint z, GLint w);
|
|
extern void ( * glVertex4iv) (const GLint *v);
|
|
extern void ( * glVertex4s) (GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void ( * glVertex4sv) (const GLshort *v);
|
|
extern void ( * glVertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glViewport) (GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
|
|
extern void ( * glTexImage3D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
|
|
extern void ( * glActiveTexture) (GLenum texture);
|
|
extern void ( * glClientActiveTexture) (GLenum texture);
|
|
extern void ( * glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
extern void ( * glGetCompressedTexImage) (GLenum target, GLint lod, GLvoid *img);
|
|
extern void ( * glLoadTransposeMatrixd) (const GLdouble m[16]);
|
|
extern void ( * glLoadTransposeMatrixf) (const GLfloat m[16]);
|
|
extern void ( * glMultTransposeMatrixd) (const GLdouble m[16]);
|
|
extern void ( * glMultTransposeMatrixf) (const GLfloat m[16]);
|
|
extern void ( * glMultiTexCoord1d) (GLenum target, GLdouble s);
|
|
extern void ( * glMultiTexCoord1dv) (GLenum target, const GLdouble *v);
|
|
extern void ( * glMultiTexCoord1f) (GLenum target, GLfloat s);
|
|
extern void ( * glMultiTexCoord1fv) (GLenum target, const GLfloat *v);
|
|
extern void ( * glMultiTexCoord1i) (GLenum target, GLint s);
|
|
extern void ( * glMultiTexCoord1iv) (GLenum target, const GLint *v);
|
|
extern void ( * glMultiTexCoord1s) (GLenum target, GLshort s);
|
|
extern void ( * glMultiTexCoord1sv) (GLenum target, const GLshort *v);
|
|
extern void ( * glMultiTexCoord2d) (GLenum target, GLdouble s, GLdouble t);
|
|
extern void ( * glMultiTexCoord2dv) (GLenum target, const GLdouble *v);
|
|
extern void ( * glMultiTexCoord2f) (GLenum target, GLfloat s, GLfloat t);
|
|
extern void ( * glMultiTexCoord2fv) (GLenum target, const GLfloat *v);
|
|
extern void ( * glMultiTexCoord2i) (GLenum target, GLint s, GLint t);
|
|
extern void ( * glMultiTexCoord2iv) (GLenum target, const GLint *v);
|
|
extern void ( * glMultiTexCoord2s) (GLenum target, GLshort s, GLshort t);
|
|
extern void ( * glMultiTexCoord2sv) (GLenum target, const GLshort *v);
|
|
extern void ( * glMultiTexCoord3d) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
extern void ( * glMultiTexCoord3dv) (GLenum target, const GLdouble *v);
|
|
extern void ( * glMultiTexCoord3f) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
extern void ( * glMultiTexCoord3fv) (GLenum target, const GLfloat *v);
|
|
extern void ( * glMultiTexCoord3i) (GLenum target, GLint s, GLint t, GLint r);
|
|
extern void ( * glMultiTexCoord3iv) (GLenum target, const GLint *v);
|
|
extern void ( * glMultiTexCoord3s) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
extern void ( * glMultiTexCoord3sv) (GLenum target, const GLshort *v);
|
|
extern void ( * glMultiTexCoord4d) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
extern void ( * glMultiTexCoord4dv) (GLenum target, const GLdouble *v);
|
|
extern void ( * glMultiTexCoord4f) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
extern void ( * glMultiTexCoord4fv) (GLenum target, const GLfloat *v);
|
|
extern void ( * glMultiTexCoord4i) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
extern void ( * glMultiTexCoord4iv) (GLenum target, const GLint *v);
|
|
extern void ( * glMultiTexCoord4s) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
extern void ( * glMultiTexCoord4sv) (GLenum target, const GLshort *v);
|
|
extern void ( * glSampleCoverage) (GLclampf value, GLboolean invert);
|
|
extern void ( * glBlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
extern void ( * glBlendEquation) (GLenum mode);
|
|
extern void ( * glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
extern void ( * glFogCoordPointer) (GLenum type, GLsizei stride, const GLvoid *pointer);
|
|
extern void ( * glFogCoordd) (GLdouble coord);
|
|
extern void ( * glFogCoorddv) (const GLdouble *coord);
|
|
extern void ( * glFogCoordf) (GLfloat coord);
|
|
extern void ( * glFogCoordfv) (const GLfloat *coord);
|
|
extern void ( * glMultiDrawArrays) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
extern void ( * glMultiDrawElements) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
extern void ( * glPointParameterf) (GLenum pname, GLfloat param);
|
|
extern void ( * glPointParameterfv) (GLenum pname, const GLfloat *params);
|
|
extern void ( * glPointParameteri) (GLenum pname, GLint param);
|
|
extern void ( * glPointParameteriv) (GLenum pname, const GLint *params);
|
|
extern void ( * glSecondaryColor3b) (GLbyte red, GLbyte green, GLbyte blue);
|
|
extern void ( * glSecondaryColor3bv) (const GLbyte *v);
|
|
extern void ( * glSecondaryColor3d) (GLdouble red, GLdouble green, GLdouble blue);
|
|
extern void ( * glSecondaryColor3dv) (const GLdouble *v);
|
|
extern void ( * glSecondaryColor3f) (GLfloat red, GLfloat green, GLfloat blue);
|
|
extern void ( * glSecondaryColor3fv) (const GLfloat *v);
|
|
extern void ( * glSecondaryColor3i) (GLint red, GLint green, GLint blue);
|
|
extern void ( * glSecondaryColor3iv) (const GLint *v);
|
|
extern void ( * glSecondaryColor3s) (GLshort red, GLshort green, GLshort blue);
|
|
extern void ( * glSecondaryColor3sv) (const GLshort *v);
|
|
extern void ( * glSecondaryColor3ub) (GLubyte red, GLubyte green, GLubyte blue);
|
|
extern void ( * glSecondaryColor3ubv) (const GLubyte *v);
|
|
extern void ( * glSecondaryColor3ui) (GLuint red, GLuint green, GLuint blue);
|
|
extern void ( * glSecondaryColor3uiv) (const GLuint *v);
|
|
extern void ( * glSecondaryColor3us) (GLushort red, GLushort green, GLushort blue);
|
|
extern void ( * glSecondaryColor3usv) (const GLushort *v);
|
|
extern void ( * glSecondaryColorPointer) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
extern void ( * glWindowPos2d) (GLdouble x, GLdouble y);
|
|
extern void ( * glWindowPos2dv) (const GLdouble *p);
|
|
extern void ( * glWindowPos2f) (GLfloat x, GLfloat y);
|
|
extern void ( * glWindowPos2fv) (const GLfloat *p);
|
|
extern void ( * glWindowPos2i) (GLint x, GLint y);
|
|
extern void ( * glWindowPos2iv) (const GLint *p);
|
|
extern void ( * glWindowPos2s) (GLshort x, GLshort y);
|
|
extern void ( * glWindowPos2sv) (const GLshort *p);
|
|
extern void ( * glWindowPos3d) (GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glWindowPos3dv) (const GLdouble *p);
|
|
extern void ( * glWindowPos3f) (GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glWindowPos3fv) (const GLfloat *p);
|
|
extern void ( * glWindowPos3i) (GLint x, GLint y, GLint z);
|
|
extern void ( * glWindowPos3iv) (const GLint *p);
|
|
extern void ( * glWindowPos3s) (GLshort x, GLshort y, GLshort z);
|
|
extern void ( * glWindowPos3sv) (const GLshort *p);
|
|
extern void ( * glBeginQuery) (GLenum target, GLuint id);
|
|
extern void ( * glBindBuffer) (GLenum target, GLuint buffer);
|
|
extern void ( * glBufferData) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
|
extern void ( * glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
|
extern void ( * glDeleteBuffers) (GLsizei n, const GLuint* buffers);
|
|
extern void ( * glDeleteQueries) (GLsizei n, const GLuint* ids);
|
|
extern void ( * glEndQuery) (GLenum target);
|
|
extern void ( * glGenBuffers) (GLsizei n, GLuint* buffers);
|
|
extern void ( * glGenQueries) (GLsizei n, GLuint* ids);
|
|
extern void ( * glGetBufferParameteriv) (GLenum target, GLenum pname, GLint* params);
|
|
extern void ( * glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid** params);
|
|
extern void ( * glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data);
|
|
extern void ( * glGetQueryObjectiv) (GLuint id, GLenum pname, GLint* params);
|
|
extern void ( * glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint* params);
|
|
extern void ( * glGetQueryiv) (GLenum target, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsBuffer) (GLuint buffer);
|
|
extern GLboolean ( * glIsQuery) (GLuint id);
|
|
extern GLvoid* ( * glMapBuffer) (GLenum target, GLenum access);
|
|
extern GLboolean ( * glUnmapBuffer) (GLenum target);
|
|
extern void ( * glAttachShader) (GLuint program, GLuint shader);
|
|
extern void ( * glBindAttribLocation) (GLuint program, GLuint index, const GLchar* name);
|
|
extern void ( * glBlendEquationSeparate) (GLenum, GLenum);
|
|
extern void ( * glCompileShader) (GLuint shader);
|
|
extern GLuint ( * glCreateProgram) (void);
|
|
extern GLuint ( * glCreateShader) (GLenum type);
|
|
extern void ( * glDeleteProgram) (GLuint program);
|
|
extern void ( * glDeleteShader) (GLuint shader);
|
|
extern void ( * glDetachShader) (GLuint program, GLuint shader);
|
|
extern void ( * glDisableVertexAttribArray) (GLuint);
|
|
extern void ( * glDrawBuffers) (GLsizei n, const GLenum* bufs);
|
|
extern void ( * glEnableVertexAttribArray) (GLuint);
|
|
extern void ( * glGetActiveAttrib) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
|
extern void ( * glGetActiveUniform) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
|
extern void ( * glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
|
|
extern GLint ( * glGetAttribLocation) (GLuint program, const GLchar* name);
|
|
extern void ( * glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
|
|
extern void ( * glGetProgramiv) (GLuint program, GLenum pname, GLint* param);
|
|
extern void ( * glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
|
|
extern void ( * glGetShaderSource) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
|
|
extern void ( * glGetShaderiv) (GLuint shader, GLenum pname, GLint* param);
|
|
extern GLint ( * glGetUniformLocation) (GLuint program, const GLchar* name);
|
|
extern void ( * glGetUniformfv) (GLuint program, GLint location, GLfloat* params);
|
|
extern void ( * glGetUniformiv) (GLuint program, GLint location, GLint* params);
|
|
extern void ( * glGetVertexAttribPointerv) (GLuint, GLenum, GLvoid*);
|
|
extern void ( * glGetVertexAttribdv) (GLuint, GLenum, GLdouble*);
|
|
extern void ( * glGetVertexAttribfv) (GLuint, GLenum, GLfloat*);
|
|
extern void ( * glGetVertexAttribiv) (GLuint, GLenum, GLint*);
|
|
extern GLboolean ( * glIsProgram) (GLuint program);
|
|
extern GLboolean ( * glIsShader) (GLuint shader);
|
|
extern void ( * glLinkProgram) (GLuint program);
|
|
extern void ( * glShaderSource) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
|
|
extern void ( * glStencilFuncSeparate) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
|
extern void ( * glStencilMaskSeparate) (GLenum, GLuint);
|
|
extern void ( * glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
|
extern void ( * glUniform1f) (GLint location, GLfloat v0);
|
|
extern void ( * glUniform1fv) (GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glUniform1i) (GLint location, GLint v0);
|
|
extern void ( * glUniform1iv) (GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glUniform2f) (GLint location, GLfloat v0, GLfloat v1);
|
|
extern void ( * glUniform2fv) (GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glUniform2i) (GLint location, GLint v0, GLint v1);
|
|
extern void ( * glUniform2iv) (GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
|
extern void ( * glUniform3fv) (GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2);
|
|
extern void ( * glUniform3iv) (GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
|
extern void ( * glUniform4fv) (GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
|
extern void ( * glUniform4iv) (GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glUseProgram) (GLuint program);
|
|
extern void ( * glValidateProgram) (GLuint program);
|
|
extern void ( * glVertexAttrib1d) (GLuint index, GLdouble x);
|
|
extern void ( * glVertexAttrib1dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib1f) (GLuint index, GLfloat x);
|
|
extern void ( * glVertexAttrib1fv) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib1s) (GLuint index, GLshort x);
|
|
extern void ( * glVertexAttrib1sv) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y);
|
|
extern void ( * glVertexAttrib2dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y);
|
|
extern void ( * glVertexAttrib2fv) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib2s) (GLuint index, GLshort x, GLshort y);
|
|
extern void ( * glVertexAttrib2sv) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glVertexAttrib3dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glVertexAttrib3fv) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
extern void ( * glVertexAttrib3sv) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib4Nbv) (GLuint index, const GLbyte* v);
|
|
extern void ( * glVertexAttrib4Niv) (GLuint index, const GLint* v);
|
|
extern void ( * glVertexAttrib4Nsv) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
extern void ( * glVertexAttrib4Nubv) (GLuint index, const GLubyte* v);
|
|
extern void ( * glVertexAttrib4Nuiv) (GLuint index, const GLuint* v);
|
|
extern void ( * glVertexAttrib4Nusv) (GLuint index, const GLushort* v);
|
|
extern void ( * glVertexAttrib4bv) (GLuint index, const GLbyte* v);
|
|
extern void ( * glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glVertexAttrib4dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glVertexAttrib4fv) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib4iv) (GLuint index, const GLint* v);
|
|
extern void ( * glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void ( * glVertexAttrib4sv) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib4ubv) (GLuint index, const GLubyte* v);
|
|
extern void ( * glVertexAttrib4uiv) (GLuint index, const GLuint* v);
|
|
extern void ( * glVertexAttrib4usv) (GLuint index, const GLushort* v);
|
|
extern void ( * glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
|
|
extern void ( * glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
|
extern void ( * glBeginConditionalRender) (GLuint, GLenum);
|
|
extern void ( * glBeginTransformFeedback) (GLenum);
|
|
extern void ( * glBindFragDataLocation) (GLuint, GLuint, const GLchar*);
|
|
extern void ( * glClampColor) (GLenum, GLenum);
|
|
extern void ( * glClearBufferfi) (GLenum, GLint, GLfloat, GLint);
|
|
extern void ( * glClearBufferfv) (GLenum, GLint, const GLfloat*);
|
|
extern void ( * glClearBufferiv) (GLenum, GLint, const GLint*);
|
|
extern void ( * glClearBufferuiv) (GLenum, GLint, const GLuint*);
|
|
extern void ( * glColorMaski) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
|
|
extern void ( * glDisablei) (GLenum, GLuint);
|
|
extern void ( * glEnablei) (GLenum, GLuint);
|
|
extern void ( * glEndConditionalRender) (void);
|
|
extern void ( * glEndTransformFeedback) (void);
|
|
extern void ( * glGetBooleani_v) (GLenum, GLuint, GLboolean*);
|
|
extern GLint ( * glGetFragDataLocation) (GLuint, const GLchar*);
|
|
extern const GLubyte* ( * glGetStringi) (GLenum, GLuint);
|
|
extern void ( * glGetTexParameterIiv) (GLenum, GLenum, GLint*);
|
|
extern void ( * glGetTexParameterIuiv) (GLenum, GLenum, GLuint*);
|
|
extern void ( * glGetTransformFeedbackVarying) (GLuint, GLuint, GLint*);
|
|
extern void ( * glGetUniformuiv) (GLuint, GLint, GLuint*);
|
|
extern void ( * glGetVertexAttribIiv) (GLuint, GLenum, GLint*);
|
|
extern void ( * glGetVertexAttribIuiv) (GLuint, GLenum, GLuint*);
|
|
extern GLboolean ( * glIsEnabledi) (GLenum, GLuint);
|
|
extern void ( * glTexParameterIiv) (GLenum, GLenum, const GLint*);
|
|
extern void ( * glTexParameterIuiv) (GLenum, GLenum, const GLuint*);
|
|
extern void ( * glTransformFeedbackVaryings) (GLuint, GLsizei, const GLchar **, GLenum);
|
|
extern void ( * glUniform1ui) (GLint, GLuint);
|
|
extern void ( * glUniform1uiv) (GLint, GLsizei, const GLuint*);
|
|
extern void ( * glUniform2ui) (GLint, GLuint, GLuint);
|
|
extern void ( * glUniform2uiv) (GLint, GLsizei, const GLuint*);
|
|
extern void ( * glUniform3ui) (GLint, GLuint, GLuint, GLuint);
|
|
extern void ( * glUniform3uiv) (GLint, GLsizei, const GLuint*);
|
|
extern void ( * glUniform4ui) (GLint, GLuint, GLuint, GLuint, GLuint);
|
|
extern void ( * glUniform4uiv) (GLint, GLsizei, const GLuint*);
|
|
extern void ( * glVertexAttribI1i) (GLuint, GLint);
|
|
extern void ( * glVertexAttribI1iv) (GLuint, const GLint*);
|
|
extern void ( * glVertexAttribI1ui) (GLuint, GLuint);
|
|
extern void ( * glVertexAttribI1uiv) (GLuint, const GLuint*);
|
|
extern void ( * glVertexAttribI2i) (GLuint, GLint, GLint);
|
|
extern void ( * glVertexAttribI2iv) (GLuint, const GLint*);
|
|
extern void ( * glVertexAttribI2ui) (GLuint, GLuint, GLuint);
|
|
extern void ( * glVertexAttribI2uiv) (GLuint, const GLuint*);
|
|
extern void ( * glVertexAttribI3i) (GLuint, GLint, GLint, GLint);
|
|
extern void ( * glVertexAttribI3iv) (GLuint, const GLint*);
|
|
extern void ( * glVertexAttribI3ui) (GLuint, GLuint, GLuint, GLuint);
|
|
extern void ( * glVertexAttribI3uiv) (GLuint, const GLuint*);
|
|
extern void ( * glVertexAttribI4bv) (GLuint, const GLbyte*);
|
|
extern void ( * glVertexAttribI4i) (GLuint, GLint, GLint, GLint, GLint);
|
|
extern void ( * glVertexAttribI4iv) (GLuint, const GLint*);
|
|
extern void ( * glVertexAttribI4sv) (GLuint, const GLshort*);
|
|
extern void ( * glVertexAttribI4ubv) (GLuint, const GLubyte*);
|
|
extern void ( * glVertexAttribI4ui) (GLuint, GLuint, GLuint, GLuint, GLuint);
|
|
extern void ( * glVertexAttribI4uiv) (GLuint, const GLuint*);
|
|
extern void ( * glVertexAttribI4usv) (GLuint, const GLushort*);
|
|
extern void ( * glVertexAttribIPointer) (GLuint, GLint, GLenum, GLsizei, const GLvoid*);
|
|
extern void ( * glDrawArraysInstanced) (GLenum, GLint, GLsizei, GLsizei);
|
|
extern void ( * glDrawElementsInstanced) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
|
|
extern void ( * glPrimitiveRestartIndex) (GLuint);
|
|
extern void ( * glTexBuffer) (GLenum, GLenum, GLuint);
|
|
extern void ( * glFramebufferTexture) (GLenum, GLenum, GLuint, GLint);
|
|
extern void ( * glGetBufferParameteri64v) (GLenum, GLenum, GLint64 *);
|
|
extern void ( * glGetInteger64i_v) (GLenum, GLuint, GLint64 *);
|
|
extern void ( * glVertexAttribDivisor) (GLuint index, GLuint divisor);
|
|
extern void ( * glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
|
|
extern void ( * glBlendEquationi) (GLuint buf, GLenum mode);
|
|
extern void ( * glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
|
extern void ( * glBlendFunci) (GLuint buf, GLenum src, GLenum dst);
|
|
extern void ( * glMinSampleShading) (GLclampf value);
|
|
extern void ( * glTbufferMask3DFX) (GLuint mask);
|
|
extern void ( * glClearDepthf) (GLclampf d);
|
|
extern void ( * glDepthRangef) (GLclampf n, GLclampf f);
|
|
extern void ( * glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision);
|
|
extern void ( * glReleaseShaderCompiler) (void);
|
|
extern void ( * glShaderBinary) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length);
|
|
extern void ( * glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const char * name);
|
|
extern GLint ( * glGetFragDataIndex) (GLuint program, const char * name);
|
|
extern void ( * glCopyBufferSubData) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
|
|
extern void ( * glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex);
|
|
extern void ( * glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex);
|
|
extern void ( * glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex);
|
|
extern void ( * glMultiDrawElementsBaseVertex) (GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex);
|
|
extern void ( * glDrawArraysIndirect) (GLenum mode, const void* indirect);
|
|
extern void ( * glDrawElementsIndirect) (GLenum mode, GLenum type, const void* indirect);
|
|
extern void ( * glBindFramebuffer) (GLenum target, GLuint framebuffer);
|
|
extern void ( * glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
|
|
extern void ( * glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
extern GLenum ( * glCheckFramebufferStatus) (GLenum target);
|
|
extern void ( * glDeleteFramebuffers) (GLsizei n, const GLuint* framebuffers);
|
|
extern void ( * glDeleteRenderbuffers) (GLsizei n, const GLuint* renderbuffers);
|
|
extern void ( * glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
|
extern void ( * glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
|
|
extern void ( * glFramebufferTextureLayer) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer);
|
|
extern void ( * glGenFramebuffers) (GLsizei n, GLuint* framebuffers);
|
|
extern void ( * glGenRenderbuffers) (GLsizei n, GLuint* renderbuffers);
|
|
extern void ( * glGenerateMipmap) (GLenum target);
|
|
extern void ( * glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
|
extern void ( * glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsFramebuffer) (GLuint framebuffer);
|
|
extern GLboolean ( * glIsRenderbuffer) (GLuint renderbuffer);
|
|
extern void ( * glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
|
extern void ( * glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
extern void ( * glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary);
|
|
extern void ( * glProgramBinary) (GLuint program, GLenum binaryFormat, const void* binary, GLsizei length);
|
|
extern void ( * glProgramParameteri) (GLuint program, GLenum pname, GLint value);
|
|
extern void ( * glGetUniformdv) (GLuint program, GLint location, GLdouble* params);
|
|
extern void ( * glUniform1d) (GLint location, GLdouble x);
|
|
extern void ( * glUniform1dv) (GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glUniform2d) (GLint location, GLdouble x, GLdouble y);
|
|
extern void ( * glUniform2dv) (GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glUniform3dv) (GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glUniform4dv) (GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
|
|
extern void ( * glColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
|
|
extern void ( * glColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void ( * glColorTableParameteriv) (GLenum target, GLenum pname, const GLint *params);
|
|
extern void ( * glConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
|
|
extern void ( * glConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
|
|
extern void ( * glConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params);
|
|
extern void ( * glConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat *params);
|
|
extern void ( * glConvolutionParameteri) (GLenum target, GLenum pname, GLint params);
|
|
extern void ( * glConvolutionParameteriv) (GLenum target, GLenum pname, const GLint *params);
|
|
extern void ( * glCopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glGetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid *table);
|
|
extern void ( * glGetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetColorTableParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glGetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid *image);
|
|
extern void ( * glGetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetConvolutionParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glGetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
extern void ( * glGetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetHistogramParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glGetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
|
|
extern void ( * glGetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat *params);
|
|
extern void ( * glGetMinmaxParameteriv) (GLenum target, GLenum pname, GLint *params);
|
|
extern void ( * glGetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
|
|
extern void ( * glHistogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
|
extern void ( * glMinmax) (GLenum target, GLenum internalformat, GLboolean sink);
|
|
extern void ( * glResetHistogram) (GLenum target);
|
|
extern void ( * glResetMinmax) (GLenum target);
|
|
extern void ( * glSeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
|
|
extern void ( * glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length);
|
|
extern GLvoid * ( * glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
|
extern void ( * glProvokingVertex) (GLenum mode);
|
|
extern void ( * glBindSampler) (GLuint unit, GLuint sampler);
|
|
extern void ( * glDeleteSamplers) (GLsizei count, const GLuint * samplers);
|
|
extern void ( * glGenSamplers) (GLsizei count, GLuint* samplers);
|
|
extern void ( * glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint* params);
|
|
extern void ( * glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint* params);
|
|
extern void ( * glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsSampler) (GLuint sampler);
|
|
extern void ( * glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint* params);
|
|
extern void ( * glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint* params);
|
|
extern void ( * glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param);
|
|
extern void ( * glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat* params);
|
|
extern void ( * glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param);
|
|
extern void ( * glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint* params);
|
|
extern void ( * glActiveShaderProgram) (GLuint pipeline, GLuint program);
|
|
extern void ( * glBindProgramPipeline) (GLuint pipeline);
|
|
extern GLuint ( * glCreateShaderProgramv) (GLenum type, GLsizei count, const char ** strings);
|
|
extern void ( * glDeleteProgramPipelines) (GLsizei n, const GLuint* pipelines);
|
|
extern void ( * glGenProgramPipelines) (GLsizei n, GLuint* pipelines);
|
|
extern void ( * glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei* length, char *infoLog);
|
|
extern void ( * glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsProgramPipeline) (GLuint pipeline);
|
|
extern void ( * glProgramUniform1d) (GLuint program, GLint location, GLdouble x);
|
|
extern void ( * glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glProgramUniform1f) (GLuint program, GLint location, GLfloat x);
|
|
extern void ( * glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glProgramUniform1i) (GLuint program, GLint location, GLint x);
|
|
extern void ( * glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glProgramUniform1ui) (GLuint program, GLint location, GLuint x);
|
|
extern void ( * glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint* value);
|
|
extern void ( * glProgramUniform2d) (GLuint program, GLint location, GLdouble x, GLdouble y);
|
|
extern void ( * glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glProgramUniform2f) (GLuint program, GLint location, GLfloat x, GLfloat y);
|
|
extern void ( * glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glProgramUniform2i) (GLuint program, GLint location, GLint x, GLint y);
|
|
extern void ( * glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glProgramUniform2ui) (GLuint program, GLint location, GLuint x, GLuint y);
|
|
extern void ( * glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint* value);
|
|
extern void ( * glProgramUniform3d) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glProgramUniform3f) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glProgramUniform3i) (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
|
extern void ( * glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glProgramUniform3ui) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
|
|
extern void ( * glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint* value);
|
|
extern void ( * glProgramUniform4d) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
|
|
extern void ( * glProgramUniform4f) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
|
|
extern void ( * glProgramUniform4i) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
|
extern void ( * glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint* value);
|
|
extern void ( * glProgramUniform4ui) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
|
|
extern void ( * glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint* value);
|
|
extern void ( * glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
|
|
extern void ( * glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
|
extern void ( * glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program);
|
|
extern void ( * glValidateProgramPipeline) (GLuint pipeline);
|
|
extern void ( * glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name);
|
|
extern void ( * glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name);
|
|
extern void ( * glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values);
|
|
extern void ( * glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint* values);
|
|
extern GLuint ( * glGetSubroutineIndex) (GLuint program, GLenum shadertype, const char* name);
|
|
extern GLint ( * glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const char* name);
|
|
extern void ( * glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint* params);
|
|
extern void ( * glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint* indices);
|
|
extern GLenum ( * glClientWaitSync) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
|
|
extern void ( * glDeleteSync) (GLsync GLsync);
|
|
extern GLsync ( * glFenceSync) (GLenum condition,GLbitfield flags);
|
|
extern void ( * glGetInteger64v) (GLenum pname, GLint64* params);
|
|
extern void ( * glGetSynciv) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values);
|
|
extern GLboolean ( * glIsSync) (GLsync GLsync);
|
|
extern void ( * glWaitSync) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
|
|
extern void ( * glPatchParameterfv) (GLenum pname, const GLfloat* values);
|
|
extern void ( * glPatchParameteri) (GLenum pname, GLint value);
|
|
extern void ( * glCompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat* val);
|
|
extern void ( * glSampleMaski) (GLuint index, GLbitfield mask);
|
|
extern void ( * glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
|
|
extern void ( * glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
|
|
extern void ( * glGetQueryObjecti64v) (GLuint id, GLenum pname, GLint64* params);
|
|
extern void ( * glGetQueryObjectui64v) (GLuint id, GLenum pname, GLuint64* params);
|
|
extern void ( * glQueryCounter) (GLuint id, GLenum target);
|
|
extern void ( * glBindTransformFeedback) (GLenum target, GLuint id);
|
|
extern void ( * glDeleteTransformFeedbacks) (GLsizei n, const GLuint* ids);
|
|
extern void ( * glDrawTransformFeedback) (GLenum mode, GLuint id);
|
|
extern void ( * glGenTransformFeedbacks) (GLsizei n, GLuint* ids);
|
|
extern GLboolean ( * glIsTransformFeedback) (GLuint id);
|
|
extern void ( * glPauseTransformFeedback) (void);
|
|
extern void ( * glResumeTransformFeedback) (void);
|
|
extern void ( * glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id);
|
|
extern void ( * glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream);
|
|
extern void ( * glEndQueryIndexed) (GLenum target, GLuint index);
|
|
extern void ( * glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint* params);
|
|
extern void ( * glBindBufferBase) (GLenum target, GLuint index, GLuint buffer);
|
|
extern void ( * glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
|
extern void ( * glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName);
|
|
extern void ( * glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
|
|
extern void ( * glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName);
|
|
extern void ( * glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
|
|
extern void ( * glGetIntegeri_v) (GLenum target, GLuint index, GLint* data);
|
|
extern GLuint ( * glGetUniformBlockIndex) (GLuint program, const char* uniformBlockName);
|
|
extern void ( * glGetUniformIndices) (GLuint program, GLsizei uniformCount, const char** uniformNames, GLuint* uniformIndices);
|
|
extern void ( * glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
|
extern void ( * glBindVertexArray) (GLuint array);
|
|
extern void ( * glDeleteVertexArrays) (GLsizei n, const GLuint* arrays);
|
|
extern void ( * glGenVertexArrays) (GLsizei n, GLuint* arrays);
|
|
extern GLboolean ( * glIsVertexArray) (GLuint array);
|
|
extern void ( * glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble* params);
|
|
extern void ( * glVertexAttribL1d) (GLuint index, GLdouble x);
|
|
extern void ( * glVertexAttribL1dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y);
|
|
extern void ( * glVertexAttribL2dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glVertexAttribL3dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glVertexAttribL4dv) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
|
|
extern void ( * glColorP3ui) (GLenum type, GLuint color);
|
|
extern void ( * glColorP3uiv) (GLenum type, const GLuint* color);
|
|
extern void ( * glColorP4ui) (GLenum type, GLuint color);
|
|
extern void ( * glColorP4uiv) (GLenum type, const GLuint* color);
|
|
extern void ( * glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords);
|
|
extern void ( * glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint* coords);
|
|
extern void ( * glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords);
|
|
extern void ( * glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint* coords);
|
|
extern void ( * glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords);
|
|
extern void ( * glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint* coords);
|
|
extern void ( * glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords);
|
|
extern void ( * glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint* coords);
|
|
extern void ( * glNormalP3ui) (GLenum type, GLuint coords);
|
|
extern void ( * glNormalP3uiv) (GLenum type, const GLuint* coords);
|
|
extern void ( * glSecondaryColorP3ui) (GLenum type, GLuint color);
|
|
extern void ( * glSecondaryColorP3uiv) (GLenum type, const GLuint* color);
|
|
extern void ( * glTexCoordP1ui) (GLenum type, GLuint coords);
|
|
extern void ( * glTexCoordP1uiv) (GLenum type, const GLuint* coords);
|
|
extern void ( * glTexCoordP2ui) (GLenum type, GLuint coords);
|
|
extern void ( * glTexCoordP2uiv) (GLenum type, const GLuint* coords);
|
|
extern void ( * glTexCoordP3ui) (GLenum type, GLuint coords);
|
|
extern void ( * glTexCoordP3uiv) (GLenum type, const GLuint* coords);
|
|
extern void ( * glTexCoordP4ui) (GLenum type, GLuint coords);
|
|
extern void ( * glTexCoordP4uiv) (GLenum type, const GLuint* coords);
|
|
extern void ( * glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
|
|
extern void ( * glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
|
|
extern void ( * glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
|
|
extern void ( * glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
|
|
extern void ( * glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
|
|
extern void ( * glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
|
|
