add ut99 USA CDROM

This commit is contained in:
cclecle
2022-05-08 00:18:38 +02:00
commit d3d0b2f3af
763 changed files with 30030 additions and 0 deletions

160
System/BossSkins.est Normal file
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{\info
{\title
[public]}
{\author
Jorge Uphoff}
{\operator
Jorge Uphoff}
{\creatim \yr1999\mo7\dy7\hr14\min42 }
{\revtim \yr1999\mo7\dy7\hr14\min42 }\version2\edmins1\nofpages1\nofwords23\nofchars1041
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Akzent Language Engineering}\nofcharsws0\vern71 }\paperw11906\paperh16838\margl1152\margr1152\widowctrl\ftnbj\aenddoc\makebackup\hyphcaps0\formshade\viewkind4\viewscale112\viewzk2\pgbrdrhead\pgbrdrfoot\fet0
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23
System/BossSkins.frt Normal file
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[public]
Object=(Name=BossSkins.Boss1,Class=Texture,Description=Boss)
Object=(Name=BossSkins.Boss1t_0,Class=Texture)
Object=(Name=BossSkins.Boss1t_1,Class=Texture)
Object=(Name=BossSkins.Boss1t_2,Class=Texture)
Object=(Name=BossSkins.Boss1t_3,Class=Texture)
Object=(Name=BossSkins.Boss2,Class=Texture)
Object=(Name=BossSkins.Boss2t_0,Class=Texture)
Object=(Name=BossSkins.Boss2t_1,Class=Texture)
Object=(Name=BossSkins.Boss2t_2,Class=Texture)
Object=(Name=BossSkins.Boss2t_3,Class=Texture)
Object=(Name=BossSkins.Boss3,Class=Texture)
Object=(Name=BossSkins.Boss3t_0,Class=Texture)
Object=(Name=BossSkins.Boss3t_1,Class=Texture)
Object=(Name=BossSkins.Boss3t_2,Class=Texture)
Object=(Name=BossSkins.Boss3t_3,Class=Texture)
Object=(Name=BossSkins.Boss4,Class=Texture)
Object=(Name=BossSkins.Boss4t_0,Class=Texture)
Object=(Name=BossSkins.Boss4t_1,Class=Texture)
Object=(Name=BossSkins.Boss4t_2,Class=Texture)
Object=(Name=BossSkins.Boss4t_3,Class=Texture)
Object=(Name=BossSkins.Boss4Xan,Class=Texture,Description=Xan)
Object=(Name=BossSkins.Boss5Xan,Class=Texture)

23
System/BossSkins.int Normal file
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[public]
Object=(Name=BossSkins.Boss1,Class=Texture,Description=Boss)
Object=(Name=BossSkins.Boss1t_0,Class=Texture)
Object=(Name=BossSkins.Boss1t_1,Class=Texture)
Object=(Name=BossSkins.Boss1t_2,Class=Texture)
Object=(Name=BossSkins.Boss1t_3,Class=Texture)
Object=(Name=BossSkins.Boss2,Class=Texture)
Object=(Name=BossSkins.Boss2t_0,Class=Texture)
Object=(Name=BossSkins.Boss2t_1,Class=Texture)
Object=(Name=BossSkins.Boss2t_2,Class=Texture)
Object=(Name=BossSkins.Boss2t_3,Class=Texture)
Object=(Name=BossSkins.Boss3,Class=Texture)
Object=(Name=BossSkins.Boss3t_0,Class=Texture)
Object=(Name=BossSkins.Boss3t_1,Class=Texture)
Object=(Name=BossSkins.Boss3t_2,Class=Texture)
Object=(Name=BossSkins.Boss3t_3,Class=Texture)
Object=(Name=BossSkins.Boss4,Class=Texture)
Object=(Name=BossSkins.Boss4t_0,Class=Texture)
Object=(Name=BossSkins.Boss4t_1,Class=Texture)
Object=(Name=BossSkins.Boss4t_2,Class=Texture)
Object=(Name=BossSkins.Boss4t_3,Class=Texture)
Object=(Name=BossSkins.Boss4Xan,Class=Texture,Description=Xan)
Object=(Name=BossSkins.Boss5Xan,Class=Texture)

23
System/BossSkins.itt Normal file
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[public]
Object=(Name=BossSkins.Boss1,Class=Texture,Description=Capo)
Object=(Name=BossSkins.Boss1t_0,Class=Texture)
Object=(Name=BossSkins.Boss1t_1,Class=Texture)
Object=(Name=BossSkins.Boss1t_2,Class=Texture)
Object=(Name=BossSkins.Boss1t_3,Class=Texture)
Object=(Name=BossSkins.Boss2,Class=Texture)
Object=(Name=BossSkins.Boss2t_0,Class=Texture)
Object=(Name=BossSkins.Boss2t_1,Class=Texture)
Object=(Name=BossSkins.Boss2t_2,Class=Texture)
Object=(Name=BossSkins.Boss2t_3,Class=Texture)
Object=(Name=BossSkins.Boss3,Class=Texture)
Object=(Name=BossSkins.Boss3t_0,Class=Texture)
Object=(Name=BossSkins.Boss3t_1,Class=Texture)
Object=(Name=BossSkins.Boss3t_2,Class=Texture)
Object=(Name=BossSkins.Boss3t_3,Class=Texture)
Object=(Name=BossSkins.Boss4,Class=Texture)
Object=(Name=BossSkins.Boss4t_0,Class=Texture)
Object=(Name=BossSkins.Boss4t_1,Class=Texture)
Object=(Name=BossSkins.Boss4t_2,Class=Texture)
Object=(Name=BossSkins.Boss4t_3,Class=Texture)
Object=(Name=BossSkins.Boss4Xan,Class=Texture,Description=Xan)
Object=(Name=BossSkins.Boss5Xan,Class=Texture)

BIN
System/BotPack.u Normal file

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64
System/Botpack.int Normal file
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[Public]
Object=(Name=BotPack.DeathMatchPlus,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.TeamGamePlus,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.Assault,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.Domination,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.CTFGame,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.LastManStanding,Class=Class,MetaClass=Botpack.TournamentGameInfo)
Object=(Name=BotPack.TMale1Bot,Class=Class,MetaClass=BotPack.Bot,Description="Male Commando")
Object=(Name=BotPack.TMale1,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Male Commando")
Object=(Name=BotPack.TMale2Bot,Class=Class,MetaClass=BotPack.Bot,Description="Male Soldier")
Object=(Name=BotPack.TMale2,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Male Soldier")
Object=(Name=BotPack.TFemale1Bot,Class=Class,MetaClass=BotPack.Bot,Description="Female Commando")
Object=(Name=BotPack.TFemale1,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Female Commando")
Object=(Name=BotPack.TFemale2Bot,Class=Class,MetaClass=BotPack.Bot,Description="Female Soldier")
Object=(Name=BotPack.TFemale2,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Female Soldier")
Object=(Name=BotPack.TBoss,Class=Class,MetaClass=Botpack.TournamentPlayer,Description="Boss")
Object=(Name=BotPack.TBossBot,Class=Class,MetaClass=BotPack.Bot,Description="Boss")
Object=(Name=BotPack.VoiceMaleOne,Class=Class,MetaClass=BotPack.VoiceMale,Description="Male One")
Object=(Name=BotPack.VoiceFemaleOne,Class=Class,MetaClass=BotPack.VoiceFemale,Description="Female One")
Object=(Name=BotPack.VoiceMaleTwo,Class=Class,MetaClass=BotPack.VoiceMale,Description="Male Two")
Object=(Name=BotPack.VoiceFemaleTwo,Class=Class,MetaClass=BotPack.VoiceFemale,Description="Female Two")
Object=(Name=BotPack.VoiceBoss,Class=Class,MetaClass=BotPack.VoiceBoss,Description="Robot")
Object=(Name=BotPack.Enforcer,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Enforcer")
Object=(Name=BotPack.DoubleEnforcer,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Double Enforcers")
Object=(Name=BotPack.Translocator,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Translocator")
Object=(Name=BotPack.ImpactHammer,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Impact Hammer")
Object=(Name=BotPack.Minigun2,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Minigun")
Object=(Name=BotPack.PulseGun,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Pulse Gun")
Object=(Name=BotPack.Ripper,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Ripper")
Object=(Name=BotPack.ShockRifle,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Shock Rifle")
Object=(Name=BotPack.SniperRifle,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="SniperRifle")
Object=(Name=BotPack.UT_BioRifle,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="GES Bio Rifle")
Object=(Name=BotPack.UT_Eightball,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Rocket Launcher")
Object=(Name=BotPack.UT_FlakCannon,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Flak Cannon")
Object=(Name=BotPack.WarHeadLauncher,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Redeemer")
Object=(Name=BotPack.Chainsaw,Class=Class,MetaClass=Botpack.TournamentWeapon,Description="Chainsaw")
Object=(Name=BotPack.InstaGibDM,Class=Class,MetaClass=Engine.Mutator,Description="InstaGib,Combat with super high powered shock rifles.")
Object=(Name=BotPack.PulseArena,Class=Class,MetaClass=Engine.Mutator,Description="Pulse Arena,Pulse guns only.")
Object=(Name=BotPack.FlakArena,Class=Class,MetaClass=Engine.Mutator,Description="Flak Arena,Flak cannons only.")
Object=(Name=BotPack.RocketArena,Class=Class,MetaClass=Engine.Mutator,Description="Rocket Launcher Arena,Rocket launchers only.")
Object=(Name=BotPack.ShockArena,Class=Class,MetaClass=Engine.Mutator,Description="Shock Arena,Shock rifles only.")
Object=(Name=BotPack.SniperArena,Class=Class,MetaClass=Engine.Mutator,Description="Sniper Arena,Sniper rifles only.")
Object=(Name=BotPack.ChainsawMelee,Class=Class,MetaClass=Engine.Mutator,Description="Chainsaw Melee,Everyone's melee weapon is a chainsaw.")
Object=(Name=BotPack.NoRedeemer,Class=Class,MetaClass=Engine.Mutator,Description="No Redeemer,The redeemer is removed from the game.")
Object=(Name=BotPack.NoPowerups,Class=Class,MetaClass=Engine.Mutator,Description="No Powerups,No shieldbelt, udamage, superhealth, or invisibility.")
Object=(Name=BotPack.LowGrav,Class=Class,MetaClass=Engine.Mutator,Description="Low Gravity,Low Gravity.")
Object=(Name=BotPack.Stealth,Class=Class,MetaClass=Engine.Mutator,Description="Stealth,Everyone is invisible.")
Object=(Name=BotPack.FatBoy,Class=Class,MetaClass=Engine.Mutator,Description="Fatboy,Fatboy!")
Object=(Name=BotPack.InstantRockets,Class=Class,MetaClass=Engine.Mutator,Description="Instant Rockets,Rocket Launcher can't be loaded with multiple rockets.")
Object=(Name=BotPack.JumpMatch,Class=Class,MetaClass=Engine.Mutator,Description="JumpMatch,Players will be able to jump extremely high.")
Object=(Name=BotPack.TDMDefaultMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Default Maps")
Object=(Name=BotPack.TDMLargeMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Large Maps")
Object=(Name=BotPack.TDMMediumMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Medium Maps")
Object=(Name=BotPack.TDMSmallMapList,Class=Class,MetaClass=Botpack.TDMmaplist,Description="Small Maps")
Object=(Name=BotPack.ASDefaultMapList,Class=Class,MetaClass=Botpack.ASMapList,Description="Default Maps")
Object=(Name=BotPack.DOMDefaultMapList,Class=Class,MetaClass=Botpack.DOMMapList,Description="Default Maps")
Object=(Name=BotPack.CTFDefaultMapList,Class=Class,MetaClass=Botpack.CTFMapList,Description="Default Maps")
Object=(Name=BotPack.TDKDefaultMapList,Class=Class,MetaClass=Botpack.TDKMapList,Description="Default Maps")
Preferences=(Caption="UTDeathmatch",Parent="Game Types",Class=Botpack.DeathmatchPlus,Immediate=True)
Preferences=(Caption="UTTeamGame",Parent="Game Types",Class=Botpack.TeamGamePlus,Immediate=True)
Preferences=(Caption="CTF",Parent="Game Types",Class=Botpack.CTFGame,Immediate=True)
Preferences=(Caption="Assault",Parent="Game Types",Class=Botpack.Assault,Immediate=True)
Preferences=(Caption="Domination",Parent="Game Types",Class=Botpack.Domination,Immediate=True)
Preferences=(Caption="LastManStanding",Parent="Game Types",Class=Botpack.LastManStanding,Immediate=True)

62
System/CommandoSkins.est Normal file
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[public]
Object=(Name=CommandoSkins.cmdo1,Class=Texture,Description=Comando)
Object=(Name=CommandoSkins.cmdo2,Class=Texture)
Object=(Name=CommandoSkins.cmdo2Blake,Class=Texture,Description=Blake)
Object=(Name=CommandoSkins.cmdo2Gorn,Class=Texture,Description=Gorn)
Object=(Name=CommandoSkins.cmdo2Nickolai,Class=Texture,Description=Nickolai)
Object=(Name=CommandoSkins.cmdo2Whitman,Class=Texture,Description=Whitman)
Object=(Name=CommandoSkins.cmdo3,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo4,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Blake,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Gorn,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Nickolai,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Whitman,Class=Texture)
Object=(Name=CommandoSkins.daco1,Class=Texture,Description=Mercenario)
Object=(Name=CommandoSkins.daco2,Class=Texture)
Object=(Name=CommandoSkins.daco2Boris,Class=Texture,Description=Boris)
Object=(Name=CommandoSkins.daco2Luthor,Class=Texture,Description=Luthor)
Object=(Name=CommandoSkins.daco2Ramirez,Class=Texture,Description=Ramírez)
Object=(Name=CommandoSkins.daco2Graves,Class=Texture,Description=Graves)
Object=(Name=CommandoSkins.daco3,Class=Texture)
Object=(Name=CommandoSkins.daco3t_0,Class=Texture)
Object=(Name=CommandoSkins.daco3t_1,Class=Texture)
Object=(Name=CommandoSkins.daco3t_2,Class=Texture)
Object=(Name=CommandoSkins.daco3t_3,Class=Texture)
Object=(Name=CommandoSkins.daco4,Class=Texture)
Object=(Name=CommandoSkins.daco4t_0,Class=Texture)
Object=(Name=CommandoSkins.daco4t_1,Class=Texture)
Object=(Name=CommandoSkins.daco4t_2,Class=Texture)
Object=(Name=CommandoSkins.daco4t_3,Class=Texture)
Object=(Name=CommandoSkins.daco5Boris,Class=Texture)
Object=(Name=CommandoSkins.daco5Luthor,Class=Texture)
Object=(Name=CommandoSkins.daco5Ramirez,Class=Texture)
Object=(Name=CommandoSkins.daco5Graves,Class=Texture)
Object=(Name=CommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=CommandoSkins.goth2,Class=Texture)
Object=(Name=CommandoSkins.goth2Kragoth,Class=Texture,Description=Kragoth)
Object=(Name=CommandoSkins.goth2Malakai,Class=Texture,Description=Malakai)
Object=(Name=CommandoSkins.goth2Necrotic,Class=Texture,Description=Necrotic)
Object=(Name=CommandoSkins.goth2Grail,Class=Texture,Description=Grail)
Object=(Name=CommandoSkins.goth3,Class=Texture)
Object=(Name=CommandoSkins.goth3t_0,Class=Texture)
Object=(Name=CommandoSkins.goth3t_1,Class=Texture)
Object=(Name=CommandoSkins.goth3t_2,Class=Texture)
Object=(Name=CommandoSkins.goth3t_3,Class=Texture)
Object=(Name=CommandoSkins.goth4,Class=Texture)
Object=(Name=CommandoSkins.goth4t_0,Class=Texture)
Object=(Name=CommandoSkins.goth4t_1,Class=Texture)
Object=(Name=CommandoSkins.goth4t_2,Class=Texture)
Object=(Name=CommandoSkins.goth4t_3,Class=Texture)
Object=(Name=CommandoSkins.goth5Kragoth,Class=Texture)
Object=(Name=CommandoSkins.goth5Malakai,Class=Texture)
Object=(Name=CommandoSkins.goth5Necrotic,Class=Texture)
Object=(Name=CommandoSkins.goth5Grail,Class=Texture)

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System/CommandoSkins.frt Normal file
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[public]
Object=(Name=CommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=CommandoSkins.cmdo2,Class=Texture)
Object=(Name=CommandoSkins.cmdo2Blake,Class=Texture,Description=Blake)
Object=(Name=CommandoSkins.cmdo2Gorn,Class=Texture,Description=Gorn)
Object=(Name=CommandoSkins.cmdo2Nickolai,Class=Texture,Description=Nickolai)
Object=(Name=CommandoSkins.cmdo2Whitman,Class=Texture,Description=Whitman)
Object=(Name=CommandoSkins.cmdo3,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo4,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Blake,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Gorn,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Nickolai,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Whitman,Class=Texture)
Object=(Name=CommandoSkins.daco1,Class=Texture,Description=Mercenaire)
Object=(Name=CommandoSkins.daco2,Class=Texture)
Object=(Name=CommandoSkins.daco2Boris,Class=Texture,Description=Boris)
Object=(Name=CommandoSkins.daco2Luthor,Class=Texture,Description=Luthor)
Object=(Name=CommandoSkins.daco2Ramirez,Class=Texture,Description=Ramirez)
Object=(Name=CommandoSkins.daco2Graves,Class=Texture,Description=Graves)
Object=(Name=CommandoSkins.daco3,Class=Texture)
Object=(Name=CommandoSkins.daco3t_0,Class=Texture)
Object=(Name=CommandoSkins.daco3t_1,Class=Texture)
Object=(Name=CommandoSkins.daco3t_2,Class=Texture)
Object=(Name=CommandoSkins.daco3t_3,Class=Texture)
Object=(Name=CommandoSkins.daco4,Class=Texture)
Object=(Name=CommandoSkins.daco4t_0,Class=Texture)
Object=(Name=CommandoSkins.daco4t_1,Class=Texture)
Object=(Name=CommandoSkins.daco4t_2,Class=Texture)
Object=(Name=CommandoSkins.daco4t_3,Class=Texture)
Object=(Name=CommandoSkins.daco5Boris,Class=Texture)
Object=(Name=CommandoSkins.daco5Luthor,Class=Texture)
Object=(Name=CommandoSkins.daco5Ramirez,Class=Texture)
Object=(Name=CommandoSkins.daco5Graves,Class=Texture)
Object=(Name=CommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=CommandoSkins.goth2,Class=Texture)
Object=(Name=CommandoSkins.goth2Kragoth,Class=Texture,Description=Kragoth)
Object=(Name=CommandoSkins.goth2Malakai,Class=Texture,Description=Malakai)
Object=(Name=CommandoSkins.goth2Necrotic,Class=Texture,Description=Nécrotik)
Object=(Name=CommandoSkins.goth2Grail,Class=Texture,Description=Grail)
Object=(Name=CommandoSkins.goth3,Class=Texture)
Object=(Name=CommandoSkins.goth3t_0,Class=Texture)
Object=(Name=CommandoSkins.goth3t_1,Class=Texture)
Object=(Name=CommandoSkins.goth3t_2,Class=Texture)
Object=(Name=CommandoSkins.goth3t_3,Class=Texture)
Object=(Name=CommandoSkins.goth4,Class=Texture)
Object=(Name=CommandoSkins.goth4t_0,Class=Texture)
Object=(Name=CommandoSkins.goth4t_1,Class=Texture)
Object=(Name=CommandoSkins.goth4t_2,Class=Texture)
Object=(Name=CommandoSkins.goth4t_3,Class=Texture)
Object=(Name=CommandoSkins.goth5Kragoth,Class=Texture)
Object=(Name=CommandoSkins.goth5Malakai,Class=Texture)
Object=(Name=CommandoSkins.goth5Necrotic,Class=Texture)
Object=(Name=CommandoSkins.goth5Grail,Class=Texture)

61
System/CommandoSkins.int Normal file
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@@ -0,0 +1,61 @@
[public]
Object=(Name=CommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=CommandoSkins.cmdo2,Class=Texture)
Object=(Name=CommandoSkins.cmdo2Blake,Class=Texture,Description=Blake)
Object=(Name=CommandoSkins.cmdo2Gorn,Class=Texture,Description=Gorn)
Object=(Name=CommandoSkins.cmdo2Nickolai,Class=Texture,Description=Nickolai)
Object=(Name=CommandoSkins.cmdo2Whitman,Class=Texture,Description=Whitman)
Object=(Name=CommandoSkins.cmdo3,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo4,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Blake,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Gorn,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Nickolai,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Whitman,Class=Texture)
Object=(Name=CommandoSkins.daco1,Class=Texture,Description=Mercenary)
Object=(Name=CommandoSkins.daco2,Class=Texture)
Object=(Name=CommandoSkins.daco2Boris,Class=Texture,Description=Boris)
Object=(Name=CommandoSkins.daco2Luthor,Class=Texture,Description=Luthor)
Object=(Name=CommandoSkins.daco2Ramirez,Class=Texture,Description=Ramirez)
Object=(Name=CommandoSkins.daco2Graves,Class=Texture,Description=Graves)
Object=(Name=CommandoSkins.daco3,Class=Texture)
Object=(Name=CommandoSkins.daco3t_0,Class=Texture)
Object=(Name=CommandoSkins.daco3t_1,Class=Texture)
Object=(Name=CommandoSkins.daco3t_2,Class=Texture)
Object=(Name=CommandoSkins.daco3t_3,Class=Texture)
Object=(Name=CommandoSkins.daco4,Class=Texture)
Object=(Name=CommandoSkins.daco4t_0,Class=Texture)
Object=(Name=CommandoSkins.daco4t_1,Class=Texture)
Object=(Name=CommandoSkins.daco4t_2,Class=Texture)
Object=(Name=CommandoSkins.daco4t_3,Class=Texture)
Object=(Name=CommandoSkins.daco5Boris,Class=Texture)
Object=(Name=CommandoSkins.daco5Luthor,Class=Texture)
Object=(Name=CommandoSkins.daco5Ramirez,Class=Texture)
Object=(Name=CommandoSkins.daco5Graves,Class=Texture)
Object=(Name=CommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=CommandoSkins.goth2,Class=Texture)
Object=(Name=CommandoSkins.goth2Kragoth,Class=Texture,Description=Kragoth)
Object=(Name=CommandoSkins.goth2Malakai,Class=Texture,Description=Malakai)
Object=(Name=CommandoSkins.goth2Necrotic,Class=Texture,Description=Necrotic)
Object=(Name=CommandoSkins.goth2Grail,Class=Texture,Description=Grail)
Object=(Name=CommandoSkins.goth3,Class=Texture)
Object=(Name=CommandoSkins.goth3t_0,Class=Texture)
Object=(Name=CommandoSkins.goth3t_1,Class=Texture)
Object=(Name=CommandoSkins.goth3t_2,Class=Texture)
Object=(Name=CommandoSkins.goth3t_3,Class=Texture)
Object=(Name=CommandoSkins.goth4,Class=Texture)
Object=(Name=CommandoSkins.goth4t_0,Class=Texture)
Object=(Name=CommandoSkins.goth4t_1,Class=Texture)
Object=(Name=CommandoSkins.goth4t_2,Class=Texture)
Object=(Name=CommandoSkins.goth4t_3,Class=Texture)
Object=(Name=CommandoSkins.goth5Kragoth,Class=Texture)
Object=(Name=CommandoSkins.goth5Malakai,Class=Texture)
Object=(Name=CommandoSkins.goth5Necrotic,Class=Texture)
Object=(Name=CommandoSkins.goth5Grail,Class=Texture)

