Files
glide/glide3x/h3/glide3/tests/sbench.c
sezero bd3e0372c1 glide3x, tests, sbench.c: fix build errors:
sbench.c:300: error: lvalue required as left operand of assignment
sbench.c:301: error: lvalue required as left operand of assignment
sbench.c:375: error: lvalue required as left operand of assignment
sbench.c:376: error: lvalue required as left operand of assignment

I _think_ this is the correct fix: MSVC6 generates the same output
before and after this patch.
2018-08-23 03:47:50 +03:00

431 lines
12 KiB
C

/*
** Insert new header here
**
*/
#include <stdlib.h>
#include <stdio.h>
#ifndef __linux__
#include <conio.h>
#else
#include <linutil.h>
#endif
#include <assert.h>
#include <string.h>
#include <math.h>
#include <fxos.h>
#include <glide.h>
#include "tlib.h"
int hwconfig;
static const char *version;
static const char name[] = "sbench";
static const char purpose[] = "benchmark grDrawVertexArray for gouraud shaded triangle";
static const char usage[] = "-n <frames> -r <res> -d <filename> -l <primitive type> -v <vertex array size> -t <triangel size> -p -a";
void Usage(void)
{
printf (" -l <type> => primitive type\n");
printf (" => 0 point\n");
printf (" => 1 line strip\n");
printf (" => 2 line\n");
printf (" => 3 polygon\n");
printf (" => 4 strip\n");
printf (" => 5 fan\n");
printf (" => 6 triangle\n");
printf (" -v <size> => vertex array size\n");
printf (" -t <size> => triangle size\n");
printf (" -p => packed color\n");
printf (" -a => antialiased\n");
}
void
setVertexXyzRgbaSt( FxFloat *v, FxFloat x, FxFloat y, FxFloat z,
FxFloat r, FxFloat g, FxFloat b, FxFloat a,
FxFloat s, FxFloat t)
{
*(v+GR_VERTEX_X_OFFSET) = x;
*(v+GR_VERTEX_Y_OFFSET) = y;
*(v+GR_VERTEX_OOZ_OFFSET) = 65000.f/z;
*(v+GR_VERTEX_OOW_OFFSET) = 1.f;
*(v+GR_VERTEX_R_OFFSET) = r;
*(v+GR_VERTEX_G_OFFSET) = g;
*(v+GR_VERTEX_B_OFFSET) = b;
*(v+GR_VERTEX_A_OFFSET) = a;
*(v+GR_VERTEX_OOW_TMU0_OFFSET) = 1.f;
*(v+GR_VERTEX_SOW_TMU0_OFFSET) = s * 1.f;
*(v+GR_VERTEX_TOW_TMU0_OFFSET) = t * 1.f;
*(v+GR_VERTEX_OOW_TMU1_OFFSET) = 1.f;
*(v+GR_VERTEX_SOW_TMU1_OFFSET) = s * 1.f;
*(v+GR_VERTEX_TOW_TMU1_OFFSET) = t * 1.f;
}
int
main( int argc, char **argv)
{
char
match,
**remArgs,
*args =
"nrdlsfapvt",
filename[256];
int
pass,
nVerts = 640,
frames = -1,
rv;
float
t, tps,
scrWidth = 640.f,
scrHeight = 480.f;
FxBool
scrgrab = FXFALSE;
GrScreenResolution_t
resolution = GR_RESOLUTION_640x480;
FxU32
listType = GR_TRIANGLE_STRIP;
FxBool
useList = FXFALSE;
FxBool
aaenable = FXFALSE;
FxBool
packedrgb = FXFALSE;
FxI32
vsize = 640;
float tSize = 10.f;
int kNumPasses;
FxU32 coords = GR_WINDOW_COORDS;
FxU32 wrange[2];
/* Process Command Line Arguments */
while((rv = tlGetOpt(argc, argv, args, &match, &remArgs)) != 0) {
if ( rv == -1 ) {
printf( "Unrecognized command line argument\n" );
printf( "%s %s\n", name, usage );
printf( "Available resolutions:\n%s\n",
tlGetResolutionList() );
Usage();
return -1;
}
switch( match ) {
case 'n':
frames = atoi( remArgs[0] );
break;
case 'r':
resolution = tlGetResolutionConstant( remArgs[0],
&scrWidth,
&scrHeight );
break;
case 'd':
