first commit
This commit is contained in:
65
Help/UltimateNewNet/Changelog.txt
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65
Help/UltimateNewNet/Changelog.txt
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UN1f - Beta 15/07/2021
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----
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Added RocketSpeed best 100 to 9999
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Added Rocket size best 0.2 to 2.0
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Added 'Mutate Newnet Speed x' for RocketSpeed.
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If the x is a ? you get a message of current speed.
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Added UN1f.NoSmoke mutator to remove rocket smoke.
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Some Cheat protections might see this as a cheat.
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Added bJumpWithFlag for flag jumping.
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Added bJumpWithboots for boots jump.
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Added Boots shift sensing when doublejump.
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Added bNNIncludeVA for VA inclusion. (def True)
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Basically this allows VAH1f to be included when all 3 VA, BP1 and BP4 are used.
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It is important to use VAH1f as it is an integral part of Newnet.
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UN1g - Beta 22/07/2021
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----
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Added Mutator UN1g.TLastManStanding
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Added Mutator UN1g.BrightSkins
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Added Mutator UN1g.RocketStuff for RocketSpeed and Size.
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Removed bNNIncludeVA - Now auto detects 'VA'
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UN1h - Beta 13/08/2021
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----
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Fixed Shockrifle access none.
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Fixed Rocket Lifespan.
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Fixed RocketSpeed.
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Fixed Rocket count when changing weapon.
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Fixed Bio, Shock and Pulse Bot weapon damages.
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Added 10 NotInMaps to DoubleJump.
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Added Directed all actors via bbPlayer.
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Added NoSelfDamage Mutator.
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Added AltRedeemer Mutator.
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Added RocketJump Mutator.
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Added swJumpPad detection.
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Fixed all unreferenced variables.
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UN1i - Beta 27/08/2021
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----
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Fixed weapon jumping in Impact, Shocks, Rocket, Ripper and Flak.
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Fixed JumpBoots with Double jumping.
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Fixed Shift (Walk/Run) with Double Jumping and Boots.
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Fixed general stuttering and playbacks.
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Removed AltRedeemer Mutator.
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Added PlayerBeacons Mutator.
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Added bUseDefaultDamage - rev.
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Added shortened swJumpPad code.
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UN1j - Beta 09/09/2021
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----
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Fixed Eightball loading switch display.
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Fixed BioRifle loading switch display.
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Fixed ripper on translocator.
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Changed Siege default weapon to Enforcer.
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Added swJumpPad option bEnableSwJump;
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Added Doublejump message.
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UN1k - Beta 11/10/2021
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----
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Fixed damage on impact altfire.
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Updated ClientCannotShoot code.
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Fixed 2 chunks not damaging to target while firing flak cannon's primary.
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Fixed accidental fire bug after re-spawning player.
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Fixed double enforcer priority, useful for Siege.
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Added weapon SelectAnimRate and DownAnimRate for controlling FWS.
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3
Readme.md
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3
Readme.md
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# UltimateNewNet Release GIT repository
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checkout official release thread: http://forum.ultimateut.tk/viewtopic.php?f=15&t=987
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92
Run.sh
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92
Run.sh
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#!/bin/bash
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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OUTPUT_DIR="$2"
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CFG_FILE="$3"
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DEFAULT_CFG_FILE=UnrealTournament.ini
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function install() {
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cp $SCRIPT_DIR/Help $OUTPUT_DIR/Help -Rf
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cp $SCRIPT_DIR/System $OUTPUT_DIR/System -Rf
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echo install ok
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}
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function enable() {
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# Warning: ugly hack with sed to allow multiple key instances
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#crudini --set $OUTPUT_DIR/System/$CFG_FILE 'Engine.GameEngine' _ServerPackages $SSBBaseName
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#sed -i 's/_ServerPackages/ServerPackages/g' $OUTPUT_DIR/System/$CFG_FILE
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#crudini --set $OUTPUT_DIR/System/$CFG_FILE 'Engine.GameEngine' _ServerActors $SSBBaseName.SmartSBServerActor
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#sed -i 's/_ServerActors/ServerActors/g' $OUTPUT_DIR/System/$CFG_FILE
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# TODO
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echo enable ok
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}
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function disable() {
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#sed -i "/ServerPackages[[:space:]]*=[[:space:]]*$SSBBaseName/d" $OUTPUT_DIR/System/$CFG_FILE
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#sed -i "/ServerPackages[[:space:]]*=[[:space:]]*SmartSBStats/d" $OUTPUT_DIR/System/$CFG_FILE
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#sed -i "/ServerActors[[:space:]]*=[[:space:]]*$SSBBaseName.SmartSBServerActor/d" $OUTPUT_DIR/System/$CFG_FILE
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# TODO
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echo disable ok
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}
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function show_help() {
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echo
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echo "Usage: $0 { install | enable | disable } <UT99_INSTALL_DIR> [<UT99_CONFIG_FILE>]"
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echo
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}
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function check_cfg_file() {
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if [ -z ${CFG_FILE} ]
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then
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echo "CFG_FILE is unset, setting it to $DEFAULT_CFG_FILE"
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CFG_FILE=$DEFAULT_CFG_FILE
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else
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echo "CFG_FILE is set to '$CFG_FILE'"
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fi
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if [ ! -f $OUTPUT_DIR/System/$CFG_FILE ]
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then
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echo "$OUTPUT_DIR/System/$CFG_FILE does not exist"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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function check_game_dir() {
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### Check if a directory does not exist ###
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if [ ! -d $OUTPUT_DIR ]
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then
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echo "incorrect <UT99_INSTALL_DIR>"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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case "$1" in
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'install')
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check_game_dir
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install
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;;
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'enable')
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check_game_dir
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check_cfg_file
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disable
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enable
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;;
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'disable')
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check_game_dir
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check_cfg_file
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disable
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;;
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*)
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show_help
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exit 1
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;;
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esac
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exit 0
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BIN
System/BP1H1k.u
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BIN
System/BP1H1k.u
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Binary file not shown.
