1547 lines
72 KiB
HTML
1547 lines
72 KiB
HTML
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line-break:strict'>
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<div class=WordSection1>
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<p class=MsoNormal style='margin-left:56.7pt'><b><span style='font-size:18.0pt;
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font-family:"Noto Mono"'>FRAGNEWNET</span></b></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>DESCRIPTION</b>--------------</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>NewNet -
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"Modern Netcode for UT99 (AKA a bunch of hacks)" ©</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Main features
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NewNet:</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- no delay
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before firing at high ping</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- motion
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compensation at high ping</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- smooth
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movements at high ping</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- fast weapon switch</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet
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(FNN) is based on the </span><span lang=RU><a
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href="http://forum.ultimateut.tk/viewtopic.php?f=15&t=987"><span
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style='font-family:"Noto Mono"'>UltimateNewNet Beta 1e (UN1e) by Deepu</span></a></span><span
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lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UltimateNewNet
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is based on the </span><span lang=RU><a
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href="https://ut99.org/viewtopic.php?t=5640"><span style='font-family:"Noto Mono"'>original
|
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NewNet code written by TimTim</span></a></span><span lang=RU style='font-family:
|
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"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FNN contains </span><span
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lang=RU><a href="https://github.com/Deaod/InstaGibPlus"><span style='font-family:
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"Noto Mono"'>IG+ code </span></a></span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FNN is
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primarily intended for classic game modes (DM, TDM, LMS, CTF, AS, DOM).</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Inside the
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package there are mutators that modify these game modes (TeamLMS, ComboGib,
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Instagib, etc)</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b><span
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style='color:black'>UPDATE</span></b>--------------</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Copy the new
|
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fnnXXX.u (XXX - new version FNN, YYY - old version FNN) to System folder game.</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Change the all
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values fnnYYY to fnnXXX </span><span style='font-family:"Noto Mono"'>i</span><span
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lang=RU style='font-family:"Noto Mono"'>n the files:</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini,
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FragNewNet.ini, mapvote.ini (the name file may be different depending on the
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mapvote you are using)</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>EXAMPLE:</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=fnnYYY
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--> ServerPackages=fnnXXX</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerActors=fnnYYY.NewNetServer
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--> ServerActors=fnnXXX.NewNetServer</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnYYY.UTPure]
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--> [fnnXXX.UTPure]</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnYYY.DoubleJump]
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--> [fnnXXX.DoubleJump]</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>etc.</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>INSTALLATION</b>--------------</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Copy the
|
||
fnnXXX.u (XXX - version FNN) to System folder game.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini:</span></b></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>[Engine.GameEngine]</span></b></p>
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=fnnXXX</span></b></p>
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||
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ServerActors=fnnXXX.NewNetServer
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</span></b></p>
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||
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>(or as a
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mutator: </span></b></p>
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>1. </span></b><b><span
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style='font-family:"Noto Mono"'>in MapVote: f</span></b><b><span lang=RU
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style='font-family:"Noto Mono"'>nnXXX.NewNetServer</span></b></p>
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||
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<p class=MsoNormal><b><span style='font-family:"Noto Mono"'>2. in bat:
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fnnXXX.ST_Mutator,fnnXXX.UTPure</span></b><b><span lang=RU style='font-family:
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"Noto Mono"'>)</span></b></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>After starting
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the server, the FragNewNet.ini file with the FNN settings is created in the
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System folder game.</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Description of
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settings:</span></p>
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<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>The default
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||
damage values </span><span style='font-family:"Noto Mono"'>ar</span><span
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||
lang=RU style='font-family:"Noto Mono"'>e the same as in the original game. To
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||
get the real damage value, multiply the </span><span style='font-family:"Noto Mono"'>FNN</span><span
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lang=RU style='font-family:"Noto Mono"'> value by 1.5</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></b></p>
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||
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HammerDamagePri=60.000000</span></b></p>
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HammerDamageSec=20.000000</span></b></p>
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<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HammerDamageSelfPri=36.000000</span></b></p>
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||
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||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HammerDamageSelfSec=24.000000</span></b></p>
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||
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||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>EnforcerDamage=17.000000</span></b><span
