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1 Commits
bleed
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devtest-20
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
157db79ae7 |
1196
.editorconfig
1196
.editorconfig
File diff suppressed because it is too large
Load Diff
11
.github/ISSUE_TEMPLATE/config.yml
vendored
11
.github/ISSUE_TEMPLATE/config.yml
vendored
@@ -1,14 +1,11 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Frequently Asked Questions
|
||||
url: https://github.com/OpenRA/OpenRA/wiki/FAQ#frequently-asked-questions
|
||||
about: Explanations for common problems and questions.
|
||||
- name: OpenRA Forum
|
||||
url: https://forum.openra.net/
|
||||
about: Please ask questions about modding here.
|
||||
about: "Please ask questions about modding here."
|
||||
- name: OpenRA Discord server
|
||||
url: https://discord.openra.net/
|
||||
about: Join the community Discord server for community discussion and support.
|
||||
about: "Join the community Discord server for community discussion and support."
|
||||
- name: OpenRA IRC Channel
|
||||
url: https://web.libera.chat/#openra
|
||||
about: Join our development IRC channel on Libera for discussion of development topics.
|
||||
url: https://webchat.freenode.net/#openra
|
||||
about: "Join our development IRC channel on freenode for discussion of development topics."
|
||||
|
||||
2
.github/ISSUE_TEMPLATE/crash-report.md
vendored
2
.github/ISSUE_TEMPLATE/crash-report.md
vendored
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: Crash report
|
||||
about: Report a game crash. Check the FAQ first https://github.com/OpenRA/OpenRA/wiki/FAQ#common-issues
|
||||
about: Report a game crash.
|
||||
title: My game crashed
|
||||
labels: Crash
|
||||
assignees: ''
|
||||
|
||||
2
.github/PULL_REQUEST_TEMPLATE.md
vendored
2
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -13,4 +13,4 @@ You can help speed up the review process by following a few steps:
|
||||
* Respond to review comments as soon as you reasonably can. Reviewers will usually prioritize Pull Requests that are still fresh in their minds. Make sure to leave a comment when you push new changes, otherwise GitHub does not automatically notify reviewers!
|
||||
* Leave a polite comment asking for reviews if a week or more has passed without feedback.
|
||||
|
||||
If you need any help you can ask on Discord (https://discord.openra.net) or in the #openra IRC channel on Libera (not as active as Discord).
|
||||
If you need any help you can ask in the #openra IRC channel on freenode (most active during European evenings).
|
||||
81
.github/workflows/ci.yml
vendored
81
.github/workflows/ci.yml
vendored
@@ -1,81 +0,0 @@
|
||||
name: Continuous Integration
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
branches: [ bleed, 'prep-*' ]
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
linux:
|
||||
name: Linux (.NET 6.0)
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 6.0
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Check Code
|
||||
run: |
|
||||
make check
|
||||
make tests
|
||||
|
||||
- name: Check Mods
|
||||
run: |
|
||||
sudo apt-get install lua5.1
|
||||
make check-scripts
|
||||
make TREAT_WARNINGS_AS_ERRORS=true test
|
||||
|
||||
linux-mono:
|
||||
name: Linux (mono)
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Check Code
|
||||
run: |
|
||||
mono --version
|
||||
make RUNTIME=mono check
|
||||
|
||||
- name: Check Mods
|
||||
run: |
|
||||
# check-scripts does not depend on .net/mono, so is not needed here
|
||||
make RUNTIME=mono TREAT_WARNINGS_AS_ERRORS=true test
|
||||
|
||||
windows:
|
||||
name: Windows (.NET 6.0)
|
||||
runs-on: windows-2019
|
||||
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 6.0
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Check Code
|
||||
shell: powershell
|
||||
run: |
|
||||
# Work around runtime failures on the GH Actions runner
|
||||
dotnet nuget add source https://api.nuget.org/v3/index.json -n nuget.org
|
||||
.\make.ps1 check
|
||||
.\make.ps1 tests
|
||||
|
||||
- name: Check Mods
|
||||
run: |
|
||||
choco install lua --version 5.1.5.52
|
||||
$ENV:Path = $ENV:Path + ";C:\Program Files (x86)\Lua\5.1\"
|
||||
$ENV:TREAT_WARNINGS_AS_ERRORS = "true"
|
||||
.\make.ps1 check-scripts
|
||||
.\make.ps1 test
|
||||
150
.github/workflows/documentation.yml
vendored
150
.github/workflows/documentation.yml
vendored
@@ -1,150 +0,0 @@
|
||||
name: Deploy Documentation
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ bleed ]
|
||||
tags: [ 'release-*', 'playtest-*' ]
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: 'Git Tag'
|
||||
required: true
|
||||
default: 'release-xxxxxxxx'
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
prepare:
|
||||
name: Prepare version strings
|
||||
if: github.repository == 'openra/openra'
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Prepare environment variables
|
||||
run: |
|
||||
if [ "${{ github.event_name }}" = "push" ]; then
|
||||
if [ "${{ github.ref_type }}" = "tag" ]; then
|
||||
VERSION_TYPE=`echo "${GITHUB_REF#refs/tags/}" | cut -d"-" -f1`
|
||||
echo "GIT_TAG=${GITHUB_REF#refs/tags/}" >> $GITHUB_ENV
|
||||
echo "VERSION_TYPE=$VERSION_TYPE" >> $GITHUB_ENV
|
||||
else
|
||||
echo "GIT_TAG=bleed" >> $GITHUB_ENV
|
||||
echo "VERSION_TYPE=bleed" >> $GITHUB_ENV
|
||||
fi
|
||||
else
|
||||
VERSION_TYPE=`echo "${{ github.event.inputs.tag }}" | cut -d"-" -f1`
|
||||
echo "GIT_TAG=${{ github.event.inputs.tag }}" >> $GITHUB_ENV
|
||||
echo "VERSION_TYPE=$VERSION_TYPE" >> $GITHUB_ENV
|
||||
fi
|
||||
outputs:
|
||||
git_tag: ${{ env.GIT_TAG }}
|
||||
version_type: ${{ env.VERSION_TYPE }}
|
||||
|
||||
wiki:
|
||||
name: Update Wiki
|
||||
needs: prepare
|
||||
if: github.repository == 'openra/openra' && needs.prepare.outputs.version_type != 'bleed'
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Debug output
|
||||
run: |
|
||||
echo ${{ needs.prepare.outputs.git_tag }}
|
||||
echo ${{ needs.prepare.outputs.version_type }}
|
||||
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.prepare.outputs.git_tag }}
|
||||
|
||||
- name: Install .NET 6
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Prepare Environment
|
||||
run: |
|
||||
make all
|
||||
|
||||
- name: Clone Wiki
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: openra/openra.wiki
|
||||
token: ${{ secrets.DOCS_TOKEN }}
|
||||
path: wiki
|
||||
|
||||
- name: Update Wiki (Playtest)
|
||||
if: startsWith(needs.prepare.outputs.git_tag, 'playtest-')
|
||||
run: |
|
||||
./utility.sh all --settings-docs "${{ needs.prepare.outputs.git_tag }}" > "wiki/Settings (playtest).md"
|
||||
|
||||
- name: Update Wiki (Release)
|
||||
if: startsWith(needs.prepare.outputs.git_tag, 'release-')
|
||||
run: |
|
||||
./utility.sh all --settings-docs "${{ needs.prepare.outputs.git_tag }}" > "wiki/Settings.md"
|
||||
|
||||
- name: Push Wiki
|
||||
run: |
|
||||
cd wiki
|
||||
git config --local user.email "actions@github.com"
|
||||
git config --local user.name "GitHub Actions"
|
||||
git status
|
||||
git diff-index --quiet HEAD || \
|
||||
(
|
||||
git add --all && \
|
||||
git commit -m "Update auto-generated documentation for ${{ needs.prepare.outputs.git_tag }}" && \
|
||||
git push origin master
|
||||
)
|
||||
|
||||
docs:
|
||||
name: Update docs.openra.net
|
||||
needs: prepare
|
||||
if: github.repository == 'openra/openra'
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Debug output
|
||||
run: |
|
||||
echo ${{ needs.prepare.outputs.git_tag }}
|
||||
echo ${{ needs.prepare.outputs.version_type }}
|
||||
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ needs.prepare.outputs.git_tag }}
|
||||
|
||||
- name: Install .NET 6
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Prepare Environment
|
||||
run: |
|
||||
make all
|
||||
|
||||
# version_type is release/playtest/bleed - the name of the target branch.
|
||||
- name: Clone docs.openra.net
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: openra/docs
|
||||
token: ${{ secrets.DOCS_TOKEN }}
|
||||
path: docs
|
||||
ref: ${{ needs.prepare.outputs.version_type }}
|
||||
|
||||
- name: Generate docs files
|
||||
run: |
|
||||
./utility.sh all --docs "${{ needs.prepare.outputs.git_tag }}" | python3 ./packaging/format-docs.py > "docs/api/traits.md"
|
||||
./utility.sh all --weapon-docs "${{ needs.prepare.outputs.git_tag }}" | python3 ./packaging/format-docs.py > "docs/api/weapons.md"
|
||||
./utility.sh all --sprite-sequence-docs "${{ needs.prepare.outputs.git_tag }}" | python3 ./packaging/format-docs.py > "docs/api/sprite-sequences.md"
|
||||
./utility.sh all --lua-docs "${{ needs.prepare.outputs.git_tag }}" > "docs/api/lua.md"
|
||||
|
||||
- name: Update docs.openra.net
|
||||
run: |
|
||||
cd docs
|
||||
git config --local user.email "actions@github.com"
|
||||
git config --local user.name "GitHub Actions"
|
||||
git status
|
||||
git diff-index --quiet HEAD || \
|
||||
(
|
||||
git add api/*.md && \
|
||||
git commit -m "Update auto-generated documentation for ${{ needs.prepare.outputs.git_tag }}" && \
|
||||
git push origin ${{ needs.prepare.outputs.version_type }}
|
||||
)
|
||||
87
.github/workflows/itch.yml
vendored
87
.github/workflows/itch.yml
vendored
@@ -1,87 +0,0 @@
|
||||
name: Deploy itch.io Packages
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
tag:
|
||||
description: 'Git Tag'
|
||||
required: true
|
||||
default: 'release-xxxxxxxx'
|
||||
|
||||
permissions: {}
|
||||
jobs:
|
||||
itch:
|
||||
name: Deploy to itch.io
|
||||
runs-on: ubuntu-22.04
|
||||
if: github.repository == 'openra/openra'
|
||||
steps:
|
||||
- name: Download Packages
|
||||
run: |
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-${{ github.event.inputs.tag }}-x64.exe"
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-${{ github.event.inputs.tag }}-x64-winportable.zip" -O "OpenRA-${{ github.event.inputs.tag }}-x64-win-itch.zip"
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-${{ github.event.inputs.tag }}.dmg"
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-Dune-2000-x86_64.AppImage"
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-Red-Alert-x86_64.AppImage"
|
||||
wget -q "https://github.com/${{ github.repository }}/releases/download/${{ github.event.inputs.tag }}/OpenRA-Tiberian-Dawn-x86_64.AppImage"
|
||||
wget -q "https://raw.githubusercontent.com/${{ github.repository }}/${{ github.event.inputs.tag }}/packaging/.itch.toml"
|
||||
zip -u "OpenRA-${{ github.event.inputs.tag }}-x64-win-itch.zip" .itch.toml
|
||||
|
||||
- name: Publish Windows Installer
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: win
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-${{ github.event.inputs.tag }}-x64.exe
|
||||
|
||||
- name: Publish Windows Itch Bundle
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: itch
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-${{ github.event.inputs.tag }}-x64-win-itch.zip
|
||||
|
||||
- name: Publish macOS Package
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: macos
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-${{ github.event.inputs.tag }}.dmg
|
||||
|
||||
- name: Publish RA AppImage
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: linux-ra
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-Red-Alert-x86_64.AppImage
|
||||
|
||||
- name: Publish TD AppImage
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: linux-cnc
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-Tiberian-Dawn-x86_64.AppImage
|
||||
|
||||
- name: Publish D2k AppImage
|
||||
uses: josephbmanley/butler-publish-itchio-action@master
|
||||
env:
|
||||
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_CREDENTIALS }}
|
||||
CHANNEL: linux-d2k
|
||||
ITCH_GAME: openra
|
||||
ITCH_USER: openra
|
||||
VERSION: ${{ github.event.inputs.tag }}
|
||||
PACKAGE: OpenRA-Dune-2000-x86_64.AppImage
|
||||
133
.github/workflows/packaging.yml
vendored
133
.github/workflows/packaging.yml
vendored
@@ -1,133 +0,0 @@
|
||||
name: Release Packaging
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'release-*'
|
||||
- 'playtest-*'
|
||||
- 'devtest-*'
|
||||
|
||||
permissions:
|
||||
contents: write # for release creation (svenstaro/upload-release-action)
|
||||
|
||||
jobs:
|
||||
source:
|
||||
name: Source Tarball
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Prepare Environment
|
||||
run: echo "GIT_TAG=${GITHUB_REF#refs/tags/}" >> ${GITHUB_ENV}
|
||||
|
||||
- name: Package Source
|
||||
run: |
|
||||
mkdir -p build/source
|
||||
./packaging/source/buildpackage.sh "${GIT_TAG}" "${PWD}/build/source"
|
||||
|
||||
- name: Upload Packages
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
file_glob: true
|
||||
file: build/source/*
|
||||
|
||||
linux:
|
||||
name: Linux AppImages
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 6.0
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Prepare Environment
|
||||
run: echo "GIT_TAG=${GITHUB_REF#refs/tags/}" >> ${GITHUB_ENV}
|
||||
|
||||
- name: Package AppImages
|
||||
run: |
|
||||
mkdir -p build/linux
|
||||
sudo apt install libfuse2
|
||||
./packaging/linux/buildpackage.sh "${GIT_TAG}" "${PWD}/build/linux"
|
||||
|
||||
- name: Upload Packages
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
file_glob: true
|
||||
file: build/linux/*
|
||||
|
||||
macos:
|
||||
name: macOS Disk Image
|
||||
runs-on: macos-11
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 6.0
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Prepare Environment
|
||||
run: echo "GIT_TAG=${GITHUB_REF#refs/tags/}" >> ${GITHUB_ENV}
|
||||
|
||||
- name: Package Disk Image
|
||||
env:
|
||||
MACOS_DEVELOPER_IDENTITY: ${{ secrets.MACOS_DEVELOPER_IDENTITY }}
|
||||
MACOS_DEVELOPER_CERTIFICATE_BASE64: ${{ secrets.MACOS_DEVELOPER_CERTIFICATE_BASE64 }}
|
||||
MACOS_DEVELOPER_CERTIFICATE_PASSWORD: ${{ secrets.MACOS_DEVELOPER_CERTIFICATE_PASSWORD }}
|
||||
MACOS_DEVELOPER_USERNAME: ${{ secrets.MACOS_DEVELOPER_USERNAME }}
|
||||
MACOS_DEVELOPER_PASSWORD: ${{ secrets.MACOS_DEVELOPER_PASSWORD }}
|
||||
run: |
|
||||
mkdir -p build/macos
|
||||
./packaging/macos/buildpackage.sh "${GIT_TAG}" "${PWD}/build/macos"
|
||||
|
||||
- name: Upload Package
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
file_glob: true
|
||||
file: build/macos/*
|
||||
|
||||
windows:
|
||||
name: Windows Installers
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- name: Clone Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install .NET 6.0
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Prepare Environment
|
||||
run: |
|
||||
echo "GIT_TAG=${GITHUB_REF#refs/tags/}" >> ${GITHUB_ENV}
|
||||
sudo apt-get update
|
||||
sudo apt-get install nsis wine64
|
||||
|
||||
- name: Package Installers
|
||||
run: |
|
||||
mkdir -p build/windows
|
||||
./packaging/windows/buildpackage.sh "${GIT_TAG}" "${PWD}/build/windows"
|
||||
|
||||
- name: Upload Packages
|
||||
uses: svenstaro/upload-release-action@v2
|
||||
with:
|
||||
repo_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
tag: ${{ github.ref }}
|
||||
overwrite: true
|
||||
file_glob: true
|
||||
file: build/windows/*
|
||||
19
.gitignore
vendored
19
.gitignore
vendored
@@ -13,10 +13,19 @@ obj
|
||||
_ReSharper.*/
|
||||
/.vs
|
||||
|
||||
# Visual Studio Code
|
||||
/.vscode/settings.json
|
||||
|
||||
# binaries
|
||||
mods/*/*.dll
|
||||
mods/*/*.mdb
|
||||
mods/*/*.pdb
|
||||
/*.dll
|
||||
/*.dll.config
|
||||
/*.so
|
||||
/*.dylib
|
||||
/*.pdb
|
||||
/*.mdb
|
||||
/*.exe
|
||||
/*.exe.config
|
||||
thirdparty/download/*
|
||||
IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP
|
||||
|
||||
# backup files by various editors
|
||||
@@ -41,6 +50,10 @@ Settings.md
|
||||
openra.6
|
||||
update.log
|
||||
|
||||
# StyleCop
|
||||
*.Cache
|
||||
StyleCopViolations.xml
|
||||
|
||||
# SublimeText
|
||||
*.sublime-project
|
||||
*.sublime-workspace
|
||||
|
||||
92
.travis.yml
Normal file
92
.travis.yml
Normal file
@@ -0,0 +1,92 @@
|
||||
# Travis-CI Build for OpenRA
|
||||
# see travis-ci.org for details
|
||||
|
||||
language: csharp
|
||||
mono: 6.4.0
|
||||
os: linux
|
||||
dist: xenial
|
||||
|
||||
jobs:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
- os: osx
|
||||
if: tag IS present
|
||||
osx_image: xcode10
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- lua5.1
|
||||
- dpkg
|
||||
- zsync
|
||||
- imagemagick
|
||||
|
||||
# Environment variables
|
||||
env:
|
||||
secure: "C0+Hlfa0YGErxUuWV00Tj6p45otC/D3YwYFuLpi2mj1rDFn/4dgh5WRngjvdDBVbXJ3duaZ78jPHWm1jr7vn2jqj9yETsCIK9psWd38ep/FEBM0SDr6MUD89OuXk/YyvxJAE+UXF6bXg7giey09g/CwBigjMW7ynET3wNAWPHPs="
|
||||
|
||||
# Fetch dependencies
|
||||
# Run the build script
|
||||
# Check source code with StyleCop
|
||||
# call OpenRA to check for YAML errors
|
||||
# Run the NUnit tests
|
||||
script:
|
||||
- make all
|
||||
- |
|
||||
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
|
||||
make check || travis_terminate 1;
|
||||
make check-scripts || travis_terminate 1;
|
||||
make test || travis_terminate 1;
|
||||
mono ~/.nuget/packages/nunit.consolerunner/3.11.1/tools/nunit3-console.exe --noresult OpenRA.Test.dll || travis_terminate 1;
|
||||
fi
|
||||
|
||||
# Only watch the development branch and tagged release.
|
||||
branches:
|
||||
only:
|
||||
- /^release-.*$/
|
||||
- /^playtest-.*$/
|
||||
- /^devtest-.*$/
|
||||
- /^prep-.*$/
|
||||
- bleed
|
||||
|
||||
# Notify developers when build passed/failed.
|
||||
notifications:
|
||||
irc:
|
||||
if: repo = OpenRA/OpenRA
|
||||
template:
|
||||
- "%{repository}#%{build_number} %{commit} %{author}: %{message} %{build_url}"
|
||||
channels:
|
||||
- "irc.freenode.net#openra"
|
||||
use_notice: true
|
||||
skip_join: true
|
||||
|
||||
before_deploy:
|
||||
- if [[ "${TRAVIS_OS_NAME}" == "linux" ]]; then
|
||||
wget https://mirrors.edge.kernel.org/ubuntu/pool/universe/n/nsis/nsis-common_3.04-1_all.deb;
|
||||
wget https://mirrors.edge.kernel.org/ubuntu/pool/universe/n/nsis/nsis_3.04-1_amd64.deb;
|
||||
sudo dpkg -i nsis-common_3.04-1_all.deb;
|
||||
sudo dpkg -i nsis_3.04-1_amd64.deb;
|
||||
echo ${TRAVIS_REPO_SLUG};
|
||||
if [[ "${TRAVIS_REPO_SLUG}" == "OpenRA/OpenRA" ]]; then
|
||||
cd packaging && ./update-wiki.sh ${TRAVIS_TAG} && cd ..;
|
||||
fi;
|
||||
fi
|
||||
- export PATH=${PATH}:${HOME}/usr/bin
|
||||
- DOTVERSION=`echo ${TRAVIS_TAG} | sed "s/-/\\./g"`
|
||||
- cd packaging
|
||||
- mkdir build
|
||||
- ./package-all.sh ${TRAVIS_TAG} ${PWD}/build/
|
||||
- if [[ "${TRAVIS_REPO_SLUG}" == "OpenRA/OpenRA" ]]; then
|
||||
./upload-itch.sh ${TRAVIS_TAG} ${PWD}/build/;
|
||||
fi
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
token: ${GH_DEPLOY_API_KEY}
|
||||
file_glob: true
|
||||
file: build/*
|
||||
skip_cleanup: true
|
||||
on:
|
||||
all_branches: true
|
||||
tags: true
|
||||
4
.vscode/extensions.json
vendored
4
.vscode/extensions.json
vendored
@@ -1,9 +1,7 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"ms-dotnettools.csharp",
|
||||
"openra.oraide-vscode",
|
||||
"openra.vscode-openra-lua",
|
||||
"EditorConfig.EditorConfig",
|
||||
"macabeus.vscode-fluent",
|
||||
"ms-vscode.mono-debug"
|
||||
]
|
||||
}
|
||||
|
||||
82
.vscode/launch.json
vendored
82
.vscode/launch.json
vendored
@@ -3,61 +3,59 @@
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch (TD)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/OpenRA.dll",
|
||||
"windows": {
|
||||
"program": "${workspaceRoot}/bin/OpenRA.exe",
|
||||
"type": "clr",
|
||||
"linux": {
|
||||
"type": "mono"
|
||||
},
|
||||
"args": ["Game.Mod=cnc", "Engine.EngineDir=.."],
|
||||
"preLaunchTask": "build",
|
||||
"osx": {
|
||||
"type": "mono"
|
||||
},
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/OpenRA.Game.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"args": ["Game.Mod=cnc"]
|
||||
},
|
||||
{
|
||||
"name": "Launch (RA)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/OpenRA.dll",
|
||||
"windows": {
|
||||
"program": "${workspaceRoot}/bin/OpenRA.exe",
|
||||
"type": "clr",
|
||||
"linux": {
|
||||
"type": "mono"
|
||||
},
|
||||
"args": ["Game.Mod=ra", "Engine.EngineDir=.."],
|
||||
"preLaunchTask": "build",
|
||||
"osx": {
|
||||
"type": "mono"
|
||||
},
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/OpenRA.Game.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"args": ["Game.Mod=ra"]
|
||||
},
|
||||
{
|
||||
"name": "Launch (D2k)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/OpenRA.dll",
|
||||
"windows": {
|
||||
"program": "${workspaceRoot}/bin/OpenRA.exe",
|
||||
"type": "clr",
|
||||
"linux": {
|
||||
"type": "mono"
|
||||
},
|
||||
"args": ["Game.Mod=d2k", "Engine.EngineDir=.."],
|
||||
"preLaunchTask": "build",
|
||||
"osx": {
|
||||
"type": "mono"
|
||||
},
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/OpenRA.Game.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"args": ["Game.Mod=d2k"]
|
||||
},
|
||||
{
|
||||
"name": "Launch (TS)",
|
||||
"type": "coreclr",
|
||||
"type": "clr",
|
||||
"linux": {
|
||||
"type": "mono"
|
||||
},
|
||||
"osx": {
|
||||
"type": "mono"
|
||||
},
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/OpenRA.dll",
|
||||
"windows": {
|
||||
"program": "${workspaceRoot}/bin/OpenRA.exe",
|
||||
},
|
||||
"args": ["Game.Mod=ts", "Engine.EngineDir=.."],
|
||||
"preLaunchTask": "build",
|
||||
},
|
||||
{
|
||||
"name": "Launch Utility",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/OpenRA.Utility.dll",
|
||||
"windows": {
|
||||
"program": "${workspaceRoot}/bin/OpenRA.Utility.exe",
|
||||
},
|
||||
"args": ["all", "--docs", "{DEV_VERSION}"],
|
||||
"env": {
|
||||
"ENGINE_DIR": ".."
|
||||
},
|
||||
"preLaunchTask": "build",
|
||||
"program": "${workspaceRoot}/OpenRA.Game.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"args": ["Game.Mod=ts"]
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
3
.vscode/settings.json
vendored
Normal file
3
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"omnisharp.enableRoslynAnalyzers": true
|
||||
}
|
||||
25
.vscode/tasks.json
vendored
25
.vscode/tasks.json
vendored
@@ -1,36 +1,13 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"options": {
|
||||
"env": {
|
||||
"ENGINE_DIR": ".."
|
||||
}
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"label": "build",
|
||||
"command": "make",
|
||||
"args": ["all", "CONFIGURATION=Debug"],
|
||||
"args": ["all"],
|
||||
"windows": {
|
||||
"command": "make.cmd"
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Run Utility",
|
||||
"command": "dotnet ${workspaceRoot}/bin/OpenRA.Utility.dll ${input:modId} ${input:command}",
|
||||
"type": "shell",
|
||||
}
|
||||
],
|
||||
"inputs": [
|
||||
{
|
||||
"id": "modId",
|
||||
"description": "ID of the mod to run",
|
||||
"default": "all",
|
||||
"type": "promptString"
|
||||
}, {
|
||||
"id": "command",
|
||||
"description": "Name of the command + parameters",
|
||||
"default": "",
|
||||
"type": "promptString"
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
42
AUTHORS
42
AUTHORS
@@ -2,30 +2,28 @@ OpenRA wouldn't be where it is today without the
|
||||
hard work of many contributors.
|
||||
|
||||
The OpenRA developers are:
|
||||
* Gustas Kažukauskas (PunkPun)
|
||||
* Chris Forbes (chrisf)
|
||||
* Lukas Franke (abcdefg30)
|
||||
* Matthias Mailänder (Mailaender)
|
||||
* Paul Chote (pchote)
|
||||
* Reaperrr
|
||||
|
||||
Previous developers included:
|
||||
* Alli Witheford (alzeih)
|
||||
* Caleb Anderson (RobotCaleb)
|
||||
* Chris Forbes (chrisf)
|
||||
* Curtis Shmyr (hamb)
|
||||
* Daniel Hernandez (Mancano)
|
||||
* Igor Popov (ihptru)
|
||||
* Matthias Mailänder (Mailaender)
|
||||
* Megan Bowra-Dean (beedee)
|
||||
* Mike Bundy (kehaar)
|
||||
* Oliver Brakmann (obrakmann)
|
||||
* Paul Chote (pchote)
|
||||
* Pavel Penev (penev92)
|
||||
* Reaperrr
|
||||
* Robert Pepperell (ytinasni)
|
||||
* ScottNZ
|
||||
* Tom Roostan (RoosterDragon)
|
||||
|
||||
Also thanks to:
|
||||
* abmyii
|
||||
* anvilvapre (anvilvapre)
|
||||
* Adam Valy (Tschokky)
|
||||
* Akseli Virtanen (RAGEQUIT)
|
||||
* Alexander Fast (mizipzor)
|
||||
@@ -39,7 +37,6 @@ Also thanks to:
|
||||
* Arik Lirette (Angusm3)
|
||||
* Barnaby Smith (mvi)
|
||||
* Bellator
|
||||
* Bernd Stellwag (burned42)
|
||||
* Biofreak
|
||||
* Braxton Williams (Buddytex)
|
||||
* Brendan Gluth (Mechanical_Man)
|
||||
@@ -49,7 +46,6 @@ Also thanks to:
|
||||
* Chris Cameron (Vesuvian)
|
||||
* Chris Grant (Unit158)
|
||||
* Christer Ulfsparre (Holloweye)
|
||||
* Christoph Lahner (chlah)
|
||||
* clem
|
||||
* Cody Brittain (Generalcamo)
|
||||
* Constantin Helmig (CH4Code)
|
||||
@@ -62,7 +58,6 @@ Also thanks to:
|
||||
* DeadlySurprise
|
||||
* Dmitri Suvorov (suvjunmd)
|
||||
* dtluna
|
||||
* Eduardo Cáceres (eduherminio)
|
||||
* Erasmus Schroder (rasco)
|
||||
* Eric Bajumpaa (SteelPhase)
|
||||
* Evgeniy Sergeev (evgeniysergeev)
|
||||
@@ -74,14 +69,12 @@ Also thanks to:
|
||||
* Glenn Martin Jensen (Baxxster)
|
||||
* Gordon Martin (Happy0)
|
||||
* Guido Lipke (LipkeGu)
|
||||
* Guillermo Cuenca (Wylli)
|
||||
* Hervé Matysiak (Herve-M)
|
||||
* Huw Pascoe
|
||||
* Ian T. Jacobsen (Smilex)
|
||||
* Imago
|
||||
* Iran
|
||||
* Ishan Bhargava (ishantheperson)
|
||||
* Ivaylo Draganov (dragunoff)
|
||||
* Jacob Dufault (jacobdufault)
|
||||
* James Dunne (jsd)
|
||||
* James Gilbert (DSUK)
|
||||
@@ -120,7 +113,6 @@ Also thanks to:
|
||||
* Mike Gagné (AngryBirdz)
|
||||
* Muh
|
||||
* Mustafa Alperen Seki (MustaphaTR)
|
||||
* Nathan Nichols (cracksmoka420)
|
||||
* Neil Shivkar (havok13888)
|
||||
* Nikolay Fomin (netnazgul)
|
||||
* Nooze
|
||||
@@ -143,18 +135,16 @@ Also thanks to:
|
||||
* Rikhardur Bjarni Einarsson (WolfGaming)
|
||||
* Sascha Biedermann (bidifx)
|
||||
* Sean Hunt (coppro)
|
||||
* Sebastien Kerguen (xanax)
|
||||
* Shawn Collins (UberWaffe)
|
||||
* Simon Verbeke (Saticmotion)
|
||||
* Stuart McHattie (SDJMcHattie)
|
||||
* Taryn Hill (Phrohdoh)
|
||||
* Teemu Nieminen (Temeez)
|
||||
* Thomas Christlieb (ThomasChr)
|
||||
* Tim Mylemans (gecko)
|
||||
* Tinix
|
||||
* Tirili
|
||||
* Tomas Einarsson (Mesacer)
|
||||
* Tom van Leth (tovl)
|
||||
* Trevor Nichols (ocdi)
|
||||
* Tristan Keating (Kilkakon)
|
||||
* Tristan Mühlbacher (MicroBit)
|
||||
* UnknownProgrammer
|
||||
@@ -182,17 +172,9 @@ under the MIT license.
|
||||
Using FuzzyLogicLibrary (fuzzynet) by Dmitry
|
||||
Kaluzhny and released under the GNU GPL terms.
|
||||
|
||||
Using Mono.Nat by Alan McGovern, Ben Motmans,
|
||||
Nicholas Terry distributed under the MIT license.
|
||||
|
||||
Using MP3Sharp by Robert Bruke and Zane Wagner
|
||||
licensed under the GNU LGPL Version 3.
|
||||
|
||||
Using TagLib# by Stephen Shaw licensed under the
|
||||
GNU LGPL Version 2.1.
|
||||
|
||||
Using NVorbis by Andrew Ward distributed under
|
||||
the MIT license.
|
||||
Using Open.Nat by Lucas Ontivero, based on the work
|
||||
of Alan McGovern and Ben Motmans and distributed
|
||||
under the MIT license.
|
||||
|
||||
Using ICSharpCode.SharpZipLib initially by Mike
|
||||
Krueger and distributed under the GNU GPL terms.
|
||||
@@ -206,14 +188,6 @@ distributed under MIT License.
|
||||
Using Json.NET developed by James Newton-King
|
||||
distributed under MIT License.
|
||||
|
||||
Using ANGLE distributed under the BS3 3-Clause license.
|
||||
|
||||
Using Pfim developed by Nick Babcock
|
||||
distributed under the MIT license.
|
||||
|
||||
Using Linguini by the Space Station 14 team
|
||||
licensed under Apache and MIT terms.
|
||||
|
||||
This site or product includes IP2Location LITE data
|
||||
available from http://www.ip2location.com.
|
||||
|
||||
|
||||
@@ -56,8 +56,8 @@ further defined and clarified by project maintainers.
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported by private-messaging a project team member (users with a + in front
|
||||
of their name) via our IRC channel (#openra on Libera –
|
||||
[webchat](https://web.libera.chat/#openra)). All
|
||||
of their name) via our IRC channel (#openra on freenode –
|
||||
[webchat](http://webchat.freenode.net/?channels=openra)). All
|
||||
complaints will be reviewed and investigated and will result in a response that
|
||||
is deemed necessary and appropriate to the circumstances. The project team is
|
||||
obligated to maintain confidentiality with regard to the reporter of an incident.
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Optimize>true</Optimize>
|
||||
<LangVersion>9</LangVersion>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<EngineRootPath Condition="'$(EngineRootPath)' == ''">..</EngineRootPath>
|
||||
<OutputPath>$(EngineRootPath)/bin</OutputPath>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ExternalConsole>false</ExternalConsole>
|
||||
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
|
||||
<Nullable>disable</Nullable>
|
||||
<Product>OpenRA</Product>
|
||||
<Copyright>Copyright (c) The OpenRA Developers and Contributors</Copyright>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework Condition="'$(MSBuildRuntimeType)'!='Mono'">net6.0</TargetFramework>
|
||||
<TargetFramework Condition="'$(MSBuildRuntimeType)'=='Mono'">netstandard2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetPlatform Condition="$([MSBuild]::IsOsPlatform('Windows'))">win-x64</TargetPlatform>
|
||||
<TargetPlatform Condition="$([MSBuild]::IsOsPlatform('Linux'))">linux-x64</TargetPlatform>
|
||||
<TargetPlatform Condition="$([MSBuild]::IsOsPlatform('OSX'))">osx-x64</TargetPlatform>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<Optimize>false</Optimize>
|
||||
<!-- Enable only for Debug builds to improve compile-time performance for Release builds -->
|
||||
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
|
||||
<!-- Enabling GenerateDocumentationFile is required for IDE0005 (Remove unnecessary import)
|
||||
rule to run in command line builds. https://github.com/dotnet/roslyn/issues/41640
|
||||
Enable only for Debug builds to improve compile-time performance for Release builds -->
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Work around an issue where Rider does not detect files in the project root using the default glob -->
|
||||
<Compile Include="**/*.cs" Exclude="$(DefaultItemExcludes)" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="DisableAnalyzers" BeforeTargets="CoreCompile" Condition="'$(Configuration)'=='Release'">
|
||||
<!-- Disable code style analysis on Release builds to improve compile-time performance -->
|
||||
<ItemGroup Condition="'$(Configuration)'=='Release'">
|
||||
<Analyzer Remove="@(Analyzer)" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<!-- StyleCop/Roslynator -->
|
||||
<ItemGroup>
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.435" PrivateAssets="All" />
|
||||
<!-- Roslynator analyzers fail to run under Mono (AD0001) -->
|
||||
<PackageReference Include="Roslynator.Analyzers" Version="4.2.0" PrivateAssets="All" Condition="'$(MSBuildRuntimeType)'!='Mono'" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
94
INSTALL.md
94
INSTALL.md
@@ -8,76 +8,104 @@ Windows
|
||||
|
||||
Compiling OpenRA requires the following dependencies:
|
||||
* [Windows PowerShell >= 4.0](http://microsoft.com/powershell) (included by default in recent Windows 10 versions)
|
||||
* [.NET 6 SDK](https://dotnet.microsoft.com/download/dotnet/6.0) (or via Visual Studio)
|
||||
* [.NET Framework 4.7.2 (Developer Pack)](https://dotnet.microsoft.com/download/dotnet-framework/net472) (or via Visual Studio 2017)
|
||||
* [.NET Core 2.2 SDK](https://dotnet.microsoft.com/download/dotnet-core/2.2) (or via Visual Studio 2017)
|
||||
|
||||
To compile OpenRA, open the `OpenRA.sln` solution in the main folder, build it from the command-line with `dotnet` or use the Makefile analogue command `make all` scripted in PowerShell syntax.
|
||||
|
||||
To compile OpenRA, open the `OpenRA.sln` solution in the main folder, build it from the command-line with MSBuild or use the Makefile analogue command `make all` scripted in PowerShell syntax.
|
||||
|
||||
Run the game with `launch-game.cmd`. It can be handed arguments that specify the exact mod one wishes to run, for example, run `launch-game.cmd Game.Mod=ra` to launch Red Alert, `launch-game.cmd Game.Mod=cnc` to start Tiberian dawn or `launch-game.cmd Game.Mod=d2k` to launch Dune 2000.
|
||||
|
||||
Linux
|
||||
=====
|
||||
|
||||
.NET 6 or Mono (version 6.12 or later) is required to compile OpenRA. We recommend using .NET 6 when possible, as Mono is poorly packaged by most Linux distributions (e.g. missing the required `msbuild` toolchain), and has been deprecated as a standalone project.
|
||||
Mono, version 5.18 or later, is required to compile OpenRA. You can add the [upstream mono repository](https://www.mono-project.com/download/stable/#download-lin) for your distro to obtain the latest version if your system packages are not sufficient.
|
||||
|
||||
The [.NET 6 download page](https://dotnet.microsoft.com/download/dotnet/6.0) provides repositories for various package managers and binary releases for several architectures. If you prefer to use Mono, we suggest adding the [upstream repository](https://www.mono-project.com/download/stable/#download-lin) for your distro to obtain the latest version and the `msbuild` toolchain.
|
||||
|
||||
To compile OpenRA, run `make` from the command line (or `make RUNTIME=mono` if using Mono). After this one can run the game with `./launch-game.sh`. It is also possible to specify the mod you wish to run from the command line, e.g. with `./launch-game.sh Game.Mod=ts` if you wish to try the experimental Tiberian Sun mod.
|
||||
To compile OpenRA, run `make` from the command line. After this one can run the game with `./launch-game.sh`. It is also possible to specify the mod you wish to run from the command line, e.g. with `./launch-game.sh Game.Mod=ts` if you wish to try the experimental Tiberian Sun mod.
|
||||
|
||||
The default behaviour on the x86_64 architecture is to download several pre-compiled native libraries using the Nuget packaging manager. If you prefer to use system libraries, compile instead using `make TARGETPLATFORM=unix-generic`.
|
||||
|
||||
If you choose to use system libraries, or your system is not x86_64, you will need to install [SDL 2](https://www.libsdl.org/download-2.0.php), [FreeType](http://gnuwin32.sourceforge.net/packages/freetype.htm), [OpenAL](https://openal-soft.org/), and [liblua 5.1](http://luabinaries.sourceforge.net/download.html) before compiling OpenRA.
|
||||
If you choose to use system libraries, or your system is not x86_64, you will need to install the following using your system package manager:
|
||||
* [SDL 2](http://www.libsdl.org/download-2.0.php)
|
||||
* [FreeType](http://gnuwin32.sourceforge.net/packages/freetype.htm)
|
||||
* [OpenAL](http://kcat.strangesoft.net/openal.html)
|
||||
* [liblua 5.1](http://luabinaries.sourceforge.net/download.html)
|
||||
|
||||
These can be installed using your package manager on various distros:
|
||||
Type `sudo make install` for system-wide installation. Run `sudo make install-linux-shortcuts` to get startup scripts, icons and desktop files. You can then run the Red Alert by executing the `openra-ra` command, the Dune 2000 mod by running the `openra-d2k` command and Tiberian Dawn by the `openra-cnc` command. Alternatively, you can also run these mods by clicking on their desktop shortcuts if you ran `sudo make install-linux-shortcuts`.
|
||||
|
||||
<details><summary>Arch Linux</summary>
|
||||
Arch Linux
|
||||
----------
|
||||
|
||||
It is important to note there is an unofficial [`openra-git`](https://aur.archlinux.org/packages/openra-git) package in the Arch User Repository (AUR) of Arch Linux. If manually compiling is the way you wish to go the build and runtime dependencies can be installed with:
|
||||
|
||||
```
|
||||
sudo pacman -S openal libgl freetype2 sdl2 lua51
|
||||
sudo pacman -S mono openal libgl freetype2 sdl2 lua51 xdg-utils zenity
|
||||
```
|
||||
</details>
|
||||
<details><summary>Debian/Ubuntu</summary>
|
||||
|
||||
Debian/Ubuntu
|
||||
-------------
|
||||
|
||||
:warning: The `mono` packages in the Ubuntu < 19.04 and Debian < 10 repositories are too old to support OpenRA. :warning:
|
||||
|
||||
See the instructions under the *Linux* section above to upgrade `mono` using the upstream releases if needed.
|
||||
|
||||
```
|
||||
sudo apt install libfreetype6 libopenal1 liblua5.1-0 libsdl2-2.0-0
|
||||
sudo apt install mono-devel libfreetype6 libopenal1 liblua5.1-0 libsdl2-2.0-0 xdg-utils zenity wget
|
||||
```
|
||||
</details>
|
||||
<details><summary>Fedora</summary>
|
||||
|
||||
Fedora
|
||||
------
|
||||
|
||||
:warning: The `mono` packages in the Fedora repositories are too old to support OpenRA. :warning:
|
||||
|
||||
See the instructions under the *Linux* section above to upgrade `mono` using the upstream releases.
|
||||
|
||||
|
||||
```
|
||||
sudo dnf install SDL2 freetype "lua = 5.1" openal-soft
|
||||
sudo dnf install "pkgconfig(mono)" SDL2 freetype "lua = 5.1" openal-soft xdg-utils zenity
|
||||
```
|
||||
</details>
|
||||
<details><summary>Gentoo</summary>
|
||||
|
||||
Gentoo
|
||||
------
|
||||
|
||||
```
|
||||
sudo emerge -av media-libs/freetype:2 media-libs/libsdl2 media-libs/openal virtual/opengl '=dev-lang/lua-5.1.5*'
|
||||
sudo emerge -av dev-lang/mono dev-dotnet/libgdiplus media-libs/freetype:2 media-libs/libsdl2 media-libs/openal virtual/jpeg virtual/opengl '=dev-lang/lua-5.1.5*' x11-misc/xdg-utils gnome-extra/zenity
|
||||
```
|
||||
</details>
|
||||
<details><summary>Mageia</summary>
|
||||
|
||||
Mageia
|
||||
------
|
||||
|
||||
```
|
||||
sudo dnf install SDL2 freetype "lib*lua5.1" "lib*freetype2" "lib*sdl2.0_0" openal-soft
|
||||
sudo dnf install "pkgconfig(mono)" SDL2 freetype "lib*lua5.1" "lib*freetype2" "lib*sdl2.0_0" openal-soft xdg-utils zenity
|
||||
```
|
||||
</details>
|
||||
<details><summary>openSUSE</summary>
|
||||
|
||||
openSUSE
|
||||
--------
|
||||
|
||||
```
|
||||
sudo zypper in openal-soft freetype2 SDL2 lua51
|
||||
sudo zypper in mono-devel openal-soft freetype2 SDL2 lua51 xdg-utils zenity
|
||||
```
|
||||
</details>
|
||||
<details><summary>Red Hat Enterprise Linux (and rebuilds, e.g. CentOS)</summary>
|
||||
|
||||
Red Hat Enterprise Linux (and rebuilds, e.g. CentOS)
|
||||
----------------------------------------------------
|
||||
|
||||
The EPEL repository is required in order for the following command to run properly.
|
||||
|
||||
```
|
||||
sudo yum install SDL2 freetype "lua = 5.1" openal-soft
|
||||
sudo yum install "pkgconfig(mono)" SDL2 freetype "lua = 5.1" openal-soft xdg-utils zenity
|
||||
```
|
||||
</details>
|
||||
|
||||
Type `sudo make install` for system-wide installation. Run `sudo make install-linux-shortcuts` to get startup scripts, icons and desktop files. You can then run the Red Alert by executing the `openra-ra` command, the Dune 2000 mod by running the `openra-d2k` command and Tiberian Dawn by the `openra-cnc` command. Alternatively, you can also run these mods by clicking on their desktop shortcuts if you ran `sudo make install-linux-shortcuts`.
|
||||
|
||||
macOS
|
||||
=====
|
||||
|
||||
[.NET 6](https://dotnet.microsoft.com/download/dotnet/6.0) or [Mono](https://www.mono-project.com/download/stable/#download-mac) (version 6.12 or later) is required to compile OpenRA. We recommend using .NET 6 unless you are running a very old version of macOS (10.9 through 10.14).
|
||||
Before compiling OpenRA you must install the following dependencies:
|
||||
* [Mono >= 5.18](https://www.mono-project.com/download/stable/#download-mac)
|
||||
|
||||
To compile OpenRA, run `make` from the command line. Run with `./launch-game.sh`.
|
||||
|
||||
The default behaviour is to download several pre-compiled native libraries using the Nuget packaging manager. If you prefer to use system libraries, compile instead using `make TARGETPLATFORM=unix-generic`. If you choose to use system libraries you will need to install:
|
||||
* [SDL 2](http://www.libsdl.org/download-2.0.php) (`brew install sdl2`)
|
||||
* [FreeType](http://gnuwin32.sourceforge.net/packages/freetype.htm) (`brew install freetype`)
|
||||
* [OpenAL](http://kcat.strangesoft.net/openal.html) (`brew install openal-soft`)
|
||||
* [liblua 5.1](http://luabinaries.sourceforge.net/download.html) (`brew install lua@5.1`)
|
||||
|
||||
To compile OpenRA, run `make` from the command line (or `make RUNTIME=mono` if using Mono). Run with `./launch-game.sh`.
|
||||
|
||||
416
Makefile
416
Makefile
@@ -1,43 +1,56 @@
|
||||
############################# INSTRUCTIONS #############################
|
||||
#
|
||||
# to compile, run:
|
||||
# make
|
||||
#
|
||||
# to compile using Mono (version 6.12 or greater) instead of .NET 6, run:
|
||||
# make RUNTIME=mono
|
||||
# make [DEBUG=true]
|
||||
#
|
||||
# to compile using system libraries for native dependencies, run:
|
||||
# make [RUNTIME=net6] TARGETPLATFORM=unix-generic
|
||||
# make [DEBUG=true] TARGETPLATFORM=unix-generic
|
||||
#
|
||||
# to check the official mods for erroneous yaml files, run:
|
||||
# make [RUNTIME=net6] test
|
||||
# make test
|
||||
#
|
||||
# to check the engine and official mod dlls for code style violations, run:
|
||||
# make [RUNTIME=net6] check
|
||||
# make check
|
||||
#
|
||||
# to compile and install Red Alert, Tiberian Dawn, and Dune 2000, run:
|
||||
# make [RUNTIME=net6] [prefix=/foo] [bindir=/bar/bin] install
|
||||
# to install, run:
|
||||
# make [prefix=/foo] [bindir=/bar/bin] install
|
||||
#
|
||||
# to compile and install Red Alert, Tiberian Dawn, and Dune 2000
|
||||
# using system libraries for native dependencies, run:
|
||||
# make [prefix=/foo] [bindir=/bar/bin] TARGETPLATFORM=unix-generic install
|
||||
# to install Linux startup scripts, desktop files and icons:
|
||||
# make install-linux-shortcuts [DEBUG=false]
|
||||
#
|
||||
# to install FreeDesktop startup scripts, desktop files, icons, and MIME metadata
|
||||
# make install-linux-shortcuts
|
||||
# to install the engine and common mod files (omitting the default mods):
|
||||
# make install-engine
|
||||
# make install-dependencies
|
||||
# make install-common-mod-files
|
||||
#
|
||||
# to install FreeDesktop AppStream metadata
|
||||
# make install-linux-appdata
|
||||
#
|
||||
# to install the Unix man page
|
||||
# make install-man
|
||||
# to uninstall, run:
|
||||
# make uninstall
|
||||
#
|
||||
# for help, run:
|
||||
# make help
|
||||
#
|
||||
# to start the game, run:
|
||||
# openra
|
||||
|
||||
############################## TOOLCHAIN ###############################
|
||||
#
|
||||
# List of .NET assemblies that we can guarantee exist
|
||||
# OpenRA.Game.dll is a harmless false positive that we can ignore
|
||||
WHITELISTED_OPENRA_ASSEMBLIES = OpenRA.Game.exe OpenRA.Utility.exe OpenRA.Platforms.Default.dll OpenRA.Mods.Common.dll OpenRA.Mods.Cnc.dll OpenRA.Mods.D2k.dll OpenRA.Game.dll
|
||||
|
||||
# These are explicitly shipped alongside our core files by the packaging script
|
||||
WHITELISTED_THIRDPARTY_ASSEMBLIES = ICSharpCode.SharpZipLib.dll FuzzyLogicLibrary.dll Eluant.dll BeaconLib.dll Open.Nat.dll SDL2-CS.dll OpenAL-CS.Core.dll DiscordRPC.dll Newtonsoft.Json.dll
|
||||
|
||||
# These are shipped in our custom minimal mono runtime and also available in the full system-installed .NET/mono stack
|
||||
# This list *must* be kept in sync with the files packaged by the AppImageSupport and OpenRALauncherOSX repositories
|
||||
WHITELISTED_CORE_ASSEMBLIES = mscorlib.dll System.dll System.Configuration.dll System.Core.dll System.Numerics.dll System.Security.dll System.Xml.dll Mono.Security.dll netstandard.dll
|
||||
|
||||
NUNIT_LIBS_PATH :=
|
||||
NUNIT_LIBS := $(NUNIT_LIBS_PATH)nunit.framework.dll
|
||||
|
||||
######################### UTILITIES/SETTINGS ###########################
|
||||
#
|
||||
# Install locations for local installs and downstream packaging
|
||||
# install locations
|
||||
prefix ?= /usr/local
|
||||
datarootdir ?= $(prefix)/share
|
||||
datadir ?= $(datarootdir)
|
||||
@@ -46,165 +59,308 @@ bindir ?= $(prefix)/bin
|
||||
libdir ?= $(prefix)/lib
|
||||
gameinstalldir ?= $(libdir)/openra
|
||||
|
||||
# Toolchain
|
||||
CWD = $(shell pwd)
|
||||
MSBUILD = msbuild -verbosity:m -nologo
|
||||
DOTNET = dotnet
|
||||
MONO = mono
|
||||
BIN_INSTALL_DIR = $(DESTDIR)$(bindir)
|
||||
DATA_INSTALL_DIR = $(DESTDIR)$(gameinstalldir)
|
||||
|
||||
# install tools
|
||||
RM = rm
|
||||
RM_R = $(RM) -r
|
||||
RM_F = $(RM) -f
|
||||
RM_RF = $(RM) -rf
|
||||
CP = cp
|
||||
CP_R = $(CP) -r
|
||||
INSTALL = install
|
||||
INSTALL_DIR = $(INSTALL) -d
|
||||
INSTALL_PROGRAM = $(INSTALL) -m755
|
||||
INSTALL_DATA = $(INSTALL) -m644
|
||||
|
||||
RUNTIME ?= net6
|
||||
CONFIGURATION ?= Release
|
||||
DOTNET_RID = $(shell ${DOTNET} --info | grep RID: | cut -w -f3)
|
||||
ARCH_X64 = $(shell echo ${DOTNET_RID} | grep x64)
|
||||
# Toolchain
|
||||
MSBUILD = msbuild -verbosity:m -nologo
|
||||
|
||||
# Only for use in target version:
|
||||
VERSION := $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || (c=$$(git rev-parse --short HEAD 2>/dev/null) && echo git-$$c))
|
||||
# Enable 32 bit builds while generating the windows installer
|
||||
WIN32 = false
|
||||
|
||||
# Detect target platform for dependencies if not given by the user
|
||||
# dependencies
|
||||
ifndef TARGETPLATFORM
|
||||
UNAME_S := $(shell uname -s)
|
||||
UNAME_M := $(shell uname -m)
|
||||
ifeq ($(UNAME_S),Darwin)
|
||||
ifeq ($(ARCH_X64),)
|
||||
TARGETPLATFORM = osx-arm64
|
||||
else
|
||||
TARGETPLATFORM = osx-x64
|
||||
endif
|
||||
else
|
||||
ifeq ($(UNAME_M),x86_64)
|
||||
TARGETPLATFORM = linux-x64
|
||||
else
|
||||
ifeq ($(UNAME_M),aarch64)
|
||||
TARGETPLATFORM = linux-arm64
|
||||
else
|
||||
TARGETPLATFORM = unix-generic
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
##################### DEVELOPMENT BUILDS AND TESTS #####################
|
||||
# program targets
|
||||
VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
|
||||
|
||||
check-scripts:
|
||||
@echo
|
||||
@echo "Checking for Lua syntax errors..."
|
||||
@luac -p $(shell find mods/*/maps/* -iname '*.lua')
|
||||
@luac -p $(shell find lua/* -iname '*.lua')
|
||||
|
||||
check:
|
||||
@echo
|
||||
@echo "Compiling in debug mode..."
|
||||
@$(MSBUILD) -t:build -p:Configuration=Debug
|
||||
@echo
|
||||
@echo "Checking runtime assemblies..."
|
||||
@mono --debug OpenRA.Utility.exe all --check-runtime-assemblies $(WHITELISTED_OPENRA_ASSEMBLIES) $(WHITELISTED_THIRDPARTY_ASSEMBLIES) $(WHITELISTED_CORE_ASSEMBLIES)
|
||||
@echo
|
||||
@echo "Checking for explicit interface violations..."
|
||||
@mono --debug OpenRA.Utility.exe all --check-explicit-interfaces
|
||||
@echo
|
||||
@echo "Checking for incorrect conditional trait interface overrides..."
|
||||
@mono --debug OpenRA.Utility.exe all --check-conditional-trait-interface-overrides
|
||||
|
||||
test: core
|
||||
@echo
|
||||
@echo "Testing Tiberian Sun mod MiniYAML..."
|
||||
@mono --debug OpenRA.Utility.exe ts --check-yaml
|
||||
@echo
|
||||
@echo "Testing Dune 2000 mod MiniYAML..."
|
||||
@mono --debug OpenRA.Utility.exe d2k --check-yaml
|
||||
@echo
|
||||
@echo "Testing Tiberian Dawn mod MiniYAML..."
|
||||
@mono --debug OpenRA.Utility.exe cnc --check-yaml
|
||||
@echo
|
||||
@echo "Testing Red Alert mod MiniYAML..."
|
||||
@mono --debug OpenRA.Utility.exe ra --check-yaml
|
||||
|
||||
########################## MAKE/INSTALL RULES ##########################
|
||||
#
|
||||
all:
|
||||
@echo "Compiling in ${CONFIGURATION} mode..."
|
||||
ifeq ($(RUNTIME), mono)
|
||||
@command -v $(firstword $(MSBUILD)) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 6.12."; exit 1)
|
||||
@$(MSBUILD) -t:Build -restore -p:Configuration=${CONFIGURATION} -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
else
|
||||
@$(DOTNET) build -c ${CONFIGURATION} -nologo -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
endif
|
||||
all: core
|
||||
|
||||
core:
|
||||
@command -v $(firstword $(MSBUILD)) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 5.18."; exit 1)
|
||||
@$(MSBUILD) -t:Build -restore -p:Configuration=Release -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
ifeq ($(TARGETPLATFORM), unix-generic)
|
||||
@./configure-system-libraries.sh
|
||||
endif
|
||||
@./fetch-geoip.sh
|
||||
|
||||
# dotnet clean and msbuild -t:Clean leave files that cause problems when switching between mono/dotnet
|
||||
# Deleting the intermediate / output directories ensures the build directory is actually clean
|
||||
clean:
|
||||
@-$(RM_RF) ./bin ./*/obj
|
||||
@-$(RM_F) IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP
|
||||
@-$(RM_F) *.config IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP
|
||||
@-$(RM_F) *.exe *.dll *.dll.config *.so *.dylib ./OpenRA*/*.dll *.pdb mods/**/*.dll mods/**/*.pdb *.resources
|
||||
@-$(RM_RF) ./*/bin ./*/obj
|
||||
@ $(MSBUILD) -t:clean
|
||||
|
||||
check:
|
||||
@echo
|
||||
@echo "Compiling in Debug mode..."
|
||||
ifeq ($(RUNTIME), mono)
|
||||
@$(MSBUILD) -t:clean\;build -restore -p:Configuration=Debug -warnaserror -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
else
|
||||
@$(DOTNET) clean -c Debug --nologo --verbosity minimal
|
||||
@$(DOTNET) build -c Debug -nologo -warnaserror -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
endif
|
||||
ifeq ($(TARGETPLATFORM), unix-generic)
|
||||
@./configure-system-libraries.sh
|
||||
endif
|
||||
@echo
|
||||
@echo "Checking for explicit interface violations..."
|
||||
@./utility.sh all --check-explicit-interfaces
|
||||
@echo
|
||||
@echo "Checking for incorrect conditional trait interface overrides..."
|
||||
@./utility.sh all --check-conditional-trait-interface-overrides
|
||||
|
||||
check-scripts:
|
||||
@echo
|
||||
@echo "Checking for Lua syntax errors..."
|
||||
@find mods/*/maps/ mods/*/scripts/ -iname "*.lua" -print0 | xargs -0n1 luac -p
|
||||
|
||||
test: all
|
||||
@echo
|
||||
@echo "Testing Tiberian Sun mod MiniYAML..."
|
||||
@./utility.sh ts --check-yaml
|
||||
@echo
|
||||
@echo "Testing Dune 2000 mod MiniYAML..."
|
||||
@./utility.sh d2k --check-yaml
|
||||
@echo
|
||||
@echo "Testing Tiberian Dawn mod MiniYAML..."
|
||||
@./utility.sh cnc --check-yaml
|
||||
@echo
|
||||
@echo "Testing Red Alert mod MiniYAML..."
|
||||
@./utility.sh ra --check-yaml
|
||||
|
||||
tests:
|
||||
@dotnet build OpenRA.Test/OpenRA.Test.csproj -c Debug --nologo -p:TargetPlatform=$(TARGETPLATFORM)
|
||||
@echo
|
||||
@dotnet test bin/OpenRA.Test.dll --test-adapter-path:.
|
||||
|
||||
############# LOCAL INSTALLATION AND DOWNSTREAM PACKAGING ##############
|
||||
#
|
||||
version: VERSION mods/ra/mod.yaml mods/cnc/mod.yaml mods/d2k/mod.yaml mods/ts/mod.yaml mods/modcontent/mod.yaml mods/all/mod.yaml
|
||||
ifeq ($(VERSION),)
|
||||
$(error Unable to determine new version (requires git or override of variable VERSION))
|
||||
@echo "$(VERSION)" > VERSION
|
||||
@for i in $? ; do \
|
||||
awk '{sub("Version:.*$$","Version: $(VERSION)"); print $0}' $${i} > $${i}.tmp && \
|
||||
awk '{sub("/[^/]*: User$$", "/$(VERSION): User"); print $0}' $${i}.tmp > $${i} && \
|
||||
rm $${i}.tmp; \
|
||||
done
|
||||
|
||||
install: core install-engine install-common-mod-files install-default-mods
|
||||
@$(CP) *.sh "$(DATA_INSTALL_DIR)"
|
||||
|
||||
install-linux-shortcuts: install-linux-scripts install-linux-icons install-linux-desktop
|
||||
|
||||
install-dependencies:
|
||||
ifeq ($(TARGETPLATFORM), $(filter $(TARGETPLATFORM),win-x86 win-x64))
|
||||
@-echo "Installing OpenRA dependencies to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) soft_oal.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) SDL2.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) freetype6.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) lua51.dll "$(DATA_INSTALL_DIR)"
|
||||
endif
|
||||
ifeq ($(TARGETPLATFORM), linux-x64)
|
||||
@-echo "Installing OpenRA dependencies to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) soft_oal.so "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) SDL2.so "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) freetype6.so "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) lua51.so "$(DATA_INSTALL_DIR)"
|
||||
endif
|
||||
ifeq ($(TARGETPLATFORM), osx-x64)
|
||||
@-echo "Installing OpenRA dependencies to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) soft_oal.dylib "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) SDL2.dylib "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) freetype6.dylib "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) lua51.dylib "$(DATA_INSTALL_DIR)"
|
||||
endif
|
||||
@sh -c '. ./packaging/functions.sh; set_engine_version "$(VERSION)" .'