extern void ( * glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
|
|
extern void ( * glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
|
|
extern void ( * glVertexP2ui) (GLenum type, GLuint value);
|
|
extern void ( * glVertexP2uiv) (GLenum type, const GLuint* value);
|
|
extern void ( * glVertexP3ui) (GLenum type, GLuint value);
|
|
extern void ( * glVertexP3uiv) (GLenum type, const GLuint* value);
|
|
extern void ( * glVertexP4ui) (GLenum type, GLuint value);
|
|
extern void ( * glVertexP4uiv) (GLenum type, const GLuint* value);
|
|
extern void ( * glDepthRangeArrayv) (GLuint first, GLsizei count, const GLclampd * v);
|
|
extern void ( * glDepthRangeIndexed) (GLuint index, GLclampd n, GLclampd f);
|
|
extern void ( * glGetDoublei_v) (GLenum target, GLuint index, GLdouble* data);
|
|
extern void ( * glGetFloati_v) (GLenum target, GLuint index, GLfloat* data);
|
|
extern void ( * glScissorArrayv) (GLuint first, GLsizei count, const GLint * v);
|
|
extern void ( * glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
|
extern void ( * glScissorIndexedv) (GLuint index, const GLint * v);
|
|
extern void ( * glViewportArrayv) (GLuint first, GLsizei count, const GLfloat * v);
|
|
extern void ( * glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
|
|
extern void ( * glViewportIndexedfv) (GLuint index, const GLfloat * v);
|
|
extern void ( * glConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image);
|
|
extern void ( * glConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image);
|
|
extern void ( * glCopyConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glSeparableFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column);
|
|
extern void ( * glCopyTexImage1DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
extern void ( * glCopyTexImage2DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
extern void ( * glCopyTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCopyTexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCompressedMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedMultiTexImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureImage3DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCompressedTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
|
extern void ( * glCopyMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
extern void ( * glCopyMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
extern void ( * glCopyMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCopyMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCopyTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
extern void ( * glCopyTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
extern void ( * glCopyTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
extern void ( * glCopyTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glCopyTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
extern void ( * glMultiTexImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glMultiTexImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glMultiTexImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glMultiTexSubImage1DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glMultiTexSubImage2DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glMultiTexSubImage3DEXT) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glNamedFramebufferTexture1DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glNamedFramebufferTexture2DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glNamedFramebufferTexture3DEXT) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
|
extern void ( * glTextureImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTextureImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTextureImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTextureSubImage1DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTextureSubImage2DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTextureSubImage3DEXT) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
|
extern void ( * glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
|
extern void ( * glTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTexImage3DEXT) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glBeginConditionalRenderNV) (GLuint id, GLenum mode);
|
|
extern void ( * glEndConditionalRenderNV) (void);
|
|
extern void ( * glCopyImageSubDataNV) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
|
extern void ( * glClearDepthdNV) (GLdouble depth);
|
|
extern void ( * glDepthBoundsdNV) (GLdouble zmin, GLdouble zmax);
|
|
extern void ( * glDepthRangedNV) (GLdouble zNear, GLdouble zFar);
|
|
extern void ( * glEvalMapsNV) (GLenum target, GLenum mode);
|
|
extern void ( * glGetMapAttribParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetMapAttribParameterivNV) (GLenum target, GLuint index, GLenum pname, GLint* params);
|
|
extern void ( * glGetMapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points);
|
|
extern void ( * glGetMapParameterfvNV) (GLenum target, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetMapParameterivNV) (GLenum target, GLenum pname, GLint* params);
|
|
extern void ( * glMapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points);
|
|
extern void ( * glMapParameterfvNV) (GLenum target, GLenum pname, const GLfloat* params);
|
|
extern void ( * glMapParameterivNV) (GLenum target, GLenum pname, const GLint* params);
|
|
extern void ( * glGetMultisamplefvNV) (GLenum pname, GLuint index, GLfloat* val);
|
|
extern void ( * glSampleMaskIndexedNV) (GLuint index, GLbitfield mask);
|
|
extern void ( * glTexRenderbufferNV) (GLenum target, GLuint renderbuffer);
|
|
extern void ( * glDeleteFencesNV) (GLsizei n, const GLuint* fences);
|
|
extern void ( * glFinishFenceNV) (GLuint fence);
|
|
extern void ( * glGenFencesNV) (GLsizei n, GLuint* fences);
|
|
extern void ( * glGetFenceivNV) (GLuint fence, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsFenceNV) (GLuint fence);
|
|
extern void ( * glSetFenceNV) (GLuint fence, GLenum condition);
|
|
extern GLboolean ( * glTestFenceNV) (GLuint fence);
|
|
extern void ( * glGetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params);
|
|
extern void ( * glGetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params);
|
|
extern void ( * glProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]);
|
|
extern void ( * glProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]);
|
|
extern void ( * glRenderbufferStorageMultisampleCoverageNV) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
extern void ( * glProgramVertexLimitNV) (GLenum target, GLint limit);
|
|
extern void ( * glProgramEnvParameterI4iNV) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
|
extern void ( * glProgramEnvParameterI4ivNV) (GLenum target, GLuint index, const GLint *params);
|
|
extern void ( * glProgramEnvParameterI4uiNV) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
|
extern void ( * glProgramEnvParameterI4uivNV) (GLenum target, GLuint index, const GLuint *params);
|
|
extern void ( * glProgramEnvParametersI4ivNV) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
|
extern void ( * glProgramEnvParametersI4uivNV) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
|
extern void ( * glProgramLocalParameterI4iNV) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
|
|
extern void ( * glProgramLocalParameterI4ivNV) (GLenum target, GLuint index, const GLint *params);
|
|
extern void ( * glProgramLocalParameterI4uiNV) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
|
|
extern void ( * glProgramLocalParameterI4uivNV) (GLenum target, GLuint index, const GLuint *params);
|
|
extern void ( * glProgramLocalParametersI4ivNV) (GLenum target, GLuint index, GLsizei count, const GLint *params);
|
|
extern void ( * glProgramLocalParametersI4uivNV) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
|
extern void ( * glGetUniformi64vNV) (GLuint program, GLint location, GLint64EXT* params);
|
|
extern void ( * glGetUniformui64vNV) (GLuint program, GLint location, GLuint64EXT* params);
|
|
extern void ( * glProgramUniform1i64NV) (GLuint program, GLint location, GLint64EXT x);
|
|
extern void ( * glProgramUniform1i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glProgramUniform1ui64NV) (GLuint program, GLint location, GLuint64EXT x);
|
|
extern void ( * glProgramUniform1ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glProgramUniform2i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
|
|
extern void ( * glProgramUniform2i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glProgramUniform2ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
|
|
extern void ( * glProgramUniform2ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glProgramUniform3i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
|
extern void ( * glProgramUniform3i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glProgramUniform3ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
|
extern void ( * glProgramUniform3ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glProgramUniform4i64NV) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
|
extern void ( * glProgramUniform4i64vNV) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glProgramUniform4ui64NV) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
|
extern void ( * glProgramUniform4ui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glUniform1i64NV) (GLint location, GLint64EXT x);
|
|
extern void ( * glUniform1i64vNV) (GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glUniform1ui64NV) (GLint location, GLuint64EXT x);
|
|
extern void ( * glUniform1ui64vNV) (GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glUniform2i64NV) (GLint location, GLint64EXT x, GLint64EXT y);
|
|
extern void ( * glUniform2i64vNV) (GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glUniform2ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y);
|
|
extern void ( * glUniform2ui64vNV) (GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glUniform3i64NV) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
|
extern void ( * glUniform3i64vNV) (GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glUniform3ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
|
extern void ( * glUniform3ui64vNV) (GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glUniform4i64NV) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
|
extern void ( * glUniform4i64vNV) (GLint location, GLsizei count, const GLint64EXT* value);
|
|
extern void ( * glUniform4ui64NV) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
|
extern void ( * glUniform4ui64vNV) (GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glColor3hNV) (GLhalf red, GLhalf green, GLhalf blue);
|
|
extern void ( * glColor3hvNV) (const GLhalf* v);
|
|
extern void ( * glColor4hNV) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
|
|
extern void ( * glColor4hvNV) (const GLhalf* v);
|
|
extern void ( * glFogCoordhNV) (GLhalf fog);
|
|
extern void ( * glFogCoordhvNV) (const GLhalf* fog);
|
|
extern void ( * glMultiTexCoord1hNV) (GLenum target, GLhalf s);
|
|
extern void ( * glMultiTexCoord1hvNV) (GLenum target, const GLhalf* v);
|
|
extern void ( * glMultiTexCoord2hNV) (GLenum target, GLhalf s, GLhalf t);
|
|
extern void ( * glMultiTexCoord2hvNV) (GLenum target, const GLhalf* v);
|
|
extern void ( * glMultiTexCoord3hNV) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
|
|
extern void ( * glMultiTexCoord3hvNV) (GLenum target, const GLhalf* v);
|
|
extern void ( * glMultiTexCoord4hNV) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
extern void ( * glMultiTexCoord4hvNV) (GLenum target, const GLhalf* v);
|
|
extern void ( * glNormal3hNV) (GLhalf nx, GLhalf ny, GLhalf nz);
|
|
extern void ( * glNormal3hvNV) (const GLhalf* v);
|
|
extern void ( * glSecondaryColor3hNV) (GLhalf red, GLhalf green, GLhalf blue);
|
|
extern void ( * glSecondaryColor3hvNV) (const GLhalf* v);
|
|
extern void ( * glTexCoord1hNV) (GLhalf s);
|
|
extern void ( * glTexCoord1hvNV) (const GLhalf* v);
|
|
extern void ( * glTexCoord2hNV) (GLhalf s, GLhalf t);
|
|
extern void ( * glTexCoord2hvNV) (const GLhalf* v);
|
|
extern void ( * glTexCoord3hNV) (GLhalf s, GLhalf t, GLhalf r);
|
|
extern void ( * glTexCoord3hvNV) (const GLhalf* v);
|
|
extern void ( * glTexCoord4hNV) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
extern void ( * glTexCoord4hvNV) (const GLhalf* v);
|
|
extern void ( * glVertex2hNV) (GLhalf x, GLhalf y);
|
|
extern void ( * glVertex2hvNV) (const GLhalf* v);
|
|
extern void ( * glVertex3hNV) (GLhalf x, GLhalf y, GLhalf z);
|
|
extern void ( * glVertex3hvNV) (const GLhalf* v);
|
|
extern void ( * glVertex4hNV) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
extern void ( * glVertex4hvNV) (const GLhalf* v);
|
|
extern void ( * glVertexAttrib1hNV) (GLuint index, GLhalf x);
|
|
extern void ( * glVertexAttrib1hvNV) (GLuint index, const GLhalf* v);
|
|
extern void ( * glVertexAttrib2hNV) (GLuint index, GLhalf x, GLhalf y);
|
|
extern void ( * glVertexAttrib2hvNV) (GLuint index, const GLhalf* v);
|
|
extern void ( * glVertexAttrib3hNV) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
|
|
extern void ( * glVertexAttrib3hvNV) (GLuint index, const GLhalf* v);
|
|
extern void ( * glVertexAttrib4hNV) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
extern void ( * glVertexAttrib4hvNV) (GLuint index, const GLhalf* v);
|
|
extern void ( * glVertexAttribs1hvNV) (GLuint index, GLsizei n, const GLhalf* v);
|
|
extern void ( * glVertexAttribs2hvNV) (GLuint index, GLsizei n, const GLhalf* v);
|
|
extern void ( * glVertexAttribs3hvNV) (GLuint index, GLsizei n, const GLhalf* v);
|
|
extern void ( * glVertexAttribs4hvNV) (GLuint index, GLsizei n, const GLhalf* v);
|
|
extern void ( * glVertexWeighthNV) (GLhalf weight);
|
|
extern void ( * glVertexWeighthvNV) (const GLhalf* weight);
|
|
extern void ( * glBeginOcclusionQueryNV) (GLuint id);
|
|
extern void ( * glDeleteOcclusionQueriesNV) (GLsizei n, const GLuint* ids);
|
|
extern void ( * glEndOcclusionQueryNV) (void);
|
|
extern void ( * glGenOcclusionQueriesNV) (GLsizei n, GLuint* ids);
|
|
extern void ( * glGetOcclusionQueryivNV) (GLuint id, GLenum pname, GLint* params);
|
|
extern void ( * glGetOcclusionQueryuivNV) (GLuint id, GLenum pname, GLuint* params);
|
|
extern GLboolean ( * glIsOcclusionQueryNV) (GLuint id);
|
|
extern void ( * glProgramBufferParametersIivNV) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
|
|
extern void ( * glProgramBufferParametersIuivNV) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
|
|
extern void ( * glProgramBufferParametersfvNV) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
|
|
extern void ( * glFlushPixelDataRangeNV) (GLenum target);
|
|
extern void ( * glPixelDataRangeNV) (GLenum target, GLsizei length, void* pointer);
|
|
extern void ( * glPointParameteriNV) (GLenum pname, GLint param);
|
|
extern void ( * glPointParameterivNV) (GLenum pname, const GLint* params);
|
|
extern void ( * glGetVideoi64vNV) (GLuint video_slot, GLenum pname, GLint64EXT* params);
|
|
extern void ( * glGetVideoivNV) (GLuint video_slot, GLenum pname, GLint* params);
|
|
extern void ( * glGetVideoui64vNV) (GLuint video_slot, GLenum pname, GLuint64EXT* params);
|
|
extern void ( * glGetVideouivNV) (GLuint video_slot, GLenum pname, GLuint* params);
|
|
extern void ( * glPresentFrameDualFillNV) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
|
|
extern void ( * glPresentFrameKeyedNV) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
|
|
extern void ( * glPrimitiveRestartIndexNV) (GLuint index);
|
|
extern void ( * glPrimitiveRestartNV) (void);
|
|
extern void ( * glCombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
extern void ( * glCombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
|
|
extern void ( * glCombinerParameterfNV) (GLenum pname, GLfloat param);
|
|
extern void ( * glCombinerParameterfvNV) (GLenum pname, const GLfloat* params);
|
|
extern void ( * glCombinerParameteriNV) (GLenum pname, GLint param);
|
|
extern void ( * glCombinerParameterivNV) (GLenum pname, const GLint* params);
|
|
extern void ( * glFinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
extern void ( * glGetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params);
|
|
extern void ( * glGetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint* params);
|
|
extern void ( * glGetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint* params);
|
|
extern void ( * glCombinerStageParameterfvNV) (GLenum stage, GLenum pname, const GLfloat* params);
|
|
extern void ( * glGetCombinerStageParameterfvNV) (GLenum stage, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetBufferParameterui64vNV) (GLenum target, GLenum pname, GLuint64EXT* params);
|
|
extern void ( * glGetIntegerui64vNV) (GLenum value, GLuint64EXT* result);
|
|
extern void ( * glGetNamedBufferParameterui64vNV) (GLuint buffer, GLenum pname, GLuint64EXT* params);
|
|
extern GLboolean ( * glIsBufferResidentNV) (GLenum target);
|
|
extern GLboolean ( * glIsNamedBufferResidentNV) (GLuint buffer);
|
|
extern void ( * glMakeBufferNonResidentNV) (GLenum target);
|
|
extern void ( * glMakeBufferResidentNV) (GLenum target, GLenum access);
|
|
extern void ( * glMakeNamedBufferNonResidentNV) (GLuint buffer);
|
|
extern void ( * glMakeNamedBufferResidentNV) (GLuint buffer, GLenum access);
|
|
extern void ( * glProgramUniformui64NV) (GLuint program, GLint location, GLuint64EXT value);
|
|
extern void ( * glProgramUniformui64vNV) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glUniformui64NV) (GLint location, GLuint64EXT value);
|
|
extern void ( * glUniformui64vNV) (GLint location, GLsizei count, const GLuint64EXT* value);
|
|
extern void ( * glTextureBarrierNV) (void);
|
|
extern void ( * glActiveVaryingNV) (GLuint program, const GLchar *name);
|
|
extern void ( * glBeginTransformFeedbackNV) (GLenum primitiveMode);
|
|
extern void ( * glBindBufferBaseNV) (GLenum target, GLuint index, GLuint buffer);
|
|
extern void ( * glBindBufferOffsetNV) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
|
|
extern void ( * glBindBufferRangeNV) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
|
|
extern void ( * glEndTransformFeedbackNV) (void);
|
|
extern void ( * glGetActiveVaryingNV) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
|
|
extern void ( * glGetTransformFeedbackVaryingNV) (GLuint program, GLuint index, GLint *location);
|
|
extern GLint ( * glGetVaryingLocationNV) (GLuint program, const GLchar *name);
|
|
extern void ( * glTransformFeedbackAttribsNV) (GLuint count, const GLint *attribs, GLenum bufferMode);
|
|
extern void ( * glTransformFeedbackVaryingsNV) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
|
|
extern void ( * glBindTransformFeedbackNV) (GLenum target, GLuint id);
|
|
extern void ( * glDeleteTransformFeedbacksNV) (GLsizei n, const GLuint* ids);
|
|
extern void ( * glDrawTransformFeedbackNV) (GLenum mode, GLuint id);
|
|
extern void ( * glGenTransformFeedbacksNV) (GLsizei n, GLuint* ids);
|
|
extern GLboolean ( * glIsTransformFeedbackNV) (GLuint id);
|
|
extern void ( * glPauseTransformFeedbackNV) (void);
|
|
extern void ( * glResumeTransformFeedbackNV) (void);
|
|
extern void ( * glVDPAUFiniNV) (void);
|
|
extern void ( * glVDPAUGetSurfaceivNV) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values);
|
|
extern void ( * glVDPAUInitNV) (const void* vdpDevice, const GLvoid*getProcAddress);
|
|
extern void ( * glVDPAUIsSurfaceNV) (GLvdpauSurfaceNV surface);
|
|
extern void ( * glVDPAUMapSurfacesNV) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces);
|
|
extern GLvdpauSurfaceNV ( * glVDPAURegisterOutputSurfaceNV) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
|
|
extern GLvdpauSurfaceNV ( * glVDPAURegisterVideoSurfaceNV) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
|
|
extern void ( * glVDPAUSurfaceAccessNV) (GLvdpauSurfaceNV surface, GLenum access);
|
|
extern void ( * glVDPAUUnmapSurfacesNV) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces);
|
|
extern void ( * glVDPAUUnregisterSurfaceNV) (GLvdpauSurfaceNV surface);
|
|
extern void ( * glFlushVertexArrayRangeNV) (void);
|
|
extern void ( * glVertexArrayRangeNV) (GLsizei length, void* pointer);
|
|
extern void ( * glGetVertexAttribLi64vNV) (GLuint index, GLenum pname, GLint64EXT* params);
|
|
extern void ( * glGetVertexAttribLui64vNV) (GLuint index, GLenum pname, GLuint64EXT* params);
|
|
extern void ( * glVertexAttribL1i64NV) (GLuint index, GLint64EXT x);
|
|
extern void ( * glVertexAttribL1i64vNV) (GLuint index, const GLint64EXT* v);
|
|
extern void ( * glVertexAttribL1ui64NV) (GLuint index, GLuint64EXT x);
|
|
extern void ( * glVertexAttribL1ui64vNV) (GLuint index, const GLuint64EXT* v);
|
|
extern void ( * glVertexAttribL2i64NV) (GLuint index, GLint64EXT x, GLint64EXT y);
|
|
extern void ( * glVertexAttribL2i64vNV) (GLuint index, const GLint64EXT* v);
|
|
extern void ( * glVertexAttribL2ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y);
|
|
extern void ( * glVertexAttribL2ui64vNV) (GLuint index, const GLuint64EXT* v);
|
|
extern void ( * glVertexAttribL3i64NV) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
|
extern void ( * glVertexAttribL3i64vNV) (GLuint index, const GLint64EXT* v);
|
|
extern void ( * glVertexAttribL3ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
|
extern void ( * glVertexAttribL3ui64vNV) (GLuint index, const GLuint64EXT* v);
|
|
extern void ( * glVertexAttribL4i64NV) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
|
extern void ( * glVertexAttribL4i64vNV) (GLuint index, const GLint64EXT* v);
|
|
extern void ( * glVertexAttribL4ui64NV) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
|
extern void ( * glVertexAttribL4ui64vNV) (GLuint index, const GLuint64EXT* v);
|
|
extern void ( * glVertexAttribLFormatNV) (GLuint index, GLint size, GLenum type, GLsizei stride);
|
|
extern void ( * glBufferAddressRangeNV) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
|
|
extern void ( * glColorFormatNV) (GLint size, GLenum type, GLsizei stride);
|
|
extern void ( * glEdgeFlagFormatNV) (GLsizei stride);
|
|
extern void ( * glFogCoordFormatNV) (GLenum type, GLsizei stride);
|
|
extern void ( * glGetIntegerui64i_vNV) (GLenum value, GLuint index, GLuint64EXT result[]);
|
|
extern void ( * glIndexFormatNV) (GLenum type, GLsizei stride);
|
|
extern void ( * glNormalFormatNV) (GLenum type, GLsizei stride);
|
|
extern void ( * glSecondaryColorFormatNV) (GLint size, GLenum type, GLsizei stride);
|
|
extern void ( * glTexCoordFormatNV) (GLint size, GLenum type, GLsizei stride);
|
|
extern void ( * glVertexAttribFormatNV) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
|
|
extern void ( * glVertexAttribIFormatNV) (GLuint index, GLint size, GLenum type, GLsizei stride);
|
|
extern void ( * glVertexFormatNV) (GLint size, GLenum type, GLsizei stride);
|
|
extern GLboolean ( * glAreProgramsResidentNV) (GLsizei n, const GLuint* ids, GLboolean *residences);
|
|
extern void ( * glBindProgramNV) (GLenum target, GLuint id);
|
|
extern void ( * glDeleteProgramsNV) (GLsizei n, const GLuint* ids);
|
|
extern void ( * glExecuteProgramNV) (GLenum target, GLuint id, const GLfloat* params);
|
|
extern void ( * glGenProgramsNV) (GLsizei n, GLuint* ids);
|
|
extern void ( * glGetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble* params);
|
|
extern void ( * glGetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetProgramStringNV) (GLuint id, GLenum pname, GLubyte* program);
|
|
extern void ( * glGetProgramivNV) (GLuint id, GLenum pname, GLint* params);
|
|
extern void ( * glGetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint* params);
|
|
extern void ( * glGetVertexAttribPointervNV) (GLuint index, GLenum pname, GLvoid** pointer);
|
|
extern void ( * glGetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble* params);
|
|
extern void ( * glGetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat* params);
|
|
extern void ( * glGetVertexAttribivNV) (GLuint index, GLenum pname, GLint* params);
|
|
extern GLboolean ( * glIsProgramNV) (GLuint id);
|
|
extern void ( * glLoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte* program);
|
|
extern void ( * glProgramParameter4dNV) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glProgramParameter4dvNV) (GLenum target, GLuint index, const GLdouble* params);
|
|
extern void ( * glProgramParameter4fNV) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glProgramParameter4fvNV) (GLenum target, GLuint index, const GLfloat* params);
|
|
extern void ( * glProgramParameters4dvNV) (GLenum target, GLuint index, GLsizei num, const GLdouble* params);
|
|
extern void ( * glProgramParameters4fvNV) (GLenum target, GLuint index, GLsizei num, const GLfloat* params);
|
|
extern void ( * glRequestResidentProgramsNV) (GLsizei n, GLuint* ids);
|
|
extern void ( * glTrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
|
|
extern void ( * glVertexAttrib1dNV) (GLuint index, GLdouble x);
|
|
extern void ( * glVertexAttrib1dvNV) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib1fNV) (GLuint index, GLfloat x);
|
|
extern void ( * glVertexAttrib1fvNV) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib1sNV) (GLuint index, GLshort x);
|
|
extern void ( * glVertexAttrib1svNV) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y);
|
|
extern void ( * glVertexAttrib2dvNV) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y);
|
|
extern void ( * glVertexAttrib2fvNV) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib2sNV) (GLuint index, GLshort x, GLshort y);
|
|
extern void ( * glVertexAttrib2svNV) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
extern void ( * glVertexAttrib3dvNV) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
extern void ( * glVertexAttrib3fvNV) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
extern void ( * glVertexAttrib3svNV) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
extern void ( * glVertexAttrib4dvNV) (GLuint index, const GLdouble* v);
|
|
extern void ( * glVertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
extern void ( * glVertexAttrib4fvNV) (GLuint index, const GLfloat* v);
|
|
extern void ( * glVertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
extern void ( * glVertexAttrib4svNV) (GLuint index, const GLshort* v);
|
|
extern void ( * glVertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
extern void ( * glVertexAttrib4ubvNV) (GLuint index, const GLubyte* v);
|
|
extern void ( * glVertexAttribPointerNV) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
|
|
extern void ( * glVertexAttribs1dvNV) (GLuint index, GLsizei n, const GLdouble* v);
|
|
extern void ( * glVertexAttribs1fvNV) (GLuint index, GLsizei n, const GLfloat* v);
|
|
extern void ( * glVertexAttribs1svNV) (GLuint index, GLsizei n, const GLshort* v);
|
|
extern void ( * glVertexAttribs2dvNV) (GLuint index, GLsizei n, const GLdouble* v);
|
|
extern void ( * glVertexAttribs2fvNV) (GLuint index, GLsizei n, const GLfloat* v);
|
|
extern void ( * glVertexAttribs2svNV) (GLuint index, GLsizei n, const GLshort* v);
|
|
extern void ( * glVertexAttribs3dvNV) (GLuint index, GLsizei n, const GLdouble* v);
|
|
extern void ( * glVertexAttribs3fvNV) (GLuint index, GLsizei n, const GLfloat* v);
|
|
extern void ( * glVertexAttribs3svNV) (GLuint index, GLsizei n, const GLshort* v);
|
|
extern void ( * glVertexAttribs4dvNV) (GLuint index, GLsizei n, const GLdouble* v);
|
|
extern void ( * glVertexAttribs4fvNV) (GLuint index, GLsizei n, const GLfloat* v);
|
|
extern void ( * glVertexAttribs4svNV) (GLuint index, GLsizei n, const GLshort* v);
|
|
extern void ( * glVertexAttribs4ubvNV) (GLuint index, GLsizei n, const GLubyte* v);
|
|
extern void ( * glTexImage4DSGIS) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels);
|
|
extern void ( * glTexSubImage4DSGIS) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels);
|
|
extern GLenum glewInit ();
|
|
extern GLboolean glewIsSupported (const char* name);
|
|
|
|
extern GLboolean __GLEW_VERSION_1_1;
|
|
extern GLboolean __GLEW_VERSION_1_2;
|
|
extern GLboolean __GLEW_VERSION_1_2_1;
|
|
extern GLboolean __GLEW_VERSION_1_3;
|
|
extern GLboolean __GLEW_VERSION_1_4;
|
|
extern GLboolean __GLEW_VERSION_1_5;
|
|
extern GLboolean __GLEW_VERSION_2_0;
|
|
extern GLboolean __GLEW_VERSION_2_1;
|
|
extern GLboolean __GLEW_VERSION_3_0;
|
|
extern GLboolean __GLEW_VERSION_3_1;
|
|
extern GLboolean __GLEW_VERSION_3_2;
|
|
extern GLboolean __GLEW_VERSION_3_3;
|
|
extern GLboolean __GLEW_VERSION_4_0;
|
|
extern GLboolean __GLEW_VERSION_4_1;
|
|
extern GLboolean __GLEW_NV_blend_square;
|
|
extern GLboolean __GLEW_NV_conditional_render;
|
|
extern GLboolean __GLEW_NV_copy_depth_to_color;
|
|
extern GLboolean __GLEW_NV_copy_image;
|
|
extern GLboolean __GLEW_NV_depth_buffer_float;
|
|
extern GLboolean __GLEW_NV_depth_clamp;
|
|
extern GLboolean __GLEW_NV_depth_range_unclamped;
|
|
extern GLboolean __GLEW_NV_evaluators;
|
|
extern GLboolean __GLEW_NV_explicit_multisample;
|
|
extern GLboolean __GLEW_NV_fence;
|
|
extern GLboolean __GLEW_NV_float_buffer;
|
|
extern GLboolean __GLEW_NV_fog_distance;
|
|
extern GLboolean __GLEW_NV_fragment_program;
|
|
extern GLboolean __GLEW_NV_fragment_program2;
|
|
extern GLboolean __GLEW_NV_fragment_program4;
|
|
extern GLboolean __GLEW_NV_fragment_program_option;
|
|
extern GLboolean __GLEW_NV_framebuffer_multisample_coverage;
|
|
extern GLboolean __GLEW_NV_geometry_program4;
|
|
extern GLboolean __GLEW_NV_geometry_shader4;
|
|
extern GLboolean __GLEW_NV_gpu_program4;
|
|
extern GLboolean __GLEW_NV_gpu_program5;
|
|
extern GLboolean __GLEW_NV_gpu_program_fp64;
|
|
extern GLboolean __GLEW_NV_gpu_shader5;
|
|
extern GLboolean __GLEW_NV_half_float;
|
|
extern GLboolean __GLEW_NV_light_max_exponent;
|
|
extern GLboolean __GLEW_NV_multisample_coverage;
|
|
extern GLboolean __GLEW_NV_multisample_filter_hint;
|
|
extern GLboolean __GLEW_NV_occlusion_query;
|
|
extern GLboolean __GLEW_NV_packed_depth_stencil;
|
|
extern GLboolean __GLEW_NV_parameter_buffer_object;
|
|
extern GLboolean __GLEW_NV_parameter_buffer_object2;
|
|
extern GLboolean __GLEW_NV_pixel_data_range;
|
|
extern GLboolean __GLEW_NV_point_sprite;
|
|
extern GLboolean __GLEW_NV_present_video;
|
|
extern GLboolean __GLEW_NV_primitive_restart;
|
|
extern GLboolean __GLEW_NV_register_combiners;
|
|
extern GLboolean __GLEW_NV_register_combiners2;
|
|
extern GLboolean __GLEW_NV_shader_buffer_load;
|
|
extern GLboolean __GLEW_NV_tessellation_program5;
|
|
extern GLboolean __GLEW_NV_texgen_emboss;
|
|
extern GLboolean __GLEW_NV_texgen_reflection;
|
|
extern GLboolean __GLEW_NV_texture_barrier;
|
|
extern GLboolean __GLEW_NV_texture_compression_vtc;
|
|
extern GLboolean __GLEW_NV_texture_env_combine4;
|
|
extern GLboolean __GLEW_NV_texture_expand_normal;
|
|
extern GLboolean __GLEW_NV_texture_rectangle;
|
|
extern GLboolean __GLEW_NV_texture_shader;
|
|
extern GLboolean __GLEW_NV_texture_shader2;
|
|
extern GLboolean __GLEW_NV_texture_shader3;
|
|
extern GLboolean __GLEW_NV_transform_feedback;
|
|
extern GLboolean __GLEW_NV_transform_feedback2;
|
|
extern GLboolean __GLEW_NV_vdpau_interop;
|
|
extern GLboolean __GLEW_NV_vertex_array_range;
|
|
extern GLboolean __GLEW_NV_vertex_array_range2;
|
|
extern GLboolean __GLEW_NV_vertex_attrib_integer_64bit;
|
|
extern GLboolean __GLEW_NV_vertex_buffer_unified_memory;
|
|
extern GLboolean __GLEW_NV_vertex_program;
|
|
extern GLboolean __GLEW_NV_vertex_program1_1;
|
|
extern GLboolean __GLEW_NV_vertex_program2;
|
|
extern GLboolean __GLEW_NV_vertex_program2_option;
|
|
extern GLboolean __GLEW_NV_vertex_program3;
|
|
extern GLboolean __GLEW_NV_vertex_program4;
|
|
]]
|
|
--auto-generated api from ffi headers
|
|
|
|
local api = {
|
|
["__GLEW_VERSION_1_1"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_1_2"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_1_2_1"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_1_3"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_1_4"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_1_5"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_2_0"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_2_1"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_3_0"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_3_1"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_3_2"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_3_3"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_4_0"] = { type ='value', description = "", },
|
|
["__GLEW_VERSION_4_1"] = { type ='value', description = "", },
|
|
["__GLEW_NV_blend_square"] = { type ='value', description = "", },
|
|
["__GLEW_NV_conditional_render"] = { type ='value', description = "", },
|
|
["__GLEW_NV_copy_depth_to_color"] = { type ='value', description = "", },
|
|
["__GLEW_NV_copy_image"] = { type ='value', description = "", },
|
|
["__GLEW_NV_depth_buffer_float"] = { type ='value', description = "", },
|
|
["__GLEW_NV_depth_clamp"] = { type ='value', description = "", },
|
|
["__GLEW_NV_depth_range_unclamped"] = { type ='value', description = "", },
|
|
["__GLEW_NV_evaluators"] = { type ='value', description = "", },
|
|
["__GLEW_NV_explicit_multisample"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fence"] = { type ='value', description = "", },
|
|
["__GLEW_NV_float_buffer"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fog_distance"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fragment_program"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fragment_program2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fragment_program4"] = { type ='value', description = "", },
|
|
["__GLEW_NV_fragment_program_option"] = { type ='value', description = "", },
|
|
["__GLEW_NV_framebuffer_multisample_coverage"] = { type ='value', description = "", },
|
|
["__GLEW_NV_geometry_program4"] = { type ='value', description = "", },
|
|
["__GLEW_NV_geometry_shader4"] = { type ='value', description = "", },
|
|
["__GLEW_NV_gpu_program4"] = { type ='value', description = "", },
|
|
["__GLEW_NV_gpu_program5"] = { type ='value', description = "", },
|
|
["__GLEW_NV_gpu_program_fp64"] = { type ='value', description = "", },
|
|
["__GLEW_NV_gpu_shader5"] = { type ='value', description = "", },
|
|
["__GLEW_NV_half_float"] = { type ='value', description = "", },
|
|
["__GLEW_NV_light_max_exponent"] = { type ='value', description = "", },
|
|
["__GLEW_NV_multisample_coverage"] = { type ='value', description = "", },
|
|
["__GLEW_NV_multisample_filter_hint"] = { type ='value', description = "", },
|
|
["__GLEW_NV_occlusion_query"] = { type ='value', description = "", },
|
|
["__GLEW_NV_packed_depth_stencil"] = { type ='value', description = "", },
|
|
["__GLEW_NV_parameter_buffer_object"] = { type ='value', description = "", },
|
|
