Files
OpenRA/api/lua/cggl30.lua
2011-04-30 14:16:37 +02:00

573 lines
23 KiB
Lua

--[[// cggl cgGL | Cg OpenGL runtime
typedef unsigned int GLuint;
typedef unsigned int GLenum;
typedef void GLvoid;
typedef int GLsizei;
typedef int GLint;
typedef enum
{
CG_GL_MATRIX_IDENTITY = 0,
CG_GL_MATRIX_TRANSPOSE = 1,
CG_GL_MATRIX_INVERSE = 2,
CG_GL_MATRIX_INVERSE_TRANSPOSE = 3,
CG_GL_MODELVIEW_MATRIX = 4,
CG_GL_PROJECTION_MATRIX = 5,
CG_GL_TEXTURE_MATRIX = 6,
CG_GL_MODELVIEW_PROJECTION_MATRIX = 7,
CG_GL_VERTEX = 8,
CG_GL_FRAGMENT = 9,
CG_GL_GEOMETRY = 10,
CG_GL_TESSELLATION_CONTROL = 11,
CG_GL_TESSELLATION_EVALUATION = 12
} CGGLenum;
CGbool cgGLIsProfileSupported(CGprofile profile);
void cgGLEnableProfile(CGprofile profile);
void cgGLDisableProfile(CGprofile profile);
CGprofile cgGLGetLatestProfile(CGGLenum profile_type);
void cgGLSetOptimalOptions(CGprofile profile);
char const ** cgGLGetOptimalOptions(CGprofile profile);
void cgGLLoadProgram(CGprogram program);
void cgGLUnloadProgram(CGprogram program);
CGbool cgGLIsProgramLoaded(CGprogram program);
void cgGLBindProgram(CGprogram program);
void cgGLUnbindProgram(CGprofile profile);
GLuint cgGLGetProgramID(CGprogram program);
void cgGLSetParameter1f(CGparameter param, float x);
void cgGLSetParameter2f(CGparameter param, float x, float y);
void cgGLSetParameter3f(CGparameter param, float x, float y, float z);
void cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w);
void cgGLSetParameter1fv(CGparameter param, const float *v);
void cgGLSetParameter2fv(CGparameter param, const float *v);
void cgGLSetParameter3fv(CGparameter param, const float *v);
void cgGLSetParameter4fv(CGparameter param, const float *v);
void cgGLSetParameter1d(CGparameter param, double x);
void cgGLSetParameter2d(CGparameter param, double x, double y);
void cgGLSetParameter3d(CGparameter param, double x, double y, double z);
void cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w);
void cgGLSetParameter1dv(CGparameter param, const double *v);
void cgGLSetParameter2dv(CGparameter param, const double *v);
void cgGLSetParameter3dv(CGparameter param, const double *v);
void cgGLSetParameter4dv(CGparameter param, const double *v);
void cgGLGetParameter1f(CGparameter param, float *v);
void cgGLGetParameter2f(CGparameter param, float *v);
void cgGLGetParameter3f(CGparameter param, float *v);
void cgGLGetParameter4f(CGparameter param, float *v);
void cgGLGetParameter1d(CGparameter param, double *v);
void cgGLGetParameter2d(CGparameter param, double *v);
void cgGLGetParameter3d(CGparameter param, double *v);
void cgGLGetParameter4d(CGparameter param, double *v);
void cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float *v);
void cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float *v);
void cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float *v);
void cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float *v);
void cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double *v);
void cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double *v);
void cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double *v);
void cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double *v);
void cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float *v);
void cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float *v);
void cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float *v);
void cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float *v);
void cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double *v);
void cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double *v);
void cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double *v);
void cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double *v);
void cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer);
void cgGLEnableClientState(CGparameter param);
void cgGLDisableClientState(CGparameter param);
void cgGLSetMatrixParameterdr(CGparameter param, const double *matrix);
void cgGLSetMatrixParameterfr(CGparameter param, const float *matrix);
void cgGLSetMatrixParameterdc(CGparameter param, const double *matrix);
void cgGLSetMatrixParameterfc(CGparameter param, const float *matrix);
void cgGLGetMatrixParameterdr(CGparameter param, double *matrix);
void cgGLGetMatrixParameterfr(CGparameter param, float *matrix);
void cgGLGetMatrixParameterdc(CGparameter param, double *matrix);
void cgGLGetMatrixParameterfc(CGparameter param, float *matrix);
void cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform);
void cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float *matrices);
void cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float *matrices);
void cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double *matrices);
void cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double *matrices);
void cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float *matrices);
void cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float *matrices);
void cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double *matrices);
void cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double *matrices);
void cgGLSetTextureParameter(CGparameter param, GLuint texobj);
GLuint cgGLGetTextureParameter(CGparameter param);
void cgGLEnableTextureParameter(CGparameter param);
void cgGLDisableTextureParameter(CGparameter param);
GLenum cgGLGetTextureEnum(CGparameter param);
void cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag);
CGbool cgGLGetManageTextureParameters(CGcontext ctx);
void cgGLSetupSampler(CGparameter param, GLuint texobj);
void cgGLRegisterStates(CGcontext ctx);
void cgGLEnableProgramProfiles(CGprogram program);
void cgGLDisableProgramProfiles(CGprogram program);
void cgGLSetDebugMode(CGbool debug);
CGbuffer cgGLCreateBuffer(CGcontext context, int size, const void *data, GLenum bufferUsage);
GLuint cgGLGetBufferObject(CGbuffer buffer);
]]
--auto-generated api from ffi headers
local api =
{
["CGGLenum"] = { type ='value', description = "", valuetype = nil, },
["CG_GL_MATRIX_IDENTITY"] = { type ='value', },
["CG_GL_MATRIX_TRANSPOSE"] = { type ='value', },
["CG_GL_MATRIX_INVERSE"] = { type ='value', },
["CG_GL_MATRIX_INVERSE_TRANSPOSE"] = { type ='value', },
["CG_GL_MODELVIEW_MATRIX"] = { type ='value', },
["CG_GL_PROJECTION_MATRIX"] = { type ='value', },
["CG_GL_TEXTURE_MATRIX"] = { type ='value', },
["CG_GL_MODELVIEW_PROJECTION_MATRIX"] = { type ='value', },
["CG_GL_VERTEX"] = { type ='value', },
["CG_GL_FRAGMENT"] = { type ='value', },
["CG_GL_GEOMETRY"] = { type ='value', },
["CG_GL_TESSELLATION_CONTROL"] = { type ='value', },
["CG_GL_TESSELLATION_EVALUATION"] = { type ='value', },
["cgGLIsProfileSupported"] = { type ='function',
description = "",
returns = "(CGbool)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLEnableProfile"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLDisableProfile"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLGetLatestProfile"] = { type ='function',
description = "",
returns = "(CGprofile)",
valuetype = nil,
args = "(CGGLenum profile_type)", },
["cgGLSetOptimalOptions"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLGetOptimalOptions"] = { type ='function',
description = "",
returns = "(char const **)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLLoadProgram"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLUnloadProgram"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLIsProgramLoaded"] = { type ='function',
description = "",
returns = "(CGbool)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLBindProgram"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLUnbindProgram"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprofile profile)", },
["cgGLGetProgramID"] = { type ='function',
description = "",
returns = "(GLuint)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLSetParameter1f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float x)", },
["cgGLSetParameter2f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float x, float y)", },
["cgGLSetParameter3f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float x, float y, float z)", },
["cgGLSetParameter4f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float x, float y, float z, float w)", },
["cgGLSetParameter1fv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *v)", },
["cgGLSetParameter2fv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *v)", },
["cgGLSetParameter3fv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *v)", },
["cgGLSetParameter4fv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *v)", },
["cgGLSetParameter1d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double x)", },
["cgGLSetParameter2d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double x, double y)", },
["cgGLSetParameter3d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double x, double y, double z)", },
["cgGLSetParameter4d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double x, double y, double z, double w)", },
["cgGLSetParameter1dv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *v)", },
["cgGLSetParameter2dv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *v)", },
["cgGLSetParameter3dv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *v)", },
["cgGLSetParameter4dv"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *v)", },
["cgGLGetParameter1f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *v)", },
["cgGLGetParameter2f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *v)", },
["cgGLGetParameter3f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *v)", },
["cgGLGetParameter4f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *v)", },
["cgGLGetParameter1d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *v)", },
["cgGLGetParameter2d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *v)", },
["cgGLGetParameter3d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *v)", },
["cgGLGetParameter4d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *v)", },
["cgGLSetParameterArray1f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *v)", },
["cgGLSetParameterArray2f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *v)", },