61
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[public]
Object=(Name=CommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=CommandoSkins.cmdo2,Class=Texture)
Object=(Name=CommandoSkins.cmdo2Blake,Class=Texture,Description=Blake)
Object=(Name=CommandoSkins.cmdo2Gorn,Class=Texture,Description=Gorn)
Object=(Name=CommandoSkins.cmdo2Nickolai,Class=Texture,Description=Nickolai)
Object=(Name=CommandoSkins.cmdo2Whitman,Class=Texture,Description=Whitman)
Object=(Name=CommandoSkins.cmdo3,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo3t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo4,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_0,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_1,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_2,Class=Texture)
Object=(Name=CommandoSkins.cmdo4t_3,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Blake,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Gorn,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Nickolai,Class=Texture)
Object=(Name=CommandoSkins.cmdo5Whitman,Class=Texture)
Object=(Name=CommandoSkins.daco1,Class=Texture,Description=Mercenario)
Object=(Name=CommandoSkins.daco2,Class=Texture)
Object=(Name=CommandoSkins.daco2Boris,Class=Texture,Description=Boris)
Object=(Name=CommandoSkins.daco2Luthor,Class=Texture,Description=Luthor)
Object=(Name=CommandoSkins.daco2Ramirez,Class=Texture,Description=Ramirez)
Object=(Name=CommandoSkins.daco2Graves,Class=Texture,Description=Tombe)
Object=(Name=CommandoSkins.daco3,Class=Texture)
Object=(Name=CommandoSkins.daco3t_0,Class=Texture)
Object=(Name=CommandoSkins.daco3t_1,Class=Texture)
Object=(Name=CommandoSkins.daco3t_2,Class=Texture)
Object=(Name=CommandoSkins.daco3t_3,Class=Texture)
Object=(Name=CommandoSkins.daco4,Class=Texture)
Object=(Name=CommandoSkins.daco4t_0,Class=Texture)
Object=(Name=CommandoSkins.daco4t_1,Class=Texture)
Object=(Name=CommandoSkins.daco4t_2,Class=Texture)
Object=(Name=CommandoSkins.daco4t_3,Class=Texture)
Object=(Name=CommandoSkins.daco5Boris,Class=Texture)
Object=(Name=CommandoSkins.daco5Luthor,Class=Texture)
Object=(Name=CommandoSkins.daco5Ramirez,Class=Texture)
Object=(Name=CommandoSkins.daco5Graves,Class=Texture)
Object=(Name=CommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=CommandoSkins.goth2,Class=Texture)
Object=(Name=CommandoSkins.goth2Kragoth,Class=Texture,Description=Kragoth)
Object=(Name=CommandoSkins.goth2Malakai,Class=Texture,Description=Malakai)
Object=(Name=CommandoSkins.goth2Necrotic,Class=Texture,Description=Necrotico)
Object=(Name=CommandoSkins.goth2Grail,Class=Texture,Description=Graal)
Object=(Name=CommandoSkins.goth3,Class=Texture)
Object=(Name=CommandoSkins.goth3t_0,Class=Texture)
Object=(Name=CommandoSkins.goth3t_1,Class=Texture)
Object=(Name=CommandoSkins.goth3t_2,Class=Texture)
Object=(Name=CommandoSkins.goth3t_3,Class=Texture)
Object=(Name=CommandoSkins.goth4,Class=Texture)
Object=(Name=CommandoSkins.goth4t_0,Class=Texture)
Object=(Name=CommandoSkins.goth4t_1,Class=Texture)
Object=(Name=CommandoSkins.goth4t_2,Class=Texture)
Object=(Name=CommandoSkins.goth4t_3,Class=Texture)
Object=(Name=CommandoSkins.goth5Kragoth,Class=Texture)
Object=(Name=CommandoSkins.goth5Malakai,Class=Texture)
Object=(Name=CommandoSkins.goth5Necrotic,Class=Texture)
Object=(Name=CommandoSkins.goth5Grail,Class=Texture)

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@@ -0,0 +1,86 @@
[Language]
Language=English (International)
LangId=9
SubLangId=1
[Public]
Object=(Name=Core.HelloWorldCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="File System",Parent="Advanced",Class=Core.System,Immediate=True)
[Errors]
Unknown=Unknown Error
Aborted=Aborted
ExportOpen=Error exporting %s: couldn't open file '%s'
ExportWrite=Error exporting %s: couldn't write file '%s'
FileNotFound=Can't find file '%s'
ObjectNotFound=Failed to find object '%s %s.%s'
PackageNotFound=Can't find file for package '%s'
PackageResolveFailed=Can't resolve package name
FilenameToPackage=Can't convert filename '%s' to package name
Sandbox=Package '%s' is not accessible in this sandbox
PackageVersion=Package '%s' version mismatch
FailedLoad=Failed to load '%s': %s
ConfigNotFound=Can't find '%s' in configuration file
LoadClassMismatch=%s is not a child class of %s.%s
NotDll='%s' is not a DLL package; can't find export '%s'
NotInDll=Can't find '%s' in '%s.dll'
FailedLoadPackage=Failed loading package: %s
FailedLoadObject=Failed to load '%s %s.%s': %s
TransientImport=Transient object imported: %s
FailedSavePrivate=Can't save %s: Graph is linked to external private object %s
FailedImportPrivate=Can't import private object %s %s
FailedCreate=%s %s not found for creation
FailedImport=Can't find %s in file '%s'
FailedSaveFile=Error saving file '%s': %s
SaveWarning=Error saving '%s'
NotPackaged=Object is not packaged: %s %s
NotWithin=Object %s %s created in %s instead of %s
Abstract=Can't create object %s: class %s is abstract
NoReplace=Can't replace %s with %s
NoFindImport=Can't find file '%s' for import
ReadFileFailed=Failed to read file '%s' for import
SeekFailed=Error seeking file
OpenFailed=Error opening file
WriteFailed=Error writing to file
ReadEof=Read beyond end of file
IniReadOnly=The file %s is write protected; settings cannot be saved
UrlFailed=Failed launching URL
Warning=Warning
Question=Question
OutOfMemory=Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
History=History
Assert=Assertion failed: %s [File:%s] [Line: %i]
Debug=Debug assertion failed: %s [File:%s] [Line: %i]
LinkerExists=Linker for '%s' already exists
BinaryFormat=The file '%s' contains unrecognizable data
SerialSize=%s: Serial size mismatch: Got %i, Expected %i
ExportIndex=Bad export index %i/%i
ImportIndex=Bad import index %i/%i
Password=Password not recognized
Exec=Unrecognized command
BadProperty='%s': Bad or missing property '%s'
MisingIni=Missing .ini file: %s
[Query]
OldVersion=The file %s was saved by a previous version which is not backwards compatible with this one. Reading it will likely fail, and may cause a crash. Do you want to try anyway?
Name=Name:
Password=Password:
PassPrompt=Enter your name and password:
PassDlg=Identity Check
Overwrite=The file '%s' needs to be updated. Do you want to overwrite the existing version?
[Progress]
Saving=Saving file %s...
Loading=Loading file %s...
Closing=Closing
[General]
Product=Unreal
Engine=Unreal Engine
Copyright=Copyright 1999 Epic Games, Inc.
True=True
False=False
None=None
Yes=Yes
No=No

BIN
System/Core.u Normal file

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BIN
System/D3DDrv.dll Normal file

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9
System/D3DDrv.est Normal file
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@@ -0,0 +1,9 @@
[Public]
Object=(Name=D3DDrv.D3DRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Compatible con Direct3D",Parent="Reproducción",Class=D3DDrv.D3DRenderDevice,Immediate=True)
[D3DRenderDevice]
ClassCaption="Compatible con Direct3D"
AskInstalled=¿Quieres utilizar Direct3D?
AskUse=

9
System/D3DDrv.frt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=D3DDrv.D3DRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Support Direct3D",Parent="Rendu",Class=D3DDrv.D3DRenderDevice,Immediate=True)
[D3DRenderDevice]
ClassCaption="Support Direct3D"
AskInstalled=Souhaitez-vous utiliser Direct3D ?
AskUse=

9
System/D3DDrv.int Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=D3DDrv.D3DRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Direct3D support",Parent="Rendering",Class=D3DDrv.D3DRenderDevice,Immediate=True)
[D3DRenderDevice]
ClassCaption="Direct3D Support"
AskInstalled=Do you want to use Direct3D?
AskUse=

9
System/D3DDrv.itt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=D3DDrv.D3DRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Resa",Parent="Opzioni avanzate")
Preferences=(Caption="Supporto Direct3D",Parent="Resa",Class=D3DDrv.D3DRenderDevice,Immediate=True)
[D3DRenderDevice]
ClassCaption="Supporto Direct3D"
AskInstalled=Vuoi utilizzare Direct3D?
AskUse=

417
System/DefUser.ini Normal file
View File

@@ -0,0 +1,417 @@
[DefaultPlayer]
Name=Player
Class=Botpack.TMale2
team=255
skin=SoldierSkins.blkt
Face=SoldierSkins.Othello
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump)
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck)
Aliases[10]=(Command="Button bLook",Alias=Look)
Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
Aliases[13]=(Command="NextItem",Alias=InventoryNext)
Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[18]=(Command="Button bRun",Alias=Walking)
Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[21]=(Command="ActivateTranslator",Alias=ActivateTranslator)
Aliases[22]=(Command="ActivateHint",Alias=ActivateHint)
Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[25]=(Command="mutate tossrelic",Alias=TossRelic)
Aliases[26]=(Command="",Alias=None)
Aliases[27]=(Command="",Alias=None)
Aliases[28]=(Command="",Alias=None)
Aliases[29]=(Command="",Alias=None)
Aliases[30]=(Command="",Alias=None)
Aliases[31]=(Command="",Alias=None)
Aliases[32]=(Command="",Alias=None)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="",Alias=None)
Aliases[36]=(Command="",Alias=None)
Aliases[37]=(Command="",Alias=None)
Aliases[38]=(Command="",Alias=None)
Aliases[39]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=AltFire
MiddleMouse=MoveForward
Tab=Type
Enter=InventoryActivate
Shift=Walking
Ctrl=Jump
Alt=Fire
Pause=Pause
CapsLock=LookToggle
Escape=ShowMenu
Space=Jump
PageDown=LookDown
End=CenterView
Left=StrafeLeft
Up=MoveForward
Right=StrafeRight
Down=MoveBackward
Insert=
Delete=LookUp
0=SwitchWeapon 10
1=SwitchWeapon 1
2=SwitchWeapon 2
3=SwitchWeapon 3
4=SwitchWeapon 4
5=SwitchWeapon 5
6=SwitchWeapon 6
7=SwitchWeapon 7
8=SwitchWeapon 8
9=SwitchWeapon 9
C=Duck
G=Grab
L=Taunt wave
M=Look
O=Toggle bExtra0
S=Axis aUp Speed=+300.0
T=Talk
Z=Strafe
F1=ShowScores
F2=ShowServerInfo
F3=ShowObjectives
F4=
F5=ViewTeam
F6=Stat Net
F7=
F8=
F9=SShot
F10=Cancel
F11=Brightness
F12=EndFullscreen
Equals=GrowHUD
Comma=StrafeLeft
Minus=ShrinkHUD
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Axis aMouseX Speed=6.0
MouseY=Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=
PageUp=
home=
Select=
Print=
Execute=
PrintScrn=
Help=
A=
B=
D=
E=
f=Feigndeath
H=Taunt Thrust
i=
j=Taunt Taunt1
K=Taunt Victory1
P=TossRelic
Q=GetWeapon BotPack.Translocator
R=TeamTalk
U=
V=
W=
X=
NumPad0=ViewPlayerNum 0
NumPad1=ViewPlayerNum 1
NumPad2=ViewPlayerNum 2
NumPad3=ViewPlayerNum 3
NumPad4=ViewPlayerNum 4
NumPad5=ViewPlayerNum 5
NumPad6=ViewPlayerNum 6
NumPad7=ViewPlayerNum 7
NumPad8=ViewPlayerNum 8
NumPad9=ViewPlayerNum 9
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=ThrowWeapon
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=NextWeapon
MouseWheelUp=PrevWeapon
Joy1=Fire
Joy2=Jump
Joy3=AltFire
Joy4=Duck
Joy5=NextWeapon
Joy6=SwitchWeapon 2
Joy7=SwitchWeapon 3
Joy8=SwitchWeapon 4
Joy9=SwitchWeapon 9
Joy10=SwitchWeapon 0
Joy11=InventoryPrevious
Joy12=InventoryActivate
Joy13=InventoryNext
Joy14=
Joy15=
Joy16=
JoyX=Axis astrafe speed=2
JoyY=Axis aBaseY speed=2
JoyZ=
JoyR=
JoyU=Axis aturn speed=5.9
JoyV=Axis aLookUp speed=-3
JoyPovRight=SwitchWeapon 6
JoyPovLeft=SwitchWeapon 7
JoyPovUp=SwitchWeapon 8
JoyPovDown=SwitchWeapon 5
[Engine.PlayerPawn]
WeaponPriority[0]=Translocator
WeaponPriority[1]=ChainSaw
WeaponPriority[2]=ImpactHammer
WeaponPriority[3]=enforcer
WeaponPriority[4]=doubleenforcer
WeaponPriority[5]=ShockRifle
WeaponPriority[6]=ut_biorifle
WeaponPriority[7]=PulseGun
WeaponPriority[8]=SniperRifle
WeaponPriority[9]=ripper
WeaponPriority[10]=minigun2
WeaponPriority[11]=UT_FlakCannon
WeaponPriority[12]=UT_Eightball
WeaponPriority[13]=WarheadLauncher
WeaponPriority[14]=None
WeaponPriority[15]=None
WeaponPriority[16]=None
WeaponPriority[17]=None
WeaponPriority[18]=None
WeaponPriority[19]=None
[Engine.HUD]
HudMode=0
Crosshair=0
[Botpack.ChallengeHUD]
bUseTeamColor=true
FavoriteHUDColor=(R=0,G=0,B=16)
CrosshairColor=(R=0,G=16,B=0)
HudScale=+1.0
Opacity=15
StatusScale=1.0
WeaponScale=0.8
bHideAllWeapons=false
bHideStatus=false
bHideAmmo=false
bHideTeamInfo=false
bHideFrags=false
bHideHUD=false
bHideNoviceMessages=false
bHideFaces=false
[Botpack.ChallengeBotInfo]
BotFaces[0]=CommandoSkins.Blake
BotFaces[1]=SGirlSkins.Aryss
BotFaces[2]=SoldierSkins.Malcom
BotFaces[3]=CommandoSkins.Luthor
BotFaces[4]=FCommandoSkins.Cryss
BotFaces[5]=FCommandoSkins.Visse
BotFaces[6]=SoldierSkins.Kregore
BotFaces[7]=SGirlSkins.Cilia
BotFaces[8]=CommandoSkins.Kragoth
BotFaces[9]=FCommandoSkins.Tanya
BotFaces[10]=SoldierSkins.Johnson
BotFaces[11]=CommandoSkins.Boris
BotFaces[12]=SGirlSkins.Vixen
BotFaces[13]=SGirlSkins.Sara
BotFaces[14]=SoldierSkins.Othello
BotFaces[15]=FCommandoSkins.Kyla
BotFaces[16]=CommandoSkins.Gorn
BotFaces[17]=SGirlSkins.Annaka
BotFaces[18]=SoldierSkins.Riker
BotFaces[19]=FCommandoSkins.Malise
BotFaces[20]=CommandoSkins.Ramirez
BotFaces[21]=FCommandoSkins.Freylis
BotFaces[22]=SoldierSkins.Arkon
BotFaces[23]=SGirlSkins.Sarena
BotFaces[24]=CommandoSkins.Grail
BotFaces[25]=FCommandoSkins.Mariana
BotFaces[26]=SoldierSkins.Rankin
BotFaces[27]=SGirlSkins.Isis
BotFaces[28]=CommandoSkins.Graves
BotFaces[29]=SGirlSkins.Lauren
BotFaces[30]=SoldierSkins.Malcom
BotFaces[31]=FCommandoSkins.Jayce
bAdjustSkill=False
bRandomOrder=True
Difficulty=1
BotNames[0]=Archon
BotNames[1]=Aryss
BotNames[2]=Alarik
BotNames[3]=Dessloch
BotNames[4]=Cryss
BotNames[5]=Nikita
BotNames[6]=Drimacus
BotNames[7]=Rhea
BotNames[8]=Raynor
BotNames[9]=Kira
BotNames[10]=Karag
BotNames[11]=Zenith
BotNames[12]=Cali
BotNames[13]=Alys
BotNames[14]=Kosak
BotNames[15]=Illana
BotNames[16]=Barak
BotNames[17]=Kara
BotNames[18]=Tamerlane
BotNames[19]=Arachne
BotNames[20]=Liche
BotNames[21]=Jared
BotNames[22]=Ichthys
BotNames[23]=Tamara
BotNames[24]=Loque
BotNames[25]=Athena
BotNames[26]=Cilia
BotNames[27]=Sarena
BotNames[28]=Malakai
BotNames[29]=Visse
BotNames[30]=Necroth
BotNames[31]=Kragoth
BotTeams[0]=255
BotTeams[1]=0
BotTeams[2]=255
BotTeams[3]=1
BotTeams[4]=255
BotTeams[5]=2
BotTeams[6]=255
BotTeams[7]=3
BotTeams[8]=255
BotTeams[9]=0
BotTeams[10]=255
BotTeams[11]=1
BotTeams[12]=255
BotTeams[13]=2
BotTeams[14]=255
BotTeams[15]=3
BotTeams[16]=255
BotTeams[17]=0
BotTeams[18]=255
BotTeams[19]=1
BotTeams[20]=255
BotTeams[21]=2
BotTeams[22]=255
BotTeams[23]=3
BotTeams[24]=255
BotTeams[25]=0
BotTeams[26]=255
BotTeams[27]=1
BotTeams[28]=255
BotTeams[29]=2
BotTeams[30]=255
BotTeams[31]=3
BotClasses[0]=BotPack.TMale1Bot
BotClasses[1]=BotPack.TFemale2Bot
BotClasses[2]=BotPack.TMale2Bot
BotClasses[3]=BotPack.TMale1Bot
BotClasses[4]=BotPack.TFemale1Bot
BotClasses[5]=BotPack.TFemale1Bot
BotClasses[6]=BotPack.TMale2Bot
BotClasses[7]=BotPack.TFemale2Bot
BotClasses[8]=BotPack.TMale1Bot
BotClasses[9]=BotPack.TFemale1Bot
BotClasses[10]=BotPack.TMale2Bot
BotClasses[11]=BotPack.TMale1Bot
BotClasses[12]=BotPack.TFemale2Bot
BotClasses[13]=BotPack.TFemale2Bot
BotClasses[14]=BotPack.TMale2Bot
BotClasses[15]=BotPack.TFemale1Bot
BotClasses[16]=BotPack.TMale1Bot
BotClasses[17]=BotPack.TFemale2Bot
BotClasses[18]=BotPack.TMale2Bot
BotClasses[19]=BotPack.TFemale1Bot
BotClasses[20]=BotPack.TMale1Bot
BotClasses[21]=BotPack.TFemale1Bot
BotClasses[22]=BotPack.TMale2Bot
BotClasses[23]=BotPack.TFemale2Bot
BotClasses[24]=BotPack.TMale1Bot
BotClasses[25]=BotPack.TFemale1Bot
BotClasses[26]=BotPack.TMale2Bot
BotClasses[27]=BotPack.TFemale2Bot
BotClasses[28]=BotPack.TMale1Bot
BotClasses[29]=BotPack.TFemale2Bot
BotClasses[30]=BotPack.TMale2Bot
BotClasses[31]=BotPack.TFemale1Bot
BotSkins[0]=CommandoSkins.cmdo
BotSkins[1]=SGirlSkins.fbth
BotSkins[2]=SoldierSkins.blkt
BotSkins[3]=CommandoSkins.daco
BotSkins[4]=FCommandoSkins.goth
BotSkins[5]=FCommandoSkins.goth
BotSkins[6]=SoldierSkins.RawS
BotSkins[7]=SGirlSkins.Venm
BotSkins[8]=CommandoSkins.goth
BotSkins[9]=FCommandoSkins.daco
BotSkins[10]=SoldierSkins.sldr
BotSkins[11]=CommandoSkins.daco
BotSkins[12]=SGirlSkins.Garf
BotSkins[13]=SGirlSkins.army
BotSkins[14]=SoldierSkins.blkt
BotSkins[15]=FCommandoSkins.daco
BotSkins[16]=CommandoSkins.cmdo
BotSkins[17]=SGirlSkins.fbth
BotSkins[18]=SoldierSkins.blkt
BotSkins[19]=FCommandoSkins.goth
BotSkins[20]=CommandoSkins.daco
BotSkins[21]=FCommandoSkins.goth
BotSkins[22]=SoldierSkins.RawS
BotSkins[23]=SGirlSkins.Venm
BotSkins[24]=CommandoSkins.goth
BotSkins[25]=FCommandoSkins.daco
BotSkins[26]=SoldierSkins.sldr
BotSkins[27]=SGirlSkins.Garf
BotSkins[28]=CommandoSkins.daco
BotSkins[29]=SGirlSkins.army
BotSkins[30]=SoldierSkins.blkt
BotSkins[31]=FCommandoSkins.daco