|
||||
@sh -c '. ./packaging/functions.sh; set_mod_version "$(VERSION)" mods/ra/mod.yaml mods/cnc/mod.yaml mods/d2k/mod.yaml mods/ts/mod.yaml mods/modcontent/mod.yaml mods/all/mod.yaml'
|
||||
|
||||
install:
|
||||
@sh -c '. ./packaging/functions.sh; install_assemblies $(CWD) $(DESTDIR)$(gameinstalldir) $(TARGETPLATFORM) $(RUNTIME) True True True'
|
||||
@sh -c '. ./packaging/functions.sh; install_data $(CWD) $(DESTDIR)$(gameinstalldir) cnc d2k ra'
|
||||
install-engine:
|
||||
@-echo "Installing OpenRA engine to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) OpenRA.Game.exe "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) OpenRA.Server.exe "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) OpenRA.Utility.exe "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) OpenRA.Platforms.Default.dll "$(DATA_INSTALL_DIR)"
|
||||
|
||||
install-linux-shortcuts:
|
||||
@sh -c '. ./packaging/functions.sh; install_linux_shortcuts $(CWD) "$(DESTDIR)" "$(gameinstalldir)" "$(bindir)" "$(datadir)" "$(shell head -n1 VERSION)" cnc d2k ra'
|
||||
ifneq ($(TARGETPLATFORM), $(filter $(TARGETPLATFORM),win-x86 win-x64))
|
||||
@$(INSTALL_DATA) OpenRA.Platforms.Default.dll.config "$(DATA_INSTALL_DIR)"
|
||||
endif
|
||||
@$(INSTALL_DATA) VERSION "$(DATA_INSTALL_DIR)/VERSION"
|
||||
@$(INSTALL_DATA) AUTHORS "$(DATA_INSTALL_DIR)/AUTHORS"
|
||||
@$(INSTALL_DATA) COPYING "$(DATA_INSTALL_DIR)/COPYING"
|
||||
@$(INSTALL_DATA) IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP "$(DATA_INSTALL_DIR)/IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP"
|
||||
|
||||
@$(CP_R) glsl "$(DATA_INSTALL_DIR)"
|
||||
@$(CP_R) lua "$(DATA_INSTALL_DIR)"
|
||||
@$(CP) SDL2-CS* "$(DATA_INSTALL_DIR)"
|
||||
@$(CP) OpenAL-CS* "$(DATA_INSTALL_DIR)"
|
||||
@$(CP) Eluant* "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) ICSharpCode.SharpZipLib.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) FuzzyLogicLibrary.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) Open.Nat.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) BeaconLib.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) DiscordRPC.dll "$(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) Newtonsoft.Json.dll "$(DATA_INSTALL_DIR)"
|
||||
|
||||
install-common-mod-files:
|
||||
@-echo "Installing OpenRA common mod files to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)/mods"
|
||||
@$(CP_R) mods/common "$(DATA_INSTALL_DIR)/mods/"
|
||||
@$(INSTALL_PROGRAM) mods/common/OpenRA.Mods.Common.dll "$(DATA_INSTALL_DIR)/mods/common"
|
||||
@$(INSTALL_PROGRAM) mods/common/OpenRA.Mods.Cnc.dll "$(DATA_INSTALL_DIR)/mods/common"
|
||||
@$(INSTALL_DATA) "global mix database.dat" "$(DATA_INSTALL_DIR)/global mix database.dat"
|
||||
|
||||
install-default-mods:
|
||||
@-echo "Installing OpenRA default mods to $(DATA_INSTALL_DIR)"
|
||||
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)/mods"
|
||||
@$(CP_R) mods/cnc "$(DATA_INSTALL_DIR)/mods/"
|
||||
@$(CP_R) mods/ra "$(DATA_INSTALL_DIR)/mods/"
|
||||
@$(CP_R) mods/d2k "$(DATA_INSTALL_DIR)/mods/"
|
||||
@$(INSTALL_PROGRAM) mods/d2k/OpenRA.Mods.D2k.dll "$(DATA_INSTALL_DIR)/mods/d2k"
|
||||
@$(CP_R) mods/modcontent "$(DATA_INSTALL_DIR)/mods/"
|
||||
|
||||
install-linux-icons:
|
||||
for SIZE in 16x16 32x32 48x48 64x64 128x128; do \
|
||||
$(INSTALL_DIR) "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps"; \
|
||||
$(INSTALL_DATA) packaging/artwork/ra_$$SIZE.png "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-ra.png"; \
|
||||
$(INSTALL_DATA) packaging/artwork/cnc_$$SIZE.png "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-cnc.png"; \
|
||||
$(INSTALL_DATA) packaging/artwork/d2k_$$SIZE.png "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-d2k.png"; \
|
||||
done
|
||||
$(INSTALL_DIR) "$(DESTDIR)$(datadir)/icons/hicolor/scalable/apps"
|
||||
$(INSTALL_DATA) packaging/artwork/ra_scalable.svg "$(DESTDIR)$(datadir)/icons/hicolor/scalable/apps/openra-ra.svg"
|
||||
$(INSTALL_DATA) packaging/artwork/cnc_scalable.svg "$(DESTDIR)$(datadir)/icons/hicolor/scalable/apps/openra-cnc.svg"
|
||||
|
||||
install-linux-desktop:
|
||||
@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/applications"
|
||||
@sed 's/{MODID}/ra/g' packaging/linux/openra.desktop.in | sed 's/{MODNAME}/Red Alert/g' | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-ra.desktop
|
||||
@$(INSTALL_DATA) packaging/linux/openra-ra.desktop "$(DESTDIR)$(datadir)/applications"
|
||||
@sed 's/{MODID}/cnc/g' packaging/linux/openra.desktop.in | sed 's/{MODNAME}/Tiberian Dawn/g' | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-cnc.desktop
|
||||
@$(INSTALL_DATA) packaging/linux/openra-cnc.desktop "$(DESTDIR)$(datadir)/applications"
|
||||
@sed 's/{MODID}/d2k/g' packaging/linux/openra.desktop.in | sed 's/{MODNAME}/Dune 2000/g' | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-d2k.desktop
|
||||
@$(INSTALL_DATA) packaging/linux/openra-d2k.desktop "$(DESTDIR)$(datadir)/applications"
|
||||
@-$(RM) packaging/linux/openra-ra.desktop packaging/linux/openra-cnc.desktop packaging/linux/openra-d2k.desktop
|
||||
|
||||
install-linux-mime:
|
||||
@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/mime/packages/"
|
||||
@sed 's/{MODID}/ra/g' packaging/linux/openra-mimeinfo.xml.in | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-mimeinfo.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-mimeinfo.xml "$(DESTDIR)$(datadir)/mime/packages/openra-ra.xml"
|
||||
@sed 's/{MODID}/cnc/g' packaging/linux/openra-mimeinfo.xml.in | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-mimeinfo.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-mimeinfo.xml "$(DESTDIR)$(datadir)/mime/packages/openra-cnc.xml"
|
||||
@sed 's/{MODID}/d2k/g' packaging/linux/openra-mimeinfo.xml.in | sed 's/{TAG}/$(VERSION)/g' > packaging/linux/openra-mimeinfo.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-mimeinfo.xml "$(DESTDIR)$(datadir)/mime/packages/openra-d2k.xml"
|
||||
|
||||
install-linux-appdata:
|
||||
@sh -c '. ./packaging/functions.sh; install_linux_appdata $(CWD) "$(DESTDIR)" "$(datadir)" cnc d2k ra'
|
||||
@$(INSTALL_DIR) "$(DESTDIR)$(datadir)/appdata/"
|
||||
@sed 's/{MODID}/ra/g' packaging/linux/openra.appdata.xml.in | sed 's/{MOD_NAME}/Red Alert/g' | sed 's/{SCREENSHOT_RA}/ type="default"/g' | sed 's/{SCREENSHOT_CNC}//g' | sed 's/{SCREENSHOT_D2K}//g'> packaging/linux/openra-ra.appdata.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-ra.appdata.xml "$(DESTDIR)$(datadir)/appdata/"
|
||||
@sed 's/{MODID}/cnc/g' packaging/linux/openra.appdata.xml.in | sed 's/{MOD_NAME}/Tiberian Dawn/g' | sed 's/{SCREENSHOT_RA}//g' | sed 's/{SCREENSHOT_CNC}/ type="default"/g' | sed 's/{SCREENSHOT_D2K}//g'> packaging/linux/openra-cnc.appdata.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-cnc.appdata.xml "$(DESTDIR)$(datadir)/appdata/"
|
||||
@sed 's/{MODID}/d2k/g' packaging/linux/openra.appdata.xml.in | sed 's/{MOD_NAME}/Dune 2000/g' | sed 's/{SCREENSHOT_RA}//g' | sed 's/{SCREENSHOT_CNC}//g' | sed 's/{SCREENSHOT_D2K}/ type="default"/g'> packaging/linux/openra-d2k.appdata.xml
|
||||
@$(INSTALL_DATA) packaging/linux/openra-d2k.appdata.xml "$(DESTDIR)$(datadir)/appdata/"
|
||||
@-$(RM) packaging/linux/openra-ra.appdata.xml packaging/linux/openra-cnc.appdata.xml packaging/linux/openra-d2k.appdata.xml
|
||||
|
||||
install-man: all
|
||||
@mkdir -p $(DESTDIR)$(mandir)/man6/
|
||||
@./utility.sh all --man-page > $(DESTDIR)$(mandir)/man6/openra.6
|
||||
install-man-page:
|
||||
@$(INSTALL_DIR) "$(DESTDIR)$(mandir)/man6/"
|
||||
@mono --debug OpenRA.Utility.exe all --man-page > openra.6
|
||||
@$(INSTALL_DATA) openra.6 "$(DESTDIR)$(mandir)/man6/"
|
||||
@-$(RM) openra.6
|
||||
|
||||
install-linux-scripts:
|
||||
ifeq ($(DEBUG), $(filter $(DEBUG),false no n off 0))
|
||||
@sed 's/{DEBUG}//' packaging/linux/openra.in | sed 's|{GAME_INSTALL_DIR}|$(gameinstalldir)|' | sed 's|{BIN_DIR}|$(bindir)|' > packaging/linux/openra.debug.in
|
||||
@sed 's/{DEBUG}//' packaging/linux/openra-server.in | sed 's|{GAME_INSTALL_DIR}|$(gameinstalldir)|' | sed 's|{BIN_DIR}|$(bindir)|' > packaging/linux/openra-server.debug.in
|
||||
else
|
||||
@sed 's/{DEBUG}/--debug/' packaging/linux/openra.in | sed 's|{GAME_INSTALL_DIR}|$(gameinstalldir)|' | sed 's|{BIN_DIR}|$(bindir)|' > packaging/linux/openra.debug.in
|
||||
@sed 's/{DEBUG}/--debug/' packaging/linux/openra-server.in | sed 's|{GAME_INSTALL_DIR}|$(gameinstalldir)|' | sed 's|{BIN_DIR}|$(bindir)|' > packaging/linux/openra-server.debug.in
|
||||
endif
|
||||
|
||||
@sed 's/{MODID}/ra/g' packaging/linux/openra.debug.in | sed 's/{TAG}/$(VERSION)/g' | sed 's/{MODNAME}/Red Alert/g' > packaging/linux/openra-ra
|
||||
@sed 's/{MODID}/cnc/g' packaging/linux/openra.debug.in | sed 's/{TAG}/$(VERSION)/g' | sed 's/{MODNAME}/Tiberian Dawn/g' > packaging/linux/openra-cnc
|
||||
@sed 's/{MODID}/d2k/g' packaging/linux/openra.debug.in | sed 's/{TAG}/$(VERSION)/g' | sed 's/{MODNAME}/Dune 2000/g' > packaging/linux/openra-d2k
|
||||
|
||||
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-ra "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-cnc "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-d2k "$(BIN_INSTALL_DIR)"
|
||||
@-$(RM) packaging/linux/openra-ra packaging/linux/openra-cnc packaging/linux/openra-d2k packaging/linux/openra.debug.in
|
||||
|
||||
@sed 's/{MODID}/ra/g' packaging/linux/openra-server.debug.in | sed 's/{MODNAME}/Red Alert/g' > packaging/linux/openra-ra-server
|
||||
@sed 's/{MODID}/cnc/g' packaging/linux/openra-server.debug.in | sed 's/{MODNAME}/Tiberian Dawn/g' > packaging/linux/openra-cnc-server
|
||||
@sed 's/{MODID}/d2k/g' packaging/linux/openra-server.debug.in | sed 's/{MODNAME}/Dune 2000/g' > packaging/linux/openra-d2k-server
|
||||
|
||||
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-ra-server "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-cnc-server "$(BIN_INSTALL_DIR)"
|
||||
@$(INSTALL_PROGRAM) -m +rx packaging/linux/openra-d2k-server "$(BIN_INSTALL_DIR)"
|
||||
@-$(RM) packaging/linux/openra-ra-server packaging/linux/openra-cnc-server packaging/linux/openra-d2k-server packaging/linux/openra-server.debug.in
|
||||
|
||||
uninstall:
|
||||
@-$(RM_R) "$(DATA_INSTALL_DIR)"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-ra"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-ra-server"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-cnc"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-cnc-server"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-d2k"
|
||||
@-$(RM_F) "$(BIN_INSTALL_DIR)/openra-d2k-server"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra-ra.desktop"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra-cnc.desktop"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/applications/openra-d2k.desktop"
|
||||
@-for SIZE in 16x16 32x32 48x48 64x64 128x128; do \
|
||||
$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-ra.png"; \
|
||||
$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-cnc.png"; \
|
||||
$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/$$SIZE/apps/openra-d2k.png"; \
|
||||
done
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/scalable/apps/openra-ra.svg"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/icons/hicolor/scalable/apps/openra-cnc.svg"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/mime/packages/openra-ra.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/mime/packages/openra-cnc.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/mime/packages/openra-d2k.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/appdata/openra-ra.appdata.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/appdata/openra-cnc.appdata.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(datadir)/appdata/openra-d2k.appdata.xml"
|
||||
@-$(RM_F) "$(DESTDIR)$(mandir)/man6/openra.6"
|
||||
|
||||
help:
|
||||
@echo 'to compile, run:'
|
||||
@echo ' make'
|
||||
@echo
|
||||
@echo 'to compile using Mono (version 6.12 or greater) instead of .NET 6, run:'
|
||||
@echo ' make RUNTIME=mono'
|
||||
@echo ' make [DEBUG=true]'
|
||||
@echo
|
||||
@echo 'to compile using system libraries for native dependencies, run:'
|
||||
@echo ' make [RUNTIME=net6] TARGETPLATFORM=unix-generic'
|
||||
@echo ' make [DEBUG=true] TARGETPLATFORM=unix-generic'
|
||||
@echo
|
||||
@echo 'to check the official mods for erroneous yaml files, run:'
|
||||
@echo ' make [RUNTIME=net6] [TREAT_WARNINGS_AS_ERRORS=false] test'
|
||||
@echo ' make test'
|
||||
@echo
|
||||
@echo 'to check the engine and official mod dlls for code style violations, run:'
|
||||
@echo ' make [RUNTIME=net6] check'
|
||||
@echo ' make test'
|
||||
@echo
|
||||
@echo 'to compile and install Red Alert, Tiberian Dawn, and Dune 2000 run:'
|
||||
@echo ' make [RUNTIME=net6] [prefix=/foo] [TARGETPLATFORM=unix-generic] install'
|
||||
@echo 'to install, run:'
|
||||
@echo ' make [prefix=/foo] [bindir=/bar/bin] install'
|
||||
@echo
|
||||
@echo 'to compile and install Red Alert, Tiberian Dawn, and Dune 2000'
|
||||
@echo 'using system libraries for native dependencies, run:'
|
||||
@echo ' make [RUNTIME=net6] [prefix=/foo] [bindir=/bar/bin] TARGETPLATFORM=unix-generic install'
|
||||
@echo 'to install Linux startup scripts, desktop files and icons'
|
||||
@echo ' make install-linux-shortcuts [DEBUG=false]'
|
||||
@echo
|
||||
@echo 'to install FreeDesktop startup scripts, desktop files, icons, and MIME metadata'
|
||||
@echo ' make install-linux-shortcuts'
|
||||
@echo ' to install the engine and common mod files (omitting the default mods):'
|
||||
@echo ' make install-engine'
|
||||
@echo ' make install-dependencies'
|
||||
@echo ' make install-common-mod-files'
|
||||
@echo
|
||||
@echo 'to install FreeDesktop AppStream metadata'
|
||||
@echo ' make install-linux-appdata'
|
||||
@echo 'to uninstall, run:'
|
||||
@echo ' make uninstall'
|
||||
@echo
|
||||
@echo 'to install a Unix man page'
|
||||
@echo ' make install-man'
|
||||
@echo 'to start the game, run:'
|
||||
@echo ' openra'
|
||||
|
||||
########################### MAKEFILE SETTINGS ##########################
|
||||
#
|
||||
@@ -212,4 +368,4 @@ help:
|
||||
|
||||
.SUFFIXES:
|
||||
|
||||
.PHONY: all clean check check-scripts test version install install-linux-shortcuts install-linux-appdata install-man help
|
||||
.PHONY: check-scripts check test all core clean version install install-linux-shortcuts install-dependencies install-engine install-common-mod-files install-default-mods install-linux-icons install-linux-desktop install-linux-mime install-linux-appdata install-man-page install-linux-scripts uninstall help
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -26,7 +26,7 @@ namespace OpenRA.Activities
|
||||
public readonly Color Color;
|
||||
public readonly Sprite Tile;
|
||||
|
||||
public TargetLineNode(in Target target, Color color, Sprite tile = null)
|
||||
public TargetLineNode(Target target, Color color, Sprite tile = null)
|
||||
{
|
||||
// Note: Not all activities are drawable. In that case, pass Target.Invalid as target,
|
||||
// if "yield break" in TargetLineNode(Actor self) is not feasible.
|
||||
@@ -53,15 +53,15 @@ namespace OpenRA.Activities
|
||||
Activity childActivity;
|
||||
protected Activity ChildActivity
|
||||
{
|
||||
get => SkipDoneActivities(childActivity);
|
||||
private set => childActivity = value;
|
||||
get { return SkipDoneActivities(childActivity); }
|
||||
private set { childActivity = value; }
|
||||
}
|
||||
|
||||
Activity nextActivity;
|
||||
public Activity NextActivity
|
||||
{
|
||||
get => SkipDoneActivities(nextActivity);
|
||||
private set => nextActivity = value;
|
||||
get { return SkipDoneActivities(nextActivity); }
|
||||
private set { nextActivity = value; }
|
||||
}
|
||||
|
||||
internal static Activity SkipDoneActivities(Activity first)
|
||||
@@ -74,19 +74,19 @@ namespace OpenRA.Activities
|
||||
// drop valid activities queued after it. Walk the queue until we find a valid activity or
|
||||
// (more likely) run out of activities.
|
||||
while (first != null && first.State == ActivityState.Done)
|
||||
first = first.nextActivity;
|
||||
first = first.NextActivity;
|
||||
|
||||
return first;
|
||||
}
|
||||
|
||||
public bool IsInterruptible { get; protected set; }
|
||||
public bool ChildHasPriority { get; protected set; }
|
||||
public bool IsCanceling => State == ActivityState.Canceling;
|
||||
public bool IsCanceling { get { return State == ActivityState.Canceling; } }
|
||||
bool finishing;
|
||||
bool firstRunCompleted;
|
||||
bool lastRun;
|
||||
|
||||
protected Activity()
|
||||
public Activity()
|
||||
{
|
||||
IsInterruptible = true;
|
||||
ChildHasPriority = true;
|
||||
@@ -95,7 +95,7 @@ namespace OpenRA.Activities
|
||||
public Activity TickOuter(Actor self)
|
||||
{
|
||||
if (State == ActivityState.Done)
|
||||
throw new InvalidOperationException($"Actor {self} attempted to tick activity {GetType()} after it had already completed.");
|
||||
throw new InvalidOperationException("Actor {0} attempted to tick activity {1} after it had already completed.".F(self, GetType()));
|
||||
|
||||
if (State == ActivityState.Queued)
|
||||
{
|
||||
@@ -105,7 +105,7 @@ namespace OpenRA.Activities
|
||||
}
|
||||
|
||||
if (!firstRunCompleted)
|
||||
throw new InvalidOperationException($"Actor {self} attempted to tick activity {GetType()} before running its OnFirstRun method.");
|
||||
throw new InvalidOperationException("Actor {0} attempted to tick activity {1} before running its OnFirstRun method.".F(self, GetType()));
|
||||
|
||||
// Only run the parent tick when the child is done.
|
||||
// We must always let the child finish on its own before continuing.
|
||||
@@ -120,8 +120,7 @@ namespace OpenRA.Activities
|
||||
lastRun = Tick(self);
|
||||
|
||||
// Avoid a single tick delay if the childactivity was just queued.
|
||||
var ca = ChildActivity;
|
||||
if (ca != null && ca.State == ActivityState.Queued)
|
||||
if (ChildActivity != null && ChildActivity.State == ActivityState.Queued)
|
||||
{
|
||||
if (ChildHasPriority)
|
||||
lastRun = TickChild(self) && finishing;
|
||||
@@ -146,22 +145,18 @@ namespace OpenRA.Activities
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// <para>
|
||||
/// Called every tick to run activity logic. Returns false if the activity should
|
||||
/// remain active, or true if it is complete. Cancelled activities must ensure they
|
||||
/// return the actor to a consistent state before returning true.
|
||||
/// </para>
|
||||
/// <para>
|
||||
///
|
||||
/// Child activities can be queued using QueueChild, and these will be ticked
|
||||
/// instead of the parent while they are active. Activities that need to run logic
|
||||
/// in parallel with child activities should set ChildHasPriority to false and
|
||||
/// manually call TickChildren.
|
||||
/// </para>
|
||||
/// <para>
|
||||
///
|
||||
/// Queuing one or more child activities and returning true is valid, and causes
|
||||
/// the activity to be completed immediately (without ticking again) once the
|
||||
/// children have completed.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public virtual bool Tick(Actor self)
|
||||
{
|
||||
@@ -211,26 +206,25 @@ namespace OpenRA.Activities
|
||||
|
||||
public void Queue(Activity activity)
|
||||
{
|
||||
var it = this;
|
||||
while (it.nextActivity != null)
|
||||
it = it.nextActivity;
|
||||
it.nextActivity = activity;
|
||||
if (NextActivity != null)
|
||||
NextActivity.Queue(activity);
|
||||
else
|
||||
NextActivity = activity;
|
||||
}
|
||||
|
||||
public void QueueChild(Activity activity)
|
||||
{
|
||||
if (childActivity != null)
|
||||
childActivity.Queue(activity);
|
||||
if (ChildActivity != null)
|
||||
ChildActivity.Queue(activity);
|
||||
else
|
||||
childActivity = activity;
|
||||
ChildActivity = activity;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// <para>Prints the activity tree, starting from the top or optionally from a given origin.</para>
|
||||
/// <para>
|
||||
/// Prints the activity tree, starting from the top or optionally from a given origin.
|
||||
///
|
||||
/// Call this method from any place that's called during a tick, such as the Tick() method itself or
|
||||
/// the Before(First|Last)Run() methods. The origin activity will be marked in the output.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="self">The actor performing this activity.</param>
|
||||
/// <param name="origin">Activity from which to start traversing, and which to mark. If null, mark the calling activity, and start traversal from the top.</param>
|
||||
@@ -275,21 +269,15 @@ namespace OpenRA.Activities
|
||||
|
||||
public IEnumerable<T> ActivitiesImplementing<T>(bool includeChildren = true) where T : IActivityInterface
|
||||
{
|
||||
// Skips Done child and next activities
|
||||
if (includeChildren)
|
||||
{
|
||||
var ca = ChildActivity;
|
||||
if (ca != null)
|
||||
foreach (var a in ca.ActivitiesImplementing<T>())
|
||||
yield return a;
|
||||
}
|
||||
if (includeChildren && ChildActivity != null)
|
||||
foreach (var a in ChildActivity.ActivitiesImplementing<T>())
|
||||
yield return a;
|
||||
|
||||
if (this is T)
|
||||
yield return (T)(object)this;
|
||||
|
||||
var na = NextActivity;
|
||||
if (na != null)
|
||||
foreach (var a in na.ActivitiesImplementing<T>())
|
||||
if (NextActivity != null)
|
||||
foreach (var a in NextActivity.ActivitiesImplementing<T>())
|
||||
yield return a;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,11 +22,11 @@ namespace OpenRA.Activities
|
||||
IsInterruptible = interruptible;
|
||||
}
|
||||
|
||||
readonly Action a;
|
||||
Action a;
|
||||
|
||||
public override bool Tick(Actor self)
|
||||
{
|
||||
a.Invoke();
|
||||
a?.Invoke();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -11,7 +11,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Eluant;
|
||||
@@ -24,21 +23,9 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
[Flags]
|
||||
public enum SystemActors
|
||||
{
|
||||
Player = 0,
|
||||
EditorPlayer = 1,
|
||||
World = 2,
|
||||
EditorWorld = 4
|
||||
}
|
||||
|
||||
public sealed class Actor : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding, IEquatable<Actor>, IDisposable
|
||||
{
|
||||
/// <summary>Value used to represent an invalid token.</summary>
|
||||
public const int InvalidConditionToken = -1;
|
||||
|
||||
internal readonly struct SyncHash
|
||||
internal struct SyncHash
|
||||
{
|
||||
public readonly ISync Trait;
|
||||
readonly Func<object, int> hashFunction;
|
||||
@@ -61,58 +48,60 @@ namespace OpenRA
|
||||
Activity currentActivity;
|
||||
public Activity CurrentActivity
|
||||
{
|
||||
get => Activity.SkipDoneActivities(currentActivity);
|
||||
private set => currentActivity = value;
|
||||
get { return Activity.SkipDoneActivities(currentActivity); }
|
||||
private set { currentActivity = value; }
|
||||
}
|
||||
|
||||
public int Generation;
|
||||
public Actor ReplacedByActor;
|
||||
|
||||
public IEffectiveOwner EffectiveOwner { get; }
|
||||
public IOccupySpace OccupiesSpace { get; }
|
||||
public ITargetable[] Targetables { get; }
|
||||
public IEnumerable<ITargetablePositions> EnabledTargetablePositions { get; }
|
||||
readonly ICrushable[] crushables;
|
||||
public ICrushable[] Crushables
|
||||
public IEffectiveOwner EffectiveOwner { get; private set; }
|
||||
public IOccupySpace OccupiesSpace { get; private set; }
|
||||
public ITargetable[] Targetables { get; private set; }
|
||||
|
||||
public bool IsIdle { get { return CurrentActivity == null; } }
|
||||
public bool IsDead { get { return Disposed || (health != null && health.IsDead); } }
|
||||
|
||||
public CPos Location { get { return OccupiesSpace.TopLeft; } }
|
||||
public WPos CenterPosition { get { return OccupiesSpace.CenterPosition; } }
|
||||
|
||||
public WRot Orientation
|
||||
{
|
||||
get => crushables ?? throw new InvalidOperationException($"Crushables for {Info.Name} are not initialized.");
|
||||
get
|
||||
{
|
||||
return facing != null ? facing.Orientation : WRot.None;
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsIdle => CurrentActivity == null;
|
||||
public bool IsDead => Disposed || (health != null && health.IsDead);
|
||||
/// <summary>Value used to represent an invalid token.</summary>
|
||||
public static readonly int InvalidConditionToken = -1;
|
||||
|
||||
public CPos Location => OccupiesSpace.TopLeft;
|
||||
public WPos CenterPosition => OccupiesSpace.CenterPosition;
|
||||
|
||||
public WRot Orientation => facing?.Orientation ?? WRot.None;
|
||||
|
||||
sealed class ConditionState
|
||||
class ConditionState
|
||||
{
|
||||
/// <summary>Delegates that have registered to be notified when this condition changes.</summary>
|
||||
public readonly List<VariableObserverNotifier> Notifiers = new();
|
||||
public readonly List<VariableObserverNotifier> Notifiers = new List<VariableObserverNotifier>();
|
||||
|
||||
/// <summary>Unique integers identifying granted instances of the condition.</summary>
|
||||
public readonly HashSet<int> Tokens = new();
|
||||
public readonly HashSet<int> Tokens = new HashSet<int>();
|
||||
}
|
||||
|
||||
readonly Dictionary<string, ConditionState> conditionStates = new();
|
||||
readonly Dictionary<string, ConditionState> conditionStates = new Dictionary<string, ConditionState>();
|
||||
|
||||
/// <summary>Each granted condition receives a unique token that is used when revoking.</summary>
|
||||
readonly Dictionary<int, string> conditionTokens = new();
|
||||
readonly Dictionary<int, string> conditionTokens = new Dictionary<int, string>();
|
||||
|
||||
int nextConditionToken = 1;
|
||||
|
||||
/// <summary>Cache of condition -> enabled state for quick evaluation of token counter conditions.</summary>
|
||||
readonly Dictionary<string, int> conditionCache = new();
|
||||
readonly Dictionary<string, int> conditionCache = new Dictionary<string, int>();
|
||||
|
||||
/// <summary>Read-only version of conditionCache that is passed to IConditionConsumers.</summary>
|
||||
readonly IReadOnlyDictionary<string, int> readOnlyConditionCache;
|
||||
|
||||
internal SyncHash[] SyncHashes { get; }
|
||||
internal SyncHash[] SyncHashes { get; private set; }
|
||||
|
||||
readonly IFacing facing;
|
||||
readonly IHealth health;
|
||||
readonly IResolveOrder[] resolveOrders;
|
||||
readonly IRenderModifier[] renderModifiers;
|
||||
readonly IRender[] renders;
|
||||
readonly IMouseBounds[] mouseBounds;
|
||||
@@ -120,7 +109,8 @@ namespace OpenRA
|
||||
readonly IDefaultVisibility defaultVisibility;
|
||||
readonly INotifyBecomingIdle[] becomingIdles;
|
||||
readonly INotifyIdle[] tickIdles;
|
||||
readonly IEnumerable<WPos> enabledTargetableWorldPositions;
|
||||
readonly ITargetablePositions[] targetablePositions;
|
||||
WPos[] staticTargetablePositions;
|
||||
bool created;
|
||||
|
||||
internal Actor(World world, string name, TypeDictionary initDict)
|
||||
@@ -129,7 +119,7 @@ namespace OpenRA
|
||||
.FirstOrDefault(i => i.Count() > 1);
|
||||
|
||||
if (duplicateInit != null)
|
||||
throw new InvalidDataException($"Duplicate initializer '{duplicateInit.Key.Name}'");
|
||||
throw new InvalidDataException("Duplicate initializer '{0}'".F(duplicateInit.Key.Name));
|
||||
|
||||
var init = new ActorInitializer(this, initDict);
|
||||
|
||||
@@ -149,61 +139,42 @@ namespace OpenRA
|
||||
throw new NotImplementedException("No rules definition for unit " + name);
|
||||
|
||||
Info = world.Map.Rules.Actors[name];
|
||||
|
||||
var resolveOrdersList = new List<IResolveOrder>();
|
||||
var renderModifiersList = new List<IRenderModifier>();
|
||||
var rendersList = new List<IRender>();
|
||||
var mouseBoundsList = new List<IMouseBounds>();
|
||||
var visibilityModifiersList = new List<IVisibilityModifier>();
|
||||
var becomingIdlesList = new List<INotifyBecomingIdle>();
|
||||
var tickIdlesList = new List<INotifyIdle>();
|
||||
var targetablesList = new List<ITargetable>();
|
||||
var targetablePositionsList = new List<ITargetablePositions>();
|
||||
var syncHashesList = new List<SyncHash>();
|
||||
var crushablesList = new List<ICrushable>();
|
||||
|
||||
foreach (var traitInfo in Info.TraitsInConstructOrder())
|
||||
foreach (var trait in Info.TraitsInConstructOrder())
|
||||
{
|
||||
var trait = traitInfo.Create(init);
|
||||
AddTrait(trait);
|
||||
AddTrait(trait.Create(init));
|
||||
|
||||
// PERF: Cache all these traits as soon as the actor is created. This is a fairly cheap one-off cost per
|
||||
// actor that allows us to provide some fast implementations of commonly used methods that are relied on by
|
||||
// performance-sensitive parts of the core game engine, such as pathfinding, visibility and rendering.
|
||||
// Note: The blocks are required to limit the scope of the t's, so we make an exception to our normal style
|
||||
// rules for spacing in order to keep these assignments compact and readable.
|
||||
{ if (trait is IOccupySpace t) OccupiesSpace = t; }
|
||||
{ if (trait is IEffectiveOwner t) EffectiveOwner = t; }
|
||||
{ if (trait is IFacing t) facing = t; }
|
||||
{ if (trait is IHealth t) health = t; }
|
||||
{ if (trait is IResolveOrder t) resolveOrdersList.Add(t); }
|
||||
{ if (trait is IRenderModifier t) renderModifiersList.Add(t); }
|
||||
{ if (trait is IRender t) rendersList.Add(t); }
|
||||
{ if (trait is IMouseBounds t) mouseBoundsList.Add(t); }
|
||||
{ if (trait is IVisibilityModifier t) visibilityModifiersList.Add(t); }
|
||||
{ if (trait is IDefaultVisibility t) defaultVisibility = t; }
|
||||
{ if (trait is INotifyBecomingIdle t) becomingIdlesList.Add(t); }
|
||||
{ if (trait is INotifyIdle t) tickIdlesList.Add(t); }
|
||||
{ if (trait is ITargetable t) targetablesList.Add(t); }
|
||||
{ if (trait is ITargetablePositions t) targetablePositionsList.Add(t); }
|
||||
{ if (trait is ISync t) syncHashesList.Add(new SyncHash(t)); }
|
||||
{ if (trait is ICrushable t) crushablesList.Add(t); }
|
||||
// Some traits rely on properties provided by IOccupySpace in their initialization,
|
||||
// so we must ready it now, we cannot wait until all traits have finished construction.
|
||||
if (trait is IOccupySpaceInfo)
|
||||
OccupiesSpace = Trait<IOccupySpace>();
|
||||
}
|
||||
|
||||
resolveOrders = resolveOrdersList.ToArray();
|
||||
renderModifiers = renderModifiersList.ToArray();
|
||||
renders = rendersList.ToArray();
|
||||
mouseBounds = mouseBoundsList.ToArray();
|
||||
visibilityModifiers = visibilityModifiersList.ToArray();
|
||||
becomingIdles = becomingIdlesList.ToArray();
|
||||
tickIdles = tickIdlesList.ToArray();
|
||||
Targetables = targetablesList.ToArray();
|
||||
var targetablePositions = targetablePositionsList.ToArray();
|
||||
EnabledTargetablePositions = targetablePositions.Where(Exts.IsTraitEnabled);
|
||||
enabledTargetableWorldPositions = EnabledTargetablePositions.SelectMany(tp => tp.TargetablePositions(this));
|
||||
SyncHashes = syncHashesList.ToArray();
|
||||
crushables = crushablesList.ToArray();
|
||||
}
|
||||
|
||||
// PERF: Cache all these traits as soon as the actor is created. This is a fairly cheap one-off cost per
|
||||
// actor that allows us to provide some fast implementations of commonly used methods that are relied on by
|
||||
// performance-sensitive parts of the core game engine, such as pathfinding, visibility and rendering.
|
||||
EffectiveOwner = TraitOrDefault<IEffectiveOwner>();
|
||||
facing = TraitOrDefault<IFacing>();
|
||||
health = TraitOrDefault<IHealth>();
|
||||
renderModifiers = TraitsImplementing<IRenderModifier>().ToArray();
|
||||
renders = TraitsImplementing<IRender>().ToArray();
|
||||
mouseBounds = TraitsImplementing<IMouseBounds>().ToArray();
|
||||
visibilityModifiers = TraitsImplementing<IVisibilityModifier>().ToArray();
|
||||
defaultVisibility = Trait<IDefaultVisibility>();
|
||||
becomingIdles = TraitsImplementing<INotifyBecomingIdle>().ToArray();
|
||||
tickIdles = TraitsImplementing<INotifyIdle>().ToArray();
|
||||
Targetables = TraitsImplementing<ITargetable>().ToArray();
|
||||
targetablePositions = TraitsImplementing<ITargetablePositions>().ToArray();
|
||||
world.AddFrameEndTask(w =>
|
||||
{
|
||||
// Caching this in a AddFrameEndTask, because trait construction order might cause problems if done directly at creation time.
|
||||
// All actors that can move or teleport should have IPositionable, if not it's pretty safe to assume the actor is completely immobile and
|
||||
// all targetable positions can be cached if all ITargetablePositions have no conditional requirements.
|
||||
if (!Info.HasTraitInfo<IPositionableInfo>() && targetablePositions.Any() && targetablePositions.All(tp => tp.AlwaysEnabled))
|
||||
staticTargetablePositions = targetablePositions.SelectMany(tp => tp.TargetablePositions(this)).ToArray();
|
||||
});
|
||||
|
||||
SyncHashes = TraitsImplementing<ISync>().Select(sync => new SyncHash(sync)).ToArray();
|
||||
}
|
||||
|
||||
internal void Initialize(bool addToWorld = true)
|
||||
@@ -237,7 +208,7 @@ namespace OpenRA
|
||||
foreach (var notify in allObserverNotifiers)
|
||||
notify(this, readOnlyConditionCache);
|
||||
|
||||
// TODO: Other traits may need initialization after being notified of initial condition state.
|
||||
// TODO: Some traits may need initialization after being notified of initial condition state.
|
||||
|
||||
// TODO: A post condition initialization notification phase may allow queueing activities instead.
|
||||
// The initial activity should run before any activities queued by INotifyCreated.Created
|
||||
@@ -249,7 +220,7 @@ namespace OpenRA
|
||||
continue;
|
||||
|
||||
if (creationActivity != null)
|
||||
throw new InvalidOperationException($"More than one enabled ICreationActivity trait: {creationActivity.GetType().Name} and {ica.GetType().Name}");
|
||||
throw new InvalidOperationException("More than one enabled ICreationActivity trait: {0} and {1}".F(creationActivity.GetType().Name, ica.GetType().Name));
|
||||
|
||||
var activity = ica.GetCreationActivity();
|
||||
if (activity == null)
|
||||
@@ -368,7 +339,8 @@ namespace OpenRA
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Actor o && Equals(o);
|
||||
var o = obj as Actor;
|
||||
return o != null && Equals(o);
|
||||
}
|
||||
|
||||
public bool Equals(Actor other)
|
||||
@@ -432,12 +404,6 @@ namespace OpenRA
|
||||
});
|
||||
}
|
||||
|
||||
public void ResolveOrder(Order order)
|
||||
{
|
||||
foreach (var r in resolveOrders)
|
||||
r.ResolveOrder(this, order);
|
||||
}
|
||||
|
||||
// TODO: move elsewhere.
|
||||
public void ChangeOwner(Player newOwner)
|
||||
{
|
||||
@@ -489,7 +455,7 @@ namespace OpenRA
|
||||
health.InflictDamage(this, attacker, damage, false);
|
||||
}
|
||||
|
||||
public void Kill(Actor attacker, BitSet<DamageType> damageTypes = default)
|
||||
public void Kill(Actor attacker, BitSet<DamageType> damageTypes = default(BitSet<DamageType>))
|
||||
{
|
||||
if (Disposed || health == null)
|
||||
return;
|
||||
@@ -530,7 +496,7 @@ namespace OpenRA
|
||||
{
|
||||
// PERF: Avoid LINQ.
|
||||
foreach (var targetable in Targetables)
|
||||
if (targetable.TargetableBy(this, byActor))
|
||||
if (targetable.IsTraitEnabled() && targetable.TargetableBy(this, byActor))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@@ -538,8 +504,12 @@ namespace OpenRA
|
||||
|
||||
public IEnumerable<WPos> GetTargetablePositions()
|
||||
{
|
||||
if (EnabledTargetablePositions.Any())
|
||||
return enabledTargetableWorldPositions;
|
||||
if (staticTargetablePositions != null)
|
||||
return staticTargetablePositions;
|
||||
|
||||
var enabledTargetablePositionTraits = targetablePositions.Where(Exts.IsTraitEnabled);
|
||||
if (enabledTargetablePositionTraits.Any())
|
||||
return enabledTargetablePositionTraits.SelectMany(tp => tp.TargetablePositions(this));
|
||||
|
||||
return new[] { CenterPosition };
|
||||
}
|
||||
@@ -548,7 +518,7 @@ namespace OpenRA
|
||||
|
||||
void UpdateConditionState(string condition, int token, bool isRevoke)
|
||||
{
|
||||
var conditionState = conditionStates.GetOrAdd(condition);
|
||||
ConditionState conditionState = conditionStates.GetOrAdd(condition);
|
||||
|
||||
if (isRevoke)
|
||||
conditionState.Tokens.Remove(token);
|
||||
@@ -588,14 +558,14 @@ namespace OpenRA
|
||||
public int RevokeCondition(int token)
|
||||
{
|
||||
if (!conditionTokens.TryGetValue(token, out var condition))
|
||||
throw new InvalidOperationException($"Attempting to revoke condition with invalid token {token} for {this}.");
|
||||
throw new InvalidOperationException("Attempting to revoke condition with invalid token {0} for {1}.".F(token, this));
|
||||
|
||||
conditionTokens.Remove(token);
|
||||
UpdateConditionState(condition, token, true);
|
||||
return InvalidConditionToken;
|
||||
}
|
||||
|
||||
/// <summary>Returns whether the specified token is valid for RevokeCondition.</summary>
|
||||
/// <summary>Returns whether the specified token is valid for RevokeCondition</summary>
|
||||
public bool TokenValid(int token)
|
||||
{
|
||||
return conditionTokens.ContainsKey(token);
|
||||
@@ -608,13 +578,14 @@ namespace OpenRA
|
||||
Lazy<ScriptActorInterface> luaInterface;
|
||||
public void OnScriptBind(ScriptContext context)
|
||||
{
|
||||
luaInterface ??= Exts.Lazy(() => new ScriptActorInterface(context, this));
|
||||
if (luaInterface == null)
|
||||
luaInterface = Exts.Lazy(() => new ScriptActorInterface(context, this));
|
||||
}
|
||||
|
||||
public LuaValue this[LuaRuntime runtime, LuaValue keyValue]
|
||||
{
|
||||
get => luaInterface.Value[runtime, keyValue];
|
||||
set => luaInterface.Value[runtime, keyValue] = value;
|
||||
get { return luaInterface.Value[runtime, keyValue]; }
|
||||
set { luaInterface.Value[runtime, keyValue] = value; }
|
||||
}
|
||||
|
||||
public LuaValue Equals(LuaRuntime runtime, LuaValue left, LuaValue right)
|
||||
@@ -627,7 +598,7 @@ namespace OpenRA
|
||||
|
||||
public LuaValue ToString(LuaRuntime runtime)
|
||||
{
|
||||
return $"Actor ({this})";
|
||||
return "Actor ({0})".F(this);
|
||||
}
|
||||
|
||||
public bool HasScriptProperty(string name)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -16,7 +16,7 @@ using OpenRA.Scripting;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public readonly struct CPos : IScriptBindable, ILuaAdditionBinding, ILuaSubtractionBinding, ILuaEqualityBinding, ILuaTableBinding, IEquatable<CPos>
|
||||
public struct CPos : IScriptBindable, ILuaAdditionBinding, ILuaSubtractionBinding, ILuaEqualityBinding, ILuaTableBinding, IEquatable<CPos>
|
||||
{
|
||||
// Coordinates are packed in a 32 bit signed int
|
||||
// X and Y are 12 bits (signed): -2048...2047
|
||||
@@ -25,13 +25,13 @@ namespace OpenRA
|
||||
public readonly int Bits;
|
||||
|
||||
// X is padded to MSB, so bit shift does the correct sign extension
|
||||
public int X => Bits >> 20;
|
||||
public int X { get { return Bits >> 20; } }
|
||||
|
||||
// Align Y with a short, cast, then shift the rest of the way
|
||||
// The signed short bit shift does the correct sign extension
|
||||
public int Y => ((short)(Bits >> 4)) >> 4;
|
||||
public int Y { get { return ((short)(Bits >> 4)) >> 4; } }
|
||||
|
||||
public byte Layer => (byte)Bits;
|
||||
public byte Layer { get { return (byte)Bits; } }
|
||||
|
||||
public CPos(int bits) { Bits = bits; }
|
||||
public CPos(int x, int y)
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA
|
||||
Bits = (x & 0xFFF) << 20 | (y & 0xFFF) << 8 | layer;
|
||||
}
|
||||
|
||||
public static readonly CPos Zero = new(0, 0, 0);
|
||||
public static readonly CPos Zero = new CPos(0, 0, 0);
|
||||
|
||||
public static explicit operator CPos(int2 a) { return new CPos(a.X, a.Y); }
|
||||
|
||||
@@ -56,15 +56,9 @@ namespace OpenRA
|
||||
public override int GetHashCode() { return Bits.GetHashCode(); }
|
||||
|
||||
public bool Equals(CPos other) { return Bits == other.Bits; }
|
||||
public override bool Equals(object obj) { return obj is CPos cell && Equals(cell); }
|
||||
public override bool Equals(object obj) { return obj is CPos && Equals((CPos)obj); }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (Layer == 0)
|
||||
return X + "," + Y;
|
||||
|
||||
return X + "," + Y + "," + Layer;
|
||||
}
|
||||
public override string ToString() { return X + "," + Y; }
|
||||
|
||||
public MPos ToMPos(Map map)
|
||||
{
|
||||
@@ -96,7 +90,7 @@ namespace OpenRA
|
||||
public LuaValue Add(LuaRuntime runtime, LuaValue left, LuaValue right)
|
||||
{
|
||||
if (!left.TryGetClrValue(out CPos a) || !right.TryGetClrValue(out CVec b))
|
||||
throw new LuaException($"Attempted to call CPos.Add(CPos, CVec) with invalid arguments ({left.WrappedClrType().Name}, {right.WrappedClrType().Name})");
|
||||
throw new LuaException("Attempted to call CPos.Add(CPos, CVec) with invalid arguments ({0}, {1})".F(left.WrappedClrType().Name, right.WrappedClrType().Name));
|
||||
|
||||
return new LuaCustomClrObject(a + b);
|
||||
}
|
||||
@@ -105,7 +99,7 @@ namespace OpenRA
|
||||
{
|
||||
var rightType = right.WrappedClrType();
|
||||
if (!left.TryGetClrValue(out CPos a))
|
||||
throw new LuaException($"Attempted to call CPos.Subtract(CPos, (CPos|CVec)) with invalid arguments ({left.WrappedClrType().Name}, {rightType.Name})");
|
||||
throw new LuaException("Attempted to call CPos.Subtract(CPos, (CPos|CVec)) with invalid arguments ({0}, {1})".F(left.WrappedClrType().Name, rightType.Name));
|
||||
|
||||
if (rightType == typeof(CPos))
|
||||
{
|
||||
@@ -118,7 +112,7 @@ namespace OpenRA
|
||||
return new LuaCustomClrObject(a - b);
|
||||
}
|
||||
|
||||
throw new LuaException($"Attempted to call CPos.Subtract(CPos, (CPos|CVec)) with invalid arguments ({left.WrappedClrType().Name}, {rightType.Name})");
|
||||
throw new LuaException("Attempted to call CPos.Subtract(CPos, (CPos|CVec)) with invalid arguments ({0}, {1})".F(left.WrappedClrType().Name, rightType.Name));
|
||||
}
|
||||
|
||||
public LuaValue Equals(LuaRuntime runtime, LuaValue left, LuaValue right)
|
||||
@@ -138,11 +132,14 @@ namespace OpenRA
|
||||
case "X": return X;
|
||||
case "Y": return Y;
|
||||
case "Layer": return Layer;
|
||||
default: throw new LuaException($"CPos does not define a member '{key}'");
|
||||
default: throw new LuaException("CPos does not define a member '{0}'".F(key));
|
||||
}
|
||||
}
|
||||
|
||||
set => throw new LuaException("CPos is read-only. Use CPos.New to create a new value");
|
||||
set
|
||||
{
|
||||
throw new LuaException("CPos is read-only. Use CPos.New to create a new value");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,12 +17,12 @@ using OpenRA.Scripting;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public readonly struct CVec : IScriptBindable, ILuaAdditionBinding, ILuaSubtractionBinding, ILuaUnaryMinusBinding, ILuaEqualityBinding, ILuaTableBinding, IEquatable<CVec>
|
||||
public struct CVec : IScriptBindable, ILuaAdditionBinding, ILuaSubtractionBinding, ILuaUnaryMinusBinding, ILuaEqualityBinding, ILuaTableBinding, IEquatable<CVec>
|
||||
{
|
||||
public readonly int X, Y;
|
||||
|
||||
public CVec(int x, int y) { X = x; Y = y; }
|
||||
public static readonly CVec Zero = new(0, 0);
|
||||
public static readonly CVec Zero = new CVec(0, 0);
|
||||
|
||||
public static CVec operator +(CVec a, CVec b) { return new CVec(a.X + b.X, a.Y + b.Y); }
|
||||
public static CVec operator -(CVec a, CVec b) { return new CVec(a.X - b.X, a.Y - b.Y); }
|
||||
@@ -42,8 +42,8 @@ namespace OpenRA
|
||||
|
||||
public CVec Sign() { return new CVec(Math.Sign(X), Math.Sign(Y)); }
|
||||
public CVec Abs() { return new CVec(Math.Abs(X), Math.Abs(Y)); }
|
||||
public int LengthSquared => X * X + Y * Y;
|
||||
public int Length => Exts.ISqrt(LengthSquared);
|
||||
public int LengthSquared { get { return X * X + Y * Y; } }
|
||||
public int Length { get { return Exts.ISqrt(LengthSquared); } }
|
||||
|
||||
public CVec Clamp(Rectangle r)
|
||||
{
|
||||
@@ -55,20 +55,20 @@ namespace OpenRA
|
||||
public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
|
||||
|
||||
public bool Equals(CVec other) { return other == this; }
|
||||
public override bool Equals(object obj) { return obj is CVec vec && Equals(vec); }
|
||||
public override bool Equals(object obj) { return obj is CVec && Equals((CVec)obj); }
|
||||
|
||||
public override string ToString() { return X + "," + Y; }
|
||||
|
||||
public static readonly CVec[] Directions =
|
||||
{
|
||||
new(-1, -1),
|
||||
new(-1, 0),
|
||||
new(-1, 1),
|
||||
new(0, -1),
|
||||
new(0, 1),
|
||||
new(1, -1),
|
||||
new(1, 0),
|
||||
new(1, 1),
|
||||
new CVec(-1, -1),
|
||||
new CVec(-1, 0),
|
||||
new CVec(-1, 1),
|
||||
new CVec(0, -1),
|
||||
new CVec(0, 1),
|
||||
new CVec(1, -1),
|
||||
new CVec(1, 0),
|
||||
new CVec(1, 1),
|
||||
};
|
||||
|
||||
#region Scripting interface
|
||||
@@ -76,7 +76,7 @@ namespace OpenRA
|
||||
public LuaValue Add(LuaRuntime runtime, LuaValue left, LuaValue right)
|
||||
{
|
||||
if (!left.TryGetClrValue(out CVec a) || !right.TryGetClrValue(out CVec b))
|
||||
throw new LuaException($"Attempted to call CVec.Add(CVec, CVec) with invalid arguments ({left.WrappedClrType().Name}, {right.WrappedClrType().Name})");
|
||||
throw new LuaException("Attempted to call CVec.Add(CVec, CVec) with invalid arguments ({0}, {1})".F(left.WrappedClrType().Name, right.WrappedClrType().Name));
|
||||
|
||||
return new LuaCustomClrObject(a + b);
|
||||
}
|
||||
@@ -84,7 +84,7 @@ namespace OpenRA
|
||||
public LuaValue Subtract(LuaRuntime runtime, LuaValue left, LuaValue right)
|
||||
{
|
||||
if (!left.TryGetClrValue(out CVec a) || !right.TryGetClrValue(out CVec b))
|
||||
throw new LuaException($"Attempted to call CVec.Subtract(CVec, CVec) with invalid arguments ({left.WrappedClrType().Name}, {right.WrappedClrType().Name})");
|
||||
throw new LuaException("Attempted to call CVec.Subtract(CVec, CVec) with invalid arguments ({0}, {1})".F(left.WrappedClrType().Name, right.WrappedClrType().Name));
|
||||
|
||||
return new LuaCustomClrObject(a - b);
|
||||
}
|
||||
@@ -110,11 +110,14 @@ namespace OpenRA
|
||||
{
|
||||
case "X": return X;
|
||||
case "Y": return Y;
|
||||
default: throw new LuaException($"CVec does not define a member '{key}'");
|
||||
default: throw new LuaException("CVec does not define a member '{0}'".F(key));
|
||||
}
|
||||
}
|
||||
|
||||
set => throw new LuaException("CVec is read-only. Use CVec.New to create a new value");
|
||||
set
|
||||
{
|
||||
throw new LuaException("CVec is read-only. Use CVec.New to create a new value");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,12 +9,12 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Mods.Common.Installer
|
||||
namespace OpenRA
|
||||
{
|
||||
public enum Availability
|
||||
public interface ICacheStorage<T>
|
||||
{
|
||||
Unavailable,
|
||||
GameSource,
|
||||
DigitalInstall
|
||||
void Remove(string key);
|
||||
void Store(string key, T data);
|
||||
T Retrieve(string key);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,9 +22,6 @@ namespace OpenRA
|
||||
// Fixed byte pattern for the OID header
|
||||
static readonly byte[] OIDHeader = { 0x30, 0xD, 0x6, 0x9, 0x2A, 0x86, 0x48, 0x86, 0xF7, 0xD, 0x1, 0x1, 0x1, 0x5, 0x0 };
|
||||
|
||||
static readonly char[] HexUpperAlphabet = "0123456789ABCDEF".ToArray();
|
||||
static readonly char[] HexLowerAlphabet = "0123456789abcdef".ToArray();
|
||||
|
||||
public static string PublicKeyFingerprint(RSAParameters parameters)
|
||||
{
|
||||
// Public key fingerprint is defined as the SHA1 of the modulus + exponent bytes
|
||||
@@ -56,33 +53,33 @@ namespace OpenRA
|
||||
using (var s = new MemoryStream(data))
|
||||
{
|
||||
// SEQUENCE
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
ReadTLVLength(s);
|
||||
|
||||
// SEQUENCE -> fixed header junk
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
var headerLength = ReadTLVLength(s);
|
||||
s.Position += headerLength;
|
||||
|
||||
// SEQUENCE -> BIT_STRING
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
ReadTLVLength(s);
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
|
||||
// SEQUENCE -> BIT_STRING -> SEQUENCE
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
ReadTLVLength(s);
|
||||
|
||||
// SEQUENCE -> BIT_STRING -> SEQUENCE -> INTEGER (modulus)
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
var modulusLength = ReadTLVLength(s);
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
var modulus = s.ReadBytes(modulusLength - 1);
|
||||
|
||||
// SEQUENCE -> BIT_STRING -> SEQUENCE -> INTEGER (exponent)
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
var exponentLength = ReadTLVLength(s);
|
||||
s.ReadUInt8();
|
||||
s.ReadByte();
|
||||
var exponent = s.ReadBytes(exponentLength - 1);
|
||||
|
||||
return new RSAParameters
|
||||
@@ -161,13 +158,13 @@ namespace OpenRA
|
||||
|
||||
static int ReadTLVLength(Stream s)
|
||||
{
|
||||
var length = s.ReadUInt8();
|
||||
var length = s.ReadByte();
|
||||
if (length < 0x80)
|
||||
return length;
|
||||
|
||||
Span<byte> data = stackalloc byte[4];
|
||||
s.ReadBytes(data[..Math.Min(length & 0x7F, 4)]);
|
||||
return BitConverter.ToInt32(data);
|
||||
var data = new byte[4];
|
||||
s.ReadBytes(data, 0, Math.Min(length & 0x7F, 4));
|
||||
return BitConverter.ToInt32(data.ToArray(), 0);
|
||||
}
|
||||
|
||||
static int TripletFullLength(int dataLength)
|
||||
@@ -190,10 +187,8 @@ namespace OpenRA
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", "Failed to decrypt string with exception:");
|
||||
Log.Write("debug", e);
|
||||
Console.WriteLine("String decryption failed:");
|
||||
Console.WriteLine(e);
|
||||
Log.Write("debug", "Failed to decrypt string with exception: {0}", e);
|
||||
Console.WriteLine("String decryption failed: {0}", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -216,10 +211,8 @@ namespace OpenRA
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", "Failed to sign string with exception");
|
||||
Log.Write("debug", e);
|
||||
Console.WriteLine("String signing failed:");
|
||||
Console.WriteLine(e);
|
||||
Log.Write("debug", "Failed to sign string with exception: {0}", e);
|
||||
Console.WriteLine("String signing failed: {0}", e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -242,54 +235,27 @@ namespace OpenRA
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", "Failed to verify signature with exception:");
|
||||
Log.Write("debug", e);
|
||||
Console.WriteLine("Signature validation failed:");
|
||||
Console.WriteLine(e);
|
||||
Log.Write("debug", "Failed to verify signature with exception: {0}", e);
|
||||
Console.WriteLine("Signature validation failed: {0}", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static string SHA1Hash(Stream data)
|
||||
{
|
||||
using var csp = SHA1.Create();
|
||||
return ToHex(csp.ComputeHash(data), true);
|
||||
using (var csp = SHA1.Create())
|
||||
return new string(csp.ComputeHash(data).SelectMany(a => a.ToString("x2")).ToArray());
|
||||
}
|
||||
|
||||
public static string SHA1Hash(byte[] data)
|
||||
{
|
||||
using var csp = SHA1.Create();
|
||||
return ToHex(csp.ComputeHash(data), true);
|
||||
using (var csp = SHA1.Create())
|
||||
return new string(csp.ComputeHash(data).SelectMany(a => a.ToString("x2")).ToArray());
|
||||
}
|
||||
|
||||
public static string SHA1Hash(string data)
|
||||
{
|
||||
return SHA1Hash(Encoding.UTF8.GetBytes(data));
|
||||
}
|
||||
|
||||
public static string ToHex(ReadOnlySpan<byte> source, bool lowerCase = false)
|
||||
{
|
||||
if (source.Length == 0)
|
||||
return string.Empty;
|
||||
|
||||
// excessively avoid stack overflow if source is too large (considering that we're allocating a new string)
|
||||
var buffer = source.Length <= 256 ? stackalloc char[source.Length * 2] : new char[source.Length * 2];
|
||||
return ToHexInternal(source, buffer, lowerCase);
|
||||
}
|
||||
|
||||
static string ToHexInternal(ReadOnlySpan<byte> source, Span<char> buffer, bool lowerCase)
|
||||
{
|
||||
var sourceIndex = 0;
|
||||
var alphabet = lowerCase ? HexLowerAlphabet : HexUpperAlphabet;
|
||||
|
||||
for (var i = 0; i < buffer.Length; i += 2)
|
||||
{
|
||||
var b = source[sourceIndex++];
|
||||
buffer[i] = alphabet[b >> 4];
|
||||
buffer[i + 1] = alphabet[b & 0xF];
|
||||
}
|
||||
|
||||
return new string(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -15,6 +15,6 @@ namespace OpenRA
|
||||
{
|
||||
public class DefaultPlayer : IGlobalModData
|
||||
{
|
||||
public readonly Color Color = Color.FromArgb(0xEE, 0xEE, 0xEE);
|
||||
public readonly Color Color = Color.FromAhsl(0, 0, 238);
|
||||
}
|
||||
}
|
||||
|
||||
96
OpenRA.Game/Download.cs
Normal file
96
OpenRA.Game/Download.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Net;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Download
|
||||
{
|
||||
readonly object syncObject = new object();
|
||||
WebClient wc;
|
||||
|
||||
public static string FormatErrorMessage(Exception e)
|
||||
{
|
||||
var ex = e as WebException;
|
||||
if (ex == null)
|
||||
return e.Message;
|
||||
|
||||
switch (ex.Status)
|
||||
{
|
||||
case WebExceptionStatus.RequestCanceled:
|
||||
return "Cancelled";
|
||||
case WebExceptionStatus.NameResolutionFailure:
|
||||
return "DNS lookup failed";
|
||||
case WebExceptionStatus.Timeout:
|
||||
return "Connection timeout";
|
||||
case WebExceptionStatus.ConnectFailure:
|
||||
return "Cannot connect to remote server";
|
||||
case WebExceptionStatus.ProtocolError:
|
||||
return "File not found on remote server";
|
||||
default:
|
||||
return ex.Message;
|
||||
}
|
||||
}
|
||||
|
||||
void EnableTLS12OnWindows()
|
||||
{
|
||||
// Enable TLS 1.2 on Windows: .NET 4.7 on Windows 10 only supports obsolete protocols by default
|
||||
// SecurityProtocolType.Tls12 is not defined in the .NET 4.5 reference dlls used by mono,
|
||||
// so we must use the enum's constant value directly
|
||||
if (Platform.CurrentPlatform == PlatformType.Windows)
|
||||
ServicePointManager.SecurityProtocol |= (SecurityProtocolType)3072;
|
||||
}
|
||||
|
||||
public Download(string url, string path, Action<DownloadProgressChangedEventArgs> onProgress, Action<AsyncCompletedEventArgs> onComplete)
|
||||
{
|
||||
EnableTLS12OnWindows();
|
||||
|
||||
lock (syncObject)
|
||||
{
|
||||
wc = new WebClient { Proxy = null };
|
||||
wc.DownloadProgressChanged += (_, a) => onProgress(a);
|
||||
wc.DownloadFileCompleted += (_, a) => { DisposeWebClient(); onComplete(a); };
|
||||
wc.DownloadFileAsync(new Uri(url), path);
|
||||
}
|
||||
}
|
||||
|
||||
public Download(string url, Action<DownloadProgressChangedEventArgs> onProgress, Action<DownloadDataCompletedEventArgs> onComplete)
|
||||
{
|
||||
EnableTLS12OnWindows();
|
||||
|
||||
lock (syncObject)
|
||||
{
|
||||
wc = new WebClient { Proxy = null };
|
||||
wc.DownloadProgressChanged += (_, a) => onProgress(a);
|
||||
wc.DownloadDataCompleted += (_, a) => { DisposeWebClient(); onComplete(a); };
|
||||
wc.DownloadDataAsync(new Uri(url));
|
||||
}
|
||||
}
|
||||
|
||||
void DisposeWebClient()
|
||||
{
|
||||
lock (syncObject)
|
||||
{
|
||||
wc.Dispose();
|
||||
wc = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void CancelAsync()
|
||||
{
|
||||
lock (syncObject)
|
||||
wc?.CancelAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
39
OpenRA.Game/Effects/AsyncAction.cs
Normal file
39
OpenRA.Game/Effects/AsyncAction.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Effects
|
||||
{
|
||||
public class AsyncAction : IEffect
|
||||
{
|
||||
Action a;
|
||||
IAsyncResult ar;
|
||||
|
||||
public AsyncAction(IAsyncResult ar, Action a)
|
||||
{
|
||||
this.a = a;
|
||||
this.ar = ar;
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
if (ar.IsCompleted)
|
||||
{
|
||||
world.AddFrameEndTask(w => { w.Remove(this); a(); });
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<IRenderable> Render(WorldRenderer r) { yield break; }
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,7 +17,7 @@ namespace OpenRA.Effects
|
||||
{
|
||||
public class DelayedAction : IEffect
|
||||
{
|
||||
readonly Action a;
|
||||
Action a;
|
||||
int delay;
|
||||
|
||||
public DelayedAction(int delay, Action a)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA
|
||||
|
||||
public class ExternalMods : IReadOnlyDictionary<string, ExternalMod>
|
||||
{
|
||||
readonly Dictionary<string, ExternalMod> mods = new();
|
||||
readonly Dictionary<string, ExternalMod> mods = new Dictionary<string, ExternalMod>();
|
||||
readonly SheetBuilder sheetBuilder;
|
||||
|
||||
Sheet CreateSheet()
|
||||
@@ -66,8 +66,12 @@ namespace OpenRA
|
||||
// Several types of support directory types are available, depending on
|
||||
// how the player has installed and launched the game.
|
||||
// Read registration metadata from all of them
|
||||
var stringPool = new HashSet<string>(); // Reuse common strings in YAML
|
||||
foreach (var source in GetSupportDirs(ModRegistration.User | ModRegistration.System))
|
||||
var sources = Enum.GetValues(typeof(SupportDirType))
|
||||
.Cast<SupportDirType>()
|
||||
.Select(t => Platform.GetSupportDir(t))
|
||||
.Distinct();
|
||||
|
||||
foreach (var source in sources)
|
||||
{
|
||||
var metadataPath = Path.Combine(source, "ModMetadata");
|
||||
if (!Directory.Exists(metadataPath))
|
||||
@@ -77,13 +81,13 @@ namespace OpenRA
|
||||
{
|
||||
try
|
||||
{
|
||||
var yaml = MiniYaml.FromFile(path, stringPool: stringPool).First().Value;
|
||||
var yaml = MiniYaml.FromStream(File.OpenRead(path), path).First().Value;
|
||||
LoadMod(yaml, path);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", $"Failed to parse mod metadata file '{path}'");
|
||||
Log.Write("debug", e);
|
||||
Log.Write("debug", "Failed to parse mod metadata file '{0}'", path);
|
||||
Log.Write("debug", e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -95,17 +99,17 @@ namespace OpenRA
|
||||
|
||||
if (sheetBuilder != null)
|
||||
{
|
||||
var iconNode = yaml.NodeWithKeyOrDefault("Icon");
|
||||
var iconNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Icon");
|
||||
if (iconNode != null && !string.IsNullOrEmpty(iconNode.Value.Value))
|
||||
using (var stream = new MemoryStream(Convert.FromBase64String(iconNode.Value.Value)))
|
||||
mod.Icon = sheetBuilder.Add(new Png(stream));
|
||||
|
||||
var icon2xNode = yaml.NodeWithKeyOrDefault("Icon2x");
|
||||
var icon2xNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Icon2x");
|
||||
if (icon2xNode != null && !string.IsNullOrEmpty(icon2xNode.Value.Value))
|
||||
using (var stream = new MemoryStream(Convert.FromBase64String(icon2xNode.Value.Value)))
|
||||
mod.Icon2x = sheetBuilder.Add(new Png(stream), 1f / 2);
|
||||
|
||||
var icon3xNode = yaml.NodeWithKeyOrDefault("Icon3x");
|
||||
var icon3xNode = yaml.Nodes.FirstOrDefault(n => n.Key == "Icon3x");
|
||||
if (icon3xNode != null && !string.IsNullOrEmpty(icon3xNode.Value.Value))
|
||||
using (var stream = new MemoryStream(Convert.FromBase64String(icon3xNode.Value.Value)))
|
||||
mod.Icon3x = sheetBuilder.Add(new Png(stream), 1f / 3);
|
||||
@@ -117,38 +121,34 @@ namespace OpenRA
|
||||
mods[key] = mod;
|
||||
}
|
||||
|
||||
internal void Register(Manifest mod, string launchPath, IEnumerable<string> launchArgs, ModRegistration registration)
|
||||
internal void Register(Manifest mod, string launchPath, ModRegistration registration)
|
||||
{
|
||||
if (mod.Metadata.Hidden)
|
||||
return;
|
||||
|
||||
var key = ExternalMod.MakeKey(mod);
|
||||
var yaml = new MiniYamlNode("Registration", new MiniYaml("", new[]
|
||||
var yaml = new MiniYamlNode("Registration", new MiniYaml("", new List<MiniYamlNode>()
|
||||
{
|
||||
new MiniYamlNode("Id", mod.Id),
|
||||
new MiniYamlNode("Version", mod.Metadata.Version),
|
||||
new MiniYamlNode("Title", mod.Metadata.Title),
|
||||
new MiniYamlNode("LaunchPath", launchPath),
|
||||
new MiniYamlNode("LaunchArgs", new[] { "Game.Mod=" + mod.Id }.Concat(launchArgs).JoinWith(", "))
|
||||
new MiniYamlNode("LaunchArgs", "Game.Mod=" + mod.Id)
|
||||
}));
|
||||
|
||||
var iconNodes = new List<MiniYamlNode>();
|
||||
|
||||
using (var stream = mod.Package.GetStream("icon.png"))
|
||||
if (stream != null)
|
||||
iconNodes.Add(new MiniYamlNode("Icon", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
yaml.Value.Nodes.Add(new MiniYamlNode("Icon", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
|
||||
using (var stream = mod.Package.GetStream("icon-2x.png"))
|
||||
if (stream != null)
|
||||
iconNodes.Add(new MiniYamlNode("Icon2x", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
yaml.Value.Nodes.Add(new MiniYamlNode("Icon2x", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
|
||||
using (var stream = mod.Package.GetStream("icon-3x.png"))
|
||||
if (stream != null)
|
||||
iconNodes.Add(new MiniYamlNode("Icon3x", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
yaml.Value.Nodes.Add(new MiniYamlNode("Icon3x", Convert.ToBase64String(stream.ReadAllBytes())));
|
||||
|
||||
yaml = yaml.WithValue(yaml.Value.WithNodesAppended(iconNodes));
|
||||
|
||||
var sources = new HashSet<string>();
|
||||
var sources = new List<string>();
|
||||
if (registration.HasFlag(ModRegistration.System))
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.System));
|
||||
|
||||
@@ -167,7 +167,7 @@ namespace OpenRA
|
||||
LoadMod(yaml.Value, forceRegistration: true);
|
||||
|
||||
var lines = new List<MiniYamlNode> { yaml }.ToLines().ToArray();
|
||||
foreach (var source in sources)
|
||||
foreach (var source in sources.Distinct())
|
||||
{
|
||||
var metadataPath = Path.Combine(source, "ModMetadata");
|
||||
|
||||
@@ -179,23 +179,35 @@ namespace OpenRA
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", "Failed to register current mod metadata");
|
||||
Log.Write("debug", e);
|
||||
Log.Write("debug", e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes invalid mod registrations:
|
||||
/// <list type="bullet">
|
||||
/// <item>LaunchPath no longer exists.</item>
|
||||
/// <item>LaunchPath and mod id matches the active mod, but the version is different.</item>
|
||||
/// <item>Filename doesn't match internal key.</item>
|
||||
/// <item>Fails to parse as a mod registration.</item>
|
||||
/// </list>
|
||||
/// * LaunchPath no longer exists
|
||||
/// * LaunchPath and mod id matches the active mod, but the version is different
|
||||
/// * Filename doesn't match internal key
|
||||
/// * Fails to parse as a mod registration
|
||||
/// </summary>
|
||||
internal void ClearInvalidRegistrations(ModRegistration registration)
|
||||
internal void ClearInvalidRegistrations(ExternalMod activeMod, ModRegistration registration)
|
||||
{
|
||||
foreach (var source in GetSupportDirs(registration))
|
||||
var sources = new List<string>();
|
||||
if (registration.HasFlag(ModRegistration.System))
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.System));
|
||||
|
||||
if (registration.HasFlag(ModRegistration.User))
|
||||
{
|
||||
// User support dir may be using the modern or legacy value, or overridden by the user
|
||||
// Add all the possibilities and let the .Distinct() below ignore the duplicates
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.User));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
|
||||
}
|
||||
|
||||
var activeModKey = ExternalMod.MakeKey(activeMod);
|
||||
foreach (var source in sources.Distinct())
|
||||
{
|
||||
var metadataPath = Path.Combine(source, "ModMetadata");
|
||||
if (!Directory.Exists(metadataPath))
|
||||
@@ -206,20 +218,23 @@ namespace OpenRA
|
||||
string modKey = null;
|
||||
try
|
||||
{
|
||||
var yaml = MiniYaml.FromFile(path).First().Value;
|
||||
var yaml = MiniYaml.FromStream(File.OpenRead(path), path).First().Value;
|
||||
var m = FieldLoader.Load<ExternalMod>(yaml);
|
||||
modKey = ExternalMod.MakeKey(m);
|
||||
|
||||
// Continue to the next entry if it is the active mod (even if the LaunchPath is bogus)
|
||||
if (modKey == activeModKey)
|
||||
continue;
|
||||
|
||||
// Continue to the next entry if this one is valid
|
||||
// HACK: Explicitly invalidate paths to OpenRA.dll to clean up bogus metadata files
|
||||
// that were created after the initial migration from .NET Framework to Core/5.
