Oliver Brakmann
ee3fc57b40
Fix an invalid owner init entry in nod05.
2015-05-31 09:17:27 +02:00
Oliver Brakmann
90b44e7d28
Fix tesla zaps being visible under the fog
2015-05-31 09:01:04 +02:00
penev92
7530cf9031
Make speedModifiers Lazy
2015-05-31 08:51:23 +02:00
Mustafa Alperen Seki
5f64c16439
Add hightech to Prerequisite of Stealth Raider
2015-05-30 13:57:06 +02:00
Oliver Brakmann
9bf3b84a9e
Update gdi05a mission preview image.
2015-05-30 08:04:03 +02:00
Oliver Brakmann
0c51fe6419
Add missing DamageType to deviator weapon
2015-05-29 18:08:39 +02:00
Oliver Brakmann
eee612421c
Add a missing DamageType to missions which re-define weapons
2015-05-29 18:08:16 +02:00
Matthias Mailänder
d43f5bbd0a
use premultiplied alpha on geometric renderers
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to fix transparency again
2015-05-29 14:07:06 +02:00
Oliver Brakmann
9166771113
Fix potentially removing actors twice from world in Actor::ChangeOwner
2015-05-27 22:12:28 +02:00
abcdefg30
468e607daa
Disable hijackers in monster tank madness
2015-05-27 14:59:52 +02:00
abcdefg30
00042927bf
Fixed captured buildings producing bot controled units
2015-05-27 14:59:52 +02:00
Oliver Brakmann
581596dd5f
Fix Nod attacking the world in gdi05b
2015-05-27 00:10:49 +02:00
Matthias Mailänder
b6f5cacc47
copy it in the make dependencies step
2015-05-25 10:40:37 +01:00
Matthias Mailänder
b65508faad
fix error CS0219:
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The variable `zoom' is assigned but its value is never used
2015-05-25 01:29:18 +02:00
Paul Chote
02adf2b212
Add nuke flash to D2K.
2015-05-24 21:35:19 +02:00
Paul Chote
90af8fb07a
Update NukePaletteEffect for premultiplied alpha.
2015-05-24 21:35:19 +02:00
Paul Chote
2cc125a3fa
Merge pull request #8236 from Mailaender/win-geoip-gz
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Fixed a GeoLite2-Country DB filename in Windows fetch scripts.
2015-05-24 15:37:38 +01:00
Matthias Mailänder
f2124f7ebe
fix file name
2015-05-24 16:17:43 +02:00
Oliver Brakmann
a507b7d567
Merge pull request #8196 from Mailaender/stylecop-mono-4
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Fixed StyleCop on Mono 4
2015-05-24 16:02:13 +02:00
Pavel Penev
902cd124ba
Merge pull request #8149 from Mailaender/fetch-geoip-db
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Automatized GeoIP database download
2015-05-24 16:43:22 +03:00
Paul Chote
767a63d43e
Merge pull request #8235 from obrakmann/map-chooser-delete-unpacked-maps
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Fix inability to delete unpacked maps
2015-05-24 13:53:27 +01:00
Oliver Brakmann
331ad217c2
Fix inability to delete unpacked maps
2015-05-24 14:32:46 +02:00
Paul Chote
c5614d4c3a
Merge pull request #8223 from Mailaender/fix-sequences
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Fixed several broken YAML sequences
2015-05-24 13:12:22 +01:00
Pavel Penev
9ed7ef10b9
Merge pull request #8227 from obrakmann/fix8219_rise_of_the_undead_bridges
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Fix broken bridges being initialized with a non-zero HP value
2015-05-24 15:05:29 +03:00
Paul Chote
8483152a3c
Merge pull request #8222 from Mailaender/water-troopers
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Fixed the AI not avoiding boats when searching for viable paradrop targets
2015-05-24 12:54:48 +01:00
Pavel Penev
3ebb6573a4
Merge pull request #8228 from Mailaender/render-trait-doc
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Added render trait documentation
2015-05-24 14:41:44 +03:00
Matthias Mailänder
5b5b0c02dd
add trait documentation
2015-05-24 13:37:04 +02:00
Matthias Mailänder
5838dc39fc
Merge pull request #8231 from obrakmann/map-chooser-addendum
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Fix map chooser crashing the server creation dialog in cnc
2015-05-24 13:32:27 +02:00
Matthias Mailänder
472de004ed
Merge pull request #8232 from obrakmann/fix_game.exe.config_removal
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Fix OpenRA.Game.exe.config issues
2015-05-24 13:30:14 +02:00
Oliver Brakmann
c6c9863681
Merge pull request #8176 from pchote/fix-palette-alpha
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Load textures using premultiplied alpha.
2015-05-24 13:15:54 +02:00
Oliver Brakmann
88d448bf40
Merge pull request #8229 from Mailaender/noget
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Added a NuGet replacement script as fallback
2015-05-24 12:18:58 +02:00
Oliver Brakmann
fac0991901
Fix OpenRA.Game.exe.config not being copied to the built dir during packaging
2015-05-24 12:17:43 +02:00
Oliver Brakmann
29efb0675d
Fix OpenRA.Game.exe.config being removed by 'make clean'
2015-05-24 12:08:30 +02:00
Oliver Brakmann
00bf032a8f
Fix custom map tab offset in cnc mod
2015-05-24 11:45:37 +02:00
Oliver Brakmann
6f0e155afb
Fix map chooser crashing the server creation dialog in cnc
2015-05-24 11:40:33 +02:00
Pavel Penev
f2abf10670
Merge pull request #8230 from reaperrr/grav-bomb-fix
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Made projectiles accept empty to disable image or sequence
2015-05-24 11:32:48 +03:00
Matthias Mailänder
b2fc8585e0
unify the spelling towards the official one
2015-05-24 10:24:47 +02:00
Matthias Mailänder
c4deaef163
remove nuget until the connectivity problems are resolved
2015-05-24 10:24:22 +02:00
Matthias Mailänder
dd19d9127b
add a fallback if nuget is not available on the system
2015-05-24 10:24:19 +02:00
reaperrr
6ab73fa982
Made projectile effects accept empty values to disable/negate image or sequence.
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In addition to accepting null.
2015-05-24 10:02:53 +02:00
Matthias Mailänder
cc34463019
require DetectCloaked as it is useless otherwise
2015-05-24 09:06:03 +02:00
Matthias Mailänder
d0b3e5fb8b
Merge pull request #8114 from penev92/bleed_d2kUpgrades
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Add D2k building upgrades
2015-05-24 08:23:28 +02:00
Matthias Mailänder
d87d3e5283
Merge pull request #8220 from abcdefg30/bombletcrash
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Fix a crash in the ParaBomb weapon defintion
2015-05-24 08:10:23 +02:00
Pavel Penev
9e0e866199
Merge pull request #8207 from obrakmann/map-chooser-overhaul
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Split maps into system and custom maps in the map chooser
2015-05-24 04:12:23 +03:00
Oliver Brakmann
d9f0ca362f
Fix broken bridges being initialized with a non-zero HP value
2015-05-24 02:02:20 +02:00
Oliver Brakmann
dc08b7a90a
Add buttons for map file management to map chooser
2015-05-24 01:49:30 +02:00
abcdefg30
8c59016853
Merge pull request #8066 from penev92/bleed_warheads
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Remove DeathType from DamageWarhead
2015-05-24 01:33:44 +02:00
Oliver Brakmann
1854d994fd
Split map chooser in system- and user-installed map lists
2015-05-24 01:28:22 +02:00
Oliver Brakmann
72c0f9b8dc
Allow non-hosts to open the map chooser
2015-05-23 23:38:30 +02:00
penev92
9ea78285fa
Add an upgrade rule for DeathSounds.DeathTypes
2015-05-24 00:16:26 +03:00
penev92
1c44fcbad4
Add upgrade rules to remove DamageWarhead.DeathType
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and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
b5e4876b7f
Add DeathTypes to WithDeathAnimation
2015-05-24 00:15:08 +03:00
penev92
32bb70abca
Remove DamageWarhead.DeathType in favor of DamageWarhead.DamageTypes
2015-05-24 00:15:07 +03:00
Matthias Mailänder
a2c553478d
fetch GeoLite2-Country.mmdb.gz after 30 days of file age
2015-05-23 22:45:31 +02:00
Matthias Mailänder
c76fb51b14
Merge pull request #8208 from penev92/bleed_registerFileTypes
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Register .orarep file type and openra:// URI scheme on Windows
2015-05-23 22:27:41 +02:00
penev92
b1c36246cf
Clean Windows registry on uninstall
2015-05-23 23:15:51 +03:00
Matthias Mailänder
486c7527c9
Merge pull request #8012 from reaperrr/voiceset
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Extracted actor Voices from Selectable into own Voiced trait
2015-05-23 21:59:34 +02:00
Pavel Penev
54e806568a
Merge pull request #7934 from Mailaender/mime-join
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Registered the openra:// protocol to join games on Linux
2015-05-23 22:39:17 +03:00
Matthias Mailänder
44a4c0600e
redirect Microsoft.Build.Framework.dll on Mono 4
2015-05-23 18:30:12 +02:00
Matthias Mailänder
9773cca214
rename and fix unused sequences
2015-05-23 16:10:55 +02:00
Matthias Mailänder
47927963a7
fix misnamed TakeCover sequence
2015-05-23 16:10:55 +02:00
Matthias Mailänder
13a8f6f5bd
remove duplicate and unused land animation
2015-05-23 16:10:55 +02:00
Matthias Mailänder
c88daef3b3
fix missing make and crumble animation
2015-05-23 16:10:52 +02:00
Matthias Mailänder
a424440cd2
fix missing aim sequence
2015-05-23 16:10:29 +02:00
Matthias Mailänder
861ebd61b7
fix missing make animation for civilian buildings
2015-05-23 16:10:26 +02:00
Matthias Mailänder
add0cc565a
don't paradrop units near boats
2015-05-23 16:05:56 +02:00
Matthias Mailänder
8e919d3215
move GeoIP functions into it's own class
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extract the geoip database .gz in-game
2015-05-23 16:00:46 +02:00
reaperrr
a99f69035c
Made AnnounceOnKill and AnnounceOnBuild voices customisable.
2015-05-23 13:53:38 +02:00
reaperrr
3777a8bca9
Moved Voice-related extensions to VoiceExts.
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Note: This is a work-around until Selectable can be moved to Mods.Common, which is when the voice extensions should be moved back to ActorExts.
Pulled phrase check before foreach in PlayVoice ActorExts.
Removed superflous actor parameter from PlayVoice/PlayVoiceLocal.
Simplified PlayVoice extensions.
variant is no longer customisable, as all current usages use self.Owner.Country.Race anyway.
2015-05-23 13:46:01 +02:00
abcdefg30
b5b2a6bdcb
Fix a crash in the ParaBomb weapon defintion
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in Fort Lonestar and Survival02
2015-05-23 13:31:45 +02:00
Paul Chote
80a54fe4fe
Fix repair depot lights.
2015-05-23 08:50:29 +01:00
Paul Chote
5532ed4fc9
Remove now-redundant blend code.
2015-05-23 08:50:28 +01:00
Paul Chote
4eb76046f4
Fix deviator gas blending.
2015-05-23 08:50:28 +01:00
Paul Chote
26fd858fc7
Use premultiplied alpha for all textures and blending.
2015-05-23 08:50:28 +01:00
Matthias Mailänder
78f1e9fb2f
Merge pull request #8215 from abcdefg30/raflare
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Removed bogus traits from ra FLARE
2015-05-23 08:50:21 +02:00
abcdefg30
89db7bbf05
Add a tooltip to FLARE
2015-05-22 23:25:42 +02:00
Oliver Brakmann
e75e6fee0e
Remove superfluous traits from crate actor definitions
2015-05-22 22:29:07 +02:00
abcdefg30
bc55748e81
Removed bogus traits from FLARE
2015-05-22 22:29:06 +02:00
penev92
42af5f0939
Fix how OpenRA.exe launches OpenRA.Game.exe
2015-05-22 20:38:45 +03:00
penev92
cffc01ab28
Register .orarep file type and openra:// URI scheme on Windows
2015-05-22 20:38:41 +03:00
Pavel Penev
fe45a85349
Merge pull request #8187 from Mailaender/travis-windows-deploy
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Brought back the Windows setup deployment via Travis CI
2015-05-22 20:03:28 +03:00
Pavel Penev
0d33fdb5e1
Merge pull request #8200 from RoosterDragon/sheet-fixes
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Sheet fixes
2015-05-22 18:30:13 +03:00
Pavel Penev
686e01c6cc
Merge pull request #8193 from RoosterDragon/line-render-perf
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Improve performance of line rendering
2015-05-22 17:51:11 +03:00
Pavel Penev
bd7838bdb6
Merge pull request #8211 from obrakmann/fix8175_ext-editor-breakage
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Fix legacy editor
2015-05-22 17:19:59 +03:00
Pavel Penev
beb1481107
Merge pull request #8195 from obrakmann/fix8181_reveal_fakes_with_unit_selection_key
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Fix revealing fakes by double-clicking a building
2015-05-22 17:09:00 +03:00
reaperrr
b9e8406aeb
Fix Unload definition in voice sets.
2015-05-22 01:51:56 +02:00
reaperrr
5e2c781c8a
Adds PlayVoice, PlayVoiceLocal and HasVoice to ActorExts.
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Makes Cargo unload voice customisable.
2015-05-22 01:51:55 +02:00
reaperrr
5f68516070
Cleaned up IVoiced-related code.
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Added Volume control and descriptions to Voiced.
Streamline voice checks in WorldUtils and DeathSounds.
2015-05-22 01:51:54 +02:00
reaperrr
251d3e6864
Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
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Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
2015-05-22 01:51:53 +02:00
reaperrr
037bd6794c
Upgrade rules for moving Voice to Voiced trait
2015-05-22 01:51:52 +02:00
reaperrr
0d05fdefbb
Extract actor voice set into Voiced trait
2015-05-22 01:51:51 +02:00
Oliver Brakmann
f8774dd575
Adjust legacy editor after moving player palettes to the World actor
2015-05-21 21:30:35 +02:00
Oliver Brakmann
b35491d609
Fixed reading past the bounds of the map when rendering in the legacy editor
2015-05-21 21:29:59 +02:00
Pavel Penev
66f99704a8
Merge pull request #8209 from Mailaender/mono2-CS0172
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Fixed a compilation error on Mono 2.10
2015-05-21 22:06:54 +03:00
Matthias Mailänder
31d1f0bcf9
fix error CS0172
2015-05-21 20:43:45 +02:00
Pavel Penev
21d1348ea3
Merge pull request #8202 from deniz1a/revert-8097
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Reverts #8097 .
2015-05-21 21:38:10 +03:00
Matthias Mailänder
b518e5949c
register the openra:// protocol to join games
2015-05-21 20:33:42 +02:00
Matthias Mailänder
da2b7e687c
add a new Launch.URI parameter
2015-05-21 20:33:36 +02:00
Oliver Brakmann
d46cf70b00
Make d2k AI aware of buildings upgrades
2015-05-21 21:26:16 +03:00
OmegaBolt
8b5353e39b
Fix D2k tech tree
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- Added upgrades for the Con Yard, Barracks, Light, Heavy and High Tech Factory (last one is Atreides only)
- Updated the prerequisites of all structures, infantry and vehicles to use the upgrades
- Fixed the Ix Research building to use vanilla Dune 2000 prerequisites
- Renamed High Tech Facility to High Tech Factory like vanilla Dune 2000
- Given the Air Strike power to the High Tech Factory Upgrade like vanilla
2015-05-21 21:26:14 +03:00
OmegaBolt
340c8dad21
Add D2k building upgrades
2015-05-21 21:26:12 +03:00
OmegaBolt
f3ec07d4e4
Add Upgrade production queue to D2k
2015-05-21 21:26:10 +03:00
Matthias Mailänder
81608a3282
remove unused replay launch script
2015-05-21 18:45:57 +02:00
abcdefg30
0b09b82254
Merge pull request #8198 from Mailaender/net40-thirdparty-dll
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Fixed SystemNotSupportedException caused by thirdparty mod DLLs on .NET > 4.0
2015-05-21 17:20:42 +02:00
Oliver Brakmann
5c95c7e157
Merge pull request #8130 from Mailaender/tileset-filters
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Fixed glitchy remap errors of non-fitting actors on certain tilesets
2015-05-21 16:27:37 +02:00
Matthias Mailänder
07fb7f921f
bring back system markdown
2015-05-21 11:54:21 +02:00
Matthias Mailänder
f079b1980f
switch back to the old Travis infrastructure
2015-05-21 11:53:47 +02:00
Igor Popov
28e1eccf29
Merge pull request #8206 from baxxxster/bleed
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Added possibility to use spaces in Server.Name
2015-05-21 12:25:25 +03:00
Glenn Martin Jensen
615c22f158
Added possibility to use spaces in Server.Name
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This way it's easier for others to set a servername with spaces in it by
default
2015-05-21 09:49:04 +02:00
Matthias Mailänder
27cbfd9bb1
Merge pull request #8204 from reaperrr/group-sel-bug
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Fixes bug that selection voices are played twice when selecting groups
2015-05-21 08:04:18 +02:00
reaperrr
75a0ff7702
Fixes the bug that selection voices are played twice when selecting groups
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via 0-9 hotkeys.
Problem was that the voice was played for both KeyUp and KeyDown events.
Closes #8121 .
2015-05-21 03:01:13 +02:00
deniz1a
e290975952
Reverts #8097 .
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It caused units not targeting enemies under fog even with satellite.
2015-05-21 00:24:27 +03:00
Oliver Brakmann
1f17ec4d4f
Merge pull request #8201 from Mailaender/isometric-editor-sprites
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Fixed Tiberian Sun multiplayer spawn and waypoints
2015-05-20 21:56:07 +02:00
Matthias Mailänder
d9b0e00b41
isometric waypoints
2015-05-20 21:17:20 +02:00
Matthias Mailänder
ca73b9612a
isometric spawn points
2015-05-20 21:17:14 +02:00
RoosterDragon
b48b994f16
Remove half-baked thread-safety mechanisms from Sheet.
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Sheet is now thread-unsafe, rather than attempting to expose a dodgy thread safety model.
2015-05-20 18:50:28 +01:00
RoosterDragon
d42c3a9740
Allow a sheet buffer to be released without error, even if unbuffered.
2015-05-20 18:35:24 +01:00
Matthias Mailänder
9e81a05f86
allow 3rd-party mod DLLs on .NET > 4.0
2015-05-20 19:32:19 +02:00
Oliver Brakmann
da16142412
Enable unit selection keys for spectators and in replays.
...
Only work in per-player views.
2015-05-20 18:56:14 +02:00
Oliver Brakmann
9895aee6f2
Disable unit selection by double-clicking for enemy units
2015-05-20 18:28:34 +02:00
Oliver Brakmann
5db63ba7aa
Merge pull request #8123 from 42foobar42/nod06a
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added mission 6a nod
2015-05-20 17:12:39 +02:00
abcdefg30
e725732f69
Merge pull request #8078 from Mailaender/make-all-docs
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Fixed the trait documentation
2015-05-20 17:05:46 +02:00
Alexander Boll
da3d177c60
added mission 6a nod
2015-05-20 16:29:58 +02:00
Matthias Mailänder
9c53ff1403
Merge pull request #8103 from RoosterDragon/mapcache-better-threading
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Fix graphical glitches & crashes related to map loading
2015-05-20 13:11:44 +02:00
Matthias Mailänder
1e7e2aa1e0
Merge pull request #8085 from abcdefg30/funpark
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Add funpark01 - Take #3
2015-05-20 13:01:36 +02:00
RoosterDragon
b9ebeaadca
Improve performance of line rendering.
...
- Create an overload that renders a line in one color, as this allows most existing calls to be simplified. This also allows a slight performance improvement by only normalizing the components once.
- Introduce a DrawLineStrip method. This improves performance by allowing the color components to be normalized once for the whole strip, and only needing to calculate vertices once per point rather than twice since we can reuse the last result.
2015-05-19 21:41:50 +01:00
Oliver Brakmann
9397749118
Merge pull request #8097 from deniz1a/cloaked-targetability
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Fixes location of phase transport being revealed by attack line.
2015-05-18 23:04:09 +02:00
Matthias Mailänder
6f3c11da1d
remove actors without palette glitches, but non-sensical
2015-05-18 19:41:47 +02:00
Matthias Mailänder
2fbe7b0013
filter actors with glitchy remap errors on certain tilesets
2015-05-18 19:12:20 +02:00
Matthias Mailänder
fd85b208fa
update documentation
2015-05-18 18:54:53 +02:00
Matthias Mailänder
2eac646929
deploy Windows setup with Travis CI only
2015-05-18 18:54:41 +02:00
Pavel Penev
a47235d162
Merge pull request #8065 from pchote/ingame-map-editor
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Add the new map editor.
2015-05-18 19:16:16 +03:00
Pavel Penev
5d593de09d
Merge pull request #8183 from Mailaender/unused-tilestart
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Fixed the build for Mono 2.10 again
2015-05-17 22:02:15 +03:00
Matthias Mailänder
ffffe0089a
fix error CS0219:
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The variable `tileStart' is assigned but its value is never used
2015-05-17 20:34:47 +02:00
Pavel Penev
53af3df3ee
Merge pull request #8174 from abcdefg30/formattime
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Added a FormatTime function to UtilsGlobal.cs
2015-05-17 17:48:23 +03:00
Pavel Penev
d978fff982
Merge pull request #8106 from reaperrr/cnc-fixes
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Several TD mod fixes
2015-05-17 17:39:33 +03:00
Pavel Penev
d718a5a5ca
Merge pull request #8094 from reaperrr/hackyai-tweaks
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Make HackyAI squad creation a little more flexible and controllable
2015-05-17 17:28:02 +03:00
Pavel Penev
2230daee14
Merge pull request #8179 from Mailaender/ts-skirmish-stats
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Added skirmish stats to Tiberian Sun
2015-05-17 15:38:50 +03:00
Paul Chote
09e4c5c5ab
Merge pull request #8109 from reaperrr/fix-idleoverlay
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Fixes WithIdleOverlay to start with first frame after make animation
2015-05-17 13:06:44 +01:00
Paul Chote
60f96fcb7b
Overhaul save panel.
2015-05-17 12:09:41 +01:00
Paul Chote
445c0d76a2
Fix create map panel geometry.
2015-05-17 12:09:40 +01:00
Matthias Mailänder
0638f1ce7d
add skirmish stats
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fixes #7728
2015-05-17 10:37:49 +02:00
deniz1a
db38f52721
Fixes location of phase transport being revealed by attack line.
2015-05-16 15:20:07 +03:00
abcdefg30
d50ed6ec2f
Replace a bogus tab
2015-05-16 13:19:46 +02:00
abcdefg30
2fd91c53f2
Remove trailing spaces from nod04b map.yaml
2015-05-16 13:19:45 +02:00
abcdefg30
57dbdd097d
Add a FormatTime function to UtilsGlobal.cs
2015-05-16 13:19:44 +02:00
Paul Chote
469f47aeea
Add new map editor UI.
2015-05-15 17:09:27 +01:00
Paul Chote
d211fe9fe1
Add the world components of the new editor.
2015-05-15 17:09:20 +01:00
Matthias Mailänder
1f024a8695
Add menu plumbing for the new map editor.
2015-05-15 17:08:33 +01:00
Paul Chote
444c02a498
Add ClickThrough property to ContainerWidget.
2015-05-15 17:08:32 +01:00
Paul Chote
b1dc5012c3
Don’t crash if IQBO isn’t present on an actor.
2015-05-15 17:08:32 +01:00
Paul Chote
038847cc4c
Force the first template variant in TTPW.
2015-05-15 17:08:32 +01:00
Paul Chote
443bc63fa7
Render terrain grid above actors, too.
2015-05-15 17:08:31 +01:00
Paul Chote
b889101ba1
Make sure that ScreenMap is initialized before other traits.
2015-05-15 17:08:31 +01:00
Paul Chote
9e5e1f1a89
Add methods to IOccupySpaceInfo.
2015-05-15 17:08:31 +01:00
Paul Chote
5754de141d
Add Remove support to TypeDictionary.
