class SmartCTFSpreeMsg expands KillingSpreeMessage;

static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )
{
  if( RelatedPRI_1 != None )
  {
    if( Switch == 5 ) return default.SpreeNote[Switch] @ RelatedPRI_1.PlayerName $ "!";
    if( Switch == 6 ) return RelatedPRI_1.PlayerName @ class'TournamentPlayer'.default.SpreeNote[3];
  }
  return "";
}

defaultproperties
{
      spreenote(5)="This is just TOO EASY for"
      SpreeSound(5)=Sound'Botpack.ChatSound.SpreeSound'
      SpreeSound(6)=Sound'Botpack.ChatSound.SpreeSound'
}
