Files
glide/swlibs/texus2/lib/dequant.c

524 lines
13 KiB
C

/*
** Copyright (c) 1995, 3Dfx Interactive, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of 3Dfx Interactive, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
**
** $Revision$
** $Date$
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include "texusint.h"
/*
* Pn_8 = convert n bits (n <= 6) to 8 bits by replicating the msb's of input
* into the lsb's of the output.
*/
static FxU8 P1_8[] = {0x00,0xff};
static FxU8 P2_8[] = {0x00,0x55,0xaa,0xff};
static FxU8 P3_8[] = {0x00,0x24,0x49,0x6d,0x92,0xb6,0xdb,0xff};
static FxU8 P4_8[] = {0x00,0x11,0x22,0x33,0x44,0x55,0x66,0x77,
0x88,0x99,0xaa,0xbb,0xcc,0xdd,0xee,0xff};
static FxU8 P5_8[] = {0x00,0x08,0x10,0x18,0x21,0x29,0x31,0x39,
0x42,0x4a,0x52,0x5a,0x63,0x6b,0x73,0x7b,
0x84,0x8c,0x94,0x9c,0xa5,0xad,0xb5,0xbd,
0xc6,0xce,0xd6,0xde,0xe7,0xef,0xf7,0xff};
static FxU8 P6_8[] = {0x00,0x04,0x08,0x0c,0x10,0x14,0x18,0x1c,
0x20,0x24,0x28,0x2c,0x30,0x34,0x38,0x3c,
0x41,0x45,0x49,0x4d,0x51,0x55,0x59,0x5d,
0x61,0x65,0x69,0x6d,0x71,0x75,0x79,0x7d,
0x82,0x86,0x8a,0x8e,0x92,0x96,0x9a,0x9e,
0xa2,0xa6,0xaa,0xae,0xb2,0xb6,0xba,0xbe,
0xc3,0xc7,0xcb,0xcf,0xd3,0xd7,0xdb,0xdf,
0xe3,0xe7,0xeb,0xef,0xf3,0xf7,0xfb,0xff};
static FxU32
_txPixRgb332to8888 (FxU8 c332)
{
FxU32 a, r, g, b;
a = 0xff;
r = P3_8[(c332>>5)&7];
g = P3_8[(c332>>2)&7];
b = P2_8[(c332 )&3];
return (a << 24) | (r << 16) | (g << 8) | b;
}
/* YIQ treated at the image level */
static FxU32
_txPixA8to8888 (FxU8 a8)
{
FxU32 p = a8;
return (p << 24) | (0xffffff);
}
static FxU32
_txPixI8to8888 (FxU8 i8)
{
FxU32 p = i8;
return (0xff << 24) | (p << 16) | (p << 8) | p;
}
static FxU32
_txPixAi44to8888 (FxU8 c44)
{
FxU32 a, i;
a = P4_8[(c44 & 0xF0) >> 4];
i = P4_8[(c44 & 0x0F) ];
return (a << 24) | (i << 16) | (i << 8) | i;
}
/* P8 treated at the image level */
/* 16 bit pixels */
static FxU32
_txPixArgb8332to8888(FxU16 c8332)
{
FxU32 a, r, g, b;
a = (c8332 >> 8);
r = P3_8[(c8332 >> 5) & 0x7];
g = P3_8[(c8332 >> 2) & 0x7];
b = P2_8[(c8332 ) & 0x3];
return (a << 24) | (r << 16) | (g << 8) | b;
}
/* AYIQ8422 treated at image level */
static FxU32
_txPixRgb565to8888 (FxU16 c565)
{
FxU32 a, r, g, b;
a = 0xFF;
r = P5_8[(c565 >> 11) ];
g = P6_8[(c565 >> 5) & 0x3f];
b = P5_8[(c565 ) & 0x1f];
return (a << 24) | (r << 16) | (g << 8) | b;
}
static FxU32
_txPixArgb1555to8888 (FxU16 c1555)
{
FxU32 a, r, g, b;
a = P1_8[(c1555 >> 15) ];
r = P5_8[(c1555 >> 10) & 0x1f];
g = P5_8[(c1555 >> 5) & 0x1f];
b = P5_8[(c1555 ) & 0x1f];
return (a << 24) | (r << 16) | (g << 8) | b;
}
static FxU32
_txPixRgba4444to8888 (FxU16 c4444)
{
FxU32 a, r, g, b;
a = P4_8[(c4444 >> 12) & 0xf];
r = P4_8[(c4444 >> 8) & 0xf];
g = P4_8[(c4444 >> 4) & 0xf];
b = P4_8[(c4444 ) & 0xf];
return (a << 24) | (r << 16) | (g << 8) | b;
}
static FxU32
_txPixAi88to8888(FxU16 c88)
{
FxU32 a, r, g, b;
a = c88 >> 8;
r = g = b = (c88 & 0xff);
return (a << 24) | (r << 16) | (g << 8) | b;
}
/******************************************************************************/
static void
_txImgDequantizeRGB332(FxU32 *out, FxU8 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixRgb332to8888(*--in);
}
static void
_txImgDequantizeYIQ422(FxU32 *out, FxU8 *in, int w, int h, const int *yabTable)
{
int n = w * h;
FxU32 pal[256];
txYABtoPal256((int *)pal, (int *)yabTable);
out += n;
in += n;
while (n--) *--out = pal[*--in] | 0xff000000;
}
