diff --git a/src/pygamecfg/__init__.py b/src/pygamecfg/__init__.py
index 2e38913..bbe4909 100644
--- a/src/pygamecfg/__init__.py
+++ b/src/pygamecfg/__init__.py
@@ -8,7 +8,7 @@
#
# You should have received a copy of the license along with this
# work. If not, see .
-
+# pylint: disable=wrong-import-position
"""
Main module __init__ file.
"""
@@ -37,8 +37,7 @@ except PackageNotFoundError: # pragma: no cover
warnings.warn('can not read dist.metadata["Name"], assuming local test context, setting it to ')
__Name__ = "pygamecfg"
-from pygamecfg.core_gamecfg import GameOptions_Factory
-
+from .core_gamecfg import GameOptions_Factory
from . import game_cod4
from . import game_ut99
from . import game_ut2k4
diff --git a/src/pygamecfg/common_ut.py b/src/pygamecfg/common_ut.py
index cf79dbb..b307e75 100644
--- a/src/pygamecfg/common_ut.py
+++ b/src/pygamecfg/common_ut.py
@@ -55,7 +55,7 @@ class GameOption_UT(GameOption):
if not self.szOptionName:
raise RuntimeError("szOptionName is not set")
self.format(value)
- self.inifile.setaddkeyvalue(self.szSectionName, self.szKeyName, self.szFormatedValue, self.bForceAdd)
+ self.inifile.setaddkeyvalue(self.szSectionName, self.szKeyName, value, self.bForceAdd)
self.inifile.writefile()
def rem(self, value: Union[None, str]) -> None:
diff --git a/src/pygamecfg/core_gamecfg.py b/src/pygamecfg/core_gamecfg.py
index d5abe22..fbd7d51 100644
--- a/src/pygamecfg/core_gamecfg.py
+++ b/src/pygamecfg/core_gamecfg.py
@@ -37,7 +37,6 @@ class GameOption(metaclass=ABCMeta):
TValueType: OptionType = OptionType.OT_INVALID
szDefaultValue: str = ""
szHelp: str = ""
- szFormatedValue: str = ""
def __init__(self, GameRootDir: str, ConfigFileRelPath: Union[None, str] = None):
"""GameOption constructor.
@@ -64,25 +63,43 @@ class GameOption(metaclass=ABCMeta):
def close(self) -> None:
"""user-define close() function (for subclassing)"""
- def format(self, value: Union[int, str, float]) -> None:
- """standard function to format options before writing it to file (overloadable)"""
+ def format_OT_STRING(self, value: Union[int, str, float]) -> str:
+ """ "STRING specific format method (TO file)"""
+ return str(value)
+ def format_OT_INTEGER(self, value: Union[int, str, float]) -> str:
+ """ "INTEGER specific format method (TO file)"""
+ return str(int(value))
+
+ def format_OT_BOOLEAN(self, value: Union[int, str, float]) -> str:
+ """ "BOOLEAN specific format method (TO file)"""
+ try:
+ intval = int(value)
+ return str(bool(intval))
+ except ValueError:
+ return str(True) if str(value).lower() == "true" else str(False)
+
+ def format_OT_FLOAT(self, value: Union[int, str, float]) -> str:
+ """ "FLOAT specific format method (TO file)"""
+ return str(float(value))
+
+ def format(self, value: Union[int, str, float]) -> str:
+ """standard method to format options before writing it TO file (overloadable)"""
+
+ FormatedValue: str = ""
if self.TValueType == OptionType.OT_STRING:
- self.szFormatedValue = str(value)
+ FormatedValue = self.format_OT_STRING(value)
elif self.TValueType == OptionType.OT_INTEGER:
- self.szFormatedValue = str(int(value))
+ FormatedValue = self.format_OT_INTEGER(value)
elif self.TValueType == OptionType.OT_BOOLEAN:
- try:
- intval = int(value)
- self.szFormatedValue = str(bool(intval))
- except ValueError:
- self.szFormatedValue = str(True) if str(value).lower() == "true" else str(False)
+ FormatedValue = self.format_OT_BOOLEAN(value)
elif self.TValueType == OptionType.OT_FLOAT:
- self.szFormatedValue = str(float(value))
+ FormatedValue = self.format_OT_FLOAT(value)
else:
raise RuntimeError("Invalid Option TValueType")
- print(f"setting option <{self.szOptionName}> to: {self.szFormatedValue}")
+ print(f"setting option <{self.szOptionName}> to: {FormatedValue}")
+ return FormatedValue
@abstractmethod
def set(self, value: str) -> None:
@@ -126,7 +143,7 @@ class GameOptions_Factory:
for _option in GameOptions_Factory.ar_Options_cls_filtered:
if _option.szOptionName == OptionName:
with _option(self.GameRootDir, self.ConfigFileRelPath) as _optionInst:
- _optionInst.set(value)
+ _optionInst.set(_optionInst.format(value))
return
raise RuntimeError("Option not found")
diff --git a/src/pygamecfg/game_cod4.py b/src/pygamecfg/game_cod4.py
index be19ac6..5891bad 100644
--- a/src/pygamecfg/game_cod4.py
+++ b/src/pygamecfg/game_cod4.py
@@ -15,6 +15,7 @@ from typing import Union
import re
from os.path import join
+from os import linesep
from .core_gamecfg import GameOptions_Factory_Register, GameOption, OptionType