485
System/Default.ini Normal file
View File

@@ -0,0 +1,485 @@
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=CityIntro.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777
Class=Botpack.TMale1
[FirstRun]
FirstRun=0
[PackageRemap]
UnrealShare=UnrealI
[Engine.Engine]
GameRenderDevice=SoftDrv.SoftwareRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=De
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0
Decals=True
NoDynamicLights=False
[XDrv.XClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
SlowVideoBuffering=False
StartupFullscreen=True
CurvedSurfaces=False
CaptureMouse=True
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0
[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000
[Audio.GenericAudioSubsystem]
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=False
UseSpatial=False
UseReverb=False
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
Channels=16
MusicVolume=160
SoundVolume=200
AmbientFactor=0.7
[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=160
SoundVolume=200
AmbientFactor=0.700000
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=300.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Botpack.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=Another UT Server
ShortName=UT Server
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=ut
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True
[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default
[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=False
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=False
Use3dfx=False
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=False
[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=UnrealShare
EditPackages=UnrealI
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=UTServerAdmin
EditPackages=UTMenu
EditPackages=UTBrowser
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault="UTMenu.UTGameMenu"
MultiplayerUMenuDefault="UTMenu.UTMultiplayerMenu"
OptionsUMenuDefault="UTMenu.UTOptionsMenu"
[Botpack.ChallengeBotInfo]
Difficulty=1
[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=False
bCoopWeaponMode=False
[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3
[Botpack.Domination]
bDumbDown=True
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=100
[Botpack.Assault]
bUseTranslocator=False
bCoopWeaponMode=True
[Botpack.TeamGamePlus]
bBalanceTeams=True
GoalTeamScore=30
bPlayersBalanceTeams=True
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
[UnrealShare.UnrealGameOptionsMenu]
bCanModifyGore=True
[UBrowser.UBrowserMainClientWindow]
LANTabName=UBrowserLAN
ServerListNames[0]=UBrowserUT
ServerListNames[1]=UBrowserLAN
ServerListNames[2]=UBrowserPopulated
ServerListNames[3]=UBrowserDeathmatch
ServerListNames[4]=UBrowserTeamGames
ServerListNames[5]=UBrowserCTF
ServerListNames[6]=UBrowserDOM
ServerListNames[7]=UBrowserAS
ServerListNames[8]=UBrowserLMS
ServerListNames[9]=UBrowserAll
ServerListNames[10]=None
ServerListNames[11]=None
ServerListNames[12]=None
ServerListNames[13]=None
ServerListNames[14]=None
ServerListNames[15]=None
ServerListNames[16]=None
ServerListNames[17]=None
ServerListNames[18]=None
ServerListNames[19]=None
[UBrowserUT]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True
[UBrowserLAN]
ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut
URLAppend=?LAN
AutoRefreshTime=10
bNoAutoSort=True
[UBrowserPopulated]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True
[UBrowserDeathmatch]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True
[UBrowserTeamGames]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True
[UBrowserCTF]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True
[UBrowserDOM]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True
[UBrowserAS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True
[UBrowserLMS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True
[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut
bHidden=True
bFallbackFactories=True
[UTMenu.UTMultiplayerMenu]
OnlineServices[0]=LOCALIZE,MPlayer
OnlineServices[1]=LOCALIZE,Heat
OnlineServices[2]=LOCALIZE,WON
[UTMenu.UTLadder]
bGOTY=true
[UWeb.WebServer]
Applications[0]=UTServerAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=UTServerAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
[UBrowser.UBrowserHTTPClient]
ProxyServerAddress=
ProxyServerPort=
[UTServerAdmin.UTServerAdmin]
AdminUsername=admin
AdminPassword=admin

BIN
System/Editor.dll Normal file

Binary file not shown.

7
System/Editor.est Normal file
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@@ -0,0 +1,7 @@
[Public]
Preferences=(Caption="Editor",Parent="Opciones avanzadas")
Preferences=(Caption="Avanzadas",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Colores",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Cuadrícula",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Cuadrícula de rotación",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

6
System/Editor.frt Normal file
View File

@@ -0,0 +1,6 @@
[Public]
Preferences=(Caption="Editeur",Parent="Options avancées")
Preferences=(Caption="Avancées",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Couleurs",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Grille",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Grille de rotation",Parent="Editeur",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

120
System/Editor.int Normal file
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@@ -0,0 +1,120 @@
[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Advanced",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
[MasterCommandlet]
HelpCmd=master
HelpOneLiner=Build master installer files
HelpUsage=master [-option...] [parm=value]...
HelpParm[0]=MasterPath
HelpDesc[0]=Root directory to copy source files from
HelpParm[1]=SrcPath
HelpDesc[1]=Root directory to copy source (release) files to
HelpParm[2]=RefPath
HelpDesc[2]=Path for delta-compressed path reference
[UpdateUModCommandlet]
HelpCmd=updateumod
HelpOneLiner=Add, delete, replace or extract files from a umod
HelpUsage=updateumod UmodFile Command [Filename]
HelpParm[0]=UmodFile
HelpDesc[0]=The umod file to change or view
HelpParm[1]=Command
HelpDesc[1]=One of EXTRACT, ADD, DELETE, REPLACE or LIST
HelpParm[2]=Filename
HelpDesc[2]=The file to EXTRACT, ADD, DELETE or REPLACE
[ConformCommandlet]
HelpCmd=conform
HelpOneLiner=Generate conforming binary files
HelpUsage=conform existing_file.ext old_file.ext
HelpParm[0]=existingfile.ext
HelpDesc[0]=Existing binary file to load, conform, and save
HelpParm[1]=oldfile.ext
HelpDesc[1]=Old file to make source file binary compatible with
[PackageFlagCommandlet]
HelpCmd=packageflag
HelpOneLiner=Set package flags in package files
HelpUsage=packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]
HelpParm[0]=src.ext
HelpDesc[0]=Existing package file to load
HelpParm[1]=dest.exe
HelpDesc[1]=Name of new package file with the new flag settings
HelpParm[2]=flag
HelpDesc[2]=+ to set a flag, or - to remove a flag, followed by one of:
HelpParm[3]=" "
HelpDesc[3]=" AllowDownload"
HelpParm[4]=" "
HelpDesc[4]=" ClientOptional"
HelpParm[5]=" "
HelpDesc[5]=" ServerSideOnly"
HelpParm[6]=" "
HelpDesc[6]=" BrokenLinks"
HelpParm[7]=" "
HelpDesc[7]=" Unsecure"
[MakeCommandlet]
HelpCmd=make
HelpOneLiner=Rebuild UnrealScript packages
HelpUsage=make [-option...] [parm=value]...
HelpParm[0]=Silent
HelpDesc[0]=No prompts; assume "yes" to all questions
HelpParm[1]=NoBind
HelpDesc[1]=Don't force native functions to be bound to DLLs
HelpParm[2]=All
HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental)
[MergeDXTCommandlet]
HelpCmd=mergedxt
HelpOneLiner=Merge DXT textures with standard textures
HelpUsage=mergedxt srcpath oldpath destpath
HelpParm[0]=srcpath
HelpDesc[0]=Path containing source files
HelpParm[1]=oldpath
HelpDesc[1]=Path containing old files
HelpParm[2]=destpath
HelpDesc[2]=Path for destination files
[BatchExportCommandlet]
HelpCmd=batchexport
HelpOneLiner=Export objects in bulk
HelpUsage=batchexport package.ext classname export_ext
HelpParm[0]=package.ext
HelpDesc[0]=Package whose objects you wish to export
HelpParm[1]=classname
HelpDesc[1]=Class of object to export
HelpParm[2]=export_ext
HelpDesc[2]=File extension to export to
HelpParm[3]=path
HelpDesc[3]=Path to export files to, like c:\MyPath
[DataRipCommandlet]
HelpCmd=datarip
HelpOneLiner=Create a package with Texture, Music and Sound data ripped out.
HelpUsage=datarip srcpackage.ext dstpackage.ext
HelpParm[0]=srcpackage.ext
HelpDesc[0]=Source Package
HelpParm[1]=dstpackage.ext
HelpDesc[1]=Destination Package
[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
HelpOneLiner=Display checksum for package file
HelpUsage=checksumpackage packagename
HelpParm[0]=packagename
HelpDesc[0]=The name of the package to checksum.

6
System/Editor.itt Normal file
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[Public]
Preferences=(Caption="Editor",Parent="Opzioni avanzate")
Preferences=(Caption="Avanzate",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Colori",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Griglia",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Griglia di rotazione",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

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[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Preferences=(Caption="Avanzadas",Parent="Opciones avanzadas")
Preferences=(Caption="Configuración del motor del juego",Parent="Avanzada",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Funciones de las teclas",Parent="Avanzadas",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Enlaces de funciones de las teclas",Parent="Avanzadas",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Controladores",Parent="Opciones avanzadas",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Información servidor público",Parent="En red",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Configuración partida",Parent="Opciones avanzadas",Class=Engine.GameInfo,Immediate=True)
[Errors]
NetOpen=Error al abrir el archivo
NetWrite=Error al escribir en archivo
NetRefused=El servidor no ha enviado '%s'
NetClose=Error al cerrar el archivo
NetSize=Tamaño de archivo erróneo
NetMove=Error al mover el archivo
NetInvalid=Se ha recibido una petición de archivo no válida.
NoDownload=El paquete '%s' no se puede descargar.
DownloadFailed=No se ha podido descargar el paquete '%s': %s
RequestDenied=El servidor ha solicitado el archivo del nivel pendiente: Solicitud denegada.
ConnectionFailed=Conexión errónea
ChAllocate=No se ha podido asignar un canal
NetAlready=Conexión de red ya realizada
NetListen=Comunicación fallida: No hay enlazador disponible.
LoadEntry=No se puede cargar entrada: %s
InvalidUrl=URL no válido: %s
InvalidLink=Enlace no válido: %s
FailedBrowse=No se ha podido introducir %s: %s
Listen=Comunicación fallida: %s
AbortToEntry=Error; regresando a la entrada ServerOpen=Los servidores no pueden abrir los URL de red
ServerListen=El servidor dedicado no puede recibir: %s
Pending=Conexión pendiente con '%s' errónea; %s
LoadPlayerClass=No se ha podido cargar la clase de jugador.
ServerOutdated=Versión del servidor antigua
[Progress]
RunningNet=%s: %s (%i jugadores)
NetReceiving=Recibiendo '%s': %i/%i
NetReceiveOk=Se ha recibido '%s'
NetSend=Enviando '%s'
NetSending=Enviando '%s': %i/%i
Connecting=Conectando...
Listening=Esperando clientes...
Loading=Cargando
Saving=Guardando
Paused=En pausa por %s
ReceiveFile=Recibiendo '%s' (F10 para cancelar)
ReceiveSize=Tamaño %iK, Completo %3.1f%%
ConnectingText=Conectando (F10 para cancelar):
ConnectingURL=unreal://%s/%s
[Console]
ClassCaption="Consola Unreal estándar"
LoadingMessage=CARGANDO
SavingMessage=GUARDANDO
ConnectingMessage=CONECTANDO
PausedMessage=EN PAUSA
PrecachingMessage=PRECACHEANDO
ChatChannel=(CHAT)
TeamChannel=(TEAM)
[General]
Upgrade=Para acceder a este servidor, necesitarás el último parche de actualización gratuito de Unreal, disponible en el sitio web de Epic:
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=¿Quieres abrir tu explorador de Internet y acudir a la página de actualizaciones ahora?
Version=Versión %i
[Menu]
HelpMessage=
MenuList=
LeftString=Izquierda
RightString=Derecha
CenterString=Centro
EnabledString=Activado
DisabledString=Desactivado
HelpMessage[1]="Este menú aún no ha sido implementado."
YesString=sí
NoString=no
[Inventory]
PickupMessage=Se ha recogido un objeto
M_Activated=" activado"
M_Selected=" seleccionado"
M_Deactivated=" desactivado"
ItemArticle=un
[WarpZoneInfo]
OtherSideURL=
[GameInfo]
SwitchLevelMessage=Cambiando de nivel
DefaultPlayerName=Player
LeftMessage=" ha abandonado la partida."
FailedSpawnMessage=No se ha podido iniciar actor del jugador
FailedPlaceMessage=No se ha podido encontrar el punto de partida (puede que el nivel necesite un actor de "inicio de jugador")
NameChangedMessage=El nombre ha cambiado a...
EnteredMessage=" se ha incorporado a la partida."
GameName=Partida
MaxedOutMessage=El servidor está funcionando al máximo de su capacidad.
WrongPassword=La contraseña introducida es incorrecta.
NeedPassword="Para unirte a esta partida, necesitas introducir una contraseña."
FailedTeamMessage=No se ha podido encontrar equipo para el jugador.
[LevelInfo]
Title="Sin título"
[Weapon]
MessageNoAmmo=" no tiene munición."
PickupMessage=Tienes un arma
DeathMessage=%o ha sido asesinado por %k's %w.
ItemName=Arma
DeathMessage[0]=%o ha sido asesinado por %k's %w.
DeathMessage[1]=%o ha sido asesinado por %k's %w.
DeathMessage[2]=%o ha sido asesinado por %k's %w.
DeathMessage[3]=%o ha sido asesinado por %k's %w.
[Counter]
CountMessage=Sólo quedan %i más...
CompleteMessage=¡Completado!
[Ammo]
PickupMessage=Has recogido algo de munición.
[Pickup]
ExpireMessage=
[SpecialEvent]
DamageString=
[DamageType]
Name=asesinado
AltName=asesinado
[PlayerPawn]
QuickSaveString=Guardado rápido
NoPauseMessage=Imposible interrumpir la partida
ViewingFrom=Ahora visto desde
OwnCamera=cámara propia
FailedView=No se ha podido cambiar la vista.
CantChangeNameMsg=No puedes cambiar tu nombre durante una partida en la que tu PC esté conectado a un servidor fuera de tu red local.
[Pawn]
NameArticle=" un "
[Spectator]
MenuName=Espectador

148
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[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Preferences=(Caption="Avancées",Parent="Options avancées")
Preferences=(Caption="Paramètres du moteur du jeu",Parent="Avancées",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Alias clés",Parent="Avancées",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Liaisons clés",Parent="Avancées",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Pilotes",Parent="Options avancées",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Informations serveur public",Parent="Réseau",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Réglages du jeu",Parent="Options avancées",Class=Engine.GameInfo,Immediate=True)
[Errors]
NetOpen=Erreur d'ouverture de fichier
NetWrite=Erreur d'écriture dans un fichier
NetRefused=Le serveur a refusé d'envoyer '%s'
NetClose=Erreur de fermeture de fichier
NetSize=Différence de taille de fichier
NetMove=Erreur de déplacement de fichier
NetInvalid=Réception d'une demande de fichier non valide
NoDownload=Le package '%s' n'est pas téléchargeable
DownloadFailed=Echec du téléchargement du package '%s' : %s
RequestDenied=Le serveur a demandé un fichier en état d'attente : refusé
ConnectionFailed=Echec de connexion
ChAllocate=Impossible d'allouer une chaîne
NetAlready=Déjà en réseau
NetListen=Echec d'écoute : Aucun contexte de liaison disponible
LoadEntry=Impossible de charger l'entrée : %s
InvalidUrl=URL non valide : %s
InvalidLink=Lien non valide : %s
FailedBrowse=Impossible d'entrer %s: %s
Listen=Echec d'écoute : %s
AbortToEntry=Echec; retour à Entrée
ServerOpen=Les serveurs ne réussissent pas à ouvrir les URLs réseau
ServerListen=Le serveur dédié n'arrive pas à écouter : %s
Pending=Echec de connexion à '%s' ; %s
LoadPlayerClass=Echec de chargement de la classe du joueur
ServerOutdated=La version du serveur est ancienne
[Progress]
RunningNet=%s: %s (%i joueur)
NetReceiving=Réception de '%s': %i/%i
NetReceiveOk=Réception réussie de '%s'
NetSend=Envoi '%s'
NetSending=Envoi '%s': %i/%i
Connecting=Connexion...
Listening=Ecoute des clients...
Loading=Chargement
Saving=Enregistrement
Paused=Interrompu par %s
ReceiveFile=Réception de '%s' (F10 pour annuler)
ReceiveSize=Taille %iK, Total %3.1f%%
ConnectingText=Connexion (F10 pour annuler):
ConnectingURL=unreal://%s/%s
[Console]
ClassCaption=Console Unreal standard
LoadingMessage=CHARGEMENT
SavingMessage=ENREGISTREMENT
ConnectingMessage=CONNEXION
PausedMessage=INTERROMPU
PrecachingMessage=MISE EN MEMOIRE CACHE PROVISOIRE
ChatChannel=(MESSAGE)
TeamChannel=(EQUIPE)
[General]
Upgrade=Pour accéder à ce serveur, vous devez vous procurer la dernière mise à jour gratuite de Unreal sur le site Web de Epic :
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=Souhaitez-vous démarrer maintenant votre explorateur Web et afficher la page des mises à jour ?
Version=Version %i
[Menu]
HelpMessage=
MenuList=
LeftString=Gauche
RightString=Droite
CenterString=Centre
EnabledString=Activé
DisabledString=Désactivé
HelpMessage[1]="Ce menu n'a pas encore été introduit."
YesString=oui
NoString=non
[Inventory]
PickupMessage=Récupéré un élément
M_Activated=" activé"
M_Selected=" sélectionné"
M_Deactivated=" désactivé"
ItemArticle=a
[WarpZoneInfo]
OtherSideURL=
[GameInfo]
SwitchLevelMessage=Changement de niveaux
DefaultPlayerName=Player
LeftMessage=" a quitté la partie."
FailedSpawnMessage=N'a pas réussi à générer un acteur joueur
FailedPlaceMessage=N'a pas trouvé de point de démarrage (le niveau nécessite peut-être un acteur 'PlayerStart')
NameChangedMessage=Nom changé en...
EnteredMessage=" a rejoint la partie."
GameName=Partie
MaxedOutMessage=Le serveur a déjà atteint sa capacité maximale.
WrongPassword=Le mot de passe que vous avez entré n'est pas valide.
NeedPassword="Vous devez entrer un mot de passe pour rejoindre cette partie."
FailedTeamMessage=Impossible de trouver l'équipe du joueur
[LevelInfo]
Title=Sans titre
[Weapon]
MessageNoAmmo=" est sans munitions."
PickupMessage=Vous avez une arme
DeathMessage=%o a été tué par %w de %k.
ItemName=Arme
DeathMessage[0]=%o a été tué par %w de %k.
DeathMessage[1]=%o a été tué par %w de %k.
DeathMessage[2]=%o a été tué par %w de %k.
DeathMessage[3]=%o a été tué par %w de %k.
[Counter]
CountMessage=Plus que %i...
CompleteMessage=Terminé !
[Ammo]
PickupMessage=Vous avez récupéré des munitions.
[Pickup]
ExpireMessage=
[SpecialEvent]
DamageString=
[DamageType]
Name=tué
AltName=tué
[PlayerPawn]
QuickSaveString=Enregistrement rapide
NoPauseMessage=Impossible de mettre la partie en pause
ViewingFrom=Affichage en cours
OwnCamera=caméra personnelle
FailedView=Echec de changement d'affichage.
CantChangeNameMsg=Vous ne pouvez pas changer de nom lors d'une partie en réseau.
[Pawn]
NameArticle=" a "
[Spectator]
MenuName=Spectateur