2015-05-15 17:08:30 +01:00
abcdefg30
f65d9ab584
Merge pull request #8166 from Mailaender/win-dedicated-launcher
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Added a Windows dedicated server launch script
2015-05-15 17:36:48 +02:00
Glen Anderson
71c42f5b38
add a Windows dedicated server launch script
2015-05-15 17:12:03 +02:00
Pavel Penev
29c4b646e3
Merge pull request #8144 from abcdefg30/lowfakepower
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Add a low power overlay to fake structures
2015-05-15 15:40:35 +03:00
abcdefg30
70e7b33fd7
Merge pull request #7979 from Mailaender/d2k-sand-blendmode
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Fixed the Dune 2000 harvester sand out animation
2015-05-14 19:21:06 +02:00
abcdefg30
48a9807273
Merge pull request #8164 from Mailaender/common-render-voxel
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Moved the generic voxel rendering traits to Mods.Common
2015-05-14 17:38:06 +02:00
Matthias Mailänder
7e1c3047f6
move generic Voxel render traits to Mods.Common
2015-05-14 17:02:47 +02:00
abcdefg30
96767bab5d
Add funpark01
2015-05-14 16:57:30 +02:00
abcdefg30
db3f84e361
Merge pull request #8158 from deniz1a/nodogspy
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Removes Spy's ability to disguise as Attack Dog or Giant Ant.
2015-05-14 16:49:23 +02:00
Matthias Mailänder
e8144e1194
Merge pull request #8161 from LipkeGu/ts_music_installer
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Allow music download for TS
2015-05-14 16:21:01 +02:00
abcdefg30
e338c63203
Add attack sounds for dinos
2015-05-14 14:07:18 +02:00
abcdefg30
4d864c9aaf
Add selection boxes for dinos
2015-05-14 14:07:17 +02:00
Guido L
004c7316fc
Allow music download
2015-05-14 13:51:03 +02:00
reaperrr
e190093ac4
Fix WithIdleOverlay to start with first frame after make animation
2015-05-13 23:18:59 +02:00
reaperrr
0d3dd28a3f
Unharcode squad randomization, add minimum delay for creating attack force
2015-05-13 22:50:23 +02:00
Deniz Ayikol
153bac4602
Removes Spy's ability to disguise as Attack Dog and Giant Ant.
2015-05-13 20:03:26 +03:00
Pavel Penev
7154ce4a2f
Merge pull request #8147 from DeadlySurprise/vqaAudioFix
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Fixed gdi3lose.vqa crash
2015-05-13 03:50:45 +03:00
Oliver Brakmann
1c75d62d4c
Merge pull request #8150 from penev92/bleed_factionDescriptions
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Add faction description tooltips to TD
2015-05-12 21:26:43 +02:00
penev92
c352e5309d
Add faction description tooltips to TD
2015-05-12 22:07:47 +03:00
Matthias Mailänder
e80641940b
Merge pull request #8151 from abcdefg30/armordropAI
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ArmorDrop has been removed
2015-05-12 19:14:00 +02:00
abcdefg30
d62b01d294
Merge pull request #7538 from cjshmyr/teamhealth
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Give ally players a yellow health bar (team health colors)
2015-05-12 18:01:27 +02:00
abcdefg30
e9884b740b
ArmorDrop has been removed
2015-05-12 13:53:08 +02:00
Pavel Penev
5fc452412a
Merge pull request #8148 from Mailaender/thanks-ihptru
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Moved ihptru on top of the Credits
2015-05-11 23:33:50 +03:00
Matthias Mailänder
9f3008456e
move ihptru up front
2015-05-11 22:08:41 +02:00
DeadlySurprise
35445775c2
Fixed crash
2015-05-11 18:19:06 +02:00
abcdefg30
5553f55705
Merge pull request #8087 from 42foobar42/nod5
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added mission 5 nod
2015-05-11 17:03:50 +02:00
abcdefg30
e55364dd0f
Add a low power overlay to fake structures
2015-05-11 16:35:17 +02:00
Pavel Penev
648dc31e24
Merge pull request #8131 from obrakmann/fix8129_hotkey_input_lose_focus
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Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-11 03:42:30 +03:00
Pavel Penev
ffd45e9b04
Merge pull request #7982 from Mailaender/ts-obelisk
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Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
69ce877a89
Merge pull request #8083 from obrakmann/separate_download_dir
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Closes #8069
2015-05-10 21:30:38 +02:00
Alexander Boll
6a2b9fc41b
added mission 5 nod
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Update nod05
2015-05-10 19:43:42 +02:00
Curtis Shmyr
6ca51e47c1
Give ally players a yellow hp bar for team health colors
2015-05-10 11:12:10 -06:00
Matthias Mailänder
4b50f34c46
Merge pull request #7849 from penev92/bleed_notifications
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Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Oliver Brakmann
7ef14f56e2
Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-10 17:46:39 +02:00
Oliver Brakmann
0f7aaf3445
Merge pull request #8125 from pchote/player-palettes
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Reorganize palette loading.
2015-05-10 17:35:34 +02:00
Oliver Brakmann
53995bf3f3
Merge pull request #7938 from Mailaender/appdata
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Added Linux app store data metadata
2015-05-10 16:02:43 +02:00
Matthias Mailänder
3d23897af0
install Linux app store data metadata
2015-05-10 15:38:01 +02:00
Matthias Mailänder
0e987137a2
Merge pull request #8124 from pchote/actorpreview-owners
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Remove Owner from ActorPreviews.
2015-05-10 14:21:44 +02:00
Paul Chote
889360d4c6
Regenerate cached texture indices when the palette size changes.
2015-05-10 00:59:15 +01:00
Paul Chote
c0282bdff9
Remove Owner from ActorPreviews.
2015-05-10 00:01:43 +01:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
Paul Chote
1d835edfca
Split PaletteReference into its own file.
2015-05-09 22:36:28 +01:00
Matthias Mailänder
d99ae3bcb9
split render building/overlay and play sound for charge
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to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
2015-05-09 19:56:15 +02:00
Oliver Brakmann
d3f76f13a1
Merge pull request #8048 from 42foobar42/nod4b
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added nod4b
2015-05-09 12:56:01 +02:00
Alexander Boll
912ab4d1b8
added nod4b
2015-05-09 12:10:35 +02:00
Scott
c9d6760972
Merge pull request #8104 from penev92/bleed_factionDescriptions
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Add D2k faction description tooltips
2015-05-09 13:13:22 +12:00
Oliver Brakmann
0c1b825877
Adjust travis-ci caching
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1. Removes the APT caching, since it's not available on the docker infrastructure.
2. Enables caching for the dependency download directory.
2015-05-08 20:59:45 +02:00
Oliver Brakmann
71857be388
Make packaging less noisy, + random cleanups
2015-05-08 20:59:45 +02:00
Oliver Brakmann
f251813f89
Keep downloaded files in a separate directory
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As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7
Merge pull request #8101 from penev92/bleed_references
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Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
penev92
873c47127a
Add "Enemy detected" notification to RA
2015-05-08 20:07:08 +03:00
penev92
606f69ed7c
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
penev92
8e730c264f
Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k
2015-05-08 20:06:52 +03:00
Paul Chote
ba131fcf0a
Merge pull request #7805 from penev92/bleed_prerequisites
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Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Pavel Penev
0d759eee2a
Merge pull request #8061 from Phrohdoh/with-decoration
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Implement WithDecoration and subtraits.
2015-05-08 18:02:13 +03:00
Taryn Hill
cace31f5e9
Implement WithDecorationCarryable.
2015-05-08 09:55:40 -05:00
Taryn Hill
dd1cc4eb2f
Implement WithDecorationDisguised.
2015-05-08 09:55:40 -05:00
Taryn Hill
d57d7c522f
Implement WithDecoration.
2015-05-08 09:55:31 -05:00
Pavel Penev
3eb556258d
Merge pull request #8021 from sinf/quickbuild
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Added quick build feature
2015-05-08 17:53:57 +03:00
abcdefg30
4d0fb8b931
Merge pull request #8102 from RoosterDragon/objective-size
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Fix objectives window
2015-05-08 15:24:29 +02:00
reaperrr
89845272e0
Add two previously unused voices to Commando voice set
2015-05-08 02:59:08 +02:00
reaperrr
f7c69b4801
Split radar dish from Nod airfield and make it an idle overlay
2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e
Converted rank and levelup art to cnc palette
2015-05-08 02:59:06 +02:00
reaperrr
c88ee0f56a
Tweaked Break of Day and Chokepoint
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Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river
Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91
Significantly improved Rogue States
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- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5
Significantly improved Necessary Illusions
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- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198 )
2015-05-08 02:59:01 +02:00
penev92
58ecf9cbac
Add D2k faction descriptions to the lobby
2015-05-08 01:54:11 +03:00
RoosterDragon
a42b69bd98
Give objectives proper sizing.
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This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
RoosterDragon
3b5a672848
Always access the SheetBuilder from the main thread in MapCache.
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Not doing this can occasionally this can result in a cross thread call to the backing texture which leads to bad things. This stops trying to be clever regarding the thread safety invariants exposed by SheetBuilder and does things simply and safely: All updates happen on the main thread.
2015-05-07 20:58:59 +01:00
Matthias Mailänder
4dbdd365de
also version the all helper mod
2015-05-07 21:25:32 +02:00
Oliver Brakmann
2e11b5d809
Merge pull request #8099 from pchote/scrollpanel-move-regression
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Only issue a MouseMove event if the scroll offset actually changed.
2015-05-07 19:23:45 +02:00
Oliver Brakmann
1fe8b98415
Merge pull request #8095 from penev92/bleed_tiles
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Add one more D2k tile definition
2015-05-07 19:10:47 +02:00
penev92
bb51657e40
Cleanup unused DLL references
2015-05-07 18:59:01 +03:00
penev92
dc3ae39db1
Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
2015-05-07 03:04:11 +03:00
Paul Chote
88221423b6
Only issue a MouseMove event if the scroll offset actually changed. Fixes #8098 .
2015-05-06 21:51:24 +01:00
penev92
95eb8b27b5
Add tile BLOXTREE-345
2015-05-06 17:11:25 +03:00
Paul Chote
e170140084
Merge pull request #8091 from penev92/bleed_someRandomFix
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Don't do trait lookups for Health on each processed order
2015-05-05 23:40:00 +01:00
penev92
ea9d49e2b7
Don't do trait lookups for Health on each processed order
2015-05-05 19:41:45 +03:00
penev92
834e4bfe9c
Fix building prerequisites in TS
2015-05-04 01:58:56 +03:00
penev92
352c28314b
Fix building prerequisites in D2k
2015-05-04 01:58:55 +03:00
penev92
1154e109d3
Fix building prerequisites in RA
2015-05-04 01:58:54 +03:00
penev92
75687ba271
Fix building prerequisites in Cnc
2015-05-04 01:58:51 +03:00
penev92
e3e6bcaf2a
Add an upgrade rule for explicit prerequisite providing by buildings
2015-05-04 01:58:49 +03:00
penev92
50fb6f1d25
Make buildings grant prerequisites explicitly
2015-05-04 01:39:32 +03:00
Oliver Brakmann
a310411bcc
Merge pull request #8013 from penev92/bleed_wormSound
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Add sandworm attack sound
2015-05-03 23:23:11 +02:00
Oliver Brakmann
62b3592bd4
Merge pull request #7998 from Mailaender/ts-proc-dock
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Added the Tiberian Sun docking overlays
2015-05-03 22:50:16 +02:00
Oliver Brakmann
622685c8f4
Merge pull request #7968 from pchote/ts-tileset-depth
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Load depth data from tmp(ts) sprites.
2015-05-03 22:31:27 +02:00
Oliver Brakmann
536d80a7f3
Merge pull request #7917 from RoosterDragon/replay-browser-load-perf
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Faster replay browser loading
2015-05-03 20:13:13 +02:00
Oliver Brakmann
3ae7d51feb
Merge pull request #7871 from Mailaender/ambient-sound
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Added a looping sound trait
2015-05-03 16:46:36 +02:00
Oliver Brakmann
b9f2caa0cf
Merge pull request #8082 from Mailaender/more-dependency-fixes
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Moved configure native dependencies
2015-05-03 16:07:08 +02:00
penev92
76a3b9c3b7
Add sandworm attack sound
2015-05-03 12:55:32 +03:00
Matthias Mailänder
4818efe036
Merge pull request #8080 from abcdefg30/upgrademaps
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Run the utility on all maps
2015-05-03 11:23:22 +02:00
abcdefg30
cd9af39662
Merge pull request #8044 from penev92/bleed_withSpriteBody
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Retire RenderFlare and WithFire traits
2015-05-03 11:19:02 +02:00
abcdefg30
3f7fc18ee7
Run the utility on all maps and polish stuff
2015-05-03 11:00:50 +02:00
penev92
c5dead9098
Introduce WithSpriteBody trait
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Add upgrade rules
Add ISpriteBody
2015-05-03 11:54:27 +03:00
Matthias Mailänder
d999617a3c
add the flame animation
2015-05-03 08:50:06 +02:00
Matthias Mailänder
2db26c93ff
fix an overlap when the harvester exits to the north
2015-05-03 08:45:35 +02:00
Paul Chote
2682dc4228
Move native deps script into thirdparty to avoid confusion.
2015-05-03 07:47:17 +02:00
Paul Chote
a11e9e348b
Configure native dependencies from the makefile.
2015-05-03 07:47:15 +02:00
Paul Chote
89a1bdd4f1
Merge pull request #7475 from abcdefg30/perhealth
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Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Matthias Mailänder
10e9c774a8
Merge pull request #8079 from penev92/bleed_make
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Fix the Windows Make script
2015-05-02 18:45:51 +02:00
penev92
ccd5a56fdb
Fix the Windows Make script
2015-05-02 14:04:29 +03:00
Matthias Mailänder
3bd4a97d11
Merge pull request #8068 from Phrohdoh/spawn-actors-power
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SpawnActorPower no longer forces removal of the spawned actor.
2015-05-02 12:30:54 +02:00
Matthias Mailänder
cdc98013f7
readonly
2015-05-02 12:14:46 +02:00
Matthias Mailänder
84e247f1eb
separate with newlines for readability
2015-05-02 12:14:46 +02:00
Matthias Mailänder
34cd717349
Merge pull request #8071 from pchote/remove-trait-test-plumbing
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Remove plumbing for trait unit tests.
2015-05-02 11:34:54 +02:00
Oliver Brakmann
0cfa1d3b1e
Merge pull request #8077 from Mailaender/appveyor-improve-cache
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Improved AppVeyor build cache
2015-05-02 10:51:12 +02:00
Matthias Mailänder
ebfd6eb8f6
fix trait documentation leaving out certain namespaces
2015-05-02 10:09:22 +02:00
Matthias Mailänder
50ae255395
don't hardcode hidden mods
2015-05-02 10:07:26 +02:00
Matthias Mailänder
a3b5f5a9a2
separate docs by namespace
2015-05-02 10:06:33 +02:00
Matthias Mailänder
0b1c2135db
don't redownload cached files
2015-05-02 08:07:41 +02:00
Matthias Mailänder
b87fcacf46
catch all nuget CLI downloads
2015-05-02 08:02:47 +02:00
Matthias Mailänder
7cbdc07ca3
add a looping sound trait
2015-05-02 06:59:57 +02:00
Paul Chote
9edc0675f0
Merge pull request #7953 from Mailaender/github-release-thirdparty
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Removed all remaining binaries from thirdparty
2015-05-02 08:57:44 +12:00
Matthias Mailänder
7cef5cfbfd
clean Windows dependencies as well
2015-05-01 21:49:13 +02:00
Matthias Mailänder
30a0eb6082
remove non-existent DLL from list
2015-05-01 21:49:13 +02:00
Matthias Mailänder
753045ca65
clean the thirdparty directory, too
2015-05-01 21:49:13 +02:00
Matthias Mailänder
a43d303eb7
use curl everywhere to run out of the box on Mac
2015-05-01 21:49:11 +02:00
Oliver Brakmann
3cda61a13a
Merge pull request #8014 from abcdefg30/hijacksurvival
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Fix a problem with hijackers in the survival maps
2015-05-01 15:58:47 +02:00
Matthias Mailänder
7be62f3bbb
Merge pull request #7986 from abcdefg30/mtm
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Updated Monster Tank Madness
2015-05-01 14:30:23 +02:00
abcdefg30
51433e7c64
Updated all maps with the utility
2015-05-01 14:16:21 +02:00
abcdefg30
95e3713b69
Add an upgrade rule
2015-05-01 14:16:20 +02:00
abcdefg30
8d2307db83
Convert the float health percentage to an int one
2015-05-01 14:16:19 +02:00
Matthias Mailänder
8a514ee143
remove outdated documentation
2015-05-01 11:45:12 +02:00
Matthias Mailänder
78588753e8
fetch Eluant from GitHub
2015-05-01 11:45:12 +02:00
Matthias Mailänder
adddf1245b
fetch SDL2-CS from GitHub
2015-05-01 11:45:12 +02:00
Matthias Mailänder
732001f3f3
Merge pull request #7696 from Robmaister/bleed
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Updated SharpFont to 3.0.0, adjusted font rendering code for new fixed-point types
2015-05-01 11:41:20 +02:00
Pavel Penev
dacf094956
Merge pull request #7981 from Mailaender/ts-apc
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Added the amphibious mode to the Tiberian Sun APC
2015-05-01 11:52:27 +03:00
Matthias Mailänder
fa0ce88f70
change voxel image on water terrain type for APC
2015-05-01 10:37:17 +02:00
Paul Chote
b1e285f243
Remove Moq dependency.
2015-05-01 16:29:31 +12:00
David Jiménez
044b51742f
Remove plumbing for trait unit tests.
2015-05-01 16:24:14 +12:00
Paul Chote
8d0acaaa4f
Merge pull request #8053 from reaperrr/fix-td-bluetib-editor
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Fixes blue tiberium not appearing in legacy editor (TD)
2015-05-01 14:10:54 +12:00
Paul Chote
68eb73fe34
Merge pull request #8063 from Phrohdoh/silent-curl
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Silence curl output for OS X native dependencies.
2015-05-01 14:05:30 +12:00
Taryn Hill
7a4076630f
SpawnActorPower no longer forces removal of the spawned actor.
2015-04-30 18:35:06 -05:00
sinf
5991a9b439
Added quick build feature
2015-05-01 01:40:26 +03:00
Pavel Penev
f9baa38169
Merge pull request #8067 from Phrohdoh/terms-sprite-effect
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Correct terminology and add readonly modifiers in SpriteEffect.
2015-05-01 01:27:04 +03:00
Taryn Hill
d279e1dcee
Correct terminology and add readonly modifiers in SpriteEffect.
2015-04-30 17:19:13 -05:00
abcdefg30
e6828aa1ff
Fix a problem with hijackers in the survival maps
2015-04-30 22:37:43 +02:00
Oliver Brakmann
583b89eb17
Merge pull request #8001 from RoosterDragon/hardware-cursor-fixes
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Hardware cursor fixes
2015-04-30 20:24:19 +02:00
Chris Forbes
16c61cb929
Merge pull request #8017 from pchote/map-definitions
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Remove magic ActorReference/SmudgeReference parsing
2015-04-30 10:46:27 +12:00
Chris Forbes
1c0809962e
Merge pull request #7898 from Phrohdoh/unload-terrain-types
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Add UnloadTerrainTypes to Cargo.
2015-04-30 10:36:14 +12:00
Taryn Hill
af78370506
Silence curl output for OS X native dependencies.
2015-04-29 16:58:36 -05:00
Pavel Penev
2d5517fc23
Merge pull request #8057 from RoosterDragon/location-fix
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Safer country lookup
2015-04-29 23:57:20 +03:00
Pavel Penev
bf0ee862b2
Merge pull request #8004 from pchote/remove-owner
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Remove deprecated Buildable.Owner field.
2015-04-29 23:01:41 +03:00
Paul Chote
d255a3989e
Upgrade mod rules.
2015-04-30 07:35:27 +12:00
Paul Chote
97b4509607
Remove deprecated Buildable.Owner field.
2015-04-30 07:35:27 +12:00
Matthias Mailänder
b1dd380db1
Merge pull request #8055 from pchote/scroll-mouseover
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Update widget mouseover when scrolling panels.
2015-04-29 21:07:21 +02:00
Paul Chote
981f782cf9
Add a stub for upgrading map actors.
2015-04-30 07:06:14 +12:00
Paul Chote
4b1f541f34
Reorganize actor and smudge loading.
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The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map. It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
Paul Chote
cd12dcc2ff
Update widget mouseover when scrolling panels.
2015-04-30 07:01:52 +12:00
RoosterDragon
748b37ede7
Ensure we never return a null string from LookupCountry.
2015-04-29 19:27:49 +01:00
Oliver Brakmann
ea679d4557
Merge pull request #8054 from pchote/terrain-console
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Separate terrain geometry visualization from DevMode.
2015-04-29 20:16:25 +02:00
Matthias Mailänder
f4ba56912f
Merge pull request #8043 from pchote/exit-delays
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Polish TS war factories.
2015-04-28 22:22:29 +02:00
Matthias Mailänder
6921cb904f
Merge pull request #8052 from Phrohdoh/desc-cargo
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Add Cargo descriptions.
2015-04-28 21:59:01 +02:00
Taryn Hill
92ba61b149
Add descriptions to CargoInfo members.
2015-04-28 13:48:44 -05:00
Paul Chote
f46e15c63e
Separate terrain geometry visualization from DevMode.
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Also adds a “terrainoverlay" console command.
2015-04-29 05:26:50 +12:00
reaperrr
365e7a9584
Fix blue tiberium not appearing in legacy editor (TD)
2015-04-28 16:20:08 +02:00
Paul Chote
413eaadb06
Polish TD weapons factory. Fixes #6651 .
2015-04-28 19:34:24 +12:00
Paul Chote
dac9431ca3
Polish TS war factories.
2015-04-28 19:25:41 +12:00
Paul Chote
8e9a7fd08b
Add an ExitDelay field to allow doors to open before exiting.
2015-04-28 19:18:44 +12:00
Paul Chote
ccf9d8fe97
Merge pull request #8047 from OpenRA/travis-mono-3.12
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Updated Travis CI configuration to enforce Mono 3
2015-04-28 18:50:27 +12:00
Matthias Mailänder
c4bc974eb6
Update .travis.yml
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define the mono version
2015-04-27 22:01:15 +02:00
Matthias Mailänder
4e950024d3
Merge pull request #8046 from obrakmann/fix_missing_infantry_in_legacy_editor
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Fix missing infantry in the legacy editor
2015-04-27 21:28:43 +02:00
Matthias Mailänder
f9fa5cc9b0
Merge pull request #8038 from pchote/resource-slopes
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Prevent resources from spawning on ramps.
2015-04-27 21:24:09 +02:00
Taryn Hill
f6a34aab9c
Add UnloadTerrainTypes restriction to Cargo.
2015-04-27 12:23:29 -05:00
Oliver Brakmann
d92f4cedc5
Merge pull request #8045 from abcdefg30/fakeweap
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Use WithProductionDoorOverlay on fake weap
2015-04-27 19:00:34 +02:00
Oliver Brakmann
22cd68e8f9
Fix missing infantry in the legacy editor
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The editor is looking for actor types that implement ILegacyEditorRender, but infantry units don't anymore since #7638 .
This moves ILegacyEditorRender to the root of the Render* inheritance tree, so that all actor types have access to it.
2015-04-27 17:52:14 +02:00
abcdefg30
a2c1993561
Merge pull request #7980 from pchote/animation-keys
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Remove RenderSprites animation keys.
2015-04-27 17:48:41 +02:00
abcdefg30
cc61f904e0
Use WithProductionDoorOverlay on fake weap
2015-04-27 17:42:58 +02:00
Paul Chote
94f22638be
Add an upgrade rule.
2015-04-27 19:47:12 +12:00
Paul Chote
614f96046c
Remove RenderSprites animation keys.
2015-04-27 19:38:23 +12:00
Paul Chote
937d2070cc
Add a palette for previewing depth info in the asset browser.
2015-04-27 19:21:55 +12:00
Paul Chote
b62d1cae78
Load tmp(ts) depth data.
2015-04-27 19:21:55 +12:00
Paul Chote
8b7453070a
Include all the relevant palettes in the asset browser.
2015-04-27 19:21:55 +12:00
Paul Chote
098d69f120
Prevent resources from spawning on ramps.
2015-04-27 19:21:12 +12:00
abcdefg30
c4a63eee30
Merge pull request #7875 from penev92/bleed_exposePlayerReferences
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Add upgrade rules support for map PlayerReferences
2015-04-26 22:53:42 +02:00
Oliver Brakmann
d6963567d9
Merge pull request #8034 from pchote/chrome-logic
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Some chrome logic cleanups
2015-04-26 22:19:28 +02:00
penev92
2402b56da7
Reorganize PlayerReference loading to enable upgrade rules for them.