@@ -33,30 +34,52 @@ class GameOption_COD4(GameOption):
self.mainConfigFilePath = join(GameRootDir, ConfigFileRelPath)
self.cfgfile = open(self.mainConfigFilePath, "r", encoding="utf8") # pylint: disable=consider-using-with
+ def format_OT_BOOLEAN(self, value: Union[int, str, float]) -> str:
+ return "1" if bool(value) is True else "0"
+
def close(self) -> None:
self.cfgfile.close()
def set(self, value: str) -> None:
if not self.szOptionName:
raise RuntimeError("szOptionName is not set")
- self.format(value)
+
+ FinalValue: str = value
if self.bDblQuoted:
- value = '"' + value + '"'
+ FinalValue = '"' + FinalValue + '"'
if self.szPrefix:
- value = self.szPrefix + " " + self.szKeyName + " " + value
+ FinalValue = self.szPrefix + " " + self.szKeyName + " " + FinalValue + linesep
+
+ bfound = False
+ newFile = ""
+
+ regex = r"^\s*" + self.szPrefix + r"\s+" + self.szKeyName + r"\s*(?P.*)"
for line in self.cfgfile.readlines():
- if re.search(r"\s+" + self.szPrefix + r"\s+", line):
- print(f"found: {line}")
+ if re.search(regex, line):
+ if bfound:
+ print("[warning] Option defined multiple time")
+ newFile += FinalValue
+ bfound = True
+ else:
+ newFile += line
+
+ if not bfound:
+ # write new key at the top of the file to be sure we do not erase the map / map_rotate cmd
+ newFile = value + newFile
+
+ self.cfgfile.close()
+ with open(self.mainConfigFilePath, "w", encoding="utf8") as ofile:
+ ofile.write(newFile)
+ self.cfgfile = open(self.mainConfigFilePath, "r", encoding="utf8") # pylint: disable=consider-using-with
def rem(self, value: Union[str, None] = None) -> None:
if not self.szOptionName:
raise RuntimeError("szOptionName is not set")
- regex = r"^\s*" + self.szPrefix + r"\s+" + self.szOptionName + r"\s*(?P.*)"
+ regex = r"^\s*" + self.szPrefix + r"\s+" + self.szKeyName + r"\s*(?P.*)"
bfound = False
-
newFile = ""
for line in self.cfgfile.readlines():
if re.search(regex, line):
@@ -78,9 +101,9 @@ class GameOption_COD4(GameOption):
raise RuntimeError("szOptionName not set")
if self.bDblQuoted:
- regex = r"^\s*" + self.szPrefix + r"\s+" + self.szOptionName + r"\s*\"(?P.*)\""
+ regex = r"^\s*" + self.szPrefix + r"\s+" + self.szKeyName + r"\s*\"(?P.*)\""
else:
- regex = r"^\s*" + self.szPrefix + r"\s+" + self.szOptionName + r"\s*(?P.*)"
+ regex = r"^\s*" + self.szPrefix + r"\s+" + self.szKeyName + r"\s*(?P.*)"
bfound = False
for line in self.cfgfile.readlines():
@@ -95,22 +118,484 @@ class GameOption_COD4(GameOption):
@GameOptions_Factory_Register
-class GameOption_COD4_sv_maxclients(GameOption_COD4):
+class GameOption_COD4_Meta_Admin(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_admin"
+ szKeyName: str = "_Admin"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = "ServAdmin"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Meta_Email(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_email"
+ szKeyName: str = "_Email"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = "ServEmail"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Meta_Website(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_website"
+ szKeyName: str = "_Website"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = "ServWebsite"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Meta_Location(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_location"
+ szKeyName: str = "_Location"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = "ServLocation"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Meta_Maps(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_maps"
+ szKeyName: str = "_Maps"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = ""
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Meta_Gametype(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "meta_gametype"
+ szKeyName: str = "_Gametype"
+ bDblQuoted: bool = True
+ szPrefix = "sets"
+ szDefaultValue = ""
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Cod4x_AuthToken(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "cod4x_authtoken"
+ szKeyName: str = "sv_authtoken"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = "Cod4x personnal auth token"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_Hostname(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "hostname"
+ szKeyName: str = "sv_hostname"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = "Server Hostname"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_MOTD(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "motd"