164
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[Public]
;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
[Errors]
NetOpen=Error opening file
NetWrite=Error writing to file
NetRefused=Server refused to send '%s'
NetClose=Error closing file
NetSize=File size mismatch
NetMove=Error moving file
NetInvalid=Received invalid file request
NoDownload=Package '%s' is not downloadable
DownloadFailed=Downloading package '%s' failed: %s
RequestDenied=Server requested file from pending level: Denied
ConnectionFailed=Connection failed
ChAllocate=Couldn't allocate channel
NetAlready=Already networking
NetListen=Listen failed: No linker context available
LoadEntry=Can't load Entry: %s
InvalidUrl=Invalid URL: %s
InvalidLink=Invalid Link: %s
FailedBrowse=Failed to enter %s: %s
Listen=Listen failed: %s
AbortToEntry=Failed; returning to Entry
ServerOpen=Servers can't open network URLs
ServerListen=Dedicated server can't listen: %s
Pending=Pending connect to '%s' failed; %s
LoadPlayerClass=Failed to load player class
ServerOutdated=Server's version is outdated
ClientOutdated=You need to upgrade to the latest patch version
RejectedByServer=Rejected by server
[Progress]
CancelledConnect=Cancelled Connect Attempt
RunningNet=%s: %s (%i players)
NetReceiving=Receiving '%s': %i/%i
NetReceiveOk=Successfully received '%s'
NetSend=Sending '%s'
NetSending=Sending '%s': %i/%i
Connecting=Connecting...
Listening=Listening for clients...
Loading=Loading
Saving=Saving
Paused=Paused by %s
ReceiveFile=Receiving '%s' (F10 Cancels)
ReceiveOptionalFile=Receiving optional file '%s' (Press F10 to Skip)
ReceiveSize=Size %iK, Complete %3.1f%%
ConnectingText=Connecting (F10 Cancels):
ConnectingURL=unreal://%s/%s
[Console]
ClassCaption=Standard Unreal Console
LoadingMessage=LOADING
SavingMessage=SAVING
ConnectingMessage=CONNECTING
PausedMessage=PAUSED
PrecachingMessage=PRECACHING
ChatChannel=(CHAT)
TeamChannel=(TEAM)
[General]
Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site:
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i
[Menu]
HelpMessage=
MenuList=
LeftString=Left
RightString=Right
CenterString=Center
EnabledString=Enabled
DisabledString=Disabled
HelpMessage[1]="This menu has not yet been implemented."
YesString=yes
NoString=no
[Inventory]
PickupMessage=Snagged an item
M_Activated=" activated"
M_Selected=" selected"
M_Deactivated=" deactivated"
ItemArticle=a
[WarpZoneInfo]
OtherSideURL=
[GameInfo]
SwitchLevelMessage=Switching Levels
DefaultPlayerName=Player
LeftMessage=" left the game."
FailedSpawnMessage=Failed to spawn player actor
FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor)
NameChangedMessage=Name changed to
EnteredMessage=" entered the game."
GameName="Game"
MaxedOutMessage=Server is already at capacity.
WrongPassword=The password you entered is incorrect.
NeedPassword=You need to enter a password to join this game.
FailedTeamMessage=Could not find team for player
[LevelInfo]
Title=Untitled
[Weapon]
MessageNoAmmo=" has no ammo."
PickupMessage=You got a weapon
DeathMessage=%o was killed by %k's %w.
ItemName=Weapon
DeathMessage[0]=%o was killed by %k's %w.
DeathMessage[1]=%o was killed by %k's %w.
DeathMessage[2]=%o was killed by %k's %w.
DeathMessage[3]=%o was killed by %k's %w.
[Counter]
CountMessage=Only %i more to go...
CompleteMessage=Completed!
[Ammo]
PickupMessage=You picked up some ammo.
[Pickup]
ExpireMessage=
[SpecialEvent]
DamageString=
[DamageType]
Name=killed
AltName=killed
[PlayerPawn]
QuickSaveString=Quick Saving
NoPauseMessage=Game is not pauseable
ViewingFrom=Now viewing from
OwnCamera=own camera
FailedView=Failed to change view.
CantChangeNameMsg=You can't change your name during a global logged game.
[Pawn]
NameArticle=" a "
[Spectator]
MenuName=Spectator
[ServerCommandlet]
HelpCmd=server
HelpOneLiner=Network game server
HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]...
HelpWebLink=http://unreal.epicgames.com/servertips.htm
HelpParm[0]=Log
HelpDesc[0]=Specify the log file to generate
HelpParm[1]=AllAdmin
HelpDesc[1]=Give all players admin privelages

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[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Preferences=(Caption="Avanzate",Parent="Opzioni avanzate")
Preferences=(Caption="Impostazioni motore di gioco",Parent="Avanzate",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Alias dei tasti",Parent="Avanzate",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Collegamento tasti",Parent="Avanzate",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Driver",Parent="Opzioni avanzate",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Informazioni sul server publico",Parent="Connessione in rete",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Impostazioni gioco",Parent="Opzioni avanzate ",Class=Engine.GameInfo,Immediate=True)
[Errors]
NetOpen=Errore di apertura file
NetWrite=Errore di scrittura file
NetRefused=Il server s'è rifiutato di mandare '%s'
NetClose=Errore di chiusura file
NetSize=La dimensione del file non corrisponde
NetMove=Errore spostando il file
NetInvalid=Richiesta di file non valida
NoDownload=Pacchetto '%' non scaricabile
DownloadFailed=Lo scaricamento del pacchetto '%s' è fallito: %s
RequestDenied=Negato il file richiesto dal server del livello presente
ConnectionFailed=Connessione fallita
ChAllocate=Canale non trovato
NetAlready=Già connesso
NetListen=Ascolto fallito: nessun collegamento disponibile
LoadEntry=Impossibile caricare oggetto: %s
InvalidUrl=URL non valido: %s
FailedBrowse=Impossibile inserire %s: %s
Listen=Ascolto fallito: %s
AbortToEntry=Fallito; ritorno all'oggetto
ServerOpen=I server non possono caricare gli URL di rete
ServerListen=Il server dedicato non può ascoltare: %s
Pending=Connessione in attesa '%s' fallita; %s
LoadPlayerClass=Caricamento classe giocatore fallito
ServerOutdated=Versione del server non aggiornata
[Progress]
RunningNet=%s: %s (%i giocatori)
NetReceiving=Sto ricevendo '%s': %i/%i
NetReceiveOk='%s' ricevuto correttamente
NetSend=Sto inviando '%s'
NetSending=Sto inviando '%s': %i/%i
Connecting=Connessione...
Listening=Ascolto dei client...
Loading=Caricamento
Saving=Salvataggio
Paused=In pausa da %s
ReceiveFile=Ricezione '%s' (F10 Annulla)
ReceiveSize=Dimensioni %iK, Completo %3.1f%%
ConnectingText=Connessione (F10 x annullare):
ConnectingURL=unreal://%s/%s
[Console]
ClassCaption="Console Standard di Unreal"
LoadingMessage=CARICAMENTO
SavingMessage=SALVATAGGIO
ConnectingMessage=CONNESSIONE
PausedMessage=IN PAUSA
PrecachingMessage=PRECACHING
ChatChannel=(CHAT)
TeamChannel=(SQUADRA)
[General]
Upgrade=Per accedere a questo server, hai bisogno di una versione piu' aggiornata di Unreal disponibile nella pagina Web del server Epic:
UpgradeURL=http://www.unreal.com/upgrade
UpgradeQuestion=Desideri lanciare il tuo browser di rete e andare alla pagina di aggiornamento adesso?
[Menu]
HelpMessage=
MenuList=
LeftString=Sinistra
RightString=Destra
CenterString=Centro
EnabledString=Abilitato
DisabledString=Disabilitato
HelpMessage[1]="Questo menu non è stato ancora implementato."
[Inventory]
PickupMessage=Liberato un oggetto
M_Activated=" attivato"
M_Selected=" selezionato"
M_Deactivated=" disattivato"
ItemArticle=un/una
[WarpZoneInfo]
OtherSideURL=
[GameInfo]
SwitchLevelMessage=Livelli invertiti
DefaultPlayerName=Player
LeftMessage=" ha abbandonato la partita."
FailedSpawnMessage=Impossibile posizionare l'interruttore
FailedPlaceMessage=Impossibile trovare il punto di partenza (il livello potrebbe aver bisogno di un interruttore 'PlayerStart')
NameChangedMessage=Nome cambiato in...
EnteredMessage=" è entrato in gioco."
GameName=Partita
MaxedOutMessage=Capacità del server raggiunta.
WrongPassword=La password immessa non è corretta.
NeedPassword="È necessario immettere la password per partecipare alla partita."
[LevelInfo]
Title=Senza titolo
[Weapon]
MessageNoAmmo=" non ha munizioni."
PickupMessage=Hai preso un'arma
DeathMessage=%o è stato ucciso da %w di %k.
ItemName=Arma
DeathMessage[0]=%o è stato ucciso da %w di %k.
DeathMessage[1]=%o è stato ucciso da %w di %k.
DeathMessage[2]=%o è stato ucciso da %w di %k.
DeathMessage[3]=%o è stato ucciso da %w di %k.
[Counter]
CountMessage=Ne mancano %i...
CompleteMessage=Completato!
[Ammo]
PickupMessage=Hai raccolto alcune munizioni.
[Pickup]
ExpireMessage=
[SpecialEvent]
DamageString=
[DamageType]
Name=ucciso
AltName=ucciso
[PlayerPawn]
QuickSaveString=Salvataggio veloce
NoPauseMessage=Partita senza pause
ViewingFrom=Visualizzato ora da
OwnCamera=la propria camera
FailedView=Cambio visualizzazione fallito.
[Pawn]
NameArticle=" un/una "
[Menu]
YesString=sì
NoString=no
[GameInfo]
GameName=Partita
FailedTeamMessage=Impossibile trovare squadra per giocatore
[PlayerPawn]
CantChangeNameMsg=Non puoi cambiare il tuo nome mentre partecipi ad una partita su rete globale.
[Spectator]
MenuName=Spettatore

BIN
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System/FCommandoSkins.est Normal file
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[public]
Object=(Name=FCommandoSkins.cmdo1,Class=Texture,Description=Comando)
Object=(Name=FCommandoSkins.cmdo1_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4ivana,Class=Texture,Description=Ivana)
Object=(Name=FCommandoSkins.cmdo4nikita,Class=Texture,Description=Nikita)
Object=(Name=FCommandoSkins.cmdo4anna,Class=Texture,Description=Anna)
Object=(Name=FCommandoSkins.cmdo4Gromida,Class=Texture,Description=Gromida)
Object=(Name=FCommandoSkins.cmdo5ivana,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5nikita,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5anna,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5Gromida,Class=Texture)
Object=(Name=FCommandoSkins.daco1,Class=Texture,Description=Mercenario)
Object=(Name=FCommandoSkins.daco1t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco4,Class=Texture)
Object=(Name=FCommandoSkins.daco4kyla,Class=Texture,Description=Kyla)
Object=(Name=FCommandoSkins.daco4mariana,Class=Texture,Description=Mariana)
Object=(Name=FCommandoSkins.daco4jayce,Class=Texture,Description=Jayce)
Object=(Name=FCommandoSkins.daco4Tanya,Class=Texture,Description=Tanya)
Object=(Name=FCommandoSkins.daco5kyla,Class=Texture)
Object=(Name=FCommandoSkins.daco5mariana,Class=Texture)
Object=(Name=FCommandoSkins.daco5jayce,Class=Texture)
Object=(Name=FCommandoSkins.daco5Tanya,Class=Texture)
Object=(Name=FCommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=FCommandoSkins.goth1t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth4,Class=Texture)
Object=(Name=FCommandoSkins.goth4Cryss,Class=Texture,Description=Cryss)
Object=(Name=FCommandoSkins.goth4Freylis,Class=Texture,Description=Freylis)
Object=(Name=FCommandoSkins.goth4Visse,Class=Texture,Description=Visse)
Object=(Name=FCommandoSkins.goth4Malise,Class=Texture,Description=Malise)
Object=(Name=FCommandoSkins.goth5Cryss,Class=Texture)
Object=(Name=FCommandoSkins.goth5Freylis,Class=Texture)
Object=(Name=FCommandoSkins.goth5Visse,Class=Texture)
Object=(Name=FCommandoSkins.goth5Malise,Class=Texture)
Object=(Name=FCommandoSkins.aphe1,Class=Texture,Description=Aphex)
Object=(Name=FCommandoSkins.aphe1t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe4,Class=Texture)
Object=(Name=FCommandoSkins.aphe4Indina,Class=Texture,Description=Idina)
Object=(Name=FCommandoSkins.aphe4Portia,Class=Texture,Description=Portia)
Object=(Name=FCommandoSkins.aphe5Indina,Class=Texture)
Object=(Name=FCommandoSkins.aphe5Portia,Class=Texture)

73
System/FCommandoSkins.frt Normal file
View File

@@ -0,0 +1,73 @@
[public]
Object=(Name=FCommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=FCommandoSkins.cmdo1_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4ivana,Class=Texture,Description=Ivana)
Object=(Name=FCommandoSkins.cmdo4nikita,Class=Texture,Description=Nikita)
Object=(Name=FCommandoSkins.cmdo4anna,Class=Texture,Description=Anna)
Object=(Name=FCommandoSkins.cmdo4Gromida,Class=Texture,Description=Gromida)
Object=(Name=FCommandoSkins.cmdo5ivana,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5nikita,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5anna,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5Gromida,Class=Texture)
Object=(Name=FCommandoSkins.daco1,Class=Texture,Description=Mercenaire)
Object=(Name=FCommandoSkins.daco1t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco4,Class=Texture)
Object=(Name=FCommandoSkins.daco4kyla,Class=Texture,Description=Kyla)
Object=(Name=FCommandoSkins.daco4mariana,Class=Texture,Description=Mariana)
Object=(Name=FCommandoSkins.daco4jayce,Class=Texture,Description=Jayce)
Object=(Name=FCommandoSkins.daco4Tanya,Class=Texture,Description=Tanya)
Object=(Name=FCommandoSkins.daco5kyla,Class=Texture)
Object=(Name=FCommandoSkins.daco5mariana,Class=Texture)
Object=(Name=FCommandoSkins.daco5jayce,Class=Texture)
Object=(Name=FCommandoSkins.daco5Tanya,Class=Texture)
Object=(Name=FCommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=FCommandoSkins.goth1t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth4,Class=Texture)
Object=(Name=FCommandoSkins.goth4Cryss,Class=Texture,Description=Cryss)
Object=(Name=FCommandoSkins.goth4Freylis,Class=Texture,Description=Freylis)
Object=(Name=FCommandoSkins.goth4Visse,Class=Texture,Description=Visse)
Object=(Name=FCommandoSkins.goth4Malise,Class=Texture,Description=Malise)
Object=(Name=FCommandoSkins.goth5Cryss,Class=Texture)
Object=(Name=FCommandoSkins.goth5Freylis,Class=Texture)
Object=(Name=FCommandoSkins.goth5Visse,Class=Texture)
Object=(Name=FCommandoSkins.goth5Malise,Class=Texture)
Object=(Name=FCommandoSkins.aphe1,Class=Texture,Description=Aphex)
Object=(Name=FCommandoSkins.aphe1t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe4,Class=Texture)
Object=(Name=FCommandoSkins.aphe4Indina,Class=Texture,Description=Idina)
Object=(Name=FCommandoSkins.aphe4Portia,Class=Texture,Description=Portia)
Object=(Name=FCommandoSkins.aphe5Indina,Class=Texture)
Object=(Name=FCommandoSkins.aphe5Portia,Class=Texture)

74
System/FCommandoSkins.int Normal file
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@@ -0,0 +1,74 @@
[public]
Object=(Name=FCommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=FCommandoSkins.cmdo1_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4ivana,Class=Texture,Description=Ivana)
Object=(Name=FCommandoSkins.cmdo4nikita,Class=Texture,Description=Nikita)
Object=(Name=FCommandoSkins.cmdo4anna,Class=Texture,Description=Anna)
Object=(Name=FCommandoSkins.cmdo4Gromida,Class=Texture,Description=Gromida)
Object=(Name=FCommandoSkins.cmdo5ivana,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5nikita,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5anna,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5Gromida,Class=Texture)
Object=(Name=FCommandoSkins.daco1,Class=Texture,Description=Mercenary)
Object=(Name=FCommandoSkins.daco1t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco4,Class=Texture)
Object=(Name=FCommandoSkins.daco4kyla,Class=Texture,Description=Kyla)
Object=(Name=FCommandoSkins.daco4mariana,Class=Texture,Description=Mariana)
Object=(Name=FCommandoSkins.daco4jayce,Class=Texture,Description=Jayce)
Object=(Name=FCommandoSkins.daco4Tanya,Class=Texture,Description=Tanya)
Object=(Name=FCommandoSkins.daco5kyla,Class=Texture)
Object=(Name=FCommandoSkins.daco5mariana,Class=Texture)
Object=(Name=FCommandoSkins.daco5jayce,Class=Texture)
Object=(Name=FCommandoSkins.daco5Tanya,Class=Texture)
Object=(Name=FCommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=FCommandoSkins.goth1t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth4,Class=Texture)
Object=(Name=FCommandoSkins.goth4Cryss,Class=Texture,Description=Cryss)
Object=(Name=FCommandoSkins.goth4Freylis,Class=Texture,Description=Freylis)
Object=(Name=FCommandoSkins.goth4Visse,Class=Texture,Description=Visse)
Object=(Name=FCommandoSkins.goth4Malise,Class=Texture,Description=Malise)
Object=(Name=FCommandoSkins.goth5Cryss,Class=Texture)
Object=(Name=FCommandoSkins.goth5Freylis,Class=Texture)
Object=(Name=FCommandoSkins.goth5Visse,Class=Texture)
Object=(Name=FCommandoSkins.goth5Malise,Class=Texture)
Object=(Name=FCommandoSkins.aphe1,Class=Texture,Description=Aphex)
Object=(Name=FCommandoSkins.aphe1t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe4,Class=Texture)
Object=(Name=FCommandoSkins.aphe4Indina,Class=Texture,Description=Idina)
Object=(Name=FCommandoSkins.aphe4Portia,Class=Texture,Description=Portia)
Object=(Name=FCommandoSkins.aphe5Indina,Class=Texture)
Object=(Name=FCommandoSkins.aphe5Portia,Class=Texture)

73
System/FCommandoSkins.itt Normal file
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@@ -0,0 +1,73 @@
[public]
Object=(Name=FCommandoSkins.cmdo1,Class=Texture,Description=Commando)
Object=(Name=FCommandoSkins.cmdo1_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo1_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_0,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_1,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_2,Class=Texture)
Object=(Name=FCommandoSkins.cmdo2t_3,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4,Class=Texture)
Object=(Name=FCommandoSkins.cmdo4ivana,Class=Texture,Description=Ivana)
Object=(Name=FCommandoSkins.cmdo4nikita,Class=Texture,Description=Nikita)
Object=(Name=FCommandoSkins.cmdo4anna,Class=Texture,Description=Anna)
Object=(Name=FCommandoSkins.cmdo4Gromida,Class=Texture,Description=Gromida)
Object=(Name=FCommandoSkins.cmdo5ivana,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5nikita,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5anna,Class=Texture)
Object=(Name=FCommandoSkins.cmdo5Gromida,Class=Texture)
Object=(Name=FCommandoSkins.daco1,Class=Texture,Description=Mercenaria)
Object=(Name=FCommandoSkins.daco1t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco1t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_0,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_1,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_2,Class=Texture)
Object=(Name=FCommandoSkins.daco2t_3,Class=Texture)
Object=(Name=FCommandoSkins.daco4,Class=Texture)
Object=(Name=FCommandoSkins.daco4kyla,Class=Texture,Description=Kyla)
Object=(Name=FCommandoSkins.daco4mariana,Class=Texture,Description=Mariana)
Object=(Name=FCommandoSkins.daco4jayce,Class=Texture,Description=Jayce)
Object=(Name=FCommandoSkins.daco4Tanya,Class=Texture,Description=Tanya)
Object=(Name=FCommandoSkins.daco5kyla,Class=Texture)
Object=(Name=FCommandoSkins.daco5mariana,Class=Texture)
Object=(Name=FCommandoSkins.daco5jayce,Class=Texture)
Object=(Name=FCommandoSkins.daco5Tanya,Class=Texture)
Object=(Name=FCommandoSkins.goth1,Class=Texture,Description=Necris)
Object=(Name=FCommandoSkins.goth1t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth1t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_0,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_1,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_2,Class=Texture)
Object=(Name=FCommandoSkins.goth2t_3,Class=Texture)
Object=(Name=FCommandoSkins.goth4,Class=Texture)
Object=(Name=FCommandoSkins.goth4Cryss,Class=Texture,Description=Cryss)
Object=(Name=FCommandoSkins.goth4Freylis,Class=Texture,Description=Freylis)
Object=(Name=FCommandoSkins.goth4Visse,Class=Texture,Description=Visse)
Object=(Name=FCommandoSkins.goth4Malise,Class=Texture,Description=Malise)
Object=(Name=FCommandoSkins.goth5Cryss,Class=Texture)
Object=(Name=FCommandoSkins.goth5Freylis,Class=Texture)
Object=(Name=FCommandoSkins.goth5Visse,Class=Texture)
Object=(Name=FCommandoSkins.goth5Malise,Class=Texture)
Object=(Name=FCommandoSkins.aphe1,Class=Texture,Description=Aphex)
Object=(Name=FCommandoSkins.aphe1t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe1t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_0,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_1,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_2,Class=Texture)
Object=(Name=FCommandoSkins.aphe2t_3,Class=Texture)
Object=(Name=FCommandoSkins.aphe4,Class=Texture)
Object=(Name=FCommandoSkins.aphe4Indina,Class=Texture,Description=Idina)
Object=(Name=FCommandoSkins.aphe4Portia,Class=Texture,Description=Portia)
Object=(Name=FCommandoSkins.aphe5Indina,Class=Texture)
Object=(Name=FCommandoSkins.aphe5Portia,Class=Texture)

BIN
System/Fire.dll Normal file

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System/Fire.u Normal file

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System/Galaxy.dll Normal file

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System/Galaxy.est Normal file
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@@ -0,0 +1,7 @@
[Public]
Object=(Name=Galaxy.GalaxyAudioSubsystem,Class=Class,MetaClass=Engine.AudioSubsystem)
Preferences=(Caption="Sonido",Parent="Opciones avanzadas",Class=Galaxy.GalaxyAudioSubsystem,Immediate=True)
[GalaxyAudioSubsystem]
ClassCaption="Galaxy 3D Audio para Windows"

6
System/Galaxy.frt Normal file
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@@ -0,0 +1,6 @@
[Public]
Object=(Name=Galaxy.GalaxyAudioSubsystem,Class=Class,MetaClass=Engine.AudioSubsystem)
Preferences=(Caption="Audio",Parent="Options avancées",Class=Galaxy.GalaxyAudioSubsystem,Immediate=True)
[GalaxyAudioSubsystem]
ClassCaption="Galaxy 3D Audio pour Windows"

6
System/Galaxy.int Normal file
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@@ -0,0 +1,6 @@
[Public]
Object=(Name=Galaxy.GalaxyAudioSubsystem,Class=Class,MetaClass=Engine.AudioSubsystem)
Preferences=(Caption="Audio",Parent="Advanced Options",Class=Galaxy.GalaxyAudioSubsystem,Immediate=True)
[GalaxyAudioSubsystem]
ClassCaption="Galaxy 3D Audio for Windows"

6
System/Galaxy.itt Normal file
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@@ -0,0 +1,6 @@
[Public]
Object=(Name=Galaxy.GalaxyAudioSubsystem,Class=Class,MetaClass=Engine.AudioSubsystem)
Preferences=(Caption="Audio",Parent="Opzioni avanzate",Class=Galaxy.GalaxyAudioSubsystem,Immediate=True)
[GalaxyAudioSubsystem]
ClassCaption="Audio 3D Galaxy per Windows"

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System/GlideDrv.dll Normal file

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@@ -0,0 +1,10 @@
[Public]
Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Compatible con 3dfx Glide",Parent="Reproducción",Class=GlideDrv.GlideRenderDevice,Immediate=True)
[GlideRenderDevice]
ClassCaption="3dfx Glide para Windows"
AskInstalled=¿Tienes una tarjeta 3dfx instalada?
AskUse=¿Quieres utilizar tu tarjeta 3dfx con Unreal?