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||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>BioDamagePri=40.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>BioDamageSec=75.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>BioDamageCharging=150.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Damage when fired with a not fully
|
||
charged BioRifle)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>BioDamageCharged=300.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Damage when fired with a fully
|
||
charged BioRifle)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ShockDamagePri=40.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ShockDamageSec=55.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ShockDamageCombo=165.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>PulseDamagePri=20.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>PulseDamageSec=4.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>RipperDamagePri=30.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>RipperDamageSec=34.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>MinigunDamagePri=9.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>MinigunDamageSec=14.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>FlakDamagePri=16.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Damage from one chunk. One shot
|
||
contains 8 chunk)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>FlakDamageSec=70.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Projectile Direct Hit Damage. The
|
||
projectile, upon hitting the surface, explodes and releases 8 chunk)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>RocketDamagePri=75.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>RocketDamageSec=80.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>SniperDamagePri=40.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>SniperHeadshotDamage=100.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>H4xDamagePri=45.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>H4xHeadshotDamage=100.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>H4xSpeed=1.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Reload speed)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HookDamageMode0=1.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Damage for setting HookKillMode=0)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>HookDamageMode1=13.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Damage for setting HookKillMode=1)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ComboGibDamagePri=700.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Hitscan damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ComboGibDamageSec=700.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ComboGibDamageCombo=700.000000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Deals damage in a radius. The further
|
||
from the center of the body, the less damage)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>ComboDamageType=</span></b><b><span
|
||
style='font-family:"Noto Mono"'>ShockCombo</span></b><span lang=RU
|
||
style='font-family:"Noto Mono"'> (Makes fnn compatible with mutators for combo
|
||
kill detection)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bNNAnnouncer=True</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - automatically add an announcer
|
||
for new multi Kill messages for players and spectators, False - automatically
|
||
add an announcer for classic multi Kill messages for players and spectators)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bAnnouncerForSpecs=True</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (False - turns off the any announcers
|
||
for spectators. This is to allow administrators to use third-party mods for
|
||
multikill messages. True - activates the announcer for spectators. If
|
||
NNAnnouncer=True there will be new multikill messages. If NNAnnouncer=False -
|
||
classic multikill messages)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bDMPlayerCount=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - displays the number of players
|
||
in the game in the HUD. Default False)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bTeamPlayerCount=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - displays the number of players
|
||
in each team (blue and red) in the HUD)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bDoubleEnforcers=</span></b><b><span
|
||
style='font-family:"Noto Mono"'>True </span></b><span style='font-family:"Noto Mono"'>(False
|
||
- the player will not get a second Enforcer when picked up, only ammo)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bBrightPlayer=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (This function makes the player to
|
||
look brighter, it does not change the parameters of the light (brightness or
|
||
such), only makes him immune to light, practically becomes visible all the
|
||
time, including in dark places)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bShowCarcass=True</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - the corpses will be visible
|
||
after kills. False — the corpses will be hidden).</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bShootCarcass=True</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - players can destroy corpses
|
||
with weapons. False - corpses are only visible, but not part of the game)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bBunnyHopping=True</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (False - players will be slowed down
|
||
to ground speed upon landing, which prevents Bunny Hopping.True - landing works
|
||
like before in newnet)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bSmoothFOVChanges=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - smooths out FOV changes so
|
||
they arent as jarring when spawning and zooming with a sniper rifle)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bRedeemerControls=False
|
||
</span></b><span lang=RU style='font-family:"Noto Mono"'>(True - adds the
|
||
ability to control the speed of Redeemer Warhead (crouch - reduces speed, jump
|
||
— increases </span><span style='font-family:"Noto Mono"'>speed</span><span
|
||
lang=RU style='font-family:"Noto Mono"'>))</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[0]=</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Config list of supported player
|
||
packs)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[1]=</span></b></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[2]=</span></b></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bForceDefaultHitSounds=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - clients will be forced to use
|
||
HitSound installed on the server by default,False - clients can select
|
||
hitsounds themselves by entering in the console: hitsounds
|
||
1/2/3/4/5/6/7/8/9/off)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>DefaultHitSound=2</span></b></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>DefaultTeamHitSound=3</span></b></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bAdvancedTeamSay</span></b><b><span
|
||
style='font-family:"Noto Mono"'>=False</span></b><b><span style='font-family:
|
||
"Noto Mono"'> </span></b><span style='font-family:"Noto Mono"'>(True – enable
|
||
Advanced TeamSay:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%H = Your
|
||
current health. Example - 80 Health</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%h = Your
|
||
current health. Example - 80%</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%W, %w = Your
|
||
current weapon. Example - a Sniper Rifle</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%A = Your
|
||
current Armor. Example - 150 Armor</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%a = Your
|
||
current Armor. Example - 150A</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>%P = Your
|
||
current Position/Task. CTF Only</span><span style='font-family:"Noto Mono"'>)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bAutoPause=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Enable or disable autopause.