static void
_txImgDequantizeA8(FxU32 *out, FxU8 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixA8to8888(*--in);
}
static void
_txImgDequantizeI8(FxU32 *out, FxU8 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixI8to8888(*--in);
}
static void
_txImgDequantizeAI44(FxU32 *out, FxU8 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixAi44to8888(*--in);
}
static void
_txImgDequantizeP8(FxU32 *out, FxU8 *in, int w, int h, const FxU32 *pal)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = pal[*--in] | 0xff000000;
}
static void
_txImgDequantizeARGB8332(FxU32 *out, FxU16 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixArgb8332to8888 (*--in);
}
static void
_txImgDequantizeAYIQ8422(FxU32 *out, FxU16 *in, int w, int h, const int *yab)
{
int n = w * h;
int pal[256];
txYABtoPal256(pal, yab);
out += n;
in += n;
while (n--) {
in--;
*--out = (pal[(*in) & 0xff] & 0x00ffffff) | ((*in & 0xFF00) << 16);
}
}
static void
_txImgDequantizeRGB565(FxU32 *out, FxU16 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixRgb565to8888(*--in);
}
static void
_txImgDequantizeARGB1555(FxU32 *out, FxU16 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixArgb1555to8888 (*--in);
}
static void
_txImgDequantizeARGB4444(FxU32 *out, FxU16 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixRgba4444to8888 (*--in);
}
static void
_txImgDequantizeAI88(FxU32 *out, FxU16 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = _txPixAi88to8888(*--in);
}
static void
_txImgDequantizeAP88(FxU32 *out, FxU16 *in, int w, int h, const FxU32 *pal)
{
int n = w * h;
out += n;
in += n;
while (n--) {
in--;
*--out = (pal[(*in) & 0xff] & 0x00ffffff) | ((*in & 0xFF00) << 16);
}
}
#if 0 /* not used */
static void
_txImgDequantizeRGB88(FxU32 *out, FxU8 *in, int w, int h)
{
int n = w * h;
out += n;
in += 3*n;
while (n--) {
FxU32 a, r, g, b;
in -= 3;
a = 0xff;
r = in[0];
g = in[1];
b = in[2];
*--out = (a << 24) | (r << 16) | (g << 8) | b;
}
}
#endif
static void
_txImgDequantizeARGB8888(FxU32 *out, FxU32 *in, int w, int h)
{
int n = w * h;
out += n;
in += n;
while (n--) *--out = *--in;
}
static void
_txImgDequantizeRGB888(FxU32 *out, FxU32 *in_, int w, int h)
{
int n = w * h;
int i;
FxU8 *in = ( FxU8 * )in_;
for( i = 0; i < n; i++ )
{
out[i] =
( ( ( FxU32 )0xff ) << 24 ) |
( ( ( FxU32 )in[i*3] )<< 16 ) |
( ( ( FxU32 )in[i*3+1] )<< 8 ) |
( ( ( FxU32 )in[i*3+2] ) );
}
}
static void
_txCalcRGBFromYUV(unsigned int y, unsigned int u, unsigned int v, FxU32 *rgb)
{
FxI32 r, g, b;
int y16, u128, v128;
y16 = y - 16;
u128 = u - 128;
v128 = v - 128;
r = (FxI32) (1.164f * y16 + 1.596f * v128 + 0.5);
g = (FxI32) (1.164f * y16 - 0.391f * u128 - 0.813f * v128 + 0.5);
b = (FxI32) (1.164f * y16 + 2.018f * u128 + 0.5);
if (r > 255)
{
r = 255;
}
else if (r < 0)
{
r = 0;
}
if (g > 255)
{
g = 255;
}
else if (g < 0)
{
g = 0;
}
if (b > 255)
{
b = 255;
}
else if (b < 0)
{
b = 0;
}
*rgb = (r << 16) | (g << 8) | b;
}
void
_txImgDequantizeYUV(FxU32 *out, FxU16 *in, int w, int h, FxU32 format)
{
int i, j, k;
unsigned int Y[2], UV[2];
k = w * h;
for (i = 0; i < k; i += 2)
{
// Process 2 texels at a time
for (j = 0; j < 2; j++)
{
if ( format == GR_TEXFMT_YUYV_422 )
{
Y[j] = *in & 0xFF;
UV[j] = *in >> 8;
}
else
{
// GR_TEXFMT_UYVY_422 format
Y[j] = *in >> 8;
UV[j] = *in & 0xFF;
}
in++;
}
// Convert the texels into RGB and store them. U is stored in UV[0], and V is stored
// in UV[1].
