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422 Commits
playtest-2
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release-20
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11
.gitignore
vendored
11
.gitignore
vendored
@@ -12,20 +12,11 @@ mods/*/*.dll
|
||||
# Red Alert binary files
|
||||
mods/*/packages/*.[mM][iI][xX]
|
||||
|
||||
# Crap generated by OpenRa
|
||||
sheet-*.png
|
||||
log.txt
|
||||
|
||||
*.rep
|
||||
|
||||
#binary stuff
|
||||
/*.dll
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.exe
|
||||
OpenRA
|
||||
OpenRA.app
|
||||
*.vqa
|
||||
|
||||
# backup files by various editors
|
||||
*~
|
||||
@@ -33,10 +24,8 @@ OpenRA.app
|
||||
# dependency DLLs (different for every platform!)
|
||||
cg.dll
|
||||
cgGL.dll
|
||||
glfw.dll
|
||||
|
||||
/OpenRa.Gl.dll
|
||||
settings.ini
|
||||
|
||||
#monodevelop
|
||||
*.pidb
|
||||
|
||||
3
AUTHORS
3
AUTHORS
@@ -6,4 +6,5 @@ The OpenRA developers are:
|
||||
* Matthew Bowra-Dean
|
||||
* Paul Chote
|
||||
* Alli Witheford
|
||||
* Joakim Lindberg
|
||||
* Joakim Lindberg
|
||||
* Andrew Riedi
|
||||
|
||||
26
Makefile
26
Makefile
@@ -1,7 +1,7 @@
|
||||
CSC = gmcs
|
||||
CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
|
||||
DEFINE = DEBUG;TRACE
|
||||
PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild
|
||||
PROGRAMS =fileformats gl game ra cnc seqed editor ralint filex tsbuild utility
|
||||
prefix = /usr/local
|
||||
datarootdir = $(prefix)/share
|
||||
datadir = $(datarootdir)
|
||||
@@ -16,7 +16,7 @@ COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll
|
||||
fileformats_SRCS = $(shell find OpenRA.FileFormats/ -iname '*.cs')
|
||||
fileformats_TARGET = OpenRA.FileFormats.dll
|
||||
fileformats_KIND = library
|
||||
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll thirdparty/WindowsBase.dll
|
||||
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll thirdparty/WindowsBase.dll
|
||||
|
||||
gl_SRCS = $(shell find OpenRA.Gl/ -iname '*.cs')
|
||||
gl_TARGET = OpenRA.Gl.dll
|
||||
@@ -62,13 +62,13 @@ editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.
|
||||
|
||||
ralint_SRCS = $(shell find RALint/ -iname '*.cs')
|
||||
ralint_TARGET = RALint.exe
|
||||
ralint_KIND = winexe
|
||||
ralint_KIND = exe
|
||||
ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
|
||||
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
|
||||
|
||||
filex_SRCS = $(shell find FileExtractor/ -iname '*.cs')
|
||||
filex_TARGET = FileExtractor.exe
|
||||
filex_KIND = winexe
|
||||
filex_KIND = exe
|
||||
filex_DEPS = $(fileformats_TARGET)
|
||||
filex_LIBS = $(COMMON_LIBS) $(filex_DEPS)
|
||||
|
||||
@@ -79,19 +79,26 @@ tsbuild_DEPS = $(fileformats_TARGET) $(game_TARGET)
|
||||
tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
|
||||
tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.Form1.resources
|
||||
|
||||
utility_SRCS = $(shell find OpenRA.Utility/ -iname '*.cs')
|
||||
utility_TARGET = OpenRA.Utility.exe
|
||||
utility_KIND = exe
|
||||
utility_DEPS = $(fileformats_TARGET) thirdparty/ICSharpCode.SharpZipLib.dll
|
||||
utility_LIBS = $(COMMON_LIBS) $(utility_DEPS)
|
||||
|
||||
|
||||
# -platform:x86
|
||||
|
||||
.SUFFIXES:
|
||||
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex
|
||||
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
|
||||
|
||||
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET)
|
||||
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
|
||||
|
||||
clean:
|
||||
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
|
||||
|
||||
distclean: clean
|
||||
|
||||
CORE = fileformats gl game editor
|
||||
CORE = fileformats gl game editor utility
|
||||
|
||||
install: all
|
||||
@-echo "Installing OpenRA to $(INSTALL_DIR)"
|
||||
@@ -123,6 +130,7 @@ install: all
|
||||
@cp *.ttf $(INSTALL_DIR)
|
||||
@cp --parents -r thirdparty/Tao $(INSTALL_DIR)
|
||||
@$(INSTALL_PROGRAM) thirdparty/WindowsBase.dll $(INSTALL_DIR)
|
||||
@$(INSTALL_PROGRAM) thirdparty/ICSharpCode.SharpZipLib.dll $(INSTALL_DIR)
|
||||
@-$(INSTALL_PROGRAM) VERSION $(INSTALL_DIR)
|
||||
|
||||
@echo "#!/bin/sh" > openra
|
||||
@@ -132,8 +140,8 @@ install: all
|
||||
@$(INSTALL_PROGRAM) -m +rx openra $(BIN_INSTALL_DIR)
|
||||
|
||||
@echo "OpenRA is now installed. You will now want to download"
|
||||
@echo "http://open-ra.org/get-dependency.php?ra-packages and"
|
||||
@echo "http://open-ra.org/get-dependency.php?cnc-packages"
|
||||
@echo "http://open-ra.org/get-dependency.php?file=ra-packages and"
|
||||
@echo "http://open-ra.org/get-dependency.php?file=cnc-packages"
|
||||
@echo "and extract their contents to"
|
||||
@echo "$(INSTALL_DIR)/mods/ra/packages and "
|
||||
@echo "$(INSTALL_DIR)/mods/cnc/packages respectively."
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace OpenRA.Editor
|
||||
{
|
||||
public Bitmap Bitmap;
|
||||
public ActorInfo Info;
|
||||
public bool Centered;
|
||||
public EditorAppearanceInfo Appearance;
|
||||
}
|
||||
|
||||
class BrushTemplate
|
||||
|
||||
877
OpenRA.Editor/Form1.Designer.cs
generated
Normal file → Executable file
877
OpenRA.Editor/Form1.Designer.cs
generated
Normal file → Executable file
@@ -28,221 +28,204 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
|
||||
this.toolStripContainer1 = new System.Windows.Forms.ToolStripContainer();
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.splitContainer2 = new System.Windows.Forms.SplitContainer();
|
||||
this.pmMiniMap = new System.Windows.Forms.PictureBox();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.tilePalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.tabPage2 = new System.Windows.Forms.TabPage();
|
||||
this.actorPalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.tabPage3 = new System.Windows.Forms.TabPage();
|
||||
this.resourcePalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.newToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.openToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.saveToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.saveAsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.toolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cCRedAlertMapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.bitmapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mnuExport = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mnuMinimapToPNG = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.exotToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.propertiesToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.resizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.spawnpointsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.layersFloaterToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.tt = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.surface1 = new OpenRA.Editor.Surface();
|
||||
this.saveFileDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
this.toolStripContainer1.ContentPanel.SuspendLayout();
|
||||
this.toolStripContainer1.TopToolStripPanel.SuspendLayout();
|
||||
this.toolStripContainer1.SuspendLayout();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.splitContainer2.Panel1.SuspendLayout();
|
||||
this.splitContainer2.Panel2.SuspendLayout();
|
||||
this.splitContainer2.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pmMiniMap)).BeginInit();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.tabPage2.SuspendLayout();
|
||||
this.tabPage3.SuspendLayout();
|
||||
this.menuStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// toolStripContainer1
|
||||
//
|
||||
//
|
||||
// toolStripContainer1.ContentPanel
|
||||
//
|
||||
this.toolStripContainer1.ContentPanel.Controls.Add(this.splitContainer1);
|
||||
this.toolStripContainer1.ContentPanel.Size = new System.Drawing.Size(985, 727);
|
||||
this.toolStripContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.toolStripContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.toolStripContainer1.Name = "toolStripContainer1";
|
||||
this.toolStripContainer1.Padding = new System.Windows.Forms.Padding(0, 0, 0, 22);
|
||||
this.toolStripContainer1.Size = new System.Drawing.Size(985, 773);
|
||||
this.toolStripContainer1.TabIndex = 1;
|
||||
this.toolStripContainer1.Text = "toolStripContainer1";
|
||||
//
|
||||
// toolStripContainer1.TopToolStripPanel
|
||||
//
|
||||
this.toolStripContainer1.TopToolStripPanel.Controls.Add(this.menuStrip1);
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.splitContainer2);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.surface1);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(985, 727);
|
||||
this.splitContainer1.SplitterDistance = 198;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// splitContainer2
|
||||
//
|
||||
this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer2.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer2.Name = "splitContainer2";
|
||||
this.splitContainer2.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer2.Panel1
|
||||
//
|
||||
this.splitContainer2.Panel1.Controls.Add(this.pmMiniMap);
|
||||
//
|
||||
// splitContainer2.Panel2
|
||||
//
|
||||
this.splitContainer2.Panel2.Controls.Add(this.tabControl1);
|
||||
this.splitContainer2.Size = new System.Drawing.Size(198, 727);
|
||||
this.splitContainer2.SplitterDistance = 160;
|
||||
this.splitContainer2.TabIndex = 1;
|
||||
//
|
||||
// pmMiniMap
|
||||
//
|
||||
this.pmMiniMap.BackColor = System.Drawing.Color.Black;
|
||||
this.pmMiniMap.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.pmMiniMap.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pmMiniMap.Location = new System.Drawing.Point(0, 0);
|
||||
this.pmMiniMap.Name = "pmMiniMap";
|
||||
this.pmMiniMap.Size = new System.Drawing.Size(198, 160);
|
||||
this.pmMiniMap.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
|
||||
this.pmMiniMap.TabIndex = 1;
|
||||
this.pmMiniMap.TabStop = false;
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabPage1);
|
||||
this.tabControl1.Controls.Add(this.tabPage2);
|
||||
this.tabControl1.Controls.Add(this.tabPage3);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Margin = new System.Windows.Forms.Padding(3, 3, 3, 0);
|
||||
this.tabControl1.Multiline = true;
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.Padding = new System.Drawing.Point(6, 0);
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(198, 563);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.Controls.Add(this.tilePalette);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(190, 539);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "Templates";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tilePalette
|
||||
//
|
||||
this.tilePalette.AutoScroll = true;
|
||||
this.tilePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.tilePalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tilePalette.Location = new System.Drawing.Point(3, 3);
|
||||
this.tilePalette.Name = "tilePalette";
|
||||
this.tilePalette.Size = new System.Drawing.Size(184, 533);
|
||||
this.tilePalette.TabIndex = 1;
|
||||
//
|
||||
// tabPage2
|
||||
//
|
||||
this.tabPage2.Controls.Add(this.actorPalette);
|
||||
this.tabPage2.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage2.Name = "tabPage2";
|
||||
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage2.Size = new System.Drawing.Size(190, 539);
|
||||
this.tabPage2.TabIndex = 1;
|
||||
this.tabPage2.Text = "Actors";
|
||||
this.tabPage2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// actorPalette
|
||||
//
|
||||
this.actorPalette.AutoScroll = true;
|
||||
this.actorPalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.actorPalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.actorPalette.Location = new System.Drawing.Point(3, 3);
|
||||
this.actorPalette.Name = "actorPalette";
|
||||
this.actorPalette.Size = new System.Drawing.Size(184, 533);
|
||||
this.actorPalette.TabIndex = 2;
|
||||
//
|
||||
// tabPage3
|
||||
//
|
||||
this.tabPage3.Controls.Add(this.resourcePalette);
|
||||
this.tabPage3.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage3.Name = "tabPage3";
|
||||
this.tabPage3.Size = new System.Drawing.Size(190, 539);
|
||||
this.tabPage3.TabIndex = 2;
|
||||
this.tabPage3.Text = "Resources";
|
||||
this.tabPage3.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// resourcePalette
|
||||
//
|
||||
this.resourcePalette.AutoScroll = true;
|
||||
this.resourcePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.resourcePalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.resourcePalette.Location = new System.Drawing.Point(0, 0);
|
||||
this.resourcePalette.Name = "resourcePalette";
|
||||
this.resourcePalette.Size = new System.Drawing.Size(190, 539);
|
||||
this.resourcePalette.TabIndex = 3;
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
this.menuStrip1.Dock = System.Windows.Forms.DockStyle.None;
|
||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
|
||||
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
|
||||
this.splitContainer2 = new System.Windows.Forms.SplitContainer();
|
||||
this.pmMiniMap = new System.Windows.Forms.PictureBox();
|
||||
this.tabControl1 = new System.Windows.Forms.TabControl();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.tilePalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.tabPage2 = new System.Windows.Forms.TabPage();
|
||||
this.actorPalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.tabPage3 = new System.Windows.Forms.TabPage();
|
||||
this.resourcePalette = new System.Windows.Forms.FlowLayoutPanel();
|
||||
this.menuStrip1 = new System.Windows.Forms.MenuStrip();
|
||||
this.fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.newToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.openToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.saveToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.saveAsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.toolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.cCRedAlertMapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.bitmapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mnuExport = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mnuMinimapToPNG = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.exotToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.mapToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.propertiesToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.resizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.spawnpointsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.layersFloaterToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.tt = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.saveFileDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
this.splitContainer3 = new System.Windows.Forms.SplitContainer();
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelFiller = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelMousePosition = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.surface1 = new OpenRA.Editor.Surface();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
this.splitContainer2.Panel1.SuspendLayout();
|
||||
this.splitContainer2.Panel2.SuspendLayout();
|
||||
this.splitContainer2.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pmMiniMap)).BeginInit();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPage1.SuspendLayout();
|
||||
this.tabPage2.SuspendLayout();
|
||||
this.tabPage3.SuspendLayout();
|
||||
this.menuStrip1.SuspendLayout();
|
||||
this.splitContainer3.Panel1.SuspendLayout();
|
||||
this.splitContainer3.Panel2.SuspendLayout();
|
||||
this.splitContainer3.SuspendLayout();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitContainer1
|
||||
//
|
||||
this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer1.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer1.Name = "splitContainer1";
|
||||
//
|
||||
// splitContainer1.Panel1
|
||||
//
|
||||
this.splitContainer1.Panel1.Controls.Add(this.splitContainer2);
|
||||
//
|
||||
// splitContainer1.Panel2
|
||||
//
|
||||
this.splitContainer1.Panel2.Controls.Add(this.surface1);
|
||||
this.splitContainer1.Size = new System.Drawing.Size(985, 744);
|
||||
this.splitContainer1.SplitterDistance = 198;
|
||||
this.splitContainer1.TabIndex = 0;
|
||||
//
|
||||
// splitContainer2
|
||||
//
|
||||
this.splitContainer2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer2.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer2.Name = "splitContainer2";
|
||||
this.splitContainer2.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer2.Panel1
|
||||
//
|
||||
this.splitContainer2.Panel1.Controls.Add(this.pmMiniMap);
|
||||
//
|
||||
// splitContainer2.Panel2
|
||||
//
|
||||
this.splitContainer2.Panel2.Controls.Add(this.tabControl1);
|
||||
this.splitContainer2.Size = new System.Drawing.Size(198, 744);
|
||||
this.splitContainer2.SplitterDistance = 164;
|
||||
this.splitContainer2.TabIndex = 1;
|
||||
//
|
||||
// pmMiniMap
|
||||
//
|
||||
this.pmMiniMap.BackColor = System.Drawing.Color.Black;
|
||||
this.pmMiniMap.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.pmMiniMap.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pmMiniMap.Location = new System.Drawing.Point(0, 0);
|
||||
this.pmMiniMap.Name = "pmMiniMap";
|
||||
this.pmMiniMap.Size = new System.Drawing.Size(198, 164);
|
||||
this.pmMiniMap.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
|
||||
this.pmMiniMap.TabIndex = 1;
|
||||
this.pmMiniMap.TabStop = false;
|
||||
//
|
||||
// tabControl1
|
||||
//
|
||||
this.tabControl1.Controls.Add(this.tabPage1);
|
||||
this.tabControl1.Controls.Add(this.tabPage2);
|
||||
this.tabControl1.Controls.Add(this.tabPage3);
|
||||
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tabControl1.Location = new System.Drawing.Point(0, 0);
|
||||
this.tabControl1.Margin = new System.Windows.Forms.Padding(3, 3, 3, 0);
|
||||
this.tabControl1.Multiline = true;
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.Padding = new System.Drawing.Point(6, 0);
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(198, 576);
|
||||
this.tabControl1.TabIndex = 0;
|
||||
//
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.Controls.Add(this.tilePalette);
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(190, 552);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "Templates";
|
||||
this.tabPage1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// tilePalette
|
||||
//
|
||||
this.tilePalette.AutoScroll = true;
|
||||
this.tilePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.tilePalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tilePalette.Location = new System.Drawing.Point(3, 3);
|
||||
this.tilePalette.Name = "tilePalette";
|
||||
this.tilePalette.Size = new System.Drawing.Size(184, 546);
|
||||
this.tilePalette.TabIndex = 1;
|
||||
//
|
||||
// tabPage2
|
||||
//
|
||||
this.tabPage2.Controls.Add(this.actorPalette);
|
||||
this.tabPage2.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage2.Name = "tabPage2";
|
||||
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage2.Size = new System.Drawing.Size(190, 552);
|
||||
this.tabPage2.TabIndex = 1;
|
||||
this.tabPage2.Text = "Actors";
|
||||
this.tabPage2.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// actorPalette
|
||||
//
|
||||
this.actorPalette.AutoScroll = true;
|
||||
this.actorPalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.actorPalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.actorPalette.Location = new System.Drawing.Point(3, 3);
|
||||
this.actorPalette.Name = "actorPalette";
|
||||
this.actorPalette.Size = new System.Drawing.Size(184, 546);
|
||||
this.actorPalette.TabIndex = 2;
|
||||
//
|
||||
// tabPage3
|
||||
//
|
||||
this.tabPage3.Controls.Add(this.resourcePalette);
|
||||
this.tabPage3.Location = new System.Drawing.Point(4, 20);
|
||||
this.tabPage3.Name = "tabPage3";
|
||||
this.tabPage3.Size = new System.Drawing.Size(190, 552);
|
||||
this.tabPage3.TabIndex = 2;
|
||||
this.tabPage3.Text = "Resources";
|
||||
this.tabPage3.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// resourcePalette
|
||||
//
|
||||
this.resourcePalette.AutoScroll = true;
|
||||
this.resourcePalette.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.resourcePalette.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.resourcePalette.Location = new System.Drawing.Point(0, 0);
|
||||
this.resourcePalette.Name = "resourcePalette";
|
||||
this.resourcePalette.Size = new System.Drawing.Size(190, 552);
|
||||
this.resourcePalette.TabIndex = 3;
|
||||
//
|
||||
// menuStrip1
|
||||
//
|
||||
this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.fileToolStripMenuItem,
|
||||
this.mapToolStripMenuItem,
|
||||
this.toolsToolStripMenuItem});
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(985, 24);
|
||||
this.menuStrip1.TabIndex = 1;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// fileToolStripMenuItem
|
||||
//
|
||||
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(985, 24);
|
||||
this.menuStrip1.TabIndex = 1;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
//
|
||||
// fileToolStripMenuItem
|
||||
//
|
||||
this.fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.newToolStripMenuItem,
|
||||
this.toolStripSeparator1,
|
||||
this.openToolStripMenuItem,
|
||||
@@ -253,232 +236,267 @@
|
||||
this.mnuExport,
|
||||
this.toolStripSeparator3,
|
||||
this.exotToolStripMenuItem});
|
||||
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
|
||||
this.fileToolStripMenuItem.Size = new System.Drawing.Size(35, 20);
|
||||
this.fileToolStripMenuItem.Text = "&File";
|
||||
//
|
||||
// newToolStripMenuItem
|
||||
//
|
||||
this.newToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("newToolStripMenuItem.Image")));
|
||||
this.newToolStripMenuItem.ImageTransparentColor = System.Drawing.Color.Fuchsia;
|
||||
this.newToolStripMenuItem.Name = "newToolStripMenuItem";
|
||||
this.newToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
|
||||
this.newToolStripMenuItem.Text = "&New...";
|
||||
this.newToolStripMenuItem.Click += new System.EventHandler(this.NewClicked);
|
||||
//
|
||||
// toolStripSeparator1
|
||||
//
|
||||
this.toolStripSeparator1.Name = "toolStripSeparator1";
|
||||
this.toolStripSeparator1.Size = new System.Drawing.Size(122, 6);
|
||||
//
|
||||
// openToolStripMenuItem
|
||||
//
|
||||
this.openToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("openToolStripMenuItem.Image")));
|
||||
this.openToolStripMenuItem.Name = "openToolStripMenuItem";
|
||||
this.openToolStripMenuItem.Size = new System.Drawing.Size(125, 22);
|
||||
this.openToolStripMenuItem.Text = "&Open...";
|
||||
this.openToolStripMenuItem.Click += new System.EventHandler(this.OpenClicked);
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
this.saveToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("saveToolStripMenuItem.Image")));
|
||||
this.saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
this.saveToolStripMenuItem.Size = new System.Drawing.Size(125, 22);
|
||||
this.saveToolStripMenuItem.Text = "&Save";
|
||||
this.saveToolStripMenuItem.Click += new System.EventHandler(this.SaveClicked);
|
||||
//
|
||||
// saveAsToolStripMenuItem
|
||||
//
|
||||
this.saveAsToolStripMenuItem.Name = "saveAsToolStripMenuItem";
|
||||
this.saveAsToolStripMenuItem.Size = new System.Drawing.Size(125, 22);
|
||||
this.saveAsToolStripMenuItem.Text = "Save &As...";
|
||||
this.saveAsToolStripMenuItem.Click += new System.EventHandler(this.SaveAsClicked);
|
||||
//
|
||||
// toolStripSeparator2
|
||||
//
|
||||
this.toolStripSeparator2.Name = "toolStripSeparator2";
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(122, 6);
|
||||
//
|
||||
// toolStripMenuItem1
|
||||
//
|
||||
this.toolStripMenuItem1.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.fileToolStripMenuItem.Name = "fileToolStripMenuItem";
|
||||
this.fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20);
|
||||
this.fileToolStripMenuItem.Text = "&File";
|
||||
//
|
||||
// newToolStripMenuItem
|
||||
//
|
||||
this.newToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("newToolStripMenuItem.Image")));
|
||||
this.newToolStripMenuItem.ImageTransparentColor = System.Drawing.Color.Fuchsia;
|
||||
this.newToolStripMenuItem.Name = "newToolStripMenuItem";
|
||||
this.newToolStripMenuItem.Size = new System.Drawing.Size(123, 22);
|
||||
this.newToolStripMenuItem.Text = "&New...";
|
||||
this.newToolStripMenuItem.Click += new System.EventHandler(this.NewClicked);
|
||||
//
|
||||
// toolStripSeparator1
|
||||
//
|
||||
this.toolStripSeparator1.Name = "toolStripSeparator1";
|
||||
this.toolStripSeparator1.Size = new System.Drawing.Size(120, 6);
|
||||
//
|
||||
// openToolStripMenuItem
|
||||
//
|
||||
this.openToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("openToolStripMenuItem.Image")));
|
||||
this.openToolStripMenuItem.Name = "openToolStripMenuItem";
|
||||
this.openToolStripMenuItem.Size = new System.Drawing.Size(123, 22);
|
||||
this.openToolStripMenuItem.Text = "&Open...";
|
||||
this.openToolStripMenuItem.Click += new System.EventHandler(this.OpenClicked);
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
this.saveToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("saveToolStripMenuItem.Image")));
|
||||
this.saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
this.saveToolStripMenuItem.Size = new System.Drawing.Size(123, 22);
|
||||
this.saveToolStripMenuItem.Text = "&Save";
|
||||
this.saveToolStripMenuItem.Click += new System.EventHandler(this.SaveClicked);
|
||||
//
|
||||
// saveAsToolStripMenuItem
|
||||
//
|
||||
this.saveAsToolStripMenuItem.Name = "saveAsToolStripMenuItem";
|
||||
this.saveAsToolStripMenuItem.Size = new System.Drawing.Size(123, 22);
|
||||
this.saveAsToolStripMenuItem.Text = "Save &As...";
|
||||
this.saveAsToolStripMenuItem.Click += new System.EventHandler(this.SaveAsClicked);
|
||||
//
|
||||
// toolStripSeparator2
|
||||
//
|
||||
this.toolStripSeparator2.Name = "toolStripSeparator2";
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(120, 6);
|
||||
//
|
||||
// toolStripMenuItem1
|
||||
//
|
||||
this.toolStripMenuItem1.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.cCRedAlertMapToolStripMenuItem,
|
||||
this.bitmapToolStripMenuItem});
|
||||
this.toolStripMenuItem1.Name = "toolStripMenuItem1";
|
||||
this.toolStripMenuItem1.Size = new System.Drawing.Size(125, 22);
|
||||
this.toolStripMenuItem1.Text = "&Import";
|
||||
//
|
||||
// cCRedAlertMapToolStripMenuItem
|
||||
//
|
||||
this.cCRedAlertMapToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("cCRedAlertMapToolStripMenuItem.Image")));
|
||||
this.cCRedAlertMapToolStripMenuItem.Name = "cCRedAlertMapToolStripMenuItem";
|
||||
this.cCRedAlertMapToolStripMenuItem.Size = new System.Drawing.Size(185, 22);
|
||||
this.cCRedAlertMapToolStripMenuItem.Text = "&C&&C / Red Alert Map...";
|
||||
this.cCRedAlertMapToolStripMenuItem.Click += new System.EventHandler(this.ImportLegacyMapClicked);
|
||||
//
|
||||
// bitmapToolStripMenuItem
|
||||
//
|
||||
this.bitmapToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("bitmapToolStripMenuItem.Image")));
|
||||
this.bitmapToolStripMenuItem.Name = "bitmapToolStripMenuItem";
|
||||
this.bitmapToolStripMenuItem.Size = new System.Drawing.Size(185, 22);
|
||||
this.bitmapToolStripMenuItem.Text = "&Bitmap...";
|
||||
this.bitmapToolStripMenuItem.Visible = false;
|
||||
//
|
||||
// mnuExport
|
||||
//
|
||||
this.mnuExport.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripMenuItem1.Name = "toolStripMenuItem1";
|
||||
this.toolStripMenuItem1.Size = new System.Drawing.Size(123, 22);
|
||||
this.toolStripMenuItem1.Text = "&Import";
|
||||
//
|
||||
// cCRedAlertMapToolStripMenuItem
|
||||
//
|
||||
this.cCRedAlertMapToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("cCRedAlertMapToolStripMenuItem.Image")));
|
||||
this.cCRedAlertMapToolStripMenuItem.Name = "cCRedAlertMapToolStripMenuItem";
|
||||
this.cCRedAlertMapToolStripMenuItem.Size = new System.Drawing.Size(195, 22);
|
||||
this.cCRedAlertMapToolStripMenuItem.Text = "&C&&C / Red Alert Map...";
|
||||
this.cCRedAlertMapToolStripMenuItem.Click += new System.EventHandler(this.ImportLegacyMapClicked);
|
||||
//
|
||||
// bitmapToolStripMenuItem
|
||||
//
|
||||
this.bitmapToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("bitmapToolStripMenuItem.Image")));
|
||||
this.bitmapToolStripMenuItem.Name = "bitmapToolStripMenuItem";
|
||||
this.bitmapToolStripMenuItem.Size = new System.Drawing.Size(195, 22);
|
||||
this.bitmapToolStripMenuItem.Text = "&Bitmap...";
|
||||
this.bitmapToolStripMenuItem.Visible = false;
|
||||
//
|
||||
// mnuExport
|
||||
//
|
||||
this.mnuExport.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.mnuMinimapToPNG});
|
||||
this.mnuExport.Name = "mnuExport";
|
||||
this.mnuExport.Size = new System.Drawing.Size(152, 22);
|
||||
this.mnuExport.Text = "&Export";
|
||||
//
|
||||
// mnuMinimapToPNG
|
||||
//
|
||||
this.mnuMinimapToPNG.Image = ((System.Drawing.Image)(resources.GetObject("mnuMinimapToPNG.Image")));
|
||||
this.mnuMinimapToPNG.Name = "mnuMinimapToPNG";
|
||||
this.mnuMinimapToPNG.Size = new System.Drawing.Size(152, 22);
|
||||
this.mnuMinimapToPNG.Text = "Minimap to PNG";
|
||||
this.mnuMinimapToPNG.Click += new System.EventHandler(this.mnuMinimapToPNG_Click);
|
||||
//
|
||||
// toolStripSeparator3
|
||||
//
|
||||
this.toolStripSeparator3.Name = "toolStripSeparator3";
|
||||
this.toolStripSeparator3.Size = new System.Drawing.Size(122, 6);
|
||||
//
|
||||
// exotToolStripMenuItem
|
||||
//
|
||||
this.exotToolStripMenuItem.Name = "exotToolStripMenuItem";
|
||||
this.exotToolStripMenuItem.Size = new System.Drawing.Size(125, 22);
|
||||
this.exotToolStripMenuItem.Text = "E&xit";
|
||||
this.exotToolStripMenuItem.Click += new System.EventHandler(this.CloseClicked);
|
||||
//
|
||||
// mapToolStripMenuItem
|
||||
//
|
||||
this.mapToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.mnuExport.Name = "mnuExport";
|
||||
this.mnuExport.Size = new System.Drawing.Size(123, 22);
|
||||
this.mnuExport.Text = "&Export";
|
||||
//
|
||||
// mnuMinimapToPNG
|
||||
//
|
||||
this.mnuMinimapToPNG.Image = ((System.Drawing.Image)(resources.GetObject("mnuMinimapToPNG.Image")));
|
||||
this.mnuMinimapToPNG.Name = "mnuMinimapToPNG";
|
||||
this.mnuMinimapToPNG.Size = new System.Drawing.Size(163, 22);
|
||||
this.mnuMinimapToPNG.Text = "Minimap to PNG";
|
||||
this.mnuMinimapToPNG.Click += new System.EventHandler(this.mnuMinimapToPNG_Click);
|
||||
//
|
||||
// toolStripSeparator3
|
||||
//
|
||||
this.toolStripSeparator3.Name = "toolStripSeparator3";
|
||||
this.toolStripSeparator3.Size = new System.Drawing.Size(120, 6);
|
||||
//
|
||||
// exotToolStripMenuItem
|
||||
//
|
||||
this.exotToolStripMenuItem.Name = "exotToolStripMenuItem";
|
||||
this.exotToolStripMenuItem.Size = new System.Drawing.Size(123, 22);
|
||||
this.exotToolStripMenuItem.Text = "E&xit";
|
||||
this.exotToolStripMenuItem.Click += new System.EventHandler(this.CloseClicked);
|
||||
//
|
||||
// mapToolStripMenuItem
|
||||
//
|
||||
this.mapToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.propertiesToolStripMenuItem,
|
||||
this.resizeToolStripMenuItem,
|
||||
this.toolStripSeparator4,
|
||||
this.spawnpointsToolStripMenuItem});
|
||||
this.mapToolStripMenuItem.Name = "mapToolStripMenuItem";
|
||||
this.mapToolStripMenuItem.Size = new System.Drawing.Size(39, 20);
|
||||
this.mapToolStripMenuItem.Text = "&Map";
|
||||
//
|
||||
// propertiesToolStripMenuItem
|
||||
//
|
||||
this.propertiesToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("propertiesToolStripMenuItem.Image")));
|
||||
this.propertiesToolStripMenuItem.Name = "propertiesToolStripMenuItem";
|
||||
this.propertiesToolStripMenuItem.Size = new System.Drawing.Size(135, 22);
|
||||
this.propertiesToolStripMenuItem.Text = "&Properties...";
|
||||
this.propertiesToolStripMenuItem.Click += new System.EventHandler(this.PropertiesClicked);
|
||||
//
|
||||
// resizeToolStripMenuItem
|
||||
//
|
||||
this.resizeToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("resizeToolStripMenuItem.Image")));
|
||||
this.resizeToolStripMenuItem.Name = "resizeToolStripMenuItem";
|
||||
this.resizeToolStripMenuItem.Size = new System.Drawing.Size(135, 22);
|
||||
this.resizeToolStripMenuItem.Text = "&Resize...";
|
||||
this.resizeToolStripMenuItem.Click += new System.EventHandler(this.ResizeClicked);
|
||||
//
|
||||
// toolStripSeparator4
|
||||
//
|
||||
this.toolStripSeparator4.Name = "toolStripSeparator4";
|
||||
this.toolStripSeparator4.Size = new System.Drawing.Size(132, 6);
|
||||
//
|
||||
// spawnpointsToolStripMenuItem
|
||||
//
|
||||
this.spawnpointsToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("spawnpointsToolStripMenuItem.Image")));
|
||||
this.spawnpointsToolStripMenuItem.Name = "spawnpointsToolStripMenuItem";
|
||||
this.spawnpointsToolStripMenuItem.Size = new System.Drawing.Size(135, 22);
|
||||
this.spawnpointsToolStripMenuItem.Text = "&Spawnpoints";
|
||||
this.spawnpointsToolStripMenuItem.Click += new System.EventHandler(this.SpawnPointsClicked);
|
||||
//
|
||||
// toolsToolStripMenuItem
|
||||
//
|
||||
this.toolsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.mapToolStripMenuItem.Name = "mapToolStripMenuItem";
|
||||
this.mapToolStripMenuItem.Size = new System.Drawing.Size(43, 20);
|
||||
this.mapToolStripMenuItem.Text = "&Map";
|
||||
//
|
||||
// propertiesToolStripMenuItem
|
||||
//
|
||||
this.propertiesToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("propertiesToolStripMenuItem.Image")));
|
||||
this.propertiesToolStripMenuItem.Name = "propertiesToolStripMenuItem";
|
||||
this.propertiesToolStripMenuItem.Size = new System.Drawing.Size(142, 22);
|
||||
this.propertiesToolStripMenuItem.Text = "&Properties...";
|
||||
this.propertiesToolStripMenuItem.Click += new System.EventHandler(this.PropertiesClicked);
|
||||
//
|
||||
// resizeToolStripMenuItem
|
||||
//
|
||||
this.resizeToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("resizeToolStripMenuItem.Image")));
|
||||
this.resizeToolStripMenuItem.Name = "resizeToolStripMenuItem";
|
||||
this.resizeToolStripMenuItem.Size = new System.Drawing.Size(142, 22);
|
||||
this.resizeToolStripMenuItem.Text = "&Resize...";
|
||||
this.resizeToolStripMenuItem.Click += new System.EventHandler(this.ResizeClicked);
|
||||
//
|
||||
// toolStripSeparator4
|
||||
//
|
||||
this.toolStripSeparator4.Name = "toolStripSeparator4";
|
||||
this.toolStripSeparator4.Size = new System.Drawing.Size(139, 6);
|
||||
//
|
||||
// spawnpointsToolStripMenuItem
|
||||
//
|
||||
this.spawnpointsToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("spawnpointsToolStripMenuItem.Image")));
|
||||
this.spawnpointsToolStripMenuItem.Name = "spawnpointsToolStripMenuItem";
|
||||
this.spawnpointsToolStripMenuItem.Size = new System.Drawing.Size(142, 22);
|
||||
this.spawnpointsToolStripMenuItem.Text = "&Spawnpoints";
|
||||
this.spawnpointsToolStripMenuItem.Click += new System.EventHandler(this.SpawnPointsClicked);
|
||||
//
|
||||
// toolsToolStripMenuItem
|
||||
//
|
||||
this.toolsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.layersFloaterToolStripMenuItem});
|
||||
this.toolsToolStripMenuItem.Name = "toolsToolStripMenuItem";
|
||||
this.toolsToolStripMenuItem.Size = new System.Drawing.Size(44, 20);
|
||||
this.toolsToolStripMenuItem.Text = "Tools";
|
||||
this.toolsToolStripMenuItem.Visible = false;
|
||||
//
|
||||
// layersFloaterToolStripMenuItem
|
||||
//
|
||||
this.layersFloaterToolStripMenuItem.Name = "layersFloaterToolStripMenuItem";
|
||||
this.layersFloaterToolStripMenuItem.Size = new System.Drawing.Size(141, 22);
|
||||
this.layersFloaterToolStripMenuItem.Text = "Layers floater";
|
||||
this.layersFloaterToolStripMenuItem.Click += new System.EventHandler(this.layersFloaterToolStripMenuItem_Click);
|
||||
//
|
||||
// tt
|
||||
//
|
||||
this.tt.ShowAlways = true;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 751);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(985, 22);
|
||||
this.statusStrip1.TabIndex = 2;
|
||||
this.statusStrip1.Text = "statusStrip1";
|
||||
//
|
||||
// surface1
|
||||
//
|
||||
this.surface1.BackColor = System.Drawing.Color.Black;
|
||||
this.surface1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.surface1.Location = new System.Drawing.Point(0, 0);
|
||||
this.surface1.Name = "surface1";
|
||||
this.surface1.Size = new System.Drawing.Size(783, 727);
|
||||
this.surface1.TabIndex = 5;
|
||||
this.surface1.Text = "surface1";
|
||||
this.surface1.Click += new System.EventHandler(this.OnSurfaceClicked);
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
this.saveFileDialog.DefaultExt = "*.png";
|
||||
this.saveFileDialog.Filter = "PNG Image (*.png)|";
|
||||
this.saveFileDialog.Title = "Export minimap to PNG";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(985, 773);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Controls.Add(this.toolStripContainer1);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.KeyPreview = true;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.Name = "Form1";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "OpenRA Editor";
|
||||
this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyUp);
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.OnFormClosing);
|
||||
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
|
||||
this.toolStripContainer1.ContentPanel.ResumeLayout(false);
|
||||
this.toolStripContainer1.TopToolStripPanel.ResumeLayout(false);
|
||||
this.toolStripContainer1.TopToolStripPanel.PerformLayout();
|
||||
this.toolStripContainer1.ResumeLayout(false);
|
||||
this.toolStripContainer1.PerformLayout();
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel2.ResumeLayout(false);
|
||||
this.splitContainer2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pmMiniMap)).EndInit();
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.tabPage2.ResumeLayout(false);
|
||||
this.tabPage3.ResumeLayout(false);
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
this.toolsToolStripMenuItem.Name = "toolsToolStripMenuItem";
|
||||
this.toolsToolStripMenuItem.Size = new System.Drawing.Size(48, 20);
|
||||
this.toolsToolStripMenuItem.Text = "Tools";
|
||||
this.toolsToolStripMenuItem.Visible = false;
|
||||
//
|
||||
// layersFloaterToolStripMenuItem
|
||||
//
|
||||
this.layersFloaterToolStripMenuItem.Name = "layersFloaterToolStripMenuItem";
|
||||
this.layersFloaterToolStripMenuItem.Size = new System.Drawing.Size(144, 22);
|
||||
this.layersFloaterToolStripMenuItem.Text = "Layers floater";
|
||||
this.layersFloaterToolStripMenuItem.Click += new System.EventHandler(this.layersFloaterToolStripMenuItem_Click);
|
||||
//
|
||||
// tt
|
||||
//
|
||||
this.tt.ShowAlways = true;
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
this.saveFileDialog.DefaultExt = "*.png";
|
||||
this.saveFileDialog.Filter = "PNG Image (*.png)|";
|
||||
this.saveFileDialog.Title = "Export minimap to PNG";
|
||||
//
|
||||
// splitContainer3
|
||||
//
|
||||
this.splitContainer3.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.splitContainer3.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
|
||||
this.splitContainer3.IsSplitterFixed = true;
|
||||
this.splitContainer3.Location = new System.Drawing.Point(0, 0);
|
||||
this.splitContainer3.Name = "splitContainer3";
|
||||
this.splitContainer3.Orientation = System.Windows.Forms.Orientation.Horizontal;
|
||||
//
|
||||
// splitContainer3.Panel1
|
||||
//
|
||||
this.splitContainer3.Panel1.Controls.Add(this.menuStrip1);
|
||||
//
|
||||
// splitContainer3.Panel2
|
||||
//
|
||||
this.splitContainer3.Panel2.Controls.Add(this.splitContainer1);
|
||||
this.splitContainer3.Size = new System.Drawing.Size(985, 773);
|
||||
this.splitContainer3.SplitterDistance = 25;
|
||||
this.splitContainer3.TabIndex = 6;
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelFiller,
|
||||
this.toolStripStatusLabelMousePosition});
|
||||
this.statusStrip1.Location = new System.Drawing.Point(0, 751);
|
||||
this.statusStrip1.Name = "statusStrip1";
|
||||
this.statusStrip1.Size = new System.Drawing.Size(985, 22);
|
||||
this.statusStrip1.TabIndex = 7;
|
||||
this.statusStrip1.Text = "statusStrip1";
|
||||
//
|
||||
// toolStripStatusLabelFiller
|
||||
//
|
||||
this.toolStripStatusLabelFiller.Name = "toolStripStatusLabelFiller";
|
||||
this.toolStripStatusLabelFiller.Size = new System.Drawing.Size(948, 17);
|
||||
this.toolStripStatusLabelFiller.Spring = true;
|
||||
//
|
||||
// toolStripStatusLabelMousePosition
|
||||
//
|
||||
this.toolStripStatusLabelMousePosition.Name = "toolStripStatusLabelMousePosition";
|
||||
this.toolStripStatusLabelMousePosition.RightToLeft = System.Windows.Forms.RightToLeft.Yes;
|
||||
this.toolStripStatusLabelMousePosition.Size = new System.Drawing.Size(22, 17);
|
||||
this.toolStripStatusLabelMousePosition.Text = "0,0";
|
||||
//
|
||||
// surface1
|
||||
//
|
||||
this.surface1.BackColor = System.Drawing.Color.Black;
|
||||
this.surface1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.surface1.Location = new System.Drawing.Point(0, 0);
|
||||
this.surface1.Name = "surface1";
|
||||
this.surface1.Size = new System.Drawing.Size(783, 744);
|
||||
this.surface1.TabIndex = 5;
|
||||
this.surface1.Text = "surface1";
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(985, 773);
|
||||
this.Controls.Add(this.statusStrip1);
|
||||
this.Controls.Add(this.splitContainer3);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.KeyPreview = true;
|
||||
this.MainMenuStrip = this.menuStrip1;
|
||||
this.Name = "Form1";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "OpenRA Editor";
|
||||
this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyUp);
|
||||
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.OnFormClosing);
|
||||
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1_KeyDown);
|
||||
this.splitContainer1.Panel1.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel1.ResumeLayout(false);
|
||||
this.splitContainer2.Panel2.ResumeLayout(false);
|
||||
this.splitContainer2.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pmMiniMap)).EndInit();
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.tabPage1.ResumeLayout(false);
|
||||
this.tabPage2.ResumeLayout(false);
|
||||
this.tabPage3.ResumeLayout(false);
|
||||
this.menuStrip1.ResumeLayout(false);
|
||||
this.menuStrip1.PerformLayout();
|
||||
this.splitContainer3.Panel1.ResumeLayout(false);
|
||||
this.splitContainer3.Panel1.PerformLayout();
|
||||
this.splitContainer3.Panel2.ResumeLayout(false);
|
||||
this.splitContainer3.ResumeLayout(false);
|
||||
this.statusStrip1.ResumeLayout(false);
|
||||
this.statusStrip1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ToolStripContainer toolStripContainer1;
|
||||
private System.Windows.Forms.SplitContainer splitContainer1;
|
||||
private System.Windows.Forms.ToolTip tt;
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
@@ -506,15 +524,18 @@
|
||||
private System.Windows.Forms.ToolStripMenuItem propertiesToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem resizeToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator4;
|
||||
private System.Windows.Forms.ToolStripMenuItem spawnpointsToolStripMenuItem;
|
||||
private System.Windows.Forms.StatusStrip statusStrip1;
|
||||
private System.Windows.Forms.ToolStripMenuItem spawnpointsToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem toolsToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem layersFloaterToolStripMenuItem;
|
||||
private System.Windows.Forms.PictureBox pmMiniMap;
|
||||
private System.Windows.Forms.SplitContainer splitContainer2;
|
||||
private System.Windows.Forms.ToolStripMenuItem mnuExport;
|
||||
private System.Windows.Forms.ToolStripMenuItem mnuMinimapToPNG;
|
||||
private System.Windows.Forms.SaveFileDialog saveFileDialog;
|
||||
private System.Windows.Forms.SaveFileDialog saveFileDialog;
|
||||
private System.Windows.Forms.SplitContainer splitContainer3;
|
||||
private System.Windows.Forms.StatusStrip statusStrip1;
|
||||
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelMousePosition;
|
||||
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelFiller;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
23
OpenRA.Editor/Form1.cs
Normal file → Executable file
23
OpenRA.Editor/Form1.cs
Normal file → Executable file
@@ -35,10 +35,14 @@ namespace OpenRA.Editor
|
||||
|
||||
Rules.LoadRules(Game.modData.Manifest, new Map());
|
||||
|
||||
surface1.AfterChange += MakeDirty;
|
||||
|
||||
string path = Directory.GetCurrentDirectory();
|
||||
Icon = new Icon(path + Path.DirectorySeparatorChar + "OpenRA.Editor" + Path.DirectorySeparatorChar + "OpenRA.Editor.Icon.ico");
|
||||
surface1.AfterChange += OnMapChanged;
|
||||
surface1.MousePositionChanged += s => toolStripStatusLabelMousePosition.Text = s;
|
||||
}
|
||||
|
||||
void OnMapChanged()
|
||||
{
|
||||
MakeDirty();
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
}
|
||||
|
||||
void MakeDirty() { dirty = true; }
|
||||
@@ -58,7 +62,7 @@ namespace OpenRA.Editor
|
||||
Game.modData = new ModData(currentMod);
|
||||
|
||||
// load the map
|
||||
var map = new Map(new Folder(mapname));
|
||||
var map = new Map(new Folder(mapname, 0));
|
||||
|
||||
// upgrade maps that have no player definitions. editor doesnt care,
|
||||
// but this breaks the game pretty badly.
