9637dc8ebdb95f1d5cc1507b84e5f8fbba4e5dcf
The earlier code would first attempt to allocate two buffers, then
attempt to allocate an AVIOContext, using one of the new buffers I/O
buffer, then check the allocations. On success, a z_stream that is used
in the AVIOContext's read_packet callback is initialized afterwards.
There are two problems with this: In case the allocation of the I/O
buffer fails avio_alloc_context() will be given a NULL read buffer
with a size > 0. This works right now, but it is fragile. The second
problem is that the z_stream used in the read_packet callback is not
functional when avio_alloc_context() is allocated (it might be that
avio_alloc_context() might already fill the buffer in the future). This
commit fixes both of these problems by reordering the operations.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
(cherry picked from commit 3f04c30372)
…
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodecprovides implementation of a wider range of codecs.libavformatimplements streaming protocols, container formats and basic I/O access.libavutilincludes hashers, decompressors and miscellaneous utility functions.libavfilterprovides a mean to alter decoded Audio and Video through chain of filters.libavdeviceprovides an abstraction to access capture and playback devices.libswresampleimplements audio mixing and resampling routines.libswscaleimplements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat,ismindexandqt-faststart.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch or git send-email. Github
pull requests should be avoided because they are not part of our review
process and will be ignored.
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