["__GLEW_NV_parameter_buffer_object2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_pixel_data_range"] = { type ='value', description = "", },
|
|
["__GLEW_NV_point_sprite"] = { type ='value', description = "", },
|
|
["__GLEW_NV_present_video"] = { type ='value', description = "", },
|
|
["__GLEW_NV_primitive_restart"] = { type ='value', description = "", },
|
|
["__GLEW_NV_register_combiners"] = { type ='value', description = "", },
|
|
["__GLEW_NV_register_combiners2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_shader_buffer_load"] = { type ='value', description = "", },
|
|
["__GLEW_NV_tessellation_program5"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texgen_emboss"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texgen_reflection"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_barrier"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_compression_vtc"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_env_combine4"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_expand_normal"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_rectangle"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_shader"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_shader2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_texture_shader3"] = { type ='value', description = "", },
|
|
["__GLEW_NV_transform_feedback"] = { type ='value', description = "", },
|
|
["__GLEW_NV_transform_feedback2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vdpau_interop"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_array_range"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_array_range2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_attrib_integer_64bit"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_buffer_unified_memory"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program1_1"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program2"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program2_option"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program3"] = { type ='value', description = "", },
|
|
["__GLEW_NV_vertex_program4"] = { type ='value', description = "", },
|
|
["GL_ZERO"] = { type ='value', },
|
|
["GL_FALSE"] = { type ='value', },
|
|
["GL_LOGIC_OP"] = { type ='value', },
|
|
["GL_NONE"] = { type ='value', },
|
|
["GL_TEXTURE_COMPONENTS"] = { type ='value', },
|
|
["GL_NO_ERROR"] = { type ='value', },
|
|
["GL_POINTS"] = { type ='value', },
|
|
["GL_CURRENT_BIT"] = { type ='value', },
|
|
["GL_TRUE"] = { type ='value', },
|
|
["GL_ONE"] = { type ='value', },
|
|
["GL_CLIENT_PIXEL_STORE_BIT"] = { type ='value', },
|
|
["GL_LINES"] = { type ='value', },
|
|
["GL_LINE_LOOP"] = { type ='value', },
|
|
["GL_POINT_BIT"] = { type ='value', },
|
|
["GL_CLIENT_VERTEX_ARRAY_BIT"] = { type ='value', },
|
|
["GL_LINE_STRIP"] = { type ='value', },
|
|
["GL_LINE_BIT"] = { type ='value', },
|
|
["GL_TRIANGLES"] = { type ='value', },
|
|
["GL_TRIANGLE_STRIP"] = { type ='value', },
|
|
["GL_TRIANGLE_FAN"] = { type ='value', },
|
|
["GL_QUADS"] = { type ='value', },
|
|
["GL_QUAD_STRIP"] = { type ='value', },
|
|
["GL_POLYGON_BIT"] = { type ='value', },
|
|
["GL_POLYGON"] = { type ='value', },
|
|
["GL_POLYGON_STIPPLE_BIT"] = { type ='value', },
|
|
["GL_PIXEL_MODE_BIT"] = { type ='value', },
|
|
["GL_LIGHTING_BIT"] = { type ='value', },
|
|
["GL_FOG_BIT"] = { type ='value', },
|
|
["GL_DEPTH_BUFFER_BIT"] = { type ='value', },
|
|
["GL_ACCUM"] = { type ='value', },
|
|
["GL_LOAD"] = { type ='value', },
|
|
["GL_RETURN"] = { type ='value', },
|
|
["GL_MULT"] = { type ='value', },
|
|
["GL_ADD"] = { type ='value', },
|
|
["GL_NEVER"] = { type ='value', },
|
|
["GL_ACCUM_BUFFER_BIT"] = { type ='value', },
|
|
["GL_LESS"] = { type ='value', },
|
|
["GL_EQUAL"] = { type ='value', },
|
|
["GL_LEQUAL"] = { type ='value', },
|
|
["GL_GREATER"] = { type ='value', },
|
|
["GL_NOTEQUAL"] = { type ='value', },
|
|
["GL_GEQUAL"] = { type ='value', },
|
|
["GL_ALWAYS"] = { type ='value', },
|
|
["GL_SRC_COLOR"] = { type ='value', },
|
|
["GL_ONE_MINUS_SRC_COLOR"] = { type ='value', },
|
|
["GL_SRC_ALPHA"] = { type ='value', },
|
|
["GL_ONE_MINUS_SRC_ALPHA"] = { type ='value', },
|
|
["GL_DST_ALPHA"] = { type ='value', },
|
|
["GL_ONE_MINUS_DST_ALPHA"] = { type ='value', },
|
|
["GL_DST_COLOR"] = { type ='value', },
|
|
["GL_ONE_MINUS_DST_COLOR"] = { type ='value', },
|
|
["GL_SRC_ALPHA_SATURATE"] = { type ='value', },
|
|
["GL_STENCIL_BUFFER_BIT"] = { type ='value', },
|
|
["GL_FRONT_LEFT"] = { type ='value', },
|
|
["GL_FRONT_RIGHT"] = { type ='value', },
|
|
["GL_BACK_LEFT"] = { type ='value', },
|
|
["GL_BACK_RIGHT"] = { type ='value', },
|
|
["GL_FRONT"] = { type ='value', },
|
|
["GL_BACK"] = { type ='value', },
|
|
["GL_LEFT"] = { type ='value', },
|
|
["GL_RIGHT"] = { type ='value', },
|
|
["GL_FRONT_AND_BACK"] = { type ='value', },
|
|
["GL_AUX0"] = { type ='value', },
|
|
["GL_AUX1"] = { type ='value', },
|
|
["GL_AUX2"] = { type ='value', },
|
|
["GL_AUX3"] = { type ='value', },
|
|
["GL_INVALID_ENUM"] = { type ='value', },
|
|
["GL_INVALID_VALUE"] = { type ='value', },
|
|
["GL_INVALID_OPERATION"] = { type ='value', },
|
|
["GL_STACK_OVERFLOW"] = { type ='value', },
|
|
["GL_STACK_UNDERFLOW"] = { type ='value', },
|
|
["GL_OUT_OF_MEMORY"] = { type ='value', },
|
|
["GL_2D"] = { type ='value', },
|
|
["GL_3D"] = { type ='value', },
|
|
["GL_3D_COLOR"] = { type ='value', },
|
|
["GL_3D_COLOR_TEXTURE"] = { type ='value', },
|
|
["GL_4D_COLOR_TEXTURE"] = { type ='value', },
|
|
["GL_PASS_THROUGH_TOKEN"] = { type ='value', },
|
|
["GL_POINT_TOKEN"] = { type ='value', },
|
|
["GL_LINE_TOKEN"] = { type ='value', },
|
|
["GL_POLYGON_TOKEN"] = { type ='value', },
|
|
["GL_BITMAP_TOKEN"] = { type ='value', },
|
|
["GL_DRAW_PIXEL_TOKEN"] = { type ='value', },
|
|
["GL_COPY_PIXEL_TOKEN"] = { type ='value', },
|
|
["GL_LINE_RESET_TOKEN"] = { type ='value', },
|
|
["GL_EXP"] = { type ='value', },
|
|
["GL_VIEWPORT_BIT"] = { type ='value', },
|
|
["GL_EXP2"] = { type ='value', },
|
|
["GL_CW"] = { type ='value', },
|
|
["GL_CCW"] = { type ='value', },
|
|
["GL_COEFF"] = { type ='value', },
|
|
["GL_ORDER"] = { type ='value', },
|
|
["GL_DOMAIN"] = { type ='value', },
|
|
["GL_CURRENT_COLOR"] = { type ='value', },
|
|
["GL_CURRENT_INDEX"] = { type ='value', },
|
|
["GL_CURRENT_NORMAL"] = { type ='value', },
|
|
["GL_CURRENT_TEXTURE_COORDS"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_COLOR"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_INDEX"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_TEXTURE_COORDS"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_POSITION"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_POSITION_VALID"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_DISTANCE"] = { type ='value', },
|
|
["GL_POINT_SMOOTH"] = { type ='value', },
|
|
["GL_POINT_SIZE"] = { type ='value', },
|
|
["GL_POINT_SIZE_RANGE"] = { type ='value', },
|
|
["GL_POINT_SIZE_GRANULARITY"] = { type ='value', },
|
|
["GL_LINE_SMOOTH"] = { type ='value', },
|
|
["GL_LINE_WIDTH"] = { type ='value', },
|
|
["GL_LINE_WIDTH_RANGE"] = { type ='value', },
|
|
["GL_LINE_WIDTH_GRANULARITY"] = { type ='value', },
|
|
["GL_LINE_STIPPLE"] = { type ='value', },
|
|
["GL_LINE_STIPPLE_PATTERN"] = { type ='value', },
|
|
["GL_LINE_STIPPLE_REPEAT"] = { type ='value', },
|
|
["GL_LIST_MODE"] = { type ='value', },
|
|
["GL_MAX_LIST_NESTING"] = { type ='value', },
|
|
["GL_LIST_BASE"] = { type ='value', },
|
|
["GL_LIST_INDEX"] = { type ='value', },
|
|
["GL_POLYGON_MODE"] = { type ='value', },
|
|
["GL_POLYGON_SMOOTH"] = { type ='value', },
|
|
["GL_POLYGON_STIPPLE"] = { type ='value', },
|
|
["GL_EDGE_FLAG"] = { type ='value', },
|
|
["GL_CULL_FACE"] = { type ='value', },
|
|
["GL_CULL_FACE_MODE"] = { type ='value', },
|
|
["GL_FRONT_FACE"] = { type ='value', },
|
|
["GL_LIGHTING"] = { type ='value', },
|
|
["GL_LIGHT_MODEL_LOCAL_VIEWER"] = { type ='value', },
|
|
["GL_LIGHT_MODEL_TWO_SIDE"] = { type ='value', },
|
|
["GL_LIGHT_MODEL_AMBIENT"] = { type ='value', },
|
|
["GL_SHADE_MODEL"] = { type ='value', },
|
|
["GL_COLOR_MATERIAL_FACE"] = { type ='value', },
|
|
["GL_COLOR_MATERIAL_PARAMETER"] = { type ='value', },
|
|
["GL_COLOR_MATERIAL"] = { type ='value', },
|
|
["GL_FOG"] = { type ='value', },
|
|
["GL_FOG_INDEX"] = { type ='value', },
|
|
["GL_FOG_DENSITY"] = { type ='value', },
|
|
["GL_FOG_START"] = { type ='value', },
|
|
["GL_FOG_END"] = { type ='value', },
|
|
["GL_FOG_MODE"] = { type ='value', },
|
|
["GL_FOG_COLOR"] = { type ='value', },
|
|
["GL_DEPTH_RANGE"] = { type ='value', },
|
|
["GL_DEPTH_TEST"] = { type ='value', },
|
|
["GL_DEPTH_WRITEMASK"] = { type ='value', },
|
|
["GL_DEPTH_CLEAR_VALUE"] = { type ='value', },
|
|
["GL_DEPTH_FUNC"] = { type ='value', },
|
|
["GL_ACCUM_CLEAR_VALUE"] = { type ='value', },
|
|
["GL_STENCIL_TEST"] = { type ='value', },
|
|
["GL_STENCIL_CLEAR_VALUE"] = { type ='value', },
|
|
["GL_STENCIL_FUNC"] = { type ='value', },
|
|
["GL_STENCIL_VALUE_MASK"] = { type ='value', },
|
|
["GL_STENCIL_FAIL"] = { type ='value', },
|
|
["GL_STENCIL_PASS_DEPTH_FAIL"] = { type ='value', },
|
|
["GL_STENCIL_PASS_DEPTH_PASS"] = { type ='value', },
|
|
["GL_STENCIL_REF"] = { type ='value', },
|
|
["GL_STENCIL_WRITEMASK"] = { type ='value', },
|
|
["GL_MATRIX_MODE"] = { type ='value', },
|
|
["GL_NORMALIZE"] = { type ='value', },
|
|
["GL_VIEWPORT"] = { type ='value', },
|
|
["GL_MODELVIEW_STACK_DEPTH"] = { type ='value', },
|
|
["GL_PROJECTION_STACK_DEPTH"] = { type ='value', },
|
|
["GL_TEXTURE_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MODELVIEW_MATRIX"] = { type ='value', },
|
|
["GL_PROJECTION_MATRIX"] = { type ='value', },
|
|
["GL_TEXTURE_MATRIX"] = { type ='value', },
|
|
["GL_ATTRIB_STACK_DEPTH"] = { type ='value', },
|
|
["GL_CLIENT_ATTRIB_STACK_DEPTH"] = { type ='value', },
|
|
["GL_ALPHA_TEST"] = { type ='value', },
|
|
["GL_ALPHA_TEST_FUNC"] = { type ='value', },
|
|
["GL_ALPHA_TEST_REF"] = { type ='value', },
|
|
["GL_DITHER"] = { type ='value', },
|
|
["GL_BLEND_DST"] = { type ='value', },
|
|
["GL_BLEND_SRC"] = { type ='value', },
|
|
["GL_BLEND"] = { type ='value', },
|
|
["GL_LOGIC_OP_MODE"] = { type ='value', },
|
|
["GL_INDEX_LOGIC_OP"] = { type ='value', },
|
|
["GL_COLOR_LOGIC_OP"] = { type ='value', },
|
|
["GL_AUX_BUFFERS"] = { type ='value', },
|
|
["GL_DRAW_BUFFER"] = { type ='value', },
|
|
["GL_READ_BUFFER"] = { type ='value', },
|
|
["GL_SCISSOR_BOX"] = { type ='value', },
|
|
["GL_SCISSOR_TEST"] = { type ='value', },
|
|
["GL_INDEX_CLEAR_VALUE"] = { type ='value', },
|
|
["GL_INDEX_WRITEMASK"] = { type ='value', },
|
|
["GL_COLOR_CLEAR_VALUE"] = { type ='value', },
|
|
["GL_COLOR_WRITEMASK"] = { type ='value', },
|
|
["GL_INDEX_MODE"] = { type ='value', },
|
|
["GL_RGBA_MODE"] = { type ='value', },
|
|
["GL_DOUBLEBUFFER"] = { type ='value', },
|
|
["GL_STEREO"] = { type ='value', },
|
|
["GL_RENDER_MODE"] = { type ='value', },
|
|
["GL_PERSPECTIVE_CORRECTION_HINT"] = { type ='value', },
|
|
["GL_POINT_SMOOTH_HINT"] = { type ='value', },
|
|
["GL_LINE_SMOOTH_HINT"] = { type ='value', },
|
|
["GL_POLYGON_SMOOTH_HINT"] = { type ='value', },
|
|
["GL_FOG_HINT"] = { type ='value', },
|
|
["GL_TEXTURE_GEN_S"] = { type ='value', },
|
|
["GL_TEXTURE_GEN_T"] = { type ='value', },
|
|
["GL_TEXTURE_GEN_R"] = { type ='value', },
|
|
["GL_TEXTURE_GEN_Q"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_I"] = { type ='value', },
|
|
["GL_PIXEL_MAP_S_TO_S"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_R"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_G"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_B"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_A"] = { type ='value', },
|
|
["GL_PIXEL_MAP_R_TO_R"] = { type ='value', },
|
|
["GL_PIXEL_MAP_G_TO_G"] = { type ='value', },
|
|
["GL_PIXEL_MAP_B_TO_B"] = { type ='value', },
|
|
["GL_PIXEL_MAP_A_TO_A"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_I_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_S_TO_S_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_R_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_G_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_B_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_I_TO_A_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_R_TO_R_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_G_TO_G_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_B_TO_B_SIZE"] = { type ='value', },
|
|
["GL_PIXEL_MAP_A_TO_A_SIZE"] = { type ='value', },
|
|
["GL_UNPACK_SWAP_BYTES"] = { type ='value', },
|
|
["GL_UNPACK_LSB_FIRST"] = { type ='value', },
|
|
["GL_UNPACK_ROW_LENGTH"] = { type ='value', },
|
|
["GL_UNPACK_SKIP_ROWS"] = { type ='value', },
|
|
["GL_UNPACK_SKIP_PIXELS"] = { type ='value', },
|
|
["GL_UNPACK_ALIGNMENT"] = { type ='value', },
|
|
["GL_PACK_SWAP_BYTES"] = { type ='value', },
|
|
["GL_PACK_LSB_FIRST"] = { type ='value', },
|
|
["GL_PACK_ROW_LENGTH"] = { type ='value', },
|
|
["GL_PACK_SKIP_ROWS"] = { type ='value', },
|
|
["GL_PACK_SKIP_PIXELS"] = { type ='value', },
|
|
["GL_PACK_ALIGNMENT"] = { type ='value', },
|
|
["GL_MAP_COLOR"] = { type ='value', },
|
|
["GL_MAP_STENCIL"] = { type ='value', },
|
|
["GL_INDEX_SHIFT"] = { type ='value', },
|
|
["GL_INDEX_OFFSET"] = { type ='value', },
|
|
["GL_RED_SCALE"] = { type ='value', },
|
|
["GL_RED_BIAS"] = { type ='value', },
|
|
["GL_ZOOM_X"] = { type ='value', },
|
|
["GL_ZOOM_Y"] = { type ='value', },
|
|
["GL_GREEN_SCALE"] = { type ='value', },
|
|
["GL_GREEN_BIAS"] = { type ='value', },
|
|
["GL_BLUE_SCALE"] = { type ='value', },
|
|
["GL_BLUE_BIAS"] = { type ='value', },
|
|
["GL_ALPHA_SCALE"] = { type ='value', },
|
|
["GL_ALPHA_BIAS"] = { type ='value', },
|
|
["GL_DEPTH_SCALE"] = { type ='value', },
|
|
["GL_DEPTH_BIAS"] = { type ='value', },
|
|
["GL_MAX_EVAL_ORDER"] = { type ='value', },
|
|
["GL_MAX_LIGHTS"] = { type ='value', },
|
|
["GL_MAX_CLIP_PLANES"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_SIZE"] = { type ='value', },
|
|
["GL_MAX_PIXEL_MAP_TABLE"] = { type ='value', },
|
|
["GL_MAX_ATTRIB_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MAX_MODELVIEW_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MAX_NAME_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MAX_PROJECTION_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_STACK_DEPTH"] = { type ='value', },
|
|
["GL_MAX_VIEWPORT_DIMS"] = { type ='value', },
|
|
["GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"] = { type ='value', },
|
|
["GL_SUBPIXEL_BITS"] = { type ='value', },
|
|
["GL_INDEX_BITS"] = { type ='value', },
|
|
["GL_RED_BITS"] = { type ='value', },
|
|
["GL_GREEN_BITS"] = { type ='value', },
|
|
["GL_BLUE_BITS"] = { type ='value', },
|
|
["GL_ALPHA_BITS"] = { type ='value', },
|
|
["GL_DEPTH_BITS"] = { type ='value', },
|
|
["GL_STENCIL_BITS"] = { type ='value', },
|
|
["GL_ACCUM_RED_BITS"] = { type ='value', },
|
|
["GL_ACCUM_GREEN_BITS"] = { type ='value', },
|
|
["GL_ACCUM_BLUE_BITS"] = { type ='value', },
|
|
["GL_ACCUM_ALPHA_BITS"] = { type ='value', },
|
|
["GL_NAME_STACK_DEPTH"] = { type ='value', },
|
|
["GL_AUTO_NORMAL"] = { type ='value', },
|
|
["GL_MAP1_COLOR_4"] = { type ='value', },
|
|
["GL_MAP1_INDEX"] = { type ='value', },
|
|
["GL_MAP1_NORMAL"] = { type ='value', },
|
|
["GL_MAP1_TEXTURE_COORD_1"] = { type ='value', },
|
|
["GL_MAP1_TEXTURE_COORD_2"] = { type ='value', },
|
|
["GL_MAP1_TEXTURE_COORD_3"] = { type ='value', },
|
|
["GL_MAP1_TEXTURE_COORD_4"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_3"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_4"] = { type ='value', },
|
|
["GL_MAP2_COLOR_4"] = { type ='value', },
|
|
["GL_MAP2_INDEX"] = { type ='value', },
|
|
["GL_MAP2_NORMAL"] = { type ='value', },
|
|
["GL_MAP2_TEXTURE_COORD_1"] = { type ='value', },
|
|
["GL_MAP2_TEXTURE_COORD_2"] = { type ='value', },
|
|
["GL_MAP2_TEXTURE_COORD_3"] = { type ='value', },
|
|
["GL_MAP2_TEXTURE_COORD_4"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_3"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_4"] = { type ='value', },
|
|
["GL_MAP1_GRID_DOMAIN"] = { type ='value', },
|
|
["GL_MAP1_GRID_SEGMENTS"] = { type ='value', },
|
|
["GL_MAP2_GRID_DOMAIN"] = { type ='value', },
|
|
["GL_MAP2_GRID_SEGMENTS"] = { type ='value', },
|
|
["GL_TEXTURE_1D"] = { type ='value', },
|
|
["GL_TEXTURE_2D"] = { type ='value', },
|
|
["GL_FEEDBACK_BUFFER_POINTER"] = { type ='value', },
|
|
["GL_FEEDBACK_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_FEEDBACK_BUFFER_TYPE"] = { type ='value', },
|
|
["GL_SELECTION_BUFFER_POINTER"] = { type ='value', },
|
|
["GL_SELECTION_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_WIDTH"] = { type ='value', },
|
|
["GL_TRANSFORM_BIT"] = { type ='value', },
|
|
["GL_TEXTURE_HEIGHT"] = { type ='value', },
|
|
["GL_TEXTURE_INTERNAL_FORMAT"] = { type ='value', },
|
|
["GL_TEXTURE_BORDER_COLOR"] = { type ='value', },
|
|
["GL_TEXTURE_BORDER"] = { type ='value', },
|
|
["GL_DONT_CARE"] = { type ='value', },
|
|
["GL_FASTEST"] = { type ='value', },
|
|
["GL_NICEST"] = { type ='value', },
|
|
["GL_AMBIENT"] = { type ='value', },
|
|
["GL_DIFFUSE"] = { type ='value', },
|
|
["GL_SPECULAR"] = { type ='value', },
|
|
["GL_POSITION"] = { type ='value', },
|
|
["GL_SPOT_DIRECTION"] = { type ='value', },
|
|
["GL_SPOT_EXPONENT"] = { type ='value', },
|
|
["GL_SPOT_CUTOFF"] = { type ='value', },
|
|
["GL_CONSTANT_ATTENUATION"] = { type ='value', },
|
|
["GL_LINEAR_ATTENUATION"] = { type ='value', },
|
|
["GL_QUADRATIC_ATTENUATION"] = { type ='value', },
|
|
["GL_COMPILE"] = { type ='value', },
|
|
["GL_COMPILE_AND_EXECUTE"] = { type ='value', },
|
|
["GL_BYTE"] = { type ='value', },
|
|
["GL_UNSIGNED_BYTE"] = { type ='value', },
|
|
["GL_SHORT"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT"] = { type ='value', },
|
|
["GL_INT"] = { type ='value', },
|
|
["GL_UNSIGNED_INT"] = { type ='value', },
|
|
["GL_FLOAT"] = { type ='value', },
|
|
["GL_2_BYTES"] = { type ='value', },
|
|
["GL_3_BYTES"] = { type ='value', },
|
|
["GL_4_BYTES"] = { type ='value', },
|
|
["GL_DOUBLE"] = { type ='value', },
|
|
["GL_CLEAR"] = { type ='value', },
|
|
["GL_AND"] = { type ='value', },
|
|
["GL_AND_REVERSE"] = { type ='value', },
|
|
["GL_COPY"] = { type ='value', },
|
|
["GL_AND_INVERTED"] = { type ='value', },
|
|
["GL_NOOP"] = { type ='value', },
|
|
["GL_XOR"] = { type ='value', },
|
|
["GL_OR"] = { type ='value', },
|
|
["GL_NOR"] = { type ='value', },
|
|
["GL_EQUIV"] = { type ='value', },
|
|
["GL_INVERT"] = { type ='value', },
|
|
["GL_OR_REVERSE"] = { type ='value', },
|
|
["GL_COPY_INVERTED"] = { type ='value', },
|
|
["GL_OR_INVERTED"] = { type ='value', },
|
|
["GL_NAND"] = { type ='value', },
|
|
["GL_SET"] = { type ='value', },
|
|
["GL_EMISSION"] = { type ='value', },
|
|
["GL_SHININESS"] = { type ='value', },
|
|
["GL_AMBIENT_AND_DIFFUSE"] = { type ='value', },
|
|
["GL_COLOR_INDEXES"] = { type ='value', },
|
|
["GL_MODELVIEW"] = { type ='value', },
|
|
["GL_PROJECTION"] = { type ='value', },
|
|
["GL_TEXTURE"] = { type ='value', },
|
|
["GL_COLOR"] = { type ='value', },
|
|
["GL_DEPTH"] = { type ='value', },
|
|
["GL_STENCIL"] = { type ='value', },
|
|
["GL_COLOR_INDEX"] = { type ='value', },
|
|
["GL_STENCIL_INDEX"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT"] = { type ='value', },
|
|
["GL_RED"] = { type ='value', },
|
|
["GL_GREEN"] = { type ='value', },
|
|
["GL_BLUE"] = { type ='value', },
|
|
["GL_ALPHA"] = { type ='value', },
|
|
["GL_RGB"] = { type ='value', },
|
|
["GL_RGBA"] = { type ='value', },
|
|
["GL_LUMINANCE"] = { type ='value', },
|
|
["GL_LUMINANCE_ALPHA"] = { type ='value', },
|
|
["GL_BITMAP"] = { type ='value', },
|
|
["GL_POINT"] = { type ='value', },
|
|
["GL_LINE"] = { type ='value', },
|
|
["GL_FILL"] = { type ='value', },
|
|
["GL_RENDER"] = { type ='value', },
|
|
["GL_FEEDBACK"] = { type ='value', },
|
|
["GL_SELECT"] = { type ='value', },
|
|
["GL_FLAT"] = { type ='value', },
|
|
["GL_SMOOTH"] = { type ='value', },
|
|
["GL_KEEP"] = { type ='value', },
|
|
["GL_REPLACE"] = { type ='value', },
|
|
["GL_INCR"] = { type ='value', },
|
|
["GL_DECR"] = { type ='value', },
|
|
["GL_VENDOR"] = { type ='value', },
|
|
["GL_RENDERER"] = { type ='value', },
|
|
["GL_VERSION"] = { type ='value', },
|
|
["GL_EXTENSIONS"] = { type ='value', },
|
|
["GL_S"] = { type ='value', },
|
|
["GL_ENABLE_BIT"] = { type ='value', },
|
|
["GL_T"] = { type ='value', },
|
|
["GL_R"] = { type ='value', },
|
|
["GL_Q"] = { type ='value', },
|
|
["GL_MODULATE"] = { type ='value', },
|
|
["GL_DECAL"] = { type ='value', },
|
|
["GL_TEXTURE_ENV_MODE"] = { type ='value', },
|
|
["GL_TEXTURE_ENV_COLOR"] = { type ='value', },
|
|
["GL_TEXTURE_ENV"] = { type ='value', },
|
|
["GL_EYE_LINEAR"] = { type ='value', },
|
|
["GL_OBJECT_LINEAR"] = { type ='value', },
|
|
["GL_SPHERE_MAP"] = { type ='value', },
|
|
["GL_TEXTURE_GEN_MODE"] = { type ='value', },
|
|
["GL_OBJECT_PLANE"] = { type ='value', },
|
|
["GL_EYE_PLANE"] = { type ='value', },
|
|
["GL_NEAREST"] = { type ='value', },
|
|
["GL_LINEAR"] = { type ='value', },
|
|
["GL_NEAREST_MIPMAP_NEAREST"] = { type ='value', },
|
|
["GL_LINEAR_MIPMAP_NEAREST"] = { type ='value', },
|
|
["GL_NEAREST_MIPMAP_LINEAR"] = { type ='value', },
|
|
["GL_LINEAR_MIPMAP_LINEAR"] = { type ='value', },
|
|
["GL_TEXTURE_MAG_FILTER"] = { type ='value', },
|
|
["GL_TEXTURE_MIN_FILTER"] = { type ='value', },
|
|
["GL_TEXTURE_WRAP_S"] = { type ='value', },
|
|
["GL_TEXTURE_WRAP_T"] = { type ='value', },
|
|
["GL_CLAMP"] = { type ='value', },
|
|
["GL_REPEAT"] = { type ='value', },
|
|
["GL_POLYGON_OFFSET_UNITS"] = { type ='value', },
|
|
["GL_POLYGON_OFFSET_POINT"] = { type ='value', },
|
|
["GL_POLYGON_OFFSET_LINE"] = { type ='value', },
|
|
["GL_R3_G3_B2"] = { type ='value', },
|
|
["GL_V2F"] = { type ='value', },
|
|
["GL_V3F"] = { type ='value', },
|
|
["GL_C4UB_V2F"] = { type ='value', },
|
|
["GL_C4UB_V3F"] = { type ='value', },
|
|
["GL_C3F_V3F"] = { type ='value', },
|
|
["GL_N3F_V3F"] = { type ='value', },
|
|
["GL_C4F_N3F_V3F"] = { type ='value', },
|
|
["GL_T2F_V3F"] = { type ='value', },
|
|
["GL_T4F_V4F"] = { type ='value', },
|
|
["GL_T2F_C4UB_V3F"] = { type ='value', },
|
|
["GL_T2F_C3F_V3F"] = { type ='value', },
|
|
["GL_T2F_N3F_V3F"] = { type ='value', },
|
|
["GL_T2F_C4F_N3F_V3F"] = { type ='value', },
|
|
["GL_T4F_C4F_N3F_V4F"] = { type ='value', },
|
|
["GL_CLIP_PLANE0"] = { type ='value', },
|
|
["GL_CLIP_PLANE1"] = { type ='value', },
|
|
["GL_CLIP_PLANE2"] = { type ='value', },
|
|
["GL_CLIP_PLANE3"] = { type ='value', },
|
|
["GL_CLIP_PLANE4"] = { type ='value', },
|
|
["GL_CLIP_PLANE5"] = { type ='value', },
|
|
["GL_LIGHT0"] = { type ='value', },
|
|
["GL_COLOR_BUFFER_BIT"] = { type ='value', },
|
|
["GL_LIGHT1"] = { type ='value', },
|
|
["GL_LIGHT2"] = { type ='value', },
|
|
["GL_LIGHT3"] = { type ='value', },
|
|
["GL_LIGHT4"] = { type ='value', },
|
|
["GL_LIGHT5"] = { type ='value', },
|
|
["GL_LIGHT6"] = { type ='value', },
|
|
["GL_LIGHT7"] = { type ='value', },
|
|
["GL_HINT_BIT"] = { type ='value', },
|
|
["GL_POLYGON_OFFSET_FILL"] = { type ='value', },
|
|
["GL_POLYGON_OFFSET_FACTOR"] = { type ='value', },
|
|
["GL_ALPHA4"] = { type ='value', },
|
|
["GL_ALPHA8"] = { type ='value', },
|
|
["GL_ALPHA12"] = { type ='value', },
|
|
["GL_ALPHA16"] = { type ='value', },
|
|
["GL_LUMINANCE4"] = { type ='value', },
|
|
["GL_LUMINANCE8"] = { type ='value', },
|
|
["GL_LUMINANCE12"] = { type ='value', },
|
|
["GL_LUMINANCE16"] = { type ='value', },
|
|
["GL_LUMINANCE4_ALPHA4"] = { type ='value', },
|
|
["GL_LUMINANCE6_ALPHA2"] = { type ='value', },
|
|
["GL_LUMINANCE8_ALPHA8"] = { type ='value', },
|
|
["GL_LUMINANCE12_ALPHA4"] = { type ='value', },
|
|
["GL_LUMINANCE12_ALPHA12"] = { type ='value', },
|
|
["GL_LUMINANCE16_ALPHA16"] = { type ='value', },
|
|
["GL_INTENSITY"] = { type ='value', },
|
|
["GL_INTENSITY4"] = { type ='value', },
|
|
["GL_INTENSITY8"] = { type ='value', },
|
|
["GL_INTENSITY12"] = { type ='value', },
|
|
["GL_INTENSITY16"] = { type ='value', },
|
|
["GL_RGB4"] = { type ='value', },
|
|
["GL_RGB5"] = { type ='value', },
|
|
["GL_RGB8"] = { type ='value', },
|
|
["GL_RGB10"] = { type ='value', },
|
|
["GL_RGB12"] = { type ='value', },
|
|
["GL_RGB16"] = { type ='value', },
|
|
["GL_RGBA2"] = { type ='value', },
|
|
["GL_RGBA4"] = { type ='value', },
|
|
["GL_RGB5_A1"] = { type ='value', },
|
|
["GL_RGBA8"] = { type ='value', },
|
|
["GL_RGB10_A2"] = { type ='value', },
|
|
["GL_RGBA12"] = { type ='value', },
|
|
["GL_RGBA16"] = { type ='value', },
|
|
["GL_TEXTURE_RED_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_GREEN_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_BLUE_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_ALPHA_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_LUMINANCE_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_INTENSITY_SIZE"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_1D"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_2D"] = { type ='value', },
|
|
["GL_TEXTURE_PRIORITY"] = { type ='value', },
|
|
["GL_TEXTURE_RESIDENT"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_1D"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_2D"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY"] = { type ='value', },
|
|
["GL_COLOR_ARRAY"] = { type ='value', },
|
|
["GL_INDEX_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_SIZE"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_SIZE"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_EVAL_BIT"] = { type ='value', },
|
|
["GL_LIST_BIT"] = { type ='value', },
|
|
["GL_TEXTURE_BIT"] = { type ='value', },
|
|
["GL_SCISSOR_BIT"] = { type ='value', },
|
|
["GL_ALL_ATTRIB_BITS"] = { type ='value', },
|
|
["GL_CLIENT_ALL_ATTRIB_BITS"] = { type ='value', },
|
|
["GL_SMOOTH_POINT_SIZE_RANGE"] = { type ='value', },
|
|
["GL_SMOOTH_POINT_SIZE_GRANULARITY"] = { type ='value', },
|
|
["GL_SMOOTH_LINE_WIDTH_RANGE"] = { type ='value', },
|
|
["GL_SMOOTH_LINE_WIDTH_GRANULARITY"] = { type ='value', },
|
|
["GL_UNSIGNED_BYTE_3_3_2"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_4_4_4_4"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_5_5_5_1"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_8_8_8_8"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_10_10_10_2"] = { type ='value', },
|
|
["GL_RESCALE_NORMAL"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_3D"] = { type ='value', },
|
|
["GL_PACK_SKIP_IMAGES"] = { type ='value', },
|
|
["GL_PACK_IMAGE_HEIGHT"] = { type ='value', },
|
|
["GL_UNPACK_SKIP_IMAGES"] = { type ='value', },
|
|
["GL_UNPACK_IMAGE_HEIGHT"] = { type ='value', },
|
|
["GL_TEXTURE_3D"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_3D"] = { type ='value', },
|
|
["GL_TEXTURE_DEPTH"] = { type ='value', },
|
|
["GL_TEXTURE_WRAP_R"] = { type ='value', },
|
|
["GL_MAX_3D_TEXTURE_SIZE"] = { type ='value', },
|
|
["GL_BGR"] = { type ='value', },
|
|
["GL_BGRA"] = { type ='value', },
|
|
["GL_MAX_ELEMENTS_VERTICES"] = { type ='value', },
|
|
["GL_MAX_ELEMENTS_INDICES"] = { type ='value', },
|
|
["GL_CLAMP_TO_EDGE"] = { type ='value', },
|
|
["GL_TEXTURE_MIN_LOD"] = { type ='value', },
|
|
["GL_TEXTURE_MAX_LOD"] = { type ='value', },
|
|
["GL_TEXTURE_BASE_LEVEL"] = { type ='value', },
|
|
["GL_TEXTURE_MAX_LEVEL"] = { type ='value', },
|
|
["GL_LIGHT_MODEL_COLOR_CONTROL"] = { type ='value', },
|
|
["GL_SINGLE_COLOR"] = { type ='value', },
|
|
["GL_SEPARATE_SPECULAR_COLOR"] = { type ='value', },
|
|
["GL_UNSIGNED_BYTE_2_3_3_REV"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_5_6_5"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_5_6_5_REV"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_4_4_4_4_REV"] = { type ='value', },
|
|
["GL_UNSIGNED_SHORT_1_5_5_5_REV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_8_8_8_8_REV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_2_10_10_10_REV"] = { type ='value', },
|
|
["GL_ALIASED_POINT_SIZE_RANGE"] = { type ='value', },
|
|
["GL_ALIASED_LINE_WIDTH_RANGE"] = { type ='value', },
|
|
["GL_MULTISAMPLE"] = { type ='value', },
|
|
["GL_SAMPLE_ALPHA_TO_COVERAGE"] = { type ='value', },
|
|
["GL_SAMPLE_ALPHA_TO_ONE"] = { type ='value', },
|
|
["GL_SAMPLE_COVERAGE"] = { type ='value', },
|
|
["GL_SAMPLE_BUFFERS"] = { type ='value', },
|
|
["GL_SAMPLES"] = { type ='value', },
|
|
["GL_SAMPLE_COVERAGE_VALUE"] = { type ='value', },
|
|
["GL_SAMPLE_COVERAGE_INVERT"] = { type ='value', },
|
|
["GL_CLAMP_TO_BORDER"] = { type ='value', },
|
|
["GL_TEXTURE0"] = { type ='value', },
|
|
["GL_TEXTURE1"] = { type ='value', },
|
|
["GL_TEXTURE2"] = { type ='value', },
|
|
["GL_TEXTURE3"] = { type ='value', },
|
|
["GL_TEXTURE4"] = { type ='value', },
|
|
["GL_TEXTURE5"] = { type ='value', },
|
|
["GL_TEXTURE6"] = { type ='value', },
|
|
["GL_TEXTURE7"] = { type ='value', },
|
|
["GL_TEXTURE8"] = { type ='value', },
|
|
["GL_TEXTURE9"] = { type ='value', },
|
|
["GL_TEXTURE10"] = { type ='value', },
|
|
["GL_TEXTURE11"] = { type ='value', },
|
|
["GL_TEXTURE12"] = { type ='value', },
|
|
["GL_TEXTURE13"] = { type ='value', },
|
|
["GL_TEXTURE14"] = { type ='value', },
|
|
["GL_TEXTURE15"] = { type ='value', },
|
|
["GL_TEXTURE16"] = { type ='value', },
|
|
["GL_TEXTURE17"] = { type ='value', },
|
|
["GL_TEXTURE18"] = { type ='value', },
|
|
["GL_TEXTURE19"] = { type ='value', },
|
|
["GL_TEXTURE20"] = { type ='value', },
|
|
["GL_TEXTURE21"] = { type ='value', },
|
|
["GL_TEXTURE22"] = { type ='value', },
|
|
["GL_TEXTURE23"] = { type ='value', },
|
|
["GL_TEXTURE24"] = { type ='value', },
|
|
["GL_TEXTURE25"] = { type ='value', },
|
|
["GL_TEXTURE26"] = { type ='value', },
|
|
["GL_TEXTURE27"] = { type ='value', },
|
|
["GL_TEXTURE28"] = { type ='value', },
|
|
["GL_TEXTURE29"] = { type ='value', },
|
|
["GL_TEXTURE30"] = { type ='value', },
|
|
["GL_TEXTURE31"] = { type ='value', },
|
|
["GL_ACTIVE_TEXTURE"] = { type ='value', },
|
|
["GL_CLIENT_ACTIVE_TEXTURE"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_UNITS"] = { type ='value', },
|
|
["GL_TRANSPOSE_MODELVIEW_MATRIX"] = { type ='value', },
|
|
["GL_TRANSPOSE_PROJECTION_MATRIX"] = { type ='value', },
|
|
["GL_TRANSPOSE_TEXTURE_MATRIX"] = { type ='value', },
|
|
["GL_TRANSPOSE_COLOR_MATRIX"] = { type ='value', },
|
|
["GL_SUBTRACT"] = { type ='value', },
|
|
["GL_COMPRESSED_ALPHA"] = { type ='value', },
|
|
["GL_COMPRESSED_LUMINANCE"] = { type ='value', },
|
|
["GL_COMPRESSED_LUMINANCE_ALPHA"] = { type ='value', },
|
|
["GL_COMPRESSED_INTENSITY"] = { type ='value', },
|
|
["GL_COMPRESSED_RGB"] = { type ='value', },
|
|
["GL_COMPRESSED_RGBA"] = { type ='value', },
|
|
["GL_TEXTURE_COMPRESSION_HINT"] = { type ='value', },
|
|
["GL_NORMAL_MAP"] = { type ='value', },
|
|
["GL_REFLECTION_MAP"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_CUBE_MAP"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_POSITIVE_X"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_NEGATIVE_X"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_POSITIVE_Y"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_POSITIVE_Z"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_CUBE_MAP"] = { type ='value', },
|
|
["GL_MAX_CUBE_MAP_TEXTURE_SIZE"] = { type ='value', },
|
|
["GL_COMBINE"] = { type ='value', },
|
|
["GL_COMBINE_RGB"] = { type ='value', },
|
|
["GL_COMBINE_ALPHA"] = { type ='value', },
|
|
["GL_RGB_SCALE"] = { type ='value', },
|
|
["GL_ADD_SIGNED"] = { type ='value', },
|
|
["GL_INTERPOLATE"] = { type ='value', },
|
|
["GL_CONSTANT"] = { type ='value', },
|
|
["GL_PRIMARY_COLOR"] = { type ='value', },
|
|
["GL_PREVIOUS"] = { type ='value', },
|
|
["GL_SOURCE0_RGB"] = { type ='value', },
|
|
["GL_SOURCE1_RGB"] = { type ='value', },
|
|
["GL_SOURCE2_RGB"] = { type ='value', },
|
|
["GL_SOURCE0_ALPHA"] = { type ='value', },
|
|
["GL_SOURCE1_ALPHA"] = { type ='value', },
|
|
["GL_SOURCE2_ALPHA"] = { type ='value', },
|
|
["GL_OPERAND0_RGB"] = { type ='value', },
|
|
["GL_OPERAND1_RGB"] = { type ='value', },
|
|
["GL_OPERAND2_RGB"] = { type ='value', },
|
|
["GL_OPERAND0_ALPHA"] = { type ='value', },
|
|
["GL_OPERAND1_ALPHA"] = { type ='value', },
|
|
["GL_OPERAND2_ALPHA"] = { type ='value', },
|
|
["GL_TEXTURE_COMPRESSED_IMAGE_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_COMPRESSED"] = { type ='value', },
|
|
["GL_NUM_COMPRESSED_TEXTURE_FORMATS"] = { type ='value', },
|
|
["GL_COMPRESSED_TEXTURE_FORMATS"] = { type ='value', },
|
|
["GL_DOT3_RGB"] = { type ='value', },
|
|
["GL_DOT3_RGBA"] = { type ='value', },
|
|
["GL_MULTISAMPLE_BIT"] = { type ='value', },
|
|
["GL_BLEND_DST_RGB"] = { type ='value', },
|
|
["GL_BLEND_SRC_RGB"] = { type ='value', },
|
|
["GL_BLEND_DST_ALPHA"] = { type ='value', },
|
|
["GL_BLEND_SRC_ALPHA"] = { type ='value', },
|
|
["GL_POINT_SIZE_MIN"] = { type ='value', },
|
|
["GL_POINT_SIZE_MAX"] = { type ='value', },
|
|
["GL_POINT_FADE_THRESHOLD_SIZE"] = { type ='value', },
|
|
["GL_POINT_DISTANCE_ATTENUATION"] = { type ='value', },
|
|
["GL_GENERATE_MIPMAP"] = { type ='value', },
|
|
["GL_GENERATE_MIPMAP_HINT"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT16"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT24"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT32"] = { type ='value', },
|
|
["GL_MIRRORED_REPEAT"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_SOURCE"] = { type ='value', },
|
|
["GL_FOG_COORDINATE"] = { type ='value', },
|
|
["GL_FRAGMENT_DEPTH"] = { type ='value', },
|
|
["GL_CURRENT_FOG_COORDINATE"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_ARRAY"] = { type ='value', },
|
|
["GL_COLOR_SUM"] = { type ='value', },
|
|
["GL_CURRENT_SECONDARY_COLOR"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_SIZE"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_LOD_BIAS"] = { type ='value', },
|
|
["GL_TEXTURE_FILTER_CONTROL"] = { type ='value', },
|
|
["GL_TEXTURE_LOD_BIAS"] = { type ='value', },
|
|
["GL_INCR_WRAP"] = { type ='value', },
|
|
["GL_DECR_WRAP"] = { type ='value', },
|
|
["GL_TEXTURE_DEPTH_SIZE"] = { type ='value', },
|
|
["GL_DEPTH_TEXTURE_MODE"] = { type ='value', },
|
|
["GL_TEXTURE_COMPARE_MODE"] = { type ='value', },
|
|
["GL_TEXTURE_COMPARE_FUNC"] = { type ='value', },
|
|
["GL_COMPARE_R_TO_TEXTURE"] = { type ='value', },
|
|
["GL_FOG_COORD_SRC"] = { type ='value', },
|
|
["GL_FOG_COORD"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY"] = { type ='value', },
|
|
["GL_SRC0_RGB"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_SRC1_ALPHA"] = { type ='value', },
|
|
["GL_CURRENT_FOG_COORD"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_SRC0_ALPHA"] = { type ='value', },
|
|
["GL_SRC1_RGB"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_SRC2_ALPHA"] = { type ='value', },
|
|
["GL_SRC2_RGB"] = { type ='value', },
|
|