|
||||
if (File.Exists(m.LaunchPath) && Path.GetFileNameWithoutExtension(path) == modKey && Path.GetExtension(m.LaunchPath) != ".dll")
|
||||
if (File.Exists(m.LaunchPath) && Path.GetFileNameWithoutExtension(path) == modKey &&
|
||||
!(activeMod != null && m.LaunchPath == activeMod.LaunchPath && m.Id == activeMod.Id && m.Version != activeMod.Version))
|
||||
continue;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", $"Failed to parse mod metadata file '{path}'");
|
||||
Log.Write("debug", e);
|
||||
Log.Write("debug", "Failed to parse mod metadata file '{0}'", path);
|
||||
Log.Write("debug", e.ToString());
|
||||
}
|
||||
|
||||
// Remove from the ingame mod switcher
|
||||
@@ -230,12 +245,12 @@ namespace OpenRA
|
||||
try
|
||||
{
|
||||
File.Delete(path);
|
||||
Log.Write("debug", $"Removed invalid mod metadata file '{path}'");
|
||||
Log.Write("debug", "Removed invalid mod metadata file '{0}'", path);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", $"Failed to remove mod metadata file '{path}'");
|
||||
Log.Write("debug", e);
|
||||
Log.Write("debug", "Failed to remove mod metadata file '{0}'", path);
|
||||
Log.Write("debug", e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -243,10 +258,23 @@ namespace OpenRA
|
||||
|
||||
internal void Unregister(Manifest mod, ModRegistration registration)
|
||||
{
|
||||
var sources = new List<string>();
|
||||
if (registration.HasFlag(ModRegistration.System))
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.System));
|
||||
|
||||
if (registration.HasFlag(ModRegistration.User))
|
||||
{
|
||||
// User support dir may be using the modern or legacy value, or overridden by the user
|
||||
// Add all the possibilities and let the .Distinct() below ignore the duplicates
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.User));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
|
||||
}
|
||||
|
||||
var key = ExternalMod.MakeKey(mod);
|
||||
mods.Remove(key);
|
||||
|
||||
foreach (var source in GetSupportDirs(registration))
|
||||
foreach (var source in sources.Distinct())
|
||||
{
|
||||
var path = Path.Combine(source, "ModMetadata", key + ".yaml");
|
||||
try
|
||||
@@ -256,39 +284,16 @@ namespace OpenRA
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", $"Failed to remove mod metadata file '{path}'");
|
||||
Log.Write("debug", e);
|
||||
Log.Write("debug", "Failed to remove mod metadata file '{0}'", path);
|
||||
Log.Write("debug", e.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static IEnumerable<string> GetSupportDirs(ModRegistration registration)
|
||||
{
|
||||
var sources = new HashSet<string>(4);
|
||||
if (registration.HasFlag(ModRegistration.System))
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.System));
|
||||
|
||||
if (registration.HasFlag(ModRegistration.User))
|
||||
{
|
||||
// User support dir may be using the modern or legacy value, or overridden by the user
|
||||
// Add all the possibilities and let the HashSet ignore the duplicates
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.User));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.ModernUser));
|
||||
sources.Add(Platform.GetSupportDir(SupportDirType.LegacyUser));
|
||||
}
|
||||
|
||||
return sources;
|
||||
}
|
||||
|
||||
public ExternalMod this[string key] => mods[key];
|
||||
public int Count => mods.Count;
|
||||
public ICollection<string> Keys => mods.Keys;
|
||||
public ICollection<ExternalMod> Values => mods.Values;
|
||||
|
||||
IEnumerable<string> IReadOnlyDictionary<string, ExternalMod>.Keys => ((IReadOnlyDictionary<string, ExternalMod>)mods).Keys;
|
||||
|
||||
IEnumerable<ExternalMod> IReadOnlyDictionary<string, ExternalMod>.Values => ((IReadOnlyDictionary<string, ExternalMod>)mods).Values;
|
||||
|
||||
public ExternalMod this[string key] { get { return mods[key]; } }
|
||||
public int Count { get { return mods.Count; } }
|
||||
public ICollection<string> Keys { get { return mods.Keys; } }
|
||||
public ICollection<ExternalMod> Values { get { return mods.Values; } }
|
||||
public bool ContainsKey(string key) { return mods.ContainsKey(key); }
|
||||
public IEnumerator<KeyValuePair<string, ExternalMod>> GetEnumerator() { return mods.GetEnumerator(); }
|
||||
public bool TryGetValue(string key, out ExternalMod value) { return mods.TryGetValue(key, out value); }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,14 +22,26 @@ namespace OpenRA
|
||||
{
|
||||
public static class Exts
|
||||
{
|
||||
public static string FormatInvariant(this string format, params object[] args)
|
||||
public static bool IsUppercase(this string str)
|
||||
{
|
||||
return string.Format(CultureInfo.InvariantCulture, format, args);
|
||||
return string.Compare(str.ToUpperInvariant(), str, false) == 0;
|
||||
}
|
||||
|
||||
public static string FormatCurrent(this string format, params object[] args)
|
||||
public static string F(this string fmt, params object[] args)
|
||||
{
|
||||
return string.Format(CultureInfo.CurrentCulture, format, args);
|
||||
return string.Format(fmt, args);
|
||||
}
|
||||
|
||||
public static T WithDefault<T>(T def, Func<T> f)
|
||||
{
|
||||
try { return f(); }
|
||||
catch { return def; }
|
||||
}
|
||||
|
||||
public static void Do<T>(this IEnumerable<T> e, Action<T> fn)
|
||||
{
|
||||
foreach (var ee in e)
|
||||
fn(ee);
|
||||
}
|
||||
|
||||
public static Lazy<T> Lazy<T>(Func<T> p) { return new Lazy<T>(p); }
|
||||
@@ -39,16 +51,21 @@ namespace OpenRA
|
||||
return a.GetTypes().Select(t => t.Namespace).Distinct().Where(n => n != null);
|
||||
}
|
||||
|
||||
public static bool HasAttribute<TAttribute>(this MemberInfo mi)
|
||||
where TAttribute : Attribute
|
||||
public static bool HasAttribute<T>(this MemberInfo mi)
|
||||
{
|
||||
return Attribute.IsDefined(mi, typeof(TAttribute));
|
||||
return mi.GetCustomAttributes(typeof(T), true).Length != 0;
|
||||
}
|
||||
|
||||
public static TAttribute[] GetCustomAttributes<TAttribute>(this MemberInfo mi, bool inherit)
|
||||
where TAttribute : Attribute
|
||||
public static T[] GetCustomAttributes<T>(this MemberInfo mi, bool inherit)
|
||||
where T : class
|
||||
{
|
||||
return (TAttribute[])mi.GetCustomAttributes(typeof(TAttribute), inherit);
|
||||
return (T[])mi.GetCustomAttributes(typeof(T), inherit);
|
||||
}
|
||||
|
||||
public static T[] GetCustomAttributes<T>(this ParameterInfo mi)
|
||||
where T : class
|
||||
{
|
||||
return (T[])mi.GetCustomAttributes(typeof(T), true);
|
||||
}
|
||||
|
||||
public static T Clamp<T>(this T val, T min, T max) where T : IComparable<T>
|
||||
@@ -90,7 +107,7 @@ namespace OpenRA
|
||||
// - the triangles ACD and BCD must have opposite sense (clockwise or anticlockwise)
|
||||
// - the triangles CAB and DAB must have opposite sense
|
||||
// Segments intersect if the orientation (clockwise or anticlockwise) of the two points in each line segment are opposite with respect to the other
|
||||
// Assumes that lines are not collinear
|
||||
// Assumes that lines are not colinear
|
||||
return WindingDirectionTest(c, d, a) != WindingDirectionTest(c, d, b) && WindingDirectionTest(a, b, c) != WindingDirectionTest(a, b, d);
|
||||
}
|
||||
|
||||
@@ -103,62 +120,21 @@ namespace OpenRA
|
||||
public static V GetOrAdd<K, V>(this Dictionary<K, V> d, K k)
|
||||
where V : new()
|
||||
{
|
||||
return d.GetOrAdd(k, new V());
|
||||
}
|
||||
|
||||
public static V GetOrAdd<K, V>(this Dictionary<K, V> d, K k, V v)
|
||||
{
|
||||
#if NET5_0_OR_GREATER
|
||||
// SAFETY: Dictionary cannot be modified whilst the ref is alive.
|
||||
ref var value = ref System.Runtime.InteropServices.CollectionsMarshal.GetValueRefOrAddDefault(d, k, out var exists);
|
||||
if (!exists)
|
||||
value = v;
|
||||
return value;
|
||||
#else
|
||||
if (!d.TryGetValue(k, out var ret))
|
||||
d.Add(k, ret = v);
|
||||
return ret;
|
||||
#endif
|
||||
return d.GetOrAdd(k, _ => new V());
|
||||
}
|
||||
|
||||
public static V GetOrAdd<K, V>(this Dictionary<K, V> d, K k, Func<K, V> createFn)
|
||||
{
|
||||
// Cannot use CollectionsMarshal.GetValueRefOrAddDefault here,
|
||||
// the creation function could mutate the dictionary which would invalidate the ref.
|
||||
if (!d.TryGetValue(k, out var ret))
|
||||
d.Add(k, ret = createFn(k));
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static T GetOrAdd<T>(this HashSet<T> set, T value)
|
||||
{
|
||||
if (!set.TryGetValue(value, out var ret))
|
||||
set.Add(ret = value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static T GetOrAdd<T>(this HashSet<T> set, T value, Func<T, T> createFn)
|
||||
{
|
||||
if (!set.TryGetValue(value, out var ret))
|
||||
set.Add(ret = createFn(value));
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static int IndexOf<T>(this T[] array, T value)
|
||||
{
|
||||
return Array.IndexOf(array, value);
|
||||
}
|
||||
|
||||
public static T FirstOrDefault<T>(this T[] array, Predicate<T> match)
|
||||
{
|
||||
return Array.Find(array, match);
|
||||
}
|
||||
|
||||
public static T FirstOrDefault<T>(this List<T> list, Predicate<T> match)
|
||||
{
|
||||
return list.Find(match);
|
||||
}
|
||||
|
||||
public static T Random<T>(this IEnumerable<T> ts, MersenneTwister r)
|
||||
{
|
||||
return Random(ts, r, true);
|
||||
@@ -171,14 +147,14 @@ namespace OpenRA
|
||||
|
||||
static T Random<T>(IEnumerable<T> ts, MersenneTwister r, bool throws)
|
||||
{
|
||||
var xs = ts as IReadOnlyCollection<T>;
|
||||
xs ??= ts.ToList();
|
||||
var xs = ts as ICollection<T>;
|
||||
xs = xs ?? ts.ToList();
|
||||
if (xs.Count == 0)
|
||||
{
|
||||
if (throws)
|
||||
throw new ArgumentException("Collection must not be empty.", nameof(ts));
|
||||
throw new ArgumentException("Collection must not be empty.", "ts");
|
||||
else
|
||||
return default;
|
||||
return default(T);
|
||||
}
|
||||
else
|
||||
return xs.ElementAt(r.Next(xs.Count));
|
||||
@@ -253,9 +229,9 @@ namespace OpenRA
|
||||
{
|
||||
if (!e.MoveNext())
|
||||
if (throws)
|
||||
throw new ArgumentException("Collection must not be empty.", nameof(ts));
|
||||
throw new ArgumentException("Collection must not be empty.", "ts");
|
||||
else
|
||||
return default;
|
||||
return default(T);
|
||||
t = e.Current;
|
||||
u = selector(t);
|
||||
while (e.MoveNext())
|
||||
@@ -295,7 +271,7 @@ namespace OpenRA
|
||||
public static int ISqrt(int number, ISqrtRoundMode round = ISqrtRoundMode.Floor)
|
||||
{
|
||||
if (number < 0)
|
||||
throw new InvalidOperationException($"Attempted to calculate the square root of a negative integer: {number}");
|
||||
throw new InvalidOperationException("Attempted to calculate the square root of a negative integer: {0}".F(number));
|
||||
|
||||
return (int)ISqrt((uint)number, round);
|
||||
}
|
||||
@@ -326,9 +302,9 @@ namespace OpenRA
|
||||
|
||||
// Adjust for other rounding modes
|
||||
if (round == ISqrtRoundMode.Nearest && remainder > root)
|
||||
root++;
|
||||
root += 1;
|
||||
else if (round == ISqrtRoundMode.Ceiling && root * root < number)
|
||||
root++;
|
||||
root += 1;
|
||||
|
||||
return root;
|
||||
}
|
||||
@@ -336,7 +312,7 @@ namespace OpenRA
|
||||
public static long ISqrt(long number, ISqrtRoundMode round = ISqrtRoundMode.Floor)
|
||||
{
|
||||
if (number < 0)
|
||||
throw new InvalidOperationException($"Attempted to calculate the square root of a negative integer: {number}");
|
||||
throw new InvalidOperationException("Attempted to calculate the square root of a negative integer: {0}".F(number));
|
||||
|
||||
return (long)ISqrt((ulong)number, round);
|
||||
}
|
||||
@@ -367,23 +343,13 @@ namespace OpenRA
|
||||
|
||||
// Adjust for other rounding modes
|
||||
if (round == ISqrtRoundMode.Nearest && remainder > root)
|
||||
root++;
|
||||
root += 1;
|
||||
else if (round == ISqrtRoundMode.Ceiling && root * root < number)
|
||||
root++;
|
||||
root += 1;
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
public static int MultiplyBySqrtTwo(short number)
|
||||
{
|
||||
return number * 46341 / 32768;
|
||||
}
|
||||
|
||||
public static int MultiplyBySqrtTwoOverTwo(int number)
|
||||
{
|
||||
return (int)(number * 23170L / 32768L);
|
||||
}
|
||||
|
||||
public static int IntegerDivisionRoundingAwayFromZero(int dividend, int divisor)
|
||||
{
|
||||
var quotient = Math.DivRem(dividend, divisor, out var remainder);
|
||||
@@ -402,11 +368,6 @@ namespace OpenRA
|
||||
return ts.Concat(moreTs);
|
||||
}
|
||||
|
||||
public static IEnumerable<T> Exclude<T>(this IEnumerable<T> ts, params T[] exclusions)
|
||||
{
|
||||
return ts.Except(exclusions);
|
||||
}
|
||||
|
||||
public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source)
|
||||
{
|
||||
return new HashSet<T>(source);
|
||||
@@ -424,13 +385,12 @@ namespace OpenRA
|
||||
string debugName, Func<TKey, string> logKey = null, Func<TElement, string> logValue = null)
|
||||
{
|
||||
// Fall back on ToString() if null functions are provided:
|
||||
logKey ??= s => s.ToString();
|
||||
logValue ??= s => s.ToString();
|
||||
logKey = logKey ?? (s => s.ToString());
|
||||
logValue = logValue ?? (s => s.ToString());
|
||||
|
||||
// Try to build a dictionary and log all duplicates found (if any):
|
||||
var dupKeys = new Dictionary<TKey, List<string>>();
|
||||
var capacity = source is ICollection<TSource> collection ? collection.Count : 0;
|
||||
var d = new Dictionary<TKey, TElement>(capacity);
|
||||
var d = new Dictionary<TKey, TElement>();
|
||||
foreach (var item in source)
|
||||
{
|
||||
var key = keySelector(item);
|
||||
@@ -441,28 +401,29 @@ namespace OpenRA
|
||||
continue;
|
||||
|
||||
// Check for a key conflict:
|
||||
if (!d.TryAdd(key, element))
|
||||
if (d.ContainsKey(key))
|
||||
{
|
||||
if (!dupKeys.TryGetValue(key, out var dupKeyMessages))
|
||||
{
|
||||
// Log the initial conflicting value already inserted:
|
||||
dupKeyMessages = new List<string>
|
||||
{
|
||||
logValue(d[key])
|
||||
};
|
||||
dupKeyMessages = new List<string>();
|
||||
dupKeyMessages.Add(logValue(d[key]));
|
||||
dupKeys.Add(key, dupKeyMessages);
|
||||
}
|
||||
|
||||
// Log this conflicting value:
|
||||
dupKeyMessages.Add(logValue(element));
|
||||
continue;
|
||||
}
|
||||
|
||||
d.Add(key, element);
|
||||
}
|
||||
|
||||
// If any duplicates were found, throw a descriptive error
|
||||
if (dupKeys.Count > 0)
|
||||
{
|
||||
var badKeysFormatted = string.Join(", ", dupKeys.Select(p => $"{logKey(p.Key)}: [{string.Join(",", p.Value)}]"));
|
||||
var msg = $"{debugName}, duplicate values found for the following keys: {badKeysFormatted}";
|
||||
var badKeysFormatted = string.Join(", ", dupKeys.Select(p => "{0}: [{1}]".F(logKey(p.Key), string.Join(",", p.Value))));
|
||||
var msg = "{0}, duplicate values found for the following keys: {1}".F(debugName, badKeysFormatted);
|
||||
throw new ArgumentException(msg);
|
||||
}
|
||||
|
||||
@@ -521,22 +482,17 @@ namespace OpenRA
|
||||
return result;
|
||||
}
|
||||
|
||||
public static byte ParseByteInvariant(string s)
|
||||
{
|
||||
return byte.Parse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static short ParseInt16Invariant(string s)
|
||||
{
|
||||
return short.Parse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static int ParseInt32Invariant(string s)
|
||||
public static int ParseIntegerInvariant(string s)
|
||||
{
|
||||
return int.Parse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static bool TryParseInt32Invariant(string s, out int i)
|
||||
public static byte ParseByte(string s)
|
||||
{
|
||||
return byte.Parse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static bool TryParseIntegerInvariant(string s, out int i)
|
||||
{
|
||||
return int.TryParse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo, out i);
|
||||
}
|
||||
@@ -546,29 +502,10 @@ namespace OpenRA
|
||||
return long.TryParse(s, NumberStyles.Integer, NumberFormatInfo.InvariantInfo, out i);
|
||||
}
|
||||
|
||||
public static string ToStringInvariant(this byte i)
|
||||
{
|
||||
return i.ToString(NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static string ToStringInvariant(this byte i, string format)
|
||||
{
|
||||
return i.ToString(format, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static string ToStringInvariant(this int i)
|
||||
{
|
||||
return i.ToString(NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static string ToStringInvariant(this int i, string format)
|
||||
{
|
||||
return i.ToString(format, NumberFormatInfo.InvariantInfo);
|
||||
}
|
||||
|
||||
public static bool IsTraitEnabled<T>(this T trait)
|
||||
{
|
||||
return trait is not IDisabledTrait disabledTrait || !disabledTrait.IsTraitDisabled;
|
||||
var disabledTrait = trait as IDisabledTrait;
|
||||
return disabledTrait == null || !disabledTrait.IsTraitDisabled;
|
||||
}
|
||||
|
||||
public static T FirstEnabledTraitOrDefault<T>(this IEnumerable<T> ts)
|
||||
@@ -578,7 +515,7 @@ namespace OpenRA
|
||||
if (t.IsTraitEnabled())
|
||||
return t;
|
||||
|
||||
return default;
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static T FirstEnabledTraitOrDefault<T>(this T[] ts)
|
||||
@@ -588,72 +525,8 @@ namespace OpenRA
|
||||
if (t.IsTraitEnabled())
|
||||
return t;
|
||||
|
||||
return default;
|
||||
return default(T);
|
||||
}
|
||||
|
||||
public static T FirstEnabledConditionalTraitOrDefault<T>(this IEnumerable<T> ts) where T : IDisabledTrait
|
||||
{
|
||||
// PERF: Avoid LINQ.
|
||||
foreach (var t in ts)
|
||||
if (!t.IsTraitDisabled)
|
||||
return t;
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public static T FirstEnabledConditionalTraitOrDefault<T>(this T[] ts) where T : IDisabledTrait
|
||||
{
|
||||
// PERF: Avoid LINQ.
|
||||
foreach (var t in ts)
|
||||
if (!t.IsTraitDisabled)
|
||||
return t;
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public static LineSplitEnumerator SplitLines(this string str, char separator)
|
||||
{
|
||||
return new LineSplitEnumerator(str.AsSpan(), separator);
|
||||
}
|
||||
}
|
||||
|
||||
public ref struct LineSplitEnumerator
|
||||
{
|
||||
ReadOnlySpan<char> str;
|
||||
readonly char separator;
|
||||
|
||||
public LineSplitEnumerator(ReadOnlySpan<char> str, char separator)
|
||||
{
|
||||
this.str = str;
|
||||
this.separator = separator;
|
||||
Current = default;
|
||||
}
|
||||
|
||||
public readonly LineSplitEnumerator GetEnumerator() => this;
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
var span = str;
|
||||
|
||||
// Reach the end of the string
|
||||
if (span.Length == 0)
|
||||
return false;
|
||||
|
||||
var index = span.IndexOf(separator);
|
||||
if (index == -1)
|
||||
{
|
||||
// The remaining string is an empty string
|
||||
str = ReadOnlySpan<char>.Empty;
|
||||
Current = span;
|
||||
return true;
|
||||
}
|
||||
|
||||
Current = span[..index];
|
||||
str = span[(index + 1)..];
|
||||
return true;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<char> Current { get; private set; }
|
||||
}
|
||||
|
||||
public static class Enum<T>
|
||||
@@ -669,7 +542,7 @@ namespace OpenRA
|
||||
|
||||
if (values.Any(x => !names.Contains(x)))
|
||||
{
|
||||
value = default;
|
||||
value = default(T);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -15,7 +15,6 @@ using System.ComponentModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA
|
||||
@@ -59,7 +58,7 @@ namespace OpenRA
|
||||
|
||||
return new MiniYaml(
|
||||
null,
|
||||
fields.Select(info => new MiniYamlNode(info.YamlName, FormatValue(o, info.Field))));
|
||||
fields.Select(info => new MiniYamlNode(info.YamlName, FormatValue(o, info.Field))).ToList());
|
||||
}
|
||||
|
||||
public static MiniYamlNode SaveField(object o, string field)
|
||||
@@ -73,19 +72,37 @@ namespace OpenRA
|
||||
return "";
|
||||
|
||||
var t = v.GetType();
|
||||
|
||||
if (t == typeof(Color))
|
||||
{
|
||||
return ((Color)v).ToString();
|
||||
}
|
||||
|
||||
if (t == typeof(Rectangle))
|
||||
{
|
||||
var r = (Rectangle)v;
|
||||
return "{0},{1},{2},{3}".F(r.X, r.Y, r.Width, r.Height);
|
||||
}
|
||||
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(BitSet<>))
|
||||
{
|
||||
return ((IEnumerable<string>)v).Select(FormatValue).JoinWith(", ");
|
||||
}
|
||||
|
||||
if (t.IsArray && t.GetArrayRank() == 1)
|
||||
{
|
||||
return ((Array)v).Cast<object>().Select(FormatValue).JoinWith(", ");
|
||||
}
|
||||
|
||||
if (t.IsGenericType && (t.GetGenericTypeDefinition() == typeof(HashSet<>) || t.GetGenericTypeDefinition() == typeof(List<>)))
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(HashSet<>))
|
||||
{
|
||||
return ((System.Collections.IEnumerable)v).Cast<object>().Select(FormatValue).JoinWith(", ");
|
||||
}
|
||||
|
||||
// This is only for documentation generation
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Dictionary<,>))
|
||||
{
|
||||
var result = new StringBuilder();
|
||||
var result = "";
|
||||
var dict = (System.Collections.IDictionary)v;
|
||||
foreach (var kvp in dict)
|
||||
{
|
||||
@@ -95,14 +112,17 @@ namespace OpenRA
|
||||
var formattedKey = FormatValue(key);
|
||||
var formattedValue = FormatValue(value);
|
||||
|
||||
result.Append($"{formattedKey}: {formattedValue}{Environment.NewLine}");
|
||||
result += "{0}: {1}{2}".F(formattedKey, formattedValue, Environment.NewLine);
|
||||
}
|
||||
|
||||
return result.ToString();
|
||||
return result;
|
||||
}
|
||||
|
||||
if (v is DateTime d)
|
||||
return d.ToString("yyyy-MM-dd HH-mm-ss", CultureInfo.InvariantCulture);
|
||||
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Primitives.Cache<,>))
|
||||
return ""; // TODO
|
||||
|
||||
if (t == typeof(DateTime))
|
||||
return ((DateTime)v).ToString("yyyy-MM-dd HH-mm-ss", CultureInfo.InvariantCulture);
|
||||
|
||||
// Try the TypeConverter
|
||||
var conv = TypeDescriptor.GetConverter(t);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -16,9 +16,7 @@ using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using ICSharpCode.SharpZipLib.Checksum;
|
||||
using ICSharpCode.SharpZipLib.Zip.Compression;
|
||||
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
@@ -27,14 +25,11 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
static readonly byte[] Signature = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a };
|
||||
|
||||
public int Width { get; }
|
||||
public int Height { get; }
|
||||
public Color[] Palette { get; }
|
||||
public byte[] Data { get; }
|
||||
public SpriteFrameType Type { get; }
|
||||
public Dictionary<string, string> EmbeddedData = new();
|
||||
|
||||
public int PixelStride => Type == SpriteFrameType.Indexed8 ? 1 : Type == SpriteFrameType.Rgb24 ? 3 : 4;
|
||||
public int Width { get; set; }
|
||||
public int Height { get; set; }
|
||||
public Color[] Palette { get; set; }
|
||||
public byte[] Data { get; set; }
|
||||
public Dictionary<string, string> EmbeddedData = new Dictionary<string, string>();
|
||||
|
||||
public Png(Stream s)
|
||||
{
|
||||
@@ -43,16 +38,16 @@ namespace OpenRA.FileFormats
|
||||
|
||||
s.Position += 8;
|
||||
var headerParsed = false;
|
||||
var isPaletted = false;
|
||||
var is24Bit = false;
|
||||
var data = new List<byte>();
|
||||
Type = SpriteFrameType.Rgba32;
|
||||
|
||||
byte bitDepth = 8;
|
||||
while (true)
|
||||
{
|
||||
var length = IPAddress.NetworkToHostOrder(s.ReadInt32());
|
||||
var type = s.ReadASCII(4);
|
||||
var type = Encoding.UTF8.GetString(s.ReadBytes(4));
|
||||
var content = s.ReadBytes(length);
|
||||
s.ReadInt32(); // crc
|
||||
/*var crc = */s.ReadInt32();
|
||||
|
||||
if (!headerParsed && type != "IHDR")
|
||||
throw new InvalidDataException("Invalid PNG file - header does not appear first.");
|
||||
@@ -68,18 +63,20 @@ namespace OpenRA.FileFormats
|
||||
Width = IPAddress.NetworkToHostOrder(ms.ReadInt32());
|
||||
Height = IPAddress.NetworkToHostOrder(ms.ReadInt32());
|
||||
|
||||
bitDepth = ms.ReadUInt8();
|
||||
var colorType = (PngColorType)ms.ReadUInt8();
|
||||
if (IsPaletted(bitDepth, colorType))
|
||||
Type = SpriteFrameType.Indexed8;
|
||||
else if (colorType == PngColorType.Color)
|
||||
Type = SpriteFrameType.Rgb24;
|
||||
var bitDepth = ms.ReadUInt8();
|
||||
var colorType = (PngColorType)ms.ReadByte();
|
||||
isPaletted = IsPaletted(bitDepth, colorType);
|
||||
is24Bit = colorType == PngColorType.Color;
|
||||
|
||||
Data = new byte[Width * Height * PixelStride];
|
||||
var dataLength = Width * Height;
|
||||
if (!isPaletted)
|
||||
dataLength *= 4;
|
||||
|
||||
var compression = ms.ReadUInt8();
|
||||
ms.ReadUInt8(); // filter
|
||||
var interlace = ms.ReadUInt8();
|
||||
Data = new byte[dataLength];
|
||||
|
||||
var compression = ms.ReadByte();
|
||||
/*var filter = */ms.ReadByte();
|
||||
var interlace = ms.ReadByte();
|
||||
|
||||
if (compression != 0)
|
||||
throw new InvalidDataException("Compression method not supported");
|
||||
@@ -94,10 +91,10 @@ namespace OpenRA.FileFormats
|
||||
|
||||
case "PLTE":
|
||||
{
|
||||
Palette = new Color[length / 3];
|
||||
for (var i = 0; i < Palette.Length; i++)
|
||||
Palette = new Color[256];
|
||||
for (var i = 0; i < length / 3; i++)
|
||||
{
|
||||
var r = ms.ReadUInt8(); var g = ms.ReadUInt8(); var b = ms.ReadUInt8();
|
||||
var r = ms.ReadByte(); var g = ms.ReadByte(); var b = ms.ReadByte();
|
||||
Palette[i] = Color.FromArgb(r, g, b);
|
||||
}
|
||||
|
||||
@@ -110,7 +107,7 @@ namespace OpenRA.FileFormats
|
||||
throw new InvalidDataException("Non-Palette indexed PNG are not supported.");
|
||||
|
||||
for (var i = 0; i < length; i++)
|
||||
Palette[i] = Color.FromArgb(ms.ReadUInt8(), Palette[i]);
|
||||
Palette[i] = Color.FromArgb(ms.ReadByte(), Palette[i]);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -136,83 +133,39 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
using (var ds = new InflaterInputStream(ns))
|
||||
{
|
||||
var pxStride = PixelStride;
|
||||
var rowStride = Width * pxStride;
|
||||
var pixelsPerByte = 8 / bitDepth;
|
||||
var sourceRowStride = Exts.IntegerDivisionRoundingAwayFromZero(rowStride, pixelsPerByte);
|
||||
var pxStride = isPaletted ? 1 : is24Bit ? 3 : 4;
|
||||
var srcStride = Width * pxStride;
|
||||
var destStride = Width * (isPaletted ? 1 : 4);
|
||||
|
||||
Span<byte> prevLine = new byte[rowStride];
|
||||
var prevLine = new byte[srcStride];
|
||||
for (var y = 0; y < Height; y++)
|
||||
{
|
||||
var filter = (PngFilter)ds.ReadUInt8();
|
||||
ds.ReadBytes(Data, y * rowStride, sourceRowStride);
|
||||
var line = Data.AsSpan(y * rowStride, rowStride);
|
||||
var filter = (PngFilter)ds.ReadByte();
|
||||
var line = ds.ReadBytes(srcStride);
|
||||
|
||||
// If the source has a bit depth of 1, 2 or 4 it packs multiple pixels per byte.
|
||||
// Unpack to bit depth of 8, yielding 1 pixel per byte.
|
||||
// This makes life easier for consumers of palleted data.
|
||||
if (bitDepth < 8)
|
||||
for (var i = 0; i < srcStride; i++)
|
||||
line[i] = i < pxStride
|
||||
? UnapplyFilter(filter, line[i], 0, prevLine[i], 0)
|
||||
: UnapplyFilter(filter, line[i], line[i - pxStride], prevLine[i], prevLine[i - pxStride]);
|
||||
|
||||
if (is24Bit)
|
||||
{
|
||||
var mask = 0xFF >> (8 - bitDepth);
|
||||
for (var i = sourceRowStride - 1; i >= 0; i--)
|
||||
// Fold alpha channel into RGB data
|
||||
for (var i = 0; i < line.Length / 3; i++)
|
||||
{
|
||||
var packed = line[i];
|
||||
for (var j = 0; j < pixelsPerByte; j++)
|
||||
{
|
||||
var dest = i * pixelsPerByte + j;
|
||||
if (dest < line.Length) // Guard against last byte being only partially packed
|
||||
line[dest] = (byte)(packed >> (8 - (j + 1) * bitDepth) & mask);
|
||||
}
|
||||
Array.Copy(line, 3 * i, Data, y * destStride + 4 * i, 3);
|
||||
Data[y * destStride + 4 * i + 3] = 255;
|
||||
}
|
||||
}
|
||||
|
||||
switch (filter)
|
||||
{
|
||||
case PngFilter.None:
|
||||
break;
|
||||
case PngFilter.Sub:
|
||||
for (var i = pxStride; i < rowStride; i++)
|
||||
line[i] += line[i - pxStride];
|
||||
break;
|
||||
case PngFilter.Up:
|
||||
for (var i = 0; i < rowStride; i++)
|
||||
line[i] += prevLine[i];
|
||||
break;
|
||||
case PngFilter.Average:
|
||||
for (var i = 0; i < pxStride; i++)
|
||||
line[i] += Average(0, prevLine[i]);
|
||||
for (var i = pxStride; i < rowStride; i++)
|
||||
line[i] += Average(line[i - pxStride], prevLine[i]);
|
||||
break;
|
||||
case PngFilter.Paeth:
|
||||
for (var i = 0; i < pxStride; i++)
|
||||
line[i] += Paeth(0, prevLine[i], 0);
|
||||
for (var i = pxStride; i < rowStride; i++)
|
||||
line[i] += Paeth(line[i - pxStride], prevLine[i], prevLine[i - pxStride]);
|
||||
break;
|
||||
default:
|
||||
throw new InvalidOperationException("Unsupported Filter");
|
||||
}
|
||||
else
|
||||
Array.Copy(line, 0, Data, y * destStride, line.Length);
|
||||
|
||||
prevLine = line;
|
||||
}
|
||||
|
||||
static byte Average(byte a, byte b) => (byte)((a + b) / 2);
|
||||
|
||||
static byte Paeth(byte a, byte b, byte c)
|
||||
{
|
||||
var p = a + b - c;
|
||||
var pa = Math.Abs(p - a);
|
||||
var pb = Math.Abs(p - b);
|
||||
var pc = Math.Abs(p - c);
|
||||
|
||||
return (pa <= pb && pa <= pc) ? a :
|
||||
(pb <= pc) ? b : c;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Type == SpriteFrameType.Indexed8 && Palette == null)
|
||||
if (isPaletted && Palette == null)
|
||||
throw new InvalidDataException("Non-Palette indexed PNG are not supported.");
|
||||
|
||||
return;
|
||||
@@ -222,7 +175,7 @@ namespace OpenRA.FileFormats
|
||||
}
|
||||
}
|
||||
|
||||
public Png(byte[] data, SpriteFrameType type, int width, int height, Color[] palette = null,
|
||||
public Png(byte[] data, int width, int height, Color[] palette = null,
|
||||
Dictionary<string, string> embeddedData = null)
|
||||
{
|
||||
var expectLength = width * height;
|
||||
@@ -232,46 +185,11 @@ namespace OpenRA.FileFormats
|
||||
if (data.Length != expectLength)
|
||||
throw new InvalidDataException("Input data does not match expected length");
|
||||
|
||||
Type = type;
|
||||
Width = width;
|
||||
Height = height;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case SpriteFrameType.Indexed8:
|
||||
case SpriteFrameType.Rgba32:
|
||||
case SpriteFrameType.Rgb24:
|
||||
{
|
||||
// Data is already in a compatible format
|
||||
Data = data;
|
||||
if (type == SpriteFrameType.Indexed8)
|
||||
Palette = palette;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case SpriteFrameType.Bgra32:
|
||||
case SpriteFrameType.Bgr24:
|
||||
{
|
||||
// Convert to big endian
|
||||
Data = new byte[data.Length];
|
||||
var stride = PixelStride;
|
||||
for (var i = 0; i < width * height; i++)
|
||||
{
|
||||
Data[stride * i] = data[stride * i + 2];
|
||||
Data[stride * i + 1] = data[stride * i + 1];
|
||||
Data[stride * i + 2] = data[stride * i + 0];
|
||||
|
||||
if (type == SpriteFrameType.Bgra32)
|
||||
Data[stride * i + 3] = data[stride * i + 3];
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
throw new InvalidDataException($"Unhandled SpriteFrameType {type}");
|
||||
}
|
||||
Palette = palette;
|
||||
Data = data;
|
||||
|
||||
if (embeddedData != null)
|
||||
EmbeddedData = embeddedData;
|
||||
@@ -285,13 +203,38 @@ namespace OpenRA.FileFormats
|
||||
return isPng;
|
||||
}
|
||||
|
||||
static byte UnapplyFilter(PngFilter f, byte x, byte a, byte b, byte c)
|
||||
{
|
||||
switch (f)
|
||||
{
|
||||
case PngFilter.None: return x;
|
||||
case PngFilter.Sub: return (byte)(x + a);
|
||||
case PngFilter.Up: return (byte)(x + b);
|
||||
case PngFilter.Average: return (byte)(x + (a + b) / 2);
|
||||
case PngFilter.Paeth: return (byte)(x + Paeth(a, b, c));
|
||||
default:
|
||||
throw new InvalidOperationException("Unsupported Filter");
|
||||
}
|
||||
}
|
||||
|
||||
static byte Paeth(byte a, byte b, byte c)
|
||||
{
|
||||
var p = a + b - c;
|
||||
var pa = Math.Abs(p - a);
|
||||
var pb = Math.Abs(p - b);
|
||||
var pc = Math.Abs(p - c);
|
||||
|
||||
return (pa <= pb && pa <= pc) ? a :
|
||||
(pb <= pc) ? b : c;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
enum PngColorType : byte { Indexed = 1, Color = 2, Alpha = 4 }
|
||||
enum PngFilter : byte { None, Sub, Up, Average, Paeth }
|
||||
enum PngColorType { Indexed = 1, Color = 2, Alpha = 4 }
|
||||
enum PngFilter { None, Sub, Up, Average, Paeth }
|
||||
|
||||
static bool IsPaletted(byte bitDepth, PngColorType colorType)
|
||||
{
|
||||
if (bitDepth <= 8 && colorType == (PngColorType.Indexed | PngColorType.Color))
|
||||
if (bitDepth == 8 && colorType == (PngColorType.Indexed | PngColorType.Color))
|
||||
return true;
|
||||
|
||||
if (bitDepth == 8 && colorType == (PngColorType.Color | PngColorType.Alpha))
|
||||
@@ -303,16 +246,16 @@ namespace OpenRA.FileFormats
|
||||
throw new InvalidDataException("Unknown pixel format");
|
||||
}
|
||||
|
||||
static void WritePngChunk(Stream output, string type, Stream input)
|
||||
void WritePngChunk(Stream output, string type, Stream input)
|
||||
{
|
||||
input.Position = 0;
|
||||
|
||||
var typeBytes = Encoding.ASCII.GetBytes(type);
|
||||
output.Write(IPAddress.HostToNetworkOrder((int)input.Length));
|
||||
output.Write(typeBytes);
|
||||
output.WriteArray(typeBytes);
|
||||
|
||||
var data = input.ReadAllBytes();
|
||||
output.Write(data);
|
||||
output.WriteArray(data);
|
||||
|
||||
var crc32 = new Crc32();
|
||||
crc32.Update(typeBytes);
|
||||
@@ -324,15 +267,16 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
using (var output = new MemoryStream())
|
||||
{
|
||||
output.Write(Signature);
|
||||
output.WriteArray(Signature);
|
||||
using (var header = new MemoryStream())
|
||||
{
|
||||
header.Write(IPAddress.HostToNetworkOrder(Width));
|
||||
header.Write(IPAddress.HostToNetworkOrder(Height));
|
||||
header.WriteByte(8); // Bit depth
|
||||
|
||||
var colorType = Type == SpriteFrameType.Indexed8 ? PngColorType.Indexed | PngColorType.Color :
|
||||
Type == SpriteFrameType.Rgb24 ? PngColorType.Color : PngColorType.Color | PngColorType.Alpha;
|
||||
var colorType = Palette != null
|
||||
? PngColorType.Indexed | PngColorType.Color
|
||||
: PngColorType.Color | PngColorType.Alpha;
|
||||
header.WriteByte((byte)colorType);
|
||||
|
||||
header.WriteByte(0); // Compression
|
||||
@@ -342,7 +286,7 @@ namespace OpenRA.FileFormats
|
||||
WritePngChunk(output, "IHDR", header);
|
||||
}
|
||||
|
||||
var alphaPalette = false;
|
||||
bool alphaPalette = false;
|
||||
if (Palette != null)
|
||||
{
|
||||
using (var palette = new MemoryStream())
|
||||
@@ -372,15 +316,14 @@ namespace OpenRA.FileFormats
|
||||
|
||||
using (var data = new MemoryStream())
|
||||
{
|
||||
using (var compressed = new DeflaterOutputStream(data, new Deflater(Deflater.BEST_COMPRESSION)))
|
||||
using (var compressed = new DeflaterOutputStream(data))
|
||||
{
|
||||
var rowStride = Width * PixelStride;
|
||||
var stride = Width * (Palette != null ? 1 : 4);
|
||||
for (var y = 0; y < Height; y++)
|
||||
{
|
||||
// Assuming no filtering for simplicity
|
||||
const byte FilterType = 0;
|
||||
compressed.WriteByte(FilterType);
|
||||
compressed.Write(Data, y * rowStride, rowStride);
|
||||
// Write uncompressed scanlines for simplicity
|
||||
compressed.WriteByte(0);
|
||||
compressed.Write(Data, y * stride, stride);
|
||||
}
|
||||
|
||||
compressed.Flush();
|
||||
@@ -394,7 +337,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
using (var text = new MemoryStream())
|
||||
{
|
||||
text.Write(Encoding.ASCII.GetBytes(kv.Key + (char)0 + kv.Value));
|
||||
text.WriteArray(Encoding.ASCII.GetBytes(kv.Key + (char)0 + kv.Value));
|
||||
WritePngChunk(output, "tEXt", text);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.FileFormats
|
||||
public ReplayMetadata(GameInformation info)
|
||||
{
|
||||
if (info == null)
|
||||
throw new ArgumentNullException(nameof(info));
|
||||
throw new ArgumentNullException("info");
|
||||
|
||||
GameInfo = info;
|
||||
}
|
||||
@@ -44,11 +44,11 @@ namespace OpenRA.FileFormats
|
||||
// Read version
|
||||
var version = fs.ReadInt32();
|
||||
if (version != MetaVersion)
|
||||
throw new NotSupportedException($"Metadata version {version} is not supported");
|
||||
throw new NotSupportedException("Metadata version {0} is not supported".F(version));
|
||||
|
||||
// Read game info (max 100K limit as a safeguard against corrupted files)
|
||||
var data = fs.ReadLengthPrefixedString(Encoding.UTF8, 1024 * 100);
|
||||
GameInfo = GameInformation.Deserialize(data, path);
|
||||
var data = fs.ReadString(Encoding.UTF8, 1024 * 100);
|
||||
GameInfo = GameInformation.Deserialize(data);
|
||||
}
|
||||
|
||||
public void Write(BinaryWriter writer)
|
||||
@@ -62,7 +62,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
// Write lobby info data
|
||||
writer.Flush();
|
||||
dataLength += writer.BaseStream.WriteLengthPrefixedString(Encoding.UTF8, GameInfo.Serialize());
|
||||
dataLength += writer.BaseStream.WriteString(Encoding.UTF8, GameInfo.Serialize());
|
||||
}
|
||||
|
||||
// Write total length & end marker
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -28,17 +28,17 @@ namespace OpenRA.FileSystem
|
||||
|
||||
public class FileSystem : IReadOnlyFileSystem
|
||||
{
|
||||
public IEnumerable<IReadOnlyPackage> MountedPackages => mountedPackages.Keys;
|
||||
readonly Dictionary<IReadOnlyPackage, int> mountedPackages = new();
|
||||
readonly Dictionary<string, IReadOnlyPackage> explicitMounts = new();
|
||||
public IEnumerable<IReadOnlyPackage> MountedPackages { get { return mountedPackages.Keys; } }
|
||||
readonly Dictionary<IReadOnlyPackage, int> mountedPackages = new Dictionary<IReadOnlyPackage, int>();
|
||||
readonly Dictionary<string, IReadOnlyPackage> explicitMounts = new Dictionary<string, IReadOnlyPackage>();
|
||||
readonly string modID;
|
||||
|
||||
// Mod packages that should not be disposed
|
||||
readonly List<IReadOnlyPackage> modPackages = new();
|
||||
readonly List<IReadOnlyPackage> modPackages = new List<IReadOnlyPackage>();
|
||||
readonly IReadOnlyDictionary<string, Manifest> installedMods;
|
||||
readonly IPackageLoader[] packageLoaders;
|
||||
|
||||
Cache<string, List<IReadOnlyPackage>> fileIndex = new(_ => new List<IReadOnlyPackage>());
|
||||
Cache<string, List<IReadOnlyPackage>> fileIndex = new Cache<string, List<IReadOnlyPackage>>(_ => new List<IReadOnlyPackage>());
|
||||
|
||||
public FileSystem(string modID, IReadOnlyDictionary<string, Manifest> installedMods, IPackageLoader[] packageLoaders)
|
||||
{
|
||||
@@ -63,7 +63,7 @@ namespace OpenRA.FileSystem
|
||||
{
|
||||
// Raw directories are the easiest and one of the most common cases, so try these first
|
||||
var resolvedPath = Platform.ResolvePath(filename);
|
||||
if (!resolvedPath.Contains('|') && Directory.Exists(resolvedPath))
|
||||
if (!filename.Contains("|") && Directory.Exists(resolvedPath))
|
||||
return new Folder(resolvedPath);
|
||||
|
||||
// Children of another package require special handling
|
||||
@@ -83,19 +83,19 @@ namespace OpenRA.FileSystem
|
||||
|
||||
public void Mount(string name, string explicitName = null)
|
||||
{
|
||||
var optional = name.StartsWith('~');
|
||||
var optional = name.StartsWith("~", StringComparison.Ordinal);
|
||||
if (optional)
|
||||
name = name[1..];
|
||||
name = name.Substring(1);
|
||||
|
||||
try
|
||||
{
|
||||
IReadOnlyPackage package;
|
||||
if (name.StartsWith('$'))
|
||||
if (name.StartsWith("$", StringComparison.Ordinal))
|
||||
{
|
||||
name = name[1..];
|
||||
name = name.Substring(1);
|
||||
|
||||
if (!installedMods.TryGetValue(name, out var mod))
|
||||
throw new InvalidOperationException($"Could not load mod '{name}'. Available mods: {installedMods.Keys.JoinWith(", ")}");
|
||||
throw new InvalidOperationException("Could not load mod '{0}'. Available mods: {1}".F(name, installedMods.Keys.JoinWith(", ")));
|
||||
|
||||
package = mod.Package;
|
||||
modPackages.Add(package);
|
||||
@@ -104,13 +104,15 @@ namespace OpenRA.FileSystem
|
||||
{
|
||||
package = OpenPackage(name);
|
||||
if (package == null)
|
||||
throw new InvalidOperationException($"Could not open package '{name}', file not found or its format is not supported.");
|
||||
throw new InvalidOperationException("Could not open package '{0}', file not found or its format is not supported.".F(name));
|
||||
}
|
||||
|
||||
Mount(package, explicitName);
|
||||
}
|
||||
catch when (optional)
|
||||
catch
|
||||
{
|
||||
if (!optional)
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -159,7 +161,9 @@ namespace OpenRA.FileSystem
|
||||
explicitMounts.Remove(key);
|
||||
|
||||
// Mod packages aren't owned by us, so we shouldn't dispose them
|
||||
if (!modPackages.Remove(package))
|
||||
if (modPackages.Contains(package))
|
||||
modPackages.Remove(package);
|
||||
else
|
||||
package.Dispose();
|
||||
}
|
||||
else
|
||||
@@ -186,12 +190,6 @@ namespace OpenRA.FileSystem
|
||||
UnmountAll();
|
||||
foreach (var kv in manifest.Packages)
|
||||
Mount(kv.Key, kv.Value);
|
||||
|
||||
mountedPackages.TrimExcess();
|
||||
explicitMounts.TrimExcess();
|
||||
modPackages.TrimExcess();
|
||||
foreach (var packages in fileIndex.Values)
|
||||
packages.TrimExcess();
|
||||
}
|
||||
|
||||
Stream GetFromCache(string filename)
|
||||
@@ -205,7 +203,7 @@ namespace OpenRA.FileSystem
|
||||
public Stream Open(string filename)
|
||||
{
|
||||
if (!TryOpen(filename, out var s))
|
||||
throw new FileNotFoundException($"File not found: {filename}", filename);
|
||||
throw new FileNotFoundException("File not found: {0}".F(filename), filename);
|
||||
|
||||
return s;
|
||||
}
|
||||
@@ -213,9 +211,9 @@ namespace OpenRA.FileSystem
|
||||
public bool TryGetPackageContaining(string path, out IReadOnlyPackage package, out string filename)
|
||||
{
|
||||
var explicitSplit = path.IndexOf('|');
|
||||
if (explicitSplit > 0 && explicitMounts.TryGetValue(path[..explicitSplit], out package))
|
||||
if (explicitSplit > 0 && explicitMounts.TryGetValue(path.Substring(0, explicitSplit), out package))
|
||||
{
|
||||
filename = path[(explicitSplit + 1)..];
|
||||
filename = path.Substring(explicitSplit + 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -228,11 +226,14 @@ namespace OpenRA.FileSystem
|
||||
public bool TryOpen(string filename, out Stream s)
|
||||
{
|
||||
var explicitSplit = filename.IndexOf('|');
|
||||
if (explicitSplit > 0 && explicitMounts.TryGetValue(filename[..explicitSplit], out var explicitPackage))
|
||||
if (explicitSplit > 0)
|
||||
{
|
||||
s = explicitPackage.GetStream(filename[(explicitSplit + 1)..]);
|
||||
if (s != null)
|
||||
return true;
|
||||
if (explicitMounts.TryGetValue(filename.Substring(0, explicitSplit), out var explicitPackage))
|
||||
{
|
||||
s = explicitPackage.GetStream(filename.Substring(explicitSplit + 1));
|
||||
if (s != null)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
s = GetFromCache(filename);
|
||||
@@ -261,16 +262,16 @@ namespace OpenRA.FileSystem
|
||||
public bool Exists(string filename)
|
||||
{
|
||||
var explicitSplit = filename.IndexOf('|');
|
||||
if (explicitSplit > 0 &&
|
||||
explicitMounts.TryGetValue(filename[..explicitSplit], out var explicitPackage) &&
|
||||
explicitPackage.Contains(filename[(explicitSplit + 1)..]))
|
||||
return true;
|
||||
if (explicitSplit > 0)
|
||||
if (explicitMounts.TryGetValue(filename.Substring(0, explicitSplit), out var explicitPackage))
|
||||
if (explicitPackage.Contains(filename.Substring(explicitSplit + 1)))
|
||||
return true;
|
||||
|
||||
return fileIndex.ContainsKey(filename);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the given filename references an external mod via an explicit mount.
|
||||
/// Returns true if the given filename references an external mod via an explicit mount
|
||||
/// </summary>
|
||||
public bool IsExternalModFile(string filename)
|
||||
{
|
||||
@@ -278,7 +279,7 @@ namespace OpenRA.FileSystem
|
||||
if (explicitSplit < 0)
|
||||
return false;
|
||||
|
||||
if (!explicitMounts.TryGetValue(filename[..explicitSplit], out var explicitPackage))
|
||||
if (!explicitMounts.TryGetValue(filename.Substring(0, explicitSplit), out var explicitPackage))
|
||||
return false;
|
||||
|
||||
if (installedMods[modID].Package == explicitPackage)
|
||||
@@ -294,21 +295,21 @@ namespace OpenRA.FileSystem
|
||||
public static string ResolveAssemblyPath(string path, Manifest manifest, InstalledMods installedMods)
|
||||
{
|
||||
var explicitSplit = path.IndexOf('|');
|
||||
if (explicitSplit > 0 && !path.StartsWith('^'))
|
||||
if (explicitSplit > 0)
|
||||
{
|
||||
var parent = path[..explicitSplit];
|
||||
var filename = path[(explicitSplit + 1)..];
|
||||
var parent = path.Substring(0, explicitSplit);
|
||||
var filename = path.Substring(explicitSplit + 1);
|
||||
|
||||
var parentPath = manifest.Packages.FirstOrDefault(kv => kv.Value == parent).Key;
|
||||
if (parentPath == null)
|
||||
return null;
|
||||
|
||||
if (parentPath.StartsWith('$'))
|
||||
if (parentPath.StartsWith("$", StringComparison.Ordinal))
|
||||
{
|
||||
if (!installedMods.TryGetValue(parentPath[1..], out var mod))
|
||||
if (!installedMods.TryGetValue(parentPath.Substring(1), out var mod))
|
||||
return null;
|
||||
|
||||
if (mod.Package is not Folder)
|
||||
if (!(mod.Package is Folder))
|
||||
return null;
|
||||
|
||||
path = Path.Combine(mod.Package.Name, filename);
|
||||
@@ -321,28 +322,6 @@ namespace OpenRA.FileSystem
|
||||
return File.Exists(resolvedPath) ? resolvedPath : null;
|
||||
}
|
||||
|
||||
public static string ResolveCaseInsensitivePath(string path)
|
||||
{
|
||||
var resolved = Path.GetPathRoot(path);
|
||||
|
||||
if (resolved == null)
|
||||
return null;
|
||||
|
||||
foreach (var name in path[resolved.Length..].Split(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar))
|
||||
{
|
||||
// Filter out paths of the form /foo/bar/./baz
|
||||
if (name == ".")
|
||||
continue;
|
||||
|
||||
resolved = Directory.GetFileSystemEntries(resolved).FirstOrDefault(e => e.Equals(Path.Combine(resolved, name), StringComparison.InvariantCultureIgnoreCase));
|
||||
|
||||
if (resolved == null)
|
||||
return null;
|
||||
}
|
||||
|
||||
return resolved;
|
||||
}
|
||||
|
||||
public string GetPrefix(IReadOnlyPackage package)
|
||||
{
|
||||
return explicitMounts.ContainsValue(package) ? explicitMounts.First(f => f.Value == package).Key : null;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -12,47 +12,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public sealed class Folder : IReadWritePackage
|
||||
{
|
||||
public string Name { get; }
|
||||
readonly string path;
|
||||
|
||||
public Folder(string path)
|
||||
{
|
||||
Name = path;
|
||||
this.path = path;
|
||||
if (!Directory.Exists(path))
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
public string Name { get { return path; } }
|
||||
|
||||
public IEnumerable<string> Contents
|
||||
{
|
||||
get
|
||||
{
|
||||
// Order may vary on different file systems and it matters for hashing.
|
||||
return Directory.GetFiles(Name, "*", SearchOption.TopDirectoryOnly)
|
||||
.Concat(Directory.GetDirectories(Name))
|
||||
.Select(Path.GetFileName)
|
||||
.OrderBy(f => f);
|
||||
foreach (var filename in Directory.GetFiles(path, "*", SearchOption.TopDirectoryOnly))
|
||||
yield return Path.GetFileName(filename);
|
||||
foreach (var filename in Directory.GetDirectories(path))
|
||||
yield return Path.GetFileName(filename);
|
||||
}
|
||||
}
|
||||
|
||||
public Stream GetStream(string filename)
|
||||
{
|
||||
var combined = Path.Combine(Name, filename);
|
||||
if (!File.Exists(combined))
|
||||
return null;
|
||||
|
||||
try { return File.OpenRead(combined); }
|
||||
try { return File.OpenRead(Path.Combine(path, filename)); }
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
public bool Contains(string filename)
|
||||
{
|
||||
var combined = Path.Combine(Name, filename);
|
||||
return combined.StartsWith(Name, StringComparison.Ordinal) && File.Exists(combined);
|
||||
var combined = Path.Combine(path, filename);
|
||||
return combined.StartsWith(path, StringComparison.Ordinal) && File.Exists(combined);
|
||||
}
|
||||
|
||||
public IReadOnlyPackage OpenPackage(string filename, FileSystem context)
|
||||
@@ -84,7 +80,7 @@ namespace OpenRA.FileSystem
|
||||
// in FileSystem.OpenPackage. Their internal name therefore contains the
|
||||
// full parent path too. We need to be careful to not add a second path
|
||||
// prefix to these hacked packages.
|
||||
var filePath = filename.StartsWith(Name, StringComparison.Ordinal) ? filename : Path.Combine(Name, filename);
|
||||
var filePath = filename.StartsWith(path) ? filename : Path.Combine(path, filename);
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(filePath));
|
||||
using (var s = File.Create(filePath))
|
||||
@@ -98,7 +94,7 @@ namespace OpenRA.FileSystem
|
||||
// in FileSystem.OpenPackage. Their internal name therefore contains the
|
||||
// full parent path too. We need to be careful to not add a second path
|
||||
// prefix to these hacked packages.
|
||||
var filePath = filename.StartsWith(Name, StringComparison.Ordinal) ? filename : Path.Combine(Name, filename);
|
||||
var filePath = filename.StartsWith(path) ? filename : Path.Combine(path, filename);
|
||||
if (Directory.Exists(filePath))
|
||||
Directory.Delete(filePath, true);
|
||||
else if (File.Exists(filePath))
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -19,9 +19,9 @@ namespace OpenRA.FileSystem
|
||||
{
|
||||
public class ZipFileLoader : IPackageLoader
|
||||
{
|
||||
const uint ZipSignature = 0x04034b50;
|
||||
static readonly string[] Extensions = { ".zip", ".oramap" };
|
||||
|
||||
public class ReadOnlyZipFile : IReadOnlyPackage
|
||||
class ReadOnlyZipFile : IReadOnlyPackage
|
||||
{
|
||||
public string Name { get; protected set; }
|
||||
protected ZipFile pkg;
|
||||
@@ -55,8 +55,7 @@ namespace OpenRA.FileSystem
|
||||
get
|
||||
{
|
||||
foreach (ZipEntry entry in pkg)
|
||||
if (entry.IsFile)
|
||||
yield return entry.Name;
|
||||
yield return entry.Name;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,7 +67,6 @@ namespace OpenRA.FileSystem
|
||||
public void Dispose()
|
||||
{
|
||||
pkg?.Close();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public IReadOnlyPackage OpenPackage(string filename, FileSystem context)
|
||||
@@ -94,9 +92,9 @@ namespace OpenRA.FileSystem
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ReadWriteZipFile : ReadOnlyZipFile, IReadWritePackage
|
||||
sealed class ReadWriteZipFile : ReadOnlyZipFile, IReadWritePackage
|
||||
{
|
||||
readonly MemoryStream pkgStream = new();
|
||||
readonly MemoryStream pkgStream = new MemoryStream();
|
||||
|
||||
public ReadWriteZipFile(string filename, bool create = false)
|
||||
{
|
||||
@@ -118,7 +116,10 @@ namespace OpenRA.FileSystem
|
||||
|
||||
void Commit()
|
||||
{
|
||||
File.WriteAllBytes(Name, pkgStream.ToArray());
|
||||
var pos = pkgStream.Position;
|
||||
pkgStream.Position = 0;
|
||||
File.WriteAllBytes(Name, pkgStream.ReadBytes((int)pkgStream.Length));
|
||||
pkgStream.Position = pos;
|
||||
}
|
||||
|
||||
public void Update(string filename, byte[] contents)
|
||||
@@ -140,22 +141,23 @@ namespace OpenRA.FileSystem
|
||||
|
||||
sealed class ZipFolder : IReadOnlyPackage
|
||||
{
|
||||
public string Name { get; }
|
||||
public ReadOnlyZipFile Parent { get; }
|
||||
public string Name { get { return path; } }
|
||||
public ReadOnlyZipFile Parent { get; private set; }
|
||||
readonly string path;
|
||||
|
||||
public ZipFolder(ReadOnlyZipFile parent, string path)
|
||||
{
|
||||
if (path.EndsWith('/'))
|
||||
path = path[..^1];
|
||||
if (path.EndsWith("/", StringComparison.Ordinal))
|
||||
path = path.Substring(0, path.Length - 1);
|
||||
|
||||
Name = path;
|
||||
Parent = parent;
|
||||
this.path = path;
|
||||
}
|
||||
|
||||
public Stream GetStream(string filename)
|
||||
{
|
||||
// Zip files use '/' as a path separator
|
||||
return Parent.GetStream(Name + '/' + filename);
|
||||
return Parent.GetStream(path + '/' + filename);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Contents
|
||||
@@ -164,9 +166,9 @@ namespace OpenRA.FileSystem
|
||||
{
|
||||
foreach (var entry in Parent.Contents)
|
||||
{
|
||||
if (entry.StartsWith(Name, StringComparison.Ordinal) && entry != Name)
|
||||
if (entry.StartsWith(path, StringComparison.Ordinal) && entry != path)
|
||||
{
|
||||
var filename = entry[(Name.Length + 1)..];
|
||||
var filename = entry.Substring(path.Length + 1);
|
||||
var dirLevels = filename.Split('/').Count(c => !string.IsNullOrEmpty(c));
|
||||
if (dirLevels == 1)
|
||||
yield return filename;
|
||||
@@ -177,18 +179,18 @@ namespace OpenRA.FileSystem
|
||||
|
||||
public bool Contains(string filename)
|
||||
{
|
||||
return Parent.Contains(Name + '/' + filename);
|
||||
return Parent.Contains(path + '/' + filename);
|
||||
}
|
||||
|
||||
public IReadOnlyPackage OpenPackage(string filename, FileSystem context)
|
||||
{
|
||||
return Parent.OpenPackage(Name + '/' + filename, context);
|
||||
return Parent.OpenPackage(path + '/' + filename, context);
|
||||
}
|
||||
|
||||
public void Dispose() { /* nothing to do */ }
|
||||
}
|
||||
|
||||
sealed class StaticStreamDataSource : IStaticDataSource
|
||||
class StaticStreamDataSource : IStaticDataSource
|
||||
{
|
||||
readonly Stream s;
|
||||
public StaticStreamDataSource(Stream s)
|
||||
@@ -204,10 +206,7 @@ namespace OpenRA.FileSystem
|
||||
|
||||
public bool TryParsePackage(Stream s, string filename, FileSystem context, out IReadOnlyPackage package)
|
||||
{
|
||||
var readSignature = s.ReadUInt32();
|
||||
s.Position -= 4;
|
||||
|
||||
if (readSignature != ZipSignature)
|
||||
if (!Extensions.Any(e => filename.EndsWith(e, StringComparison.InvariantCultureIgnoreCase)))
|
||||
{
|
||||
package = null;
|
||||
return false;
|
||||
@@ -219,13 +218,10 @@ namespace OpenRA.FileSystem
|
||||
|
||||
public static bool TryParseReadWritePackage(string filename, out IReadWritePackage package)
|
||||
{
|
||||
using (var s = File.OpenRead(filename))
|
||||
if (!Extensions.Any(e => filename.EndsWith(e, StringComparison.InvariantCultureIgnoreCase)))
|
||||
{
|
||||
if (s.ReadUInt32() != ZipSignature)
|
||||
{
|
||||
package = null;
|
||||
return false;
|
||||
}
|
||||
package = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
package = new ReadWriteZipFile(filename);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA
|
||||
|
||||
public class Fonts : IGlobalModData
|
||||
{
|
||||
[FieldLoader.LoadUsing(nameof(LoadFonts))]
|
||||
[FieldLoader.LoadUsing("LoadFonts")]
|
||||
public readonly Dictionary<string, FontData> FontList;
|
||||
|
||||
static object LoadFonts(MiniYaml y)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -16,8 +16,9 @@ using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Runtime;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Primitives;
|
||||
@@ -29,9 +30,8 @@ namespace OpenRA
|
||||
{
|
||||
public static class Game
|
||||
{
|
||||
[TranslationReference("filename")]
|
||||
const string SavedScreenshot = "notification-saved-screenshot";
|
||||
|
||||
public const int NetTickScale = 3; // 120 ms net tick for 40 ms local tick
|
||||
public const int Timestep = 40;
|
||||
public const int TimestepJankThreshold = 250; // Don't catch up for delays larger than 250ms
|
||||
|
||||
public static InstalledMods Mods { get; private set; }
|
||||
@@ -41,14 +41,13 @@ namespace OpenRA
|
||||
public static Settings Settings;
|
||||
public static CursorManager Cursor;
|
||||
public static bool HideCursor;
|
||||
|
||||
static WorldRenderer worldRenderer;
|
||||
static string modLaunchWrapper;
|
||||
|
||||
internal static OrderManager OrderManager;
|
||||
static Server.Server server;
|
||||
|
||||
public static MersenneTwister CosmeticRandom = new(); // not synced
|
||||
public static MersenneTwister CosmeticRandom = new MersenneTwister(); // not synced
|
||||
|
||||
public static Renderer Renderer;
|
||||
public static Sound Sound;
|
||||
@@ -56,6 +55,7 @@ namespace OpenRA
|
||||
public static string EngineVersion { get; private set; }
|
||||
public static LocalPlayerProfile LocalPlayerProfile;
|
||||
|
||||
static Task discoverNat;
|
||||
static bool takeScreenshot = false;
|
||||
static Benchmark benchmark = null;
|
||||
|
||||
@@ -63,80 +63,51 @@ namespace OpenRA
|
||||
|
||||
public static OrderManager JoinServer(ConnectionTarget endpoint, string password, bool recordReplay = true)
|
||||
{
|
||||
var newConnection = new NetworkConnection(endpoint);
|
||||
var connection = new NetworkConnection(endpoint);
|
||||
if (recordReplay)
|
||||
newConnection.StartRecording(() => TimestampedFilename());
|
||||
connection.StartRecording(() => { return TimestampedFilename(); });
|
||||
|
||||
var om = new OrderManager(newConnection);
|
||||
var om = new OrderManager(endpoint, password, connection);
|
||||
JoinInner(om);
|
||||
CurrentServerSettings.Password = password;
|
||||
CurrentServerSettings.Target = endpoint;
|
||||
|
||||
lastConnectionState = ConnectionState.PreConnecting;
|
||||
ConnectionStateChanged(OrderManager, password, newConnection);
|
||||
|
||||
return om;
|
||||
}
|
||||
|
||||
public static string TimestampedFilename(bool includemilliseconds = false, string extra = "")
|
||||
static string TimestampedFilename(bool includemilliseconds = false)
|
||||
{
|
||||
var format = includemilliseconds ? "yyyy-MM-ddTHHmmssfffZ" : "yyyy-MM-ddTHHmmssZ";
|
||||
return ModData.Manifest.Id + extra + "-" + DateTime.UtcNow.ToString(format, CultureInfo.InvariantCulture);
|
||||
return ModData.Manifest.Id + "-" + DateTime.UtcNow.ToString(format, CultureInfo.InvariantCulture);
|
||||
}
|
||||
|
||||
static void JoinInner(OrderManager om)
|
||||
{
|
||||
// Refresh static classes before the game starts.
|
||||
TextNotificationsManager.Clear();
|
||||
UnitOrders.Clear();
|
||||
|
||||
// HACK: The shellmap World and OrderManager are owned by the main menu's WorldRenderer instead of Game.
|
||||
// This allows us to switch Game.OrderManager from the shellmap to the new network connection when joining
|
||||
// a lobby, while keeping the OrderManager that runs the shellmap intact.