|
||
bTournament only)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>MinClientRate=12000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Minimum allowed client rate)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>MaxClientRate=25000</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (Maximum allowed client rate)</span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>bUseOldLogo=False</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'> (True - use old logo FNN bottom left
|
||
in start game)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>GAME
|
||
MODES AND MUTATORS</b>--------------</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Last
|
||
Man Standing</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MapVote.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CustomGameConfig[1]=(bEnabled=True,GameClass="fnnXXX.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.LastManStanding]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bDynamicBots=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>NumberDynamicBots=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragLimit=20</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>TimeLimit=13</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bMultiWeaponStay=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bForceRespawn=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bUseTranslocator=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxCommanders=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoMonsters=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bHumansOnly=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCoopWeaponMode=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bClassicDeathMessages=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MinFOV=80.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxFOV=130.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxNameChanges=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Last
|
||
Team Standing</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MapVote.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CustomGameConfig[1]=(bEnabled=True,GameClass="fnnXXX.TLastManStanding",NewPrefix="TeamLMS",Mutators="",Settings="MinPlayers=2")</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.TLastManStanding]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoTeamChanges=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FriendlyFireScale=1.000000
|
||
(do not change this value, change this value in mapvote)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxTeams=2</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>GoalTeamScore=0.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxTeamSize=16</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragLimit=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>TimeLimit=15</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bMultiWeaponStay=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bForceRespawn=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bUseTranslocator=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxCommanders=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoMonsters=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bHumansOnly=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCoopWeaponMode=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bClassicDeathMessages=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MinFOV=80.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxFOV=130.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxNameChanges=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><b><span lang=RU style='font-family:"Noto Mono"'>__________InstaGib__________</span></b></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetIG</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[</span><span
|
||
style='font-family:"Noto Mono"'>fnnXXX.NewNetIG</span><span lang=RU
|
||
style='font-family:"Noto Mono"'>]</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bTeamColor=False (Team
|
||
color of weapons and shots)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Zooming
|
||
InstaGib</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetZIG</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Sniper
|
||
Arena</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetSA</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NewNet</span><span
|
||
style='font-family:"Noto Mono"'>SA</span><span lang=RU style='font-family:"Noto Mono"'>]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowJumpBoots=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowHealthPickups=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowArmorItems=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowInvisibility=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bAllowAmplifier=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Shock
|
||
Domination</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetSDOM</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Rocket
|
||
Arena</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetRA</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NewNetRA]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowJumpBoots=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowHealthPickups=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowArmorItems=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowNoSmoke=True
|
||
(True - removes smoke from rockets)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowInvisibility=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowAmplifier=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowRedeemer=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>ComboGib</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetCG</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NewNetCG]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>EnableNoSpam=False
|
||
(True - to enable no spam options)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FireRateScale=0.500000
|
||
(Adjust primary firing speed)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>AntiSpamMethod=1</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxShockBalls=3
|
||
(Max shock ball for shock secondary fire when enabling "AntiSpamMethod=2
|
||
or AntiSpamMethod=1")</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MinSecBetweenBalls=0.700000
|
||
(Adjust this setting when enabling "AntiSpamMethod=3")</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowJumpBoots=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowScubaGear=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowFlashlight=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowSuits=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowHealthPickups=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowArmorItems=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowInvisibility=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowRedeemer=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bTeamColor=False (True
|
||
- Team color of weapons and shots)</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bIGColor=False (True –
|
||
InstaGib color of weapons and shots)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Methods:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>AntiSpamMethod=1
|
||
(Limit shock balls with adjusting "MaxShockBalls=*" value)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>AntiSpamMethod=2