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The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
Oliver Brakmann
a6b8bdf978
Merge pull request #8027 from pchote/update-terrain-vertexbuffer
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Update terrain layer when the terrain data changes.
2015-04-26 21:15:45 +02:00
Oliver Brakmann
354b45add7
Merge pull request #8025 from pchote/radar-updates
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Use the correct (tile-based) radar color when updating the radar.
2015-04-26 20:30:54 +02:00
Oliver Brakmann
e7cbd5a41b
Merge pull request #7937 from pchote/some-editor-prereqs
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A collection of ActorPreview improvements.
2015-04-26 18:46:26 +02:00
Paul Chote
bf8e5169f6
Fix colorpicker preview.
2015-04-27 04:14:09 +12:00
Oliver Brakmann
db170f75e5
Merge pull request #8037 from OpenRA/osx-github-usercontent
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Fixed Mac OS X dependencies pointing to a redirect
2015-04-26 18:06:38 +02:00
Oliver Brakmann
3ac12323db
Merge pull request #8032 from OpenRA/ts-offline-speech-fix
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Fixed "building online" played by power off and vice versa on Tiberian Sun
2015-04-26 17:26:12 +02:00
Matthias Mailänder
9bbed8adec
Update configure
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Fixes #8036
2015-04-26 17:24:49 +02:00
Matthias Mailänder
6653322096
Merge pull request #8011 from penev92/bleed_fixTakeCover
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Move prone-related logic from DamageWarhead to TakeCover
2015-04-26 16:20:27 +02:00
Matthias Mailänder
fccbde3c36
Merge pull request #7534 from 42foobar42/nod4a
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added mission nod4a
2015-04-26 16:10:31 +02:00
Matthias Mailänder
67c9df62c3
Merge pull request #7829 from sinf/hotkeys
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Closes #7369
2015-04-26 16:02:08 +02:00
penev92
36abf2ac41
Add an upgrade rule for TakeCover
2015-04-26 14:29:12 +03:00
penev92
ea01439377
Add an upgrade rule for DamageWarheads
2015-04-26 14:29:10 +03:00
penev92
aa57d5f956
Move prone-related logic from DamageWarhead to TakeCover
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Add DamageTypes to DamageWarhead and DamageTypeModifiers to TakeCover
2015-04-26 14:29:08 +03:00
Paul Chote
e0ac3df373
Split perf widgets into their own file.
2015-04-26 23:21:02 +12:00
Paul Chote
da70683c03
Split OrderButtonsChromeLogic into smaller classes.
2015-04-26 23:21:02 +12:00
Alexander Boll
0f0c400657
added mission nod4a
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Polish nod04a a bit
2015-04-26 12:59:23 +02:00
Paul Chote
f4987f7258
Add support for multiple logic objects on a widget.
2015-04-26 19:30:28 +12:00
Matthias Mailänder
45ffac350f
fix d2k harvester sand overlay
2015-04-26 09:22:23 +02:00
Matthias Mailänder
996445a178
fix the Multiply blend mode
2015-04-26 09:22:23 +02:00
Matthias Mailänder
63e4d40770
add alpha channel to every possible blend mode
2015-04-26 09:22:19 +02:00
Matthias Mailänder
a84345f5d3
add water wakes to APC
2015-04-26 08:54:10 +02:00
Paul Chote
1b31001661
Merge pull request #7974 from Mailaender/ts-hover-wakes
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Added the Hovercraft wake animation
2015-04-26 18:50:42 +12:00
Paul Chote
57db20da5d
Merge pull request #8028 from RoosterDragon/cache-traits
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Cache traits
2015-04-26 18:23:15 +12:00
Paul Chote
8a171bb452
Don’t export certain Init types.
2015-04-26 18:12:21 +12:00
Matthias Mailänder
b5ff247fa5
fix the cnc mpspawn and waypoint palettes
2015-04-26 18:12:21 +12:00
Paul Chote
a2af79ff98
Add support for wall preview neighbours.
2015-04-26 18:12:20 +12:00
Paul Chote
76202a9f6a
Fix turret preview z-offsets.
2015-04-26 18:12:20 +12:00
Paul Chote
d5541accda
Fix custom palettes in actor previews.
2015-04-26 18:12:20 +12:00
Paul Chote
1256ddc6a6
Account for bibs in ActorPreviews.
2015-04-26 18:12:19 +12:00
Paul Chote
56bf0f36a8
Fix crate actor previews.
2015-04-26 18:12:19 +12:00
Paul Chote
09bad3f0ef
Account for damage state in ActorPreviews.
2015-04-26 18:12:19 +12:00
Matthias Mailänder
6d03eef998
Update sounds-generic.yaml
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switch building online/offline
2015-04-26 07:31:51 +02:00
Pavel Penev
ef55cb6528
Merge pull request #7862 from Mailaender/ts-factory-doors
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Fixed the Tiberian Sun weapon factory doors
2015-04-26 01:12:11 +03:00
Paul Chote
8f93d7b5d7
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
Matthias Mailänder
75624560d2
remove trailing tabs
2015-04-25 22:52:14 +02:00
Matthias Mailänder
b07d125d18
add an upgrade rule
2015-04-25 22:52:14 +02:00
Matthias Mailänder
8c8b9b1cc3
deprecate RenderBuildingWarFactory
2015-04-25 22:52:14 +02:00
Matthias Mailänder
9a37e77d1a
fix the weapon factory door opening animation
2015-04-25 22:52:14 +02:00
Matthias Mailänder
9c20de7d98
readonly and don't sync cosmetic traits
2015-04-25 22:52:14 +02:00
RoosterDragon
fb0cab7481
Cache results of TraitsImplementing calls.
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If a class is caching the TraitsImplementing enumerable, instead cache the results of enumerating it to an array. The avoids having to enumerate the sequence each time it is needed.
2015-04-25 20:42:27 +01:00
RoosterDragon
2937a31463
Make IsDisabled a method on Actor.
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This allows us to cache the disabled traits, which simplifies life for some callers since we relieve them of having to cache it, as well as improving perf for all IsDisabled calls.
2015-04-25 20:42:26 +01:00
RoosterDragon
500a33b590
Cache some trait lookups that occur frequently.
2015-04-25 20:41:49 +01:00
RoosterDragon
6125d7c117
Rename existing fields that are caching TraitsImplementing calls for consistency.
2015-04-25 20:41:48 +01:00
Paul Chote
7df12cb3e9
Update terrain layer when the terrain data changes.
2015-04-26 07:35:07 +12:00
Paul Chote
acee680083
Use the correct (tile-based) radar color when updating the radar.
2015-04-26 07:19:57 +12:00
RoosterDragon
087b407f46
Avoid ScrollPanelWidget drawing invisible child items.
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If child items in a scroll panel will be outside the scissor area, then we can avoid drawing them at all. If a scroll panel has many items, this reduces to the draw cost closer to those visible in the panel, rather than costing for all the items.
2015-04-25 18:55:47 +01:00
RoosterDragon
60238a858d
Load replays asynchronously and in parallel.
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This prevents the UI blocking, and also speeds up loading time for getting all the replays displayed.
2015-04-25 18:55:46 +01:00
RoosterDragon
d2d2f4a838
Made FieldLoader thread-safe, and cache some expensive reflection calls.
2015-04-25 18:55:46 +01:00
RoosterDragon
109ccbb0b0
Added ConcurrentCache, a thread-safe Cache.
2015-04-25 18:55:45 +01:00
Oliver Brakmann
a48a878a71
Merge pull request #7983 from pchote/radar-colors
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Adjust IRadarSignature to support per-cell colors.
2015-04-25 16:38:28 +02:00
Robert Rouhani
5d4ca1d52f
Fixed bug where the SDL2 directory wouldn't be deleted
2015-04-25 10:33:20 -04:00
Robert Rouhani
d3528d6ed8
Removed zlib from NSIS script
2015-04-25 10:30:01 -04:00
Robert Rouhani
7ccd5521e0
Removed zlib dependency and chose a specific version of SharpFont.Dependencies.
2015-04-25 10:30:00 -04:00
Robert Rouhani
4987a6b24c
Updated SharpFont to 3.0.0, adjusted font rendering code for new fixed-point types.
2015-04-25 10:26:41 -04:00
abcdefg30
2a80642c6a
Add a new line at the end of descriptions for better readability
2015-04-25 15:47:18 +02:00
abcdefg30
100a58e12c
Use OnPlayerDiscovered instead of OnEnteredFootprint
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in Monster Tank Madness
2015-04-25 15:47:17 +02:00
Oliver Brakmann
bc7fd81297
Merge pull request #7840 from sinf/fix7838
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Fixed parsing of hotkeys with no name (such as tilde)
2015-04-25 14:19:25 +02:00
sinf
5e86e63b37
Fixed parsing of hotkeys with no name (such as tilde)
2015-04-25 15:01:00 +03:00
Matthias Mailänder
175e9a14b7
Merge pull request #8000 from pchote/bogus-yaml-removals
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Fix yaml merging
2015-04-25 13:42:18 +02:00
Matthias Mailänder
14777e46c4
Merge pull request #7933 from pchote/new-osx-launcher
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New OSX launcher
2015-04-25 12:41:28 +02:00
Oliver Brakmann
ed5e8beedd
Merge pull request #7978 from pchote/orca
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Fix orca’s flying sequences.
2015-04-25 12:30:40 +02:00
sinf
9250c61473
Added Hotkeys for support powers
2015-04-25 13:15:06 +03:00
Paul Chote
722f4725d5
Fix orca’s flying sequences.
2015-04-25 22:06:02 +12:00
Matthias Mailänder
70db0fa784
add the Hovercraft wake animation
2015-04-25 11:26:59 +02:00
Oliver Brakmann
76ff0eddb9
Merge pull request #7908 from penev92/bleed_minimapCheat
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Add a DevCommand for enabling the minimap
2015-04-25 11:13:23 +02:00
Matthias Mailänder
1476a0eb70
Merge pull request #7847 from RoosterDragon/screen-map-refactor-perf
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Refactored ScreenMap & improved perf of updates, removals and region lookups
2015-04-25 10:12:52 +02:00
Paul Chote
6b79af4d62
Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
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Fixed Tiberian Sun building repair and power down indicator palette
2015-04-25 19:50:21 +12:00
Matthias Mailänder
a5f60deedd
fix TS repair indicator palette
2015-04-25 09:36:20 +02:00
Paul Chote
d8f24adcc7
Merge pull request #7853 from Mailaender/alpha-experiments
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Added AlphaImage support
2015-04-25 19:03:25 +12:00
Paul Chote
e452aba9e4
Merge pull request #7850 from Mailaender/appveyor-cache
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Tried to cache AppVeyor downloads
2015-04-25 18:57:57 +12:00
Paul Chote
1e30fdb333
Merge pull request #7909 from reaperrr/projectile-cleanup2
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Projectiles cleanup Part 2
2015-04-25 18:41:06 +12:00
Paul Chote
27127dd1a9
Merge pull request #7907 from rneatherway/nuget-version-fix
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Remove version information from NuGet folder names
2015-04-25 18:28:45 +12:00
Paul Chote
69fed6a688
Merge pull request #7865 from Phrohdoh/deploy-to-upgrade
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Implement DeployToUpgrade.
2015-04-25 18:11:34 +12:00
Paul Chote
4116da7c01
Merge pull request #7857 from sinf/glgl
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Print GLSL info log if shader compilation fails
2015-04-25 17:56:32 +12:00
Paul Chote
ddc3bd3a1f
Merge pull request #7887 from Mailaender/unhardcode-render-sequence
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Unhardcoded and self-documented render sequences
2015-04-25 17:35:07 +12:00
Pavel Penev
479e81d7f5
Merge pull request #7944 from LunaticEdit/bleed
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EndOfStream first chance exceptions on server
2015-04-25 07:17:24 +03:00
Pavel Penev
6d64217769
Merge pull request #7863 from Mailaender/global-palette-effect
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Added a global palette effect for day/night lighting
2015-04-25 07:11:01 +03:00
Pavel Penev
f759530964
Merge pull request #7854 from sinf/tsnotifications
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Add more TS notification sounds
2015-04-25 07:06:57 +03:00
Pavel Penev
f372f0c466
Merge pull request #7726 from Phrohdoh/prevent-eod
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Prevent EjectOnDeath.
2015-04-25 07:03:00 +03:00
Pavel Penev
c9e89cc7f5
Merge pull request #7832 from Phrohdoh/cleanup
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Another cleanup.
2015-04-25 06:53:16 +03:00
Pavel Penev
494d2f274a
Merge pull request #7463 from Smith00101010/gdi05b
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Added CnC: gdi05b
2015-04-25 06:48:06 +03:00
reaperrr
b100091ad1
Merge pull request #7967 from abcdefg30/tsfixes
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Add descriptions to all TS units
2015-04-25 01:25:26 +02:00
abcdefg30
158659abcf
Add descriptions for all buildable actors
2015-04-24 16:32:15 +02:00
RoosterDragon
09dc1db651
Refactored ScreenMap & improved perf of updates, removals and region lookups.
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Reduce code duplication by extracting a common class to deal with spatial partitioning of actors, and use some (cached) delegates to reduce duplication further without affecting performance too much.
Speed up updates and removal of actors by caching their location so we only need to update or remove them from bins they are actually in (typically very few), compared to having to check every bin for removals which is much more work in comparison.
Speed up checking for actors inside a region by checking if items are located entirely within the bin they are located in. If so, we don't need to add them to the hash-set for de-duplication purposes which is fairly expensive.
2015-04-23 21:06:09 +01:00
Pavel Penev
f6051b1e2b
Merge pull request #8007 from obrakmann/fix8006_carryall_dead_cargo_crash
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Clean up state properly when a Carryall's cargo has died
2015-04-23 00:24:44 +03:00
Oliver Brakmann
3924e2643d
Clean up state properly when a Carryall's cargo has died
2015-04-22 21:51:01 +02:00
Paul Chote
8a1f9261c3
Convert hidden [Desc] to a <summary>.
2015-04-22 21:24:48 +12:00
Paul Chote
44f2dd5a3d
Extract common inherits in ra defaults.yaml.
2015-04-22 21:24:47 +12:00
Paul Chote
2cbe269c1e
Support multiple inheritance for actor rules.
2015-04-22 21:24:47 +12:00
Paul Chote
8de497925d
Fix map yaml removals.
2015-04-22 21:24:47 +12:00
Paul Chote
7dd51663b6
Fix the MiniYaml unit tests. Fixes #7999 .
2015-04-22 19:58:10 +12:00
Paul Chote
29b7bc4d79
Restore RallyPoint removal in soviet-01.
2015-04-22 19:58:10 +12:00
Paul Chote
0a43b3da72
Rewrite yaml merging block removal.
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Fixes #2922 , #6818 .
2015-04-22 19:58:10 +12:00
RoosterDragon
13078c820b
Retry hardware cursor creation.
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On Windows, a spurious error sometimes occur when creating cursors. We retry a few times before before having to give up and fall back to software cursors.
2015-04-21 20:46:22 +01:00
RoosterDragon
c963806dae
Prevent leaking of hardware cursors.
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Added the lacking finialization machinery, ensured disposal under exceptional circumstances and also ensure the game calls dispose on old cursors before creating new ones.
2015-04-21 20:46:21 +01:00
Matthias Mailänder
b4fa704fbd
Merge pull request #7950 from penev92/bleed_fixRaHarvester
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Change the RA harvester SHP file
2015-04-20 21:50:15 +02:00
Matthias Mailänder
132b5e34c4
Merge pull request #7984 from abcdefg30/watchfix
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Fix an issue in EnemyWatcher.cs
2015-04-20 21:05:02 +02:00
Oliver Brakmann
70b7d3ac47
Merge pull request #7992 from reaperrr/d2k-zoffsets
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Made sure spice blooms are drawn below harvesters
2015-04-20 16:28:26 +02:00
reaperrr
6e7a6cef5e
Merge pull request #7852 from Mailaender/gaspot-regression-fix
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Fixed GASPOT again
2015-04-20 16:24:40 +02:00
Paul Chote
58161d6178
Merge pull request #7990 from obrakmann/fix7988_d2k_score_screen_misalignments
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Fix alignment issues in the score screen
2015-04-20 21:06:16 +12:00
reaperrr
11d759c59c
Merge pull request #7985 from Mailaender/ts-transforms
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Fixed the offsets for Tiberian Sun transformable units
2015-04-20 10:53:45 +02:00
Paul Chote
796b2caca1
Merge pull request #7972 from abcdefg30/tsfixes2
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Some general polish in TS
2015-04-20 18:40:25 +12:00
Paul Chote
7bb25ec913
Merge pull request #7880 from Mailaender/ts-crates
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Added the Tiberian Sun crates
2015-04-20 17:40:42 +12:00
Paul Chote
4fb076ac92
Merge pull request #7843 from reaperrr/ts-inf-seq
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Cleaned up TS infantry and player structure sequences
2015-04-20 15:50:48 +12:00
abcdefg30
273a78b889
Added BuildLimit: 1 to CYC2
2015-04-19 21:52:56 +02:00
Matthias Mailänder
dbfd8da6c4
fix the artillery voxel lighting
2015-04-19 21:51:54 +02:00
abcdefg30
c0b8fce427
Remove the interval hack from gdi05a
2015-04-19 21:48:15 +02:00
abcdefg30
1c44f30e2c
Fix an issue in EnemyWatcher.cs
2015-04-19 21:48:14 +02:00
Matthias Mailänder
6fc1627f99
Update README.md
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add some additional new-lines to fix problems with local Markdown scripts
2015-04-19 20:34:10 +02:00
reaperrr
1655a1462d
Made sure spice blooms are drawn below harvesters all the time
2015-04-19 19:54:28 +02:00
Oliver Brakmann
5e2b7add6e
Fix alignment issues in the score screen
2015-04-19 19:23:20 +02:00
reaperrr
1df2f5e387
Merge pull request #7989 from pchote/oops
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Fix a regression from #7976 .
2015-04-19 19:18:21 +02:00
Paul Chote
4b22436d14
Fix a regression from #7987 .
2015-04-20 04:55:31 +12:00
Oliver Brakmann
322801247f
Merge pull request #7987 from pchote/fix-player-bogosity
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Fix random country display.
2015-04-19 18:13:04 +02:00
Paul Chote
3cfa96e7a6
Fix random country display.
2015-04-20 03:33:46 +12:00
Matthias Mailänder
450b427d98
fix transform offsets
2015-04-19 16:23:18 +02:00
Pavel Penev
5676c55082
Merge pull request #7976 from pchote/subcell-crash
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Don’t crash when asking for the offset of an invalid subcell.
2015-04-19 13:40:47 +03:00
Paul Chote
145f7b28f5
Adjust IRadarSignature to support per-cell colors.
2015-04-19 22:27:47 +12:00
Paul Chote
ab7706073b
Don’t crash when asking for the offset of an invalid subcell.
2015-04-19 15:20:45 +12:00
Matthias Mailänder
e8493ab855
fix TS power down palette
2015-04-18 14:11:51 +02:00
Matthias Mailänder
9a6e8467da
fix GASPOT again
2015-04-18 13:47:20 +02:00
reaperrr
dd689de0e6
Fixed alphatst.shp
2015-04-18 13:41:53 +02:00
Matthias Mailänder
fdf58b29e2
setup the alpha image lighting for the light spot
2015-04-18 13:41:53 +02:00
Matthias Mailänder
868e404b22
add 2 new blend modes: Multiplicative, DoubleMultiplicative
2015-04-18 13:41:53 +02:00
Matthias Mailänder
d5cbf82889
add the Tiberian Sun crates
2015-04-18 13:25:45 +02:00
Pavel Penev
9df371b393
Merge pull request #7970 from obrakmann/fix-rgb-map-previews
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Fix RGB map previews
2015-04-18 14:15:53 +03:00
Oliver Brakmann
cda7310b25
Convert RGB map preview image files to RGBA
2015-04-18 11:35:01 +02:00
Oliver Brakmann
b363c2c51e
Don't unnecessarily discard 24bpp map previews
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Those images now get converted on-the-fly by the game.
2015-04-18 11:27:23 +02:00
Matthias Mailänder
7157cc0a9f
unhardcode and self-document render sequences
2015-04-18 08:44:43 +02:00
abcdefg30
2ebd2cac98
Remove bogus hotkey ("Hothey") definition
2015-04-17 22:19:34 +02:00
abcdefg30
e7724eeb2e
Correct TRNSPORT prerequisites
2015-04-17 22:19:33 +02:00
abcdefg30
dab0cd7bda
Added BuildLimit: 1 to GHOST and HMEC
2015-04-17 22:19:32 +02:00
abcdefg30
03e81f9739
Fix HMEC walking animation
2015-04-17 22:19:31 +02:00
abcdefg30
6b9a359bce
Adjust some selection bounds
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No idea what regressed them.
2015-04-17 22:18:57 +02:00
penev92
b4112dc2c3
Change RA harv.shp
2015-04-17 23:12:21 +03:00
Oliver Brakmann
fe8b3d91b1
Merge pull request #7951 from RoosterDragon/fix-browser-images
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Fix mod browser previews
2015-04-17 21:52:38 +02:00
Pavel Penev
8f05d8a931
Merge pull request #7966 from obrakmann/fix7927
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Allow players locked to unplayable factions in the lobby
2015-04-17 12:37:49 -07:00
Oliver Brakmann
28310ce2fc
Allow players locked to unplayable factions in the lobby
2015-04-17 20:50:15 +02:00
abcdefg30
3f333b0f0a
Merge pull request #7948 from penev92/bleed_fixCarryalls
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Fix carryalls unreserving issue
2015-04-17 20:47:00 +02:00
RoosterDragon
9c93001c84
Convert to 32bbp internally in FastCopyIntoSprite.
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This avoids the need for callers to ensure the pixel format is correct, but ensures that the copying succeeds when the format is different.
2015-04-17 18:50:49 +01:00
Oliver Brakmann
f77d6f6044
Merge pull request #7959 from Rydra/upstream/pathfinderFix
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BugFix for #7955
2015-04-16 22:22:26 +02:00
abcdefg30
cfa59d611a
Merge pull request #7844 from reaperrr/ts-rules-split
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Split TS rules for infantry, structures and vehicles
2015-04-16 22:00:38 +02:00
reaperrr
62bb9677a6
Remove obsolete gagreen sequence
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and removed a superflous newline
2015-04-16 21:47:38 +02:00
Pavel Penev
0dfbc7b651
Merge pull request #7961 from reaperrr/fix-preview-bpp
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Convert TD and D2k previews to 32bpp
2015-04-16 10:49:23 -07:00
reaperrr
8b07c0826b
Convert TD and D2k previews to 32bpp
2015-04-16 19:12:16 +02:00
David Jiménez
6d96a43341
Fixes #7955 . Improves pathfinder performance a bit.
2015-04-15 23:43:14 +02:00
Matthias Mailänder
012226c481
Merge pull request #7952 from RoosterDragon/cache-render-traits
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Cache render traits in Actor
2015-04-15 07:01:22 +02:00
penev92
665c82305e
Fix carryalls telling carryables to unreserve when they are reserved for a different carryall;
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Reserve carryable in FreeActorWithDelivery
2015-04-15 00:40:06 +03:00
RoosterDragon
106816a547
Cache the IRenderModifier and IRender traits in Actor.
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Previously we just cached the query object, but now we cache the full results. This avoids having to re-evaluate them every render.
2015-04-14 20:15:45 +01:00
abcdefg30
af1dfd3d17
Merge pull request #7947 from penev92/bleed_diplomacyWindow
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Fix flag-related crash for scripted "players"
Closes : #7929
2015-04-14 15:20:39 +02:00
LunaticEdit
575b568c6a
EndOfStream first chance exceptions on server
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The server class reads the memory stream in a forever loop until an
EndOfStreamException occurs. This causes repeated first chance
exceptions due to EndOfStreamException. This change verifies that the
memory stream's reader position is not past the length of the memory
stream.
2015-04-13 19:09:32 -04:00
penev92
cc73ba09ab
Fix flag-related crash for scripted "players"
2015-04-13 23:36:29 +03:00
Moshe Schmidt
7d6f367d84
Added CnC: gdi05b
2015-04-13 22:31:51 +02:00
reaperrr
fbb245d569
Removes armament pistol from TS civilian default
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Adds pistols to civ1 and civ3.
2015-04-13 17:31:49 +02:00
reaperrr
f7a20ceb62
Clean up infantry sequences
2015-04-13 17:11:52 +02:00
Taryn Hill
0717ca57ea
Implement DeployToUpgrade.