scrgrab = FXTRUE;
frames = 1;
strcpy(filename, remArgs[0]);
break;
case 'l':
useList = FXTRUE;
listType = atoi( remArgs[0] );
break;
case 'f':
listType = GR_TRIANGLE_FAN;
break;
case 's':
listType = GR_TRIANGLE_STRIP;
break;
case 'a':
aaenable = FXTRUE;
break;
case 'p':
packedrgb = FXTRUE;
break;
case 'v':
vsize = atoi( remArgs[0] );
break;
case 't':
tSize = (float)atoi( remArgs[0] );
break;
case 'c':
coords = atoi( remArgs[0] );
break;
}
}
tlSetScreen( scrWidth, scrHeight );
version = grGetString( GR_VERSION );
printf( "%s:\n%s\n", name, purpose );
printf( "%s\n", version );
printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
if ( frames == -1 ) {
printf( "Press A Key To Begin Test.\n" );
tlGetCH();
}
/* Initialize Glide */
grGlideInit();
assert( hwconfig = tlVoodooType() );
grGet(GR_WDEPTH_MIN_MAX, 8, wrange);
grSstSelect( 0 );
assert( grSstWinOpen(tlGethWnd(),
resolution,
GR_REFRESH_60Hz,
GR_COLORFORMAT_ABGR,
GR_ORIGIN_UPPER_LEFT,
2, 1 ) );
tlConSet( 0.f, 0.f, 1.f, 1.f,
60, 30, 0xffffff );
/* Set up Render State - gouraud shading */
grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_ITERATED,
GR_COMBINE_OTHER_NONE,
FXFALSE );
if (aaenable) {
grAlphaCombine( GR_COMBINE_FUNCTION_LOCAL,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_LOCAL_ITERATED,
GR_COMBINE_OTHER_NONE,
FXFALSE );
grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA,
GR_BLEND_ZERO, GR_BLEND_ZERO );
}
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_W, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);
grCullMode(GR_CULL_DISABLE);
grSstOrigin(GR_ORIGIN_LOWER_LEFT);
tlConOutput( "Press a key to quit\n" );
while( frames-- && tlOkToRender()) {
GrVertex vtxA, vtxB, vtxC;
if (hwconfig == TL_VOODOORUSH) {
tlGetDimsByConst(resolution,
&scrWidth,
&scrHeight );
grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
}
if (useList == FXFALSE) {
grBufferClear( 0x00, 0, (FxU16)wrange[1] );
vtxA.x = tlScaleX( 0.3f ), vtxA.y = tlScaleY( 0.3f );
vtxA.r = 255.f, vtxA.g = 0.f, vtxA.b = 0.f;
vtxB.x = tlScaleX( 0.8f ), vtxB.y = tlScaleY( 0.4f );
vtxB.r = 0.f, vtxB.g = 255.f, vtxB.b = 0.f;
vtxC.x = tlScaleX( 0.5f ), vtxC.y = tlScaleY( 0.8f );
vtxC.r = 0.f, vtxC.g = 0.f, vtxC.b = 255.f;
grDrawTriangle( &vtxA, &vtxB, &vtxC );
} else {
#define NVELEM (sizeof(GrVertex) >> 2)
int v;
float *vArray;
float **vPtrArray;
grRenderBuffer(GR_BUFFER_FRONTBUFFER);
vArray = (float *) calloc(nVerts * NVELEM, sizeof(float));
vPtrArray = (float **) calloc(nVerts, sizeof(float *));
/* Setup the pointer array */
for (v = 0; v < nVerts; v++)
vPtrArray[v] = &vArray[NVELEM * v];
if ((listType == GR_TRIANGLE_STRIP) ||
(listType == GR_TRIANGLES) ||
(listType == GR_POINTS) ||
(listType == GR_LINE_STRIP) ||
(listType == GR_LINES)){
/* Set up the vertices */
for (v = 0; v < vsize; v++) {
setVertexXyzRgbaSt( &vPtrArray[v][GR_VERTEX_X_OFFSET],
(float) (v >> 1) * tSize, (v & 1) ? tSize : 0.f, 100.f,
v * (255.f / vsize), 0.f, 255.f - (v * 255.f / vsize),
255.f,
0.5f, 0.5f);
if (packedrgb) {
*(FxU32*) &vPtrArray[v][GR_VERTEX_R_OFFSET] =
((unsigned char) (vPtrArray[v][GR_VERTEX_R_OFFSET]) << 16) |