9
System/GlideDrv.frt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Support 3dfx Glide",Parent="Rendu",Class=GlideDrv.GlideRenderDevice,Immediate=True)
[GlideRenderDevice]
ClassCaption="3dfx Glide pour Windows"
AskInstalled=Disposez-vous d'une carte 3dfx ?
AskUse=Souhaitez-vous que Unreal utilise votre carte 3dfx ?

9
System/GlideDrv.int Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="3dfx Glide support",Parent="Rendering",Class=GlideDrv.GlideRenderDevice,Immediate=True)
[GlideRenderDevice]
ClassCaption="3dfx Glide for Windows"
AskInstalled=Do you have a 3dfx card installed?
AskUse=Do you want Unreal to use your 3dfx card?

9
System/GlideDrv.itt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll)
Preferences=(Caption="Rendering",Parent="Opzioni avanzate")
Preferences=(Caption="Supporto 3dfx Glide",Parent="Rendering",Class=GlideDrv.GlideRenderDevice,Immediate=True)
[GlideRenderDevice]
ClassCaption="3dfx Glide per Windows"
AskInstalled=Hai una scheda 3dfx installata?
AskUse=Unreal è compatibile con 3dfx Voodoo 1 e Voodoo 2, non lo è con le schede basate su Voodoo Rush. Vuoi che Unreal usi la tua scheda 3dfx?

View File

@@ -0,0 +1,2 @@
[InternetShortcut]
URL=http://ut.ngworldstats.com/

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System/GotoHeat.exe Normal file

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System/IpDrv.dll Normal file

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14
System/IpDrv.est Normal file
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@@ -0,0 +1,14 @@
[Public]
Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver)
Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor)
Object=(Name=IpDrv.ServerUplink,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="En red",Parent="Opciones avanzadas")
Preferences=(Caption="Partida en red TCP/IP",Parent="En red",Class=IpDrv.TcpNetDriver)
Preferences=(Caption="Señalizador de errores del servidor",Parent="En red",Class=IpDrv.UdpBeacon,Immediate=True)
[TcpNetDriver]
ClassCaption="Partida en red TCP/IP"
[ServerUplink]
ClassCaption="Señalizador de errores en LAN del servidor"

13
System/IpDrv.frt Normal file
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@@ -0,0 +1,13 @@
[Public]
Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver)
Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Réseau",Parent="Options avancées")
Preferences=(Caption="Partie en réseau TCP/IP",Parent="Réseau",Class=IpDrv.TcpNetDriver)
Preferences=(Caption="Balise de serveur",Parent="Réseau",Class=IpDrv.UdpBeacon,Immediate=True)
[TcpNetDriver]
ClassCaption="Partie en réseau TCP/IP"
[UdpBeacon]
ClassCaption="Balise serveur réseau local"

45
System/IpDrv.int Normal file
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[Public]
Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=IpDrv.CompressCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=IpDrv.DecompressCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver)
Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="TCP/IP Network Play",Parent="Networking",Class=IpDrv.TcpNetDriver)
Preferences=(Caption="Server Beacon",Parent="Networking",Class=IpDrv.UdpBeacon,Immediate=True)
[UpdateServerCommandlet]
HelpCmd=updateserver
HelpOneLiner=Service Unreal Engine auto update requests.
HelpUsage=updateserver [-option...] [parm=value]
HelpParm[0]=ConfigFile
HelpDesc[0]=Configuration file to use. Default: UpdateServer.ini
[MasterServerCommandlet]
HelpCmd=masterserver
HelpOneLiner=Maintain master list of servers.
HelpUsage=masterserver [-option...] [parm=value]
HelpParm[0]=ConfigFile
HelpDesc[0]=Configuration file to use. Default: MasterServer.ini
[CompressCommandlet]
HelpCmd=compress
HelpOneLiner=Compress an Unreal package for auto-downloading. A file with extension .uz will be created.
HelpUsage=compress File1 [File2 [File3 ...]]
HelpParm[0]=Files
HelpDesc[0]=The wildcard or file names to compress.
[DecompressCommandlet]
HelpCmd=decompress
HelpOneLiner=Decompress a file compressed with ucc compress.
HelpUsage=decompress CompressedFile
HelpParm[0]=CompressedFile
HelpDesc[0]=The .uz file to decompress.
[TcpNetDriver]
ClassCaption="TCP/IP Network Play"
[UdpBeacon]
ClassCaption="Server LAN Beacon"

13
System/IpDrv.itt Normal file
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[Public]
Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver)
Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="In rete",Parent="Opzioni avanzate")
Preferences=(Caption="Gioco in rete TCP/IP",Parent="In rete",Class=IpDrv.TcpNetDriver)
Preferences=(Caption="Server Beacon",Parent="In rete",Class=IpDrv.UdpBeacon,Immediate=True)
[TcpNetDriver]
ClassCaption="Gioco in rete TCP/IP"
[UdpBeacon]
ClassCaption="Server Beacon LAN"

BIN
System/IpDrv.u Normal file

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9
System/IpServer.est Normal file
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@@ -0,0 +1,9 @@
[Public]
Object=(Name=IpServer.UdpServerUplink,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Enlace ascendente con servidor maestro",Parent="En red",Class=IpServer.UdpServerUplink,Immediate=True)
[ServerUplink]
ClassCaption="Enlace ascendente con servidor maestro"
[ServerQuery]
ClassCaption="Pregunta de servidor del juego"

9
System/IpServer.frt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=IpServer.UdpServerUplink,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Liaison serveur principal",Parent="Réseau",Class=IpServer.UdpServerUplink,Immediate=True)
[ServerUplink]
ClassCaption="Liaison serveur principal"
[ServerQuery]
ClassCaption="Recherche serveur de jeu"

9
System/IpServer.int Normal file
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@@ -0,0 +1,9 @@
[Public]
Object=(Name=IpServer.UdpServerUplink,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Master Server Uplink",Parent="Networking",Class=IpServer.UdpServerUplink,Immediate=True)
[ServerUplink]
ClassCaption="Master Server Uplink"
[ServerQuery]
ClassCaption="Game Server Query"

9
System/IpServer.itt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=IpServer.UdpServerUplink,Class=Class,MetaClass=Engine.Actor)
Preferences=(Caption="Connessione Server principale",Parent="In rete",Class=IpServer.UdpServerUplink,Immediate=True)
[ServerUplink]
ClassCaption="Connessione Server principale"
[ServerQuery]
ClassCaption="Query al Server del gioco"

BIN
System/IpServer.u Normal file

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BIN
System/MSVCRT.dll Normal file

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1098
System/Manifest.ini Normal file

File diff suppressed because it is too large Load Diff

70
System/Manifest.int Normal file
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@@ -0,0 +1,70 @@
[Setup]
LocalProduct=Unreal Tournament G.O.T.Y. Edition
DefaultFolder=C:\UnrealTournament
ReadMe=Help\ReadMe.htm
SetupWindowTitle=Unreal Tournament Setup
AutoplayWindowTitle=Unreal Tournament Options
ProductURL=http://www.unrealtournament.com/
VersionURL=http://unreal.epicgames.com/tournamentversions.htm
Developer=Epic Games, Inc.
DeveloperURL=http://www.epicgames.com/
Logo=Help\UnrealTournamentSetupLogo.bmp
License=License.int
[General]
PlayLevelCommand=&Play this Unreal level
OpenLinkCommand=&Open this Unreal link
InstallModuleCommand=&Install this Unreal module
EditLevelCommand=&Edit this Unreal level
[UnrealTournamentContentGroup]
Caption=Game Content
Description=Install this for best performance. If you deselect it, the game content will be loaded from CD during play, degrading performance, but using less hard disk space.
[GameGroup]
Caption=Unreal Tournament Game
Description=Installation is required.
[NetGamesGroup]
Caption=NetGames USA Stat Utils
Description=These tools can be used to generate HTML statistics about your Unreal Tournament games. You can also view your global ranking online!
[DirectXGroup]
Caption=DirectX
Description=Optional Microsoft DirectX 7 drivers for enhanced graphics, sound, and joystick support.
[EditorGroup]
Caption=Unreal Editor
Description=Unreal world editor, for creating your own 3D Unreal environments. For advanced users; installation is optional.
[PlayShortcut]
Caption=Play Unreal Tournament
[SafeModeShortcut]
Caption=Unreal Tournament Safe Mode
[EditorShortcut]
Caption=Unreal Editor
[DocumentationShortcut]
Caption=Documentation
[WebShortcut]
Caption=Unreal Tournament Web Page
[NetGamesShortcut]
Caption=NetGames USA
[LocalStatsShortcut]
Caption=View my local UT stats. [ngStats]
[GlobalStatsShortcut]
Caption=View my global UT stats. [ngWorldStats]
[MPlayerShortcut]
Caption=Play Unreal Tournament on mplayer.com
[HeatShortcut]
Caption=Play Unreal Tournament on HEAT
[UninstallShortcut]
Caption=Uninstall Unreal Tournament Demo

BIN
System/MeTaLDrv.dll Normal file

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9
System/MeTaLDrv.est Normal file
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@@ -0,0 +1,9 @@
[Public]
Object=(Name=MeTaLDrv.MeTaLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Metal.dll)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Compatible con S3 MeTaL",Parent="Reproducción",Class=MeTaLDrv.MeTaLRenderDevice,Immediate=True)
[MeTaLRenderDevice]
ClassCaption="S3 MeTaL para Windows"
AskInstalled=¿Tienes instalada una tarjeta Savage aceleradora de gráficos en 3D?
AskUse=¿Quieres que Unreal utilice una tarjeta Savage aceleradora de gráficos en 3D?

9
System/MeTaLDrv.frt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=MeTaLDrv.MeTaLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Metal.dll)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Support S3 MeTaL",Parent="Rendu",Class=MeTaLDrv.MeTaLRenderDevice,Immediate=True)
[MeTaLRenderDevice]
ClassCaption="S3 MeTaL pour Windows"
AskInstalled=Est-ce qu'une carte 3D Savage est installée sur votre système ?
AskUse=Souhaitez-vous qu'Unreal utilise votre carte 3D Savage ?

9
System/MeTaLDrv.int Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=MeTaLDrv.MeTaLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Metal.dll)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="S3 MeTaL support",Parent="Rendering",Class=MeTaLDrv.MeTaLRenderDevice,Immediate=True)
[MeTaLRenderDevice]
ClassCaption="S3 MeTaL for Windows"
AskInstalled=Do you have a Savage 3D card installed?
AskUse=Do you want Unreal to use your Savage 3D card?

View File

@@ -0,0 +1,2 @@
[InternetShortcut]
URL=http://www.netgamesusa.com/

BIN
System/OpenGlDrv.dll Normal file

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14
System/OpenGlDrv.est Normal file
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@@ -0,0 +1,14 @@
[Public]
Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Compatible con OpenGL",Parent="Reproducción",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True)
[OpenGLRenderDevice]
ClassCaption="Compatible con OpenGL"
AskInstalled=¿Tienes instalada una tarjeta compatible OpenGL aceleradora de gráficos en 3D?
AskUse=¿Quieres que Unreal utilice tu tarjeta aceleradora OpenGL?
[Errors]
NoFindGL=No se ha podido encontrar el controlador OpenGL %s.
MissingFunc=Falta la función OpenGL %s (%i).
ResFailed=No se ha podido ajustar la resolución.

14
System/OpenGlDrv.frt Normal file
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@@ -0,0 +1,14 @@
[Public]
Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Support OpenGL",Parent="Rendu",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True)
[OpenGLRenderDevice]
ClassCaption="Support OpenGL"
AskInstalled=Est-ce qu'une carte accélératrice 3D compatible OpenGL est installée sur votre système ?
AskUse=Souhaitez-vous qu'Unreal utilise votre carte accélératrice OpenGL ?
[Errors]
NoFindGL=Pilote %s OpenGL introuvable
MissingFunc=Fonction %s (%i) OpenGL manquante
ResFailed=Echec du réglage de la résolution

72
System/OpenGlDrv.ini Normal file
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@@ -0,0 +1,72 @@
[Default]
MinLogTextureSize=3
MaxLogTextureSize=10
MaxLogUOverV=10
MaxLogVOverU=10
UseZTrick=1
UseMultiTexture=1
UsePalette=1
DoPrecache=1
ShareLists=1
AlwaysMipmap=1
[NVIDIA Corporation/RIVA TNT (PCI)]
MinLogTextureSize=0
MaxLogTextureSize=10
MaxLogUOverV=10
MaxLogVOverU=10
UseZTrick=0
UseMultiTexture=1
UsePalette=0
DoPrecache=1
ShareLists=1
AlwaysMipmap=1
[NVIDIA Corporation/RIVA TNT (AGP)]
MinLogTextureSize=0
MaxLogTextureSize=10
MaxLogUOverV=10
MaxLogVOverU=10
UseZTrick=1
UseMultiTexture=1
UsePalette=0
DoPrecache=1
ShareLists=1
AlwaysMipmap=1
[Intel/Intel740]
MinLogTextureSize=0
MaxLogTextureSize=10
MaxLogUOverV=10
MaxLogVOverU=10
UseZTrick=1
UseMultiTexture=0
UsePalette=1
DoPrecache=1
ShareLists=1
AlwaysMipmap=1
[3Dfx Interactive Inc./3Dfx]
MinLogTextureSize=0
MaxLogTextureSize=8
MaxLogUOverV=2
MaxLogVOverU=2
UseZTrick=1
UseMultiTexture=1
UsePalette=0
DoPrecache=0
ShareLists=0
AlwaysMipmap=0
[ATI/RAGE 128]
MinLogTextureSize=3
MaxLogTextureSize=10
MaxLogUOverV=10
MaxLogVOverU=10
UseZTrick=1
UseMultiTexture=1
UsePalette=0
DoPrecache=1
ShareLists=1
AlwaysMipmap=0

14
System/OpenGlDrv.int Normal file
View File

@@ -0,0 +1,14 @@
[Public]
Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="OpenGL Support",Parent="Rendering",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True)
[OpenGLRenderDevice]
ClassCaption="OpenGL Support"
AskInstalled=Do you have a OpenGL compatible 3D accelerator installed?
AskUse=Do you want Unreal to use your OpenGL accelerator?
[Errors]
NoFindGL=Can't find OpenGL driver %s
MissingFunc=Missing OpenGL function %s (%i)
ResFailed=Failed to set resolution

14
System/OpenGlDrv.itt Normal file
View File

@@ -0,0 +1,14 @@
[Public]
Object=(Name=OpenGLDrv.OpenGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=)
Preferences=(Caption="Resa",Parent="Opzioni avanzate")
Preferences=(Caption="Supporto OpenGL ",Parent="Resa",Class=OpenGLDrv.OpenGLRenderDevice,Immediate=True)
[OpenGLRenderDevice]
ClassCaption="Supporto OpenGL"
AskInstalled=Desideri installare un acceleratore 3D compatibile con OpenGL?
AskUse=Desideri utilizzare l'acceleratore OpenGL di Unreal?
[Errors]
NoFindGL=Impossibile trovare il driver OpenGL %s
MissingFunc=Funzione OpenGL %s (%i) mancante
ResFailed=Impostazione risoluzione fallita

BIN
System/Render.dll Normal file

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5
System/RunServer.bat Normal file
View File

@@ -0,0 +1,5 @@
@echo off
:10
ucc server %1 %2 %3 %4 %5 %6 %7 %8 %9 -log=server.log
copy server.log servercrash.log
goto 10

BIN
System/SGLDrv.dll Normal file

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9
System/SGLDrv.int Normal file
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@@ -0,0 +1,9 @@
[Public]
//Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
//Preferences=(Caption="Rendering",Parent="Advanced Options")
//Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
[SglRenderDevice]
ClassCaption="PowerVR SGL for Windows"
AskInstalled=Do you have a PowerVR card installed?
AskUse=Do you want Unreal to use your PowerVR card?

108
System/SGirlSkins.est Normal file
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[public]
Object=(Name=SGirlSkins.army1,Class=Texture,Description="soldado")
Object=(Name=SGirlSkins.army2,Class=Texture)
Object=(Name=SGirlSkins.army3,Class=Texture)
Object=(Name=SGirlSkins.army4,Class=Texture)
Object=(Name=SGirlSkins.army4Lauren,Class=Texture,Description="Lauren")
Object=(Name=SGirlSkins.army4Rylisa,Class=Texture,Description="Rylisa")
Object=(Name=SGirlSkins.army4Sara,Class=Texture,Description="Sara")
Object=(Name=SGirlSkins.army4Shyann,Class=Texture,Description="Shyann")
Object=(Name=SGirlSkins.army5Lauren,Class=Texture)
Object=(Name=SGirlSkins.army5Rylisa,Class=Texture)
Object=(Name=SGirlSkins.army5Sara,Class=Texture)
Object=(Name=SGirlSkins.army5Shyann,Class=Texture)
Object=(Name=SGirlSkins.Army1T_0,Class=Texture)
Object=(Name=SGirlSkins.Army1T_1,Class=Texture)
Object=(Name=SGirlSkins.Army1T_2,Class=Texture)
Object=(Name=SGirlSkins.Army1T_3,Class=Texture)
Object=(Name=SGirlSkins.Army2T_0,Class=Texture)
Object=(Name=SGirlSkins.Army2T_1,Class=Texture)
Object=(Name=SGirlSkins.Army2T_2,Class=Texture)
Object=(Name=SGirlSkins.Army2T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf1,Class=Texture,Description="Guardia metálico")
Object=(Name=SGirlSkins.Garf2,Class=Texture)
Object=(Name=SGirlSkins.Garf3,Class=Texture)
Object=(Name=SGirlSkins.Garf4,Class=Texture)
Object=(Name=SGirlSkins.Garf4Isis,Class=Texture,Description="Isis")
Object=(Name=SGirlSkins.Garf4Risa,Class=Texture,Description="Risa")
Object=(Name=SGirlSkins.Garf4Tasha,Class=Texture,Description="Tasha")
Object=(Name=SGirlSkins.Garf4Vixen,Class=Texture,Description="Vixen")
Object=(Name=SGirlSkins.Garf5Isis,Class=Texture)
Object=(Name=SGirlSkins.Garf5Risa,Class=Texture)
Object=(Name=SGirlSkins.Garf5Tasha,Class=Texture)
Object=(Name=SGirlSkins.Garf5Vixen,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm1,Class=Texture,Description="Veneno")
Object=(Name=SGirlSkins.Venm2,Class=Texture)
Object=(Name=SGirlSkins.Venm3,Class=Texture)
Object=(Name=SGirlSkins.Venm4,Class=Texture)
Object=(Name=SGirlSkins.Venm4Athena,Class=Texture,Description=Athena)
Object=(Name=SGirlSkins.Venm4Cilia,Class=Texture,Description=Cilia)
Object=(Name=SGirlSkins.Venm4Sarena,Class=Texture,Description=Sarena)
Object=(Name=SGirlSkins.Venm4Tara,Class=Texture,Description=Tara)
Object=(Name=SGirlSkins.Venm4Zanna,Class=Texture,Description=Zanna)
Object=(Name=SGirlSkins.Venm5Athena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Cilia,Class=Texture)
Object=(Name=SGirlSkins.Venm5Sarena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Tara,Class=Texture)
Object=(Name=SGirlSkins.Venm5Zanna,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_3,Class=Texture)
Object=(Name=SGirlSkins.fbth1,Class=Texture,Description="Marine")
Object=(Name=SGirlSkins.fbth1_0,Class=Texture)
Object=(Name=SGirlSkins.fbth1_1,Class=Texture)
Object=(Name=SGirlSkins.fbth1_2,Class=Texture)
Object=(Name=SGirlSkins.fbth1_3,Class=Texture)
Object=(Name=SGirlSkins.fbth2,Class=Texture)
Object=(Name=SGirlSkins.fbth3,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_0,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_1,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_2,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_3,Class=Texture)
Object=(Name=SGirlSkins.fbth4,Class=Texture)
Object=(Name=SGirlSkins.fbth4Azure,Class=Texture,Description=Azure)
Object=(Name=SGirlSkins.fbth4Aryss,Class=Texture,Description=Aryss)
Object=(Name=SGirlSkins.fbth4Annaka,Class=Texture,Description=Annaka)
Object=(Name=SGirlSkins.fbth4Olga,Class=Texture,Description=Olga)
Object=(Name=SGirlSkins.fbth4Ryanna,Class=Texture,Description=Ryanna)
Object=(Name=SGirlSkins.fbth5Azure,Class=Texture)
Object=(Name=SGirlSkins.fbth5Aryss,Class=Texture)
Object=(Name=SGirlSkins.fbth5Ryanna,Class=Texture)
Object=(Name=SGirlSkins.fbth5Olga,Class=Texture)
Object=(Name=SGirlSkins.fbth5Annaka,Class=Texture)
Object=(Name=SGirlSkins.fwar1,Class=Texture,Description="War Machine")
Object=(Name=SGirlSkins.fwar2,Class=Texture)
Object=(Name=SGirlSkins.fwar3,Class=Texture)
Object=(Name=SGirlSkins.fwar4,Class=Texture)
Object=(Name=SGirlSkins.fwar4Cathode,Class=Texture,Description="Cathode")
Object=(Name=SGirlSkins.fwar4Fury,Class=Texture,Description="Fury")
Object=(Name=SGirlSkins.fwar4Lilith,Class=Texture,Description="Lilith")
Object=(Name=SGirlSkins.fwar5Cathode,Class=Texture)
Object=(Name=SGirlSkins.fwar5Fury,Class=Texture)
Object=(Name=SGirlSkins.fwar5Lilith,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_3,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_3,Class=Texture)