|
||||
@@ -237,7 +241,6 @@ namespace OpenRA.Editor
|
||||
else
|
||||
{
|
||||
surface1.Map.PlayerCount = surface1.Map.Waypoints.Count;
|
||||
surface1.Map.Package = new Folder(loadedMapName);
|
||||
surface1.Map.Save(loadedMapName);
|
||||
dirty = false;
|
||||
}
|
||||
@@ -349,9 +352,11 @@ namespace OpenRA.Editor
|
||||
|
||||
void ImportLegacyMapClicked(object sender, EventArgs e)
|
||||
{
|
||||
var currentDirectory = Directory.GetCurrentDirectory();
|
||||
using (var ofd = new OpenFileDialog { Filter = "Legacy maps (*.ini;*.mpr)|*.ini;*.mpr" })
|
||||
if (DialogResult.OK == ofd.ShowDialog())
|
||||
{
|
||||
Directory.SetCurrentDirectory( currentDirectory );
|
||||
/* massive hack: we should be able to call NewMap() with the imported Map object,
|
||||
* but something's not right internally in it, unless loaded via the real maploader */
|
||||
|
||||
@@ -359,7 +364,6 @@ namespace OpenRA.Editor
|
||||
Directory.CreateDirectory(savePath);
|
||||
|
||||
var map = LegacyMapImporter.Import(ofd.FileName);
|
||||
map.Package = new Folder(savePath);
|
||||
map.Players.Add("Neutral", new PlayerReference("Neutral",
|
||||
Rules.Info["world"].Traits.WithInterface<CountryInfo>().First().Race, true, true));
|
||||
|
||||
@@ -391,11 +395,6 @@ namespace OpenRA.Editor
|
||||
pb.Show();
|
||||
}
|
||||
|
||||
private void OnSurfaceClicked(object sender, EventArgs e)
|
||||
{
|
||||
pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
|
||||
}
|
||||
|
||||
private void mnuMinimapToPNG_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
|
||||
6
OpenRA.Editor/Form1.resx
Normal file → Executable file
6
OpenRA.Editor/Form1.resx
Normal file → Executable file
@@ -308,12 +308,12 @@
|
||||
<metadata name="tt.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>307, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>76, 17</value>
|
||||
</metadata>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>313, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>45</value>
|
||||
</metadata>
|
||||
|
||||
@@ -17,6 +17,7 @@ using OpenRA;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
@@ -401,7 +402,7 @@ namespace OpenRA.Editor
|
||||
{
|
||||
new LocationInit(new int2(loc % MapSize, loc / MapSize)),
|
||||
new OwnerInit(parts[0]),
|
||||
new HealthInit(float.Parse(parts[2])/256),
|
||||
new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo)/256),
|
||||
new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
|
||||
new ActorStanceInit(stance),
|
||||
};
|
||||
|
||||
19
OpenRA.Editor/MapSelect.Designer.cs
generated
19
OpenRA.Editor/MapSelect.Designer.cs
generated
@@ -52,11 +52,13 @@
|
||||
this.txtTitle = new System.Windows.Forms.TextBox();
|
||||
this.lblMapName = new System.Windows.Forms.Label();
|
||||
this.lblMinimap = new System.Windows.Forms.Label();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbMinimap)).BeginInit();
|
||||
this.pnlBottom.SuspendLayout();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
this.splitContainer1.Panel2.SuspendLayout();
|
||||
this.splitContainer1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// MapList
|
||||
@@ -85,9 +87,9 @@
|
||||
//
|
||||
// MapIconsList
|
||||
//
|
||||
this.MapIconsList.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("MapIconsList.ImageStream")));
|
||||
this.MapIconsList.ColorDepth = System.Windows.Forms.ColorDepth.Depth32Bit;
|
||||
this.MapIconsList.ImageSize = new System.Drawing.Size(24, 24);
|
||||
this.MapIconsList.TransparentColor = System.Drawing.Color.Transparent;
|
||||
this.MapIconsList.Images.SetKeyName(0, "mapicon");
|
||||
//
|
||||
// btnCancel
|
||||
//
|
||||
@@ -141,6 +143,7 @@
|
||||
//
|
||||
// pnlBottom
|
||||
//
|
||||
this.pnlBottom.Controls.Add(this.pictureBox1);
|
||||
this.pnlBottom.Controls.Add(this.txtPathOut);
|
||||
this.pnlBottom.Controls.Add(this.lblPathOut);
|
||||
this.pnlBottom.Controls.Add(this.lblPath);
|
||||
@@ -301,6 +304,16 @@
|
||||
this.lblMinimap.TabIndex = 6;
|
||||
this.lblMinimap.Text = "Map preview:";
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
|
||||
this.pictureBox1.Location = new System.Drawing.Point(336, -9);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(54, 35);
|
||||
this.pictureBox1.TabIndex = 7;
|
||||
this.pictureBox1.TabStop = false;
|
||||
this.pictureBox1.Visible = false;
|
||||
//
|
||||
// MapSelect
|
||||
//
|
||||
this.AcceptButton = this.btnOk;
|
||||
@@ -327,6 +340,7 @@
|
||||
this.splitContainer1.Panel2.ResumeLayout(false);
|
||||
this.splitContainer1.Panel2.PerformLayout();
|
||||
this.splitContainer1.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
@@ -356,5 +370,6 @@
|
||||
public System.Windows.Forms.Label lblPathOut;
|
||||
public System.Windows.Forms.Label lblPath;
|
||||
public System.Windows.Forms.TextBox txtPathOut;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
@@ -19,11 +13,11 @@ namespace OpenRA.Editor
|
||||
public MapSelect()
|
||||
{
|
||||
InitializeComponent();
|
||||
MapIconsList.Images.Add(pictureBox1.Image);
|
||||
}
|
||||
|
||||
private void MapSelect_Load(object sender, EventArgs e)
|
||||
void MapSelect_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
DirectoryInfo directory = new DirectoryInfo(MapFolderPath);
|
||||
DirectoryInfo[] directories = directory.GetDirectories();
|
||||
MapList.Items.Clear();
|
||||
@@ -33,25 +27,19 @@ namespace OpenRA.Editor
|
||||
ListViewItem map1 = new ListViewItem(subDirectory.Name);
|
||||
map1.ImageIndex = 0;
|
||||
MapList.Items.Add(map1);
|
||||
|
||||
}
|
||||
if (txtNew.Text == "unnamed")
|
||||
{
|
||||
//dumb indian code
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// hack
|
||||
if (txtNew.Text != "unnamed")
|
||||
MapList.Items[0].Selected = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void MapList_SelectedIndexChanged(object sender, EventArgs e)
|
||||
void MapList_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (MapList.SelectedItems.Count == 1)
|
||||
{
|
||||
txtNew.Text = MapList.SelectedItems[0].Text;
|
||||
var map = new Map(new Folder(Path.Combine(MapFolderPath, MapList.SelectedItems[0].Text)));
|
||||
var map = new Map(new Folder(Path.Combine(MapFolderPath, MapList.SelectedItems[0].Text), 0));
|
||||
txtTitle.Text = map.Title;
|
||||
txtAuthor.Text = map.Author;
|
||||
txtTheater.Text = map.Theater;
|
||||
@@ -69,7 +57,7 @@ namespace OpenRA.Editor
|
||||
}
|
||||
}
|
||||
|
||||
private void txtPathOut_TextChanged(object sender, EventArgs e)
|
||||
void txtPathOut_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
MapFolderPath = txtPathOut.Text;
|
||||
}
|
||||
|
||||
@@ -120,73 +120,58 @@
|
||||
<metadata name="MapIconsList.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<data name="MapIconsList.ImageStream" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
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|
||||
shKwRIQkQrZqMelAIM6ncihII9uQSCXZEi2HSMjDXvVqXKSGdTLbg6z6OVkwGcfLQvHB4jkYbJMS/UL0
|
||||
1aeSM6So1Hg/oljTR93AupEVYSXhGE+soZa8X+cIlgALzFhg5/HJ6YhIzACXVs9EKiHRMmckSfMQGx0G
|
||||
rXIldU4/dJSvJx3EoSDZC7OszHByTxTOfZGEq00y9B3lo70iElamhp4Ujy1eN8wIrEOd0BRW6DpiWEwq
|
||||
giKSdYiIl5IOUskRKh39AmKECZNP7Mg0O6Ci59Pzd4O/NQK7FBvQULyGOmMUpBsX4KqjGTL5qzHQIqJy
|
||||
iNG6Px5dtYlY7jqhmeKxvUE32C7FGKiP58uf5W6v0ekgPkmNrYIMor4YqcoinQBFdGQrl2ZsB4/cwBJR
|
||||
Zml/+k0sxcQnQZzgDWHIIni9NQHSHU5IS15EPSEN11ok6G9UQs1dh/lvv/GdkZHR3NEETOhkIUE7zvb1
|
||||
wRRFwYv0vD3UBTORJCEdSHMhydgFCXVHVnuWEGvZrDewjqmzKbHDNjHmFl5KBlasWokiFwtop5nhyL6p
|
||||
2JO/CN2HBdSgMpHJ88GH82c8s7b4T1vmUPA3CFxCp19QzBPdtpxdRqon2kkDKRSYXeOJcyBUFMI7IJ70
|
||||
kYsEgRLTXGbgrzNnwmWqC2Y4OsLZZjx43El4ggXI1zohy24MAFd4u9tj8YLpmD71DTiMtwGHY1A7ygB7
|
||||
52N29CLULV7qeT+HnFCoPairu87/RC9rTjE8JYJoY/p4lR8lVQAp7Rc+/pHY7OKE61NN8a21MbQpfwC+
|
||||
m4fbQ7MQNdcCfWMMsTPWDi2yyRgyNkDhOGPYGhpeo97jP5oAcwJjYQ4hk3DOyzvwn9v3HtUJjHXAzSFc
|
||||
RHHlCAznIyAsCZa2k56u3xT2gtHPmGHCdXtnHh47mKBqjS1K5Q7ITrCjlf8RqXPM0bDUCr3bp2C9nj70
|
||||
DDinKMYSwmujCbAjY4G9ZrN3tyMLP/D4IT1vP/J21CBeoKaa55MTUhAeK8J7i91v0DMdxqZmgw7Oc74N
|
||||
iFQ8T5YX6ZzisWI9Uiebo8rKCOcsjLAv1Z72BydUxE5ElcTuKf2P9RunEeGzmD8bTIzsI0I7wc7xdgyf
|
||||
NiayWVoueZ1qz7zPT8l5McnBqZieYZsYO/a4zF7yaKWP4HlASMKLj9xX4WrXWzhdMxUFlkaI1tPDAZE9
|
||||
Htc4wWuhOas5Y/oXgUezYDdZdmK2N6zzCfuB1V1GFkulNswT5cFllms73f+QMIWwjCDjGJnUW1rbfu2z
|
||||
wvXJk85pUH5gieNJdugvd8QV7RSc0TjgiMwevkvH3np1xa/+ZplZE9jecNh14UcPmO8VmnLyfzGr/feU
|
||||
mB/dY7VjybItdSZhrb6+fvEYY6PuMWOMn7ZbGeILfQNYmnN+mO1o/OBdCw74HAMsMjR8NjL/r+Yx+p3H
|
||||
XhjKZs93uxMZr4Z/uOb54qWf3bGf4pw3EpC1UPYsS3g0EU9K4uBsI86zYHPOY3MOp4zuRRLyDfT1O941
|
||||
Mrzvb86Bob4h+0r6zcEmdiFICA2vvT55kLFBYOJhnYt9or06TOmCJ7HTbGxgADpndmaJMU29QxAQKvTo
|
||||
vhnHkN1nX12/OlgCNoT3CZsIvgRWc9ao2IT/bTD3+BID7N1/zisBWCKOBB/CagKf8PboJP8CoUmu3yhA
|
||||
ga8AAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OpenRA.FileFormats;
|
||||
@@ -17,19 +18,34 @@ namespace OpenRA.Editor
|
||||
{
|
||||
static class RenderUtils
|
||||
{
|
||||
public static ColorPalette MakeSystemPalette(Palette p)
|
||||
{
|
||||
ColorPalette pal;
|
||||
using (var b = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
|
||||
pal = b.Palette;
|
||||
|
||||
for (var i = 0; i < 256; i++)
|
||||
pal.Entries[i] = p.GetColor(i);
|
||||
return pal;
|
||||
}
|
||||
|
||||
public static Bitmap RenderTemplate(TileSet ts, ushort n, Palette p)
|
||||
{
|
||||
var template = ts.Templates[n];
|
||||
var tile = ts.Tiles[n];
|
||||
|
||||
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y);
|
||||
var bitmap = new Bitmap(ts.TileSize * template.Size.X, ts.TileSize * template.Size.Y,
|
||||
PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* q = (int*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride >> 2;
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var u = 0; u < template.Size.X; u++)
|
||||
for (var v = 0; v < template.Size.Y; v++)
|
||||
@@ -38,13 +54,13 @@ namespace OpenRA.Editor
|
||||
var rawImage = tile.TileBitmapBytes[u + v * template.Size.X];
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = p.GetColor(rawImage[i + ts.TileSize * j]).ToArgb();
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = rawImage[i + ts.TileSize * j];
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < ts.TileSize; i++)
|
||||
for (var j = 0; j < ts.TileSize; j++)
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = Color.Transparent.ToArgb();
|
||||
q[(v * ts.TileSize + j) * stride + u * ts.TileSize + i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,18 +72,21 @@ namespace OpenRA.Editor
|
||||
{
|
||||
var frame = shp[0];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height);
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* q = (int*)data.Scan0.ToPointer();
|
||||
var stride2 = data.Stride >> 2;
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride2 = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride2 + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
|
||||
q[j * stride2 + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
@@ -102,7 +121,12 @@ namespace OpenRA.Editor
|
||||
}
|
||||
catch { }
|
||||
|
||||
return new ActorTemplate { Bitmap = bitmap, Info = info, Centered = !info.Traits.Contains<BuildingInfo>() };
|
||||
return new ActorTemplate
|
||||
{
|
||||
Bitmap = bitmap,
|
||||
Info = info,
|
||||
Appearance = info.Traits.GetOrDefault<EditorAppearanceInfo>()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,18 +138,19 @@ namespace OpenRA.Editor
|
||||
var shp = new ShpReader(s);
|
||||
var frame = shp[shp.ImageCount - 1];
|
||||
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height);
|
||||
var bitmap = new Bitmap(shp.Width, shp.Height, PixelFormat.Format8bppIndexed);
|
||||
bitmap.Palette = MakeSystemPalette(p);
|
||||
var data = bitmap.LockBits(new Rectangle(0, 0, bitmap.Width, bitmap.Height),
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
||||
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* q = (int*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride >> 2;
|
||||
byte* q = (byte*)data.Scan0.ToPointer();
|
||||
var stride = data.Stride;
|
||||
|
||||
for (var i = 0; i < shp.Width; i++)
|
||||
for (var j = 0; j < shp.Height; j++)
|
||||
q[j * stride + i] = p.GetColor(frame.Image[i + shp.Width * j]).ToArgb();
|
||||
q[j * stride + i] = frame.Image[i + shp.Width * j];
|
||||
}
|
||||
|
||||
bitmap.UnlockBits(data);
|
||||
|
||||
@@ -15,6 +15,7 @@ using System.Drawing.Imaging;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Editor
|
||||
{
|
||||
@@ -34,6 +35,7 @@ namespace OpenRA.Editor
|
||||
|
||||
public bool IsPanning;
|
||||
public event Action AfterChange = () => { };
|
||||
public event Action<string> MousePositionChanged = _ => { };
|
||||
|
||||
Dictionary<string, ActorTemplate> ActorTemplates = new Dictionary<string, ActorTemplate>();
|
||||
Dictionary<int, ResourceTemplate> ResourceTemplates = new Dictionary<int, ResourceTemplate>();
|
||||
@@ -44,6 +46,7 @@ namespace OpenRA.Editor
|
||||
TileSet = ts;
|
||||
Palette = p;
|
||||
Brush = null;
|
||||
PlayerPalettes = null;
|
||||
Chunks.Clear();
|
||||
}
|
||||
|
||||
@@ -87,6 +90,8 @@ namespace OpenRA.Editor
|
||||
{
|
||||
base.OnMouseWheel(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
Zoom *= e.Delta > 0 ? 4.0f / 3.0f : .75f;
|
||||
|
||||
Invalidate();
|
||||
@@ -114,8 +119,11 @@ namespace OpenRA.Editor
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
var oldMousePos = MousePos;
|
||||
MousePos = new int2(e.Location);
|
||||
MousePositionChanged(GetBrushLocation().ToString());
|
||||
|
||||
if (e.Button == MouseButtons.Middle || (e.Button != MouseButtons.None && IsPanning))
|
||||
Scroll(oldMousePos - MousePos);
|
||||
@@ -167,7 +175,7 @@ namespace OpenRA.Editor
|
||||
{
|
||||
for (; ; )
|
||||
{
|
||||
var q = p+d;
|
||||
var q = p + d;
|
||||
if (!Map.IsInMap(q)) return p;
|
||||
if (!Map.MapTiles[q.X, q.Y].Equals(replace)) return p;
|
||||
p = q;
|
||||
@@ -199,7 +207,7 @@ namespace OpenRA.Editor
|
||||
{
|
||||
type = Brush.N,
|
||||
index = template.PickAny ? byte.MaxValue : (byte)z,
|
||||
image = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4)*4) : (byte)z,
|
||||
image = template.PickAny ? (byte)((u + pos.X) % 4 + ((v + pos.Y) % 4) * 4) : (byte)z,
|
||||
};
|
||||
|
||||
var ch = new int2((pos.X + u) / ChunkSize, (pos.Y + v) / ChunkSize);
|
||||
@@ -332,6 +340,8 @@ namespace OpenRA.Editor
|
||||
{
|
||||
base.OnMouseDown(e);
|
||||
|
||||
if (Map == null) return;
|
||||
|
||||
if (!IsPanning)
|
||||
{
|
||||
if (e.Button == MouseButtons.Right) Erase();
|
||||
@@ -401,19 +411,25 @@ namespace OpenRA.Editor
|
||||
return new int2(vX / TileSet.TileSize, vY / TileSet.TileSize);
|
||||
}
|
||||
|
||||
void DrawActor(System.Drawing.Graphics g, int2 p, ActorTemplate t)
|
||||
void DrawActor(System.Drawing.Graphics g, int2 p, ActorTemplate t, ColorPalette cp)
|
||||
{
|
||||
float OffsetX = t.Centered ? t.Bitmap.Width / 2 - TileSet.TileSize/2 : 0;
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
|
||||
float OffsetX = centered ? t.Bitmap.Width / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawX = TileSet.TileSize * p.X * Zoom + Offset.X - OffsetX;
|
||||
|
||||
float OffsetY = t.Centered ? t.Bitmap.Height / 2 - TileSet.TileSize/2 : 0;
|
||||
float OffsetY = centered ? t.Bitmap.Height / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawY = TileSet.TileSize * p.Y * Zoom + Offset.Y - OffsetY;
|
||||
|
||||
float width = t.Bitmap.Width * Zoom;
|
||||
float height = t.Bitmap.Height * Zoom;
|
||||
RectangleF sourceRect = new RectangleF(0, 0, t.Bitmap.Width, t.Bitmap.Height);
|
||||
RectangleF destRect = new RectangleF(DrawX, DrawY, width, height);
|
||||
|
||||
var restorePalette = t.Bitmap.Palette;
|
||||
if (cp != null) t.Bitmap.Palette = cp;
|
||||
g.DrawImage(t.Bitmap, destRect, sourceRect, GraphicsUnit.Pixel);
|
||||
if (cp != null) t.Bitmap.Palette = restorePalette;
|
||||
}
|
||||
|
||||
void DrawImage(System.Drawing.Graphics g, Bitmap bmp, int2 location)
|
||||
@@ -433,35 +449,55 @@ namespace OpenRA.Editor
|
||||
|
||||
void DrawActorBorder(System.Drawing.Graphics g, int2 p, ActorTemplate t)
|
||||
{
|
||||
float OffsetX = t.Centered ? t.Bitmap.Width / 2 - TileSet.TileSize / 2 : 0;
|
||||
var centered = t.Appearance == null || !t.Appearance.RelativeToTopLeft;
|
||||
|
||||
float OffsetX = centered ? t.Bitmap.Width / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawX = TileSet.TileSize * p.X * Zoom + Offset.X - OffsetX;
|
||||
|
||||
float OffsetY = t.Centered ? t.Bitmap.Height / 2 - TileSet.TileSize / 2 : 0;
|
||||
float OffsetY = centered ? t.Bitmap.Height / 2 - TileSet.TileSize / 2 : 0;
|
||||
float DrawY = TileSet.TileSize * p.Y * Zoom + Offset.Y - OffsetY;
|
||||
|
||||
float width = t.Bitmap.Width * Zoom;
|
||||
float height = t.Bitmap.Height * Zoom;
|
||||
RectangleF sourceRect = new RectangleF(0, 0, t.Bitmap.Width, t.Bitmap.Height);
|
||||
RectangleF destRect = new RectangleF(DrawX, DrawY, width, height);
|
||||
g.DrawRectangle(CordonPen,
|
||||
DrawX, DrawY,
|
||||
t.Bitmap.Width * Zoom, t.Bitmap.Height * Zoom);
|
||||
}
|
||||
|
||||
ColorPalette GetPaletteForPlayer(string name)
|
||||
{
|
||||
var pr = Map.Players[name];
|
||||
var pcpi = Rules.Info["player"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var remap = new PlayerColorRemap(pr.Color, pr.Color2, pcpi.PaletteFormat);
|
||||
return RenderUtils.MakeSystemPalette(new Palette(Palette, remap));
|
||||
}
|
||||
|
||||
Cache<string, ColorPalette> PlayerPalettes;
|
||||
|
||||
ColorPalette GetPaletteForActor(ActorReference ar)
|
||||
{
|
||||
if (PlayerPalettes == null)
|
||||
PlayerPalettes = new Cache<string, ColorPalette>(GetPaletteForPlayer);
|
||||
|
||||
var ownerInit = ar.InitDict.GetOrDefault<OwnerInit>();
|
||||
if (ownerInit == null)
|
||||
return null;
|
||||
|
||||
return PlayerPalettes[ownerInit.PlayerName];
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
if (Map == null) return;
|
||||
if (TileSet == null) return;
|
||||
|
||||
for( var u = 0; u < Map.MapSize.X; u += ChunkSize )
|
||||
for (var u = 0; u < Map.MapSize.X; u += ChunkSize)
|
||||
for (var v = 0; v < Map.MapSize.Y; v += ChunkSize)
|
||||
{
|
||||
var x = new int2(u/ChunkSize,v/ChunkSize);
|
||||
var x = new int2(u / ChunkSize, v / ChunkSize);
|
||||
if (!Chunks.ContainsKey(x)) Chunks[x] = RenderChunk(u / ChunkSize, v / ChunkSize);
|
||||
|
||||
Bitmap bmp = Chunks[x];
|
||||
|
||||
float DrawX = TileSet.TileSize* 1f * (float)ChunkSize * (float)x.X * Zoom + Offset.X;
|
||||
float DrawX = TileSet.TileSize * 1f * (float)ChunkSize * (float)x.X * Zoom + Offset.X;
|
||||
float DrawY = TileSet.TileSize * 1f * (float)ChunkSize * (float)x.Y * Zoom + Offset.Y;
|
||||
RectangleF sourceRect = new RectangleF(0, 0, bmp.Width, bmp.Height);
|
||||
RectangleF destRect = new RectangleF(DrawX, DrawY, bmp.Width * Zoom, bmp.Height * Zoom);
|
||||
@@ -475,7 +511,8 @@ namespace OpenRA.Editor
|
||||
Map.Height * TileSet.TileSize * Zoom);
|
||||
|
||||
foreach (var ar in Map.Actors)
|
||||
DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type]);
|
||||
DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type],
|
||||
GetPaletteForActor(ar.Value));
|
||||
|
||||
foreach (var wp in Map.Waypoints)
|
||||
e.Graphics.DrawRectangle(Pens.LimeGreen,
|
||||
@@ -491,7 +528,8 @@ namespace OpenRA.Editor
|
||||
Brush.Bitmap.Height * Zoom);
|
||||
|
||||
if (Actor != null)
|
||||
DrawActor(e.Graphics, GetBrushLocation(), Actor);
|
||||
DrawActor(e.Graphics, GetBrushLocation(), Actor, null); /* todo: include the player
|
||||
* in the brush so we can color new buildings too */
|
||||
|
||||
if (Resource != null)
|
||||
DrawImage(e.Graphics, Resource.Bitmap, GetBrushLocation());
|
||||
|
||||
@@ -21,9 +21,11 @@ namespace OpenRA.FileFormats
|
||||
readonly uint[] hashes;
|
||||
readonly Stream s;
|
||||
readonly ZipPackage pkg;
|
||||
int priority;
|
||||
|
||||
public CompressedPackage(string filename)
|
||||
public CompressedPackage(string filename, int priority)
|
||||
{
|
||||
this.priority = priority;
|
||||
s = FileSystem.Open(filename);
|
||||
pkg = (ZipPackage)ZipPackage.Open(s, FileMode.Open);
|
||||
hashes = pkg.GetParts()
|
||||
@@ -41,5 +43,11 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
return hashes.Contains(PackageEntry.HashFilename(filename));
|
||||
}
|
||||
|
||||
|
||||
public int Priority
|
||||
{
|
||||
get { return 500 + priority; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
22
OpenRA.FileFormats/Exts.cs
Normal file → Executable file
22
OpenRA.FileFormats/Exts.cs
Normal file → Executable file
@@ -73,5 +73,27 @@ namespace OpenRA
|
||||
{
|
||||
return mi.GetCustomAttributes(typeof(T), true).Length != 0;
|
||||
}
|
||||
|
||||
public static T[] GetCustomAttributes<T>( this MemberInfo mi, bool inherit )
|
||||
where T : class
|
||||
{
|
||||
return (T[])mi.GetCustomAttributes( typeof( T ), inherit );
|
||||
}
|
||||
|
||||
public static T[] GetCustomAttributes<T>( this ParameterInfo mi )
|
||||
where T : class
|
||||
{
|
||||
return (T[])mi.GetCustomAttributes( typeof( T ), true );
|
||||
}
|
||||
|
||||
public static T Clamp<T>(this T val, T min, T max) where T : IComparable<T>
|
||||
{
|
||||
if (val.CompareTo(min) < 0)
|
||||
return min;
|
||||
else if (val.CompareTo(max) > 0)
|
||||
return max;
|
||||
else
|
||||
return val;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
29
OpenRA.FileFormats/FieldLoader.cs
Normal file → Executable file
29
OpenRA.FileFormats/FieldLoader.cs
Normal file → Executable file
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Globalization;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -99,11 +100,19 @@ namespace OpenRA.FileFormats
|
||||
else if (fieldType == typeof(float))
|
||||
{
|
||||
float res;
|
||||
if (float.TryParse(x.Replace("%",""), out res))
|
||||
if (float.TryParse(x.Replace("%",""), System.Globalization.NumberStyles.Any, NumberFormatInfo.InvariantInfo, out res))
|
||||
return res * (x.Contains( '%' ) ? 0.01f : 1f);
|
||||
return InvalidValueAction(x,fieldType, field);
|
||||
}
|
||||
|
||||
else if (fieldType == typeof(decimal))
|
||||
{
|
||||
decimal res;
|
||||
if (decimal.TryParse(x.Replace("%",""), System.Globalization.NumberStyles.Any, NumberFormatInfo.InvariantInfo, out res))
|
||||
return res * (x.Contains( '%' ) ? 0.01m : 1m);
|
||||
return InvalidValueAction(x,fieldType, field);
|
||||
}
|
||||
|
||||
else if (fieldType == typeof(string))
|
||||
return x;
|
||||
|
||||
@@ -111,9 +120,9 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
var parts = x.Split(',');
|
||||
if (parts.Length == 3)
|
||||
return Color.FromArgb(int.Parse(parts[0]), int.Parse(parts[1]), int.Parse(parts[2]));
|
||||
return Color.FromArgb(int.Parse(parts[0]).Clamp(0, 255), int.Parse(parts[1]).Clamp(0, 255), int.Parse(parts[2]).Clamp(0, 255));
|
||||
if (parts.Length == 4)
|
||||
return Color.FromArgb(int.Parse(parts[0]), int.Parse(parts[1]), int.Parse(parts[2]), int.Parse(parts[3]));
|
||||
return Color.FromArgb(int.Parse(parts[0]).Clamp(0, 255), int.Parse(parts[1]).Clamp(0, 255), int.Parse(parts[2]).Clamp(0, 255), int.Parse(parts[3]).Clamp(0, 255));
|
||||
return InvalidValueAction(x,fieldType, field);
|
||||
}
|
||||
|
||||
@@ -177,11 +186,12 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
var ret = new Dictionary<FieldInfo, Func<string, Type, MiniYaml, object>>();
|
||||
|
||||
foreach( var field in type.GetFields() )
|
||||
foreach( var ff in type.GetFields() )
|
||||
{
|
||||
var load = (LoadAttribute[])field.GetCustomAttributes( typeof( LoadAttribute ), false );
|
||||
var loadUsing = (LoadUsingAttribute[])field.GetCustomAttributes( typeof( LoadUsingAttribute ), false );
|
||||
var fromYamlKey = (FieldFromYamlKeyAttribute[])field.GetCustomAttributes( typeof( FieldFromYamlKeyAttribute ), false );
|
||||
var field = ff;
|
||||
var load = field.GetCustomAttributes<LoadAttribute>( false );
|
||||
var loadUsing = field.GetCustomAttributes<LoadUsingAttribute>( false );
|
||||
var fromYamlKey = field.GetCustomAttributes<FieldFromYamlKeyAttribute>( false );
|
||||
if( loadUsing.Length != 0 )
|
||||
ret[ field ] = ( _1, fieldType, yaml ) => loadUsing[ 0 ].LoaderFunc( field )( yaml );
|
||||
else if( fromYamlKey.Length != 0 )
|
||||
@@ -262,7 +272,10 @@ namespace OpenRA.FileFormats
|
||||
if (f.FieldType == typeof(Color))
|
||||
{
|
||||
var c = (Color)v;
|
||||
return "{0},{1},{2},{3}".F(c.A,c.R,c.G,c.B);
|
||||
return "{0},{1},{2},{3}".F(((int)c.A).Clamp(0, 255),
|
||||
((int)c.R).Clamp(0, 255),
|
||||
((int)c.G).Clamp(0, 255),
|
||||
((int)c.B).Clamp(0, 255));
|
||||
}
|
||||
|
||||
return f.FieldType.IsArray
|
||||
|
||||
@@ -12,6 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -33,14 +34,16 @@ namespace OpenRA.FileFormats
|
||||
}
|
||||
}
|
||||
|
||||
static int order = 0;
|
||||
|
||||
static IFolder OpenPackage(string filename)
|
||||
{
|
||||
if (filename.EndsWith(".mix"))
|
||||
return new Package(filename);
|
||||
return new Package(filename, order++);
|
||||
else if (filename.EndsWith(".zip"))
|
||||
return new CompressedPackage(filename);
|
||||
return new CompressedPackage(filename, order++);
|
||||
else
|
||||
return new Folder(filename);
|
||||
return new Folder(filename, order++);
|
||||
}
|
||||
|
||||
public static void Mount(string name)
|
||||
@@ -73,9 +76,14 @@ namespace OpenRA.FileFormats
|
||||
|
||||
static Stream GetFromCache( Cache<uint, List<IFolder>> index, string filename )
|
||||
{
|
||||
foreach( var folder in index[ PackageEntry.HashFilename( filename ) ] )
|
||||
if (folder.Exists(filename))
|
||||
return folder.GetContent(filename);
|
||||
var folder = index[PackageEntry.HashFilename(filename)]
|
||||
.Where(x => x.Exists(filename))
|
||||
.OrderBy(x => x.Priority)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (folder != null)
|
||||
return folder.GetContent(filename);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -88,11 +96,13 @@ namespace OpenRA.FileFormats
|
||||
return ret;
|
||||
}
|
||||
|
||||
foreach( IFolder folder in mountedFolders )
|
||||
{
|
||||
if (folder.Exists(filename))
|
||||
return folder.GetContent(filename);
|
||||
}
|
||||
var folder = mountedFolders
|
||||
.Where(x => x.Exists(filename))
|
||||
.OrderByDescending(x => x.Priority)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (folder != null)
|
||||
return folder.GetContent(filename);
|
||||
|
||||
throw new FileNotFoundException( string.Format( "File not found: {0}", filename ), filename );
|
||||
}
|
||||
|
||||
@@ -17,7 +17,9 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
readonly string path;
|
||||
|
||||
public Folder(string path) { this.path = path; }
|
||||
int priority;
|
||||
|
||||
public Folder(string path, int priority) { this.path = path; this.priority = priority; }
|
||||
|
||||
public Stream GetContent(string filename)
|
||||
{
|
||||
@@ -28,12 +30,18 @@ namespace OpenRA.FileFormats
|
||||
public IEnumerable<uint> AllFileHashes()
|
||||
{
|
||||
foreach( var filename in Directory.GetFiles( path, "*", SearchOption.TopDirectoryOnly ) )
|
||||
yield return PackageEntry.HashFilename( filename );
|
||||
yield return PackageEntry.HashFilename( Path.GetFileName(filename) );
|
||||
}
|
||||
|
||||
public bool Exists(string filename)
|
||||
{
|
||||
return File.Exists(Path.Combine(path,filename));
|
||||
}
|
||||
|
||||
|
||||
public int Priority
|
||||
{
|
||||
get { return priority; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,10 +37,8 @@ namespace OpenRA.FileFormats.Graphics
|
||||
|
||||
Size WindowSize { get; }
|
||||
|
||||
void Begin();
|
||||
void End();
|
||||
void Clear( Color color );
|
||||
void Present();
|
||||
void Present( IInputHandler inputHandler );
|
||||
|
||||
void DrawIndexedPrimitives( PrimitiveType type, Range<int> vertexRange, Range<int> indexRange );
|
||||
void DrawIndexedPrimitives( PrimitiveType type, int vertexPool, int numPrimitives );
|
||||
@@ -52,13 +50,13 @@ namespace OpenRA.FileFormats.Graphics
|
||||
public interface IVertexBuffer<T>
|
||||
{
|
||||
void Bind();
|
||||
void SetData( T[] vertices );
|
||||
void SetData( T[] vertices, int length );
|
||||
}
|
||||
|
||||
public interface IIndexBuffer
|
||||
{
|
||||
void Bind();
|
||||
void SetData( ushort[] indices );
|
||||
void SetData( ushort[] indices, int length );
|
||||
}
|
||||
|
||||
public interface IShader
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#region Copyright & License Information
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
@@ -9,16 +9,33 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public interface IInputHandler
|
||||
{
|
||||
void ModifierKeys( Modifiers mods );
|
||||
void OnKeyInput( KeyInput input );
|
||||
void OnMouseInput( MouseInput input );
|
||||
}
|
||||
|
||||
public struct MouseInput
|
||||
{
|
||||
public MouseInputEvent Event;
|
||||
public int2 Location;
|
||||
public MouseButton Button;
|
||||
public int2 Location;
|
||||
public Modifiers Modifiers;
|
||||
|
||||
public MouseInput( MouseInputEvent ev, MouseButton button, int2 location, Modifiers mods )
|
||||
{
|
||||
this.Event = ev;
|
||||
this.Button = button;
|
||||
this.Location = location;
|
||||
this.Modifiers = mods;
|
||||
}
|
||||
}
|
||||
|
||||
public enum MouseInputEvent { Down, Move, Up };
|
||||
@@ -18,15 +18,17 @@ namespace OpenRA.FileFormats
|
||||
public class Manifest
|
||||
{
|
||||
public readonly string[]
|
||||
Folders, Packages, Rules,
|
||||
Mods, Folders, Packages, Rules,
|
||||
Sequences, Cursors, Chrome, Assemblies, ChromeLayout,
|
||||
Weapons, Voices, Music, Movies, TileSets;
|
||||
|
||||
public string[] LocalRules = new string[0];
|
||||
public string[] LocalAssemblies = new string[0];
|
||||
public readonly string ShellmapUid, LoadScreen;
|
||||
public readonly int TileSize = 24;
|
||||
|
||||
public Manifest(string[] mods)
|
||||
{
|
||||
Mods = mods;
|
||||
var yaml = mods
|
||||
.Select(m => MiniYaml.FromFile("mods/" + m + "/mod.yaml"))
|
||||
.Aggregate(MiniYaml.Merge);
|
||||
|
||||
@@ -17,10 +17,10 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
public class MapStub
|
||||
{
|
||||
public readonly IFolder Package;
|
||||
public IFolder Package { get; protected set; }
|
||||
|
||||
// Yaml map data
|
||||
public readonly string Uid;
|
||||
public string Uid { get; protected set; }
|
||||
[FieldLoader.Load] public bool Selectable;
|
||||
|
||||
[FieldLoader.Load] public string Title;
|
||||
@@ -37,7 +37,8 @@ namespace OpenRA.FileFormats
|
||||
[FieldLoader.Load] public int2 BottomRight;
|
||||
public int Width { get { return BottomRight.X - TopLeft.X; } }
|
||||
public int Height { get { return BottomRight.Y - TopLeft.Y; } }
|
||||
|
||||
|
||||
public MapStub() {} // Hack for the editor - not used for anything important
|
||||
public MapStub(IFolder package)
|
||||
{
|
||||
Package = package;
|
||||
|
||||
@@ -16,11 +16,16 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
public string Name;
|
||||
public string Palette;
|
||||
public string Race;
|
||||
public bool OwnsWorld = false;
|
||||
public bool NonCombatant = false;
|
||||
public bool Playable = false;
|
||||
public bool DefaultStartingUnits = false;
|
||||
public bool AllowBots = true;
|
||||
|
||||
public bool LockRace = false;
|
||||
public string Race;
|
||||
|
||||
public bool LockColor = false;
|
||||
public Color Color = Color.FromArgb(238,238,238);
|
||||
public Color Color2 = Color.FromArgb(44,28,24);
|
||||
|
||||
|
||||
39
OpenRA.FileFormats/Mod.cs
Normal file
39
OpenRA.FileFormats/Mod.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
public class Mod
|
||||
{
|
||||
public string Title;
|
||||
public string Description;
|
||||
public string Version;
|
||||
public string Author;
|
||||
public string[] RequiresMods;
|
||||
public bool Standalone = false;
|
||||
|
||||
public static readonly Dictionary<string, Mod> AllMods = ValidateMods(Directory.GetDirectories("mods").Select(x => x.Substring(5)).ToArray());
|
||||
|
||||
public static Dictionary<string, Mod> ValidateMods(string[] mods)
|
||||
{
|
||||
var ret = new Dictionary<string, Mod>();
|
||||
foreach (var m in mods)
|
||||
{
|
||||
if (!File.Exists("mods" + Path.DirectorySeparatorChar + m + Path.DirectorySeparatorChar + "mod.yaml"))
|
||||
continue;
|
||||
|
||||
var yaml = new MiniYaml(null, MiniYaml.FromFile("mods" + Path.DirectorySeparatorChar + m + Path.DirectorySeparatorChar + "mod.yaml"));
|
||||
if (!yaml.NodesDict.ContainsKey("Metadata"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ret.Add(m, FieldLoader.Load<Mod>(yaml.NodesDict["Metadata"]));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -45,6 +45,7 @@
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
@@ -61,9 +62,11 @@
|
||||
<Compile Include="FileSystem.cs" />
|
||||
<Compile Include="Folder.cs" />
|
||||
<Compile Include="Graphics\IGraphicsDevice.cs" />
|
||||
<Compile Include="Graphics\IInputHandler.cs" />
|
||||
<Compile Include="Graphics\Vertex.cs" />
|
||||
<Compile Include="Manifest.cs" />
|
||||
<Compile Include="MiniYaml.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="PackageEntry.cs" />
|
||||
<Compile Include="Package.cs" />
|
||||
<Compile Include="PackageWriter.cs" />
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace OpenRA.FileFormats
|
||||
Stream GetContent(string filename);
|
||||
bool Exists(string filename);
|
||||
IEnumerable<uint> AllFileHashes();
|
||||
int Priority { get; }
|
||||
}
|
||||
|
||||
public class Package : IFolder
|
||||
@@ -28,9 +29,11 @@ namespace OpenRA.FileFormats
|
||||
readonly bool isRmix, isEncrypted;
|
||||
readonly long dataStart;
|
||||
readonly Stream s;
|
||||
int priority;
|
||||
|
||||
public Package(string filename)
|
||||
public Package(string filename, int priority)
|
||||
{
|
||||
this.priority = priority;
|
||||
s = FileSystem.Open(filename);
|
||||
|
||||
BinaryReader reader = new BinaryReader(s);
|
||||
@@ -149,6 +152,12 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
return index.ContainsKey(PackageEntry.HashFilename(filename));
|
||||
}
|
||||
|
||||
|
||||
public int Priority
|
||||
{
|
||||
get { return 1000 + priority; }
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
|
||||
@@ -8,11 +8,8 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
|
||||
31
OpenRA.FileFormats/PlayerColorRemap.cs
Normal file → Executable file
31
OpenRA.FileFormats/PlayerColorRemap.cs
Normal file → Executable file
@@ -32,7 +32,7 @@ namespace OpenRA.FileFormats
|
||||
.ToDictionary(u => u.First, u => u.Second);
|
||||
}
|
||||
|
||||
static Color ColorLerp(float t, Color c1, Color c2)
|
||||
public static Color ColorLerp(float t, Color c1, Color c2)
|
||||
{
|
||||
return Color.FromArgb(255,
|
||||
(int)(t * c2.R + (1 - t) * c1.R),
|
||||
@@ -46,5 +46,34 @@ namespace OpenRA.FileFormats
|
||||
return remapColors.TryGetValue(index, out c)
|
||||
? c : original;
|
||||
}
|
||||
|
||||
// hk is hue in the range [0,1] instead of [0,360]
|
||||
public static Color ColorFromHSL(float hk, float s, float l)
|
||||
{
|
||||
// Convert from HSL to RGB
|
||||
var q = (l < 0.5f) ? l * (1 + s) : l + s - (l * s);
|
||||
var p = 2 * l - q;
|
||||
|
||||
float[] trgb = { hk + 1 / 3.0f,
|
||||
hk,
|
||||
hk - 1/3.0f };
|
||||
float[] rgb = { 0, 0, 0 };
|
||||
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
while (trgb[k] < 0) trgb[k] += 1.0f;
|
||||
while (trgb[k] > 1) trgb[k] -= 1.0f;
|
||||
}
|
||||
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
if (trgb[k] < 1 / 6.0f) { rgb[k] = (p + ((q - p) * 6 * trgb[k])); }
|
||||
else if (trgb[k] >= 1 / 6.0f && trgb[k] < 0.5) { rgb[k] = q; }
|
||||
else if (trgb[k] >= 0.5f && trgb[k] < 2.0f / 3) { rgb[k] = (p + ((q - p) * 6 * (2.0f / 3 - trgb[k]))); }
|
||||
else { rgb[k] = p; }
|
||||
}
|
||||
|
||||
return Color.FromArgb((int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,8 @@ namespace OpenRA
|
||||
Constrain(Y, min.Y, max.Y));
|
||||
}
|
||||
|
||||
public static float2 operator *(float a, float2 b) { return new float2(a * b.X, a * b.Y); }
|
||||
