class ICCME_Event_TeamGame_PlayerJoinTeam extends ICCME_Event_TeamGameBase; var Pawn Player; var bool bReJoin; var bool bIsSwitch; var ICCME_Event_Game_PlayerJoin Related_PlayerJoin; function doLog() { super.doLog(); log("Player:"@Player); log("bReJoin:"@bReJoin); log("bIsSwitch:"@bIsSwitch); log("Related_PlayerJoin:"@Related_PlayerJoin); }