+ szKeyName: str = "g_motd"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "Welcome"
+ szHelp = "Server Message Of The Day"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_dedicated(GameOption_COD4):
TValueType = OptionType.OT_INTEGER
- szOptionName: str = "sv_maxclients"
+ szOptionName: str = "dedicated"
+ szKeyName: str = "dedicated"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "2"
+ szHelp = """0 = Listen, 1 = LAN, 2 = Internet ( you probably want 2 )"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_RCON_password(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "rcon_password"
+ szKeyName: str = "rcon_password"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = "password for remote access, leave empty to deactivate, min 8 characters"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_game_password(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "game_password"
+ szKeyName: str = "g_password"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = "join password, leave empty to deactivate"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_nb_private_clients(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "nb_privateClients"
+ szKeyName: str = "sv_privateClients"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "3"
+ szHelp = """Private Clients, number of slots that can only be changed with a password"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_private_password(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "private_password"
+ szKeyName: str = "sv_privatePassword"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = "the password to join private slots"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_maxclients(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "maxclients"
szKeyName: str = "sv_maxclients"
bDblQuoted: bool = True
szPrefix = "set"
szDefaultValue = "12"
- szHelp = "Maximum client number"
+ szHelp = """Maximum client number"""
@GameOptions_Factory_Register
-class GameOption_COD4_sv_mapRotation(GameOption_COD4):
+class GameOption_COD4_logsync(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "logsync"
+ szKeyName: str = "g_logsync"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "2"
+ szHelp = """0=no log, 1=buffered, 2=continuous, 3=append"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_logfile(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "enable_logfile"
+ szKeyName: str = "logfile"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = """0 = NO log, 1 = log file enabled"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_logfile(GameOption_COD4):
TValueType = OptionType.OT_STRING
- szOptionName: str = "sv_mapRotation"
+ szOptionName: str = "logfile"
+ szKeyName: str = "g_log"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "games_mp.log"
+ szHelp = "Name of log file, default is games_mp.log"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_logdamage(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "enable_logdamage"
+ szKeyName: str = "sv_log_damage"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = """0 = NO logdamage, 1 = logdamage enabled"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_statusfile(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "statusfile"
+ szKeyName: str = "sv_statusfile"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "serverstatus.xml"
+ szHelp = "writes an xml serverstatus to disc, leave empty to disable"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_ney_port(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "net_port"
+ szKeyName: str = "net_port"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "28960"
+ szHelp = """network port"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_maxRate(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "maxRate"
+ szKeyName: str = "sv_maxRate"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "25000"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_minPing(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "minPing"
+ szKeyName: str = "sv_minPing"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "0"
+ szHelp = "minimal ping [ms] for a player to join the server"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_maxPing(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "maxPing"
+ szKeyName: str = "sv_maxPing"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "350"
+ szHelp = "maximal ping [ms] for a player to join the server"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_randomMapRotation(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "randomMapRotation"