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Expose some deploy-related cursors to yaml.
2015-04-13 10:04:03 -05:00
reaperrr
24057ee5bb
Clean up structure sequences
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Now that we have tileset codes, those bitrotted file name definitions are no longer needed.
2015-04-13 17:00:01 +02:00
Robin Neatherway
2dba45ebac
Remove version information from NuGet folder names
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This makes the names consistent and prevents changes in versions of
dependencies from breaking the build.
2015-04-13 15:41:17 +01:00
Paul Chote
03572ecb3a
Remove binaries from thirdparty/osx dir.
2015-04-12 21:22:26 +01:00
Paul Chote
85cd7308b4
Replace OSX launcher with a native-code version.
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- Binary files hosted externally.
- Fixes dialogs hijacking Finder.
- Fixes dock icon being lost when restarting.
- Adds openra:// url handling.
- Adds .orarep file handling.
- Minimum OS X version is now 10.6.
2015-04-12 21:21:46 +01:00
reaperrr
1c06f43924
Redistribute defense/support structure rules for more consistency
2015-04-12 19:10:51 +02:00
reaperrr
cebdcdddc9
Rename yamls for actors available to both sides from player-* to shared-*
2015-04-12 19:10:51 +02:00
reaperrr
194fe8d926
Improve rules yaml order in mod.yaml a little
2015-04-12 19:10:50 +02:00
reaperrr
71b9665ad6
structures.yaml split into faction-specific structure and defense yamls
2015-04-12 19:10:49 +02:00
reaperrr
bc7af30ae9
Split TS vehicles.yaml into gdi-, nod- and player-vehicles.yaml
2015-04-12 18:59:55 +02:00
reaperrr
4fe72d95c3
Rename civilian.yaml to civilian-structures.yaml
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Move Sandbags to civilian structures.
Remove GAGREEN.
2015-04-12 18:59:54 +02:00
reaperrr
f1cb333d6b
Split TS infantry.yaml into gdi-, nod- and player-infantry.yaml
2015-04-12 18:59:53 +02:00
Paul Chote
70c9bca847
Merge pull request #7936 from obrakmann/fix7935_random_factions_in_missions
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Allow non-selectable factions for players if LockRace is set
2015-04-12 17:49:39 +01:00
abcdefg30
8b090423a3
Merge pull request #7924 from Mailaender/windmill
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Added the windmill to the Red Alert civilian buildings
2015-04-12 18:30:58 +02:00
Oliver Brakmann
7b1b17df4a
Allow non-selectable factions for players if LockRace is set
2015-04-12 15:27:25 +02:00
Matthias Mailänder
cae7d7cffa
add the windmill
2015-04-12 13:31:56 +02:00
abcdefg30
83e9c51940
Merge pull request #7923 from Mailaender/lighthouse
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Added a lighthouse to the Red Alert civilian buildings
2015-04-12 13:13:43 +02:00
Matthias Mailänder
18064370ee
Merge pull request #7919 from RoosterDragon/fix-previews
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Fix custom map previews
2015-04-12 12:52:25 +02:00
Matthias Mailänder
fc0ad15a5b
Merge pull request #7915 from obrakmann/fix7911_osx_freetype_lib_path
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Fix path to freetype library in SharpFont's .dll mapping for OS X
2015-04-12 12:50:25 +02:00
Matthias Mailänder
0cde0c1224
add the light house
2015-04-12 08:11:13 +02:00
RoosterDragon
84dffce7c1
Added an extension method to clone bitmaps with a 32bbpArgb pixel format.
2015-04-11 21:05:46 +01:00
RoosterDragon
c1787a8368
Don't process images with the wrong pixel format in MapCache.
2015-04-11 15:20:16 +01:00
Matthias Mailänder
56405f42ab
add a global palette effect for day/night ambient
2015-04-11 12:05:25 +02:00
Oliver Brakmann
1a21421217
Merge pull request #7921 from ScottNZ/balance-stuff
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Move ra silo to defense queue
2015-04-11 11:39:49 +02:00
ScottNZ
79ca6a401a
Move ra silo to defense queue
2015-04-11 17:10:47 +12:00
Oliver Brakmann
b6f015641e
Fix path to freetype library in SharpFont's .dll mapping for OS X
2015-04-11 00:11:52 +02:00
RoosterDragon
7883355481
Validate PixelFormat of source bitmap argument in FastCopyIntoSprite.
2015-04-10 19:54:03 +01:00
RoosterDragon
5dfcc3e9d0
Convert custom map previews that are not using PixelFormat.Format32bppArgb.
2015-04-10 19:54:02 +01:00
Matthias Mailänder
03e25c73d8
Merge pull request #7910 from obrakmann/make-docs-with-version
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Set version before creating docs
2015-04-10 20:22:33 +02:00
reaperrr
6e14d96815
Merge pull request #7912 from Mailaender/ts-missile-silo-owner-fix
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Fixed the missile silo being visible to GDI commanders
2015-04-10 13:17:18 +02:00
reaperrr
b45dd32242
Merge pull request #7914 from penev92/bleed_authors
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Add penev92 to AUTHORS
2015-04-10 12:49:28 +02:00
Oliver Brakmann
8bb19defd6
Only set the version once in appveyor.yaml
2015-04-10 12:10:12 +02:00
penev92
e3012ae505
Enable minimap toggling via the DisableShroud dev command
2015-04-10 09:42:07 +03:00
penev92
fd674962e3
Add penev92 to AUTHORS
2015-04-10 09:19:02 +03:00
Matthias Mailänder
7a4f7527a4
fix missile silo being visible to GDI commanders
2015-04-10 06:36:36 +02:00
reaperrr
6b7ffdc1b7
De-hardcoded GravityBomb idle and opening sequence
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Avoid checking for sequence if Image is null.
2015-04-10 00:39:34 +02:00
reaperrr
b7bb719173
De-hardcoded LaserZap animation sequence
2015-04-10 00:39:32 +02:00
Oliver Brakmann
9aa16c95da
Set version before creating docs
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Since the version string gets embedded into the created documentation.
2015-04-10 00:13:19 +02:00
Taryn Hill
96d6ea79ce
Remove explicit private.
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Remove unnecessary delegate.
Use extension method syntax.
Fix HealthInfo.NotifyAppliedDamage’s desc.
Remove unused using directives.
Remove explicit type declaration in Manifest.
2015-04-09 13:59:20 -05:00
Pavel Penev
87b7cc4527
Merge pull request #7906 from reaperrr/public-classes
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Made JamsMissiles and Hovers classes public
2015-04-09 07:10:01 -07:00
reaperrr
94c5ef7260
Make JamsMissiles and Hovers classes public
2015-04-09 15:38:49 +02:00
Pavel Penev
6a66cea01f
Merge pull request #7903 from obrakmann/fix_allies01_power
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Fix issues in Allies01 and Monster Tank Madness
2015-04-08 10:23:24 -07:00
Oliver Brakmann
f5579bc749
Fix tooltips in mission Monster Tank Madness
2015-04-08 15:55:00 +02:00
Oliver Brakmann
1c1a9f3065
Fix power levels in mission Allies01
2015-04-08 15:54:34 +02:00
Pavel Penev
0617eb2e59
Merge pull request #7881 from ScottNZ/balance-stuff
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Misc ra balance changes, pt. 2
2015-04-07 16:12:38 -07:00
Pavel Penev
37ec903c67
Merge pull request #7896 from reaperrr/missile-hit
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Tweaks RA and TD helicopter weapon minimum ranges
2015-04-07 16:07:47 -07:00
reaperrr
7ddd6aab93
Make helicopters move backwards when target is too close
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'Too close' as in closer than weapons' MinRange.
2015-04-08 00:51:24 +02:00
Pavel Penev
66e8545eaa
Merge pull request #7894 from obrakmann/fix_7890_7893
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Fix issues in latest playtest
2015-04-07 14:52:51 -07:00
reaperrr
a37babf0c1
Tweaked TD aircraft weapon minimum ranges.
2015-04-07 23:52:16 +02:00
reaperrr
ebcde3922d
Tweaked/added RA helicopter weapon minimum ranges.
2015-04-07 23:52:14 +02:00
Oliver Brakmann
5ddce9a197
Merge pull request #7897 from reaperrr/flaktruck-art
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Fixed empty pixels on flak truck art
2015-04-07 21:58:28 +02:00
Taryn Hill
2bac9f6c64
Add interface IPreventsEjectOnDeath.
2015-04-07 14:02:27 -05:00
reaperrr
0b79141252
Fixed empty pixels on flak truck art
2015-04-07 18:11:49 +02:00
Oliver Brakmann
197f60b2a5
Mark running games as password protected as well
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Fixes #7893
2015-04-07 17:35:03 +02:00
Oliver Brakmann
a992318208
Fix "ally" suffix being wrongly assigned to enemy players
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Fixes #7890
2015-04-07 17:34:54 +02:00
ScottNZ
ce88dc3112
Remove orphaned armor airdrop icon and sequences
2015-04-08 02:33:24 +12:00
ScottNZ
c2c661de82
Decrease power requirement of tsla from 150 to 100
2015-04-08 02:33:23 +12:00
ScottNZ
99945e1154
Increase power requirement of mslo from 100 to 150
2015-04-08 02:33:23 +12:00
ScottNZ
15c548c60a
Have build limit of 1 for pdof and mslf
2015-04-08 02:33:22 +12:00
ScottNZ
011433041d
Rename 'Allied' to 'Allies' in faction selector
2015-04-08 02:33:22 +12:00
ScottNZ
65aa4b369e
Spread out parabombs badgers
2015-04-08 02:33:21 +12:00
ScottNZ
7aca8d426b
Increase parabombs support power charge time to 360
2015-04-08 02:33:21 +12:00
ScottNZ
540148038d
Increase Ukraine parabombs badger squad size to 3
2015-04-08 02:33:20 +12:00
ScottNZ
f142fb4e09
Remove vanilla Allies and vanilla Soviet countries from multiplayer
2015-04-08 02:33:20 +12:00
ScottNZ
5653b3cbf3
Move fake structures to France
2015-04-08 02:33:20 +12:00
ScottNZ
8e1960452b
Remove advanced gap generator
2015-04-08 02:33:19 +12:00
ScottNZ
461cf89676
Make paratroopers available to all Soviet factions
2015-04-08 02:33:19 +12:00
ScottNZ
0442c790da
Rework Russia's abilities to be Tesla-themed
2015-04-08 02:33:18 +12:00
reaperrr
bcb75869c7
Merge pull request #7866 from obrakmann/fix-fall-rates
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Fix fallrates for parachutable things to match lowered release altitude
2015-04-07 14:16:01 +02:00
Pavel Penev
0dbfce258a
Merge pull request #7885 from obrakmann/fix7884_td_create_server_mapchooser_crash
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Fix crash in TD's server creation dialog
2015-04-06 18:40:49 -07:00
Oliver Brakmann
2b62284fc7
Fix crash in TD's server creation dialog
2015-04-06 15:44:06 +02:00
Paul Chote
27c4512ec7
Import lighting parameters for TS maps.
2015-04-06 08:50:08 +02:00
Pavel Penev
cd9589eaa0
Merge pull request #7868 from Mailaender/mono-2.10-CS0172
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Fixed CS0172 compile error on Fedora 21
2015-04-05 08:50:29 -07:00
Oliver Brakmann
6329563c03
Merge pull request #7867 from OpenRA/tsbuilder-makefile
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Remove a forgotten TilesetBuilder reference from the Makefile
2015-04-05 13:49:40 +02:00
Matthias Mailänder
a8b9026876
fix CS0172
2015-04-05 12:46:41 +02:00
Matthias Mailänder
2eb996751b
Update Makefile
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remove last TilesetBuilder reference
2015-04-05 12:26:00 +02:00
Oliver Brakmann
f7a02eeca5
Fix fallrates for parachutable things to match lowered release altitude
2015-04-05 12:23:32 +02:00
sinf
73ef8f855a
Print GLSL info log if shader compilation fails
2015-04-05 11:03:28 +03:00
Matthias Mailänder
3f48c649f0
Merge pull request #7722 from penev92/bleed_diplomacyWindow
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Closes #7391
2015-04-05 08:34:38 +02:00
sinf
9ada9fb343
Add more TS notification sounds
2015-04-05 00:42:36 +03:00
Pavel Penev
a013cf4fca
Merge pull request #7842 from obrakmann/change_aircraft_altitude
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Lower aircraft altitude
2015-04-04 14:18:20 -07:00
Pavel Penev
be0eaee6cc
Merge pull request #7864 from Mailaender/ra-logo
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Removed the grain effect from the Red Alert logo
2015-04-04 13:59:01 -07:00
Pavel Penev
0190382104
Merge pull request #7839 from obrakmann/fix7836_gdi05a_crash
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Fix issues in gdi05a
2015-04-04 13:50:57 -07:00
Matthias Mailänder
5409c04066
use the new vectorized hammer & sickle as a template
2015-04-04 22:41:41 +02:00
penev92
2c108a1845
Use proper names and flags for unknown players
2015-04-04 17:24:19 +03:00
Matthias Mailänder
cc82e7c527
Merge pull request #7841 from Mailaender/ra-announce-yaml-polishing
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Removed AnnounceOnSeen from Red Alert and fixed Lint warnings
2015-04-04 14:22:29 +02:00
Oliver Brakmann
a3f875b8a8
Merge pull request #7845 from reaperrr/mapcontrol-remove
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Removed map control from player statistics for performance reasons
2015-04-04 13:24:07 +02:00
Matthias Mailänder
109392e7f9
try to cache the native DLL dependencies
2015-04-04 12:01:13 +02:00
Matthias Mailänder
611067da7e
try to cache build dependency downloads
2015-04-04 12:00:58 +02:00
Matthias Mailänder
612f18edd8
Merge pull request #7846 from obrakmann/turn-to-attack-delay-v2
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Expose turn-to-attack delay to yaml, v2
2015-04-04 10:54:50 +02:00
reaperrr
e25247f259
Removes map control from player statistics for performance reasons
2015-04-04 01:38:54 +02:00
Oliver Brakmann
b1d3486561
Expose Plane turn-to-attack delay to yaml
2015-04-04 00:10:06 +02:00
Oliver Brakmann
32ed63727d
Revert "Expose Plane turn-to-attack delay to yaml."
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This reverts commit 02da41e5c5 .
2015-04-03 23:42:35 +02:00
Oliver Brakmann
a8d7140c1a
Merge pull request #7815 from Phrohdoh/aircraft-turn-timing
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Expose Plane turn-to-attack delay to yaml.
2015-04-03 23:15:41 +02:00
Oliver Brakmann
4ca27234e6
Merge pull request #7686 from reaperrr/custom-visibility-update
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Skip visibility updates when fog & shroud are disabled via lobby
2015-04-03 20:58:56 +02:00
Matthias Mailänder
fd143a5eb0
remove EnemyWatcher from RA
2015-04-03 17:04:43 +02:00
Oliver Brakmann
ba977c040f
gdi05a: ensure base discovery trigger fires in time
2015-04-03 16:27:48 +02:00
Oliver Brakmann
d53cfafde9
Lower aircraft altitude
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In order to work around a problem where the game does not take aircrafts' altitude into account when deciding whether a unit should be rendered or not, leading to aircrafts seemingly (dis)appearing a couple of cells into the map instead of right at the lower edge of the map.
Planes will now fly at the default altitude of 1280, helicopters slightly below at 1024.
2015-04-03 16:19:27 +02:00
Matthias Mailänder
016e8cd6fe
remove automatic EnemyUnitsApproaching notification for D2k
2015-04-03 16:18:41 +02:00
Matthias Mailänder
d0046f804a
remove AnnounceOnSeen from Red Alert mod again
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closes #7787
2015-04-03 15:36:44 +02:00
Matthias Mailänder
a6af357646
fix OpenRA.Lint Warning
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Sprite image camera.* from actor camera.* has no sequence definition
2015-04-03 15:35:29 +02:00
Matthias Mailänder
a8bf90f8b2
Merge pull request #7746 from RoosterDragon/shroud-vis-perf
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Speed up frozen actor visibility updates.
2015-04-03 15:20:10 +02:00
Matthias Mailänder
8494ad0a38
Merge pull request #7834 from RoosterDragon/avoid-preventable-allocations
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Avoid preventable allocations
2015-04-03 13:52:46 +02:00
RoosterDragon
3885ca3f14
Speed up frozen actor visibility updates.
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Cache the isVisibleTest function in the ctor for FrozenActor. The footprint never changes so the test will always be valid.
2015-04-03 12:21:03 +01:00
Oliver Brakmann
253d97ca5d
Fix sandbag ownership and build prerequisites for gdi05a
2015-04-03 13:16:57 +02:00
Pavel Penev
cedfe5c0b5
Merge pull request #7734 from RoosterDragon/frozen-lazy-render
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Lazily generate frozen actor renderables.
2015-04-03 04:16:19 -07:00
Oliver Brakmann
1070d752f3
Turn event handler into no-op for captured factories in gdi05a
2015-04-03 13:14:25 +02:00
Pavel Penev
39dfbb5505
Merge pull request #7837 from Mailaender/ts-building-overlay-translucency
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Added transparency to the Tiberian Sun building placement overlay
2015-04-03 03:39:44 -07:00
Paul Chote
98b8078f7d
Merge pull request #7573 from bvandenbogaard/bleed
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Added audio.bag/audio.idx support used in RA2
2015-04-03 11:35:54 +01:00
Matthias Mailänder
5733c049e1
Merge pull request #7715 from RoosterDragon/random-prevent-crash
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Only evaluate input sequence once in RandomOrDefault.
2015-04-03 12:27:20 +02:00
Matthias Mailänder
bf588c1cf2
transparent build overlay
2015-04-03 12:03:39 +02:00
Paul Chote
070d8ea6a2
Merge pull request #7811 from reaperrr/new-blendmodes1
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Added two new BlendModes
2015-04-03 10:57:12 +01:00
Matthias Mailänder
f785f15bf4
Merge pull request #7798 from reaperrr/ts-weapons01
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Split TS weapons.yaml and fix weapons and aircraft
2015-04-03 11:56:21 +02:00
Paul Chote
94360655c3
Merge pull request #7830 from obrakmann/fix7824_allies03b_crash
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Fix crash in allies03b
2015-04-03 10:44:05 +01:00
Matthias Mailänder
de2860358f
Merge pull request #7814 from Phrohdoh/default-image
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Image reference in 'Defaults' sequence block.
2015-04-03 10:36:29 +02:00
Matthias Mailänder
39b42a35a0
Merge pull request #7823 from RoosterDragon/celllayer-enumerator
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Fix CellLayer.GetEnumerator
2015-04-03 10:13:16 +02:00
Paul Chote
5f7b9b7621
Merge pull request #7827 from obrakmann/fix-refund-tooltip-margins
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Fix margins of refund tooltips
2015-04-03 01:13:04 +01:00
RoosterDragon
b66db23adf
Only evaluate input sequence once in RandomOrDefault.
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This ensures non-deterministic sequences cannot crash by returning an empty sequence on the second evaluation.
2015-04-03 01:08:30 +01:00
Pavel Penev
78afbffbc8
Merge pull request #7835 from reaperrr/fix-ps-check
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Fixed make.ps1 'check' command
2015-04-02 15:12:41 -07:00
reaperrr
d72cec6275
Fix make.ps1 'check' command
2015-04-02 23:19:49 +02:00
RoosterDragon
287ead56b3
Avoid allocating a delegate and new list in every tick of RepairableBuilding.
2015-04-02 21:41:22 +01:00
RoosterDragon
ab2ef0ba03
Improve performance of target validation.
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The Warhead and WeaponInfo classes now maintain preconstructed sets of valid and invalid targets to speed up validation checks since LINQ Intersect no longer has to be called (which recreates the sets internally each time).
Fixed minor bugs in the AI where it was repeating the validation logic but failing to account for invalid targets.
2015-04-02 21:11:12 +01:00
Pavel Penev
5ac648600d
Merge pull request #7794 from ScottNZ/balance-stuff
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Misc ra balance changes
2015-04-02 11:47:38 -07:00
Oliver Brakmann
92e0dbd864
Merge pull request #7822 from RoosterDragon/map-cache-dispose-fix
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Ensure MapCache disposes cleanly.
2015-04-02 20:26:02 +02:00
Oliver Brakmann
b1f6136b98
Fix crash in allies03b
2015-04-02 19:06:16 +02:00
Taryn Hill
58f32a11f8
Merge pull request #7828 from obrakmann/fix7821_pbog_crash_td
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Fix crash when placing buildings in TD.
2015-04-02 11:38:35 -05:00
Oliver Brakmann
0406e8e708
Add $-sign to refund tooltip
2015-04-02 18:35:34 +02:00
Oliver Brakmann
5e7a71edf5
Fix crash when placing buildings in TD
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Caused by production queues being tied to buildings, not the player, in TD.
PBOG would therefore try to find the PlaceBuilding trait, which is on the player, on the conyard actor and crash.
2015-04-02 18:04:19 +02:00
reaperrr
4fc58b4491
Skip shroud/fog calculations when both are disabled via lobby option.
2015-04-02 00:42:51 +02:00
RoosterDragon
9c0d3d737d
Fix CellLayer.GetEnumerator.
2015-04-01 22:52:36 +01:00
reaperrr
6dc577ed6f
Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads
2015-04-01 23:49:01 +02:00
reaperrr
32bed06df5
Fix Orca Bomber and Banshee Fighter flight behavior and reloading
2015-04-01 23:49:00 +02:00
reaperrr
0efce0e94a
Brings TS weapons more in line with the original's rules
...
Adds trails to missiles.
2015-04-01 23:48:59 +02:00
reaperrr
fbfc38fe1b
Fix TS weapon names to match the original
2015-04-01 22:42:01 +02:00
reaperrr
ca67407358
Split TS weapons.yaml into several categorized yamls
2015-04-01 22:42:01 +02:00
reaperrr
40d73db9fd
Added BlendModes to TS EMP explosion and Ion Cannon explosion
2015-04-01 22:01:26 +02:00
reaperrr
883e3822c6
Tweak D2k artillery missiles speed and angle.
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Additionally, remove bogus properties (leftovers from projectile change)
2015-04-01 22:01:25 +02:00
reaperrr
10f205b43d
Reduce brightness of several D2k weapon effects via new blend modes
2015-04-01 22:01:24 +02:00
RoosterDragon
47e2c48068
Ensure MapCache disposes cleanly.
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This prevents the map loading thread writing to disposed objects which can have unintended side effects.
2015-04-01 20:58:09 +01:00
Oliver Brakmann
cc1da824cd
Merge pull request #7820 from Mailaender/oldlength-ancient-mono-fix
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Removed unused oldLength
2015-04-01 21:39:56 +02:00
reaperrr
c0448fce3e
Adds two new BlendModes.
2015-04-01 21:16:01 +02:00
Matthias Mailänder
dc3f82f537
Merge pull request #7816 from Phrohdoh/cleanups
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Small code cleanup.
2015-04-01 20:53:42 +02:00
Matthias Mailänder
4cc016c3d0
remove unused oldLength
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closes #7808
2015-04-01 19:43:56 +02:00
Taryn Hill
4ed53c5952
Simplify return statements.
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Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Chris Forbes
14e9cfd433
Merge pull request #7812 from pchote/modules
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Pluggable upgrade modules
2015-04-02 05:25:48 +13:00
Oliver Brakmann
ff77d2d029
Fix margins of refund tooltips
2015-04-01 17:14:41 +02:00
Taryn Hill
28ea59854e
Merge pull request #7748 from pchote/heightmap-input
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Account for terrain height and slope when calculating order location.
2015-04-01 07:57:33 -05:00
Taryn Hill
02da41e5c5
Expose Plane turn-to-attack delay to yaml.
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Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
Taryn Hill
32083344aa
Set place to default image for TS’ overlay sequence.
2015-03-31 21:37:28 -05:00
Taryn Hill
f41497b421
Allow Defaults: image in sequence definitions.
2015-03-31 21:36:50 -05:00
Taryn Hill
e066c893eb
Remove unnecessary image references in ts/sequences/misc.
2015-03-31 21:36:15 -05:00
Paul Chote
704e3656b4
Implement Ion Cannon Uplink upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0
Implement GDI power turbines upgrade.
2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f
Implement GDI component tower upgrades.
2015-03-31 22:32:13 +01:00
Paul Chote
ebd09f196c
Add upgrade support to SupportPower.
2015-03-31 22:32:12 +01:00
Paul Chote
e440d00585
Add upgrade support to WithIdleOverlay.
