Files
UT99-Mod-NIUT/Classes/DummyArenaMutator.uc
2026-01-27 00:46:55 +00:00

29 lines
942 B
Ucode

//=============================================================================
// DummyArenaMutator.
//=============================================================================
class DummyArenaMutator extends Arena;
/*=============================================================================
Used for no other purpose than to put an Arena mutator into the chain so ammo
will stay in LastManStanding NIUT games with weapons being cycled and no auto
incrementing of ammo. If any other arena mutator is used, this should *not*
be used (only one arena mutator at a time can be loaded).
=============================================================================*/
function bool AlwaysKeep(Actor Other)
{
if ( NextMutator != None )
return ( NextMutator.AlwaysKeep(Other) );
return false;
}
function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
{
return true;
}
defaultproperties
{
}