+ szKeyName: str = "sv_randomMapRotation"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = """0 = sv_mapRotation is randomized, 1 = sequential order of sv_mapRotation"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_teambalance(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "teambalance"
+ szKeyName: str = "scr_teambalance"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = "auto-teambalance //0 = no, 1 = yes"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_team_fftype(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "team_fftype"
+ szKeyName: str = "scr_team_fftype"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "0"
+ szHelp = "friendly-fire //0 = off, 1 = on, //2 = reflect damage, 3 = shared damage"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_hardcore(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "hardcore"
+ szKeyName: str = "scr_hardcore"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "0"
+ szHelp = """Hardcore Mode //0 = off 1 = on"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_oldschool(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "oldschool"
+ szKeyName: str = "scr_oldschool"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "0"
+ szHelp = """Oldschool Mode //0 = off, 1 = on"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_friendlyPlayerCanBlock(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "friendlyPlayerCanBlock"
+ szKeyName: str = "g_friendlyPlayerCanBlock"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = """1 = player collision between friendly players, 0 = collision between friendly players is disabled"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_enable_FFAPlayerCanBlock(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "FFAPlayerCanBlock"
+ szKeyName: str = "g_FFAPlayerCanBlock"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = """1 = player collision, 0 = collision between players is disabled"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_DM_scorelimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "dm_scorelimit"
+ szKeyName: str = "scr_dm_scorelimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1000"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_DM_timelimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "dm_timelimit"
+ szKeyName: str = "scr_dm_timelimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "15"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_DM_roundlimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "dm_roundlimit"
+ szKeyName: str = "scr_dm_roundlimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_TDM_scorelimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "tdm_scorelimit"
+ szKeyName: str = "scr_war_scorelimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "2000"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_TDM_timelimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "tdm_timelimit"
+ szKeyName: str = "scr_war_timelimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "10"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_TDM_roundlimit(GameOption_COD4):
+ TValueType = OptionType.OT_INTEGER
+ szOptionName: str = "tdm_roundlimit"
+ szKeyName: str = "scr_war_roundlimit"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_gametype(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "gametype"
+ szKeyName: str = "g_gametype"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "dm"
+ szHelp = "gamemode, one of [war, dm, sd, sab, koth]"
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_mapRotation(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "mapRotation"
szKeyName: str = "sv_mapRotation"
bDblQuoted: bool = True
szPrefix = "set"
szDefaultValue = "gametype dm map mp_block"
- szHelp = "Map rotation list"
+ szHelp = """Map rotation list"""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_allowdownloadk(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "allowdownload"
+ szKeyName: str = "sv_allowdownload"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_wwwDownload(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "wwwDownload"
+ szKeyName: str = "sv_wwwDownload"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_wwwBaseURL(GameOption_COD4):
+ TValueType = OptionType.OT_STRING
+ szOptionName: str = "wwwBaseURL"
+ szKeyName: str = "sv_wwwBaseURL"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = ""