public static float2 operator *(float a, float2 b) { return new float2(a * b.X, a * b.Y); }
|
||||
public static float2 operator *(float2 b, float a) { return new float2(a * b.X, a * b.Y); }
|
||||
public static float2 operator *( float2 a, float2 b ) { return new float2( a.X * b.X, a.Y * b.Y ); }
|
||||
public static float2 operator /( float2 a, float2 b ) { return new float2( a.X / b.X, a.Y / b.Y ); }
|
||||
|
||||
|
||||
@@ -25,6 +25,9 @@ namespace OpenRA
|
||||
public static int2 operator -(int2 a, int2 b) { return new int2(a.X - b.X, a.Y - b.Y); }
|
||||
public static int2 operator *(int a, int2 b) { return new int2(a * b.X, a * b.Y); }
|
||||
public static int2 operator *(int2 b, int a) { return new int2(a * b.X, a * b.Y); }
|
||||
public static int2 operator /(int2 a, int b) { return new int2(a.X / b, a.Y / b); }
|
||||
|
||||
public static int2 operator -(int2 a) { return new int2(-a.X, -a.Y); }
|
||||
|
||||
public static bool operator ==(int2 me, int2 other) { return (me.X == other.X && me.Y == other.Y); }
|
||||
public static bool operator !=(int2 me, int2 other) { return !(me == other); }
|
||||
@@ -59,5 +62,15 @@ namespace OpenRA
|
||||
{
|
||||
return (uint)((orig & 0xff000000) >> 24) | ((orig & 0x00ff0000) >> 8) | ((orig & 0x0000ff00) << 8) | ((orig & 0x000000ff) << 24);
|
||||
}
|
||||
|
||||
public static int Lerp( int a, int b, int mul, int div )
|
||||
{
|
||||
return a + ( b - a ) * mul / div;
|
||||
}
|
||||
|
||||
public static int2 Lerp( int2 a, int2 b, int mul, int div )
|
||||
{
|
||||
return a + ( b - a ) * mul / div;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,8 @@ namespace OpenRA
|
||||
public readonly World World;
|
||||
public readonly uint ActorID;
|
||||
|
||||
public int2 Location { get { return Trait<IOccupySpace>().TopLeft; } }
|
||||
public int2 Location { get { return Trait<IOccupySpace>().TopLeft; } }
|
||||
public float2 CenterLocation { get { return Trait<IHasLocation>().PxPosition; } }
|
||||
[Sync]
|
||||
public Player Owner;
|
||||
|
||||
@@ -52,9 +53,6 @@ namespace OpenRA
|
||||
AddTrait(trait.Create(init));
|
||||
}
|
||||
|
||||
if( CenterLocation == float2.Zero && HasTrait<IOccupySpace>() )
|
||||
CenterLocation = Traits.Util.CenterOfCell(Location);
|
||||
|
||||
Size = Lazy.New(() =>
|
||||
{
|
||||
var si = Info.Traits.GetOrDefault<SelectableInfo>();
|
||||
@@ -63,8 +61,8 @@ namespace OpenRA
|
||||
|
||||
// auto size from render
|
||||
var firstSprite = TraitsImplementing<IRender>().SelectMany(x => x.Render(this)).FirstOrDefault();
|
||||
if (firstSprite.Sprite == null) return float2.Zero;
|
||||
return firstSprite.Sprite.size;
|
||||
if (firstSprite.Sprite == null) return float2.Zero;
|
||||
return firstSprite.Sprite.size * firstSprite.Scale;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -99,8 +97,6 @@ namespace OpenRA
|
||||
get { return currentActivity == null || currentActivity is Idle; }
|
||||
}
|
||||
|
||||
public float2 CenterLocation;
|
||||
|
||||
OpenRA.FileFormats.Lazy<float2> Size;
|
||||
|
||||
public IEnumerable<Renderable> Render()
|
||||
@@ -110,28 +106,17 @@ namespace OpenRA
|
||||
return mods.Aggregate(sprites, (m, p) => p.ModifyRender(this, m));
|
||||
}
|
||||
|
||||
public Order Order( int2 xy, MouseInput mi, Actor underCursor )
|
||||
{
|
||||
if (Owner != World.LocalPlayer)
|
||||
return null;
|
||||
|
||||
if (!World.Map.IsInMap(xy.X, xy.Y))
|
||||
return null;
|
||||
|
||||
if (Destroyed)
|
||||
return null;
|
||||
|
||||
return TraitsImplementing<IIssueOrder>()
|
||||
.OrderByDescending( x => x.OrderPriority( this, xy, mi, underCursor ) )
|
||||
.Select( x => x.IssueOrder( this, xy, mi, underCursor ) )
|
||||
.FirstOrDefault( x => x != null );
|
||||
}
|
||||
|
||||
public RectangleF GetBounds(bool useAltitude)
|
||||
{
|
||||
var si = Info.Traits.GetOrDefault<SelectableInfo>();
|
||||
|
||||
var size = Size.Value;
|
||||
var size = Size.Value;
|
||||
|
||||
/* apply scaling */
|
||||
var scale = this.TraitOrDefault<Scale>();
|
||||
if (scale != null && scale.Info.Value != 1)
|
||||
size = size*scale.Info.Value;
|
||||
|
||||
var loc = CenterLocation - 0.5f * size;
|
||||
|
||||
if (si != null && si.Bounds != null && si.Bounds.Length > 2)
|
||||
@@ -151,16 +136,9 @@ namespace OpenRA
|
||||
public void QueueActivity( IActivity nextActivity )
|
||||
{
|
||||
if( currentActivity == null )
|
||||
{
|
||||
currentActivity = nextActivity;
|
||||
return;
|
||||
}
|
||||
var act = currentActivity;
|
||||
while( act.NextActivity != null )
|
||||
{
|
||||
act = act.NextActivity;
|
||||
}
|
||||
act.NextActivity = nextActivity;
|
||||
else
|
||||
currentActivity.Queue( nextActivity );
|
||||
}
|
||||
|
||||
public void CancelActivity()
|
||||
@@ -222,6 +200,8 @@ namespace OpenRA
|
||||
{
|
||||
World.AddFrameEndTask( w =>
|
||||
{
|
||||
if (Destroyed) return;
|
||||
|
||||
World.Remove( this );
|
||||
World.traitDict.RemoveActor( this );
|
||||
Destroyed = true;
|
||||
|
||||
@@ -20,9 +20,9 @@ namespace OpenRA
|
||||
sequence = CursorProvider.GetCursorSequence(cursor);
|
||||
}
|
||||
|
||||
public void Draw(int frame, float2 pos)
|
||||
public void Draw(WorldRenderer wr, int frame, float2 pos)
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sequence.GetSprite(frame), pos - sequence.Hotspot, sequence.Palette);
|
||||
sequence.GetSprite(frame).DrawAt(wr, pos - sequence.Hotspot, sequence.Palette);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
21
OpenRA.Game/Exts.cs
Normal file → Executable file
21
OpenRA.Game/Exts.cs
Normal file → Executable file
@@ -12,7 +12,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -34,17 +33,17 @@ namespace OpenRA
|
||||
return xs.Aggregate(1f, (a, x) => a * x);
|
||||
}
|
||||
|
||||
public static V GetOrAdd<K, V>( this Dictionary<K, V> d, K k )
|
||||
public static V GetOrAdd<K, V>(this Dictionary<K, V> d, K k)
|
||||
where V : new()
|
||||
{
|
||||
return d.GetOrAdd( k, _ => new V() );
|
||||
return d.GetOrAdd(k, _ => new V());
|
||||
}
|
||||
|
||||
public static V GetOrAdd<K, V>( this Dictionary<K, V> d, K k, Func<K, V> createFn )
|
||||
public static V GetOrAdd<K, V>(this Dictionary<K, V> d, K k, Func<K, V> createFn)
|
||||
{
|
||||
V ret;
|
||||
if( !d.TryGetValue( k, out ret ) )
|
||||
d.Add( k, ret = createFn( k ) );
|
||||
if (!d.TryGetValue(k, out ret))
|
||||
d.Add(k, ret = createFn(k));
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -54,18 +53,18 @@ namespace OpenRA
|
||||
return xs[r.Next(xs.Length)];
|
||||
}
|
||||
|
||||
public static void DoTimed<T>( this IEnumerable<T> e, Action<T> a, string text, double time )
|
||||
public static void DoTimed<T>(this IEnumerable<T> e, Action<T> a, string text, double time)
|
||||
{
|
||||
var sw = new Stopwatch();
|
||||
|
||||
e.Do( x =>
|
||||
e.Do(x =>
|
||||
{
|
||||
var t = sw.ElapsedTime();
|
||||
a( x );
|
||||
a(x);
|
||||
var dt = sw.ElapsedTime() - t;
|
||||
if( dt > time )
|
||||
if (dt > time)
|
||||
Log.Write("perf", text, x, dt * 1000, Game.LocalTick);
|
||||
} );
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
501
OpenRA.Game/Game.cs
Normal file → Executable file
501
OpenRA.Game/Game.cs
Normal file → Executable file
@@ -6,18 +6,20 @@
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using System.Net;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Server;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Server;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
@@ -30,7 +32,8 @@ namespace OpenRA
|
||||
public static int CellSize { get { return modData.Manifest.TileSize; } }
|
||||
|
||||
public static ModData modData;
|
||||
public static World world;
|
||||
private static WorldRenderer worldRenderer;
|
||||
|
||||
public static Viewport viewport;
|
||||
public static Settings Settings;
|
||||
|
||||
@@ -39,37 +42,25 @@ namespace OpenRA
|
||||
public static XRandom CosmeticRandom = new XRandom(); // not synced
|
||||
|
||||
public static Renderer Renderer;
|
||||
public static Session LobbyInfo = new Session();
|
||||
public static bool HasInputFocus = false;
|
||||
|
||||
static void LoadMap(string uid)
|
||||
{
|
||||
var map = modData.PrepareMap(uid);
|
||||
|
||||
viewport = new Viewport(new float2(Renderer.Resolution), map.TopLeft, map.BottomRight, Renderer);
|
||||
world = null; // trying to access the old world will NRE, rather than silently doing it wrong.
|
||||
world = new World(modData.Manifest, map);
|
||||
}
|
||||
|
||||
public static void MoveViewport(int2 loc)
|
||||
public static void MoveViewport(float2 loc)
|
||||
{
|
||||
viewport.Center(loc);
|
||||
}
|
||||
|
||||
internal static string CurrentHost = "";
|
||||
internal static int CurrentPort = 0;
|
||||
|
||||
internal static void JoinServer(string host, int port)
|
||||
public static void JoinServer(string host, int port)
|
||||
{
|
||||
if (orderManager != null) orderManager.Dispose();
|
||||
|
||||
CurrentHost = host;
|
||||
CurrentPort = port;
|
||||
var replayFilename = ChooseReplayFilename();
|
||||
string path = Path.Combine( Game.SupportDir, "Replays" );
|
||||
if( !Directory.Exists( path ) ) Directory.CreateDirectory( path );
|
||||
var replayFile = File.Create( Path.Combine( path, replayFilename ) );
|
||||
|
||||
orderManager = new OrderManager( host, port, new ReplayRecorderConnection( new NetworkConnection( host, port ), replayFile ) );
|
||||
lastConnectionState = ConnectionState.PreConnecting;
|
||||
ConnectionStateChanged();
|
||||
|
||||
orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename());
|
||||
ConnectionStateChanged(orderManager);
|
||||
}
|
||||
|
||||
static string ChooseReplayFilename()
|
||||
@@ -79,71 +70,36 @@ namespace OpenRA
|
||||
|
||||
static void JoinLocal()
|
||||
{
|
||||
lastConnectionState = ConnectionState.PreConnecting;
|
||||
ConnectionStateChanged();
|
||||
|
||||
if (orderManager != null) orderManager.Dispose();
|
||||
orderManager = new OrderManager(new EchoConnection());
|
||||
}
|
||||
|
||||
static int lastTime = Environment.TickCount;
|
||||
|
||||
static void ResetTimer()
|
||||
{
|
||||
lastTime = Environment.TickCount;
|
||||
orderManager = new OrderManager("<no server>", -1, new EchoConnection());
|
||||
lastConnectionState = ConnectionState.PreConnecting;
|
||||
ConnectionStateChanged( orderManager );
|
||||
}
|
||||
|
||||
internal static int RenderFrame = 0;
|
||||
internal static int LocalTick = 0;
|
||||
internal static int LocalTick { get { return orderManager.LocalFrameNumber; } }
|
||||
const int NetTickScale = 3; // 120ms net tick for 40ms local tick
|
||||
|
||||
public static event Action ConnectionStateChanged = () => { };
|
||||
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
|
||||
|
||||
public static event Action<OrderManager> ConnectionStateChanged = _ => { };
|
||||
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
|
||||
public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } }
|
||||
|
||||
static void Tick()
|
||||
static void Tick( OrderManager orderManager, Viewport viewPort )
|
||||
{
|
||||
if (orderManager.Connection.ConnectionState != lastConnectionState)
|
||||
{
|
||||
lastConnectionState = orderManager.Connection.ConnectionState;
|
||||
ConnectionStateChanged();
|
||||
}
|
||||
|
||||
int t = Environment.TickCount;
|
||||
int dt = t - lastTime;
|
||||
if (dt >= Settings.Game.Timestep)
|
||||
if (orderManager.Connection.ConnectionState != lastConnectionState)
|
||||
{
|
||||
using (new PerfSample("tick_time"))
|
||||
{
|
||||
lastTime += Settings.Game.Timestep;
|
||||
Widget.DoTick(world);
|
||||
Sound.Tick();
|
||||
orderManager.TickImmediate(world);
|
||||
|
||||
var isNetTick = LocalTick % NetTickScale == 0;
|
||||
|
||||
if (!isNetTick || orderManager.IsReadyForNextFrame)
|
||||
{
|
||||
++LocalTick;
|
||||
|
||||
if (isNetTick) orderManager.Tick(world);
|
||||
|
||||
world.OrderGenerator.Tick(world);
|
||||
world.Selection.Tick(world);
|
||||
world.Tick();
|
||||
|
||||
PerfHistory.Tick();
|
||||
}
|
||||
else
|
||||
if (orderManager.FrameNumber == 0)
|
||||
lastTime = Environment.TickCount;
|
||||
}
|
||||
lastConnectionState = orderManager.Connection.ConnectionState;
|
||||
ConnectionStateChanged( orderManager );
|
||||
}
|
||||
|
||||
Tick( orderManager );
|
||||
if( orderManager.world != worldRenderer.world )
|
||||
Tick( worldRenderer.world.orderManager );
|
||||
|
||||
using (new PerfSample("render"))
|
||||
{
|
||||
++RenderFrame;
|
||||
viewport.DrawRegions(world);
|
||||
viewport.DrawRegions(worldRenderer, new DefaultInputHandler( orderManager.world ));
|
||||
Sound.SetListenerPosition(viewport.Location + .5f * new float2(viewport.Width, viewport.Height));
|
||||
}
|
||||
|
||||
@@ -155,64 +111,73 @@ namespace OpenRA
|
||||
MasterServerQuery.Tick();
|
||||
}
|
||||
|
||||
internal static event Action LobbyInfoChanged = () => { };
|
||||
|
||||
internal static void SyncLobbyInfo(string data)
|
||||
private static void Tick( OrderManager orderManager )
|
||||
{
|
||||
LobbyInfo = Session.Deserialize(data);
|
||||
int t = Environment.TickCount;
|
||||
int dt = t - orderManager.LastTickTime;
|
||||
if (dt >= Settings.Game.Timestep)
|
||||
using( new PerfSample( "tick_time" ) )
|
||||
{
|
||||
orderManager.LastTickTime += Settings.Game.Timestep;
|
||||
Widget.DoTick();
|
||||
var world = orderManager.world;
|
||||
if( orderManager.GameStarted && world.LocalPlayer != null )
|
||||
++Viewport.TicksSinceLastMove;
|
||||
Sound.Tick();
|
||||
Sync.CheckSyncUnchanged( world, () => { orderManager.TickImmediate(); } );
|
||||
|
||||
if( !world.GameHasStarted )
|
||||
world.SharedRandom = new XRandom( LobbyInfo.GlobalSettings.RandomSeed );
|
||||
var isNetTick = LocalTick % NetTickScale == 0;
|
||||
|
||||
if (orderManager.Connection.ConnectionState == ConnectionState.Connected)
|
||||
world.SetLocalPlayer(orderManager.Connection.LocalClientId);
|
||||
if( !isNetTick || orderManager.IsReadyForNextFrame )
|
||||
{
|
||||
++orderManager.LocalFrameNumber;
|
||||
|
||||
if (orderManager.FramesAhead != LobbyInfo.GlobalSettings.OrderLatency
|
||||
&& !orderManager.GameStarted)
|
||||
{
|
||||
orderManager.FramesAhead = LobbyInfo.GlobalSettings.OrderLatency;
|
||||
Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency));
|
||||
}
|
||||
Log.Write( "debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local" );
|
||||
|
||||
if( isNetTick ) orderManager.Tick();
|
||||
|
||||
Sync.CheckSyncUnchanged(world, () =>
|
||||
{
|
||||
world.OrderGenerator.Tick(world);
|
||||
world.Selection.Tick(world);
|
||||
});
|
||||
|
||||
world.Tick();
|
||||
|
||||
PerfHistory.Tick();
|
||||
}
|
||||
else
|
||||
if( orderManager.NetFrameNumber == 0 )
|
||||
orderManager.LastTickTime = Environment.TickCount;
|
||||
}
|
||||
}
|
||||
|
||||
public static event Action LobbyInfoChanged = () => { };
|
||||
public static event Action ConnectedToLobby = () => { };
|
||||
|
||||
internal static void SyncLobbyInfo()
|
||||
{
|
||||
LobbyInfoChanged();
|
||||
}
|
||||
|
||||
public static void IssueOrder(Order o) { orderManager.IssueOrder(o); } /* avoid exposing the OM to mod code */
|
||||
|
||||
|
||||
public static event Action AfterGameStart = () => {};
|
||||
public static event Action<World> AfterGameStart = _ => {};
|
||||
public static event Action BeforeGameStart = () => {};
|
||||
internal static void StartGame(string map)
|
||||
internal static void StartGame(string mapUID)
|
||||
{
|
||||
BeforeGameStart();
|
||||
LoadMap(map);
|
||||
|
||||
var map = modData.PrepareMap(mapUID);
|
||||
viewport = new Viewport(new int2(Renderer.Resolution), map.TopLeft, map.BottomRight, Renderer);
|
||||
orderManager.world = new World(modData.Manifest, map, orderManager);
|
||||
worldRenderer = new WorldRenderer(orderManager.world);
|
||||
|
||||
if (orderManager.GameStarted) return;
|
||||
Widget.SelectedWidget = null;
|
||||
Widget.SelectedWidget = null;
|
||||
|
||||
orderManager.StartGame();
|
||||
viewport.RefreshPalette();
|
||||
AfterGameStart();
|
||||
}
|
||||
|
||||
public static void DispatchMouseInput(MouseInputEvent ev, MouseEventArgs e, Modifiers modifierKeys)
|
||||
{
|
||||
if (world == null)
|
||||
return;
|
||||
|
||||
int sync = world.SyncHash();
|
||||
var initialWorld = world;
|
||||
|
||||
var mi = new MouseInput
|
||||
{
|
||||
Button = (MouseButton)(int)e.Button,
|
||||
Event = ev,
|
||||
Location = new int2(e.Location),
|
||||
Modifiers = modifierKeys,
|
||||
};
|
||||
Widget.HandleInput(world, mi);
|
||||
|
||||
if (sync != world.SyncHash() && world == initialWorld)
|
||||
throw new InvalidOperationException("Desync in DispatchMouseInput");
|
||||
orderManager.LocalFrameNumber = 0;
|
||||
orderManager.StartGame();
|
||||
worldRenderer.RefreshPalette();
|
||||
AfterGameStart( orderManager.world );
|
||||
}
|
||||
|
||||
public static bool IsHost
|
||||
@@ -220,62 +185,175 @@ namespace OpenRA
|
||||
get { return orderManager.Connection.LocalClientId == 0; }
|
||||
}
|
||||
|
||||
internal static Session.Client LocalClient
|
||||
{
|
||||
get { return LobbyInfo.Clients.FirstOrDefault(c => c.Index == orderManager.Connection.LocalClientId); }
|
||||
}
|
||||
|
||||
public static void HandleKeyEvent(KeyInput e)
|
||||
{
|
||||
if (world == null)
|
||||
return;
|
||||
|
||||
int sync = world.SyncHash();
|
||||
|
||||
if (Widget.HandleKeyPress(e))
|
||||
return;
|
||||
|
||||
if (sync != Game.world.SyncHash())
|
||||
throw new InvalidOperationException("Desync in OnKeyPress");
|
||||
}
|
||||
|
||||
static Modifiers modifiers;
|
||||
public static Modifiers GetModifierKeys() { return modifiers; }
|
||||
public static void HandleModifierKeys(Modifiers mods) { modifiers = mods; }
|
||||
internal static void HandleModifierKeys(Modifiers mods) { modifiers = mods; }
|
||||
|
||||
internal static void Initialize(Arguments args)
|
||||
{
|
||||
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
|
||||
|
||||
var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
|
||||
+ Path.DirectorySeparatorChar + "OpenRA";
|
||||
|
||||
SupportDir = args.GetValue("SupportDir", defaultSupport);
|
||||
Settings = new Settings(SupportDir + "settings.yaml", args);
|
||||
|
||||
Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
|
||||
Log.AddChannel("perf", "perf.log");
|
||||
Log.AddChannel("debug", "debug.log");
|
||||
Log.AddChannel("sync", "syncreport.log");
|
||||
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
|
||||
|
||||
var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
|
||||
+ Path.DirectorySeparatorChar + "OpenRA";
|
||||
|
||||
SupportDir = args.GetValue("SupportDir", defaultSupport);
|
||||
Settings = new Settings(SupportDir + "settings.yaml", args);
|
||||
|
||||
Settings.Save();
|
||||
|
||||
Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
|
||||
Log.AddChannel("perf", "perf.log");
|
||||
Log.AddChannel("debug", "debug.log");
|
||||
Log.AddChannel("sync", "syncreport.log");
|
||||
|
||||
FileSystem.Mount("."); // Needed to access shaders
|
||||
Renderer.Initialize( Game.Settings.Graphics.Mode );
|
||||
Renderer.SheetSize = Settings.Game.SheetSize;
|
||||
Renderer = new Renderer();
|
||||
|
||||
LobbyInfo.GlobalSettings.Mods = Settings.Game.Mods;
|
||||
modData = new ModData( LobbyInfo.GlobalSettings.Mods );
|
||||
Console.WriteLine("Available mods:");
|
||||
foreach(var mod in Mod.AllMods)
|
||||
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version);
|
||||
|
||||
// Discard any invalid mods
|
||||
var mods = Settings.Game.Mods.Where( m => Mod.AllMods.ContainsKey( m ) ).ToArray();
|
||||
Console.WriteLine("Loading mods: {0}",string.Join(",",mods));
|
||||
|
||||
modData = new ModData( mods );
|
||||
|
||||
// when this client is running in dedicated mode ...
|
||||
if (Settings.Server.IsDedicated)
|
||||
{
|
||||
// it may specify a yaml extension file (to add non synced traits)
|
||||
if (!string.IsNullOrEmpty(Settings.Server.ExtensionYaml))
|
||||
{
|
||||
var r = modData.Manifest.LocalRules.ToList();
|
||||
r.Add(Settings.Server.ExtensionYaml);
|
||||
modData.Manifest.LocalRules = r.ToArray();
|
||||
}
|
||||
// and a dll to the assemblies (to add those non synced traits)
|
||||
if (!string.IsNullOrEmpty(Settings.Server.ExtensionDll))
|
||||
{
|
||||
var r = modData.Manifest.LocalAssemblies.ToList();
|
||||
r.Add(Settings.Server.ExtensionDll);
|
||||
modData.Manifest.LocalAssemblies = r.ToArray();
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Settings.Server.ExtensionClass))
|
||||
Settings.Server.Extension = modData.ObjectCreator.CreateObject<IServerExtension>(Settings.Server.ExtensionClass);
|
||||
}
|
||||
|
||||
Sound.Initialize();
|
||||
PerfHistory.items["render"].hasNormalTick = false;
|
||||
PerfHistory.items["batches"].hasNormalTick = false;
|
||||
PerfHistory.items["text"].hasNormalTick = false;
|
||||
PerfHistory.items["cursor"].hasNormalTick = false;
|
||||
|
||||
|
||||
JoinLocal();
|
||||
PerfHistory.items["cursor"].hasNormalTick = false;
|
||||
|
||||
|
||||
|
||||
if (!Settings.Graphics.UseNullRenderer)
|
||||
{
|
||||
JoinLocal();
|
||||
StartGame(modData.Manifest.ShellmapUid);
|
||||
|
||||
Game.ConnectionStateChanged += om =>
|
||||
{
|
||||
Widget.CloseWindow();
|
||||
switch (om.Connection.ConnectionState)
|
||||
{
|
||||
case ConnectionState.PreConnecting:
|
||||
Widget.OpenWindow("MAINMENU_BG");
|
||||
break;
|
||||
case ConnectionState.Connecting:
|
||||
Widget.OpenWindow("CONNECTING_BG",
|
||||
new Dictionary<string, object>
|
||||
{{"host", om.Host}, {"port", om.Port}});
|
||||
break;
|
||||
case ConnectionState.NotConnected:
|
||||
Widget.OpenWindow("CONNECTION_FAILED_BG",
|
||||
new Dictionary<string, object>
|
||||
{{"host", om.Host}, {"port", om.Port}});
|
||||
break;
|
||||
case ConnectionState.Connected:
|
||||
var lobby = Widget.OpenWindow("SERVER_LOBBY",
|
||||
new Dictionary<string, object>
|
||||
{{"orderManager", om}});
|
||||
lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").ClearChat();
|
||||
lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
|
||||
lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true;
|
||||
lobby.GetWidget("DISCONNECT_BUTTON").Visible = true;
|
||||
|
||||
// Inform whoever is willing to hear it that the player is connected to the lobby
|
||||
if (ConnectedToLobby != null)
|
||||
ConnectedToLobby();
|
||||
|
||||
if (Settings.Server.IsDedicated)
|
||||
{
|
||||
// Force spectator as a default
|
||||
Game.orderManager.IssueOrder(Order.Command("spectator"));
|
||||
}
|
||||
|
||||
if (Game.Settings.Server.Extension != null)
|
||||
Game.Settings.Server.Extension.OnLobbyUp();
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
modData.WidgetLoader.LoadWidget(new Dictionary<string, object>(), Widget.RootWidget, "PERF_BG");
|
||||
Widget.OpenWindow("MAINMENU_BG");
|
||||
}else
|
||||
{
|
||||
JoinLocal();
|
||||
StartGame(modData.Manifest.ShellmapUid);
|
||||
|
||||
Game.ConnectionStateChanged += om =>
|
||||
{
|
||||
Widget.CloseWindow();
|
||||
switch (om.Connection.ConnectionState)
|
||||
{
|
||||
case ConnectionState.PreConnecting:
|
||||
Widget.OpenWindow("MAINMENU_BG");
|
||||
break;
|
||||
case ConnectionState.Connecting:
|
||||
Widget.OpenWindow("CONNECTING_BG",
|
||||
new Dictionary<string, object> { { "host", om.Host }, { "port", om.Port } });
|
||||
break;
|
||||
case ConnectionState.NotConnected:
|
||||
Widget.OpenWindow("CONNECTION_FAILED_BG",
|
||||
new Dictionary<string, object> { { "host", om.Host }, { "port", om.Port } });
|
||||
break;
|
||||
case ConnectionState.Connected:
|
||||
var lobby = Widget.OpenWindow("SERVER_LOBBY",
|
||||
new Dictionary<string, object> { { "orderManager", om } });
|
||||
|
||||
// Inform whoever is willing to hear it that the player is connected to the lobby
|
||||
if (ConnectedToLobby != null)
|
||||
ConnectedToLobby();
|
||||
|
||||
if (Settings.Server.IsDedicated)
|
||||
{
|
||||
// Force spectator as a default
|
||||
Game.orderManager.IssueOrder(Order.Command("spectator"));
|
||||
}
|
||||
|
||||
if (Game.Settings.Server.Extension != null)
|
||||
Game.Settings.Server.Extension.OnLobbyUp();
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
modData.WidgetLoader.LoadWidget(new Dictionary<string, object>(), Widget.RootWidget, "PERF_BG");
|
||||
Widget.OpenWindow("MAINMENU_BG");
|
||||
}
|
||||
|
||||
if (Settings.Server.IsDedicated)
|
||||
{
|
||||
// Auto-host
|
||||
var map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Key;
|
||||
Server.Server.ServerMain(Game.modData, Settings, map);
|
||||
Game.JoinServer(IPAddress.Loopback.ToString(), Settings.Server.ListenPort);
|
||||
}
|
||||
|
||||
Game.orderManager.LastTickTime = Environment.TickCount;
|
||||
}
|
||||
|
||||
static bool quit;
|
||||
@@ -283,55 +361,90 @@ namespace OpenRA
|
||||
{
|
||||
while (!quit)
|
||||
{
|
||||
{
|
||||
Tick( orderManager, viewport );
|
||||
Application.DoEvents();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void Exit() { quit = true; }
|
||||
public static void Exit() { quit = true; }
|
||||
|
||||
public static Action<Color,string,string> AddChatLine = (c,n,s) => {};
|
||||
|
||||
|
||||
public static void Debug(string s, params object[] args)
|
||||
{
|
||||
public static void Debug(string s, params object[] args)
|
||||
{
|
||||
AddChatLine(Color.White, "Debug", String.Format(s,args));
|
||||
}
|
||||
|
||||
public static void Disconnect()
|
||||
{
|
||||
if (IsHost)
|
||||
Server.Server.StopListening();
|
||||
|
||||
orderManager.Dispose();
|
||||
var shellmap = modData.Manifest.ShellmapUid;
|
||||
var shellmap = modData.Manifest.ShellmapUid;
|
||||
LobbyInfo = new Session();
|
||||
JoinLocal();
|
||||
StartGame(shellmap);
|
||||
|
||||
|
||||
Widget.RootWidget.CloseWindow();
|
||||
Widget.RootWidget.OpenWindow("MAINMENU_BG");
|
||||
}
|
||||
|
||||
static string baseSupportDir = null;
|
||||
public static string SupportDir
|
||||
{
|
||||
set
|
||||
{
|
||||
var dir = value;
|
||||
|
||||
// Expand paths relative to the personal directory
|
||||
if (dir.ElementAt(0) == '~')
|
||||
dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1);
|
||||
|
||||
if (!Directory.Exists(dir))
|
||||
Directory.CreateDirectory(dir);
|
||||
|
||||
Widget.CloseWindow();
|
||||
Widget.OpenWindow("MAINMENU_BG");
|
||||
}
|
||||
|
||||
static string baseSupportDir = null;
|
||||
public static string SupportDir
|
||||
{
|
||||
set
|
||||
{
|
||||
var dir = value;
|
||||
|
||||
// Expand paths relative to the personal directory
|
||||
if (dir.ElementAt(0) == '~')
|
||||
dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1);
|
||||
|
||||
if (!Directory.Exists(dir))
|
||||
Directory.CreateDirectory(dir);
|
||||
|
||||
baseSupportDir = dir + Path.DirectorySeparatorChar;
|
||||
}
|
||||
}
|
||||
get { return baseSupportDir; }
|
||||
}
|
||||
|
||||
public static T CreateObject<T>( string name )
|
||||
{
|
||||
return modData.ObjectCreator.CreateObject<T>( name );
|
||||
}
|
||||
|
||||
public static void RejoinLobby(World world)
|
||||
{
|
||||
if (Game.IsHost && Game.Settings.Server.Extension != null)
|
||||
Game.Settings.Server.Extension.OnRejoinLobby(world);
|
||||
|
||||
var map = orderManager.LobbyInfo.GlobalSettings.Map;
|
||||
var host = orderManager.Host;
|
||||
var port = orderManager.Port;
|
||||
var isHost = Game.IsHost;
|
||||
|
||||
Disconnect();
|
||||
ConnectedToLobby += () =>
|
||||
{
|
||||
if (world.LocalPlayer != null)
|
||||
{
|
||||
/* Try to get back the old slot */
|
||||
Game.orderManager.IssueOrder(Order.Command("race " + world.LocalPlayer.Country.Race));
|
||||
Game.orderManager.IssueOrder(Order.Command("slot " + world.LobbyInfo.ClientWithIndex(world.LocalPlayer.ClientIndex).Slot));
|
||||
}else /* a spectator */
|
||||
{
|
||||
Game.orderManager.IssueOrder(Order.Command("spectator"));
|
||||
}
|
||||
|
||||
ConnectedToLobby = null;
|
||||
};
|
||||
if (isHost)
|
||||
{
|
||||
Server.Server.ServerMain(Game.modData, Settings, map);
|
||||
JoinServer(IPAddress.Loopback.ToString(), Settings.Server.ListenPort);
|
||||
}
|
||||
else
|
||||
JoinServer(host, port);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,21 +66,21 @@ namespace OpenRA
|
||||
var ret = new List<ITraitInfo>();
|
||||
var t = Traits.WithInterface<ITraitInfo>().ToList();
|
||||
int index = 0;
|
||||
while( t.Count != 0 )
|
||||
while (t.Count != 0)
|
||||
{
|
||||
if( index >= t.Count )
|
||||
throw new InvalidOperationException( "Trait prerequisites not satisfied (or prerequisite loop) Actor={0} Unresolved={1}".F(
|
||||
Name, string.Join( ",", t.Select( x => x.GetType().Name ).ToArray())));
|
||||
|
||||
var prereqs = PrerequisitesOf( t[ index ] );
|
||||
if( prereqs.Count == 0 || prereqs.All( n => ret.Any( x => x.GetType() == n || x.GetType().IsSubclassOf( n ) ) ) )
|
||||
var prereqs = PrerequisitesOf(t[index]);
|
||||
var unsatisfied = prereqs.Where(n => !ret.Any(x => x.GetType() == n || x.GetType().IsSubclassOf(n)));
|
||||
if (!unsatisfied.Any())
|
||||
{
|
||||
ret.Add( t[ index ] );
|
||||
t.RemoveAt( index );
|
||||
ret.Add(t[index]);
|
||||
t.RemoveAt(index);
|
||||
index = 0;
|
||||
}
|
||||
else
|
||||
++index;
|
||||
else if (++index >= t.Count)
|
||||
throw new InvalidOperationException("Trait prerequisites not satisfied (or prerequisite loop) Actor={0} Unresolved={1} Missing={2}".F(
|
||||
Name,
|
||||
string.Join(",", t.Select(x => x.GetType().Name).ToArray()),
|
||||
string.Join(",", unsatisfied.Select(x => x.Name).ToArray())));
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
@@ -27,7 +27,9 @@ namespace OpenRA
|
||||
|
||||
public static void LoadRules(Manifest m, Map map)
|
||||
{
|
||||
Info = LoadYamlRules(m.Rules, map.Rules, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
|
||||
// Added support to extend the list of rules (add it to m.LocalRules)
|
||||
// Should only be used to add ITraitNoSync traits! (otherwise BOOM)
|
||||
Info = LoadYamlRules(m.Rules.Concat(m.LocalRules).ToArray(), map.Rules, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
|
||||
Weapons = LoadYamlRules(m.Weapons, new List<MiniYamlNode>(), (k, _) => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
|
||||
Voices = LoadYamlRules(m.Voices, new List<MiniYamlNode>(), (k, _) => new VoiceInfo(k.Value));
|
||||
Music = LoadYamlRules(m.Music, new List<MiniYamlNode>(), (k, _) => new MusicInfo(k.Key, k.Value));
|
||||
|
||||
@@ -8,13 +8,14 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using System;
|
||||
using OpenRA.Server;
|
||||
|
||||
namespace OpenRA.GameRules
|
||||
{
|
||||
@@ -24,24 +25,34 @@ namespace OpenRA.GameRules
|
||||
public int ListenPort = 1234;
|
||||
public int ExternalPort = 1234;
|
||||
public bool AdvertiseOnline = true;
|
||||
public string MasterServer = "http://open-ra.org/master/";
|
||||
public string MasterServer = "http://master.open-ra.org/";
|
||||
public bool AllowCheats = false;
|
||||
public string ExtensionDll = "";
|
||||
public string ExtensionClass = "";
|
||||
|
||||
/* not storeable */
|
||||
public IServerExtension Extension { get; set; }
|
||||
public string ExtensionYaml { get; set; }
|
||||
public bool IsDedicated { get; set; }
|
||||
}
|
||||
|
||||
public class DebugSettings
|
||||
{
|
||||
public bool BotDebug = false;
|
||||
public bool PerfGraph = false;
|
||||
public bool RecordSyncReports = true;
|
||||
public bool ShowCollisions = false;
|
||||
public float LongTickThreshold = 0.001f;
|
||||
}
|
||||
|
||||
|
||||
public class GraphicSettings
|
||||
{
|
||||
public WindowMode Mode = WindowMode.PseudoFullscreen;
|
||||
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width,Screen.PrimaryScreen.Bounds.Height);
|
||||
public int2 WindowedSize = new int2(1024,768);
|
||||
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
|
||||
public int2 WindowedSize = new int2(1024, 768);
|
||||
public readonly int2 MinResolution = new int2(800, 600);
|
||||
public readonly string RenderEngine = "OpenRA.Gl.dll";
|
||||
public readonly string NullRenderEngine = "OpenRA.Renderer.Null.dll";
|
||||
public bool UseNullRenderer { get; set; }
|
||||
}
|
||||
|
||||
public class SoundSettings
|
||||
@@ -66,9 +77,13 @@ namespace OpenRA.GameRules
|
||||
public string[] Mods = { "ra" };
|
||||
public bool MatchTimer = true;
|
||||
|
||||
// Chat settings
|
||||
public bool TeamChatToggle = false;
|
||||
|
||||
// Behaviour settings
|
||||
public bool ViewportEdgeScroll = true;
|
||||
public bool InverseDragScroll = false;
|
||||
public float ViewportEdgeScrollStep = 10f;
|
||||
|
||||
// Internal game settings
|
||||
public int Timestep = 40;
|
||||
@@ -100,18 +115,23 @@ namespace OpenRA.GameRules
|
||||
{"Debug", Debug}
|
||||
};
|
||||
|
||||
// Should we run in dedicated mode (use the server extension)
|
||||
Server.IsDedicated = args.GetValue("Server.IsDedicated", false);
|
||||
if (Server.IsDedicated)
|
||||
Graphics.UseNullRenderer = args.GetValue("Graphics.UseNullRenderer", false);
|
||||
|
||||
// Override fieldloader to ignore invalid entries
|
||||
var err1 = FieldLoader.UnknownFieldAction;
|
||||
var err2 = FieldLoader.InvalidValueAction;
|
||||
|
||||
FieldLoader.UnknownFieldAction = (s,f) =>
|
||||
{
|
||||
System.Console.WriteLine( "Ignoring unknown field `{0}` on `{1}`".F( s, f.Name ) );
|
||||
Console.WriteLine( "Ignoring unknown field `{0}` on `{1}`".F( s, f.Name ) );
|
||||
};
|
||||
|
||||
if (File.Exists(SettingsFile))
|
||||
{
|
||||
System.Console.WriteLine("Loading settings file {0}",SettingsFile);
|
||||
Console.WriteLine("Loading settings file {0}",SettingsFile);
|
||||
var yaml = MiniYaml.DictFromFile(SettingsFile);
|
||||
|
||||
foreach (var kv in Sections)
|
||||
@@ -123,7 +143,7 @@ namespace OpenRA.GameRules
|
||||
foreach (var kv in Sections)
|
||||
foreach (var f in kv.Value.GetType().GetFields())
|
||||
if (args.Contains(kv.Key+"."+f.Name))
|
||||
OpenRA.FileFormats.FieldLoader.LoadField( kv.Value, f.Name, args.GetValue(kv.Key+"."+f.Name, "") );
|
||||
FieldLoader.LoadField( kv.Value, f.Name, args.GetValue(kv.Key+"."+f.Name, "") );
|
||||
|
||||
FieldLoader.UnknownFieldAction = err1;
|
||||
FieldLoader.InvalidValueAction = err2;
|
||||
@@ -133,16 +153,11 @@ namespace OpenRA.GameRules
|
||||
{
|
||||
var root = new List<MiniYamlNode>();
|
||||
foreach( var kv in Sections )
|
||||
root.Add( new MiniYamlNode( kv.Key, SectionYaml( kv.Value ) ) );
|
||||
root.Add( new MiniYamlNode( kv.Key, FieldSaver.SaveDifferences(kv.Value, Activator.CreateInstance(kv.Value.GetType())) ) );
|
||||
|
||||
root.WriteToFile(SettingsFile);
|
||||
}
|
||||
|
||||
MiniYaml SectionYaml(object section)
|
||||
{
|
||||
return FieldSaver.SaveDifferences(section, Activator.CreateInstance(section.GetType()));
|
||||
}
|
||||
|
||||
void LoadSectionYaml(MiniYaml yaml, object section)
|
||||
{
|
||||
object defaults = Activator.CreateInstance(section.GetType());
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.GameRules
|
||||
: new Dictionary<string, string[]>();
|
||||
}
|
||||
|
||||
public readonly Lazy<Dictionary<string, VoicePool>> Pools;
|
||||
public readonly OpenRA.FileFormats.Lazy<Dictionary<string, VoicePool>> Pools;
|
||||
|
||||
public VoiceInfo( MiniYaml y )
|
||||
{
|
||||
@@ -41,6 +41,9 @@ namespace OpenRA.GameRules
|
||||
|
||||
if (!Voices.ContainsKey("Attack"))
|
||||
Voices.Add("Attack", Voices["Move"]);
|
||||
|
||||
if (!Voices.ContainsKey("AttackMove"))
|
||||
Voices.Add("AttackMove", Voices["Move"]);
|
||||
|
||||
Pools = Lazy.New(() => Voices.ToDictionary( a => a.Key, a => new VoicePool(a.Value) ));
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace OpenRA.GameRules
|
||||
[FieldLoader.Load] public readonly int Damage = 0; // how much (raw) damage to deal
|
||||
[FieldLoader.Load] public readonly int Delay = 0; // delay in ticks before dealing the damage. 0=instant (old model)
|
||||
[FieldLoader.Load] public readonly DamageModel DamageModel = DamageModel.Normal; // which damage model to use
|
||||
[FieldLoader.Load] public readonly bool PreventProne = false; // whether we should prevent prone response in infantry.
