573 lines
24 KiB
HTML
573 lines
24 KiB
HTML
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<head>
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<title>Unreal Release Notes</title>
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</head>
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<body bgcolor="#FFFFFF" text="#000000">
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<CENTER>
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<IMG SRC="UnrealTournamentSetupLogo.bmp" alt="Unreal Tournament GOTY Setup Logo"><BR>
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<h1>Unreal Tournament GOTY "ReadMe" notes.</h1>
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</CENTER>
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<p>
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Developed by: Epic Games & Digital Extremes<br>
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Distributed by: Infogrames</p>
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<h3>Useful Web Links</h3>
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<ul>
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<li><a href="http://www.unrealtournament.com/" target="_parent">Unreal
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Tournament Home Page</a> -- Visit for the latest updates, patches, and
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community events!</li>
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<li><a href="http://www.epicgames.com/" target="_parent">Epic Games Home Page</a>
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-- Information about other Epic games.</li>
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<li><a href="http://unreal.epicgames.com/" target="_parent">Unreal Technology
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Page</a> -- Latest news from the Epic development team. Great resources for programmers, mod authors, and enthusiasts.</li>
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</ul>
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<h3>Starting the Game</h3>
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<p>To start Unreal Tournament GOTY:
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<ol>
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<li>Click on the "Start" button at the bottom of the screen.</li>
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<li>Move the mouse to the "Programs" choice.</li>
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<li>Move the mouse to the "Unreal Tournament GOTY" choice.</li>
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<li>Click on the "Play Unreal Tournament GOTY" icon.</li>
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</ol>
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<h3>Technical Support</h3>
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<p>Please see the manual accompanying the retail version of the game for instructions on
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obtaining technical support. Or visit the <a href="http://www.unrealtournament.com/" target="_parent">Unreal
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Tournament Home Page</a>.</p>
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<h4>Assistance Via World Wide Web</h4>
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<p>Get up-to-the-minute technical information at the Infogrames web-site, at:
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<a href="http://www.us.infogrames.com">www.us.infogrames.com</a>, twenty-four hours a day, seven days a week.
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Through this site you'll have access to our FAQ documents (Frequently Asked Questions) which contain our latest product
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information. You'll have access to our Hints/Cheat Codes area where you can pick up some tips if they're available,
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an E-Mail area where you can leave us your tech support problems and questions, and other areas where you can get valuable
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information on Infogrames products.</p>
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<h4>Help Via Telephone In The United States & Canada</h4>
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<p>For phone assistance, call Infogrames Tech Support at 425-951-7106.
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We have an Interactive Voice Response and Faxback system that is available twenty-four hours a day, seven days a week.
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This product will have automated support which will include information from our FAQ documents such as gameplay tips,
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information on Control Keys, possible cheat code combination keys, instructions for finding secret screens and/or additional game
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levels if these type items exist and are made available for this particular product. If you should need live support, we are available
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Monday through Friday, 8:00 AM until 6:00 PM (PST). Please note that live Tech Support may be closed on major holidays.
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You may also fax in your Technical Support questions or problems to: (425) 806-0480, or write in to the address below.</p>
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<p>If you encounter what may be determined to be a defective product medium issue such as your game freezing at the beginning or during
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gameplay, no display, etc., information will also be included on the automated system regarding your product return and replacement
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options. These are described further below.</p>
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<h4>Product Return Procedures In The United States & Canada</h4>
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<p>If you encounter what may be determined to be a defective product medium issue such as those mentioned above, you must
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call the Infogrames Tech Support number at 425-951-7106. In the event our technicians determine that you will need to
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forward materials directly to us, they will issue you a Return Merchandise Authorization Number. Make sure you include the
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Return Merchandise Authorization Number supplied you by the technician along with your full name, address and your telephone
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number within your return in case we need to call you. Any materials not containing this RMA number will be returned to you
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unprocessed. Your mail should be sent to the following address:</p>
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<pre>
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Infogrames
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Attn: TS/CS Dept.