|
||
(Remove old fired shock ball if more than this "MaxShockBalls=*"
|
||
value)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>AntiSpamMethod=</span><span
|
||
style='font-family:"Noto Mono"'>3</span><span lang=RU style='font-family:"Noto Mono"'>
|
||
(Timed shock ball fire with adjusting "MinSecBetweenBalls=*" value)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Grapple
|
||
Hook</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator: fnnXXX.NewNetGH</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>HookDamageMode0=1.000000
|
||
(Damage for setting HookKillMode=0)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>HookDamageMode1=13.000000
|
||
(Damage for setting HookKillMode=1)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.Grappling]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>HookSpeed=2700</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>HookKillMode=1
|
||
(0 - be attracted by the grapple to the enemy and inflict constant damage,</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>1 - damaging
|
||
an enemy when firing a grapple, 2 - disable kill mode)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Range=5000.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FlySpeed=1.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FFlySpeed=1.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>SpeedFactor=2.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bFlagFly=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bFlagNoAttach=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bFlagTeamTravel=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bDropOnfire=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNotifyKeyBind=True
|
||
(True - send message for bind key for grapple)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>h4x
|
||
Sniper </b></span><b><span style='font-family:"Noto Mono"'>Arena</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NewNetH4X</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.XlocMut (Translocator for large maps)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>H4xDamagePri=45.000000
|
||
(To get the real damage value, multiply the </span><span style='font-family:
|
||
"Noto Mono"'>FNN</span><span lang=RU style='font-family:"Noto Mono"'> value by
|
||
1.5)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>H4xHeadshotDamage=100.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>H4xSpeed=1.000000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NewNetH4X]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowJumpBoots=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowHealthPickups=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowArmorItems=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowInvisibility=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bAllowAmplifier=</span><span
|
||
style='font-family:"Noto Mono"'>False</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bAllowRedeemer=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.XlocToss]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>XlocTossForce=830
|
||
(Changing the distance the translocator can be thrown)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>All
|
||
weapons</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Loads the
|
||
weapon to the player's inventory at the start of the game. Weapon will not drop
|
||
from the killed player.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.GiveWeapons</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.GiveWeapons]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bDoubleEnforcer=True
|
||
(True - the player will get DoubleEnforcer)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveAllWeapons=True
|
||
(True - the player player will get all weapons, False — the player will get
|
||
default weapon )</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveRedeemer=False
|
||
(True - the player will get Redeemer)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveTranslocator=False
|
||
(True - the player will get Translocator)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>GiveMaxAmmo=199
|
||
(The number of ammo for all weapons)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>All
|
||
armors</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Adds armor to
|
||
the player's inventory at the start of the game.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.GiveArmors</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.GiveArmors]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveShieldBelt=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveArmor=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGivePads=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bGiveBigKegHealth=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Items
|
||
on the map</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Allows to
|
||
remove items from the map.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NoItemsMap</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NoItemsMap]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoAllWeapons=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoRedeemer=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoAmmo=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoInvisibility=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoAmplifier=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoShieldbelt=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoArmor=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoThighPads=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoBigKegOHealth=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoMedBoxes=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoVials=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoJumpBoots=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>NoDamageBoost</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator: fnnXXX.NoDamageBoost</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.NoDamageBoost]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoWeaponDamage=True
|
||
(True - the player will not take damage from his weapon</span><span
|
||
style='font-family:"Noto Mono"'>s</span><span lang=RU style='font-family:"Noto Mono"'>)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bNoArmorDamage</span><span
|
||
style='font-family:"Noto Mono"'>=True (True - the player will not take damage
|
||
armor from his weapons)</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bNoFallingDamage=True
|
||
(True - the player will not take damage from falling)</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bNoZoneDamage=True
|
||
(True - the player will not take damage while in the damage zone, example acid)</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>bNoTeamBoost=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>TeleportToPoint</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Allows, using
|
||
commands to teleport the player to the designated place.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.TeleportToPoint</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.TeleportToPoint]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCmdInform=True
|
||
(True - the players will be told the command to print all the available
|
||
commands.)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CmdFormatting=!