|
||||
|
||||
public float EffectivenessAgainst(Actor self)
|
||||
{
|
||||
@@ -92,6 +93,7 @@ namespace OpenRA.GameRules
|
||||
[FieldLoader.Load] public readonly bool Underwater = false;
|
||||
[FieldLoader.Load] public readonly string[] ValidTargets = { "Ground" };
|
||||
[FieldLoader.Load] public readonly int BurstDelay = 5;
|
||||
[FieldLoader.Load] public readonly float MinRange = 0;
|
||||
|
||||
[FieldLoader.LoadUsing( "LoadProjectile" )] public IProjectileInfo Projectile;
|
||||
[FieldLoader.LoadUsing( "LoadWarheads" )] public List<WarheadInfo> Warheads;
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
Sprite[] LoadCursors(string filename)
|
||||
{
|
||||
{
|
||||
try
|
||||
{
|
||||
var shp = new Dune2ShpReader(FileSystem.OpenWithExts(filename, exts));
|
||||
|
||||
@@ -13,45 +13,46 @@ using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class LineRenderer
|
||||
public class LineRenderer : Renderer.IBatchRenderer
|
||||
{
|
||||
Renderer renderer;
|
||||
IVertexBuffer<Vertex> vertexBuffer;
|
||||
IIndexBuffer indexBuffer; /* kindof a waste of space, but the GPU likes indexing, oh well */
|
||||
|
||||
const int linesPerBatch = 1024;
|
||||
|
||||
Vertex[] vertices = new Vertex[ 2 * linesPerBatch ];
|
||||
ushort[] indices = new ushort[ 2 * linesPerBatch ];
|
||||
int lines = 0;
|
||||
Vertex[] vertices = new Vertex[ Renderer.TempBufferSize ];
|
||||
ushort[] indices = new ushort[ Renderer.TempBufferSize ];
|
||||
int nv = 0, ni = 0;
|
||||
|
||||
public LineRenderer( Renderer renderer )
|
||||
{
|
||||
this.renderer = renderer;
|
||||
vertexBuffer = renderer.Device.CreateVertexBuffer(vertices.Length );
|
||||
indexBuffer = renderer.Device.CreateIndexBuffer( indices.Length );
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if( lines > 0 )
|
||||
if( ni > 0 )
|
||||
{
|
||||
renderer.LineShader.Render( () =>
|
||||
{
|
||||
vertexBuffer.SetData( vertices );
|
||||
indexBuffer.SetData( indices );
|
||||
renderer.DrawBatch( vertexBuffer, indexBuffer,
|
||||
var vb = renderer.GetTempVertexBuffer();
|
||||
var ib = renderer.GetTempIndexBuffer();
|
||||
vb.SetData( vertices, nv );
|
||||
ib.SetData( indices, ni );
|
||||
renderer.DrawBatch( vb, ib,
|
||||
nv, ni / 2, PrimitiveType.LineList );
|
||||
} );
|
||||
|
||||
nv = 0; ni = 0;
|
||||
lines = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawLine( float2 start, float2 end, Color startColor, Color endColor )
|
||||
{
|
||||
Renderer.CurrentBatchRenderer = this;
|
||||
|
||||
if( ni + 2 > Renderer.TempBufferSize )
|
||||
Flush();
|
||||
if( nv + 2 > Renderer.TempBufferSize )
|
||||
Flush();
|
||||
|
||||
indices[ ni++ ] = (ushort)nv;
|
||||
|
||||
vertices[ nv++ ] = new Vertex( start,
|
||||
@@ -63,9 +64,6 @@ namespace OpenRA.Graphics
|
||||
vertices[ nv++ ] = new Vertex( end,
|
||||
new float2( endColor.R / 255.0f, endColor.G / 255.0f ),
|
||||
new float2( endColor.B / 255.0f, endColor.A / 255.0f ) );
|
||||
|
||||
if( ++lines >= linesPerBatch )
|
||||
Flush();
|
||||
}
|
||||
|
||||
public void FillRect( RectangleF r, Color color )
|
||||
|
||||
@@ -135,10 +135,12 @@ namespace OpenRA.Graphics
|
||||
unsafe
|
||||
{
|
||||
int* c = (int*)bitmapData.Scan0;
|
||||
|
||||
|
||||
var player = world.LocalPlayer;
|
||||
|
||||
foreach (var t in world.Queries.WithTraitMultiple<IRadarSignature>())
|
||||
{
|
||||
if (!t.Actor.IsVisible(world.LocalPlayer))
|
||||
if (!t.Actor.IsVisible(player))
|
||||
continue;
|
||||
|
||||
var color = t.Trait.RadarSignatureColor(t.Actor);
|
||||
@@ -162,7 +164,9 @@ namespace OpenRA.Graphics
|
||||
|
||||
var shroud = Color.Black.ToArgb();
|
||||
var fog = Color.FromArgb(128, Color.Black).ToArgb();
|
||||
|
||||
|
||||
var playerShroud = world.LocalPlayer.Shroud;
|
||||
|
||||
unsafe
|
||||
{
|
||||
int* c = (int*)bitmapData.Scan0;
|
||||
@@ -172,9 +176,9 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
var mapX = x + map.TopLeft.X;
|
||||
var mapY = y + map.TopLeft.Y;
|
||||
if (!world.LocalPlayer.Shroud.IsExplored(mapX, mapY))
|
||||
if (!playerShroud.IsExplored(mapX, mapY))
|
||||
*(c + (y * bitmapData.Stride >> 2) + x) = shroud;
|
||||
else if (!world.LocalPlayer.Shroud.IsVisible(mapX,mapY))
|
||||
else if (!playerShroud.IsVisible(mapX,mapY))
|
||||
*(c + (y * bitmapData.Stride >> 2) + x) = fog;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,13 +9,14 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.Support;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -23,10 +24,10 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
internal static int SheetSize;
|
||||
|
||||
public IShader SpriteShader { get; private set; } /* note: shared shader params */
|
||||
public IShader LineShader { get; private set; }
|
||||
public IShader RgbaSpriteShader { get; private set; }
|
||||
public IShader WorldSpriteShader { get; private set; }
|
||||
internal IShader SpriteShader { get; private set; } /* note: shared shader params */
|
||||
internal IShader LineShader { get; private set; }
|
||||
internal IShader RgbaSpriteShader { get; private set; }
|
||||
internal IShader WorldSpriteShader { get; private set; }
|
||||
|
||||
public SpriteRenderer SpriteRenderer { get; private set; }
|
||||
public SpriteRenderer RgbaSpriteRenderer { get; private set; }
|
||||
@@ -37,6 +38,12 @@ namespace OpenRA.Graphics
|
||||
|
||||
public readonly SpriteFont RegularFont, BoldFont, TitleFont;
|
||||
|
||||
internal const int TempBufferSize = 8192;
|
||||
const int TempBufferCount = 8;
|
||||
|
||||
Queue<IVertexBuffer<Vertex>> tempBuffersV = new Queue<IVertexBuffer<Vertex>>();
|
||||
Queue<IIndexBuffer> tempBuffersI = new Queue<IIndexBuffer>();
|
||||
|
||||
public Renderer()
|
||||
{
|
||||
SpriteShader = device.CreateShader(FileSystem.Open("shaders/world-shp.fx"));
|
||||
@@ -52,13 +59,18 @@ namespace OpenRA.Graphics
|
||||
RegularFont = new SpriteFont("FreeSans.ttf", 14);
|
||||
BoldFont = new SpriteFont("FreeSansBold.ttf", 14);
|
||||
TitleFont = new SpriteFont("titles.ttf", 48);
|
||||
|
||||
for( int i = 0 ; i < TempBufferCount ; i++ )
|
||||
{
|
||||
tempBuffersV.Enqueue( device.CreateVertexBuffer( TempBufferSize ) );
|
||||
tempBuffersI.Enqueue( device.CreateIndexBuffer( TempBufferSize ) );
|
||||
}
|
||||
}
|
||||
|
||||
public IGraphicsDevice Device { get { return device; } }
|
||||
internal IGraphicsDevice Device { get { return device; } }
|
||||
|
||||
public void BeginFrame(float2 scroll)
|
||||
{
|
||||
device.Begin();
|
||||
device.Clear(Color.Black);
|
||||
|
||||
float2 r1 = new float2(2f/Resolution.Width, -2f/Resolution.Height);
|
||||
@@ -73,16 +85,16 @@ namespace OpenRA.Graphics
|
||||
private void SetShaderParams( IShader s, float2 r1, float2 r2, float2 scroll )
|
||||
{
|
||||
s.SetValue( "Palette", PaletteTexture );
|
||||
s.SetValue( "Scroll", scroll.X, scroll.Y );
|
||||
s.SetValue( "Scroll", (int) scroll.X, (int) scroll.Y );
|
||||
s.SetValue( "r1", r1.X, r1.Y );
|
||||
s.SetValue( "r2", r2.X, r2.Y );
|
||||
s.Commit();
|
||||
}
|
||||
|
||||
public void EndFrame()
|
||||
public void EndFrame( IInputHandler inputHandler )
|
||||
{
|
||||
device.End();
|
||||
device.Present();
|
||||
Flush();
|
||||
device.Present( inputHandler );
|
||||
}
|
||||
|
||||
public void DrawBatch<T>(IVertexBuffer<T> vertices, IIndexBuffer indices,
|
||||
@@ -111,15 +123,9 @@ namespace OpenRA.Graphics
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
WorldSpriteRenderer.Flush();
|
||||
RgbaSpriteRenderer.Flush();
|
||||
LineRenderer.Flush();
|
||||
CurrentBatchRenderer = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static IGraphicsDevice device;
|
||||
|
||||
public static Size Resolution { get { return device.WindowSize; } }
|
||||
@@ -127,7 +133,11 @@ namespace OpenRA.Graphics
|
||||
internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode )
|
||||
{
|
||||
var resolution = GetResolution( windowMode );
|
||||
device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Gl.dll" ) ), resolution.Width, resolution.Height, windowMode, false );
|
||||
|
||||
if (Game.Settings.Graphics.UseNullRenderer)
|
||||
device = CreateDevice(Assembly.LoadFile(Path.GetFullPath(Game.Settings.Graphics.NullRenderEngine)), resolution.Width, resolution.Height, windowMode, false);
|
||||
else
|
||||
device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( Game.Settings.Graphics.RenderEngine ) ), resolution.Width, resolution.Height, windowMode, false );
|
||||
}
|
||||
|
||||
static Size GetResolution(WindowMode windowmode)
|
||||
@@ -154,5 +164,49 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
internal IVertexBuffer<Vertex> GetTempVertexBuffer()
|
||||
{
|
||||
var ret = tempBuffersV.Dequeue();
|
||||
tempBuffersV.Enqueue( ret );
|
||||
return ret;
|
||||
}
|
||||
|
||||
internal IIndexBuffer GetTempIndexBuffer()
|
||||
{
|
||||
var ret = tempBuffersI.Dequeue();
|
||||
tempBuffersI.Enqueue( ret );
|
||||
return ret;
|
||||
}
|
||||
|
||||
public interface IBatchRenderer
|
||||
{
|
||||
void Flush();
|
||||
}
|
||||
|
||||
static IBatchRenderer currentBatchRenderer;
|
||||
public static IBatchRenderer CurrentBatchRenderer
|
||||
{
|
||||
get { return currentBatchRenderer; }
|
||||
set
|
||||
{
|
||||
if( currentBatchRenderer == value ) return;
|
||||
if( currentBatchRenderer != null )
|
||||
currentBatchRenderer.Flush();
|
||||
currentBatchRenderer = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void EnableScissor(int left, int top, int width, int height)
|
||||
{
|
||||
Flush();
|
||||
Device.EnableScissor( left, top, width, height );
|
||||
}
|
||||
|
||||
public void DisableScissor()
|
||||
{
|
||||
Flush();
|
||||
Device.DisableScissor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,6 +49,26 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
return uvhax[ k ];
|
||||
}
|
||||
|
||||
public void DrawAt( WorldRenderer wr, float2 location, string palette )
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite( this, location, wr, palette, this.size );
|
||||
}
|
||||
|
||||
public void DrawAt( float2 location, int paletteIndex )
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite( this, location, paletteIndex, this.size );
|
||||
}
|
||||
|
||||
public void DrawAt(float2 location, int paletteIndex, float scale)
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(this, location, paletteIndex, this.size * scale);
|
||||
}
|
||||
|
||||
public void DrawAt( float2 location, int paletteIndex, float2 size )
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite( this, location, paletteIndex, size );
|
||||
}
|
||||
}
|
||||
|
||||
public enum TextureChannel
|
||||
|
||||
@@ -80,17 +80,20 @@ namespace OpenRA.Graphics
|
||||
GlyphInfo CreateGlyph(Pair<char,Color> c)
|
||||
{
|
||||
var index = FT.FT_Get_Char_Index(face, (uint)c.First);
|
||||
FT.FT_Load_Glyph(face, index, FT.FT_LOAD_RENDER);
|
||||
if (0 != FT.FT_Load_Glyph(face, index, FT.FT_LOAD_RENDER))
|
||||
throw new InvalidOperationException( "FT_Load_Glyph failed." );
|
||||
|
||||
var _face = (FT_FaceRec)Marshal.PtrToStructure(face, typeof(FT_FaceRec));
|
||||
var _glyph = (FT_GlyphSlotRec)Marshal.PtrToStructure(_face.glyph, typeof(FT_GlyphSlotRec));
|
||||
|
||||
var s = builder.Allocate(new Size(_glyph.metrics.width >> 6, _glyph.metrics.height >> 6));
|
||||
var s = builder.Allocate(
|
||||
new Size(_glyph.metrics.width.ToInt32() >> 6,
|
||||
_glyph.metrics.height.ToInt32() >> 6));
|
||||
|
||||
var g = new GlyphInfo
|
||||
{
|
||||
Sprite = s,
|
||||
Advance = _glyph.metrics.horiAdvance / 64f,
|
||||
Advance = _glyph.metrics.horiAdvance.ToInt32() / 64f,
|
||||
Offset = { X = _glyph.bitmap_left, Y = -_glyph.bitmap_top }
|
||||
};
|
||||
|
||||
|
||||
@@ -12,28 +12,20 @@ using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class SpriteRenderer
|
||||
public class SpriteRenderer : Renderer.IBatchRenderer
|
||||
{
|
||||
IVertexBuffer<Vertex> vertexBuffer;
|
||||
IIndexBuffer indexBuffer;
|
||||
Renderer renderer;
|
||||
IShader shader;
|
||||
|
||||
const int spritesPerBatch = 1024;
|
||||
|
||||
Vertex[] vertices = new Vertex[4 * spritesPerBatch];
|
||||
ushort[] indices = new ushort[6 * spritesPerBatch];
|
||||
Vertex[] vertices = new Vertex[Renderer.TempBufferSize];
|
||||
ushort[] indices = new ushort[Renderer.TempBufferSize];
|
||||
Sheet currentSheet = null;
|
||||
int sprites = 0;
|
||||
int nv = 0, ni = 0;
|
||||
|
||||
public SpriteRenderer(Renderer renderer, IShader shader)
|
||||
{
|
||||
this.renderer = renderer;
|
||||
this.shader = shader;
|
||||
|
||||
vertexBuffer = renderer.Device.CreateVertexBuffer( vertices.Length );
|
||||
indexBuffer = renderer.Device.CreateIndexBuffer( indices.Length );
|
||||
}
|
||||
|
||||
public SpriteRenderer(Renderer renderer)
|
||||
@@ -41,14 +33,16 @@ namespace OpenRA.Graphics
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (sprites > 0)
|
||||
if (ni > 0)
|
||||
{
|
||||
shader.SetValue( "DiffuseTexture", currentSheet.Texture );
|
||||
shader.Render(() =>
|
||||
{
|
||||
vertexBuffer.SetData(vertices);
|
||||
indexBuffer.SetData(indices);
|
||||
renderer.DrawBatch(vertexBuffer, indexBuffer,
|
||||
var vb = renderer.GetTempVertexBuffer();
|
||||
var ib = renderer.GetTempIndexBuffer();
|
||||
vb.SetData(vertices, nv);
|
||||
ib.SetData(indices, ni);
|
||||
renderer.DrawBatch(vb, ib,
|
||||
new Range<int>(0, nv),
|
||||
new Range<int>(0, ni),
|
||||
PrimitiveType.TriangleList,
|
||||
@@ -57,30 +51,34 @@ namespace OpenRA.Graphics
|
||||
|
||||
nv = 0; ni = 0;
|
||||
currentSheet = null;
|
||||
sprites = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, float2 location, string palette)
|
||||
public void DrawSprite(Sprite s, float2 location, WorldRenderer wr, string palette)
|
||||
{
|
||||
DrawSprite(s, location, Game.world.WorldRenderer.GetPaletteIndex(palette), s.size);
|
||||
DrawSprite(s, location, wr.GetPaletteIndex(palette), s.size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, float2 location, string palette, float2 size)
|
||||
public void DrawSprite(Sprite s, float2 location, WorldRenderer wr, string palette, float2 size)
|
||||
{
|
||||
DrawSprite(s, location, Game.world.WorldRenderer.GetPaletteIndex(palette), size);
|
||||
DrawSprite(s, location, wr.GetPaletteIndex(palette), size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, float2 location, int paletteIndex, float2 size)
|
||||
{
|
||||
Renderer.CurrentBatchRenderer = this;
|
||||
|
||||
if (s.sheet != currentSheet)
|
||||
Flush();
|
||||
|
||||
if( nv + 4 > Renderer.TempBufferSize )
|
||||
Flush();
|
||||
if( ni + 6 > Renderer.TempBufferSize )
|
||||
Flush();
|
||||
|
||||
currentSheet = s.sheet;
|
||||
Util.FastCreateQuad(vertices, indices, location.ToInt2(), s, paletteIndex, nv, ni, size);
|
||||
nv += 4; ni += 6;
|
||||
if (++sprites >= spritesPerBatch)
|
||||
Flush();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -56,13 +56,13 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
vertexBuffer = Game.Renderer.Device.CreateVertexBuffer( vertices.Length );
|
||||
vertexBuffer.SetData( vertices );
|
||||
vertexBuffer.SetData( vertices, nv );
|
||||
|
||||
indexBuffer = Game.Renderer.Device.CreateIndexBuffer( indices.Length );
|
||||
indexBuffer.SetData( indices );
|
||||
indexBuffer.SetData( indices, ni );
|
||||
}
|
||||
|
||||
public void Draw( Viewport viewport )
|
||||
public void Draw( WorldRenderer wr, Viewport viewport )
|
||||
{
|
||||
int indicesPerRow = map.Width * 6;
|
||||
int verticesPerRow = map.Width * 4;
|
||||
@@ -98,7 +98,7 @@ namespace OpenRA.Graphics
|
||||
PrimitiveType.TriangleList, Game.Renderer.SpriteShader));
|
||||
|
||||
foreach (var r in world.WorldActor.TraitsImplementing<IRenderOverlay>())
|
||||
r.Render();
|
||||
r.Render( wr );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
58
OpenRA.Game/Graphics/Viewport.cs
Normal file → Executable file
58
OpenRA.Game/Graphics/Viewport.cs
Normal file → Executable file
@@ -11,7 +11,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
@@ -19,16 +18,16 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class Viewport
|
||||
{
|
||||
readonly float2 screenSize;
|
||||
float2 scrollPosition;
|
||||
readonly int2 screenSize;
|
||||
int2 scrollPosition;
|
||||
readonly Renderer renderer;
|
||||
readonly int2 mapStart;
|
||||
readonly int2 mapEnd;
|
||||
|
||||
public float2 Location { get { return scrollPosition; } }
|
||||
|
||||
public int Width { get { return (int)screenSize.X; } }
|
||||
public int Height { get { return (int)screenSize.Y; } }
|
||||
public int Width { get { return screenSize.X; } }
|
||||
public int Height { get { return screenSize.Y; } }
|
||||
|
||||
float cursorFrame = 0f;
|
||||
|
||||
@@ -42,7 +41,8 @@ namespace OpenRA.Graphics
|
||||
|
||||
public void Scroll(float2 delta, bool ignoreBorders)
|
||||
{
|
||||
float2 newScrollPosition = scrollPosition + delta;
|
||||
var d = delta.ToInt2();
|
||||
var newScrollPosition = scrollPosition + d;
|
||||
|
||||
if(!ignoreBorders)
|
||||
newScrollPosition = this.NormalizeScrollPosition(newScrollPosition);
|
||||
@@ -50,10 +50,10 @@ namespace OpenRA.Graphics
|
||||
scrollPosition = newScrollPosition;
|
||||
}
|
||||
|
||||
private float2 NormalizeScrollPosition(float2 newScrollPosition)
|
||||
private int2 NormalizeScrollPosition(int2 newScrollPosition)
|
||||
{
|
||||
float2 topLeftBorder = (Game.CellSize* mapStart).ToFloat2();
|
||||
float2 bottomRightBorder = (Game.CellSize* mapEnd).ToFloat2();
|
||||
var topLeftBorder = Game.CellSize* mapStart;
|
||||
var bottomRightBorder = Game.CellSize* mapEnd;
|
||||
|
||||
if(newScrollPosition.Y < topLeftBorder.Y - screenSize.Y/2)
|
||||
newScrollPosition.Y = topLeftBorder.Y - screenSize.Y/2;
|
||||
@@ -86,7 +86,7 @@ namespace OpenRA.Graphics
|
||||
return blockedDirections;
|
||||
}
|
||||
|
||||
public Viewport(float2 screenSize, int2 mapStart, int2 mapEnd, Renderer renderer)
|
||||
public Viewport(int2 screenSize, int2 mapStart, int2 mapEnd, Renderer renderer)
|
||||
{
|
||||
this.screenSize = screenSize;
|
||||
this.renderer = renderer;
|
||||
@@ -96,34 +96,23 @@ namespace OpenRA.Graphics
|
||||
this.scrollPosition = Game.CellSize* mapStart;
|
||||
}
|
||||
|
||||
public void DrawRegions( World world )
|
||||
public void DrawRegions( WorldRenderer wr, IInputHandler inputHandler )
|
||||
{
|
||||
renderer.BeginFrame(scrollPosition);
|
||||
world.WorldRenderer.Draw();
|
||||
wr.Draw();
|
||||
|
||||
Widget.DoDraw(world);
|
||||
Widget.DoDraw( wr );
|
||||
|
||||
var cursorName = Widget.RootWidget.GetCursorOuter(Viewport.LastMousePos) ?? "default";
|
||||
var c = new Cursor(cursorName);
|
||||
c.Draw((int)cursorFrame, Viewport.LastMousePos + Location);
|
||||
c.Draw(wr, (int)cursorFrame, Viewport.LastMousePos + Location);
|
||||
|
||||
renderer.RgbaSpriteRenderer.Flush();
|
||||
renderer.SpriteRenderer.Flush();
|
||||
renderer.WorldSpriteRenderer.Flush();
|
||||
|
||||
renderer.EndFrame();
|
||||
}
|
||||
|
||||
public void RefreshPalette()
|
||||
{
|
||||
Game.world.WorldRenderer.palette.Update(
|
||||
Game.world.WorldActor.TraitsImplementing<IPaletteModifier>());
|
||||
renderer.EndFrame( inputHandler );
|
||||
}
|
||||
|
||||
public void Tick()
|
||||
{
|
||||
cursorFrame += 0.5f;
|
||||
RefreshPalette();
|
||||
}
|
||||
|
||||
public float2 ViewToWorld(int2 loc)
|
||||
@@ -135,9 +124,9 @@ namespace OpenRA.Graphics
|
||||
return ViewToWorld(mi.Location);
|
||||
}
|
||||
|
||||
public void Center(int2 loc)
|
||||
public void Center(float2 loc)
|
||||
{
|
||||
scrollPosition = this.NormalizeScrollPosition(Game.CellSize*loc - .5f * new float2(Width, Height));
|
||||
scrollPosition = this.NormalizeScrollPosition((Game.CellSize*loc - screenSize / 2).ToInt2());
|
||||
}
|
||||
|
||||
public void Center(IEnumerable<Actor> actors)
|
||||
@@ -148,15 +137,16 @@ namespace OpenRA.Graphics
|
||||
.Select(a => a.CenterLocation)
|
||||
.Aggregate((a, b) => a + b);
|
||||
|
||||
scrollPosition = this.NormalizeScrollPosition((avgPos - .5f * new float2(Width, Height)));
|
||||
scrollPosition = this.NormalizeScrollPosition((avgPos.ToInt2() - screenSize / 2));
|
||||
}
|
||||
|
||||
public Rectangle? ShroudBounds()
|
||||
public Rectangle ShroudBounds( World world )
|
||||
{
|
||||
var localPlayer = Game.world.LocalPlayer;
|
||||
if (localPlayer == null) return null;
|
||||
if (localPlayer.Shroud.Disabled) return null;
|
||||
return localPlayer.Shroud.Bounds;
|
||||
var localPlayer = world.LocalPlayer;
|
||||
if( localPlayer == null ) return world.Map.Bounds;
|
||||
if( localPlayer.Shroud.Disabled ) return world.Map.Bounds;
|
||||
if( !localPlayer.Shroud.Bounds.HasValue ) return world.Map.Bounds;
|
||||
return Rectangle.Intersect( localPlayer.Shroud.Bounds.Value, world.Map.Bounds );
|
||||
}
|
||||
|
||||
public Rectangle ViewBounds()
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class WorldRenderer
|
||||
{
|
||||
readonly World world;
|
||||
public readonly World world;
|
||||
internal readonly TerrainRenderer terrainRenderer;
|
||||
public readonly UiOverlay uiOverlay;
|
||||
internal readonly HardwarePalette palette;
|
||||
@@ -31,6 +31,9 @@ namespace OpenRA.Graphics
|
||||
terrainRenderer = new TerrainRenderer(world, this);
|
||||
uiOverlay = new UiOverlay();
|
||||
palette = new HardwarePalette(world.Map);
|
||||
|
||||
foreach( var pal in world.traitDict.ActorsWithTraitMultiple<IPalette>( world ) )
|
||||
pal.Trait.InitPalette( this );
|
||||
}
|
||||
|
||||
public int GetPaletteIndex(string name) { return palette.GetPaletteIndex(name); }
|
||||
@@ -67,8 +70,7 @@ namespace OpenRA.Graphics
|
||||
return new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
|
||||
}
|
||||
|
||||
Renderable[] worldSprites = { };
|
||||
public void Tick()
|
||||
IEnumerable<Renderable> SpritesToRender()
|
||||
{
|
||||
var bounds = GetBoundsRect();
|
||||
var comparer = new SpriteComparer();
|
||||
@@ -84,38 +86,37 @@ namespace OpenRA.Graphics
|
||||
|
||||
var effects = world.Effects.SelectMany(e => e.Render());
|
||||
|
||||
worldSprites = renderables.Concat(effects).ToArray();
|
||||
return renderables.Concat(effects);
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
RefreshPalette();
|
||||
var bounds = GetBoundsRect();
|
||||
Game.Renderer.Device.EnableScissor(bounds.Left, bounds.Top, bounds.Width, bounds.Height);
|
||||
Game.Renderer.EnableScissor(bounds.Left, bounds.Top, bounds.Width, bounds.Height);
|
||||
|
||||
terrainRenderer.Draw(Game.viewport);
|
||||
terrainRenderer.Draw(this, Game.viewport);
|
||||
|
||||
if (world.OrderGenerator != null)
|
||||
world.OrderGenerator.RenderBeforeWorld(world);
|
||||
world.OrderGenerator.RenderBeforeWorld(this, world);
|
||||
|
||||
foreach (var image in SpritesToRender() )
|
||||
image.Sprite.DrawAt(image.Pos, this.GetPaletteIndex(image.Palette), image.Scale);
|
||||
uiOverlay.Draw(this, world);
|
||||
|
||||
Game.Renderer.SpriteRenderer.Flush();
|
||||
Game.Renderer.LineRenderer.Flush();
|
||||
|
||||
foreach (var image in worldSprites)
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(image.Sprite, image.Pos, image.Palette);
|
||||
uiOverlay.Draw(world);
|
||||
Game.Renderer.SpriteRenderer.Flush();
|
||||
// added for contrails
|
||||
foreach (var a in world.Actors)
|
||||
if (!a.Destroyed)
|
||||
foreach (var t in a.TraitsImplementing<IPostRender>())
|
||||
t.RenderAfterWorld(this, a);
|
||||
|
||||
if (world.OrderGenerator != null)
|
||||
world.OrderGenerator.RenderAfterWorld(world);
|
||||
world.OrderGenerator.RenderAfterWorld(this, world);
|
||||
|
||||
if (world.LocalPlayer != null)
|
||||
world.LocalPlayer.Shroud.Draw();
|
||||
world.LocalPlayer.Shroud.Draw( this );
|
||||
|
||||
Game.Renderer.SpriteRenderer.Flush();
|
||||
|
||||
Game.Renderer.Device.DisableScissor();
|
||||
|
||||
Game.Renderer.LineRenderer.Flush();
|
||||
Game.Renderer.DisableScissor();
|
||||
}
|
||||
|
||||
void DrawBox(RectangleF r, Color color)
|
||||
@@ -193,5 +194,10 @@ namespace OpenRA.Graphics
|
||||
prev = pos;
|
||||
}
|
||||
}
|
||||
|
||||
public void RefreshPalette()
|
||||
{
|
||||
palette.Update( world.WorldActor.TraitsImplementing<IPaletteModifier>() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
52
OpenRA.Game/InputHandler.cs
Executable file
52
OpenRA.Game/InputHandler.cs
Executable file
@@ -0,0 +1,52 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class NullInputHandler : IInputHandler
|
||||
{
|
||||
// ignore all input
|
||||
public void ModifierKeys( Modifiers mods ) { }
|
||||
public void OnKeyInput( KeyInput input ) { }
|
||||
public void OnMouseInput( MouseInput input ) { }
|
||||
}
|
||||
|
||||
public class DefaultInputHandler : IInputHandler
|
||||
{
|
||||
readonly World world;
|
||||
public DefaultInputHandler( World world )
|
||||
{
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public void ModifierKeys( Modifiers mods )
|
||||
{
|
||||
Game.HandleModifierKeys( mods );
|
||||
}
|
||||
|
||||
public void OnKeyInput( KeyInput input )
|
||||
{
|
||||
Sync.CheckSyncUnchanged( world, () =>
|
||||
{
|
||||
Widget.HandleKeyPress( input );
|
||||
} );
|
||||
}
|
||||
|
||||
public void OnMouseInput( MouseInput input )
|
||||
{
|
||||
Sync.CheckSyncUnchanged( world, () =>
|
||||
{
|
||||
Widget.HandleInput( input );
|
||||
} );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,24 +19,14 @@ using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Map
|
||||
public class Map : MapStub
|
||||
{
|
||||
public IFolder Package;
|
||||
public string Uid;
|
||||
|
||||
// Yaml map data
|
||||
[FieldLoader.Load] public bool Selectable = true;
|
||||
[FieldLoader.Load] public int MapFormat;
|
||||
[FieldLoader.Load] public string Title;
|
||||
[FieldLoader.Load] public string Description;
|
||||
[FieldLoader.Load] public string Author;
|
||||
[FieldLoader.Load] public int PlayerCount;
|
||||
[FieldLoader.Load] public string Tileset;
|
||||
|
||||
public Dictionary<string, PlayerReference> Players = new Dictionary<string, PlayerReference>();
|
||||
public Dictionary<string, ActorReference> Actors = new Dictionary<string, ActorReference>();
|
||||
public List<SmudgeReference> Smudges = new List<SmudgeReference>();
|
||||
public Dictionary<string, int2> Waypoints = new Dictionary<string, int2>();
|
||||
|
||||
// Rules overrides
|
||||
public List<MiniYamlNode> Rules = new List<MiniYamlNode>();
|
||||
@@ -45,8 +35,6 @@ namespace OpenRA
|
||||
public byte TileFormat = 1;
|
||||
[FieldLoader.Load] public int2 MapSize;
|
||||
|
||||
[FieldLoader.Load] public int2 TopLeft;
|
||||
[FieldLoader.Load] public int2 BottomRight;
|
||||
|
||||
public TileReference<ushort, byte>[,] MapTiles;
|
||||
public TileReference<byte, byte>[,] MapResources;
|
||||
@@ -55,10 +43,7 @@ namespace OpenRA
|
||||
// Temporary compat hacks
|
||||
public int XOffset { get { return TopLeft.X; } }
|
||||
public int YOffset { get { return TopLeft.Y; } }
|
||||
public int Width { get { return BottomRight.X - TopLeft.X; } }
|
||||
public int Height { get { return BottomRight.Y - TopLeft.Y; } }
|
||||
public string Theater { get { return Tileset; } }
|
||||
public IEnumerable<int2> SpawnPoints { get { return Waypoints.Select(kv => kv.Value); } }
|
||||
public Rectangle Bounds { get { return Rectangle.FromLTRB(TopLeft.X, TopLeft.Y, BottomRight.X, BottomRight.Y); } }
|
||||
|
||||
public Map()
|
||||
@@ -97,19 +82,13 @@ namespace OpenRA
|
||||
}
|
||||
|
||||
public Map(IFolder package)
|
||||
: base(package)
|
||||
{
|
||||
Package = package;
|
||||
var yaml = new MiniYaml( null, MiniYaml.FromStream( Package.GetContent( "map.yaml" ) ) );
|
||||
|
||||
// 'Simple' metadata
|
||||
FieldLoader.Load( this, yaml );
|
||||
|
||||
// Waypoints
|
||||
foreach (var wp in yaml.NodesDict["Waypoints"].NodesDict)
|
||||
{
|
||||
string[] loc = wp.Value.Value.Split(',');
|
||||
Waypoints.Add(wp.Key, new int2(int.Parse(loc[0]), int.Parse(loc[1])));
|
||||
}
|
||||
|
||||
// Players & Actors -- this has changed several times.