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_wwwDlDisconnected(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "wwwDlDisconnected"
+ szKeyName: str = "sv_wwwDlDisconnected"
+ bDblQuoted: bool = True
+ szPrefix = "set"
+ szDefaultValue = "0"
+ szHelp = ""
+
+
+@GameOptions_Factory_Register
+class GameOption_COD4_nosteamnames(GameOption_COD4):
+ TValueType = OptionType.OT_BOOLEAN
+ szOptionName: str = "nosteamnames"
+ szKeyName: str = "sv_nosteamnames"
+ bDblQuoted: bool = False
+ szPrefix = "set"
+ szDefaultValue = "1"
+ szHelp = "1 = Use names from steam if steam is available"
diff --git a/test/data/COD4/main/server.cfg b/test/data/COD4/main/server.cfg
new file mode 100644
index 0000000..c91ce60
--- /dev/null
+++ b/test/data/COD4/main/server.cfg
@@ -0,0 +1,143 @@
+sets _Admin "TestAdmin"
+sets _Email "TestEmail@domain.com"
+sets _Website "www.TestWebSite.com"
+sets _Location "TestLocation"
+sets _Maps "TestMap"
+sets _Gametype "TestGametype"
+
+set sv_authtoken "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
+
+set sv_hostname "TestHostName"
+set g_motd "TestMOTD"
+set dedicated "2"
+set rcon_password "TestRconPwd"
+set g_password "TestPwd"
+set sv_privateClients "3"
+set sv_privatePassword "TestPrivatePassword"
+set sv_authorizemode "0"
+set sv_showasranked 0
+set sv_maxclients "11"
+
+set g_logsync "2"
+set logfile "1"
+set g_log "games_mp.log"
+set sv_log_damage "1"
+set sv_statusfile "serverstatus.xml"
+
+set net_port 28960
+
+
+set sv_minPing "0"
+set sv_maxPing "350"
+set sv_timeout 40
+set sv_connectTimeout 90
+set sv_zombieTime 2
+set sv_reconnectlimit 5
+
+
+
+set sv_allowAnonymous "0"
+
+
+set g_deadChat "1"
+set voice_deadChat "0"
+set g_gravity "800"
+set sv_disableClientConsole "0"
+set scr_teambalance "1"
+set scr_team_fftype "0"
+set scr_game_spectatetype "2"
+set scr_hardcore 0
+set scr_oldschool "0"
+
+set g_friendlyPlayerCanBlock 1
+set g_FFAPlayerCanBlock 1
+
+set scr_drawfriend "1"
+set scr_enable_scoretext "1"
+set scr_game_allowkillcam "1"
+set scr_game_deathpointloss "0"
+set scr_game_suicidepointloss "0"
+set scr_game_matchstarttime "5"
+set scr_game_playerwaittime "0"
+set scr_player_forcerespawn "-1"
+set scr_player_healthregentime "5"
+set scr_player_maxhealth "100"
+set scr_player_sprinttime "4"
+set scr_game_onlyheadshots "0"
+set scr_teamKillPunishCount "3"
+set scr_team_teamkillspawndelay "20"
+set scr_team_teamkillpointloss "1"
+set scr_enable_hiticon "1"
+
+set scr_dm_scorelimit "1000"
+set scr_dm_timelimit "15"
+set scr_dm_roundlimit "1"
+set scr_dm_numlives "0"
+set scr_dm_playerrespawndelay "0"
+set scr_dm_waverespawndelay "0"
+
+set scr_war_scorelimit "2000"
+set scr_war_timelimit "10"
+set scr_war_roundlimit "1"
+set scr_war_numlives "0"
+set scr_war_playerrespawndelay "0"
+set scr_war_waverespawndelay "0"
+
+set scr_dom_scorelimit "250"
+set scr_dom_timelimit "0"
+set scr_dom_numlives "0"
+set scr_dom_playerrespawndelay "0"
+set scr_dom_roundlimit "1"
+set scr_dom_waverespawndelay "0"
+
+set scr_koth_scorelimit "250"
+set scr_koth_timelimit "15"
+set koth_kothmode "0"
+set koth_capturetime "20"
+set koth_spawntime "3"
+set scr_koth_numlives "0"
+set scr_koth_playerrespawndelay "3"
+set scr_koth_roundlimit "1"
+set scr_koth_roundswitch "1"
+set scr_koth_waverespawndelay "0"
+set koth_autodestroytime "60"
+set koth_delayPlayer "3"
+set koth_destroytime "10"
+set koth_spawnDelay "3"
+
+set scr_sab_scorelimit "2"
+set scr_sab_timelimit "10"
+set scr_sab_roundswitch "1"
+set scr_sab_bombtimer "30"
+set scr_sab_planttime "2.5"
+set scr_sab_defusetime "5"
+set scr_sab_hotpotato "0"
+set scr_sab_numlives "0"
+set scr_sab_playerrespawndelay "0"
+set scr_sab_roundlimit "0"
+set scr_sab_waverespawndelay "0"
+
+set scr_sd_scorelimit "9"
+set scr_sd_timelimit "2.5"
+set scr_sd_roundswitch "4"
+set scr_sd_bombtimer "45"
+set scr_sd_planttime "5"
+set scr_sd_defusetime "7"
+set scr_sd_multibomb "0"
+set scr_sd_numlives "1"
+set scr_sd_playerrespawndelay "0"
+set scr_sd_roundlimit "0"
+set scr_sd_waverespawndelay "0"
+
+set g_gametype "dm"
+set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
+
+
+set sv_allowdownload "1"
+set sv_wwwDownload "1"
+set sv_wwwBaseURL "http://TestRedirect/"
+set sv_wwwDlDisconnected "0"
+
+set sv_nosteamnames 1
+
+map_rotate
diff --git a/test/test_cod4.py b/test/test_cod4.py
new file mode 100644
index 0000000..dd8bc4b
--- /dev/null
+++ b/test/test_cod4.py
@@ -0,0 +1,68 @@
+# pygamecfg (c) by chacha
+#
+# pygamecfg is licensed under a
+# Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Unported License.
