55 lines
1.3 KiB
Plaintext
55 lines
1.3 KiB
Plaintext
=========================
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Automatic cache converter
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=========================
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The Automatic cache converter is a simple setting that allows the client to copy
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files delivered by the current server it's connected to into the package folders
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with correct names and cases.
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The file copy operations occur immediately after loading the map on a remote
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server and new files will be placed into the first directory that matches the
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file system criterias.
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All file copy operations will be logged and won't replace existing files.
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======
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Usage:
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This option is disabled by default, you must enable it in order for it to work.
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Set XC_GameEngine.bCacheConvertAtJoin=True.
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- The option can be modified via INI as follows
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[XC_Engine.XC_GameEngine]
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bCacheConvertAtJoin=True
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- Or via a command:
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SET XC_GAMEENGINE bCacheConvertAtJoin 1
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=========
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Examples:
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- Copying downloaded files into default folders
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[Core.System]
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Paths=../System/*.u
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Paths=../Maps/*.unr
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Paths=../Textures/*.utx
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Paths=../Sounds/*.uax
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Paths=../Music/*.umx
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- Copying downloaded files into a common folder
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[Core.System]
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Paths=../Downloaded/*.u
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Paths=../Downloaded/*.unr
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Paths=../Downloaded/*.utx
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Paths=../Downloaded/*.uax
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Paths=../Downloaded/*.umx
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Paths=../System/*.u
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Paths=../Maps/*.unr
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Paths=../Textures/*.utx
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Paths=../Sounds/*.uax
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Paths=../Music/*.umx
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-> Make sure you create the folder you're going to use!!
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