((unsigned char) (vPtrArray[v][GR_VERTEX_G_OFFSET]) << 8) |
((unsigned char) (vPtrArray[v][GR_VERTEX_B_OFFSET]));
*(FxU32*) &vPtrArray[v][GR_VERTEX_R_OFFSET] |= 0xff000000;
}
}
} else { /* listType == GR_TRIANGLE_FAN */
#define PI 3.1415f
#if 0
for (v = 0; v < nVerts; v++) {
float x, y;
if (v == 0) {
x = 0.5f;
y = 0.0f;
vPtrArray[v][VTX_R] = 0.f;
vPtrArray[v][VTX_G] = 255.f;
vPtrArray[v][VTX_R] = 0.f;
} else {
float
theta;
theta = PI - ((((float) v / (float) nVerts)) * PI);
x = ((float) cos(theta) + 1.f) / 2.f;
y = (float) sin(theta);
vPtrArray[v][VTX_R] = v * (255.f / nVerts);
vPtrArray[v][VTX_G] = 0.f;
vPtrArray[v][VTX_B] = 255.f - (v * 255.f / nVerts);
}
vPtrArray[v][VTX_X] = tlScaleX(x);
vPtrArray[v][VTX_Y] = tlScaleY(y);
}
#endif
#if 1
for (v = 0; v < vsize; v++) {
float x, y;
float area = tSize * tSize / 2;
float r = (float)sqrt((vsize - 2) * area / PI);
if (v == 0) {
x = 0.5f;
y = 0.5f;
vPtrArray[v][GR_VERTEX_X_OFFSET] = tlScaleX(x);
vPtrArray[v][GR_VERTEX_Y_OFFSET] = tlScaleY(y);
vPtrArray[v][GR_VERTEX_R_OFFSET] = 0.f;
vPtrArray[v][GR_VERTEX_G_OFFSET] = 255.f;
vPtrArray[v][GR_VERTEX_B_OFFSET] = 0.f;
vPtrArray[v][GR_VERTEX_A_OFFSET] = 255.f;
} else {
float
theta;
theta = PI - ((((float) (v-1) / (float) (vsize - 2))) * 2.f * PI);
x = (float) cos(theta) * r;
y = (float) sin(theta) * r;
vPtrArray[v][GR_VERTEX_X_OFFSET] = tlScaleX(0.5f) + x;
vPtrArray[v][GR_VERTEX_Y_OFFSET] = tlScaleY(0.5f) + y;
vPtrArray[v][GR_VERTEX_R_OFFSET] = v * (255.f / vsize);
vPtrArray[v][GR_VERTEX_G_OFFSET] = 0.f;
vPtrArray[v][GR_VERTEX_B_OFFSET] = 255.f - (v * 255.f / vsize);
vPtrArray[v][GR_VERTEX_A_OFFSET] = 255.f;
}
if (packedrgb) {
*(FxU32*) &vPtrArray[v][GR_VERTEX_R_OFFSET] =
((unsigned char) (vPtrArray[v][GR_VERTEX_R_OFFSET]) << 16) |
((unsigned char) (vPtrArray[v][GR_VERTEX_G_OFFSET]) << 8) |
((unsigned char) (vPtrArray[v][GR_VERTEX_B_OFFSET]));
*(FxU32*) &vPtrArray[v][GR_VERTEX_R_OFFSET] |= 0xff000000;
}
}
#endif
}
/* Describe the vertices to Glide */
if (packedrgb)
grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
if (aaenable)
grEnable(GR_AA_ORDERED);
if (coords == GR_WINDOW_COORDS) {
grCoordinateSpace(GR_WINDOW_COORDS);
}
else {
grCoordinateSpace(GR_CLIP_COORDS);
grViewport(0, 0, 640, 480);
grDepthRange(0.f, 1.f);
}
/* #define kNumPasses 10000000 */
kNumPasses = 10000000 / vsize;
grFinish(); /* wait for idle */
timer(0);
for (pass = 0; pass < kNumPasses; pass++)
grDrawVertexArray(listType, vsize, vPtrArray);
grFinish(); /* wait for idle */
t = timer(1);
switch (listType) {
case GR_POINTS:
tps = (vsize * kNumPasses) / t;
printf("%.2f pps\n", tps);
break;
case GR_LINE_STRIP:
tps = ((vsize - 1) * kNumPasses) / t;
printf("%.2f lps\n", tps);
break;
case GR_LINES:
tps = ((vsize/2) * kNumPasses) / t;
printf("%.2f lps\n", tps);
break;
case GR_POLYGON:
case GR_TRIANGLE_STRIP:
case GR_TRIANGLE_FAN:
tps = ((vsize - 2) * kNumPasses) / t;
printf("%.2f tps\n", tps);
break;
case GR_TRIANGLES:
tps = ((vsize / 3) * kNumPasses) / t;
printf("%.2f tps\n", tps);
break;
}
}
frames = 0;
}
grGlideShutdown();
return 0;
} /* main */