+#
+# You should have received a copy of the license along with this
+# work. If not, see .
+
+import unittest
+from os import linesep, path, chdir
+from io import StringIO
+from contextlib import redirect_stdout, redirect_stderr
+from pathlib import Path
+import glob
+import shutil
+
+from src import pygamecfg
+from src.pygamecfg.__main__ import fct_main
+
+testdir_path = Path(__file__).parent.resolve()
+chdir(testdir_path.parent.resolve())
+
+
+class Testtest_cod4(unittest.TestCase):
+ def tearDown(self) -> None:
+ self.CleanTmp()
+
+ def setUp(self) -> None:
+ self.CleanTmp()
+
+ def CleanTmp(self):
+ # remove any file in tmp dir, except .keep
+ if path.exists(testdir_path / "tmp"):
+ shutil.rmtree(testdir_path / "tmp")
+ shutil.copytree(testdir_path / "data", testdir_path / "tmp")
+ print("======================")
+
+ def test_normal_READ_sv_maxclients(self):
+ with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
+ fct_main(["-g", "cod4", "-b", "test/tmp/COD4", "GetOption", "maxclients"])
+ # /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
+ self.assertEqual("11\n", capted_stdout.getvalue())
+ self.assertEqual("", capted_stderr.getvalue())
+
+ def test_normal_READ_sv_mapRotation(self):
+ with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
+ fct_main(["-g", "cod4", "-b", "test/tmp/COD4", "GetOption", "mapRotation"])
+ # /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
+ self.assertEqual(
+ "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant\n",
+ capted_stdout.getvalue(),
+ )
+ self.assertEqual("", capted_stderr.getvalue())
+
+ def test_normal_WRITE_sv_maxclients(self):
+ with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
+ fct_main(["-g", "cod4", "-b", "test/tmp/COD4", "SetOption", "maxclients", "17"])
+ # /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
+ self.assertEqual("setting option to: 17\n", capted_stdout.getvalue())
+ self.assertEqual("", capted_stderr.getvalue())
+
+ with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
+ fct_main(["-g", "cod4", "-b", "test/tmp/COD4", "GetOption", "maxclients"])
+ # /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
+ self.assertEqual("17\n", capted_stdout.getvalue())
+ self.assertEqual("", capted_stderr.getvalue())
+ # check if other key still there / untouched
+ self.test_normal_READ_sv_mapRotation()
diff --git a/test/test_ut99.py b/test/test_ut99.py
index b650efe..b77443e 100644
--- a/test/test_ut99.py
+++ b/test/test_ut99.py
@@ -7,18 +7,37 @@
# work. If not, see .
import unittest
-from os import linesep
+from os import linesep, path, chdir
from io import StringIO
from contextlib import redirect_stdout, redirect_stderr
+from pathlib import Path
+import glob
+import shutil
from src import pygamecfg
from src.pygamecfg.__main__ import fct_main
+testdir_path = Path(__file__).parent.resolve()
+chdir(testdir_path.parent.resolve())
+
class Testtest_ut99(unittest.TestCase):
+ def tearDown(self) -> None:
+ self.CleanTmp()
+
+ def setUp(self) -> None:
+ self.CleanTmp()
+ shutil.copytree(testdir_path / "data", testdir_path / "tmp")
+ print("======================")
+
+ def CleanTmp(self):
+ # remove any file in tmp dir, except .keep
+ if path.exists(testdir_path / "tmp"):
+ shutil.rmtree(testdir_path / "tmp")
+
def test_normal_ServerPackages(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "ServerPackages"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "ServerPackages"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual(
"['SoldierSkins', 'CommandoSkins', 'FCommandoSkins', 'SGirlSkins', 'BossSkins', 'Botpack']\n", capted_stdout.getvalue()
@@ -27,7 +46,7 @@ class Testtest_ut99(unittest.TestCase):
def test_normal_ServerActors(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "ServerActors"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "ServerActors"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual(
"['IpDrv.UdpBeacon', 'IpServer.UdpServerQuery', 'IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900', 'IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900', 'IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900', 'UWeb.WebServer']\n",
@@ -37,273 +56,273 @@ class Testtest_ut99(unittest.TestCase):
def test_normal_Port(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "Port"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "Port"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("7777\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_Map(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "Map"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "Map"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("Index.unr\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_GameType(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "GameType"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "GameType"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("Botpack.DeathMatchPlus\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_HostName(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "HostName"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "HostName"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("Test Server Name FULL\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MOTD(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MOTD"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MOTD"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestMOTDLine1\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MOTD2(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MOTD2"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MOTD2"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestMOTDLine2\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MOTD3(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MOTD3"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MOTD3"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestMOTDLine3\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MOTD4(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MOTD4"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MOTD4"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestMOTDLine4\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AdminEmail(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AdminEmail"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AdminEmail"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestAdminName@test.com\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AdminName(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AdminName"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AdminName"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestAdminName\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_HTTPDownloadServer(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "HTTPDownloadServer"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "HTTPDownloadServer"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("http://uz.ut-files.com/\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MaxClientRate(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MaxClientRate"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MaxClientRate"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("20000\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_NetServerMaxTickRate(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "NetServerMaxTickRate"