["GL_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_BUFFER_USAGE"] = { type ='value', },
|
|
["GL_QUERY_COUNTER_BITS"] = { type ='value', },
|
|
["GL_CURRENT_QUERY"] = { type ='value', },
|
|
["GL_QUERY_RESULT"] = { type ='value', },
|
|
["GL_QUERY_RESULT_AVAILABLE"] = { type ='value', },
|
|
["GL_ARRAY_BUFFER"] = { type ='value', },
|
|
["GL_ELEMENT_ARRAY_BUFFER"] = { type ='value', },
|
|
["GL_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_ELEMENT_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_WEIGHT_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_READ_ONLY"] = { type ='value', },
|
|
["GL_WRITE_ONLY"] = { type ='value', },
|
|
["GL_READ_WRITE"] = { type ='value', },
|
|
["GL_BUFFER_ACCESS"] = { type ='value', },
|
|
["GL_BUFFER_MAPPED"] = { type ='value', },
|
|
["GL_BUFFER_MAP_POINTER"] = { type ='value', },
|
|
["GL_STREAM_DRAW"] = { type ='value', },
|
|
["GL_STREAM_READ"] = { type ='value', },
|
|
["GL_STREAM_COPY"] = { type ='value', },
|
|
["GL_STATIC_DRAW"] = { type ='value', },
|
|
["GL_STATIC_READ"] = { type ='value', },
|
|
["GL_STATIC_COPY"] = { type ='value', },
|
|
["GL_DYNAMIC_DRAW"] = { type ='value', },
|
|
["GL_DYNAMIC_READ"] = { type ='value', },
|
|
["GL_DYNAMIC_COPY"] = { type ='value', },
|
|
["GL_SAMPLES_PASSED"] = { type ='value', },
|
|
["GL_BLEND_EQUATION_RGB"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_ENABLED"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_SIZE"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_TYPE"] = { type ='value', },
|
|
["GL_CURRENT_VERTEX_ATTRIB"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_POINT_SIZE"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_TWO_SIDE"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_POINTER"] = { type ='value', },
|
|
["GL_STENCIL_BACK_FUNC"] = { type ='value', },
|
|
["GL_STENCIL_BACK_FAIL"] = { type ='value', },
|
|
["GL_STENCIL_BACK_PASS_DEPTH_FAIL"] = { type ='value', },
|
|
["GL_STENCIL_BACK_PASS_DEPTH_PASS"] = { type ='value', },
|
|
["GL_MAX_DRAW_BUFFERS"] = { type ='value', },
|
|
["GL_DRAW_BUFFER0"] = { type ='value', },
|
|
["GL_DRAW_BUFFER1"] = { type ='value', },
|
|
["GL_DRAW_BUFFER2"] = { type ='value', },
|
|
["GL_DRAW_BUFFER3"] = { type ='value', },
|
|
["GL_DRAW_BUFFER4"] = { type ='value', },
|
|
["GL_DRAW_BUFFER5"] = { type ='value', },
|
|
["GL_DRAW_BUFFER6"] = { type ='value', },
|
|
["GL_DRAW_BUFFER7"] = { type ='value', },
|
|
["GL_DRAW_BUFFER8"] = { type ='value', },
|
|
["GL_DRAW_BUFFER9"] = { type ='value', },
|
|
["GL_DRAW_BUFFER10"] = { type ='value', },
|
|
["GL_DRAW_BUFFER11"] = { type ='value', },
|
|
["GL_DRAW_BUFFER12"] = { type ='value', },
|
|
["GL_DRAW_BUFFER13"] = { type ='value', },
|
|
["GL_DRAW_BUFFER14"] = { type ='value', },
|
|
["GL_DRAW_BUFFER15"] = { type ='value', },
|
|
["GL_BLEND_EQUATION_ALPHA"] = { type ='value', },
|
|
["GL_POINT_SPRITE"] = { type ='value', },
|
|
["GL_COORD_REPLACE"] = { type ='value', },
|
|
["GL_MAX_VERTEX_ATTRIBS"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_COORDS"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_FRAGMENT_SHADER"] = { type ='value', },
|
|
["GL_VERTEX_SHADER"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_VERTEX_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_VARYING_FLOATS"] = { type ='value', },
|
|
["GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_SHADER_TYPE"] = { type ='value', },
|
|
["GL_FLOAT_VEC2"] = { type ='value', },
|
|
["GL_FLOAT_VEC3"] = { type ='value', },
|
|
["GL_FLOAT_VEC4"] = { type ='value', },
|
|
["GL_INT_VEC2"] = { type ='value', },
|
|
["GL_INT_VEC3"] = { type ='value', },
|
|
["GL_INT_VEC4"] = { type ='value', },
|
|
["GL_BOOL"] = { type ='value', },
|
|
["GL_BOOL_VEC2"] = { type ='value', },
|
|
["GL_BOOL_VEC3"] = { type ='value', },
|
|
["GL_BOOL_VEC4"] = { type ='value', },
|
|
["GL_FLOAT_MAT2"] = { type ='value', },
|
|
["GL_FLOAT_MAT3"] = { type ='value', },
|
|
["GL_FLOAT_MAT4"] = { type ='value', },
|
|
["GL_SAMPLER_1D"] = { type ='value', },
|
|
["GL_SAMPLER_2D"] = { type ='value', },
|
|
["GL_SAMPLER_3D"] = { type ='value', },
|
|
["GL_SAMPLER_CUBE"] = { type ='value', },
|
|
["GL_SAMPLER_1D_SHADOW"] = { type ='value', },
|
|
["GL_SAMPLER_2D_SHADOW"] = { type ='value', },
|
|
["GL_DELETE_STATUS"] = { type ='value', },
|
|
["GL_COMPILE_STATUS"] = { type ='value', },
|
|
["GL_LINK_STATUS"] = { type ='value', },
|
|
["GL_VALIDATE_STATUS"] = { type ='value', },
|
|
["GL_INFO_LOG_LENGTH"] = { type ='value', },
|
|
["GL_ATTACHED_SHADERS"] = { type ='value', },
|
|
["GL_ACTIVE_UNIFORMS"] = { type ='value', },
|
|
["GL_ACTIVE_UNIFORM_MAX_LENGTH"] = { type ='value', },
|
|
["GL_SHADER_SOURCE_LENGTH"] = { type ='value', },
|
|
["GL_ACTIVE_ATTRIBUTES"] = { type ='value', },
|
|
["GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"] = { type ='value', },
|
|
["GL_FRAGMENT_SHADER_DERIVATIVE_HINT"] = { type ='value', },
|
|
["GL_SHADING_LANGUAGE_VERSION"] = { type ='value', },
|
|
["GL_CURRENT_PROGRAM"] = { type ='value', },
|
|
["GL_POINT_SPRITE_COORD_ORIGIN"] = { type ='value', },
|
|
["GL_LOWER_LEFT"] = { type ='value', },
|
|
["GL_UPPER_LEFT"] = { type ='value', },
|
|
["GL_STENCIL_BACK_REF"] = { type ='value', },
|
|
["GL_STENCIL_BACK_VALUE_MASK"] = { type ='value', },
|
|
["GL_STENCIL_BACK_WRITEMASK"] = { type ='value', },
|
|
["GL_CURRENT_RASTER_SECONDARY_COLOR"] = { type ='value', },
|
|
["GL_PIXEL_PACK_BUFFER"] = { type ='value', },
|
|
["GL_PIXEL_UNPACK_BUFFER"] = { type ='value', },
|
|
["GL_PIXEL_PACK_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_PIXEL_UNPACK_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_FLOAT_MAT2x3"] = { type ='value', },
|
|
["GL_FLOAT_MAT2x4"] = { type ='value', },
|
|
["GL_FLOAT_MAT3x2"] = { type ='value', },
|
|
["GL_FLOAT_MAT3x4"] = { type ='value', },
|
|
["GL_FLOAT_MAT4x2"] = { type ='value', },
|
|
["GL_FLOAT_MAT4x3"] = { type ='value', },
|
|
["GL_SRGB"] = { type ='value', },
|
|
["GL_SRGB8"] = { type ='value', },
|
|
["GL_SRGB_ALPHA"] = { type ='value', },
|
|
["GL_SRGB8_ALPHA8"] = { type ='value', },
|
|
["GL_SLUMINANCE_ALPHA"] = { type ='value', },
|
|
["GL_SLUMINANCE8_ALPHA8"] = { type ='value', },
|
|
["GL_SLUMINANCE"] = { type ='value', },
|
|
["GL_SLUMINANCE8"] = { type ='value', },
|
|
["GL_COMPRESSED_SRGB"] = { type ='value', },
|
|
["GL_COMPRESSED_SRGB_ALPHA"] = { type ='value', },
|
|
["GL_COMPRESSED_SLUMINANCE"] = { type ='value', },
|
|
["GL_COMPRESSED_SLUMINANCE_ALPHA"] = { type ='value', },
|
|
["GL_MAX_CLIP_DISTANCES"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE5"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE1"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE3"] = { type ='value', },
|
|
["GL_COMPARE_REF_TO_TEXTURE"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE0"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE4"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE2"] = { type ='value', },
|
|
["GL_MAX_VARYING_COMPONENTS"] = { type ='value', },
|
|
["GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"] = { type ='value', },
|
|
["GL_MAJOR_VERSION"] = { type ='value', },
|
|
["GL_MINOR_VERSION"] = { type ='value', },
|
|
["GL_NUM_EXTENSIONS"] = { type ='value', },
|
|
["GL_CONTEXT_FLAGS"] = { type ='value', },
|
|
["GL_DEPTH_BUFFER"] = { type ='value', },
|
|
["GL_STENCIL_BUFFER"] = { type ='value', },
|
|
["GL_COMPRESSED_RED"] = { type ='value', },
|
|
["GL_COMPRESSED_RG"] = { type ='value', },
|
|
["GL_RGBA32F"] = { type ='value', },
|
|
["GL_RGB32F"] = { type ='value', },
|
|
["GL_RGBA16F"] = { type ='value', },
|
|
["GL_RGB16F"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_INTEGER"] = { type ='value', },
|
|
["GL_MAX_ARRAY_TEXTURE_LAYERS"] = { type ='value', },
|
|
["GL_MIN_PROGRAM_TEXEL_OFFSET"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TEXEL_OFFSET"] = { type ='value', },
|
|
["GL_CLAMP_VERTEX_COLOR"] = { type ='value', },
|
|
["GL_CLAMP_FRAGMENT_COLOR"] = { type ='value', },
|
|
["GL_CLAMP_READ_COLOR"] = { type ='value', },
|
|
["GL_FIXED_ONLY"] = { type ='value', },
|
|
["GL_TEXTURE_RED_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_GREEN_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_BLUE_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_ALPHA_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_LUMINANCE_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_INTENSITY_TYPE"] = { type ='value', },
|
|
["GL_TEXTURE_DEPTH_TYPE"] = { type ='value', },
|
|
["GL_UNSIGNED_NORMALIZED"] = { type ='value', },
|
|
["GL_TEXTURE_1D_ARRAY"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_1D_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_2D_ARRAY"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_2D_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_1D_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_2D_ARRAY"] = { type ='value', },
|
|
["GL_R11F_G11F_B10F"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_10F_11F_11F_REV"] = { type ='value', },
|
|
["GL_RGB9_E5"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_5_9_9_9_REV"] = { type ='value', },
|
|
["GL_TEXTURE_SHARED_SIZE"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_MODE"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_VARYINGS"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_START"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_PRIMITIVES_GENERATED"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"] = { type ='value', },
|
|
["GL_RASTERIZER_DISCARD"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"] = { type ='value', },
|
|
["GL_INTERLEAVED_ATTRIBS"] = { type ='value', },
|
|
["GL_SEPARATE_ATTRIBS"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_RGBA32UI"] = { type ='value', },
|
|
["GL_RGB32UI"] = { type ='value', },
|
|
["GL_RGBA16UI"] = { type ='value', },
|
|
["GL_RGB16UI"] = { type ='value', },
|
|
["GL_RGBA8UI"] = { type ='value', },
|
|
["GL_RGB8UI"] = { type ='value', },
|
|
["GL_RGBA32I"] = { type ='value', },
|
|
["GL_RGB32I"] = { type ='value', },
|
|
["GL_RGBA16I"] = { type ='value', },
|
|
["GL_RGB16I"] = { type ='value', },
|
|
["GL_RGBA8I"] = { type ='value', },
|
|
["GL_RGB8I"] = { type ='value', },
|
|
["GL_RED_INTEGER"] = { type ='value', },
|
|
["GL_GREEN_INTEGER"] = { type ='value', },
|
|
["GL_BLUE_INTEGER"] = { type ='value', },
|
|
["GL_ALPHA_INTEGER"] = { type ='value', },
|
|
["GL_RGB_INTEGER"] = { type ='value', },
|
|
["GL_RGBA_INTEGER"] = { type ='value', },
|
|
["GL_BGR_INTEGER"] = { type ='value', },
|
|
["GL_BGRA_INTEGER"] = { type ='value', },
|
|
["GL_SAMPLER_1D_ARRAY"] = { type ='value', },
|
|
["GL_SAMPLER_2D_ARRAY"] = { type ='value', },
|
|
["GL_SAMPLER_1D_ARRAY_SHADOW"] = { type ='value', },
|
|
["GL_SAMPLER_2D_ARRAY_SHADOW"] = { type ='value', },
|
|
["GL_SAMPLER_CUBE_SHADOW"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_VEC2"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_VEC3"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_VEC4"] = { type ='value', },
|
|
["GL_INT_SAMPLER_1D"] = { type ='value', },
|
|
["GL_INT_SAMPLER_2D"] = { type ='value', },
|
|
["GL_INT_SAMPLER_3D"] = { type ='value', },
|
|
["GL_INT_SAMPLER_CUBE"] = { type ='value', },
|
|
["GL_INT_SAMPLER_1D_ARRAY"] = { type ='value', },
|
|
["GL_INT_SAMPLER_2D_ARRAY"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_1D"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_2D"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_3D"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_CUBE"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"] = { type ='value', },
|
|
["GL_QUERY_WAIT"] = { type ='value', },
|
|
["GL_QUERY_NO_WAIT"] = { type ='value', },
|
|
["GL_QUERY_BY_REGION_WAIT"] = { type ='value', },
|
|
["GL_QUERY_BY_REGION_NO_WAIT"] = { type ='value', },
|
|
["GL_TEXTURE_RECTANGLE"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_RECTANGLE"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_RECTANGLE"] = { type ='value', },
|
|
["GL_MAX_RECTANGLE_TEXTURE_SIZE"] = { type ='value', },
|
|
["GL_SAMPLER_2D_RECT"] = { type ='value', },
|
|
["GL_SAMPLER_2D_RECT_SHADOW"] = { type ='value', },
|
|
["GL_TEXTURE_BUFFER"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_BUFFER"] = { type ='value', },
|
|
["GL_TEXTURE_BUFFER_DATA_STORE_BINDING"] = { type ='value', },
|
|
["GL_TEXTURE_BUFFER_FORMAT"] = { type ='value', },
|
|
["GL_SAMPLER_BUFFER"] = { type ='value', },
|
|
["GL_INT_SAMPLER_2D_RECT"] = { type ='value', },
|
|
["GL_INT_SAMPLER_BUFFER"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_2D_RECT"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_BUFFER"] = { type ='value', },
|
|
["GL_RED_SNORM"] = { type ='value', },
|
|
["GL_RG_SNORM"] = { type ='value', },
|
|
["GL_RGB_SNORM"] = { type ='value', },
|
|
["GL_RGBA_SNORM"] = { type ='value', },
|
|
["GL_R8_SNORM"] = { type ='value', },
|
|
["GL_RG8_SNORM"] = { type ='value', },
|
|
["GL_RGB8_SNORM"] = { type ='value', },
|
|
["GL_RGBA8_SNORM"] = { type ='value', },
|
|
["GL_R16_SNORM"] = { type ='value', },
|
|
["GL_RG16_SNORM"] = { type ='value', },
|
|
["GL_RGB16_SNORM"] = { type ='value', },
|
|
["GL_RGBA16_SNORM"] = { type ='value', },
|
|
["GL_SIGNED_NORMALIZED"] = { type ='value', },
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["GL_PRIMITIVE_RESTART"] = { type ='value', },
|
|
["GL_PRIMITIVE_RESTART_INDEX"] = { type ='value', },
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["GL_BUFFER_ACCESS_FLAGS"] = { type ='value', },
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["GL_BUFFER_MAP_LENGTH"] = { type ='value', },
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["GL_BUFFER_MAP_OFFSET"] = { type ='value', },
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["GL_CONTEXT_CORE_PROFILE_BIT"] = { type ='value', },
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["GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"] = { type ='value', },
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["GL_LINES_ADJACENCY"] = { type ='value', },
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["GL_LINE_STRIP_ADJACENCY"] = { type ='value', },
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["GL_TRIANGLES_ADJACENCY"] = { type ='value', },
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|
["GL_TRIANGLE_STRIP_ADJACENCY"] = { type ='value', },
|
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["GL_PROGRAM_POINT_SIZE"] = { type ='value', },
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["GL_GEOMETRY_VERTICES_OUT"] = { type ='value', },
|
|
["GL_GEOMETRY_INPUT_TYPE"] = { type ='value', },
|
|
["GL_GEOMETRY_OUTPUT_TYPE"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_LAYERED"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"] = { type ='value', },
|
|
["GL_GEOMETRY_SHADER"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_OUTPUT_VERTICES"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_VERTEX_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_INPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_INPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_CONTEXT_PROFILE_MASK"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_DIVISOR"] = { type ='value', },
|
|
["GL_ANY_SAMPLES_PASSED"] = { type ='value', },
|
|
["GL_TEXTURE_SWIZZLE_R"] = { type ='value', },
|
|
["GL_TEXTURE_SWIZZLE_G"] = { type ='value', },
|
|
["GL_TEXTURE_SWIZZLE_B"] = { type ='value', },
|
|
["GL_TEXTURE_SWIZZLE_A"] = { type ='value', },
|
|
["GL_TEXTURE_SWIZZLE_RGBA"] = { type ='value', },
|
|
["GL_RGB10_A2UI"] = { type ='value', },
|
|
["GL_GEOMETRY_SHADER_INVOCATIONS"] = { type ='value', },
|
|
["GL_SAMPLE_SHADING"] = { type ='value', },
|
|
["GL_MIN_SAMPLE_SHADING_VALUE"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_SHADER_INVOCATIONS"] = { type ='value', },
|
|
["GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"] = { type ='value', },
|
|
["GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"] = { type ='value', },
|
|
["GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_SAMPLER_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"] = { type ='value', },
|
|
["GL_INT_SAMPLER_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"] = { type ='value', },
|
|
["GL_MULTISAMPLE_3DFX"] = { type ='value', },
|
|
["GL_SAMPLE_BUFFERS_3DFX"] = { type ='value', },
|
|
["GL_SAMPLES_3DFX"] = { type ='value', },
|
|
["GL_MULTISAMPLE_BIT_3DFX"] = { type ='value', },
|
|
["GL_COMPRESSED_RGB_FXT1_3DFX"] = { type ='value', },
|
|
["GL_COMPRESSED_RGBA_FXT1_3DFX"] = { type ='value', },
|
|
["GL_FIXED"] = { type ='value', },
|
|
["GL_IMPLEMENTATION_COLOR_READ_TYPE"] = { type ='value', },
|
|
["GL_IMPLEMENTATION_COLOR_READ_FORMAT"] = { type ='value', },
|
|
["GL_LOW_FLOAT"] = { type ='value', },
|
|
["GL_MEDIUM_FLOAT"] = { type ='value', },
|
|
["GL_HIGH_FLOAT"] = { type ='value', },
|
|
["GL_LOW_INT"] = { type ='value', },
|
|
["GL_MEDIUM_INT"] = { type ='value', },
|
|
["GL_HIGH_INT"] = { type ='value', },
|
|
["GL_SHADER_BINARY_FORMATS"] = { type ='value', },
|
|
["GL_NUM_SHADER_BINARY_FORMATS"] = { type ='value', },
|
|
["GL_SHADER_COMPILER"] = { type ='value', },
|
|
["GL_MAX_VERTEX_UNIFORM_VECTORS"] = { type ='value', },
|
|
["GL_MAX_VARYING_VECTORS"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_UNIFORM_VECTORS"] = { type ='value', },
|
|
["GL_SRC1_COLOR"] = { type ='value', },
|
|
["GL_ONE_MINUS_SRC1_COLOR"] = { type ='value', },
|
|
["GL_ONE_MINUS_SRC1_ALPHA"] = { type ='value', },
|
|
["GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"] = { type ='value', },
|
|
["GL_COPY_READ_BUFFER"] = { type ='value', },
|
|
["GL_COPY_WRITE_BUFFER"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT32F"] = { type ='value', },
|
|
["GL_DEPTH32F_STENCIL8"] = { type ='value', },
|
|
["GL_FLOAT_32_UNSIGNED_INT_24_8_REV"] = { type ='value', },
|
|
["GL_DEPTH_CLAMP"] = { type ='value', },
|
|
["GL_DRAW_INDIRECT_BUFFER"] = { type ='value', },
|
|
["GL_DRAW_INDIRECT_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_INVALID_FRAMEBUFFER_OPERATION"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"] = { type ='value', },
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|
["GL_FRAMEBUFFER_DEFAULT"] = { type ='value', },
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|
["GL_FRAMEBUFFER_UNDEFINED"] = { type ='value', },
|
|
["GL_DEPTH_STENCIL_ATTACHMENT"] = { type ='value', },
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["GL_INDEX"] = { type ='value', },
|
|
["GL_MAX_RENDERBUFFER_SIZE"] = { type ='value', },
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|
["GL_DEPTH_STENCIL"] = { type ='value', },
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["GL_UNSIGNED_INT_24_8"] = { type ='value', },
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|
["GL_DEPTH24_STENCIL8"] = { type ='value', },
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|
["GL_TEXTURE_STENCIL_SIZE"] = { type ='value', },
|
|
["GL_DRAW_FRAMEBUFFER_BINDING"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_BINDING"] = { type ='value', },
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|
["GL_RENDERBUFFER_BINDING"] = { type ='value', },
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|
["GL_READ_FRAMEBUFFER"] = { type ='value', },
|
|
["GL_DRAW_FRAMEBUFFER"] = { type ='value', },
|
|
["GL_READ_FRAMEBUFFER_BINDING"] = { type ='value', },
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|
["GL_RENDERBUFFER_SAMPLES"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"] = { type ='value', },
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|
["GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"] = { type ='value', },
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|
["GL_FRAMEBUFFER_COMPLETE"] = { type ='value', },
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["GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"] = { type ='value', },
|
|
["GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"] = { type ='value', },
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["GL_FRAMEBUFFER_UNSUPPORTED"] = { type ='value', },
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["GL_MAX_COLOR_ATTACHMENTS"] = { type ='value', },
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["GL_COLOR_ATTACHMENT0"] = { type ='value', },
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["GL_COLOR_ATTACHMENT1"] = { type ='value', },
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["GL_COLOR_ATTACHMENT2"] = { type ='value', },
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["GL_COLOR_ATTACHMENT3"] = { type ='value', },
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["GL_COLOR_ATTACHMENT4"] = { type ='value', },
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["GL_COLOR_ATTACHMENT5"] = { type ='value', },
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["GL_COLOR_ATTACHMENT6"] = { type ='value', },
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["GL_COLOR_ATTACHMENT7"] = { type ='value', },
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["GL_COLOR_ATTACHMENT8"] = { type ='value', },
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["GL_COLOR_ATTACHMENT9"] = { type ='value', },
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["GL_COLOR_ATTACHMENT10"] = { type ='value', },
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["GL_COLOR_ATTACHMENT11"] = { type ='value', },
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["GL_COLOR_ATTACHMENT12"] = { type ='value', },
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["GL_COLOR_ATTACHMENT13"] = { type ='value', },
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["GL_COLOR_ATTACHMENT14"] = { type ='value', },
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["GL_COLOR_ATTACHMENT15"] = { type ='value', },
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["GL_DEPTH_ATTACHMENT"] = { type ='value', },
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["GL_STENCIL_ATTACHMENT"] = { type ='value', },
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["GL_FRAMEBUFFER"] = { type ='value', },
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["GL_RENDERBUFFER"] = { type ='value', },
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["GL_RENDERBUFFER_WIDTH"] = { type ='value', },
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["GL_RENDERBUFFER_HEIGHT"] = { type ='value', },
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["GL_RENDERBUFFER_INTERNAL_FORMAT"] = { type ='value', },
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["GL_STENCIL_INDEX1"] = { type ='value', },
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["GL_STENCIL_INDEX4"] = { type ='value', },
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["GL_STENCIL_INDEX8"] = { type ='value', },
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["GL_STENCIL_INDEX16"] = { type ='value', },
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["GL_RENDERBUFFER_RED_SIZE"] = { type ='value', },
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|
["GL_RENDERBUFFER_GREEN_SIZE"] = { type ='value', },
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["GL_RENDERBUFFER_BLUE_SIZE"] = { type ='value', },
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|
["GL_RENDERBUFFER_ALPHA_SIZE"] = { type ='value', },
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["GL_RENDERBUFFER_DEPTH_SIZE"] = { type ='value', },
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["GL_RENDERBUFFER_STENCIL_SIZE"] = { type ='value', },
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["GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"] = { type ='value', },
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["GL_MAX_SAMPLES"] = { type ='value', },
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["GL_FRAMEBUFFER_SRGB"] = { type ='value', },
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["GL_PROGRAM_BINARY_RETRIEVABLE_HINT"] = { type ='value', },
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["GL_PROGRAM_BINARY_LENGTH"] = { type ='value', },
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["GL_NUM_PROGRAM_BINARY_FORMATS"] = { type ='value', },
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["GL_PROGRAM_BINARY_FORMATS"] = { type ='value', },
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["GL_MAX_VERTEX_STREAMS"] = { type ='value', },
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["GL_DOUBLE_MAT2"] = { type ='value', },
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["GL_DOUBLE_MAT3"] = { type ='value', },
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["GL_DOUBLE_MAT4"] = { type ='value', },
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["GL_DOUBLE_MAT2x3"] = { type ='value', },
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["GL_DOUBLE_MAT2x4"] = { type ='value', },
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["GL_DOUBLE_MAT3x2"] = { type ='value', },
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["GL_DOUBLE_MAT3x4"] = { type ='value', },
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["GL_DOUBLE_MAT4x2"] = { type ='value', },
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["GL_DOUBLE_MAT4x3"] = { type ='value', },
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|
["GL_DOUBLE_VEC2"] = { type ='value', },
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|
["GL_DOUBLE_VEC3"] = { type ='value', },
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|
["GL_DOUBLE_VEC4"] = { type ='value', },
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|
["GL_HALF_FLOAT"] = { type ='value', },
|
|
["GL_CONSTANT_COLOR"] = { type ='value', },
|
|
["GL_ONE_MINUS_CONSTANT_COLOR"] = { type ='value', },
|
|
["GL_CONSTANT_ALPHA"] = { type ='value', },
|
|
["GL_ONE_MINUS_CONSTANT_ALPHA"] = { type ='value', },
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|
["GL_BLEND_COLOR"] = { type ='value', },
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|
["GL_FUNC_ADD"] = { type ='value', },
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|
["GL_MIN"] = { type ='value', },
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|
["GL_MAX"] = { type ='value', },
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["GL_BLEND_EQUATION"] = { type ='value', },
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["GL_FUNC_SUBTRACT"] = { type ='value', },
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["GL_FUNC_REVERSE_SUBTRACT"] = { type ='value', },
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["GL_CONVOLUTION_1D"] = { type ='value', },
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["GL_CONVOLUTION_2D"] = { type ='value', },
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["GL_SEPARABLE_2D"] = { type ='value', },
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["GL_CONVOLUTION_BORDER_MODE"] = { type ='value', },
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["GL_CONVOLUTION_FILTER_SCALE"] = { type ='value', },
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["GL_CONVOLUTION_FILTER_BIAS"] = { type ='value', },
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["GL_REDUCE"] = { type ='value', },
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["GL_CONVOLUTION_FORMAT"] = { type ='value', },
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["GL_CONVOLUTION_WIDTH"] = { type ='value', },
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["GL_CONVOLUTION_HEIGHT"] = { type ='value', },
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["GL_MAX_CONVOLUTION_WIDTH"] = { type ='value', },
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["GL_MAX_CONVOLUTION_HEIGHT"] = { type ='value', },
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["GL_POST_CONVOLUTION_RED_SCALE"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_GREEN_SCALE"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_BLUE_SCALE"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_ALPHA_SCALE"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_RED_BIAS"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_GREEN_BIAS"] = { type ='value', },
|
|
["GL_POST_CONVOLUTION_BLUE_BIAS"] = { type ='value', },
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|
["GL_POST_CONVOLUTION_ALPHA_BIAS"] = { type ='value', },
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|
["GL_HISTOGRAM"] = { type ='value', },
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|
["GL_PROXY_HISTOGRAM"] = { type ='value', },
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|
["GL_HISTOGRAM_WIDTH"] = { type ='value', },
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["GL_HISTOGRAM_FORMAT"] = { type ='value', },
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|
["GL_HISTOGRAM_RED_SIZE"] = { type ='value', },
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["GL_HISTOGRAM_GREEN_SIZE"] = { type ='value', },
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|
["GL_HISTOGRAM_BLUE_SIZE"] = { type ='value', },
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|
["GL_HISTOGRAM_ALPHA_SIZE"] = { type ='value', },
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|
["GL_HISTOGRAM_LUMINANCE_SIZE"] = { type ='value', },
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|
["GL_HISTOGRAM_SINK"] = { type ='value', },
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|
["GL_MINMAX"] = { type ='value', },
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|
["GL_MINMAX_FORMAT"] = { type ='value', },
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|
["GL_MINMAX_SINK"] = { type ='value', },
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|
["GL_TABLE_TOO_LARGE"] = { type ='value', },
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|
["GL_COLOR_MATRIX"] = { type ='value', },
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|
["GL_COLOR_MATRIX_STACK_DEPTH"] = { type ='value', },
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|
["GL_MAX_COLOR_MATRIX_STACK_DEPTH"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_RED_SCALE"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_GREEN_SCALE"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_BLUE_SCALE"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_ALPHA_SCALE"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_RED_BIAS"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_GREEN_BIAS"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_BLUE_BIAS"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_ALPHA_BIAS"] = { type ='value', },
|
|
["GL_COLOR_TABLE"] = { type ='value', },
|
|
["GL_POST_CONVOLUTION_COLOR_TABLE"] = { type ='value', },
|
|
["GL_POST_COLOR_MATRIX_COLOR_TABLE"] = { type ='value', },
|
|
["GL_PROXY_COLOR_TABLE"] = { type ='value', },
|
|
["GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"] = { type ='value', },
|
|
["GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_SCALE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_BIAS"] = { type ='value', },
|
|
["GL_COLOR_TABLE_FORMAT"] = { type ='value', },
|
|
["GL_COLOR_TABLE_WIDTH"] = { type ='value', },
|
|
["GL_COLOR_TABLE_RED_SIZE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_GREEN_SIZE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_BLUE_SIZE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_ALPHA_SIZE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_LUMINANCE_SIZE"] = { type ='value', },
|
|
["GL_COLOR_TABLE_INTENSITY_SIZE"] = { type ='value', },
|
|
["GL_IGNORE_BORDER"] = { type ='value', },
|
|
["GL_CONSTANT_BORDER"] = { type ='value', },
|
|
["GL_WRAP_BORDER"] = { type ='value', },
|
|
["GL_REPLICATE_BORDER"] = { type ='value', },
|
|
["GL_CONVOLUTION_BORDER_COLOR"] = { type ='value', },
|
|
["GL_MAP_READ_BIT"] = { type ='value', },
|
|
["GL_MAP_WRITE_BIT"] = { type ='value', },
|
|
["GL_MAP_INVALIDATE_RANGE_BIT"] = { type ='value', },
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|
["GL_MAP_INVALIDATE_BUFFER_BIT"] = { type ='value', },
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|
["GL_MAP_FLUSH_EXPLICIT_BIT"] = { type ='value', },
|
|
["GL_MAP_UNSYNCHRONIZED_BIT"] = { type ='value', },
|
|
["GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"] = { type ='value', },
|
|
["GL_FIRST_VERTEX_CONVENTION"] = { type ='value', },
|
|
["GL_LAST_VERTEX_CONVENTION"] = { type ='value', },
|
|
["GL_PROVOKING_VERTEX"] = { type ='value', },
|
|
["GL_SAMPLER_BINDING"] = { type ='value', },
|
|
["GL_TEXTURE_CUBE_MAP_SEAMLESS"] = { type ='value', },
|
|
["GL_VERTEX_SHADER_BIT"] = { type ='value', },
|
|
["GL_FRAGMENT_SHADER_BIT"] = { type ='value', },
|
|
["GL_GEOMETRY_SHADER_BIT"] = { type ='value', },
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|
["GL_TESS_CONTROL_SHADER_BIT"] = { type ='value', },
|
|
["GL_TESS_EVALUATION_SHADER_BIT"] = { type ='value', },
|
|
["GL_PROGRAM_SEPARABLE"] = { type ='value', },
|
|
["GL_ACTIVE_PROGRAM"] = { type ='value', },
|
|
["GL_PROGRAM_PIPELINE_BINDING"] = { type ='value', },
|
|
["GL_ALL_SHADER_BITS"] = { type ='value', },
|
|
["GL_ACTIVE_SUBROUTINES"] = { type ='value', },
|
|
["GL_ACTIVE_SUBROUTINE_UNIFORMS"] = { type ='value', },
|
|
["GL_MAX_SUBROUTINES"] = { type ='value', },
|
|
["GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"] = { type ='value', },
|
|
["GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"] = { type ='value', },
|
|
["GL_ACTIVE_SUBROUTINE_MAX_LENGTH"] = { type ='value', },
|
|
["GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"] = { type ='value', },
|
|
["GL_NUM_COMPATIBLE_SUBROUTINES"] = { type ='value', },
|
|
["GL_COMPATIBLE_SUBROUTINES"] = { type ='value', },
|
|
["GL_SYNC_FLUSH_COMMANDS_BIT"] = { type ='value', },
|
|
["GL_MAX_SERVER_WAIT_TIMEOUT"] = { type ='value', },
|
|
["GL_OBJECT_TYPE"] = { type ='value', },
|
|
["GL_SYNC_CONDITION"] = { type ='value', },
|
|
["GL_SYNC_STATUS"] = { type ='value', },
|
|
["GL_SYNC_FLAGS"] = { type ='value', },
|
|
["GL_SYNC_FENCE"] = { type ='value', },
|
|
["GL_SYNC_GPU_COMMANDS_COMPLETE"] = { type ='value', },
|
|
["GL_UNSIGNALED"] = { type ='value', },
|
|
["GL_SIGNALED"] = { type ='value', },
|
|
["GL_ALREADY_SIGNALED"] = { type ='value', },
|
|
["GL_TIMEOUT_EXPIRED"] = { type ='value', },
|
|
["GL_CONDITION_SATISFIED"] = { type ='value', },
|
|
["GL_WAIT_FAILED"] = { type ='value', },
|
|
["GL_TIMEOUT_IGNORED"] = { type ='value', },
|
|
["GL_PATCHES"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_PATCH_VERTICES"] = { type ='value', },
|
|
["GL_PATCH_DEFAULT_INNER_LEVEL"] = { type ='value', },
|
|
["GL_PATCH_DEFAULT_OUTER_LEVEL"] = { type ='value', },
|
|
["GL_TESS_CONTROL_OUTPUT_VERTICES"] = { type ='value', },
|
|
["GL_TESS_GEN_MODE"] = { type ='value', },
|
|
["GL_TESS_GEN_SPACING"] = { type ='value', },
|
|
["GL_TESS_GEN_VERTEX_ORDER"] = { type ='value', },
|
|
["GL_TESS_GEN_POINT_MODE"] = { type ='value', },