["cgGLSetParameterArray3f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *v)", },
["cgGLSetParameterArray4f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *v)", },
["cgGLSetParameterArray1d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *v)", },
["cgGLSetParameterArray2d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *v)", },
["cgGLSetParameterArray3d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *v)", },
["cgGLSetParameterArray4d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *v)", },
["cgGLGetParameterArray1f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *v)", },
["cgGLGetParameterArray2f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *v)", },
["cgGLGetParameterArray3f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *v)", },
["cgGLGetParameterArray4f"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *v)", },
["cgGLGetParameterArray1d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *v)", },
["cgGLGetParameterArray2d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *v)", },
["cgGLGetParameterArray3d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *v)", },
["cgGLGetParameterArray4d"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *v)", },
["cgGLSetParameterPointer"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)", },
["cgGLEnableClientState"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLDisableClientState"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLSetMatrixParameterdr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *matrix)", },
["cgGLSetMatrixParameterfr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *matrix)", },
["cgGLSetMatrixParameterdc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const double *matrix)", },
["cgGLSetMatrixParameterfc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, const float *matrix)", },
["cgGLGetMatrixParameterdr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *matrix)", },
["cgGLGetMatrixParameterfr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *matrix)", },
["cgGLGetMatrixParameterdc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, double *matrix)", },
["cgGLGetMatrixParameterfc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, float *matrix)", },
["cgGLSetStateMatrixParameter"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, CGGLenum matrix, CGGLenum transform)", },
["cgGLSetMatrixParameterArrayfc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *matrices)", },
["cgGLSetMatrixParameterArrayfr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const float *matrices)", },
["cgGLSetMatrixParameterArraydc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *matrices)", },
["cgGLSetMatrixParameterArraydr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, const double *matrices)", },
["cgGLGetMatrixParameterArrayfc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *matrices)", },
["cgGLGetMatrixParameterArrayfr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, float *matrices)", },
["cgGLGetMatrixParameterArraydc"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *matrices)", },
["cgGLGetMatrixParameterArraydr"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, long offset, long nelements, double *matrices)", },
["cgGLSetTextureParameter"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, GLuint texobj)", },
["cgGLGetTextureParameter"] = { type ='function',
description = "",
returns = "(GLuint)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLEnableTextureParameter"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLDisableTextureParameter"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLGetTextureEnum"] = { type ='function',
description = "",
returns = "(GLenum)",
valuetype = nil,
args = "(CGparameter param)", },
["cgGLSetManageTextureParameters"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGcontext ctx, CGbool flag)", },
["cgGLGetManageTextureParameters"] = { type ='function',
description = "",
returns = "(CGbool)",
valuetype = nil,
args = "(CGcontext ctx)", },
["cgGLSetupSampler"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGparameter param, GLuint texobj)", },
["cgGLRegisterStates"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGcontext ctx)", },
["cgGLEnableProgramProfiles"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLDisableProgramProfiles"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGprogram program)", },
["cgGLSetDebugMode"] = { type ='function',
description = "",
returns = "(void)",
valuetype = nil,
args = "(CGbool debug)", },
["cgGLCreateBuffer"] = { type ='function',
description = "",
returns = "(CGbuffer)",
valuetype = nil,
args = "(CGcontext context, int size, const void *data, GLenum bufferUsage)", },
["cgGLGetBufferObject"] = { type ='function',
description = "",
returns = "(GLuint)",
valuetype = nil,
args = "(CGbuffer buffer)", },
}
return {
cggl = {
type = 'lib',
description = "Cg OpenGL runtime",
childs = api,
},
cgGL = {
type = 'lib',
description = "Cg OpenGL runtime",
childs = api,
},
}