108
System/SGirlSkins.frt Normal file
View File

@@ -0,0 +1,108 @@
[public]
Object=(Name=SGirlSkins.army1,Class=Texture,Description="Soldat")
Object=(Name=SGirlSkins.army2,Class=Texture)
Object=(Name=SGirlSkins.army3,Class=Texture)
Object=(Name=SGirlSkins.army4,Class=Texture)
Object=(Name=SGirlSkins.army4Lauren,Class=Texture,Description="Lauren")
Object=(Name=SGirlSkins.army4Rylisa,Class=Texture,Description="Rylisa")
Object=(Name=SGirlSkins.army4Sara,Class=Texture,Description="Sara")
Object=(Name=SGirlSkins.army4Shyann,Class=Texture,Description="Shyann")
Object=(Name=SGirlSkins.army5Lauren,Class=Texture)
Object=(Name=SGirlSkins.army5Rylisa,Class=Texture)
Object=(Name=SGirlSkins.army5Sara,Class=Texture)
Object=(Name=SGirlSkins.army5Shyann,Class=Texture)
Object=(Name=SGirlSkins.Army1T_0,Class=Texture)
Object=(Name=SGirlSkins.Army1T_1,Class=Texture)
Object=(Name=SGirlSkins.Army1T_2,Class=Texture)
Object=(Name=SGirlSkins.Army1T_3,Class=Texture)
Object=(Name=SGirlSkins.Army2T_0,Class=Texture)
Object=(Name=SGirlSkins.Army2T_1,Class=Texture)
Object=(Name=SGirlSkins.Army2T_2,Class=Texture)
Object=(Name=SGirlSkins.Army2T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf1,Class=Texture,Description="Garde de métal")
Object=(Name=SGirlSkins.Garf2,Class=Texture)
Object=(Name=SGirlSkins.Garf3,Class=Texture)
Object=(Name=SGirlSkins.Garf4,Class=Texture)
Object=(Name=SGirlSkins.Garf4Isis,Class=Texture,Description="Isis")
Object=(Name=SGirlSkins.Garf4Risa,Class=Texture,Description="Risa")
Object=(Name=SGirlSkins.Garf4Tasha,Class=Texture,Description="Tasha")
Object=(Name=SGirlSkins.Garf4Vixen,Class=Texture,Description="Vixen")
Object=(Name=SGirlSkins.Garf5Isis,Class=Texture)
Object=(Name=SGirlSkins.Garf5Risa,Class=Texture)
Object=(Name=SGirlSkins.Garf5Tasha,Class=Texture)
Object=(Name=SGirlSkins.Garf5Vixen,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm1,Class=Texture,Description="Venin")
Object=(Name=SGirlSkins.Venm2,Class=Texture)
Object=(Name=SGirlSkins.Venm3,Class=Texture)
Object=(Name=SGirlSkins.Venm4,Class=Texture)
Object=(Name=SGirlSkins.Venm4Athena,Class=Texture,Description=Athena)
Object=(Name=SGirlSkins.Venm4Cilia,Class=Texture,Description=Cilia)
Object=(Name=SGirlSkins.Venm4Sarena,Class=Texture,Description=Sarena)
Object=(Name=SGirlSkins.Venm4Tara,Class=Texture,Description=Tara)
Object=(Name=SGirlSkins.Venm4Zanna,Class=Texture,Description=Zanna)
Object=(Name=SGirlSkins.Venm5Athena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Cilia,Class=Texture)
Object=(Name=SGirlSkins.Venm5Sarena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Tara,Class=Texture)
Object=(Name=SGirlSkins.Venm5Zanna,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_3,Class=Texture)
Object=(Name=SGirlSkins.fbth1,Class=Texture,Description="Marine")
Object=(Name=SGirlSkins.fbth1_0,Class=Texture)
Object=(Name=SGirlSkins.fbth1_1,Class=Texture)
Object=(Name=SGirlSkins.fbth1_2,Class=Texture)
Object=(Name=SGirlSkins.fbth1_3,Class=Texture)
Object=(Name=SGirlSkins.fbth2,Class=Texture)
Object=(Name=SGirlSkins.fbth3,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_0,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_1,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_2,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_3,Class=Texture)
Object=(Name=SGirlSkins.fbth4,Class=Texture)
Object=(Name=SGirlSkins.fbth4Azure,Class=Texture,Description=Azure)
Object=(Name=SGirlSkins.fbth4Aryss,Class=Texture,Description=Aryss)
Object=(Name=SGirlSkins.fbth4Annaka,Class=Texture,Description=Annaka)
Object=(Name=SGirlSkins.fbth4Olga,Class=Texture,Description=Olga)
Object=(Name=SGirlSkins.fbth4Ryanna,Class=Texture,Description=Ryanna)
Object=(Name=SGirlSkins.fbth5Azure,Class=Texture)
Object=(Name=SGirlSkins.fbth5Aryss,Class=Texture)
Object=(Name=SGirlSkins.fbth5Ryanna,Class=Texture)
Object=(Name=SGirlSkins.fbth5Olga,Class=Texture)
Object=(Name=SGirlSkins.fbth5Annaka,Class=Texture)
Object=(Name=SGirlSkins.fwar1,Class=Texture,Description="War Machine")
Object=(Name=SGirlSkins.fwar2,Class=Texture)
Object=(Name=SGirlSkins.fwar3,Class=Texture)
Object=(Name=SGirlSkins.fwar4,Class=Texture)
Object=(Name=SGirlSkins.fwar4Cathode,Class=Texture,Description="Cathode")
Object=(Name=SGirlSkins.fwar4Fury,Class=Texture,Description="Fury")
Object=(Name=SGirlSkins.fwar4Lilith,Class=Texture,Description="Lilith")
Object=(Name=SGirlSkins.fwar5Cathode,Class=Texture)
Object=(Name=SGirlSkins.fwar5Fury,Class=Texture)
Object=(Name=SGirlSkins.fwar5Lilith,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_3,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_3,Class=Texture)

108
System/SGirlSkins.int Normal file
View File

@@ -0,0 +1,108 @@
[public]
Object=(Name=SGirlSkins.army1,Class=Texture,Description="Soldier")
Object=(Name=SGirlSkins.army2,Class=Texture)
Object=(Name=SGirlSkins.army3,Class=Texture)
Object=(Name=SGirlSkins.army4,Class=Texture)
Object=(Name=SGirlSkins.army4Lauren,Class=Texture,Description="Lauren")
Object=(Name=SGirlSkins.army4Rylisa,Class=Texture,Description="Rylisa")
Object=(Name=SGirlSkins.army4Sara,Class=Texture,Description="Sara")
Object=(Name=SGirlSkins.army4Shyann,Class=Texture,Description="Shyann")
Object=(Name=SGirlSkins.army5Lauren,Class=Texture)
Object=(Name=SGirlSkins.army5Rylisa,Class=Texture)
Object=(Name=SGirlSkins.army5Sara,Class=Texture)
Object=(Name=SGirlSkins.army5Shyann,Class=Texture)
Object=(Name=SGirlSkins.Army1T_0,Class=Texture)
Object=(Name=SGirlSkins.Army1T_1,Class=Texture)
Object=(Name=SGirlSkins.Army1T_2,Class=Texture)
Object=(Name=SGirlSkins.Army1T_3,Class=Texture)
Object=(Name=SGirlSkins.Army2T_0,Class=Texture)
Object=(Name=SGirlSkins.Army2T_1,Class=Texture)
Object=(Name=SGirlSkins.Army2T_2,Class=Texture)
Object=(Name=SGirlSkins.Army2T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf1,Class=Texture,Description="Metal Guard")
Object=(Name=SGirlSkins.Garf2,Class=Texture)
Object=(Name=SGirlSkins.Garf3,Class=Texture)
Object=(Name=SGirlSkins.Garf4,Class=Texture)
Object=(Name=SGirlSkins.Garf4Isis,Class=Texture,Description="Isis")
Object=(Name=SGirlSkins.Garf4Risa,Class=Texture,Description="Risa")
Object=(Name=SGirlSkins.Garf4Tasha,Class=Texture,Description="Tasha")
Object=(Name=SGirlSkins.Garf4Vixen,Class=Texture,Description="Vixen")
Object=(Name=SGirlSkins.Garf5Isis,Class=Texture)
Object=(Name=SGirlSkins.Garf5Risa,Class=Texture)
Object=(Name=SGirlSkins.Garf5Tasha,Class=Texture)
Object=(Name=SGirlSkins.Garf5Vixen,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm1,Class=Texture,Description="Venom")
Object=(Name=SGirlSkins.Venm2,Class=Texture)
Object=(Name=SGirlSkins.Venm3,Class=Texture)
Object=(Name=SGirlSkins.Venm4,Class=Texture)
Object=(Name=SGirlSkins.Venm4Athena,Class=Texture,Description=Athena)
Object=(Name=SGirlSkins.Venm4Cilia,Class=Texture,Description=Cilia)
Object=(Name=SGirlSkins.Venm4Sarena,Class=Texture,Description=Sarena)
Object=(Name=SGirlSkins.Venm4Tara,Class=Texture,Description=Tara)
Object=(Name=SGirlSkins.Venm4Zanna,Class=Texture,Description=Zanna)
Object=(Name=SGirlSkins.Venm5Athena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Cilia,Class=Texture)
Object=(Name=SGirlSkins.Venm5Sarena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Tara,Class=Texture)
Object=(Name=SGirlSkins.Venm5Zanna,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_3,Class=Texture)
Object=(Name=SGirlSkins.fbth1,Class=Texture,Description="Marine")
Object=(Name=SGirlSkins.fbth1_0,Class=Texture)
Object=(Name=SGirlSkins.fbth1_1,Class=Texture)
Object=(Name=SGirlSkins.fbth1_2,Class=Texture)
Object=(Name=SGirlSkins.fbth1_3,Class=Texture)
Object=(Name=SGirlSkins.fbth2,Class=Texture)
Object=(Name=SGirlSkins.fbth3,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_0,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_1,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_2,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_3,Class=Texture)
Object=(Name=SGirlSkins.fbth4,Class=Texture)
Object=(Name=SGirlSkins.fbth4Azure,Class=Texture,Description=Azure)
Object=(Name=SGirlSkins.fbth4Aryss,Class=Texture,Description=Aryss)
Object=(Name=SGirlSkins.fbth4Annaka,Class=Texture,Description=Annaka)
Object=(Name=SGirlSkins.fbth4Olga,Class=Texture,Description=Olga)
Object=(Name=SGirlSkins.fbth4Ryanna,Class=Texture,Description=Ryanna)
Object=(Name=SGirlSkins.fbth5Azure,Class=Texture)
Object=(Name=SGirlSkins.fbth5Aryss,Class=Texture)
Object=(Name=SGirlSkins.fbth5Ryanna,Class=Texture)
Object=(Name=SGirlSkins.fbth5Olga,Class=Texture)
Object=(Name=SGirlSkins.fbth5Annaka,Class=Texture)
Object=(Name=SGirlSkins.fwar1,Class=Texture,Description="War Machine")
Object=(Name=SGirlSkins.fwar2,Class=Texture)
Object=(Name=SGirlSkins.fwar3,Class=Texture)
Object=(Name=SGirlSkins.fwar4,Class=Texture)
Object=(Name=SGirlSkins.fwar4Cathode,Class=Texture,Description="Cathode")
Object=(Name=SGirlSkins.fwar4Fury,Class=Texture,Description="Fury")
Object=(Name=SGirlSkins.fwar4Lilith,Class=Texture,Description="Lilith")
Object=(Name=SGirlSkins.fwar5Cathode,Class=Texture)
Object=(Name=SGirlSkins.fwar5Fury,Class=Texture)
Object=(Name=SGirlSkins.fwar5Lilith,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_3,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_3,Class=Texture)

108
System/SGirlSkins.itt Normal file
View File

@@ -0,0 +1,108 @@
[public]
Object=(Name=SGirlSkins.army1,Class=Texture,Description="Soldato")
Object=(Name=SGirlSkins.army2,Class=Texture)
Object=(Name=SGirlSkins.army3,Class=Texture)
Object=(Name=SGirlSkins.army4,Class=Texture)
Object=(Name=SGirlSkins.army4Lauren,Class=Texture,Description="Lauren")
Object=(Name=SGirlSkins.army4Rylisa,Class=Texture,Description="Rylisa")
Object=(Name=SGirlSkins.army4Sara,Class=Texture,Description="Sara")
Object=(Name=SGirlSkins.army4Shyann,Class=Texture,Description="Shyann")
Object=(Name=SGirlSkins.army5Lauren,Class=Texture)
Object=(Name=SGirlSkins.army5Rylisa,Class=Texture)
Object=(Name=SGirlSkins.army5Sara,Class=Texture)
Object=(Name=SGirlSkins.army5Shyann,Class=Texture)
Object=(Name=SGirlSkins.Army1T_0,Class=Texture)
Object=(Name=SGirlSkins.Army1T_1,Class=Texture)
Object=(Name=SGirlSkins.Army1T_2,Class=Texture)
Object=(Name=SGirlSkins.Army1T_3,Class=Texture)
Object=(Name=SGirlSkins.Army2T_0,Class=Texture)
Object=(Name=SGirlSkins.Army2T_1,Class=Texture)
Object=(Name=SGirlSkins.Army2T_2,Class=Texture)
Object=(Name=SGirlSkins.Army2T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf1,Class=Texture,Description="Guardia di metallo")
Object=(Name=SGirlSkins.Garf2,Class=Texture)
Object=(Name=SGirlSkins.Garf3,Class=Texture)
Object=(Name=SGirlSkins.Garf4,Class=Texture)
Object=(Name=SGirlSkins.Garf4Isis,Class=Texture,Description="Isis")
Object=(Name=SGirlSkins.Garf4Risa,Class=Texture,Description="Risa")
Object=(Name=SGirlSkins.Garf4Tasha,Class=Texture,Description="Tasha")
Object=(Name=SGirlSkins.Garf4Vixen,Class=Texture,Description="Vixen")
Object=(Name=SGirlSkins.Garf5Isis,Class=Texture)
Object=(Name=SGirlSkins.Garf5Risa,Class=Texture)
Object=(Name=SGirlSkins.Garf5Tasha,Class=Texture)
Object=(Name=SGirlSkins.Garf5Vixen,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf1T_3,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_0,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_1,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_2,Class=Texture)
Object=(Name=SGirlSkins.Garf2T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm1,Class=Texture,Description="Veleno")
Object=(Name=SGirlSkins.Venm2,Class=Texture)
Object=(Name=SGirlSkins.Venm3,Class=Texture)
Object=(Name=SGirlSkins.Venm4,Class=Texture)
Object=(Name=SGirlSkins.Venm4Athena,Class=Texture,Description=Athena)
Object=(Name=SGirlSkins.Venm4Cilia,Class=Texture,Description=Cilia)
Object=(Name=SGirlSkins.Venm4Sarena,Class=Texture,Description=Sarena)
Object=(Name=SGirlSkins.Venm4Tara,Class=Texture,Description=Tara)
Object=(Name=SGirlSkins.Venm4Zanna,Class=Texture,Description=Zanna)
Object=(Name=SGirlSkins.Venm5Athena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Cilia,Class=Texture)
Object=(Name=SGirlSkins.Venm5Sarena,Class=Texture)
Object=(Name=SGirlSkins.Venm5Tara,Class=Texture)
Object=(Name=SGirlSkins.Venm5Zanna,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm1T_3,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_0,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_1,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_2,Class=Texture)
Object=(Name=SGirlSkins.Venm2T_3,Class=Texture)
Object=(Name=SGirlSkins.fbth1,Class=Texture,Description="Marine")
Object=(Name=SGirlSkins.fbth1_0,Class=Texture)
Object=(Name=SGirlSkins.fbth1_1,Class=Texture)
Object=(Name=SGirlSkins.fbth1_2,Class=Texture)
Object=(Name=SGirlSkins.fbth1_3,Class=Texture)
Object=(Name=SGirlSkins.fbth2,Class=Texture)
Object=(Name=SGirlSkins.fbth3,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_0,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_1,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_2,Class=Texture)
Object=(Name=SGirlSkins.fbth2t_3,Class=Texture)
Object=(Name=SGirlSkins.fbth4,Class=Texture)
Object=(Name=SGirlSkins.fbth4Azure,Class=Texture,Description=Azure)
Object=(Name=SGirlSkins.fbth4Aryss,Class=Texture,Description=Aryss)
Object=(Name=SGirlSkins.fbth4Annaka,Class=Texture,Description=Annaka)
Object=(Name=SGirlSkins.fbth4Olga,Class=Texture,Description=Olga)
Object=(Name=SGirlSkins.fbth4Ryanna,Class=Texture,Description=Ryanna)
Object=(Name=SGirlSkins.fbth5Azure,Class=Texture)
Object=(Name=SGirlSkins.fbth5Aryss,Class=Texture)
Object=(Name=SGirlSkins.fbth5Ryanna,Class=Texture)
Object=(Name=SGirlSkins.fbth5Olga,Class=Texture)
Object=(Name=SGirlSkins.fbth5Annaka,Class=Texture)
Object=(Name=SGirlSkins.fwar1,Class=Texture,Description="War Machine")
Object=(Name=SGirlSkins.fwar2,Class=Texture)
Object=(Name=SGirlSkins.fwar3,Class=Texture)
Object=(Name=SGirlSkins.fwar4,Class=Texture)
Object=(Name=SGirlSkins.fwar4Cathode,Class=Texture,Description="Cathode")
Object=(Name=SGirlSkins.fwar4Fury,Class=Texture,Description="Fury")
Object=(Name=SGirlSkins.fwar4Lilith,Class=Texture,Description="Lilith")
Object=(Name=SGirlSkins.fwar5Cathode,Class=Texture)
Object=(Name=SGirlSkins.fwar5Fury,Class=Texture)
Object=(Name=SGirlSkins.fwar5Lilith,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar1T_3,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_0,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_1,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_2,Class=Texture)
Object=(Name=SGirlSkins.fwar2T_3,Class=Texture)