|
||||
// A matching check in World.Dispose (which is called by WorldRenderer.Dispose) makes sure that we dispose
|
||||
// the shellmap's OM when a lobby game actually starts.
|
||||
if (OrderManager?.World == null || OrderManager.World.Type != WorldType.Shellmap)
|
||||
OrderManager?.Dispose();
|
||||
|
||||
OrderManager?.Dispose();
|
||||
OrderManager = om;
|
||||
lastConnectionState = ConnectionState.PreConnecting;
|
||||
ConnectionStateChanged(OrderManager);
|
||||
}
|
||||
|
||||
public static void JoinReplay(string replayFile)
|
||||
{
|
||||
JoinInner(new OrderManager(new ReplayConnection(replayFile)));
|
||||
JoinInner(new OrderManager(new ConnectionTarget(), "", new ReplayConnection(replayFile)));
|
||||
}
|
||||
|
||||
static void JoinLocal()
|
||||
{
|
||||
JoinInner(new OrderManager(new EchoConnection()));
|
||||
|
||||
// Add a spectator client for the local player
|
||||
// On the shellmap this player is controlling the map via scripted orders
|
||||
OrderManager.LobbyInfo.Clients.Add(new Session.Client
|
||||
{
|
||||
Index = OrderManager.Connection.LocalClientId,
|
||||
Name = Settings.Player.Name,
|
||||
PreferredColor = Settings.Player.Color,
|
||||
Color = Settings.Player.Color,
|
||||
Faction = "Random",
|
||||
SpawnPoint = 0,
|
||||
Team = 0,
|
||||
State = Session.ClientState.Ready
|
||||
});
|
||||
JoinInner(new OrderManager(new ConnectionTarget(), "", new EchoConnection()));
|
||||
}
|
||||
|
||||
// More accurate replacement for Environment.TickCount
|
||||
static readonly Stopwatch Stopwatch = Stopwatch.StartNew();
|
||||
public static long RunTime => Stopwatch.ElapsedMilliseconds;
|
||||
static Stopwatch stopwatch = Stopwatch.StartNew();
|
||||
public static long RunTime { get { return stopwatch.ElapsedMilliseconds; } }
|
||||
|
||||
public static int RenderFrame = 0;
|
||||
public static int NetFrameNumber => OrderManager.NetFrameNumber;
|
||||
public static int LocalTick => OrderManager.LocalFrameNumber;
|
||||
public static int NetFrameNumber { get { return OrderManager.NetFrameNumber; } }
|
||||
public static int LocalTick { get { return OrderManager.LocalFrameNumber; } }
|
||||
|
||||
public static event Action<ConnectionTarget> OnRemoteDirectConnect = _ => { };
|
||||
public static event Action<OrderManager, string, NetworkConnection> ConnectionStateChanged = (om, pass, conn) => { };
|
||||
public static event Action<OrderManager> ConnectionStateChanged = _ => { };
|
||||
static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
|
||||
public static int LocalClientId => OrderManager.Connection.LocalClientId;
|
||||
public static int LocalClientId { get { return OrderManager.Connection.LocalClientId; } }
|
||||
|
||||
public static void RemoteDirectConnect(ConnectionTarget endpoint)
|
||||
{
|
||||
@@ -180,7 +151,6 @@ namespace OpenRA
|
||||
}
|
||||
|
||||
public static event Action BeforeGameStart = () => { };
|
||||
public static event Action AfterGameStart = () => { };
|
||||
internal static void StartGame(string mapUID, WorldType type)
|
||||
{
|
||||
// Dispose of the old world before creating a new one.
|
||||
@@ -189,20 +159,22 @@ namespace OpenRA
|
||||
Cursor.SetCursor(null);
|
||||
BeforeGameStart();
|
||||
|
||||
Map map;
|
||||
|
||||
using (new PerfTimer("PrepareMap"))
|
||||
map = ModData.PrepareMap(mapUID);
|
||||
using (new PerfTimer("NewWorld"))
|
||||
OrderManager.World = new World(mapUID, ModData, OrderManager, type);
|
||||
OrderManager.World = new World(ModData, map, OrderManager, type);
|
||||
|
||||
OrderManager.World.GameOver += FinishBenchmark;
|
||||
|
||||
worldRenderer = new WorldRenderer(ModData, OrderManager.World);
|
||||
|
||||
// Proactively collect memory during loading to reduce peak memory.
|
||||
GC.Collect();
|
||||
|
||||
using (new PerfTimer("LoadComplete"))
|
||||
OrderManager.World.LoadComplete(worldRenderer);
|
||||
|
||||
// Proactively collect memory during loading to reduce peak memory.
|
||||
GC.Collect();
|
||||
|
||||
if (OrderManager.GameStarted)
|
||||
@@ -211,50 +183,27 @@ namespace OpenRA
|
||||
Ui.MouseFocusWidget = null;
|
||||
Ui.KeyboardFocusWidget = null;
|
||||
|
||||
OrderManager.LocalFrameNumber = 0;
|
||||
OrderManager.LastTickTime = RunTime;
|
||||
OrderManager.StartGame();
|
||||
worldRenderer.RefreshPalette();
|
||||
Cursor.SetCursor(ChromeMetrics.Get<string>("DefaultCursor"));
|
||||
Cursor.SetCursor("default");
|
||||
|
||||
// Now loading is completed, now is the ideal time to run a GC and compact the LOH.
|
||||
// - All the temporary garbage created during loading can be collected.
|
||||
// - Live objects are likely to live for the length of the game or longer,
|
||||
// thus promoting them into a higher generation is not an issue.
|
||||
// - We can remove any fragmentation in the LOH caused by temporary loading garbage.
|
||||
// - A loading screen is visible, so a delay won't matter to the user.
|
||||
// Much better to clean up now then to drop frames during gameplay for GC pauses.
|
||||
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
|
||||
GC.Collect();
|
||||
|
||||
// PostLoadComplete is designed for anything that should trigger at the very end of loading.
|
||||
// e.g. audio notifications that the game is starting.
|
||||
OrderManager.World.PostLoadComplete(worldRenderer);
|
||||
|
||||
AfterGameStart();
|
||||
}
|
||||
|
||||
public static void RestartGame()
|
||||
{
|
||||
var replay = OrderManager.Connection as ReplayConnection;
|
||||
var replayName = replay?.Filename;
|
||||
var replayName = replay != null ? replay.Filename : null;
|
||||
var lobbyInfo = OrderManager.LobbyInfo;
|
||||
|
||||
// Reseed the RNG so this isn't an exact repeat of the last game
|
||||
lobbyInfo.GlobalSettings.RandomSeed = CosmeticRandom.Next();
|
||||
|
||||
// Note: the map may have been changed on disk outside the game, changing its UID.
|
||||
// Use the updated UID if we have tracked the update instead of failing.
|
||||
lobbyInfo.GlobalSettings.Map = ModData.MapCache.GetUpdatedMap(lobbyInfo.GlobalSettings.Map);
|
||||
if (lobbyInfo.GlobalSettings.Map == null)
|
||||
{
|
||||
Disconnect();
|
||||
Ui.ResetAll();
|
||||
LoadShellMap();
|
||||
return;
|
||||
}
|
||||
|
||||
var orders = new[]
|
||||
{
|
||||
Order.Command($"sync_lobby {lobbyInfo.Serialize()}"),
|
||||
Order.Command("sync_lobby {0}".F(lobbyInfo.Serialize())),
|
||||
Order.Command("startgame")
|
||||
};
|
||||
|
||||
@@ -273,14 +222,15 @@ namespace OpenRA
|
||||
{
|
||||
OrderManager om = null;
|
||||
|
||||
void LobbyReady()
|
||||
Action lobbyReady = null;
|
||||
lobbyReady = () =>
|
||||
{
|
||||
LobbyInfoChanged -= LobbyReady;
|
||||
LobbyInfoChanged -= lobbyReady;
|
||||
foreach (var o in setupOrders)
|
||||
om.IssueOrder(o);
|
||||
}
|
||||
};
|
||||
|
||||
LobbyInfoChanged += LobbyReady;
|
||||
LobbyInfoChanged += lobbyReady;
|
||||
|
||||
om = JoinServer(CreateLocalServer(mapUID), "");
|
||||
}
|
||||
@@ -301,47 +251,40 @@ namespace OpenRA
|
||||
|
||||
public static void InitializeSettings(Arguments args)
|
||||
{
|
||||
Settings = new Settings(Path.Combine(Platform.SupportDir, "settings.yaml"), args);
|
||||
Settings = new Settings(Platform.ResolvePath(Path.Combine(Platform.SupportDirPrefix, "settings.yaml")), args);
|
||||
}
|
||||
|
||||
public static RunStatus InitializeAndRun(string[] args)
|
||||
{
|
||||
Initialize(new Arguments(args));
|
||||
|
||||
// Proactively collect memory during loading to reduce peak memory.
|
||||
GC.Collect();
|
||||
return Run();
|
||||
}
|
||||
|
||||
static void Initialize(Arguments args)
|
||||
{
|
||||
var engineDirArg = args.GetValue("Engine.EngineDir", null);
|
||||
if (!string.IsNullOrEmpty(engineDirArg))
|
||||
Platform.OverrideEngineDir(engineDirArg);
|
||||
|
||||
var supportDirArg = args.GetValue("Engine.SupportDir", null);
|
||||
if (!string.IsNullOrEmpty(supportDirArg))
|
||||
Platform.OverrideSupportDir(supportDirArg);
|
||||
|
||||
Console.WriteLine($"Platform is {Platform.CurrentPlatform} ({Platform.CurrentArchitecture})");
|
||||
Console.WriteLine("Platform is {0}", Platform.CurrentPlatform);
|
||||
|
||||
// Load the engine version as early as possible so it can be written to exception logs
|
||||
try
|
||||
{
|
||||
EngineVersion = File.ReadAllText(Path.Combine(Platform.EngineDir, "VERSION")).Trim();
|
||||
EngineVersion = File.ReadAllText(Platform.ResolvePath(Path.Combine(".", "VERSION"))).Trim();
|
||||
}
|
||||
catch { }
|
||||
|
||||
if (string.IsNullOrEmpty(EngineVersion))
|
||||
EngineVersion = "Unknown";
|
||||
|
||||
Console.WriteLine($"Engine version is {EngineVersion}");
|
||||
Console.WriteLine($"Runtime: {Platform.RuntimeVersion}");
|
||||
Console.WriteLine("Engine version is {0}", EngineVersion);
|
||||
|
||||
// Special case handling of Game.Mod argument: if it matches a real filesystem path
|
||||
// then we use this to override the mod search path, and replace it with the mod id
|
||||
var modID = args.GetValue("Game.Mod", null);
|
||||
var explicitModPaths = Array.Empty<string>();
|
||||
var explicitModPaths = new string[0];
|
||||
if (modID != null && (File.Exists(modID) || Directory.Exists(modID)))
|
||||
{
|
||||
explicitModPaths = new[] { modID };
|
||||
@@ -368,18 +311,10 @@ namespace OpenRA
|
||||
Settings.Game.Platform = p;
|
||||
try
|
||||
{
|
||||
var rendererPath = Path.Combine(Platform.BinDir, "OpenRA.Platforms." + p + ".dll");
|
||||
var rendererPath = Platform.ResolvePath(Path.Combine(".", "OpenRA.Platforms." + p + ".dll"));
|
||||
var assembly = Assembly.LoadFile(rendererPath);
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
var loader = new AssemblyLoader(rendererPath);
|
||||
var platformType = loader.LoadDefaultAssembly().GetTypes().SingleOrDefault(t => typeof(IPlatform).IsAssignableFrom(t));
|
||||
|
||||
#else
|
||||
// NOTE: This is currently the only use of System.Reflection in this file, so would give an unused using error if we import it above
|
||||
var assembly = System.Reflection.Assembly.LoadFile(rendererPath);
|
||||
var platformType = assembly.GetTypes().SingleOrDefault(t => typeof(IPlatform).IsAssignableFrom(t));
|
||||
#endif
|
||||
|
||||
if (platformType == null)
|
||||
throw new InvalidOperationException("Platform dll must include exactly one IPlatform implementation.");
|
||||
|
||||
@@ -391,7 +326,7 @@ namespace OpenRA
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("graphics", $"{e}");
|
||||
Log.Write("graphics", "{0}", e);
|
||||
Console.WriteLine("Renderer initialization failed. Check graphics.log for details.");
|
||||
|
||||
Renderer?.Dispose();
|
||||
@@ -400,17 +335,18 @@ namespace OpenRA
|
||||
}
|
||||
}
|
||||
|
||||
Nat.Initialize();
|
||||
if (Settings.Server.DiscoverNatDevices)
|
||||
discoverNat = UPnP.DiscoverNatDevices(Settings.Server.NatDiscoveryTimeout);
|
||||
|
||||
var modSearchArg = args.GetValue("Engine.ModSearchPaths", null);
|
||||
var modSearchPaths = modSearchArg != null ?
|
||||
FieldLoader.GetValue<string[]>("Engine.ModsPath", modSearchArg) :
|
||||
new[] { Path.Combine(Platform.EngineDir, "mods") };
|
||||
new[] { Path.Combine(".", "mods") };
|
||||
|
||||
Mods = new InstalledMods(modSearchPaths, explicitModPaths);
|
||||
Console.WriteLine("Internal mods:");
|
||||
foreach (var mod in Mods)
|
||||
Console.WriteLine($"\t{mod.Key}: {mod.Value.Metadata.Title} ({mod.Value.Metadata.Version})");
|
||||
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Metadata.Title, mod.Value.Metadata.Version);
|
||||
|
||||
modLaunchWrapper = args.GetValue("Engine.LaunchWrapper", null);
|
||||
|
||||
@@ -418,24 +354,22 @@ namespace OpenRA
|
||||
|
||||
if (modID != null && Mods.TryGetValue(modID, out _))
|
||||
{
|
||||
var launchPath = args.GetValue("Engine.LaunchPath", null);
|
||||
var launchArgs = new List<string>();
|
||||
var launchPath = args.GetValue("Engine.LaunchPath", Assembly.GetEntryAssembly().Location);
|
||||
|
||||
// Sanitize input from platform-specific launchers
|
||||
// Process.Start requires paths to not be quoted, even if they contain spaces
|
||||
if (launchPath != null && launchPath[0] == '"' && launchPath.Last() == '"')
|
||||
launchPath = launchPath[1..^1];
|
||||
if (launchPath.First() == '"' && launchPath.Last() == '"')
|
||||
launchPath = launchPath.Substring(1, launchPath.Length - 2);
|
||||
|
||||
// Metadata registration requires an explicit launch path
|
||||
if (launchPath != null)
|
||||
ExternalMods.Register(Mods[modID], launchPath, launchArgs, ModRegistration.User);
|
||||
ExternalMods.Register(Mods[modID], launchPath, ModRegistration.User);
|
||||
|
||||
ExternalMods.ClearInvalidRegistrations(ModRegistration.User);
|
||||
if (ExternalMods.TryGetValue(ExternalMod.MakeKey(Mods[modID]), out var activeMod))
|
||||
ExternalMods.ClearInvalidRegistrations(activeMod, ModRegistration.User);
|
||||
}
|
||||
|
||||
Console.WriteLine("External mods:");
|
||||
foreach (var mod in ExternalMods)
|
||||
Console.WriteLine($"\t{mod.Key}: {mod.Value.Title} ({mod.Value.Version})");
|
||||
Console.WriteLine("\t{0}: {1} ({2})", mod.Key, mod.Value.Title, mod.Value.Version);
|
||||
|
||||
InitializeMod(modID, args);
|
||||
}
|
||||
@@ -444,7 +378,7 @@ namespace OpenRA
|
||||
{
|
||||
// Clear static state if we have switched mods
|
||||
LobbyInfoChanged = () => { };
|
||||
ConnectionStateChanged = (om, p, conn) => { };
|
||||
ConnectionStateChanged = om => { };
|
||||
BeforeGameStart = () => { };
|
||||
OnRemoteDirectConnect = endpoint => { };
|
||||
delayedActions = new ActionQueue();
|
||||
@@ -468,34 +402,31 @@ namespace OpenRA
|
||||
throw new InvalidOperationException("Game.Mod argument missing.");
|
||||
|
||||
if (!Mods.ContainsKey(mod))
|
||||
throw new InvalidOperationException($"Unknown or invalid mod '{mod}'.");
|
||||
throw new InvalidOperationException("Unknown or invalid mod '{0}'.".F(mod));
|
||||
|
||||
Console.WriteLine($"Loading mod: {mod}");
|
||||
Console.WriteLine("Loading mod: {0}", mod);
|
||||
|
||||
Sound.StopVideo();
|
||||
|
||||
ModData = new ModData(Mods[mod], Mods, true);
|
||||
|
||||
LocalPlayerProfile = new LocalPlayerProfile(Path.Combine(Platform.SupportDir, Settings.Game.AuthProfile), ModData.Manifest.Get<PlayerDatabase>());
|
||||
LocalPlayerProfile = new LocalPlayerProfile(Platform.ResolvePath(Path.Combine("^", Settings.Game.AuthProfile)), ModData.Manifest.Get<PlayerDatabase>());
|
||||
|
||||
if (!ModData.LoadScreen.BeforeLoad())
|
||||
return;
|
||||
|
||||
ModData.InitializeLoaders(ModData.DefaultFileSystem);
|
||||
Renderer.InitializeFonts(ModData);
|
||||
|
||||
using (new PerfTimer("LoadMaps"))
|
||||
ModData.MapCache.LoadMaps();
|
||||
|
||||
ModData.InitializeLoaders(ModData.DefaultFileSystem);
|
||||
Renderer.InitializeFonts(ModData);
|
||||
|
||||
var grid = ModData.Manifest.Contains<MapGrid>() ? ModData.Manifest.Get<MapGrid>() : null;
|
||||
Renderer.InitializeDepthBuffer(grid);
|
||||
|
||||
Cursor?.Dispose();
|
||||
Cursor = new CursorManager(ModData.CursorProvider);
|
||||
|
||||
var metadata = ModData.Manifest.Metadata;
|
||||
if (!string.IsNullOrEmpty(metadata.WindowTitle))
|
||||
Renderer.Window.SetWindowTitle(metadata.WindowTitle);
|
||||
Cursor = new CursorManager(ModData.CursorProvider);
|
||||
|
||||
PerfHistory.Items["render"].HasNormalTick = false;
|
||||
PerfHistory.Items["batches"].HasNormalTick = false;
|
||||
@@ -506,18 +437,31 @@ namespace OpenRA
|
||||
|
||||
JoinLocal();
|
||||
|
||||
try
|
||||
{
|
||||
discoverNat?.Wait();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("NAT discovery failed: {0}", e.Message);
|
||||
Log.Write("nat", e.ToString());
|
||||
}
|
||||
|
||||
ChromeMetrics.TryGet("ChatMessageColor", out chatMessageColor);
|
||||
ChromeMetrics.TryGet("SystemMessageColor", out systemMessageColor);
|
||||
|
||||
ModData.LoadScreen.StartGame(args);
|
||||
}
|
||||
|
||||
public static void LoadEditor(string mapUid)
|
||||
{
|
||||
JoinLocal();
|
||||
StartGame(mapUid, WorldType.Editor);
|
||||
}
|
||||
|
||||
public static void LoadShellMap()
|
||||
{
|
||||
var shellmap = ChooseShellmap();
|
||||
|
||||
using (new PerfTimer("StartGame"))
|
||||
{
|
||||
StartGame(shellmap, WorldType.Shellmap);
|
||||
@@ -531,11 +475,10 @@ namespace OpenRA
|
||||
.Where(m => m.Status == MapStatus.Available && m.Visibility.HasFlag(MapVisibility.Shellmap))
|
||||
.Select(m => m.Uid);
|
||||
|
||||
var shellmap = shellmaps.RandomOrDefault(CosmeticRandom);
|
||||
if (shellmap == null)
|
||||
if (!shellmaps.Any())
|
||||
throw new InvalidDataException("No valid shellmaps available");
|
||||
|
||||
return shellmap;
|
||||
return shellmaps.Random(CosmeticRandom);
|
||||
}
|
||||
|
||||
public static void SwitchToExternalMod(ExternalMod mod, string[] launchArguments = null, Action onFailed = null)
|
||||
@@ -572,8 +515,9 @@ namespace OpenRA
|
||||
|
||||
// Note: These delayed actions should only be used by widgets or disposing objects
|
||||
// - things that depend on a particular world should be queuing them on the world actor.
|
||||
static volatile ActionQueue delayedActions = new();
|
||||
|
||||
static volatile ActionQueue delayedActions = new ActionQueue();
|
||||
static Color systemMessageColor = Color.White;
|
||||
static Color chatMessageColor = Color.White;
|
||||
public static void RunAfterTick(Action a) { delayedActions.Add(a, RunTime); }
|
||||
public static void RunAfterDelay(int delayMilliseconds, Action a) { delayedActions.Add(a, RunTime + delayMilliseconds); }
|
||||
|
||||
@@ -582,7 +526,7 @@ namespace OpenRA
|
||||
using (new PerfTimer("Renderer.SaveScreenshot"))
|
||||
{
|
||||
var mod = ModData.Manifest.Metadata;
|
||||
var directory = Path.Combine(Platform.SupportDir, "Screenshots", ModData.Manifest.Id, mod.Version);
|
||||
var directory = Platform.ResolvePath(Platform.SupportDirPrefix, "Screenshots", ModData.Manifest.Id, mod.Version);
|
||||
Directory.CreateDirectory(directory);
|
||||
|
||||
var filename = TimestampedFilename(true);
|
||||
@@ -590,7 +534,7 @@ namespace OpenRA
|
||||
Log.Write("debug", "Taking screenshot " + path);
|
||||
|
||||
Renderer.SaveScreenshot(path);
|
||||
TextNotificationsManager.Debug(TranslationProvider.GetString(SavedScreenshot, Translation.Arguments("filename", filename)));
|
||||
Debug("Saved screenshot " + filename);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -600,45 +544,62 @@ namespace OpenRA
|
||||
|
||||
var world = orderManager.World;
|
||||
|
||||
if (Ui.LastTickTime.ShouldAdvance(tick))
|
||||
var uiTickDelta = tick - Ui.LastTickTime;
|
||||
if (uiTickDelta >= Timestep)
|
||||
{
|
||||
Ui.LastTickTime.AdvanceTickTime(tick);
|
||||
Sync.RunUnsynced(world, Ui.Tick);
|
||||
// Explained below for the world tick calculation
|
||||
var integralTickTimestep = (uiTickDelta / Timestep) * Timestep;
|
||||
Ui.LastTickTime += integralTickTimestep >= TimestepJankThreshold ? integralTickTimestep : Timestep;
|
||||
|
||||
Sync.RunUnsynced(Settings.Debug.SyncCheckUnsyncedCode, world, Ui.Tick);
|
||||
Cursor.Tick();
|
||||
}
|
||||
|
||||
if (orderManager.LastTickTime.ShouldAdvance(tick))
|
||||
var worldTimestep = world == null ? Timestep : world.IsLoadingGameSave ? 1 : world.Timestep;
|
||||
var worldTickDelta = tick - orderManager.LastTickTime;
|
||||
if (worldTimestep != 0 && worldTickDelta >= worldTimestep)
|
||||
{
|
||||
if (orderManager.GameStarted && orderManager.LocalFrameNumber == 0)
|
||||
PerfHistory.Reset(); // Remove history that occurred whilst the new game was loading.
|
||||
|
||||
using (var sample = new PerfSample("tick_time"))
|
||||
using (new PerfSample("tick_time"))
|
||||
{
|
||||
orderManager.LastTickTime.AdvanceTickTime(tick);
|
||||
// Tick the world to advance the world time to match real time:
|
||||
// If dt < TickJankThreshold then we should try and catch up by repeatedly ticking
|
||||
// If dt >= TickJankThreshold then we should accept the jank and progress at the normal rate
|
||||
// dt is rounded down to an integer tick count in order to preserve fractional tick components.
|
||||
var integralTickTimestep = (worldTickDelta / worldTimestep) * worldTimestep;
|
||||
orderManager.LastTickTime += integralTickTimestep >= TimestepJankThreshold ? integralTickTimestep : worldTimestep;
|
||||
|
||||
Sound.Tick();
|
||||
|
||||
Sync.RunUnsynced(world, orderManager.TickImmediate);
|
||||
Sync.RunUnsynced(Settings.Debug.SyncCheckUnsyncedCode, world, orderManager.TickImmediate);
|
||||
|
||||
if (world == null)
|
||||
{
|
||||
if (orderManager.GameStarted)
|
||||
PerfHistory.Reset(); // Remove old history when a new game starts.
|
||||
return;
|
||||
}
|
||||
|
||||
if (orderManager.TryTick())
|
||||
var isNetTick = LocalTick % NetTickScale == 0;
|
||||
|
||||
if (!isNetTick || orderManager.IsReadyForNextFrame)
|
||||
{
|
||||
Sync.RunUnsynced(world, () => world.OrderGenerator.Tick(world));
|
||||
++orderManager.LocalFrameNumber;
|
||||
|
||||
Log.Write("debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local");
|
||||
|
||||
if (isNetTick)
|
||||
orderManager.Tick();
|
||||
|
||||
Sync.RunUnsynced(Settings.Debug.SyncCheckUnsyncedCode, world, () =>
|
||||
{
|
||||
world.OrderGenerator.Tick(world);
|
||||
});
|
||||
|
||||
world.Tick();
|
||||
|
||||
PerfHistory.Tick();
|
||||
}
|
||||
else if (orderManager.NetFrameNumber == 0)
|
||||
orderManager.LastTickTime = RunTime;
|
||||
|
||||
// Wait until we have done our first world Tick before TickRendering
|
||||
if (orderManager.LocalFrameNumber > 0)
|
||||
Sync.RunUnsynced(world, () => world.TickRender(worldRenderer));
|
||||
Sync.RunUnsynced(Settings.Debug.SyncCheckUnsyncedCode, world, () => world.TickRender(worldRenderer));
|
||||
}
|
||||
|
||||
benchmark?.Tick(LocalTick);
|
||||
@@ -649,10 +610,10 @@ namespace OpenRA
|
||||
{
|
||||
PerformDelayedActions();
|
||||
|
||||
if (OrderManager.Connection is NetworkConnection nc && nc.ConnectionState != lastConnectionState)
|
||||
if (OrderManager.Connection.ConnectionState != lastConnectionState)
|
||||
{
|
||||
lastConnectionState = nc.ConnectionState;
|
||||
ConnectionStateChanged(OrderManager, null, nc);
|
||||
lastConnectionState = OrderManager.Connection.ConnectionState;
|
||||
ConnectionStateChanged(OrderManager);
|
||||
}
|
||||
|
||||
InnerLogicTick(OrderManager);
|
||||
@@ -679,7 +640,7 @@ namespace OpenRA
|
||||
// Prepare renderables (i.e. render voxels) before calling BeginFrame
|
||||
using (new PerfSample("render_prepare"))
|
||||
{
|
||||
worldRenderer?.BeginFrame();
|
||||
Renderer.WorldModelRenderer.BeginFrame();
|
||||
|
||||
// World rendering is disabled while the loading screen is displayed
|
||||
if (worldRenderer != null && !worldRenderer.World.IsLoadingGameSave)
|
||||
@@ -689,7 +650,7 @@ namespace OpenRA
|
||||
}
|
||||
|
||||
Ui.PrepareRenderables();
|
||||
worldRenderer?.EndFrame();
|
||||
Renderer.WorldModelRenderer.EndFrame();
|
||||
}
|
||||
|
||||
// worldRenderer is null during the initial install/download screen
|
||||
@@ -789,20 +750,13 @@ namespace OpenRA
|
||||
|
||||
while (state == RunStatus.Running)
|
||||
{
|
||||
var logicInterval = Ui.Timestep;
|
||||
var logicWorld = worldRenderer?.World;
|
||||
|
||||
// ReplayTimestep = 0 means the replay is paused: we need to keep logicInterval as UI.Timestep to avoid breakage
|
||||
if (logicWorld != null && (!logicWorld.IsReplay || logicWorld.ReplayTimestep != 0))
|
||||
logicInterval = logicWorld == OrderManager.World ? OrderManager.SuggestedTimestep : logicWorld.Timestep;
|
||||
// Ideal time between logic updates. Timestep = 0 means the game is paused
|
||||
// but we still call LogicTick() because it handles pausing internally.
|
||||
var logicInterval = worldRenderer != null && worldRenderer.World.Timestep != 0 ? worldRenderer.World.Timestep : Timestep;
|
||||
|
||||
// Ideal time between screen updates
|
||||
var renderInterval = logicInterval;
|
||||
if (!Settings.Graphics.CapFramerateToGameFps)
|
||||
{
|
||||
var maxFramerate = Settings.Graphics.CapFramerate ? Settings.Graphics.MaxFramerate.Clamp(1, 1000) : 1000;
|
||||
renderInterval = 1000 / maxFramerate;
|
||||
}
|
||||
var maxFramerate = Settings.Graphics.CapFramerate ? Settings.Graphics.MaxFramerate.Clamp(1, 1000) : 1000;
|
||||
var renderInterval = 1000 / maxFramerate;
|
||||
|
||||
// Tick as fast as possible while restoring game saves, capping rendering at 5 FPS
|
||||
if (OrderManager.World != null && OrderManager.World.IsLoadingGameSave)
|
||||
@@ -836,7 +790,8 @@ namespace OpenRA
|
||||
|
||||
var haveSomeTimeUntilNextLogic = now < nextLogic;
|
||||
var isTimeToRender = now >= nextRender;
|
||||
if (!Renderer.WindowIsSuspended && ((isTimeToRender && haveSomeTimeUntilNextLogic) || forceRender))
|
||||
|
||||
if ((isTimeToRender && haveSomeTimeUntilNextLogic) || forceRender)
|
||||
{
|
||||
nextRender = now + renderInterval;
|
||||
|
||||
@@ -851,19 +806,6 @@ namespace OpenRA
|
||||
RenderTick();
|
||||
renderBeforeNextTick = false;
|
||||
}
|
||||
|
||||
// Simulate a render tick if it was time to render but we skip actually rendering
|
||||
if (Renderer.WindowIsSuspended && isTimeToRender)
|
||||
{
|
||||
// Make sure that nextUpdate is set to a proper minimum interval
|
||||
nextRender = now + renderInterval;
|
||||
|
||||
// Still process SDL events to allow a restore to come through
|
||||
Renderer.Window.PumpInput(new NullInputHandler());
|
||||
|
||||
// Ensure that we still logic tick despite not rendering
|
||||
renderBeforeNextTick = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep((int)(nextUpdate - now));
|
||||
@@ -905,6 +847,26 @@ namespace OpenRA
|
||||
state = RunStatus.Success;
|
||||
}
|
||||
|
||||
public static void AddSystemLine(string text)
|
||||
{
|
||||
AddSystemLine("Battlefield Control", text);
|
||||
}
|
||||
|
||||
public static void AddSystemLine(string name, string text)
|
||||
{
|
||||
OrderManager.AddChatLine(name, systemMessageColor, text, systemMessageColor);
|
||||
}
|
||||
|
||||
public static void AddChatLine(string name, Color nameColor, string text)
|
||||
{
|
||||
OrderManager.AddChatLine(name, nameColor, text, chatMessageColor);
|
||||
}
|
||||
|
||||
public static void Debug(string s, params object[] args)
|
||||
{
|
||||
AddSystemLine("Debug", string.Format(s, args));
|
||||
}
|
||||
|
||||
public static void Disconnect()
|
||||
{
|
||||
OrderManager.World?.TraitDict.PrintReport();
|
||||
@@ -928,15 +890,15 @@ namespace OpenRA
|
||||
{
|
||||
var endpoints = new List<IPEndPoint>
|
||||
{
|
||||
new(IPAddress.IPv6Any, settings.ListenPort),
|
||||
new(IPAddress.Any, settings.ListenPort)
|
||||
new IPEndPoint(IPAddress.IPv6Any, settings.ListenPort),
|
||||
new IPEndPoint(IPAddress.Any, settings.ListenPort)
|
||||
};
|
||||
server = new Server.Server(endpoints, settings, ModData, ServerType.Multiplayer);
|
||||
|
||||
return server.GetEndpointForLocalConnection();
|
||||
}
|
||||
|
||||
public static ConnectionTarget CreateLocalServer(string map, bool isSkirmish = false)
|
||||
public static ConnectionTarget CreateLocalServer(string map)
|
||||
{
|
||||
var settings = new ServerSettings()
|
||||
{
|
||||
@@ -945,14 +907,12 @@ namespace OpenRA
|
||||
AdvertiseOnline = false
|
||||
};
|
||||
|
||||
// Always connect to local games using the same loopback connection
|
||||
// Exposing multiple endpoints introduces a race condition on the client's PlayerIndex (sometimes 0, sometimes 1)
|
||||
// This would break the Restart button, which relies on the PlayerIndex always being the same for local servers
|
||||
var endpoints = new List<IPEndPoint>
|
||||
{
|
||||
new(IPAddress.Loopback, 0)
|
||||
new IPEndPoint(IPAddress.IPv6Loopback, 0),
|
||||
new IPEndPoint(IPAddress.Loopback, 0)
|
||||
};
|
||||
server = new Server.Server(endpoints, settings, ModData, isSkirmish ? ServerType.Skirmish : ServerType.Local);
|
||||
server = new Server.Server(endpoints, settings, ModData, ServerType.Local);
|
||||
|
||||
return server.GetEndpointForLocalConnection();
|
||||
}
|
||||
@@ -976,13 +936,16 @@ namespace OpenRA
|
||||
{
|
||||
var orders = new List<Order>
|
||||
{
|
||||
Order.Command("option gamespeed default"),
|
||||
Order.Command($"state {Session.ClientState.Ready}")
|
||||
Order.Command("option gamespeed {0}".F("default")),
|
||||
Order.Command("state {0}".F(Session.ClientState.Ready))
|
||||
};
|
||||
|
||||
var map = ModData.MapCache.SingleOrDefault(m => m.Uid == launchMap || Path.GetFileName(m.Package.Name) == launchMap);
|
||||
var path = Platform.ResolvePath(launchMap);
|
||||
var map = ModData.MapCache.SingleOrDefault(m => m.Uid == launchMap) ??
|
||||
ModData.MapCache.SingleOrDefault(m => m.Package.Name == path);
|
||||
|
||||
if (map == null)
|
||||
throw new ArgumentException($"Could not find map '{launchMap}'.");
|
||||
throw new InvalidOperationException("Could not find map '{0}'.".F(launchMap));
|
||||
|
||||
CreateAndStartLocalServer(map.Uid, orders);
|
||||
}
|
||||
@@ -996,11 +959,4 @@ namespace OpenRA
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class CurrentServerSettings
|
||||
{
|
||||
public static string Password;
|
||||
public static ConnectionTarget Target;
|
||||
public static ExternalMod ServerExternalMod;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -33,13 +33,11 @@ namespace OpenRA
|
||||
public DateTime EndTimeUtc;
|
||||
|
||||
/// <summary>Gets the game's duration, from the time the game started until the replay recording stopped.</summary>
|
||||
public TimeSpan Duration => EndTimeUtc > StartTimeUtc ? EndTimeUtc - StartTimeUtc : TimeSpan.Zero;
|
||||
|
||||
public IList<Player> Players { get; }
|
||||
public HashSet<int> DisabledSpawnPoints = new();
|
||||
public MapPreview MapPreview => Game.ModData.MapCache[MapUid];
|
||||
public TimeSpan Duration { get { return EndTimeUtc > StartTimeUtc ? EndTimeUtc - StartTimeUtc : TimeSpan.Zero; } }
|
||||
public IList<Player> Players { get; private set; }
|
||||
public MapPreview MapPreview { get { return Game.ModData.MapCache[MapUid]; } }
|
||||
public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }
|
||||
public bool IsSinglePlayer => HumanPlayers.Count() == 1;
|
||||
public bool IsSinglePlayer { get { return HumanPlayers.Count() == 1; } }
|
||||
|
||||
readonly Dictionary<OpenRA.Player, Player> playersByRuntime;
|
||||
|
||||
@@ -49,13 +47,13 @@ namespace OpenRA
|
||||
playersByRuntime = new Dictionary<OpenRA.Player, Player>();
|
||||
}
|
||||
|
||||
public static GameInformation Deserialize(string data, string path)
|
||||
public static GameInformation Deserialize(string data)
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = new GameInformation();
|
||||
|
||||
var nodes = MiniYaml.FromString(data, path);
|
||||
var nodes = MiniYaml.FromString(data);
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
var keyParts = node.Key.Split('@');
|
||||
@@ -76,7 +74,7 @@ namespace OpenRA
|
||||
}
|
||||
catch (YamlException)
|
||||
{
|
||||
Log.Write("debug", $"GameInformation deserialized invalid MiniYaml:\n{data}");
|
||||
Log.Write("debug", "GameInformation deserialized invalid MiniYaml:\n{0}".F(data));
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -85,11 +83,11 @@ namespace OpenRA
|
||||
{
|
||||
var nodes = new List<MiniYamlNode>
|
||||
{
|
||||
new("Root", FieldSaver.Save(this))
|
||||
new MiniYamlNode("Root", FieldSaver.Save(this))
|
||||
};
|
||||
|
||||
for (var i = 0; i < Players.Count; i++)
|
||||
nodes.Add(new MiniYamlNode($"Player@{i}", FieldSaver.Save(Players[i])));
|
||||
nodes.Add(new MiniYamlNode("Player@{0}".F(i), FieldSaver.Save(Players[i])));
|
||||
|
||||
return nodes.WriteToString();
|
||||
}
|
||||
@@ -98,10 +96,10 @@ namespace OpenRA
|
||||
public void AddPlayer(OpenRA.Player runtimePlayer, Session lobbyInfo)
|
||||
{
|
||||
if (runtimePlayer == null)
|
||||
throw new ArgumentNullException(nameof(runtimePlayer));
|
||||
throw new ArgumentNullException("runtimePlayer");
|
||||
|
||||
if (lobbyInfo == null)
|
||||
throw new ArgumentNullException(nameof(lobbyInfo));
|
||||
throw new ArgumentNullException("lobbyInfo");
|
||||
|
||||
// We don't care about spectators and map players
|
||||
if (runtimePlayer.NonCombatant || !runtimePlayer.Playable)
|
||||
@@ -120,14 +118,11 @@ namespace OpenRA
|
||||
IsBot = runtimePlayer.IsBot,
|
||||
FactionName = runtimePlayer.Faction.Name,
|
||||
FactionId = runtimePlayer.Faction.InternalName,
|
||||
DisplayFactionName = runtimePlayer.DisplayFaction.Name,
|
||||
DisplayFactionId = runtimePlayer.DisplayFaction.InternalName,
|
||||
Color = runtimePlayer.Color,
|
||||
Team = client.Team,
|
||||
Handicap = client.Handicap,
|
||||
SpawnPoint = runtimePlayer.SpawnPoint,
|
||||
IsRandomFaction = runtimePlayer.Faction.InternalName != client.Faction,
|
||||
IsRandomSpawnPoint = runtimePlayer.DisplaySpawnPoint == 0,
|
||||
IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint,
|
||||
Fingerprint = client.Fingerprint
|
||||
};
|
||||
|
||||
@@ -161,14 +156,9 @@ namespace OpenRA
|
||||
public string FactionId;
|
||||
public Color Color;
|
||||
|
||||
/// <summary>The faction (including Random, etc.) that was selected in the lobby.</summary>
|
||||
public string DisplayFactionName;
|
||||
public string DisplayFactionId;
|
||||
|
||||
/// <summary>The team ID on start-up, or 0 if the player is not part of a team.</summary>
|
||||
public int Team;
|
||||
public int SpawnPoint;
|
||||
public int Handicap;
|
||||
|
||||
/// <summary>True if the faction was chosen at random; otherwise, false.</summary>
|
||||
public bool IsRandomFaction;
|
||||
@@ -189,9 +179,6 @@ namespace OpenRA
|
||||
/// <summary>The time when this player won or lost the game.</summary>
|
||||
public DateTime OutcomeTimestampUtc;
|
||||
|
||||
/// <summary>The frame at which this player disconnected.</summary>
|
||||
public int DisconnectFrame;
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA
|
||||
/// </summary>
|
||||
public class ActorInfo
|
||||
{
|
||||
public const char AbstractActorPrefix = '^';
|
||||
public const string AbstractActorPrefix = "^";
|
||||
public const char TraitInstanceSeparator = '@';
|
||||
|
||||
/// <summary>
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA
|
||||
/// You can remove inherited traits by adding a - in front of them as in -TraitName: to inherit everything, but this trait.
|
||||
/// </summary>
|
||||
public readonly string Name;
|
||||
readonly TypeDictionary traits = new();
|
||||
readonly TypeDictionary traits = new TypeDictionary();
|
||||
List<TraitInfo> constructOrderCache = null;
|
||||
|
||||
public ActorInfo(ObjectCreator creator, string name, MiniYaml node)
|
||||
@@ -61,7 +61,7 @@ namespace OpenRA
|
||||
}
|
||||
catch (YamlException e)
|
||||
{
|
||||
throw new YamlException($"Actor type {name}: {e.Message}");
|
||||
throw new YamlException("Actor type {0}: {1}".F(name, e.Message));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,7 +76,8 @@ namespace OpenRA
|
||||
static TraitInfo LoadTraitInfo(ObjectCreator creator, string traitName, MiniYaml my)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(my.Value))
|
||||
throw new YamlException($"Junk value `{my.Value}` on trait node {traitName}");
|
||||
throw new YamlException("Junk value `{0}` on trait node {1}"
|
||||
.F(my.Value, traitName));
|
||||
|
||||
// HACK: The linter does not want to crash when a trait doesn't exist but only print an error instead
|
||||
// ObjectCreator will only return null to signal us to abort here if the linter is running
|
||||
@@ -88,7 +89,7 @@ namespace OpenRA
|
||||
try
|
||||
{
|
||||
if (traitInstance.Length > 1)
|
||||
info.GetType().GetField(nameof(info.InstanceName)).SetValue(info, traitInstance[1]);
|
||||
info.GetType().GetField("InstanceName").SetValue(info, traitInstance[1]);
|
||||
|
||||
FieldLoader.Load(info, my);
|
||||
}
|
||||
@@ -110,59 +111,45 @@ namespace OpenRA
|
||||
{
|
||||
Trait = i,
|
||||
Type = i.GetType(),
|
||||
Dependencies = PrerequisitesOf(i).ToList(),
|
||||
OptionalDependencies = OptionalPrerequisitesOf(i).ToList()
|
||||
Dependencies = PrerequisitesOf(i).ToList()
|
||||
}).ToList();
|
||||
|
||||
var resolved = source.Where(s => s.Dependencies.Count == 0 && s.OptionalDependencies.Count == 0).ToList();
|
||||
var unresolved = source.ToHashSet();
|
||||
unresolved.ExceptWith(resolved);
|
||||
var resolved = source.Where(s => !s.Dependencies.Any()).ToList();
|
||||
var unresolved = source.Except(resolved);
|
||||
|
||||
static bool AreResolvable(Type a, Type b) => a.IsAssignableFrom(b);
|
||||
var testResolve = new Func<Type, Type, bool>((a, b) => a == b || a.IsAssignableFrom(b));
|
||||
|
||||
// This query detects which unresolved traits can be immediately resolved as all their direct dependencies are met.
|
||||
var more = unresolved.Where(u =>
|
||||
u.Dependencies.All(d => // To be resolvable, all dependencies must be satisfied according to the following conditions:
|
||||
resolved.Exists(r => AreResolvable(d, r.Type)) && // There must exist a resolved trait that meets the dependency.
|
||||
!unresolved.Any(u1 => AreResolvable(d, u1.Type))) && // All matching traits that meet this dependency must be resolved first.
|
||||
u.OptionalDependencies.All(d => // To be resolvable, all optional dependencies must be satisfied according to the following condition:
|
||||
!unresolved.Any(u1 => AreResolvable(d, u1.Type)))); // All matching traits that meet this optional dependencies must be resolved first.
|
||||
resolved.Exists(r => testResolve(d, r.Type)) && // There must exist a resolved trait that meets the dependency.
|
||||
!unresolved.Any(u1 => testResolve(d, u1.Type)))); // All matching traits that meet this dependency must be resolved first.
|
||||
|
||||
// Continue resolving traits as long as possible.
|
||||
// Each time we resolve some traits, this means dependencies for other traits may then be possible to satisfy in the next pass.
|
||||
#pragma warning disable CA1851 // Possible multiple enumerations of 'IEnumerable' collection
|
||||
var readyToResolve = more.ToList();
|
||||
while (readyToResolve.Count != 0)
|
||||
{
|
||||
resolved.AddRange(readyToResolve);
|
||||
unresolved.ExceptWith(readyToResolve);
|
||||
readyToResolve.Clear();
|
||||
readyToResolve.AddRange(more);
|
||||
}
|
||||
#pragma warning restore CA1851
|
||||
while (more.Any())
|
||||
resolved.AddRange(more);
|
||||
|
||||
if (unresolved.Count != 0)
|
||||
if (unresolved.Any())
|
||||
{
|
||||
var exceptionString = "ActorInfo(\"" + Name + "\") failed to initialize because of the following:\n";
|
||||
var missing = unresolved.SelectMany(u => u.Dependencies.Where(d => !source.Any(s => AreResolvable(d, s.Type)))).Distinct();
|
||||
var exceptionString = "ActorInfo(\"" + Name + "\") failed to initialize because of the following:\r\n";
|
||||
var missing = unresolved.SelectMany(u => u.Dependencies.Where(d => !source.Any(s => testResolve(d, s.Type)))).Distinct();
|
||||
|
||||
exceptionString += "Missing:\n";
|
||||
exceptionString += "Missing:\r\n";
|
||||
foreach (var m in missing)
|
||||
exceptionString += m + " \n";
|
||||
exceptionString += m + " \r\n";
|
||||
|
||||
exceptionString += "Unresolved:\n";
|
||||
exceptionString += "Unresolved:\r\n";
|
||||
foreach (var u in unresolved)
|
||||
{
|
||||
var deps = u.Dependencies.Where(d => !resolved.Exists(r => r.Type == d));
|
||||
var optDeps = u.OptionalDependencies.Where(d => !resolved.Exists(r => r.Type == d));
|
||||
var allDeps = string.Join(", ", deps.Select(o => o.ToString()).Concat(optDeps.Select(o => $"[{o}]")));
|
||||
exceptionString += $"{u.Type}: {{ {allDeps} }}\n";
|
||||
exceptionString += u.Type + ": { " + string.Join(", ", deps) + " }\r\n";
|
||||
}
|
||||
|
||||
throw new YamlException(exceptionString);
|
||||
}
|
||||
|
||||
constructOrderCache = resolved.ConvertAll(r => r.Trait);
|
||||
constructOrderCache = resolved.Select(r => r.Trait).ToList();
|
||||
return constructOrderCache;
|
||||
}
|
||||
|
||||
@@ -175,19 +162,10 @@ namespace OpenRA
|
||||
.Select(t => t.GetGenericArguments()[0]);
|
||||
}
|
||||
|
||||
public static IEnumerable<Type> OptionalPrerequisitesOf(TraitInfo info)
|
||||
{
|
||||
return info
|
||||
.GetType()
|
||||
.GetInterfaces()
|
||||
.Where(t => t.IsGenericType && t.GetGenericTypeDefinition() == typeof(NotBefore<>))
|
||||
.Select(t => t.GetGenericArguments()[0]);
|
||||
}
|
||||
|
||||
public bool HasTraitInfo<T>() where T : ITraitInfoInterface { return traits.Contains<T>(); }
|
||||
public T TraitInfo<T>() where T : ITraitInfoInterface { return traits.Get<T>(); }
|
||||
public T TraitInfoOrDefault<T>() where T : ITraitInfoInterface { return traits.GetOrDefault<T>(); }
|
||||
public IReadOnlyCollection<T> TraitInfos<T>() where T : ITraitInfoInterface { return traits.WithInterface<T>(); }
|
||||
public IEnumerable<T> TraitInfos<T>() where T : ITraitInfoInterface { return traits.WithInterface<T>(); }
|
||||
|
||||
public BitSet<TargetableType> GetAllTargetTypes()
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,6 +9,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.IO;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.GameRules
|
||||
@@ -28,14 +29,14 @@ namespace OpenRA.GameRules
|
||||
Title = value.Value;
|
||||
|
||||
var nd = value.ToDictionary();
|
||||
if (nd.TryGetValue("Hidden", out var yaml))
|
||||
bool.TryParse(yaml.Value, out Hidden);
|
||||
if (nd.ContainsKey("Hidden"))
|
||||
bool.TryParse(nd["Hidden"].Value, out Hidden);
|
||||
|
||||
if (nd.TryGetValue("VolumeModifier", out yaml))
|
||||
VolumeModifier = FieldLoader.GetValue<float>("VolumeModifier", yaml.Value);
|
||||
if (nd.ContainsKey("VolumeModifier"))
|
||||
VolumeModifier = FieldLoader.GetValue<float>("VolumeModifier", nd["VolumeModifier"].Value);
|
||||
|
||||
var ext = nd.TryGetValue("Extension", out yaml) ? yaml.Value : "aud";
|
||||
Filename = (nd.TryGetValue("Filename", out yaml) ? yaml.Value : key) + "." + ext;
|
||||
var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";
|
||||
Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key) + "." + ext;
|
||||
}
|
||||
|
||||
public void Load(IReadOnlyFileSystem fileSystem)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -15,18 +15,20 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Ruleset
|
||||
{
|
||||
public readonly ActorInfoDictionary Actors;
|
||||
public readonly IReadOnlyDictionary<string, ActorInfo> Actors;
|
||||
public readonly IReadOnlyDictionary<string, WeaponInfo> Weapons;
|
||||
public readonly IReadOnlyDictionary<string, SoundInfo> Voices;
|
||||
public readonly IReadOnlyDictionary<string, SoundInfo> Notifications;
|
||||
public readonly IReadOnlyDictionary<string, MusicInfo> Music;
|
||||
public readonly ITerrainInfo TerrainInfo;
|
||||
public readonly TileSet TileSet;
|
||||
public readonly SequenceProvider Sequences;
|
||||
public readonly IReadOnlyDictionary<string, MiniYamlNode> ModelSequences;
|
||||
|
||||
public Ruleset(
|
||||
@@ -35,15 +37,17 @@ namespace OpenRA
|
||||
IReadOnlyDictionary<string, SoundInfo> voices,
|
||||
IReadOnlyDictionary<string, SoundInfo> notifications,
|
||||
IReadOnlyDictionary<string, MusicInfo> music,
|
||||
ITerrainInfo terrainInfo,
|
||||
TileSet tileSet,
|
||||
SequenceProvider sequences,
|
||||
IReadOnlyDictionary<string, MiniYamlNode> modelSequences)
|
||||
{
|
||||
Actors = new ActorInfoDictionary(actors);
|
||||
Actors = actors;
|
||||
Weapons = weapons;
|
||||
Voices = voices;
|
||||
Notifications = notifications;
|
||||
Music = music;
|
||||
TerrainInfo = terrainInfo;
|
||||
TileSet = tileSet;
|
||||
Sequences = sequences;
|
||||
ModelSequences = modelSequences;
|
||||
|
||||
foreach (var a in Actors.Values)
|
||||
@@ -56,14 +60,15 @@ namespace OpenRA
|
||||
}
|
||||
catch (YamlException e)
|
||||
{
|
||||
throw new YamlException($"Actor type {a.Name}: {e.Message}");
|
||||
throw new YamlException("Actor type {0}: {1}".F(a.Name, e.Message));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var weapon in Weapons)
|
||||
{
|
||||
if (weapon.Value.Projectile is IRulesetLoaded<WeaponInfo> projectileLoaded)
|
||||
var projectileLoaded = weapon.Value.Projectile as IRulesetLoaded<WeaponInfo>;
|
||||
if (projectileLoaded != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -71,13 +76,14 @@ namespace OpenRA
|
||||
}
|
||||
catch (YamlException e)
|
||||
{
|
||||
throw new YamlException($"Projectile type {weapon.Key}: {e.Message}");
|
||||
throw new YamlException("Projectile type {0}: {1}".F(weapon.Key, e.Message));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var warhead in weapon.Value.Warheads)
|
||||
{
|
||||
if (warhead is IRulesetLoaded<WeaponInfo> cacher)
|
||||
var cacher = warhead as IRulesetLoaded<WeaponInfo>;
|
||||
if (cacher != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -85,7 +91,7 @@ namespace OpenRA
|
||||
}
|
||||
catch (YamlException e)
|
||||
{
|
||||
throw new YamlException($"Weapon type {weapon.Key}: {e.Message}");
|
||||
throw new YamlException("Weapon type {0}: {1}".F(weapon.Key, e.Message));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -111,7 +117,7 @@ namespace OpenRA
|
||||
if (filterNode != null)
|
||||
yamlNodes = yamlNodes.Where(k => !filterNode(k));
|
||||
|
||||
return yamlNodes.ToDictionaryWithConflictLog(k => k.Key.ToLowerInvariant(), makeObject, "LoadFromManifest<" + name + ">");
|
||||
return new ReadOnlyDictionary<string, T>(yamlNodes.ToDictionaryWithConflictLog(k => k.Key.ToLowerInvariant(), makeObject, "LoadFromManifest<" + name + ">"));
|
||||
}
|
||||
|
||||
public static Ruleset LoadDefaults(ModData modData)
|
||||
@@ -120,14 +126,14 @@ namespace OpenRA
|
||||
var fs = modData.DefaultFileSystem;
|
||||
|
||||
Ruleset ruleset = null;
|
||||
void LoadRuleset()
|
||||
Action f = () =>
|
||||
{
|
||||
var actors = MergeOrDefault("Manifest,Rules", fs, m.Rules, null, null,
|
||||
k => new ActorInfo(modData.ObjectCreator, k.Key.ToLowerInvariant(), k.Value),
|
||||
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix));
|
||||
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix, StringComparison.Ordinal));
|
||||
|
||||
var weapons = MergeOrDefault("Manifest,Weapons", fs, m.Weapons, null, null,
|
||||
k => new WeaponInfo(k.Value));
|
||||
k => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
|
||||
|
||||
var voices = MergeOrDefault("Manifest,Voices", fs, m.Voices, null, null,
|
||||
k => new SoundInfo(k.Value));
|
||||
@@ -141,15 +147,15 @@ namespace OpenRA
|
||||
var modelSequences = MergeOrDefault("Manifest,ModelSequences", fs, m.ModelSequences, null, null,
|
||||
k => k);
|
||||
|
||||
// The default ruleset does not include a preferred tileset
|
||||
ruleset = new Ruleset(actors, weapons, voices, notifications, music, null, modelSequences);
|
||||
}
|
||||
// The default ruleset does not include a preferred tileset or sequence set
|
||||
ruleset = new Ruleset(actors, weapons, voices, notifications, music, null, null, modelSequences);
|
||||
};
|
||||
|
||||
if (modData.IsOnMainThread)
|
||||
{
|
||||
modData.HandleLoadingProgress();
|
||||
|
||||
var loader = new Task(LoadRuleset);
|
||||
var loader = new Task(f);
|
||||
loader.Start();
|
||||
|
||||
// Animate the loadscreen while we wait
|
||||
@@ -157,7 +163,7 @@ namespace OpenRA
|
||||
modData.HandleLoadingProgress();
|
||||
}
|
||||
else
|
||||
LoadRuleset();
|
||||
f();
|
||||
|
||||
return ruleset;
|
||||
}
|
||||
@@ -165,27 +171,28 @@ namespace OpenRA
|
||||
public static Ruleset LoadDefaultsForTileSet(ModData modData, string tileSet)
|
||||
{
|
||||
var dr = modData.DefaultRules;
|
||||
var terrainInfo = modData.DefaultTerrainInfo[tileSet];
|
||||
var ts = modData.DefaultTileSets[tileSet];
|
||||
var sequences = modData.DefaultSequences[tileSet];
|
||||
|
||||
return new Ruleset(dr.Actors, dr.Weapons, dr.Voices, dr.Notifications, dr.Music, terrainInfo, dr.ModelSequences);
|
||||
return new Ruleset(dr.Actors, dr.Weapons, dr.Voices, dr.Notifications, dr.Music, ts, sequences, dr.ModelSequences);
|
||||
}
|
||||
|
||||
public static Ruleset Load(ModData modData, IReadOnlyFileSystem fileSystem, string tileSet,
|
||||
MiniYaml mapRules, MiniYaml mapWeapons, MiniYaml mapVoices, MiniYaml mapNotifications,
|
||||
MiniYaml mapMusic, MiniYaml mapModelSequences)
|
||||
MiniYaml mapMusic, MiniYaml mapSequences, MiniYaml mapModelSequences)
|
||||
{
|
||||
var m = modData.Manifest;
|
||||
var dr = modData.DefaultRules;
|
||||
|
||||
Ruleset ruleset = null;
|
||||
void LoadRuleset()
|
||||
Action f = () =>
|
||||
{
|
||||
var actors = MergeOrDefault("Rules", fileSystem, m.Rules, mapRules, dr.Actors,
|
||||
k => new ActorInfo(modData.ObjectCreator, k.Key.ToLowerInvariant(), k.Value),
|
||||
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix));
|
||||
filterNode: n => n.Key.StartsWith(ActorInfo.AbstractActorPrefix, StringComparison.Ordinal));
|
||||
|
||||
var weapons = MergeOrDefault("Weapons", fileSystem, m.Weapons, mapWeapons, dr.Weapons,
|
||||
k => new WeaponInfo(k.Value));
|
||||
k => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
|
||||
|
||||
var voices = MergeOrDefault("Voices", fileSystem, m.Voices, mapVoices, dr.Voices,
|
||||
k => new SoundInfo(k.Value));
|
||||
@@ -196,22 +203,26 @@ namespace OpenRA
|
||||
var music = MergeOrDefault("Music", fileSystem, m.Music, mapMusic, dr.Music,
|
||||
k => new MusicInfo(k.Key, k.Value));
|
||||
|
||||
// TODO: Add support for merging custom terrain modifications
|
||||
var terrainInfo = modData.DefaultTerrainInfo[tileSet];
|
||||
// TODO: Add support for merging custom tileset modifications
|
||||
var ts = modData.DefaultTileSets[tileSet];
|
||||
|
||||
// TODO: Top-level dictionary should be moved into the Ruleset instead of in its own object
|
||||
var sequences = mapSequences == null ? modData.DefaultSequences[tileSet] :
|
||||
new SequenceProvider(fileSystem, modData, ts, mapSequences);
|
||||
|
||||
var modelSequences = dr.ModelSequences;
|
||||
if (mapModelSequences != null)
|
||||
modelSequences = MergeOrDefault("ModelSequences", fileSystem, m.ModelSequences, mapModelSequences, dr.ModelSequences,
|
||||
k => k);
|
||||
|
||||
ruleset = new Ruleset(actors, weapons, voices, notifications, music, terrainInfo, modelSequences);
|
||||
}
|
||||
ruleset = new Ruleset(actors, weapons, voices, notifications, music, ts, sequences, modelSequences);
|
||||
};
|
||||
|
||||
if (modData.IsOnMainThread)
|
||||
{
|
||||
modData.HandleLoadingProgress();
|
||||
|
||||
var loader = new Task(LoadRuleset);
|
||||
var loader = new Task(f);
|
||||
loader.Start();
|
||||
|
||||
// Animate the loadscreen while we wait
|
||||
@@ -219,17 +230,17 @@ namespace OpenRA
|
||||
modData.HandleLoadingProgress();
|
||||
}
|
||||
else
|
||||
LoadRuleset();
|
||||
f();
|
||||
|
||||
return ruleset;
|
||||
}
|
||||
|
||||
static bool AnyCustomYaml(MiniYaml yaml)
|
||||
{
|
||||
return yaml != null && (yaml.Value != null || yaml.Nodes.Length > 0);
|
||||
return yaml != null && (yaml.Value != null || yaml.Nodes.Any());
|
||||
}
|
||||
|
||||
static bool AnyFlaggedTraits(ModData modData, IEnumerable<MiniYamlNode> actors)
|
||||
static bool AnyFlaggedTraits(ModData modData, List<MiniYamlNode> actors)
|
||||
{
|
||||
foreach (var actorNode in actors)
|
||||
{
|
||||
@@ -239,12 +250,12 @@ namespace OpenRA
|
||||
{
|
||||
var traitName = traitNode.Key.Split('@')[0];
|
||||
var traitType = modData.ObjectCreator.FindType(traitName + "Info");
|
||||
if (traitType != null && traitType.GetInterface(nameof(ILobbyCustomRulesIgnore)) == null)
|
||||
if (traitType != null && traitType.GetInterface("ILobbyCustomRulesIgnore") == null)
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Write("debug", "Error in AnyFlaggedTraits\n" + ex.ToString());
|
||||
Log.Write("debug", "Error in AnyFlaggedTraits\r\n" + ex.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -260,18 +271,18 @@ namespace OpenRA
|
||||
return true;
|
||||
|
||||
// Any trait overrides that aren't explicitly whitelisted are flagged
|
||||
if (mapRules == null)
|
||||
return false;
|
||||
|
||||
if (AnyFlaggedTraits(modData, mapRules.Nodes))
|
||||
return true;
|
||||
|
||||
if (mapRules.Value != null)
|
||||
if (mapRules != null)
|
||||
{
|
||||
var mapFiles = FieldLoader.GetValue<string[]>("value", mapRules.Value);
|
||||
foreach (var f in mapFiles)
|
||||
if (AnyFlaggedTraits(modData, MiniYaml.FromStream(fileSystem.Open(f), f)))
|
||||
return true;
|
||||
if (AnyFlaggedTraits(modData, mapRules.Nodes))
|
||||
return true;
|
||||
|
||||
if (mapRules.Value != null)
|
||||
{
|
||||
var mapFiles = FieldLoader.GetValue<string[]>("value", mapRules.Value);
|
||||
foreach (var f in mapFiles)
|
||||
if (AnyFlaggedTraits(modData, MiniYaml.FromStream(fileSystem.Open(f), f)))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,14 +17,14 @@ namespace OpenRA.GameRules
|
||||
{
|
||||
public class SoundInfo
|
||||
{
|
||||
public readonly Dictionary<string, string[]> Variants = new();
|
||||
public readonly Dictionary<string, string[]> Prefixes = new();
|
||||
public readonly Dictionary<string, string[]> Voices = new();
|
||||
public readonly Dictionary<string, string[]> Notifications = new();
|
||||
public readonly Dictionary<string, string[]> Variants = new Dictionary<string, string[]>();
|
||||
public readonly Dictionary<string, string[]> Prefixes = new Dictionary<string, string[]>();
|
||||
public readonly Dictionary<string, string[]> Voices = new Dictionary<string, string[]>();
|
||||
public readonly Dictionary<string, string[]> Notifications = new Dictionary<string, string[]>();
|
||||
public readonly string DefaultVariant = ".aud";
|
||||
public readonly string DefaultPrefix = "";
|
||||
public readonly HashSet<string> DisableVariants = new();
|
||||
public readonly HashSet<string> DisablePrefixes = new();
|
||||
public readonly HashSet<string> DisableVariants = new HashSet<string>();
|
||||
public readonly HashSet<string> DisablePrefixes = new HashSet<string>();
|
||||
|
||||
public readonly Lazy<Dictionary<string, SoundPool>> VoicePools;
|
||||
public readonly Lazy<Dictionary<string, SoundPool>> NotificationsPools;
|
||||
@@ -33,28 +33,23 @@ namespace OpenRA.GameRules
|
||||
{
|
||||
FieldLoader.Load(this, y);
|
||||
|
||||
VoicePools = Exts.Lazy(() => Voices.ToDictionary(a => a.Key, a => new SoundPool(1f, SoundPool.DefaultInterruptType, a.Value)));
|
||||
VoicePools = Exts.Lazy(() => Voices.ToDictionary(a => a.Key, a => new SoundPool(1f, a.Value)));
|
||||
NotificationsPools = Exts.Lazy(() => ParseSoundPool(y, "Notifications"));
|
||||
}
|
||||
|
||||
static Dictionary<string, SoundPool> ParseSoundPool(MiniYaml y, string key)
|
||||
Dictionary<string, SoundPool> ParseSoundPool(MiniYaml y, string key)
|
||||
{
|
||||
var ret = new Dictionary<string, SoundPool>();
|
||||
var classifiction = y.NodeWithKey(key);
|
||||
var classifiction = y.Nodes.First(x => x.Key == key);
|
||||
foreach (var t in classifiction.Value.Nodes)
|
||||
{
|
||||
var volumeModifier = 1f;
|
||||
var volumeModifierNode = t.Value.NodeWithKeyOrDefault(nameof(SoundPool.VolumeModifier));
|
||||
var volumeModifierNode = t.Value.Nodes.FirstOrDefault(x => x.Key == "VolumeModifier");
|
||||
if (volumeModifierNode != null)
|
||||
volumeModifier = FieldLoader.GetValue<float>(volumeModifierNode.Key, volumeModifierNode.Value.Value);
|
||||
|
||||
var interruptType = SoundPool.DefaultInterruptType;
|
||||
var interruptTypeNode = t.Value.NodeWithKeyOrDefault(nameof(SoundPool.InterruptType));
|
||||
if (interruptTypeNode != null)
|
||||
interruptType = FieldLoader.GetValue<SoundPool.InterruptType>(interruptTypeNode.Key, interruptTypeNode.Value.Value);
|
||||
|
||||
var names = FieldLoader.GetValue<string[]>(t.Key, t.Value.Value);
|
||||
var sp = new SoundPool(volumeModifier, interruptType, names);
|
||||
var sp = new SoundPool(volumeModifier, names);
|
||||
ret.Add(t.Key, sp);
|
||||
}
|
||||
|
||||
@@ -64,17 +59,13 @@ namespace OpenRA.GameRules
|
||||
|
||||
public class SoundPool
|
||||
{
|
||||
public enum InterruptType { DoNotPlay, Interrupt, Overlap }
|
||||
public const InterruptType DefaultInterruptType = InterruptType.DoNotPlay;
|
||||
public readonly float VolumeModifier;
|
||||
public readonly InterruptType Type;
|
||||
readonly string[] clips;
|
||||
readonly List<string> liveclips = new();
|
||||
readonly List<string> liveclips = new List<string>();
|
||||
|
||||
public SoundPool(float volumeModifier, InterruptType interruptType, params string[] clips)
|
||||
public SoundPool(float volumeModifier, params string[] clips)
|
||||
{
|
||||
VolumeModifier = volumeModifier;
|
||||
Type = interruptType;
|
||||
this.clips = clips;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -36,7 +36,7 @@ namespace OpenRA.GameRules
|
||||
public class WarheadArgs
|
||||
{
|
||||
public WeaponInfo Weapon;
|
||||
public int[] DamageModifiers = Array.Empty<int>();
|
||||
public int[] DamageModifiers = { };
|
||||
public WPos? Source;
|
||||
public WRot ImpactOrientation;
|
||||
public WPos ImpactPosition;
|
||||
@@ -99,20 +99,17 @@ namespace OpenRA.GameRules
|
||||
[Desc("Number of shots in a single ammo magazine.")]
