/* ** THIS SOFTWARE IS SUBJECT TO COPYRIGHT PROTECTION AND IS OFFERED ONLY ** PURSUANT TO THE 3DFX GLIDE GENERAL PUBLIC LICENSE. THERE IS NO RIGHT ** TO USE THE GLIDE TRADEMARK WITHOUT PRIOR WRITTEN PERMISSION OF 3DFX ** INTERACTIVE, INC. A COPY OF THIS LICENSE MAY BE OBTAINED FROM THE ** DISTRIBUTOR OR BY CONTACTING 3DFX INTERACTIVE INC(info@3dfx.com). ** THIS PROGRAM IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER ** EXPRESSED OR IMPLIED. SEE THE 3DFX GLIDE GENERAL PUBLIC LICENSE FOR A ** FULL TEXT OF THE NON-WARRANTY PROVISIONS. ** ** USE, DUPLICATION OR DISCLOSURE BY THE GOVERNMENT IS SUBJECT TO ** RESTRICTIONS AS SET FORTH IN SUBDIVISION (C)(1)(II) OF THE RIGHTS IN ** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 252.227-7013, ** AND/OR IN SIMILAR OR SUCCESSOR CLAUSES IN THE FAR, DOD OR NASA FAR ** SUPPLEMENT. UNPUBLISHED RIGHTS RESERVED UNDER THE COPYRIGHT LAWS OF ** THE UNITED STATES. ** ** COPYRIGHT 3DFX INTERACTIVE, INC. 1999, ALL RIGHTS RESERVED ** ** $Revision$ ** $Date$ */ #include #include #include #include #include "texusint.h" // Error diffusion is implemented here. static int ErrR[MAX_TEXWIDTH], ErrG[MAX_TEXWIDTH], ErrB[MAX_TEXWIDTH]; #if FAST_DIFFUSION int nsorted; FxU32 sortR[256], sortG[256], sortB[256]; FxU8 bestR[256], bestG[256], bestB[256]; static int _txAscendingR(const void *a, const void *b) { return ((*(FxI32 *)a) & 0x00FF0000) - ((*(FxI32 *)b) & 0x00FF0000); } static int _txAscendingG(const void *a, const void *b) { return ((*(FxI32 *)a) & 0x0000ff00) - ((*(FxI32 *)b) & 0x0000ff00); } static int _txAscendingB(const void *a, const void *b) { return ((*(FxI32 *)a) & 0x000000ff) - ((*(FxI32 *)b) & 0x000000ff); } static void _txMakeRange(const FxU32 *palette, int ncolors) { int i, j, mindist, minpos, d; FxU32 *pal; for (i=0; i>16) & 0xff, 0, 0); if (d < mindist) { mindist = d; minpos = j; } } bestR[i] = minpos; /* Find index of best matching Grn component given g=i */ pal = sortG; minpos = mindist = 0x7fffffff; for (j=0; j < ncolors; j++) { d = DISTANCE(0, i, 0, 0, (pal[j]>>8) & 0xff, 0); if (d < mindist) { mindist = d; minpos = j; } } bestG[i] = minpos; /* Find index of best matching Blu component given b=i */ pal = sortB; minpos = mindist = 0x7fffffff; for (j=0; j < ncolors; j++) { d = DISTANCE(0, 0, i, 0, 0, (pal[j]) & 0xff); if (d < mindist) { mindist = d; minpos = j; } } bestB[i] = minpos; } } static int _txFastMatch(int r, int g, int b) { int minpos, mindist, i, d, persist; FxU32 *pal; minpos = mindist = 0x7fffffff; /* Walk backwards from bestR, tracking best index */ pal = sortR; persist = 0; for (i=bestR[r]; i>=0; i--) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i] >> 24) & 0xff; } else if (++persist > 3) break; } /* Walk forwards from bestR+1, tracking best index */ persist = 0; for (i=bestR[r]+1; i < nsorted; i++) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i] >> 24) & 0xff; } else if (++persist > 3) break; } /* Walk backwards from bestG, tracking best index */ pal = sortG; persist = 0; for (i=bestG[g]; i>=0; i--) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i]>>24) & 0xff; } else if (++persist > 3) break; } /* Walk forwards from bestG+1, tracking best index */ persist = 0; for (i=bestG[g]+1; i < nsorted; i++) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i]>>24) & 0xff; } else if (++persist > 3) break; } /* Walk backwards from bestB, tracking best index */ pal = sortB; persist = 0; for (i=bestB[b]; i>=0; i--) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i]>>24) & 0xff; } else if (++persist > 3) break; } /* Walk forwards from bestB+1, tracking best index */ persist = 0; for (i=bestB[b]+1; i < nsorted; i++) { d = DISTANCE(r, g, b, ((pal[i] >> 16) & 0xff), ((pal[i] >> 8) & 0xff), ((pal[i]) & 0xff)); if (d < mindist) { mindist = d; minpos = (pal[i]>>24) & 0xff; } else if (++persist > 3) break; } return minpos; } #endif // FAST_DIFFUSION static void _txToDiffuseIndex (FxU8 *opixels, int pixsize, const FxU32 *pal, int ncolors, const FxU32 *ipixels, int width, int height) { int y, x, i; int qr, qg, qb; for (y=0; y> 24) & 0xFF; ir = (*ipixels >> 16) & 0xFF; ig = (*ipixels >> 8) & 0xFF; ib = (*ipixels ) & 0xFF; ipixels ++; ir += qr + ErrR[x]; ig += qg + ErrG[x]; ib += qb + ErrB[x]; qr = ir; // quantized pixel values. qg = ig; // qR is error from pixel to left, errR is qb = ib; // error from pixel to the top & top left. if (qr < 0) qr = 0; if (qr > 255) qr = 255; // clamp. if (qg < 0) qg = 0; if (qg > 255) qg = 255; if (qb < 0) qb = 0; if (qb > 255) qb = 255; // Find closest color in the tables, and quantize. c = txNearestColor(qr, qg, qb, pal, ncolors); #if FAST_DIFFUSION // 3 times faster, but not as good quality. c = _txFastMatch(qr, qg, qb); #endif qr = (pal[c] & 0x00ff0000) >> 16; qg = (pal[c] & 0x0000ff00) >> 8; qb = (pal[c] & 0x000000ff) ; // Diffuse the errors. qr = ir - qr; qg = ig - qg; qb = ib - qb; // 3/8 (=0.375) to the EAST, 3/8 to the SOUTH, // 1/4 (0.25) to the SOUTH-EAST. ErrR[x] = ((x == 0) ? 0 : ErrR[x]) + ((int) (qr * 0.375f)); ErrG[x] = ((x == 0) ? 0 : ErrG[x]) + ((int) (qg * 0.375f)); ErrB[x] = ((x == 0) ? 0 : ErrB[x]) + ((int) (qb * 0.375f)); ErrR[x+1] = (int) (qr * 0.250f); ErrG[x+1] = (int) (qg * 0.250f); ErrB[x+1] = (int) (qb * 0.250f); qr = (int) (qr * 0.375f); // Carried to the right. qg = (int) (qg * 0.375f); qb = (int) (qb * 0.375f); if (pixsize == 2) { *(FxU16 *) opixels = (ia << 8) | c; opixels += pixsize; } else { *opixels++ = (FxU8) c; } } } } void txDiffuseIndex(TxMip *pxMip, TxMip *txMip, int pixsize, const FxU32 *palette, int ncolors) { int i, w, h; if( txVerbose ) { printf("EDiffusion:..."); fflush(stdout); } #if FAST_DIFFUSION _txMakeRange(palette, ncolors); #endif /* Translate image to an indexed image using error diffusion */ w = txMip->width; h = txMip->height; for (i=0; idepth; i++) { _txToDiffuseIndex(pxMip->data[i], pixsize, palette, ncolors, txMip->data[i], w, h); if (w > 1) w >>= 1; if (h > 1) h >>= 1; } if( txVerbose ) { printf("done\n"); } }