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glide/glide3x/h5/glide3/tests/test22.c

325 lines
10 KiB
C

/*
** THIS SOFTWARE IS SUBJECT TO COPYRIGHT PROTECTION AND IS OFFERED ONLY
** PURSUANT TO THE 3DFX GLIDE GENERAL PUBLIC LICENSE. THERE IS NO RIGHT
** TO USE THE GLIDE TRADEMARK WITHOUT PRIOR WRITTEN PERMISSION OF 3DFX
** INTERACTIVE, INC. A COPY OF THIS LICENSE MAY BE OBTAINED FROM THE
** DISTRIBUTOR OR BY CONTACTING 3DFX INTERACTIVE INC(info@3dfx.com).
** THIS PROGRAM IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
** EXPRESSED OR IMPLIED. SEE THE 3DFX GLIDE GENERAL PUBLIC LICENSE FOR A
** FULL TEXT OF THE NON-WARRANTY PROVISIONS.
**
** USE, DUPLICATION OR DISCLOSURE BY THE GOVERNMENT IS SUBJECT TO
** RESTRICTIONS AS SET FORTH IN SUBDIVISION (C)(1)(II) OF THE RIGHTS IN
** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 252.227-7013,
** AND/OR IN SIMILAR OR SUCCESSOR CLAUSES IN THE FAR, DOD OR NASA FAR
** SUPPLEMENT. UNPUBLISHED RIGHTS RESERVED UNDER THE COPYRIGHT LAWS OF
** THE UNITED STATES.
**
** COPYRIGHT 3DFX INTERACTIVE, INC. 1999, ALL RIGHTS RESERVED
**
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifndef __linux__
#include <conio.h>
#else
#include <linutil.h>
#endif
#include <assert.h>
#include <glide.h>
#include "tlib.h"
int hwconfig;
static const char *version;
static const char name[] = "test22";
static const char purpose[] = "fog with multi-pass texturing";
static const char usage[] = "-n <frames> -r <res>";
int main( int argc, char **argv) {
char match;
char **remArgs;
int rv;
GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
float scrWidth = 640.0f;
float scrHeight = 480.0f;
int frames = -1;
TlTexture baseTexture;
unsigned long baseTextureAddr;
TlTexture lightTexture;
unsigned long lightTextureAddr;
FxI32 ftsize = 0;
GrFog_t *fogtable = NULL;
TlVertex3D srcVerts[4];
float distance, dDelta;
FxU32 zrange[2];
GrContext_t gc = 0;
/* Initialize Glide */
grGlideInit();
assert( hwconfig = tlVoodooType() );
/* Process Command Line Arguments */
while ((rv = tlGetOpt(argc, argv, "nr", &match, &remArgs)) != 0) {
if ( rv == -1 ) {
printf( "Unrecognized command line argument\n" );
printf( "%s %s\n", name, usage );
printf( "Available resolutions:\n%s\n",
tlGetResolutionList() );
return -1;
}
switch( match ) {
case 'n':
frames = atoi( remArgs[0] );
break;
case 'r':
resolution = tlGetResolutionConstant( remArgs[0],
&scrWidth,
&scrHeight );
break;
}
}
tlSetScreen( scrWidth, scrHeight );
version = grGetString( GR_VERSION );
printf( "%s:\n%s\n", name, purpose );
printf( "%s\n", version );
printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
if ( frames == -1 ) {
printf( "Press A Key To Begin Test.\n" );
tlGetCH();
}
grSstSelect( 0 );
gc = grSstWinOpen(tlGethWnd(),
resolution,
GR_REFRESH_60Hz,
GR_COLORFORMAT_ABGR,
GR_ORIGIN_LOWER_LEFT,
2, 1 );
if (!gc) {
printf("Could not allocate glide fullscreen context.\n");
goto __errExit;
}
tlConSet( 0.0f, 0.0f, 1.0f, 0.5f,
60, 15, 0xffffff );
/* Set up Render State - decal - bilinear - nearest mipmapping - fogging */
grGet(GR_ZDEPTH_MIN_MAX, 8, (FxI32 *)zrange);
grGet(GR_FOG_TABLE_ENTRIES, 4, &ftsize);
fogtable = malloc(sizeof(GrFog_t)*ftsize);
assert(fogtable);
grVertexLayout(GR_PARAM_XY, 0, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE,
FXFALSE );
grTexMipMapMode( GR_TMU0,
GR_MIPMAP_NEAREST,
FXFALSE );
grTexFilterMode( GR_TMU0,
GR_TEXTUREFILTER_BILINEAR,
GR_TEXTUREFILTER_BILINEAR );
grFogColorValue( 0x404040 );
guFogGenerateExp( fogtable, .2f );
grFogTable( fogtable );
/* Load texture data into system ram */
assert( tlLoadTexture( "decal1.3df",
&baseTexture.info,
&baseTexture.tableType,
&baseTexture.tableData ) );
assert( tlLoadTexture( "light.3df",
&lightTexture.info,
&lightTexture.tableType,
&lightTexture.tableData ) );
/* Download texture data to TMU */
baseTextureAddr = grTexMinAddress( GR_TMU0 );