|
||||
public readonly int Burst = 1;
|
||||
|
||||
[Desc("Can this weapon target the attacker itself?")]
|
||||
public readonly bool CanTargetSelf = false;
|
||||
|
||||
[Desc("What types of targets are affected.")]
|
||||
public readonly BitSet<TargetableType> ValidTargets = new("Ground", "Water");
|
||||
public readonly BitSet<TargetableType> ValidTargets = new BitSet<TargetableType>("Ground", "Water");
|
||||
|
||||
[Desc("What types of targets are unaffected.", "Overrules ValidTargets.")]
|
||||
public readonly BitSet<TargetableType> InvalidTargets;
|
||||
|
||||
static readonly BitSet<TargetableType> TargetTypeAir = new("Air");
|
||||
static readonly BitSet<TargetableType> TargetTypeAir = new BitSet<TargetableType>("Air");
|
||||
|
||||
[Desc("If weapon is not directly targeting an actor and targeted position is above this altitude,",
|
||||
"the weapon will ignore terrain target types and only check TargetTypeAir for validity.")]
|
||||
public readonly WDist AirThreshold = new(128);
|
||||
public readonly WDist AirThreshold = new WDist(128);
|
||||
|
||||
[Desc("Delay in ticks between firing shots from the same ammo magazine. If one entry, it will be used for all bursts.",
|
||||
"If multiple entries, their number needs to match Burst - 1.")]
|
||||
@@ -124,35 +121,25 @@ namespace OpenRA.GameRules
|
||||
[Desc("Does this weapon aim at the target's center regardless of other targetable offsets?")]
|
||||
public readonly bool TargetActorCenter = false;
|
||||
|
||||
[FieldLoader.LoadUsing(nameof(LoadProjectile))]
|
||||
[FieldLoader.LoadUsing("LoadProjectile")]
|
||||
public readonly IProjectileInfo Projectile;
|
||||
|
||||
[FieldLoader.LoadUsing(nameof(LoadWarheads))]
|
||||
public readonly List<IWarhead> Warheads = new();
|
||||
[FieldLoader.LoadUsing("LoadWarheads")]
|
||||
public readonly List<IWarhead> Warheads = new List<IWarhead>();
|
||||
|
||||
/// <summary>
|
||||
/// This constructor is used solely for documentation generation.
|
||||
/// </summary>
|
||||
public WeaponInfo() { }
|
||||
|
||||
public WeaponInfo(MiniYaml content)
|
||||
public WeaponInfo(string name, MiniYaml content)
|
||||
{
|
||||
// Resolve any weapon-level yaml inheritance or removals
|
||||
// HACK: The "Defaults" sequence syntax prevents us from doing this generally during yaml parsing
|
||||
content = content.WithNodes(MiniYaml.Merge(new IReadOnlyCollection<MiniYamlNode>[] { content.Nodes }));
|
||||
content.Nodes = MiniYaml.Merge(new[] { content.Nodes });
|
||||
FieldLoader.Load(this, content);
|
||||
}
|
||||
|
||||
static object LoadProjectile(MiniYaml yaml)
|
||||
{
|
||||
var proj = yaml.NodeWithKeyOrDefault("Projectile")?.Value;
|
||||
if (proj == null)
|
||||
if (!yaml.ToDictionary().TryGetValue("Projectile", out var proj))
|
||||
return null;
|
||||
|
||||
var ret = Game.CreateObject<IProjectileInfo>(proj.Value + "Info");
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
FieldLoader.Load(ret, proj);
|
||||
return ret;
|
||||
}
|
||||
@@ -160,12 +147,9 @@ namespace OpenRA.GameRules
|
||||
static object LoadWarheads(MiniYaml yaml)
|
||||
{
|
||||
var retList = new List<IWarhead>();
|
||||
foreach (var node in yaml.Nodes.Where(n => n.Key.StartsWith("Warhead", StringComparison.Ordinal)))
|
||||
foreach (var node in yaml.Nodes.Where(n => n.Key.StartsWith("Warhead")))
|
||||
{
|
||||
var ret = Game.CreateObject<IWarhead>(node.Value.Value + "Warhead");
|
||||
if (ret == null)
|
||||
continue;
|
||||
|
||||
FieldLoader.Load(ret, node.Value);
|
||||
retList.Add(ret);
|
||||
}
|
||||
@@ -179,7 +163,7 @@ namespace OpenRA.GameRules
|
||||
}
|
||||
|
||||
/// <summary>Checks if the weapon is valid against (can target) the target.</summary>
|
||||
public bool IsValidAgainst(in Target target, World world, Actor firedBy)
|
||||
public bool IsValidAgainst(Target target, World world, Actor firedBy)
|
||||
{
|
||||
if (target.Type == TargetType.Actor)
|
||||
return IsValidAgainst(target.Actor, firedBy);
|
||||
@@ -210,45 +194,46 @@ namespace OpenRA.GameRules
|
||||
/// <summary>Checks if the weapon is valid against (can target) the actor.</summary>
|
||||
public bool IsValidAgainst(Actor victim, Actor firedBy)
|
||||
{
|
||||
if (!CanTargetSelf && victim == firedBy)
|
||||
return false;
|
||||
|
||||
var targetTypes = victim.GetEnabledTargetTypes();
|
||||
|
||||
return IsValidTarget(targetTypes);
|
||||
if (!IsValidTarget(targetTypes))
|
||||
return false;
|
||||
|
||||
// PERF: Avoid LINQ.
|
||||
foreach (var warhead in Warheads)
|
||||
if (warhead.IsValidAgainst(victim, firedBy))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>Checks if the weapon is valid against (can target) the frozen actor.</summary>
|
||||
public bool IsValidAgainst(FrozenActor victim, Actor firedBy)
|
||||
{
|
||||
if (!victim.IsValid)
|
||||
if (!IsValidTarget(victim.TargetTypes))
|
||||
return false;
|
||||
|
||||
if (!CanTargetSelf && victim.Actor == firedBy)
|
||||
if (!Warheads.Any(w => w.IsValidAgainst(victim, firedBy)))
|
||||
return false;
|
||||
|
||||
return IsValidTarget(victim.TargetTypes);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>Applies all the weapon's warheads to the target.</summary>
|
||||
public void Impact(in Target target, WarheadArgs args)
|
||||
public void Impact(Target target, WarheadArgs args)
|
||||
{
|
||||
var world = args.SourceActor.World;
|
||||
foreach (var warhead in Warheads)
|
||||
{
|
||||
if (warhead.Delay > 0)
|
||||
{
|
||||
// Lambdas can't use 'in' variables, so capture a copy for later
|
||||
var delayedTarget = target;
|
||||
world.AddFrameEndTask(w => w.Add(new DelayedImpact(warhead.Delay, warhead, delayedTarget, args)));
|
||||
}
|
||||
world.AddFrameEndTask(w => w.Add(new DelayedImpact(warhead.Delay, warhead, target, args)));
|
||||
else
|
||||
warhead.DoImpact(target, args);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Applies all the weapon's warheads to the target. Only use for projectile-less, special-case impacts.</summary>
|
||||
public void Impact(in Target target, Actor firedBy)
|
||||
public void Impact(Target target, Actor firedBy)
|
||||
{
|
||||
// The impact will happen immediately at target.CenterPosition.
|
||||
var args = new WarheadArgs
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -15,44 +15,22 @@ namespace OpenRA
|
||||
{
|
||||
public class GameSpeed
|
||||
{
|
||||
[TranslationReference]
|
||||
[FieldLoader.Require]
|
||||
public readonly string Name;
|
||||
|
||||
[FieldLoader.Require]
|
||||
public readonly int Timestep;
|
||||
|
||||
[FieldLoader.Require]
|
||||
public readonly int OrderLatency;
|
||||
[Translate]
|
||||
public readonly string Name = "Default";
|
||||
public readonly int Timestep = 40;
|
||||
public readonly int OrderLatency = 3;
|
||||
}
|
||||
|
||||
public class GameSpeeds : IGlobalModData
|
||||
{
|
||||
[FieldLoader.Require]
|
||||
public readonly string DefaultSpeed;
|
||||
|
||||
[FieldLoader.LoadUsing(nameof(LoadSpeeds))]
|
||||
[FieldLoader.LoadUsing("LoadSpeeds")]
|
||||
public readonly Dictionary<string, GameSpeed> Speeds;
|
||||
|
||||
static object LoadSpeeds(MiniYaml y)
|
||||
{
|
||||
var ret = new Dictionary<string, GameSpeed>();
|
||||
var speedsNode = y.NodeWithKeyOrDefault("Speeds");
|
||||
if (speedsNode == null)
|
||||
throw new YamlException("Error parsing GameSpeeds: Missing Speeds node!");
|
||||
|
||||
foreach (var node in speedsNode.Value.Nodes)
|
||||
{
|
||||
try
|
||||
{
|
||||
ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value));
|
||||
}
|
||||
catch (FieldLoader.MissingFieldsException e)
|
||||
{
|
||||
var label = e.Missing.Length > 1 ? "Required properties missing" : "Required property missing";
|
||||
throw new YamlException($"Error parsing GameSpeed {node.Key}: {label}: {e.Missing.JoinWith(", ")}");
|
||||
}
|
||||
}
|
||||
foreach (var node in y.Nodes)
|
||||
ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,7 +22,7 @@ namespace OpenRA.Graphics
|
||||
public string Name { get; private set; }
|
||||
public bool IsDecoration { get; set; }
|
||||
|
||||
readonly SequenceSet sequences;
|
||||
readonly SequenceProvider sequenceProvider;
|
||||
readonly Func<WAngle> facingFunc;
|
||||
readonly Func<bool> paused;
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Graphics
|
||||
bool backwards;
|
||||
bool tickAlways;
|
||||
int timeUntilNextFrame;
|
||||
Action tickFunc;
|
||||
Action tickFunc = () => { };
|
||||
|
||||
public Animation(World world, string name)
|
||||
: this(world, name, () => WAngle.Zero) { }
|
||||
@@ -43,57 +43,48 @@ namespace OpenRA.Graphics
|
||||
|
||||
public Animation(World world, string name, Func<WAngle> facingFunc, Func<bool> paused)
|
||||
{
|
||||
sequences = world.Map.Sequences;
|
||||
sequenceProvider = world.Map.Rules.Sequences;
|
||||
Name = name.ToLowerInvariant();
|
||||
this.facingFunc = facingFunc;
|
||||
this.paused = paused;
|
||||
}
|
||||
|
||||
public int CurrentFrame => backwards ? CurrentSequence.Length - frame - 1 : frame;
|
||||
public int CurrentFrame { get { return backwards ? CurrentSequence.Length - frame - 1 : frame; } }
|
||||
public Sprite Image { get { return CurrentSequence.GetSprite(CurrentFrame, facingFunc()); } }
|
||||
|
||||
public Sprite Image => CurrentSequence.GetSprite(CurrentFrame, facingFunc());
|
||||
|
||||
public IRenderable[] Render(WPos pos, in WVec offset, int zOffset, PaletteReference palette)
|
||||
public IRenderable[] Render(WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale)
|
||||
{
|
||||
var tintModifiers = CurrentSequence.IgnoreWorldTint ? TintModifiers.IgnoreWorldTint : TintModifiers.None;
|
||||
var alpha = CurrentSequence.GetAlpha(CurrentFrame);
|
||||
var (image, rotation) = CurrentSequence.GetSpriteWithRotation(CurrentFrame, facingFunc());
|
||||
var imageRenderable = new SpriteRenderable(image, pos, offset, CurrentSequence.ZOffset + zOffset, palette, CurrentSequence.Scale, alpha, float3.Ones, tintModifiers, IsDecoration,
|
||||
rotation);
|
||||
var imageRenderable = new SpriteRenderable(Image, pos, offset, CurrentSequence.ZOffset + zOffset, palette, scale, IsDecoration, CurrentSequence.IgnoreWorldTint);
|
||||
|
||||
var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
|
||||
if (shadow != null)
|
||||
if (CurrentSequence.ShadowStart >= 0)
|
||||
{
|
||||
var shadowRenderable = new SpriteRenderable(shadow, pos, offset, CurrentSequence.ShadowZOffset + zOffset, palette, CurrentSequence.Scale, 1f, float3.Ones, tintModifiers,
|
||||
true, rotation);
|
||||
var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
|
||||
var shadowRenderable = new SpriteRenderable(shadow, pos, offset, CurrentSequence.ShadowZOffset + zOffset, palette, scale, true, CurrentSequence.IgnoreWorldTint);
|
||||
return new IRenderable[] { shadowRenderable, imageRenderable };
|
||||
}
|
||||
|
||||
return new IRenderable[] { imageRenderable };
|
||||
}
|
||||
|
||||
public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, in WVec offset, int zOffset, PaletteReference palette, float scale = 1f, float rotation = 0f)
|
||||
public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, WVec offset, int zOffset, PaletteReference palette, float scale)
|
||||
{
|
||||
scale *= CurrentSequence.Scale;
|
||||
var screenOffset = (scale * wr.ScreenVectorComponents(offset)).XY.ToInt2();
|
||||
var imagePos = pos + screenOffset - new int2((int)(scale * Image.Size.X / 2), (int)(scale * Image.Size.Y / 2));
|
||||
var alpha = CurrentSequence.GetAlpha(CurrentFrame);
|
||||
var imageRenderable = new UISpriteRenderable(Image, WPos.Zero + offset, imagePos, CurrentSequence.ZOffset + zOffset, palette, scale, alpha, rotation);
|
||||
var imageRenderable = new UISpriteRenderable(Image, WPos.Zero + offset, imagePos, CurrentSequence.ZOffset + zOffset, palette, scale);
|
||||
|
||||
var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
|
||||
if (shadow != null)
|
||||
if (CurrentSequence.ShadowStart >= 0)
|
||||
{
|
||||
var shadow = CurrentSequence.GetShadow(CurrentFrame, facingFunc());
|
||||
var shadowPos = pos - new int2((int)(scale * shadow.Size.X / 2), (int)(scale * shadow.Size.Y / 2));
|
||||
var shadowRenderable = new UISpriteRenderable(shadow, WPos.Zero + offset, shadowPos, CurrentSequence.ShadowZOffset + zOffset, palette, scale, 1f, rotation);
|
||||
var shadowRenderable = new UISpriteRenderable(shadow, WPos.Zero + offset, shadowPos, CurrentSequence.ShadowZOffset + zOffset, palette, scale);
|
||||
return new IRenderable[] { shadowRenderable, imageRenderable };
|
||||
}
|
||||
|
||||
return new IRenderable[] { imageRenderable };
|
||||
}
|
||||
|
||||
public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, in WVec offset)
|
||||
public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, WVec offset, float scale)
|
||||
{
|
||||
var scale = CurrentSequence.Scale;
|
||||
var xy = wr.ScreenPxPosition(pos) + wr.ScreenPxOffset(offset);
|
||||
var cb = CurrentSequence.Bounds;
|
||||
return Rectangle.FromLTRB(
|
||||
@@ -105,7 +96,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public IRenderable[] Render(WPos pos, PaletteReference palette)
|
||||
{
|
||||
return Render(pos, WVec.Zero, 0, palette);
|
||||
return Render(pos, WVec.Zero, 0, palette, 1f);
|
||||
}
|
||||
|
||||
public void Play(string sequenceName)
|
||||
@@ -116,7 +107,7 @@ namespace OpenRA.Graphics
|
||||
int CurrentSequenceTickOrDefault()
|
||||
{
|
||||
const int DefaultTick = 40; // 25 fps == 40 ms
|
||||
return CurrentSequence?.Tick ?? DefaultTick;
|
||||
return CurrentSequence != null ? CurrentSequence.Tick : DefaultTick;
|
||||
}
|
||||
|
||||
void PlaySequence(string sequenceName)
|
||||
@@ -164,7 +155,7 @@ namespace OpenRA.Graphics
|
||||
if (frame >= CurrentSequence.Length)
|
||||
{
|
||||
frame = CurrentSequence.Length - 1;
|
||||
tickFunc = null;
|
||||
tickFunc = () => { };
|
||||
after?.Invoke();
|
||||
}
|
||||
};
|
||||
@@ -212,13 +203,13 @@ namespace OpenRA.Graphics
|
||||
public void Tick(int t)
|
||||
{
|
||||
if (tickAlways)
|
||||
tickFunc?.Invoke();
|
||||
tickFunc();
|
||||
else
|
||||
{
|
||||
timeUntilNextFrame -= t;
|
||||
while (timeUntilNextFrame <= 0)
|
||||
{
|
||||
tickFunc?.Invoke();
|
||||
tickFunc();
|
||||
timeUntilNextFrame += CurrentSequenceTickOrDefault();
|
||||
}
|
||||
}
|
||||
@@ -236,11 +227,11 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasSequence(string seq) { return sequences.HasSequence(Name, seq); }
|
||||
public bool HasSequence(string seq) { return sequenceProvider.HasSequence(Name, seq); }
|
||||
|
||||
public ISpriteSequence GetSequence(string sequenceName)
|
||||
{
|
||||
return sequences.GetSequence(Name, sequenceName);
|
||||
return sequenceProvider.GetSequence(Name, sequenceName);
|
||||
}
|
||||
|
||||
public string GetRandomExistingSequence(string[] sequences, MersenneTwister random)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -35,21 +35,21 @@ namespace OpenRA.Graphics
|
||||
ZOffset = zOffset;
|
||||
}
|
||||
|
||||
public IRenderable[] Render(Actor self, PaletteReference pal)
|
||||
public IRenderable[] Render(Actor self, WorldRenderer wr, PaletteReference pal, float scale)
|
||||
{
|
||||
var center = self.CenterPosition;
|
||||
var offset = OffsetFunc?.Invoke() ?? WVec.Zero;
|
||||
var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
|
||||
|
||||
var z = ZOffset?.Invoke(center + offset) ?? 0;
|
||||
return Animation.Render(center, offset, z, pal);
|
||||
var z = (ZOffset != null) ? ZOffset(center + offset) : 0;
|
||||
return Animation.Render(center, offset, z, pal, scale);
|
||||
}
|
||||
|
||||
public Rectangle ScreenBounds(Actor self, WorldRenderer wr)
|
||||
public Rectangle ScreenBounds(Actor self, WorldRenderer wr, float scale)
|
||||
{
|
||||
var center = self.CenterPosition;
|
||||
var offset = OffsetFunc?.Invoke() ?? WVec.Zero;
|
||||
var offset = OffsetFunc != null ? OffsetFunc() : WVec.Zero;
|
||||
|
||||
return Animation.ScreenBounds(wr, center, offset);
|
||||
return Animation.ScreenBounds(wr, center, offset, scale);
|
||||
}
|
||||
|
||||
public static implicit operator AnimationWithOffset(Animation a)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -49,10 +49,10 @@ namespace OpenRA.Graphics
|
||||
|
||||
public readonly int[] PanelRegion = null;
|
||||
public readonly PanelSides PanelSides = PanelSides.All;
|
||||
public readonly Dictionary<string, Rectangle> Regions = new();
|
||||
public readonly Dictionary<string, Rectangle> Regions = new Dictionary<string, Rectangle>();
|
||||
}
|
||||
|
||||
public static IReadOnlyDictionary<string, Collection> Collections => collections;
|
||||
public static IReadOnlyDictionary<string, Collection> Collections { get; private set; }
|
||||
static Dictionary<string, Collection> collections;
|
||||
static Dictionary<string, (Sheet Sheet, int Density)> cachedSheets;
|
||||
static Dictionary<string, Dictionary<string, Sprite>> cachedSprites;
|
||||
@@ -77,12 +77,13 @@ namespace OpenRA.Graphics
|
||||
cachedPanelSprites = new Dictionary<string, Sprite[]>();
|
||||
cachedCollectionSheets = new Dictionary<Collection, (Sheet, int)>();
|
||||
|
||||
var stringPool = new HashSet<string>(); // Reuse common strings in YAML
|
||||
Collections = new ReadOnlyDictionary<string, Collection>(collections);
|
||||
|
||||
var chrome = MiniYaml.Merge(modData.Manifest.Chrome
|
||||
.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s, stringPool: stringPool)));
|
||||
.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s)));
|
||||
|
||||
foreach (var c in chrome)
|
||||
if (!c.Key.StartsWith('^'))
|
||||
if (!c.Key.StartsWith("^", StringComparison.Ordinal))
|
||||
LoadCollection(c.Key, c.Value);
|
||||
}
|
||||
|
||||
@@ -101,7 +102,9 @@ namespace OpenRA.Graphics
|
||||
|
||||
static void LoadCollection(string name, MiniYaml yaml)
|
||||
{
|
||||
Game.ModData.LoadScreen?.Display();
|
||||
if (Game.ModData.LoadScreen != null)
|
||||
Game.ModData.LoadScreen.Display();
|
||||
|
||||
collections.Add(name, FieldLoader.Load<Collection>(yaml));
|
||||
}
|
||||
|
||||
@@ -143,15 +146,6 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
public static Sprite GetImage(string collectionName, string imageName)
|
||||
{
|
||||
var image = TryGetImage(collectionName, imageName);
|
||||
if (image == null)
|
||||
throw new ArgumentException($"Sprite `{collectionName}/{imageName}` was not found.");
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
public static Sprite TryGetImage(string collectionName, string imageName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(collectionName))
|
||||
return null;
|
||||
@@ -161,7 +155,10 @@ namespace OpenRA.Graphics
|
||||
return sprite;
|
||||
|
||||
if (!collections.TryGetValue(collectionName, out var collection))
|
||||
{
|
||||
Log.Write("debug", "Could not find collection '{0}'", collectionName);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!collection.Regions.TryGetValue(imageName, out var mi))
|
||||
return null;
|
||||
@@ -181,15 +178,6 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
public static Sprite[] GetPanelImages(string collectionName)
|
||||
{
|
||||
var panel = TryGetPanelImages(collectionName);
|
||||
if (panel == null)
|
||||
throw new ArgumentException($"Panel `{collectionName}` was not found.");
|
||||
|
||||
return panel;
|
||||
}
|
||||
|
||||
public static Sprite[] TryGetPanelImages(string collectionName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(collectionName))
|
||||
return null;
|
||||
@@ -199,14 +187,17 @@ namespace OpenRA.Graphics
|
||||
return cachedSprites;
|
||||
|
||||
if (!collections.TryGetValue(collectionName, out var collection))
|
||||
{
|
||||
Log.Write("debug", "Could not find collection '{0}'", collectionName);
|
||||
return null;
|
||||
}
|
||||
|
||||
Sprite[] sprites;
|
||||
if (collection.PanelRegion != null)
|
||||
{
|
||||
if (collection.PanelRegion.Length != 8)
|
||||
{
|
||||
Log.Write("debug", $"Collection '{collectionName}' does not define a valid PanelRegion");
|
||||
Log.Write("debug", "Collection '{0}' does not define a valid PanelRegion", collectionName);
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -233,23 +224,18 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
else
|
||||
{
|
||||
// PERF: We don't need to search for images if there are no definitions.
|
||||
// PERF: It's more efficient to send an empty array rather than an array of 9 nulls.
|
||||
if (collection.Regions.Count == 0)
|
||||
return Array.Empty<Sprite>();
|
||||
|
||||
// Support manual definitions for unusual dialog layouts
|
||||
sprites = new[]
|
||||
{
|
||||
TryGetImage(collectionName, "corner-tl"),
|
||||
TryGetImage(collectionName, "border-t"),
|
||||
TryGetImage(collectionName, "corner-tr"),
|
||||
TryGetImage(collectionName, "border-l"),
|
||||
TryGetImage(collectionName, "background"),
|
||||
TryGetImage(collectionName, "border-r"),
|
||||
TryGetImage(collectionName, "corner-bl"),
|
||||
TryGetImage(collectionName, "border-b"),
|
||||
TryGetImage(collectionName, "corner-br")
|
||||
GetImage(collectionName, "corner-tl"),
|
||||
GetImage(collectionName, "border-t"),
|
||||
GetImage(collectionName, "corner-tr"),
|
||||
GetImage(collectionName, "border-l"),
|
||||
GetImage(collectionName, "background"),
|
||||
GetImage(collectionName, "border-r"),
|
||||
GetImage(collectionName, "corner-bl"),
|
||||
GetImage(collectionName, "border-b"),
|
||||
GetImage(collectionName, "corner-br")
|
||||
};
|
||||
}
|
||||
|
||||
@@ -264,13 +250,13 @@ namespace OpenRA.Graphics
|
||||
|
||||
if (!collections.TryGetValue(collectionName, out var collection))
|
||||
{
|
||||
Log.Write("debug", $"Could not find collection '{collectionName}'");
|
||||
Log.Write("debug", "Could not find collection '{0}'", collectionName);
|
||||
return new Size(0, 0);
|
||||
}
|
||||
|
||||
if (collection.PanelRegion == null || collection.PanelRegion.Length != 8)
|
||||
{
|
||||
Log.Write("debug", $"Collection '{collectionName}' does not define a valid PanelRegion");
|
||||
Log.Write("debug", "Collection '{0}' does not define a valid PanelRegion", collectionName);
|
||||
return new Size(0, 0);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,7 +17,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class CursorManager
|
||||
{
|
||||
sealed class Cursor
|
||||
class Cursor
|
||||
{
|
||||
public string Name;
|
||||
public int2 PaddedSize;
|
||||
@@ -28,14 +28,14 @@ namespace OpenRA.Graphics
|
||||
public IHardwareCursor[] Cursors;
|
||||
}
|
||||
|
||||
readonly Dictionary<string, Cursor> cursors = new();
|
||||
readonly Dictionary<string, Cursor> cursors = new Dictionary<string, Cursor>();
|
||||
readonly SheetBuilder sheetBuilder;
|
||||
readonly GraphicSettings graphicSettings;
|
||||
|
||||
Cursor cursor;
|
||||
bool isLocked = false;
|
||||
int2 lockedPosition;
|
||||
readonly bool hardwareCursorsDisabled = false;
|
||||
bool hardwareCursorsDisabled = false;
|
||||
bool hardwareCursorsDoubled = false;
|
||||
|
||||
public CursorManager(CursorProvider cursorProvider)
|
||||
@@ -69,16 +69,9 @@ namespace OpenRA.Graphics
|
||||
// Hotspot is specified relative to the center of the frame
|
||||
var hotspot = f.Offset.ToInt2() - kv.Value.Hotspot - new int2(f.Size) / 2;
|
||||
|
||||
// Resolve indexed data to real colours
|
||||
var data = f.Data;
|
||||
var type = f.Type;
|
||||
if (type == SpriteFrameType.Indexed8)
|
||||
{
|
||||
data = ConvertIndexedToBgra(kv.Key, f, palette);
|
||||
type = SpriteFrameType.Bgra32;
|
||||
}
|
||||
|
||||
c.Sprites[c.Length++] = sheetBuilder.Add(data, type, f.Size, 0, hotspot);
|
||||
// SheetBuilder expects data in BGRA
|
||||
var data = FrameToBGRA(kv.Key, f, palette);
|
||||
c.Sprites[c.Length++] = sheetBuilder.Add(data, f.Size, 0, hotspot);
|
||||
|
||||
// Bounds relative to the hotspot
|
||||
c.Bounds = Rectangle.Union(c.Bounds, new Rectangle(hotspot, f.Size));
|
||||
@@ -106,27 +99,34 @@ namespace OpenRA.Graphics
|
||||
// Dispose any existing cursors to avoid leaking native resources
|
||||
ClearHardwareCursors();
|
||||
|
||||
foreach (var kv in cursors)
|
||||
try
|
||||
{
|
||||
var template = kv.Value;
|
||||
for (var i = 0; i < template.Sprites.Length; i++)
|
||||
foreach (var kv in cursors)
|
||||
{
|
||||
template.Cursors[i]?.Dispose();
|
||||
|
||||
// Calculate the padding to position the frame within sequenceBounds
|
||||
var paddingTL = -(template.Bounds.Location - template.Sprites[i].Offset.XY.ToInt2());
|
||||
var paddingBR = template.PaddedSize - new int2(template.Sprites[i].Bounds.Size) - paddingTL;
|
||||
|
||||
var hardwareCursor = CreateHardwareCursor(kv.Key, template.Sprites[i], paddingTL, paddingBR, -template.Bounds.Location);
|
||||
if (hardwareCursor != null)
|
||||
template.Cursors[i] = hardwareCursor;
|
||||
else
|
||||
var template = kv.Value;
|
||||
for (var i = 0; i < template.Sprites.Length; i++)
|
||||
{
|
||||
Log.Write("debug", $"Failed to initialize hardware cursor for {template.Name}.");
|
||||
Console.WriteLine($"Failed to initialize hardware cursor for {template.Name}.");
|
||||
if (template.Cursors[i] != null)
|
||||
template.Cursors[i].Dispose();
|
||||
|
||||
// Calculate the padding to position the frame within sequenceBounds
|
||||
var paddingTL = -(template.Bounds.Location - template.Sprites[i].Offset.XY.ToInt2());
|
||||
var paddingBR = template.PaddedSize - new int2(template.Sprites[i].Bounds.Size) - paddingTL;
|
||||
|
||||
template.Cursors[i] = CreateHardwareCursor(kv.Key, template.Sprites[i], paddingTL, paddingBR, -template.Bounds.Location);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Write("debug", "Failed to initialize hardware cursors. Falling back to software cursors.");
|
||||
Log.Write("debug", "Error was: " + e.Message);
|
||||
|
||||
Console.WriteLine("Failed to initialize hardware cursors. Falling back to software cursors.");
|
||||
Console.WriteLine("Error was: " + e.Message);
|
||||
|
||||
ClearHardwareCursors();
|
||||
}
|
||||
|
||||
hardwareCursorsDoubled = graphicSettings.CursorDouble;
|
||||
}
|
||||
@@ -170,11 +170,10 @@ namespace OpenRA.Graphics
|
||||
if (cursor != null && frame >= cursor.Cursors.Length)
|
||||
frame %= cursor.Cursors.Length;
|
||||
|
||||
var hardwareCursor = cursor?.Cursors[frame];
|
||||
if (hardwareCursor == null || isLocked)
|
||||
if (cursor == null || isLocked)
|
||||
Game.Renderer.Window.SetHardwareCursor(null);
|
||||
else
|
||||
Game.Renderer.Window.SetHardwareCursor(hardwareCursor);
|
||||
Game.Renderer.Window.SetHardwareCursor(cursor.Cursors[frame]);
|
||||
}
|
||||
|
||||
public void Render(Renderer renderer)
|
||||
@@ -190,17 +189,17 @@ namespace OpenRA.Graphics
|
||||
// Render cursor in software
|
||||
var doubleCursor = graphicSettings.CursorDouble;
|
||||
var cursorSprite = cursor.Sprites[frame % cursor.Length];
|
||||
var cursorScale = doubleCursor ? 2 : 1;
|
||||
var cursorSize = doubleCursor ? 2.0f * cursorSprite.Size : cursorSprite.Size;
|
||||
|
||||
// Cursor is rendered in native window coordinates
|
||||
// Apply same scaling rules as hardware cursors
|
||||
if (Game.Renderer.NativeWindowScale > 1.5f)
|
||||
cursorScale *= 2;
|
||||
cursorSize = 2 * cursorSize;
|
||||
|
||||
var mousePos = isLocked ? lockedPosition : Viewport.LastMousePos;
|
||||
renderer.RgbaSpriteRenderer.DrawSprite(cursorSprite,
|
||||
mousePos,
|
||||
cursorScale / Game.Renderer.WindowScale);
|
||||
cursorSize / Game.Renderer.WindowScale);
|
||||
}
|
||||
|
||||
public void Lock()
|
||||
@@ -218,27 +217,34 @@ namespace OpenRA.Graphics
|
||||
Update();
|
||||
}
|
||||
|
||||
public static byte[] ConvertIndexedToBgra(string name, ISpriteFrame frame, ImmutablePalette palette)
|
||||
public static byte[] FrameToBGRA(string name, ISpriteFrame frame, ImmutablePalette palette)
|
||||
{
|
||||
if (frame.Type != SpriteFrameType.Indexed8)
|
||||
throw new ArgumentException("ConvertIndexedToBgra requires input frames to be indexed.", nameof(frame));
|
||||
// Data is already in BGRA format
|
||||
if (frame.Type == SpriteFrameType.BGRA)
|
||||
return frame.Data;
|
||||
|
||||
// Cursors may be either native BGRA or Indexed.
|
||||
// Indexed sprites are converted to BGRA using the referenced palette.
|
||||
// All palettes must be explicitly referenced, even if they are embedded in the sprite.
|
||||
if (palette == null)
|
||||
throw new InvalidOperationException($"Cursor sequence `{name}` attempted to load an indexed sprite but does not define Palette");
|
||||
if (frame.Type == SpriteFrameType.Indexed && palette == null)
|
||||
throw new InvalidOperationException("Cursor sequence `{0}` attempted to load an indexed sprite but does not define Palette".F(name));
|
||||
|
||||
var width = frame.Size.Width;
|
||||
var height = frame.Size.Height;
|
||||
var data = new byte[4 * width * height];
|
||||
unsafe
|
||||
for (var j = 0; j < height; j++)
|
||||
{
|
||||
// Cast the data to an int array so we can copy the src data directly
|
||||
fixed (byte* bd = &data[0])
|
||||
for (var i = 0; i < width; i++)
|
||||
{
|
||||
var rgba = (uint*)bd;
|
||||
for (var j = 0; j < height; j++)
|
||||
for (var i = 0; i < width; i++)
|
||||
rgba[j * width + i] = palette[frame.Data[j * width + i]];
|
||||
var bytes = BitConverter.GetBytes(palette[frame.Data[j * width + i]]);
|
||||
var c = palette[frame.Data[j * width + i]];
|
||||
var k = 4 * (j * width + i);
|
||||
|
||||
// Convert RGBA to BGRA
|
||||
data[k] = bytes[2];
|
||||
data[k + 1] = bytes[1];
|
||||
data[k + 2] = bytes[0];
|
||||
data[k + 3] = bytes[3];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -24,30 +24,30 @@ namespace OpenRA.Graphics
|
||||
public CursorProvider(ModData modData)
|
||||
{
|
||||
var fileSystem = modData.DefaultFileSystem;
|
||||
var stringPool = new HashSet<string>(); // Reuse common strings in YAML
|
||||
var sequenceYaml = MiniYaml.Merge(modData.Manifest.Cursors.Select(
|
||||
s => MiniYaml.FromStream(fileSystem.Open(s), s, stringPool: stringPool)));
|
||||
s => MiniYaml.FromStream(fileSystem.Open(s), s)));
|
||||
|
||||
var cursorsYaml = new MiniYaml(null, sequenceYaml).NodeWithKey("Cursors").Value;
|
||||
var nodesDict = new MiniYaml(null, sequenceYaml).ToDictionary();
|
||||
|
||||
// Overwrite previous definitions if there are duplicates
|
||||
var pals = new Dictionary<string, IProvidesCursorPaletteInfo>();
|
||||
foreach (var p in modData.DefaultRules.Actors[SystemActors.World].TraitInfos<IProvidesCursorPaletteInfo>())
|
||||
foreach (var p in modData.DefaultRules.Actors["world"].TraitInfos<IProvidesCursorPaletteInfo>())
|
||||
if (p.Palette != null)
|
||||
pals[p.Palette] = p;
|
||||
|
||||
Palettes = cursorsYaml.Nodes.Select(n => n.Value.Value)
|
||||
Palettes = nodesDict["Cursors"].Nodes.Select(n => n.Value.Value)
|
||||
.Where(p => p != null)
|
||||
.Distinct()
|
||||
.ToDictionary(p => p, p => pals[p].ReadPalette(modData.DefaultFileSystem));
|
||||
.ToDictionary(p => p, p => pals[p].ReadPalette(modData.DefaultFileSystem))
|
||||
.AsReadOnly();
|
||||
|
||||
var frameCache = new FrameCache(fileSystem, modData.SpriteLoaders);
|
||||
var cursors = new Dictionary<string, CursorSequence>();
|
||||
foreach (var s in cursorsYaml.Nodes)
|
||||
foreach (var s in nodesDict["Cursors"].Nodes)
|
||||
foreach (var sequence in s.Value.Nodes)
|
||||
cursors.Add(sequence.Key, new CursorSequence(frameCache, sequence.Key, s.Key, s.Value.Value, sequence.Value));
|
||||
|
||||
Cursors = cursors;
|
||||
Cursors = cursors.AsReadOnly();
|
||||
}
|
||||
|
||||
public bool HasCursorSequence(string cursor)
|
||||
@@ -60,7 +60,7 @@ namespace OpenRA.Graphics
|
||||
try { return Cursors[cursor]; }
|
||||
catch (KeyNotFoundException)
|
||||
{
|
||||
throw new InvalidOperationException($"Cursor does not have a sequence `{cursor}`");
|
||||
throw new InvalidOperationException("Cursor does not have a sequence `{0}`".F(cursor));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -27,40 +27,33 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
var d = info.ToDictionary();
|
||||
|
||||
Start = Exts.ParseInt32Invariant(d["Start"].Value);
|
||||
Start = Exts.ParseIntegerInvariant(d["Start"].Value);
|
||||
Palette = palette;
|
||||
Name = name;
|
||||
|
||||
var cursorSprites = cache[cursorSrc];
|
||||
Frames = cursorSprites.Skip(Start).ToArray();
|
||||
|
||||
if ((d.TryGetValue("Length", out var yaml) && yaml.Value == "*") ||
|
||||
(d.TryGetValue("End", out yaml) && yaml.Value == "*"))
|
||||
Length = Frames.Length;
|
||||
else if (d.TryGetValue("Length", out yaml))
|
||||
Length = Exts.ParseInt32Invariant(yaml.Value);
|
||||
else if (d.TryGetValue("End", out yaml))
|
||||
Length = Exts.ParseInt32Invariant(yaml.Value) - Start;
|
||||
if ((d.ContainsKey("Length") && d["Length"].Value == "*") || (d.ContainsKey("End") && d["End"].Value == "*"))
|
||||
Length = Frames.Length - Start;
|
||||
else if (d.ContainsKey("Length"))
|
||||
Length = Exts.ParseIntegerInvariant(d["Length"].Value);
|
||||
else if (d.ContainsKey("End"))
|
||||
Length = Exts.ParseIntegerInvariant(d["End"].Value) - Start;
|
||||
else
|
||||
Length = 1;
|
||||
|
||||
Frames = Frames.Take(Length).ToArray();
|
||||
Frames = cache[cursorSrc]
|
||||
.Skip(Start)
|
||||
.Take(Length)
|
||||
.ToArray();
|
||||
|
||||
if (Start > cursorSprites.Length)
|
||||
throw new YamlException($"Cursor {name}: {nameof(Start)} is greater than the length of the sprite sequence.");
|
||||
|
||||
if (Length > cursorSprites.Length)
|
||||
throw new YamlException($"Cursor {name}: {nameof(Length)} is greater than the length of the sprite sequence.");
|
||||
|
||||
if (d.TryGetValue("X", out yaml))
|
||||
if (d.ContainsKey("X"))
|
||||
{
|
||||
Exts.TryParseInt32Invariant(yaml.Value, out var x);
|
||||
Exts.TryParseIntegerInvariant(d["X"].Value, out var x);
|
||||
Hotspot = Hotspot.WithX(x);
|
||||
}
|
||||
|
||||
if (d.TryGetValue("Y", out yaml))
|
||||
if (d.ContainsKey("Y"))
|
||||
{
|
||||
Exts.TryParseInt32Invariant(yaml.Value, out var y);
|
||||
Exts.TryParseIntegerInvariant(d["Y"].Value, out var y);
|
||||
Hotspot = Hotspot.WithY(y);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,98 +17,73 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class HardwarePalette : IDisposable
|
||||
{
|
||||
public ITexture Texture { get; }
|
||||
public ITexture ColorShifts { get; }
|
||||
|
||||
public ITexture Texture { get; private set; }
|
||||
public int Height { get; private set; }
|
||||
readonly Dictionary<string, ImmutablePalette> palettes = new();
|
||||
readonly Dictionary<string, MutablePalette> mutablePalettes = new();
|
||||
readonly Dictionary<string, int> indices = new();
|
||||
byte[] buffer = Array.Empty<byte>();
|
||||
float[] colorShiftBuffer = Array.Empty<float>();
|
||||
readonly Dictionary<string, ImmutablePalette> palettes = new Dictionary<string, ImmutablePalette>();
|
||||
readonly Dictionary<string, MutablePalette> modifiablePalettes = new Dictionary<string, MutablePalette>();
|
||||
readonly IReadOnlyDictionary<string, MutablePalette> readOnlyModifiablePalettes;
|
||||
readonly Dictionary<string, int> indices = new Dictionary<string, int>();
|
||||
byte[] buffer = new byte[0];
|
||||
|
||||
public HardwarePalette()
|
||||
{
|
||||
Texture = Game.Renderer.Context.CreateTexture();
|
||||
ColorShifts = Game.Renderer.Context.CreateTexture();
|
||||
readOnlyModifiablePalettes = modifiablePalettes.AsReadOnly();
|
||||
}
|
||||
|
||||
public bool Contains(string name)
|
||||
{
|
||||
return mutablePalettes.ContainsKey(name) || palettes.ContainsKey(name);
|
||||
return modifiablePalettes.ContainsKey(name) || palettes.ContainsKey(name);
|
||||
}
|
||||
|
||||
public IPalette GetPalette(string name)
|
||||
{
|
||||
if (mutablePalettes.TryGetValue(name, out var mutable))
|
||||
if (modifiablePalettes.TryGetValue(name, out var mutable))
|
||||
return mutable.AsReadOnly();
|
||||
if (palettes.TryGetValue(name, out var immutable))
|
||||
return immutable;
|
||||
throw new InvalidOperationException($"Palette `{name}` does not exist");
|
||||
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
|
||||
}
|
||||
|
||||
public int GetPaletteIndex(string name)
|
||||
{
|
||||
if (!indices.TryGetValue(name, out var ret))
|
||||
throw new InvalidOperationException($"Palette `{name}` does not exist");
|
||||
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void AddPalette(string name, ImmutablePalette p, bool allowModifiers)
|
||||
{
|
||||
if (palettes.ContainsKey(name))
|
||||
throw new InvalidOperationException($"Palette {name} has already been defined");
|
||||
throw new InvalidOperationException("Palette {0} has already been defined".F(name));
|
||||
|
||||
// PERF: the first row in the palette textures is reserved as a placeholder for non-indexed sprites
|
||||
// that do not have a color-shift applied. This provides a quick shortcut to avoid querying the
|
||||
// color-shift texture for every pixel only to find that most are not shifted.
|
||||
var index = palettes.Count + 1;
|
||||
int index = palettes.Count;
|
||||
indices.Add(name, index);
|
||||
palettes.Add(name, p);
|
||||
|
||||
if (index >= Height)
|
||||
if (palettes.Count > Height)
|
||||
{
|
||||
Height = Exts.NextPowerOf2(index + 1);
|
||||
Height = Exts.NextPowerOf2(palettes.Count);
|
||||
Array.Resize(ref buffer, Height * Palette.Size * 4);
|
||||
Array.Resize(ref colorShiftBuffer, Height * 8);
|
||||
}
|
||||
|
||||
if (allowModifiers)
|
||||
mutablePalettes.Add(name, new MutablePalette(p));
|
||||
modifiablePalettes.Add(name, new MutablePalette(p));
|
||||
else
|
||||
CopyPaletteToBuffer(index, p);
|
||||
}
|
||||
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage(
|
||||
"Performance", "CA1854:Prefer the 'IDictionary.TryGetValue(TKey, out TValue)' method",
|
||||
Justification = "False positive - indexer is a set not a get.")]
|
||||
public void ReplacePalette(string name, IPalette p)
|
||||
{
|
||||
if (mutablePalettes.ContainsKey(name))
|
||||
CopyPaletteToBuffer(indices[name], mutablePalettes[name] = new MutablePalette(p));
|
||||
if (modifiablePalettes.ContainsKey(name))
|
||||
CopyPaletteToBuffer(indices[name], modifiablePalettes[name] = new MutablePalette(p));
|
||||
else if (palettes.ContainsKey(name))
|
||||
CopyPaletteToBuffer(indices[name], palettes[name] = new ImmutablePalette(p));
|
||||
else
|
||||
throw new InvalidOperationException($"Palette `{name}` does not exist");
|
||||
throw new InvalidOperationException("Palette `{0}` does not exist".F(name));
|
||||
CopyBufferToTexture();
|
||||
}
|
||||
|
||||
public void SetColorShift(string name, float hueOffset, float satOffset, float valueMultiplier, float minHue, float maxHue)
|
||||
{
|
||||
var index = GetPaletteIndex(name);
|
||||
colorShiftBuffer[8 * index + 0] = minHue;
|
||||
colorShiftBuffer[8 * index + 1] = maxHue;
|
||||
colorShiftBuffer[8 * index + 4] = hueOffset;
|
||||
colorShiftBuffer[8 * index + 5] = satOffset;
|
||||
colorShiftBuffer[8 * index + 6] = valueMultiplier;
|
||||
}
|
||||
|
||||
public bool HasColorShift(string name)
|
||||
{
|
||||
var index = GetPaletteIndex(name);
|
||||
return colorShiftBuffer[8 * index] != 0 || colorShiftBuffer[8 * index + 1] != 0;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
CopyModifiablePalettesToBuffer();
|
||||
@@ -122,27 +97,26 @@ namespace OpenRA.Graphics
|
||||
|
||||
void CopyModifiablePalettesToBuffer()
|
||||
{
|
||||
foreach (var kvp in mutablePalettes)
|
||||
foreach (var kvp in modifiablePalettes)
|
||||
CopyPaletteToBuffer(indices[kvp.Key], kvp.Value);
|
||||
}
|
||||
|
||||
void CopyBufferToTexture()
|
||||
{
|
||||
Texture.SetData(buffer, Palette.Size, Height);
|
||||
ColorShifts.SetFloatData(colorShiftBuffer, 2, Height);
|
||||
}
|
||||
|
||||
public void ApplyModifiers(IEnumerable<IPaletteModifier> paletteMods)
|
||||
{
|
||||
foreach (var mod in paletteMods)
|
||||
mod.AdjustPalette(mutablePalettes);
|
||||
mod.AdjustPalette(readOnlyModifiablePalettes);
|
||||
|
||||
// Update our texture with the changes.
|
||||
CopyModifiablePalettesToBuffer();
|
||||
CopyBufferToTexture();
|
||||
|
||||
// Reset modified palettes back to their original colors, ready for next time.
|
||||
foreach (var kvp in mutablePalettes)
|
||||
foreach (var kvp in modifiablePalettes)
|
||||
{
|
||||
var originalPalette = palettes[kvp.Key];
|
||||
var modifiedPalette = kvp.Value;
|
||||
@@ -153,7 +127,6 @@ namespace OpenRA.Graphics
|
||||
public void Dispose()
|
||||
{
|
||||
Texture.Dispose();
|
||||
ColorShifts.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class MarkerTileRenderable : IRenderable, IFinalizedRenderable
|
||||
{
|
||||
readonly CPos pos;
|
||||
readonly Color color;
|
||||
|
||||
public MarkerTileRenderable(CPos pos, Color color)
|
||||
{
|
||||
this.pos = pos;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
public WPos Pos => WPos.Zero;
|
||||
public int ZOffset => 0;
|
||||
public bool IsDecoration => true;
|
||||
|
||||
public IRenderable WithZOffset(int newOffset) { return this; }
|
||||
|
||||
public IRenderable OffsetBy(in WVec vec)
|
||||
{
|
||||
return new MarkerTileRenderable(pos, color);
|
||||
}
|
||||
|
||||
public IRenderable AsDecoration() { return this; }
|
||||
|
||||
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
|
||||
public void Render(WorldRenderer wr)
|
||||
{
|
||||
var map = wr.World.Map;
|
||||
var r = map.Grid.Ramps[map.Ramp[pos]];
|
||||
var wpos = map.CenterOfCell(pos) - new WVec(0, 0, r.CenterHeightOffset);
|
||||
|
||||
var corners = r.Corners.Select(corner => wr.Viewport.WorldToViewPx(wr.Screen3DPosition(wpos + corner))).ToList();
|
||||
|
||||
Game.Renderer.RgbaColorRenderer.FillRect(corners[0], corners[1], corners[2], corners[3], color);
|
||||
}
|
||||
|
||||
public void RenderDebugGeometry(WorldRenderer wr) { }
|
||||
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,8 +10,8 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -25,19 +25,11 @@ namespace OpenRA.Graphics
|
||||
float[] Bounds(uint frame);
|
||||
ModelRenderData RenderData(uint section);
|
||||
|
||||
/// <summary>Returns the smallest rectangle that covers all rotations of all frames in a model.</summary>
|
||||
/// <summary>Returns the smallest rectangle that covers all rotations of all frames in a model</summary>
|
||||
Rectangle AggregateBounds { get; }
|
||||
}
|
||||
|
||||
public interface IModelWidget
|
||||
{
|
||||
public string Palette { get; }
|
||||
public float Scale { get; }
|
||||
public void Setup(Func<bool> isVisible, Func<string> getPalette, Func<string> getPlayerPalette,
|
||||
Func<float> getScale, Func<IModel> getVoxel, Func<WRot> getRotation);
|
||||
}
|
||||
|
||||
public readonly struct ModelRenderData
|
||||
public struct ModelRenderData
|
||||
{
|
||||
public readonly int Start;
|
||||
public readonly int Count;
|
||||
@@ -51,13 +43,45 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public interface IModelCacheInfo : ITraitInfoInterface { }
|
||||
|
||||
public interface IModelCache
|
||||
public interface IModelCache : IDisposable
|
||||
{
|
||||
IModel GetModel(string model);
|
||||
IModel GetModelSequence(string model, string sequence);
|
||||
bool HasModelSequence(string model, string sequence);
|
||||
IVertexBuffer<ModelVertex> VertexBuffer { get; }
|
||||
IVertexBuffer<Vertex> VertexBuffer { get; }
|
||||
}
|
||||
|
||||
public interface IModelSequenceLoader
|
||||
{
|
||||
Action<string> OnMissingModelError { get; set; }
|
||||
IModelCache CacheModels(IReadOnlyFileSystem fileSystem, ModData modData, IReadOnlyDictionary<string, MiniYamlNode> modelDefinitions);
|
||||
}
|
||||
|
||||
public class PlaceholderModelSequenceLoader : IModelSequenceLoader
|
||||
{
|
||||
public Action<string> OnMissingModelError { get; set; }
|
||||
|
||||
class PlaceholderModelCache : IModelCache
|
||||
{
|
||||
public IVertexBuffer<Vertex> VertexBuffer { get { throw new NotImplementedException(); } }
|
||||
|
||||
public void Dispose() { }
|
||||
|
||||
public IModel GetModelSequence(string model, string sequence)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool HasModelSequence(string model, string sequence)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
public PlaceholderModelSequenceLoader(ModData modData) { }
|
||||
|
||||
public IModelCache CacheModels(IReadOnlyFileSystem fileSystem, ModData modData, IReadOnlyDictionary<string, MiniYamlNode> modelDefinitions)
|
||||
{
|
||||
return new PlaceholderModelCache();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -14,7 +14,7 @@ using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public readonly struct ModelAnimation
|
||||
public struct ModelAnimation
|
||||
{
|
||||
public readonly IModel Model;
|
||||
public readonly Func<WVec> OffsetFunc;
|
||||
@@ -46,6 +46,12 @@ namespace OpenRA.Graphics
|
||||
xy.Y + (int)(r.Bottom * scale));
|
||||
}
|
||||
|
||||
public bool IsVisible => DisableFunc == null || !DisableFunc();
|
||||
public bool IsVisible
|
||||
{
|
||||
get
|
||||
{
|
||||
return DisableFunc == null || !DisableFunc();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -12,11 +12,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Cnc.Traits
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class ModelRenderProxy
|
||||
{
|
||||
@@ -34,53 +32,41 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
}
|
||||
}
|
||||
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Render voxels")]
|
||||
public class ModelRendererInfo : TraitInfo, Requires<IModelCacheInfo>
|
||||
{
|
||||
public override object Create(ActorInitializer init) { return new ModelRenderer(this, init.Self); }
|
||||
}
|
||||
|
||||
public sealed class ModelRenderer : IDisposable, IRenderer, INotifyActorDisposing
|
||||
public sealed class ModelRenderer : IDisposable
|
||||
{
|
||||
// Static constants
|
||||
static readonly float[] ShadowDiffuse = new float[] { 0, 0, 0 };
|
||||
static readonly float[] ShadowAmbient = new float[] { 1, 1, 1 };
|
||||
static readonly float2 SpritePadding = new(2, 2);
|
||||
static readonly float2 SpritePadding = new float2(2, 2);
|
||||
static readonly float[] ZeroVector = new float[] { 0, 0, 0, 1 };
|
||||
static readonly float[] ZVector = new float[] { 0, 0, 1, 1 };
|
||||
static readonly float[] FlipMtx = Util.ScaleMatrix(1, -1, 1);
|
||||
static readonly float[] ShadowScaleFlipMtx = Util.ScaleMatrix(2, -2, 2);
|
||||
static readonly float[] GroundNormal = { 0, 0, 1, 1 };
|
||||
|
||||
readonly Renderer renderer;
|
||||
readonly IShader shader;
|
||||
public readonly IModelCache ModelCache;
|
||||
|
||||
readonly Dictionary<Sheet, IFrameBuffer> mappedBuffers = new();
|
||||
readonly Stack<KeyValuePair<Sheet, IFrameBuffer>> unmappedBuffers = new();
|
||||
readonly List<(Sheet Sheet, Action Func)> doRender = new();
|
||||
readonly int sheetSize;
|
||||
readonly Dictionary<Sheet, IFrameBuffer> mappedBuffers = new Dictionary<Sheet, IFrameBuffer>();
|
||||
readonly Stack<KeyValuePair<Sheet, IFrameBuffer>> unmappedBuffers = new Stack<KeyValuePair<Sheet, IFrameBuffer>>();
|
||||
readonly List<(Sheet Sheet, Action Func)> doRender = new List<(Sheet, Action)>();
|
||||
|
||||
SheetBuilder sheetBuilderForFrame;
|
||||
bool isInFrame;
|
||||
|
||||
public void SetPalette(HardwarePalette palette)
|
||||
public ModelRenderer(Renderer renderer, IShader shader)
|
||||
{
|
||||
shader.SetTexture("Palette", palette.Texture);
|
||||
shader.SetVec("PaletteRows", palette.Height);
|
||||
this.renderer = renderer;
|
||||
this.shader = shader;
|
||||
}
|
||||
|
||||
public ModelRenderer(ModelRendererInfo info, Actor self)
|
||||
public void SetPalette(ITexture palette)
|
||||
{
|
||||
renderer = Game.Renderer;
|
||||
shader = renderer.CreateShader(new ModelShaderBindings());
|
||||
renderer.WorldRenderers = renderer.WorldRenderers.Append(this).ToArray();
|
||||
shader.SetTexture("Palette", palette);
|
||||
}
|
||||
|
||||
ModelCache = self.Trait<IModelCache>();
|
||||
|
||||
sheetSize = Game.Settings.Graphics.SheetSize;
|
||||
var a = 2f / sheetSize;
|
||||
public void SetViewportParams(Size screen, int2 scroll)
|
||||
{
|
||||
var a = 2f / renderer.SheetSize;
|
||||
var view = new[]
|
||||
{
|
||||
a, 0, 0, 0,
|
||||
@@ -93,8 +79,8 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
}
|
||||
|
||||
public ModelRenderProxy RenderAsync(
|
||||
WorldRenderer wr, IEnumerable<ModelAnimation> models, in WRot camera, float scale,
|
||||
in WRot groundOrientation, in WRot lightSource, float[] lightAmbientColor, float[] lightDiffuseColor,
|
||||
WorldRenderer wr, IEnumerable<ModelAnimation> models, WRot camera, float scale,
|
||||
float[] groundNormal, WRot lightSource, float[] lightAmbientColor, float[] lightDiffuseColor,
|
||||
PaletteReference color, PaletteReference normals, PaletteReference shadowPalette)
|
||||
{
|
||||
if (!isInFrame)
|
||||
@@ -106,10 +92,7 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
// Correct for bogus light source definition
|
||||
var lightYaw = Util.MakeFloatMatrix(new WRot(WAngle.Zero, WAngle.Zero, -lightSource.Yaw).AsMatrix());
|
||||
var lightPitch = Util.MakeFloatMatrix(new WRot(WAngle.Zero, -lightSource.Pitch, WAngle.Zero).AsMatrix());
|
||||
var ground = Util.MakeFloatMatrix(groundOrientation.AsMatrix());
|
||||
var shadowTransform = Util.MatrixMultiply(Util.MatrixMultiply(lightPitch, lightYaw), Util.MatrixInverse(ground));
|
||||
|
||||
var groundNormal = Util.MatrixVectorMultiply(ground, GroundNormal);
|
||||
var shadowTransform = Util.MatrixMultiply(lightPitch, lightYaw);
|
||||
|
||||
var invShadowTransform = Util.MatrixInverse(shadowTransform);
|
||||
var cameraTransform = Util.MakeFloatMatrix(camera.AsMatrix());
|
||||
@@ -180,7 +163,8 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
CalculateSpriteGeometry(tl, br, 1, out var spriteSize, out var spriteOffset);
|
||||
CalculateSpriteGeometry(stl, sbr, 2, out var shadowSpriteSize, out var shadowSpriteOffset);
|
||||
|
||||
sheetBuilderForFrame ??= new SheetBuilder(SheetType.BGRA, AllocateSheet);
|
||||
if (sheetBuilderForFrame == null)
|
||||
sheetBuilderForFrame = new SheetBuilder(SheetType.BGRA, AllocateSheet);
|
||||
|
||||
var sprite = sheetBuilderForFrame.Allocate(spriteSize, 0, spriteOffset);
|
||||
var shadowSprite = sheetBuilderForFrame.Allocate(shadowSpriteSize, 0, shadowSpriteOffset);
|
||||
@@ -189,12 +173,12 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
var spriteCenter = new float2(sb.Left + sb.Width / 2, sb.Top + sb.Height / 2);
|
||||
var shadowCenter = new float2(ssb.Left + ssb.Width / 2, ssb.Top + ssb.Height / 2);
|
||||
|
||||
var translateMtx = Util.TranslationMatrix(spriteCenter.X - spriteOffset.X, sheetSize - (spriteCenter.Y - spriteOffset.Y), 0);
|
||||
var shadowTranslateMtx = Util.TranslationMatrix(shadowCenter.X - shadowSpriteOffset.X, sheetSize - (shadowCenter.Y - shadowSpriteOffset.Y), 0);
|
||||
var translateMtx = Util.TranslationMatrix(spriteCenter.X - spriteOffset.X, renderer.SheetSize - (spriteCenter.Y - spriteOffset.Y), 0);
|
||||
var shadowTranslateMtx = Util.TranslationMatrix(shadowCenter.X - shadowSpriteOffset.X, renderer.SheetSize - (shadowCenter.Y - shadowSpriteOffset.Y), 0);
|
||||
var correctionTransform = Util.MatrixMultiply(translateMtx, FlipMtx);
|
||||
var shadowCorrectionTransform = Util.MatrixMultiply(shadowTranslateMtx, ShadowScaleFlipMtx);
|
||||
|
||||
void RenderFunc()
|
||||
doRender.Add((sprite.Sheet, () =>
|
||||
{
|
||||
foreach (var m in models)
|
||||
{
|
||||
@@ -221,23 +205,21 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
var t = m.Model.TransformationMatrix(i, frame);
|
||||
var it = Util.MatrixInverse(t);
|
||||
if (it == null)
|
||||
throw new InvalidOperationException($"Failed to invert the transformed matrix of frame {i} during RenderAsync.");
|
||||
throw new InvalidOperationException("Failed to invert the transformed matrix of frame {0} during RenderAsync.".F(i));
|
||||
|
||||
// Transform light vector from shadow -> world -> limb coords
|
||||
var lightDirection = ExtractRotationVector(Util.MatrixMultiply(it, lightTransform));
|
||||
|
||||
Render(rd, ModelCache, Util.MatrixMultiply(transform, t), lightDirection,
|
||||
lightAmbientColor, lightDiffuseColor, color.TextureIndex, normals.TextureIndex);
|
||||
Render(rd, wr.World.ModelCache, Util.MatrixMultiply(transform, t), lightDirection,
|
||||
lightAmbientColor, lightDiffuseColor, color.TextureMidIndex, normals.TextureMidIndex);
|
||||
|
||||
// Disable shadow normals by forcing zero diffuse and identity ambient light
|
||||
if (m.ShowShadow)
|
||||
Render(rd, ModelCache, Util.MatrixMultiply(shadow, t), lightDirection,
|
||||
ShadowAmbient, ShadowDiffuse, shadowPalette.TextureIndex, normals.TextureIndex);
|
||||
Render(rd, wr.World.ModelCache, Util.MatrixMultiply(shadow, t), lightDirection,
|
||||
ShadowAmbient, ShadowDiffuse, shadowPalette.TextureMidIndex, normals.TextureMidIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
doRender.Add((sprite.Sheet, RenderFunc));
|
||||
}));
|
||||
|
||||
var screenLightVector = Util.MatrixVectorMultiply(invShadowTransform, ZVector);
|
||||
screenLightVector = Util.MatrixVectorMultiply(cameraTransform, screenLightVector);
|
||||
@@ -252,9 +234,9 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
|
||||
// Width and height must be even to avoid rendering glitches
|
||||
if ((width & 1) == 1)
|
||||
width++;
|
||||
width += 1;
|
||||
if ((height & 1) == 1)
|
||||
height++;
|
||||
height += 1;
|
||||
|
||||
size = new Size(width, height);
|
||||
}
|
||||
@@ -282,17 +264,17 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
IModelCache cache,
|
||||
float[] t, float[] lightDirection,
|
||||
float[] ambientLight, float[] diffuseLight,
|
||||
float colorPaletteTextureIndex, float normalsPaletteTextureIndex)
|
||||
float colorPaletteTextureMidIndex, float normalsPaletteTextureMidIndex)
|
||||
{
|
||||
shader.SetTexture("DiffuseTexture", renderData.Sheet.GetTexture());
|
||||
shader.SetVec("Palettes", colorPaletteTextureIndex, normalsPaletteTextureIndex);
|
||||
shader.SetVec("PaletteRows", colorPaletteTextureMidIndex, normalsPaletteTextureMidIndex);
|
||||
shader.SetMatrix("TransformMatrix", t);
|
||||
shader.SetVec("LightDirection", lightDirection, 4);
|
||||
shader.SetVec("AmbientLight", ambientLight, 3);
|
||||
shader.SetVec("DiffuseLight", diffuseLight, 3);
|
||||
|
||||
shader.PrepareRender();
|
||||
renderer.DrawBatch(cache.VertexBuffer, shader, renderData.Start, renderData.Count, PrimitiveType.TriangleList);
|
||||
renderer.DrawBatch(cache.VertexBuffer, renderData.Start, renderData.Count, PrimitiveType.TriangleList);
|
||||
}
|
||||
|
||||
public void BeginFrame()
|
||||
@@ -313,14 +295,14 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
Game.Renderer.Flush();
|
||||
fbo.Bind();
|
||||
|
||||
Game.Renderer.EnableDepthBuffer();
|
||||
Game.Renderer.Context.EnableDepthBuffer();
|
||||
return fbo;
|
||||
}
|
||||
|
||||
static void DisableFrameBuffer(IFrameBuffer fbo)
|
||||
void DisableFrameBuffer(IFrameBuffer fbo)
|
||||
{
|
||||
Game.Renderer.Flush();
|
||||
Game.Renderer.DisableDepthBuffer();
|
||||
Game.Renderer.Context.DisableDepthBuffer();
|
||||
fbo.Unbind();
|
||||
}
|
||||
|
||||
@@ -368,7 +350,8 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
return kv.Key;
|
||||
}
|
||||
|
||||
var framebuffer = renderer.CreateFrameBuffer(new Size(sheetSize, sheetSize));
|
||||
var size = new Size(renderer.SheetSize, renderer.SheetSize);
|
||||
var framebuffer = renderer.Context.CreateFrameBuffer(size);
|
||||
var sheet = new Sheet(SheetType.BGRA, framebuffer.Texture);
|
||||
mappedBuffers.Add(sheet, framebuffer);
|
||||
|
||||
@@ -385,12 +368,6 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
|
||||
mappedBuffers.Clear();
|
||||
unmappedBuffers.Clear();
|
||||
renderer.WorldRenderers = renderer.WorldRenderers.Where(r => r != this).ToArray();
|
||||
}
|
||||
|
||||
void INotifyActorDisposing.Disposing(Actor a)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly struct ModelVertex
|
||||
{
|
||||
// 3d position
|
||||
public readonly float X, Y, Z;
|
||||
|
||||
// Primary and secondary texture coordinates or RGBA color
|
||||
public readonly float S, T, U, V;
|
||||
|
||||
// Palette and channel flags
|
||||
public readonly float P, C;
|
||||
|
||||
public ModelVertex(in float3 xyz, float s, float t, float u, float v, float p, float c)
|
||||
: this(xyz.X, xyz.Y, xyz.Z, s, t, u, v, p, c) { }
|
||||
|
||||
public ModelVertex(float x, float y, float z, float s, float t, float u, float v, float p, float c)
|
||||
{
|
||||
X = x; Y = y; Z = z;
|
||||
S = s; T = t;
|
||||
U = u; V = v;
|
||||
P = p; C = c;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ModelShaderBindings : ShaderBindings
|
||||
{
|
||||
public ModelShaderBindings()
|
||||
: base("model")
|
||||
{ }
|
||||
|
||||
public override ShaderVertexAttribute[] Attributes { get; } = new[]
|
||||
{
|
||||
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 3, 0),
|
||||
new ShaderVertexAttribute("aVertexTexCoord", ShaderVertexAttributeType.Float, 4, 12),
|
||||
new ShaderVertexAttribute("aVertexTexMetadata", ShaderVertexAttributeType.Float, 2, 28),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public static Color GetColor(this IPalette palette, int index)
|
||||
{
|
||||
return Color.FromArgb(palette[index]);
|
||||
return Color.FromArgb((int)palette[index]);
|
||||
}
|
||||
|
||||
public static IPalette AsReadOnly(this IPalette palette)
|
||||
@@ -40,12 +40,11 @@ namespace OpenRA.Graphics
|
||||
return new ReadOnlyPalette(palette);
|
||||
}
|
||||
|
||||
sealed class ReadOnlyPalette : IPalette
|
||||
class ReadOnlyPalette : IPalette
|
||||
{
|
||||
readonly IPalette palette;
|
||||
IPalette palette;
|
||||
public ReadOnlyPalette(IPalette palette) { this.palette = palette; }
|
||||
public uint this[int index] => palette[index];
|
||||
|
||||
public uint this[int index] { get { return palette[index]; } }
|
||||
public void CopyToArray(Array destination, int destinationOffset)
|
||||
{
|
||||
palette.CopyToArray(destination, destinationOffset);
|
||||
@@ -57,25 +56,28 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
readonly uint[] colors = new uint[Palette.Size];
|
||||
|
||||
public uint this[int index] => colors[index];
|
||||
public uint this[int index]
|
||||
{
|
||||
get { return colors[index]; }
|
||||
}
|
||||
|
||||
public void CopyToArray(Array destination, int destinationOffset)
|
||||
{
|
||||
Buffer.BlockCopy(colors, 0, destination, destinationOffset * 4, Palette.Size * 4);
|
||||
}
|
||||
|
||||
public ImmutablePalette(string filename, int[] remapTransparent, int[] remap)
|
||||
public ImmutablePalette(string filename, int[] remap)
|
||||
{
|
||||
using (var s = File.OpenRead(filename))
|
||||
LoadFromStream(s, remapTransparent, remap);
|
||||
LoadFromStream(s, remap);
|
||||
}
|
||||
|
||||
public ImmutablePalette(Stream s, int[] remapTransparent, int[] remapShadow)
|
||||
public ImmutablePalette(Stream s, int[] remapShadow)
|
||||
{
|
||||
LoadFromStream(s, remapTransparent, remapShadow);
|
||||
LoadFromStream(s, remapShadow);
|
||||
}
|
||||
|
||||
void LoadFromStream(Stream s, int[] remapTransparent, int[] remapShadow)
|
||||
void LoadFromStream(Stream s, int[] remapShadow)
|
||||
{
|
||||
using (var reader = new BinaryReader(s))
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
@@ -92,9 +94,7 @@ namespace OpenRA.Graphics
|
||||
colors[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
|
||||
}
|
||||
|
||||
foreach (var i in remapTransparent)
|
||||
colors[i] = 0;
|
||||
|
||||
colors[0] = 0; // Convert black background to transparency.