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13110 NE 177th Place
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Suite # B101, Box 180
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Woodinville, WA 98072-9965
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</pre>
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<h4>Warranty Policy In The United States & Canada</h4>
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<p>If our technicians determine that the product storage medium is found to be defective within ninety (90) days of
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original purchase, (unless otherwise provided by applicable law), Infogrames will replace the item free of charge,
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to the original purchaser, if the item is accompanied by the original dated receipt and packaging. If you do not have
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the original receipt, or if the warranty period has expired, Infogrames will replace the product storage medium for a nominal fee.</p>
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<h4>Other</h4>
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<p>Please do not make unauthorized copies. The program you've purchased was produced through the efforts of many people who earn
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their livelihood from its lawful use. Don't make copies for others who have not paid for the right to use it. To report copyright
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violations to the Software Publishers Association, call 1-800-388-PIR8 or write:</p>
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<pre>Software Publishers Association
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1101 Connecticut Ave., Suite 901
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NW Washington, DC 20036</pre>
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<p>This program is protected by United States federal and international copyright laws.</p>
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<p>All trademarks mentioned in this manual are the property of their respective owners.</p>
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<hr>
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<h2>Troubleshooting</h2>
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<h3>Lockups</h3>
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<p>If Unreal Tournament GOTY locks up or crashes when you run it, then a list of
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"Safe Mode" options will appear the next time you run it. To
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access the "Safe Mode" options directly, start Unreal Tournament GOTY via the
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"Safe Mode" icon available in the Start menu (Start/Programs/Unreal
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Tournament/Safe Mode). This mode is similar to Windows 95's Safe Mode.
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It runs with sound, DirectDraw, and 3D hardware support disabled. This way, you can
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modify your options that may be causing
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problems, then run the game again.</p>
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<h3>Crashes</h3>
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<p>If Unreal Tournament GOTY stops with a "Ran out of virtual memory" message, you
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need to free up more hard disk space on your primary drive (C:) in order to play.
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Unreal Tournament GOTY's
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large levels and rich textures take up a lot of virtual memory. We recommend having
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150 megabytes of free hard disk space for running the game, and 300 megabytes or more of
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free hard disk space for the editor.</p>
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<h3>Supported video card chipsets</h3>
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<p>The following chipsets have been compatibility tested with UT GOTY and
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are known to work without problems (assuming you are using the latest manufacturer-supplied
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driver for your card):</p>
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<ul>
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<li><strong>Matrox</strong> G400</li>
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<li><strong>Nvidia</strong> TNT2, GeForce2, GeForce256</li>
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<li><strong>ATI</strong> Rage Pro 128, Rage 6</li>
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<li><strong>3Dfx</strong> Voodoo 2, Voodoo 3, Voodoo 5</li>
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</ul>
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<p>Visit the card manufacturer's website for the latest drivers for your video
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card. <strong>Note:</strong> <a href="http://www.nvidia.com">Nvidia</a> and
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<a href="http://www.3dfx.com">Voodoo</a>-based card owners should visit those companies'
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websites to obtain the latest drivers for their cards.</p>
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<h3>Direct3D issues</h3>
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<p>Some video cards ship with drivers which do not support Unreal Tournament GOTY
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properly. If you experience any of the following problems, your Direct3D
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driver may need updating:</p>
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<ul>
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<li>Crashes when starting up.</li>
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<li>Crashes when changing video resolutions.</li>
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<li>Corrupted textures: garbage pixels appearing on surfaces; unexpected
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bright flashy colors on the screen; incorrect textures on surfaces.</li>
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<li>Unusually slower performance.</li>
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</ul>
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<p>If you have any of these problems, please visit our <a href="http://unreal.epicgames.com/Direct3d.htm">Get
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A Fixed Direct3D Driver Page</a> on the web.</p>
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<h3>OpenGL issues</h3>
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<p>OpenGL rendering mode is considered unstable and should not be used. Select
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Glide or Direct3D rendering modes instead.</p>
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<h3>Forcing Direct3D or Glide rendering modes</h3>
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<p>If you are confident your card can support Direct3D and/or Glide but these
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modes do not appear in the video mode selection dialog, clicking the
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"Show All Devices" radio button will allow you to manually choose a rendering
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mode of your choosing. Forcing a rendering mode in this manner is only
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recommended for advanced users.</p>
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<h3>Sound issues</h3>
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<p>The sound playback rate defaults to 22 kHz, which is optimal for Pentium machines with
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MMX. If you have an older, non-MMX machine, you can get better performance (though lower
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sound quality) by setting the playback rate to 11 kHz in the "Advanced Options"
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menu. If you have a fast, shiny new Pentium II, you might try using 44 kHz for the
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ultimate in sound quality.</p>
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<p>If using an Aureal A3D 3D sound accelerator board such as the Diamond Monster Sound 3D,
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you need to go into "Advanced Options/Audio" and turn on
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"Use3dHardware" to enable 3D sound card support. You need to upgrade to the
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latest version of Aureal's A3D drivers in order to get acceptable 3D sound performance.
