update to version 26
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UTChat - by ProAsm and No0ne - 2021/22
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UTChat - by ProAsm and No0ne - 2021/22/23
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UTChat Changelog
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UTChat Changelog
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----------------
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----------------
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v25d
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Added bAddServerToFavs option at game end.
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Added bUseSiegeHUD for Siege Stats.
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Added small chatlog spacing option.
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Fixed null player mute displays.
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v25c
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Added LanCountryFlag.
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Fixed clientside Player Mute.
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Added serverside Admin Player Mute.
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v25b
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Fixed flag displays in 436 and 451.
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Added name[+Player] trap when login.
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Increased UTChatFlagCfg to 50.
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v25a
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Trapped many accessed nones.
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v24g
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Fixed bug with kill messages.
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v24f
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Added check for SSB player reflag.
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Fixed no flag X position in chat.
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v24e
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Added client variables with no version dependencies.
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Changed emoji thumbs down from :- to :<
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Added fixed clientside variables.
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Added NewFaceless texture option.
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Added flag options for chat, chatlog and players.
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Added RemoveAllEmojis in ini file only.
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v24d
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Reverted back to 23k
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Added game end antispam option.
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Added game end level change detection.
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Added emoji vertical adjustment.
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Added message sound for spectators.
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Fixed admin message in admin window.
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Added player list in chatlog.
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Added flags to player list.
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Added [spec] to log list.
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Added emojis to chatlog.
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Added country flags to chatlog.
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Added select emoji to editbox.
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Removed bShowChatMessages;
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v24c
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This was scrapped.
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v24b
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This was scrapped.
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v24a
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This was scrapped.
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v23m (v24)
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Added bCheckExtendedNick.
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Admin string now in WRI.
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v23k
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v23k
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Fixed GPF in 436/451 D3D rendering.
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Fixed GPF in 436/451 D3D rendering.
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Reduced all 512 textures to 256.
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Reduced all 512 textures to 256.
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101
Help/UTChat_Readme.txt
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101
Help/UTChat_Readme.txt
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UTChat by ProAsm and no0ne - 2021/22/23
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Compatible with 436, 451 and 469.
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Installation
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============
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Add UTChat26.u to your UTServer/System folder.
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Open your Server.ini file and add under:
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[Engine.GameEngine]
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ServerPackages=UTChat26
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Add to the command line:
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?Mutators=UTChat26.UTChat
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If you wish to start UTChat as a ServerActor use the following:
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[Engine.GameEngine]
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ServerActors=UTChat26.UTChatActor
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Configurations
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==============
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Clientside
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bUseUTChat (Default True) Also in Menu.
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Enables/Disables UTChats on the client.
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bUseEmojis (Default True) Also in Menu.
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Enables/Disables Emojis on the client.
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bSwapFaces
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Will swap your face texture with the emoji in your messgae.
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bSmallFont (Default False) Also in Menu.
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Enables a smaller font for the chats.
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bStdColor (Default False) Also in Menu.
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If set to True, all players in DM and LMS names will be Silver.
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bTransparent (Default False) Also in Menu.
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If set to True, the ChatBox will be invisible.
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bBotsInChat (Default False) Also in Menu.
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This will allow Bot chats in the Chatbox on a Server.
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From UTChat14 all UTBots will now be in the Chatbox.
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bChatBorder
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When bTransparent=True this will show a border line.
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EmojiSize
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Sizing from 1 to 12 will change the size of your emojis.
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ChatLines (Default 4) Also in Menu.
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This sets the number of text lines in the ChatBox.
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OtherLines (Default 6) Also in Menu.
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This sets the number of text lines outside the ChatBox.
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ComboPos
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This is used internally only but needs to be saved.
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Serverside
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----------
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bShowChatMessages (Default True) Also in Menu.
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Setting this to False will disable the Mutator.
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ChatsTextColor=(R=200,G=180,B=2,A=0)
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This the admin can configure and is the color of the text in the top chat box.
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OtherTextColor=(R=50,G=250,B=250,A=0)
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This the all the text below the chatbox.
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The configuration .ini file also holds the last 200 chat lines by the players.
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This can be viewed in a window by typing in the console:
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Mutate UTChat ShowChatLog
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or !Chat as a chat message.
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If logged in as an Admin, a Clear Chat Log option will be available to clear all chats.
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If the last 2 characters in a chat line are for instance :) then an emoji will appear in it's place.
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[UTChat26.UTChatSvrAdds]
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ServerAddsSymbol="-"
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ServerAddsColor=(R=255,G=255,B=0,A=0)
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The colors for the ServerAdds mod by El Muerte has been reduced to one only.
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The ServerAddsSymbol= is the first 1, 2 or 3 symbol characters you need to add infront of your ServerAdds.
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For instance all lines need to be something like -=< This is the ServerAdd line >=-
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Now you would have ServerAddsSymbol="-="
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This is so the code can recognize a ServerAdds message.
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Mute Player
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In the Configs Menu is an option to Mute a Player so you do not receive any messages from the player.
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Next time a star will appear next to the players name showing the player is muted.
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Selecting the player again, will un-mute the player.
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Should you have bBotsInChat enabled, then you will be able to mute a Bot as well.
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@@ -1,2 +0,0 @@
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[Public]
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Object=(Name=UTChat23k.UTChat,Class=Class,MetaClass=Engine.Mutator,Description="UTChat v23k")
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2
System/UTChat26.int
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2
System/UTChat26.int
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[Public]
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Object=(Name=UTChat26.UTChat,Class=Class,MetaClass=Engine.Mutator,Description="UTChat v26")
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