|
||
(Symbol ! to be put at the start of the message to be interpreted as a command)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCmdFormattingMutate=True
|
||
(True - cmdFormatting must be put when using "mutate" command.)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxCPs=3 (Max
|
||
amount of CPs that can be spawned. When reached, CPs will start to recycle.)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bTeleportEffect=False
|
||
(True - the GameType's teleport effect will be spawned at target location when
|
||
teleporting)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bDisallowCaps=True
|
||
(</span><span style='font-family:"Noto Mono"'>True - the player cannot take the
|
||
flag if he used the commands</span><span lang=RU style='font-family:"Noto Mono"'>)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Commands:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!cmd -
|
||
Displays this thing</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!spawn -
|
||
Teleports you to a PlayerStart</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!cp - Creates
|
||
a checkpoint</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!prevcp -
|
||
Moves your CP to a previous location</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!nocp -
|
||
Deletes your checkpoint</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!gocp -
|
||
Teleports you to your checkpoint</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>!go
|
||
<player_name> - Teleports you to the first player found with a similar
|
||
player_name</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Double
|
||
Jump</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.DoubleJump</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.DoubleJump]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxJumps=2
|
||
(Changing number of jumps, no more than 10)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>JumpHeight=1.200000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bJumpWithFlag=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bJumpWithDodge=True
|
||
(True - enable double jumps after dodge, False — disable jumps after dodge)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bJumpWithBoots=True
|
||
(True - double jump will be at the height of JumpBoots, False - double jump
|
||
will be at the height JumpHeight)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Commands</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.CmdMut</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.CmdMut]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bUseTeamSwitch=True
|
||
(team change allowed using commands)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bUseBalanceTeams=True
|
||
(team balance allowed using commands)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Commands:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- Team
|
||
commands - !R </span><span style='font-family:"Noto Mono"'>(!RED)</span><span
|
||
lang=RU style='font-family:"Noto Mono"'>, !B </span><span style='font-family:
|
||
"Noto Mono"'>(!BLUE)</span><span lang=RU style='font-family:"Noto Mono"'>, !G </span><span
|
||
style='font-family:"Noto Mono"'>(!GREEN)</span><span lang=RU style='font-family:
|
||
"Noto Mono"'>, !Y </span><span style='font-family:"Noto Mono"'>(!YELLOW, !GOLD)</span><span
|
||
lang=RU style='font-family:"Noto Mono"'>, !</span><span style='font-family:
|
||
"Noto Mono"'>N (!NONE), </span><span lang=RU style='font-family:"Noto Mono"'>!T
|
||
</span><span style='font-family:"Noto Mono"'>(</span><span lang=RU
|
||
style='font-family:"Noto Mono"'>!TEAM, !TEAMS</span><span style='font-family:
|
||
"Noto Mono"'>)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- Game
|
||
commands - !P (!PLAY), !S (!SPEC), !QUIT (!EXIT), !LEAVE (!BYE), !V (!VOTE)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>BeaconPlayer</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Displays the
|
||
player's name above his head.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.BeaconPlayer</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.BeaconPlayer]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bShowForSpectators=True
|
||
(True - shows the names to spectators)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bShowForPlayers=True
|
||
( True - shows the names to players)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bShowForTeammates=False
|
||
(True - shows the names of only teammates)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bShowHealth=False
|
||
(True - displays health next to the name)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bSmallFont=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bMediumFont=True</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bBigFont=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>AntiCamp</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Helps take
|
||
action against camper.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator: fnnXXX.AntiCamp</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.AntiCamp]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCampDamage=True
|
||
(True - the player will lose health (CampDamage) after downtime)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CampTime=10
|
||
(Downtime in seconds in radius (CampRadius) when the player is mistaken for
|
||
campers)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CampRadius=100
|
||
(The radius at which the downtime is counted for campers)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CampDamage=30
|
||
(The amount of health that the player will lose after downtime)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCampFatness=True
|
||
(True - the player will get fat after downtime)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CampFatness=20
|
||
(How much the player will get fat from 128 to 240 (128 — default Fatness, 240 -
|
||
maximum Fatness))</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bDeathMaxFatness=True
|
||
(True - when the maximum Fatness (240) the player dies)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bCampSpeed=True
|
||
(True - the player will lose speed after downtime)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>CampSpeed=10
|
||
(How much the player will speed slow down from 100 to 0)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MinLimitSpeed=0.5
|
||
(The player's minimum speed limit that will be set during a speed loss, 1 -
|
||
normal speed)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bTakeLivesTime=True
|
||
(True - each players health is draining 1 health point per second)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>bKillBonuses=True