|
||||
foreach (var i in remapShadow)
|
||||
colors[i] = 140u << 24;
|
||||
}
|
||||
@@ -103,12 +103,12 @@ namespace OpenRA.Graphics
|
||||
: this(p)
|
||||
{
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
colors[i] = r.GetRemappedColor(this.GetColor(i), i).ToArgb();
|
||||
colors[i] = (uint)r.GetRemappedColor(this.GetColor(i), i).ToArgb();
|
||||
}
|
||||
|
||||
public ImmutablePalette(IPalette p)
|
||||
{
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
for (int i = 0; i < Palette.Size; i++)
|
||||
colors[i] = p[i];
|
||||
}
|
||||
|
||||
@@ -126,8 +126,8 @@ namespace OpenRA.Graphics
|
||||
|
||||
public uint this[int index]
|
||||
{
|
||||
get => colors[index];
|
||||
set => colors[index] = value;
|
||||
get { return colors[index]; }
|
||||
set { colors[index] = value; }
|
||||
}
|
||||
|
||||
public void CopyToArray(Array destination, int destinationOffset)
|
||||
@@ -142,7 +142,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public void SetColor(int index, Color color)
|
||||
{
|
||||
colors[index] = color.ToArgb();
|
||||
colors[index] = (uint)color.ToArgb();
|
||||
}
|
||||
|
||||
public void SetFromPalette(IPalette p)
|
||||
@@ -153,7 +153,7 @@ namespace OpenRA.Graphics
|
||||
public void ApplyRemap(IPaletteRemap r)
|
||||
{
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
colors[i] = r.GetRemappedColor(this.GetColor(i), i).ToArgb();
|
||||
colors[i] = (uint)r.GetRemappedColor(this.GetColor(i), i).ToArgb();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -13,20 +13,20 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class PaletteReference
|
||||
{
|
||||
readonly float index;
|
||||
readonly HardwarePalette hardwarePalette;
|
||||
|
||||
public readonly string Name;
|
||||
public IPalette Palette { get; internal set; }
|
||||
public int TextureIndex { get; }
|
||||
public float TextureIndex { get { return index / hardwarePalette.Height; } }
|
||||
public float TextureMidIndex { get { return (index + 0.5f) / hardwarePalette.Height; } }
|
||||
|
||||
public PaletteReference(string name, int index, IPalette palette, HardwarePalette hardwarePalette)
|
||||
{
|
||||
Name = name;
|
||||
Palette = palette;
|
||||
TextureIndex = index;
|
||||
this.index = index;
|
||||
this.hardwarePalette = hardwarePalette;
|
||||
}
|
||||
|
||||
public bool HasColorShift => hardwarePalette.HasColorShift(Name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -17,15 +17,14 @@ namespace OpenRA
|
||||
{
|
||||
public enum GLProfile
|
||||
{
|
||||
Automatic,
|
||||
ANGLE,
|
||||
Modern,
|
||||
Embedded
|
||||
Embedded,
|
||||
Legacy
|
||||
}
|
||||
|
||||
public interface IPlatform
|
||||
{
|
||||
IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int vertexBatchSize, int indexBatchSize, int videoDisplay, GLProfile profile);
|
||||
IPlatformWindow CreateWindow(Size size, WindowMode windowMode, float scaleModifier, int batchSize, int videoDisplay, GLProfile profile);
|
||||
ISoundEngine CreateSound(string device);
|
||||
IFont CreateFont(byte[] data);
|
||||
}
|
||||
@@ -58,7 +57,6 @@ namespace OpenRA
|
||||
int DisplayCount { get; }
|
||||
int CurrentDisplay { get; }
|
||||
bool HasInputFocus { get; }
|
||||
bool IsSuspended { get; }
|
||||
|
||||
event Action<float, float, float, float> OnWindowScaleChanged;
|
||||
|
||||
@@ -71,7 +69,6 @@ namespace OpenRA
|
||||
|
||||
IHardwareCursor CreateHardwareCursor(string name, Size size, byte[] data, int2 hotspot, bool pixelDouble);
|
||||
void SetHardwareCursor(IHardwareCursor cursor);
|
||||
void SetWindowTitle(string title);
|
||||
void SetRelativeMouseMode(bool mode);
|
||||
void SetScaleModifier(float scale);
|
||||
|
||||
@@ -82,18 +79,15 @@ namespace OpenRA
|
||||
|
||||
public interface IGraphicsContext : IDisposable
|
||||
{
|
||||
IVertexBuffer<T> CreateVertexBuffer<T>(int size) where T : struct;
|
||||
T[] CreateVertices<T>(int size) where T : struct;
|
||||
IIndexBuffer CreateIndexBuffer(uint[] indices);
|
||||
IVertexBuffer<Vertex> CreateVertexBuffer(int size);
|
||||
ITexture CreateTexture();
|
||||
IFrameBuffer CreateFrameBuffer(Size s);
|
||||
IFrameBuffer CreateFrameBuffer(Size s, Color clearColor);
|
||||
IShader CreateShader(IShaderBindings shaderBindings);
|
||||
IShader CreateShader(string name);
|
||||
void EnableScissor(int x, int y, int width, int height);
|
||||
void DisableScissor();
|
||||
void Present();
|
||||
void DrawPrimitives(PrimitiveType pt, int firstVertex, int numVertices);
|
||||
void DrawElements(int numIndices, int offset);
|
||||
void Clear();
|
||||
void EnableDepthBuffer();
|
||||
void DisableDepthBuffer();
|
||||
@@ -103,28 +97,12 @@ namespace OpenRA
|
||||
string GLVersion { get; }
|
||||
}
|
||||
|
||||
public interface IRenderer
|
||||
{
|
||||
void BeginFrame();
|
||||
void EndFrame();
|
||||
void SetPalette(HardwarePalette palette);
|
||||
}
|
||||
|
||||
public interface IVertexBuffer<T> : IDisposable where T : struct
|
||||
public interface IVertexBuffer<T> : IDisposable
|
||||
{
|
||||
void Bind();
|
||||
void SetData(T[] vertices, int length);
|
||||
|
||||
/// <summary>
|
||||
/// Upon return `vertices` may reference another array object of at least the same size - containing random values.
|
||||
/// </summary>
|
||||
void SetData(ref T[] vertices, int length);
|
||||
void SetData(T[] vertices, int offset, int start, int length);
|
||||
}
|
||||
|
||||
public interface IIndexBuffer : IDisposable
|
||||
{
|
||||
void Bind();
|
||||
void SetData(T[] vertices, int start, int length);
|
||||
void SetData(IntPtr data, int start, int length);
|
||||
}
|
||||
|
||||
public interface IShader
|
||||
@@ -137,26 +115,14 @@ namespace OpenRA
|
||||
void SetTexture(string param, ITexture texture);
|
||||
void SetMatrix(string param, float[] mtx);
|
||||
void PrepareRender();
|
||||
void Bind();
|
||||
}
|
||||
|
||||
public interface IShaderBindings
|
||||
{
|
||||
string VertexShaderName { get; }
|
||||
string VertexShaderCode { get; }
|
||||
string FragmentShaderName { get; }
|
||||
string FragmentShaderCode { get; }
|
||||
int Stride { get; }
|
||||
ShaderVertexAttribute[] Attributes { get; }
|
||||
}
|
||||
|
||||
public enum TextureScaleFilter { Nearest, Linear }
|
||||
|
||||
public interface ITexture : IDisposable
|
||||
{
|
||||
void SetData(uint[,] colors);
|
||||
void SetData(byte[] colors, int width, int height);
|
||||
void SetFloatData(float[] data, int width, int height);
|
||||
void SetDataFromReadBuffer(Rectangle rect);
|
||||
byte[] GetData();
|
||||
Size Size { get; }
|
||||
TextureScaleFilter ScaleFilter { get; set; }
|
||||
@@ -178,7 +144,7 @@ namespace OpenRA
|
||||
TriangleList,
|
||||
}
|
||||
|
||||
public readonly struct Range<T>
|
||||
public struct Range<T>
|
||||
{
|
||||
public readonly T Start, End;
|
||||
public Range(T start, T end) { Start = start; End = end; }
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,6 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
@@ -17,37 +18,43 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class PlayerColorRemap : IPaletteRemap
|
||||
{
|
||||
readonly int[] remapIndices;
|
||||
readonly float hue;
|
||||
readonly float saturation;
|
||||
readonly float value;
|
||||
Dictionary<int, Color> remapColors;
|
||||
|
||||
public PlayerColorRemap(int[] remapIndices, Color color)
|
||||
public static int GetRemapIndex(int[] ramp, int i)
|
||||
{
|
||||
this.remapIndices = remapIndices;
|
||||
return ramp[i];
|
||||
}
|
||||
|
||||
var (r, g, b) = color.ToLinear();
|
||||
(hue, saturation, value) = Color.RgbToHsv(r, g, b);
|
||||
public PlayerColorRemap(int[] ramp, Color c, float rampFraction)
|
||||
{
|
||||
var h = c.GetHue() / 360.0f;
|
||||
var s = c.GetSaturation();
|
||||
var l = c.GetBrightness();
|
||||
|
||||
// Increase luminosity if required to represent the full ramp
|
||||
var rampRange = (byte)((1 - rampFraction) * l);
|
||||
var c1 = Color.FromAhsl(h, s, Math.Max(rampRange, l));
|
||||
var c2 = Color.FromAhsl(h, s, (byte)Math.Max(0, l - rampRange));
|
||||
var baseIndex = ramp[0];
|
||||
var remapRamp = ramp.Select(r => r - ramp[0]);
|
||||
var rampMaxIndex = ramp.Length - 1;
|
||||
|
||||
// reversed remapping
|
||||
if (ramp[0] > ramp[rampMaxIndex])
|
||||
{
|
||||
baseIndex = ramp[rampMaxIndex];
|
||||
for (var i = rampMaxIndex; i > 0; i--)
|
||||
remapRamp = ramp.Select(r => r - ramp[rampMaxIndex]);
|
||||
}
|
||||
|
||||
remapColors = remapRamp.Select((x, i) => (baseIndex + i, Exts.ColorLerp(x / (float)ramp.Length, c1, c2)))
|
||||
.ToDictionary(u => u.Item1, u => u.Item2);
|
||||
}
|
||||
|
||||
public Color GetRemappedColor(Color original, int index)
|
||||
{
|
||||
if (!remapIndices.Contains(index))
|
||||
return original;
|
||||
|
||||
// Color remapping is applied in a linear color space, so start
|
||||
// by undoing the pre-multiplied alpha and gamma corrections
|
||||
var (r, g, b) = original.ToLinear();
|
||||
|
||||
// Calculate the brightness (i.e HSV value) of the original colour
|
||||
// This inlines the single line of Color.RgbToHsv() that we need
|
||||
var value = Math.Max(Math.Max(r, g), b);
|
||||
|
||||
// Construct the new RGB color
|
||||
(r, g, b) = Color.HsvToRgb(hue, saturation, value * this.value);
|
||||
|
||||
// Convert linear back to SRGB and pre-multiply by the alpha
|
||||
return Color.FromLinear(original.A, r, g, b);
|
||||
return remapColors.TryGetValue(index, out var c)
|
||||
? c : original;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly struct RenderPostProcessPassVertex
|
||||
{
|
||||
public readonly float X, Y;
|
||||
|
||||
public RenderPostProcessPassVertex(float x, float y)
|
||||
{
|
||||
X = x; Y = y;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly struct RenderPostProcessPassTexturedVertex
|
||||
{
|
||||
// 3d position
|
||||
public readonly float X, Y;
|
||||
public readonly float S, T;
|
||||
|
||||
public RenderPostProcessPassTexturedVertex(float x, float y, float s, float t)
|
||||
{
|
||||
X = x; Y = y;
|
||||
S = s; T = t;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RenderPostProcessPassShaderBindings : ShaderBindings
|
||||
{
|
||||
public RenderPostProcessPassShaderBindings(string name)
|
||||
: base("postprocess", "postprocess_" + name) { }
|
||||
|
||||
public override ShaderVertexAttribute[] Attributes { get; } = new[]
|
||||
{
|
||||
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 2, 0)
|
||||
};
|
||||
}
|
||||
|
||||
public sealed class RenderPostProcessPassTexturedShaderBindings : ShaderBindings
|
||||
{
|
||||
public RenderPostProcessPassTexturedShaderBindings(string name)
|
||||
: base("postprocess_textured", "postprocess_textured_" + name)
|
||||
{ }
|
||||
|
||||
public override ShaderVertexAttribute[] Attributes { get; } = new[]
|
||||
{
|
||||
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 2, 0),
|
||||
new ShaderVertexAttribute("aVertexTexCoord", ShaderVertexAttributeType.Float, 2, 8),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,7 +9,6 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
@@ -17,38 +16,21 @@ namespace OpenRA.Graphics
|
||||
public interface IRenderable
|
||||
{
|
||||
WPos Pos { get; }
|
||||
PaletteReference Palette { get; }
|
||||
int ZOffset { get; }
|
||||
bool IsDecoration { get; }
|
||||
|
||||
IRenderable WithPalette(PaletteReference newPalette);
|
||||
IRenderable WithZOffset(int newOffset);
|
||||
IRenderable OffsetBy(in WVec offset);
|
||||
IRenderable OffsetBy(WVec offset);
|
||||
IRenderable AsDecoration();
|
||||
|
||||
IFinalizedRenderable PrepareRender(WorldRenderer wr);
|
||||
}
|
||||
|
||||
public interface IPalettedRenderable : IRenderable
|
||||
public interface ITintableRenderable
|
||||
{
|
||||
PaletteReference Palette { get; }
|
||||
IPalettedRenderable WithPalette(PaletteReference newPalette);
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum TintModifiers
|
||||
{
|
||||
None = 0,
|
||||
IgnoreWorldTint = 1,
|
||||
ReplaceColor = 2
|
||||
}
|
||||
|
||||
public interface IModifyableRenderable : IRenderable
|
||||
{
|
||||
float Alpha { get; }
|
||||
float3 Tint { get; }
|
||||
TintModifiers TintModifiers { get; }
|
||||
|
||||
IModifyableRenderable WithAlpha(float newAlpha);
|
||||
IModifyableRenderable WithTint(in float3 newTint, TintModifiers newTintModifiers);
|
||||
IRenderable WithTint(float3 newTint);
|
||||
}
|
||||
|
||||
public interface IFinalizedRenderable
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -18,17 +18,17 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public class RgbaColorRenderer
|
||||
{
|
||||
static readonly float3 Offset = new(0.5f, 0.5f, 0f);
|
||||
static readonly float3 Offset = new float3(0.5f, 0.5f, 0f);
|
||||
|
||||
readonly SpriteRenderer parent;
|
||||
readonly Vertex[] vertices = new Vertex[4];
|
||||
readonly Vertex[] vertices = new Vertex[6];
|
||||
|
||||
public RgbaColorRenderer(SpriteRenderer parent)
|
||||
{
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public void DrawLine(in float3 start, in float3 end, float width, Color startColor, Color endColor, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawLine(float3 start, float3 end, float width, Color startColor, Color endColor)
|
||||
{
|
||||
var delta = (end - start) / (end - start).XY.Length;
|
||||
var corner = width / 2 * new float3(-delta.Y, delta.X, delta.Z);
|
||||
@@ -45,15 +45,17 @@ namespace OpenRA.Graphics
|
||||
var eb = endColor.B / 255.0f;
|
||||
var ea = endColor.A / 255.0f;
|
||||
|
||||
vertices[0] = new Vertex(start - corner + Offset, sr, sg, sb, sa, 0);
|
||||
vertices[1] = new Vertex(start + corner + Offset, sr, sg, sb, sa, 0);
|
||||
vertices[2] = new Vertex(end + corner + Offset, er, eg, eb, ea, 0);
|
||||
vertices[3] = new Vertex(end - corner + Offset, er, eg, eb, ea, 0);
|
||||
vertices[0] = new Vertex(start - corner + Offset, sr, sg, sb, sa, 0, 0);
|
||||
vertices[1] = new Vertex(start + corner + Offset, sr, sg, sb, sa, 0, 0);
|
||||
vertices[2] = new Vertex(end + corner + Offset, er, eg, eb, ea, 0, 0);
|
||||
vertices[3] = new Vertex(end + corner + Offset, er, eg, eb, ea, 0, 0);
|
||||
vertices[4] = new Vertex(end - corner + Offset, er, eg, eb, ea, 0, 0);
|
||||
vertices[5] = new Vertex(start - corner + Offset, sr, sg, sb, sa, 0, 0);
|
||||
|
||||
parent.DrawRGBAQuad(vertices, blendMode);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
}
|
||||
|
||||
public void DrawLine(in float3 start, in float3 end, float width, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawLine(float3 start, float3 end, float width, Color color)
|
||||
{
|
||||
var delta = (end - start) / (end - start).XY.Length;
|
||||
var corner = width / 2 * new float2(-delta.Y, delta.X);
|
||||
@@ -64,19 +66,21 @@ namespace OpenRA.Graphics
|
||||
var b = color.B / 255.0f;
|
||||
var a = color.A / 255.0f;
|
||||
|
||||
vertices[0] = new Vertex(start - corner + Offset, r, g, b, a, 0);
|
||||
vertices[1] = new Vertex(start + corner + Offset, r, g, b, a, 0);
|
||||
vertices[2] = new Vertex(end + corner + Offset, r, g, b, a, 0);
|
||||
vertices[3] = new Vertex(end - corner + Offset, r, g, b, a, 0);
|
||||
parent.DrawRGBAQuad(vertices, blendMode);
|
||||
vertices[0] = new Vertex(start - corner + Offset, r, g, b, a, 0, 0);
|
||||
vertices[1] = new Vertex(start + corner + Offset, r, g, b, a, 0, 0);
|
||||
vertices[2] = new Vertex(end + corner + Offset, r, g, b, a, 0, 0);
|
||||
vertices[3] = new Vertex(end + corner + Offset, r, g, b, a, 0, 0);
|
||||
vertices[4] = new Vertex(end - corner + Offset, r, g, b, a, 0, 0);
|
||||
vertices[5] = new Vertex(start - corner + Offset, r, g, b, a, 0, 0);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate the 2D intersection of two lines.
|
||||
/// Will behave badly if the lines are parallel.
|
||||
/// Z position is the average of a and b (ignores actual intersection point if it exists).
|
||||
/// Z position is the average of a and b (ignores actual intersection point if it exists)
|
||||
/// </summary>
|
||||
static float3 IntersectionOf(in float3 a, in float3 da, in float3 b, in float3 db)
|
||||
float3 IntersectionOf(float3 a, float3 da, float3 b, float3 db)
|
||||
{
|
||||
var crossA = a.X * (a.Y + da.Y) - a.Y * (a.X + da.X);
|
||||
var crossB = b.X * (b.Y + db.Y) - b.Y * (b.X + db.X);
|
||||
@@ -86,7 +90,7 @@ namespace OpenRA.Graphics
|
||||
return new float3(x / d, y / d, 0.5f * (a.Z + b.Z));
|
||||
}
|
||||
|
||||
void DrawDisconnectedLine(IEnumerable<float3> points, float width, Color color, BlendMode blendMode)
|
||||
void DrawDisconnectedLine(IEnumerable<float3> points, float width, Color color)
|
||||
{
|
||||
using (var e = points.GetEnumerator())
|
||||
{
|
||||
@@ -97,13 +101,13 @@ namespace OpenRA.Graphics
|
||||
while (e.MoveNext())
|
||||
{
|
||||
var point = e.Current;
|
||||
DrawLine(lastPoint, point, width, color, blendMode);
|
||||
DrawLine(lastPoint, point, width, color);
|
||||
lastPoint = point;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawConnectedLine(float3[] points, float width, Color color, bool closed, BlendMode blendMode)
|
||||
void DrawConnectedLine(float3[] points, float width, Color color, bool closed)
|
||||
{
|
||||
// Not a line
|
||||
if (points.Length < 2)
|
||||
@@ -112,7 +116,7 @@ namespace OpenRA.Graphics
|
||||
// Single segment
|
||||
if (points.Length == 2)
|
||||
{
|
||||
DrawLine(points[0], points[1], width, color, blendMode);
|
||||
DrawLine(points[0], points[1], width, color);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -134,7 +138,7 @@ namespace OpenRA.Graphics
|
||||
// Segment is part of closed loop
|
||||
if (closed)
|
||||
{
|
||||
var prev = points[^1];
|
||||
var prev = points[points.Length - 1];
|
||||
var prevDir = (start - prev) / (start - prev).XY.Length;
|
||||
var prevCorner = width / 2 * new float3(-prevDir.Y, prevDir.X, prevDir.Z);
|
||||
ca = IntersectionOf(start - prevCorner, prevDir, start - corner, dir);
|
||||
@@ -153,11 +157,13 @@ namespace OpenRA.Graphics
|
||||
var cd = closed || i < limit - 1 ? IntersectionOf(end - corner, dir, end - nextCorner, nextDir) : end - corner;
|
||||
|
||||
// Fill segment
|
||||
vertices[0] = new Vertex(ca + Offset, r, g, b, a, 0);
|
||||
vertices[1] = new Vertex(cb + Offset, r, g, b, a, 0);
|
||||
vertices[2] = new Vertex(cc + Offset, r, g, b, a, 0);
|
||||
vertices[3] = new Vertex(cd + Offset, r, g, b, a, 0);
|
||||
parent.DrawRGBAQuad(vertices, blendMode);
|
||||
vertices[0] = new Vertex(ca + Offset, r, g, b, a, 0, 0);
|
||||
vertices[1] = new Vertex(cb + Offset, r, g, b, a, 0, 0);
|
||||
vertices[2] = new Vertex(cc + Offset, r, g, b, a, 0, 0);
|
||||
vertices[3] = new Vertex(cc + Offset, r, g, b, a, 0, 0);
|
||||
vertices[4] = new Vertex(cd + Offset, r, g, b, a, 0, 0);
|
||||
vertices[5] = new Vertex(ca + Offset, r, g, b, a, 0, 0);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
|
||||
// Advance line segment
|
||||
end = next;
|
||||
@@ -169,39 +175,32 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawLine(IEnumerable<float3> points, float width, Color color, bool connectSegments = false, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawLine(IEnumerable<float3> points, float width, Color color, bool connectSegments = false)
|
||||
{
|
||||
if (!connectSegments)
|
||||
DrawDisconnectedLine(points, width, color, blendMode);
|
||||
DrawDisconnectedLine(points, width, color);
|
||||
else
|
||||
DrawConnectedLine(points as float3[] ?? points.ToArray(), width, color, false, blendMode);
|
||||
DrawConnectedLine(points as float3[] ?? points.ToArray(), width, color, false);
|
||||
}
|
||||
|
||||
public void DrawPolygon(float3[] vertices, float width, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawPolygon(float3[] vertices, float width, Color color)
|
||||
{
|
||||
DrawConnectedLine(vertices, width, color, true, blendMode);
|
||||
DrawConnectedLine(vertices, width, color, true);
|
||||
}
|
||||
|
||||
public void DrawPolygon(float2[] vertices, float width, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawPolygon(float2[] vertices, float width, Color color)
|
||||
{
|
||||
DrawConnectedLine(vertices.Select(v => new float3(v, 0)).ToArray(), width, color, true, blendMode);
|
||||
DrawConnectedLine(vertices.Select(v => new float3(v, 0)).ToArray(), width, color, true);
|
||||
}
|
||||
|
||||
public void DrawRect(in float3 tl, in float3 br, float width, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void DrawRect(float3 tl, float3 br, float width, Color color)
|
||||
{
|
||||
var tr = new float3(br.X, tl.Y, tl.Z);
|
||||
var bl = new float3(tl.X, br.Y, br.Z);
|
||||
DrawPolygon(new[] { tl, tr, br, bl }, width, color, blendMode);
|
||||
DrawPolygon(new[] { tl, tr, br, bl }, width, color);
|
||||
}
|
||||
|
||||
public void FillRect(in float3 tl, in float3 br, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
{
|
||||
var tr = new float3(br.X, tl.Y, tl.Z);
|
||||
var bl = new float3(tl.X, br.Y, br.Z);
|
||||
FillRect(tl, tr, br, bl, color, blendMode);
|
||||
}
|
||||
|
||||
public void FillRect(in float3 a, in float3 b, in float3 c, in float3 d, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void FillTriangle(float3 a, float3 b, float3 c, Color color)
|
||||
{
|
||||
color = Util.PremultiplyAlpha(color);
|
||||
var cr = color.R / 255.0f;
|
||||
@@ -209,24 +208,49 @@ namespace OpenRA.Graphics
|
||||
var cb = color.B / 255.0f;
|
||||
var ca = color.A / 255.0f;
|
||||
|
||||
vertices[0] = new Vertex(a + Offset, cr, cg, cb, ca, 0);
|
||||
vertices[1] = new Vertex(b + Offset, cr, cg, cb, ca, 0);
|
||||
vertices[2] = new Vertex(c + Offset, cr, cg, cb, ca, 0);
|
||||
vertices[3] = new Vertex(d + Offset, cr, cg, cb, ca, 0);
|
||||
parent.DrawRGBAQuad(vertices, blendMode);
|
||||
vertices[0] = new Vertex(a + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[1] = new Vertex(b + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[2] = new Vertex(c + Offset, cr, cg, cb, ca, 0, 0);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
}
|
||||
|
||||
public void FillRect(in float3 a, in float3 b, in float3 c, in float3 d, Color topLeftColor, Color topRightColor, Color bottomRightColor, Color bottomLeftColor, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void FillRect(float3 tl, float3 br, Color color)
|
||||
{
|
||||
var tr = new float3(br.X, tl.Y, tl.Z);
|
||||
var bl = new float3(tl.X, br.Y, br.Z);
|
||||
FillRect(tl, tr, br, bl, color);
|
||||
}
|
||||
|
||||
public void FillRect(float3 a, float3 b, float3 c, float3 d, Color color)
|
||||
{
|
||||
color = Util.PremultiplyAlpha(color);
|
||||
var cr = color.R / 255.0f;
|
||||
var cg = color.G / 255.0f;
|
||||
var cb = color.B / 255.0f;
|
||||
var ca = color.A / 255.0f;
|
||||
|
||||
vertices[0] = new Vertex(a + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[1] = new Vertex(b + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[2] = new Vertex(c + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[3] = new Vertex(c + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[4] = new Vertex(d + Offset, cr, cg, cb, ca, 0, 0);
|
||||
vertices[5] = new Vertex(a + Offset, cr, cg, cb, ca, 0, 0);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
}
|
||||
|
||||
public void FillRect(float3 a, float3 b, float3 c, float3 d, Color topLeftColor, Color topRightColor, Color bottomRightColor, Color bottomLeftColor)
|
||||
{
|
||||
vertices[0] = VertexWithColor(a + Offset, topLeftColor);
|
||||
vertices[1] = VertexWithColor(b + Offset, topRightColor);
|
||||
vertices[2] = VertexWithColor(c + Offset, bottomRightColor);
|
||||
vertices[3] = VertexWithColor(d + Offset, bottomLeftColor);
|
||||
vertices[3] = VertexWithColor(c + Offset, bottomRightColor);
|
||||
vertices[4] = VertexWithColor(d + Offset, bottomLeftColor);
|
||||
vertices[5] = VertexWithColor(a + Offset, topLeftColor);
|
||||
|
||||
parent.DrawRGBAQuad(vertices, blendMode);
|
||||
parent.DrawRGBAVertices(vertices);
|
||||
}
|
||||
|
||||
static Vertex VertexWithColor(in float3 xyz, Color color)
|
||||
static Vertex VertexWithColor(float3 xyz, Color color)
|
||||
{
|
||||
color = Util.PremultiplyAlpha(color);
|
||||
var cr = color.R / 255.0f;
|
||||
@@ -234,10 +258,10 @@ namespace OpenRA.Graphics
|
||||
var cb = color.B / 255.0f;
|
||||
var ca = color.A / 255.0f;
|
||||
|
||||
return new Vertex(xyz, cr, cg, cb, ca, 0);
|
||||
return new Vertex(xyz, cr, cg, cb, ca, 0, 0);
|
||||
}
|
||||
|
||||
public void FillEllipse(in float3 tl, in float3 br, Color color, BlendMode blendMode = BlendMode.Alpha)
|
||||
public void FillEllipse(float3 tl, float3 br, Color color, int vertices = 32)
|
||||
{
|
||||
// TODO: Create an ellipse polygon instead
|
||||
var a = (br.X - tl.X) / 2;
|
||||
@@ -248,7 +272,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
var z = float2.Lerp(tl.Z, br.Z, (y - tl.Y) / (br.Y - tl.Y));
|
||||
var dx = a * (float)Math.Sqrt(1 - (y - yc) * (y - yc) / b / b);
|
||||
DrawLine(new float3(xc - dx, y, z), new float3(xc + dx, y, z), 1, color, blendMode);
|
||||
DrawLine(new float3(xc - dx, y, z), new float3(xc + dx, y, z), 1, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -22,36 +22,44 @@ namespace OpenRA.Graphics
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, in float3 location, in float3 scale, float rotation = 0f)
|
||||
public void DrawSprite(Sprite s, float3 location, float3 size)
|
||||
{
|
||||
if (s.Channel != TextureChannel.RGBA)
|
||||
throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
|
||||
|
||||
parent.DrawSprite(s, 0, location, scale, rotation);
|
||||
parent.DrawSprite(s, location, 0, size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, in float3 location, float scale = 1f, float rotation = 0f)
|
||||
public void DrawSprite(Sprite s, float3 location)
|
||||
{
|
||||
if (s.Channel != TextureChannel.RGBA)
|
||||
throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
|
||||
|
||||
parent.DrawSprite(s, 0, location, scale, rotation);
|
||||
parent.DrawSprite(s, location, 0, s.Size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, in float3 location, float scale, in float3 tint, float alpha, float rotation = 0f)
|
||||
public void DrawSprite(Sprite s, float3 a, float3 b, float3 c, float3 d)
|
||||
{
|
||||
if (s.Channel != TextureChannel.RGBA)
|
||||
throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
|
||||
|
||||
parent.DrawSprite(s, 0, location, scale, tint, alpha, rotation);
|
||||
parent.DrawSprite(s, a, b, c, d);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, in float3 a, in float3 b, in float3 c, in float3 d, in float3 tint, float alpha)
|
||||
public void DrawSpriteWithTint(Sprite s, float3 location, float3 size, float3 tint)
|
||||
{
|
||||
if (s.Channel != TextureChannel.RGBA)
|
||||
throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
|
||||
|
||||
parent.DrawSprite(s, 0, a, b, c, d, tint, alpha);
|
||||
parent.DrawSpriteWithTint(s, location, 0, size, tint);
|
||||
}
|
||||
|
||||
public void DrawSpriteWithTint(Sprite s, float3 a, float3 b, float3 c, float3 d, float3 tint)
|
||||
{
|
||||
if (s.Channel != TextureChannel.RGBA)
|
||||
throw new InvalidOperationException("DrawRGBASprite requires a RGBA sprite.");
|
||||
|
||||
parent.DrawSpriteWithTint(s, a, b, c, d, tint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
146
OpenRA.Game/Graphics/SequenceProvider.cs
Normal file
146
OpenRA.Game/Graphics/SequenceProvider.cs
Normal file
@@ -0,0 +1,146 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
using Sequences = IReadOnlyDictionary<string, Lazy<IReadOnlyDictionary<string, ISpriteSequence>>>;
|
||||
using UnitSequences = Lazy<IReadOnlyDictionary<string, ISpriteSequence>>;
|
||||
|
||||
public interface ISpriteSequence
|
||||
{
|
||||
string Name { get; }
|
||||
int Start { get; }
|
||||
int Length { get; }
|
||||
int Stride { get; }
|
||||
int Facings { get; }
|
||||
int Tick { get; }
|
||||
int ZOffset { get; }
|
||||
int ShadowStart { get; }
|
||||
int ShadowZOffset { get; }
|
||||
int[] Frames { get; }
|
||||
Rectangle Bounds { get; }
|
||||
bool IgnoreWorldTint { get; }
|
||||
|
||||
Sprite GetSprite(int frame);
|
||||
Sprite GetSprite(int frame, WAngle facing);
|
||||
Sprite GetShadow(int frame, WAngle facing);
|
||||
}
|
||||
|
||||
public interface ISpriteSequenceLoader
|
||||
{
|
||||
Action<string> OnMissingSpriteError { get; set; }
|
||||
IReadOnlyDictionary<string, ISpriteSequence> ParseSequences(ModData modData, TileSet tileSet, SpriteCache cache, MiniYamlNode node);
|
||||
}
|
||||
|
||||
public class SequenceProvider : IDisposable
|
||||
{
|
||||
readonly ModData modData;
|
||||
readonly TileSet tileSet;
|
||||
readonly Lazy<Sequences> sequences;
|
||||
readonly Lazy<SpriteCache> spriteCache;
|
||||
public SpriteCache SpriteCache { get { return spriteCache.Value; } }
|
||||
|
||||
readonly Dictionary<string, UnitSequences> sequenceCache = new Dictionary<string, UnitSequences>();
|
||||
|
||||
public SequenceProvider(IReadOnlyFileSystem fileSystem, ModData modData, TileSet tileSet, MiniYaml additionalSequences)
|
||||
{
|
||||
this.modData = modData;
|
||||
this.tileSet = tileSet;
|
||||
sequences = Exts.Lazy(() =>
|
||||
{
|
||||
using (new Support.PerfTimer("LoadSequences"))
|
||||
return Load(fileSystem, additionalSequences);
|
||||
});
|
||||
|
||||
spriteCache = Exts.Lazy(() => new SpriteCache(fileSystem, modData.SpriteLoaders));
|
||||
}
|
||||
|
||||
public ISpriteSequence GetSequence(string unitName, string sequenceName)
|
||||
{
|
||||
if (!sequences.Value.TryGetValue(unitName, out var unitSeq))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have any sequences defined.".F(unitName));
|
||||
|
||||
if (!unitSeq.Value.TryGetValue(sequenceName, out var seq))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have a sequence named `{1}`".F(unitName, sequenceName));
|
||||
|
||||
return seq;
|
||||
}
|
||||
|
||||
public bool HasSequence(string unitName)
|
||||
{
|
||||
return sequences.Value.ContainsKey(unitName);
|
||||
}
|
||||
|
||||
public bool HasSequence(string unitName, string sequenceName)
|
||||
{
|
||||
if (!sequences.Value.TryGetValue(unitName, out var unitSeq))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have any sequences defined.".F(unitName));
|
||||
|
||||
return unitSeq.Value.ContainsKey(sequenceName);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Sequences(string unitName)
|
||||
{
|
||||
if (!sequences.Value.TryGetValue(unitName, out var unitSeq))
|
||||
throw new InvalidOperationException("Unit `{0}` does not have any sequences defined.".F(unitName));
|
||||
|
||||
return unitSeq.Value.Keys;
|
||||
}
|
||||
|
||||
Sequences Load(IReadOnlyFileSystem fileSystem, MiniYaml additionalSequences)
|
||||
{
|
||||
var nodes = MiniYaml.Load(fileSystem, modData.Manifest.Sequences, additionalSequences);
|
||||
var items = new Dictionary<string, UnitSequences>();
|
||||
foreach (var n in nodes)
|
||||
{
|
||||
// Work around the loop closure issue in older versions of C#
|
||||
var node = n;
|
||||
|
||||
var key = node.Value.ToLines(node.Key).JoinWith("|");
|
||||
|
||||
if (sequenceCache.TryGetValue(key, out var t))
|
||||
items.Add(node.Key, t);
|
||||
else
|
||||
{
|
||||
t = Exts.Lazy(() => modData.SpriteSequenceLoader.ParseSequences(modData, tileSet, SpriteCache, node));
|
||||
sequenceCache.Add(key, t);
|
||||
items.Add(node.Key, t);
|
||||
}
|
||||
}
|
||||
|
||||
return new ReadOnlyDictionary<string, UnitSequences>(items);
|
||||
}
|
||||
|
||||
public void Preload()
|
||||
{
|
||||
foreach (var sb in SpriteCache.SheetBuilders.Values)
|
||||
sb.Current.CreateBuffer();
|
||||
|
||||
foreach (var unitSeq in sequences.Value.Values)
|
||||
foreach (var seq in unitSeq.Value.Values) { }
|
||||
|
||||
foreach (var sb in SpriteCache.SheetBuilders.Values)
|
||||
sb.Current.ReleaseBuffer();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (spriteCache.IsValueCreated)
|
||||
foreach (var sb in SpriteCache.SheetBuilders.Values)
|
||||
sb.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public interface ISpriteSequence
|
||||
{
|
||||
string Name { get; }
|
||||
int Length { get; }
|
||||
int Facings { get; }
|
||||
int Tick { get; }
|
||||
int ZOffset { get; }
|
||||
int ShadowZOffset { get; }
|
||||
Rectangle Bounds { get; }
|
||||
bool IgnoreWorldTint { get; }
|
||||
float Scale { get; }
|
||||
void ResolveSprites(SpriteCache cache);
|
||||
Sprite GetSprite(int frame);
|
||||
Sprite GetSprite(int frame, WAngle facing);
|
||||
(Sprite Sprite, WAngle Rotation) GetSpriteWithRotation(int frame, WAngle facing);
|
||||
Sprite GetShadow(int frame, WAngle facing);
|
||||
float GetAlpha(int frame);
|
||||
}
|
||||
|
||||
public interface ISpriteSequenceLoader
|
||||
{
|
||||
int BgraSheetSize { get; }
|
||||
int IndexedSheetSize { get; }
|
||||
IReadOnlyDictionary<string, ISpriteSequence> ParseSequences(ModData modData, string tileSet, SpriteCache cache, MiniYamlNode node);
|
||||
}
|
||||
|
||||
public sealed class SequenceSet : IDisposable
|
||||
{
|
||||
readonly ModData modData;
|
||||
readonly string tileSet;
|
||||
readonly IReadOnlyDictionary<string, IReadOnlyDictionary<string, ISpriteSequence>> images;
|
||||
public SpriteCache SpriteCache { get; }
|
||||
|
||||
public SequenceSet(IReadOnlyFileSystem fileSystem, ModData modData, string tileSet, MiniYaml additionalSequences)
|
||||
{
|
||||
this.modData = modData;
|
||||
this.tileSet = tileSet;
|
||||
SpriteCache = new SpriteCache(fileSystem, modData.SpriteLoaders, modData.SpriteSequenceLoader.BgraSheetSize, modData.SpriteSequenceLoader.IndexedSheetSize);
|
||||
using (new Support.PerfTimer("LoadSequences"))
|
||||
images = Load(fileSystem, additionalSequences);
|
||||
}
|
||||
|
||||
public ISpriteSequence GetSequence(string image, string sequence)
|
||||
{
|
||||
if (!images.TryGetValue(image, out var sequences))
|
||||
throw new InvalidOperationException($"Image `{image}` does not have any sequences defined.");
|
||||
|
||||
if (!sequences.TryGetValue(sequence, out var seq))
|
||||
throw new InvalidOperationException($"Image `{image}` does not have a sequence named `{sequence}`.");
|
||||
|
||||
return seq;
|
||||
}
|
||||
|
||||
public IEnumerable<string> Images => images.Keys;
|
||||
|
||||
public bool HasSequence(string image, string sequence)
|
||||
{
|
||||
if (!images.TryGetValue(image, out var sequences))
|
||||
throw new InvalidOperationException($"Image `{image}` does not have any sequences defined.");
|
||||
|
||||
return sequences.ContainsKey(sequence);
|
||||
}
|
||||
|
||||
public IEnumerable<string> Sequences(string image)
|
||||
{
|
||||
if (!images.TryGetValue(image, out var sequences))
|
||||
throw new InvalidOperationException($"Image `{image}` does not have any sequences defined.");
|
||||
|
||||
return sequences.Keys;
|
||||
}
|
||||
|
||||
IReadOnlyDictionary<string, IReadOnlyDictionary<string, ISpriteSequence>> Load(IReadOnlyFileSystem fileSystem, MiniYaml additionalSequences)
|
||||
{
|
||||
var nodes = MiniYaml.Load(fileSystem, modData.Manifest.Sequences, additionalSequences);
|
||||
var images = new Dictionary<string, IReadOnlyDictionary<string, ISpriteSequence>>();
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
// Nodes starting with ^ are inheritable but never loaded directly
|
||||
if (node.Key.StartsWith(ActorInfo.AbstractActorPrefix))
|
||||
continue;
|
||||
|
||||
images[node.Key] = modData.SpriteSequenceLoader.ParseSequences(modData, tileSet, SpriteCache, node);
|
||||
}
|
||||
|
||||
return images;
|
||||
}
|
||||
|
||||
public void LoadSprites()
|
||||
{
|
||||
SpriteCache.LoadReservations(modData);
|
||||
foreach (var sequences in images.Values)
|
||||
foreach (var sequence in sequences)
|
||||
sequence.Value.ResolveSprites(SpriteCache);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
SpriteCache.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public enum ShaderVertexAttributeType
|
||||
{
|
||||
// Assign the underlying OpenGL type values
|
||||
// to simplify enum use in the shader
|
||||
Float = 0x1406, // GL_FLOAT
|
||||
Int = 0x1404, // GL_INT
|
||||
UInt = 0x1405 // GL_UNSIGNED_INT
|
||||
}
|
||||
|
||||
public readonly struct ShaderVertexAttribute
|
||||
{
|
||||
public readonly string Name;
|
||||
public readonly ShaderVertexAttributeType Type;
|
||||
public readonly int Components;
|
||||
public readonly int Offset;
|
||||
|
||||
public ShaderVertexAttribute(string name, ShaderVertexAttributeType type, int components, int offset)
|
||||
{
|
||||
Name = name;
|
||||
Type = type;
|
||||
Components = components;
|
||||
Offset = offset;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class ShaderBindings : IShaderBindings
|
||||
{
|
||||
public string VertexShaderName { get; }
|
||||
public string VertexShaderCode { get; }
|
||||
public string FragmentShaderName { get; }
|
||||
public string FragmentShaderCode { get; }
|
||||
public int Stride { get; }
|
||||
|
||||
public abstract ShaderVertexAttribute[] Attributes { get; }
|
||||
|
||||
protected ShaderBindings(string name)
|
||||
: this(name, name) { }
|
||||
|
||||
protected ShaderBindings(string vertexName, string fragmentName)
|
||||
{
|
||||
Stride = Attributes.Sum(a => a.Components * 4);
|
||||
VertexShaderName = vertexName;
|
||||
VertexShaderCode = GetShaderCode(VertexShaderName + ".vert");
|
||||
FragmentShaderName = fragmentName;
|
||||
FragmentShaderCode = GetShaderCode(FragmentShaderName + ".frag");
|
||||
}
|
||||
|
||||
public static string GetShaderCode(string filename)
|
||||
{
|
||||
var filepath = Path.Combine(Platform.EngineDir, "glsl", filename);
|
||||
return File.ReadAllText(filepath);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA.Graphics
|
||||
return data;
|
||||
}
|
||||
|
||||
public bool Buffered => data != null || texture == null;
|
||||
public bool Buffered { get { return data != null || texture == null; } }
|
||||
|
||||
public Sheet(SheetType type, Size size)
|
||||
{
|
||||
@@ -79,17 +79,21 @@ namespace OpenRA.Graphics
|
||||
|
||||
public Png AsPng()
|
||||
{
|
||||
if (Type == SheetType.Indexed)
|
||||
throw new InvalidOperationException("AsPng() cannot be called on Indexed sheets.");
|
||||
var data = GetData();
|
||||
|
||||
return new Png(GetData(), SpriteFrameType.Bgra32, Size.Width, Size.Height);
|
||||
// Convert BGRA to RGBA
|
||||
for (var i = 0; i < Size.Width * Size.Height; i++)
|
||||
{
|
||||
var temp = data[i * 4];
|
||||
data[i * 4] = data[i * 4 + 2];
|
||||
data[i * 4 + 2] = temp;
|
||||
}
|
||||
|
||||
return new Png(data, Size.Width, Size.Height);
|
||||
}
|
||||
|
||||
public Png AsPng(TextureChannel channel, IPalette pal)
|
||||
{
|
||||
if (Type != SheetType.Indexed)
|
||||
throw new InvalidOperationException("AsPng(TextureChannel, IPalette) can only be called on Indexed sheets.");
|
||||
|
||||
var d = GetData();
|
||||
var plane = new byte[Size.Width * Size.Height];
|
||||
var dataStride = 4 * Size.Width;
|
||||
@@ -103,7 +107,7 @@ namespace OpenRA.Graphics
|
||||
for (var i = 0; i < Palette.Size; i++)
|
||||
palColors[i] = pal.GetColor(i);
|
||||
|
||||
return new Png(plane, SpriteFrameType.Indexed8, Size.Width, Size.Height, palColors);
|
||||
return new Png(plane, Size.Width, Size.Height, palColors);
|
||||
}
|
||||
|
||||
public void CreateBuffer()
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -34,16 +34,15 @@ namespace OpenRA.Graphics
|
||||
public sealed class SheetBuilder : IDisposable
|
||||
{
|
||||
public readonly SheetType Type;
|
||||
readonly List<Sheet> sheets = new();
|
||||
readonly List<Sheet> sheets = new List<Sheet>();
|
||||
readonly Func<Sheet> allocateSheet;
|
||||
readonly int margin;
|
||||
|
||||
Sheet current;
|
||||
TextureChannel channel;
|
||||
int rowHeight = 0;
|
||||
int2 p;
|
||||
|
||||
public Sheet Current { get; private set; }
|
||||
public TextureChannel CurrentChannel { get; private set; }
|
||||
public IEnumerable<Sheet> AllSheets => sheets;
|
||||
|
||||
public static Sheet AllocateSheet(SheetType type, int sheetSize)
|
||||
{
|
||||
return new Sheet(type, new Size(sheetSize, sheetSize));
|
||||
@@ -53,16 +52,9 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
switch (t)
|
||||
{
|
||||
case SpriteFrameType.Indexed8:
|
||||
return SheetType.Indexed;
|
||||
|
||||
// Util.FastCopyIntoChannel will automatically convert these to BGRA
|
||||
case SpriteFrameType.Bgra32:
|
||||
case SpriteFrameType.Bgr24:
|
||||
case SpriteFrameType.Rgba32:
|
||||
case SpriteFrameType.Rgb24:
|
||||
return SheetType.BGRA;
|
||||
default: throw new NotImplementedException($"Unknown SpriteFrameType {t}");
|
||||
case SpriteFrameType.Indexed: return SheetType.Indexed;
|
||||
case SpriteFrameType.BGRA: return SheetType.BGRA;
|
||||
default: throw new NotImplementedException("Unknown SpriteFrameType {0}".F(t));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -74,36 +66,45 @@ namespace OpenRA.Graphics
|
||||
|
||||
public SheetBuilder(SheetType t, Func<Sheet> allocateSheet, int margin = 1)
|
||||
{
|
||||
CurrentChannel = t == SheetType.Indexed ? TextureChannel.Red : TextureChannel.RGBA;
|
||||
channel = t == SheetType.Indexed ? TextureChannel.Red : TextureChannel.RGBA;
|
||||
Type = t;
|
||||
Current = allocateSheet();
|
||||
sheets.Add(Current);
|
||||
current = allocateSheet();
|
||||
sheets.Add(current);
|
||||
this.allocateSheet = allocateSheet;
|
||||
this.margin = margin;
|
||||
}
|
||||
|
||||
public Sprite Add(ISpriteFrame frame, bool premultiplied = false) { return Add(frame.Data, frame.Type, frame.Size, 0, frame.Offset, premultiplied); }
|
||||
public Sprite Add(byte[] src, SpriteFrameType type, Size size, bool premultiplied = false) { return Add(src, type, size, 0, float3.Zero, premultiplied); }
|
||||
public Sprite Add(byte[] src, SpriteFrameType type, Size size, float zRamp, in float3 spriteOffset, bool premultiplied = false)
|
||||
public Sprite Add(ISpriteFrame frame) { return Add(frame.Data, frame.Size, 0, frame.Offset); }
|
||||
public Sprite Add(byte[] src, Size size) { return Add(src, size, 0, float3.Zero); }
|
||||
public Sprite Add(byte[] src, Size size, float zRamp, float3 spriteOffset)
|
||||
{
|
||||
// Don't bother allocating empty sprites
|
||||
if (size.Width == 0 || size.Height == 0)
|
||||
return new Sprite(Current, Rectangle.Empty, 0, spriteOffset, CurrentChannel, BlendMode.Alpha);
|
||||
return new Sprite(current, Rectangle.Empty, 0, spriteOffset, channel, BlendMode.Alpha);
|
||||
|
||||
var rect = Allocate(size, zRamp, spriteOffset);
|
||||
Util.FastCopyIntoChannel(rect, src, type, premultiplied);
|
||||
Current.CommitBufferedData();
|
||||
Util.FastCopyIntoChannel(rect, src);
|
||||
current.CommitBufferedData();
|
||||
return rect;
|
||||
}
|
||||
|
||||
public Sprite Add(Png src, float scale = 1f)
|
||||
{
|
||||
var rect = Allocate(new Size(src.Width, src.Height), scale);
|
||||
var rect = Allocate(new Size(src.Width, src.Height), scale);
|
||||
Util.FastCopyIntoSprite(rect, src);
|
||||
Current.CommitBufferedData();
|
||||
current.CommitBufferedData();
|
||||
return rect;
|
||||
}
|
||||
|
||||
public Sprite Add(Size size, byte paletteIndex)
|
||||
{
|
||||
var data = new byte[size.Width * size.Height];
|
||||
for (var i = 0; i < data.Length; i++)
|
||||
data[i] = paletteIndex;
|
||||
|
||||
return Add(data, size);
|
||||
}
|
||||
|
||||
TextureChannel? NextChannel(TextureChannel t)
|
||||
{
|
||||
var nextChannel = (int)t + (int)Type;
|
||||
@@ -114,9 +115,9 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
public Sprite Allocate(Size imageSize, float scale = 1f) { return Allocate(imageSize, 0, float3.Zero, scale); }
|
||||
public Sprite Allocate(Size imageSize, float zRamp, in float3 spriteOffset, float scale = 1f)
|
||||
public Sprite Allocate(Size imageSize, float zRamp, float3 spriteOffset, float scale = 1f)
|
||||
{
|
||||
if (imageSize.Width + p.X + margin > Current.Size.Width)
|
||||
if (imageSize.Width + p.X + margin > current.Size.Width)
|
||||
{
|
||||
p = new int2(0, p.Y + rowHeight + margin);
|
||||
rowHeight = imageSize.Height;
|
||||
@@ -125,29 +126,33 @@ namespace OpenRA.Graphics
|
||||
if (imageSize.Height > rowHeight)
|
||||
rowHeight = imageSize.Height;
|
||||
|
||||
if (p.Y + imageSize.Height + margin > Current.Size.Height)
|
||||
if (p.Y + imageSize.Height + margin > current.Size.Height)
|
||||
{
|
||||
var next = NextChannel(CurrentChannel);
|
||||
var next = NextChannel(channel);
|
||||
if (next == null)
|
||||
{
|
||||
Current.ReleaseBuffer();
|
||||
Current = allocateSheet();
|
||||
sheets.Add(Current);
|
||||
CurrentChannel = Type == SheetType.Indexed ? TextureChannel.Red : TextureChannel.RGBA;
|
||||
current.ReleaseBuffer();
|
||||
current = allocateSheet();
|
||||
sheets.Add(current);
|
||||
channel = Type == SheetType.Indexed ? TextureChannel.Red : TextureChannel.RGBA;
|
||||
}
|
||||
else
|
||||
CurrentChannel = next.Value;
|
||||
channel = next.Value;
|
||||
|
||||
rowHeight = imageSize.Height;
|
||||
p = int2.Zero;
|
||||
}
|
||||
|
||||
var rect = new Sprite(Current, new Rectangle(p.X + margin, p.Y + margin, imageSize.Width, imageSize.Height), zRamp, spriteOffset, CurrentChannel, BlendMode.Alpha, scale);
|
||||
var rect = new Sprite(current, new Rectangle(p.X + margin, p.Y + margin, imageSize.Width, imageSize.Height), zRamp, spriteOffset, channel, BlendMode.Alpha, scale);
|
||||
p += new int2(imageSize.Width + margin, 0);
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
public Sheet Current { get { return current; } }
|
||||
public TextureChannel CurrentChannel { get { return channel; } }
|
||||
public IEnumerable<Sheet> AllSheets { get { return sheets; } }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var sheet in sheets)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -23,12 +23,13 @@ namespace OpenRA.Graphics
|
||||
public readonly float ZRamp;
|
||||
public readonly float3 Size;
|
||||
public readonly float3 Offset;
|
||||
public readonly float3 FractionalOffset;
|
||||
public readonly float Top, Left, Bottom, Right;
|
||||
|
||||
public Sprite(Sheet sheet, Rectangle bounds, TextureChannel channel, float scale = 1)
|
||||
: this(sheet, bounds, 0, float2.Zero, channel, BlendMode.Alpha, scale) { }
|
||||
|
||||
public Sprite(Sheet sheet, Rectangle bounds, float zRamp, in float3 offset, TextureChannel channel, BlendMode blendMode = BlendMode.Alpha, float scale = 1f)
|
||||
public Sprite(Sheet sheet, Rectangle bounds, float zRamp, float3 offset, TextureChannel channel, BlendMode blendMode = BlendMode.Alpha, float scale = 1f)
|
||||
{
|
||||
Sheet = sheet;
|
||||
Bounds = bounds;
|
||||
@@ -37,16 +38,13 @@ namespace OpenRA.Graphics
|
||||
Channel = channel;
|
||||
Size = scale * new float3(bounds.Size.Width, bounds.Size.Height, bounds.Size.Height * zRamp);
|
||||
BlendMode = blendMode;
|
||||
FractionalOffset = Size.Z != 0 ? offset / Size :
|
||||
new float3(offset.X / Size.X, offset.Y / Size.Y, 0);
|
||||
|
||||
// Some GPUs suffer from precision issues when rendering into non 1:1 framebuffers that result
|
||||
// in rendering a line of texels that sample outside the sprite rectangle.
|
||||
// Insetting the texture coordinates by a small fraction of a pixel avoids this
|
||||
// with negligible impact on the 1:1 rendering case.
|
||||
const float Inset = 1 / 128f;
|
||||
Left = (Math.Min(bounds.Left, bounds.Right) + Inset) / sheet.Size.Width;
|
||||
Top = (Math.Min(bounds.Top, bounds.Bottom) + Inset) / sheet.Size.Height;
|
||||
Right = (Math.Max(bounds.Left, bounds.Right) - Inset) / sheet.Size.Width;
|
||||
Bottom = (Math.Max(bounds.Top, bounds.Bottom) - Inset) / sheet.Size.Height;
|
||||
Left = (float)Math.Min(bounds.Left, bounds.Right) / sheet.Size.Width;
|
||||
Top = (float)Math.Min(bounds.Top, bounds.Bottom) / sheet.Size.Height;
|
||||
Right = (float)Math.Max(bounds.Left, bounds.Right) / sheet.Size.Width;
|
||||
Bottom = (float)Math.Max(bounds.Top, bounds.Bottom) / sheet.Size.Height;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,170 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class SpriteCache : IDisposable
|
||||
{
|
||||
public readonly Dictionary<SheetType, SheetBuilder> SheetBuilders;
|
||||
readonly ISpriteLoader[] loaders;
|
||||
readonly IReadOnlyFileSystem fileSystem;
|
||||
|
||||
readonly Dictionary<int, (int[] Frames, MiniYamlNode.SourceLocation Location, Func<ISpriteFrame, ISpriteFrame> AdjustFrame, bool Premultiplied)> spriteReservations = new();
|
||||
readonly Dictionary<string, List<int>> reservationsByFilename = new();
|
||||
|
||||
readonly Dictionary<int, Sprite[]> resolvedSprites = new();
|
||||
|
||||
readonly Dictionary<int, (string Filename, MiniYamlNode.SourceLocation Location)> missingFiles = new();
|
||||
|
||||
int nextReservationToken = 1;
|
||||
|
||||
public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders, int bgraSheetSize, int indexedSheetSize, int bgraSheetMargin = 1, int indexedSheetMargin = 1)
|
||||
{
|
||||
SheetBuilders = new Dictionary<SheetType, SheetBuilder>
|
||||
{
|
||||
{ SheetType.Indexed, new SheetBuilder(SheetType.Indexed, indexedSheetSize, indexedSheetMargin) },
|
||||
{ SheetType.BGRA, new SheetBuilder(SheetType.BGRA, bgraSheetSize, bgraSheetMargin) }
|
||||
};
|
||||
|
||||
this.fileSystem = fileSystem;
|
||||
this.loaders = loaders;
|
||||
}
|
||||
|
||||
public int ReserveSprites(string filename, IEnumerable<int> frames, MiniYamlNode.SourceLocation location, Func<ISpriteFrame, ISpriteFrame> adjustFrame = null, bool premultiplied = false)
|
||||
{
|
||||
var token = nextReservationToken++;
|
||||
spriteReservations[token] = (frames?.ToArray(), location, adjustFrame, premultiplied);
|
||||
reservationsByFilename.GetOrAdd(filename, _ => new List<int>()).Add(token);
|
||||
return token;
|
||||
}
|
||||
|
||||
static ISpriteFrame[] GetFrames(IReadOnlyFileSystem fileSystem, string filename, ISpriteLoader[] loaders, out TypeDictionary metadata)
|
||||
{
|
||||
metadata = null;
|
||||
if (!fileSystem.TryOpen(filename, out var stream))
|
||||
return null;
|
||||
|
||||
using (stream)
|
||||
{
|
||||
foreach (var loader in loaders)
|
||||
if (loader.TryParseSprite(stream, filename, out var frames, out metadata))
|
||||
return frames;
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadReservations(ModData modData)
|
||||
{
|
||||
foreach (var sb in SheetBuilders.Values)
|
||||
sb.Current.CreateBuffer();
|
||||
|
||||
var pendingResolve = new List<(
|
||||
string Filename,
|
||||
int FrameIndex,
|
||||
bool Premultiplied,
|
||||
Func<ISpriteFrame, ISpriteFrame> AdjustFrame,
|
||||
ISpriteFrame Frame,
|
||||
Sprite[] SpritesForToken)>();
|
||||
foreach (var (filename, tokens) in reservationsByFilename)
|
||||
{
|
||||
modData.LoadScreen?.Display();
|
||||
var loadedFrames = GetFrames(fileSystem, filename, loaders, out _);
|
||||
foreach (var token in tokens)
|
||||
{
|
||||
if (spriteReservations.TryGetValue(token, out var rs))
|
||||
{
|
||||
if (loadedFrames != null)
|
||||
{
|
||||
var resolved = new Sprite[loadedFrames.Length];
|
||||
resolvedSprites[token] = resolved;
|
||||
var frames = rs.Frames ?? Enumerable.Range(0, loadedFrames.Length);
|
||||
|
||||
foreach (var i in frames)
|
||||
{
|
||||
var frame = loadedFrames[i];
|
||||
if (rs.AdjustFrame != null)
|
||||
frame = rs.AdjustFrame(frame);
|
||||
pendingResolve.Add((filename, i, rs.Premultiplied, rs.AdjustFrame, frame, resolved));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
resolvedSprites[token] = null;
|
||||
missingFiles[token] = (filename, rs.Location);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
spriteReservations.Clear();
|
||||
spriteReservations.TrimExcess();
|
||||
reservationsByFilename.Clear();
|
||||
reservationsByFilename.TrimExcess();
|
||||
|
||||
// When the sheet builder is adding sprites, it reserves height for the tallest sprite seen along the row.
|
||||
// We can achieve better sheet packing by keeping sprites with similar heights together.
|
||||
var orderedPendingResolve = pendingResolve.OrderBy(x => x.Frame.Size.Height);
|
||||
|
||||
var spriteCache = new Dictionary<(
|
||||
string Filename,
|
||||
int FrameIndex,
|
||||
bool Premultiplied,
|
||||
Func<ISpriteFrame, ISpriteFrame> AdjustFrame),
|
||||
Sprite>(pendingResolve.Count);
|
||||
foreach (var (filename, frameIndex, premultiplied, adjustFrame, frame, spritesForToken) in orderedPendingResolve)
|
||||
{
|
||||
// Premultiplied and non-premultiplied sprites must be cached separately
|
||||
// to cover the case where the same image is requested in both versions.
|
||||
spritesForToken[frameIndex] = spriteCache.GetOrAdd(
|
||||
(filename, frameIndex, premultiplied, adjustFrame),
|
||||
_ =>
|
||||
{
|
||||
var sheetBuilder = SheetBuilders[SheetBuilder.FrameTypeToSheetType(frame.Type)];
|
||||
return sheetBuilder.Add(frame, premultiplied);
|
||||
});
|
||||
|
||||
modData.LoadScreen?.Display();
|
||||
}
|
||||
|
||||
foreach (var sb in SheetBuilders.Values)
|
||||
sb.Current.ReleaseBuffer();
|
||||
}
|
||||
|
||||
public Sprite[] ResolveSprites(int token)
|
||||
{
|
||||
if (!resolvedSprites.Remove(token, out var resolved))
|
||||
throw new InvalidOperationException($"{nameof(token)} {token} has either already been resolved, or was never reserved via {nameof(ReserveSprites)}");
|
||||
|
||||
resolvedSprites.TrimExcess();
|
||||
|
||||
if (missingFiles.TryGetValue(token, out var r))
|
||||
throw new FileNotFoundException($"{r.Location}: {r.Filename} not found", r.Filename);
|
||||
|
||||
return resolved;
|
||||
}
|
||||
|
||||
public IEnumerable<(string Filename, MiniYamlNode.SourceLocation Location)> MissingFiles => missingFiles.Values.ToHashSet();
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
foreach (var sb in SheetBuilders.Values)
|
||||
sb.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,6 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
|
||||
@@ -17,9 +18,10 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class SpriteFont : IDisposable
|
||||
{
|
||||
public int TopOffset { get; }
|
||||
public int TopOffset { get; private set; }
|
||||
readonly int size;
|
||||
readonly SheetBuilder builder;
|
||||
readonly Func<string, float> lineWidth;
|
||||
readonly IFont font;
|
||||
readonly Cache<char, GlyphInfo> glyphs;
|
||||
readonly Cache<(char C, int Radius), Sprite> contrastGlyphs;
|
||||
@@ -30,7 +32,7 @@ namespace OpenRA.Graphics
|
||||
public SpriteFont(string name, byte[] data, int size, int ascender, float scale, SheetBuilder builder)
|
||||
{
|
||||
if (builder.Type != SheetType.BGRA)
|
||||
throw new ArgumentException("The sheet builder must create BGRA sheets.", nameof(builder));
|
||||
throw new ArgumentException("The sheet builder must create BGRA sheets.", "builder");
|
||||
|
||||
deviceScale = scale;
|
||||
this.size = size;
|
||||
@@ -41,9 +43,13 @@ namespace OpenRA.Graphics
|
||||
contrastGlyphs = new Cache<(char, int), Sprite>(CreateContrastGlyph);
|
||||
dilationElements = new Cache<int, float[]>(CreateCircularWeightMap);
|
||||
|
||||
// PERF: Cache these delegates for Measure calls.