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "NetServerMaxTickRate"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("20\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_LanServerMaxTickRate(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "LanServerMaxTickRate"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "LanServerMaxTickRate"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("35\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AdminPassword(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AdminPassword"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AdminPassword"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestAdminPwd\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_GamePassword(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "GamePassword"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "GamePassword"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("TestPwd\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MaxPlayers(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MaxPlayers"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MaxPlayers"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("4\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MaxSpectators(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MaxSpectators"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MaxSpectators"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("1\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AS_TimeLimit(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AS_TimeLimit"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AS_TimeLimit"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("123\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DOM_TimeLimit(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DOM_TimeLimit"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DOM_TimeLimit"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("423\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_CTF_TimeLimit(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "CTF_TimeLimit"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "CTF_TimeLimit"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("223\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DM_TimeLimit(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DM_TimeLimit"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DM_TimeLimit"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("323\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_GoalTeamScore(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "GoalTeamScore"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "GoalTeamScore"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("30\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MaxTeamSize(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MaxTeamSize"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MaxTeamSize"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("4\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DM_FragLimit(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DM_FragLimit"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DM_FragLimit"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("321\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_ServerLogName(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "ServerLogName"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "ServerLogName"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("server.log\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_WebServer(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "WebServer"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "WebServer"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("9999\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_TournamentMode(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "TournamentMode"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "TournamentMode"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("False\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_InitialBots(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "InitialBots"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "InitialBots"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("7\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_MinPlayers(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "MinPlayers"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "MinPlayers"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("11\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AS_UseTranslocator(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AS_UseTranslocator"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AS_UseTranslocator"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("True\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_CTF_UseTranslocator(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "CTF_UseTranslocator"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "CTF_UseTranslocator"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("True\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DM_UseTranslocator(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DM_UseTranslocator"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DM_UseTranslocator"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("False\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DOM_UseTranslocator(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DOM_UseTranslocator"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DOM_UseTranslocator"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("True\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_CTF_ForceRespawn(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "CTF_ForceRespawn"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "CTF_ForceRespawn"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("False\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DM_ForceRespawn(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DM_ForceRespawn"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DM_ForceRespawn"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("True\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_DOM_ForceRespawn(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "DOM_ForceRespawn"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "DOM_ForceRespawn"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("False\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_AS_ForceRespawn(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "GetOption", "AS_ForceRespawn"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "GetOption", "AS_ForceRespawn"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("True\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())
def test_normal_customcfgfile_HostName(self):
with redirect_stdout(StringIO()) as capted_stdout, redirect_stderr(StringIO()) as capted_stderr:
- fct_main(["-g", "ut99", "-b", "test/data/UT99", "-c", "System/UT99.ini", "GetOption", "HostName"])
+ fct_main(["-g", "ut99", "-b", "test/tmp/UT99", "-c", "System/UT99.ini", "GetOption", "HostName"])
# /!\ add '\n' at the end of the string cause Python terminal newline is always this, regardless Windows / Linux os.linesep
self.assertEqual("Alt Serv Name FULL\n", capted_stdout.getvalue())
self.assertEqual("", capted_stderr.getvalue())