|
|
["GL_ISOLINES"] = { type ='value', },
|
|
["GL_FRACTIONAL_ODD"] = { type ='value', },
|
|
["GL_FRACTIONAL_EVEN"] = { type ='value', },
|
|
["GL_MAX_PATCH_VERTICES"] = { type ='value', },
|
|
["GL_MAX_TESS_GEN_LEVEL"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_PATCH_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"] = { type ='value', },
|
|
["GL_TESS_EVALUATION_SHADER"] = { type ='value', },
|
|
["GL_TESS_CONTROL_SHADER"] = { type ='value', },
|
|
["GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_COMPRESSED_RED_RGTC1"] = { type ='value', },
|
|
["GL_COMPRESSED_SIGNED_RED_RGTC1"] = { type ='value', },
|
|
["GL_COMPRESSED_RG_RGTC2"] = { type ='value', },
|
|
["GL_COMPRESSED_SIGNED_RG_RGTC2"] = { type ='value', },
|
|
["GL_SAMPLE_POSITION"] = { type ='value', },
|
|
["GL_SAMPLE_MASK"] = { type ='value', },
|
|
["GL_SAMPLE_MASK_VALUE"] = { type ='value', },
|
|
["GL_MAX_SAMPLE_MASK_WORDS"] = { type ='value', },
|
|
["GL_TEXTURE_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_TEXTURE_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_TEXTURE_SAMPLES"] = { type ='value', },
|
|
["GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"] = { type ='value', },
|
|
["GL_SAMPLER_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_INT_SAMPLER_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"] = { type ='value', },
|
|
["GL_SAMPLER_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"] = { type ='value', },
|
|
["GL_MAX_COLOR_TEXTURE_SAMPLES"] = { type ='value', },
|
|
["GL_MAX_DEPTH_TEXTURE_SAMPLES"] = { type ='value', },
|
|
["GL_MAX_INTEGER_SAMPLES"] = { type ='value', },
|
|
["GL_RG"] = { type ='value', },
|
|
["GL_RG_INTEGER"] = { type ='value', },
|
|
["GL_R8"] = { type ='value', },
|
|
["GL_R16"] = { type ='value', },
|
|
["GL_RG8"] = { type ='value', },
|
|
["GL_RG16"] = { type ='value', },
|
|
["GL_R16F"] = { type ='value', },
|
|
["GL_R32F"] = { type ='value', },
|
|
["GL_RG16F"] = { type ='value', },
|
|
["GL_RG32F"] = { type ='value', },
|
|
["GL_R8I"] = { type ='value', },
|
|
["GL_R8UI"] = { type ='value', },
|
|
["GL_R16I"] = { type ='value', },
|
|
["GL_R16UI"] = { type ='value', },
|
|
["GL_R32I"] = { type ='value', },
|
|
["GL_R32UI"] = { type ='value', },
|
|
["GL_RG8I"] = { type ='value', },
|
|
["GL_RG8UI"] = { type ='value', },
|
|
["GL_RG16I"] = { type ='value', },
|
|
["GL_RG16UI"] = { type ='value', },
|
|
["GL_RG32I"] = { type ='value', },
|
|
["GL_RG32UI"] = { type ='value', },
|
|
["GL_TIME_ELAPSED"] = { type ='value', },
|
|
["GL_TIMESTAMP"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BINDING"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"] = { type ='value', },
|
|
["GL_UNIFORM_BUFFER"] = { type ='value', },
|
|
["GL_UNIFORM_BUFFER_BINDING"] = { type ='value', },
|
|
["GL_UNIFORM_BUFFER_START"] = { type ='value', },
|
|
["GL_UNIFORM_BUFFER_SIZE"] = { type ='value', },
|
|
["GL_MAX_VERTEX_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_MAX_UNIFORM_BUFFER_BINDINGS"] = { type ='value', },
|
|
["GL_MAX_UNIFORM_BLOCK_SIZE"] = { type ='value', },
|
|
["GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"] = { type ='value', },
|
|
["GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"] = { type ='value', },
|
|
["GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"] = { type ='value', },
|
|
["GL_ACTIVE_UNIFORM_BLOCKS"] = { type ='value', },
|
|
["GL_UNIFORM_TYPE"] = { type ='value', },
|
|
["GL_UNIFORM_SIZE"] = { type ='value', },
|
|
["GL_UNIFORM_NAME_LENGTH"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_INDEX"] = { type ='value', },
|
|
["GL_UNIFORM_OFFSET"] = { type ='value', },
|
|
["GL_UNIFORM_ARRAY_STRIDE"] = { type ='value', },
|
|
["GL_UNIFORM_MATRIX_STRIDE"] = { type ='value', },
|
|
["GL_UNIFORM_IS_ROW_MAJOR"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_BINDING"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_DATA_SIZE"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_NAME_LENGTH"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"] = { type ='value', },
|
|
["GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"] = { type ='value', },
|
|
["GL_INVALID_INDEX"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_BINDING"] = { type ='value', },
|
|
["GL_INT_2_10_10_10_REV"] = { type ='value', },
|
|
["GL_MAX_VIEWPORTS"] = { type ='value', },
|
|
["GL_VIEWPORT_SUBPIXEL_BITS"] = { type ='value', },
|
|
["GL_VIEWPORT_BOUNDS_RANGE"] = { type ='value', },
|
|
["GL_LAYER_PROVOKING_VERTEX"] = { type ='value', },
|
|
["GL_VIEWPORT_INDEX_PROVOKING_VERTEX"] = { type ='value', },
|
|
["GL_UNDEFINED_VERTEX"] = { type ='value', },
|
|
["GL_ALPHA_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE_ALPHA_SNORM"] = { type ='value', },
|
|
["GL_INTENSITY_SNORM"] = { type ='value', },
|
|
["GL_ALPHA8_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE8_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE8_ALPHA8_SNORM"] = { type ='value', },
|
|
["GL_INTENSITY8_SNORM"] = { type ='value', },
|
|
["GL_ALPHA16_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE16_SNORM"] = { type ='value', },
|
|
["GL_LUMINANCE16_ALPHA16_SNORM"] = { type ='value', },
|
|
["GL_INTENSITY16_SNORM"] = { type ='value', },
|
|
["GL_KTX_FRONT_REGION"] = { type ='value', },
|
|
["GL_KTX_BACK_REGION"] = { type ='value', },
|
|
["GL_KTX_Z_REGION"] = { type ='value', },
|
|
["GL_KTX_STENCIL_REGION"] = { type ='value', },
|
|
["GL_QUERY_WAIT_NV"] = { type ='value', },
|
|
["GL_QUERY_NO_WAIT_NV"] = { type ='value', },
|
|
["GL_QUERY_BY_REGION_WAIT_NV"] = { type ='value', },
|
|
["GL_QUERY_BY_REGION_NO_WAIT_NV"] = { type ='value', },
|
|
["GL_DEPTH_STENCIL_TO_RGBA_NV"] = { type ='value', },
|
|
["GL_DEPTH_STENCIL_TO_BGRA_NV"] = { type ='value', },
|
|
["GL_DEPTH_COMPONENT32F_NV"] = { type ='value', },
|
|
["GL_DEPTH32F_STENCIL8_NV"] = { type ='value', },
|
|
["GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"] = { type ='value', },
|
|
["GL_DEPTH_BUFFER_FLOAT_MODE_NV"] = { type ='value', },
|
|
["GL_DEPTH_CLAMP_NV"] = { type ='value', },
|
|
["GL_SAMPLE_COUNT_BITS_NV"] = { type ='value', },
|
|
["GL_CURRENT_SAMPLE_COUNT_QUERY_NV"] = { type ='value', },
|
|
["GL_QUERY_RESULT_NV"] = { type ='value', },
|
|
["GL_QUERY_RESULT_AVAILABLE_NV"] = { type ='value', },
|
|
["GL_SAMPLE_COUNT_NV"] = { type ='value', },
|
|
["GL_EVAL_2D_NV"] = { type ='value', },
|
|
["GL_EVAL_TRIANGULAR_2D_NV"] = { type ='value', },
|
|
["GL_MAP_TESSELLATION_NV"] = { type ='value', },
|
|
["GL_MAP_ATTRIB_U_ORDER_NV"] = { type ='value', },
|
|
["GL_MAP_ATTRIB_V_ORDER_NV"] = { type ='value', },
|
|
["GL_EVAL_FRACTIONAL_TESSELLATION_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB0_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB1_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB2_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB3_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB4_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB5_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB6_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB7_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB8_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB9_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB10_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB11_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB12_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB13_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB14_NV"] = { type ='value', },
|
|
["GL_EVAL_VERTEX_ATTRIB15_NV"] = { type ='value', },
|
|
["GL_MAX_MAP_TESSELLATION_NV"] = { type ='value', },
|
|
["GL_MAX_RATIONAL_EVAL_ORDER_NV"] = { type ='value', },
|
|
["GL_SAMPLE_POSITION_NV"] = { type ='value', },
|
|
["GL_SAMPLE_MASK_NV"] = { type ='value', },
|
|
["GL_SAMPLE_MASK_VALUE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_RENDERBUFFER_NV"] = { type ='value', },
|
|
["GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"] = { type ='value', },
|
|
["GL_TEXTURE_RENDERBUFFER_NV"] = { type ='value', },
|
|
["GL_SAMPLER_RENDERBUFFER_NV"] = { type ='value', },
|
|
["GL_INT_SAMPLER_RENDERBUFFER_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"] = { type ='value', },
|
|
["GL_MAX_SAMPLE_MASK_WORDS_NV"] = { type ='value', },
|
|
["GL_ALL_COMPLETED_NV"] = { type ='value', },
|
|
["GL_FENCE_STATUS_NV"] = { type ='value', },
|
|
["GL_FENCE_CONDITION_NV"] = { type ='value', },
|
|
["GL_FLOAT_R_NV"] = { type ='value', },
|
|
["GL_FLOAT_RG_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGB_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGBA_NV"] = { type ='value', },
|
|
["GL_FLOAT_R16_NV"] = { type ='value', },
|
|
["GL_FLOAT_R32_NV"] = { type ='value', },
|
|
["GL_FLOAT_RG16_NV"] = { type ='value', },
|
|
["GL_FLOAT_RG32_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGB16_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGB32_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGBA16_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGBA32_NV"] = { type ='value', },
|
|
["GL_TEXTURE_FLOAT_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_FLOAT_CLEAR_COLOR_VALUE_NV"] = { type ='value', },
|
|
["GL_FLOAT_RGBA_MODE_NV"] = { type ='value', },
|
|
["GL_FOG_DISTANCE_MODE_NV"] = { type ='value', },
|
|
["GL_EYE_RADIAL_NV"] = { type ='value', },
|
|
["GL_EYE_PLANE_ABSOLUTE_NV"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"] = { type ='value', },
|
|
["GL_FRAGMENT_PROGRAM_NV"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_COORDS_NV"] = { type ='value', },
|
|
["GL_MAX_TEXTURE_IMAGE_UNITS_NV"] = { type ='value', },
|
|
["GL_FRAGMENT_PROGRAM_BINDING_NV"] = { type ='value', },
|
|
["GL_PROGRAM_ERROR_STRING_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_CALL_DEPTH_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_IF_DEPTH_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_LOOP_DEPTH_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_LOOP_COUNT_NV"] = { type ='value', },
|
|
["GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"] = { type ='value', },
|
|
["GL_RENDERBUFFER_COLOR_SAMPLES_NV"] = { type ='value', },
|
|
["GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"] = { type ='value', },
|
|
["GL_MULTISAMPLE_COVERAGE_MODES_NV"] = { type ='value', },
|
|
["GL_GEOMETRY_PROGRAM_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_MIN_PROGRAM_TEXEL_OFFSET_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TEXEL_OFFSET_NV"] = { type ='value', },
|
|
["GL_PROGRAM_ATTRIB_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_PROGRAM_RESULT_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_GENERIC_RESULTS_NV"] = { type ='value', },
|
|
["GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"] = { type ='value', },
|
|
["GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"] = { type ='value', },
|
|
["GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"] = { type ='value', },
|
|
["GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"] = { type ='value', },
|
|
["GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"] = { type ='value', },
|
|
["GL_INT64_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT64_NV"] = { type ='value', },
|
|
["GL_INT8_NV"] = { type ='value', },
|
|
["GL_INT8_VEC2_NV"] = { type ='value', },
|
|
["GL_INT8_VEC3_NV"] = { type ='value', },
|
|
["GL_INT8_VEC4_NV"] = { type ='value', },
|
|
["GL_INT16_NV"] = { type ='value', },
|
|
["GL_INT16_VEC2_NV"] = { type ='value', },
|
|
["GL_INT16_VEC3_NV"] = { type ='value', },
|
|
["GL_INT16_VEC4_NV"] = { type ='value', },
|
|
["GL_INT64_VEC2_NV"] = { type ='value', },
|
|
["GL_INT64_VEC3_NV"] = { type ='value', },
|
|
["GL_INT64_VEC4_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT8_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT8_VEC2_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT8_VEC3_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT8_VEC4_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT16_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT16_VEC2_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT16_VEC3_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT16_VEC4_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT64_VEC2_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT64_VEC3_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT64_VEC4_NV"] = { type ='value', },
|
|
["GL_FLOAT16_NV"] = { type ='value', },
|
|
["GL_FLOAT16_VEC2_NV"] = { type ='value', },
|
|
["GL_FLOAT16_VEC3_NV"] = { type ='value', },
|
|
["GL_FLOAT16_VEC4_NV"] = { type ='value', },
|
|
["GL_HALF_FLOAT_NV"] = { type ='value', },
|
|
["GL_MAX_SHININESS_NV"] = { type ='value', },
|
|
["GL_MAX_SPOT_EXPONENT_NV"] = { type ='value', },
|
|
["GL_COVERAGE_SAMPLES_NV"] = { type ='value', },
|
|
["GL_COLOR_SAMPLES_NV"] = { type ='value', },
|
|
["GL_MULTISAMPLE_FILTER_HINT_NV"] = { type ='value', },
|
|
["GL_PIXEL_COUNTER_BITS_NV"] = { type ='value', },
|
|
["GL_CURRENT_OCCLUSION_QUERY_ID_NV"] = { type ='value', },
|
|
["GL_PIXEL_COUNT_NV"] = { type ='value', },
|
|
["GL_PIXEL_COUNT_AVAILABLE_NV"] = { type ='value', },
|
|
["GL_DEPTH_STENCIL_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_24_8_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"] = { type ='value', },
|
|
["GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"] = { type ='value', },
|
|
["GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"] = { type ='value', },
|
|
["GL_WRITE_PIXEL_DATA_RANGE_NV"] = { type ='value', },
|
|
["GL_READ_PIXEL_DATA_RANGE_NV"] = { type ='value', },
|
|
["GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"] = { type ='value', },
|
|
["GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"] = { type ='value', },
|
|
["GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"] = { type ='value', },
|
|
["GL_READ_PIXEL_DATA_RANGE_POINTER_NV"] = { type ='value', },
|
|
["GL_POINT_SPRITE_NV"] = { type ='value', },
|
|
["GL_COORD_REPLACE_NV"] = { type ='value', },
|
|
["GL_POINT_SPRITE_R_MODE_NV"] = { type ='value', },
|
|
["GL_FRAME_NV"] = { type ='value', },
|
|
["GL_FIELDS_NV"] = { type ='value', },
|
|
["GL_CURRENT_TIME_NV"] = { type ='value', },
|
|
["GL_NUM_FILL_STREAMS_NV"] = { type ='value', },
|
|
["GL_PRESENT_TIME_NV"] = { type ='value', },
|
|
["GL_PRESENT_DURATION_NV"] = { type ='value', },
|
|
["GL_PRIMITIVE_RESTART_NV"] = { type ='value', },
|
|
["GL_PRIMITIVE_RESTART_INDEX_NV"] = { type ='value', },
|
|
["GL_REGISTER_COMBINERS_NV"] = { type ='value', },
|
|
["GL_VARIABLE_A_NV"] = { type ='value', },
|
|
["GL_VARIABLE_B_NV"] = { type ='value', },
|
|
["GL_VARIABLE_C_NV"] = { type ='value', },
|
|
["GL_VARIABLE_D_NV"] = { type ='value', },
|
|
["GL_VARIABLE_E_NV"] = { type ='value', },
|
|
["GL_VARIABLE_F_NV"] = { type ='value', },
|
|
["GL_VARIABLE_G_NV"] = { type ='value', },
|
|
["GL_CONSTANT_COLOR0_NV"] = { type ='value', },
|
|
["GL_CONSTANT_COLOR1_NV"] = { type ='value', },
|
|
["GL_PRIMARY_COLOR_NV"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_NV"] = { type ='value', },
|
|
["GL_SPARE0_NV"] = { type ='value', },
|
|
["GL_SPARE1_NV"] = { type ='value', },
|
|
["GL_DISCARD_NV"] = { type ='value', },
|
|
["GL_E_TIMES_F_NV"] = { type ='value', },
|
|
["GL_SPARE0_PLUS_SECONDARY_COLOR_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_IDENTITY_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INVERT_NV"] = { type ='value', },
|
|
["GL_EXPAND_NORMAL_NV"] = { type ='value', },
|
|
["GL_EXPAND_NEGATE_NV"] = { type ='value', },
|
|
["GL_HALF_BIAS_NORMAL_NV"] = { type ='value', },
|
|
["GL_HALF_BIAS_NEGATE_NV"] = { type ='value', },
|
|
["GL_SIGNED_IDENTITY_NV"] = { type ='value', },
|
|
["GL_SIGNED_NEGATE_NV"] = { type ='value', },
|
|
["GL_SCALE_BY_TWO_NV"] = { type ='value', },
|
|
["GL_SCALE_BY_FOUR_NV"] = { type ='value', },
|
|
["GL_SCALE_BY_ONE_HALF_NV"] = { type ='value', },
|
|
["GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"] = { type ='value', },
|
|
["GL_COMBINER_INPUT_NV"] = { type ='value', },
|
|
["GL_COMBINER_MAPPING_NV"] = { type ='value', },
|
|
["GL_COMBINER_COMPONENT_USAGE_NV"] = { type ='value', },
|
|
["GL_COMBINER_AB_DOT_PRODUCT_NV"] = { type ='value', },
|
|
["GL_COMBINER_CD_DOT_PRODUCT_NV"] = { type ='value', },
|
|
["GL_COMBINER_MUX_SUM_NV"] = { type ='value', },
|
|
["GL_COMBINER_SCALE_NV"] = { type ='value', },
|
|
["GL_COMBINER_BIAS_NV"] = { type ='value', },
|
|
["GL_COMBINER_AB_OUTPUT_NV"] = { type ='value', },
|
|
["GL_COMBINER_CD_OUTPUT_NV"] = { type ='value', },
|
|
["GL_COMBINER_SUM_OUTPUT_NV"] = { type ='value', },
|
|
["GL_MAX_GENERAL_COMBINERS_NV"] = { type ='value', },
|
|
["GL_NUM_GENERAL_COMBINERS_NV"] = { type ='value', },
|
|
["GL_COLOR_SUM_CLAMP_NV"] = { type ='value', },
|
|
["GL_COMBINER0_NV"] = { type ='value', },
|
|
["GL_COMBINER1_NV"] = { type ='value', },
|
|
["GL_COMBINER2_NV"] = { type ='value', },
|
|
["GL_COMBINER3_NV"] = { type ='value', },
|
|
["GL_COMBINER4_NV"] = { type ='value', },
|
|
["GL_COMBINER5_NV"] = { type ='value', },
|
|
["GL_COMBINER6_NV"] = { type ='value', },
|
|
["GL_COMBINER7_NV"] = { type ='value', },
|
|
["GL_PER_STAGE_CONSTANTS_NV"] = { type ='value', },
|
|
["GL_BUFFER_GPU_ADDRESS_NV"] = { type ='value', },
|
|
["GL_GPU_ADDRESS_NV"] = { type ='value', },
|
|
["GL_MAX_SHADER_BUFFER_ADDRESS_NV"] = { type ='value', },
|
|
["GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_TESS_CONTROL_PROGRAM_NV"] = { type ='value', },
|
|
["GL_TESS_EVALUATION_PROGRAM_NV"] = { type ='value', },
|
|
["GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"] = { type ='value', },
|
|
["GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"] = { type ='value', },
|
|
["GL_EMBOSS_LIGHT_NV"] = { type ='value', },
|
|
["GL_EMBOSS_CONSTANT_NV"] = { type ='value', },
|
|
["GL_EMBOSS_MAP_NV"] = { type ='value', },
|
|
["GL_NORMAL_MAP_NV"] = { type ='value', },
|
|
["GL_REFLECTION_MAP_NV"] = { type ='value', },
|
|
["GL_COMBINE4_NV"] = { type ='value', },
|
|
["GL_SOURCE3_RGB_NV"] = { type ='value', },
|
|
["GL_SOURCE3_ALPHA_NV"] = { type ='value', },
|
|
["GL_OPERAND3_RGB_NV"] = { type ='value', },
|
|
["GL_OPERAND3_ALPHA_NV"] = { type ='value', },
|
|
["GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_BINDING_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_PROXY_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_S8_S8_8_8_NV"] = { type ='value', },
|
|
["GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"] = { type ='value', },
|
|
["GL_DSDT_MAG_INTENSITY_NV"] = { type ='value', },
|
|
["GL_SHADER_CONSISTENT_NV"] = { type ='value', },
|
|
["GL_TEXTURE_SHADER_NV"] = { type ='value', },
|
|
["GL_SHADER_OPERATION_NV"] = { type ='value', },
|
|
["GL_CULL_MODES_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_2D_MATRIX_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_MATRIX_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_2D_SCALE_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_SCALE_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_BIAS_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_2D_BIAS_NV"] = { type ='value', },
|
|
["GL_PREVIOUS_TEXTURE_INPUT_NV"] = { type ='value', },
|
|
["GL_CONST_EYE_NV"] = { type ='value', },
|
|
["GL_PASS_THROUGH_NV"] = { type ='value', },
|
|
["GL_CULL_FRAGMENT_NV"] = { type ='value', },
|
|
["GL_OFFSET_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_DEPENDENT_AR_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_DEPENDENT_GB_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_DEPTH_REPLACE_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"] = { type ='value', },
|
|
["GL_HILO_NV"] = { type ='value', },
|
|
["GL_DSDT_NV"] = { type ='value', },
|
|
["GL_DSDT_MAG_NV"] = { type ='value', },
|
|
["GL_DSDT_MAG_VIB_NV"] = { type ='value', },
|
|
["GL_HILO16_NV"] = { type ='value', },
|
|
["GL_SIGNED_HILO_NV"] = { type ='value', },
|
|
["GL_SIGNED_HILO16_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGBA_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGBA8_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGB_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGB8_NV"] = { type ='value', },
|
|
["GL_SIGNED_LUMINANCE_NV"] = { type ='value', },
|
|
["GL_SIGNED_LUMINANCE8_NV"] = { type ='value', },
|
|
["GL_SIGNED_LUMINANCE_ALPHA_NV"] = { type ='value', },
|
|
["GL_SIGNED_LUMINANCE8_ALPHA8_NV"] = { type ='value', },
|
|
["GL_SIGNED_ALPHA_NV"] = { type ='value', },
|
|
["GL_SIGNED_ALPHA8_NV"] = { type ='value', },
|
|
["GL_SIGNED_INTENSITY_NV"] = { type ='value', },
|
|
["GL_SIGNED_INTENSITY8_NV"] = { type ='value', },
|
|
["GL_DSDT8_NV"] = { type ='value', },
|
|
["GL_DSDT8_MAG8_NV"] = { type ='value', },
|
|
["GL_DSDT8_MAG8_INTENSITY8_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"] = { type ='value', },
|
|
["GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"] = { type ='value', },
|
|
["GL_HI_SCALE_NV"] = { type ='value', },
|
|
["GL_LO_SCALE_NV"] = { type ='value', },
|
|
["GL_DS_SCALE_NV"] = { type ='value', },
|
|
["GL_DT_SCALE_NV"] = { type ='value', },
|
|
["GL_MAGNITUDE_SCALE_NV"] = { type ='value', },
|
|
["GL_VIBRANCE_SCALE_NV"] = { type ='value', },
|
|
["GL_HI_BIAS_NV"] = { type ='value', },
|
|
["GL_LO_BIAS_NV"] = { type ='value', },
|
|
["GL_DS_BIAS_NV"] = { type ='value', },
|
|
["GL_DT_BIAS_NV"] = { type ='value', },
|
|
["GL_MAGNITUDE_BIAS_NV"] = { type ='value', },
|
|
["GL_VIBRANCE_BIAS_NV"] = { type ='value', },
|
|
["GL_TEXTURE_BORDER_VALUES_NV"] = { type ='value', },
|
|
["GL_TEXTURE_HI_SIZE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_LO_SIZE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_DS_SIZE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_DT_SIZE_NV"] = { type ='value', },
|
|
["GL_TEXTURE_MAG_SIZE_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_TEXTURE_3D_NV"] = { type ='value', },
|
|
["GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"] = { type ='value', },
|
|
["GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"] = { type ='value', },
|
|
["GL_OFFSET_HILO_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"] = { type ='value', },
|
|
["GL_DEPENDENT_HILO_TEXTURE_2D_NV"] = { type ='value', },
|
|
["GL_DEPENDENT_RGB_TEXTURE_3D_NV"] = { type ='value', },
|
|
["GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_PASS_THROUGH_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_TEXTURE_1D_NV"] = { type ='value', },
|
|
["GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"] = { type ='value', },
|
|
["GL_HILO8_NV"] = { type ='value', },
|
|
["GL_SIGNED_HILO8_NV"] = { type ='value', },
|
|
["GL_FORCE_BLUE_TO_ONE_NV"] = { type ='value', },
|
|
["GL_BACK_PRIMARY_COLOR_NV"] = { type ='value', },
|
|
["GL_BACK_SECONDARY_COLOR_NV"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_NV"] = { type ='value', },
|
|
["GL_CLIP_DISTANCE_NV"] = { type ='value', },
|
|
["GL_VERTEX_ID_NV"] = { type ='value', },
|
|
["GL_PRIMITIVE_ID_NV"] = { type ='value', },
|
|
["GL_GENERIC_ATTRIB_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_ACTIVE_VARYINGS_NV"] = { type ='value', },
|
|
["GL_ACTIVE_VARYING_MAX_LENGTH_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_VARYINGS_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_RECORD_NV"] = { type ='value', },
|
|
["GL_PRIMITIVES_GENERATED_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"] = { type ='value', },
|
|
["GL_RASTERIZER_DISCARD_NV"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"] = { type ='value', },
|
|
["GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_INTERLEAVED_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_SEPARATE_ATTRIBS_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"] = { type ='value', },
|
|
["GL_TRANSFORM_FEEDBACK_BINDING_NV"] = { type ='value', },
|
|
["GL_SURFACE_STATE_NV"] = { type ='value', },
|
|
["GL_SURFACE_REGISTERED_NV"] = { type ='value', },
|
|
["GL_SURFACE_MAPPED_NV"] = { type ='value', },
|
|
["GL_WRITE_DISCARD_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_RANGE_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_RANGE_LENGTH_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_RANGE_VALID_NV"] = { type ='value', },
|
|
["GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_RANGE_POINTER_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"] = { type ='value', },
|
|
["GL_ELEMENT_ARRAY_UNIFIED_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_ELEMENT_ARRAY_ADDRESS_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_VERTEX_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_NORMAL_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_COLOR_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_INDEX_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_TEXTURE_COORD_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_EDGE_FLAG_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_FOG_COORD_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_ELEMENT_ARRAY_LENGTH_NV"] = { type ='value', },
|
|
["GL_DRAW_INDIRECT_UNIFIED_NV"] = { type ='value', },
|
|
["GL_DRAW_INDIRECT_ADDRESS_NV"] = { type ='value', },
|
|
["GL_DRAW_INDIRECT_LENGTH_NV"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_NV"] = { type ='value', },
|
|
["GL_VERTEX_STATE_PROGRAM_NV"] = { type ='value', },
|
|
["GL_ATTRIB_ARRAY_SIZE_NV"] = { type ='value', },
|
|
["GL_ATTRIB_ARRAY_STRIDE_NV"] = { type ='value', },
|
|
["GL_ATTRIB_ARRAY_TYPE_NV"] = { type ='value', },
|
|
["GL_CURRENT_ATTRIB_NV"] = { type ='value', },
|
|
["GL_PROGRAM_LENGTH_NV"] = { type ='value', },
|
|
["GL_PROGRAM_STRING_NV"] = { type ='value', },
|
|
["GL_MODELVIEW_PROJECTION_NV"] = { type ='value', },
|
|
["GL_IDENTITY_NV"] = { type ='value', },
|
|
["GL_INVERSE_NV"] = { type ='value', },
|
|
["GL_TRANSPOSE_NV"] = { type ='value', },
|
|
["GL_INVERSE_TRANSPOSE_NV"] = { type ='value', },
|
|
["GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"] = { type ='value', },
|
|
["GL_MAX_TRACK_MATRICES_NV"] = { type ='value', },
|
|
["GL_MATRIX0_NV"] = { type ='value', },
|
|
["GL_MATRIX1_NV"] = { type ='value', },
|
|
["GL_MATRIX2_NV"] = { type ='value', },
|
|
["GL_MATRIX3_NV"] = { type ='value', },
|
|
["GL_MATRIX4_NV"] = { type ='value', },
|
|
["GL_MATRIX5_NV"] = { type ='value', },
|
|
["GL_MATRIX6_NV"] = { type ='value', },
|
|
["GL_MATRIX7_NV"] = { type ='value', },
|
|
["GL_CURRENT_MATRIX_STACK_DEPTH_NV"] = { type ='value', },
|
|
["GL_CURRENT_MATRIX_NV"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_POINT_SIZE_NV"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_TWO_SIDE_NV"] = { type ='value', },
|
|
["GL_PROGRAM_PARAMETER_NV"] = { type ='value', },
|
|
["GL_ATTRIB_ARRAY_POINTER_NV"] = { type ='value', },
|
|
["GL_PROGRAM_TARGET_NV"] = { type ='value', },
|
|
["GL_PROGRAM_RESIDENT_NV"] = { type ='value', },
|
|
["GL_TRACK_MATRIX_NV"] = { type ='value', },
|
|
["GL_TRACK_MATRIX_TRANSFORM_NV"] = { type ='value', },
|
|
["GL_VERTEX_PROGRAM_BINDING_NV"] = { type ='value', },
|
|
["GL_PROGRAM_ERROR_POSITION_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY0_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY1_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY2_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY3_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY4_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY5_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY6_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY7_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY8_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY9_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY10_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY11_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY12_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY13_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY14_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY15_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB0_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB1_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB2_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB3_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB4_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB5_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB6_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB7_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB8_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB9_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB10_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB11_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB12_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB13_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB14_4_NV"] = { type ='value', },
|
|
["GL_MAP1_VERTEX_ATTRIB15_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB0_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB1_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB2_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB3_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB4_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB5_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB6_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB7_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB8_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB9_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB10_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB11_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB12_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB13_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB14_4_NV"] = { type ='value', },
|
|
["GL_MAP2_VERTEX_ATTRIB15_4_NV"] = { type ='value', },
|
|
["GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"] = { type ='value', },
|
|
["GL_RGB_S3TC"] = { type ='value', },
|
|
["GL_RGB4_S3TC"] = { type ='value', },
|
|
["GL_RGBA_S3TC"] = { type ='value', },
|
|
["GL_RGBA4_S3TC"] = { type ='value', },
|
|
["GL_RGBA_DXT5_S3TC"] = { type ='value', },
|
|
["GL_RGBA4_DXT5_S3TC"] = { type ='value', },
|
|
["glAccum"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum op, GLfloat value)", },
|
|
["glAlphaFunc"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum func, GLclampf ref)", },
|
|
["glAreTexturesResident"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLsizei n, const GLuint *textures, GLboolean *residences)", },
|
|
["glArrayElement"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint i)", },
|
|
["glBegin"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glBindTexture"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint texture)", },
|
|
["glBitmap"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)", },
|
|
["glBlendFunc"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum sfactor, GLenum dfactor)", },
|
|
["glCallList"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint list)", },
|
|
["glCallLists"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLenum type, const GLvoid *lists)", },
|
|
["glClear"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbitfield mask)", },
|
|
["glClearAccum"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)", },
|
|
["glClearColor"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)", },
|
|
["glClearDepth"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampd depth)", },
|
|
["glClearIndex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat c)", },
|
|
["glClearStencil"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint s)", },
|
|
["glClipPlane"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum plane, const GLdouble *equation)", },
|
|
["glColor3b"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbyte red, GLbyte green, GLbyte blue)", },
|
|
["glColor3bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLbyte *v)", },
|
|
["glColor3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble red, GLdouble green, GLdouble blue)", },
|
|
["glColor3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glColor3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat red, GLfloat green, GLfloat blue)", },
|
|
["glColor3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glColor3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint red, GLint green, GLint blue)", },
|
|
["glColor3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glColor3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort red, GLshort green, GLshort blue)", },
|
|
["glColor3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glColor3ub"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLubyte red, GLubyte green, GLubyte blue)", },
|
|
["glColor3ubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLubyte *v)", },
|
|
["glColor3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint red, GLuint green, GLuint blue)", },
|
|
["glColor3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLuint *v)", },
|
|
["glColor3us"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLushort red, GLushort green, GLushort blue)", },
|
|
["glColor3usv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLushort *v)", },
|
|
["glColor4b"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)", },
|
|
["glColor4bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLbyte *v)", },
|
|
["glColor4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)", },
|
|
["glColor4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glColor4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)", },
|
|
["glColor4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glColor4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint red, GLint green, GLint blue, GLint alpha)", },
|
|
["glColor4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glColor4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort red, GLshort green, GLshort blue, GLshort alpha)", },
|
|
["glColor4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glColor4ub"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)", },
|
|
["glColor4ubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLubyte *v)", },
|
|
["glColor4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint red, GLuint green, GLuint blue, GLuint alpha)", },
|
|
["glColor4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLuint *v)", },
|
|
["glColor4us"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLushort red, GLushort green, GLushort blue, GLushort alpha)", },
|
|
["glColor4usv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLushort *v)", },
|
|
["glColorMask"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)", },
|
|
["glColorMaterial"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum mode)", },
|
|
["glColorPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glCopyPixels"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)", },
|
|
["glCopyTexImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)", },
|
|
["glCopyTexImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)", },
|
|
["glCopyTexSubImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyTexSubImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCullFace"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glDeleteLists"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint list, GLsizei range)", },
|
|
["glDeleteTextures"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint *textures)", },
|
|
["glDepthFunc"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum func)", },
|
|
["glDepthMask"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLboolean flag)", },
|
|
["glDepthRange"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampd zNear, GLclampd zFar)", },
|
|
["glDisable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum cap)", },
|
|
["glDisableClientState"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum array)", },
|
|
["glDrawArrays"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLint first, GLsizei count)", },
|
|
["glDrawBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glDrawElements"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)", },
|
|
["glDrawPixels"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glEdgeFlag"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLboolean flag)", },
|
|
["glEdgeFlagPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei stride, const GLvoid *pointer)", },
|
|
["glEdgeFlagv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLboolean *flag)", },
|
|
["glEnable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum cap)", },
|
|
["glEnableClientState"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum array)", },
|
|
["glEnd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glEndList"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glEvalCoord1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble u)", },
|
|
["glEvalCoord1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *u)", },
|
|
["glEvalCoord1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat u)", },
|
|
["glEvalCoord1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *u)", },
|
|
["glEvalCoord2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble u, GLdouble v)", },
|
|
["glEvalCoord2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *u)", },
|
|
["glEvalCoord2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat u, GLfloat v)", },
|
|
["glEvalCoord2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *u)", },
|
|
["glEvalMesh1"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLint i1, GLint i2)", },
|
|
["glEvalMesh2"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)", },
|
|
["glEvalPoint1"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint i)", },
|
|
["glEvalPoint2"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint i, GLint j)", },
|
|
["glFeedbackBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei size, GLenum type, GLfloat *buffer)", },
|
|
["glFinish"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glFlush"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glFogf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glFogfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLfloat *params)", },
|
|
["glFogi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glFogiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLint *params)", },
|
|
["glFrontFace"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glFrustum"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)", },
|
|
["glGenLists"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(GLsizei range)", },
|
|
["glGenTextures"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint *textures)", },
|
|
["glGetBooleanv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLboolean *params)", },
|
|
["glGetClipPlane"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum plane, GLdouble *equation)", },
|
|
["glGetDoublev"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLdouble *params)", },
|
|
["glGetError"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLenum)",
|
|
args = "(void)", },
|
|
["glGetFloatv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat *params)", },
|
|
["glGetIntegerv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint *params)", },
|
|
["glGetLightfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, GLfloat *params)", },
|
|
["glGetLightiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, GLint *params)", },
|
|
["glGetMapdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum query, GLdouble *v)", },
|
|
["glGetMapfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum query, GLfloat *v)", },
|
|
["glGetMapiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum query, GLint *v)", },
|
|
["glGetMaterialfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, GLfloat *params)", },
|
|
["glGetMaterialiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, GLint *params)", },
|
|
["glGetPixelMapfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLfloat *values)", },
|
|
["glGetPixelMapuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLuint *values)", },
|
|
["glGetPixelMapusv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLushort *values)", },
|
|
["glGetPointerv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLvoid* *params)", },
|
|
["glGetPolygonStipple"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLubyte *mask)", },
|
|
["glGetTexEnvfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetTexEnviv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glGetTexGendv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLdouble *params)", },
|
|
["glGetTexGenfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLfloat *params)", },
|
|
["glGetTexGeniv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLint *params)", },
|
|
["glGetTexImage"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)", },
|
|
["glGetTexLevelParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum pname, GLfloat *params)", },
|
|
["glGetTexLevelParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum pname, GLint *params)", },
|
|
["glGetTexParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetTexParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glHint"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum mode)", },
|
|
["glIndexMask"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint mask)", },
|
|
["glIndexPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glIndexd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble c)", },
|
|
["glIndexdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *c)", },
|
|
["glIndexf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat c)", },
|
|
["glIndexfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *c)", },
|
|
["glIndexi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint c)", },
|
|
["glIndexiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *c)", },
|
|
["glIndexs"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort c)", },
|
|
["glIndexsv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *c)", },
|
|
["glIndexub"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLubyte c)", },
|
|
["glIndexubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLubyte *c)", },
|
|
["glInitNames"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glInterleavedArrays"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum format, GLsizei stride, const GLvoid *pointer)", },
|
|
["glIsEnabled"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLenum cap)", },
|
|
["glIsList"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint list)", },
|
|
["glIsTexture"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint texture)", },
|
|
["glLightModelf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glLightModelfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLfloat *params)", },
|
|
["glLightModeli"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glLightModeliv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLint *params)", },
|
|
["glLightf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, GLfloat param)", },
|
|
["glLightfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, const GLfloat *params)", },
|
|
["glLighti"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, GLint param)", },
|
|
["glLightiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum light, GLenum pname, const GLint *params)", },
|
|
["glLineStipple"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint factor, GLushort pattern)", },
|
|
["glLineWidth"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat width)", },
|
|
["glListBase"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint base)", },
|
|
["glLoadIdentity"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glLoadMatrixd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *m)", },
|
|
["glLoadMatrixf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *m)", },
|
|
["glLoadName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint name)", },
|
|
["glLogicOp"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum opcode)", },
|
|
["glMap1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)", },
|
|
["glMap1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)", },
|
|
["glMap2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)", },
|
|
["glMap2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)", },
|
|
["glMapGrid1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint un, GLdouble u1, GLdouble u2)", },
|
|
["glMapGrid1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint un, GLfloat u1, GLfloat u2)", },
|
|
["glMapGrid2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)", },
|
|
["glMapGrid2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)", },
|
|
["glMaterialf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, GLfloat param)", },
|
|
["glMaterialfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, const GLfloat *params)", },
|
|
["glMateriali"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, GLint param)", },
|
|
["glMaterialiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum pname, const GLint *params)", },
|
|
["glMatrixMode"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glMultMatrixd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *m)", },
|
|
["glMultMatrixf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *m)", },
|
|
["glNewList"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint list, GLenum mode)", },
|
|
["glNormal3b"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbyte nx, GLbyte ny, GLbyte nz)", },
|
|
["glNormal3bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLbyte *v)", },
|
|
["glNormal3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble nx, GLdouble ny, GLdouble nz)", },
|
|
["glNormal3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glNormal3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat nx, GLfloat ny, GLfloat nz)", },
|
|
["glNormal3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glNormal3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint nx, GLint ny, GLint nz)", },
|
|
["glNormal3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glNormal3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort nx, GLshort ny, GLshort nz)", },
|
|
["glNormal3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glNormalPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glOrtho"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)", },
|
|
["glPassThrough"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat token)", },
|
|
["glPixelMapfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLsizei mapsize, const GLfloat *values)", },
|
|
["glPixelMapuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLsizei mapsize, const GLuint *values)", },
|
|
["glPixelMapusv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum map, GLsizei mapsize, const GLushort *values)", },
|
|
["glPixelStoref"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glPixelStorei"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glPixelTransferf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glPixelTransferi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glPixelZoom"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat xfactor, GLfloat yfactor)", },
|
|
["glPointSize"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat size)", },
|
|
["glPolygonMode"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum mode)", },
|
|
["glPolygonOffset"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat factor, GLfloat units)", },
|
|
["glPolygonStipple"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLubyte *mask)", },
|
|
["glPopAttrib"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glPopClientAttrib"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glPopMatrix"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glPopName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glPrioritizeTextures"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint *textures, const GLclampf *priorities)", },
|
|
["glPushAttrib"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbitfield mask)", },
|
|
["glPushClientAttrib"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbitfield mask)", },
|
|
["glPushMatrix"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glPushName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint name)", },
|
|
["glRasterPos2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y)", },
|
|
["glRasterPos2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glRasterPos2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y)", },
|
|
["glRasterPos2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glRasterPos2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y)", },
|
|
["glRasterPos2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glRasterPos2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y)", },
|
|
["glRasterPos2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glRasterPos3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glRasterPos3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glRasterPos3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glRasterPos3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glRasterPos3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLint z)", },
|
|
["glRasterPos3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glRasterPos3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y, GLshort z)", },
|
|
["glRasterPos3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glRasterPos4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glRasterPos4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glRasterPos4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glRasterPos4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glRasterPos4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLint z, GLint w)", },
|
|
["glRasterPos4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glRasterPos4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y, GLshort z, GLshort w)", },
|
|
["glRasterPos4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glReadBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glReadPixels"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)", },
|
|
["glRectd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)", },
|
|
["glRectdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v1, const GLdouble *v2)", },
|
|
["glRectf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)", },
|
|
["glRectfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v1, const GLfloat *v2)", },
|
|
["glRecti"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x1, GLint y1, GLint x2, GLint y2)", },
|
|
["glRectiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v1, const GLint *v2)", },
|
|
["glRects"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x1, GLshort y1, GLshort x2, GLshort y2)", },
|
|
["glRectsv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v1, const GLshort *v2)", },
|
|
["glRenderMode"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLenum mode)", },
|
|
["glRotated"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glRotatef"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glScaled"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glScalef"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glScissor"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glSelectBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei size, GLuint *buffer)", },
|
|
["glShadeModel"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glStencilFunc"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum func, GLint ref, GLuint mask)", },
|
|
["glStencilMask"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint mask)", },
|
|
["glStencilOp"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum fail, GLenum zfail, GLenum zpass)", },
|
|
["glTexCoord1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble s)", },
|
|
["glTexCoord1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glTexCoord1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat s)", },
|
|
["glTexCoord1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glTexCoord1i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint s)", },
|
|
["glTexCoord1iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glTexCoord1s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort s)", },
|
|
["glTexCoord1sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glTexCoord2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble s, GLdouble t)", },
|
|
["glTexCoord2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glTexCoord2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat s, GLfloat t)", },
|
|
["glTexCoord2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glTexCoord2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint s, GLint t)", },
|
|
["glTexCoord2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glTexCoord2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort s, GLshort t)", },
|
|
["glTexCoord2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glTexCoord3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble s, GLdouble t, GLdouble r)", },
|
|
["glTexCoord3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glTexCoord3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat s, GLfloat t, GLfloat r)", },
|
|
["glTexCoord3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glTexCoord3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint s, GLint t, GLint r)", },
|
|
["glTexCoord3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glTexCoord3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort s, GLshort t, GLshort r)", },
|
|
["glTexCoord3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glTexCoord4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble s, GLdouble t, GLdouble r, GLdouble q)", },
|
|
["glTexCoord4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glTexCoord4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat s, GLfloat t, GLfloat r, GLfloat q)", },
|
|
["glTexCoord4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glTexCoord4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint s, GLint t, GLint r, GLint q)", },
|
|
["glTexCoord4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glTexCoord4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort s, GLshort t, GLshort r, GLshort q)", },
|
|
["glTexCoord4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glTexCoordPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glTexEnvf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat param)", },
|
|
["glTexEnvfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLfloat *params)", },
|
|
["glTexEnvi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint param)", },
|
|
["glTexEnviv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLint *params)", },
|
|
["glTexGend"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLdouble param)", },
|
|
["glTexGendv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, const GLdouble *params)", },
|
|
["glTexGenf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLfloat param)", },
|
|
["glTexGenfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, const GLfloat *params)", },
|
|
["glTexGeni"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, GLint param)", },
|
|
["glTexGeniv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum coord, GLenum pname, const GLint *params)", },
|
|
["glTexImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glTexImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glTexParameterf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat param)", },
|
|
["glTexParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLfloat *params)", },
|
|
["glTexParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint param)", },
|
|
["glTexParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLint *params)", },
|
|
["glTexSubImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glTexSubImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glTranslated"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glTranslatef"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glVertex2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y)", },
|
|
["glVertex2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glVertex2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y)", },
|
|
["glVertex2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glVertex2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y)", },
|
|
["glVertex2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glVertex2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y)", },
|
|
["glVertex2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glVertex3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glVertex3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glVertex3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glVertex3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glVertex3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLint z)", },
|
|
["glVertex3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glVertex3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y, GLshort z)", },
|
|
["glVertex3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glVertex4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glVertex4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glVertex4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glVertex4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glVertex4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLint z, GLint w)", },
|
|
["glVertex4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glVertex4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y, GLshort z, GLshort w)", },
|
|
["glVertex4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glVertexPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glViewport"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCopyTexSubImage3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glDrawRangeElements"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)", },
|
|
["glTexImage3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glTexSubImage3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)", },
|
|
["glActiveTexture"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture)", },
|
|
["glClientActiveTexture"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture)", },
|
|
["glCompressedTexImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)", },
|
|
["glCompressedTexImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)", },
|
|
["glCompressedTexImage3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)", },
|
|
["glCompressedTexSubImage1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)", },
|
|
["glCompressedTexSubImage2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)", },
|
|
["glCompressedTexSubImage3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)", },
|
|
["glGetCompressedTexImage"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint lod, GLvoid *img)", },
|
|
["glLoadTransposeMatrixd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble m[16])", },
|
|
["glLoadTransposeMatrixf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat m[16])", },
|
|
["glMultTransposeMatrixd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble m[16])", },
|
|
["glMultTransposeMatrixf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat m[16])", },
|
|
["glMultiTexCoord1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble s)", },
|
|
["glMultiTexCoord1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLdouble *v)", },
|
|
["glMultiTexCoord1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat s)", },
|
|
["glMultiTexCoord1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLfloat *v)", },
|
|
["glMultiTexCoord1i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint s)", },
|
|
["glMultiTexCoord1iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLint *v)", },
|
|
["glMultiTexCoord1s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLshort s)", },
|
|
["glMultiTexCoord1sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLshort *v)", },
|
|
["glMultiTexCoord2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble s, GLdouble t)", },
|
|
["glMultiTexCoord2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLdouble *v)", },
|
|
["glMultiTexCoord2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat s, GLfloat t)", },
|
|
["glMultiTexCoord2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLfloat *v)", },
|
|
["glMultiTexCoord2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint s, GLint t)", },
|
|
["glMultiTexCoord2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLint *v)", },
|
|
["glMultiTexCoord2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLshort s, GLshort t)", },
|
|
["glMultiTexCoord2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLshort *v)", },
|
|
["glMultiTexCoord3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble s, GLdouble t, GLdouble r)", },
|
|
["glMultiTexCoord3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLdouble *v)", },
|
|
["glMultiTexCoord3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat s, GLfloat t, GLfloat r)", },
|
|
["glMultiTexCoord3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLfloat *v)", },
|
|
["glMultiTexCoord3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint s, GLint t, GLint r)", },
|
|
["glMultiTexCoord3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLint *v)", },
|
|
["glMultiTexCoord3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLshort s, GLshort t, GLshort r)", },
|
|
["glMultiTexCoord3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLshort *v)", },
|
|
["glMultiTexCoord4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)", },
|
|
["glMultiTexCoord4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLdouble *v)", },
|
|
["glMultiTexCoord4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)", },
|
|
["glMultiTexCoord4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLfloat *v)", },
|
|
["glMultiTexCoord4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint s, GLint t, GLint r, GLint q)", },
|
|
["glMultiTexCoord4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLint *v)", },
|
|
["glMultiTexCoord4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)", },
|
|
["glMultiTexCoord4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLshort *v)", },
|
|
["glSampleCoverage"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf value, GLboolean invert)", },
|
|
["glBlendColor"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)", },
|
|
["glBlendEquation"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glBlendFuncSeparate"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)", },
|
|
["glFogCoordPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride, const GLvoid *pointer)", },
|
|
["glFogCoordd"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble coord)", },
|
|
["glFogCoorddv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *coord)", },
|
|
["glFogCoordf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat coord)", },
|
|
["glFogCoordfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *coord)", },
|
|
["glMultiDrawArrays"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)", },
|
|
["glMultiDrawElements"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)", },
|
|
["glPointParameterf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glPointParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLfloat *params)", },
|
|
["glPointParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glPointParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLint *params)", },
|
|
["glSecondaryColor3b"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLbyte red, GLbyte green, GLbyte blue)", },
|
|
["glSecondaryColor3bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLbyte *v)", },
|
|
["glSecondaryColor3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble red, GLdouble green, GLdouble blue)", },
|
|
["glSecondaryColor3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *v)", },
|
|
["glSecondaryColor3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat red, GLfloat green, GLfloat blue)", },
|
|
["glSecondaryColor3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *v)", },
|
|
["glSecondaryColor3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint red, GLint green, GLint blue)", },
|
|
["glSecondaryColor3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *v)", },
|
|
["glSecondaryColor3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort red, GLshort green, GLshort blue)", },
|
|
["glSecondaryColor3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *v)", },
|
|
["glSecondaryColor3ub"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLubyte red, GLubyte green, GLubyte blue)", },
|
|
["glSecondaryColor3ubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLubyte *v)", },
|
|
["glSecondaryColor3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint red, GLuint green, GLuint blue)", },
|
|
["glSecondaryColor3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLuint *v)", },
|
|
["glSecondaryColor3us"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLushort red, GLushort green, GLushort blue)", },
|
|
["glSecondaryColor3usv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLushort *v)", },
|
|
["glSecondaryColorPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)", },
|
|
["glWindowPos2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y)", },
|
|
["glWindowPos2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *p)", },
|
|
["glWindowPos2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y)", },
|
|
["glWindowPos2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *p)", },
|
|
["glWindowPos2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y)", },
|
|
["glWindowPos2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *p)", },
|
|
["glWindowPos2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y)", },
|
|
["glWindowPos2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *p)", },
|
|
["glWindowPos3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glWindowPos3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLdouble *p)", },
|
|
["glWindowPos3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glWindowPos3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLfloat *p)", },
|
|
["glWindowPos3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint x, GLint y, GLint z)", },
|
|
["glWindowPos3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLint *p)", },
|
|
["glWindowPos3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLshort x, GLshort y, GLshort z)", },
|
|
["glWindowPos3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLshort *p)", },
|
|
["glBeginQuery"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id)", },
|
|
["glBindBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint buffer)", },
|
|
["glBufferData"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)", },
|
|
["glBufferSubData"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)", },
|
|
["glDeleteBuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* buffers)", },
|
|
["glDeleteQueries"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* ids)", },
|
|
["glEndQuery"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glGenBuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* buffers)", },
|
|
["glGenQueries"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glGetBufferParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint* params)", },
|
|
["glGetBufferPointerv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLvoid** params)", },
|
|
["glGetBufferSubData"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data)", },
|
|
["glGetQueryObjectiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLint* params)", },
|
|
["glGetQueryObjectuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLuint* params)", },
|
|
["glGetQueryiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint* params)", },
|
|
["glIsBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint buffer)", },
|
|
["glIsQuery"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint id)", },
|
|
["glUnmapBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLenum target)", },
|
|
["glAttachShader"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint shader)", },
|
|
["glBindAttribLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint index, const GLchar* name)", },
|
|
["glBlendEquationSeparate"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum)", },
|
|
["glCompileShader"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint shader)", },
|
|
["glCreateProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(void)", },
|
|
["glCreateShader"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(GLenum type)", },
|
|
["glDeleteProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program)", },
|
|
["glDeleteShader"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint shader)", },
|
|
["glDetachShader"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint shader)", },
|
|
["glDisableVertexAttribArray"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint)", },
|
|
["glDrawBuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLenum* bufs)", },
|
|
["glEnableVertexAttribArray"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint)", },
|
|
["glGetActiveAttrib"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)", },
|
|
["glGetActiveUniform"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)", },
|
|
["glGetAttachedShaders"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders)", },
|
|
["glGetAttribLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint program, const GLchar* name)", },
|
|
