29 lines
942 B
Ucode
29 lines
942 B
Ucode
//=============================================================================
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// DummyArenaMutator.
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//=============================================================================
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class DummyArenaMutator extends Arena;
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/*=============================================================================
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Used for no other purpose than to put an Arena mutator into the chain so ammo
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will stay in LastManStanding NIUT games with weapons being cycled and no auto
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incrementing of ammo. If any other arena mutator is used, this should *not*
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be used (only one arena mutator at a time can be loaded).
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=============================================================================*/
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function bool AlwaysKeep(Actor Other)
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{
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if ( NextMutator != None )
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return ( NextMutator.AlwaysKeep(Other) );
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return false;
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}
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function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
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{
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return true;
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}
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defaultproperties
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{
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}
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