|
||||
// - Be backwards compatible wherever possible.
|
||||
@@ -199,12 +178,13 @@ namespace OpenRA
|
||||
Rules = yaml.NodesDict["Rules"].Nodes;
|
||||
|
||||
CustomTerrain = new string[MapSize.X, MapSize.Y];
|
||||
LoadUid();
|
||||
LoadBinaryData();
|
||||
}
|
||||
|
||||
public void Save(string filepath)
|
||||
{
|
||||
// Todo: save to a zip file in the support dir by default
|
||||
Package = new Folder(filepath, 0);
|
||||
MapFormat = 3;
|
||||
|
||||
var root = new List<MiniYamlNode>();
|
||||
@@ -314,11 +294,6 @@ namespace OpenRA
|
||||
File.Move(filepath + ".tmp", filepath);
|
||||
}
|
||||
|
||||
public void LoadUid()
|
||||
{
|
||||
Uid = Package.GetContent("map.uid").ReadAllText();
|
||||
}
|
||||
|
||||
public void SaveUid(string filename)
|
||||
{
|
||||
// UID is calculated by taking an SHA1 of the yaml and binary data
|
||||
|
||||
@@ -13,7 +13,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Support;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -24,10 +23,11 @@ namespace OpenRA
|
||||
public readonly SheetBuilder SheetBuilder;
|
||||
public readonly CursorSheetBuilder CursorSheetBuilder;
|
||||
public readonly Dictionary<string, MapStub> AvailableMaps;
|
||||
public readonly WidgetLoader WidgetLoader;
|
||||
public ILoadScreen LoadScreen = null;
|
||||
|
||||
public ModData( params string[] mods )
|
||||
{
|
||||
{
|
||||
Manifest = new Manifest( mods );
|
||||
ObjectCreator = new ObjectCreator( Manifest );
|
||||
LoadScreen = ObjectCreator.CreateObject<ILoadScreen>(Manifest.LoadScreen);
|
||||
@@ -39,6 +39,7 @@ namespace OpenRA
|
||||
SheetBuilder = new SheetBuilder( TextureChannel.Red );
|
||||
CursorSheetBuilder = new CursorSheetBuilder( this );
|
||||
AvailableMaps = FindMaps( mods );
|
||||
WidgetLoader = new WidgetLoader( this );
|
||||
}
|
||||
|
||||
// TODO: Do this nicer
|
||||
@@ -48,7 +49,7 @@ namespace OpenRA
|
||||
.Where(p => Directory.Exists(p))
|
||||
.SelectMany(p => Directory.GetDirectories(p)).ToList();
|
||||
|
||||
return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid);
|
||||
return paths.Select(p => new MapStub(new Folder(p, 0))).ToDictionary(m => m.Uid);
|
||||
}
|
||||
|
||||
string cachedTheatre = null;
|
||||
|
||||
@@ -18,7 +18,7 @@ using OpenRA.Support;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
enum ConnectionState
|
||||
public enum ConnectionState
|
||||
{
|
||||
PreConnecting,
|
||||
NotConnected,
|
||||
@@ -26,11 +26,13 @@ namespace OpenRA.Network
|
||||
Connected,
|
||||
}
|
||||
|
||||
interface IConnection
|
||||
public interface IConnection : IDisposable
|
||||
{
|
||||
int LocalClientId { get; }
|
||||
ConnectionState ConnectionState { get; }
|
||||
void Send( byte[] packet );
|
||||
void Send( int frame, List<byte[]> orders );
|
||||
void SendImmediate( List<byte[]> orders );
|
||||
void SendSync( int frame, byte[] syncData );
|
||||
void Receive( Action<int, byte[]> packetFn );
|
||||
}
|
||||
|
||||
@@ -53,7 +55,33 @@ namespace OpenRA.Network
|
||||
get { return ConnectionState.PreConnecting; }
|
||||
}
|
||||
|
||||
public virtual void Send( byte[] packet )
|
||||
public virtual void Send( int frame, List<byte[]> orders )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( frame ) );
|
||||
foreach( var o in orders )
|
||||
ms.Write( o );
|
||||
Send( ms.ToArray() );
|
||||
}
|
||||
|
||||
public virtual void SendImmediate( List<byte[]> orders )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( (int)0 ) );
|
||||
foreach( var o in orders )
|
||||
ms.Write( o );
|
||||
Send( ms.ToArray() );
|
||||
}
|
||||
|
||||
public virtual void SendSync( int frame, byte[] syncData )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( frame ) );
|
||||
ms.Write( syncData );
|
||||
Send( ms.ToArray() );
|
||||
}
|
||||
|
||||
protected virtual void Send( byte[] packet )
|
||||
{
|
||||
if( packet.Length == 0 )
|
||||
throw new NotImplementedException();
|
||||
@@ -73,9 +101,11 @@ namespace OpenRA.Network
|
||||
foreach( var p in packets )
|
||||
packetFn( p.FromClient, p.Data );
|
||||
}
|
||||
|
||||
public virtual void Dispose() { }
|
||||
}
|
||||
|
||||
class NetworkConnection : EchoConnection, IDisposable
|
||||
class NetworkConnection : EchoConnection
|
||||
{
|
||||
TcpClient socket;
|
||||
int clientId;
|
||||
@@ -112,12 +142,13 @@ namespace OpenRA.Network
|
||||
receivedPackets.Add( new ReceivedPacket { FromClient = client, Data = buf } );
|
||||
}
|
||||
}
|
||||
catch( SocketException )
|
||||
catch { }
|
||||
finally
|
||||
{
|
||||
connectionState = ConnectionState.NotConnected;
|
||||
if( socket != null )
|
||||
socket.Close();
|
||||
}
|
||||
catch ( IOException ) { socket.Close(); }
|
||||
catch (ThreadAbortException ) { socket.Close(); }
|
||||
}
|
||||
) { IsBackground = true };
|
||||
t.Start();
|
||||
@@ -126,26 +157,42 @@ namespace OpenRA.Network
|
||||
public override int LocalClientId { get { return clientId; } }
|
||||
public override ConnectionState ConnectionState { get { return connectionState; } }
|
||||
|
||||
public override void Send( byte[] packet )
|
||||
List<byte[]> queuedSyncPackets = new List<byte[]>();
|
||||
|
||||
public override void SendSync( int frame, byte[] syncData )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( frame ) );
|
||||
ms.Write( syncData );
|
||||
queuedSyncPackets.Add( ms.ToArray() );
|
||||
}
|
||||
|
||||
protected override void Send( byte[] packet )
|
||||
{
|
||||
base.Send( packet );
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
var ms = new MemoryStream();
|
||||
ms.Write(BitConverter.GetBytes((int)packet.Length));
|
||||
ms.Write(packet);
|
||||
foreach( var q in queuedSyncPackets )
|
||||
{
|
||||
ms.Write( BitConverter.GetBytes( (int)q.Length ) );
|
||||
ms.Write( q );
|
||||
base.Send( q );
|
||||
}
|
||||
queuedSyncPackets.Clear();
|
||||
ms.WriteTo(socket.GetStream());
|
||||
|
||||
}
|
||||
catch (SocketException) { /* drop this on the floor; we'll pick up the disconnect from the reader thread */ }
|
||||
catch (ObjectDisposedException) { /* ditto */ }
|
||||
catch (InvalidOperationException) { /* ditto */ }
|
||||
}
|
||||
|
||||
bool disposed = false;
|
||||
|
||||
public void Dispose ()
|
||||
public override void Dispose ()
|
||||
{
|
||||
if (disposed) return;
|
||||
disposed = true;
|
||||
@@ -160,48 +207,4 @@ namespace OpenRA.Network
|
||||
|
||||
~NetworkConnection() { Dispose(); }
|
||||
}
|
||||
|
||||
class ReplayConnection : IConnection
|
||||
{
|
||||
//uint nextFrame = 1;
|
||||
FileStream replayStream;
|
||||
|
||||
public ReplayConnection( string replayFilename )
|
||||
{
|
||||
replayStream = File.OpenRead( replayFilename );
|
||||
}
|
||||
|
||||
public int LocalClientId
|
||||
{
|
||||
get { return 0; }
|
||||
}
|
||||
|
||||
public ConnectionState ConnectionState
|
||||
{
|
||||
get { return ConnectionState.Connected; }
|
||||
}
|
||||
|
||||
public void Send( byte[] packet )
|
||||
{
|
||||
// do nothing; ignore locally generated orders
|
||||
}
|
||||
|
||||
public void Receive( Action<int, byte[]> packetFn )
|
||||
{
|
||||
if( replayStream == null ) return;
|
||||
|
||||
var reader = new BinaryReader( replayStream );
|
||||
while( replayStream.Position < replayStream.Length )
|
||||
{
|
||||
var client = reader.ReadInt32();
|
||||
var packetLen = reader.ReadInt32();
|
||||
var packet = reader.ReadBytes( packetLen );
|
||||
packetFn( client, packet );
|
||||
|
||||
if( !Game.orderManager.GameStarted )
|
||||
return;
|
||||
}
|
||||
replayStream = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
56
OpenRA.Game/Network/FrameData.cs
Executable file
56
OpenRA.Game/Network/FrameData.cs
Executable file
@@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
class FrameData
|
||||
{
|
||||
public struct ClientOrder
|
||||
{
|
||||
public int Client;
|
||||
public Order Order;
|
||||
}
|
||||
|
||||
readonly Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
|
||||
readonly Dictionary<int, Dictionary<int, byte[]>> framePackets = new Dictionary<int, Dictionary<int, byte[]>>();
|
||||
|
||||
public IEnumerable<int> ClientsPlayingInFrame( int frame )
|
||||
{
|
||||
return clientQuitTimes
|
||||
.Where( x => frame <= x.Value )
|
||||
.Select( x => x.Key )
|
||||
.OrderBy( x => x );
|
||||
}
|
||||
|
||||
public void ClientQuit( int clientId, int lastClientFrame )
|
||||
{
|
||||
clientQuitTimes[clientId] = lastClientFrame;
|
||||
}
|
||||
|
||||
public void AddFrameOrders( int clientId, int frame, byte[] orders )
|
||||
{
|
||||
var frameData = framePackets.GetOrAdd( frame );
|
||||
frameData.Add( clientId, orders );
|
||||
}
|
||||
|
||||
public bool IsReadyForFrame( int frame )
|
||||
{
|
||||
var frameData = framePackets.GetOrAdd( frame );
|
||||
return ClientsPlayingInFrame( frame )
|
||||
.All( client => frameData.ContainsKey( client ) );
|
||||
}
|
||||
|
||||
public IEnumerable<ClientOrder> OrdersForFrame( World world, int frame )
|
||||
{
|
||||
var frameData = framePackets[ frame ];
|
||||
var clientData = ClientsPlayingInFrame( frame )
|
||||
.ToDictionary( k => k, v => frameData[ v ] );
|
||||
|
||||
return clientData
|
||||
.SelectMany( x => x.Value
|
||||
.ToOrderList( world )
|
||||
.Select( o => new ClientOrder { Client = x.Key, Order = o } ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -132,7 +132,7 @@ namespace OpenRA
|
||||
{
|
||||
return "OrderString: \"{0}\" \n\t Subject: \"{1}\". \n\t TargetActor: \"{2}\" \n\t TargetLocation: {3}." +
|
||||
"\n\t TargetString: \"{4}\".\n\t IsImmediate: {5}.\n\t Player(PlayerName): {6}\n".F(
|
||||
OrderString, Subject, TargetActor.Info.Name , TargetLocation, TargetString, IsImmediate, Player.PlayerName);
|
||||
OrderString, Subject, TargetActor != null ? TargetActor.Info.Name : null , TargetLocation, TargetString, IsImmediate, Player != null ? Player.PlayerName : null);
|
||||
}
|
||||
|
||||
static uint UIntFromActor(Actor a)
|
||||
@@ -187,9 +187,9 @@ namespace OpenRA
|
||||
return new Order("PauseProduction", subject, new int2( pause ? 1 : 0, 0 ), item);
|
||||
}
|
||||
|
||||
public static Order CancelProduction(Actor subject, string item)
|
||||
public static Order CancelProduction(Actor subject, string item, int count)
|
||||
{
|
||||
return new Order("CancelProduction", subject, item);
|
||||
return new Order("CancelProduction", subject, new int2( count, 0 ), item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,22 +22,6 @@ namespace OpenRA.Network
|
||||
s.Write(buf, 0, buf.Length);
|
||||
}
|
||||
|
||||
public static void WriteFrameData(this Stream s, IEnumerable<Order> orders, int frameNumber)
|
||||
{
|
||||
var bytes = Serialize( orders, frameNumber );
|
||||
s.Write( BitConverter.GetBytes( (int)bytes.Length ) );
|
||||
s.Write( bytes );
|
||||
}
|
||||
|
||||
public static byte[] Serialize( this IEnumerable<Order> orders, int frameNumber )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( frameNumber ) );
|
||||
foreach( var o in orders.Select( o => o.Serialize() ) )
|
||||
ms.Write( o );
|
||||
return ms.ToArray();
|
||||
}
|
||||
|
||||
public static List<Order> ToOrderList(this byte[] bytes, World world)
|
||||
{
|
||||
var ms = new MemoryStream(bytes, 4, bytes.Length - 4);
|
||||
@@ -52,12 +36,11 @@ namespace OpenRA.Network
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static byte[] SerializeSync( this List<int> sync, int frameNumber )
|
||||
public static byte[] SerializeSync( this List<int> sync )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
using( var writer = new BinaryWriter( ms ) )
|
||||
{
|
||||
writer.Write( frameNumber );
|
||||
writer.Write( (byte)0x65 );
|
||||
foreach( var s in sync )
|
||||
writer.Write( s );
|
||||
|
||||
@@ -16,47 +16,46 @@ using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
class OrderManager : IDisposable
|
||||
public class OrderManager : IDisposable
|
||||
{
|
||||
SyncReport syncReport = new SyncReport();
|
||||
readonly SyncReport syncReport;
|
||||
readonly FrameData frameData = new FrameData();
|
||||
|
||||
public int FrameNumber { get; private set; }
|
||||
public Session LobbyInfo = new Session( Game.Settings.Game.Mods );
|
||||
public Session.Client LocalClient { get { return LobbyInfo.ClientWithIndex( Connection.LocalClientId ); } }
|
||||
public World world;
|
||||
|
||||
public readonly string Host;
|
||||
public readonly int Port;
|
||||
|
||||
public int NetFrameNumber { get; private set; }
|
||||
public int LocalFrameNumber;
|
||||
public int FramesAhead = 0;
|
||||
|
||||
public bool GameStarted { get { return FrameNumber != 0; } }
|
||||
public int LastTickTime = Environment.TickCount;
|
||||
|
||||
public bool GameStarted { get { return NetFrameNumber != 0; } }
|
||||
public IConnection Connection { get; private set; }
|
||||
|
||||
public readonly int SyncHeaderSize = 9;
|
||||
|
||||
Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
|
||||
|
||||
Dictionary<int, Dictionary<int, byte[]>> frameClientData =
|
||||
new Dictionary<int, Dictionary<int, byte[]>>();
|
||||
List<Order> localOrders = new List<Order>();
|
||||
|
||||
FileStream replaySaveFile;
|
||||
|
||||
public void StartGame()
|
||||
{
|
||||
if (GameStarted) return;
|
||||
|
||||
FrameNumber = 1;
|
||||
for( int i = FrameNumber ; i <= FramesAhead ; i++ )
|
||||
Connection.Send( new List<Order>().Serialize( i ) );
|
||||
NetFrameNumber = 1;
|
||||
for( int i = NetFrameNumber ; i <= FramesAhead ; i++ )
|
||||
Connection.Send( i, new List<byte[]>() );
|
||||
}
|
||||
|
||||
public OrderManager( IConnection conn )
|
||||
public OrderManager( string host, int port, IConnection conn )
|
||||
{
|
||||
this.Host = host;
|
||||
this.Port = port;
|
||||
Connection = conn;
|
||||
}
|
||||
|
||||
public OrderManager( IConnection conn, string replayFilename )
|
||||
: this( conn )
|
||||
{
|
||||
string path = Game.SupportDir + "Replays" + Path.DirectorySeparatorChar;
|
||||
if (!Directory.Exists(path)) Directory.CreateDirectory(path);
|
||||
replaySaveFile = File.Create( path + replayFilename );
|
||||
syncReport = new SyncReport( this );
|
||||
}
|
||||
|
||||
public void IssueOrders( Order[] orders )
|
||||
@@ -70,11 +69,11 @@ namespace OpenRA.Network
|
||||
localOrders.Add( order );
|
||||
}
|
||||
|
||||
public void TickImmediate( World world )
|
||||
public void TickImmediate()
|
||||
{
|
||||
var immediateOrders = localOrders.Where( o => o.IsImmediate ).ToList();
|
||||
if( immediateOrders.Count != 0 )
|
||||
Connection.Send( immediateOrders.Serialize( 0 ) );
|
||||
Connection.SendImmediate( immediateOrders.Select( o => o.Serialize() ).ToList() );
|
||||
localOrders.RemoveAll( o => o.IsImmediate );
|
||||
|
||||
var immediatePackets = new List<Pair<int, byte[]>>();
|
||||
@@ -84,26 +83,23 @@ namespace OpenRA.Network
|
||||
{
|
||||
var frame = BitConverter.ToInt32( packet, 0 );
|
||||
if( packet.Length == 5 && packet[ 4 ] == 0xBF )
|
||||
clientQuitTimes[ clientId ] = frame;
|
||||
frameData.ClientQuit( clientId, frame );
|
||||
else if( packet.Length >= 5 && packet[ 4 ] == 0x65 )
|
||||
CheckSync( packet );
|
||||
else if( frame == 0 )
|
||||
immediatePackets.Add( Pair.New( clientId, packet ) );
|
||||
else
|
||||
frameClientData.GetOrAdd( frame ).Add( clientId, packet );
|
||||
frameData.AddFrameOrders( clientId, frame, packet );
|
||||
} );
|
||||
|
||||
foreach( var p in immediatePackets )
|
||||
{
|
||||
foreach( var o in p.Second.ToOrderList( world ) )
|
||||
UnitOrders.ProcessOrder( world, p.First, o );
|
||||
WriteImmediateToReplay( immediatePackets );
|
||||
}
|
||||
UnitOrders.ProcessOrder( this, world, p.First, o );
|
||||
}
|
||||
|
||||
Dictionary<int, byte[]> syncForFrame = new Dictionary<int, byte[]>();
|
||||
|
||||
void CheckSync(byte[] packet)
|
||||
void CheckSync( byte[] packet )
|
||||
{
|
||||
var frame = BitConverter.ToInt32(packet, 0);
|
||||
byte[] existingSync;
|
||||
@@ -134,14 +130,9 @@ namespace OpenRA.Network
|
||||
syncForFrame.Add(frame, packet);
|
||||
}
|
||||
|
||||
void OutOfSync( int frame , int index)
|
||||
{
|
||||
var frameData = clientQuitTimes
|
||||
.Where( x => frame <= x.Value )
|
||||
.OrderBy( x => x.Key )
|
||||
.ToDictionary( k => k.Key, v => frameClientData[ FrameNumber ][ v.Key ] );
|
||||
|
||||
var order = frameData.SelectMany( o => o.Value.ToOrderList( Game.world ).Select( a => new { Client = o.Key, Order = a } ) ).ElementAt(index);
|
||||
void OutOfSync(int frame, int index)
|
||||
{
|
||||
var order = frameData.OrdersForFrame( world, frame ).ElementAt(index);
|
||||
throw new InvalidOperationException("Out of sync in frame {0}.\n {1}".F(frame, order.Order.ToString()));
|
||||
}
|
||||
|
||||
@@ -157,72 +148,32 @@ namespace OpenRA.Network
|
||||
|
||||
public bool IsReadyForNextFrame
|
||||
{
|
||||
get
|
||||
{
|
||||
return FrameNumber > 0 &&
|
||||
clientQuitTimes
|
||||
.Where( x => FrameNumber <= x.Value )
|
||||
.All( x => frameClientData.GetOrAdd( FrameNumber ).ContainsKey( x.Key ) );
|
||||
}
|
||||
get { return NetFrameNumber >= 1 && frameData.IsReadyForFrame( NetFrameNumber ); }
|
||||
}
|
||||
|
||||
public void Tick( World world )
|
||||
public void Tick()
|
||||
{
|
||||
if( !IsReadyForNextFrame )
|
||||
throw new InvalidOperationException();
|
||||
|
||||
Connection.Send( localOrders.Serialize( FrameNumber + FramesAhead ) );
|
||||
Connection.Send( NetFrameNumber + FramesAhead, localOrders.Select( o => o.Serialize() ).ToList() );
|
||||
localOrders.Clear();
|
||||
|
||||
var frameData = clientQuitTimes
|
||||
.Where( x => FrameNumber <= x.Value )
|
||||
.OrderBy( x => x.Key )
|
||||
.ToDictionary( k => k.Key, v => frameClientData[ FrameNumber ][ v.Key ] );
|
||||
var sync = new List<int>();
|
||||
sync.Add( world.SyncHash() );
|
||||
|
||||
foreach( var order in frameData.SelectMany( o => o.Value.ToOrderList( world ).Select( a => new { Client = o.Key, Order = a } ) ) )
|
||||
foreach( var order in frameData.OrdersForFrame( world, NetFrameNumber) )
|
||||
{
|
||||
UnitOrders.ProcessOrder( world, order.Client, order.Order );
|
||||
UnitOrders.ProcessOrder( this, world, order.Client, order.Order );
|
||||
sync.Add( world.SyncHash() );
|
||||
}
|
||||
|
||||
var ss = sync.SerializeSync( FrameNumber );
|
||||
Connection.Send( ss );
|
||||
WriteToReplay( frameData, ss );
|
||||
var ss = sync.SerializeSync();
|
||||
Connection.SendSync( NetFrameNumber, ss );
|
||||
|
||||
syncReport.UpdateSyncReport();
|
||||
|
||||
CheckSync( ss );
|
||||
|
||||
++FrameNumber;
|
||||
}
|
||||
|
||||
void WriteToReplay( Dictionary<int, byte[]> frameData, byte[] syncData )
|
||||
{
|
||||
if( replaySaveFile == null ) return;
|
||||
|
||||
foreach( var f in frameData )
|
||||
{
|
||||
replaySaveFile.Write( BitConverter.GetBytes( f.Key ) );
|
||||
replaySaveFile.Write( BitConverter.GetBytes( f.Value.Length ) );
|
||||
replaySaveFile.Write( f.Value );
|
||||
}
|
||||
replaySaveFile.Write( BitConverter.GetBytes( (int)0 ) );
|
||||
replaySaveFile.Write( BitConverter.GetBytes( (int)syncData.Length ) );
|
||||
replaySaveFile.Write( syncData );
|
||||
}
|
||||
|
||||
void WriteImmediateToReplay( List<Pair<int, byte[]>> immediatePackets )
|
||||
{
|
||||
if( replaySaveFile == null ) return;
|
||||
|
||||
foreach( var i in immediatePackets )
|
||||
{
|
||||
replaySaveFile.Write( BitConverter.GetBytes( i.First ) );
|
||||
replaySaveFile.Write( BitConverter.GetBytes( i.Second.Length ) );
|
||||
replaySaveFile.Write( i.Second );
|
||||
}
|
||||
++NetFrameNumber;
|
||||
}
|
||||
|
||||
bool disposed;
|
||||
@@ -230,11 +181,7 @@ namespace OpenRA.Network
|
||||
{
|
||||
if (disposed) return;
|
||||
|
||||
if (replaySaveFile != null)
|
||||
replaySaveFile.Dispose();
|
||||
|
||||
var disposableConnection = Connection as IDisposable;
|
||||
if (disposableConnection != null) disposableConnection.Dispose();
|
||||
Connection.Dispose();
|
||||
|
||||
disposed = true;
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
110
OpenRA.Game/Network/ReplayConnection.cs
Executable file
110
OpenRA.Game/Network/ReplayConnection.cs
Executable file
@@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
class ReplayConnection : IConnection
|
||||
{
|
||||
//uint nextFrame = 1;
|
||||
FileStream replayStream;
|
||||
|
||||
public ReplayConnection( string replayFilename )
|
||||
{
|
||||
replayStream = File.OpenRead( replayFilename );
|
||||
}
|
||||
|
||||
public int LocalClientId
|
||||
{
|
||||
get { return 0; }
|
||||
}
|
||||
|
||||
public ConnectionState ConnectionState
|
||||
{
|
||||
get { return ConnectionState.Connected; }
|
||||
}
|
||||
|
||||
// do nothing; ignore locally generated orders
|
||||
public void Send( int frame, List<byte[]> orders ) { }
|
||||
public void SendImmediate( List<byte[]> orders ) { }
|
||||
public void SendSync( int frame, byte[] syncData )
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
ms.Write( BitConverter.GetBytes( frame ) );
|
||||
ms.Write( syncData );
|
||||
sync.Add( ms.ToArray() );
|
||||
}
|
||||
|
||||
List<byte[]> sync = new List<byte[]>();
|
||||
|
||||
public void Receive( Action<int, byte[]> packetFn )
|
||||
{
|
||||
while( sync.Count != 0 )
|
||||
{
|
||||
packetFn( LocalClientId, sync[ 0 ] );
|
||||
sync.RemoveAt( 0 );
|
||||
}
|
||||
if( replayStream == null ) return;
|
||||
|
||||
var reader = new BinaryReader( replayStream );
|
||||
while( replayStream.Position < replayStream.Length )
|
||||
{
|
||||
var client = reader.ReadInt32();
|
||||
var packetLen = reader.ReadInt32();
|
||||
var packet = reader.ReadBytes( packetLen );
|
||||
packetFn( client, packet );
|
||||
}
|
||||
replayStream = null;
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
}
|
||||
|
||||
class ReplayRecorderConnection : IConnection
|
||||
{
|
||||
IConnection inner;
|
||||
BinaryWriter writer;
|
||||
|
||||
public ReplayRecorderConnection( IConnection inner, FileStream replayFile )
|
||||
{
|
||||
this.inner = inner;
|
||||
this.writer = new BinaryWriter( replayFile );
|
||||
}
|
||||
|
||||
public int LocalClientId { get { return inner.LocalClientId; } }
|
||||
public ConnectionState ConnectionState { get { return inner.ConnectionState; } }
|
||||
|
||||
public void Send( int frame, List<byte[]> orders ) { inner.Send( frame, orders ); }
|
||||
public void SendImmediate( List<byte[]> orders ) { inner.SendImmediate( orders ); }
|
||||
public void SendSync( int frame, byte[] syncData ) { inner.SendSync( frame, syncData ); }
|
||||
|
||||
public void Receive( Action<int, byte[]> packetFn )
|
||||
{
|
||||
inner.Receive( ( client, data ) =>
|
||||
{
|
||||
writer.Write( client );
|
||||
writer.Write( data.Length );
|
||||
writer.Write( data );
|
||||
packetFn( client, data );
|
||||
} );
|
||||
}
|
||||
|
||||
bool disposed;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if( disposed )
|
||||
return;
|
||||
|
||||
writer.Close();
|
||||
disposed = true;
|
||||
}
|
||||
|
||||
~ReplayRecorderConnection()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Network
|
||||
@@ -20,10 +21,21 @@ namespace OpenRA.Network
|
||||
public List<Slot> Slots = new List<Slot>();
|
||||
public Global GlobalSettings = new Global();
|
||||
|
||||
public Client ClientWithIndex(int clientID)
|
||||
{
|
||||
return Clients.SingleOrDefault(c => c.Index == clientID);
|
||||
}
|
||||
|
||||
public Client ClientInSlot(Slot slot)
|
||||
{
|
||||
return Clients.SingleOrDefault(c => c.Slot == slot.Index);
|
||||
}
|
||||
|
||||
public enum ClientState
|
||||
{
|
||||
NotReady,
|
||||
Ready
|
||||
Ready,
|
||||
Disconnected = 1000
|
||||
}
|
||||
|
||||
public class Client
|
||||
@@ -44,13 +56,14 @@ namespace OpenRA.Network
|
||||
public int Index;
|
||||
public string Bot; // trait name of the bot to initialize in this slot, or null otherwise.
|
||||
public bool Closed; // host has explicitly closed this slot.
|
||||
public string MapPlayer; // playerReference to bind against.
|
||||
|
||||
public string MapPlayer; // playerReference to bind against.
|
||||
public bool Spectator = false; // Spectating or not
|
||||
// todo: more stuff?
|
||||
}
|
||||
|
||||
public class Global
|
||||
{
|
||||
public string ServerName;
|
||||
public string Map;
|
||||
public string[] Mods = { "ra" }; // mod names
|
||||
public int OrderLatency = 3;
|
||||
@@ -59,32 +72,36 @@ namespace OpenRA.Network
|
||||
public bool AllowCheats = false;
|
||||
}
|
||||
|
||||
public Session(string[] mods)
|
||||
{
|
||||
this.GlobalSettings.Mods = mods.ToArray();
|
||||
}
|
||||
|
||||
public string Serialize()
|
||||
{
|
||||
var clientData = new List<MiniYamlNode>();
|
||||
|
||||
foreach( var client in Clients )
|
||||
clientData.Add( new MiniYamlNode( "Client@{0}".F( client.Index ), FieldSaver.Save( client ) ) );
|
||||
foreach (var client in Clients)
|
||||
clientData.Add(new MiniYamlNode("Client@{0}".F(client.Index), FieldSaver.Save(client)));
|
||||
|
||||
foreach( var slot in Slots )
|
||||
clientData.Add( new MiniYamlNode( "Slot@{0}".F( slot.Index ), FieldSaver.Save( slot ) ) );
|
||||
foreach (var slot in Slots)
|
||||
clientData.Add(new MiniYamlNode("Slot@{0}".F(slot.Index), FieldSaver.Save(slot)));
|
||||
|
||||
clientData.Add( new MiniYamlNode( "GlobalSettings", FieldSaver.Save( GlobalSettings ) ) );
|
||||
clientData.Add(new MiniYamlNode("GlobalSettings", FieldSaver.Save(GlobalSettings)));
|
||||
|
||||
return clientData.WriteToString();
|
||||
}
|
||||
|
||||
public static Session Deserialize(string data)
|
||||
{
|
||||
var session = new Session();
|
||||
session.GlobalSettings.Mods = Game.Settings.Game.Mods;
|
||||
var session = new Session(Game.Settings.Game.Mods);
|
||||
|
||||
var ys = MiniYaml.FromString(data);
|
||||
foreach (var y in ys)
|
||||
{
|
||||
var yy = y.Key.Split('@');
|
||||
|
||||
switch( yy[0] )
|
||||
switch (yy[0])
|
||||
{
|
||||
case "GlobalSettings":
|
||||
FieldLoader.Load(session.GlobalSettings, y.Value);
|
||||
@@ -95,7 +112,7 @@ namespace OpenRA.Network
|
||||
break;
|
||||
|
||||
case "Slot":
|
||||
session.Slots.Add(FieldLoader.Load<Session.Slot>(y.Value ));
|
||||
session.Slots.Add(FieldLoader.Load<Session.Slot>(y.Value));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,17 +4,20 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
class SyncReport
|
||||
{
|
||||
readonly OrderManager orderManager;
|
||||
const int numSyncReports = 5;
|
||||
Report[] syncReports = new Report[numSyncReports];
|
||||
int curIndex = 0;
|
||||
|
||||
public SyncReport()
|
||||
public SyncReport( OrderManager orderManager )
|
||||
{
|
||||
this.orderManager = orderManager;
|
||||
for (var i = 0; i < numSyncReports; i++)
|
||||
syncReports[i] = new SyncReport.Report();
|
||||
}
|
||||
@@ -30,11 +33,12 @@ namespace OpenRA.Network
|
||||
|
||||
void GenerateSyncReport(Report report)
|
||||
{
|
||||
report.Frame = Game.orderManager.FrameNumber;
|
||||
report.SyncedRandom = Game.world.SharedRandom.Last;
|
||||
report.Frame = orderManager.NetFrameNumber;
|
||||
report.SyncedRandom = orderManager.world.SharedRandom.Last;
|
||||
report.Traits.Clear();
|
||||
foreach (var a in Game.world.Queries.WithTraitMultiple<object>())
|
||||
foreach (var a in orderManager.world.Queries.WithTraitMultiple<object>())
|
||||
{
|
||||
if (a.Trait is ITraitNotSynced ) continue;
|
||||
var sync = Sync.CalculateSyncHash(a.Trait);
|
||||
if (sync != 0)
|
||||
report.Traits.Add(new TraitReport()
|
||||
|
||||
@@ -16,92 +16,150 @@ namespace OpenRA.Network
|
||||
{
|
||||
static class UnitOrders
|
||||
{
|
||||
static Session.Client FindClientById(int id)
|
||||
static Player FindPlayerByClient(this World world, Session.Client c)
|
||||
{
|
||||
return Game.LobbyInfo.Clients.FirstOrDefault(c => c.Index == id);
|
||||
/* todo: this is still a hack.
|
||||
* the cases we're trying to avoid are the extra players on the host's client -- Neutral, other MapPlayers,
|
||||
* bots,.. */
|
||||
return world.players.Values.FirstOrDefault(
|
||||
p => p.ClientIndex == c.Index && p.PlayerName == c.Name);
|
||||
}
|
||||
|
||||
static Player FindPlayerByClientId(int id)
|
||||
public static void ProcessOrder(OrderManager orderManager, World world, int clientId, Order order)
|
||||
{
|
||||
/* todo: find the interactive player. */
|
||||
return Game.world.players.Values.FirstOrDefault(p => p.ClientIndex == id);
|
||||
}
|
||||
|
||||
public static void ProcessOrder( World world, int clientId, Order order )
|
||||
{
|
||||
// Drop exploiting orders
|
||||
if (order.Subject != null && order.Subject.Owner.ClientIndex != clientId)
|
||||
if (world != null)
|
||||
{
|
||||
Game.Debug("Detected exploit order from {0}: {1}".F(clientId, order.OrderString));
|
||||
return;
|
||||
if (!world.WorldActor.TraitsImplementing<IValidateOrder>().All(vo =>
|
||||
vo.OrderValidation(orderManager, world, clientId, order)))
|
||||
return;
|
||||
}
|
||||
|
||||
switch( order.OrderString )
|
||||
|
||||
switch (order.OrderString)
|
||||
{
|
||||
case "Chat":
|
||||
{
|
||||
var client = FindClientById(clientId);
|
||||
if (client != null)
|
||||
case "Chat":
|
||||
{
|
||||
var player = FindPlayerByClientId(clientId);
|
||||
if (player != null && player.WinState == WinState.Lost)
|
||||
Game.AddChatLine(client.Color1, client.Name + " (Dead)", order.TargetString);
|
||||
else
|
||||
Game.AddChatLine(client.Color1, client.Name, order.TargetString);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "TeamChat":
|
||||
{
|
||||
var client = FindClientById(clientId);
|
||||
if (client != null)
|
||||
{
|
||||
var player = FindPlayerByClientId(clientId);
|
||||
var display = (world.GameHasStarted) ?