grTexDownloadMipMap( GR_TMU0,
baseTextureAddr,
GR_MIPMAPLEVELMASK_BOTH,
&baseTexture.info );
if ( baseTexture.tableType != NO_TABLE ) {
grTexDownloadTable( baseTexture.tableType,
&baseTexture.tableData );
}
lightTextureAddr =
baseTextureAddr +
grTexTextureMemRequired( GR_MIPMAPLEVELMASK_BOTH,
&baseTexture.info );
grTexDownloadMipMap( GR_TMU0,
lightTextureAddr,
GR_MIPMAPLEVELMASK_BOTH,
&lightTexture.info );
if ( lightTexture.tableType != NO_TABLE ) {
grTexDownloadTable( lightTexture.tableType,
&lightTexture.tableData );
}
/* Initialize Source 3D data - Rectangle on X/Z Plane
Centered about Y Axis
0--1 Z+
| | |
2--3 - X+
*/
srcVerts[0].x = -0.5f, srcVerts[0].y = 0.0f, srcVerts[0].z = 0.5f, srcVerts[0].w = 1.0f;
srcVerts[1].x = 0.5f, srcVerts[1].y = 0.0f, srcVerts[1].z = 0.5f, srcVerts[1].w = 1.0f;
srcVerts[2].x = -0.5f, srcVerts[2].y = 0.0f, srcVerts[2].z = -0.5f, srcVerts[2].w = 1.0f;
srcVerts[3].x = 0.5f, srcVerts[3].y = 0.0f, srcVerts[3].z = -0.5f, srcVerts[3].w = 1.0f;
srcVerts[0].s = 0.0f, srcVerts[0].t = 0.0f;
srcVerts[1].s = 1.0f, srcVerts[1].t = 0.0f;
srcVerts[2].s = 0.0f, srcVerts[2].t = 1.0f;
srcVerts[3].s = 1.0f, srcVerts[3].t = 1.0f;
#define RED 0x000000ff
#define BLUE 0x00ff0000
#define MAX_DIST 10.0f
#define MIN_DIST 1.0f
distance = 1.0f;
dDelta = 0.05f;
tlConOutput( "Press any key to quit\n\n" );
while( frames-- && tlOkToRender()) {
GrVertex vtxA, vtxB, vtxC, vtxD;
TlVertex3D xfVerts[4];
TlVertex3D prjVerts[4];
if (hwconfig == TL_VOODOORUSH) {
tlGetDimsByConst(resolution,
&scrWidth,
&scrHeight );
grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
}
grBufferClear( 0x00404040, 0, zrange[1] );
/* 3D Transformations */
/*----
A-B
|\|
C-D
-----*/
vtxA.oow = 1.0f;
vtxB = vtxC = vtxD = vtxA;
distance += dDelta;
if ( distance > MAX_DIST ||
distance < MIN_DIST ) {
dDelta *= -1.0f;
distance += dDelta;
}
tlSetMatrix( tlIdentity() );
tlMultMatrix( tlXRotation( -90.0f ) );
tlMultMatrix( tlTranslation( 0.0f, 0.0f, distance ) );
tlTransformVertices( xfVerts, srcVerts, 4 );
tlProjectVertices( prjVerts, xfVerts, 4 );
vtxA.x = tlScaleX( prjVerts[0].x );
vtxA.y = tlScaleY( prjVerts[0].y );
vtxA.oow = 1.0f / prjVerts[0].w;
vtxB.x = tlScaleX( prjVerts[1].x );
vtxB.y = tlScaleY( prjVerts[1].y );
vtxB.oow = 1.0f / prjVerts[1].w;
vtxC.x = tlScaleX( prjVerts[2].x );
vtxC.y = tlScaleY( prjVerts[2].y );
vtxC.oow = 1.0f / prjVerts[2].w;
vtxD.x = tlScaleX( prjVerts[3].x );
vtxD.y = tlScaleY( prjVerts[3].y );
vtxD.oow = 1.0f / prjVerts[3].w;
vtxA.tmuvtx[0].sow = prjVerts[0].s * 255.0f * vtxA.oow;
vtxA.tmuvtx[0].tow = prjVerts[0].t * 255.0f * vtxA.oow;
vtxB.tmuvtx[0].sow = prjVerts[1].s * 255.0f * vtxB.oow;
vtxB.tmuvtx[0].tow = prjVerts[1].t * 255.0f * vtxB.oow;
vtxC.tmuvtx[0].sow = prjVerts[2].s * 255.0f * vtxC.oow;
vtxC.tmuvtx[0].tow = prjVerts[2].t * 255.0f * vtxC.oow;
vtxD.tmuvtx[0].sow = prjVerts[3].s * 255.0f * vtxD.oow;
vtxD.tmuvtx[0].tow = prjVerts[3].t * 255.0f * vtxD.oow;
/* Render First Pass */
grTexCombine( GR_TMU0,
GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXFALSE );
grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO,
GR_BLEND_ONE, GR_BLEND_ZERO );
grTexSource( GR_TMU0,
baseTextureAddr,
GR_MIPMAPLEVELMASK_BOTH,
&baseTexture.info );
grFogMode( GR_FOG_ADD2 | GR_FOG_WITH_TABLE_ON_W );
grDrawTriangle( &vtxA, &vtxB, &vtxD );
grDrawTriangle( &vtxA, &vtxD, &vtxC );
/* Render Second Pass */
grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_PREFOG_COLOR,
GR_BLEND_ZERO, GR_BLEND_ZERO );
grTexSource( GR_TMU0,
lightTextureAddr,
GR_MIPMAPLEVELMASK_BOTH,
&lightTexture.info );
grFogMode( GR_FOG_MULT2 | GR_FOG_WITH_TABLE_ON_W );
grDrawTriangle( &vtxA, &vtxB, &vtxD );
grDrawTriangle( &vtxA, &vtxD, &vtxC );
tlConRender();
grBufferSwap( 1 );
grFinish();
while( tlKbHit() ) {
switch( tlGetCH() ) {
default:
frames = 0;
break;
}
}
}
free(fogtable);
__errExit:
grGlideShutdown();
return 0;
}