diff --git a/src/pygamecfg/game_cod4_gungame.py b/src/pygamecfg/game_cod4_gungame.py
index cfe9c8f..499b1cf 100644
--- a/src/pygamecfg/game_cod4_gungame.py
+++ b/src/pygamecfg/game_cod4_gungame.py
@@ -214,7 +214,7 @@ class GameOption_COD4_GunGame_remove_turrets(GameOption_COD4_GunGame):
@GameOptions_Factory_Register
class GameOption_COD4_GunGame_second_weapon(GameOption_COD4_GunGame):
- TValueType = OptionType.OT_INTEGER
+ TValueType = OptionType.OT_STRING
szOptionName: str = "second_weapon"
szKeyName: str = "gg_second_weapon"
bDblQuoted: bool = True
@@ -225,7 +225,7 @@ class GameOption_COD4_GunGame_second_weapon(GameOption_COD4_GunGame):
@GameOptions_Factory_Register
class GameOption_COD4_GunGame_second_weapon_levels(GameOption_COD4_GunGame):
- TValueType = OptionType.OT_INTEGER
+ TValueType = OptionType.OT_STRING
szOptionName: str = "second_weapon_levels"
szKeyName: str = "gg_second_weapon_levels"
bDblQuoted: bool = True
@@ -236,7 +236,7 @@ class GameOption_COD4_GunGame_second_weapon_levels(GameOption_COD4_GunGame):
@GameOptions_Factory_Register
class GameOption_COD4_GunGame_weapon_sequence(GameOption_COD4_GunGame):
- TValueType = OptionType.OT_INTEGER
+ TValueType = OptionType.OT_STRING
szOptionName: str = "weapon_sequence"
szKeyName: str = "gg_weapon_sequence"
bDblQuoted: bool = True
diff --git a/test/test_cod4.py b/test/test_cod4.py
index dd8bc4b..c90dc03 100644
--- a/test/test_cod4.py
+++ b/test/test_cod4.py
@@ -7,18 +7,16 @@
# work. If not, see .
import unittest
-from os import linesep, path, chdir
+from os import path, chdir
from io import StringIO
from contextlib import redirect_stdout, redirect_stderr
from pathlib import Path
-import glob
import shutil
from src import pygamecfg
from src.pygamecfg.__main__ import fct_main
testdir_path = Path(__file__).parent.resolve()
-chdir(testdir_path.parent.resolve())
class Testtest_cod4(unittest.TestCase):
@@ -26,14 +24,15 @@ class Testtest_cod4(unittest.TestCase):
self.CleanTmp()
def setUp(self) -> None:
+ chdir(testdir_path.parent.resolve())
self.CleanTmp()
+ shutil.copytree(testdir_path / "data", testdir_path / "tmp")
+ print("======================")
def CleanTmp(self):
# remove any file in tmp dir, except .keep
if path.exists(testdir_path / "tmp"):
shutil.rmtree(testdir_path / "tmp")
- shutil.copytree(testdir_path / "data", testdir_path / "tmp")
- print("======================")
def test_normal_READ_sv_maxclients(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
diff --git a/test/test_gen.py b/test/test_gen.py
index faad99f..3aa8250 100644
--- a/test/test_gen.py
+++ b/test/test_gen.py
@@ -7,14 +7,22 @@
# work. If not, see .
import unittest
+from os import chdir
from io import StringIO
from contextlib import redirect_stdout, redirect_stderr
+from pathlib import Path
from src import pygamecfg
from src.pygamecfg.__main__ import fct_main
+testdir_path = Path(__file__).parent.resolve()
+
+
class Testtest_gen(unittest.TestCase):
+ def setUp(self) -> None:
+ chdir(testdir_path.parent.resolve())
+
def test_version(self):
self.assertNotEqual(pygamecfg.__version__, "?.?.?")
diff --git a/test/test_ut99.py b/test/test_ut99.py
index b77443e..39ee258 100644
--- a/test/test_ut99.py
+++ b/test/test_ut99.py
@@ -7,18 +7,16 @@
# work. If not, see .
import unittest
-from os import linesep, path, chdir
+from os import path, chdir
from io import StringIO
from contextlib import redirect_stdout, redirect_stderr
from pathlib import Path
-import glob
import shutil
from src import pygamecfg
from src.pygamecfg.__main__ import fct_main
testdir_path = Path(__file__).parent.resolve()
-chdir(testdir_path.parent.resolve())
class Testtest_ut99(unittest.TestCase):
@@ -26,6 +24,7 @@ class Testtest_ut99(unittest.TestCase):
self.CleanTmp()
def setUp(self) -> None:
+ chdir(testdir_path.parent.resolve())
self.CleanTmp()
shutil.copytree(testdir_path / "data", testdir_path / "tmp")
print("======================")