|
||||
player != null && (world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally
|
||||
|| player.WinState == WinState.Lost) :
|
||||
client == Game.LocalClient || (client.Team == Game.LocalClient.Team && client.Team != 0);
|
||||
|
||||
if (display)
|
||||
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
|
||||
|
||||
if (Game.IsHost && Game.Settings.Server.Extension != null && !Game.Settings.Server.Extension.OnIngameChat(client, order.TargetString, false))
|
||||
break;
|
||||
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
var suffix = (player != null && player.WinState == WinState.Lost) ? " (Dead)" : " (Team)";
|
||||
var player = world != null ? world.FindPlayerByClient(client) : null;
|
||||
var suffix = (player != null && player.WinState == WinState.Lost) ? " (Dead)" : "";
|
||||
Game.AddChatLine(client.Color1, client.Name + suffix, order.TargetString);
|
||||
}
|
||||
else
|
||||
Game.AddChatLine(Color.White, "(player {0})".F(clientId), order.TargetString);
|
||||
break;
|
||||
}
|
||||
|
||||
case "Disconnected": /* reports that the target player disconnected */
|
||||
{
|
||||
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
|
||||
if (client != null)
|
||||
{
|
||||
client.State = Session.ClientState.Disconnected;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "TeamChat":
|
||||
{
|
||||
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
|
||||
|
||||
if (Game.IsHost && Game.Settings.Server.Extension != null && !Game.Settings.Server.Extension.OnIngameChat(client, order.TargetString, true))
|
||||
break;
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
if (world == null)
|
||||
{
|
||||
if (client.Team == orderManager.LocalClient.Team)
|
||||
Game.AddChatLine(client.Color1, client.Name + " (Team)",
|
||||
order.TargetString);
|
||||
}
|
||||
else
|
||||
{
|
||||
var player = world.FindPlayerByClient(client);
|
||||
var display = player != null
|
||||
&&
|
||||
(world.LocalPlayer != null &&
|
||||
player.Stances[world.LocalPlayer] == Stance.Ally
|
||||
|| player.WinState == WinState.Lost);
|
||||
|
||||
if (display)
|
||||
{
|
||||
var suffix = (player != null && player.WinState == WinState.Lost)
|
||||
? " (Dead)"
|
||||
: " (Team)";
|
||||
Game.AddChatLine(client.Color1, client.Name + suffix, order.TargetString);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "StartGame":
|
||||
{
|
||||
Game.AddChatLine(Color.White, "Server", "The game has started.");
|
||||
Game.StartGame(orderManager.LobbyInfo.GlobalSettings.Map);
|
||||
break;
|
||||
}
|
||||
case "SyncInfo":
|
||||
{
|
||||
orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
|
||||
|
||||
if (orderManager.FramesAhead != orderManager.LobbyInfo.GlobalSettings.OrderLatency
|
||||
&& !orderManager.GameStarted)
|
||||
{
|
||||
orderManager.FramesAhead = orderManager.LobbyInfo.GlobalSettings.OrderLatency;
|
||||
Game.Debug(
|
||||
"Order lag is now {0} frames.".F(orderManager.LobbyInfo.GlobalSettings.OrderLatency));
|
||||
}
|
||||
Game.SyncLobbyInfo();
|
||||
break;
|
||||
}
|
||||
|
||||
case "SetStance":
|
||||
{
|
||||
var targetPlayer = order.Player.World.players[order.TargetLocation.X];
|
||||
var newStance = (Stance)order.TargetLocation.Y;
|
||||
|
||||
if (Game.IsHost && Game.Settings.Server.Extension != null)
|
||||
Game.Settings.Server.Extension.OnIngameSetStance(order.Player, targetPlayer, newStance);
|
||||
|
||||
|
||||
SetPlayerStance(world, order.Player, targetPlayer, newStance);
|
||||
|
||||
// automatically declare war reciprocally
|
||||
if (newStance == Stance.Enemy)
|
||||
SetPlayerStance(world, targetPlayer, order.Player, newStance);
|
||||
|
||||
Game.Debug("{0} has set diplomatic stance vs {1} to {2}".F(
|
||||
order.Player.PlayerName, targetPlayer.PlayerName, newStance));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if( !order.IsImmediate )
|
||||
{
|
||||
var self = order.Subject;
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
if( health == null || !health.IsDead )
|
||||
foreach( var t in self.TraitsImplementing<IResolveOrder>() )
|
||||
t.ResolveOrder( self, order );
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "StartGame":
|
||||
{
|
||||
Game.AddChatLine(Color.White, "Server", "The game has started.");
|
||||
Game.StartGame(Game.LobbyInfo.GlobalSettings.Map);
|
||||
break;
|
||||
}
|
||||
case "SyncInfo":
|
||||
{
|
||||
Game.SyncLobbyInfo(order.TargetString);
|
||||
break;
|
||||
}
|
||||
case "SetStance":
|
||||
{
|
||||
var targetPlayer = order.Player.World.players[order.TargetLocation.X];
|
||||
var oldStance = order.Player.Stances[targetPlayer];
|
||||
order.Player.Stances[targetPlayer] = (Stance)order.TargetLocation.Y;
|
||||
|
||||
if (targetPlayer == world.LocalPlayer)
|
||||
world.WorldActor.Trait<Shroud>().UpdatePlayerStance(world, order.Player, oldStance, order.Player.Stances[targetPlayer]);
|
||||
|
||||
Game.Debug("{0} has set diplomatic stance vs {1} to {2}".F(
|
||||
order.Player.PlayerName, targetPlayer.PlayerName, order.Player.Stances[targetPlayer]));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if( !order.IsImmediate )
|
||||
foreach (var t in order.Subject.TraitsImplementing<IResolveOrder>())
|
||||
t.ResolveOrder(order.Subject, order);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SetPlayerStance(World w, Player a, Player b, Stance s)
|
||||
{
|
||||
var oldStance = a.Stances[b];
|
||||
a.Stances[b] = s;
|
||||
if (b == w.LocalPlayer)
|
||||
w.WorldActor.Trait<Shroud>().UpdatePlayerStance(w, b, oldStance, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,15 @@
|
||||
using System;
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
@@ -18,7 +29,7 @@ namespace OpenRA
|
||||
.ToList();
|
||||
|
||||
// Namespaces from each mod assembly
|
||||
foreach (var a in manifest.Assemblies)
|
||||
foreach (var a in manifest.Assemblies.Concat(manifest.LocalAssemblies))
|
||||
{
|
||||
var asm = Assembly.LoadFile(Path.GetFullPath(a));
|
||||
asms.AddRange(asm.GetNamespaces().Select(ns => Pair.New(asm, ns)));
|
||||
@@ -30,19 +41,63 @@ namespace OpenRA
|
||||
public static Action<string> MissingTypeAction =
|
||||
s => { throw new InvalidOperationException("Cannot locate type: {0}".F(s)); };
|
||||
|
||||
public T CreateObject<T>(string classname)
|
||||
public T CreateObject<T>(string className)
|
||||
{
|
||||
foreach (var mod in ModAssemblies)
|
||||
{
|
||||
var fullTypeName = mod.Second + "." + classname;
|
||||
var obj = mod.First.CreateInstance(fullTypeName);
|
||||
if (obj != null)
|
||||
return (T)obj;
|
||||
}
|
||||
return CreateObject<T>( className, new Dictionary<string, object>() );
|
||||
}
|
||||
|
||||
MissingTypeAction(classname);
|
||||
public T CreateObject<T>( string className, Dictionary<string, object> args )
|
||||
{
|
||||
foreach( var mod in ModAssemblies )
|
||||
{
|
||||
var type = mod.First.GetType( mod.Second + "." + className, false );
|
||||
if( type == null ) continue;
|
||||
var ctors = type.GetConstructors( BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance ).Where( x => x.HasAttribute<UseCtorAttribute>() ).ToList();
|
||||
if( ctors.Count == 0 )
|
||||
return (T)CreateBasic( type );
|
||||
else if( ctors.Count == 1 )
|
||||
return (T)CreateUsingArgs( ctors[ 0 ], args );
|
||||
else
|
||||
throw new InvalidOperationException( "ObjectCreator: UseCtor on multiple constructors; invalid." );
|
||||
}
|
||||
MissingTypeAction(className);
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public object CreateBasic( Type type )
|
||||
{
|
||||
return type.GetConstructor( new Type[ 0 ] ).Invoke( new object[ 0 ] );
|
||||
}
|
||||
|
||||
public object CreateUsingArgs( ConstructorInfo ctor, Dictionary<string, object> args )
|
||||
{
|
||||
var p = ctor.GetParameters();
|
||||
var a = new object[ p.Length ];
|
||||
for( int i = 0 ; i < p.Length ; i++ )
|
||||
{
|
||||
var attrs = p[ i ].GetCustomAttributes<ParamAttribute>();
|
||||
if( attrs.Length != 1 ) throw new InvalidOperationException( "ObjectCreator: argument in [UseCtor] doesn't have [Param]" );
|
||||
a[ i ] = args[ attrs[ 0 ].ParamName ?? p[i].Name ];
|
||||
}
|
||||
return ctor.Invoke( a );
|
||||
}
|
||||
|
||||
[AttributeUsage( AttributeTargets.Parameter )]
|
||||
public class ParamAttribute : Attribute
|
||||
{
|
||||
public string ParamName { get; private set; }
|
||||
|
||||
public ParamAttribute() { }
|
||||
|
||||
public ParamAttribute( string paramName )
|
||||
{
|
||||
ParamName = paramName;
|
||||
}
|
||||
}
|
||||
|
||||
[AttributeUsage( AttributeTargets.Constructor )]
|
||||
public class UseCtorAttribute : Attribute
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,7 +79,6 @@
|
||||
<Compile Include="Group.cs" />
|
||||
<Compile Include="Orders\GenericSelectTarget.cs" />
|
||||
<Compile Include="Server\ProtocolVersion.cs" />
|
||||
<Compile Include="Traits\BaseBuilding.cs" />
|
||||
<Compile Include="Traits\LintAttributes.cs" />
|
||||
<Compile Include="Traits\Player\PlayerResources.cs" />
|
||||
<Compile Include="Traits\World\Shroud.cs" />
|
||||
@@ -106,7 +105,6 @@
|
||||
<Compile Include="Network\Connection.cs" />
|
||||
<Compile Include="Network\OrderIO.cs" />
|
||||
<Compile Include="Network\OrderManager.cs" />
|
||||
<Compile Include="PathSearch.cs" />
|
||||
<Compile Include="Selection.cs" />
|
||||
<Compile Include="Server\Connection.cs" />
|
||||
<Compile Include="Server\Exts.cs" />
|
||||
@@ -117,12 +115,10 @@
|
||||
<Compile Include="Sound.cs" />
|
||||
<Compile Include="Support\PerfHistory.cs" />
|
||||
<Compile Include="Sync.cs" />
|
||||
<Compile Include="Traits\CustomSellValue.cs" />
|
||||
<Compile Include="Traits\World\SpatialBins.cs" />
|
||||
<Compile Include="Traits\World\Country.cs" />
|
||||
<Compile Include="Actor.cs" />
|
||||
<Compile Include="Cursor.cs" />
|
||||
<Compile Include="GameRules\Footprint.cs" />
|
||||
<Compile Include="GameRules\Rules.cs" />
|
||||
<Compile Include="Graphics\Animation.cs" />
|
||||
<Compile Include="Game.cs" />
|
||||
@@ -131,19 +127,14 @@
|
||||
<Compile Include="Graphics\LineRenderer.cs" />
|
||||
<Compile Include="Graphics\WorldRenderer.cs" />
|
||||
<Compile Include="Traits\Activities\Idle.cs" />
|
||||
<Compile Include="Traits\Activities\RemoveSelf.cs" />
|
||||
<Compile Include="Traits\Activities\Sell.cs" />
|
||||
<Compile Include="Orders\IOrderGenerator.cs" />
|
||||
<Compile Include="Player.cs" />
|
||||
<Compile Include="Graphics\Sheet.cs" />
|
||||
<Compile Include="PathFinder.cs" />
|
||||
<Compile Include="Graphics\Sequence.cs" />
|
||||
<Compile Include="Network\Order.cs" />
|
||||
<Compile Include="Graphics\SequenceProvider.cs" />
|
||||
<Compile Include="Graphics\SheetBuilder.cs" />
|
||||
<Compile Include="Graphics\HardwarePalette.cs" />
|
||||
<Compile Include="MainWindow.cs">
|
||||
</Compile>
|
||||
<Compile Include="Support\Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Graphics\Renderer.cs" />
|
||||
@@ -151,15 +142,10 @@
|
||||
<Compile Include="Graphics\SpriteRenderer.cs" />
|
||||
<Compile Include="Graphics\SpriteSheetBuilder.cs" />
|
||||
<Compile Include="Graphics\TerrainRenderer.cs" />
|
||||
<Compile Include="Traits\Activities\Move.cs" />
|
||||
<Compile Include="Traits\Activities\Turn.cs" />
|
||||
<Compile Include="Traits\Building.cs" />
|
||||
<Compile Include="Traits\World\BuildingInfluence.cs" />
|
||||
<Compile Include="Traits\World\PlayerColorPalette.cs" />
|
||||
<Compile Include="Traits\World\ResourceLayer.cs" />
|
||||
<Compile Include="Traits\World\ResourceType.cs" />
|
||||
<Compile Include="Traits\Selectable.cs" />
|
||||
<Compile Include="Traits\Mobile.cs" />
|
||||
<Compile Include="Traits\Render\RenderSimple.cs" />
|
||||
<Compile Include="Traits\TraitsInterfaces.cs" />
|
||||
<Compile Include="Traits\World\UnitInfluence.cs" />
|
||||
@@ -169,12 +155,10 @@
|
||||
<Compile Include="Graphics\Util.cs" />
|
||||
<Compile Include="Graphics\Viewport.cs" />
|
||||
<Compile Include="Orders\UnitOrderGenerator.cs" />
|
||||
<Compile Include="Widgets\WorldTooltipWidget.cs" />
|
||||
<Compile Include="World.cs" />
|
||||
<Compile Include="WorldUtils.cs" />
|
||||
<Compile Include="Traits\Player\EvaAlerts.cs" />
|
||||
<Compile Include="Traits\World\ScreenShaker.cs" />
|
||||
<Compile Include="Traits\LineBuild.cs" />
|
||||
<Compile Include="Widgets\WidgetLoader.cs" />
|
||||
<Compile Include="Widgets\ButtonWidget.cs" />
|
||||
<Compile Include="Widgets\Widget.cs" />
|
||||
@@ -200,9 +184,7 @@
|
||||
<Compile Include="Widgets\ViewportScrollControllerWidget.cs" />
|
||||
<Compile Include="Traits\Player\DeveloperMode.cs" />
|
||||
<Compile Include="Traits\RevealsShroud.cs" />
|
||||
<Compile Include="Traits\Targetable.cs" />
|
||||
<Compile Include="Traits\Health.cs" />
|
||||
<Compile Include="Traits\Activities\Drag.cs" />
|
||||
<Compile Include="Widgets\VqaPlayerWidget.cs" />
|
||||
<Compile Include="Widgets\Delegates\VideoPlayerDelegate.cs" />
|
||||
<Compile Include="GameRules\Settings.cs" />
|
||||
@@ -210,8 +192,6 @@
|
||||
<Compile Include="Traits\ActorStance.cs" />
|
||||
<Compile Include="Traits\Armor.cs" />
|
||||
<Compile Include="Graphics\CursorProvider.cs" />
|
||||
<Compile Include="Traits\Player\TechTree.cs" />
|
||||
<Compile Include="Traits\Player\PowerManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
@@ -220,16 +200,26 @@
|
||||
</ProjectReference>
|
||||
<Compile Include="ActorInitializer.cs" />
|
||||
<Compile Include="ActorReference.cs" />
|
||||
<Compile Include="InputHandler.cs" />
|
||||
<Compile Include="ModData.cs" />
|
||||
<Compile Include="Map.cs" />
|
||||
<Compile Include="Network\FrameData.cs" />
|
||||
<Compile Include="Network\ReplayConnection.cs" />
|
||||
<Compile Include="Network\Session.cs" />
|
||||
<Compile Include="ObjectCreator.cs" />
|
||||
<Compile Include="Network\SyncReport.cs" />
|
||||
<Compile Include="Server\IServerExtension.cs" />
|
||||
<Compile Include="Server\NullServerExtension.cs" />
|
||||
<Compile Include="Traits\BaseBuilding.cs" />
|
||||
<Compile Include="Traits\EditorAppearance.cs" />
|
||||
<Compile Include="Traits\ValidateOrder.cs" />
|
||||
<Compile Include="Traits\Scale.cs" />
|
||||
<Compile Include="TraitDictionary.cs" />
|
||||
<Compile Include="Traits\Activities\CancelableActivity.cs" />
|
||||
<Compile Include="Traits\SharesCell.cs" />
|
||||
<Compile Include="Traits\Valued.cs" />
|
||||
<Compile Include="Traits\World\BibLayer.cs" />
|
||||
<Compile Include="Widgets\PasswordFieldWidget.cs" />
|
||||
<Compile Include="Widgets\Delegates\DeveloperModeDelegate.cs" />
|
||||
<Compile Include="Widgets\ScrollingTextWidget.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
|
||||
|
||||
@@ -10,18 +10,27 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Orders
|
||||
{
|
||||
public class GenericSelectTarget : IOrderGenerator
|
||||
{
|
||||
readonly Actor subject;
|
||||
readonly IEnumerable<Actor> subjects;
|
||||
readonly string order;
|
||||
readonly string cursor;
|
||||
|
||||
public GenericSelectTarget(IEnumerable<Actor> subjects, string order, string cursor)
|
||||
{
|
||||
this.subjects = subjects;
|
||||
this.order = order;
|
||||
this.cursor = cursor;
|
||||
}
|
||||
|
||||
public GenericSelectTarget(Actor subject, string order, string cursor)
|
||||
{
|
||||
this.subject = subject;
|
||||
this.subjects = new Actor[] { subject };
|
||||
this.order = order;
|
||||
this.cursor = cursor;
|
||||
}
|
||||
@@ -36,12 +45,34 @@ namespace OpenRA.Orders
|
||||
IEnumerable<Order> OrderInner(World world, int2 xy, MouseInput mi)
|
||||
{
|
||||
if (mi.Button == MouseButton.Left && world.Map.IsInMap(xy))
|
||||
yield return new Order(order, subject, xy);
|
||||
{
|
||||
world.CancelInputMode();
|
||||
foreach (var subject in subjects)
|
||||
yield return new Order(order, subject, xy);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Tick(World world) { }
|
||||
public void RenderAfterWorld(World world) { }
|
||||
public void RenderBeforeWorld(World world) { }
|
||||
|
||||
public void RenderBeforeWorld(WorldRenderer wr, World world)
|
||||
{
|
||||
foreach (var a in world.Selection.Actors)
|
||||
if (!a.Destroyed)
|
||||
foreach (var t in a.TraitsImplementing<IPreRenderSelection>())
|
||||
t.RenderBeforeWorld(wr, a);
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
|
||||
public void RenderAfterWorld(WorldRenderer wr, World world)
|
||||
{
|
||||
foreach (var a in world.Selection.Actors)
|
||||
if (!a.Destroyed)
|
||||
foreach (var t in a.TraitsImplementing<IPostRenderSelection>())
|
||||
t.RenderAfterWorld(wr, a);
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
|
||||
public string GetCursor(World world, int2 xy, MouseInput mi) { return world.Map.IsInMap(xy) ? cursor : "generic-blocked"; }
|
||||
}
|
||||
@@ -63,5 +94,4 @@ namespace OpenRA.Orders
|
||||
world.CancelInputMode();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -16,8 +17,8 @@ namespace OpenRA
|
||||
{
|
||||
IEnumerable<Order> Order(World world, int2 xy, MouseInput mi);
|
||||
void Tick(World world);
|
||||
void RenderBeforeWorld(World world);
|
||||
void RenderAfterWorld(World world);
|
||||
void RenderBeforeWorld(WorldRenderer wr, World world);
|
||||
void RenderAfterWorld(WorldRenderer wr, World world);
|
||||
string GetCursor(World world, int2 xy, MouseInput mi);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,78 +6,189 @@
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Orders
|
||||
{
|
||||
class UnitOrderGenerator : IOrderGenerator
|
||||
{
|
||||
public IEnumerable<Order> Order( World world, int2 xy, MouseInput mi )
|
||||
{
|
||||
var underCursor = world.FindUnitsAtMouse(mi.Location)
|
||||
.Where(a => a.Info.Traits.Contains<TargetableInfo>())
|
||||
.OrderByDescending(a => a.Info.Traits.Contains<SelectableInfo>() ? a.Info.Traits.Get<SelectableInfo>().Priority : int.MinValue)
|
||||
.FirstOrDefault();
|
||||
|
||||
var orders = world.Selection.Actors
|
||||
.Select(a => a.Order(xy, mi, underCursor))
|
||||
.Where(o => o != null)
|
||||
.ToArray();
|
||||
|
||||
var actorsInvolved = orders.Select(o => o.Subject).Distinct();
|
||||
if (actorsInvolved.Any())
|
||||
yield return new Order("CreateGroup", actorsInvolved.First().Owner.PlayerActor,
|
||||
string.Join(",", actorsInvolved.Select(a => a.ActorID.ToString()).ToArray()));
|
||||
|
||||
foreach (var o in orders)
|
||||
yield return o;
|
||||
public IEnumerable<Order> Order( World world, int2 xy, MouseInput mi )
|
||||
{
|
||||
var custom = world.WorldActor.TraitOrDefault<ICustomUnitOrderGenerator>();
|
||||
if (custom != null)
|
||||
{
|
||||
var customOrders = custom.Order(world, xy, mi);
|
||||
|
||||
foreach (var o in customOrders)
|
||||
yield return o;
|
||||
}
|
||||
else
|
||||
{
|
||||
var underCursor = world.FindUnitsAtMouse(mi.Location)
|
||||
.Where(a => a.HasTrait<ITargetable>())
|
||||
.OrderByDescending(
|
||||
a =>
|
||||
a.Info.Traits.Contains<SelectableInfo>()
|
||||
? a.Info.Traits.Get<SelectableInfo>().Priority
|
||||
: int.MinValue)
|
||||
.FirstOrDefault();
|
||||
|
||||
var orders = world.Selection.Actors
|
||||
.Select(a => OrderForUnit(a, xy, mi, underCursor))
|
||||
.Where(o => o != null)
|
||||
.ToArray();
|
||||
|
||||
var actorsInvolved = orders.Select(o => o.self).Distinct();
|
||||
if (actorsInvolved.Any())
|
||||
yield return new Order("CreateGroup", actorsInvolved.First().Owner.PlayerActor,
|
||||
string.Join(",", actorsInvolved.Select(a => a.ActorID.ToString()).ToArray()))
|
||||
;
|
||||
|
||||
foreach (var o in orders)
|
||||
yield return CheckSameOrder(o.iot, o.trait.IssueOrder(o.self, o.iot, o.target));
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick( World world ) {}
|
||||
public void Tick( World world )
|
||||
{
|
||||
var custom = world.WorldActor.TraitOrDefault<ICustomUnitOrderGenerator>();
|
||||
if (custom != null)
|
||||
{
|
||||
custom.Tick(world);
|
||||
}
|
||||
}
|
||||
|
||||
public void RenderBeforeWorld( WorldRenderer wr, World world )
|
||||
{
|
||||
var custom = world.WorldActor.TraitOrDefault<ICustomUnitOrderGenerator>();
|
||||
if (custom != null)
|
||||
{
|
||||
custom.RenderBeforeWorld(wr, world);
|
||||
return;
|
||||
}
|
||||
|
||||
public void RenderBeforeWorld(World world)
|
||||
{
|
||||
foreach (var a in world.Selection.Actors)
|
||||
if (!a.Destroyed)
|
||||
foreach (var t in a.TraitsImplementing<IPreRenderSelection>())
|
||||
t.RenderBeforeWorld(a);
|
||||
|
||||
t.RenderBeforeWorld( wr, a );
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
|
||||
public void RenderAfterWorld( World world )
|
||||
{
|
||||
foreach (var a in world.Selection.Actors)
|
||||
public void RenderAfterWorld( WorldRenderer wr, World world )
|
||||
{
|
||||
var custom = world.WorldActor.TraitOrDefault<ICustomUnitOrderGenerator>();
|
||||
if (custom != null)
|
||||
{
|
||||
custom.RenderAfterWorld(wr, world);
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var a in world.Selection.Actors)
|
||||
if (!a.Destroyed)
|
||||
foreach (var t in a.TraitsImplementing<IPostRenderSelection>())
|
||||
t.RenderAfterWorld(a);
|
||||
t.RenderAfterWorld( wr, a );
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
|
||||
public string GetCursor( World world, int2 xy, MouseInput mi )
|
||||
{
|
||||
if (mi.Modifiers.HasModifier(Modifiers.Shift) || !world.Selection.Actors.Any())
|
||||
{
|
||||
var underCursor = world.FindUnitsAtMouse(mi.Location)
|
||||
.Where(a => a.Info.Traits.Contains<SelectableInfo>())
|
||||
.Any();
|
||||
|
||||
if (underCursor)
|
||||
return "select";
|
||||
}
|
||||
|
||||
var c = Order(world, xy, mi)
|
||||
.Select(o => o.Subject.TraitsImplementing<IOrderCursor>()
|
||||
.Select(pc => pc.CursorForOrder(o.Subject, o)).FirstOrDefault(a => a != null))
|
||||
.FirstOrDefault(a => a != null);
|
||||
public string GetCursor( World world, int2 xy, MouseInput mi )
|
||||
{
|
||||
var custom = world.WorldActor.TraitOrDefault<ICustomUnitOrderGenerator>();
|
||||
if (custom != null)
|
||||
{
|
||||
return custom.GetCursor(world, xy, mi);
|
||||
}
|
||||
|
||||
return c ?? "default";
|
||||
var underCursor = world.FindUnitsAtMouse(mi.Location)
|
||||
.Where(a => a.HasTrait<ITargetable>())
|
||||
.OrderByDescending(a => a.Info.Traits.Contains<SelectableInfo>() ? a.Info.Traits.Get<SelectableInfo>().Priority : int.MinValue)
|
||||
.FirstOrDefault();
|
||||
|
||||
if( mi.Modifiers.HasModifier( Modifiers.Shift ) || !world.Selection.Actors.Any() )
|
||||
if( underCursor != null )
|
||||
return "select";
|
||||
|
||||
var orders = world.Selection.Actors
|
||||
.Select(a => OrderForUnit(a, xy, mi, underCursor))
|
||||
.Where(o => o != null)
|
||||
.ToArray();
|
||||
|
||||
if( orders.Length == 0 ) return "default";
|
||||
|
||||
return orders[ 0 ].cursor ?? "default";
|
||||
}
|
||||
|
||||
static UnitOrderResult OrderForUnit( Actor self, int2 xy, MouseInput mi, Actor underCursor )
|
||||
{
|
||||
if (self.Owner != self.World.LocalPlayer)
|
||||
return null;
|
||||
|
||||
if (!self.World.Map.IsInMap(xy.X, xy.Y))
|
||||
return null;
|
||||
|
||||
if (self.Destroyed)
|
||||
return null;
|
||||
|
||||
//var old = self.TraitsImplementing<IIssueOrder>()
|
||||
// .OrderByDescending( x => x.OrderPriority( self, xy, mi, underCursor ) )
|
||||
// .Select( x => x.IssueOrder( self, xy, mi, underCursor ) )
|
||||
// .FirstOrDefault( x => x != null );
|
||||
//if( old != null )
|
||||
// return old;
|
||||
|
||||
if( mi.Button == MouseButton.Right )
|
||||
{
|
||||
var uim = self.World.WorldActor.Trait<UnitInfluence>();
|
||||
foreach( var o in self.TraitsImplementing<IIssueOrder>()
|
||||
.SelectMany( trait => trait.Orders
|
||||
.Select( x => new { Trait = trait, Order = x } ) )
|
||||
.OrderByDescending( x => x.Order.OrderPriority ) )
|
||||
{
|
||||
var actorsAt = uim.GetUnitsAt( xy ).ToList();
|
||||
|
||||
string cursor = null;
|
||||
if( underCursor != null )
|
||||
if( o.Order.CanTargetUnit( self, underCursor, mi.Modifiers.HasModifier( Modifiers.Ctrl ), mi.Modifiers.HasModifier( Modifiers.Alt ), ref cursor ) )
|
||||
return new UnitOrderResult( self, o.Order, o.Trait, cursor, Target.FromActor( underCursor ) );
|
||||
if( o.Order.CanTargetLocation( self, xy, actorsAt, mi.Modifiers.HasModifier( Modifiers.Ctrl ), mi.Modifiers.HasModifier( Modifiers.Alt ), ref cursor ) )
|
||||
return new UnitOrderResult( self, o.Order, o.Trait, cursor, Target.FromCell( xy ) );
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
static Order CheckSameOrder( IOrderTargeter iot, Order order )
|
||||
{
|
||||
if( order == null && iot.OrderID != null )
|
||||
Game.Debug( "BUG: in order targeter - decided on {0} but then didn't order", iot.OrderID );
|
||||
else if( iot.OrderID != order.OrderString )
|
||||
Game.Debug( "BUG: in order targeter - decided on {0} but ordered {1}", iot.OrderID, order.OrderString );
|
||||
return order;
|
||||
}
|
||||
|
||||
class UnitOrderResult
|
||||
{
|
||||
public readonly Actor self;
|
||||
public readonly IOrderTargeter iot;
|
||||
public readonly IIssueOrder trait;
|
||||
public readonly string cursor;
|
||||
public readonly Target target;
|
||||
|
||||
public UnitOrderResult( Actor self, IOrderTargeter iot, IIssueOrder trait, string cursor, Target target )
|
||||
{
|
||||
this.self = self;
|
||||
this.iot = iot;
|
||||
this.trait = trait;
|
||||
this.cursor = cursor;
|
||||
this.target = target;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,93 +13,86 @@ using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public enum PowerState { Normal, Low, Critical };
|
||||
public enum WinState { Won, Lost, Undefined };
|
||||
|
||||
public class Player
|
||||
{
|
||||
public Actor PlayerActor;
|
||||
public int Kills;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public enum PowerState { Normal, Low, Critical };
|
||||
public enum WinState { Won, Lost, Undefined };
|
||||
|
||||
public class Player
|
||||
{
|
||||
public Actor PlayerActor;
|
||||
public int Kills;
|
||||
public int Deaths;
|
||||
public WinState WinState = WinState.Undefined;
|
||||
|
||||
public readonly string Palette;
|
||||
public readonly Color Color;
|
||||
public readonly Color Color2;
|
||||
|
||||
public readonly string PlayerName;
|
||||
public readonly string InternalName;
|
||||
public readonly CountryInfo Country;
|
||||
public readonly int Index;
|
||||
public WinState WinState = WinState.Undefined;
|
||||
|
||||
public readonly string Palette;
|
||||
public readonly Color Color;
|
||||
public readonly Color Color2;
|
||||
|
||||
public readonly string PlayerName;
|
||||
public readonly string InternalName;
|
||||
public readonly CountryInfo Country;
|
||||
public readonly int Index;
|
||||
public readonly bool NonCombatant = false;
|
||||
public readonly int ClientIndex;
|
||||
public readonly PlayerReference PlayerRef;
|
||||
|
||||
public ShroudRenderer Shroud;
|
||||
public World World { get; private set; }
|
||||
|
||||
public Player( World world, PlayerReference pr, int index )
|
||||
{
|
||||
World = world;
|
||||
Shroud = new ShroudRenderer(this, world.Map);
|
||||
|
||||
Index = index;
|
||||
Palette = "player"+index;
|
||||
Color = pr.Color;
|
||||
public readonly PlayerReference PlayerRef;
|
||||
public bool IsBot;
|
||||
|
||||
public ShroudRenderer Shroud;
|
||||
public World World { get; private set; }
|
||||
|
||||
public Player(World world, PlayerReference pr, int index)
|
||||
{
|
||||
World = world;
|
||||
Shroud = new ShroudRenderer(this, world.Map);
|
||||
|
||||
Index = index;
|
||||
Palette = "player" + index;
|
||||
|
||||
Color = pr.Color;
|
||||
Color2 = pr.Color2;
|
||||
ClientIndex = 0; /* it's a map player, "owned" by host */
|
||||
|
||||
PlayerName = InternalName = pr.Name;
|
||||
NonCombatant = pr.NonCombatant;
|
||||
Country = world.GetCountries()
|
||||
ClientIndex = 0; /* it's a map player, "owned" by host */
|
||||
|
||||
PlayerName = InternalName = pr.Name;
|
||||
NonCombatant = pr.NonCombatant;
|
||||
Country = world.GetCountries()
|
||||
.FirstOrDefault(c => pr.Race == c.Race)
|
||||
?? world.GetCountries().Random(world.SharedRandom);
|
||||
|
||||
PlayerRef = pr;
|
||||
|
||||
RegisterPlayerColor(world, Palette);
|
||||
PlayerActor = world.CreateActor("Player", new TypeDictionary{ new OwnerInit( this ) });
|
||||
}
|
||||
|
||||
public Player( World world, Session.Client client, PlayerReference pr, int index )
|
||||
{
|
||||
World = world;
|
||||
Shroud = new ShroudRenderer(this, world.Map);
|
||||
|
||||
PlayerRef = pr;
|
||||
|
||||
PlayerActor = world.CreateActor("Player", new TypeDictionary { new OwnerInit(this) });
|
||||
}
|
||||
|
||||
public Player(World world, Session.Client client, PlayerReference pr, int index)
|
||||
{
|
||||
World = world;
|
||||
Shroud = new ShroudRenderer(this, world.Map);
|
||||
|
||||
Index = index;
|
||||
Palette = "player"+index;
|
||||
Color = client.Color1;
|
||||
Color2 = client.Color2;
|
||||
Palette = "player" + index;
|
||||
Color = client.Color1;
|
||||
Color2 = client.Color2;
|
||||
PlayerName = client.Name;
|
||||
InternalName = pr.Name;
|
||||
Country = world.GetCountries()
|
||||
.FirstOrDefault(c => client != null && client.Country == c.Race)
|
||||
|
||||
InternalName = pr.Name;
|
||||
Country = world.GetCountries()
|
||||
.FirstOrDefault(c => client != null && client.Country == c.Race)
|
||||
?? world.GetCountries().Random(world.SharedRandom);
|
||||
|
||||
ClientIndex = client.Index;
|
||||
PlayerRef = pr;
|
||||
|
||||
RegisterPlayerColor(world, Palette);
|
||||
PlayerActor = world.CreateActor("Player", new TypeDictionary{ new OwnerInit( this ) });
|
||||
}
|
||||
|
||||
public void RegisterPlayerColor(World world, string palette)
|
||||
{
|
||||
var info = Rules.Info["world"].Traits.Get<PlayerColorPaletteInfo>();
|
||||
var newpal = new Palette(world.WorldRenderer.GetPalette(info.BasePalette),
|
||||
new PlayerColorRemap(Color, Color2, info.PaletteFormat));
|
||||
world.WorldRenderer.AddPalette(palette, newpal);
|
||||
}
|
||||
|
||||
public void GiveAdvice(string advice)
|
||||
{
|
||||
Sound.PlayToPlayer(this, advice);
|
||||
}
|
||||
|
||||
public Dictionary<Player, Stance> Stances = new Dictionary<Player, Stance>();
|
||||
}
|
||||
PlayerRef = pr;
|
||||
|
||||
PlayerActor = world.CreateActor("Player", new TypeDictionary { new OwnerInit(this) });
|
||||
}
|
||||
|
||||
public void GiveAdvice(string advice)
|
||||
{
|
||||
Sound.PlayToPlayer(this, advice);
|
||||
}
|
||||
|
||||
public Dictionary<Player, Stance> Stances = new Dictionary<Player, Stance>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace OpenRA
|
||||
else
|
||||
actors = (isCombine ? oldSelection.Union(newSelection) : newSelection).ToList();
|
||||
|
||||
var voicedUnit = actors.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.HasVoice());
|
||||
var voicedUnit = actors.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.IsInWorld && a.HasVoice());
|
||||
if (voicedUnit != null)
|
||||
Sound.PlayVoice("Select", voicedUnit, voicedUnit.Owner.Country.Race);
|
||||
|
||||
@@ -56,6 +56,10 @@ namespace OpenRA
|
||||
public void Tick(World world)
|
||||
{
|
||||
actors.RemoveAll(a => !a.IsInWorld);
|
||||
|
||||
foreach (var cg in controlGroups.Values)
|
||||
cg.RemoveAll(a => a.Destroyed); // note: NOT `!a.IsInWorld`, since that would remove things
|
||||
// that are in transports.
|
||||
}
|
||||
|
||||
Cache<int, List<Actor>> controlGroups = new Cache<int, List<Actor>>(_ => new List<Actor>());
|
||||
|
||||
@@ -15,20 +15,20 @@ using System.Net.Sockets;
|
||||
|
||||
namespace OpenRA.Server
|
||||
{
|
||||
class Connection
|
||||
public class Connection
|
||||
{
|
||||
public Socket socket;
|
||||
public List<byte> data = new List<byte>();
|
||||
public ReceiveState State = ReceiveState.Header;
|
||||
public int ExpectLength = 8;
|
||||
public int Frame = 0;
|
||||
internal Socket socket;
|
||||
internal List<byte> data = new List<byte>();
|
||||
internal ReceiveState State = ReceiveState.Header;
|
||||
internal int ExpectLength = 8;
|
||||
internal int Frame = 0;
|
||||
|
||||
public int MostRecentFrame = 0;
|
||||
internal int MostRecentFrame = 0;
|
||||
|
||||
/* client data */
|
||||
public int PlayerIndex;
|
||||
public int PlayerIndex { get; internal set; }
|
||||
|
||||
public byte[] PopBytes(int n)
|
||||
internal byte[] PopBytes(int n)
|
||||
{
|
||||
var result = data.GetRange(0, n);
|
||||
data.RemoveRange(0, n);
|
||||
@@ -65,7 +65,7 @@ namespace OpenRA.Server
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ReadData()
|
||||
internal void ReadData()
|
||||
{
|
||||
if (ReadDataInner())
|
||||
while (data.Count >= ExpectLength)
|
||||
|
||||
1
OpenRA.Game/Server/Exts.cs
Normal file → Executable file
1
OpenRA.Game/Server/Exts.cs
Normal file → Executable file
@@ -11,6 +11,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Server
|
||||
{
|
||||
|
||||
84
OpenRA.Game/Server/IServerExtension.cs
Normal file
84
OpenRA.Game/Server/IServerExtension.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Server
|
||||
{
|
||||
public interface IServerExtension
|
||||
{
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnReadyUp(Connection conn, Session.Client client);
|
||||
void OnStartGame();
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnNickChange(Connection conn, Session.Client client, string newName);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnRaceChange(Connection conn, Session.Client client, string newRace);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnSlotChange(Connection conn, Session.Client client, Session.Slot slot, Map map);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnTeamChange(Connection conn, Session.Client getClient, int team);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnSpawnpointChange(Connection conn, Session.Client getClient, int spawnPoint);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnColorChange(Connection conn, Session.Client getClient, Color fromArgb, Color color);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnChat(Connection conn, string message, bool teamChat);
|
||||
|
||||
void OnServerStart();
|
||||
void OnServerStop(bool forced);
|
||||
void OnLoadMap(Map map);
|
||||
|
||||
/// <summary>
|
||||
/// Return false to drop the connection
|
||||
/// </summary>
|
||||
bool OnValidateConnection(bool gameStarted, Connection newConn);
|
||||
|
||||
void OnLobbySync(Session lobbyInfo, bool gameStarted);
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnPingMasterServer(Session lobbyInfo, bool gameStarted);
|
||||
|
||||
/// <summary>
|
||||
/// Return true to use the built-in handling
|
||||
/// </summary>
|
||||
bool OnIngameChat(Session.Client client, string message, bool teamChat);
|
||||
|
||||
void OnIngameSetStance(Player player, Player stanceForPlayer, Stance newStance);
|
||||
|
||||
void OnLobbyUp();
|
||||
void OnRejoinLobby(World world);
|
||||
}
|
||||
}
|
||||
69
OpenRA.Game/Server/MasterServerQuery.cs
Normal file → Executable file
69
OpenRA.Game/Server/MasterServerQuery.cs
Normal file → Executable file
@@ -14,15 +14,20 @@ using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Server
|
||||
{
|
||||
static class MasterServerQuery
|
||||
public static class MasterServerQuery
|
||||
{
|
||||
public static event Action<GameServer[]> OnComplete = _ => { };
|
||||
public static event Action<string> OnVersion = _ => { };
|
||||
|
||||
static GameServer[] Games = { };
|
||||
public static string ClientVersion = "";
|
||||
public static string ServerVersion = "";
|
||||
static AutoResetEvent ev = new AutoResetEvent(false);
|
||||
static AutoResetEvent ev2 = new AutoResetEvent(false);
|
||||
|
||||
public static void Refresh(string masterServerUrl)
|
||||
{
|
||||
@@ -30,9 +35,7 @@ namespace OpenRA.Server
|
||||
{
|
||||
try
|
||||
{
|
||||
var wc = new WebClient();
|
||||
var data = wc.DownloadData(new Uri(masterServerUrl + "list.php"));
|
||||
var str = Encoding.UTF8.GetString(data);
|
||||
var str = GetData(new Uri(masterServerUrl + "list.php"));
|
||||
|
||||
var yaml = MiniYaml.FromString(str);
|
||||
|
||||
@@ -48,14 +51,70 @@ namespace OpenRA.Server
|
||||
}).Start();
|
||||
}
|
||||
|
||||
public static void GetMOTD(string masterServerUrl)
|
||||
{
|
||||
var motd = Widget.RootWidget.GetWidget<ScrollingTextWidget>("MOTD_SCROLLER");
|
||||
|
||||
// Runs in a separate thread to prevent dns lookup hitches
|
||||
new Thread(() =>
|
||||
{
|
||||
if (motd != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
string motdText = GetData(new Uri(masterServerUrl + "motd.php?v=" + ClientVersion));
|
||||
string[] p = motdText.Split('|');
|
||||
if (p.Length == 2 && p[1].Length == int.Parse(p[0]))
|
||||
{
|
||||
motd.SetText(p[1]);
|
||||
motd.ResetScroll();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
motd.SetText("Welcome to OpenRA. MOTD unable to be loaded from server.");
|
||||
motd.ResetScroll();
|
||||
}
|
||||
}
|
||||
|
||||
ev.Set();
|
||||
}).Start();
|
||||
}
|
||||
|
||||
public static void Tick()
|
||||
{
|
||||
if (ev.WaitOne(TimeSpan.FromMilliseconds(0)))
|
||||
OnComplete(Games);
|
||||
if (ev2.WaitOne(TimeSpan.FromMilliseconds(0)))
|
||||
OnVersion(ServerVersion);
|
||||
}
|
||||
|
||||
static string GetData(Uri uri)
|
||||
{
|
||||
var wc = new WebClient();
|
||||
var data = wc.DownloadData(uri);
|
||||
return Encoding.UTF8.GetString(data);
|
||||
}
|
||||
|
||||
public static void GetCurrentVersion(string masterServerUrl)
|
||||
{
|
||||
new Thread(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
ServerVersion = GetData(new Uri(masterServerUrl + "VERSION"));
|
||||
}
|
||||
catch
|
||||
{
|
||||
ServerVersion = "";
|
||||
}
|
||||
|
||||
ev2.Set();
|
||||
}).Start();
|
||||
}
|
||||
}
|
||||
|
||||
class GameServer
|
||||
public class GameServer
|
||||
{
|
||||
public readonly int Id = 0;
|
||||
public readonly string Name = null;
|
||||
|
||||
40
OpenRA.Game/Server/NullServerExtension.cs
Normal file
40
OpenRA.Game/Server/NullServerExtension.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Server
|
||||
{
|
||||
public class NullServerExtension : IServerExtension
|
||||
{
|
||||
public virtual bool OnReadyUp(Connection conn, Session.Client client) { return true; }
|
||||
public virtual void OnStartGame() { }
|
||||
public virtual bool OnNickChange(Connection conn, Session.Client client, string newName) { return true; }
|
||||
public virtual bool OnRaceChange(Connection conn, Session.Client client, string newRace) { return true; }
|
||||
public virtual bool OnSlotChange(Connection conn, Session.Client client, Session.Slot slot, Map map) { return true; }
|
||||
public virtual bool OnTeamChange(Connection conn, Session.Client getClient, int team) { return true; }
|
||||
public virtual bool OnSpawnpointChange(Connection conn, Session.Client getClient, int spawnPoint) { return true; }
|
||||
public virtual bool OnColorChange(Connection conn, Session.Client getClient, Color fromArgb, Color color) { return true; }
|
||||
public virtual bool OnChat(Connection conn, string message, bool teamChat) { return true; }
|
||||
public virtual void OnServerStart() { }
|
||||
public virtual void OnServerStop(bool forced) { }
|
||||
// Good spot to manipulate number of spectators! ie set Server.MaxSpectators
|
||||
public virtual void OnLoadMap(Map map) { }
|
||||
public virtual bool OnValidateConnection(bool gameStarted, Connection newConn) { return true; }
|
||||
public virtual void OnLobbySync(Session lobbyInfo, bool gameStarted) { }
|
||||
public virtual bool OnPingMasterServer(Session lobbyInfo, bool gameStarted) { return true; }
|
||||
public virtual bool OnIngameChat(Session.Client client, string message, bool teamChat) { return true; }
|
||||
public virtual void OnIngameSetStance(Player player, Player stanceForPlayer, Stance newStance) { }
|
||||
public virtual void OnLobbyUp() { }
|
||||
public virtual void OnRejoinLobby(World world) { }
|
||||
}
|
||||
}
|
||||
@@ -25,12 +25,17 @@ namespace OpenRA.Server
|
||||
{
|
||||
static class Server
|
||||
{
|
||||
public static Connection[] Connections
|
||||
{
|
||||
get { return conns.ToArray(); }
|
||||
}
|
||||
|
||||
static List<Connection> conns = new List<Connection>();
|
||||
static TcpListener listener = null;
|
||||
static Dictionary<int, List<Connection>> inFlightFrames
|
||||
= new Dictionary<int, List<Connection>>();
|
||||
static Session lobbyInfo;
|
||||
static bool GameStarted = false;
|
||||
internal static bool GameStarted = false;
|
||||
static string Name;
|
||||
static int ExternalPort;
|
||||
static int randomSeed;
|
||||
@@ -40,6 +45,9 @@ namespace OpenRA.Server
|
||||
|
||||
const int MasterPingInterval = 60 * 3; // 3 minutes. server has a 5 minute TTL for games, so give ourselves a bit
|
||||
// of leeway.