2015-03-31 22:32:12 +01:00
Paul Chote
5c18220636
Add upgrade support to WithTurret.
2015-03-31 22:32:11 +01:00
Paul Chote
42f3fa7439
Add upgrade support to WithMuzzleFlash.
2015-03-31 22:23:44 +01:00
Paul Chote
ee12257d24
Fix RenderRangeCircle for disabled Armaments.
2015-03-31 22:23:43 +01:00
Paul Chote
a9e1c09d82
Add upgrade support to DetectCloaked.
2015-03-31 22:23:43 +01:00
Paul Chote
4597895ea3
Add upgrade support to AttackBase.
2015-03-31 22:23:43 +01:00
Paul Chote
d1839701bb
Add Plug and Pluggable for building actor-specific upgrades.
2015-03-31 22:23:41 +01:00
reaperrr
c0c7ad1035
Merge pull request #7806 from Phrohdoh/ts-placement-marker
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Expose PlaceBuilding palette and use palette.pal for TS' overlay.
2015-03-31 23:19:02 +02:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00
Taryn Hill
c6c52eac7d
Expose and document the palette used
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by PlaceBuildingOrderGenerator for
the structure placement overlay
2015-03-31 15:26:04 -05:00
Paul Chote
57a6fff6ce
Don’t crash if the click location is outside the map.
2015-03-31 20:59:53 +01:00
Paul Chote
c0fa025b74
Indicate current mouseover cell in TerrainGeometryOverlay.
2015-03-31 20:59:53 +01:00
Paul Chote
1e54b19bd3
Implement heightmap-aware view -> cell conversion.
2015-03-31 20:59:53 +01:00
Paul Chote
c68cb995f4
Move cell corner state into Map.
2015-03-31 20:59:52 +01:00
Paul Chote
49624e335c
Remove legacy DIY view -> world conversions.
2015-03-31 20:59:52 +01:00
Paul Chote
2630537daf
Fix a mistake in Map.CellContaining.
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Fixes #6247 .
2015-03-31 20:59:52 +01:00
Taryn Hill
0d5588f08a
Merge pull request #7772 from pchote/remove-tilesetbuilder
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Remove OpenRA.TilesetBuilder.
2015-03-31 14:56:02 -05:00
Paul Chote
878a0f7008
Remove OpenRA.TilesetBuilder.
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This project has not been maintained in years,
and has been outright broken for a significant
amount of this period.
2015-03-31 20:42:37 +01:00
reaperrr
360f3bc2f8
Merge pull request #7776 from pchote/ts-buildables
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Remove bogus buildable actors from TS.
2015-03-31 21:05:15 +02:00
Paul Chote
9ac3e57afd
Fix EMP icon.
2015-03-31 19:11:38 +01:00
Paul Chote
f0414d2ec0
Make special structures unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
a3ba925458
Make special vehicles unbuildable.
2015-03-31 19:11:38 +01:00
Paul Chote
1f4fe0a44d
Move civilian vehicles to their own yaml file.
2015-03-31 19:11:37 +01:00
Paul Chote
7b330e23e2
Make special aircraft unbuildable.
2015-03-31 19:11:37 +01:00
Paul Chote
b6ca5102b4
Fix mutant hijacker.
2015-03-31 19:11:37 +01:00
Paul Chote
fbca912207
Make mission-specific and civilian infantry unbuildable.
2015-03-31 19:11:22 +01:00
Paul Chote
f7e1140268
Merge pull request #7771 from reaperrr/d2k-yaml-cleanup1
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Fixes D2k muzzle/firing offsets and cleans sequences
2015-03-31 17:55:13 +01:00
Paul Chote
9fdd43ed41
Merge pull request #7789 from Phrohdoh/ts-starting-units
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Add light, medium, and heavy starting units to TS.
2015-03-31 17:45:54 +01:00
Paul Chote
cca1ccab1f
Merge pull request #7796 from MustaphaTR/3-orni
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D2K - 3 Ornithopter
2015-03-31 17:42:13 +01:00
Paul Chote
b9ac0ec077
Merge pull request #7792 from reaperrr/ts-shell-titan
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Fix TS shellmap music and Titan selection box
2015-03-31 17:40:12 +01:00
Benno van den Bogaard
8cf7c46c8f
Added audio.bag/audio.idx support used in RA2
2015-03-31 18:13:20 +02:00
Oliver Brakmann
bec56ee5b6
Merge pull request #7784 from reaperrr/fix-ctor-regressions
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Fixes #7764 , #7780...
2015-03-31 00:06:01 +02:00
Oliver Brakmann
c9a4f9c126
Merge pull request #7757 from pchote/ts-tileset-variants
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Add support for TS-style random tile variants.
2015-03-30 23:25:05 +02:00
reaperrr
83b702343e
Fixes #7764 , #7780 and other potential regressions introduced by #7671 .
2015-03-30 21:51:29 +02:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e
Add support for TS-style random tile variants.
2015-03-30 19:44:53 +01:00
Mustafa Alperen Seki
71874392b7
3 Ornithopter
2015-03-30 17:35:23 +02:00
ScottNZ
d3f2a8677e
Spy Plane ability is no longer special compared to the other factions, so remove it from the Soviet faction description
2015-03-31 00:01:40 +13:00
ScottNZ
925f838e6d
Update some infantry tooltip descriptions
2015-03-30 23:55:22 +13:00
ScottNZ
5a29febe97
Increase shroud reveal range of shok from 4 cells to 5
2015-03-30 23:55:22 +13:00
ScottNZ
c193b91b4f
Increase shok range from 3.5 cells to 6
2015-03-30 23:55:21 +13:00
ScottNZ
b62a710fd9
Remove sniper (make it unbuildable)
2015-03-30 23:55:20 +13:00
ScottNZ
f7893534f5
Make spy plane available to all Soviet factions
2015-03-30 23:55:20 +13:00
ScottNZ
5e3457a046
Buff pillbox against infantry
2015-03-30 23:55:19 +13:00
reaperrr
0b4ec5a815
Merge pull request #7770 from penev92/bleed_starportCarryall
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Bring back carryall.starport and fix trike.starport's prerequisites
2015-03-30 02:13:46 +02:00
reaperrr
ad808a4ad0
Fixes Titan selection box, improves Wolverine selection box.
2015-03-30 02:04:52 +02:00
reaperrr
ba0b934c38
Fix TS shellmap music
2015-03-30 02:04:51 +02:00
Taryn Hill
410d9325e3
Add light, medium, and heavy starting units to TS.
2015-03-29 14:50:05 -05:00
reaperrr
57dab6ccc1
Fix D2k gun tower to use tank muzzle
2015-03-29 14:23:09 +02:00
Paul Chote
dcebbf211c
Merge pull request #7754 from Phrohdoh/crlf-to-lf
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Replace CRLF with LF in TilesetBuilder/defaults.yaml.
2015-03-29 12:17:19 +01:00
reaperrr
25d5daf6f5
Fixes/improves D2k firing offsets.
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- Raider/Stealth Raider
- Bazooka infantry
- Devastator
- Gun Tower
2015-03-29 12:42:47 +02:00
reaperrr
05426562cd
D2k sequence cleanups and gun turret muzzle fix
2015-03-29 12:42:46 +02:00
penev92
df759172c0
Bring back carryall.starport and fix trike.starport's prerequisites
2015-03-29 13:06:51 +03:00
Pavel Penev
975cb3101f
Merge pull request #7765 from Mailaender/voxel-shadow-palette
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Documented the voxel shadow palette
2015-03-29 02:27:21 -07:00
Oliver Brakmann
9b1ef23c3c
Merge pull request #7768 from OpenRA/revert-7761-appveyor-artifacts-kiss
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Revert "Deploy with just OpenRA-Setup.exe"
2015-03-29 11:09:51 +02:00
Oliver Brakmann
ebe8e1dc4d
Merge pull request #7766 from Mailaender/appveyor-make-version
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Fixed the missing version tag in the Windows installer
2015-03-29 11:08:52 +02:00
Matthias Mailänder
105417e7c1
Revert "Deploy with just OpenRA-Setup.exe"
2015-03-29 10:30:57 +02:00
Matthias Mailänder
e289be1557
tag the version on Windows
2015-03-29 08:24:47 +02:00
Matthias Mailänder
c5a1141711
un-hardcode and self-document the shadow palette
2015-03-29 08:17:20 +02:00
Matthias Mailänder
91d4a1ce66
Update README.md
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linkfix
2015-03-28 23:58:09 +01:00
Matthias Mailänder
6666f1ec46
Merge pull request #7762 from Mailaender/appveyor-after-test
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Package after the units tests instead of before deploy
2015-03-28 23:33:55 +01:00
Matthias Mailänder
fb3ea081a1
before before deploy
2015-03-28 23:20:16 +01:00
Oliver Brakmann
4a69687311
Merge pull request #7761 from Mailaender/appveyor-artifacts-kiss
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Deploy with just OpenRA-Setup.exe
2015-03-28 23:00:30 +01:00
Matthias Mailänder
dc9b193925
KISS
2015-03-28 22:53:41 +01:00
Matthias Mailänder
49835b2f7a
Merge pull request #7760 from Mailaender/appveyor-artifact-name
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Yet another attempt to fix AppVeyor deployment
2015-03-28 22:22:45 +01:00
Matthias Mailänder
766b9d6aa3
try a different syntax for environment variables
2015-03-28 22:01:33 +01:00
Matthias Mailänder
e454e6dcb1
name the artifact
2015-03-28 21:53:39 +01:00
Matthias Mailänder
3bcc94c182
Merge pull request #7759 from obrakmann/fix-wiki-update
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Fix wiki update to match travis' idea of branch names
2015-03-28 21:15:23 +01:00
Oliver Brakmann
858a8331b1
Merge pull request #7758 from Mailaender/appveyor-artifacts
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Tried to fix AppVeyor deployment
2015-03-28 21:14:42 +01:00
Oliver Brakmann
6f54f8e616
Fix wiki update to match travis' idea of branch names
2015-03-28 21:00:17 +01:00
Matthias Mailänder
324dcf0e8a
try to simplify/fix the artifacts filter
2015-03-28 20:57:42 +01:00
Matthias Mailänder
e886f64785
Merge pull request #7756 from pchote/fix-ts-palette
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Fix TS player palette definition.
2015-03-28 20:17:49 +01:00
Paul Chote
77a56c95f1
Fix TS player palette definition.
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Regression from #7699 .
2015-03-28 19:11:44 +00:00
Oliver Brakmann
820df840a3
Merge pull request #7755 from Mailaender/powershell-utf8
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Enforced UTF8 encoding for pandoc
2015-03-28 20:07:49 +01:00
Matthias Mailänder
f287fb9c10
enforce UTF8 encoding for pandoc
2015-03-28 19:45:11 +01:00
penev92
a26be8188c
Hide faction for players who randomed in diplomacy and objectives panels
2015-03-28 20:44:05 +02:00
Taryn Hill
3faea1bfc0
Replace CRLF with LF in TilesetBuilder/defaults.yaml
2015-03-28 12:53:34 -05:00
Matthias Mailänder
b59bdce194
Merge pull request #7753 from obrakmann/fix-appyveyor
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Fix appveyor build again
2015-03-28 18:20:21 +01:00
Oliver Brakmann
ba7b2ac6bd
Reverse arguments to pandoc
2015-03-28 18:15:29 +01:00
Oliver Brakmann
93af7b7677
Merge pull request #7752 from Mailaender/pandoc-appveyor-fix
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Trying to fix pandoc in the AppVeyor build again
2015-03-28 18:00:43 +01:00
Matthias Mailänder
f6d740b4b7
absolute path for pandoc
2015-03-28 16:55:43 +01:00
Matthias Mailänder
8f1f2e8999
prepare for Chocolatey (v0.9.9)
2015-03-28 16:54:58 +01:00
Oliver Brakmann
2cf53f0e13
Merge pull request #7747 from reaperrr/ra-tent-fix
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Made RA tent art tileset-specific again
2015-03-28 16:22:40 +01:00
reaperrr
c32631de9b
Merge pull request #7699 from x-a-n-a-x/new-TS-build-palette-skin
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Added a new Tiberian Sun mod build palette skin
2015-03-28 16:15:22 +01:00
Paul Chote
9b11b0fd41
Merge pull request #7607 from Mailaender/html-local-markdown
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Brought back the HTML documentation for NSIS
2015-03-28 14:55:00 +00:00
Matthias Mailänder
5733e3832e
Merge pull request #7749 from pchote/remove-legacy-extensions
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Remove GlobalFilesystem.OpenWithExts.
2015-03-28 15:27:03 +01:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
reaperrr
2a6f69345d
Removes the desert conversions of walls.
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The files aren't used by the game anymore and just confuse the legacy editor.
2015-03-28 13:38:08 +01:00
reaperrr
557b479f40
Makes ra tent art tileset-specific again
2015-03-28 12:43:12 +01:00
Matthias Mailänder
99283da84f
Merge pull request #7723 from RoosterDragon/batch-shroud-cell-changes
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Batch shroud cell changes
2015-03-28 12:16:30 +01:00
x-a-n-a-x
a8d5542422
Added a new Tiberian Sun mod build palette skin
2015-03-28 10:10:45 +01:00
Matthias Mailänder
87d2aa062a
Merge pull request #7710 from pchote/radar-geometry-fix
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Fix radar origin for non-square widgets.
2015-03-28 10:01:06 +01:00
reaperrr
fe09cef825
Merge pull request #7745 from pchote/ts-snow
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Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
764c082478
Merge pull request #7741 from pchote/ra-remove-legacy-parsing
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Disable legacy sequence parsing in RA.
2015-03-28 00:45:46 +01:00
Oliver Brakmann
18c59bdb7f
Merge pull request #7671 from reaperrr/random-optimisations
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More constructor caching and minor random optimisations
2015-03-27 23:40:11 +01:00
Oliver Brakmann
66c56ac47a
Merge pull request #7678 from delftswa2014/feature/aicheats
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Money cheat for all players and AI
2015-03-27 23:02:37 +01:00
Oliver Brakmann
7739f59d62
Merge pull request #7703 from reaperrr/d2k-trails
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Fixed D2k trails and deviator explosion color
2015-03-27 22:27:20 +01:00
RoosterDragon
d44830c945
Inline the equality test in CPos.Equals for performance.
2015-03-27 19:50:09 +00:00
RoosterDragon
1853ddde94
Use MPos indexer for CellLayer in Shroud.
...
This reduces us to one conversion per cell rather than two or three.
2015-03-27 19:50:07 +00:00
RoosterDragon
1584018dcd
Batch shroud cell changes.
...
By maintaining a set of changed cells we can avoid repeating work for cells that change multiple times before being rendered. The shroud renderer and radar widget now delay their work until they must render, and thus process each changed cell only once. This avoids significant repetition that was causing major slowdown when many actors were in the world.
2015-03-27 19:50:05 +00:00
reaperrr
663d434457
Fix sniper electro death anim.
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Closes #7742 .
2015-03-27 17:35:16 +00:00
reaperrr
b7fc275067
RA sequence cleanups.
...
Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.
Fixes fence palette on desert maps.
2015-03-27 17:35:16 +00:00
Paul Chote
08aa1e86a9
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
reaperrr
6f244d5e3c
Fix D2k missile trails and deviator explosion
2015-03-27 13:59:34 +01:00
reaperrr
8bc31a4ae2
Make smoke trail palette customisable, add player color trail support to bullets & missiles
2015-03-27 13:59:33 +01:00
reaperrr
9e2da0d2df
Add support for player color explosions to CreateEffectWarhead
2015-03-27 13:51:13 +01:00
reaperrr
b52d055eec
Misc constructor caching
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Cache trait look-ups in constructor for various other traits and
activities.
2015-03-27 13:47:04 +01:00
reaperrr
1e9d1a6cb7
Cache trait look-ups in the constructor where possible for Air activities/traits
2015-03-27 13:47:04 +01:00
Pavel Penev
9a780ba07d
Merge pull request #7738 from pchote/cnc-remove-legacy-parsing
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Disable legacy sequence parsing in TD.
2015-03-27 02:58:41 -07:00
Pavel Penev
7179ec6ffb
Merge pull request #7639 from reaperrr/projectile-cleanup
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Remove TurboBoost and various other Projectile cleanups
2015-03-27 01:46:54 -07:00
reaperrr
b5c74c63c9
Make variable bullet angle and speed independent from each other
2015-03-27 00:11:33 +01:00
reaperrr
d531d29791
Add/tweak some descriptions and streamline style/organisation of
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projectile and explosion effects code
2015-03-27 00:11:32 +01:00
reaperrr
1cc900b269
Yaml style fixes to reduce future --upgrade-mod "noise" a little
2015-03-27 00:11:32 +01:00
reaperrr
33cb4fe3e1
Projectile refactoring upgrade rules
2015-03-27 00:11:31 +01:00
reaperrr
c92b2298c3
Remove missile TurboBoost
2015-03-27 00:04:39 +01:00
reaperrr
2a4719b88b
Rename Missile ROT to RateOfTurn
2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
reaperrr
fb710f15bb
Move projectile palette definition from weapon to projectile effects
2015-03-27 00:04:36 +01:00
Pavel Penev
c61dc48548
Merge pull request #7324 from reaperrr/limitedammo2
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Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
4e1a02e35e
Add snow test map.
2015-03-26 22:42:44 +00:00
Paul Chote
0a6e21d908
Support tileset-specific art in TS.
2015-03-26 22:42:43 +00:00
Paul Chote
a9f6e09afd
Add TS snow tileset.
2015-03-26 22:42:43 +00:00
Paul Chote
a2b423e4f9
Add a(nother) workaround for the legacy editor.
2015-03-26 22:41:46 +00:00
Paul Chote
549c0bf382
Disable legacy sequence parsing in TD.
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Removes unused `powerdown` sequences.
2015-03-26 22:41:46 +00:00
Paul Chote
7ad2f3e104
Support tileset-specific sprite definitions.
2015-03-26 22:41:45 +00:00
reaperrr
c51afd837c
Upgrade rules for LimitedAmmo -> AmmoPool refactoring
2015-03-26 23:21:02 +01:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Matthias Mailänder
43b4bfc9e5
Merge pull request #7706 from penev92/bleed_fixDisguise
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Fix for the EnemyWatcher-Disguise trait interaction
2015-03-26 22:35:18 +01:00
Matthias Mailänder
ab2db13b3c
Merge pull request #7736 from abcdefg30/allies05aFIX
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Fixes #7735
2015-03-26 22:26:31 +01:00
Matthias Mailänder
4084140716
Merge pull request #7731 from pchote/ts-tileset-fixes
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Fix TS/RA2 tileset importer and apply correctness fixes to TS temperate.
2015-03-26 22:13:31 +01:00
penev92
460d0b84a6
Fix EnemyWatcher's interaction with disguised actors
2015-03-26 15:20:26 +02:00
Paul Chote
bbee16db99
Fix TS tileset.
2015-03-25 19:59:09 +00:00
Paul Chote
5d0eecd4c5
Don’t crash on bogus TerrainTiles.
2015-03-25 19:59:09 +00:00
Paul Chote
c5625d0d70
Fix radar color keys.
2015-03-25 19:59:09 +00:00
Paul Chote
a76bc3e188
Include sprite extension in imported tilesets.
2015-03-25 19:59:08 +00:00
Paul Chote
23bbe23603
Update imported tile types.
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Using data provided by @tomsons26.
2015-03-25 19:59:08 +00:00
Oliver Brakmann
6fca67e7f6
Merge pull request #7664 from penev92/bleed_harvesterInsurance
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Implement Carryall edge spawn, harvester delivery by carryall and harvester insurance for D2k
2015-03-25 20:03:00 +01:00
Oliver Brakmann
15af43d9b4
Merge pull request #7674 from obrakmann/fix7414_debian_dependencies
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Add MaxMind GeoIP2's dependencies to debian package
2015-03-25 19:14:01 +01:00
abcdefg30
7c7e5efc4f
Fix a fatal error in allies05a
2015-03-25 16:15:49 +01:00
reaperrr
036f2459bf
Merge pull request #7732 from pchote/tsra2-reverses
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Clean up sequence key loading and add Reverses field for TS/RA2.
2015-03-25 06:41:44 +01:00
Matthias Mailänder
b5779b2583
Merge pull request #7733 from pchote/d2k-remove-legacy-parsing
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Disable legacy sequence parsing in D2K.
2015-03-24 22:16:12 +01:00
RoosterDragon
777a57af62
Lazily generate frozen actor renderables.
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Previously actors that could be frozen under fog but were currently visible would be rendered by the frozen under fog system constantly in order to keep a copy of the renderables ready to go for the frozen counterpart when the actor became invisible. Instead, we now delay this extra rendering until the actor actually becomes invisible. This eliminates the wasted rendering to generate renderables that were never used.
2015-03-24 21:08:27 +00:00
Paul Chote
9b33d7b1e5
Disable legacy sequence parsing in D2K.
2015-03-24 18:01:30 +00:00
Paul Chote
4baf639130
Add a Reverses sequence key for TS/RA2 animations.
2015-03-24 17:37:08 +00:00
Paul Chote
4d60757611
Simplify sequence field parsing.
2015-03-24 17:37:08 +00:00
Taryn Hill
8d8db8d90d
Merge pull request #7707 from pchote/tileset-fixes
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Automated correctness fixes for tileset definitions.
2015-03-24 09:03:34 -05:00
Oliver Brakmann
60319aa500
Add MaxMind GeoIP2's dependencies to debian package
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It would have been easier to just depend on libnewtonsoft-json5.0-cil, but that is only available in Ubuntu 14.04 and higher.
2015-03-24 14:30:22 +01:00
Paul Chote
52624912fe
Work around bogus tiles.
2015-03-23 20:33:24 +00:00
Paul Chote
92452271fe
Use per-tile color in minimap.
2015-03-23 20:33:23 +00:00
Paul Chote
491c851c87
Fix D2K tileset.
2015-03-23 20:33:23 +00:00
Paul Chote
dd36c5094c
Fix TD tilesets.
2015-03-23 20:32:29 +00:00
Paul Chote
6e1307d08d
Fix RA tilesets.
2015-03-23 20:32:28 +00:00
Paul Chote
ec77e15e54
Add a utility command to fix implicit tile definitions.
2015-03-23 20:32:28 +00:00
Paul Chote
8844defb44
Fix TileSet.Save().
2015-03-23 20:32:28 +00:00
Taryn Hill
ab63d3f7df
Merge pull request #7714 from Mailaender/d2k-black-tile-removal
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Removed legacy ARRAKIS tiles.
2015-03-23 15:15:28 -05:00
Matthias Mailänder
2f1aae59eb
don't crash so easily
2015-03-23 21:03:26 +01:00
Matthias Mailänder
edbb31afe1
remove mistaken templates
2015-03-23 21:03:24 +01:00
Matthias Mailänder
2223b0a43b
Merge pull request #7719 from reaperrr/fix-wda-crashes
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Disables WithDeathAnimation for deployed TS units
2015-03-23 20:30:24 +01:00
Taryn Hill
c68becb1ea
Merge pull request #7721 from abcdefg30/smallpolish
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Small polish.
2015-03-23 12:28:55 -05:00
abcdefg30
f84882ce9c
Replace spaces with tabs
2015-03-23 17:27:53 +01:00
abcdefg30
fb8ac18522
Fix the wrong indentation in PerfHistory.cs
2015-03-23 17:27:52 +01:00
abcdefg30
c5a5bb0844
Add a missing space in the Template description
2015-03-23 17:27:51 +01:00
reaperrr
e65453de24
Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
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Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
reaperrr
3c4d712b78
Merge pull request #7708 from pchote/sequence-utility
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Add a utility command for checking sequences.
2015-03-23 13:19:42 +01:00
Paul Chote
d631d8b780
Merge pull request #7711 from Mailaender/d2k-sietch-offset
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Fixed the Sietch sprite offset
2015-03-22 22:31:59 +00:00
reaperrr
bbabf4e2e7
Merge pull request #7712 from Mailaender/grid-above-spice
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Fixed spice being drawn above the grid
2015-03-22 22:49:23 +01:00
reaperrr
09a0d83936
Merge pull request #7577 from RoosterDragon/shroud-visibility-perf
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Speed up shroud visibility updates.
2015-03-22 22:38:41 +01:00
Paul Chote
7b57d87df5
Merge pull request #7713 from Mailaender/camera-icon
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Added a camera icon
2015-03-22 19:30:00 +00:00
Matthias Mailänder
f39b01b53c
Merge pull request #7700 from pchote/sequence-defaults
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Add support for per-sequence animation defaults
2015-03-22 20:22:04 +01:00
Paul Chote
a7c64a0941
Remove redundancies from TS sequences.
