68 lines
1.7 KiB
Makefile
68 lines
1.7 KiB
Makefile
# Win32 makefile for Glide2, using MinGW environment
|
|
# This makefile MUST be processed by GNU make!!!
|
|
#
|
|
# Copyright (c) 2003 - Daniel Borca
|
|
# Email : dborca@users.sourceforge.net
|
|
# Web : http://www.geocities.com/dborca
|
|
#
|
|
|
|
#
|
|
# Available options:
|
|
#
|
|
# CROSS cross-compiler toolchain prefix
|
|
# Needed when cross-compiling e.g. on Linux,
|
|
# as opposed to compiling on native Windows.
|
|
# default = i686-pc-mingw32-
|
|
# (Note that a trailing '-' is necessary.)
|
|
#
|
|
# Environment variables:
|
|
# FX_GLIDE_HW build for the given ASIC (sst1, sst96, cvg, h3).
|
|
# default = h3
|
|
# H4=1 High speed Avenger/Napalm.
|
|
# target = h3
|
|
# default = no
|
|
# OPTFLAGS pass given optimization flags to compiler
|
|
# target = sst1, sst96, cvg, h3
|
|
# default = -O2 -ffast-math -mtune=pentium
|
|
# DEBUG=1 enable debugging checks and messages
|
|
# target = sst1, sst96, cvg, h3
|
|
# default = no
|
|
# USE_X86=1 use assembler triangle specializations
|
|
# target = sst1, sst96, cvg, h3
|
|
# default = no
|
|
# USE_3DNOW=1 allow 3DNow! specializations. However, the true CPU
|
|
# capabilities are still checked at run-time to avoid
|
|
# crashes.
|
|
# target = cvg, h3
|
|
# default = no
|
|
# USE_MMX=1 (see USE_3DNOW)
|
|
# target = cvg
|
|
# default = no
|
|
#
|
|
# Targets:
|
|
# all: build everything
|
|
# clean: remove object files
|
|
# realclean: remove all generated files
|
|
#
|
|
|
|
.PHONY: all clean realclean
|
|
|
|
export BUILD_NUMBER = 40404
|
|
export FX_GLIDE_HW ?= h3
|
|
|
|
ifeq ($(FX_GLIDE_HW),sst96)
|
|
G2_DIR = sst1/glide/src
|
|
else
|
|
G2_DIR = $(FX_GLIDE_HW)/glide/src
|
|
endif
|
|
|
|
all:
|
|
make -f Makefile.mingw -C $(G2_DIR)
|
|
# USE_X86=1 USE_3DNOW=1 USE_MMX=1
|
|
|
|
clean:
|
|
make -f Makefile.mingw -C $(G2_DIR) clean
|
|
|
|
realclean:
|
|
make -f Makefile.mingw -C $(G2_DIR) realclean
|