_txCalcRGBFromYUV(Y[0], UV[0], UV[1], out);
out++;
_txCalcRGBFromYUV(Y[1], UV[0], UV[1], out);
out++;
}
}
void
_txImgDequantizeAYUV(FxU32 *out, FxU32 *in, int w, int h)
{
int i, k;
unsigned int y, u, v;
k = w * h;
for (i = 0; i < k; i++)
{
y = (*in >> 16) & 0xFF;
u = (*in >> 8) & 0xFF;
v = *in & 0xFF;
// Get the RGB for the texel.
_txCalcRGBFromYUV(y, u, v, out);
// Output the ARGB texel
*out++ |= (*in++ & 0xFF000000);
}
}
void
sst2FXT1Decode4bpp(int *encoded, int width, int height, int *data);
void
_txImgDequantizeFXT1(FxU32 *out, FxU32 *in, int w, int h)
{
assert( w % 8 == 0);
assert( h % 4 == 0);
sst2FXT1Decode4bpp((int *)in, w, h, (int *)out);
}
void
txMipDequantize(TxMip *txMip, TxMip *pxMip)
{
/* Walk through all mipmap levels, and convert to ARGB8888 format */
int i, w, h;
if( txVerbose )
{
printf("Dequant: (from %s) ..", Format_Name[pxMip->format]);
}
w = pxMip->width;
h = pxMip->height;
for (i=0; i< txMip->depth; i++) {
void *src, *dst;
src = pxMip->data[i];
dst = txMip->data[i];
if( txVerbose )
{
printf(" %dx%d", w, h); fflush(stdout);
}
switch(pxMip->format) {
case GR_TEXFMT_RGB_332: _txImgDequantizeRGB332(dst, src, w, h); break;
case GR_TEXFMT_YIQ_422: _txImgDequantizeYIQ422(dst, src, w, h, (int *)pxMip->pal); break;
case GR_TEXFMT_A_8: _txImgDequantizeA8(dst, src, w, h); break;
case GR_TEXFMT_I_8: _txImgDequantizeI8(dst, src, w, h); break;
case GR_TEXFMT_AI_44: _txImgDequantizeAI44(dst, src, w, h); break;
case GR_TEXFMT_P_8: _txImgDequantizeP8(dst, src, w, h, pxMip->pal); break;
case GR_TEXFMT_ARGB_8332: _txImgDequantizeARGB8332(dst, src, w, h); break;
case GR_TEXFMT_AYIQ_8422: _txImgDequantizeAYIQ8422(dst, src, w, h, (int *)pxMip->pal); break;
case GR_TEXFMT_RGB_565: _txImgDequantizeRGB565(dst, src, w, h); break;
case GR_TEXFMT_ARGB_1555: _txImgDequantizeARGB1555(dst, src, w, h); break;
case GR_TEXFMT_ARGB_4444: _txImgDequantizeARGB4444(dst, src, w, h); break;
case GR_TEXFMT_AI_88: _txImgDequantizeAI88(dst, src, w, h); break;
case GR_TEXFMT_AP_88: _txImgDequantizeAP88(dst, src, w, h, pxMip->pal); break;
case GR_TEXFMT_RGB_888: _txImgDequantizeRGB888(dst, src, w, h); break;
case GR_TEXFMT_ARGB_8888: _txImgDequantizeARGB8888(dst, src, w, h); break;
case GR_TEXFMT_YUYV_422:
case GR_TEXFMT_UYVY_422: _txImgDequantizeYUV(dst, src, w, h, pxMip->format); break;
case GR_TEXFMT_AYUV_444: _txImgDequantizeAYUV(dst, src, w, h); break;
case GR_TEXFMT_ARGB_CMP_FXT1: _txImgDequantizeFXT1(dst, src, (w + 0x7) & ~0x7, (h + 0x3) & ~0x3); break;
default:
break;
}
if (w > 1) w >>= 1;
if (h > 1) h >>= 1;
}
if( txVerbose )
{
printf(".\n"); fflush(stdout);
}
}