2015-03-22 17:31:42 +00:00
Matthias Mailänder
90138785a1
draw the grid above the spice
2015-03-22 18:13:08 +01:00
Matthias Mailänder
ee58c68604
fix Sietch sprite offset
2015-03-22 18:09:33 +01:00
Paul Chote
2444f35695
Fix radar origin for non-square widgets.
2015-03-22 17:01:24 +00:00
penev92
efee3598f9
Add D2k harvester insurance on worm frenzy
2015-03-22 17:00:59 +02:00
penev92
0d05fb5326
Implement FreeActorWithDelivery to enable off-map harvester delivery
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Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
penev92
fa6e5948d7
Remove the Lua scripted harvester delivery from the D2k shellmap and reorganize Carryall actor definitions
2015-03-22 16:58:16 +02:00
penev92
7608cb93b4
Split CarryUnit into PickupUnit and DeliverUnit
2015-03-22 16:58:15 +02:00
penev92
4eb67b328f
Refactor AutoCarryall trait and rename to Carryall
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Fixup Carryable
2015-03-22 16:58:14 +02:00
penev92
f9a2378be8
Produce D2k carryalls at the edge of the map
2015-03-22 16:58:13 +02:00
penev92
5927e1080a
Add ChooseClosestEdgeCell() method to the Map class
2015-03-22 16:58:11 +02:00
Paul Chote
bcc3aefaa7
Merge pull request #7702 from abcdefg30/tscrash
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Fix a crash in UpgradeActorsNear.cs
2015-03-22 13:58:05 +00:00
Paul Chote
8fd4eca2da
Merge pull request #7560 from RoosterDragon/let-it-go
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Speed up frozen actor updates & prevent flicker
2015-03-22 13:52:33 +00:00
Paul Chote
c92d1342f0
Allow mods to define Defaults for all animations in a sequence.
2015-03-22 12:58:08 +00:00
Paul Chote
a69145caf0
Add a utility command for checking sequences.
2015-03-22 12:48:51 +00:00
Matthias Mailänder
7f9f29c8a2
add a camera icon
2015-03-22 07:51:22 +01:00
abcdefg30
5d7f6081e4
Fix a crash in UpgradeActorsNear.cs
2015-03-21 22:51:25 +01:00
Matthias Mailänder
5de9e72707
Merge pull request #7492 from penev92/bleed_enemySightedNotification
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Closes #7491
2015-03-21 19:18:01 +01:00
Matthias Mailänder
3900733c1d
Merge pull request #7581 from Phrohdoh/sequence-error-fix
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Clarify the error relating to too many frames defined in a sequence.
2015-03-21 15:33:14 +01:00
Oliver Brakmann
919c0fd359
Merge pull request #7638 from pchote/infantry-body
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Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
cf92d0ea24
Merge pull request #7687 from reaperrr/ts-wda
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Use 3rd damage level of TS buildings for death instead of critical
2015-03-21 14:10:45 +00:00
Oliver Brakmann
ff49cdcc5f
Use the OnPlayerDiscovered trigger in gdi05a
2015-03-21 15:19:19 +02:00
penev92
16dee554c4
Introduce OnDiscovered and OnPlayerDiscovered Lua triggers
2015-03-21 15:19:18 +02:00
Matthias Mailänder
79c53e3981
Merge pull request #7525 from penev92/bleed_enemySightedNotification2
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Refactor EnemyWatcher and AnnounceOnSeen traits
2015-03-21 14:16:06 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Paul Chote
fa0264a73c
Fix WithDeathAnimation dependency.
2015-03-21 13:04:16 +00:00
Oliver Brakmann
6c50d0eda8
Merge pull request #7608 from pchote/widgetcommon
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Move common widgets from Game to Mods.Common.
2015-03-21 13:57:56 +01:00
penev92
d9a6b1ec5a
Disable notifications for U2
2015-03-21 14:19:20 +02:00
Paul Chote
e5c03413cc
Move common widgets from Game to Mods.Common.
2015-03-21 11:53:53 +00:00
penev92
328e329fe7
Disallow sound/radar notifications for neutral actors via a configurable field on the trait
2015-03-21 12:03:41 +02:00
penev92
55e04a44c8
Add EnemyWatcher and AnnounceOnSeen to RA
2015-03-21 11:32:28 +02:00
penev92
1b616123ef
Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen
2015-03-21 07:53:41 +02:00
Matthias Mailänder
eb0ea8d543
Merge pull request #7693 from obrakmann/fix7688_d2k_insignia_behind_radar
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Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 22:46:14 +01:00
Oliver Brakmann
112d7caf97
Fix d2k faction logos being visible behind radar on narrow maps
2015-03-20 19:10:05 +01:00
Matthias Mailänder
e98c55a852
Merge pull request #7681 from abcdefg30/startgamenotification
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Allow the use of race variants in "StartGameNotification:"
2015-03-20 18:08:16 +01:00
Matthias Mailänder
146afd755b
bring back the HTML documentation
2015-03-20 18:01:12 +01:00
Matthias Mailänder
7be8c4461b
Merge pull request #7405 from Rydra/upstream/int2immutable
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Made int2 class immutable
2015-03-20 16:03:46 +01:00
abcdefg30
a249302b6b
Allow the use of race variants in "StartGameNotification:"
2015-03-20 14:52:58 +01:00
David Jiménez
f15f1e41e8
Made int2 struct immutable
2015-03-20 13:54:01 +01:00
Matthias Mailänder
dc1862f3dc
Merge pull request #7529 from delftswa2014/feature/kdr_stat
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Add Kill/Death ratio in statistics window
2015-03-20 13:35:21 +01:00
Matthias Mailänder
d7a373ffda
Merge pull request #7691 from Mailaender/appveyor-windows-move
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Corrected the NSIS Setup.exe renaming in the last AppVeyor step
2015-03-20 07:37:54 +01:00
Matthias Mailänder
2f199a1c9c
correct the path
2015-03-20 07:34:42 +01:00
Matthias Mailänder
fc09fe9e03
Merge pull request #7683 from obrakmann/fix-appveyor-build-the-37482th
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Fix archive extraction in appveyor builds
2015-03-20 07:10:02 +01:00
Matthias Mailänder
0569eb640f
Merge pull request #7649 from RoosterDragon/stylecop-line-length
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Enforce a line length limit.
2015-03-20 07:07:58 +01:00
reaperrr
b66cae100b
Use 3rd damage level of TS buildings for death animation instead of critical damage state
2015-03-20 01:11:50 +01:00
RoosterDragon
c3531d6f70
Avoid duplicated frozen visibility checks.
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The FrozenUnderFog.Tick method will now reuse the calculation do by the frozen actor when it had to calculate its visibility, this prevents it having to re-do the fairly expensive visibility calculation.
2015-03-19 17:30:40 +00:00
RoosterDragon
1515ac54f6
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
Oliver Brakmann
721ba5e9c3
Merge pull request #7595 from WolfGaming/SellTooltip
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Refund tooltip
2015-03-19 18:11:30 +01:00
WolfGaming
068a96fd46
Fixes NullPointerException when frozen.Actor is null.
2015-03-19 05:53:59 +00:00
WolfGaming
d2f02e7a4b
Fix missions showing tooltips wrong.
2015-03-19 05:53:55 +00:00
WolfGaming
c460906ed5
Added refund tooltip.
2015-03-19 05:53:51 +00:00
WolfGaming
bf3ddcfbf1
Implemented an interface that allows traits to add custom information to tooltips.
2015-03-19 05:53:44 +00:00
Pavel Penev
272086de76
Merge pull request #7541 from Mailaender/d2k-build-hotkeys
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Fixed the hard-coded Dune 2000 production tab hotkeys
2015-03-18 12:08:41 -07:00
Oliver Brakmann
4d8189ea97
Fix archive extraction in appveyor builds
2015-03-18 18:10:10 +01:00
Matthias Mailänder
73b4a18e22
make the d2k production tab hotkeys configurable
2015-03-18 06:49:44 +01:00
Matthias Mailänder
16ff6e2112
Merge pull request #7561 from RoosterDragon/fast-map-border-shroud
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Speed up map border shroud & fix viewport visible cells
2015-03-18 06:36:45 +01:00
Pavel Penev
82c01ec640
Merge pull request #7667 from Mailaender/move-without-force
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Avoid PowerShellisms to fix the AppVeyor build
2015-03-17 18:58:09 -07:00
Pavel Penev
4c0a81fe15
Merge pull request #7679 from obrakmann/new-ftrk-icon
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Replace flak truck icon with non-copyrighted art
2015-03-17 12:45:50 -07:00
Oliver Brakmann
d16701447f
Replace flak truck icon with non-copyrighted art
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The new art is based on an image from the public domain (http://commons.wikimedia.org/wiki/File:%D0%9C%D1%83%D0%B7%D0%B5%D0%B9_%D0%B2%D0%BE%D0%B5%D0%BD%D0%BD%D0%BE%D0%B9_%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA%D0%B8_%D0%9E%D1%80%D1%83%D0%B6%D0%B8%D0%B5_%D0%9F%D0%BE%D0%B1%D0%B5%D0%B4%D1%8B,_%D0%9A%D1%80%D0%B0%D1%81%D0%BD%D0%BE%D0%B4%D0%B0%D1%80_%2829%29.jpg ), modified for OpenRA by @OmegaBolt.
2015-03-17 18:51:04 +01:00
pevers
bc14889881
added cheat command to give money to all the players and AI
2015-03-17 16:45:37 +01:00
Matthias Mailänder
26a4b9b841
Merge pull request #7623 from cjshmyr/orelord
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Added new 1v1 RA map by MicroBit - Ore Lord
2015-03-17 05:15:00 +01:00
Oliver Brakmann
e4ef1eb820
Merge pull request #7626 from Mailaender/ts-radar-dishes
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Fixed Tiberian Sun radar dishes
2015-03-16 18:37:59 +01:00
reaperrr
258e924afe
Merge pull request #7619 from pchote/ts-civilian-fixes
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Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00
reaperrr
a14bf8622f
Merge pull request #7570 from Mailaender/mods-common
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Moved more traits to Mods.Common
2015-03-15 19:53:13 +01:00
Curtis Shmyr
e71aca2038
Added new RA map by MicroBit - Ore Lord
2015-03-15 11:47:29 -06:00
Matthias Mailänder
737a0e0b67
move common traits
2015-03-15 18:25:28 +01:00
Oliver Brakmann
4a2803c9d1
Merge pull request #7528 from delftswa2014/feature/distinguish_ally_enemy_messages
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Add "(Ally)" behind the name of allies in all-chat
2015-03-15 16:15:01 +01:00
Oliver Brakmann
f6b45fe6cd
Merge pull request #7648 from Phrohdoh/emit-inf-check-race
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Make EmitInfantryOnSell compare string[] for owner's race.
2015-03-15 15:03:51 +01:00
jabbink
1f26d900f5
Add "(Ally)" behind the name of allies in all-chat
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Fixes #7518
2015-03-15 11:52:32 +01:00
Matthias Mailänder
5c1cd0db16
suppress prompting on file moves
2015-03-15 07:32:33 +01:00
Matthias Mailänder
fe5ff86fe2
avoid PowerShellisms
2015-03-15 01:34:50 +01:00
Taryn Hill
fcb2141132
EmitInfantryOnSell now checks a Races string[] against the seller’s race.
2015-03-14 15:54:26 -05:00
Taryn Hill
bc69539993
Clarify the error relating to too many frames defined in a sequence.
2015-03-14 15:50:52 -05:00
Pavel Penev
9a66fc7382
Merge pull request #7656 from OmegaBolt/bfdmap
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Battle for Dune 3v3 map
2015-03-14 18:20:24 +02:00
OmegaBolt
9d3efd12a0
Battle for Dune 3v3 map
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PR as recommended by penev
2015-03-14 15:42:30 +00:00
Pavel Penev
e8a12a5550
Merge pull request #7661 from Mailaender/appveyor-nsis-plugins
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Try to fix the AppVeyor build
2015-03-14 15:00:50 +02:00
Matthias Mailänder
32e1cfd2f2
Merge pull request #7644 from razzmatazz/hackyai-mcv-redeployment-fix
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HackyAI can now build buildings near a new MCV
2015-03-14 12:40:39 +01:00
Oliver Brakmann
863db5a42c
Merge pull request #7640 from Phrohdoh/rand-dmg-sounds
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SoundOnDamageTransition to use string[].
2015-03-14 12:39:20 +01:00
Oliver Brakmann
0062391665
Merge pull request #7652 from fluxer/bleed
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add /lib and /lib64 to the locations lookup for Lua
2015-03-14 10:52:32 +01:00
Matthias Mailänder
33e49c371a
try to fix the AppVeyor build
2015-03-14 09:57:22 +01:00
Pavel Penev
03bab4a72a
Merge pull request #7631 from pchote/sequence-rework
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Rework sequence parsing.
2015-03-14 00:13:03 +02:00
Taryn Hill
76457c5fc1
Merge pull request #7542 from Mailaender/appveyor-deployment-fix
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Fixed AppVeyor deployment.
2015-03-13 16:22:40 -05:00
Pavel Penev
04e0275d33
Merge pull request #7650 from Phrohdoh/fix-ramp-nre
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Fix NRE caused by checking the RampType of a tile in #7645 .
2015-03-13 20:30:02 +02:00
Pavel Penev
dd424f0b14
Merge pull request #7657 from MustaphaTR/copyright-date-readme
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Update year of Copyrights on Readme
2015-03-13 16:34:54 +02:00
Mustafa Alperen Seki
aaf0f8d906
Update year of Copyrights on Readme
2015-03-13 12:36:09 +02:00
Pavel Penev
dc6040217b
Merge pull request #7618 from Rydra/upstream/hv-heuristic
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Changed the harvester heuristic, solved several regressions in Pathfinder and harvesters
2015-03-13 01:55:50 +02:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
Taryn Hill
1e0612ddf0
Change SoundOnDamageTransition to randomly select
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from a string[] instead of a single string.
2015-03-12 16:09:11 -05:00
Taryn Hill
32edeccb56
Merge pull request #7476 from abcdefg30/any-subfaction
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Allow picking of a random subfaction.
2015-03-12 15:52:39 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Saulius Menkevičius
e1fa6af954
HackyAI can now build buildings with new MCV
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There was an issue where HackyAI would try to build buildings
at old base location and would fail, unless it was placed at the
same place where the old MCV was.
2015-03-12 20:10:08 +02:00
Ivailo Monev
6f070994b5
add /lib and /lib64 to the locations lookup for Lua (issue #7637 )
2015-03-12 15:20:46 +00:00
Taryn Hill
602de0ea13
Fix NRE caused by checking the RampType of a tile in #7645 .
2015-03-12 09:11:51 -05:00
David Jiménez
ea32c20450
Changed the harvester heuristic so that now takes into account the distance from the initial search location. This makes harvesters somewhat more "intelligent" and gather nearer resources. Also solved several regressions introduced in the recent changes in the Pathfinder
2015-03-12 12:28:34 +01:00
Matthias Mailänder
fa4f43b750
account for initial health
2015-03-11 23:18:03 +01:00
Pavel Penev
687403ab89
Merge pull request #7645 from Phrohdoh/fix-slope-buildings
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Mark ramp/slope tiles as unbuildable.
2015-03-11 23:50:17 +02:00
Taryn Hill
a744900e74
Mark ramp/slope tiles as unbuildable.
2015-03-11 16:30:55 -05:00
Matthias Mailänder
4f775a8dc7
Merge pull request #7641 from Generalcamo/patch-2
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Add a Cloaking sound to the Phase Transport
2015-03-11 20:24:42 +01:00
Cody Brittain
a2de502619
Add a Cloaking sound to the Phase Transport
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Adds a cloaking sound to the phase transport
2015-03-10 20:30:45 -04:00
Oliver Brakmann
f5535c00a2
Merge pull request #7593 from Phrohdoh/wiki-trait-links
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Wiki trait links.
2015-03-10 18:40:53 +01:00
Oliver Brakmann
60bf903e7c
Merge pull request #7634 from Phrohdoh/sw-docs
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Add some documentation to support powers.
2015-03-10 18:35:41 +01:00
Matthias Mailänder
cb29c29efc
deploy on any branch with tags
2015-03-10 07:31:26 +01:00
Matthias Mailänder
32328835ff
try to fix artifact deployment
2015-03-10 07:31:26 +01:00
Matthias Mailänder
7bf3ef0e90
stop 7-Zip from displaying prompts that halt the build
2015-03-10 07:31:24 +01:00
Matthias Mailänder
7123f93e86
Merge pull request #7617 from Mailaender/fuzzy-nuget
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Removed FuzzyLogicLibrary.dll binary from source code management
2015-03-10 06:50:56 +01:00
Taryn Hill
a5bbb60db9
Remove unnecessary newline from output.
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Make required trait strings a hyperlink.
2015-03-10 00:20:40 -05:00
Taryn Hill
51e470e64c
Add some documentation to support powers.
2015-03-10 00:13:24 -05:00
Paul Chote
f91ee3fb45
Fix sequence terminology.
2015-03-09 20:45:49 +00:00
Paul Chote
7292bd20b3
Move Sequence parsing into mod code.
2015-03-09 20:45:22 +00:00
Paul Chote
d3783f0244
Introduce ISpriteSequence interface.
2015-03-09 19:19:00 +00:00
Paul Chote
2cc714be4e
Allow IGlobalModData to opt-in to custom parsing.
2015-03-09 19:19:00 +00:00
Paul Chote
60937b096b
Give a sensible error if LoadScreen/LobbyDefaults is missing.
2015-03-09 19:18:59 +00:00
Matthias Mailänder
429111a282
fix the destroyed radar dishes
2015-03-08 21:51:36 +01:00
Matthias Mailänder
762c0e12a2
Merge pull request #7522 from delftswa2014/bugfix/sellicon
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Closes #7508
2015-03-08 19:13:34 +01:00
Oliver Brakmann
78e74eb685
Merge pull request #7601 from Phrohdoh/ab-hotkeys
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Add hotkeys to playback controls.
2015-03-08 17:19:24 +01:00
Taryn Hill
a05b015581
Add hotkeys to playback controls.
2015-03-08 10:30:26 -05:00
Oliver Brakmann
190d197613
Merge pull request #7544 from delftswa2014/bugfix/sam_site_friendlyfire
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Friendly fire fixes and sam sites
2015-03-08 16:16:14 +01:00
Oliver Brakmann
a39352aee3
Merge pull request #7524 from penev92/bleed_enemySightedNotification1
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Fix the EnemyWatcher trait (hotfix)
2015-03-08 15:44:31 +01:00
Paul Chote
4110064c44
Fix TS civilian actor/sequence definitions.
2015-03-08 13:01:47 +00:00
penev92
4a5b3b59ed
Properly remove worms from the world
2015-03-08 15:01:40 +02:00
penev92
58ab28206f
Fix multiple notifications in multiplayer bug
2015-03-08 15:01:38 +02:00
penev92
1261fd1b07
Increase NotificationInterval to 30 seconds
2015-03-08 15:01:36 +02:00
Pavel Penev
a3065ad90c
Merge pull request #7616 from obrakmann/fix-win-map-hashes
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Ensure LF line ending for .yaml files for hash consistency across platforms
2015-03-08 14:55:32 +02:00
Matthias Mailänder
ac5a1b2569
fetch FuzzyLogicLibrary from NuGet
2015-03-08 10:22:37 +01:00
Pavel Penev
5ad1424c87
Merge pull request #7579 from Mailaender/lua51-msvc110
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Avoid MSVC120 runtime dependency for Lua Windows DLLs
2015-03-08 02:29:55 +02:00
Pavel Penev
4c394d61e4
Merge pull request #7611 from Mailaender/freetype2-msvc-downgrade
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Fixed FreeType2 depending on too new VS C++ runtime DLLs
2015-03-08 02:27:14 +02:00
Oliver Brakmann
419e63a33c
Ensure LF line ending for .yaml files for hash consistency across platforms
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Without this change, the git client will auto-convert the line endings to CRLF, which leads to hash mismatches for unpacked maps, which would be especially bad if we were going to build the Windows package on a Windows system.
Adds the same rule for .lua files as well, in preparation for a change that will make those contribute to the map hash.
2015-03-07 23:34:01 +01:00
Matthias Mailänder
b7255761e3
downgrade to MSVC8 runtime dependency
2015-03-07 17:54:42 +01:00
Taryn Hill
04fff1da72
Merge pull request #7606 from pchote/manifest
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Allow mods to define custom manifest data.
2015-03-07 09:51:00 -06:00
Matthias Mailänder
0f309c31be
downgrade FreeType2 version to old msvcrt.dll dependency
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also downgrade ZLib dependency to old VC runtime versions
2015-03-07 14:04:36 +01:00
Paul Chote
dcfc62f333
Move InstallUtils from Game to Mods.Common.
2015-03-07 10:02:43 +00:00
Paul Chote
2de91a4c4e
Convert ContentInstaller into a manifest module.
2015-03-07 10:02:42 +00:00
Paul Chote
5552000d69
Allow mods to define custom manifest metadata.
2015-03-07 10:02:42 +00:00
Paul Chote
31710c1644
Remove obsolete Movies entry from cnc manifest.
2015-03-07 10:02:42 +00:00
Pavel Penev
77684f4439
Merge pull request #7353 from Mailaender/promptconfirm-incompatible-replay
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Added a warning before loading incompatible replays
2015-03-07 11:20:33 +02:00
Matthias Mailänder
e13447e641
automatically switch mods when possible
2015-03-07 10:12:16 +01:00
Matthias Mailänder
3bb448b29b
warn before loading incompatible replays
2015-03-07 10:06:17 +01:00
Pavel Penev
5fa7e50c8e
Merge pull request #7599 from DeadlySurprise/radarCursorFix
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Fixed radar not showing move/attack cursors
2015-03-06 22:32:37 +02:00
Pavel Penev
f590fe0d91
Merge pull request #7602 from obrakmann/fix7600_pdof_bib
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Add mini-bib to fake chronosphere
2015-03-06 22:24:31 +02:00
Oliver Brakmann
886513277a
Add mini-bib to fake chronosphere
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Fixes #7600
2015-03-06 20:29:30 +01:00
DeadlySurprise
1a2e8d56d1
Fixed radar not showing move/attack cursors
2015-03-06 14:30:45 +01:00
Taryn Hill
36db620262
Merge pull request #7533 from reaperrr/ra-weapons
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Split RA weapons.yaml into multiple roughly categorized files.
2015-03-05 17:27:16 -06:00
jabbink
da546fc955
Add Kill/Death ratio in statistics window
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closes #6858
2015-03-05 11:15:08 +01:00
Matthias Mailänder
957a9e2532
Merge pull request #7580 from Phrohdoh/ab-logical-frame-counter
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Use correct frame indices in the asset browser.
2015-03-04 22:11:56 +01:00
Matthias Mailänder
fc750874bc
Merge pull request #7586 from Phrohdoh/exit-descs-buff
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Make Exit’s descs more informative.
2015-03-04 20:45:59 +01:00
pevers
17fec82348
fixed taking over sam/pillbox/etc. to stop firing
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fixed issue with powered down samsites
more optimization
very small optimization
undo changes to powerdown samsite fixes
refixed powered down sam sites
removed debug line
redid the fix in another approach by queueing a sell activity on the top of the queue. This was already present but didn't always work
fixed line I removed
prevented attack activity to be queued when actor is disabled
another style fail of me
reverse and queueactivity activities are now executed on top of the queue for a sell action
2015-03-04 18:13:33 +01:00
Taryn Hill
7b16ba5d42
Use correct frame indices in the asset browser
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with total frame count in parentheses.
2015-03-04 10:52:07 -06:00
Taryn Hill
d6da7d54e4
Make Exit’s descs more informative.
2015-03-04 09:15:09 -06:00
Scott
43c3621ef6
Merge pull request #7582 from Phrohdoh/ignore-moq
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Add Moq.dll to the gitignore.
2015-03-04 19:00:46 +13:00
Taryn Hill
025493f6a5
Add Moq.dll to the gitignore.
2015-03-03 22:02:35 -06:00
Paul Chote
8c4ea20636
Merge pull request #7430 from Rydra/upstream/pf-optimized
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[Discussion PR] Complete refactor of Pathfinder
2015-03-03 19:50:25 +00:00
David Jiménez
54ae572303
- Introduced Unit Testing capabilities to the PathFinder trait and algorithm.
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Introduced also a small Unit test project to prove it.