|
||
(True - each kill is rewarded with health points (HealthBonuses) or, in 5% of
|
||
the cases, with either UDamage, Armor or ThingPads. Not valid for mode ComboGib
|
||
and InstaGib)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>HealthBonuses=25
|
||
(How many health points will be added in the form of bonuses for the kill)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxHealthBonuses=199
|
||
(The health limit that a player can get for bonuses)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Idlers
|
||
to Spectators</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>The player
|
||
will be automatically switched to spectator mode or, if spectator slot is full,
|
||
kicked player after the idle time, if he is idle (does not move - does not
|
||
press movement keys and no view rotation with the mouse, does not shots, does
|
||
not write to chat)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Idle player
|
||
with a flag is excluded. The mutator will only work in conjunction with the
|
||
CmdMut mutator or another third-party mutator that supports the player to spectator
|
||
switch command (!s).</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.SpecIdlers</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.SpecIdlers]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>SpecTime=60
|
||
(The time in seconds after which the idle player will be switched to spectator
|
||
mode)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>WarningMessage=5
|
||
(The time in seconds before the player switches to spectator mode or kicked, he
|
||
will observe a warning message)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>UnlimitedAmmo</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Adds unlimited
|
||
ammo to the player's inventory.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.UnlimitedAmmo</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UnlimitedAmmo]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>RedeemerUnlimited=False</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>NoSmoke</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Removes smoke
|
||
from rockets in weapon Rocket Launcher.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Do not use it
|
||
in conjunction with the NewNetRA mutator, as it already contains this feature
|
||
or disable this feature in the NewNetRA mutator bAllowNoSmoke=False.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.NoSmoke</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>ScoreSave</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Saves frags
|
||
and deaths after player disconnect.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.ScoreSave</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.ScoreSave]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>SSDelay=4.000000
|
||
(Time in seconds after which the score is saved)</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Disabling
|
||
</b></span><b><span style='font-family:"Noto Mono"'>FNN</span></b><b><span
|
||
lang=RU style='font-family:"Noto Mono"'> for custom game support</span></b><span
|
||
lang=RU style='font-family:"Noto Mono"'>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator: fnnXXX.DisableNewNet</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Disabling
|
||
</b></span><b><span style='font-family:"Noto Mono"'>FNN</span></b><b><span
|
||
lang=RU style='font-family:"Noto Mono"'> weapons for custom game support
|
||
(custom weapons, unreal1, etc)</span></b><span lang=RU style='font-family:"Noto Mono"'>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.DisableWeapons</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Auto
|
||
Pause</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>If you run
|
||
AutoPause as a mutator, then you need set bAutoPause=False in [fnnXXX.UTPure]
|
||
section.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.PureAutoPause</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.PureAutoPause]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PauseTotalTime=300</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Pausetime=60</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Timeouts=0</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>RX
|
||
fix</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>This mutator
|
||
needs to be added to game modes where RX weapon is used (example Strangelove
|
||
game mode). Mutator fixes random air stuck player while jumping off the rocket.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Mutator:
|
||
fnnXXX.RXfix</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>INSTALLATION
|
||
SKINS Bonus Pack 1, Bonus Pack 4</b>--------------</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>This skin
|
||
packs within itself such skins as: Nali Cow, Nali, Skaarj Trooper, XanMK2,
|
||
WarBoss.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Some skins may
|
||
have problems with team colors in team games.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Copy the
|
||
BP1HXXX.u, BP4HXX.u (XXX - version FNN) to System folder game.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Copy the </span><span
|
||
lang=RU><a
|
||
href="http://medor.no-ip.org/index.php?dir=Patches/&file=UTBonusPacks_ManualInstall.rar"><span
|
||
style='font-family:"Noto Mono"'>UTBonusPacks</span></a></span><span lang=RU
|
||
style='font-family:"Noto Mono"'> to System folder game.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[Engine.GameEngine]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=BP1HXXX</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=BP4HXXX</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=multimesh</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=EpicCustomModels</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=TCowMeshSkins</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=TNaliMeshSkins</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=TSkMSkins</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=SkeletalChars</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[0]=BP1</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[1]=BP4</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[2]=</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>INSTALLATION
|
||
SKINS Valhalla Avatar</b>--------------</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>These skin
|
||
pack a number of bugs due to incompatibility with newnet:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- flying after
|
||
the start of the match</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>-
|
||
"freezing" after death</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- maybe others</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>This skin pack
