[NIUT126.NIUTMutator] bRandomWeapons=True bUseAllWeapons=True bCycleWeapons=False bUseChainSaw=False bUseEnforcer=False bUseImpactHammer=False bUseMiniGun=True bUsePulseGun=False bUseRipper=False bUseShockRifle=False bUseSniperRifle=False bUseSuperShockRifle=False bUseBioRifle=False bUseRocketLauncher=True bUseFlakCannon=False bUseRedeemer=False bUseUnrealIFlakCannon=False bUseUnrealIGESBioRifle=False bUseUnrealIMinigun=False bUseUnrealIRazorjack=False bUseUnrealIRifle=False bUseUnrealIASMD=False bUseUnrealIAutoMag=False bUseUnrealIDispersionPistol=False bUseUnrealIEightball=False bUseUnrealIStinger=False ExtraWeaponClassStrings[0]= ExtraWeaponClassStrings[1]= ExtraWeaponClassStrings[2]= ExtraWeaponClassStrings[3]= ExtraWeaponClassStrings[4]= ExtraWeaponClassStrings[5]= ExtraWeaponClassStrings[6]= ExtraWeaponClassStrings[7]= ExtraWeaponClassStrings[8]= ExtraWeaponClassStrings[9]= ExtraWeaponClassStrings[10]= ExtraWeaponClassStrings[11]= ExtraWeaponClassStrings[12]= ExtraWeaponClassStrings[13]= ExtraWeaponClassStrings[14]= ExtraWeaponClassStrings[15]= ExtraWeaponClassStrings[16]= ExtraWeaponClassStrings[17]= ExtraWeaponClassStrings[18]= ExtraWeaponClassStrings[19]= ExtraWeaponClassStrings[20]= ExtraWeaponClassStrings[21]= ExtraWeaponClassStrings[22]= ExtraWeaponClassStrings[23]= ExtraWeaponClassStrings[24]= ExtraWeaponClassStrings[25]= ExtraWeaponClassStrings[26]= ExtraWeaponClassStrings[27]= ExtraWeaponClassStrings[28]= ExtraWeaponClassStrings[29]= ExtraWeaponClassStrings[30]= ExtraWeaponClassStrings[31]= TimeBetweenWeaponSwitchesMin=15.000000 TimeBetweenWeaponSwitchesMax=15.000000 TimeBetweenAmmoIncrements=0.000000 WarningSound=Sound'Botpack.Pickups.UTSuperHeal' WarningSoundRepeats=3 HealthIncrementSound=None HealthIncrementAmount=5 StartHealth=0 MaxHealth=0 TimeBetweenHealthIncrements=1.000000 InvisibilityDelayMin=0.000000 InvisibilityDelayMax=0.000000 InvisibilityDurationMin=10.000000 InvisibilityDurationMax=10.000000 DamageAmplifierDelayMin=45.000000 DamageAmplifierDelayMax=45.000000 DamageAmplifierDurationMin=45.000000 DamageAmplifierDurationMax=45.000000 JumpBootsDelayMin=0.000000 JumpBootsDelayMax=0.000000 JumpBootsDurationMin=15.000000 JumpBootsDurationMax=15.000000 InitialRedeemerAmmo=0 InitialRocketAmmo=12 InitialFlakAmmo=12 InitialShockAmmo=12 InitialRifleAmmo=12 InitialPulseAmmo=50 InitialRipperAmmo=25 InitialBioAmmo=50 InitialGunAmmo=100 InitialStingerAmmo=50 RateRedeemerAmmoPerSec=0.050000 RateRocketAmmoPerSec=0.000000 RateFlakAmmoPerSec=0.200000 RateShockAmmoPerSec=0.670000 RateRifleAmmoPerSec=0.500000 RatePulseAmmoPerSec=2.000000 RateRipperAmmoPerSec=1.500000 RateBioAmmoPerSec=0.250000 RateGunAmmoPerSec=0.000000 RateStingerAmmoPerSec=5.000000 MaxRedeemerAmmo=1 MaxRocketAmmo=48 MaxFlakAmmo=50 MaxShockAmmo=50 MaxRifleAmmo=50 MaxPulseAmmo=199 MaxRipperAmmo=75 MaxBioAmmo=100 MaxGunAmmo=199 MaxStingerAmmo=200 InitialOtherAmmo=50 RateOtherAmmoPerSec=5.000000 MaxOtherAmmo=200