|
||||
|
||||
public static int MaxSpectators = 4; // How many spectators to allow // @todo Expose this as an option
|
||||
|
||||
static int lastPing = 0;
|
||||
static bool isInternetServer;
|
||||
static string masterServerUrl;
|
||||
@@ -47,6 +55,27 @@ namespace OpenRA.Server
|
||||
static ModData ModData;
|
||||
static Map Map;
|
||||
|
||||
public static void StopListening()
|
||||
{
|
||||
conns.Clear();
|
||||
GameStarted = false;
|
||||
try { listener.Stop(); }
|
||||
catch { }
|
||||
|
||||
E(e => e.OnServerStop(true));
|
||||
}
|
||||
|
||||
public static void E(Action<IServerExtension> f)
|
||||
{
|
||||
E(g => { f(g); return true; });
|
||||
}
|
||||
|
||||
public static bool E(Func<IServerExtension, bool> f)
|
||||
{
|
||||
return Game.Settings.Server.Extension == null ||
|
||||
f(Game.Settings.Server.Extension);
|
||||
}
|
||||
|
||||
public static void ServerMain(ModData modData, Settings settings, string map)
|
||||
{
|
||||
Log.AddChannel("server", "server.log");
|
||||
@@ -54,17 +83,18 @@ namespace OpenRA.Server
|
||||
isInitialPing = true;
|
||||
Server.masterServerUrl = settings.Server.MasterServer;
|
||||
isInternetServer = settings.Server.AdvertiseOnline;
|
||||
|
||||
listener = new TcpListener(IPAddress.Any, settings.Server.ListenPort);
|
||||
Name = settings.Server.Name;
|
||||
ExternalPort = settings.Server.ExternalPort;
|
||||
randomSeed = (int)DateTime.Now.ToBinary();
|
||||
ModData = modData;
|
||||
|
||||
lobbyInfo = new Session();
|
||||
lobbyInfo.GlobalSettings.Mods = settings.Game.Mods;
|
||||
lobbyInfo = new Session( settings.Game.Mods );
|
||||
lobbyInfo.GlobalSettings.RandomSeed = randomSeed;
|
||||
lobbyInfo.GlobalSettings.Map = map;
|
||||
lobbyInfo.GlobalSettings.AllowCheats = settings.Server.AllowCheats;
|
||||
lobbyInfo.GlobalSettings.ServerName = settings.Server.Name;
|
||||
|
||||
LoadMap(); // populates the Session's slots, too.
|
||||
|
||||
@@ -83,6 +113,8 @@ namespace OpenRA.Server
|
||||
throw new InvalidOperationException( "Unable to start server: port is already in use" );
|
||||
}
|
||||
|
||||
E(e => e.OnServerStart());
|
||||
|
||||
new Thread( _ =>
|
||||
{
|
||||
for( ; ; )
|
||||
@@ -95,7 +127,7 @@ namespace OpenRA.Server
|
||||
|
||||
foreach( Socket s in checkRead )
|
||||
if( s == listener.Server ) AcceptConnection();
|
||||
else conns.Single( c => c.socket == s ).ReadData();
|
||||
else if (conns.Count > 0) conns.Single( c => c.socket == s ).ReadData();
|
||||
|
||||
if (Environment.TickCount - lastPing > MasterPingInterval * 1000)
|
||||
PingMasterServer();
|
||||
@@ -108,6 +140,7 @@ namespace OpenRA.Server
|
||||
{
|
||||
listener.Stop();
|
||||
GameStarted = false;
|
||||
E(e => e.OnServerStop(false));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -135,41 +168,66 @@ namespace OpenRA.Server
|
||||
.Where(s => s != null)
|
||||
.Select((s, i) => { s.Index = i; return s; })
|
||||
.ToList();
|
||||
|
||||
E(e => e.OnLoadMap(Map));
|
||||
|
||||
// Generate slots for spectators
|
||||
for (int i = 0; i < MaxSpectators; i++)
|
||||
lobbyInfo.Slots.Add(new Session.Slot
|
||||
{
|
||||
Spectator = true,
|
||||
Index = lobbyInfo.Slots.Count(),
|
||||
MapPlayer = null,
|
||||
Bot = null
|
||||
});
|
||||
}
|
||||
|
||||
/* lobby rework todo:
|
||||
*
|
||||
* - auto-assign players to slots
|
||||
* - show all the slots in the lobby ui.
|
||||
* - rework the game start so we actually use the slots.
|
||||
* - all players should be able to click an empty slot to move to it
|
||||
* - host should be able to choose whether a slot is open/closed/bot, with
|
||||
* potentially more than one choice of bot class.
|
||||
* - host should be able to kick a client from the lobby by closing its slot.
|
||||
* - change lobby commands so the host can configure bots, rather than
|
||||
* just configuring itself.
|
||||
* - "teams together" option for team games -- will eliminate most need
|
||||
* for manual spawnpoint choosing.
|
||||
* - pick sensible non-conflicting colors for bots.
|
||||
* - 256 max players is a dirty hack
|
||||
*/
|
||||
|
||||
static int ChooseFreePlayerIndex()
|
||||
{
|
||||
for (var i = 0; i < 8; i++)
|
||||
for (var i = 0; i < 256; i++)
|
||||
if (conns.All(c => c.PlayerIndex != i))
|
||||
return i;
|
||||
|
||||
throw new InvalidOperationException("Already got 8 players");
|
||||
throw new InvalidOperationException("Already got 256 players");
|
||||
}
|
||||
|
||||
static int ChooseFreeSlot()
|
||||
{
|
||||
return lobbyInfo.Slots.First(s => !s.Closed && s.Bot == null).Index;
|
||||
return lobbyInfo.Slots.First(s => !s.Closed && s.Bot == null
|
||||
&& !lobbyInfo.Clients.Any( c => c.Slot == s.Index )).Index;
|
||||
}
|
||||
|
||||
static void AcceptConnection()
|
||||
{
|
||||
var newConn = new Connection { socket = listener.AcceptSocket() };
|
||||
Socket newSocket = null;
|
||||
|
||||
try
|
||||
{
|
||||
if (!listener.Server.IsBound) return;
|
||||
newSocket = listener.AcceptSocket();
|
||||
}catch
|
||||
{
|
||||
/* could have an exception here when listener 'goes away' when calling AcceptConnection! */
|
||||
/* alternative would be to use locking but the listener doesnt go away without a reason */
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var newConn = new Connection { socket = newSocket };
|
||||
|
||||
|
||||
if (!E(e => e.OnValidateConnection(GameStarted, newConn)))
|
||||
{
|
||||
DropClient(newConn, new Exception() );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (GameStarted)
|
||||
@@ -190,19 +248,25 @@ namespace OpenRA.Server
|
||||
conns.Add(newConn);
|
||||
|
||||
var defaults = new GameRules.PlayerSettings();
|
||||
lobbyInfo.Clients.Add(
|
||||
new Session.Client()
|
||||
{
|
||||
Index = newConn.PlayerIndex,
|
||||
Color1 = defaults.Color1,
|
||||
Color2 = defaults.Color2,
|
||||
Name = defaults.Name,
|
||||
Country = "random",
|
||||
State = Session.ClientState.NotReady,
|
||||
SpawnPoint = 0,
|
||||
Team = 0,
|
||||
Slot = ChooseFreeSlot(),
|
||||
});
|
||||
|
||||
var client = new Session.Client()
|
||||
{
|
||||
Index = newConn.PlayerIndex,
|
||||
Color1 = defaults.Color1,
|
||||
Color2 = defaults.Color2,
|
||||
Name = defaults.Name,
|
||||
Country = "random",
|
||||
State = Session.ClientState.NotReady,
|
||||
SpawnPoint = 0,
|
||||
Team = 0,
|
||||
Slot = ChooseFreeSlot(),
|
||||
};
|
||||
|
||||
var slotData = lobbyInfo.Slots.FirstOrDefault( x => x.Index == client.Slot );
|
||||
if (slotData != null)
|
||||
SyncClientToPlayerReference(client, Map.Players[slotData.MapPlayer]);
|
||||
|
||||
lobbyInfo.Clients.Add(client);
|
||||
|
||||
Log.Write("server", "Client {0}: Accepted connection from {1}",
|
||||
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);
|
||||
@@ -274,7 +338,20 @@ namespace OpenRA.Server
|
||||
catch (NotImplementedException) { }
|
||||
}
|
||||
|
||||
static bool InterpretCommand(Connection conn, string cmd)
|
||||
public static void SyncClientToPlayerReference(Session.Client c, PlayerReference pr)
|
||||
{
|
||||
if (pr == null)
|
||||
return;
|
||||
if (pr.LockColor)
|
||||
{
|
||||
c.Color1 = pr.Color;
|
||||
c.Color2 = pr.Color2;
|
||||
}
|
||||
if (pr.LockRace)
|
||||
c.Country = pr.Race;
|
||||
}
|
||||
|
||||
public static bool InterpretCommand(Connection conn, string cmd)
|
||||
{
|
||||
var dict = new Dictionary<string, Func<string, bool>>
|
||||
{
|
||||
@@ -294,9 +371,12 @@ namespace OpenRA.Server
|
||||
|
||||
SyncLobbyInfo();
|
||||
|
||||
if (conns.Count > 0 && conns.All(c => GetClient(c).State == Session.ClientState.Ready))
|
||||
InterpretCommand(conn, "startgame");
|
||||
|
||||
if (Game.Settings.Server.Extension== null || Game.Settings.Server.Extension.OnReadyUp(conn, client))
|
||||
{
|
||||
if (conns.Count > 0 && conns.All(c => GetClient(c).State == Session.ClientState.Ready))
|
||||
InterpretCommand(conn, "startgame");
|
||||
}
|
||||
|
||||
return true;
|
||||
}},
|
||||
{ "startgame",
|
||||
@@ -310,6 +390,8 @@ namespace OpenRA.Server
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("StartGame", "").Serialize());
|
||||
|
||||
E(e => e.OnStartGame());
|
||||
|
||||
PingMasterServer();
|
||||
return true;
|
||||
}},
|
||||
@@ -317,7 +399,10 @@ namespace OpenRA.Server
|
||||
s =>
|
||||
{
|
||||
Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
|
||||
GetClient(conn).Name = s;
|
||||
|
||||
if (E(e => e.OnNickChange(conn, GetClient(conn), s)))
|
||||
GetClient(conn).Name = s;
|
||||
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -335,8 +420,29 @@ namespace OpenRA.Server
|
||||
}},
|
||||
{ "race",
|
||||
s =>
|
||||
{
|
||||
GetClient(conn).Country = s;
|
||||
{
|
||||
if (E(e => e.OnRaceChange(conn, GetClient(conn), s)))
|
||||
GetClient(conn).Country = s;
|
||||
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
{ "spectator",
|
||||
s =>
|
||||
{
|
||||
var slotData = lobbyInfo.Slots.Where(ax => ax.Spectator && !lobbyInfo.Clients.Any(l => l.Slot == ax.Index)).FirstOrDefault();
|
||||
if (slotData == null)
|
||||
return true;
|
||||
|
||||
var cl = GetClient(conn);
|
||||
|
||||
if (E(e => e.OnSlotChange(conn, cl, slotData, Map)))
|
||||
{
|
||||
cl.Slot = slotData.Index;
|
||||
SyncClientToPlayerReference(cl, slotData.MapPlayer != null
|
||||
? Map.Players[slotData.MapPlayer] : null);
|
||||
}
|
||||
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -345,8 +451,10 @@ namespace OpenRA.Server
|
||||
{
|
||||
int team;
|
||||
if (!int.TryParse(s, out team)) { Log.Write("server", "Invalid team: {0}", s ); return false; }
|
||||
|
||||
GetClient(conn).Team = team;
|
||||
if (E(e => e.OnTeamChange(conn, GetClient(conn), team)))
|
||||
{
|
||||
GetClient(conn).Team = team;
|
||||
}
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -365,8 +473,10 @@ namespace OpenRA.Server
|
||||
SendChatTo( conn, "You can't be at the same spawn point as another player" );
|
||||
return true;
|
||||
}
|
||||
|
||||
GetClient(conn).SpawnPoint = spawnPoint;
|
||||
if (E(e => e.OnSpawnpointChange(conn, GetClient(conn), spawnPoint)))
|
||||
{
|
||||
GetClient(conn).SpawnPoint = spawnPoint;
|
||||
}
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -374,8 +484,14 @@ namespace OpenRA.Server
|
||||
s =>
|
||||
{
|
||||
var c = s.Split(',').Select(cc => int.Parse(cc)).ToArray();
|
||||
GetClient(conn).Color1 = Color.FromArgb(c[0],c[1],c[2]);
|
||||
GetClient(conn).Color2 = Color.FromArgb(c[3],c[4],c[5]);
|
||||
var c1 = Color.FromArgb(c[0], c[1], c[2]);
|
||||
var c2 = Color.FromArgb(c[3], c[4], c[5]);
|
||||
|
||||
if (E(e => e.OnColorChange(conn, GetClient(conn), c1, c2)))
|
||||
{
|
||||
GetClient(conn).Color1 = c1;
|
||||
GetClient(conn).Color2 = c2;
|
||||
}
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -390,7 +506,15 @@ namespace OpenRA.Server
|
||||
|| lobbyInfo.Clients.Any( c => c.Slot == slot ))
|
||||
return false;
|
||||
|
||||
GetClient(conn).Slot = slot;
|
||||
var cl = GetClient(conn);
|
||||
|
||||
if (E(e => e.OnSlotChange(conn, cl, slotData, Map)))
|
||||
{
|
||||
cl.Slot = slot;
|
||||
SyncClientToPlayerReference(cl, slotData.MapPlayer != null
|
||||
? Map.Players[slotData.MapPlayer] : null);
|
||||
}
|
||||
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -490,18 +614,13 @@ namespace OpenRA.Server
|
||||
foreach(var client in lobbyInfo.Clients)
|
||||
{
|
||||
client.SpawnPoint = 0;
|
||||
var slotData = lobbyInfo.Slots.FirstOrDefault( x => x.Index == client.Slot );
|
||||
if (slotData != null)
|
||||
SyncClientToPlayerReference(client, Map.Players[slotData.MapPlayer]);
|
||||
|
||||
client.State = Session.ClientState.NotReady;
|
||||
}
|
||||
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
{ "mods",
|
||||
s =>
|
||||
{
|
||||
var args = s.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries).ToList();
|
||||
lobbyInfo.GlobalSettings.Mods = args.GetRange(0,args.Count - 1).ToArray();
|
||||
lobbyInfo.GlobalSettings.Map = args.Last();
|
||||
SyncLobbyInfo();
|
||||
return true;
|
||||
}},
|
||||
@@ -537,34 +656,41 @@ namespace OpenRA.Server
|
||||
new ServerOrder("Chat", text).Serialize());
|
||||
}
|
||||
|
||||
static void SendChat(Connection asConn, string text)
|
||||
{
|
||||
DispatchOrders(asConn, 0, new ServerOrder("Chat", text).Serialize());
|
||||
}
|
||||
static void SendChat(Connection asConn, string text)
|
||||
{
|
||||
DispatchOrders(asConn, 0, new ServerOrder("Chat", text).Serialize());
|
||||
}
|
||||
|
||||
static void SendDisconnected(Connection asConn)
|
||||
{
|
||||
DispatchOrders(asConn, 0, new ServerOrder("Disconnected", "").Serialize());
|
||||
}
|
||||
|
||||
static void InterpretServerOrder(Connection conn, ServerOrder so)
|
||||
{
|
||||
switch (so.Name)
|
||||
{
|
||||
case "Command":
|
||||
{
|
||||
if(GameStarted)
|
||||
SendChatTo(conn, "Cannot change state when game started.");
|
||||
else if (GetClient(conn).State == Session.ClientState.Ready && !(so.Data == "ready" || so.Data == "startgame") )
|
||||
SendChatTo(conn, "Cannot change state when marked as ready.");
|
||||
else if (!InterpretCommand(conn, so.Data))
|
||||
{
|
||||
Log.Write("server", "Bad server command: {0}", so.Data);
|
||||
SendChatTo(conn, "Bad server command.");
|
||||
};
|
||||
}
|
||||
break;
|
||||
if (GameStarted)
|
||||
SendChatTo(conn, "Cannot change state when game started.");
|
||||
else if (GetClient(conn).State == Session.ClientState.Ready && !(so.Data == "ready" || so.Data == "startgame"))
|
||||
SendChatTo(conn, "Cannot change state when marked as ready.");
|
||||
else if (!InterpretCommand(conn, so.Data))
|
||||
{
|
||||
Log.Write("server", "Bad server command: {0}", so.Data);
|
||||
SendChatTo(conn, "Bad server command.");
|
||||
};
|
||||
}
|
||||
break;
|
||||
|
||||
case "Chat":
|
||||
case "Chat":
|
||||
case "TeamChat":
|
||||
foreach (var c in conns.Except(conn).ToArray())
|
||||
DispatchOrdersToClient(c, GetClient(conn).Index, 0, so.Serialize());
|
||||
break;
|
||||
case "Disconnected":
|
||||
if (E(e => e.OnChat(conn, so.Data, so.Name == "TeamChat")))
|
||||
foreach (var c in conns.Except(conn).ToArray())
|
||||
DispatchOrdersToClient(c, GetClient(conn).Index, 0, so.Serialize());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -578,6 +704,9 @@ namespace OpenRA.Server
|
||||
conns.Remove(toDrop);
|
||||
SendChat(toDrop, "Connection Dropped");
|
||||
|
||||
if (GameStarted)
|
||||
SendDisconnected(toDrop); /* Report disconnection */
|
||||
|
||||
lobbyInfo.Clients.RemoveAll(c => c.Index == toDrop.PlayerIndex);
|
||||
|
||||
DispatchOrders( toDrop, toDrop.MostRecentFrame, new byte[] { 0xbf } );
|
||||
@@ -588,8 +717,11 @@ namespace OpenRA.Server
|
||||
|
||||
static void SyncLobbyInfo()
|
||||
{
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncInfo", lobbyInfo.Serialize()).Serialize());
|
||||
E(e => e.OnLobbySync(lobbyInfo, GameStarted));
|
||||
|
||||
if (!GameStarted) /* don't do this while the game is running, it breaks things. */
|
||||
DispatchOrders(null, 0,
|
||||
new ServerOrder("SyncInfo", lobbyInfo.Serialize()).Serialize());
|
||||
|
||||
PingMasterServer();
|
||||
}
|
||||
@@ -600,6 +732,9 @@ namespace OpenRA.Server
|
||||
{
|
||||
if (isBusy || !isInternetServer) return;
|
||||
|
||||
if (!E(e => e.OnPingMasterServer(lobbyInfo, GameStarted)))
|
||||
return;
|
||||
|
||||
lastPing = Environment.TickCount;
|
||||
isBusy = true;
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA
|
||||
@@ -128,7 +127,7 @@ namespace OpenRA
|
||||
return shadowBits[SpecialShroudTiles[u ^ uSides][v]];
|
||||
}
|
||||
|
||||
internal void Draw()
|
||||
internal void Draw( WorldRenderer wr )
|
||||
{
|
||||
if (disabled)
|
||||
return;
|
||||
@@ -151,65 +150,39 @@ namespace OpenRA
|
||||
var minx = clipRect.Left;
|
||||
var maxx = clipRect.Right;
|
||||
|
||||
var shroudPalette = "fog";
|
||||
DrawShroud( wr, minx, miny, maxx, maxy, fogSprites, "fog" );
|
||||
DrawShroud( wr, minx, miny, maxx, maxy, sprites, "shroud" );
|
||||
}
|
||||
|
||||
void DrawShroud( WorldRenderer wr, int minx, int miny, int maxx, int maxy, Sprite[,] s, string pal )
|
||||
{
|
||||
var shroudPalette = wr.GetPaletteIndex(pal);
|
||||
|
||||
for (var j = miny; j < maxy; j++)
|
||||
{
|
||||
var starti = minx;
|
||||
for (var i = minx; i < maxx; i++)
|
||||
{
|
||||
if (fogSprites[i, j] == shadowBits[0x0f])
|
||||
if (s[i, j] == shadowBits[0x0f])
|
||||
continue;
|
||||
|
||||
if (starti != i)
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[starti, j],
|
||||
Game.CellSize * new float2(starti, j),
|
||||
shroudPalette,
|
||||
new float2(Game.CellSize * (i - starti), Game.CellSize));
|
||||
starti = i+1;
|
||||
}
|
||||
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[i, j],
|
||||
Game.CellSize * new float2(i, j),
|
||||
shroudPalette);
|
||||
starti = i+1;
|
||||
}
|
||||
|
||||
if (starti < maxx)
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(fogSprites[starti, j],
|
||||
Game.CellSize * new float2(starti, j),
|
||||
shroudPalette,
|
||||
new float2(Game.CellSize * (maxx - starti), Game.CellSize));
|
||||
}
|
||||
|
||||
shroudPalette = "shroud";
|
||||
|
||||
for (var j = miny; j < maxy; j++)
|
||||
{
|
||||
var starti = minx;
|
||||
for (var i = minx; i < maxx; i++)
|
||||
{
|
||||
if (sprites[i, j] == shadowBits[0x0f])
|
||||
continue;
|
||||
|
||||
if (starti != i)
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sprites[starti, j],
|
||||
s[starti, j].DrawAt(
|
||||
Game.CellSize * new float2(starti, j),
|
||||
shroudPalette,
|
||||
new float2(Game.CellSize * (i - starti), Game.CellSize));
|
||||
starti = i + 1;
|
||||
}
|
||||
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sprites[i, j],
|
||||
s[i, j].DrawAt(
|
||||
Game.CellSize * new float2(i, j),
|
||||
shroudPalette);
|
||||
starti = i + 1;
|
||||
}
|
||||
|
||||
if (starti < maxx)
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sprites[starti, j],
|
||||
s[starti, j].DrawAt(
|
||||
Game.CellSize * new float2(starti, j),
|
||||
shroudPalette,
|
||||
new float2(Game.CellSize * (maxx - starti), Game.CellSize));
|
||||
|
||||
@@ -48,60 +48,49 @@ namespace OpenRA
|
||||
|
||||
public static void SetListenerPosition(float2 position) { soundEngine.SetListenerPosition(position); }
|
||||
|
||||
public static void Play(string name)
|
||||
static ISound Play(Player player, string name, bool headRelative, float2 pos, float volumeModifier)
|
||||
{
|
||||
if (player != null && player != player.World.LocalPlayer)
|
||||
return null;
|
||||
if (name == "" || name == null)
|
||||
return;
|
||||
return null;
|
||||
|
||||
var sound = sounds[name];
|
||||
soundEngine.Play2D(sound, false, true, float2.Zero, SoundVolume);
|
||||
}
|
||||
|
||||
public static void Play(string name, float2 pos)
|
||||
{
|
||||
if (name == "" || name == null)
|
||||
return;
|
||||
|
||||
var sound = sounds[name];
|
||||
soundEngine.Play2D(sound, false, false, pos, SoundVolume);
|
||||
}
|
||||
|
||||
public static void PlayToPlayer(Player player, string name)
|
||||
{
|
||||
if( player == player.World.LocalPlayer )
|
||||
Play( name );
|
||||
}
|
||||
|
||||
public static void PlayToPlayer(Player player, string name, float2 pos)
|
||||
{
|
||||
if (player == player.World.LocalPlayer)
|
||||
Play(name, pos);
|
||||
return soundEngine.Play2D(sounds[name],
|
||||
false, headRelative, pos,
|
||||
InternalSoundVolume * volumeModifier);
|
||||
}
|
||||
|
||||
public static ISound Play(string name) { return Play(null, name, true, float2.Zero, 1); }
|
||||
public static ISound Play(string name, float2 pos) { return Play(null, name, false, pos, 1); }
|
||||
public static ISound Play(string name, float volumeModifier) { return Play(null, name, true, float2.Zero, volumeModifier); }
|
||||
public static ISound Play(string name, float2 pos, float volumeModifier) { return Play(null, name, false, pos, volumeModifier); }
|
||||
public static ISound PlayToPlayer(Player player, string name) { return Play( player, name, true, float2.Zero, 1); }
|
||||
public static ISound PlayToPlayer(Player player, string name, float2 pos) { return Play(player, name, false, pos, 1); }
|
||||
|
||||
public static void PlayVideo(byte[] raw)
|
||||
{
|
||||
rawSource = LoadSoundRaw(raw);
|
||||
video = soundEngine.Play2D(rawSource, false, true, float2.Zero, SoundVolume);
|
||||
video = soundEngine.Play2D(rawSource, false, true, float2.Zero, InternalSoundVolume);
|
||||
}
|
||||
|
||||
|
||||
public static void PlayVideo()
|
||||
{
|
||||
if (video != null)
|
||||
soundEngine.PauseSound(video, false);
|
||||
}
|
||||
|
||||
|
||||
public static void PauseVideo()
|
||||
{
|
||||
if (video != null)
|
||||
soundEngine.PauseSound(video, true);
|
||||
}
|
||||
|
||||
|
||||
public static void StopVideo()
|
||||
{
|
||||
if (video != null)
|
||||
soundEngine.StopSound(video);
|
||||
}
|
||||
|
||||
|
||||
public static void Tick()
|
||||
{
|
||||
// Song finished
|
||||
@@ -111,13 +100,13 @@ namespace OpenRA
|
||||
OnMusicComplete();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static Action OnMusicComplete;
|
||||
public static bool MusicPlaying { get; private set; }
|
||||
|
||||
|
||||
public static void PlayMusic(string name)
|
||||
{
|
||||
PlayMusicThen(name, () => {});
|
||||
PlayMusicThen(name, () => { });
|
||||
}
|
||||
public static void PlayMusicThen(string name, Action then)
|
||||
{
|
||||
@@ -132,13 +121,13 @@ namespace OpenRA
|
||||
return;
|
||||
}
|
||||
StopMusic();
|
||||
|
||||
|
||||
currentMusic = name;
|
||||
MusicPlaying = true;
|
||||
var sound = sounds[name];
|
||||
music = soundEngine.Play2D(sound, false, true, float2.Zero, MusicVolume);
|
||||
}
|
||||
|
||||
|
||||
public static void PlayMusic()
|
||||
{
|
||||
if (music == null)
|
||||
@@ -147,20 +136,26 @@ namespace OpenRA
|
||||
soundEngine.PauseSound(music, false);
|
||||
}
|
||||
|
||||
public static void StopSound(ISound sound)
|
||||
{
|
||||
if (sound != null)
|
||||
soundEngine.StopSound(sound);
|
||||
}
|
||||
|
||||
public static void StopMusic()
|
||||
{
|
||||
if (music != null)
|
||||
soundEngine.StopSound(music);
|
||||
|
||||
|
||||
MusicPlaying = false;
|
||||
currentMusic = null;
|
||||
}
|
||||
|
||||
|
||||
public static void PauseMusic()
|
||||
{
|
||||
if (music == null)
|
||||
return;
|
||||
|
||||
|
||||
MusicPlaying = false;
|
||||
soundEngine.PauseSound(music, true);
|
||||
}
|
||||
@@ -168,16 +163,28 @@ namespace OpenRA
|
||||
public static float GlobalVolume
|
||||
{
|
||||
get { return soundEngine.Volume; }
|
||||
set { soundEngine.Volume = value;}
|
||||
set { soundEngine.Volume = value; }
|
||||
}
|
||||
|
||||
|
||||
static float soundVolumeModifier = 1.0f;
|
||||
public static float SoundVolumeModifier
|
||||
{
|
||||
get { return soundVolumeModifier; }
|
||||
set
|
||||
{
|
||||
soundVolumeModifier = value;
|
||||
soundEngine.SetSoundVolume(InternalSoundVolume, music, video);
|
||||
}
|
||||
}
|
||||
|
||||
static float InternalSoundVolume { get { return SoundVolume * soundVolumeModifier; } }
|
||||
public static float SoundVolume
|
||||
{
|
||||
get { return Game.Settings.Sound.SoundVolume; }
|
||||
set
|
||||
{
|
||||
Game.Settings.Sound.SoundVolume = value;
|
||||
soundEngine.SetSoundVolume(value, music, video);
|
||||
soundEngine.SetSoundVolume(InternalSoundVolume, music, video);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -191,7 +198,7 @@ namespace OpenRA
|
||||
music.Volume = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static float VideoVolume
|
||||
{
|
||||
get { return Game.Settings.Sound.VideoVolume; }
|
||||
@@ -202,17 +209,17 @@ namespace OpenRA
|
||||
video.Volume = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static float MusicSeekPosition
|
||||
{
|
||||
get { return (music != null)? music.SeekPosition : 0; }
|
||||
get { return (music != null) ? music.SeekPosition : 0; }
|
||||
}
|
||||
|
||||
|
||||
public static float VideoSeekPosition
|
||||
{
|
||||
get { return (video != null)? video.SeekPosition : 0; }
|
||||
get { return (video != null) ? video.SeekPosition : 0; }
|
||||
}
|
||||
|
||||
|
||||
// Returns true if it played a phrase
|
||||
public static bool PlayVoice(string phrase, Actor voicedUnit, string variant)
|
||||
{
|
||||
@@ -228,9 +235,9 @@ namespace OpenRA
|
||||
var clip = vi.Pools.Value[phrase].GetNext();
|
||||
if (clip == null)
|
||||
return false;
|
||||
|
||||
var variantext = (vi.Variants.ContainsKey(variant) && !vi.DisableVariants.Contains(phrase))?
|
||||
vi.Variants[variant][voicedUnit.ActorID % vi.Variants.Count] : vi.DefaultVariant;
|
||||
|
||||
var variantext = (vi.Variants.ContainsKey(variant) && !vi.DisableVariants.Contains(phrase)) ?