|
||||
Func<char, float> characterWidth = character => glyphs[character].Advance;
|
||||
lineWidth = line => line.Sum(characterWidth) / deviceScale;
|
||||
|
||||
// Pre-cache small font sizes so glyphs are immediately available when we need them
|
||||
if (size <= 24)
|
||||
using (new PerfTimer($"Precache {name} {size}px"))
|
||||
using (new PerfTimer("Precache {0} {1}px".F(name, size)))
|
||||
for (var n = (char)0x20; n < (char)0x7f; n++)
|
||||
if (glyphs[n] == null)
|
||||
throw new InvalidOperationException();
|
||||
@@ -83,10 +89,10 @@ namespace OpenRA.Graphics
|
||||
if (g.Sprite != null)
|
||||
{
|
||||
var contrastSprite = contrastGlyphs[(s, screenContrast)];
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSprite(contrastSprite,
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSpriteWithTint(contrastSprite,
|
||||
(screen + g.Offset - contrastVector) / deviceScale,
|
||||
1f / deviceScale,
|
||||
tint, 1f);
|
||||
contrastSprite.Size / deviceScale,
|
||||
tint);
|
||||
}
|
||||
|
||||
screen += new int2((int)(g.Advance + 0.5f), 0);
|
||||
@@ -114,16 +120,16 @@ namespace OpenRA.Graphics
|
||||
|
||||
// Convert screen coordinates back to UI coordinates for drawing
|
||||
if (g.Sprite != null)
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSprite(g.Sprite,
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSpriteWithTint(g.Sprite,
|
||||
(screen + g.Offset).ToFloat2() / deviceScale,
|
||||
1f / deviceScale,
|
||||
tint, 1f);
|
||||
g.Sprite.Size / deviceScale,
|
||||
tint);
|
||||
|
||||
screen += new int2((int)(g.Advance + 0.5f), 0);
|
||||
}
|
||||
}
|
||||
|
||||
static float2 Rotate(float2 v, float sina, float cosa, float2 offset)
|
||||
float2 Rotate(float2 v, float sina, float cosa, float2 offset)
|
||||
{
|
||||
return new float2(
|
||||
v.X * cosa - v.Y * sina + offset.X,
|
||||
@@ -166,12 +172,12 @@ namespace OpenRA.Graphics
|
||||
|
||||
// Offset rotated glyph to align the top-left corner with the screen pixel grid
|
||||
var screenOffset = new float2((int)(ra.X * deviceScale + 0.5f), (int)(ra.Y * deviceScale + 0.5f)) / deviceScale - ra;
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSprite(g.Sprite,
|
||||
Game.Renderer.RgbaSpriteRenderer.DrawSpriteWithTint(g.Sprite,
|
||||
ra + screenOffset,
|
||||
rb + screenOffset,
|
||||
rc + screenOffset,
|
||||
rd + screenOffset,
|
||||
tint, 1f);
|
||||
tint);
|
||||
}
|
||||
|
||||
p += new float2(g.Advance / deviceScale, 0);
|
||||
@@ -232,26 +238,8 @@ namespace OpenRA.Graphics
|
||||
if (string.IsNullOrEmpty(text))
|
||||
return new int2(0, size);
|
||||
|
||||
var lines = text.SplitLines('\n');
|
||||
|
||||
var maxWidth = 0f;
|
||||
var rows = 0;
|
||||
foreach (var line in lines)
|
||||
{
|
||||
rows++;
|
||||
maxWidth = Math.Max(maxWidth, LineWidth(line));
|
||||
}
|
||||
|
||||
return new int2((int)Math.Ceiling(maxWidth), rows * size);
|
||||
}
|
||||
|
||||
float LineWidth(ReadOnlySpan<char> line)
|
||||
{
|
||||
var result = 0f;
|
||||
foreach (var c in line)
|
||||
result += glyphs[c].Advance;
|
||||
|
||||
return result / deviceScale;
|
||||
var lines = text.Split('\n');
|
||||
return new int2((int)Math.Ceiling(lines.Max(lineWidth)), lines.Length * size);
|
||||
}
|
||||
|
||||
GlyphInfo CreateGlyph(char c)
|
||||
@@ -427,7 +415,7 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
sealed class GlyphInfo
|
||||
class GlyphInfo
|
||||
{
|
||||
public float Advance;
|
||||
public int2 Offset;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,49 +9,20 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
/// <summary>
|
||||
/// Describes the format of the pixel data in a ISpriteFrame.
|
||||
/// Note that the channel order is defined for little-endian bytes, so BGRA corresponds
|
||||
/// to a 32bit ARGB value, such as that returned by Color.ToArgb().
|
||||
/// </summary>
|
||||
public enum SpriteFrameType
|
||||
{
|
||||
/// <summary>
|
||||
/// 8 bit index into an external palette.
|
||||
/// </summary>
|
||||
Indexed8,
|
||||
|
||||
/// <summary>
|
||||
/// 32 bit color such as returned by Color.ToArgb() or the bmp file format
|
||||
/// (remember that little-endian systems place the little bits in the first byte).
|
||||
/// </summary>
|
||||
Bgra32,
|
||||
|
||||
/// <summary>
|
||||
/// Like BGRA, but without an alpha channel.
|
||||
/// </summary>
|
||||
Bgr24,
|
||||
|
||||
/// <summary>
|
||||
/// 32 bit color in big-endian format, like png.
|
||||
/// </summary>
|
||||
Rgba32,
|
||||
|
||||
/// <summary>
|
||||
/// Like RGBA, but without an alpha channel.
|
||||
/// </summary>
|
||||
Rgb24
|
||||
}
|
||||
public enum SpriteFrameType { Indexed, BGRA }
|
||||
|
||||
public interface ISpriteLoader
|
||||
{
|
||||
bool TryParseSprite(Stream s, string filename, out ISpriteFrame[] frames, out TypeDictionary metadata);
|
||||
bool TryParseSprite(Stream s, out ISpriteFrame[] frames, out TypeDictionary metadata);
|
||||
}
|
||||
|
||||
public interface ISpriteFrame
|
||||
@@ -74,6 +45,94 @@ namespace OpenRA.Graphics
|
||||
bool DisableExportPadding { get; }
|
||||
}
|
||||
|
||||
public class SpriteCache
|
||||
{
|
||||
public readonly Cache<SpriteFrameType, SheetBuilder> SheetBuilders;
|
||||
readonly ISpriteLoader[] loaders;
|
||||
readonly IReadOnlyFileSystem fileSystem;
|
||||
|
||||
readonly Dictionary<string, List<Sprite[]>> sprites = new Dictionary<string, List<Sprite[]>>();
|
||||
readonly Dictionary<string, ISpriteFrame[]> unloadedFrames = new Dictionary<string, ISpriteFrame[]>();
|
||||
readonly Dictionary<string, TypeDictionary> metadata = new Dictionary<string, TypeDictionary>();
|
||||
|
||||
public SpriteCache(IReadOnlyFileSystem fileSystem, ISpriteLoader[] loaders)
|
||||
{
|
||||
SheetBuilders = new Cache<SpriteFrameType, SheetBuilder>(t => new SheetBuilder(SheetBuilder.FrameTypeToSheetType(t)));
|
||||
|
||||
this.fileSystem = fileSystem;
|
||||
this.loaders = loaders;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the first set of sprites with the given filename.
|
||||
/// If getUsedFrames is defined then the indices returned by the function call
|
||||
/// are guaranteed to be loaded. The value of other indices in the returned
|
||||
/// array are undefined and should never be accessed.
|
||||
/// </summary>
|
||||
public Sprite[] this[string filename, Func<int, IEnumerable<int>> getUsedFrames = null]
|
||||
{
|
||||
get
|
||||
{
|
||||
var allSprites = sprites.GetOrAdd(filename);
|
||||
var sprite = allSprites.FirstOrDefault();
|
||||
|
||||
if (!unloadedFrames.TryGetValue(filename, out var unloaded))
|
||||
unloaded = null;
|
||||
|
||||
// This is the first time that the file has been requested
|
||||
// Load all of the frames into the unused buffer and initialize
|
||||
// the loaded cache (initially empty)
|
||||
if (sprite == null)
|
||||
{
|
||||
unloaded = FrameLoader.GetFrames(fileSystem, filename, loaders, out var fileMetadata);
|
||||
unloadedFrames[filename] = unloaded;
|
||||
metadata[filename] = fileMetadata;
|
||||
|
||||
sprite = new Sprite[unloaded.Length];
|
||||
allSprites.Add(sprite);
|
||||
}
|
||||
|
||||
// HACK: The sequence code relies on side-effects from getUsedFrames
|
||||
var indices = getUsedFrames != null ? getUsedFrames(sprite.Length) :
|
||||
Enumerable.Range(0, sprite.Length);
|
||||
|
||||
// Load any unused frames into the SheetBuilder
|
||||
if (unloaded != null)
|
||||
{
|
||||
foreach (var i in indices)
|
||||
{
|
||||
if (unloaded[i] != null)
|
||||
{
|
||||
sprite[i] = SheetBuilders[unloaded[i].Type].Add(unloaded[i]);
|
||||
unloaded[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
// All frames have been loaded
|
||||
if (unloaded.All(f => f == null))
|
||||
unloadedFrames.Remove(filename);
|
||||
}
|
||||
|
||||
return sprite;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a TypeDictionary containing any metadata defined by the frame
|
||||
/// or null if the frame does not define metadata.
|
||||
/// </summary>
|
||||
public TypeDictionary FrameMetadata(string filename)
|
||||
{
|
||||
if (!metadata.TryGetValue(filename, out var fileMetadata))
|
||||
{
|
||||
FrameLoader.GetFrames(fileSystem, filename, loaders, out fileMetadata);
|
||||
metadata[filename] = fileMetadata;
|
||||
}
|
||||
|
||||
return fileMetadata;
|
||||
}
|
||||
}
|
||||
|
||||
public class FrameCache
|
||||
{
|
||||
readonly Cache<string, ISpriteFrame[]> frames;
|
||||
@@ -83,7 +142,7 @@ namespace OpenRA.Graphics
|
||||
frames = new Cache<string, ISpriteFrame[]>(filename => FrameLoader.GetFrames(fileSystem, filename, loaders, out _));
|
||||
}
|
||||
|
||||
public ISpriteFrame[] this[string filename] => frames[filename];
|
||||
public ISpriteFrame[] this[string filename] { get { return frames[filename]; } }
|
||||
}
|
||||
|
||||
public static class FrameLoader
|
||||
@@ -92,7 +151,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
using (var stream = fileSystem.Open(filename))
|
||||
{
|
||||
var spriteFrames = GetFrames(stream, loaders, filename, out metadata);
|
||||
var spriteFrames = GetFrames(stream, loaders, out metadata);
|
||||
if (spriteFrames == null)
|
||||
throw new InvalidDataException(filename + " is not a valid sprite file!");
|
||||
|
||||
@@ -100,12 +159,12 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public static ISpriteFrame[] GetFrames(Stream stream, ISpriteLoader[] loaders, string filename, out TypeDictionary metadata)
|
||||
public static ISpriteFrame[] GetFrames(Stream stream, ISpriteLoader[] loaders, out TypeDictionary metadata)
|
||||
{
|
||||
metadata = null;
|
||||
|
||||
foreach (var loader in loaders)
|
||||
if (loader.TryParseSprite(stream, filename, out var frames, out metadata))
|
||||
if (loader.TryParseSprite(stream, out var frames, out metadata))
|
||||
return frames;
|
||||
|
||||
return null;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,107 +9,79 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class SpriteRenderable : IPalettedRenderable, IModifyableRenderable, IFinalizedRenderable
|
||||
public struct SpriteRenderable : IRenderable, ITintableRenderable, IFinalizedRenderable
|
||||
{
|
||||
public static readonly IEnumerable<IRenderable> None = Array.Empty<IRenderable>();
|
||||
public static readonly IEnumerable<IRenderable> None = new IRenderable[0];
|
||||
|
||||
readonly Sprite sprite;
|
||||
readonly WPos pos;
|
||||
readonly WVec offset;
|
||||
readonly int zOffset;
|
||||
readonly PaletteReference palette;
|
||||
readonly float scale;
|
||||
readonly WAngle rotation = WAngle.Zero;
|
||||
readonly float3 tint;
|
||||
readonly bool isDecoration;
|
||||
readonly bool ignoreWorldTint;
|
||||
|
||||
public SpriteRenderable(Sprite sprite, WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale, float alpha,
|
||||
float3 tint, TintModifiers tintModifiers, bool isDecoration, WAngle rotation)
|
||||
public SpriteRenderable(Sprite sprite, WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale, bool isDecoration)
|
||||
: this(sprite, pos, offset, zOffset, palette, scale, float3.Ones, isDecoration, false) { }
|
||||
|
||||
public SpriteRenderable(Sprite sprite, WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale, bool isDecoration, bool ignoreWorldTint)
|
||||
: this(sprite, pos, offset, zOffset, palette, scale, float3.Ones, isDecoration, ignoreWorldTint) { }
|
||||
|
||||
public SpriteRenderable(Sprite sprite, WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale, float3 tint, bool isDecoration, bool ignoreWorldTint)
|
||||
{
|
||||
this.sprite = sprite;
|
||||
this.pos = pos;
|
||||
Offset = offset;
|
||||
ZOffset = zOffset;
|
||||
Palette = palette;
|
||||
this.offset = offset;
|
||||
this.zOffset = zOffset;
|
||||
this.palette = palette;
|
||||
this.scale = scale;
|
||||
this.rotation = rotation;
|
||||
Tint = tint;
|
||||
IsDecoration = isDecoration;
|
||||
TintModifiers = tintModifiers;
|
||||
Alpha = alpha;
|
||||
|
||||
// PERF: Remove useless palette assignments for RGBA sprites
|
||||
// HACK: This is working around the fact that palettes are defined on traits rather than sequences
|
||||
// and can be removed once this has been fixed
|
||||
if (sprite.Channel == TextureChannel.RGBA && !(palette?.HasColorShift ?? false))
|
||||
Palette = null;
|
||||
this.tint = tint;
|
||||
this.isDecoration = isDecoration;
|
||||
this.ignoreWorldTint = ignoreWorldTint;
|
||||
}
|
||||
|
||||
public SpriteRenderable(Sprite sprite, WPos pos, WVec offset, int zOffset, PaletteReference palette, float scale, float alpha,
|
||||
float3 tint, TintModifiers tintModifiers, bool isDecoration)
|
||||
: this(sprite, pos, offset, zOffset, palette, scale, alpha, tint, tintModifiers, isDecoration, WAngle.Zero) { }
|
||||
public WPos Pos { get { return pos + offset; } }
|
||||
public WVec Offset { get { return offset; } }
|
||||
public PaletteReference Palette { get { return palette; } }
|
||||
public int ZOffset { get { return zOffset; } }
|
||||
public bool IsDecoration { get { return isDecoration; } }
|
||||
|
||||
public WPos Pos => pos + Offset;
|
||||
public WVec Offset { get; }
|
||||
public PaletteReference Palette { get; }
|
||||
public int ZOffset { get; }
|
||||
public bool IsDecoration { get; }
|
||||
public IRenderable WithPalette(PaletteReference newPalette) { return new SpriteRenderable(sprite, pos, offset, zOffset, newPalette, scale, tint, isDecoration, ignoreWorldTint); }
|
||||
public IRenderable WithZOffset(int newOffset) { return new SpriteRenderable(sprite, pos, offset, newOffset, palette, scale, tint, isDecoration, ignoreWorldTint); }
|
||||
public IRenderable OffsetBy(WVec vec) { return new SpriteRenderable(sprite, pos + vec, offset, zOffset, palette, scale, tint, isDecoration, ignoreWorldTint); }
|
||||
public IRenderable AsDecoration() { return new SpriteRenderable(sprite, pos, offset, zOffset, palette, scale, tint, true, ignoreWorldTint); }
|
||||
|
||||
public float Alpha { get; }
|
||||
public float3 Tint { get; }
|
||||
public TintModifiers TintModifiers { get; }
|
||||
|
||||
public IPalettedRenderable WithPalette(PaletteReference newPalette)
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos, Offset, ZOffset, newPalette, scale, Alpha, Tint, TintModifiers, IsDecoration, rotation);
|
||||
}
|
||||
|
||||
public IRenderable WithZOffset(int newOffset)
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos, Offset, newOffset, Palette, scale, Alpha, Tint, TintModifiers, IsDecoration, rotation);
|
||||
}
|
||||
|
||||
public IRenderable OffsetBy(in WVec vec)
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos + vec, Offset, ZOffset, Palette, scale, Alpha, Tint, TintModifiers, IsDecoration, rotation);
|
||||
}
|
||||
|
||||
public IRenderable AsDecoration()
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos, Offset, ZOffset, Palette, scale, Alpha, Tint, TintModifiers, true, rotation);
|
||||
}
|
||||
|
||||
public IModifyableRenderable WithAlpha(float newAlpha)
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos, Offset, ZOffset, Palette, scale, newAlpha, Tint, TintModifiers, IsDecoration, rotation);
|
||||
}
|
||||
|
||||
public IModifyableRenderable WithTint(in float3 newTint, TintModifiers newTintModifiers)
|
||||
{
|
||||
return new SpriteRenderable(sprite, pos, Offset, ZOffset, Palette, scale, Alpha, newTint, newTintModifiers, IsDecoration, rotation);
|
||||
}
|
||||
public IRenderable WithTint(float3 newTint) { return new SpriteRenderable(sprite, pos, offset, zOffset, palette, scale, newTint, isDecoration, ignoreWorldTint); }
|
||||
|
||||
float3 ScreenPosition(WorldRenderer wr)
|
||||
{
|
||||
var s = 0.5f * scale * sprite.Size;
|
||||
return wr.Screen3DPxPosition(pos) + wr.ScreenPxOffset(Offset) - new float3((int)s.X, (int)s.Y, s.Z);
|
||||
var xy = wr.ScreenPxPosition(pos) + wr.ScreenPxOffset(offset) - (0.5f * scale * sprite.Size.XY).ToInt2();
|
||||
|
||||
// HACK: The z offset needs to be applied somewhere, but this probably is the wrong place.
|
||||
return new float3(xy, sprite.Offset.Z + wr.ScreenZPosition(pos, 0) - 0.5f * scale * sprite.Size.Z);
|
||||
}
|
||||
|
||||
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
|
||||
public void Render(WorldRenderer wr)
|
||||
{
|
||||
var wsr = Game.Renderer.WorldSpriteRenderer;
|
||||
var t = Alpha * Tint;
|
||||
if (wr.TerrainLighting != null && (TintModifiers & TintModifiers.IgnoreWorldTint) == 0)
|
||||
t *= wr.TerrainLighting.TintAt(pos);
|
||||
if (ignoreWorldTint)
|
||||
wsr.DrawSprite(sprite, ScreenPosition(wr), palette, scale * sprite.Size);
|
||||
else
|
||||
{
|
||||
var t = tint;
|
||||
if (wr.TerrainLighting != null)
|
||||
t *= wr.TerrainLighting.TintAt(pos);
|
||||
|
||||
// Shader interprets negative alpha as a flag to use the tint colour directly instead of multiplying the sprite colour
|
||||
var a = Alpha;
|
||||
if ((TintModifiers & TintModifiers.ReplaceColor) != 0)
|
||||
a *= -1;
|
||||
|
||||
wsr.DrawSprite(sprite, Palette, ScreenPosition(wr), scale, t, a, rotation.RendererRadians());
|
||||
wsr.DrawSpriteWithTint(sprite, ScreenPosition(wr), palette, scale * sprite.Size, t);
|
||||
}
|
||||
}
|
||||
|
||||
public void RenderDebugGeometry(WorldRenderer wr)
|
||||
@@ -117,16 +89,13 @@ namespace OpenRA.Graphics
|
||||
var pos = ScreenPosition(wr) + sprite.Offset;
|
||||
var tl = wr.Viewport.WorldToViewPx(pos);
|
||||
var br = wr.Viewport.WorldToViewPx(pos + sprite.Size);
|
||||
if (rotation == WAngle.Zero)
|
||||
Game.Renderer.RgbaColorRenderer.DrawRect(tl, br, 1, Color.Red);
|
||||
else
|
||||
Game.Renderer.RgbaColorRenderer.DrawPolygon(Util.RotateQuad(tl, br - tl, rotation.RendererRadians()), 1, Color.Red);
|
||||
Game.Renderer.RgbaColorRenderer.DrawRect(tl, br, 1, Color.Red);
|
||||
}
|
||||
|
||||
public Rectangle ScreenBounds(WorldRenderer wr)
|
||||
{
|
||||
var screenOffset = ScreenPosition(wr) + sprite.Offset;
|
||||
return Util.BoundingRectangle(screenOffset, sprite.Size, rotation.RendererRadians());
|
||||
return new Rectangle((int)screenOffset.X, (int)screenOffset.Y, (int)sprite.Size.X, (int)sprite.Size.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,53 +10,46 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class SpriteRenderer : Renderer.IBatchRenderer
|
||||
{
|
||||
public const int SheetCount = 8;
|
||||
static readonly string[] SheetIndexToTextureName = Exts.MakeArray(SheetCount, i => $"Texture{i}");
|
||||
static readonly int UintSize = Marshal.SizeOf(typeof(uint));
|
||||
|
||||
readonly Renderer renderer;
|
||||
readonly IShader shader;
|
||||
|
||||
Vertex[] vertices;
|
||||
readonly Sheet[] sheets = new Sheet[SheetCount];
|
||||
readonly Vertex[] vertices;
|
||||
readonly Sheet[] sheets = new Sheet[7];
|
||||
|
||||
BlendMode currentBlend = BlendMode.Alpha;
|
||||
int vertexCount = 0;
|
||||
int sheetCount = 0;
|
||||
int nv = 0;
|
||||
int ns = 0;
|
||||
|
||||
public SpriteRenderer(Renderer renderer, IShader shader)
|
||||
{
|
||||
this.renderer = renderer;
|
||||
this.shader = shader;
|
||||
vertices = renderer.Context.CreateVertices<Vertex>(renderer.TempVertexBufferSize);
|
||||
vertices = new Vertex[renderer.TempBufferSize];
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (vertexCount > 0)
|
||||
if (nv > 0)
|
||||
{
|
||||
for (var i = 0; i < sheetCount; i++)
|
||||
for (var i = 0; i < ns; i++)
|
||||
{
|
||||
shader.SetTexture(SheetIndexToTextureName[i], sheets[i].GetTexture());
|
||||
shader.SetTexture("Texture{0}".F(i), sheets[i].GetTexture());
|
||||
sheets[i] = null;
|
||||
}
|
||||
|
||||
renderer.Context.SetBlendMode(currentBlend);
|
||||
shader.PrepareRender();
|
||||
|
||||
renderer.DrawQuadBatch(ref vertices, shader, vertexCount);
|
||||
renderer.DrawBatch(vertices, nv, PrimitiveType.TriangleList);
|
||||
renderer.Context.SetBlendMode(BlendMode.None);
|
||||
|
||||
vertexCount = 0;
|
||||
sheetCount = 0;
|
||||
nv = 0;
|
||||
ns = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,7 +57,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
renderer.CurrentBatchRenderer = this;
|
||||
|
||||
if (s.BlendMode != currentBlend || vertexCount + 4 > renderer.TempVertexBufferSize)
|
||||
if (s.BlendMode != currentBlend || nv + 6 > renderer.TempBufferSize)
|
||||
Flush();
|
||||
|
||||
currentBlend = s.BlendMode;
|
||||
@@ -72,7 +65,7 @@ namespace OpenRA.Graphics
|
||||
// Check if the sheet (or secondary data sheet) have already been mapped
|
||||
var sheet = s.Sheet;
|
||||
var sheetIndex = 0;
|
||||
for (; sheetIndex < sheetCount; sheetIndex++)
|
||||
for (; sheetIndex < ns; sheetIndex++)
|
||||
if (sheets[sheetIndex] == sheet)
|
||||
break;
|
||||
|
||||
@@ -81,176 +74,122 @@ namespace OpenRA.Graphics
|
||||
if (ss != null)
|
||||
{
|
||||
var secondarySheet = ss.SecondarySheet;
|
||||
for (; secondarySheetIndex < sheetCount; secondarySheetIndex++)
|
||||
for (; secondarySheetIndex < ns; secondarySheetIndex++)
|
||||
if (sheets[secondarySheetIndex] == secondarySheet)
|
||||
break;
|
||||
|
||||
// If neither sheet has been mapped both index values will be set to ns.
|
||||
// This is fine if they both reference the same texture, but if they don't
|
||||
// we must increment the secondary sheet index to the next free sampler.
|
||||
if (secondarySheetIndex == sheetIndex && secondarySheet != sheet)
|
||||
secondarySheetIndex++;
|
||||
}
|
||||
|
||||
// Make sure that we have enough free samplers to map both if needed, otherwise flush
|
||||
if (Math.Max(sheetIndex, secondarySheetIndex) >= sheets.Length)
|
||||
var needSamplers = (sheetIndex == ns ? 1 : 0) + (secondarySheetIndex == ns ? 1 : 0);
|
||||
if (ns + needSamplers >= sheets.Length)
|
||||
{
|
||||
Flush();
|
||||
sheetIndex = 0;
|
||||
secondarySheetIndex = ss != null && ss.SecondarySheet != sheet ? 1 : 0;
|
||||
if (ss != null)
|
||||
secondarySheetIndex = 1;
|
||||
}
|
||||
|
||||
if (sheetIndex >= sheetCount)
|
||||
if (sheetIndex >= ns)
|
||||
{
|
||||
sheets[sheetIndex] = sheet;
|
||||
sheetCount++;
|
||||
ns += 1;
|
||||
}
|
||||
|
||||
if (secondarySheetIndex >= sheetCount && ss != null)
|
||||
if (secondarySheetIndex >= ns && ss != null)
|
||||
{
|
||||
sheets[secondarySheetIndex] = ss.SecondarySheet;
|
||||
sheetCount++;
|
||||
ns += 1;
|
||||
}
|
||||
|
||||
return new int2(sheetIndex, secondarySheetIndex);
|
||||
}
|
||||
|
||||
static int ResolveTextureIndex(Sprite s, PaletteReference pal)
|
||||
{
|
||||
if (pal == null)
|
||||
return 0;
|
||||
|
||||
// PERF: Remove useless palette assignments for RGBA sprites
|
||||
// HACK: This is working around the limitation that palettes are defined on traits rather than on sequences,
|
||||
// and can be removed once this has been fixed
|
||||
if (s.Channel == TextureChannel.RGBA && !pal.HasColorShift)
|
||||
return 0;
|
||||
|
||||
return pal.TextureIndex;
|
||||
}
|
||||
|
||||
internal void DrawSprite(Sprite s, int paletteTextureIndex, in float3 location, in float3 scale, float rotation = 0f)
|
||||
internal void DrawSprite(Sprite s, float3 location, float paletteTextureIndex, float3 size)
|
||||
{
|
||||
var samplers = SetRenderStateForSprite(s);
|
||||
Util.FastCreateQuad(vertices, location + scale * s.Offset, s, samplers, paletteTextureIndex, vertexCount, scale * s.Size, float3.Ones,
|
||||
1f, rotation);
|
||||
vertexCount += 4;
|
||||
Util.FastCreateQuad(vertices, location + s.FractionalOffset * size, s, samplers, paletteTextureIndex, nv, size, float3.Ones);
|
||||
nv += 6;
|
||||
}
|
||||
|
||||
internal void DrawSprite(Sprite s, int paletteTextureIndex, in float3 location, float scale, float rotation = 0f)
|
||||
public void DrawSprite(Sprite s, float3 location, PaletteReference pal)
|
||||
{
|
||||
DrawSprite(s, location, pal.TextureIndex, s.Size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, float3 location, PaletteReference pal, float3 size)
|
||||
{
|
||||
DrawSprite(s, location, pal.TextureIndex, size);
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, float3 a, float3 b, float3 c, float3 d)
|
||||
{
|
||||
var samplers = SetRenderStateForSprite(s);
|
||||
Util.FastCreateQuad(vertices, location + scale * s.Offset, s, samplers, paletteTextureIndex, vertexCount, scale * s.Size, float3.Ones,
|
||||
1f, rotation);
|
||||
vertexCount += 4;
|
||||
Util.FastCreateQuad(vertices, a, b, c, d, s, samplers, 0, float3.Ones, nv);
|
||||
nv += 6;
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, PaletteReference pal, in float3 location, float scale = 1f, float rotation = 0f)
|
||||
{
|
||||
DrawSprite(s, ResolveTextureIndex(s, pal), location, scale, rotation);
|
||||
}
|
||||
|
||||
internal void DrawSprite(Sprite s, int paletteTextureIndex, in float3 location, float scale, in float3 tint, float alpha,
|
||||
float rotation = 0f)
|
||||
internal void DrawSpriteWithTint(Sprite s, float3 location, float paletteTextureIndex, float3 size, float3 tint)
|
||||
{
|
||||
var samplers = SetRenderStateForSprite(s);
|
||||
Util.FastCreateQuad(vertices, location + scale * s.Offset, s, samplers, paletteTextureIndex, vertexCount, scale * s.Size, tint, alpha,
|
||||
rotation);
|
||||
vertexCount += 4;
|
||||
Util.FastCreateQuad(vertices, location + s.FractionalOffset * size, s, samplers, paletteTextureIndex, nv, size, tint);
|
||||
nv += 6;
|
||||
}
|
||||
|
||||
public void DrawSprite(Sprite s, PaletteReference pal, in float3 location, float scale, in float3 tint, float alpha,
|
||||
float rotation = 0f)
|
||||
public void DrawSpriteWithTint(Sprite s, float3 location, PaletteReference pal, float3 size, float3 tint)
|
||||
{
|
||||
DrawSprite(s, ResolveTextureIndex(s, pal), location, scale, tint, alpha, rotation);
|
||||
DrawSpriteWithTint(s, location, pal.TextureIndex, size, tint);
|
||||
}
|
||||
|
||||
internal void DrawSprite(Sprite s, int paletteTextureIndex, in float3 a, in float3 b, in float3 c, in float3 d, in float3 tint, float alpha)
|
||||
public void DrawSpriteWithTint(Sprite s, float3 a, float3 b, float3 c, float3 d, float3 tint)
|
||||
{
|
||||
var samplers = SetRenderStateForSprite(s);
|
||||
Util.FastCreateQuad(vertices, a, b, c, d, s, samplers, paletteTextureIndex, tint, alpha, vertexCount);
|
||||
vertexCount += 4;
|
||||
Util.FastCreateQuad(vertices, a, b, c, d, s, samplers, 0, tint, nv);
|
||||
nv += 6;
|
||||
}
|
||||
|
||||
public void DrawVertexBuffer(IVertexBuffer<Vertex> buffer, IIndexBuffer indices, int start, int length, IEnumerable<Sheet> sheets, BlendMode blendMode)
|
||||
public void DrawVertexBuffer(IVertexBuffer<Vertex> buffer, int start, int length, PrimitiveType type, Sheet sheet, BlendMode blendMode)
|
||||
{
|
||||
var i = 0;
|
||||
foreach (var s in sheets)
|
||||
{
|
||||
if (i >= SheetCount)
|
||||
ThrowSheetOverflow(nameof(sheets));
|
||||
|
||||
if (s != null)
|
||||
shader.SetTexture(SheetIndexToTextureName[i++], s.GetTexture());
|
||||
}
|
||||
|
||||
shader.SetTexture("Texture0", sheet.GetTexture());
|
||||
renderer.Context.SetBlendMode(blendMode);
|
||||
shader.PrepareRender();
|
||||
renderer.DrawQuadBatch(buffer, indices, shader, length, UintSize * start);
|
||||
renderer.DrawBatch(buffer, start, length, type);
|
||||
renderer.Context.SetBlendMode(BlendMode.None);
|
||||
}
|
||||
|
||||
// PERF: methods that throw won't be inlined by the JIT, so extract a static helper for use on hot paths
|
||||
static void ThrowSheetOverflow(string paramName)
|
||||
{
|
||||
throw new ArgumentException($"SpriteRenderer only supports {SheetCount} simultaneous textures", paramName);
|
||||
}
|
||||
|
||||
// For RGBAColorRenderer
|
||||
internal void DrawRGBAQuad(Vertex[] v, BlendMode blendMode)
|
||||
internal void DrawRGBAVertices(Vertex[] v)
|
||||
{
|
||||
renderer.CurrentBatchRenderer = this;
|
||||
|
||||
if (currentBlend != blendMode || vertexCount + 4 > renderer.TempVertexBufferSize)
|
||||
if (currentBlend != BlendMode.Alpha || nv + v.Length > renderer.TempBufferSize)
|
||||
Flush();
|
||||
|
||||
currentBlend = blendMode;
|
||||
|
||||
Array.Copy(v, 0, vertices, vertexCount, v.Length);
|
||||
vertexCount += 4;
|
||||
currentBlend = BlendMode.Alpha;
|
||||
Array.Copy(v, 0, vertices, nv, v.Length);
|
||||
nv += v.Length;
|
||||
}
|
||||
|
||||
public void SetPalette(HardwarePalette palette)
|
||||
public void SetPalette(ITexture palette)
|
||||
{
|
||||
shader.SetTexture("Palette", palette.Texture);
|
||||
shader.SetTexture("ColorShifts", palette.ColorShifts);
|
||||
shader.SetVec("PaletteRows", palette.Height);
|
||||
shader.SetTexture("Palette", palette);
|
||||
}
|
||||
|
||||
public void SetViewportParams(Size sheetSize, int downscale, float depthMargin, int2 scroll)
|
||||
public void SetViewportParams(Size screen, float depthScale, float depthOffset, int2 scroll)
|
||||
{
|
||||
// OpenGL only renders x and y coordinates inside [-1, 1] range. We project world coordinates
|
||||
// using p1 to values [0, 2] and then subtract by 1 using p2, where p stands for projection. It's
|
||||
// standard practice for shaders to use a projection matrix, but as we project orthographically
|
||||
// we are able to send less data to the GPU.
|
||||
var width = 2f / (downscale * sheetSize.Width);
|
||||
var height = 2f / (downscale * sheetSize.Height);
|
||||
shader.SetVec("Scroll", scroll.X, scroll.Y, scroll.Y);
|
||||
shader.SetVec("r1",
|
||||
2f / screen.Width,
|
||||
2f / screen.Height,
|
||||
-depthScale / screen.Height);
|
||||
shader.SetVec("r2", -1, -1, 1 - depthOffset);
|
||||
|
||||
// Depth is more complicated:
|
||||
// * The OpenGL z axis is inverted (negative is closer) relative to OpenRA (positive is closer).
|
||||
// * We want to avoid clipping pixels that are behind the nominal z == y plane at the
|
||||
// top of the map, or above the nominal z == y plane at the bottom of the map.
|
||||
// We therefore expand the depth range by an extra margin that is calculated based on
|
||||
// the maximum expected world height (see Renderer.InitializeDepthBuffer).
|
||||
// * Sprites can specify an additional per-pixel depth offset map, which is applied in the
|
||||
// fragment shader. The fragment shader operates in OpenGL window coordinates, not NDC,
|
||||
// with a depth range [0, 1] corresponding to the NDC [-1, 1]. We must therefore multiply the
|
||||
// sprite channel value [0, 1] by 255 to find the pixel depth offset, then by our depth scale
|
||||
// to find the equivalent NDC offset, then divide by 2 to find the window coordinate offset.
|
||||
// * If depthMargin == 0 (which indicates per-pixel depth testing is disabled) sprites that
|
||||
// extend beyond the top of bottom edges of the screen may be pushed outside [-1, 1] and
|
||||
// culled by the GPU. We avoid this by forcing everything into the z = 0 plane.
|
||||
var depth = depthMargin != 0f ? 2f / (downscale * (sheetSize.Height + depthMargin)) : 0;
|
||||
shader.SetVec("DepthTextureScale", 128 * depth);
|
||||
shader.SetVec("Scroll", scroll.X, scroll.Y, depthMargin != 0f ? scroll.Y : 0);
|
||||
shader.SetVec("p1", width, height, -depth);
|
||||
shader.SetVec("p2", -1, -1, depthMargin != 0f ? 1 : 0);
|
||||
// Texture index is sampled as a float, so convert to pixels then scale
|
||||
shader.SetVec("DepthTextureScale", 128 * depthScale / screen.Height);
|
||||
}
|
||||
|
||||
public void SetDepthPreview(bool enabled, float contrast, float offset)
|
||||
public void SetDepthPreviewEnabled(bool enabled)
|
||||
{
|
||||
shader.SetBool("EnableDepthPreview", enabled);
|
||||
shader.SetVec("DepthPreviewParams", contrast, offset);
|
||||
}
|
||||
|
||||
public void SetAntialiasingPixelsPerTexel(float pxPerTx)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -15,14 +15,14 @@ using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class TargetLineRenderable : IRenderable, IFinalizedRenderable
|
||||
public struct TargetLineRenderable : IRenderable, IFinalizedRenderable
|
||||
{
|
||||
readonly IEnumerable<WPos> waypoints;
|
||||
readonly Color color;
|
||||
readonly int width;
|
||||
readonly int markerSize;
|
||||
|
||||
public TargetLineRenderable(IEnumerable<WPos> waypoints, Color color, int width, int markerSize)
|
||||
public TargetLineRenderable(IEnumerable<WPos> waypoints, Color color, int width = 1, int markerSize = 1)
|
||||
{
|
||||
this.waypoints = waypoints;
|
||||
this.color = color;
|
||||
@@ -30,19 +30,14 @@ namespace OpenRA.Graphics
|
||||
this.markerSize = markerSize;
|
||||
}
|
||||
|
||||
public WPos Pos => waypoints.First();
|
||||
public int ZOffset => 0;
|
||||
public bool IsDecoration => true;
|
||||
|
||||
public IRenderable WithZOffset(int newOffset) { return this; }
|
||||
|
||||
public IRenderable OffsetBy(in WVec vec)
|
||||
{
|
||||
// Lambdas can't use 'in' variables, so capture a copy for later
|
||||
var offset = vec;
|
||||
return new TargetLineRenderable(waypoints.Select(w => w + offset), color, width, markerSize);
|
||||
}
|
||||
public WPos Pos { get { return waypoints.First(); } }
|
||||
public PaletteReference Palette { get { return null; } }
|
||||
public int ZOffset { get { return 0; } }
|
||||
public bool IsDecoration { get { return true; } }
|
||||
|
||||
public IRenderable WithPalette(PaletteReference newPalette) { return new TargetLineRenderable(waypoints, color); }
|
||||
public IRenderable WithZOffset(int newOffset) { return new TargetLineRenderable(waypoints, color); }
|
||||
public IRenderable OffsetBy(WVec vec) { return new TargetLineRenderable(waypoints.Select(w => w + vec), color); }
|
||||
public IRenderable AsDecoration() { return this; }
|
||||
|
||||
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
|
||||
@@ -56,14 +51,14 @@ namespace OpenRA.Graphics
|
||||
foreach (var b in waypoints.Skip(1).Select(pos => wr.Viewport.WorldToViewPx(wr.Screen3DPosition(pos))))
|
||||
{
|
||||
Game.Renderer.RgbaColorRenderer.DrawLine(a, b, width, color);
|
||||
DrawTargetMarker(color, b, markerSize);
|
||||
DrawTargetMarker(wr, color, b, markerSize);
|
||||
a = b;
|
||||
}
|
||||
|
||||
DrawTargetMarker(color, first);
|
||||
DrawTargetMarker(wr, color, first);
|
||||
}
|
||||
|
||||
public static void DrawTargetMarker(Color color, int2 screenPos, int size = 1)
|
||||
public static void DrawTargetMarker(WorldRenderer wr, Color color, int2 screenPos, int size = 1)
|
||||
{
|
||||
var offset = new int2(size, size);
|
||||
var tl = screenPos - offset;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -12,72 +12,63 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class TerrainSpriteLayer : IDisposable
|
||||
{
|
||||
// PERF: we can reuse the IndexBuffer as all layers have the same size.
|
||||
static readonly ConditionalWeakTable<World, IndexBufferRc> IndexBuffers = new();
|
||||
readonly IndexBufferRc indexBufferWrapper;
|
||||
static readonly int[] CornerVertexMap = { 0, 1, 2, 2, 3, 0 };
|
||||
|
||||
public readonly Sheet Sheet;
|
||||
public readonly BlendMode BlendMode;
|
||||
|
||||
readonly Sheet[] sheets;
|
||||
readonly Sprite emptySprite;
|
||||
|
||||
readonly IVertexBuffer<Vertex> vertexBuffer;
|
||||
readonly Vertex[] vertices;
|
||||
readonly bool[] ignoreTint;
|
||||
readonly HashSet<int> dirtyRows = new();
|
||||
readonly int indexRowStride;
|
||||
readonly int vertexRowStride;
|
||||
readonly HashSet<int> dirtyRows = new HashSet<int>();
|
||||
readonly int rowStride;
|
||||
readonly bool restrictToBounds;
|
||||
|
||||
readonly WorldRenderer worldRenderer;
|
||||
readonly Map map;
|
||||
|
||||
readonly PaletteReference[] palettes;
|
||||
readonly PaletteReference palette;
|
||||
|
||||
public TerrainSpriteLayer(World world, WorldRenderer wr, Sprite emptySprite, BlendMode blendMode, bool restrictToBounds)
|
||||
public TerrainSpriteLayer(World world, WorldRenderer wr, Sheet sheet, BlendMode blendMode, PaletteReference palette, bool restrictToBounds)
|
||||
{
|
||||
worldRenderer = wr;
|
||||
this.restrictToBounds = restrictToBounds;
|
||||
this.emptySprite = emptySprite;
|
||||
sheets = new Sheet[SpriteRenderer.SheetCount];
|
||||
Sheet = sheet;
|
||||
BlendMode = blendMode;
|
||||
this.palette = palette;
|
||||
|
||||
map = world.Map;
|
||||
rowStride = 6 * map.MapSize.X;
|
||||
|
||||
vertexRowStride = 4 * map.MapSize.X;
|
||||
vertices = new Vertex[vertexRowStride * map.MapSize.Y];
|
||||
vertexBuffer = Game.Renderer.Context.CreateVertexBuffer<Vertex>(vertices.Length);
|
||||
vertices = new Vertex[rowStride * map.MapSize.Y];
|
||||
vertexBuffer = Game.Renderer.Context.CreateVertexBuffer(vertices.Length);
|
||||
emptySprite = new Sprite(sheet, Rectangle.Empty, TextureChannel.Alpha);
|
||||
|
||||
indexRowStride = 6 * map.MapSize.X;
|
||||
lock (IndexBuffers)
|
||||
{
|
||||
indexBufferWrapper = IndexBuffers.GetValue(world, world => new IndexBufferRc(world));
|
||||
indexBufferWrapper.AddRef();
|
||||
}
|
||||
|
||||
palettes = new PaletteReference[map.MapSize.X * map.MapSize.Y];
|
||||
wr.PaletteInvalidated += UpdatePaletteIndices;
|
||||
|
||||
if (wr.TerrainLighting != null)
|
||||
{
|
||||
ignoreTint = new bool[vertexRowStride * map.MapSize.Y];
|
||||
ignoreTint = new bool[rowStride * map.MapSize.Y];
|
||||
wr.TerrainLighting.CellChanged += UpdateTint;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdatePaletteIndices()
|
||||
{
|
||||
// Everything in the layer uses the same palette,
|
||||
// so we can fix the indices in one pass
|
||||
for (var i = 0; i < vertices.Length; i++)
|
||||
{
|
||||
var v = vertices[i];
|
||||
var p = palettes[i / 4]?.TextureIndex ?? 0;
|
||||
var c = (uint)((p & 0xFFFF) << 16) | (v.C & 0xFFFF);
|
||||
vertices[i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, c, v.R, v.G, v.B, v.A);
|
||||
vertices[i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, palette.TextureIndex, v.C, v.R, v.G, v.B);
|
||||
}
|
||||
|
||||
for (var row = 0; row < map.MapSize.Y; row++)
|
||||
@@ -86,35 +77,36 @@ namespace OpenRA.Graphics
|
||||
|
||||
public void Clear(CPos cell)
|
||||
{
|
||||
Update(cell, null, null, 1f, 1f, true);
|
||||
Update(cell, null, true);
|
||||
}
|
||||
|
||||
public void Update(CPos cell, ISpriteSequence sequence, PaletteReference palette, int frame)
|
||||
public void Update(CPos cell, ISpriteSequence sequence, int frame)
|
||||
{
|
||||
Update(cell, sequence.GetSprite(frame), palette, sequence.Scale, sequence.GetAlpha(frame), sequence.IgnoreWorldTint);
|
||||
Update(cell, sequence.GetSprite(frame), sequence.IgnoreWorldTint);
|
||||
}
|
||||
|
||||
public void Update(CPos cell, Sprite sprite, PaletteReference palette, float scale = 1f, float alpha = 1f, bool ignoreTint = false)
|
||||
public void Update(CPos cell, Sprite sprite, bool ignoreTint)
|
||||
{
|
||||
var xyz = float3.Zero;
|
||||
if (sprite != null)
|
||||
{
|
||||
var cellOrigin = map.CenterOfCell(cell) - new WVec(0, 0, map.Grid.Ramps[map.Ramp[cell]].CenterHeightOffset);
|
||||
xyz = worldRenderer.Screen3DPosition(cellOrigin) + scale * (sprite.Offset - 0.5f * sprite.Size);
|
||||
xyz = worldRenderer.Screen3DPosition(cellOrigin) + sprite.Offset - 0.5f * sprite.Size;
|
||||
}
|
||||
|
||||
Update(cell.ToMPos(map.Grid.Type), sprite, palette, xyz, scale, alpha, ignoreTint);
|
||||
Update(cell.ToMPos(map.Grid.Type), sprite, xyz, ignoreTint);
|
||||
}
|
||||
|
||||
void UpdateTint(MPos uv)
|
||||
{
|
||||
var offset = vertexRowStride * uv.V + 4 * uv.U;
|
||||
var offset = rowStride * uv.V + 6 * uv.U;
|
||||
if (ignoreTint[offset])
|
||||
{
|
||||
for (var i = 0; i < 4; i++)
|
||||
var noTint = float3.Ones;
|
||||
for (var i = 0; i < 6; i++)
|
||||
{
|
||||
var v = vertices[offset + i];
|
||||
vertices[offset + i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, v.C, v.A * float3.Ones, v.A);
|
||||
vertices[offset + i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, palette.TextureIndex, v.C, noTint);
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -125,7 +117,7 @@ namespace OpenRA.Graphics
|
||||
// transparent for isometric tiles
|
||||
var tl = worldRenderer.TerrainLighting;
|
||||
var pos = map.CenterOfCell(uv.ToCPos(map));
|
||||
var step = map.Grid.TileScale / 2;
|
||||
var step = map.Grid.Type == MapGridType.RectangularIsometric ? 724 : 512;
|
||||
var weights = new[]
|
||||
{
|
||||
tl.TintAt(pos + new WVec(-step, -step, 0)),
|
||||
@@ -136,64 +128,34 @@ namespace OpenRA.Graphics
|
||||
|
||||
// Apply tint directly to the underlying vertices
|
||||
// This saves us from having to re-query the sprite information, which has not changed
|
||||
for (var i = 0; i < 4; i++)
|
||||
for (var i = 0; i < 6; i++)
|
||||
{
|
||||
var v = vertices[offset + i];
|
||||
vertices[offset + i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, v.C, v.A * weights[i], v.A);
|
||||
vertices[offset + i] = new Vertex(v.X, v.Y, v.Z, v.S, v.T, v.U, v.V, palette.TextureIndex, v.C, weights[CornerVertexMap[i]]);
|
||||
}
|
||||
|
||||
dirtyRows.Add(uv.V);
|
||||
}
|
||||
|
||||
int GetOrAddSheetIndex(Sheet sheet)
|
||||
public void Update(MPos uv, Sprite sprite, float3 pos, bool ignoreTint)
|
||||
{
|
||||
if (sheet == null)
|
||||
return 0;
|
||||
|
||||
for (var i = 0; i < sheets.Length; i++)
|
||||
{
|
||||
if (sheets[i] == sheet)
|
||||
return i;
|
||||
|
||||
if (sheets[i] == null)
|
||||
{
|
||||
sheets[i] = sheet;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
throw new InvalidDataException("Sheet overflow");
|
||||
}
|
||||
|
||||
public void Update(MPos uv, Sprite sprite, PaletteReference palette, in float3 pos, float scale, float alpha, bool ignoreTint)
|
||||
{
|
||||
int2 samplers;
|
||||
if (sprite != null)
|
||||
{
|
||||
if (sprite.Sheet != Sheet)
|
||||
throw new InvalidDataException("Attempted to add sprite from a different sheet");
|
||||
|
||||
if (sprite.BlendMode != BlendMode)
|
||||
throw new InvalidDataException("Attempted to add sprite with a different blend mode");
|
||||
|
||||
samplers = new int2(GetOrAddSheetIndex(sprite.Sheet), GetOrAddSheetIndex((sprite as SpriteWithSecondaryData)?.SecondarySheet));
|
||||
|
||||
// PERF: Remove useless palette assignments for RGBA sprites
|
||||
// HACK: This is working around the limitation that palettes are defined on traits rather than on sequences,
|
||||
// and can be removed once this has been fixed
|
||||
if (sprite.Channel == TextureChannel.RGBA && !(palette?.HasColorShift ?? false))
|
||||
palette = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite = emptySprite;
|
||||
samplers = int2.Zero;
|
||||
}
|
||||
|
||||
// The vertex buffer does not have geometry for cells outside the map
|
||||
if (!map.Tiles.Contains(uv))
|
||||
return;
|
||||
|
||||
var offset = vertexRowStride * uv.V + 4 * uv.U;
|
||||
Util.FastCreateQuad(vertices, pos, sprite, samplers, palette?.TextureIndex ?? 0, offset, scale * sprite.Size, alpha * float3.Ones, alpha);
|
||||
palettes[uv.V * map.MapSize.X + uv.U] = palette;
|
||||
var offset = rowStride * uv.V + 6 * uv.U;
|
||||
Util.FastCreateQuad(vertices, pos, sprite, int2.Zero, palette.TextureIndex, offset, sprite.Size, float3.Ones);
|
||||
|
||||
if (worldRenderer.TerrainLighting != null)
|
||||
{
|
||||
@@ -220,13 +182,21 @@ namespace OpenRA.Graphics
|
||||
if (!dirtyRows.Remove(row))
|
||||
continue;
|
||||
|
||||
var rowOffset = vertexRowStride * row;
|
||||
vertexBuffer.SetData(vertices, rowOffset, rowOffset, vertexRowStride);
|
||||
var rowOffset = rowStride * row;
|
||||
|
||||
unsafe
|
||||
{
|
||||
// The compiler / language spec won't let us calculate a pointer to
|
||||
// an offset inside a generic array T[], and so we are forced to
|
||||
// calculate the start-of-row pointer here to pass in to SetData.
|
||||
fixed (Vertex* vPtr = &vertices[0])
|
||||
vertexBuffer.SetData((IntPtr)(vPtr + rowOffset), rowOffset, rowStride);
|
||||
}
|
||||
}
|
||||
|
||||
Game.Renderer.WorldSpriteRenderer.DrawVertexBuffer(
|
||||
vertexBuffer, indexBufferWrapper.Buffer, indexRowStride * firstRow,
|
||||
indexRowStride * (lastRow - firstRow), sheets, BlendMode);
|
||||
vertexBuffer, rowStride * firstRow, rowStride * (lastRow - firstRow),
|
||||
PrimitiveType.TriangleList, Sheet, BlendMode);
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
@@ -238,29 +208,6 @@ namespace OpenRA.Graphics
|
||||
worldRenderer.TerrainLighting.CellChanged -= UpdateTint;
|
||||
|
||||
vertexBuffer.Dispose();
|
||||
|
||||
lock (IndexBuffers)
|
||||
indexBufferWrapper.Dispose();
|
||||
}
|
||||
|
||||
sealed class IndexBufferRc : IDisposable
|
||||
{
|
||||
public IIndexBuffer Buffer;
|
||||
int count;
|
||||
|
||||
public IndexBufferRc(World world)
|
||||
{
|
||||
Buffer = Game.Renderer.Context.CreateIndexBuffer(Util.CreateQuadIndices(world.Map.MapSize.X * world.Map.MapSize.Y));
|
||||
}
|
||||
|
||||
public void AddRef() { count++; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
count--;
|
||||
if (count == 0)
|
||||
Buffer.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
167
OpenRA.Game/Graphics/Theater.cs
Normal file
167
OpenRA.Game/Graphics/Theater.cs
Normal file
@@ -0,0 +1,167 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
class TheaterTemplate
|
||||
{
|
||||
public readonly Sprite[] Sprites;
|
||||
public readonly int Stride;
|
||||
public readonly int Variants;
|
||||
|
||||
public TheaterTemplate(Sprite[] sprites, int stride, int variants)
|
||||
{
|
||||
Sprites = sprites;
|
||||
Stride = stride;
|
||||
Variants = variants;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Theater : IDisposable
|
||||
{
|
||||
readonly Dictionary<ushort, TheaterTemplate> templates = new Dictionary<ushort, TheaterTemplate>();
|
||||
SheetBuilder sheetBuilder;
|
||||
readonly Sprite missingTile;
|
||||
readonly MersenneTwister random;
|
||||
TileSet tileset;
|
||||
|
||||
public Theater(TileSet tileset)
|
||||
{
|
||||
this.tileset = tileset;
|
||||
var allocated = false;
|
||||
|
||||
Func<Sheet> allocate = () =>
|
||||
{
|
||||
if (allocated)
|
||||
throw new SheetOverflowException("Terrain sheet overflow. Try increasing the tileset SheetSize parameter.");
|
||||
allocated = true;
|
||||
|
||||
return new Sheet(SheetType.Indexed, new Size(tileset.SheetSize, tileset.SheetSize));
|
||||
};
|
||||
|
||||
random = new MersenneTwister();
|
||||
|
||||
var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
|
||||
foreach (var t in tileset.Templates)
|
||||
{
|
||||
var variants = new List<Sprite[]>();
|
||||
|
||||
foreach (var i in t.Value.Images)
|
||||
{
|
||||
var allFrames = frameCache[i];
|
||||
var frameCount = tileset.EnableDepth ? allFrames.Length / 2 : allFrames.Length;
|
||||
var indices = t.Value.Frames != null ? t.Value.Frames : Enumerable.Range(0, frameCount);
|
||||
variants.Add(indices.Select(j =>
|
||||
{
|
||||
var f = allFrames[j];
|
||||
var tile = t.Value.Contains(j) ? t.Value[j] : null;
|
||||
|
||||
// The internal z axis is inverted from expectation (negative is closer)
|
||||
var zOffset = tile != null ? -tile.ZOffset : 0;
|
||||
var zRamp = tile != null ? tile.ZRamp : 1f;
|
||||
var offset = new float3(f.Offset, zOffset);
|
||||
var type = SheetBuilder.FrameTypeToSheetType(f.Type);
|
||||
|
||||
// Defer SheetBuilder creation until we know what type of frames we are loading!
|
||||
// TODO: Support mixed indexed and BGRA frames
|
||||
if (sheetBuilder == null)
|
||||
sheetBuilder = new SheetBuilder(SheetBuilder.FrameTypeToSheetType(f.Type), allocate);
|
||||
else if (type != sheetBuilder.Type)
|
||||
throw new InvalidDataException("Sprite type mismatch. Terrain sprites must all be either Indexed or RGBA.");
|
||||
|
||||
var s = sheetBuilder.Allocate(f.Size, zRamp, offset);
|
||||
Util.FastCopyIntoChannel(s, f.Data);
|
||||
|
||||
if (tileset.EnableDepth)
|
||||
{
|
||||
var ss = sheetBuilder.Allocate(f.Size, zRamp, offset);
|
||||
Util.FastCopyIntoChannel(ss, allFrames[j + frameCount].Data);
|
||||
|
||||
// s and ss are guaranteed to use the same sheet
|
||||
// because of the custom terrain sheet allocation
|
||||
s = new SpriteWithSecondaryData(s, s.Sheet, ss.Bounds, ss.Channel);
|
||||
}
|
||||
|
||||
return s;
|
||||
}).ToArray());
|
||||
}
|
||||
|
||||
var allSprites = variants.SelectMany(s => s);
|
||||
|
||||
// Ignore the offsets baked into R8 sprites
|
||||
if (tileset.IgnoreTileSpriteOffsets)
|
||||
allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode));
|
||||
|
||||
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), t.Value.Images.Length));
|
||||
}
|
||||
|
||||
// 1x1px transparent tile
|
||||
missingTile = sheetBuilder.Add(new byte[sheetBuilder.Type == SheetType.BGRA ? 4 : 1], new Size(1, 1));
|
||||
|
||||
Sheet.ReleaseBuffer();
|
||||
}
|
||||
|
||||
public Sprite TileSprite(TerrainTile r, int? variant = null)
|
||||
{
|
||||
if (!templates.TryGetValue(r.Type, out var template))
|
||||
return missingTile;
|
||||
|
||||
if (r.Index >= template.Stride)
|
||||
return missingTile;
|
||||
|
||||
var start = template.Variants > 1 ? variant.HasValue ? variant.Value : random.Next(template.Variants) : 0;
|
||||
return template.Sprites[start * template.Stride + r.Index];
|
||||
}
|
||||
|
||||
public Rectangle TemplateBounds(TerrainTemplateInfo template, Size tileSize, MapGridType mapGrid)
|
||||
{
|
||||
Rectangle? templateRect = null;
|
||||
|
||||
var i = 0;
|
||||
for (var y = 0; y < template.Size.Y; y++)
|
||||
{
|
||||
for (var x = 0; x < template.Size.X; x++)
|
||||
{
|
||||
var tile = new TerrainTile(template.Id, (byte)(i++));
|
||||
var tileInfo = tileset.GetTileInfo(tile);
|
||||
|
||||
// Empty tile
|
||||
if (tileInfo == null)
|
||||
continue;
|
||||
|
||||
var sprite = TileSprite(tile);
|
||||
var u = mapGrid == MapGridType.Rectangular ? x : (x - y) / 2f;
|
||||
var v = mapGrid == MapGridType.Rectangular ? y : (x + y) / 2f;
|
||||
|
||||
var tl = new float2(u * tileSize.Width, (v - 0.5f * tileInfo.Height) * tileSize.Height) - 0.5f * sprite.Size;
|
||||
var rect = new Rectangle((int)(tl.X + sprite.Offset.X), (int)(tl.Y + sprite.Offset.Y), (int)sprite.Size.X, (int)sprite.Size.Y);
|
||||
templateRect = templateRect.HasValue ? Rectangle.Union(templateRect.Value, rect) : rect;
|
||||
}
|
||||
}
|
||||
|
||||
return templateRect.HasValue ? templateRect.Value : Rectangle.Empty;
|
||||
}
|
||||
|
||||
public Sheet Sheet { get { return sheetBuilder.Current; } }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
sheetBuilder.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -13,64 +13,54 @@ using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class UISpriteRenderable : IRenderable, IPalettedRenderable, IFinalizedRenderable
|
||||
public struct UISpriteRenderable : IRenderable, IFinalizedRenderable
|
||||
{
|
||||
readonly Sprite sprite;
|
||||
readonly WPos effectiveWorldPos;
|
||||
readonly int2 screenPos;
|
||||
readonly int zOffset;
|
||||
readonly PaletteReference palette;
|
||||
readonly float scale;
|
||||
readonly float alpha;
|
||||
readonly float rotation = 0f;
|
||||
|
||||
public UISpriteRenderable(Sprite sprite, WPos effectiveWorldPos, int2 screenPos, int zOffset, PaletteReference palette, float scale = 1f, float alpha = 1f, float rotation = 0f)
|
||||
public UISpriteRenderable(Sprite sprite, WPos effectiveWorldPos, int2 screenPos, int zOffset, PaletteReference palette, float scale)
|
||||
{
|
||||
this.sprite = sprite;
|
||||
Pos = effectiveWorldPos;
|
||||
this.effectiveWorldPos = effectiveWorldPos;
|
||||
this.screenPos = screenPos;
|
||||
ZOffset = zOffset;
|
||||
Palette = palette;
|
||||
this.zOffset = zOffset;
|
||||
this.palette = palette;
|
||||
this.scale = scale;
|
||||
this.alpha = alpha;
|
||||
this.rotation = rotation;
|
||||
|
||||
// PERF: Remove useless palette assignments for RGBA sprites
|
||||
// HACK: This is working around the fact that palettes are defined on traits rather than sequences
|
||||
// and can be removed once this has been fixed
|
||||
if (sprite.Channel == TextureChannel.RGBA && !(palette?.HasColorShift ?? false))
|
||||
Palette = null;
|
||||
}
|
||||
|
||||
// Does not exist in the world, so a world positions don't make sense
|
||||
public WPos Pos { get; }
|
||||
public WVec Offset => WVec.Zero;
|
||||
public bool IsDecoration => true;
|
||||
public WPos Pos { get { return effectiveWorldPos; } }
|
||||
public WVec Offset { get { return WVec.Zero; } }
|
||||
public bool IsDecoration { get { return true; } }
|
||||
|
||||
public PaletteReference Palette { get; }
|
||||
public int ZOffset { get; }
|
||||
public PaletteReference Palette { get { return palette; } }
|
||||
public int ZOffset { get { return zOffset; } }
|
||||
|
||||
public IPalettedRenderable WithPalette(PaletteReference newPalette) { return new UISpriteRenderable(sprite, Pos, screenPos, ZOffset, newPalette, scale, alpha, rotation); }
|
||||
public IRenderable WithPalette(PaletteReference newPalette) { return new UISpriteRenderable(sprite, effectiveWorldPos, screenPos, zOffset, newPalette, scale); }
|
||||
public IRenderable WithZOffset(int newOffset) { return this; }
|
||||
public IRenderable OffsetBy(in WVec vec) { return this; }
|
||||
public IRenderable OffsetBy(WVec vec) { return this; }
|
||||
public IRenderable AsDecoration() { return this; }
|
||||
|
||||
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
|
||||
public void Render(WorldRenderer wr)
|
||||
{
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sprite, Palette, screenPos, scale, float3.Ones, alpha, rotation);
|
||||
Game.Renderer.SpriteRenderer.DrawSprite(sprite, screenPos, palette, scale * sprite.Size);
|
||||
}
|
||||
|
||||
public void RenderDebugGeometry(WorldRenderer wr)
|
||||
{
|
||||
var offset = screenPos + sprite.Offset.XY;
|
||||
if (rotation == 0f)
|
||||
Game.Renderer.RgbaColorRenderer.DrawRect(offset, offset + sprite.Size.XY, 1, Color.Red);
|
||||
else
|
||||
Game.Renderer.RgbaColorRenderer.DrawPolygon(Util.RotateQuad(offset, sprite.Size, rotation), 1, Color.Red);
|
||||
Game.Renderer.RgbaColorRenderer.DrawRect(offset, offset + sprite.Size.XY, 1, Color.Red);
|
||||
}
|
||||
|
||||
public Rectangle ScreenBounds(WorldRenderer wr)
|
||||
{
|
||||
var offset = screenPos + sprite.Offset;
|
||||
return Util.BoundingRectangle(offset, sprite.Size, rotation);
|
||||
return new Rectangle((int)offset.X, (int)offset.Y, (int)sprite.Size.X, (int)sprite.Size.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,7 +10,6 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
@@ -21,70 +20,29 @@ namespace OpenRA.Graphics
|
||||
// yes, our channel order is nuts.