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Using Unreal Tournament GOTY in conjunction with earlier versions of the drivers causes severe
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performance problems (major slowdowns on the order of 30-50% while playing sound).</p>
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<p>If your computer is hooked up to a Dolby SurroundSound receiver, you should go into
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"Advanced Options" and turn on the "UseSurround" to take advantage of
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360-degree Dolby sound panning, which rocks.</p>
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<p>Known sound issues:
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<ul>
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<li>A small number of computer configurations we've tested exhibit infrequent lockups when
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playing in full-screen DirectDraw (software rendered) mode using DirectSound for audio
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output. On most of these machines, going into "Advanced Options/Audio",
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and turning off the "UseDirectSound" option prevented the lockups. Playing
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in a window also prevented the lockups.<br>
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</li>
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<li>Because of the way the OS works, many Windows NT machines experience significant latency
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in their sound effects, sometimes up to 1/4th second.<br>
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</li>
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<li>If you have an Aureal A3D sound card with 3D sound enabled, you must disable the
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Aureal's "A3D Splash Screen" in the Aureal configuration utility. If this is not
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disabled, the game may be unable to go into full-screen mode because of the splash screen
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interfering.
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</li>
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</ul>
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<h3>Network play issues</h3>
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<p>The minimum speed connection for acceptable Internet play performance is a 28.8K modem
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connection to your Internet Service Provider.</p>
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<p>Known network play issues:
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<ul>
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<li>When a new player enters a network game, clients may experience a 1/4-second pause while
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the mesh, skin, and other data is loaded for that player. This is by design.<br>
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</li>
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<li>Unreal Tournament GOTY's Internet play performance is highly dependent on the bandwidth of your
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connection, the latency (ping time), and the packet loss. The game is designed to be
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playable up to 300 msec ping times, 5% packet loss, and 28.8K connection speeds.
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Performance degrades heavily under worse latency, packet loss, and bandwidth connections.
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</li>
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</ul>
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<h3>Control issues</h3>
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<p>Some PC keyboards can't recognize certain combinations of 3 or more simultaneously
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pressed keys.</p>
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<h3>Rocket Arena issues</h3>
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<p>Users should note that activating any of the Relic Mutators on a server running
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Rocket Arena will lead to unexpected behavior and/or server crashes. For this reason,
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use of any of the Relic mutators in Rocket Arena should be avoided.</p>
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<hr>
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<h2>Performance</h2>
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<h3>Memory</h3>
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<p>Unreal Tournament GOTY's performance is highly dependent on the amount of RAM you have in your machine,
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and the amount of memory that is available. Machines with less memory will access their
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hard disk more frequently to load data, which causes sporadic pauses in gameplay. Thus, if
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you have a 32 megabyte (or less) machine, you should make sure that you don't have other
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unnecessary programs loaded in memory when playing Unreal Tournament GOTY.</p>
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<p>How the game will perform under different RAM conditions:
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<ul>
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<li>32 megabytes or less: Probably unplayable.</li>
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<li>48 megabytes: Some swapping; use the Preferences/Video "low texture
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detail" setting to improve this.</li>
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<li>64 megabytes: Great, with a bit of swapping.</li>
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<li>128 megabytes: Oh Yes!</li>
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</ul>
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<h3>CPU Speed</h3>
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<p>The game is also very sensitive to CPU speed, memory bandwidth, and cache performance.