BIN
System/BP4H1k.u
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BIN
System/BP4H1k.u
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Binary file not shown.
BIN
System/TF2.dll
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BIN
System/TF2.dll
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Binary file not shown.
BIN
System/TF2.u
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BIN
System/TF2.u
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Binary file not shown.
117
System/UN.ini
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117
System/UN.ini
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[UN1k.UTPure]
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HammerDamagePri=60.000000
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HammerDamageSec=20.000000
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HammerDamageSelfPri=36.000000
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HammerDamageSelfSec=24.000000
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EnforcerDamagePri=17.000000
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EnforcerDamageSec=17.000000
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BioDamagePri=20.000000
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BioDamageSec=200.000000
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ShockDamagePri=40.000000
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ShockDamageSec=55.000000
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ShockDamageCombo=165.000000
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PulseDamagePri=20.000000
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PulseDamageSec=4.000000
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RipperDamagePri=30.000000
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RipperDamageSec=34.000000
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MinigunDamagePri=9.000000
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MinigunDamageSec=14.000000
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FlakDamagePri=16.000000
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FlakDamageSec=70.000000
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RocketDamagePri=75.000000
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RocketDamageSec=80.000000
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SniperDamagePri=40.000000
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HeadshotDamage=100.000000
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SniperSpeed=1.000000
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H4xSpeed=4.000000
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SetPendingWeapon=False
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NNAnnouncer=True
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bUTPureEnabled=True
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Advertise=1
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AdvertiseMsg=1
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bAllowCenterView=False
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CenterViewDelay=1.000000
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bAllowBehindView=True
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TrackFOV=0
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bAllowMultiWeapon=False
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bFastTeams=True
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bUseClickboard=True
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MinClientRate=10000
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MaxClientRate=25000
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bAdvancedTeamSay=True
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ForceSettingsLevel=2
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bNoLockdown=True
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bWarmup=True
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bCoaches=False
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bAutoPause=False
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ForceModels=1
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ImprovedHUD=1
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bDelayedPickupSpawn=False
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bTellSpectators=False
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PlayerPacks[0]=VA
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PlayerPacks[1]=
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PlayerPacks[2]=
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PlayerPacks[3]=
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PlayerPacks[4]=
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PlayerPacks[5]=
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PlayerPacks[6]=
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PlayerPacks[7]=
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DefaultHitSound=2
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DefaultTeamHitSound=3
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bForceDefaultHitSounds=False
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TeleRadius=210
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ThrowVelocity=750
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bForceDemo=False
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bRestrictTrading=True
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MaxTradeTimeMargin=0.100000
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TradePingMargin=0.500000
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MinNetUpdateRate=60.000000
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MaxNetUpdateRate=250.000000
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SelectAnimRate=1.250000
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DownAnimRate=1.750000
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[UN1k.DoubleJump]
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maxJumps=2
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bNoDodge=False
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jumpHeight=1.200000
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bJumpWithFlag=True
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bJumpWithBoots=True
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NotInMaps[0]=
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NotInMaps[1]=
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NotInMaps[2]=
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NotInMaps[3]=
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NotInMaps[4]=
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NotInMaps[5]=
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NotInMaps[6]=
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NotInMaps[7]=
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NotInMaps[8]=
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NotInMaps[9]=
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[UN1k.NewNetCG]
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EnableNoSpam=False
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bNoSelfDamage=True
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bNoSelfBoost=False
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bNoTeamBoost=False
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FireRateScale=0.500000
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MinSecBetweenBalls=0.700000
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MaxShockBalls=3
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AntiSpamMethod=1
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[UN1k.Grappling]
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HookSpeed=2700
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HookKillMode=1
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Range=5000.000000
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FlySpeed=1.000000
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FFlySpeed=1.000000
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SpeedFactor=2.000000
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bFlagFly=False
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bFlagNoAttach=True
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bFlagTeamTravel=False
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bDropOnfire=True
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[UN1k.ND_Mut]
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MessageTimer=30
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bNotifyKeyBind=True
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[UN1k.RXPosError]
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MaxPosError=80
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BIN
System/UN1k.u
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BIN
System/UN1k.u
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Binary file not shown.
2
System/VAData.int
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2
System/VAData.int
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[Public]
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Object=(Name=VAData.SkaarjTrooperVoice,Class=Class,MetaClass=BotPack.VoiceMale,Description="Skaarj Trooper")
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BIN
System/VAData.u
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BIN
System/VAData.u
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Binary file not shown.
BIN
System/VAH1k.u
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BIN
System/VAH1k.u
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Binary file not shown.
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