118
System/Setup.est Normal file
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@@ -0,0 +1,118 @@
[Errors]
MissingProductTitle=%s no puede estar %s en esta carpeta
MissingProductInstalled=instalado
MissingProductPatched=actualizado
MissingProductThis=Este archivo de actualización
MissingProduct=%s necesita que %s sea instalado primero en la carpeta. Busca la carpeta existente para %s, o sal e instálala ahora.\n\nPuedes pulsar en el enlace con Internet que hay debajo para obtener más información sobre el producto.
OldVersion=%s necesita la versión %i o posterior de %s, pero la de tu sistema es anterior (tienes la versión %i). Instala la %s versión %i o posterior y prueba otra vez. Puedes pulsar en el enlace con Internet que hay debajo para obtener más información.\n\nAhora Setup se va a cerrar.
FolderTitle=Carpeta "%s"
FolderFormat=La carpeta que has introducido, "%s", no vale. Prueba otra vez.
AlreadyRunningTitle=No puedes instalarlo mientras lo estés usando.
AlreadyRunning=Para continuar con el proceso de instalación, cierra todos los ejemplares que estén ejecutándose, y pulsa en Aceptar. Para salir, pulsa en Cancelar.
WrongCdTitle=No se han encontrado los archivos en el CD-ROM
WrongCd=No se ha encontrado %s el archivo %s en la unidad de CD-ROM.\n\nComprueba que el CD correcto está en la unidad.
MissingInstallerFile=No se ha encontrado el archivo de instalación
MissingReferenceFile=No se ha encontrado el archivo de referencia
MissingSourceFile=No se ha encontrado el archivo origen
FailedOpenSource=No se ha podido abrir el archivo origen
FailedOpenDest=No se ha podido abrir el archivo de destino
FailedReadingSource=No se ha podido leer el archivo origen
FailedWritingDest=No se ha podido escribir el archivo de destino
FailedLoadingUpdate=No se ha podido cargar el archivo de actualización
FailedReadingReference=No se ha podido leer el archivo de referencia
FailedClosingSource=No se ha podido cerrar el archivo origen
FailedClosingDest=No se ha podido cerrar el archivo de destino
FailedMakeDir=No se ha podido crear un directorio para el archivo de destino
AdviseBadMedia=El medio origen puede estar defectuoso. Si estás instalando los archivos desde el CD, límpialo, comprueba que no hay suciedad en tu unidad de CD-ROM, y prueba otra vez.
AdviseBadDownload=Los archivos actualizados que has descargado pueden estar corruptos.
AdviseBadDest=Puede que la unidad de destino esté llena, o puede que tenga sectores defectuosos.
PatchCorrupt=El archivo de corrección parcial %s está corrupto.\n\n%s
CdFileMismatch=El archivo %s del CD-ROM no es de la versión necesaria. Debido a ello, no se puede corregir parcialmente %s.
[General]
Space=%i Megabytes
Ready=Setup está listo para instalar %s.\nLa carpeta de destino es: %s\n\nPulsa en "Instalar" para que dé comienzo la instalación.\nPulsa en "Cancelar" para salir sin instalar %s.
InstallCancel=Cancelar instalación
CancelPrompt=¡Cuidado! Si cancelas la instalación ahora, %s no podrá funcionar correctamente. ¿Seguro que quieres cancelarla?
CdDescription=Para instalar la actualizacón de %s, hay que copiar ciertos archivos del CD-ROM original de %s.\n\nColoca el CD-ROM de %s en tu unidad, y pulsa en "Siguiente". Si la letra correspondiente a tu unidad de CD-ROM no es la correcta, introduce la que corresponda aquí abajo.
CdDrive=Unidad de CD-ROM
NotEnoughSpaceTitle=No puedes instalarlo ahí.
NotEnoughSpace=No hay espacio suficiente en la unidad %s para instalar %s. Selecciona una unidad que disponga de más espacio libre, o libera espacio en ésta y prueba otra vez.
Finish=&Finalizar
RebootButton=&Reiniciar
ExitButton=&Salir
[IDDIALOG_FilerPageAutoPlay]
IDC_Options=Opciones de Unreal
IDC_Play=&Jugar
IDC_Reinstall=&Reinstalar
IDC_Uninstall=&Desinstalar
IDC_ReleaseNotes=&Notas de lanzamiento
IDC_Web=Sitio &Web de Unreal
IDC_Complete=¡La instalación ha finalizado satisfactoriamente!
IDC_CompleteReboot=¡La instalación ha finalizado satisfactoriamente!\nAntes de empezar a jugar, tienes que reiniciar el ordenador.
[IDDIALOG_FilerPageWelcome]
IDC_WelcomePrompt=Estás a punto de instalar %s en tu ordenador.\n\nPulsa en "Siguiente" para que se ejecute Setup, o pulsa en "Cancelar" en cualquier momento para salir.\n\nLa información que hay en este recuadro contiene enlaces con Internet en los que puedes pulsar para obtener más información.
IDC_WelcomePromptUpdate=Este programa actualizará tu ejemplar de %s versión %s.\n\nPulsa en "Siguiente" para que se ejecute Setup, o pulsa en "Cancelar" en cualquier momento para salir.\n\nLa información que hay en el recuadro contiene enlaces con Internet en los que puedes pulsar para obtener más información.
IDC_LanguagePrompt=&Idioma
[IDDIALOG_FilerPageLicense]
IDC_LicenseText=Lee el siguiente acuerdo de licencia. La instalación de este programa requiere que aceptes las condiciones de esta licencia.
IDC_LicenseQuestion=¿Aceptas las condiciones de la licencia anterior? Pulse en "Acepto" o en "Cancelar".
[IDDIALOG_FilerPageComponents]
IDC_ComponentsText=Selecciona los componentes que quieras instalar.
IDC_ComponentsPrompt=&Componentes:
IDC_DiskSpaceFrame=Espacio en el disco
IDC_DescriptionFrame=Descripción
IDC_SpaceRequiredMessage=Necesario:
IDC_SpaceAvailableMessage=Disponible:
[IDDIALOG_FilerPageFolder]
IDC_FolderDescription=Setup instalará %s en la siguiente carpeta.\n\nPara instalarlo en esa carpeta, pulsa Siguiente.\n\nPara instalarlo en otra carpeta, teclea el nombre de dicha carpeta, incluyendo la letra de la unidad, por ejemplo: C:\\Nueva carpeta
IDC_FolderDescriptionPatch=Setup actualizará la versión existente de %s en la siguiente carpeta.\n\nPara seguir, pulsa en Siguiente.\n\Si tienes instalado más de un ejemplar, teclea el nombre completo de la carpeta existente, incluyendo la letra de la unidad, por ejemplo: C:\\Una carpeta
IDC_FolderDescriptionMissing=Setup actualizará una versión existente de %s.\n\nTeclea el nombre entero de la carpeta existente, incluyendo la letra de la unidad, por ejemplo: C:\\Una carpeta
IDC_FolderHolder=Carpeta de destino
IDC_Browse=&Examinar
IDC_Default=&Reajustar
IDC_SpaceAvailableMessage=Espacio disponible en la unidad:
IDC_FullSpaceRequiredMessage=Espacio necesario para la instalación predeterminada:
[IDDIALOG_FilerPageInstallProgress]
IDC_InstallText=Instalando los archivos...
IDC_InstallingText=Instalando:
IDC_ProgressText=Progreso de los archivos:
IDC_TotalText=Progreso total:
[IDDIALOG_FilerPageUninstallProgress]
IDC_InstallText=Desinstalando los archivos...
IDC_InstallingText=Procesando:
IDC_ProgressText=Progreso de los archivos:
IDC_TotalText=Progreso total:
[IDDIALOG_Restart]
IDC_Restart=La instalación ha terminado
IDC_RestartMessage=Tienes que reiniciar Windows para completar la instalación.
IDC_RestartText=Antes de reiniciar, cierra todas las aplicaciones que tengas abiertas, incluyendo cualquier sesión de MS-DOS, y guarda todos los documentos en los que estés trabajando. Si tienes algún disquete introducido en la disquetera, retíralo. A continuación, pulsa el botón Reiniciar Windows.
IDC_Complete=Después de reiniciar Windows, Setup se cerrará.
IDC_Restart=&Reinicar Windows
IDC_Exit=Sa&lir de Setup
[IDDIALOG_WizardDialog]
IDC_WizardDialog=Archivador de Unreal
[IDDIALOG_FailedRequirement]
IDC_FailedRequirement=No se puede instalar aquí este producto
IDC_FailedMessage=Primero, este producto necesita que el siguiente producto esté instalado en la carpeta. Busque la carpeta existente, o salga e instálela ahora.\n\nPuede puslar en el enlace con Internet que hay abajo para obtener más información.
IDC_ProductHolder=Producto necesario
[IDDIALOG_ProductInfo]
IDC_ProductHolder=Producto
IDC_ProductText=Producto:
IDC_VersionText=Versión:
IDC_DeveloperText=Creador:
[IDDIALOG_FilerPageUninstall]
IDC_UninstallPrompt=Esta opción eliminará %s.
IDC_UninstallQuestion=¿Está seguro de querer eliminar estos componentes?

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[Errors]
MissingProductTitle=%s ne peut pas être %s dans ce dossier
MissingProductInstalled=installé
MissingProductPatched=mis à jour
MissingProductThis=Cette mise à jour
MissingProduct=%s nécessite tout d'abord que %s soit installé dans le dossier. Veuillez localiser le fichier existant pour %s, ou quitter et procéder à l'installation maintenant.\n\nVous pouvez cliquer sur le lien Web ci-dessous si vous voulez obtenir des informations sur le produit.
OldVersion=%s nécessite %s la version %i ou une version plus récente, mais la version installée sur votre système est plus ancienne (vous possédez la version %i). Veuillez installer %s version %i ou une version plus récente et réessayer. Vous pouvez cliquer sur le lien Web ci-dessous si vous voulez plus d'informations.\n\nLe programme d'installation va maintenant s'arrêter.
FolderTitle=Dossier "%s"
FolderFormat=Le nom de fichier que vous avez entré, "%s", n'est pas valide. Veuillez réessayer.
AlreadyRunningTitle=Installation impossible pendant l'utilisation
AlreadyRunning=Pour continuer le processus d'installation, veuillez fermer toutes les autres copies en cours d'exécution et appuyer sur OK. Pour quitter, appuyez sur Annuler.
WrongCdTitle=Fichiers non trouvés sur le CD-ROM
WrongCd=Le fichier %s voulu %s n'a pas été trouvé dans le lecteur CD-ROM.\n\nVeuillez vérifier que le bon CD se trouve dans le lecteur.
MissingInstallerFile=Fichier d'installation non trouvé
MissingReferenceFile=Fichier de référence non trouvé
MissingSourceFile=Fichier source non trouvé
FailedOpenSource=Echec d'ouverture du fichier source
FailedOpenDest=Echec d'ouverture du fichier de destination
FailedReadingSource=Echec de lecture du fichier source
FailedWritingDest=Echec d'écriture sur le fichier de destination
FailedLoadingUpdate=Echec de chargement du fichier de mise à jour
FailedReadingReference=Echec de lecture du fichier de référence
FailedClosingSource=Echec de fermeture du fichier source
FailedClosingDest=Eched de fermeture du fichier de destination
FailedMakeDir=Echec de création d'un répertoire pour le fichier de destination
AdviseBadMedia=La source est peut-être de mauvaise qualité. Si vous installez à partir d'un CD, essayez de nettoyer le CD pour en enlever la saleté, vérifiez votre lecteur CD et réessayez.
AdviseBadDownload=Les fichiers de mise à jour que vous avez téléchargés sont peut-être corrompus.
AdviseBadDest=Le lecteur de destination est peut-être plein, ou certains secteurs sont peut-être abîmés.
PatchCorrupt=Le fichier rustine %s est corrompu.\n\n%s
CdFileMismatch=Le fichier %s se trouvant sur le CD-ROM ne correspond pas à la version attendue. En conséquence, %s ne peut pas profiter de la rustine.
[General]
Space=%i mégaoctets
Ready=Le programme d'installation est prêt à installer %s.\nLe dossier de destination est : %s\n\nCliquez sur "Installer" pour commencer l'installation.\nCliquez sur "Annuler" pour quitter sans procéder à l'installation de %s.
InstallCancel=Annuler installation
CancelPrompt=Attention ! Si vous annulez l'installation maintenant, %s ne fonctionnera pas correctement. Etes-vous sûr(e) de vouloir l'annuler ?
CdDescription=Pour installer la mise à jour %s, certains fichiers doivent être copiés du CD-ROM original %s.\n\nVeuillez insérer le CD-ROM %s dans le lecteur, et cliquez sur "Suivant". Si la lettre correspondant à votre lecteur CD n'est pas correcte, veuillez la saisir ci-dessous.
CdDrive=Lecteur CD-ROM
NotEnoughSpaceTitle=Installation impossible à cet endroit
NotEnoughSpace=Il n'y a pas suffisamment d'espace disque disponible sur le lecteur %s pour l'installation de %s. Veuillez sélectionner un lecteur comportant plus d'espace libre, ou quitter, libérer de l'espace, et réessayer.
Finish=&Terminer
RebootButton=&Redémarrer
ExitButton=&Quitter
[IDDIALOG_FilerPageAutoPlay]
IDC_Options=Options Unreal
IDC_Play=&Jouer
IDC_Reinstall=&Réinstaller
IDC_Uninstall=&Désinstaller
IDC_ReleaseNotes=&Remarques de sortie
IDC_Web=Unreal &Site Web
IDC_Complete=Installation terminée avec succès !
IDC_CompleteReboot= Installation terminée avec succès !\nAvant de jouer, vous devez redémarrer votre ordinateur.
[IDDIALOG_FilerPageWelcome]
IDC_WelcomePrompt=Vous êtes sur le point d'installer %s sur votre ordinateur.\n\nCliquez sur "Suivant" pour lancer le programme d'installation ou sur "Annuler" pour quitter.\n\nVous trouverez dans la zone ci-dessous des liens Web sur lesquels vous pouvez cliquer si vous souhaitez obtenir plus d'informations.
IDC_WelcomePromptUpdate=Ce programme va mettre à jour votre copie de %s (version %s).\n\nCliquez sur "Suivant" pour lancer le programme d'installation, ou sur "Annuler" pour quitter.\n\nVous trouverez dans la zone ci-dessous des liens Web sur lesquels vous pouvez cliquer si vous souhaitez obtenir plus d'informations.
IDC_LanguagePrompt=&Langue
[IDDIALOG_FilerPageLicense]
IDC_LicenseText=Veuillez lire l'accord de licence qui suit. Pour pouvoir installer ce programme, vous devez accepter les termes de cet accord de licence.
IDC_LicenseQuestion=Acceptez-vous les termes de la licence ci-dessus ? Cliquez sur "J'accepte" ou sur "Annuler".
[IDDIALOG_FilerPageComponents]
IDC_ComponentsText=Sélectionnez les composants que vous souhaitez installer.
IDC_ComponentsPrompt=&Composants :
IDC_DiskSpaceFrame=Espace disque
IDC_DescriptionFrame=Description
IDC_SpaceRequiredMessage=Nécessaire :
IDC_SpaceAvailableMessage=Disponible :
[IDDIALOG_FilerPageFolder]
IDC_FolderDescription=Le programme d'installation va installer %s dans le dossier suivant.\n\nPour procéder à l'installation dans ce dossier, cliquez sur Suivant.\n\nPour choisir un dossier différent, tapez le nom complet du nouveau fichier, y compris la lettre correspondant au lecteur ; par exemple : C:\\NouveauDossier
IDC_FolderDescriptionPatch=Le programme d'installation va mettre à jour l'installation de %s existante dans le dossier suivant.\n\nPour continuer, cliquez sur Suivant.\n\nSi plus d'une copie du jeu est installée, tapez le nom complet du fichier existant, y compris la lettre correspondant au lecteur ; par exemple C:\\Dossier
IDC_FolderDescriptionMissing=Le programme d'installation va mettre à jour une installation de %s existante.\n\nTapez le nom complet du fichier existant, y compris la lettre correspondant au lecteur ; par exemple : C:\\Dossier
IDC_FolderHolder=Dossier de destination
IDC_Browse=&Parcourir
IDC_Default=&Réinitialiser
IDC_SpaceAvailableMessage=Espace disponible sur le lecteur :
IDC_FullSpaceRequiredMessage=Espace nécessaire pour l'installation par défaut :
[IDDIALOG_FilerPageInstallProgress]
IDC_InstallText=Installation de fichiers...
IDC_InstallingText=Installation en cours :
IDC_ProgressText=Progression des fichiers :
IDC_TotalText=Progression totale :
[IDDIALOG_FilerPageUninstallProgress]
IDC_InstallText=Désinstallation de fichiers...
IDC_InstallingText=En cours :
IDC_ProgressText=Progression des fichiers :
IDC_TotalText=Progression totale :
[IDDIALOG_Restart]
IDC_Restart=Installation terminée
IDC_RestartMessage=Vous devez redémarrer Windows pour terminer l'installation.
IDC_RestartText=Avant de redémarrer, fermez toutes les applications ouvertes, y compris les sessions MS-DOS, et sauvegardez tous les documents en cours. Retirez la disquette se trouvant à l'intérieur du lecteur, le cas échéant. Cliquez ensuite sur le bouton Redémarrer de Windows.
IDC_Complete=Une fois que vous aurez redémarré Windows, l'installation sera terminée.
IDC_Restart=&Redémarrer Windows
IDC_Exit=Q&uitter le programme d'installation
[IDDIALOG_WizardDialog]
IDC_WizardDialog=Gestionnaire des fichiers Unreal
[IDDIALOG_FailedRequirement]
IDC_FailedRequirement=Ce produit ne peut pas être installé à cet endroit
IDC_FailedMessage=Il faut tout d'abord que le produit suivant soit installé dans le dossier. Veuillez localiser le fichier existant, ou quitter et l'installer maintenant.\n\nVous pouvez cliquer sur le lien Web ci-dessous si vous voulez obtenir plus d'informations.
IDC_ProductHolder=Produit nécessaire
[IDDIALOG_ProductInfo]
IDC_ProductHolder=Produit
IDC_ProductText=Produit :
IDC_VersionText=Version :
IDC_DeveloperText=Développeur :
[IDDIALOG_FilerPageUninstall]
IDC_UninstallPrompt=Ceci va supprimer %s.
IDC_UninstallQuestion=Etes-vous sûr de vouloir supprimer ces composants ?

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[Errors]
MissingProductTitle=%s can't be %s in this folder
MissingProductInstalled=installed
MissingProductPatched=updated
MissingProductThis=This update
MissingProduct=%s requires %s to be installed in the folder first. Please locate the existing folder for %s, or exit and install it now.\n\nYou can click on the web link below for product information.
OldVersion=%s requires %s version %i or later, but the version on your machine is older (you have version %i). Please install %s version %i or later and try again. You can click on the web link below for more information.\n\nSetup will now exit.
FolderTitle=Folder "%s"
FolderFormat=The folder you entered, "%s", is not valid. Please try again.
AlreadyRunningTitle=Can't Install While In Use
AlreadyRunning=To continue the installation process, please shut down all other running copies and press OK. To exit, press Cancel.
WrongCdTitle=Files Not Found On CD-ROM
WrongCd=The expected version of %s file %s was not found on the CD-ROM drive.\n\nPlease verify that the proper CD is in the drive.
MissingInstallerFile=Installer file not found
MissingReferenceFile=Reference file not found
MissingSourceFile=Source file not found
FailedOpenSource=Failed opening source file
FailedOpenDest=Failed opening destination file
FailedReadingSource=Failed reading source file
FailedWritingDest=Failed writing destination file
FailedLoadingUpdate=Failed loading update file
FailedReadingReference=Failed reading reference file
FailedClosingSource=Failed closing source file
FailedClosingDest=Failed closing destination file
FailedMakeDir=Failed making directory for destination file
AdviseBadMedia=The source media may be bad. If installing from a CD, try cleaning the CD to remove any dirt, check your CD drive, and try again.
AdviseBadDownload=The update files you downloaded may be corrupted.
AdviseBadDest=The destination drive might be full, or it might have bad sectors.
PatchCorrupt=The patch file %s is corrupt.\n\n%s
CdFileMismatch=The file %s from the CD-ROM is not the expected version. Therefore, %s can't be patched.
[General]
Space=%i Megabytes
Ready=Setup is ready to install %s.\nThe destination folder is: %s\n\nClick "Install" to begin installation.\nClick "Cancel" to exit without installing %s.
InstallCancel=Cancel Installation
CancelPrompt=Warning! Cancelling the installation now will prevent %s from functioning properly. Are you sure you want to cancel it?
DidCancel=You cancelled installation. The product has not been successfully installed and will not function correctly.
CdDescription=To install the %s update, some files must be copied off the original %s CD-ROM.\n\nPlease place the %s CD-ROM in your drive, and click "Next". If your CD drive letter is shown incorrectly, please enter it below.
CdDrive=CD-ROM Drive
NotEnoughSpaceTitle=Can't Install There
NotEnoughSpace=There is not enough space available on drive %s to install %s. Please select a drive with more free space, or exit, free up more space, and try again.
Finish=&Finish
RebootButton=&Reboot
ExitButton=&Exit
[IDDIALOG_FilerPageAutoPlay]
IDC_Play=&Play
IDC_Reinstall=&Install
IDC_Uninstall=&Uninstall
IDC_ReleaseNotes=Release &Notes
IDC_Web=Unreal Tournament &Web Site
IDC_Complete=Installation Completed Successfully!
IDC_CompleteReboot=Installation Completed Successfully!\nBefore playing, you must reboot your computer.
[IDDIALOG_FilerPageWelcome]
IDC_WelcomePrompt=You are about to install %s on your computer.\n\nClick "Next" to begin Setup, or click "Cancel" at any time to exit.\n\nThe information in the box below contains Web links you can click on to obtain more information.
IDC_WelcomePromptUpdate=This program will update your copy of %s to version %s.\n\nClick "Next" to begin Setup, or click "Cancel" at any time to exit.\n\nThe information in the box below contains Web links you can click on to obtain more information.
IDC_LanguagePrompt=&Language
[IDDIALOG_FilerPageLicense]
IDC_LicenseText=Please read the following license agreement. Installation of this program requires you to agree to the licensing terms.
IDC_LicenseQuestion=Do you agree to the above licensing terms? Click "I Agree" or "Cancel".
[IDDIALOG_FilerPageComponents]
IDC_ComponentsText=Select the components you wish to install.
IDC_ComponentsPrompt=&Components:
IDC_DiskSpaceFrame=Disk Space
IDC_DescriptionFrame=Description
IDC_SpaceRequiredMessage=Required:
IDC_SpaceAvailableMessage=Available:
[IDDIALOG_FilerPageUninstallComponents]
IDC_ComponentsText=Select the components you wish to uninstall.
IDC_ComponentsPrompt=&Components:
IDC_DependenciesFrame=Dependencies
IDC_DependenciesText=Proceeding will uninstall the following components: %s
[IDDIALOG_FilerPageFolder]
IDC_FolderDescription=Setup will install %s in the following folder.\n\nTo install in this folder, click Next.\n\nTo install in a different folder, type the complete name of the new folder including the drive letter, for example: C:\\NewFolder
IDC_FolderDescriptionPatch=Setup will update the existing installation of %s in the following folder.\n\nTo proceed, click Next.\n\nIf you have more than one copy installed, type the complete name of the existing folder including the drive letter, for example: C:\\SomeFolder
IDC_FolderDescriptionMissing=Setup will update an existing installation of %s.\n\nType the complete name of the existing folder including the drive letter, for example: C:\\SomeFolder
IDC_FolderHolder=Destination Folder
IDC_Browse=&Browse
IDC_Default=&Reset
IDC_SpaceAvailableMessage=Space Available On Drive:
IDC_FullSpaceRequiredMessage=Space Required For Default Install:
[IDDIALOG_FilerPageInstallProgress]
IDC_InstallText=Installing Files...
IDC_InstallingText=Installing:
IDC_ProgressText=File Progress:
IDC_TotalText=Total Progress:
[IDDIALOG_FilerPageUninstallProgress]
IDC_InstallText=Uninstalling Files...
IDC_InstallingText=Processing:
IDC_ProgressText=File Progress:
IDC_TotalText=Total Progress:
[IDDIALOG_Restart]
IDC_Restart=Installation Complete
IDC_RestartMessage=You need to restart Windows to complete the installation.
IDC_RestartText=Before you restart, close any open applications, including MS-DOS sessions, and save all current documents. Remove any floppy disks still inserted in a disk drive. Then, click the Restart Windows button.
IDC_Complete=After restarting Windows, Setup will be complete.
IDC_Restart=&Restart Windows
IDC_Exit=E&xit Setup
[IDDIALOG_WizardDialog]
IDC_WizardDialog=Unreal Setup
[IDDIALOG_FailedRequirement]
IDC_FailedRequirement=This product can't be installed here
IDC_FailedMessage=This product requires the following product to be installed in the folder first. Please locate the existing folder, or exit and install it now.\n\nYou can click on the web link below for more information.
IDC_ProductHolder=Product Required
[IDDIALOG_ProductInfo]
IDC_ProductHolder=Product
IDC_ProductText=Product:
IDC_VersionText=Version:
IDC_DeveloperText=Developer:
[IDDIALOG_FilerPageUninstall]
IDC_UninstallPrompt=This will uninstall the following components:
IDC_UninstallQuestion=Are you sure you want to remove these components?