|
||||
static readonly int[] ChannelMasks = { 2, 1, 0, 3 };
|
||||
|
||||
public static uint[] CreateQuadIndices(int quads)
|
||||
public static void FastCreateQuad(Vertex[] vertices, float3 o, Sprite r, int2 samplers, float paletteTextureIndex, int nv, float3 size, float3 tint)
|
||||
{
|
||||
var indices = new uint[quads * 6];
|
||||
ReadOnlySpan<uint> cornerVertexMap = stackalloc uint[] { 0, 1, 2, 2, 3, 0 };
|
||||
for (var i = 0; i < indices.Length; i++)
|
||||
indices[i] = cornerVertexMap[i % 6] + (uint)(4 * (i / 6));
|
||||
|
||||
return indices;
|
||||
}
|
||||
|
||||
public static void FastCreateQuad(Vertex[] vertices, in float3 o, Sprite r, int2 samplers, int paletteTextureIndex, int nv,
|
||||
in float3 size, in float3 tint, float alpha, float rotation = 0f)
|
||||
{
|
||||
float3 a, b, c, d;
|
||||
|
||||
// Rotate sprite if rotation angle is not equal to 0
|
||||
if (rotation != 0f)
|
||||
{
|
||||
var center = o + 0.5f * size;
|
||||
var angleSin = (float)Math.Sin(-rotation);
|
||||
var angleCos = (float)Math.Cos(-rotation);
|
||||
|
||||
// Rotated offset for +/- x with +/- y
|
||||
var ra = 0.5f * new float3(
|
||||
size.X * angleCos - size.Y * angleSin,
|
||||
size.X * angleSin + size.Y * angleCos,
|
||||
(size.X * angleSin + size.Y * angleCos) * size.Z / size.Y);
|
||||
|
||||
// Rotated offset for +/- x with -/+ y
|
||||
var rb = 0.5f * new float3(
|
||||
size.X * angleCos + size.Y * angleSin,
|
||||
size.X * angleSin - size.Y * angleCos,
|
||||
(size.X * angleSin - size.Y * angleCos) * size.Z / size.Y);
|
||||
|
||||
a = center - ra;
|
||||
b = center + rb;
|
||||
c = center + ra;
|
||||
d = center - rb;
|
||||
}
|
||||
else
|
||||
{
|
||||
a = o;
|
||||
b = new float3(o.X + size.X, o.Y, o.Z);
|
||||
c = new float3(o.X + size.X, o.Y + size.Y, o.Z + size.Z);
|
||||
d = new float3(o.X, o.Y + size.Y, o.Z + size.Z);
|
||||
}
|
||||
|
||||
FastCreateQuad(vertices, a, b, c, d, r, samplers, paletteTextureIndex, tint, alpha, nv);
|
||||
var b = new float3(o.X + size.X, o.Y, o.Z);
|
||||
var c = new float3(o.X + size.X, o.Y + size.Y, o.Z + size.Z);
|
||||
var d = new float3(o.X, o.Y + size.Y, o.Z + size.Z);
|
||||
FastCreateQuad(vertices, o, b, c, d, r, samplers, paletteTextureIndex, tint, nv);
|
||||
}
|
||||
|
||||
public static void FastCreateQuad(Vertex[] vertices,
|
||||
in float3 a, in float3 b, in float3 c, in float3 d,
|
||||
Sprite r, int2 samplers, int paletteTextureIndex,
|
||||
in float3 tint, float alpha, int nv)
|
||||
float3 a, float3 b, float3 c, float3 d,
|
||||
Sprite r, int2 samplers, float paletteTextureIndex,
|
||||
float3 tint, int nv)
|
||||
{
|
||||
float sl = 0;
|
||||
float st = 0;
|
||||
float sr = 0;
|
||||
float sb = 0;
|
||||
|
||||
// See combined.vert for documentation on the channel attribute format
|
||||
// See shp.vert for documentation on the channel attribute format
|
||||
var attribC = r.Channel == TextureChannel.RGBA ? 0x02 : ((byte)r.Channel) << 1 | 0x01;
|
||||
attribC |= samplers.X << 6;
|
||||
if (r is SpriteWithSecondaryData ss)
|
||||
var ss = r as SpriteWithSecondaryData;
|
||||
if (ss != null)
|
||||
{
|
||||
sl = ss.SecondaryLeft;
|
||||
st = ss.SecondaryTop;
|
||||
@@ -95,33 +53,54 @@ namespace OpenRA.Graphics
|
||||
attribC |= samplers.Y << 9;
|
||||
}
|
||||
|
||||
attribC |= (paletteTextureIndex & 0xFFFF) << 16;
|
||||
|
||||
var uAttribC = (uint)attribC;
|
||||
vertices[nv] = new Vertex(a, r.Left, r.Top, sl, st, uAttribC, tint, alpha);
|
||||
vertices[nv + 1] = new Vertex(b, r.Right, r.Top, sr, st, uAttribC, tint, alpha);
|
||||
vertices[nv + 2] = new Vertex(c, r.Right, r.Bottom, sr, sb, uAttribC, tint, alpha);
|
||||
vertices[nv + 3] = new Vertex(d, r.Left, r.Bottom, sl, sb, uAttribC, tint, alpha);
|
||||
var fAttribC = (float)attribC;
|
||||
vertices[nv] = new Vertex(a, r.Left, r.Top, sl, st, paletteTextureIndex, fAttribC, tint);
|
||||
vertices[nv + 1] = new Vertex(b, r.Right, r.Top, sr, st, paletteTextureIndex, fAttribC, tint);
|
||||
vertices[nv + 2] = new Vertex(c, r.Right, r.Bottom, sr, sb, paletteTextureIndex, fAttribC, tint);
|
||||
vertices[nv + 3] = new Vertex(c, r.Right, r.Bottom, sr, sb, paletteTextureIndex, fAttribC, tint);
|
||||
vertices[nv + 4] = new Vertex(d, r.Left, r.Bottom, sl, sb, paletteTextureIndex, fAttribC, tint);
|
||||
vertices[nv + 5] = new Vertex(a, r.Left, r.Top, sl, st, paletteTextureIndex, fAttribC, tint);
|
||||
}
|
||||
|
||||
public static void FastCopyIntoChannel(Sprite dest, byte[] src, SpriteFrameType srcType, bool premultiplied = false)
|
||||
public static void FastCopyIntoChannel(Sprite dest, byte[] src)
|
||||
{
|
||||
var destData = dest.Sheet.GetData();
|
||||
var stride = dest.Sheet.Size.Width;
|
||||
var x = dest.Bounds.Left;
|
||||
var y = dest.Bounds.Top;
|
||||
var width = dest.Bounds.Width;
|
||||
var height = dest.Bounds.Height;
|
||||
|
||||
if (dest.Channel == TextureChannel.RGBA)
|
||||
{
|
||||
CopyIntoRgba(src, srcType, premultiplied, destData, x, y, width, height, stride);
|
||||
var destStride = dest.Sheet.Size.Width;
|
||||
unsafe
|
||||
{
|
||||
// Cast the data to an int array so we can copy the src data directly
|
||||
fixed (byte* bd = &destData[0])
|
||||
{
|
||||
var data = (int*)bd;
|
||||
var x = dest.Bounds.Left;
|
||||
var y = dest.Bounds.Top;
|
||||
|
||||
var k = 0;
|
||||
for (var j = 0; j < height; j++)
|
||||
{
|
||||
for (var i = 0; i < width; i++)
|
||||
{
|
||||
var r = src[k++];
|
||||
var g = src[k++];
|
||||
var b = src[k++];
|
||||
var a = src[k++];
|
||||
var cc = Color.FromArgb(a, r, g, b);
|
||||
|
||||
data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Copy into single channel of destination.
|
||||
var destStride = stride * 4;
|
||||
var destOffset = destStride * y + x * 4 + ChannelMasks[(int)dest.Channel];
|
||||
var destStride = dest.Sheet.Size.Width * 4;
|
||||
var destOffset = destStride * dest.Bounds.Top + dest.Bounds.Left * 4 + ChannelMasks[(int)dest.Channel];
|
||||
var destSkip = destStride - 4 * width;
|
||||
|
||||
var srcOffset = 0;
|
||||
@@ -138,185 +117,46 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
static void CopyIntoRgba(
|
||||
byte[] src, SpriteFrameType srcType, bool premultiplied, byte[] dest, int x, int y, int width, int height, int stride)
|
||||
{
|
||||
var si = 0;
|
||||
var di = y * stride + x;
|
||||
var d = MemoryMarshal.Cast<byte, uint>(dest);
|
||||
|
||||
// SpriteFrameType.Brga32 is a common source format, and it matches the destination format.
|
||||
// Provide a fast past that just performs memory copies.
|
||||
if (srcType == SpriteFrameType.Bgra32)
|
||||
{
|
||||
var s = MemoryMarshal.Cast<byte, uint>(src);
|
||||
for (var h = 0; h < height; h++)
|
||||
{
|
||||
s[si..(si + width)].CopyTo(d[di..(di + width)]);
|
||||
|
||||
if (!premultiplied)
|
||||
{
|
||||
for (var w = 0; w < width; w++)
|
||||
{
|
||||
d[di] = PremultiplyAlpha(Color.FromArgb(d[di])).ToArgb();
|
||||
di++;
|
||||
}
|
||||
|
||||
di -= width;
|
||||
}
|
||||
|
||||
si += width;
|
||||
di += stride;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
for (var h = 0; h < height; h++)
|
||||
{
|
||||
for (var w = 0; w < width; w++)
|
||||
{
|
||||
byte r, g, b, a;
|
||||
switch (srcType)
|
||||
{
|
||||
case SpriteFrameType.Bgra32:
|
||||
case SpriteFrameType.Bgr24:
|
||||
b = src[si++];
|
||||
g = src[si++];
|
||||
r = src[si++];
|
||||
a = srcType == SpriteFrameType.Bgra32 ? src[si++] : byte.MaxValue;
|
||||
break;
|
||||
|
||||
case SpriteFrameType.Rgba32:
|
||||
case SpriteFrameType.Rgb24:
|
||||
r = src[si++];
|
||||
g = src[si++];
|
||||
b = src[si++];
|
||||
a = srcType == SpriteFrameType.Rgba32 ? src[si++] : byte.MaxValue;
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new InvalidOperationException($"Unknown SpriteFrameType {srcType}");
|
||||
}
|
||||
|
||||
var c = Color.FromArgb(a, r, g, b);
|
||||
if (!premultiplied)
|
||||
c = PremultiplyAlpha(c);
|
||||
d[di++] = c.ToArgb();
|
||||
}
|
||||
|
||||
di += stride - width;
|
||||
}
|
||||
}
|
||||
|
||||
public static void FastCopyIntoSprite(Sprite dest, Png src)
|
||||
{
|
||||
var destData = dest.Sheet.GetData();
|
||||
var stride = dest.Sheet.Size.Width;
|
||||
var x = dest.Bounds.Left;
|
||||
var y = dest.Bounds.Top;
|
||||
var destStride = dest.Sheet.Size.Width;
|
||||
var width = dest.Bounds.Width;
|
||||
var height = dest.Bounds.Height;
|
||||
|
||||
var si = 0;
|
||||
var di = y * stride + x;
|
||||
var d = MemoryMarshal.Cast<byte, uint>(destData);
|
||||
|
||||
for (var h = 0; h < height; h++)
|
||||
unsafe
|
||||
{
|
||||
for (var w = 0; w < width; w++)
|
||||
// Cast the data to an int array so we can copy the src data directly
|
||||
fixed (byte* bd = &destData[0])
|
||||
{
|
||||
Color c;
|
||||
switch (src.Type)
|
||||
var data = (int*)bd;
|
||||
var x = dest.Bounds.Left;
|
||||
var y = dest.Bounds.Top;
|
||||
|
||||
var k = 0;
|
||||
for (var j = 0; j < height; j++)
|
||||
{
|
||||
case SpriteFrameType.Indexed8:
|
||||
c = src.Palette[src.Data[si++]];
|
||||
break;
|
||||
for (var i = 0; i < width; i++)
|
||||
{
|
||||
Color cc;
|
||||
if (src.Palette == null)
|
||||
{
|
||||
var r = src.Data[k++];
|
||||
var g = src.Data[k++];
|
||||
var b = src.Data[k++];
|
||||
var a = src.Data[k++];
|
||||
cc = Color.FromArgb(a, r, g, b);
|
||||
}
|
||||
else
|
||||
cc = src.Palette[src.Data[k++]];
|
||||
|
||||
case SpriteFrameType.Rgba32:
|
||||
case SpriteFrameType.Rgb24:
|
||||
var r = src.Data[si++];
|
||||
var g = src.Data[si++];
|
||||
var b = src.Data[si++];
|
||||
var a = src.Type == SpriteFrameType.Rgba32 ? src.Data[si++] : byte.MaxValue;
|
||||
c = Color.FromArgb(a, r, g, b);
|
||||
break;
|
||||
|
||||
// PNGs don't support BGR[A], so no need to include them here
|
||||
default:
|
||||
throw new InvalidOperationException($"Unknown SpriteFrameType {src.Type}");
|
||||
data[(y + j) * destStride + x + i] = PremultiplyAlpha(cc).ToArgb();
|
||||
}
|
||||
}
|
||||
|
||||
d[di++] = PremultiplyAlpha(c).ToArgb();
|
||||
}
|
||||
|
||||
di += stride - width;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Rotates a quad about its center in the x-y plane.</summary>
|
||||
/// <param name="tl">The top left vertex of the quad.</param>
|
||||
/// <param name="size">A float3 containing the X, Y, and Z lengths of the quad.</param>
|
||||
/// <param name="rotation">The number of radians to rotate by.</param>
|
||||
/// <returns>An array of four vertices representing the rotated quad (top-left, top-right, bottom-right, bottom-left).</returns>
|
||||
public static float3[] RotateQuad(float3 tl, float3 size, float rotation)
|
||||
{
|
||||
var center = tl + 0.5f * size;
|
||||
var angleSin = (float)Math.Sin(-rotation);
|
||||
var angleCos = (float)Math.Cos(-rotation);
|
||||
|
||||
// Rotated offset for +/- x with +/- y
|
||||
var ra = 0.5f * new float3(
|
||||
size.X * angleCos - size.Y * angleSin,
|
||||
size.X * angleSin + size.Y * angleCos,
|
||||
(size.X * angleSin + size.Y * angleCos) * size.Z / size.Y);
|
||||
|
||||
// Rotated offset for +/- x with -/+ y
|
||||
var rb = 0.5f * new float3(
|
||||
size.X * angleCos + size.Y * angleSin,
|
||||
size.X * angleSin - size.Y * angleCos,
|
||||
(size.X * angleSin - size.Y * angleCos) * size.Z / size.Y);
|
||||
|
||||
return new float3[]
|
||||
{
|
||||
center - ra,
|
||||
center + rb,
|
||||
center + ra,
|
||||
center - rb
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the bounds of an object. Used for determining which objects need to be rendered on screen, and which do not.
|
||||
/// </summary>
|
||||
/// <param name="offset">The top left vertex of the object.</param>
|
||||
/// <param name="size">A float 3 containing the X, Y, and Z lengths of the object.</param>
|
||||
/// <param name="rotation">The angle to rotate the object by (use 0f if there is no rotation).</param>
|
||||
public static Rectangle BoundingRectangle(float3 offset, float3 size, float rotation)
|
||||
{
|
||||
if (rotation == 0f)
|
||||
return new Rectangle((int)offset.X, (int)offset.Y, (int)size.X, (int)size.Y);
|
||||
|
||||
var rotatedQuad = RotateQuad(offset, size, rotation);
|
||||
var minX = rotatedQuad[0].X;
|
||||
var maxX = rotatedQuad[0].X;
|
||||
var minY = rotatedQuad[0].Y;
|
||||
var maxY = rotatedQuad[0].Y;
|
||||
for (var i = 1; i < rotatedQuad.Length; i++)
|
||||
{
|
||||
minX = Math.Min(rotatedQuad[i].X, minX);
|
||||
maxX = Math.Max(rotatedQuad[i].X, maxX);
|
||||
minY = Math.Min(rotatedQuad[i].Y, minY);
|
||||
maxY = Math.Max(rotatedQuad[i].Y, maxY);
|
||||
}
|
||||
|
||||
return new Rectangle(
|
||||
(int)minX,
|
||||
(int)minY,
|
||||
(int)Math.Ceiling(maxX) - (int)minX,
|
||||
(int)Math.Ceiling(maxY) - (int)minY);
|
||||
}
|
||||
|
||||
public static Color PremultiplyAlpha(Color c)
|
||||
{
|
||||
if (c.A == byte.MaxValue)
|
||||
@@ -336,5 +176,239 @@ namespace OpenRA.Graphics
|
||||
(int)((byte)(t * a2 * c2.G + 0.5f) + (1 - t) * (byte)(a1 * c1.G + 0.5f)),
|
||||
(int)((byte)(t * a2 * c2.B + 0.5f) + (1 - t) * (byte)(a1 * c1.B + 0.5f))));
|
||||
}
|
||||
|
||||
public static float[] IdentityMatrix()
|
||||
{
|
||||
return Exts.MakeArray(16, j => (j % 5 == 0) ? 1.0f : 0);
|
||||
}
|
||||
|
||||
public static float[] ScaleMatrix(float sx, float sy, float sz)
|
||||
{
|
||||
var mtx = IdentityMatrix();
|
||||
mtx[0] = sx;
|
||||
mtx[5] = sy;
|
||||
mtx[10] = sz;
|
||||
return mtx;
|
||||
}
|
||||
|
||||
public static float[] TranslationMatrix(float x, float y, float z)
|
||||
{
|
||||
var mtx = IdentityMatrix();
|
||||
mtx[12] = x;
|
||||
mtx[13] = y;
|
||||
mtx[14] = z;
|
||||
return mtx;
|
||||
}
|
||||
|
||||
public static float[] MatrixMultiply(float[] lhs, float[] rhs)
|
||||
{
|
||||
var mtx = new float[16];
|
||||
for (var i = 0; i < 4; i++)
|
||||
for (var j = 0; j < 4; j++)
|
||||
{
|
||||
mtx[4 * i + j] = 0;
|
||||
for (var k = 0; k < 4; k++)
|
||||
mtx[4 * i + j] += lhs[4 * k + j] * rhs[4 * i + k];
|
||||
}
|
||||
|
||||
return mtx;
|
||||
}
|
||||
|
||||
public static float[] MatrixVectorMultiply(float[] mtx, float[] vec)
|
||||
{
|
||||
var ret = new float[4];
|
||||
for (var j = 0; j < 4; j++)
|
||||
{
|
||||
ret[j] = 0;
|
||||
for (var k = 0; k < 4; k++)
|
||||
ret[j] += mtx[4 * k + j] * vec[k];
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static float[] MatrixInverse(float[] m)
|
||||
{
|
||||
var mtx = new float[16];
|
||||
|
||||
mtx[0] = m[5] * m[10] * m[15] -
|
||||
m[5] * m[11] * m[14] -
|
||||
m[9] * m[6] * m[15] +
|
||||
m[9] * m[7] * m[14] +
|
||||
m[13] * m[6] * m[11] -
|
||||
m[13] * m[7] * m[10];
|
||||
|
||||
mtx[4] = -m[4] * m[10] * m[15] +
|
||||
m[4] * m[11] * m[14] +
|
||||
m[8] * m[6] * m[15] -
|
||||
m[8] * m[7] * m[14] -
|
||||
m[12] * m[6] * m[11] +
|
||||
m[12] * m[7] * m[10];
|
||||
|
||||
mtx[8] = m[4] * m[9] * m[15] -
|
||||
m[4] * m[11] * m[13] -
|
||||
m[8] * m[5] * m[15] +
|
||||
m[8] * m[7] * m[13] +
|
||||
m[12] * m[5] * m[11] -
|
||||
m[12] * m[7] * m[9];
|
||||
|
||||
mtx[12] = -m[4] * m[9] * m[14] +
|
||||
m[4] * m[10] * m[13] +
|
||||
m[8] * m[5] * m[14] -
|
||||
m[8] * m[6] * m[13] -
|
||||
m[12] * m[5] * m[10] +
|
||||
m[12] * m[6] * m[9];
|
||||
|
||||
mtx[1] = -m[1] * m[10] * m[15] +
|
||||
m[1] * m[11] * m[14] +
|
||||
m[9] * m[2] * m[15] -
|
||||
m[9] * m[3] * m[14] -
|
||||
m[13] * m[2] * m[11] +
|
||||
m[13] * m[3] * m[10];
|
||||
|
||||
mtx[5] = m[0] * m[10] * m[15] -
|
||||
m[0] * m[11] * m[14] -
|
||||
m[8] * m[2] * m[15] +
|
||||
m[8] * m[3] * m[14] +
|
||||
m[12] * m[2] * m[11] -
|
||||
m[12] * m[3] * m[10];
|
||||
|
||||
mtx[9] = -m[0] * m[9] * m[15] +
|
||||
m[0] * m[11] * m[13] +
|
||||
m[8] * m[1] * m[15] -
|
||||
m[8] * m[3] * m[13] -
|
||||
m[12] * m[1] * m[11] +
|
||||
m[12] * m[3] * m[9];
|
||||
|
||||
mtx[13] = m[0] * m[9] * m[14] -
|
||||
m[0] * m[10] * m[13] -
|
||||
m[8] * m[1] * m[14] +
|
||||
m[8] * m[2] * m[13] +
|
||||
m[12] * m[1] * m[10] -
|
||||
m[12] * m[2] * m[9];
|
||||
|
||||
mtx[2] = m[1] * m[6] * m[15] -
|
||||
m[1] * m[7] * m[14] -
|
||||
m[5] * m[2] * m[15] +
|
||||
m[5] * m[3] * m[14] +
|
||||
m[13] * m[2] * m[7] -
|
||||
m[13] * m[3] * m[6];
|
||||
|
||||
mtx[6] = -m[0] * m[6] * m[15] +
|
||||
m[0] * m[7] * m[14] +
|
||||
m[4] * m[2] * m[15] -
|
||||
m[4] * m[3] * m[14] -
|
||||
m[12] * m[2] * m[7] +
|
||||
m[12] * m[3] * m[6];
|
||||
|
||||
mtx[10] = m[0] * m[5] * m[15] -
|
||||
m[0] * m[7] * m[13] -
|
||||
m[4] * m[1] * m[15] +
|
||||
m[4] * m[3] * m[13] +
|
||||
m[12] * m[1] * m[7] -
|
||||
m[12] * m[3] * m[5];
|
||||
|
||||
mtx[14] = -m[0] * m[5] * m[14] +
|
||||
m[0] * m[6] * m[13] +
|
||||
m[4] * m[1] * m[14] -
|
||||
m[4] * m[2] * m[13] -
|
||||
m[12] * m[1] * m[6] +
|
||||
m[12] * m[2] * m[5];
|
||||
|
||||
mtx[3] = -m[1] * m[6] * m[11] +
|
||||
m[1] * m[7] * m[10] +
|
||||
m[5] * m[2] * m[11] -
|
||||
m[5] * m[3] * m[10] -
|
||||
m[9] * m[2] * m[7] +
|
||||
m[9] * m[3] * m[6];
|
||||
|
||||
mtx[7] = m[0] * m[6] * m[11] -
|
||||
m[0] * m[7] * m[10] -
|
||||
m[4] * m[2] * m[11] +
|
||||
m[4] * m[3] * m[10] +
|
||||
m[8] * m[2] * m[7] -
|
||||
m[8] * m[3] * m[6];
|
||||
|
||||
mtx[11] = -m[0] * m[5] * m[11] +
|
||||
m[0] * m[7] * m[9] +
|
||||
m[4] * m[1] * m[11] -
|
||||
m[4] * m[3] * m[9] -
|
||||
m[8] * m[1] * m[7] +
|
||||
m[8] * m[3] * m[5];
|
||||
|
||||
mtx[15] = m[0] * m[5] * m[10] -
|
||||
m[0] * m[6] * m[9] -
|
||||
m[4] * m[1] * m[10] +
|
||||
m[4] * m[2] * m[9] +
|
||||
m[8] * m[1] * m[6] -
|
||||
m[8] * m[2] * m[5];
|
||||
|
||||
var det = m[0] * mtx[0] + m[1] * mtx[4] + m[2] * mtx[8] + m[3] * mtx[12];
|
||||
if (det == 0)
|
||||
return null;
|
||||
|
||||
for (var i = 0; i < 16; i++)
|
||||
mtx[i] *= 1 / det;
|
||||
|
||||
return mtx;
|
||||
}
|
||||
|
||||
public static float[] MakeFloatMatrix(Int32Matrix4x4 imtx)
|
||||
{
|
||||
var multipler = 1f / imtx.M44;
|
||||
return new[]
|
||||
{
|
||||
imtx.M11 * multipler,
|
||||
imtx.M12 * multipler,
|
||||
imtx.M13 * multipler,
|
||||
imtx.M14 * multipler,
|
||||
|
||||
imtx.M21 * multipler,
|
||||
imtx.M22 * multipler,
|
||||
imtx.M23 * multipler,
|
||||
imtx.M24 * multipler,
|
||||
|
||||
imtx.M31 * multipler,
|
||||
imtx.M32 * multipler,
|
||||
imtx.M33 * multipler,
|
||||
imtx.M34 * multipler,
|
||||
|
||||
imtx.M41 * multipler,
|
||||
imtx.M42 * multipler,
|
||||
imtx.M43 * multipler,
|
||||
imtx.M44 * multipler,
|
||||
};
|
||||
}
|
||||
|
||||
public static float[] MatrixAABBMultiply(float[] mtx, float[] bounds)
|
||||
{
|
||||
// Corner offsets
|
||||
var ix = new uint[] { 0, 0, 0, 0, 3, 3, 3, 3 };
|
||||
var iy = new uint[] { 1, 1, 4, 4, 1, 1, 4, 4 };
|
||||
var iz = new uint[] { 2, 5, 2, 5, 2, 5, 2, 5 };
|
||||
|
||||
// Vectors to opposing corner
|
||||
var ret = new[]
|
||||
{
|
||||
float.MaxValue, float.MaxValue, float.MaxValue,
|
||||
float.MinValue, float.MinValue, float.MinValue
|
||||
};
|
||||
|
||||
// Transform vectors and find new bounding box
|
||||
for (var i = 0; i < 8; i++)
|
||||
{
|
||||
var vec = new[] { bounds[ix[i]], bounds[iy[i]], bounds[iz[i]], 1 };
|
||||
var tvec = MatrixVectorMultiply(mtx, vec);
|
||||
|
||||
ret[0] = Math.Min(ret[0], tvec[0] / tvec[3]);
|
||||
ret[1] = Math.Min(ret[1], tvec[1] / tvec[3]);
|
||||
ret[2] = Math.Min(ret[2], tvec[2] / tvec[3]);
|
||||
ret[3] = Math.Max(ret[3], tvec[0] / tvec[3]);
|
||||
ret[4] = Math.Max(ret[4], tvec[1] / tvec[3]);
|
||||
ret[5] = Math.Max(ret[5], tvec[2] / tvec[3]);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -14,7 +14,7 @@ using System.Runtime.InteropServices;
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public readonly struct Vertex
|
||||
public struct Vertex
|
||||
{
|
||||
// 3d position
|
||||
public readonly float X, Y, Z;
|
||||
@@ -23,42 +23,27 @@ namespace OpenRA.Graphics
|
||||
public readonly float S, T, U, V;
|
||||
|
||||
// Palette and channel flags
|
||||
public readonly uint C;
|
||||
public readonly float P, C;
|
||||
|
||||
// Color tint
|
||||
public readonly float R, G, B, A;
|
||||
public readonly float R, G, B;
|
||||
|
||||
public Vertex(in float3 xyz, float s, float t, float u, float v, uint c)
|
||||
: this(xyz.X, xyz.Y, xyz.Z, s, t, u, v, c, float3.Ones, 1f) { }
|
||||
public Vertex(float3 xyz, float s, float t, float u, float v, float p, float c)
|
||||
: this(xyz.X, xyz.Y, xyz.Z, s, t, u, v, p, c, float3.Ones) { }
|
||||
|
||||
public Vertex(in float3 xyz, float s, float t, float u, float v, uint c, in float3 tint, float a)
|
||||
: this(xyz.X, xyz.Y, xyz.Z, s, t, u, v, c, tint.X, tint.Y, tint.Z, a) { }
|
||||
public Vertex(float3 xyz, float s, float t, float u, float v, float p, float c, float3 tint)
|
||||
: this(xyz.X, xyz.Y, xyz.Z, s, t, u, v, p, c, tint.X, tint.Y, tint.Z) { }
|
||||
|
||||
public Vertex(float x, float y, float z, float s, float t, float u, float v, uint c, in float3 tint, float a)
|
||||
: this(x, y, z, s, t, u, v, c, tint.X, tint.Y, tint.Z, a) { }
|
||||
public Vertex(float x, float y, float z, float s, float t, float u, float v, float p, float c, float3 tint)
|
||||
: this(x, y, z, s, t, u, v, p, c, tint.X, tint.Y, tint.Z) { }
|
||||
|
||||
public Vertex(float x, float y, float z, float s, float t, float u, float v, uint c, float r, float g, float b, float a)
|
||||
public Vertex(float x, float y, float z, float s, float t, float u, float v, float p, float c, float r, float g, float b)
|
||||
{
|
||||
X = x; Y = y; Z = z;
|
||||
S = s; T = t;
|
||||
U = u; V = v;
|
||||
C = c;
|
||||
R = r; G = g; B = b; A = a;
|
||||
P = p; C = c;
|
||||
R = r; G = g; B = b;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CombinedShaderBindings : ShaderBindings
|
||||
{
|
||||
public CombinedShaderBindings()
|
||||
: base("combined")
|
||||
{ }
|
||||
|
||||
public override ShaderVertexAttribute[] Attributes { get; } = new[]
|
||||
{
|
||||
new ShaderVertexAttribute("aVertexPosition", ShaderVertexAttributeType.Float, 3, 0),
|
||||
new ShaderVertexAttribute("aVertexTexCoord", ShaderVertexAttributeType.Float, 4, 12),
|
||||
new ShaderVertexAttribute("aVertexAttributes", ShaderVertexAttributeType.UInt, 1, 28),
|
||||
new ShaderVertexAttribute("aVertexTint", ShaderVertexAttributeType.Float, 4, 32)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Video
|
||||
{
|
||||
public interface IVideo
|
||||
{
|
||||
ushort FrameCount { get; }
|
||||
byte Framerate { get; }
|
||||
ushort Width { get; }
|
||||
ushort Height { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Current frame color data in 32-bit BGRA.
|
||||
/// </summary>
|
||||
byte[] CurrentFrameData { get; }
|
||||
int CurrentFrameIndex { get; }
|
||||
void AdvanceFrame();
|
||||
|
||||
bool HasAudio { get; }
|
||||
byte[] AudioData { get; }
|
||||
int AudioChannels { get; }
|
||||
int SampleBits { get; }
|
||||
int SampleRate { get; }
|
||||
|
||||
void Reset();
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.Video
|
||||
{
|
||||
public interface IVideoLoader
|
||||
{
|
||||
bool TryParseVideo(Stream s, bool useFramePadding, out IVideo video);
|
||||
}
|
||||
|
||||
public static class VideoLoader
|
||||
{
|
||||
public static IVideo GetVideo(Stream stream, bool useFramePadding, IVideoLoader[] loaders)
|
||||
{
|
||||
foreach (var loader in loaders)
|
||||
if (loader.TryParseVideo(stream, useFramePadding, out var video))
|
||||
return video;
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -51,11 +51,11 @@ namespace OpenRA.Graphics
|
||||
// Viewport geometry (world-px)
|
||||
public int2 CenterLocation { get; private set; }
|
||||
|
||||
public WPos CenterPosition => worldRenderer.ProjectedPosition(CenterLocation);
|
||||
public WPos CenterPosition { get { return worldRenderer.ProjectedPosition(CenterLocation); } }
|
||||
|
||||
public Rectangle Rectangle => new(TopLeft, new Size(viewportSize.X, viewportSize.Y));
|
||||
public int2 TopLeft => CenterLocation - viewportSize / 2;
|
||||
public int2 BottomRight => CenterLocation + viewportSize / 2;
|
||||
public Rectangle Rectangle { get { return new Rectangle(TopLeft, new Size(viewportSize.X, viewportSize.Y)); } }
|
||||
public int2 TopLeft { get { return CenterLocation - viewportSize / 2; } }
|
||||
public int2 BottomRight { get { return CenterLocation + viewportSize / 2; } }
|
||||
int2 viewportSize;
|
||||
ProjectedCellRegion cells;
|
||||
bool cellsDirty = true;
|
||||
@@ -66,13 +66,19 @@ namespace OpenRA.Graphics
|
||||
WorldViewport lastViewportDistance;
|
||||
|
||||
float zoom = 1f;
|
||||
float minZoom = 1f;
|
||||
float maxZoom = 2f;
|
||||
|
||||
bool unlockMinZoom;
|
||||
float unlockedMinZoomScale;
|
||||
float unlockedMinZoom = 1f;
|
||||
|
||||
public float Zoom
|
||||
{
|
||||
get => zoom;
|
||||
get
|
||||
{
|
||||
return zoom;
|
||||
}
|
||||
|
||||
private set
|
||||
{
|
||||
@@ -83,13 +89,12 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
public float MinZoom { get; private set; } = 1f;
|
||||
public float MaxZoom { get; private set; } = 2f;
|
||||
public float MinZoom { get { return minZoom; } }
|
||||
|
||||
public void AdjustZoom(float dz)
|
||||
{
|
||||
// Exponential ensures that equal positive and negative steps have the same effect
|
||||
Zoom = (zoom * (float)Math.Exp(dz)).Clamp(unlockMinZoom ? unlockedMinZoom : MinZoom, MaxZoom);
|
||||
Zoom = (zoom * (float)Math.Exp(dz)).Clamp(unlockMinZoom ? unlockedMinZoom : minZoom, maxZoom);
|
||||
}
|
||||
|
||||
public void AdjustZoom(float dz, int2 center)
|
||||
@@ -103,10 +108,10 @@ namespace OpenRA.Graphics
|
||||
public void ToggleZoom()
|
||||
{
|
||||
// Unlocked zooms always reset to the default zoom
|
||||
if (zoom < MinZoom)
|
||||
Zoom = MinZoom;
|
||||
if (zoom < minZoom)
|
||||
Zoom = minZoom;
|
||||
else
|
||||
Zoom = zoom > MinZoom ? MinZoom : MaxZoom;
|
||||
Zoom = zoom > minZoom ? minZoom : maxZoom;
|
||||
}
|
||||
|
||||
public void UnlockMinimumZoom(float scale)
|
||||
@@ -119,6 +124,23 @@ namespace OpenRA.Graphics
|
||||
public static long LastMoveRunTime = 0;
|
||||
public static int2 LastMousePos;
|
||||
|
||||
float ClosestTo(float[] collection, float target)
|
||||
{
|
||||
var closestValue = collection.First();
|
||||
var subtractResult = Math.Abs(closestValue - target);
|
||||
|
||||
foreach (var element in collection)
|
||||
{
|
||||
if (Math.Abs(element - target) < subtractResult)
|
||||
{
|
||||
subtractResult = Math.Abs(element - target);
|
||||
closestValue = element;
|
||||
}
|
||||
}
|
||||
|
||||
return closestValue;
|
||||
}
|
||||
|
||||
public ScrollDirection GetBlockedDirections()
|
||||
{
|
||||
var ret = ScrollDirection.None;
|
||||
@@ -172,7 +194,7 @@ namespace OpenRA.Graphics
|
||||
UpdateViewportZooms();
|
||||
}
|
||||
|
||||
static float CalculateMinimumZoom(float minHeight, float maxHeight)
|
||||
float CalculateMinimumZoom(float minHeight, float maxHeight)
|
||||
{
|
||||
var h = Game.Renderer.NativeResolution.Height;
|
||||
|
||||
@@ -208,34 +230,31 @@ namespace OpenRA.Graphics
|
||||
|
||||
var vd = graphicSettings.ViewportDistance;
|
||||
if (viewportSizes.AllowNativeZoom && vd == WorldViewport.Native)
|
||||
MinZoom = viewportSizes.DefaultScale;
|
||||
minZoom = 1;
|
||||
else
|
||||
{
|
||||
var range = viewportSizes.GetSizeRange(vd);
|
||||
MinZoom = CalculateMinimumZoom(range.X, range.Y) * viewportSizes.DefaultScale;
|
||||
minZoom = CalculateMinimumZoom(range.X, range.Y);
|
||||
}
|
||||
|
||||
MaxZoom = Math.Min(MinZoom * viewportSizes.MaxZoomScale, Game.Renderer.NativeResolution.Height * viewportSizes.DefaultScale / viewportSizes.MaxZoomWindowHeight);
|
||||
maxZoom = Math.Min(minZoom * viewportSizes.MaxZoomScale, Game.Renderer.NativeResolution.Height * 1f / viewportSizes.MaxZoomWindowHeight);
|
||||
|
||||
if (unlockMinZoom)
|
||||
{
|
||||
// Spectators and the map editor support zooming out by an extra factor of two.
|
||||
// Specators and the map editor support zooming out by an extra factor of two.
|
||||
// TODO: Allow zooming out until the full map is visible
|
||||
// We need to improve our viewport scroll handling to center the map as we zoom out
|
||||
// before this will work well enough to enable
|
||||
unlockedMinZoom = MinZoom * unlockedMinZoomScale;
|
||||
unlockedMinZoom = minZoom * unlockedMinZoomScale;
|
||||
}
|
||||
|
||||
if (resetCurrentZoom)
|
||||
Zoom = MinZoom;
|
||||
Zoom = minZoom;
|
||||
else
|
||||
Zoom = Zoom.Clamp(MinZoom, MaxZoom);
|
||||
|
||||
var maxSize = 1f / (unlockMinZoom ? unlockedMinZoom : MinZoom) * new float2(Game.Renderer.NativeResolution);
|
||||
Game.Renderer.SetMaximumViewportSize(new Size((int)maxSize.X, (int)maxSize.Y));
|
||||
Zoom = Zoom.Clamp(minZoom, maxZoom);
|
||||
|
||||
foreach (var t in worldRenderer.World.WorldActor.TraitsImplementing<INotifyViewportZoomExtentsChanged>())
|
||||
t.ViewportZoomExtentsChanged(MinZoom, MaxZoom);
|
||||
t.ViewportZoomExtentsChanged(minZoom, maxZoom);
|
||||
}
|
||||
|
||||
public CPos ViewToWorld(int2 view)
|
||||
@@ -263,7 +282,7 @@ namespace OpenRA.Graphics
|
||||
// Try and find the closest cell
|
||||
if (candidates.Count > 0)
|
||||
{
|
||||
return candidates.MinBy(uv =>
|
||||
return candidates.OrderBy(uv =>
|
||||
{
|
||||
var p = map.CenterOfCell(uv.ToCPos(map.Grid.Type));
|
||||
var s = worldRenderer.ScreenPxPosition(p);
|
||||
@@ -271,34 +290,22 @@ namespace OpenRA.Graphics
|
||||
var dy = Math.Abs(s.Y - world.Y);
|
||||
|
||||
return dx * dx + dy * dy;
|
||||
}).ToCPos(map);
|
||||
}).First().ToCPos(map);
|
||||
}
|
||||
|
||||
// Something is very wrong, but lets return something that isn't completely bogus and hope the caller can recover
|
||||
return worldRenderer.World.Map.CellContaining(worldRenderer.ProjectedPosition(ViewToWorldPx(view)));
|
||||
}
|
||||
|
||||
/// <summary>Returns an unfiltered list of all cells that could potentially contain the mouse cursor.</summary>
|
||||
/// <summary> Returns an unfiltered list of all cells that could potentially contain the mouse cursor</summary>
|
||||
IEnumerable<MPos> CandidateMouseoverCells(int2 world)
|
||||
{
|
||||
var map = worldRenderer.World.Map;
|
||||
var tileScale = map.Grid.TileScale / 2;
|
||||
var minPos = worldRenderer.ProjectedPosition(world);
|
||||
|
||||
// Find all the cells that could potentially have been clicked.
|
||||
MPos a;
|
||||
MPos b;
|
||||
if (map.Grid.Type == MapGridType.RectangularIsometric)
|
||||
{
|
||||
// TODO: this generates too many cells.
|
||||
a = map.CellContaining(minPos - new WVec(tileScale, 0, 0)).ToMPos(map.Grid.Type);
|
||||
b = map.CellContaining(minPos + new WVec(tileScale, tileScale * map.Grid.MaximumTerrainHeight, 0)).ToMPos(map.Grid.Type);
|
||||
}
|
||||
else
|
||||
{
|
||||
a = map.CellContaining(minPos).ToMPos(map.Grid.Type);
|
||||
b = map.CellContaining(minPos + new WVec(0, tileScale * map.Grid.MaximumTerrainHeight, 0)).ToMPos(map.Grid.Type);
|
||||
}
|
||||
// Find all the cells that could potentially have been clicked
|
||||
var a = map.CellContaining(minPos - new WVec(1024, 0, 0)).ToMPos(map.Grid.Type);
|
||||
var b = map.CellContaining(minPos + new WVec(512, 512 * map.Grid.MaximumTerrainHeight, 0)).ToMPos(map.Grid.Type);
|
||||
|
||||
for (var v = b.V; v >= a.V; v--)
|
||||
for (var u = b.U; u >= a.U; u--)
|
||||
@@ -306,18 +313,15 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
public int2 ViewToWorldPx(int2 view) { return (graphicSettings.UIScale / Zoom * view.ToFloat2()).ToInt2() + TopLeft; }
|
||||
public int2 WorldToViewPx(int2 world) { return (Zoom / graphicSettings.UIScale * (world - TopLeft).ToFloat2()).ToInt2(); }
|
||||
public int2 WorldToViewPx(in float3 world) { return (Zoom / graphicSettings.UIScale * (world - TopLeft).XY).ToInt2(); }
|
||||
public int2 WorldToViewPx(int2 world) { return ((Zoom / graphicSettings.UIScale) * (world - TopLeft).ToFloat2()).ToInt2(); }
|
||||
public int2 WorldToViewPx(float3 world) { return ((Zoom / graphicSettings.UIScale) * (world - TopLeft).XY).ToInt2(); }
|
||||
|
||||
public void Center(IEnumerable<Actor> actors)
|
||||
{
|
||||
var actorsCollection = actors as IReadOnlyCollection<Actor>;
|
||||
actorsCollection ??= actors.ToList();
|
||||
|
||||
if (actorsCollection.Count == 0)
|
||||
if (!actors.Any())
|
||||
return;
|
||||
|
||||
Center(actorsCollection.Select(a => a.CenterPosition).Average());
|
||||
Center(actors.Select(a => a.CenterPosition).Average());
|
||||
}
|
||||
|
||||
public void Center(WPos pos)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -20,38 +20,39 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public sealed class WorldRenderer : IDisposable
|
||||
{
|
||||
public static readonly Func<IRenderable, int> RenderableZPositionComparisonKey =
|
||||
r => r.Pos.Y + r.Pos.Z + r.ZOffset;
|
||||
public static readonly Func<IRenderable, int> RenderableScreenZPositionComparisonKey =
|
||||
r => ZPosition(r.Pos, r.ZOffset);
|
||||
|
||||
public readonly Size TileSize;
|
||||
public readonly int TileScale;
|
||||
public readonly World World;
|
||||
public Viewport Viewport { get; }
|
||||
public readonly Theater Theater;
|
||||
public Viewport Viewport { get; private set; }
|
||||
public readonly ITerrainLighting TerrainLighting;
|
||||
|
||||
public event Action PaletteInvalidated = null;
|
||||
|
||||
readonly HashSet<Actor> onScreenActors = new();
|
||||
readonly HardwarePalette palette = new();
|
||||
readonly Dictionary<string, PaletteReference> palettes = new();
|
||||
readonly HashSet<Actor> onScreenActors = new HashSet<Actor>();
|
||||
readonly HardwarePalette palette = new HardwarePalette();
|
||||
readonly Dictionary<string, PaletteReference> palettes = new Dictionary<string, PaletteReference>();
|
||||
readonly IRenderTerrain terrainRenderer;
|
||||
readonly Lazy<DebugVisualizations> debugVis;
|
||||
readonly Func<string, PaletteReference> createPaletteReference;
|
||||
readonly bool enableDepthBuffer;
|
||||
|
||||
readonly List<IFinalizedRenderable> preparedRenderables = new();
|
||||
readonly List<IFinalizedRenderable> preparedOverlayRenderables = new();
|
||||
readonly List<IFinalizedRenderable> preparedAnnotationRenderables = new();
|
||||
readonly List<IFinalizedRenderable> preparedRenderables = new List<IFinalizedRenderable>();
|
||||
readonly List<IFinalizedRenderable> preparedOverlayRenderables = new List<IFinalizedRenderable>();
|
||||
readonly List<IFinalizedRenderable> preparedAnnotationRenderables = new List<IFinalizedRenderable>();
|
||||
|
||||
readonly List<IRenderable> renderablesBuffer = new();
|
||||
readonly IRenderer[] renderers;
|
||||
readonly IRenderPostProcessPass[] postProcessPasses;
|
||||
readonly List<IRenderable> renderablesBuffer = new List<IRenderable>();
|
||||
|
||||
bool lastDepthPreviewEnabled;
|
||||
|
||||
internal WorldRenderer(ModData modData, World world)
|
||||
{
|
||||
World = world;
|
||||
TileSize = World.Map.Grid.TileSize;
|
||||
TileScale = World.Map.Grid.TileScale;
|
||||
TileScale = World.Map.Grid.Type == MapGridType.RectangularIsometric ? 1448 : 1024;
|
||||
Viewport = new Viewport(this, world.Map);
|
||||
|
||||
createPaletteReference = CreatePaletteReference;
|
||||
@@ -67,25 +68,11 @@ namespace OpenRA.Graphics
|
||||
|
||||
palette.Initialize();
|
||||
|
||||
Theater = new Theater(world.Map.Rules.TileSet);
|
||||
TerrainLighting = world.WorldActor.TraitOrDefault<ITerrainLighting>();
|
||||
renderers = world.WorldActor.TraitsImplementing<IRenderer>().ToArray();
|
||||
terrainRenderer = world.WorldActor.TraitOrDefault<IRenderTerrain>();
|
||||
|
||||
debugVis = Exts.Lazy(() => world.WorldActor.TraitOrDefault<DebugVisualizations>());
|
||||
|
||||
postProcessPasses = world.WorldActor.TraitsImplementing<IRenderPostProcessPass>().ToArray();
|
||||
}
|
||||
|
||||
public void BeginFrame()
|
||||
{
|
||||
foreach (var r in renderers)
|
||||
r.BeginFrame();
|
||||
}
|
||||
|
||||
public void EndFrame()
|
||||
{
|
||||
foreach (var r in renderers)
|
||||
r.EndFrame();
|
||||
}
|
||||
|
||||
public void UpdatePalettesForPlayer(string internalName, Color color, bool replaceExisting)
|
||||
@@ -100,13 +87,7 @@ namespace OpenRA.Graphics
|
||||
return new PaletteReference(name, palette.GetPaletteIndex(name), pal, palette);
|
||||
}
|
||||
|
||||
public PaletteReference Palette(string name)
|
||||
{
|
||||
// HACK: This is working around the fact that palettes are defined on traits rather than sequences
|
||||
// and can be removed once this has been fixed.
|
||||
return string.IsNullOrEmpty(name) ? null : palettes.GetOrAdd(name, createPaletteReference);
|
||||
}
|
||||
|
||||
public PaletteReference Palette(string name) { return palettes.GetOrAdd(name, createPaletteReference); }
|
||||
public void AddPalette(string name, ImmutablePalette pal, bool allowModifiers = false, bool allowOverwrite = false)
|
||||
{
|
||||
if (allowOverwrite && palette.Contains(name))
|
||||
@@ -126,13 +107,8 @@ namespace OpenRA.Graphics
|
||||
palette.ReplacePalette(name, pal);
|
||||
|
||||
// Update cached PlayerReference if one exists
|
||||
if (palettes.TryGetValue(name, out var paletteReference))
|
||||
paletteReference.Palette = pal;
|
||||
}
|
||||
|
||||
public void SetPaletteColorShift(string name, float hueOffset, float satOffset, float valueModifier, float minHue, float maxHue)
|
||||
{
|
||||
palette.SetColorShift(name, hueOffset, satOffset, valueModifier, minHue, maxHue);
|
||||
if (palettes.ContainsKey(name))
|
||||
palettes[name].Palette = pal;
|
||||
}
|
||||
|
||||
// PERF: Avoid LINQ.
|
||||
@@ -157,8 +133,7 @@ namespace OpenRA.Graphics
|
||||
foreach (var e in World.ScreenMap.RenderableEffectsInBox(Viewport.TopLeft, Viewport.BottomRight))
|
||||
renderablesBuffer.AddRange(e.Render(this));
|
||||
|
||||
// Renderables must be ordered using a stable sorting algorithm to avoid flickering artefacts
|
||||
foreach (var renderable in renderablesBuffer.OrderBy(RenderableZPositionComparisonKey))
|
||||
foreach (var renderable in renderablesBuffer.OrderBy(RenderableScreenZPositionComparisonKey))
|
||||
preparedRenderables.Add(renderable.PrepareRender(this));
|
||||
|
||||
// PERF: Reuse collection to avoid allocations.
|
||||
@@ -168,14 +143,14 @@ namespace OpenRA.Graphics
|
||||
// PERF: Avoid LINQ.
|
||||
void GenerateOverlayRenderables()
|
||||
{
|
||||
World.ApplyToActorsWithTrait<IRenderAboveShroud>((actor, trait) =>
|
||||
foreach (var a in World.ActorsWithTrait<IRenderAboveShroud>())
|
||||
{
|
||||
if (!actor.IsInWorld || actor.Disposed || (trait.SpatiallyPartitionable && !onScreenActors.Contains(actor)))
|
||||
return;
|
||||
if (!a.Actor.IsInWorld || a.Actor.Disposed || (a.Trait.SpatiallyPartitionable && !onScreenActors.Contains(a.Actor)))
|
||||
continue;
|
||||
|
||||
foreach (var renderable in trait.RenderAboveShroud(actor, this))
|
||||
foreach (var renderable in a.Trait.RenderAboveShroud(a.Actor, this))
|
||||
preparedOverlayRenderables.Add(renderable.PrepareRender(this));
|
||||
});
|
||||
}
|
||||
|
||||
foreach (var a in World.Selection.Actors)
|
||||
{
|
||||
@@ -194,7 +169,8 @@ namespace OpenRA.Graphics
|
||||
|
||||
foreach (var e in World.Effects)
|
||||
{
|
||||
if (e is not IEffectAboveShroud ea)
|
||||
var ea = e as IEffectAboveShroud;
|
||||
if (ea == null)
|
||||
continue;
|
||||
|
||||
foreach (var renderable in ea.RenderAboveShroud(this))
|
||||
@@ -209,14 +185,14 @@ namespace OpenRA.Graphics
|
||||
// PERF: Avoid LINQ.
|
||||
void GenerateAnnotationRenderables()
|
||||
{
|
||||
World.ApplyToActorsWithTrait<IRenderAnnotations>((actor, trait) =>
|
||||
foreach (var a in World.ActorsWithTrait<IRenderAnnotations>())
|
||||
{
|
||||
if (!actor.IsInWorld || actor.Disposed || (trait.SpatiallyPartitionable && !onScreenActors.Contains(actor)))
|
||||
return;
|
||||
if (!a.Actor.IsInWorld || a.Actor.Disposed || (a.Trait.SpatiallyPartitionable && !onScreenActors.Contains(a.Actor)))
|
||||
continue;
|
||||
|
||||
foreach (var renderAnnotation in trait.RenderAnnotations(actor, this))
|
||||
foreach (var renderAnnotation in a.Trait.RenderAnnotations(a.Actor, this))
|
||||
preparedAnnotationRenderables.Add(renderAnnotation.PrepareRender(this));
|
||||
});
|
||||
}
|
||||
|
||||
foreach (var a in World.Selection.Actors)
|
||||
{
|
||||
@@ -235,7 +211,8 @@ namespace OpenRA.Graphics
|
||||
|
||||
foreach (var e in World.Effects)
|
||||
{
|
||||
if (e is not IEffectAnnotation ea)
|
||||
var ea = e as IEffectAnnotation;
|
||||
if (ea == null)
|
||||
continue;
|
||||
|
||||
foreach (var renderAnnotation in ea.RenderAnnotation(this))
|
||||
@@ -269,7 +246,11 @@ namespace OpenRA.Graphics
|
||||
if (World.WorldActor.Disposed)
|
||||
return;
|
||||
|
||||
debugVis.Value?.UpdateDepthBuffer();
|
||||
if (debugVis.Value != null && lastDepthPreviewEnabled != debugVis.Value.DepthBuffer)
|
||||
{
|
||||
lastDepthPreviewEnabled = debugVis.Value.DepthBuffer;
|
||||
Game.Renderer.WorldSpriteRenderer.SetDepthPreviewEnabled(lastDepthPreviewEnabled);
|
||||
}
|
||||
|
||||
var bounds = Viewport.GetScissorBounds(World.Type != WorldType.Editor);
|
||||
Game.Renderer.EnableScissor(bounds);
|
||||
@@ -287,20 +268,15 @@ namespace OpenRA.Graphics
|
||||
if (enableDepthBuffer)
|
||||
Game.Renderer.ClearDepthBuffer();
|
||||
|
||||
ApplyPostProcessing(PostProcessPassType.AfterActors);
|
||||
|
||||
World.ApplyToActorsWithTrait<IRenderAboveWorld>((actor, trait) =>
|
||||
{
|
||||
if (actor.IsInWorld && !actor.Disposed)
|
||||
trait.RenderAboveWorld(actor, this);
|
||||
});
|
||||
foreach (var a in World.ActorsWithTrait<IRenderAboveWorld>())
|
||||
if (a.Actor.IsInWorld && !a.Actor.Disposed)
|
||||
a.Trait.RenderAboveWorld(a.Actor, this);
|
||||
|
||||
if (enableDepthBuffer)
|
||||
Game.Renderer.ClearDepthBuffer();
|
||||
|
||||
ApplyPostProcessing(PostProcessPassType.AfterWorld);
|
||||
|
||||
World.ApplyToActorsWithTrait<IRenderShroud>((actor, trait) => trait.RenderShroud(this));
|
||||
foreach (var a in World.ActorsWithTrait<IRenderShroud>())
|
||||
a.Trait.RenderShroud(this);
|
||||
|
||||
if (enableDepthBuffer)
|
||||
Game.Renderer.Context.DisableDepthBuffer();
|
||||
@@ -313,23 +289,9 @@ namespace OpenRA.Graphics
|
||||
foreach (var r in g)
|
||||
r.Render(this);
|
||||
|
||||
ApplyPostProcessing(PostProcessPassType.AfterShroud);
|
||||
|
||||
Game.Renderer.Flush();
|
||||
}
|
||||
|
||||
void ApplyPostProcessing(PostProcessPassType type)
|
||||
{
|
||||
foreach (var pass in postProcessPasses)
|
||||
{
|
||||
if (pass.Type != type || !pass.Enabled)
|
||||
continue;
|
||||
|
||||
Game.Renderer.Flush();
|
||||
pass.Draw(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawAnnotations()
|
||||
{
|
||||
Game.Renderer.EnableAntialiasingFilter();
|
||||
@@ -393,13 +355,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public float3 Screen3DPosition(WPos pos)
|
||||
{
|
||||
// The projection from world coordinates to screen coordinates has
|
||||
// a non-obvious relationship between the y and z coordinates:
|
||||
// * A flat surface with constant y (e.g. a vertical wall) in world coordinates
|
||||
// transforms into a flat surface with constant z (depth) in screen coordinates.
|
||||
// * Increasing the world y coordinate increases screen y and z coordinates equally.
|
||||
// * Increases the world z coordinate decreases screen y but doesn't change screen z.
|
||||
var z = pos.Y * (float)TileSize.Height / TileScale;
|
||||
var z = ZPosition(pos, 0) * (float)TileSize.Height / TileScale;
|
||||
return new float3((float)TileSize.Width * pos.X / TileScale, (float)TileSize.Height * (pos.Y - pos.Z) / TileScale, z);
|
||||
}
|
||||
|
||||
@@ -418,7 +374,7 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
// For scaling vectors to pixel sizes in the model renderer
|
||||
public float3 ScreenVectorComponents(in WVec vec)
|
||||
public float3 ScreenVectorComponents(WVec vec)
|
||||
{
|
||||
return new float3(
|
||||
(float)TileSize.Width * vec.X / TileScale,
|
||||
@@ -427,19 +383,29 @@ namespace OpenRA.Graphics
|
||||
}
|
||||
|
||||
// For scaling vectors to pixel sizes in the model renderer
|
||||
public float[] ScreenVector(in WVec vec)
|
||||
public float[] ScreenVector(WVec vec)
|
||||
{
|
||||
var xyz = ScreenVectorComponents(vec);
|
||||
return new[] { xyz.X, xyz.Y, xyz.Z, 1f };
|
||||
}
|
||||
|
||||
public int2 ScreenPxOffset(in WVec vec)
|
||||
public int2 ScreenPxOffset(WVec vec)
|
||||
{
|
||||
// Round to nearest pixel
|
||||
var xyz = ScreenVectorComponents(vec);
|
||||
return new int2((int)Math.Round(xyz.X), (int)Math.Round(xyz.Y));
|
||||
}
|
||||
|
||||
public float ScreenZPosition(WPos pos, int offset)
|
||||
{
|
||||
return ZPosition(pos, offset) * (float)TileSize.Height / TileScale;
|
||||
}
|
||||
|
||||
static int ZPosition(WPos pos, int offset)
|
||||
{
|
||||
return pos.Y + pos.Z + offset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a position in the world that is projected to the given screen position.
|
||||
/// There are many possible world positions, and the returned value chooses the value with no elevation.
|
||||
@@ -458,6 +424,7 @@ namespace OpenRA.Graphics
|
||||
World.Dispose();
|
||||
|
||||
palette.Dispose();
|
||||
Theater.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -10,6 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -18,9 +19,7 @@ namespace OpenRA
|
||||
public readonly string Name;
|
||||
public readonly Hotkey Default = Hotkey.Invalid;
|
||||
public readonly string Description = "";
|
||||
public readonly HashSet<string> Types = new();
|
||||
public readonly HashSet<string> Contexts = new();
|
||||
public readonly bool Readonly = false;
|
||||
public readonly HashSet<string> Types = new HashSet<string>();
|
||||
public bool HasDuplicates { get; internal set; }
|
||||
|
||||
public HotkeyDefinition(string name, MiniYaml node)
|
||||
@@ -30,26 +29,13 @@ namespace OpenRA
|
||||
if (!string.IsNullOrEmpty(node.Value))
|
||||
Default = FieldLoader.GetValue<Hotkey>("value", node.Value);
|
||||
|
||||
var nodeDict = node.ToDictionary();
|
||||
var descriptionNode = node.Nodes.FirstOrDefault(n => n.Key == "Description");
|
||||
if (descriptionNode != null)
|
||||
Description = descriptionNode.Value.Value;
|
||||
|
||||
if (nodeDict.TryGetValue("Description", out var descriptionYaml))
|
||||
Description = descriptionYaml.Value;
|
||||
|
||||
if (nodeDict.TryGetValue("Types", out var typesYaml))
|
||||
Types = FieldLoader.GetValue<HashSet<string>>("Types", typesYaml.Value);
|
||||
|
||||
if (nodeDict.TryGetValue("Contexts", out var contextYaml))
|
||||
Contexts = FieldLoader.GetValue<HashSet<string>>("Contexts", contextYaml.Value);
|
||||
|
||||
if (nodeDict.TryGetValue("Platform", out var platformYaml))
|
||||
{
|
||||
var platformOverride = platformYaml.NodeWithKeyOrDefault(Platform.CurrentPlatform.ToString());
|
||||
if (platformOverride != null)
|
||||
Default = FieldLoader.GetValue<Hotkey>("value", platformOverride.Value.Value);
|
||||
}
|
||||
|
||||
if (nodeDict.TryGetValue("Readonly", out var readonlyYaml))
|
||||
Readonly = FieldLoader.GetValue<bool>("Readonly", readonlyYaml.Value);
|
||||
var typesNode = node.Nodes.FirstOrDefault(n => n.Key == "Types");
|
||||
if (typesNode != null)
|
||||
Types = FieldLoader.GetValue<HashSet<string>>("Types", typesNode.Value.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -18,8 +18,8 @@ namespace OpenRA
|
||||
public sealed class HotkeyManager
|
||||
{
|
||||
readonly Dictionary<string, Hotkey> settings;
|
||||
readonly Dictionary<string, HotkeyDefinition> definitions = new();
|
||||
readonly Dictionary<string, Hotkey> keys = new();
|
||||
readonly Dictionary<string, HotkeyDefinition> definitions = new Dictionary<string, HotkeyDefinition>();
|
||||
readonly Dictionary<string, Hotkey> keys = new Dictionary<string, Hotkey>();
|
||||
|
||||
public HotkeyManager(IReadOnlyFileSystem fileSystem, Dictionary<string, Hotkey> settings, Manifest manifest)
|
||||
{
|
||||
@@ -35,17 +35,14 @@ namespace OpenRA
|
||||
|
||||
foreach (var kv in settings)
|
||||
{
|
||||
if (definitions.TryGetValue(kv.Key, out var definition) && !definition.Readonly)
|
||||
if (definitions.ContainsKey(kv.Key))
|
||||
keys[kv.Key] = kv.Value;
|
||||
}
|
||||
|
||||
foreach (var hd in definitions)
|
||||
hd.Value.HasDuplicates = GetFirstDuplicate(hd.Value, this[hd.Value.Name].GetValue()) != null;
|
||||
hd.Value.HasDuplicates = GetFirstDuplicate(hd.Value.Name, this[hd.Value.Name].GetValue(), hd.Value) != null;
|
||||
}
|
||||
|
||||
[System.Diagnostics.CodeAnalysis.SuppressMessage(
|
||||
"Performance", "CA1854:Prefer the 'IDictionary.TryGetValue(TKey, out TValue)' method",
|
||||
Justification = "Func must perform a live lookup in the collection, as the lookup value can change.")]
|
||||
internal Func<Hotkey> GetHotkeyReference(string name)
|
||||
{
|
||||
// Is this a mod-defined hotkey?
|
||||
@@ -64,9 +61,6 @@ namespace OpenRA
|
||||
if (!definitions.TryGetValue(name, out var definition))
|
||||
return;
|
||||
|
||||
if (definition.Readonly)
|
||||
return;
|
||||
|
||||
keys[name] = value;
|
||||
if (value != definition.Default)
|
||||
settings[name] = value;
|
||||
@@ -74,7 +68,7 @@ namespace OpenRA
|
||||
settings.Remove(name);
|
||||
|
||||
var hadDuplicates = definition.HasDuplicates;
|
||||
definition.HasDuplicates = GetFirstDuplicate(definition, this[definition.Name].GetValue()) != null;
|
||||
definition.HasDuplicates = GetFirstDuplicate(definition.Name, this[definition.Name].GetValue(), definition) != null;
|
||||
|
||||
if (hadDuplicates || definition.HasDuplicates)
|
||||
{
|
||||
@@ -83,30 +77,33 @@ namespace OpenRA
|
||||
if (hd.Value == definition)
|
||||
continue;
|
||||
|
||||
hd.Value.HasDuplicates = GetFirstDuplicate(hd.Value, this[hd.Value.Name].GetValue()) != null;
|
||||
hd.Value.HasDuplicates = GetFirstDuplicate(hd.Value.Name, this[hd.Value.Name].GetValue(), hd.Value) != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeyDefinition GetFirstDuplicate(HotkeyDefinition definition, Hotkey value)
|
||||
public HotkeyDefinition GetFirstDuplicate(string name, Hotkey value, HotkeyDefinition definition)
|
||||
{
|
||||
if (definition == null)
|
||||
return null;
|
||||
|
||||
foreach (var kv in keys)
|
||||
{
|
||||
if (kv.Key == definition.Name)
|
||||
if (kv.Key == name)
|
||||
continue;
|
||||
|
||||
if (kv.Value == value && definitions[kv.Key].Contexts.Overlaps(definition.Contexts))
|
||||
if (kv.Value == value && definitions[kv.Key].Types.Overlaps(definition.Types))
|
||||
return definitions[kv.Key];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public HotkeyReference this[string name] => new(GetHotkeyReference(name));
|
||||
public HotkeyReference this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
return new HotkeyReference(GetHotkeyReference(name));
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<HotkeyDefinition> Definitions => definitions.Values;
|
||||
public IEnumerable<HotkeyDefinition> Definitions { get { return definitions.Values; } }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net.Http;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public delegate void OnProgress(long total, long totalRead, int progressPercentage);
|
||||
|
||||
public static class HttpExtension
|
||||
{
|
||||
public static async Task ReadAsStreamWithProgress(this HttpResponseMessage response, Stream outputStream, OnProgress onProgress, CancellationToken token)
|
||||
{
|
||||
var total = response.Content.Headers.ContentLength ?? -1;
|
||||
var canReportProgress = total > 0;
|
||||
|
||||
#if NET5_0_OR_GREATER
|
||||
using (var contentStream = await response.Content.ReadAsStreamAsync(token))
|
||||
#else
|
||||
using (var contentStream = await response.Content.ReadAsStreamAsync())
|
||||
#endif
|
||||
{
|
||||
var totalRead = 0L;
|
||||
var buffer = new byte[8192];
|
||||
var hasMoreToRead = true;
|
||||
|
||||
do
|
||||
{
|
||||
var read = await contentStream.ReadAsync(buffer.AsMemory(0, buffer.Length), token);
|
||||
if (read == 0)
|
||||
hasMoreToRead = false;
|
||||
else
|
||||
{
|
||||
await outputStream.WriteAsync(buffer.AsMemory(0, read), token);
|
||||
|
||||
totalRead += read;
|
||||
|
||||
if (canReportProgress)
|
||||
{
|
||||
var progressPercentage = (int)((double)totalRead / total * 100);
|
||||
onProgress?.Invoke(total, totalRead, progressPercentage);
|
||||
}
|
||||
}
|
||||
}
|
||||
while (hasMoreToRead && !token.IsCancellationRequested);
|
||||
|
||||
onProgress?.Invoke(total, totalRead, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -9,41 +9,12 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Utility
|
||||
{
|
||||
static readonly ConcurrentCache<Type, FieldInfo[]> TypeFields =
|
||||
new(type => type.GetFields());
|
||||
|
||||
static readonly ConcurrentCache<(MemberInfo Member, Type AttributeType), bool> MemberHasAttribute =
|
||||
new(x => Attribute.IsDefined(x.Member, x.AttributeType));
|
||||
|
||||
static readonly ConcurrentCache<(MemberInfo Member, Type AttributeType, bool Inherit), object[]> MemberCustomAttributes =
|
||||
new(x => x.Member.GetCustomAttributes(x.AttributeType, x.Inherit));
|
||||
|
||||
public static FieldInfo[] GetFields(Type type)
|
||||
{
|
||||
return TypeFields[type];
|
||||
}
|
||||
|
||||
public static bool HasAttribute<TAttribute>(MemberInfo member)
|
||||
where TAttribute : Attribute
|
||||
{
|
||||
return MemberHasAttribute[(member, typeof(TAttribute))];
|
||||
}
|
||||
|
||||
public static TAttribute[] GetCustomAttributes<TAttribute>(MemberInfo member, bool inherit)
|
||||
where TAttribute : Attribute
|
||||
{
|
||||
return (TAttribute[])MemberCustomAttributes[(member, typeof(TAttribute), inherit)];
|
||||
}
|
||||
|
||||
public readonly ModData ModData;
|
||||
public readonly InstalledMods Mods;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -13,9 +13,9 @@ using System;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public readonly struct Hotkey : IEquatable<Hotkey>
|
||||
public struct Hotkey : IEquatable<Hotkey>
|
||||
{
|
||||
public static Hotkey Invalid = new(Keycode.UNKNOWN, Modifiers.None);
|
||||
public static Hotkey Invalid = new Hotkey(Keycode.UNKNOWN, Modifiers.None);
|
||||
public bool IsValid()
|
||||
{
|
||||
return Key != Keycode.UNKNOWN;
|
||||
@@ -42,7 +42,7 @@ namespace OpenRA
|
||||
var mods = Modifiers.None;
|
||||
if (parts.Length >= 2)
|
||||
{
|
||||
var modString = s[s.IndexOf(' ')..];
|
||||
var modString = s.Substring(s.IndexOf(' '));
|
||||
if (!Enum<Modifiers>.TryParse(modString, true, out mods))
|
||||
return false;
|
||||
}
|
||||
@@ -81,10 +81,11 @@ namespace OpenRA
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Hotkey o && (Hotkey?)o == this;
|
||||
var o = obj as Hotkey?;
|
||||
return o != null && o == this;
|
||||
}
|
||||
|
||||
public override string ToString() { return $"{Key} {Modifiers:F}"; }
|
||||
public override string ToString() { return "{0} {1}".F(Key, Modifiers.ToString("F")); }
|
||||
|
||||
public string DisplayString()
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
@@ -14,7 +14,7 @@ using System;
|
||||
namespace OpenRA
|
||||
{
|
||||
/// <summary>
|
||||
/// A reference to either a named hotkey (defined in the game settings) or a statically assigned hotkey.
|
||||
/// A reference to either a named hotkey (defined in the game settings) or a statically assigned hotkey
|
||||
/// </summary>
|
||||
public class HotkeyReference
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user