class ICCME_Event_Game_PlayerLeft extends ICCME_Event_GameBase; var ICCME_Stats_Player ReleventPlayerStats; var bool bIsSpectating; var bool bIsABot; var string PlayerName; var int PlayerID; var string TeamName; var byte Team; var float Score; var float Deaths; var string Ip; var bool bHasSpawned; function doLog() { super.doLog(); log("bIsSpectating:"@bIsSpectating); log("bIsABot:"@bIsABot); log("PlayerName:"@PlayerName); log("PlayerID:"@PlayerID); log("TeamName:"@TeamName); log("Team:"@Team); log("Score:"@Score); log("Deaths:"@Deaths); log("Ip:"@Ip); log("bHasSpawned:"@bHasSpawned); }