class ICCME_Event_DeathMatch_Kill extends ICCME_Event_DeathMatchBase; var bool bIsFirstBlood; var bool bIsFriendKill; var bool bIsMutualKill; var bool bIsVengeance; var bool bIsHeadShot; var ICCME_Event_DeathMatch_Death Relevent_DeathEvent; function doLog() { super.doLog(); log("bIsFirstBlood:"@bIsFirstBlood); log("bIsFriendKill:"@bIsFriendKill); log("bIsMutualKill:"@bIsMutualKill); log("bIsVengeance:"@bIsVengeance); log("bIsHeadShot:"@bIsHeadShot); log("Relevent_DeathEvent:"@Relevent_DeathEvent); } defaultproperties{ bIsFirstBlood=False bIsFriendKill=False bIsMutualKill=False bIsVengeance=False bIsHeadShot=False }