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Thus, it runs far better on leading-edge processors such as Pentium II's than it
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does on older ones such as non-MMX Pentiums.</p>
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<p>How Unreal Tournament GOTY will perform on different classes of machines:
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<ul>
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<li>Non-MMX P166 class machines: Slow rendering; large frame rate variations. We recommend
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playing in 320x200 resolution if available. We recommend setting the sound playback to
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11025 Hz.<br>
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</li>
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<li>P200 MMX: Good rendering speed; some frame rate variations. We recommend running low
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resolutions like 320x240 or 400x300. We recommend keeping the sound playback at 22050 Hz.<br>
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</li>
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<li>Pentium II; K6-2 with 3DNow!: Very nice rendering speed; consistent frame rate. Software
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rendering runs smooth in 512x384, 32-bit color resolution. You might try 44 kHz audio for
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best sound quality.</li>
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</ul>
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<h3>Considering upgrading?</h3>
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<p>For people considering upgrading their machines, here are some tips based on our
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experience running Unreal Tournament GOTY on a variety of machines:
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<ol>
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<li>The biggest performance gain in Unreal Tournament GOTY comes from having a Pentium II class processor.
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Pentium II's have dramatically improved cache performance, memory performance, and
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floating-point performance compared to earlier Pentiums, and that all translates to faster
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gameplay. The performance improvements in Pentium II's are especially accentuated in
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Unreal Tournament GOTY, which contains way more content (textures, sounds, animations, level geometry)
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than other 3D action games.</li>
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<li>The next upgrade that tends to improve Unreal Tournament GOTY performance dramatically is a 3dfx Voodoo
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or Voodoo2 class 3D accelerator. Especially in conjunction with a Pentium II processor,
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these accelerators rock!</li>
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<li>Finally, lots of RAM helps. With memory prices continually falling, it's now
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reasonably affordable to upgrade to 64 or 128 megabytes of memory.</li>
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</ol>
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<h3>Requirements</h3>
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<p>Minimum system requirement:
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<ul>
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<li>233 MHz Pentium MMX or AMD K6 class computer.</li>
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<li>32 megabytes of RAM.</li>
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<li>4 megabyte video card.</li>
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</ul>
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<p>Typical system:
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<ul>
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<li>300 MHz Pentium II or AMD K6-3.</li>
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<li> 64 megabytes of RAM.</li>
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<li>3dfx Voodoo 2 / Riva TNT class 3d accelerator.</li>
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</ul>
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<p>Awesome system:
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<ul>
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<li>Pentium III 500 or AMD Athlon 550 or faster PC.</li>
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<li> 128 megabytes of RAM.</li>
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<li>3dfx Voodoo3 / Riva TNT2 class 3D accelerator.</li>
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</ul>
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<h3>Getting Better UT Performance</h3>
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<p>The first thing to do is to increase your minimum desired framerate. UT will try to meet your framerate
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requirements by subtly dropping detail levels during complex scenes and fire fights. The default
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MinDesiredFrameRate is dependent on the speed of your computer. If you have hardware acceleration
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and a 300MHz or better CPU the MinDesiredFrameRate defaults to 30, otherwise it is 20. The higher
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the framerate, the more aggressive Unreal Tournament GOTY will be in eliminating excess special effects
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and detailing. To change the value open Advanced Options and click on Display. There will be an
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edit tab for the MinDesiredFrameRate variable. The change will take place immediately.</p>
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<p>If increasing MinDesiredFrameRate doesn't help, try decreasing your texture detail levels in the
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Preferences window. You can also try lowering your screen resolution.</p>
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<hr>
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<h2>
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Controls</h2>
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<h3>Keyboard</h3>
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<p>You can bind new keys to controls by clicking on the "Controls" tab of the Preferences menu
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inside of Unreal Tournament GOTY. There are a lot of controls to bind, so here is a list of defaults.</p>
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<TABLE BORDER=1 WIDTH=80%>
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<TR>
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<TD WIDTH=25%><FONT SIZE=+1><B>Key</B></FONT></TD>
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<TD WIDTH=75%><FONT SIZE=+1><B>Function</B></FONT></TD>
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</TR>
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<TR>
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<TD>TAB</TD>
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<TD>Opens a mini system console line.</TD>
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</TR>
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<TR>
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<TD>Shift</TD>
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<TD>Hold shift while moving to walk slowly.</TD>
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</TR>
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<TR>
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<TD>Ctrl, Space</TD>
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<TD>Ctrl or Space causes your player to jump.</TD>
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</TR>
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<TR>
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<TD>Alt</TD>
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<TD>Alt will fire your weapon's primary attack.</TD>
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</TR>
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<TR>
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<TD>Pause</TD>
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<TD>Pause will freeze the game.</TD>
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</TR>
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<TR>
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<TD>Escape</TD>
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<TD>The Escape key will open the menus.</TD>
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</TR>
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<TR>
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<TD>Arrow Keys</TD>
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<TD>The arrow keys will move you forward and back or strafe left and right.</TD>
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</TR>
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<TR>
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<TD>Number Keys [0..9]</TD>
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<TD>The number keys cycle through your weapons in order.