- Separated caching capabilities from PathFinder class to increase cohesion and maintainability.
Refactored the pathfinding algorithm by extracting methods based on responsibilities like
calculating costs and reordering functions. These changes should provide a in average a small increase in
pathfinding performance and maintainability.
- Optimized the pathfinder algorithm to reuse calculations like the
MovementCost and heuristics.
- Introduced base classes, IPathSearch and IPriorityQueue interfaces,
and restructured code to ease readability and testability
- Renamed the PathFinder related classes to more appropriate names. Made the
traits rely on the interface IPathfinder instead of concrete PathFinder
implementation.
- Massive performance improvements
- Solved error with harvesters' Heuristic
- Updated the heuristic to ease redability and adjustability. D can be
adjusted to offer best paths by decreasing and more performance by
increasing it
- Refactored the CellLayer<CellInfo> creation in its own Singleton class
- Extracted the graph abstraction onto an IGraph interface, making the
Pathfinder agnostic to the definition of world and terrain. This
abstraction can help in the future to be able to cache graphs for similar
classes and their costs, speeding up the pathfinder and being able to feed
the A* algorithm with different types of graphs like Hierarchical graphs
2015-03-03 20:11:11 +01:00
Oliver Brakmann
50d726ea31
Merge pull request #7477 from pchote/d2k-raceart
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Add race-specific sequence support, and overhaul D2K actor definitions.
2015-03-03 20:07:30 +01:00
Paul Chote
b968b527d2
Allow map players to use non-selectable races.
2015-03-03 18:45:46 +00:00
Paul Chote
6e08fd33c4
Update d2k map importer actor table.
2015-03-03 18:45:46 +00:00
Paul Chote
476986660f
Allow GDI/Nod flavoured conyards to be built in debug mode.
2015-03-03 18:45:45 +00:00
Paul Chote
b670673f9f
Reorganize D2K actor rules.
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This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00
Paul Chote
b7a98c8eb7
Document the other Transforms trait properties.
2015-03-03 18:45:45 +00:00
Paul Chote
59d06a22bf
Change "Cannot deploy here" to a notification.
2015-03-03 18:45:44 +00:00
Paul Chote
7b27b803f9
Allow actors to force a specific race variant.
2015-03-03 18:45:44 +00:00
Paul Chote
d1ed1bf0fb
Set actor race (and icons) based on active producer.
2015-03-03 18:45:44 +00:00
RoosterDragon
6234e311ca
Speed up shroud visibility updates.
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A unit with the CreatesShroud or RevealsShroud trait must update all shrouds when it changes position. Calculating the tiles it can currently see is an expensive calculation that previously had to be repeated for every shroud that needed to know these tiles.
Now, we lazily populate a ref parameter to allow it to be reused for an actor if possible. The biggest improvement comes from the fact that allied players can re-use this calculation when updating their shrouds. Since many games includes a neutral player allied to both sides, most games will see a decent speedup.
2015-03-02 22:18:06 +00:00
Paul Chote
44159ecdd6
Add support for race-specific actor sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
00a2146299
Adjust GetImage plumbing in preparation for race-specific sequences.
2015-03-02 20:46:24 +00:00
Paul Chote
4c3a95ebc0
Fix bogus Produces definition on TD FACT.
2015-03-02 20:46:24 +00:00
Paul Chote
f606a1bfd7
Use a consistent set of arguments for Render* ctors.
2015-03-02 20:46:23 +00:00
Oliver Brakmann
d135e58ad9
Merge pull request #7501 from Bynnar18/leftclick
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Reimplementing Left Click Orders with Fixes
2015-03-02 18:01:26 +01:00
reaperrr
477dbbd532
Splits RA weapons.yaml into multiple roughly categorized files
2015-03-01 22:11:45 +01:00
Bynnar18
0abe8f9b2b
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
2015-03-01 14:58:19 -06:00
Bynnar18
7b46b76329
Fixed left-click orders and implemented a selection deadzone.
2015-03-01 14:58:19 -06:00
Bynnar18
36d59d6b1d
Restored faulty left-click logic for now.
2015-03-01 14:58:18 -06:00
Oliver Brakmann
75bfd0fb31
Merge pull request #7535 from reaperrr/allmods-audio
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Cleanup: Moved audio-related yamls to audio subfolder
2015-03-01 19:20:47 +01:00
Pavel Penev
711659d7dd
Merge pull request #7540 from Mailaender/d2k-description
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Changed the Dune 2000 mod chooser description
2015-03-01 17:53:20 +02:00
Matthias Mailänder
ab04380234
give this a more in-universe description
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we now have sandworms, carryalls and concrete
2015-03-01 14:59:41 +01:00
Oliver Brakmann
61cea23c3c
Merge pull request #7562 from abcdefg30/onSellRemoved
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Fix a crash in OnAllRemovedFromWorld
2015-03-01 14:00:25 +01:00
Oliver Brakmann
74c22523aa
Merge pull request #7564 from Mailaender/common-widgets
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Moved the whole widget code to OpenRA.Mods.Common
2015-02-28 23:00:07 +01:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00
Oliver Brakmann
92101a1393
Merge pull request #7487 from abcdefg30/changealtitude
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Change the plane altitude in ra
2015-02-28 19:49:39 +01:00
RoosterDragon
d3b93345b4
Fix Viewport.VisibleCells.
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Reworked the visible cells calculation to ensure the visible region is actually minimal, which should reduce the amount of rendering to be done by a small amount. Previously, the region would tend to overdraw by 2-3 cells in either direction. For isometric maps, there was also a bug where it would draw far too much vertically above the top of the map.
2015-02-28 13:36:58 +00:00
abcdefg30
28262df1e5
Don't crash when selling an actor using OnAllRemovedFromWorld
2015-02-28 09:38:14 +01:00
RoosterDragon
803390c68e
Speed up rendering map border shroud when no shroud is visible.
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When the map border shroud must be rendered, but no cells at the border are visible, then we know that no shroud will be visible at all. We can bail from rendering early in this case.
2015-02-27 20:07:32 +00:00
Pavel Penev
cee3d6cf9e
Merge pull request #7532 from RoosterDragon/disabledoverlay-modifyrender
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Adjust DisabledOverlay.ModifyRender to be more efficient.
2015-02-27 01:08:39 +02:00
RoosterDragon
6baa35a763
Adjust DisabledOverlay.ModifyRender to be more efficient.
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When not disabled, ModifyRender doesn't actually alter the sequence, so we can just return it directly and avoid adding another layer of enumerable. If it is disabled, then the modifying enumerable has one less condition to check inside the loop.
2015-02-26 21:58:29 +00:00
Pavel Penev
0c9960ae1b
Merge pull request #7519 from obrakmann/fix7516_default-facing
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Change default facing to 0
2015-02-26 23:23:43 +02:00
Oliver Brakmann
a1beb8a61e
Merge pull request #7555 from delftswa2014/bugfix/resourcegrowth_transient
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allowed resources to be grown under Actors
2015-02-26 22:18:01 +01:00
Pavel Penev
67cee6324c
Merge pull request #7511 from obrakmann/vqaplayer-no-mouse
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Prevent VqaPlayerWidget from eating the radar bin's mouse input
2015-02-26 23:14:26 +02:00
Oliver Brakmann
325f8fbb17
Merge pull request #7554 from x-a-n-a-x/RA-DebugSymbol
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Adds a debug symbol (RA mod)
2015-02-26 22:00:20 +01:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Nick ten Veen
78511de58f
allowed resources to be grown under Actors
2015-02-26 18:15:09 +01:00
Sebastien Kerguen
1b0a805fc6
Adds the chrome.psd (art source)
2015-02-26 17:26:07 +01:00
Sebastien Kerguen
3834a08c73
Adds a debug symbol (RA mod)
2015-02-26 17:08:00 +01:00
Oliver Brakmann
4beef806d6
Merge pull request #7521 from delftswa2014/bugfix/cheatfix
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Forgot shroud on all-cheat
2015-02-25 23:35:00 +01:00
reaperrr
57a4bdb606
Remove obsolete PackageContents from TS mod.yaml
2015-02-23 23:30:14 +01:00
reaperrr
e38736670c
Move TS music, notifications and voices yamls to audio subfolder.
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Move TileSets and tile/cell settings for consistency with other mods.
2015-02-23 23:29:39 +01:00
reaperrr
650bc615af
Move D2k music, notifications and voices yamls to audio subfolder.
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Move TileSets a little for consistency with other mod.yamls.
2015-02-23 23:27:49 +01:00
reaperrr
26158ad722
Move TD music, notifications and voices yamls to audio subfolder.
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Move TileSets and Translations in mods.yaml for consistency with other mods.
2015-02-23 23:24:18 +01:00
reaperrr
7baad53124
Move RA music, notifications and voices yamls to audio subfolder
2015-02-23 23:20:55 +01:00
Oliver Brakmann
ec12fb130c
Merge pull request #7527 from delftswa2014/bugfix/lobby_chat_margin
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Increase ItemSpacing in CHAT_TEMPLATE for the lobby chat
2015-02-23 22:13:42 +01:00
Oliver Brakmann
0bf9b04b51
Merge pull request #7531 from RoosterDragon/stream-read-fixes
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Fix some broken Stream.Read calls.
2015-02-23 21:49:49 +01:00
pevers
6d716d301a
DisableShroud cheat now properly disables after disabling the all-cheat
...
Smaller code base
Added newline
Added newline between assignment and statement
fixed spacing
fixed spacing
fixed spacing
2015-02-23 21:19:07 +01:00
RoosterDragon
d4421f0a41
Fix some broken Stream.Read calls.
...
Change callers of this method to use the ReadBytes extension method that ensures the requested amount of bytes are consumed.
Also tighten argument validation.
2015-02-23 19:40:16 +00:00
jabbink
a7a326c568
Increase ItemSpacing in CHAT_TEMPLATE for the lobby chat
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Fixes #7447
2015-02-23 15:12:11 +01:00
David Jiménez
8659a3e71e
Introduced the interfaces IActor, ICacheStorage, ILog, IMap, IWorld a
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nd IMobileInfo to separate concrete implementations and abstractions
2015-02-22 23:14:12 +01:00
pevers
97ca96f8ab
fixed sellicon bug
2015-02-22 18:14:25 +01:00
Oliver Brakmann
85fae8720d
Merge pull request #7510 from DeadlySurprise/UninstallFix
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Added uninstaller check for running game
2015-02-22 17:14:11 +01:00
Oliver Brakmann
02c4ace0af
Change default facing to 0
2015-02-22 16:25:40 +01:00
Oliver Brakmann
293ec6577b
Merge pull request #7507 from delftswa2014/bugfix/cheatfix
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Fixed all cheat code
2015-02-22 15:10:17 +01:00
pevers
3f1db45ea6
changed all cheat to really enable everything on call
...
added givecash to the all cheat
fixed spacing
fixed spacing
2015-02-22 14:43:42 +01:00
DeadlySurprise
4668452e9b
Added plugin download to appveyor
2015-02-21 21:58:07 +01:00
DeadlySurprise
c50feeb4e2
Added uninstaller check for running game
2015-02-21 21:57:46 +01:00
Oliver Brakmann
d3dab83de8
Merge pull request #7461 from pchote/remove-legacy-sidebar
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Remove legacy sidebar code
2015-02-21 16:46:39 +01:00
Oliver Brakmann
878430622f
Merge pull request #7479 from Mailaender/nuget-openal-soft
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Replaced OpenAL Soft Windows DLL with a fetch script from Nuget
2015-02-21 15:42:24 +01:00
Matthias Mailänder
361c1bc010
Merge pull request #7483 from pchote/deadbuildingstate
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Fix missing first animation frame and remove DeadBuildingState.
2015-02-21 14:00:23 +01:00
Pavel Penev
20ca9b2ab1
Merge pull request #7486 from delftswa2014/bugfix/apcbibs
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Fixed #7472 so that cargo is only shown on allied vehicles
2015-02-21 02:08:41 +02:00
Pavel Penev
293bb78a3c
Merge pull request #7457 from pchote/actorpreviews
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Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Oliver Brakmann
aeceb05e08
Merge pull request #7305 from RoosterDragon/shroud-lazy-update
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Vastly improve shroud rendering performance.
2015-02-20 23:59:48 +01:00
Oliver Brakmann
10f0c83270
Prevent VqaPlayerWidget from eating the radar bin's mouse inputs
2015-02-20 22:44:37 +01:00
RoosterDragon
4d5101a7c4
Vastly improve shroud rendering performance.
...
Changes in the shroud are now tracked. If a cell changes it will mark itself and its neighbors as dirty. During the render phase all dirty cells will have their vertices calculated and cached. If a cell is not dirty, the pre-calculated vertices are retrieved from cache. Then the sprite renderer is provided the sprite and the pre-calculated vertices to draw.
This prevents constant recalculation of vertices for the shroud in the render phase, requiring instead only dirty cells in the visible area. The update phase is reduced to a practical noop, instead incurring the cost only of changed cells each frame, rather than checking the visible area.
2015-02-20 20:03:42 +00:00
Paul Chote
df7588f1bc
Merge pull request #7488 from RoosterDragon/trait-remove-perf
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Speed up TraitContainer.RemoveActor.
2015-02-20 17:45:40 +00:00
Paul Chote
4ac8199e8e
Merge pull request #7482 from OpenRA/appveyor-deploy-conditions
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Fixed AppVeyor deploying and failing the build
2015-02-20 17:29:10 +00:00
Paul Chote
1a6de9a03c
Merge pull request #7374 from DeadlySurprise/cashOverflowFix
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Added a check for overflowing player credits
2015-02-20 17:24:57 +00:00
Paul Chote
f4e94f9f60
Merge pull request #7318 from reaperrr/remove-percellwh
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Removed PerCellDamageWarhead
2015-02-20 17:15:28 +00:00
Paul Chote
f2087de9bd
Remove DeadBuildingState.
...
Fixes #3422 , #3522 , #5136 .
2015-02-20 16:56:46 +00:00
Paul Chote
29bf625887
Remove DeadBuildingState from RA.
2015-02-20 16:56:41 +00:00
Paul Chote
63e9cd4c9c
Remove DeadBuildingState from TD.
2015-02-20 16:54:04 +00:00
Paul Chote
e9caf7f6e6
Initialise frame time when playing a new sequence.
...
Fixes #3706 , #6389 .
2015-02-20 16:54:04 +00:00
Paul Chote
e52c15553f
Remove legacy sidebar code.
2015-02-20 16:46:55 +00:00
pevers
329d610577
Fixed #7472 so that cargo is only shown on allied vehicles
...
fixed spacing
pips are shown on every team when shroud is disabled
removed comment
Remove unwanted comment explaining how ally-detection works
fixed the real problem in RenderAfterWorld
2015-02-19 21:09:37 +01:00
Paul Chote
2a1e4f70a9
Replace the legacy TS sidebar placeholder with a modern placeholder.
2015-02-19 17:54:01 +00:00
Pavel Penev
e2da1f11cb
Merge pull request #7495 from abcdefg30/placed_overlay
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Fix a visual glitch in WithBuildingPlacedOverlay
2015-02-19 00:40:58 +02:00
abcdefg30
adffd33f4d
Don't repulse actors flying with another altitude
2015-02-18 22:06:31 +01:00
abcdefg30
c70edc65fe
Change cruise altitudes and fall rates
2015-02-18 22:06:30 +01:00
abcdefg30
6155928678
Don't display beacons in the air
2015-02-18 22:06:28 +01:00
Oliver Brakmann
44f884c561
Merge pull request #7156 from DeadlySurprise/luaMediaApi
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Lua API : Added floating text and radar video
2015-02-18 20:57:37 +01:00
Oliver Brakmann
ca611a82e4
Merge pull request #7135 from penev92/bleed_d2kMapImporter
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D2k: Add map importer
2015-02-18 20:33:17 +01:00
DeadlySurprise
7b53582c5e
Implemented Floating Text and radar video
2015-02-18 14:38:30 +01:00
abcdefg30
f63bc1e001
Fix a glitch in WithBuildingPlacedOverlay
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when transforming the actor.
2015-02-18 12:50:17 +01:00
penev92
922af4d9cf
Add missing tiles BLOXBGBS-29 (1x1) and BLOXBGBS-617 (2x2)
2015-02-18 13:18:42 +02:00
penev92
da425f47e7
Initial implementation of D2k legacy map importer
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Improve error handling; fix utility command description
Revert output location to working directory for both map importers
Rework how the map tiles get populated
Remove actor comments
2015-02-18 13:16:32 +02:00
abcdefg30
035b96f469
Made the ts conyard sellable
2015-02-18 11:13:48 +01:00
Igor Popov
5bcd56eb9d
Merge pull request #7439 from ScottNZ/fix-map-import
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Fix map importer using the map title as the output filename.
2015-02-17 09:47:01 +03:00
reaperrr
89527962dd
Upgrade rule for PerCellDamage removal
2015-02-17 01:33:23 +01:00
reaperrr
f39488de41
Remove PerCellDamageWarhead
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Remove redundant CrateNuke definition from Training Camp
2015-02-17 01:33:22 +01:00
RoosterDragon
a3898db660
Speed up TraitContainer.RemoveActor.
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Use the binary search invariant of the lists to find the actor quickly and remove the range of entries from the list in a single operation to avoid redundant copying otherwise caused by removing entries one by one.
2015-02-17 00:02:43 +00:00
Chris Forbes
32411d64df
Merge pull request #7480 from pchote/beacon-poster-fade
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Desaturate beacon posters in TD menu.
2015-02-17 10:06:27 +13:00
Matthias Mailänder
38dbb3063b
Merge pull request #7462 from obrakmann/fix7459_build_area
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Fix extent of buildable area below structures
2015-02-16 22:04:03 +01:00
penev92
9664e32005
Merge pull request #7424 from RoosterDragon/minor-alloc
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Avoid some memory allocations
2015-02-16 20:20:40 +02:00
Matthias Mailänder
917ae35e40
don't try to deploy all the time
2015-02-15 17:30:40 +01:00
Paul Chote
6e55c79a66
Desaturate beacon posters in TD menu.
2015-02-15 15:34:40 +00:00
Matthias Mailänder
6626df468c
fetch OpenAL Soft from Nuget on Windows
2015-02-15 11:33:05 +01:00
Matthias Mailänder
4b70005d49
Merge pull request #7458 from pchote/replay-metadata
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Closes #6669
2015-02-15 10:31:17 +01:00
Paul Chote
2d31e12bb9
Add --replay-metadata utility command.
2015-02-15 08:58:59 +00:00
Oliver Brakmann
7c59a523db
Merge pull request #7460 from pchote/soviet-sidebar
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Fix soviet sidebar regression
2015-02-14 20:47:06 +01:00
Oliver Brakmann
beb9e5087b
Merge pull request #7446 from atimoschenkow/fix-sound-reset
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Fix #7431
2015-02-14 17:04:14 +01:00
Oliver Brakmann
d1f810731d
Merge pull request #7437 from 42foobar42/nod2b
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added nod mission 2b
2015-02-14 16:50:27 +01:00
Oliver Brakmann
de16d29aa6
Merge pull request #7445 from jwbuurlage/bleed
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Fixes #7219 . In addition, sets cursor corresponding to the order with hi...
2015-02-14 12:22:34 +01:00
ScottNZ
61de2a2312
Fix map importer using the map title as the output filename.
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This is broken because the map title can make an invalid filename.
2015-02-15 00:04:38 +13:00
Matthias Mailänder
76bf570426
Merge pull request #7436 from penev92/bleed_moveFiles2
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Move the AI to Mods.Common
2015-02-14 09:42:18 +01:00
Matthias Mailänder
589e9fb5ee
Merge pull request #7471 from x-a-n-a-x/D2KUI-tooltips
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Closes #7470
2015-02-14 07:21:14 +01:00
Sebastien Kerguen
fa3c0e77d5
- fixes the missing tooltip glyphs #7470
2015-02-13 22:55:02 +01:00
Paul Chote
50860ab2b5
Merge pull request #7378 from obrakmann/fix_wiki_deployment
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Switch wiki deployment to the orabot user with SSH auth
2015-02-12 14:43:19 +00:00
Taryn Hill
5349c69307
Merge pull request #7467 from ScottNZ/stylecop-fixes
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Brace style fixes.
2015-02-12 07:54:10 -06:00
ScottNZ
582b6635ff
Brace style fixes
2015-02-13 02:32:49 +13:00
Paul Chote
aa550790e5
Merge pull request #4528 from Mailaender/mime
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Registered Linux MIME type to directly load replays
2015-02-12 11:21:37 +00:00
Paul Chote
6cacc70f6e
Merge pull request #7456 from Mailaender/d2k-radar-fixup
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Fixed the faction insignia being drawn over the radar minimap
2015-02-12 10:36:41 +00:00
Alexander Boll
52c67aef76
added hunt to every movement
2015-02-10 21:08:20 +01:00
Alexander Boll
e4647a8333
added nod mission 2b
2015-02-10 21:08:19 +01:00
Matthias Mailänder
ba66be18f7
remove empty Children:
2015-02-10 20:17:50 +01:00
Matthias Mailänder
b4ada2d61c
change drawing order of faction logos over the minimap
2015-02-10 20:17:48 +01:00
Oliver Brakmann
7f4b62b7ee
Fix extent of buildable area below structures
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Restore use of GetBuildingAt to take bibs into account for buildable area, and only consult the actor map if the actor at that location is not a building.
2015-02-10 19:28:54 +01:00
Paul Chote
1af61c92c5
Split SpriteRenderable into its own file.
2015-02-10 17:47:49 +00:00
Paul Chote
2834c95e35
Fix soviet sidebar texture rectangles.
2015-02-10 17:11:15 +00:00
Paul Chote
8d51fb0e66
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
Paul Chote
aa9db669e7
Fix ActorPreview turret facings.
2015-02-10 15:22:42 +00:00
Paul Chote
268ca94dc1
Introduce ActorPreviewWidget.
2015-02-10 15:22:42 +00:00
Paul Chote
db1a27b071
Introduce IFinalizedRenderable.ScreenBounds.
2015-02-10 14:26:44 +00:00
Paul Chote
c55d723fb4
Remove Scale from IRenderable interface.
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It is no longer used, and isn’t implemented for most renderables.
2015-02-09 23:26:06 +00:00
Paul Chote
a495a2f528
Split IFinalizedRenderable from Renderable to remove mutable structs.
2015-02-09 23:23:37 +00:00
Matthias Mailänder
1eb6c984f5
Merge pull request #7384 from Mailaender/new-d2k-build-palette
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Added the new modular build palette to Dune 2000
2015-02-09 22:08:43 +01:00
penev92
6c6a4322ed
Move the AI namespace to Mods.Common
2015-02-09 16:57:29 +02:00
atimoschenkow
9bf43c00a3
Fix #7431
2015-02-09 00:50:18 +01:00
Jan-Willem Buurlage
7eb2106375
Change cursor according to the command with highest priority.
2015-02-08 22:38:05 +01:00
Jan-Willem Buurlage
ce6c883fb1
Fixed #7219 . Reduce boarding priority to resolve conflict with force-attacking own units.
2015-02-08 22:31:56 +01:00
Jan-Willem Buurlage
26562862f7
Add myself to authors
2015-02-08 22:30:55 +01:00
Matthias Mailänder
b0f986887c
make maximum and minimum rows configurable
2015-02-08 20:43:35 +01:00
Matthias Mailänder
3be3700722
use the new modular UI
2015-02-08 20:43:32 +01:00
Matthias Mailänder
d921e0f838
Merge pull request #7418 from Mailaender/movie-list-removal
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Removed the unused movie lists
2015-02-08 13:00:02 +01:00
Oliver Brakmann
32243122be
Merge pull request #7435 from penev92/bleed_moveFiles
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Moving more files to Mods.Common
2015-02-07 10:10:32 +01:00
Oliver Brakmann
0af8d6902b
Merge pull request #7420 from abcdefg30/tsbounds
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Fix some ts structure bounds
2015-02-06 22:03:54 +01:00
Oliver Brakmann
aafde15ddf
Merge pull request #7393 from 42foobar42/bleed
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Nod Mission 2a
2015-02-06 21:18:50 +01:00
Alexander Boll
9a09421800
fixed mission 2a and cleaned the code
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changed according style code and added production trigger
corrected tech tree
removed comments and corrected same style issues
added gdi tech tree and changed produce to build
changed image format and replace spaces with tabs
deleted unnecessary tabs, added tooltips and corrected name
added lua file from nod 2a
changed according style code and added production trigger
deleted unnecessary tabs, added tooltips and corrected name
fixed image size
changed for loops to Utils.Do, removed facing and health from yaml,
changed movement function and corrected mission description
restored facing values unequal zero und fixed image position
Polish things a bit
Have player's units move into the map at the start
Polish some things
2015-02-06 21:11:18 +01:00
abcdefg30
3b84f42689
Fix some structure bounds
2015-02-06 20:48:21 +01:00
penev92
64887cb8c8
Move MainMenuLogic to Mods.Common
2015-02-06 13:37:43 +02:00
penev92
494b600ed8
Move refinery and harvester logic to Mods.Common;
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Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
Matthias Mailänder
6714b498af
Merge pull request #7428 from Phrohdoh/chmod
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Unset executable bit from some thirdparty objects.
