Files
UT99-Mod-IChaChaMutEngine/Classes/ICCME_EventBase.uc
2023-05-24 17:01:45 +01:00

14 lines
386 B
Ucode

class ICCME_EventBase extends Object
abstract;
// time the event was created (relative to game start)
var float createdTime;
// Tell the engine this event must be treated in the current Tick() context and not the next one
var bool bUrgent;
// print Event relevent informations in the main UT log file
function doLog()
{
log("===== Event:"@Self.Class@"["$createdTime$"]"@"=====");
}