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</TR>
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<TR>
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<TD>H, J, K, L</TD>
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<TD>These keys will cause your character to animate in a taunt.</TD>
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</tR>
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<TR>
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<TD>F1</TD>
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<TD>Displays the scoreboard.</TD>
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</TR>
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<TR>
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<TD>F2</TD>
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<TD>Displays the message of the day.</TD>
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</TR>
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<TR>
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<TD>F3</TD>
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<TD>In an Assault game, F3 lists the current objectives.</TD>
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</TR>
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<TR>
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<TD>F5</TD>
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<TD>Allows you to cycle through your teammates' viewpoints.</TD>
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</TR>
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<TR>
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<TD>F6, F7</TD>
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<TD>QuickSave and QuickLoad, respectively.</TD>
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</TR>
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<TR>
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<TD>F9</TD>
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<TD>Take a screenshot. (Appears in your UnrealTournament\System directory.)</TD>
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</TR>
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<TR>
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<TD>F11</TD>
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<TD>Adjust screen gamma.</TD>
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</TR>
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<TR>
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<TD>T</TD>
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<TD>Send a chat message to the public channel.</TD>
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</TR>
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<TR>
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<TD>R</TD>
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<TD>Send a chat message to your team only channel.</TD>
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</TR>
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<TR>
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<TD>~</TD>
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<TD>Open the system command console.</TD>
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</TR>
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<TR>
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<TD>F</TD>
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<TD>Drop to the ground and pretend you are dead. (Feign death.)</TD>
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</TR>
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<TR>
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<TD><B>V</B></TD>
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<TD>Press and hold V to access the speech menu. Use this menu to give orders and taunt enemies.</TD>
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</TR>
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</TABLE>
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<h3>Mouse</h3>
|
|
|
|
<p>Although you can rely solely on your keyboard to move around in and interact in
|
|
Unreal Tournament GOTY's 3D universe, using both the keyboard and mouse simultaneously gives you much more
|
|
fluid and responsive control.</p>
|
|
|
|
<p>When you use the mouse to control your rotational movement and aiming you gain a degree
|
|
of precision and speed that players using keyboard-only controls can't touch. The keyboard
|
|
is best used for easy lateral and forward/backward movement, and for jumping.</p>
|
|
|
|
<p>To master the default controls in Unreal Tournament GOTY, keep your left hand on the keyboard, using
|
|
the arrow keys for movement, the 0-9 keys for weapon selection, and the space bar for
|
|
jumping. Your right hand operates the mouse, controlling rotation, aiming, and firing. Of
|
|
course, you can customize these controls to suit your preferences via the Options Menu.</p>
|
|
|
|
<h3>Speech Menu</h3>
|
|
|
|
<p>Press and hold the V key to open the speech menu. While you hold V your mouse will become
|
|
activated and you can select various commands and taunts. Under the <b>Orders</b> submenu
|
|
you can select a job to assign to a teammate. If your bot is a teammate they will automatically
|
|
carry out your orders. The available orders are:</p>
|
|
|
|
<DL>
|
|
<DT><B>Defend the Base.</B></DT>
|
|
<DD>The ordered bot will immediately make his way to your base and protect it from enemy attack.
|
|
<DT><B>Cover Me.</B></DT>
|
|
<DD>The bot will find you and follow you attacking enemies that you encounter.
|
|
<DT><B>Assault the Base.</B></DT>
|
|
<DD>Orders the bot to go offensive. In CTF this order is replaced with "Capture the Enemy Flag."
|
|
<DT><B>Hold this Position.</B></DT>
|
|
<DD>The bot will find your current location and try to protect it from enemy attack.
|
|
<DT><B>Freelance.</B></DT>
|
|
<DD>Releases the bot from previous orders. A freelancing bot will make their own battlefield decisions.