["glGetProgramInfoLog"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog)", },
|
|
["glGetProgramiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum pname, GLint* param)", },
|
|
["glGetShaderInfoLog"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog)", },
|
|
["glGetShaderSource"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source)", },
|
|
["glGetShaderiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint shader, GLenum pname, GLint* param)", },
|
|
["glGetUniformLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint program, const GLchar* name)", },
|
|
["glGetUniformfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLfloat* params)", },
|
|
["glGetUniformiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint* params)", },
|
|
["glGetVertexAttribPointerv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLvoid*)", },
|
|
["glGetVertexAttribdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLdouble*)", },
|
|
["glGetVertexAttribfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLfloat*)", },
|
|
["glGetVertexAttribiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLint*)", },
|
|
["glIsProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint program)", },
|
|
["glIsShader"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint shader)", },
|
|
["glLinkProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program)", },
|
|
["glShaderSource"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths)", },
|
|
["glStencilFuncSeparate"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)", },
|
|
["glStencilMaskSeparate"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLuint)", },
|
|
["glStencilOpSeparate"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)", },
|
|
["glUniform1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLfloat v0)", },
|
|
["glUniform1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glUniform1i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint v0)", },
|
|
["glUniform1iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint* value)", },
|
|
["glUniform2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLfloat v0, GLfloat v1)", },
|
|
["glUniform2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glUniform2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint v0, GLint v1)", },
|
|
["glUniform2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint* value)", },
|
|
["glUniform3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)", },
|
|
["glUniform3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glUniform3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint v0, GLint v1, GLint v2)", },
|
|
["glUniform3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint* value)", },
|
|
["glUniform4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)", },
|
|
["glUniform4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glUniform4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)", },
|
|
["glUniform4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint* value)", },
|
|
["glUniformMatrix2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glUniformMatrix3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glUniformMatrix4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glUseProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program)", },
|
|
["glValidateProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program)", },
|
|
["glVertexAttrib1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x)", },
|
|
["glVertexAttrib1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x)", },
|
|
["glVertexAttrib1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib1s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x)", },
|
|
["glVertexAttrib1sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y)", },
|
|
["glVertexAttrib2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y)", },
|
|
["glVertexAttrib2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib2s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y)", },
|
|
["glVertexAttrib2sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glVertexAttrib3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glVertexAttrib3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib3s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y, GLshort z)", },
|
|
["glVertexAttrib3sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib4Nbv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLbyte* v)", },
|
|
["glVertexAttrib4Niv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint* v)", },
|
|
["glVertexAttrib4Nsv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib4Nub"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)", },
|
|
["glVertexAttrib4Nubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLubyte* v)", },
|
|
["glVertexAttrib4Nuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint* v)", },
|
|
["glVertexAttrib4Nusv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLushort* v)", },
|
|
["glVertexAttrib4bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLbyte* v)", },
|
|
["glVertexAttrib4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glVertexAttrib4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glVertexAttrib4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint* v)", },
|
|
["glVertexAttrib4s"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)", },
|
|
["glVertexAttrib4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib4ubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLubyte* v)", },
|
|
["glVertexAttrib4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint* v)", },
|
|
["glVertexAttrib4usv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLushort* v)", },
|
|
["glVertexAttribPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer)", },
|
|
["glUniformMatrix2x3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glUniformMatrix2x4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glUniformMatrix3x2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glUniformMatrix3x4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glUniformMatrix4x2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glUniformMatrix4x3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)", },
|
|
["glBeginConditionalRender"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum)", },
|
|
["glBeginTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum)", },
|
|
["glBindFragDataLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint, const GLchar*)", },
|
|
["glClampColor"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum)", },
|
|
["glClearBufferfi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLint, GLfloat, GLint)", },
|
|
["glClearBufferfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLint, const GLfloat*)", },
|
|
["glClearBufferiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLint, const GLint*)", },
|
|
["glClearBufferuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLint, const GLuint*)", },
|
|
["glColorMaski"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)", },
|
|
["glDisablei"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLuint)", },
|
|
["glEnablei"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLuint)", },
|
|
["glEndConditionalRender"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glEndTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glGetBooleani_v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLuint, GLboolean*)", },
|
|
["glGetFragDataLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint, const GLchar*)", },
|
|
["glGetTexParameterIiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, GLint*)", },
|
|
["glGetTexParameterIuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, GLuint*)", },
|
|
["glGetTransformFeedbackVarying"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint, GLint*)", },
|
|
["glGetUniformuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint, GLuint*)", },
|
|
["glGetVertexAttribIiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLint*)", },
|
|
["glGetVertexAttribIuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLenum, GLuint*)", },
|
|
["glIsEnabledi"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLenum, GLuint)", },
|
|
["glTexParameterIiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, const GLint*)", },
|
|
["glTexParameterIuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, const GLuint*)", },
|
|
["glTransformFeedbackVaryings"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLsizei, const GLchar **, GLenum)", },
|
|
["glUniform1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLuint)", },
|
|
["glUniform1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLsizei, const GLuint*)", },
|
|
["glUniform2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLuint, GLuint)", },
|
|
["glUniform2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLsizei, const GLuint*)", },
|
|
["glUniform3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLuint, GLuint, GLuint)", },
|
|
["glUniform3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLsizei, const GLuint*)", },
|
|
["glUniform4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLuint, GLuint, GLuint, GLuint)", },
|
|
["glUniform4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint, GLsizei, const GLuint*)", },
|
|
["glVertexAttribI1i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint)", },
|
|
["glVertexAttribI1iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLint*)", },
|
|
["glVertexAttribI1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint)", },
|
|
["glVertexAttribI1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLuint*)", },
|
|
["glVertexAttribI2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint, GLint)", },
|
|
["glVertexAttribI2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLint*)", },
|
|
["glVertexAttribI2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint, GLuint)", },
|
|
["glVertexAttribI2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLuint*)", },
|
|
["glVertexAttribI3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint, GLint, GLint)", },
|
|
["glVertexAttribI3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLint*)", },
|
|
["glVertexAttribI3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint, GLuint, GLuint)", },
|
|
["glVertexAttribI3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLuint*)", },
|
|
["glVertexAttribI4bv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLbyte*)", },
|
|
["glVertexAttribI4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint, GLint, GLint, GLint)", },
|
|
["glVertexAttribI4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLint*)", },
|
|
["glVertexAttribI4sv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLshort*)", },
|
|
["glVertexAttribI4ubv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLubyte*)", },
|
|
["glVertexAttribI4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLuint, GLuint, GLuint, GLuint)", },
|
|
["glVertexAttribI4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLuint*)", },
|
|
["glVertexAttribI4usv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, const GLushort*)", },
|
|
["glVertexAttribIPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint, GLint, GLenum, GLsizei, const GLvoid*)", },
|
|
["glDrawArraysInstanced"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLint, GLsizei, GLsizei)", },
|
|
["glDrawElementsInstanced"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLsizei, GLenum, const GLvoid*, GLsizei)", },
|
|
["glPrimitiveRestartIndex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint)", },
|
|
["glTexBuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, GLuint)", },
|
|
["glFramebufferTexture"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, GLuint, GLint)", },
|
|
["glGetBufferParameteri64v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLenum, GLint64 *)", },
|
|
["glGetInteger64i_v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum, GLuint, GLint64 *)", },
|
|
["glVertexAttribDivisor"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLuint divisor)", },
|
|
["glBlendEquationSeparatei"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buf, GLenum modeRGB, GLenum modeAlpha)", },
|
|
["glBlendEquationi"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buf, GLenum mode)", },
|
|
["glBlendFuncSeparatei"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)", },
|
|
["glBlendFunci"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buf, GLenum src, GLenum dst)", },
|
|
["glMinSampleShading"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf value)", },
|
|
["glTbufferMask3DFX"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint mask)", },
|
|
["glClearDepthf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf d)", },
|
|
["glDepthRangef"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLclampf n, GLclampf f)", },
|
|
["glGetShaderPrecisionFormat"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision)", },
|
|
["glReleaseShaderCompiler"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glShaderBinary"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length)", },
|
|
["glBindFragDataLocationIndexed"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint colorNumber, GLuint index, const char * name)", },
|
|
["glGetFragDataIndex"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint program, const char * name)", },
|
|
["glCopyBufferSubData"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)", },
|
|
["glDrawElementsBaseVertex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLsizei count, GLenum type, void* indices, GLint basevertex)", },
|
|
["glDrawElementsInstancedBaseVertex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex)", },
|
|
["glDrawRangeElementsBaseVertex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void* indices, GLint basevertex)", },
|
|
["glMultiDrawElementsBaseVertex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLsizei* count, GLenum type, GLvoid**indices, GLsizei primcount, GLint *basevertex)", },
|
|
["glDrawArraysIndirect"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, const void* indirect)", },
|
|
["glDrawElementsIndirect"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLenum type, const void* indirect)", },
|
|
["glBindFramebuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint framebuffer)", },
|
|
["glBindRenderbuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint renderbuffer)", },
|
|
["glBlitFramebuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)", },
|
|
["glCheckFramebufferStatus"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLenum)",
|
|
args = "(GLenum target)", },
|
|
["glDeleteFramebuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* framebuffers)", },
|
|
["glDeleteRenderbuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* renderbuffers)", },
|
|
["glFramebufferRenderbuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)", },
|
|
["glFramebufferTexture1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glFramebufferTexture2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glFramebufferTexture3D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)", },
|
|
["glFramebufferTextureLayer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer)", },
|
|
["glGenFramebuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* framebuffers)", },
|
|
["glGenRenderbuffers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* renderbuffers)", },
|
|
["glGenerateMipmap"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glGetFramebufferAttachmentParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum pname, GLint* params)", },
|
|
["glGetRenderbufferParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint* params)", },
|
|
["glIsFramebuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint framebuffer)", },
|
|
["glIsRenderbuffer"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint renderbuffer)", },
|
|
["glRenderbufferStorage"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)", },
|
|
["glRenderbufferStorageMultisample"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)", },
|
|
["glGetProgramBinary"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary)", },
|
|
["glProgramBinary"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum binaryFormat, const void* binary, GLsizei length)", },
|
|
["glProgramParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum pname, GLint value)", },
|
|
["glGetUniformdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLdouble* params)", },
|
|
["glUniform1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLdouble x)", },
|
|
["glUniform1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glUniform2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLdouble x, GLdouble y)", },
|
|
["glUniform2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glUniform3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glUniform3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glUniform4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glUniform4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glUniformMatrix2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix2x3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix2x4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix3x2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix3x4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix4x2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glUniformMatrix4x3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glColorSubTable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)", },
|
|
["glColorTable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)", },
|
|
["glColorTableParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLfloat *params)", },
|
|
["glColorTableParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLint *params)", },
|
|
["glConvolutionFilter1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)", },
|
|
["glConvolutionFilter2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)", },
|
|
["glConvolutionParameterf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat params)", },
|
|
["glConvolutionParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLfloat *params)", },
|
|
["glConvolutionParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint params)", },
|
|
["glConvolutionParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLint *params)", },
|
|
["glCopyColorSubTable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyColorTable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyConvolutionFilter1D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyConvolutionFilter2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glGetColorTable"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum format, GLenum type, GLvoid *table)", },
|
|
["glGetColorTableParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetColorTableParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glGetConvolutionFilter"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum format, GLenum type, GLvoid *image)", },
|
|
["glGetConvolutionParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetConvolutionParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glGetHistogram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)", },
|
|
["glGetHistogramParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetHistogramParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glGetMinmax"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)", },
|
|
["glGetMinmaxParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat *params)", },
|
|
["glGetMinmaxParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint *params)", },
|
|
["glGetSeparableFilter"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)", },
|
|
["glHistogram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)", },
|
|
["glMinmax"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLboolean sink)", },
|
|
["glResetHistogram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glResetMinmax"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glSeparableFilter2D"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)", },
|
|
["glFlushMappedBufferRange"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLintptr offset, GLsizeiptr length)", },
|
|
["glProvokingVertex"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode)", },
|
|
["glBindSampler"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint unit, GLuint sampler)", },
|
|
["glDeleteSamplers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei count, const GLuint * samplers)", },
|
|
["glGenSamplers"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei count, GLuint* samplers)", },
|
|
["glGetSamplerParameterIiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLint* params)", },
|
|
["glGetSamplerParameterIuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLuint* params)", },
|
|
["glGetSamplerParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLfloat* params)", },
|
|
["glGetSamplerParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLint* params)", },
|
|
["glIsSampler"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint sampler)", },
|
|
["glSamplerParameterIiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, const GLint* params)", },
|
|
["glSamplerParameterIuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, const GLuint* params)", },
|
|
["glSamplerParameterf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLfloat param)", },
|
|
["glSamplerParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, const GLfloat* params)", },
|
|
["glSamplerParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, GLint param)", },
|
|
["glSamplerParameteriv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint sampler, GLenum pname, const GLint* params)", },
|
|
["glActiveShaderProgram"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline, GLuint program)", },
|
|
["glBindProgramPipeline"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline)", },
|
|
["glCreateShaderProgramv"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(GLenum type, GLsizei count, const char ** strings)", },
|
|
["glDeleteProgramPipelines"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* pipelines)", },
|
|
["glGenProgramPipelines"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* pipelines)", },
|
|
["glGetProgramPipelineInfoLog"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline, GLsizei bufSize, GLsizei* length, char *infoLog)", },
|
|
["glGetProgramPipelineiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline, GLenum pname, GLint* params)", },
|
|
["glIsProgramPipeline"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint pipeline)", },
|
|
["glProgramUniform1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLdouble x)", },
|
|
["glProgramUniform1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glProgramUniform1f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLfloat x)", },
|
|
["glProgramUniform1fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glProgramUniform1i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint x)", },
|
|
["glProgramUniform1iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint* value)", },
|
|
["glProgramUniform1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint x)", },
|
|
["glProgramUniform1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint* value)", },
|
|
["glProgramUniform2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLdouble x, GLdouble y)", },
|
|
["glProgramUniform2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glProgramUniform2f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLfloat x, GLfloat y)", },
|
|
["glProgramUniform2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glProgramUniform2i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint x, GLint y)", },
|
|
["glProgramUniform2iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint* value)", },
|
|
["glProgramUniform2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint x, GLuint y)", },
|
|
["glProgramUniform2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint* value)", },
|
|
["glProgramUniform3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glProgramUniform3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glProgramUniform3f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glProgramUniform3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glProgramUniform3i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint x, GLint y, GLint z)", },
|
|
["glProgramUniform3iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint* value)", },
|
|
["glProgramUniform3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint x, GLuint y, GLuint z)", },
|
|
["glProgramUniform3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint* value)", },
|
|
["glProgramUniform4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glProgramUniform4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLdouble* value)", },
|
|
["glProgramUniform4f"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glProgramUniform4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLfloat* value)", },
|
|
["glProgramUniform4i"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)", },
|
|
["glProgramUniform4iv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint* value)", },
|
|
["glProgramUniform4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)", },
|
|
["glProgramUniform4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint* value)", },
|
|
["glProgramUniformMatrix2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix2x3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix2x3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix2x4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix2x4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix3x2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix3x2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix3x4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix3x4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix4fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix4x2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix4x2fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glProgramUniformMatrix4x3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value)", },
|
|
["glProgramUniformMatrix4x3fv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)", },
|
|
["glUseProgramStages"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline, GLbitfield stages, GLuint program)", },
|
|
["glValidateProgramPipeline"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint pipeline)", },
|
|
["glGetActiveSubroutineName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name)", },
|
|
["glGetActiveSubroutineUniformName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char *name)", },
|
|
["glGetActiveSubroutineUniformiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values)", },
|
|
["glGetProgramStageiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLenum shadertype, GLenum pname, GLint* values)", },
|
|
["glGetSubroutineIndex"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(GLuint program, GLenum shadertype, const char* name)", },
|
|
["glGetSubroutineUniformLocation"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint program, GLenum shadertype, const char* name)", },
|
|
["glGetUniformSubroutineuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum shadertype, GLint location, GLuint* params)", },
|
|
["glUniformSubroutinesuiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum shadertype, GLsizei count, const GLuint* indices)", },
|
|
["glClientWaitSync"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLenum)",
|
|
args = "(GLsync GLsync,GLbitfield flags,GLuint64 timeout)", },
|
|
["glDeleteSync"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsync GLsync)", },
|
|
["glFenceSync"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLsync)",
|
|
args = "(GLenum condition,GLbitfield flags)", },
|
|
["glGetInteger64v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint64* params)", },
|
|
["glGetSynciv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values)", },
|
|
["glIsSync"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLsync GLsync)", },
|
|
["glWaitSync"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsync GLsync,GLbitfield flags,GLuint64 timeout)", },
|
|
["glPatchParameterfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLfloat* values)", },
|
|
["glPatchParameteri"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint value)", },
|
|
["glCompressedTexImage1DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTexImage2DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTexImage3DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTexSubImage1DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTexSubImage2DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTexSubImage3DARB"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glGetMultisamplefv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLuint index, GLfloat* val)", },
|
|
["glSampleMaski"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLbitfield mask)", },
|
|
["glTexImage2DMultisample"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)", },
|
|
["glTexImage3DMultisample"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)", },
|
|
["glGetQueryObjecti64v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLint64* params)", },
|
|
["glGetQueryObjectui64v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLuint64* params)", },
|
|
["glQueryCounter"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum target)", },
|
|
["glBindTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id)", },
|
|
["glDeleteTransformFeedbacks"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* ids)", },
|
|
["glDrawTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLuint id)", },
|
|
["glGenTransformFeedbacks"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glIsTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint id)", },
|
|
["glPauseTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glResumeTransformFeedback"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glBeginQueryIndexed"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint id)", },
|
|
["glDrawTransformFeedbackStream"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLuint id, GLuint stream)", },
|
|
["glEndQueryIndexed"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index)", },
|
|
["glGetQueryIndexediv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum pname, GLint* params)", },
|
|
["glBindBufferBase"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint buffer)", },
|
|
["glBindBufferRange"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)", },
|
|
["glGetActiveUniformBlockName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName)", },
|
|
["glGetActiveUniformBlockiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)", },
|
|
["glGetActiveUniformName"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName)", },
|
|
["glGetActiveUniformsiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)", },
|
|
["glGetIntegeri_v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLint* data)", },
|
|
["glGetUniformBlockIndex"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLuint)",
|
|
args = "(GLuint program, const char* uniformBlockName)", },
|
|
["glGetUniformIndices"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei uniformCount, const char** uniformNames, GLuint* uniformIndices)", },
|
|
["glUniformBlockBinding"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)", },
|
|
["glBindVertexArray"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint array)", },
|
|
["glDeleteVertexArrays"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* arrays)", },
|
|
["glGenVertexArrays"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* arrays)", },
|
|
["glIsVertexArray"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint array)", },
|
|
["glGetVertexAttribLdv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLdouble* params)", },
|
|
["glVertexAttribL1d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x)", },
|
|
["glVertexAttribL1dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttribL2d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y)", },
|
|
["glVertexAttribL2dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttribL3d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glVertexAttribL3dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttribL4d"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glVertexAttribL4dv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttribLPointer"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer)", },
|
|
["glColorP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint color)", },
|
|
["glColorP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* color)", },
|
|
["glColorP4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint color)", },
|
|
["glColorP4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* color)", },
|
|
["glMultiTexCoordP1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, GLuint coords)", },
|
|
["glMultiTexCoordP1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, const GLuint* coords)", },
|
|
["glMultiTexCoordP2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, GLuint coords)", },
|
|
["glMultiTexCoordP2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, const GLuint* coords)", },
|
|
["glMultiTexCoordP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, GLuint coords)", },
|
|
["glMultiTexCoordP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, const GLuint* coords)", },
|
|
["glMultiTexCoordP4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, GLuint coords)", },
|
|
["glMultiTexCoordP4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texture, GLenum type, const GLuint* coords)", },
|
|
["glNormalP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint coords)", },
|
|
["glNormalP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* coords)", },
|
|
["glSecondaryColorP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint color)", },
|
|
["glSecondaryColorP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* color)", },
|
|
["glTexCoordP1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint coords)", },
|
|
["glTexCoordP1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* coords)", },
|
|
["glTexCoordP2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint coords)", },
|
|
["glTexCoordP2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* coords)", },
|
|
["glTexCoordP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint coords)", },
|
|
["glTexCoordP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* coords)", },