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[Errors]
MissingProductTitle=%s non può essere %s in questa cartella
MissingProductInstalled=installato
MissingProductPatched=aggiornato
MissingProductThis=Questo aggiornamento
MissingProduct=%s richiede che %s sia già installato nella cartella. Individua la cartella esistente per %s oppure esci e installa ora.\n\nPuoi fare clic sul collegamento al web sottostante per informazioni sul prodotto.
OldVersion=%s richiede %s versione %i o successiva ma la versione presente sul computer è precedente (versione %i). Installa %s versione %i o successiva e riprova. Puoi fare clic sul collegamento al web sottostante per ulteriori informazioni.\n\nOra si uscirà dall'installazione.
FolderTitle=Cartella "%s"
FolderFormat=La cartella che hai aperto, "%s", non è valida. Riprova.
AlreadyRunningTitle=Non può installare mentre è in uso
AlreadyRunning=Per continuare la procedura di installazione, chiudi tutte le altre applicazioni in esecuzione e premi OK. Per uscire, premi Annulla.
WrongCdTitle=File non trovati sul CD-ROM
WrongCd=Il %s del file %s non è stato trovato nell'unità CD-ROM.\n\nVerifica che il CD sia stato inserito nell'unità.
MissingInstallerFile=Il file di installazione non è stato trovato
MissingReferenceFile=Il file di riferimento non è stato trovato
MissingSourceFile=Il file di origine non è stato trovato
FailedOpenSource=L'apertura del file di origine non è riuscita
FailedOpenDest= L'apertura del file di destinazione non è riuscita
FailedReadingSource= La lettura del file di origine non è riuscita
FailedWritingDest=La scrittura del file di destinazione non è riuscita
FailedLoadingUpdate=Il caricamento del file di aggiornamento non è riuscito
FailedReadingReference=La lettura del file di riferimento non è riuscita
FailedClosingSource=La chiusura del file di origine non è riuscita
FailedClosingDest= La chiusura del file di destinazione non è riuscita
FailedMakeDir=Non è stato possibile creare una directory per il file di destinazione
AdviseBadMedia=Il supporto di origine potrebbe non essere in buone condizioni. Se stai installando da un CD, pulisci accuratamente il CD, controlla il lettore e riprova.
AdviseBadDownload=I file di aggiornamento scaricati potrebbero essere danneggiati.
AdviseBadDest=L'unità di destinazione potrebbe essere piena o avere delle parti rovinate.
PatchCorrupt=Il file di patch %s è danneggiato.\n\n%s
CdFileMismatch=Il file %s nel CD-ROM non ha la versione corretta. Pertanto %s non può essere corretto.
[General]
Space=%i Megabyte
Ready=L'installazione è pronta per iniziare %s.\nLa cartella di destinazione è: %s\n\nFare clic su "Installa" per iniziare l'installazione.\nFare clic su "Annulla" per uscire senza installare %s.
InstallCancel=Annulla installazione
CancelPrompt=Attenzione! Annullando l'installazione ora, %s non funzionerà correttamente. Sei sicuro di volerla annullare?
CdDescription=Per installare l'aggiornamento di %s, alcuni file devono essere copiati dal CD-ROM di %s originale.\n\nInserisci il CD-ROM di %s nell'unità e fai clic su "Avanti". Se la lettera dell'unità CD non è corretta, sostituiscila.
NotEnoughSpaceTitle=Non può installare nella destinazione.
NotEnoughSpace=Non c'è spazio sufficiente nell'unità %s per installare %s. Seleziona un'unità con più spazio disponibile oppure esci, libera altro spazio e riprova.
Finish=&Fine
RebootButton=&Riavvia
ExitButton=&Esci
[IDDIALOG_FilerPageAutoPlay]
IDC_Options=Opzioni di Unreal
IDC_Play=&Gioca
IDC_Reinstall=&Reinstalla
IDC_Uninstall=&Disinstalla
IDC_ReleaseNotes=&Note di rilascio
IDC_Web=Sito &Web di Unreal
IDC_Complete=Installazione completata!
IDC_CompleteReboot=Installazione completata!\Prima di giocare, è necessario riavviare il computer.
[IDDIALOG_FilerPageWelcome]
IDC_WelcomePrompt=Stai per installare %s sul computer.\n\nFai clic su "Avanti" per iniziare l'installazione, altrimenti fai clic su "Annulla" per uscire in qualsiasi momento.\n\nLe informazioni che appaiono nel riquadro sottostante contengono collegamenti al Web che ti permettono di accedere ad ulteriori informazioni.
IDC_WelcomePromptUpdate=Questo programma aggiornerà la tua copia di %s alla versione %s.\n\nFai clic su "Avanti" per iniziare l'installazione oppure su "Annulla" per uscire in qualsiasi momento.\n\nLe informazioni che appaiono nel riquadro sottostante contengono collegamenti al Web che ti permettono di accedere ad ulteriori informazioni.
IDC_LanguagePrompt=&Lingua
[IDDIALOG_FilerPageLicense]
IDC_LicenseText=Sei pregato di leggere il seguente accordo di licenza. L'installazione di questo programma richiede la previa accettazione dei termini della licenza.
IDC_LicenseQuestion=Accetti i termini della licenza summenzionati? Fai clic su "Accetto" oppure su "Annulla".
[IDDIALOG_FilerPageComponents]
IDC_ComponentsText=Seleziona i componenti che desideri installare.
IDC_ComponentsPrompt=&Componenti:
IDC_DiskSpaceFrame=Spazio su disco
IDC_DescriptionFrame=Descrizione
IDC_SpaceRequiredMessage=Richiesto:
IDC_SpaceAvailableMessage=Disponibile:
[IDDIALOG_FilerPageFolder]
IDC_FolderDescription=L'installazione non installerà %s nella seguente cartella.\n\nPer installare in questa cartella, fai clic su Avanti.\n\nPer installare in una cartella diversa, digita il nome completo della nuova cartella e la lettera identificativa dell'unità, ad esempio: C:\\NuovaCartella
IDC_FolderDescriptionPatch=L'installazione aggiornerà quella esistente di %s nella seguente cartella.\n\nPer procedere, fai clic su Avanti.\n\nSe hai più di una copia installata, digita il nome completo della cartella esistente e la lettera identificativa dell'unità, ad esempio: C:\\Cartella
IDC_FolderDescriptionMissing=L'installazione aggiornerà quella esistente di %s.\n\nDigita il nome completo della cartella esistente e la lettera identificativa dell'unità, ad esempio: C:\\Cartella
IDC_FolderHolder=Cartella di destinazione
IDC_Browse=&Sfoglia
IDC_Default=&Reimposta
IDC_SpaceAvailableMessage=Spazio disponibile su unità:
IDC_FullSpaceRequiredMessage=Spazio richiesto per l'installazione di default:
[IDDIALOG_FilerPageInstallProgress]
IDC_InstallText=Installazione dei file in corso...
IDC_InstallingText=Installazione in corso:
IDC_ProgressText=Elaborazione file:
IDC_TotalText=Avanzamento totale:
[IDDIALOG_FilerPageUninstallProgress]
IDC_InstallText=Disinstallazione dei file in corso...
IDC_InstallingText=Elaborazione in corso:
IDC_ProgressText=Elaborazione file:
IDC_TotalText=Avanzamento totale:
[IDDIALOG_Restart]
IDC_Restart=Installazione completa
IDC_RestartMessage=Per completare l'installazione è necessario riavviare Windows.
IDC_RestartText=Prima di riavviare, chiudi tutte le applicazioni aperte, incluse eventuali sessioni MS-DOS e salva tutti i documenti. Rimuovi eventuali dischetti inseriti in un'unità disco. Quindi, fai clic sul pulsante Riavvia Windows.
IDC_Complete=Dopo aver riavviato Windows, l'installazione sarà completa.
IDC_Restart=&Riavvia Windows
IDC_Exit=E&sci dall'installazione
[IDDIALOG_WizardDialog]
IDC_WizardDialog=Archivio Unreal
[IDDIALOG_FailedRequirement]
IDC_FailedRequirement=Questo prodotto non può essere installato in questa destinazione
IDC_FailedMessage=Per installare questo prodotto devi prima installare il seguente prodotto nella cartella. Individua la cartella esistente oppure esci e installa di nuovo.\n\nPuoi fare clic sul collegamento al web sottostante per ulteriori informazioni.
IDC_ProductHolder=Prodotto richiesto
[IDDIALOG_ProductInfo]
IDC_ProductHolder=Prodotto
IDC_ProductText= Prodotto:
IDC_VersionText=Versione:
IDC_DeveloperText=Sviluppatore:
[IDDIALOG_FilerPageUninstall]
IDC_UninstallPrompt=La selezione di questa opzione consente la rimozione di %s.
IDC_UninstallQuestion=Rimuovere questi componenti?

48
System/SetupUnreal.frt Normal file
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@@ -0,0 +1,48 @@
[Setup]
LocalProduct=Unreal
DefaultFolder=C:\Unreal
ReadMe=Help\ReadMe.htm
SetupWindowTitle=Unreal
AutoplayWindowTitle=Unreal Options
ProductURL=http://www.unreal.com/
VersionURL=http://unreal.epicgames.com/versions.htm
Developer=Epic Games, Inc.
DeveloperURL=http://www.epicgames.com/
Logo=Help\Logo.bmp
[General]
PlayLevelCommand=&Play this Unreal level
OpenLinkCommand=&Open this Unreal link
InstallModuleCommand=&Install this Unreal module
EditLevelCommand=&Edit this Unreal level
[ContentGroup]
Caption=Contenu du jeu
Description=Installez ce composant pour une meilleure performance. Si vous ne le sélectionnez pas, le contenu du jeu sera chargé depuis le CD pendant lexécution du jeu ; la performance sera moindre mais vous économiserez de lespace disque.
[GameGroup]
Caption=Jeu Unreal
Description=Installation requise.
[DirectXGroup]
Caption=DirectX
Description=Microsoft DirectX 6.
[EditorGroup]
Caption=Unreal Editor
Description=Unreal world editor, for creating your own 3D Unreal environments. For advanced users; installation is optional.
[PlayShortcut]
Caption=Exécuter Unreal
[SafeModeShortcut]
Caption=Unreal en mode protégé
[EditorShortcut]
Caption=Unreal Editor
[DocumentationShortcut]
Caption=Documentation
[WebShortcut]
Caption=Page daccueil dUnreal

10
System/SglDrv.est Normal file
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@@ -0,0 +1,10 @@
[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Compatible con PowerVR SGL",Parent="Reproducción",Class=SGLDrv.SGLRenderDevice,Immediate=True)
[SglRenderDevice]
ClassCaption="PowerVR SGL para Windows"
AskInstalled=¿Tienes una tarjeta PowerVR instalada?
AskUse=¿Quieres utilizar tu tarjeta PowerVR con Unreal?

9
System/SglDrv.frt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Support PowerVR SGL",Parent="Rendu",Class=SGLDrv.SGLRenderDevice,Immediate=True)
[SglRenderDevice]
ClassCaption="PowerVR SGL pour Windows"
AskInstalled=Disposez-vous d'une carte PowerVR ?
AskUse=Souhaitez-vous que Unreal utilise votre carte PowerVR ?

9
System/SglDrv.itt Normal file
View File

@@ -0,0 +1,9 @@
[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Rendering",Parent="Opzioni avanzate")
Preferences=(Caption="Supporto PowerVR SGL",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
[SglRenderDevice]
ClassCaption="PowerVR SGL per Windows"
AskInstalled=Hai una scheda PowerVR installata?
AskUse=Vuoi che Unreal usi la tua scheda PowerVR?

BIN
System/SoftDrv.dll Normal file

Binary file not shown.

7
System/SoftDrv.est Normal file
View File

@@ -0,0 +1,7 @@
[Public]
Object=(Name=SoftDrv.SoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice)
Preferences=(Caption="Reproducción",Parent="Opciones avanzadas")
Preferences=(Caption="Reproducción a través de software",Parent="Reproducción",Class=SoftDrv.SoftwareRenderDevice,Immediate=True)
[SoftwareRenderDevice]
ClassCaption="Reproducción: software"

7
System/SoftDrv.frt Normal file
View File

@@ -0,0 +1,7 @@
[Public]
Object=(Name=SoftDrv.SoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice)
Preferences=(Caption="Rendu",Parent="Options avancées")
Preferences=(Caption="Rendu logiciel",Parent="Rendu",Class=SoftDrv.SoftwareRenderDevice,Immediate=True)
[SoftwareRenderDevice]
ClassCaption="Rendu logiciel"

7
System/SoftDrv.int Normal file
View File

@@ -0,0 +1,7 @@
[Public]
Object=(Name=SoftDrv.SoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice)
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Software rendering",Parent="Rendering",Class=SoftDrv.SoftwareRenderDevice,Immediate=True)
[SoftwareRenderDevice]
ClassCaption="Software Rendering"

7
System/SoftDrv.itt Normal file
View File

@@ -0,0 +1,7 @@
[Public]
Object=(Name=SoftDrv.SoftwareRenderDevice,Class=Class,MetaClass=Engine.RenderDevice)
Preferences=(Caption="Rendering",Parent="Opzioni avanzate")
Preferences=(Caption="Rendering software",Parent="Rendering",Class=SoftDrv.SoftwareRenderDevice,Immediate=True)
[SoftwareRenderDevice]
ClassCaption="Rendering software"

105
System/SoldierSkins.est Normal file
View File

@@ -0,0 +1,105 @@
[public]
Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="Marine")
Object=(Name=SoldierSkins.blkt2,Class=Texture)
Object=(Name=SoldierSkins.blkt3,Class=Texture)
Object=(Name=SoldierSkins.blkt4,Class=Texture)
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")
Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="Riker")
Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture)
Object=(Name=SoldierSkins.blkt5Othello,Class=Texture)
Object=(Name=SoldierSkins.blkt5Riker,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_3,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)
Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Guardia metálico")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)
Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="Acero sin pulir")
Object=(Name=SoldierSkins.RawS2,Class=Texture)
Object=(Name=SoldierSkins.RawS3,Class=Texture)
Object=(Name=SoldierSkins.RawS4,Class=Texture)
Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="Arkon")
Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="Bruce")
Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="Kregore")
Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="Manwell")
Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="Slain")
Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture)
Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture)
Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture)
Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture)
Object=(Name=SoldierSkins.RawS5Slain,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_3,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)
Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="Soldado")
Object=(Name=SoldierSkins.sldr2,Class=Texture)
Object=(Name=SoldierSkins.sldr3,Class=Texture)
Object=(Name=SoldierSkins.sldr4,Class=Texture)
Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="Brock")
Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="Harlin")
Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="Johnson")
Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="Rankin")
Object=(Name=SoldierSkins.sldr5Brock,Class=Texture)
Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture)
Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture)
Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_3,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="War Machine")
Object=(Name=SoldierSkins.hkil2,Class=Texture)
Object=(Name=SoldierSkins.hkil3,Class=Texture)
Object=(Name=SoldierSkins.hkil4,Class=Texture)
Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="Vector")
Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="Matrix")
Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="Tensor")
Object=(Name=SoldierSkins.hkil5Vector,Class=Texture)
Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture)
Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)

104
System/SoldierSkins.frt Normal file
View File

@@ -0,0 +1,104 @@
[public]
Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="Marine")
Object=(Name=SoldierSkins.blkt2,Class=Texture)
Object=(Name=SoldierSkins.blkt3,Class=Texture)
Object=(Name=SoldierSkins.blkt4,Class=Texture)
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")
Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="Riker")
Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture)
Object=(Name=SoldierSkins.blkt5Othello,Class=Texture)
Object=(Name=SoldierSkins.blkt5Riker,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_3,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)
Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Garde de métal")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)
Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="Acier brut")
Object=(Name=SoldierSkins.RawS2,Class=Texture)
Object=(Name=SoldierSkins.RawS3,Class=Texture)
Object=(Name=SoldierSkins.RawS4,Class=Texture)
Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="Arkon")
Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="Bruce")
Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="Kregore")
Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="Manwell")
Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="Slain")
Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture)
Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture)
Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture)
Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture)
Object=(Name=SoldierSkins.RawS5Slain,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_3,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)
Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="Soldat")
Object=(Name=SoldierSkins.sldr2,Class=Texture)
Object=(Name=SoldierSkins.sldr3,Class=Texture)
Object=(Name=SoldierSkins.sldr4,Class=Texture)
Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="Brock")
Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="Harlin")
Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="Johnson")
Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="Rankin")
Object=(Name=SoldierSkins.sldr5Brock,Class=Texture)
Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture)
Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture)
Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_3,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="War Machine")
Object=(Name=SoldierSkins.hkil2,Class=Texture)
Object=(Name=SoldierSkins.hkil3,Class=Texture)
Object=(Name=SoldierSkins.hkil4,Class=Texture)
Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="Vector")
Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="Matrix")
Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="Tensor")
Object=(Name=SoldierSkins.hkil5Vector,Class=Texture)
Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture)
Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)

106
System/SoldierSkins.int Normal file
View File

@@ -0,0 +1,106 @@
[public]
Object=(Name=SoldierSkins.blkt1,Class=Texture,Description="Marine")
Object=(Name=SoldierSkins.blkt2,Class=Texture)
Object=(Name=SoldierSkins.blkt3,Class=Texture)
Object=(Name=SoldierSkins.blkt4,Class=Texture)
Object=(Name=SoldierSkins.blkt4Malcom,Class=Texture,Description="Malcom")
Object=(Name=SoldierSkins.blkt4Othello,Class=Texture,Description="Othello")
Object=(Name=SoldierSkins.blkt4Riker,Class=Texture,Description="Riker")
Object=(Name=SoldierSkins.blkt5Malcom,Class=Texture)
Object=(Name=SoldierSkins.blkt5Othello,Class=Texture)
Object=(Name=SoldierSkins.blkt5Riker,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt1T_3,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_0,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_1,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_2,Class=Texture)
Object=(Name=SoldierSkins.blkt2T_3,Class=Texture)
Object=(Name=SoldierSkins.Gard1,Class=Texture,Description="Metal Guard")
Object=(Name=SoldierSkins.Gard2,Class=Texture)
Object=(Name=SoldierSkins.Gard3,Class=Texture)
Object=(Name=SoldierSkins.Gard4,Class=Texture)
Object=(Name=SoldierSkins.Gard4Drake,Class=Texture,Description="Drake")
Object=(Name=SoldierSkins.Gard4Radkin,Class=Texture,Description="Radkin")
Object=(Name=SoldierSkins.Gard4Wraith,Class=Texture,Description="Wraith")
Object=(Name=SoldierSkins.Gard4Von,Class=Texture,Description="Von")
Object=(Name=SoldierSkins.Gard5Drake,Class=Texture)
Object=(Name=SoldierSkins.Gard5Radkin,Class=Texture)
Object=(Name=SoldierSkins.Gard5Wraith,Class=Texture)
Object=(Name=SoldierSkins.Gard5Von,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard1t_3,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_0,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_1,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_2,Class=Texture)
Object=(Name=SoldierSkins.Gard2t_3,Class=Texture)
Object=(Name=SoldierSkins.RawS1,Class=Texture,Description="RawSteel")
Object=(Name=SoldierSkins.RawS2,Class=Texture)
Object=(Name=SoldierSkins.RawS3,Class=Texture)
Object=(Name=SoldierSkins.RawS4,Class=Texture)
Object=(Name=SoldierSkins.RawS4Arkon,Class=Texture,Description="Arkon")
Object=(Name=SoldierSkins.RawS4Bruce,Class=Texture,Description="Bruce")
Object=(Name=SoldierSkins.RawS4Kregore,Class=Texture,Description="Kregore")
Object=(Name=SoldierSkins.RawS4Manwell,Class=Texture,Description="Manwell")
Object=(Name=SoldierSkins.RawS4Slain,Class=Texture,Description="Slain")
Object=(Name=SoldierSkins.RawS5Arkon,Class=Texture)
Object=(Name=SoldierSkins.RawS5Bruce,Class=Texture)
Object=(Name=SoldierSkins.RawS5Kregore,Class=Texture)
Object=(Name=SoldierSkins.RawS5Manwell,Class=Texture)
Object=(Name=SoldierSkins.RawS5Slain,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS1T_3,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_0,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_1,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_2,Class=Texture)
Object=(Name=SoldierSkins.RawS2T_3,Class=Texture)
Object=(Name=SoldierSkins.sldr1,Class=Texture,Description="Soldier")
Object=(Name=SoldierSkins.sldr2,Class=Texture)
Object=(Name=SoldierSkins.sldr3,Class=Texture)
Object=(Name=SoldierSkins.sldr4,Class=Texture)
Object=(Name=SoldierSkins.sldr4Brock,Class=Texture,Description="Brock")
Object=(Name=SoldierSkins.sldr4Harlin,Class=Texture,Description="Harlin")
Object=(Name=SoldierSkins.sldr4Johnson,Class=Texture,Description="Johnson")
Object=(Name=SoldierSkins.sldr4Rankin,Class=Texture,Description="Rankin")
Object=(Name=SoldierSkins.sldr5Brock,Class=Texture)
Object=(Name=SoldierSkins.sldr5Harlin,Class=Texture)
Object=(Name=SoldierSkins.sldr5Johnson,Class=Texture)
Object=(Name=SoldierSkins.sldr5Rankin,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr1t_3,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_0,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_1,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_2,Class=Texture)
Object=(Name=SoldierSkins.sldr2t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil1,Class=Texture,Description="War Machine")
Object=(Name=SoldierSkins.hkil2,Class=Texture)
Object=(Name=SoldierSkins.hkil3,Class=Texture)
Object=(Name=SoldierSkins.hkil4,Class=Texture)
Object=(Name=SoldierSkins.hkil4Vector,Class=Texture,Description="Vector")
Object=(Name=SoldierSkins.hkil4Matrix,Class=Texture,Description="Matrix")
Object=(Name=SoldierSkins.hkil4Tensor,Class=Texture,Description="Tensor")
Object=(Name=SoldierSkins.hkil5Vector,Class=Texture)
Object=(Name=SoldierSkins.hkil5Matrix,Class=Texture)
Object=(Name=SoldierSkins.hkil5Tensor,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil1t_3,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_0,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_1,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_2,Class=Texture)
Object=(Name=SoldierSkins.hkil2t_3,Class=Texture)

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