|
|
</DL>
|
|
|
|
<p>If you give an order to "All" then every bot on your team will attempt to complete the order. If you look
|
|
at a bot the speech menu will have the option to "Order This Bot."</p>
|
|
|
|
<hr>
|
|
|
|
<h2>
|
|
Dedicated
|
|
Network Servers</h2>
|
|
|
|
<h3>Explanation</h3>
|
|
|
|
<p>For optimal network play performance, you can launch a dedicated copy of the Unreal
|
|
Tournament server on a computer. This improves performance compared to using a non-dedicated
|
|
server but, of course, it ties up a PC.</p>
|
|
|
|
<p>Anybody may freely run dedicated servers on the Internet; you don't need to
|
|
get permission or fill out any paperwork. </p>
|
|
|
|
<h3>Launching</h3>
|
|
|
|
<p>You can launch a dedicated server by going through the regular Unreal
|
|
Tournament "Start
|
|
Game" menu, setting the appropriate options, then choosing "Launch Dedicated
|
|
Servers". This is what you'll want to do for quick LAN games where you have an
|
|
extra machine sitting around that can act as a dedicated server.</p>
|
|
|
|
<p>Alternatively, you can launch a dedicated server from the command line by running
|
|
UnrealTournament.exe directly (which usually resides in the c:\UnrealTournament\System directory, or the
|
|
System subdirectory of whatever other directory you installed the game in). For
|
|
example, to launch the level "DM-Zeto.unr", run:</p>
|
|
|
|
<p> UnrealTournament.exe DM-Zeto.unr -server</p>
|
|
|
|
<h3>Multiple Servers Per Machine</h3>
|
|
|
|
<p>Each copy of the dedicated server can serve one and only one level at a time.</p>
|
|
|
|
<p>However, you can run multiple level servers on one machine. To do this, you must give
|
|
each server a unique TCP/IP port number. The default port number is 7777. To specify
|
|
a port, use the following kind of command line:</p>
|
|
|
|
<p> UnrealTournament.exe DM-Zeto.unr port=7778 -server</p>
|
|
|
|
<h3>General performance guidelines</h3>
|
|
|
|
<p>We find that a 400 MHz Pentium II can usually handle about 16 players with decent
|
|
performance. The performance varies with level complexity and other machine speed
|
|
factors, so your mileage may differ. Note that there is no absolute maximum player
|
|
limit in the game; performance simply degrades as the number of players grows huge.</p>
|
|
|
|
<p>If you're running multiple levels simultaneously, Windows NT outperforms Windows 95
|
|
because of its superior multitasking and TCP/IP processing capabilities.</p>
|
|
|
|
<p>For best performance, we recommend having 64 megabytes of memory per running level.
|
|
For example, for running 4 simultaneous levels, 256 megabytes is ideal.</p>
|
|
|
|
<p>The Unreal Tournament GOTY server uses up at least 28.8Kbits per second of outgoing bandwidth per
|
|
player (on Internet), so if you run the server on a machine connected by a 28.8K modem,
|
|
you'll only be able to support one client with decent performance. Dedicated servers
|
|
that support many players generally require the outgoing bandwidth of a T1 line or better.</p>
|
|
|
|
<h3>More Information</h3>
|
|
<p>Visit the <a href="http://unreal.epicgames.com/">Unreal Technology Page</a>
|
|
for way more information about running Unreal Tournament GOTY servers. Some
|
|
topics addressed there include:</p>
|
|
<ul>
|
|
<li>Remote server administration</li>
|
|
<li>Linux version of the server</li>
|
|
<li>Serving custom levels and game types</li>
|
|
<li>Administering public servers that appear in the server list</li>
|
|
</ul>
|
|
|
|
<h4>GameSpy Arcade</h4>
|
|
<p class="small">GameSpy Arcade: Hundreds of games. Millions of people. No Quarters Required.</p>
|
|
<p class="small">GameSpy Arcade is the fast, free way to find games and opponents for
|
|
Unreal Tournament GOTY and hundreds of other online multiplayer games like Quake,
|
|
Halflife, Monopoly, and more.</p>
|
|
<p class="small">A copy of the software is included on your CD in the GameSpy
|
|
folder.</p>
|
|
<p class="small">Install it now, or download it later from:
|
|
<a href="http://www.gamespyarcade.com">www.gamespyarcade.com</a>.</p>
|
|
|
|
|
|
|
|
<h2>End</h2>
|
|
|
|
<hr>
|
|
|
|
</body>
|
|
</html>
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