2015-02-05 19:22:22 +01:00
Oliver Brakmann
fc7e944727
Merge pull request #7398 from LipkeGu/ts_assets_part2
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Adding the Rocks to Tiberian Sun
2015-02-05 18:22:57 +01:00
Oliver Brakmann
01ee8a3ca7
Merge pull request #7421 from huwpascoe/bugfix-carryall
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BugFix: harvester-carryall remote death
2015-02-05 17:04:40 +01:00
Oliver Brakmann
1cb04d4500
Merge pull request #7408 from Mailaender/appveyor-nsis-deploy
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Fixed NSIS being installed during every pull request build
2015-02-05 16:11:50 +01:00
Taryn Hill
a0130f105e
Unset executable bit from some thirdparty objects.
2015-02-04 12:37:04 -06:00
huwpascoe
804cdee8f0
BugFix: harvester-carryall remote death
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The d2k harvester would suddenly explode if the approaching carryall was
destroyed. This is because there was no distinction between the unit being
carried and the unit being reserved. To test you'll probably have to tweak
the turret missile in weapons.yaml so you can forcefire on the carryall.
* added a bool to check if carryall is actually holding it's target
* fixed harvester being stuck in reserved mode
2015-02-03 22:43:35 +00:00
Taryn Hill
e79239311a
Merge pull request #7376 from abcdefg30/tsprereqs
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Fix TS prerequisites.
2015-02-03 15:46:13 -06:00
Oliver Brakmann
86051ade43
Merge pull request #7423 from abcdefg30/demofix
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Fix the demo truck explosion not killing the initiator
2015-02-03 22:20:18 +01:00
Guido L.
ce5e6e5a76
Add Rocks to Tiberian Sun
2015-02-03 19:26:47 +01:00
Oliver Brakmann
99c4e12650
Merge pull request #7425 from chrisforbes/issuestats
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add issuestats badges to README
2015-02-03 17:21:54 +01:00
Chris Forbes
9f05d39352
add issuestats badges to README
2015-02-03 15:35:42 +13:00
RoosterDragon
b4993efff1
Avoid some minor allocations.
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- Don't call string.Format in Actor.ToString since it gets called often, instead prefer a simple concat.
- In HiddenUnderFog.IsVisible, avoid a needless level of lambda indirection.
2015-02-02 21:16:14 +00:00
RoosterDragon
7e28acadd8
DrawPanelPartial now specifies each sprite as an individual parameter.
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This allows some array allocations to be avoided, and makes the code more obvious since each sprite is referred to by name rather than an array index.
2015-02-02 21:16:14 +00:00
Oliver Brakmann
0371cfef3b
Merge pull request #7406 from abcdefg30/allies05a
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Ported allies05a to lua
2015-02-02 17:06:53 +01:00
Oliver Brakmann
ccc34806de
Some polish for allies05a
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* Viewport follows the truck automatically
* Greece's reinforcements arrive only after the heli has left the scene
* Added "Reinforcements have arrived" notification
* Adds all the Lua files of the recent missions to the solution
2015-02-02 16:51:50 +01:00
abcdefg30
aab54218e5
Ported allies05a to lua
2015-02-02 16:51:50 +01:00
abcdefg30
3b5e95bdc5
Set "AffectsParent: true" for the "MiniNuke" weapon
2015-02-02 15:17:41 +01:00
Matthias Mailänder
595c792879
remove the unused movie lists
2015-02-01 18:53:50 +01:00
Matthias Mailänder
5040baac9b
Merge pull request #7415 from obrakmann/gdi05a
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Add mission gdi05a
2015-02-01 18:49:27 +01:00
Oliver Brakmann
1b4dc3d1fe
Add mission gdi05a
2015-02-01 18:12:46 +01:00
Oliver Brakmann
479259b9d7
Update mission gdi03
2015-02-01 15:50:18 +01:00
Oliver Brakmann
4aa97ec776
Allow support powers to start with a full charge when created
2015-02-01 15:49:45 +01:00
Oliver Brakmann
de616c69a2
Merge pull request #7416 from atimoschenkow/adjust-nudge
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Adjust nudging for cases where no enterable cell is found
2015-02-01 15:18:59 +01:00
Oliver Brakmann
07d6a104a1
Merge pull request #7413 from Unit158/BoDupdate
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Updated Break of Day
2015-02-01 15:14:51 +01:00
atimoschenkow
f2ae11f247
Adjust nudging for cases where no enterable cell is found
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- Randomly select one of the occupied "non-stupid" cells
- Notify blockers in that cell
- Wait until it can be entered
- Move to cell
2015-02-01 14:57:10 +01:00
DeadlySurprise
4f07de2af8
Added a check for overflowing player credits
2015-02-01 13:28:47 +01:00
Matthias Mailänder
bcda232a1c
Merge pull request #7231 from RoosterDragon/linq-checks
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Checked LINQ queries and collections for inefficiencies.
2015-02-01 08:56:15 +01:00
Christopher Grant
ec79915323
Updated Break of Day
2015-01-31 18:04:35 -05:00
Oliver Brakmann
b68918f5d5
Merge pull request #7401 from RoosterDragon/stylecop-ignore-designer
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Ignore designer generated files during StyleCop checks.
2015-01-31 14:35:28 +01:00
RoosterDragon
7ad58a3e3d
Revert "don't check auto-generated code"
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This reverts commit 47e2d9d623 .
2015-01-31 12:46:47 +00:00
RoosterDragon
7a0889db91
Ignore designer generated files during StyleCop checks.
2015-01-31 12:46:47 +00:00
Matthias Mailänder
cfbe59f1e4
only install NSIS during deployment
2015-01-31 11:31:48 +01:00
Paul Chote
885b8ee18b
Merge pull request #7407 from Mailaender/moneybinwidget-invalid-spacing
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Fixed OpenRA.Mods.D2k/Widgets/MoneyBinWidget.cs: [SP2000] Invalid spacing at the end of the line.
2015-01-31 23:21:36 +13:00
Matthias Mailänder
89a5facb14
fix SP2000
2015-01-31 11:07:06 +01:00
Matthias Mailänder
7592f7d6fb
Merge pull request #7342 from LipkeGu/Draw_sprite_crash
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Do not try to draw "null" sprites
2015-01-31 10:55:26 +01:00
Matthias Mailänder
f0d4650857
Merge pull request #7392 from abcdefg30/missiondiplomacy
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Disable the diplomacy menu in mission or campaign maps
2015-01-31 10:49:44 +01:00
Matthias Mailänder
83e3edb90a
Merge pull request #7404 from obrakmann/non-targetable-spyplane
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Make spy plane non-targetable
2015-01-31 10:37:53 +01:00
Oliver Brakmann
22b1f4de59
Merge pull request #7331 from Phrohdoh/dune-armor-bonuses
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TerrainModifiesDamage trait.
2015-01-30 17:30:43 +01:00
Oliver Brakmann
f0a1292207
Make spy plane non-targetable
2015-01-30 15:52:35 +01:00
Matthias Mailänder
4899b555a9
Merge pull request #7191 from Mailaender/ts-superweapons
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Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
abcdefg30
28b90b0115
Use the class enum in LeaveMapLogic.cs as well
2015-01-29 20:26:40 +01:00
abcdefg30
b7b1e13c63
Disable the diplomacy menu in mission or campaign maps
2015-01-29 20:26:15 +01:00
RoosterDragon
82bea961ba
Checked LINQ queries and collections for inefficiencies.
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- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
- Collection queried often via Contains use ToHashSet to speed up lookups.
- Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
- Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
Oliver Brakmann
f5f3747338
Merge pull request #7400 from obrakmann/whitespace-fix
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Remove whitespace from empty line
2015-01-28 21:36:32 +01:00
Oliver Brakmann
f247bc890e
Remove whitespace from empty line
2015-01-28 21:25:07 +01:00
Oliver Brakmann
7ddc340d5b
Merge pull request #7314 from Unit158/Levelup-command
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Added a levelup command
2015-01-28 20:58:17 +01:00
Oliver Brakmann
2e1ca40bb5
Merge pull request #7155 from cjshmyr/buildarea
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Use ActorMap instead of BuildingInfluence for finding buildable area
2015-01-28 19:03:49 +01:00
Oliver Brakmann
9ec349cfd6
Merge pull request #7259 from MustaphaTR/d2k-tile-fix
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D2K - Fixed some tiles
2015-01-28 18:54:02 +01:00
Mustafa Alperen Seki
a1810f7d28
Fixed some d2k tiles.
2015-01-28 14:17:06 +02:00
Oliver Brakmann
b0b83f2a3e
Merge pull request #7388 from MustaphaTR/d2k-carryall-to-last
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D2K - Carryall moved to last in Starport.
2015-01-27 20:32:06 +01:00
Matthias Mailänder
1859e9289a
Merge pull request #7385 from huwpascoe/beepy
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Changed the chat notification sounds for RA mod
2015-01-27 20:26:09 +01:00
Mustafa Alperen Seki
4e366a85fe
Carryall moved to last in Starport.
2015-01-27 16:23:13 +02:00
Curtis Shmyr
30cf02c8e2
Use ActorMap instead of BuildingInfluence for finding buildable area
2015-01-26 20:22:21 -07:00
Taryn Hill
86f6d634c0
Add TerrainModifiesDamage trait.
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^Infantry take 80% damage on Rough terrain in D2k.
2015-01-26 18:08:44 -06:00
huwpascoe
ac38340f4e
Changed the chat notification sounds for RA and CNC mod.
2015-01-26 23:10:02 +00:00
Matthias Mailänder
034c071fbc
Merge pull request #7382 from Mailaender/stylecop-plus
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Added support for StyleCop+
2015-01-25 23:58:42 +01:00
Paul Chote
27a3a1e974
Merge pull request #7383 from obrakmann/fix7379_invalid_debug_channel
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Fix wrong log channel name: Debug -> debug
2015-01-26 09:20:10 +13:00
Oliver Brakmann
b75adfe40e
Merge pull request #6846 from Mailaender/gem-mine
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Replaced the gem mine artwork
2015-01-25 20:16:51 +01:00
Oliver Brakmann
f2d8831576
Merge pull request #7360 from abcdefg30/allies03b
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Ported allies03b to lua
2015-01-25 20:01:30 +01:00
Matthias Mailänder
f444fa6763
Merge pull request #7362 from RoosterDragon/fix-shared-font-sheetbuilder
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Avoid a globally shared SheetBuilder in SpriteFont.
2015-01-25 19:48:54 +01:00
abcdefg30
4a7afd1a16
Ported allies03b to lua
2015-01-25 19:34:30 +01:00
Oliver Brakmann
266f26cdce
Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
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Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
Matthias Mailänder
24deec2a7b
fix CodeLineMustNotEndWithWhitespace
2015-01-25 18:41:29 +01:00
Matthias Mailänder
47e2d9d623
don't check auto-generated code
2015-01-25 18:40:44 +01:00
Matthias Mailänder
93c4be6f7a
add support for StyleCop+
2015-01-25 18:40:44 +01:00
Oliver Brakmann
16cf805a23
Fix wrong log channel name: Debug -> debug
2015-01-25 18:34:16 +01:00
Oliver Brakmann
a38a1918dc
Merge pull request #7098 from penev92/bleed_fixRefineryHierarchy
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Clean up refinery and harvester docking sequence logic
2015-01-25 18:08:14 +01:00
penev92
828614d0f0
Add YAML upgrade rule
2015-01-25 17:17:35 +02:00
penev92
49508482c3
Update Refinery docking rules in YAML files
2015-01-25 17:17:34 +02:00
penev92
502ed6a0e7
Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
...
Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00
penev92
c18da7abb0
Fix harvester dock sequence names
2015-01-25 16:58:04 +02:00
penev92
202e280551
Fix OreRefinery and TiberiumRefinery names
2015-01-25 16:58:03 +02:00
penev92
6a40dfd0db
Changed IAcceptOre to IAcceptResources
2015-01-25 16:58:02 +02:00
Oliver Brakmann
4cbfa31053
Merge pull request #6880 from Mailaender/lua-music
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Added Media.PlayMusic to the Lua API
2015-01-25 15:05:47 +01:00
Oliver Brakmann
1f048b64ac
Add upgrade rule for PlayMusicOnMapLoad removal
2015-01-25 14:44:13 +01:00
Matthias Mailänder
895f02d7cb
update the music player widget when the music changes
2015-01-25 14:43:36 +01:00
Matthias Mailänder
c3e3a47746
play mission won theme
2015-01-25 14:43:36 +01:00
Matthias Mailänder
d5643a79b7
auto play shellmap music (again) on all mods
...
closes #6071
2015-01-25 14:43:36 +01:00
Matthias Mailänder
a7f27a65ea
add Media.StopMusic()
2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713
replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method
2015-01-25 14:43:36 +01:00
Matthias Mailänder
554f3ae8de
Merge pull request #7375 from abcdefg30/fixsurvival02
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Fix a crash in survival02
2015-01-25 14:34:51 +01:00
abcdefg30
a5b0ea73b0
Fix ts prerequisistes
2015-01-25 14:31:48 +01:00
Christopher Grant
66c33452e8
Added a levelup command
2015-01-24 14:56:33 -05:00
Matthias Mailänder
26202520a1
add the GDI Upgrade Center and Ion Cannon
2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8
add the Nod Missile Silo and Cluster Missile
2015-01-24 17:35:52 +01:00
Matthias Mailänder
fc16990c05
unhardcode and self-document
2015-01-24 17:35:21 +01:00
Matthias Mailänder
aba9ffe93e
remove unused sequence
2015-01-24 17:35:21 +01:00
Oliver Brakmann
98fd875a43
Merge pull request #7372 from ScottNZ/countries
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Add more fake buildings
2015-01-24 12:30:48 +01:00
ScottNZ
7d8a6186e2
No access to Allied construction yards in allies 03, so remove unneeded fake definitions
2015-01-24 13:03:06 +13:00
ScottNZ
8e1661c297
Remove high tech fake structure access from a few missions
2015-01-24 13:02:35 +13:00
Oliver Brakmann
2f588968b0
Switch wiki deployment to the openra user with ssh auth
2015-01-23 22:36:10 +01:00
Oliver Brakmann
f360161922
Merge pull request #7227 from sinaptik/bleed
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add scroll buttons that appear in the production palette when icons exceed available space
2015-01-23 19:46:30 +01:00
abcdefg30
b309983fd4
Fix a crash in survival02
2015-01-23 15:18:20 +01:00
ScottNZ
3c4e149f80
Rebalance fake structure costs: %10 of the original
2015-01-23 23:45:00 +13:00
ScottNZ
1986b31bcb
Add fake atek (atef), mslo (mslf) and pdox (pdof) structures to ra.
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Thanks to MicroBit for the icons.
2015-01-23 23:44:59 +13:00
ScottNZ
806d9ad4ad
Move fake structures to fakes.yaml
2015-01-23 23:44:59 +13:00
sinaptik
b6b2b1a942
Add scroll buttons that appear in the production palette when icons exceed available space #7227
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scroll up and down buttons: add disabled status, make dynamic, make smaller
Rename MaxIconRows to MaxIconRowOffset for clarity
Clean up scrolling logic, reset row position when switching tab
2015-01-23 18:40:11 +13:00
Oliver Brakmann
b97ccc3465
Merge pull request #7201 from reaperrr/yaml-reorg-cnc
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Split TD weapons.yaml into multiple categorised yamls
2015-01-22 22:31:27 +01:00
Oliver Brakmann
2c71e954bf
Merge pull request #7170 from penev92/bleed_enemySightedNotification
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Implement "Enemy unit sighted" notification
2015-01-22 21:58:58 +01:00
Oliver Brakmann
ee3b4e6652
Merge pull request #7364 from RoosterDragon/yaml-redo
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Reassert some changes lost in rebasing in MiniYaml.cs.
2015-01-21 20:14:32 +01:00
Oliver Brakmann
e875240ca3
Merge pull request #7367 from abcdefg30/fixmgg
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Fix the prerequisites of mobile gap generator
2015-01-21 20:05:44 +01:00
abcdefg30
d73e739e5b
Make mgg buildable by france only
2015-01-21 16:15:51 +01:00
reaperrr
309d64f2a3
Split cnc weapons.yaml into multiple rough categories
2015-01-20 23:23:50 +01:00
RoosterDragon
c39ff6894c
Reassert some changes lost in rebasing in MiniYaml.cs.
2015-01-20 20:52:02 +00:00
Oliver Brakmann
7267a3afdb
Merge pull request #6984 from DeadlySurprise/yamlFix
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Fixed yaml bug with leading spaces
2015-01-20 21:42:22 +01:00
Paul Chote
99e2700ba7
Merge pull request #7356 from abcdefg30/limitcheat
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Ignore buildlimits with AllTech cheat
2015-01-20 11:46:27 +13:00
RoosterDragon
c313c52e96
Avoid a globally shared SheetBuilder in SpriteFont.
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A globally shared sheet builder leaks memory and resources between mod switches. Instead, we create and inject the sheet builder during mod startup to ensure we still share the builder across all fonts, but can reclaim it when the mod is unloaded.
2015-01-19 21:04:17 +00:00
Matthias Mailänder
398af8e513
Merge pull request #7357 from pchote/yay-outdated-distros
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Fix compilation on mono 2.10.
2015-01-18 22:12:11 +01:00
Paul Chote
fb17fe79e2
Merge pull request #7351 from Mailaender/appveyor-push-artifact
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Added appveyor PushArtifact to fix deployment
2015-01-19 09:51:13 +13:00
Paul Chote
4a73c88a85
Fix compilation on mono 2.10.
2015-01-19 08:56:18 +13:00
abcdefg30
2fd1576d15
Ignore buildlimits with AllTech cheat
2015-01-18 20:36:26 +01:00
Oliver Brakmann
98325ea32e
Merge pull request #7329 from abcdefg30/improvemtm
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Polished monster-tank-madness
2015-01-18 16:51:50 +01:00
reaperrr
ea1b45551c
Merge pull request #7354 from penev92/bleed_moveFiles
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Move parachutes and crates to Mods.Common
2015-01-18 16:28:27 +01:00
penev92
52cc69fd1f
Move Crate, CrateSpawner and all CrateActions to Mods.Common
2015-01-18 16:40:55 +02:00
penev92
f1a0f6e2a5
Move Parachute, Parachutable and ParaDrop to Mods.Common
2015-01-18 16:15:14 +02:00
Matthias Mailänder
411446f9bd
package the XML files
2015-01-18 13:17:11 +01:00
Matthias Mailänder
1b5928879c
save replays in a less generic file extension
2015-01-18 13:17:11 +01:00
Matthias Mailänder
417b499472
register Linux MIME type to directly load replays
2015-01-18 13:17:10 +01:00
Matthias Mailänder
37c9caabd8
this has already been resolved in #7121 and #7187
2015-01-18 13:17:10 +01:00
Matthias Mailänder
44f1c52e44
Merge pull request #7204 from Mailaender/ts-harvest-overlay
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Added the Tiberian Sun harvest animation
2015-01-18 12:58:46 +01:00
Matthias Mailänder
22df04a51b
push the artifact rename the setup.exe
2015-01-18 10:54:35 +01:00
Matthias Mailänder
17277a318d
Merge pull request #7345 from Mailaender/appveyor-nsis
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Moved Windows setup deployment to AppVeyor
2015-01-18 09:50:32 +01:00
Matthias Mailänder
6a25bc90d8
Merge pull request #7346 from Mailaender/windows-dependencies
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Added all native Windows dependencies to the fetch script
2015-01-18 09:46:26 +01:00
Matthias Mailänder
8e4674520e
create a thirdparty/windows directory if it does not exit
2015-01-18 08:33:59 +01:00
Matthias Mailänder
601022f582
deploy Windows setup exe via AppVeyor only
2015-01-18 08:01:33 +01:00
Matthias Mailänder
b25184adca
fetch Zlib from nuget
2015-01-18 07:35:54 +01:00
Matthias Mailänder
9cae84d29d
fetch Lua 5.1 from nuget.org
2015-01-18 07:35:41 +01:00
Matthias Mailänder
23380c6df6
don't fetch native Windows binaries on Unix
2015-01-18 07:35:40 +01:00
Guido L.
8d6722be2d
Do not try to pass "null" sprites
2015-01-18 03:41:10 +01:00
abcdefg30
7fe64b14a4
Polished monster-tank-madness
2015-01-17 23:56:31 +01:00
reaperrr
55b858051d
Merge pull request #7347 from Mailaender/ingame-menu-csproj
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Fixed the IDE build again
2015-01-17 18:52:05 +01:00
Matthias Mailänder
d6d75e244b
bring back IngameMenuLogic
2015-01-17 18:30:47 +01:00
Oliver Brakmann
c2dac459bb
Merge pull request #7334 from RoosterDragon/less-alloc
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Cache or inline some delegates to avoid allocations.
2015-01-17 16:04:36 +01:00
Oliver Brakmann
c7b2bce18b
Merge pull request #7307 from Mailaender/common-networking-ui
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Moved connection UI to OpenRA.Mods.Common
2015-01-17 15:51:43 +01:00
Matthias Mailänder
5aeb6eda06
move connection UI to commons
2015-01-17 15:17:54 +01:00
Matthias Mailänder
94a3fc0186
Merge pull request #7336 from obrakmann/d2k-no-healing-barracks
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Remove healing ability from d2k barracks
2015-01-17 15:13:50 +01:00
Matthias Mailänder
94678e37e8
Merge pull request #7296 from MustaphaTR/d2k-starport-tank
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D2K - Fix Starport unit prerequisites.
2015-01-17 15:09:37 +01:00
Matthias Mailänder
c1c1960b44
Merge pull request #7337 from reaperrr/common29
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Moved Lint, UtilityCommands and Scripting properties to Mods.Common
2015-01-17 14:53:48 +01:00
penev92
a4a8a793df
Add EnemyWatcher trait to D2k and AnnounceOnSeen to D2k units and sandworms; remove sandworm announcement on worm spawn
2015-01-17 14:41:23 +02:00
penev92
e2832bb3d7
Implement EnemyWatcher and AnnounceOnSeen traits
2015-01-17 14:41:22 +02:00
Matthias Mailänder
e694692b97
add the Tiberian Sun harvest animation
2015-01-17 11:36:41 +01:00
reaperrr
52dd8c922f
Moves Lint checks to Mods.Common
2015-01-15 23:15:51 +01:00
reaperrr
e82b2ce8dd
Moves BaseAttackNotifier to Mods.Common
2015-01-15 22:59:43 +01:00
reaperrr
6f0ae30a7e
Moves nearly all ScriptingProperties to Mods.Common
2015-01-15 22:56:35 +01:00
reaperrr
f3d364877a
Moves the last 3 UtilityCommands and some prerequisite references to Mods.Common
2015-01-15 22:39:41 +01:00
Oliver Brakmann
13d819f0ac
Remove healing ability from d2k barracks
2015-01-15 20:14:42 +01:00
RoosterDragon
930d9cbea3
Cache or inline some delegates to avoid repeated allocations.
2015-01-14 22:57:41 +00:00
Mustafa Alperen Seki
a7017d6d71
Fix Starport unit prerequisites.
2015-01-09 10:34:49 +02:00
Mustafa Alperen Seki
52a08e24af
Fix Starport unit prerequisites.
2015-01-09 10:32:08 +02:00
Mustafa Alperen Seki
c2f9169d54
Fix Starport unit prerequisites.
2015-01-09 10:29:02 +02:00
DeadlySurprise
fbe6ab7f4e
Fixed yaml bug with leading spaces
2015-01-07 22:16:15 +01:00
Matthias Mailänder
0046dab1fd
avoid legacy boolean values
2015-01-04 14:29:40 +01:00
Matthias Mailänder
18663323aa
add the gem mine by @MicroJOo
2015-01-04 14:26:05 +01:00
Guido L.
2c485414e2
Add Buildings and Trees to Tiberian Sun
2014-12-30 18:18:48 +01:00