|
||||
vi.Variants[variant][voicedUnit.ActorID % vi.Variants[variant].Length] : vi.DefaultVariant;
|
||||
Play(clip + variantext);
|
||||
return true;
|
||||
}
|
||||
@@ -249,8 +256,9 @@ namespace OpenRA
|
||||
void SetSoundVolume(float volume, ISound music, ISound video);
|
||||
}
|
||||
|
||||
interface ISoundSource {}
|
||||
interface ISound
|
||||
interface ISoundSource { }
|
||||
|
||||
public interface ISound
|
||||
{
|
||||
float Volume { get; set; }
|
||||
float SeekPosition { get; }
|
||||
@@ -283,7 +291,7 @@ namespace OpenRA
|
||||
Log.Write("debug", "Failed generating OpenAL source {0}", i);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
sourcePool.Add(source, false);
|
||||
}
|
||||
}
|
||||
@@ -335,10 +343,10 @@ namespace OpenRA
|
||||
get { return volume; }
|
||||
set { Al.alListenerf(Al.AL_GAIN, volume = value); }
|
||||
}
|
||||
|
||||
|
||||
public void PauseSound(ISound sound, bool paused)
|
||||
{
|
||||
int key = ((OpenAlSound) sound).source;
|
||||
int key = ((OpenAlSound)sound).source;
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
if (state == Al.AL_PLAYING && paused)
|
||||
@@ -346,9 +354,9 @@ namespace OpenRA
|
||||
else if (state == Al.AL_PAUSED && !paused)
|
||||
Al.alSourcePlay(key);
|
||||
}
|
||||
|
||||
|
||||
public void SetAllSoundsPaused(bool paused)
|
||||
{
|
||||
{
|
||||
foreach (int key in sourcePool.Keys)
|
||||
{
|
||||
int state;
|
||||
@@ -357,35 +365,35 @@ namespace OpenRA
|
||||
Al.alSourcePause(key);
|
||||
else if (state == Al.AL_PAUSED && !paused)
|
||||
Al.alSourcePlay(key);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SetSoundVolume(float volume, ISound music, ISound video)
|
||||
{
|
||||
var sounds = sourcePool.Select(s => s.Key).Where( b =>
|
||||
{
|
||||
var sounds = sourcePool.Select(s => s.Key).Where(b =>
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(b, Al.AL_SOURCE_STATE, out state);
|
||||
return ((state == Al.AL_PLAYING || state == Al.AL_PAUSED) &&
|
||||
((music != null)? b != ((OpenAlSound) music).source : true) &&
|
||||
((video != null)? b != ((OpenAlSound) video).source : true));
|
||||
return ((state == Al.AL_PLAYING || state == Al.AL_PAUSED) &&
|
||||
((music != null) ? b != ((OpenAlSound)music).source : true) &&
|
||||
((video != null) ? b != ((OpenAlSound)video).source : true));
|
||||
}).ToList();
|
||||
foreach (var s in sounds)
|
||||
{
|
||||
Al.alSourcef(s, Al.AL_GAIN, volume);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void StopSound(ISound sound)
|
||||
{
|
||||
int key = ((OpenAlSound) sound).source;
|
||||
int key = ((OpenAlSound)sound).source;
|
||||
int state;
|
||||
Al.alGetSourcei(key, Al.AL_SOURCE_STATE, out state);
|
||||
if (state == Al.AL_PLAYING || state == Al.AL_PAUSED)
|
||||
Al.alSourceStop(key);
|
||||
}
|
||||
|
||||
|
||||
public void StopAllSounds()
|
||||
{
|
||||
foreach (int key in sourcePool.Keys)
|
||||
@@ -399,7 +407,7 @@ namespace OpenRA
|
||||
|
||||
public void SetListenerPosition(float2 position)
|
||||
{
|
||||
var orientation = new [] { 0f, 0f, 1f, 0f, -1f, 0f };
|
||||
var orientation = new[] { 0f, 0f, 1f, 0f, -1f, 0f };
|
||||
|
||||
Al.alListener3f(Al.AL_POSITION, position.X, position.Y, 50);
|
||||
Al.alListenerfv(Al.AL_ORIENTATION, ref orientation[0]);
|
||||
@@ -451,26 +459,26 @@ namespace OpenRA
|
||||
public float Volume
|
||||
{
|
||||
get { return volume; }
|
||||
set
|
||||
set
|
||||
{
|
||||
if (source != -1)
|
||||
Al.alSourcef(source, Al.AL_GAIN, volume = value);
|
||||
Al.alSourcef(source, Al.AL_GAIN, volume = value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public float SeekPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
float pos;
|
||||
Al.alGetSourcef(source, Al.AL_SAMPLE_OFFSET, out pos);
|
||||
return pos/22050f;
|
||||
return pos / 22050f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool Playing
|
||||
{
|
||||
get
|
||||
get
|
||||
{
|
||||
int state;
|
||||
Al.alGetSourcei(source, Al.AL_SOURCE_STATE, out state);
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace OpenRA.Support
|
||||
}
|
||||
}
|
||||
|
||||
class PerfSample : IDisposable
|
||||
public class PerfSample : IDisposable
|
||||
{
|
||||
readonly Stopwatch sw = new Stopwatch();
|
||||
readonly string Item;
|
||||
|
||||
@@ -129,5 +129,36 @@ namespace OpenRA
|
||||
return p.Index * 0x567;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static void CheckSyncUnchanged( World world, Action fn )
|
||||
{
|
||||
CheckSyncUnchanged( world, () => { fn(); return true; } );
|
||||
}
|
||||
|
||||
static bool inUnsyncedCode = false;
|
||||
|
||||
public static T CheckSyncUnchanged<T>( World world, Func<T> fn )
|
||||
{
|
||||
if( world == null ) return fn();
|
||||
int sync = world.SyncHash();
|
||||
bool prevInUnsyncedCode = inUnsyncedCode;
|
||||
inUnsyncedCode = true;
|
||||
try
|
||||
{
|
||||
return fn();
|
||||
}
|
||||
finally
|
||||
{
|
||||
inUnsyncedCode = prevInUnsyncedCode;
|
||||
if( sync != world.SyncHash() )
|
||||
throw new InvalidOperationException( "CheckSyncUnchanged: sync-changing code may not run here" );
|
||||
}
|
||||
}
|
||||
|
||||
public static void AssertUnsynced( string message )
|
||||
{
|
||||
if( !inUnsyncedCode )
|
||||
throw new InvalidOperationException( message );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
38
OpenRA.Game/Traits/Activities/CancelableActivity.cs
Executable file
38
OpenRA.Game/Traits/Activities/CancelableActivity.cs
Executable file
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public abstract class CancelableActivity : IActivity
|
||||
{
|
||||
protected IActivity NextActivity { get; private set; }
|
||||
protected bool IsCanceled { get; private set; }
|
||||
|
||||
public abstract IActivity Tick( Actor self );
|
||||
protected virtual bool OnCancel( Actor self ) { return true; }
|
||||
|
||||
public void Cancel( Actor self )
|
||||
{
|
||||
IsCanceled = OnCancel( self );
|
||||
if( IsCanceled )
|
||||
NextActivity = null;
|
||||
else if (NextActivity != null)
|
||||
NextActivity.Cancel( self );
|
||||
}
|
||||
|
||||
public void Queue( IActivity activity )
|
||||
{
|
||||
if( NextActivity != null )
|
||||
NextActivity.Queue( activity );
|
||||
else
|
||||
NextActivity = activity;
|
||||
}
|
||||
|
||||
public virtual IEnumerable<float2> GetCurrentPath()
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,11 +10,8 @@
|
||||
|
||||
namespace OpenRA.Traits.Activities
|
||||
{
|
||||
class Idle : IActivity
|
||||
public class Idle : CancelableActivity
|
||||
{
|
||||
public IActivity NextActivity { get; set; }
|
||||
|
||||
public IActivity Tick(Actor self) { return NextActivity; }
|
||||
public void Cancel(Actor self) {}
|
||||
public override IActivity Tick(Actor self) { return NextActivity; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
/* tag trait for "bases": mcv/fact */
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class BuildingInfo : ITraitInfo
|
||||
{
|
||||
public readonly int Power = 0;
|
||||
public readonly bool BaseNormal = true;
|
||||
public readonly bool WaterBound = false;
|
||||
public readonly int Adjacent = 2;
|
||||
public readonly bool Capturable = false;
|
||||
public readonly string Footprint = "x";
|
||||
public readonly int2 Dimensions = new int2(1, 1);
|
||||
public readonly bool Unsellable = false;
|
||||
public readonly float RefundPercent = 0.5f;
|
||||
|
||||
public readonly string[] BuildSounds = {"placbldg.aud", "build5.aud"};
|
||||
public readonly string[] SellSounds = {"cashturn.aud"};
|
||||
public readonly string DamagedSound = "kaboom1.aud";
|
||||
public readonly string DestroyedSound = "kaboom22.aud";
|
||||
|
||||
public object Create(ActorInitializer init) { return new Building(init); }
|
||||
}
|
||||
|
||||
public class Building : INotifyDamage, IResolveOrder, IOccupySpace
|
||||
{
|
||||
readonly Actor self;
|
||||
public readonly BuildingInfo Info;
|
||||
[Sync]
|
||||
readonly int2 topLeft;
|
||||
|
||||
readonly PowerManager PlayerPower;
|
||||
|
||||
public Building(ActorInitializer init)
|
||||
{
|
||||
this.self = init.self;
|
||||
this.topLeft = init.Get<LocationInit,int2>();
|
||||
Info = self.Info.Traits.Get<BuildingInfo>();
|
||||
self.CenterLocation = Game.CellSize
|
||||
* ((float2)topLeft + .5f * (float2)Info.Dimensions);
|
||||
|
||||
PlayerPower = init.self.Owner.PlayerActor.Trait<PowerManager>();
|
||||
}
|
||||
|
||||
public int GetPowerUsage()
|
||||
{
|
||||
if (Info.Power <= 0)
|
||||
return Info.Power;
|
||||
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
var healthFraction = (health == null) ? 1f : health.HPFraction;
|
||||
return (int)(healthFraction * Info.Power);
|
||||
}
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
// Power plants lose power with damage
|
||||
if (Info.Power > 0)
|
||||
{
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
var healthFraction = (health == null) ? 1f : health.HPFraction;
|
||||
PlayerPower.UpdateActor(self, (int)(healthFraction * Info.Power));
|
||||
}
|
||||
|
||||
if (e.DamageState == DamageState.Dead)
|
||||
{
|
||||
self.World.WorldActor.Trait<ScreenShaker>().AddEffect(10, self.CenterLocation, 1);
|
||||
Sound.Play(Info.DestroyedSound, self.CenterLocation);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Sell")
|
||||
{
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new Sell());
|
||||
}
|
||||
}
|
||||
|
||||
public int2 TopLeft
|
||||
{
|
||||
get { return topLeft; }
|
||||
}
|
||||
|
||||
public IEnumerable<int2> OccupiedCells()
|
||||
{
|
||||
return Footprint.UnpathableTiles( self.Info.Name, Info, TopLeft );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Traits.Activities;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Traits
|
||||
this.c = c;
|
||||
}
|
||||
|
||||
public void RenderAfterWorld(Actor self)
|
||||
public void RenderAfterWorld(WorldRenderer wr, Actor self)
|
||||
{
|
||||
if (self.IsIdle) return;
|
||||
|
||||
@@ -53,6 +53,9 @@ namespace OpenRA.Traits
|
||||
if ((lifetime <= 0 || --lifetime <= 0) && !force)
|
||||
return;
|
||||
|
||||
if (!target.IsValid)
|
||||
return;
|
||||
|
||||
var p = target.CenterLocation;
|
||||
|
||||
Game.Renderer.LineRenderer.DrawLine(self.CenterLocation, p, c, c);
|
||||
|
||||
19
OpenRA.Game/Traits/EditorAppearance.cs
Normal file
19
OpenRA.Game/Traits/EditorAppearance.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class EditorAppearanceInfo : TraitInfo<EditorAppearance>
|
||||
{
|
||||
public readonly bool RelativeToTopLeft = false;
|
||||
}
|
||||
|
||||
public class EditorAppearance { }
|
||||
}
|
||||
23
OpenRA.Game/Traits/Health.cs
Normal file → Executable file
23
OpenRA.Game/Traits/Health.cs
Normal file → Executable file
@@ -22,6 +22,7 @@ namespace OpenRA.Traits
|
||||
public class HealthInfo : ITraitInfo
|
||||
{
|
||||
public readonly int HP = 0;
|
||||
public readonly float Radius = 10;
|
||||
public virtual object Create(ActorInitializer init) { return new Health(init, this); }
|
||||
}
|
||||
|
||||
@@ -80,15 +81,15 @@ namespace OpenRA.Traits
|
||||
|
||||
var oldState = this.DamageState;
|
||||
|
||||
/* apply the damage modifiers, if we have any. */
|
||||
var modifier = (float)self.TraitsImplementing<IDamageModifier>()
|
||||
.Select(t => t.GetDamageModifier(warhead)).Product();
|
||||
/* apply the damage modifiers, if we have any. */
|
||||
var modifier = (float)self.TraitsImplementing<IDamageModifier>().Concat(self.Owner.PlayerActor.TraitsImplementing<IDamageModifier>())
|
||||
.Select(t => t.GetDamageModifier(attacker, warhead)).Product();
|
||||
|
||||
damage = (int)(damage * modifier);
|
||||
|
||||
hp -= damage;
|
||||
|
||||
foreach (var nd in self.TraitsImplementing<INotifyDamage>())
|
||||
hp -= damage;
|
||||
|
||||
foreach (var nd in self.TraitsImplementing<INotifyDamage>().Concat(self.Owner.PlayerActor.TraitsImplementing<INotifyDamage>()))
|
||||
nd.Damaged(self, new AttackInfo
|
||||
{
|
||||
Attacker = attacker,
|
||||
@@ -96,7 +97,9 @@ namespace OpenRA.Traits
|
||||
DamageState = this.DamageState,
|
||||
PreviousDamageState = oldState,
|
||||
DamageStateChanged = this.DamageState != oldState,
|
||||
Warhead = warhead
|
||||
Warhead = warhead,
|
||||
PreviousHealth = hp + damage < 0 ? 0 : hp + damage,
|
||||
Health = hp
|
||||
});
|
||||
|
||||
if (hp <= 0)
|
||||
@@ -140,6 +143,8 @@ namespace OpenRA.Traits
|
||||
{
|
||||
public static bool IsDead(this Actor self)
|
||||
{
|
||||
if (self.Destroyed) return true;
|
||||
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
return (health == null) ? true : health.IsDead;
|
||||
}
|
||||
@@ -161,7 +166,9 @@ namespace OpenRA.Traits
|
||||
{
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
if (health == null) return;
|
||||
health.InflictDamage(self, attacker, health.HP, null);
|
||||
|
||||
/* hack. Fix for proper */
|
||||
health.InflictDamage(self, attacker, int.MaxValue, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,8 @@ namespace OpenRA.Traits
|
||||
public bool FastBuild = false;
|
||||
public bool FastCharge = false;
|
||||
public bool DisableShroud = false;
|
||||
public bool PathDebug = false;
|
||||
public bool PathDebug = false;
|
||||
public bool UnitInfluenceDebug = false;
|
||||
|
||||
public object Create (ActorInitializer init) { return new DeveloperMode(this); }
|
||||
}
|
||||
@@ -30,19 +31,21 @@ namespace OpenRA.Traits
|
||||
[Sync] public bool FastBuild;
|
||||
[Sync] public bool DisableShroud;
|
||||
[Sync] public bool PathDebug;
|
||||
|
||||
[Sync] public bool UnitInfluenceDebug;
|
||||
|
||||
public DeveloperMode(DeveloperModeInfo info)
|
||||
{
|
||||
Info = info;
|
||||
FastBuild = Info.FastBuild;
|
||||
FastCharge = Info.FastCharge;
|
||||
DisableShroud = Info.DisableShroud;
|
||||
PathDebug = Info.PathDebug;
|
||||
PathDebug = Info.PathDebug;
|
||||
UnitInfluenceDebug = info.UnitInfluenceDebug;
|
||||
}
|
||||
|
||||
public void ResolveOrder (Actor self, Order order)
|
||||
{
|
||||
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return;
|
||||
if (!self.World.LobbyInfo.GlobalSettings.AllowCheats) return;
|
||||
|
||||
switch(order.OrderString)
|
||||
{
|
||||
@@ -68,35 +71,31 @@ namespace OpenRA.Traits
|
||||
}
|
||||
case "DevShroud":
|
||||
{
|
||||
DisableShroud ^= true;
|
||||
if (self.World.LocalPlayer == self.Owner)
|
||||
{
|
||||
DisableShroud ^= true;
|
||||
Game.world.LocalPlayer.Shroud.Disabled = DisableShroud;
|
||||
}
|
||||
self.World.LocalPlayer.Shroud.Disabled = DisableShroud;
|
||||
break;
|
||||
}
|
||||
case "DevPathDebug":
|
||||
{
|
||||
if (self.World.LocalPlayer == self.Owner)
|
||||
PathDebug ^= true;
|
||||
PathDebug ^= true;
|
||||
break;
|
||||
}
|
||||
case "DevUnitDebug":
|
||||
{
|
||||
UnitInfluenceDebug ^= true;
|
||||
break;
|
||||
}
|
||||
case "DevGiveExploration":
|
||||
{
|
||||
if (self.World.LocalPlayer == self.Owner)
|
||||
Game.Settings.Debug.ShowCollisions ^= true;
|
||||
self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
|
||||
break;
|
||||
}
|
||||
case "DevGiveExploration":
|
||||
{
|
||||
if (self.World.LocalPlayer == self.Owner)
|
||||
self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Game.Debug("Cheat used: {0} by {1}"
|
||||
.F(order.OrderString, self.Owner.PlayerName));
|
||||
}
|
||||
|
||||
42
OpenRA.Game/Traits/Scale.cs
Normal file
42
OpenRA.Game/Traits/Scale.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class ScaleInfo : ITraitInfo
|
||||
{
|
||||
public readonly float Value = 1f; /* default */
|
||||
|
||||
public ScaleInfo() { } /* only because we have other ctors */
|
||||
|
||||
public object Create(ActorInitializer init) { return new Scale(init.self, this); }
|
||||
}
|
||||
|
||||
public class Scale : IRenderModifier
|
||||
{
|
||||
Actor self;
|
||||
public ScaleInfo Info { get; protected set; }
|
||||
|
||||
public Scale(Actor self, ScaleInfo info)
|
||||
{
|
||||
this.Info = info;
|
||||
this.self = self;
|
||||
}
|
||||
|
||||
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
|
||||
{
|
||||
var r2 = new List<Renderable>(r);
|
||||
var r3 = new List<Renderable>();
|
||||
|
||||
for (int i = 0; i < r2.Count;i++)
|
||||
{
|
||||
var renderable = r2[i];
|
||||
|
||||
renderable.Scale = Info.Value;
|
||||
r3.Add(renderable);
|
||||
// yield return renderable;
|
||||
}
|
||||
|
||||
return r3;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,6 @@
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
@@ -20,7 +19,6 @@ namespace OpenRA.Traits
|
||||
public readonly int[] Bounds = null;
|
||||
[VoiceReference]
|
||||
public readonly string Voice = null;
|
||||
public readonly float Radius = 10;
|
||||
}
|
||||
|
||||
public class Selectable : IPostRenderSelection
|
||||
@@ -29,7 +27,7 @@ namespace OpenRA.Traits
|
||||
static readonly string[] pipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray" };
|
||||
static readonly string[] tagStrings = { "", "tag-fake", "tag-primary" };
|
||||
|
||||
public void RenderAfterWorld (Actor self)
|
||||
public void RenderAfterWorld (WorldRenderer wr, Actor self)
|
||||
{
|
||||
var bounds = self.GetBounds(true);
|
||||
|
||||
@@ -40,9 +38,9 @@ namespace OpenRA.Traits
|
||||
|
||||
DrawSelectionBox(self, xy, Xy, xY, XY, Color.White);
|
||||
DrawHealthBar(self, xy, Xy);
|
||||
DrawControlGroup(self, xy);
|
||||
DrawPips(self, xY);
|
||||
DrawTags(self, new float2(.5f * (bounds.Left + bounds.Right), bounds.Top));
|
||||
DrawControlGroup(wr, self, xy);
|
||||
DrawPips(wr, self, xY);
|
||||
DrawTags(wr, self, new float2(.5f * (bounds.Left + bounds.Right), bounds.Top));
|
||||
DrawUnitPath(self);
|
||||
}
|
||||
|
||||
@@ -61,9 +59,10 @@ namespace OpenRA.Traits
|
||||
|
||||
void DrawHealthBar(Actor self, float2 xy, float2 Xy)
|
||||
{
|
||||
if (!self.IsInWorld) return;
|
||||
|
||||
var health = self.TraitOrDefault<Health>();
|
||||
if (self.IsDead() || health == null)
|
||||
return;
|
||||
if (health == null || health.IsDead) return;
|
||||
|
||||
var c = Color.Gray;
|
||||
Game.Renderer.LineRenderer.DrawLine(xy + new float2(0, -2), xy + new float2(0, -4), c, c);
|
||||
@@ -88,7 +87,7 @@ namespace OpenRA.Traits
|
||||
Game.Renderer.LineRenderer.DrawLine(xy + new float2(0, -4), z + new float2(0, -4), healthColor2, healthColor2);
|
||||
}
|
||||
|
||||
void DrawControlGroup(Actor self, float2 basePosition)
|
||||
void DrawControlGroup(WorldRenderer wr, Actor self, float2 basePosition)
|
||||
{
|
||||
var group = self.World.Selection.GetControlGroupForActor(self);
|
||||
if (group == null) return;
|
||||
@@ -96,10 +95,10 @@ namespace OpenRA.Traits
|
||||
var pipImages = new Animation("pips");
|
||||
pipImages.PlayFetchIndex("groups", () => (int)group);
|
||||
pipImages.Tick();
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(pipImages.Image, basePosition + new float2(-8, 1), "chrome");
|
||||
pipImages.Image.DrawAt(wr, basePosition + new float2(-8, 1), "chrome");
|
||||
}
|
||||
|
||||
void DrawPips(Actor self, float2 basePosition)
|
||||
void DrawPips(WorldRenderer wr, Actor self, float2 basePosition)
|
||||
{
|
||||
if (self.Owner != self.World.LocalPlayer) return;
|
||||
|
||||
@@ -122,7 +121,7 @@ namespace OpenRA.Traits
|
||||
}
|
||||
var pipImages = new Animation("pips");
|
||||
pipImages.PlayRepeating(pipStrings[(int)pip]);
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(pipImages.Image, pipxyBase + pipxyOffset, "chrome");
|
||||
pipImages.Image.DrawAt(wr, pipxyBase + pipxyOffset, "chrome");
|
||||
pipxyOffset += new float2(4, 0);
|
||||
}
|
||||
// Increment row
|
||||
@@ -131,7 +130,7 @@ namespace OpenRA.Traits
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTags(Actor self, float2 basePosition)
|
||||
void DrawTags(WorldRenderer wr, Actor self, float2 basePosition)
|
||||
{
|
||||
if (self.Owner != self.World.LocalPlayer) return;
|
||||
|
||||
@@ -148,7 +147,7 @@ namespace OpenRA.Traits
|
||||
|
||||
var tagImages = new Animation("pips");
|
||||
tagImages.PlayRepeating(tagStrings[(int)tag]);
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(tagImages.Image, tagxyBase + tagxyOffset, "chrome");
|
||||
tagImages.Image.DrawAt(wr, tagxyBase + tagxyOffset, "chrome");
|
||||
|
||||
// Increment row
|
||||
tagxyOffset.Y += 8;
|
||||
@@ -158,13 +157,14 @@ namespace OpenRA.Traits
|
||||
|
||||
void DrawUnitPath(Actor self)
|
||||
{
|
||||
if (!Game.world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug) return;
|
||||
|
||||
if (self.World.LocalPlayer == null ||!self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug) return;
|
||||
|
||||
var activity = self.GetCurrentActivity();
|
||||
var mobile = self.TraitOrDefault<IMove>();
|
||||
if (mobile != null)
|
||||
if (activity != null && mobile != null)
|
||||
{
|
||||
var alt = new float2(0, -mobile.Altitude);
|
||||
var path = mobile.GetCurrentPath(self);
|
||||
var path = activity.GetCurrentPath();
|
||||
var start = self.CenterLocation + alt;
|
||||
|
||||
var c = Color.Green;
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class TargetableInfo : ITraitInfo
|
||||
{
|
||||
public readonly string[] TargetTypes = {};
|
||||
public object Create( ActorInitializer init ) { return new Targetable(this); }
|
||||
}
|
||||
|
||||
public class Targetable : ITargetable
|
||||
{
|
||||
TargetableInfo Info;
|
||||
public Targetable(TargetableInfo info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public string[] TargetTypes
|
||||
{
|
||||
get { return Info.TargetTypes;}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
OpenRA.Game/Traits/TraitsInterfaces.cs
Normal file → Executable file
117
OpenRA.Game/Traits/TraitsInterfaces.cs
Normal file → Executable file
@@ -10,9 +10,10 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
@@ -28,28 +29,37 @@ namespace OpenRA.Traits
|
||||
public int Damage;
|
||||
public DamageState DamageState;
|
||||
public DamageState PreviousDamageState;
|
||||
public bool DamageStateChanged;
|
||||
public bool DamageStateChanged;
|
||||
public int PreviousHealth;
|
||||
public int Health;
|
||||
}
|
||||
|
||||
public interface ITick { void Tick(Actor self); }
|
||||
public interface IRender { IEnumerable<Renderable> Render(Actor self); }
|
||||
public interface IIssueOrder
|
||||
{
|
||||
Order IssueOrder( Actor self, int2 xy, MouseInput mi, Actor underCursor );
|
||||
int OrderPriority( Actor self, int2 xy, MouseInput mi, Actor underCursor );
|
||||
IEnumerable<IOrderTargeter> Orders { get; }
|
||||
Order IssueOrder( Actor self, IOrderTargeter order, Target target );
|
||||
}
|
||||
public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
|
||||
public interface IOrderTargeter
|
||||
{
|
||||
string OrderID { get; }
|
||||
int OrderPriority { get; }
|
||||
bool CanTargetUnit( Actor self, Actor target, bool forceAttack, bool forceMove, ref string cursor );
|
||||
bool CanTargetLocation( Actor self, int2 location, List<Actor> actorsAtLocation, bool forceAttack, bool forceMove, ref string cursor );
|
||||
}
|
||||
public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
|
||||
public interface IValidateOrder { bool OrderValidation(OrderManager orderManager, World world, int clientId, Order order);
|
||||
}
|
||||
public interface IOrderCursor { string CursorForOrder(Actor self, Order order); }
|
||||
public interface IOrderVoice { string VoicePhraseForOrder(Actor self, Order order); }
|
||||
public interface ITargetable { string[] TargetTypes { get; } }
|
||||
|
||||
public interface ICustomUnitOrderGenerator : IOrderGenerator {};
|
||||
public interface INotifySold { void Selling( Actor self ); void Sold( Actor self ); }
|
||||
public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
|
||||
public interface INotifyBuildComplete { void BuildingComplete(Actor self); }
|
||||
public interface INotifyProduction { void UnitProduced(Actor self, Actor other, int2 exit); }
|
||||
public interface INotifyCapture { void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner); }
|
||||
public interface IAcceptSpy { void OnInfiltrate(Actor self, Actor spy); }
|
||||
public interface INotifyEnterCell { void OnEnterCell(Actor self, int2 cell); }
|
||||
public interface IStoreOre { int Capacity { get; }}
|
||||
|
||||
public interface IDisable { bool Disabled { get; } }
|
||||
@@ -64,18 +74,17 @@ namespace OpenRA.Traits
|
||||
|
||||
public interface IVisibilityModifier { bool IsVisible(Actor self, Player byPlayer); }
|
||||
public interface IRadarColorModifier { Color RadarColorOverride(Actor self); }
|
||||
public interface IOccupySpace
|
||||
public interface IHasLocation
|
||||
{
|
||||
int2 PxPosition { get; }
|
||||
}
|
||||
|
||||
public interface IOccupySpace : IHasLocation
|
||||
{
|
||||
int2 TopLeft { get; }
|
||||
IEnumerable<int2> OccupiedCells();
|
||||
}
|
||||
|
||||
public interface IOccupyAir
|
||||
{
|
||||
int2 TopLeft { get; }
|
||||
IEnumerable<int2> OccupiedAirCells();
|
||||
}
|
||||
|
||||
public static class IOccupySpaceExts
|
||||
{
|
||||
public static int2 NearestCellTo( this IOccupySpace ios, int2 other )
|
||||
@@ -97,24 +106,23 @@ namespace OpenRA.Traits
|
||||
|
||||
public interface INotifyAttack { void Attacking(Actor self); }
|
||||
public interface IRenderModifier { IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r); }
|
||||
public interface IDamageModifier { float GetDamageModifier( WarheadInfo warhead ); }
|
||||
public interface ISpeedModifier { float GetSpeedModifier(); }
|
||||
public interface IDamageModifier { float GetDamageModifier(Actor attacker, WarheadInfo warhead); }
|
||||
public interface ISpeedModifier { decimal GetSpeedModifier(); }
|
||||
public interface IFirepowerModifier { float GetFirepowerModifier(); }
|
||||
public interface IPalette { void InitPalette( WorldRenderer wr ); }
|
||||
public interface IPaletteModifier { void AdjustPalette(Dictionary<string,Palette> b); }
|
||||
public interface IPips { IEnumerable<PipType> GetPips(Actor self); }
|
||||
public interface ITags { IEnumerable<TagType> GetTags(); }
|
||||
|
||||
public interface ITeleportable /* crap name! */
|
||||
public interface ITeleportable : IHasLocation /* crap name! */
|
||||
{
|
||||
bool CanEnterCell(int2 location);
|
||||
void SetPosition(Actor self, int2 cell);
|
||||
void SetPxPosition(Actor self, int2 px);
|
||||
}
|
||||
|
||||
public interface IMove : ITeleportable
|
||||
{
|
||||
float MovementCostForCell(Actor self, int2 cell);
|
||||
float MovementSpeedForCell(Actor self, int2 cell);
|
||||
IEnumerable<float2> GetCurrentPath(Actor self);
|
||||
int Altitude { get; set; }
|
||||
}
|
||||
|
||||
@@ -139,22 +147,37 @@ namespace OpenRA.Traits
|
||||
public readonly string Palette;
|
||||
public readonly int Z;
|
||||
public readonly int ZOffset;
|
||||
public float Scale;
|
||||
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset)
|
||||
{
|
||||
Sprite = sprite;
|
||||
Pos = pos;
|
||||
Palette = palette;
|
||||
Z = z;
|
||||
ZOffset = zOffset;
|
||||
}
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset)
|
||||
{
|
||||
Sprite = sprite;
|
||||
Pos = pos;
|
||||
Palette = palette;
|
||||
Z = z;
|
||||
ZOffset = zOffset;
|
||||
Scale = 1f; /* default */
|
||||
}
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z, int zOffset, float scale)
|
||||
{
|
||||
Sprite = sprite;
|
||||
Pos = pos;
|
||||
Palette = palette;
|
||||
Z = z;
|
||||
ZOffset = zOffset;
|
||||
Scale = scale; /* default */
|
||||
}
|
||||
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z)
|
||||
: this(sprite, pos, palette, z, 0) { }
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z)
|
||||
: this(sprite, pos, palette, z, 0) { }
|
||||
|
||||
public Renderable WithPalette(string newPalette) { return new Renderable(Sprite, Pos, newPalette, Z, ZOffset); }
|
||||
public Renderable WithZOffset(int newOffset) { return new Renderable(Sprite, Pos, Palette, Z, newOffset); }
|
||||
public Renderable WithPos(float2 newPos) { return new Renderable(Sprite, newPos, Palette, Z, ZOffset); }
|
||||
|
||||
public Renderable(Sprite sprite, float2 pos, string palette, int z, float scale)
|
||||
: this(sprite, pos, palette, z, 0, scale) { }
|
||||
|
||||
public Renderable WithPalette(string newPalette) { return new Renderable(Sprite, Pos, newPalette, Z, ZOffset, Scale); }
|
||||
public Renderable WithZOffset(int newOffset) { return new Renderable(Sprite, Pos, Palette, Z, newOffset, Scale); }
|
||||
public Renderable WithPos(float2 newPos) { return new Renderable(Sprite, newPos, Palette, Z, ZOffset, Scale); }
|
||||
}
|
||||
|
||||
public interface ITraitInfo { object Create(ActorInitializer init); }
|
||||
@@ -171,18 +194,23 @@ namespace OpenRA.Traits
|
||||
|
||||
public interface IActivity
|
||||
{
|
||||
IActivity NextActivity { get; set; }
|
||||
IActivity Tick(Actor self);
|
||||
void Cancel(Actor self);
|
||||
void Queue(IActivity activity);
|
||||
IEnumerable<float2> GetCurrentPath();
|
||||
}
|
||||
|
||||
public interface IRenderOverlay { void Render(); }
|
||||
public interface IRenderOverlay { void Render( WorldRenderer wr ); }
|
||||
public interface INotifyIdle { void Idle(Actor self); }
|
||||
|
||||
public interface IBlocksBullets { }
|
||||
|
||||
public interface IPostRenderSelection { void RenderAfterWorld(Actor self); }
|
||||
public interface IPreRenderSelection { void RenderBeforeWorld(Actor self); }
|
||||
public interface IPostRender { void RenderAfterWorld(WorldRenderer wr, Actor self); }
|
||||
|
||||
public interface IPostRenderSelection { void RenderAfterWorld(WorldRenderer wr, Actor self); }
|
||||
public interface IPreRenderSelection { void RenderBeforeWorld(WorldRenderer wr, Actor self); }
|
||||
|
||||
public interface ITraitNotSynced{} // Traits marked with NotSynced arent sync-checked
|
||||
|
||||
public struct Target // a target: either an actor, or a fixed location.
|
||||
{
|
||||
@@ -203,9 +231,16 @@ namespace OpenRA.Traits
|
||||
public static readonly Target None = new Target();
|
||||
|
||||
public bool IsValid { get { return valid && (actor == null || actor.IsInWorld); } }
|
||||
public float2 CenterLocation { get { return actor != null ? actor.CenterLocation : pos.ToInt2(); } }
|
||||
public int2 PxPosition { get { return IsActor ? actor.Trait<IHasLocation>().PxPosition : pos.ToInt2(); } }
|
||||
public float2 CenterLocation { get { return PxPosition; } }
|
||||
|
||||
public Actor Actor { get { return actor; } }
|
||||
public bool IsActor { get { return actor != null; } }
|
||||
public Actor Actor { get { return IsActor ? actor : null; } }
|
||||
public bool IsActor { get { return actor != null && !actor.Destroyed; } }
|
||||
}
|
||||
|
||||
public interface ITargetable
|
||||
{
|
||||
string[] TargetTypes { get; }
|
||||
IEnumerable<int2> TargetableCells( Actor self );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenRA.Traits
|
||||
|
||||
public static int GetFacing( float2 d, int currentFacing )
|
||||
{
|
||||
if( float2.WithinEpsilon( d, float2.Zero, 0.001f ) )
|
||||
if (float2.WithinEpsilon(d, float2.Zero, 0.001f))
|
||||
return currentFacing;
|
||||
|
||||
int highest = -1;
|
||||
@@ -82,14 +82,14 @@ namespace OpenRA.Traits
|
||||
ecc * (cosAngle * v.Y - sinAngle * v.X));
|
||||
}
|
||||
|
||||
public static float2 CenterOfCell(int2 loc)
|
||||
public static int2 CenterOfCell(int2 loc)
|
||||
{
|
||||
return new float2(12, 12) + Game.CellSize * (float2)loc;
|
||||
return new int2( Game.CellSize / 2, Game.CellSize / 2 ) + Game.CellSize * loc;
|
||||
}
|
||||
|
||||
public static float2 BetweenCells(int2 from, int2 to)
|
||||
public static int2 BetweenCells(int2 from, int2 to)
|
||||
{
|
||||
return 0.5f * (CenterOfCell(from) + CenterOfCell(to));
|
||||
return int2.Lerp( CenterOfCell( from ), CenterOfCell( to ), 1, 2 );
|
||||
}
|
||||
|
||||
public static int2 AsInt2(this int[] xs) { return new int2(xs[0], xs[1]); }
|
||||
@@ -99,14 +99,20 @@ namespace OpenRA.Traits
|
||||
public static Renderable Centered(Actor self, Sprite s, float2 location)
|
||||
{
|
||||
var pal = self.Owner == null ? "player0" : self.Owner.Palette;
|
||||
var loc = location - 0.5f * s.size;
|
||||
var scale = self.TraitOrDefault<Scale>();
|
||||
var scaleModifier = 1f;
|
||||
if (scale != null)
|
||||
scaleModifier = scale.Info.Value;
|
||||
|
||||
var loc = location - 0.5f * s.size * scaleModifier;
|
||||
|
||||
return new Renderable(s, loc.Round(), pal, (int)self.CenterLocation.Y);
|
||||
}
|
||||
|
||||
public static IActivity SequenceActivities(params IActivity[] acts)
|
||||
{
|
||||
return acts.Reverse().Aggregate(
|
||||
(next, a) => { a.NextActivity = next; return a; });
|
||||
(next, a) => { a.Queue( next ); return a; });
|
||||
}
|
||||
|
||||
public static Color ArrayToColor(int[] x) { return Color.FromArgb(x[0], x[1], x[2]); }
|
||||
|
||||
31
OpenRA.Game/Traits/ValidateOrder.cs
Normal file
31
OpenRA.Game/Traits/ValidateOrder.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see LICENSE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Network;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class ValidateOrderInfo : TraitInfo<ValidateOrder> { }
|
||||
|
||||
public class ValidateOrder : IValidateOrder
|
||||
{
|
||||
public bool OrderValidation(OrderManager orderManager, World world, int clientId, Order order)
|
||||
{
|
||||
// Drop exploiting orders
|
||||
if (order.Subject != null && order.Subject.Owner.ClientIndex != clientId)
|
||||
{
|
||||
Game.Debug("Detected exploit order from {0}: {1}".F(clientId, order.OrderString));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class ValuedInfo : TraitInfo<Valued>
|
||||
{
|
||||
public readonly int Cost = 0;
|
||||
}
|
||||
|
||||
public class TooltipInfo : TraitInfo<Tooltip>
|
||||
{
|
||||
public readonly string Description = "";
|
||||
public readonly string Name = "";
|
||||
public readonly string Icon = null;
|
||||
public readonly string[] AlternateName = { };
|
||||
}
|
||||
|
||||
public class Valued { }
|
||||
public class Tooltip { }
|
||||
}
|
||||
@@ -9,13 +9,34 @@
|
||||
#endregion
|
||||
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
public class PlayerColorPaletteInfo : TraitInfo<PlayerColorPalette>
|
||||
public class PlayerColorPaletteInfo : ITraitInfo
|
||||
{
|
||||
public readonly string BasePalette = null;
|
||||
public readonly string BaseName = "player";
|
||||
public readonly PaletteFormat PaletteFormat = PaletteFormat.ra;
|
||||
|
||||
public object Create( ActorInitializer init ) { return new PlayerColorPalette( init.self.Owner, this ); }
|
||||
}
|
||||
|
||||
public class PlayerColorPalette {}
|
||||
public class PlayerColorPalette : IPalette
|
||||
{
|
||||
readonly Player owner;
|
||||
readonly PlayerColorPaletteInfo info;
|
||||
public PlayerColorPalette( Player owner, PlayerColorPaletteInfo info )
|
||||
{
|
||||
this.owner = owner;
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void InitPalette( WorldRenderer wr )
|
||||
{
|
||||
var paletteName = "{0}{1}".F( info.BaseName, owner.Index );
|
||||
var newpal = new Palette(wr.GetPalette(info.BasePalette),
|
||||
new PlayerColorRemap(owner.Color, owner.Color2, info.PaletteFormat));
|
||||
wr.AddPalette(paletteName, newpal);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,17 +18,15 @@ namespace OpenRA.Traits
|
||||
public class ResourceLayerInfo : TraitInfo<ResourceLayer> { }
|
||||
|
||||
public class ResourceLayer: IRenderOverlay, IWorldLoaded
|
||||
{
|
||||
{
|
||||
World world;
|
||||
|
||||
public ResourceType[] resourceTypes;
|
||||
CellContents[,] content;
|
||||
|
||||
public void Render()
|
||||
public void Render( WorldRenderer wr )
|
||||
{
|
||||
var cliprect = Game.viewport.ShroudBounds().HasValue
|
||||
? Rectangle.Intersect(Game.viewport.ShroudBounds().Value, world.Map.Bounds) : world.Map.Bounds;
|
||||
|
||||
var cliprect = Game.viewport.ShroudBounds( world );
|
||||
cliprect = Rectangle.Intersect(Game.viewport.ViewBounds(), cliprect);
|
||||
|
||||
var minx = cliprect.Left;
|
||||
@@ -37,18 +35,24 @@ namespace OpenRA.Traits
|
||||
var miny = cliprect.Top;
|
||||
var maxy = cliprect.Bottom;
|
||||
|
||||
foreach( var rt in world.WorldActor.TraitsImplementing<ResourceType>() )
|
||||
rt.info.PaletteIndex = wr.GetPaletteIndex(rt.info.Palette);
|
||||
|
||||
ShroudRenderer shroud = null;
|
||||
if( world.LocalPlayer != null )
|
||||
shroud = world.LocalPlayer.Shroud;
|
||||
|
||||
for (int x = minx; x < maxx; x++)
|
||||
for (int y = miny; y < maxy; y++)
|
||||
{
|
||||
if (world.LocalPlayer != null &&
|
||||
!world.LocalPlayer.Shroud.IsExplored(new int2(x, y)))
|
||||
if (shroud != null && !shroud.IsExplored(new int2(x, y)))
|
||||
continue;
|
||||
|
||||
var c = content[x, y];
|
||||
if (c.image != null)
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(c.image[c.density],
|
||||
c.image[c.density].DrawAt(
|
||||
Game.CellSize * new int2(x, y),
|
||||
c.type.info.Palette);
|
||||
c.type.info.PaletteIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +71,7 @@ namespace OpenRA.Traits
|
||||
for (int y = map.YOffset; y < map.YOffset + map.Height; y++)
|
||||
{
|
||||
// Todo: Valid terrain should be specified in the resource
|
||||
if (!w.IsCellBuildable(new int2(x,y), false))
|
||||
if (!AllowResourceAt(new int2(x,y)))
|
||||
continue;
|
||||
|
||||
content[x, y].type = resourceTypes.FirstOrDefault(
|
||||
@@ -85,6 +89,14 @@ namespace OpenRA.Traits
|
||||
}
|
||||
}
|
||||
|
||||
public bool AllowResourceAt( int2 a )
|
||||
{
|
||||
if( !world.Map.IsInMap( a.X, a.Y ) ) return false;
|
||||
if( !world.GetTerrainInfo( a ).Buildable ) return false;
|
||||
if( world.WorldActor.Trait<UnitInfluence>().AnyUnitsAt( a ) ) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
Sprite[] ChooseContent(ResourceType t)
|
||||
{
|
||||
return t.info.Sprites[world.SharedRandom.Next(t.info.Sprites.Length)];
|
||||
@@ -146,6 +158,7 @@ namespace OpenRA.Traits
|
||||
content[p.X, p.Y].type = null;
|
||||
content[p.X, p.Y].image = null;
|
||||
content[p.X, p.Y].density = 0;
|
||||
world.Map.CustomTerrain[p.X, p.Y] = null;
|
||||
}
|
||||
|
||||
public ResourceType GetResource(int2 p) { return content[p.X, p.Y].type; }
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace OpenRA.Traits
|
||||
public readonly string TerrainType = "Ore";
|
||||
|
||||
public Sprite[][] Sprites;
|
||||
public int PaletteIndex;
|
||||
|
||||
public object Create(ActorInitializer init) { return new ResourceType(this); }
|
||||
}
|
||||
|
||||
@@ -12,9 +12,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
@@ -122,19 +119,14 @@ namespace OpenRA.Traits
|
||||
|
||||
public static IEnumerable<int2> GetVisOrigins(Actor a)
|
||||
{
|
||||
if (a.Info.Traits.Contains<BuildingInfo>())
|
||||
var ios = a.TraitOrDefault<IOccupySpace>();
|
||||
if (ios != null)
|
||||
{
|
||||
var bi = a.Info.Traits.Get<BuildingInfo>();
|
||||
return Footprint.Tiles(a.Info.Name, bi, a.Location);
|
||||
}
|
||||
else
|
||||
{
|
||||
var mobile = a.TraitOrDefault<Mobile>();
|
||||
if (mobile != null)
|
||||
return new[] { mobile.fromCell, mobile.toCell };
|
||||
else
|
||||
return new[] { (1f / Game.CellSize * a.CenterLocation).ToInt2() };
|
||||
var cells = ios.OccupiedCells();
|
||||
if (cells.Any()) return cells;
|
||||
}
|
||||
|
||||
return new[] { (1f / Game.CellSize * a.CenterLocation).ToInt2() };
|
||||
}
|
||||
|
||||
void RemoveActor(Actor a)
|
||||
|
||||
@@ -45,9 +45,9 @@ namespace OpenRA.Traits
|
||||
for (var i = 0; i <= bins.GetUpperBound(0); i++)
|
||||
bins[i, j].Clear();
|
||||
|
||||
foreach (var a in self.World.Actors)
|
||||
foreach (var a in self.World.Queries.WithTrait<IHasLocation>())
|
||||
{
|
||||
var bounds = a.GetBounds(true);
|
||||
var bounds = a.Actor.GetBounds(true);
|
||||
|
||||
if (bounds.Right <= Game.CellSize * self.World.Map.XOffset) continue;
|
||||
if (bounds.Bottom <= Game.CellSize * self.World.Map.YOffset) continue;
|
||||
@@ -61,7 +61,7 @@ namespace OpenRA.Traits
|
||||
|
||||
for (var j = j1; j <= j2; j++)
|
||||
for (var i = i1; i <= i2; i++)
|
||||
bins[i, j].Add(a);
|
||||
bins[i, j].Add(a.Actor);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@ namespace OpenRA.Traits
|
||||
map = world.Map;
|
||||
influence = new InfluenceNode[world.Map.MapSize.X, world.Map.MapSize.Y];
|
||||
|
||||
world.ActorAdded += a => Add( a, a.TraitOrDefault<IOccupySpace>() );
|
||||
world.ActorRemoved += a => Remove( a, a.TraitOrDefault<IOccupySpace>() );
|
||||
}
|
||||
|
||||
@@ -55,8 +56,9 @@ namespace OpenRA.Traits
|
||||
|
||||
public void Add( Actor self, IOccupySpace unit )
|
||||
{
|
||||
foreach( var c in unit.OccupiedCells() )
|
||||
influence[ c.X, c.Y ] = new InfluenceNode { next = influence[ c.X, c.Y ], actor = self };
|
||||
if (unit != null)
|
||||
foreach( var c in unit.OccupiedCells() )
|
||||
influence[ c.X, c.Y ] = new InfluenceNode { next = influence[ c.X, c.Y ], actor = self };
|
||||
}
|
||||
|
||||
public void Remove( Actor self, IOccupySpace unit )
|
||||
@@ -72,7 +74,8 @@ namespace OpenRA.Traits
|
||||
return;
|
||||
else if( influenceNode.actor == toRemove )
|
||||
influenceNode = influenceNode.next;
|
||||
else
|
||||
|
||||
if (influenceNode != null)
|
||||
RemoveInner( ref influenceNode.next, toRemove );
|
||||
}
|
||||
|
||||
|
||||
@@ -11,10 +11,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -40,82 +38,24 @@ namespace OpenRA
|
||||
return Game.modData.SheetBuilder.Add(data, new Size(Game.CellSize, Game.CellSize));
|
||||
}
|
||||
|
||||
public void Draw( World world )
|
||||
public void Draw( WorldRenderer wr, World world )
|
||||
{
|
||||
if (Game.Settings.Debug.ShowCollisions)
|
||||
if( world.LocalPlayer == null ) return;
|
||||
if (world.LocalPlayer.PlayerActor.Trait<DeveloperMode>().UnitInfluenceDebug)
|
||||
{
|
||||
var uim = world.WorldActor.Trait<UnitInfluence>();
|
||||
|
||||
for (var i = world.Map.Bounds.Left; i < world.Map.Bounds.Right; i++)
|
||||
for (var j = world.Map.Bounds.Top; j < world.Map.Bounds.Bottom; j++)
|
||||
if (uim.GetUnitsAt(new int2(i, j)).Any())
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(unitDebug, Game.CellSize * new float2(i, j), "terrain");
|
||||
unitDebug.DrawAt(wr, Game.CellSize * new float2(i, j), "terrain");
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawBuildingGrid( World world, string name, BuildingInfo bi )
|
||||
public void DrawGrid( WorldRenderer wr, Dictionary<int2, bool> cells )
|
||||
{
|
||||
var position = Game.viewport.ViewToWorld(Viewport.LastMousePos).ToInt2();
|
||||
var topLeft = position - Footprint.AdjustForBuildingSize( bi );
|
||||
|
||||
// Linebuild for walls.
|
||||
// Assumes a 1x1 footprint; weird things will happen for other footprints
|
||||
if (Rules.Info[name].Traits.Contains<LineBuildInfo>())
|
||||
{
|
||||
foreach (var t in LineBuildUtils.GetLineBuildCells(world, topLeft, name, bi))
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, t)
|
||||
? buildOk : buildBlocked, Game.CellSize * t, "terrain");
|
||||
}
|
||||
else
|
||||
{
|
||||
var res = world.WorldActor.Trait<ResourceLayer>();
|
||||
var isCloseEnough = world.IsCloseEnoughToBase(world.LocalPlayer, name, bi, topLeft);
|
||||
foreach (var t in Footprint.Tiles(name, bi, topLeft))
|
||||
Game.Renderer.SpriteRenderer.DrawSprite((isCloseEnough && world.IsCellBuildable(t, bi.WaterBound) && res.GetResource(t) == null)
|
||||
? buildOk : buildBlocked, Game.CellSize * t, "terrain");
|
||||
}
|
||||
|
||||
Game.Renderer.SpriteRenderer.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
public static class LineBuildUtils
|
||||
{
|
||||
public static IEnumerable<int2> GetLineBuildCells(World world, int2 location, string name, BuildingInfo bi)
|
||||
{
|
||||
int range = Rules.Info[name].Traits.Get<LineBuildInfo>().Range;
|
||||
var topLeft = location; // 1x1 assumption!
|
||||
|
||||
if (world.IsCellBuildable(topLeft, bi.WaterBound))
|
||||
yield return topLeft;
|
||||
|
||||
// Start at place location, search outwards
|
||||
// TODO: First make it work, then make it nice
|
||||
var vecs = new[] { new int2(1, 0), new int2(0, 1), new int2(-1, 0), new int2(0, -1) };
|
||||
int[] dirs = { 0, 0, 0, 0 };
|
||||
for (int d = 0; d < 4; d++)
|
||||
{
|
||||
for (int i = 1; i < range; i++)
|
||||
{
|
||||
if (dirs[d] != 0)
|
||||
continue;
|
||||
|
||||
int2 cell = topLeft + i * vecs[d];
|
||||
if (world.IsCellBuildable(cell, bi.WaterBound))
|
||||
continue; // Cell is empty; continue search
|
||||
|
||||
// Cell contains an actor. Is it the type we want?
|
||||
if (world.Queries.WithTrait<LineBuild>().Any(a => (a.Actor.Info.Name == name && a.Actor.Location.X == cell.X && a.Actor.Location.Y == cell.Y)))
|
||||
dirs[d] = i; // Cell contains actor of correct type
|
||||
else
|
||||
dirs[d] = -1; // Cell is blocked by another actor type
|
||||
}
|
||||
|
||||
// Place intermediate-line sections
|
||||
if (dirs[d] > 0)
|
||||
for (int i = 1; i < dirs[d]; i++)
|
||||
yield return topLeft + i * vecs[d];
|
||||
}
|
||||
foreach( var c in cells )
|
||||
( c.Value ? buildOk : buildBlocked ).DrawAt( wr, Game.CellSize * c.Key, "terrain" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user