|
|
["glTexCoordP4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint coords)", },
|
|
["glTexCoordP4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* coords)", },
|
|
["glVertexAttribP1ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, GLuint value)", },
|
|
["glVertexAttribP1uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, const GLuint* value)", },
|
|
["glVertexAttribP2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, GLuint value)", },
|
|
["glVertexAttribP2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, const GLuint* value)", },
|
|
["glVertexAttribP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, GLuint value)", },
|
|
["glVertexAttribP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, const GLuint* value)", },
|
|
["glVertexAttribP4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, GLuint value)", },
|
|
["glVertexAttribP4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum type, GLboolean normalized, const GLuint* value)", },
|
|
["glVertexP2ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint value)", },
|
|
["glVertexP2uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* value)", },
|
|
["glVertexP3ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint value)", },
|
|
["glVertexP3uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* value)", },
|
|
["glVertexP4ui"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLuint value)", },
|
|
["glVertexP4uiv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, const GLuint* value)", },
|
|
["glDepthRangeArrayv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint first, GLsizei count, const GLclampd * v)", },
|
|
["glDepthRangeIndexed"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLclampd n, GLclampd f)", },
|
|
["glGetDoublei_v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLdouble* data)", },
|
|
["glGetFloati_v"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLfloat* data)", },
|
|
["glScissorArrayv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint first, GLsizei count, const GLint * v)", },
|
|
["glScissorIndexed"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)", },
|
|
["glScissorIndexedv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint * v)", },
|
|
["glViewportArrayv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint first, GLsizei count, const GLfloat * v)", },
|
|
["glViewportIndexedf"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)", },
|
|
["glViewportIndexedfv"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat * v)", },
|
|
["glConvolutionFilter1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image)", },
|
|
["glConvolutionFilter2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image)", },
|
|
["glCopyConvolutionFilter1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyConvolutionFilter2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glSeparableFilter2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column)", },
|
|
["glCopyTexImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)", },
|
|
["glCopyTexImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)", },
|
|
["glCopyTexSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyTexSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCopyTexSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCompressedMultiTexImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedMultiTexImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedMultiTexImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedMultiTexSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedMultiTexSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedMultiTexSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCompressedTextureSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data)", },
|
|
["glCopyMultiTexImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)", },
|
|
["glCopyMultiTexImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)", },
|
|
["glCopyMultiTexSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyMultiTexSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCopyMultiTexSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCopyTextureImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)", },
|
|
["glCopyTextureImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)", },
|
|
["glCopyTextureSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)", },
|
|
["glCopyTextureSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glCopyTextureSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)", },
|
|
["glMultiTexImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glMultiTexImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glMultiTexImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glMultiTexSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels)", },
|
|
["glMultiTexSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels)", },
|
|
["glMultiTexSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)", },
|
|
["glNamedFramebufferTexture1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glNamedFramebufferTexture2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glNamedFramebufferTexture3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)", },
|
|
["glTextureImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTextureImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTextureImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTextureSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTextureSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTextureSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)", },
|
|
["glFramebufferTexture1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glFramebufferTexture2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)", },
|
|
["glFramebufferTexture3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)", },
|
|
["glTexSubImage1DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTexSubImage2DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTexSubImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTexImage3DEXT"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glBeginConditionalRenderNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum mode)", },
|
|
["glEndConditionalRenderNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glCopyImageSubDataNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)", },
|
|
["glClearDepthdNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble depth)", },
|
|
["glDepthBoundsdNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble zmin, GLdouble zmax)", },
|
|
["glDepthRangedNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLdouble zNear, GLdouble zFar)", },
|
|
["glEvalMapsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum mode)", },
|
|
["glGetMapAttribParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum pname, GLfloat* params)", },
|
|
["glGetMapAttribParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum pname, GLint* params)", },
|
|
["glGetMapControlPointsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points)", },
|
|
["glGetMapParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLfloat* params)", },
|
|
["glGetMapParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLint* params)", },
|
|
["glMapControlPointsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points)", },
|
|
["glMapParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLfloat* params)", },
|
|
["glMapParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, const GLint* params)", },
|
|
["glGetMultisamplefvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLuint index, GLfloat* val)", },
|
|
["glSampleMaskIndexedNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLbitfield mask)", },
|
|
["glTexRenderbufferNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint renderbuffer)", },
|
|
["glDeleteFencesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* fences)", },
|
|
["glFinishFenceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint fence)", },
|
|
["glGenFencesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* fences)", },
|
|
["glGetFenceivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint fence, GLenum pname, GLint* params)", },
|
|
["glIsFenceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint fence)", },
|
|
["glSetFenceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint fence, GLenum condition)", },
|
|
["glTestFenceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint fence)", },
|
|
["glGetProgramNamedParameterdvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, GLdouble *params)", },
|
|
["glGetProgramNamedParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, GLfloat *params)", },
|
|
["glProgramNamedParameter4dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glProgramNamedParameter4dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[])", },
|
|
["glProgramNamedParameter4fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glProgramNamedParameter4fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[])", },
|
|
["glRenderbufferStorageMultisampleCoverageNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)", },
|
|
["glProgramVertexLimitNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint limit)", },
|
|
["glProgramEnvParameterI4iNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)", },
|
|
["glProgramEnvParameterI4ivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLint *params)", },
|
|
["glProgramEnvParameterI4uiNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)", },
|
|
["glProgramEnvParameterI4uivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLuint *params)", },
|
|
["glProgramEnvParametersI4ivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei count, const GLint *params)", },
|
|
["glProgramEnvParametersI4uivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei count, const GLuint *params)", },
|
|
["glProgramLocalParameterI4iNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)", },
|
|
["glProgramLocalParameterI4ivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLint *params)", },
|
|
["glProgramLocalParameterI4uiNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)", },
|
|
["glProgramLocalParameterI4uivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLuint *params)", },
|
|
["glProgramLocalParametersI4ivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei count, const GLint *params)", },
|
|
["glProgramLocalParametersI4uivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei count, const GLuint *params)", },
|
|
["glGetUniformi64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint64EXT* params)", },
|
|
["glGetUniformui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT* params)", },
|
|
["glProgramUniform1i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint64EXT x)", },
|
|
["glProgramUniform1i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glProgramUniform1ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT x)", },
|
|
["glProgramUniform1ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glProgramUniform2i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint64EXT x, GLint64EXT y)", },
|
|
["glProgramUniform2i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glProgramUniform2ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)", },
|
|
["glProgramUniform2ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glProgramUniform3i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)", },
|
|
["glProgramUniform3i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glProgramUniform3ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)", },
|
|
["glProgramUniform3ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glProgramUniform4i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)", },
|
|
["glProgramUniform4i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glProgramUniform4ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)", },
|
|
["glProgramUniform4ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glUniform1i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint64EXT x)", },
|
|
["glUniform1i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glUniform1ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLuint64EXT x)", },
|
|
["glUniform1ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glUniform2i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint64EXT x, GLint64EXT y)", },
|
|
["glUniform2i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glUniform2ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLuint64EXT x, GLuint64EXT y)", },
|
|
["glUniform2ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glUniform3i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)", },
|
|
["glUniform3i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glUniform3ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)", },
|
|
["glUniform3ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glUniform4i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)", },
|
|
["glUniform4i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLint64EXT* value)", },
|
|
["glUniform4ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)", },
|
|
["glUniform4ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glColor3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf red, GLhalf green, GLhalf blue)", },
|
|
["glColor3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glColor4hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha)", },
|
|
["glColor4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glFogCoordhNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf fog)", },
|
|
["glFogCoordhvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* fog)", },
|
|
["glMultiTexCoord1hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLhalf s)", },
|
|
["glMultiTexCoord1hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLhalf* v)", },
|
|
["glMultiTexCoord2hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLhalf s, GLhalf t)", },
|
|
["glMultiTexCoord2hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLhalf* v)", },
|
|
["glMultiTexCoord3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLhalf s, GLhalf t, GLhalf r)", },
|
|
["glMultiTexCoord3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLhalf* v)", },
|
|
["glMultiTexCoord4hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q)", },
|
|
["glMultiTexCoord4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, const GLhalf* v)", },
|
|
["glNormal3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf nx, GLhalf ny, GLhalf nz)", },
|
|
["glNormal3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glSecondaryColor3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf red, GLhalf green, GLhalf blue)", },
|
|
["glSecondaryColor3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glTexCoord1hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf s)", },
|
|
["glTexCoord1hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glTexCoord2hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf s, GLhalf t)", },
|
|
["glTexCoord2hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glTexCoord3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf s, GLhalf t, GLhalf r)", },
|
|
["glTexCoord3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glTexCoord4hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf s, GLhalf t, GLhalf r, GLhalf q)", },
|
|
["glTexCoord4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glVertex2hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf x, GLhalf y)", },
|
|
["glVertex2hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glVertex3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf x, GLhalf y, GLhalf z)", },
|
|
["glVertex3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glVertex4hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf x, GLhalf y, GLhalf z, GLhalf w)", },
|
|
["glVertex4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* v)", },
|
|
["glVertexAttrib1hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLhalf x)", },
|
|
["glVertexAttrib1hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLhalf* v)", },
|
|
["glVertexAttrib2hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLhalf x, GLhalf y)", },
|
|
["glVertexAttrib2hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLhalf* v)", },
|
|
["glVertexAttrib3hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLhalf x, GLhalf y, GLhalf z)", },
|
|
["glVertexAttrib3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLhalf* v)", },
|
|
["glVertexAttrib4hNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w)", },
|
|
["glVertexAttrib4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLhalf* v)", },
|
|
["glVertexAttribs1hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLhalf* v)", },
|
|
["glVertexAttribs2hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLhalf* v)", },
|
|
["glVertexAttribs3hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLhalf* v)", },
|
|
["glVertexAttribs4hvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLhalf* v)", },
|
|
["glVertexWeighthNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLhalf weight)", },
|
|
["glVertexWeighthvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const GLhalf* weight)", },
|
|
["glBeginOcclusionQueryNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id)", },
|
|
["glDeleteOcclusionQueriesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* ids)", },
|
|
["glEndOcclusionQueryNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glGenOcclusionQueriesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glGetOcclusionQueryivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLint* params)", },
|
|
["glGetOcclusionQueryuivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLuint* params)", },
|
|
["glIsOcclusionQueryNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint id)", },
|
|
["glProgramBufferParametersIivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)", },
|
|
["glProgramBufferParametersIuivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)", },
|
|
["glProgramBufferParametersfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)", },
|
|
["glFlushPixelDataRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glPixelDataRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLsizei length, void* pointer)", },
|
|
["glPointParameteriNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glPointParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLint* params)", },
|
|
["glGetVideoi64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLenum pname, GLint64EXT* params)", },
|
|
["glGetVideoivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLenum pname, GLint* params)", },
|
|
["glGetVideoui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLenum pname, GLuint64EXT* params)", },
|
|
["glGetVideouivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLenum pname, GLuint* params)", },
|
|
["glPresentFrameDualFillNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)", },
|
|
["glPresentFrameKeyedNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)", },
|
|
["glPrimitiveRestartIndexNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index)", },
|
|
["glPrimitiveRestartNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glCombinerInputNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)", },
|
|
["glCombinerOutputNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)", },
|
|
["glCombinerParameterfNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLfloat param)", },
|
|
["glCombinerParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLfloat* params)", },
|
|
["glCombinerParameteriNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLint param)", },
|
|
["glCombinerParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, const GLint* params)", },
|
|
["glFinalCombinerInputNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)", },
|
|
["glGetCombinerInputParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params)", },
|
|
["glGetCombinerInputParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params)", },
|
|
["glGetCombinerOutputParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum pname, GLfloat* params)", },
|
|
["glGetCombinerOutputParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum portion, GLenum pname, GLint* params)", },
|
|
["glGetFinalCombinerInputParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum variable, GLenum pname, GLfloat* params)", },
|
|
["glGetFinalCombinerInputParameterivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum variable, GLenum pname, GLint* params)", },
|
|
["glCombinerStageParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum pname, const GLfloat* params)", },
|
|
["glGetCombinerStageParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum stage, GLenum pname, GLfloat* params)", },
|
|
["glGetBufferParameterui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum pname, GLuint64EXT* params)", },
|
|
["glGetIntegerui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum value, GLuint64EXT* result)", },
|
|
["glGetNamedBufferParameterui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buffer, GLenum pname, GLuint64EXT* params)", },
|
|
["glIsBufferResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLenum target)", },
|
|
["glIsNamedBufferResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint buffer)", },
|
|
["glMakeBufferNonResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target)", },
|
|
["glMakeBufferResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLenum access)", },
|
|
["glMakeNamedBufferNonResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buffer)", },
|
|
["glMakeNamedBufferResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint buffer, GLenum access)", },
|
|
["glProgramUniformui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLuint64EXT value)", },
|
|
["glProgramUniformui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glUniformui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLuint64EXT value)", },
|
|
["glUniformui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint location, GLsizei count, const GLuint64EXT* value)", },
|
|
["glTextureBarrierNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glActiveVaryingNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, const GLchar *name)", },
|
|
["glBeginTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum primitiveMode)", },
|
|
["glBindBufferBaseNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint buffer)", },
|
|
["glBindBufferOffsetNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint buffer, GLintptr offset)", },
|
|
["glBindBufferRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)", },
|
|
["glEndTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glGetActiveVaryingNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)", },
|
|
["glGetTransformFeedbackVaryingNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLuint index, GLint *location)", },
|
|
["glGetVaryingLocationNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLint)",
|
|
args = "(GLuint program, const GLchar *name)", },
|
|
["glTransformFeedbackAttribsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint count, const GLint *attribs, GLenum bufferMode)", },
|
|
["glTransformFeedbackVaryingsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)", },
|
|
["glBindTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id)", },
|
|
["glDeleteTransformFeedbacksNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* ids)", },
|
|
["glDrawTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum mode, GLuint id)", },
|
|
["glGenTransformFeedbacksNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glIsTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint id)", },
|
|
["glPauseTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glResumeTransformFeedbackNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glVDPAUFiniNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glVDPAUGetSurfaceivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values)", },
|
|
["glVDPAUInitNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(const void* vdpDevice, const GLvoid*getProcAddress)", },
|
|
["glVDPAUIsSurfaceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLvdpauSurfaceNV surface)", },
|
|
["glVDPAUMapSurfacesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces)", },
|
|
["glVDPAURegisterOutputSurfaceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLvdpauSurfaceNV)",
|
|
args = "(const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)", },
|
|
["glVDPAURegisterVideoSurfaceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLvdpauSurfaceNV)",
|
|
args = "(const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)", },
|
|
["glVDPAUSurfaceAccessNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLvdpauSurfaceNV surface, GLenum access)", },
|
|
["glVDPAUUnmapSurfacesNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei numSurface, const GLvdpauSurfaceNV* surfaces)", },
|
|
["glVDPAUUnregisterSurfaceNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLvdpauSurfaceNV surface)", },
|
|
["glFlushVertexArrayRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(void)", },
|
|
["glVertexArrayRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei length, void* pointer)", },
|
|
["glGetVertexAttribLi64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLint64EXT* params)", },
|
|
["glGetVertexAttribLui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLuint64EXT* params)", },
|
|
["glVertexAttribL1i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint64EXT x)", },
|
|
["glVertexAttribL1i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint64EXT* v)", },
|
|
["glVertexAttribL1ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLuint64EXT x)", },
|
|
["glVertexAttribL1ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint64EXT* v)", },
|
|
["glVertexAttribL2i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint64EXT x, GLint64EXT y)", },
|
|
["glVertexAttribL2i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint64EXT* v)", },
|
|
["glVertexAttribL2ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLuint64EXT x, GLuint64EXT y)", },
|
|
["glVertexAttribL2ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint64EXT* v)", },
|
|
["glVertexAttribL3i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)", },
|
|
["glVertexAttribL3i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint64EXT* v)", },
|
|
["glVertexAttribL3ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)", },
|
|
["glVertexAttribL3ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint64EXT* v)", },
|
|
["glVertexAttribL4i64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)", },
|
|
["glVertexAttribL4i64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLint64EXT* v)", },
|
|
["glVertexAttribL4ui64NV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)", },
|
|
["glVertexAttribL4ui64vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLuint64EXT* v)", },
|
|
["glVertexAttribLFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLsizei stride)", },
|
|
["glBufferAddressRangeNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)", },
|
|
["glColorFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride)", },
|
|
["glEdgeFlagFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei stride)", },
|
|
["glFogCoordFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride)", },
|
|
["glGetIntegerui64i_vNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum value, GLuint index, GLuint64EXT result[])", },
|
|
["glIndexFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride)", },
|
|
["glNormalFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum type, GLsizei stride)", },
|
|
["glSecondaryColorFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride)", },
|
|
["glTexCoordFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride)", },
|
|
["glVertexAttribFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)", },
|
|
["glVertexAttribIFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLsizei stride)", },
|
|
["glVertexFormatNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLint size, GLenum type, GLsizei stride)", },
|
|
["glAreProgramsResidentNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLsizei n, const GLuint* ids, GLboolean *residences)", },
|
|
["glBindProgramNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id)", },
|
|
["glDeleteProgramsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, const GLuint* ids)", },
|
|
["glExecuteProgramNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id, const GLfloat* params)", },
|
|
["glGenProgramsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glGetProgramParameterdvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum pname, GLdouble* params)", },
|
|
["glGetProgramParameterfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLenum pname, GLfloat* params)", },
|
|
["glGetProgramStringNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLubyte* program)", },
|
|
["glGetProgramivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint id, GLenum pname, GLint* params)", },
|
|
["glGetTrackMatrixivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint address, GLenum pname, GLint* params)", },
|
|
["glGetVertexAttribPointervNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLvoid** pointer)", },
|
|
["glGetVertexAttribdvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLdouble* params)", },
|
|
["glGetVertexAttribfvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLfloat* params)", },
|
|
["glGetVertexAttribivNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLenum pname, GLint* params)", },
|
|
["glIsProgramNV"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(GLuint id)", },
|
|
["glLoadProgramNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint id, GLsizei len, const GLubyte* program)", },
|
|
["glProgramParameter4dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glProgramParameter4dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLdouble* params)", },
|
|
["glProgramParameter4fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glProgramParameter4fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, const GLfloat* params)", },
|
|
["glProgramParameters4dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei num, const GLdouble* params)", },
|
|
["glProgramParameters4fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint index, GLsizei num, const GLfloat* params)", },
|
|
["glRequestResidentProgramsNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLsizei n, GLuint* ids)", },
|
|
["glTrackMatrixNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLuint address, GLenum matrix, GLenum transform)", },
|
|
["glVertexAttrib1dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x)", },
|
|
["glVertexAttrib1dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib1fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x)", },
|
|
["glVertexAttrib1fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib1sNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x)", },
|
|
["glVertexAttrib1svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib2dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y)", },
|
|
["glVertexAttrib2dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib2fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y)", },
|
|
["glVertexAttrib2fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib2sNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y)", },
|
|
["glVertexAttrib2svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib3dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z)", },
|
|
["glVertexAttrib3dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib3fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y, GLfloat z)", },
|
|
["glVertexAttrib3fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib3sNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y, GLshort z)", },
|
|
["glVertexAttrib3svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib4dNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)", },
|
|
["glVertexAttrib4dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLdouble* v)", },
|
|
["glVertexAttrib4fNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)", },
|
|
["glVertexAttrib4fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLfloat* v)", },
|
|
["glVertexAttrib4sNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)", },
|
|
["glVertexAttrib4svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLshort* v)", },
|
|
["glVertexAttrib4ubNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)", },
|
|
["glVertexAttrib4ubvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, const GLubyte* v)", },
|
|
["glVertexAttribPointerNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer)", },
|
|
["glVertexAttribs1dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLdouble* v)", },
|
|
["glVertexAttribs1fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLfloat* v)", },
|
|
["glVertexAttribs1svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLshort* v)", },
|
|
["glVertexAttribs2dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLdouble* v)", },
|
|
["glVertexAttribs2fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLfloat* v)", },
|
|
["glVertexAttribs2svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLshort* v)", },
|
|
["glVertexAttribs3dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLdouble* v)", },
|
|
["glVertexAttribs3fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLfloat* v)", },
|
|
["glVertexAttribs3svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLshort* v)", },
|
|
["glVertexAttribs4dvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLdouble* v)", },
|
|
["glVertexAttribs4fvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLfloat* v)", },
|
|
["glVertexAttribs4svNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLshort* v)", },
|
|
["glVertexAttribs4ubvNV"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLuint index, GLsizei n, const GLubyte* v)", },
|
|
["glTexImage4DSGIS"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels)", },
|
|
["glTexSubImage4DSGIS"] = { type ='function',
|
|
description = "",
|
|
returns = "()",
|
|
args = "(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels)", },
|
|
["glewInit"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLenum)",
|
|
args = "()", },
|
|
["glewIsSupported"] = { type ='function',
|
|
description = "",
|
|
returns = "(GLboolean)",
|
|
args = "(const char* name)", },
|
|
}
|
|
|
|
return {
|
|
glewgl = {
|
|
type = 'lib',
|
|
description = "OpenGL Wrapper with GLEW",
|
|
childs = api,
|
|
},
|
|
gl = {
|
|
type = 'lib',
|
|
description = "OpenGL Wrapper with GLEW",
|
|
childs = api,
|
|
},
|
|
}
|