|
||
contains a lot of confusing code. It takes a lot of time and effort to tidy up
|
||
this code and make it </span><span style='font-family:"Noto Mono"'>FNN</span><span
|
||
lang=RU style='font-family:"Noto Mono"'> compatible.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>I strongly
|
||
advise against using these skin pack on your server. If you do decide to do
|
||
this, then what you need to know:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- These skins
|
||
need to be run without BP1 and BP4.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- This skin
|
||
pack contains such skins as:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span><span
|
||
lang=RU style='font-family:"Noto Mono"'>Male 1, Male 2, Male 3, Female 1,
|
||
Female 2, Nali, Skaarj Trooper, Nali Cow, War Boss, Xan Mark ][, Boss.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span><span
|
||
lang=RU style='font-family:"Noto Mono"'>They can be selected in the game in the
|
||
"Player Settings" menu after you enter the server</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- This skin
|
||
pack allows clients to see their own set skin on a server, when the server has
|
||
no ServerPackage set. Other clients will still</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>see the default
|
||
skin, unless a ServerPackage on the server is set which sends it to all
|
||
clients.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Copy the
|
||
VAHXXX.u (XXX - version FNN) to System folder game.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[Engine.GameEngine]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ServerPackages=VAHXXX</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[0]=VA</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[1]=</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>PlayerPacks[2]=</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>--------------<b>USEFUL
|
||
INFO</b>--------------</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Info</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FNN compiled
|
||
on patch 469b.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Do not use FNN
|
||
with XC_Engine mod.</span></p>
|
||
|
||
<p class=MsoNormal><span style='font-family:"Noto Mono"'>U</span><span lang=RU
|
||
style='font-family:"Noto Mono"'>se FNN with </span><span lang=RU><a
|
||
href="https://github.com/OldUnreal/UnrealTournamentPatches/releases/tag/v469b"><span
|
||
style='font-family:"Noto Mono"'>patch 469</span><span lang=EN-US
|
||
style='font-family:"Noto Mono"'>b</span></a></span><span lang=RU
|
||
style='font-family:"Noto Mono"'> on the server.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________</span><b><span
|
||
style='font-family:"Noto Mono"'>C</span></b><b><span lang=RU style='font-family:
|
||
"Noto Mono"'>lient rate</span></b><span lang=RU style='font-family:"Noto Mono"'>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>FragNewNet.ini</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[fnnXXX.UTPure]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MinClientRate=12000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MaxClientRate=25000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>The difference
|
||
between MinClientRate and MaxClientRate must be no more than 15000</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Demo
|
||
Record</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>For correct
|
||
display of demo rec need to use Demo Manager:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- </span><span
|
||
lang=RU><a href="https://github.com/stijn-volckaert/udemo/releases/tag/v3.5"><span
|
||
style='font-family:"Noto Mono"'>3.5 for client with path 436 (or 451)</span></a></span><span
|
||
lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- 3.5.1
|
||
(inside the patch) for client with path 469.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>UnrealTournament.ini:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>[Engine.Engine]</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>DemoRecordingDevice=udemo.uDemoDriver</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>;DemoRecordingDevice=Engine.DemoRecDriver</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Bugs</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- On demorec
|
||
Rocket Launcher missiles are not destroyed when they hit the player and fly
|
||
further.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- On demorec
|
||
Translocator module flight displayed incorrectly.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>- In spectator
|
||
mode, when watch the player, multi-kills messages can continue after the player
|
||
dies, respawn and kill within a second.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>If you have
|
||
other errors, this does not mean that the problem is in FNN. Before making a conclusions,
|
||
test multiplayer without FNN or without mods.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Also you can
|
||
go to the servers where FNN is configured and working correctly:</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>1.FRAG - DM
|
||
TDM LMS CTF - BEST MAP --> 195.98.73.166:7777</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>2.FRAG - DUEL
|
||
--> 195.98.73.166:5555</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>3.DECK16][ ALL
|
||
WEAPONS --> 195.98.73.166:6666</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Credits</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>TimTim -
|
||
Original NewNet code.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Deepu -
|
||
Ultimate NewNet code.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Deaod - IG+
|
||
code.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>MyTulpa,
|
||
`esnesi, medor, Zim, vw!rato.skt, Dark191, ue, forsezor, Smiley, pho`, jenova*,
|
||
TaglesMalsto, VenoX, BearBeard - Testers.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>ProAsm,
|
||
snowguy,</span><span style='font-family:"Noto Mono"'> Buggie, chacha </span><span
|
||
lang=RU style='font-family:"Noto Mono"'>- help with code.</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'> </span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>__________<b>Contact</b>__________</span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>EMail: </span><span
|
||
lang=RU><a href="mailto:asosed@gmail.com"><span style='font-family:"Noto Mono"'>asosed@gmail.com</span></a></span></p>
|
||
|
||
<p class=MsoNormal><span lang=RU style='font-family:"Noto Mono"'>Discord:
|
||
asosed#3303</span></p>
|
||
|
||
</div>
|
||
|
||
</body>
|
||
|
||
</html>
|